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Implants

  • Combine 5 of the same tier to create a random one of the next tier.
  • Combine 3 of the same tier to create a random one of the same tier.
  • Combine 2 of any 2 different tiers to create a charger that is the same tier as the highest implant.

All in-game implants. Source: census.daybreakgames.com

  Name   Type Tier Description
Test Charger   Charger N/A Charges the Implant Power Module
Hold Breath 1   Implant Tier 1
Hold Breath 2   Implant Tier 2
Hold Breath 3   Implant Tier 3
Clear Vision 3   Implant Tier 3
EMP Shield 3   Implant Tier 3 Reduces the duration which EMP grenades affect you by 70%.
EOD HUD 1   Implant Tier 1
Sensor Shield 1   Implant Tier 3 Makes you undetectable to enemy detection equipment except when jumping or moving at sprint speed or faster.
Safe Landing 1   Implant Tier 1
Battle Hardened 1   Implant Tier 1
Regeneration 1   Implant Tier 1
Counter-Intelligence 2   Implant N/A
Enhanced Targeting   Implant N/A Displays a HUD health bar when aiming at at a spotted enemy. Does not show enemy shield bars. Also, increases HUD reticle IFF range.
Regeneration 2   Implant Tier 2
Regeneration 3   Implant Tier 3
Safe Landing 2   Implant Tier 2
Safe Landing 3   Implant Tier 3
Awareness 1   Implant Tier 3 Auto-spots enemies who damage or kill you if they are not using a suppressed weapon.
EOD HUD 2   Implant Tier 2
EOD HUD 3   Implant Tier 3
Auto-Charger   Charger N/A Charges the Implant Power Module
Marker 1   Implant Tier 2 Enemies you damage are auto-spotted.
Charger   Charger N/A Charges the Implant Power Module with 1800 energy.
Super Charger   Charger N/A Charges the Implant Power Module with 3600 energy.
Ultra Charger   Charger N/A Charges the Implant Power Module with 24000 energy.
Counter-Intelligence 1   Implant Tier 3
Rangefinder 1   Implant Tier 3 Displays the range of any target within 500 meters on the HUD.
Hold Breath 4   Implant N/A
Clear Vision 4   Implant N/A
EMP Shield 4   Implant N/A Reduces the duration which EMP grenades affect you by 90%.
Sensor Shield 2   Implant N/A Makes you undetectable to enemy detection equipment except when sprinting within 20 meters of the source or jumping.
Regeneration 4   Implant N/A
Safe Landing 4   Implant N/A
EOD HUD 4   Implant N/A
Battle Hardened 2   Implant Tier 2
Battle Hardened 3   Implant Tier 3
Battle Hardened 4   Implant N/A
Clear Vision 1   Implant Tier 1
Clear Vision 2   Implant Tier 2
EMP Shield 1   Implant Tier 1 Reduces the duration which EMP grenades affect you by 30%.
EMP Shield 2   Implant Tier 2 Reduces the duration which EMP grenades affect you by 45%.
Enhanced Targeting 2   Implant N/A When aiming at a spotted enemy, their health bar will appear. Also increases the range at which enemies will illuminate your crosshair.
Marker 2   Implant N/A Enemies you damage are auto-spotted.
Awareness 2   Implant N/A Auto-spots enemies who damage or kill you if they are not using a suppressed weapon.
Rangefinder 2   Implant N/A Displays the range of any target within 500 meters on the HUD.
Test Charger   Charger N/A Charges the Implant Power Module
Auto-Charger   Charger N/A Charges the Implant Power Module
Charger   Charger N/A Charges the Implant Power Module with 1800 energy.
Super Charger   Charger N/A Charges the Implant Power Module with 3600 energy.
Ultra Charger   Charger N/A Charges the Implant Power Module with 24000 energy.
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