Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 55hvisitors: 1 | 15 (19,919)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (19 days). The data shown below may not be accurate.

Executor 1AKI1[GENM] 1AKI1
NC BR 196

KDR: 1.03

Score: 102.9m

Last Seen: Jul 21st, 2020 3:57 PM
- OFFLINE - 6.6 hour(s)

Prestige 1, Battle Rank 100 (196 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Titan-150 AP C-4 ARX Tempest C-4 The Moonshot Titan-150 HESH Frag Grenade Titan-150 HEAT
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:1AKI1



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $238,941 MLG Score: 191
Fun Score: N/A
Cheeseburgers Flipped: 580TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.855%21.485%49130131932,1480.5021870.532

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.581%0.31C*0.057C+-1.202D*HEAD ++ (~10.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.80.313C*11.60.185C++39.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.35%1.036%92413452,413341311730.706796206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.003%0.013C+-0.491D-0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
82.40.492B+30.80.421B51.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.311%2.292%4517134216,624584271412.8456233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.33%0.414B-0.134C-0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.78B++3.80.692B+4.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.132%6.865%1421513347,400513525761.44081287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.325%-0.747D-0.566B+0.176

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.40.456B+18.40.543B+47

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.928%80.691%1428134112,1916617751.8421

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.93%0.597B+0.877B*-0.709

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.398B2.30.271C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.693%12.643%142613437,2454079881.77574

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.944%-0.172C-0.424C---0.02

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.296C*3.70.245C++5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
102.9m355%391 (23.5k)316 (19k)1.03432124,018119,9031.22481196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349459717.805%17.287%30802:4352

38% Engineer7% Heavy Assault20% Infiltrator28% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 9:31 PMJan 7th, 2020 5:39 PMJul 21st, 2020 4:34 PM (19d) (PST)Jul 21st, 2020 3:26 PM (19d) (PST)Jul 21st, 2020 11:57 AM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5261923340.3810.3680.0661.5830.065191

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
31,54111,52120,0202322495418,951

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5432h/226.3d 22,840 21,439 54,659 515.9k 7,331 13,780 21,332 171.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
D**
Kills:774
Deaths:1,119
KDR:0.692
Accuracy:19.335% F-
HSR:17.700% D**
NC6 Gauss SAW
D--
Kills:414
Deaths:1,743
KDR:0.238
Accuracy:14.876% F
HSR:20.048% D--
EM1
D*
Kills:119
Deaths:313
KDR:0.380
Accuracy:15.712% F
HSR:14.286% D*
Kills:1,307
Deaths (as Heavy Assault):3,175
Deaths (to Heavy Assaults):31,853
KDR:0.41165
Kill Difference:1,868
Playtime:363.206 hours
Usage:7%
Score:3.729m
Score/min:171
Accuracy (listed only):16.641%
HSR (listed only):17.345%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C
Kills:1,392
Deaths:2,160
KDR:0.644
Accuracy:23.155% D*
HSR:25.575% C
The Little Helper
C
Kills:1,366
Deaths:1,800
KDR:0.759
Accuracy:46.501% C
HSR:14.715% C
AC-X11
D
Kills:1,355
Deaths:2,524
KDR:0.537
Accuracy:22.769% D--
HSR:20.664% D
GD-7F
D
Kills:1,331
Deaths:4,666
KDR:0.285
Accuracy:19.473% D**
HSR:18.558% D
NSX-P Tanto
C+
Kills:1,304
Deaths:1,849
KDR:0.705
Accuracy:24.961% D
HSR:27.991% C+
GD-66 Claw
D
Kills:1,266
Deaths:1,790
KDR:0.707
Accuracy:55.820% D
HSR:10.743% D
AF-57 Piston
C
Kills:1,264
Deaths:3,271
KDR:0.386
Accuracy:31.348% D*
HSR:13.766% C
LA39 Bruiser
C-
Kills:1,243
Deaths:1,848
KDR:0.673
Accuracy:55.078% D--
HSR:12.389% C-
NS Baron G5
C+
Kills:1,238
Deaths:1,651
KDR:0.750
Accuracy:43.618% C
HSR:15.428% C+
AF-19 Mercenary
C-
Kills:1,220
Deaths:1,895
KDR:0.644
Accuracy:23.184% C-
HSR:20.738% C-
MGR-C1 Charger
C+
Kills:1,179
Deaths:1,476
KDR:0.799
Accuracy:22.866% D**
HSR:27.481% C+
AF-4A Bandit
D--
Kills:1,176
Deaths:1,750
KDR:0.672
Accuracy:23.128% D--
HSR:18.708% D--
Gauss Compact S
C
Kills:1,169
Deaths:2,431
KDR:0.481
Accuracy:23.587% C--
HSR:17.280% C
NS-11C
D-
Kills:1,162
Deaths:2,359
KDR:0.493
Accuracy:22.501% D-
HSR:14.802% D--
Gauss Compact Burst
C--
Kills:1,160
Deaths:1,534
KDR:0.756
Accuracy:22.844% D*
HSR:24.052% C--
Mauler S6
C
Kills:1,159
Deaths:1,522
KDR:0.761
Accuracy:41.128% C
HSR:10.613% D-
NC12 Sweeper
C*
Kills:1,157
Deaths:2,156
KDR:0.537
Accuracy:36.520% D--
HSR:14.348% C*
The Brawler
C+
Kills:1,156
Deaths:1,481
KDR:0.781
Accuracy:45.575% F
HSR:14.100% C+
NS Baron G5AE
D
Kills:1,155
Deaths:1,946
KDR:0.594
Accuracy:38.109% D*
HSR:13.160% D
Razor GD-23
C
Kills:1,143
Deaths:1,680
KDR:0.680
Accuracy:25.750% C
HSR:20.385% C-
19A Fortuna
C*
Kills:956
Deaths:1,739
KDR:0.550
Accuracy:21.981% D**
HSR:23.431% C*
NS-30 Tranquility
A
Kills:479
Deaths:302
KDR:1.586
Accuracy:39.506% C++
HSR:52.401% A
MGR-M1 Bishop
B+
Kills:193
Deaths:126
KDR:1.532
Accuracy:32.030% D
HSR:38.342% B+
Kills:26,223
Deaths (as Engineer):43,956
Deaths (to Engineers):25,417
KDR:0.59657
Kill Difference:17,733
Playtime:2,053.067 hours
Usage:38%
Score:48.491m
Score/min:394
Accuracy (listed only):32.236%
HSR (listed only):20.420%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
D
Kills:4,634
Deaths:6,627
KDR:0.699
Accuracy:23.133% D*
HSR:18.170% D
AF-4G Cyclone
D--
Kills:1,565
Deaths:2,121
KDR:0.738
Accuracy:24.674% D*
HSR:14.505% D--
NSX Tanto
C
Kills:1,392
Deaths:2,160
KDR:0.644
Accuracy:23.155% D*
HSR:25.575% C
The Little Helper
C
Kills:1,366
Deaths:1,800
KDR:0.759
Accuracy:46.501% C
HSR:14.715% C
AC-X11
D
Kills:1,355
Deaths:2,524
KDR:0.537
Accuracy:22.769% D--
HSR:20.664% D
Blitz GD-10
C-
Kills:1,338
Deaths:2,619
KDR:0.511
Accuracy:20.660% D*
HSR:16.442% C-
GD-7F
D
Kills:1,331
Deaths:4,666
KDR:0.285
Accuracy:19.473% D**
HSR:18.558% D
NSX-P Tanto
C+
Kills:1,304
Deaths:1,849
KDR:0.705
Accuracy:24.961% D
HSR:27.991% C+
NS-66 Punisher
C-
Kills:1,285
Deaths:1,557
KDR:0.825
Accuracy:23.557% D--
HSR:24.981% C-
NSX-P Tengu
C+
Kills:1,279
Deaths:1,914
KDR:0.668
Accuracy:34.550% D-
HSR:23.925% C+
GD-66 Claw
D
Kills:1,266
Deaths:1,790
KDR:0.707
Accuracy:55.820% D
HSR:10.743% D
AF-57 Piston
C
Kills:1,264
Deaths:3,271
KDR:0.386
Accuracy:31.348% D*
HSR:13.766% C
LA39 Bruiser
C-
Kills:1,243
Deaths:1,848
KDR:0.673
Accuracy:55.078% D--
HSR:12.389% C-
NS Baron G5
C+
Kills:1,238
Deaths:1,651
KDR:0.750
Accuracy:43.618% C
HSR:15.428% C+
AF-19 Mercenary
C-
Kills:1,220
Deaths:1,895
KDR:0.644
Accuracy:23.184% C-
HSR:20.738% C-
NS-7 PDW
C+
Kills:1,189
Deaths:2,453
KDR:0.485
Accuracy:22.870% D--
HSR:19.428% C+
MGR-S1 Gladius
C
Kills:1,181
Deaths:1,379
KDR:0.856
Accuracy:24.152% D*
HSR:22.693% C
NSX Tengu
C
Kills:1,181
Deaths:1,746
KDR:0.676
Accuracy:36.145% D
HSR:22.015% C
MGR-C1 Charger
C+
Kills:1,179
Deaths:1,476
KDR:0.799
Accuracy:22.866% D**
HSR:27.481% C+
AF-4 Cyclone
D--
Kills:1,178
Deaths:2,071
KDR:0.569
Accuracy:21.454% D**
HSR:14.771% D--
AF-4A Bandit
D--
Kills:1,176
Deaths:1,750
KDR:0.672
Accuracy:23.128% D--
HSR:18.708% D--
Gauss Compact S
C
Kills:1,169
Deaths:2,431
KDR:0.481
Accuracy:23.587% C--
HSR:17.280% C
NS-11C
D-
Kills:1,162
Deaths:2,359
KDR:0.493
Accuracy:22.501% D-
HSR:14.802% D--
Gauss Compact Burst
C--
Kills:1,160
Deaths:1,534
KDR:0.756
Accuracy:22.844% D*
HSR:24.052% C--
MKV Suppressed
C*
Kills:1,160
Deaths:2,326
KDR:0.499
Accuracy:22.352% D*
HSR:24.052% C*
Mauler S6
C
Kills:1,159
Deaths:1,522
KDR:0.761
Accuracy:41.128% C
HSR:10.613% D-
NC12 Sweeper
C*
Kills:1,157
Deaths:2,156
KDR:0.537
Accuracy:36.520% D--
HSR:14.348% C*
The Brawler
C+
Kills:1,156
Deaths:1,481
KDR:0.781
Accuracy:45.575% F
HSR:14.100% C+
NS Baron G5AE
D
Kills:1,155
Deaths:1,946
KDR:0.594
Accuracy:38.109% D*
HSR:13.160% D
Razor GD-23
C
Kills:1,143
Deaths:1,680
KDR:0.680
Accuracy:25.750% C
HSR:20.385% C-
19A Fortuna
C*
Kills:956
Deaths:1,739
KDR:0.550
Accuracy:21.981% D**
HSR:23.431% C*
Kills:41,541
Deaths (as Light Assault):68,341
Deaths (to Light Assaults):21,187
KDR:0.60785
Kill Difference:26,800
Playtime:1,529.575 hours
Usage:28%
Score:27.100m
Score/min:295
Accuracy (listed only):29.789%
HSR (listed only):18.707%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
D
Kills:4,634
Deaths:6,627
KDR:0.699
Accuracy:23.133% D*
HSR:18.170% D
The Moonshot
B+
Kills:4,031
Deaths:1,264
KDR:3.189
Accuracy:39.118% D-
HSR:84.669% B+
EM4 Longshot
B++
Kills:2,102
Deaths:1,232
KDR:1.706
Accuracy:39.087% C
HSR:84.729% B++
AF-4G Cyclone
D--
Kills:1,565
Deaths:2,121
KDR:0.738
Accuracy:24.674% D*
HSR:14.505% D--
Blitz GD-10
C-
Kills:1,338
Deaths:2,619
KDR:0.511
Accuracy:20.660% D*
HSR:16.442% C-
SAS-R
C*
Kills:1,336
Deaths:747
KDR:1.788
Accuracy:40.683% C+
HSR:75.150% C*
NS-44 Commissioner
C
Kills:1,296
Deaths:2,620
KDR:0.495
Accuracy:34.932% D
HSR:23.534% C
NS-66 Punisher
C-
Kills:1,285
Deaths:1,557
KDR:0.825
Accuracy:23.557% D--
HSR:24.981% C-
NSX-P Tengu
C+
Kills:1,279
Deaths:1,914
KDR:0.668
Accuracy:34.550% D-
HSR:23.925% C+
AF-8 RailJack
B**
Kills:1,231
Deaths:512
KDR:2.404
Accuracy:39.243% C+
HSR:86.678% B**
NS-44L Blackhand
C
Kills:1,217
Deaths:1,569
KDR:0.776
Accuracy:40.481% C--
HSR:40.181% C
NS-7 PDW
C+
Kills:1,189
Deaths:2,453
KDR:0.485
Accuracy:22.870% D--
HSR:19.428% C+
MGR-S1 Gladius
C
Kills:1,181
Deaths:1,379
KDR:0.856
Accuracy:24.152% D*
HSR:22.693% C
NSX Tengu
C
Kills:1,181
Deaths:1,746
KDR:0.676
Accuracy:36.145% D
HSR:22.015% C
AF-4 Cyclone
D--
Kills:1,178
Deaths:2,071
KDR:0.569
Accuracy:21.454% D**
HSR:14.771% D--
NC14 Bolt Driver
B
Kills:1,178
Deaths:927
KDR:1.271
Accuracy:38.246% C+
HSR:79.711% B
LA80
B++
Kills:1,160
Deaths:452
KDR:2.566
Accuracy:41.018% C
HSR:85% B++
MKV Suppressed
C*
Kills:1,160
Deaths:2,326
KDR:0.499
Accuracy:22.352% D*
HSR:24.052% C*
NSX Tomoe
D
Kills:1,087
Deaths:1,547
KDR:0.703
Accuracy:25.209% D*
HSR:35.695% D
NS-357 Underboss
C
Kills:997
Deaths:1,913
KDR:0.521
Accuracy:34.642% D
HSR:22.768% C
Gauss SPR
B++
Kills:831
Deaths:489
KDR:1.699
Accuracy:36.074% C+
HSR:41.998% B++
NSX Daimyo
C
Kills:322
Deaths:239
KDR:1.347
Accuracy:42.119% C
HSR:92.547% C-
NS-61 Emissary
C*
Kills:173
Deaths:264
KDR:0.655
Accuracy:29.510% C+
HSR:20.231% C*
Soldier Soaker
B+
Kills:116
Deaths:126
KDR:0.921
Accuracy:41.405% B+
HSR:11.207% D
NS-AM7 Archer
C+
Kills:93
Deaths:321
KDR:0.290
Accuracy:49.815% D*
HSR:18.280% C+
NS-30 Vandal
C
Kills:66
Deaths:77
KDR:0.857
Accuracy:28.636% D*
HSR:25.758% C
Kills:33,226
Deaths (as Infiltrator):39,112
Deaths (to Infiltrators):16,933
KDR:0.84951
Kill Difference:5,886
Playtime:1,109.541 hours
Usage:20%
Score:17.884m
Score/min:269
Accuracy (listed only):32.837%
HSR (listed only):39.581%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
D
Kills:4,634
Deaths:6,627
KDR:0.699
Accuracy:23.133% D*
HSR:18.170% D
AF-4G Cyclone
D--
Kills:1,565
Deaths:2,121
KDR:0.738
Accuracy:24.674% D*
HSR:14.505% D--
The Little Helper
C
Kills:1,366
Deaths:1,800
KDR:0.759
Accuracy:46.501% C
HSR:14.715% C
Blitz GD-10
C-
Kills:1,338
Deaths:2,619
KDR:0.511
Accuracy:20.660% D*
HSR:16.442% C-
NS-66 Punisher
C-
Kills:1,285
Deaths:1,557
KDR:0.825
Accuracy:23.557% D--
HSR:24.981% C-
NSX-P Tengu
C+
Kills:1,279
Deaths:1,914
KDR:0.668
Accuracy:34.550% D-
HSR:23.925% C+
GD-66 Claw
D
Kills:1,266
Deaths:1,790
KDR:0.707
Accuracy:55.820% D
HSR:10.743% D
AF-57 Piston
C
Kills:1,264
Deaths:3,271
KDR:0.386
Accuracy:31.348% D*
HSR:13.766% C
LA39 Bruiser
C-
Kills:1,243
Deaths:1,848
KDR:0.673
Accuracy:55.078% D--
HSR:12.389% C-
NS Baron G5
C+
Kills:1,238
Deaths:1,651
KDR:0.750
Accuracy:43.618% C
HSR:15.428% C+
NS-7 PDW
C+
Kills:1,189
Deaths:2,453
KDR:0.485
Accuracy:22.870% D--
HSR:19.428% C+
MGR-S1 Gladius
C
Kills:1,181
Deaths:1,379
KDR:0.856
Accuracy:24.152% D*
HSR:22.693% C
NSX Tengu
C
Kills:1,181
Deaths:1,746
KDR:0.676
Accuracy:36.145% D
HSR:22.015% C
NS-11P
D
Kills:1,179
Deaths:2,087
KDR:0.565
Accuracy:22.500% D--
HSR:19.338% D
AF-4 Cyclone
D--
Kills:1,178
Deaths:2,071
KDR:0.569
Accuracy:21.454% D**
HSR:14.771% D--
MKV Suppressed
C*
Kills:1,160
Deaths:2,326
KDR:0.499
Accuracy:22.352% D*
HSR:24.052% C*
Mauler S6
C
Kills:1,159
Deaths:1,522
KDR:0.761
Accuracy:41.128% C
HSR:10.613% D-
NC12 Sweeper
C*
Kills:1,157
Deaths:2,156
KDR:0.537
Accuracy:36.520% D--
HSR:14.348% C*
The Brawler
C+
Kills:1,156
Deaths:1,481
KDR:0.781
Accuracy:45.575% F
HSR:14.100% C+
NS Baron G5AE
D
Kills:1,155
Deaths:1,946
KDR:0.594
Accuracy:38.109% D*
HSR:13.160% D
Carnage AR
C-
Kills:96
Deaths:192
KDR:0.500
Accuracy:20.669% D**
HSR:20.833% C-
Kills:28,269
Deaths (as Combat Medic):44,557
Deaths (to Combat Medics):13,251
KDR:0.63445
Kill Difference:16,288
Playtime:275.694 hours
Usage:5%
Score:4.559m
Score/min:276
Accuracy (listed only):32.877%
HSR (listed only):17.163%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B+
Kills:442
Deaths:362
KDR:1.221
Accuracy:32.012% D*
HSR:18.778% B+
NCM1 Scattercannon
D
Kills:375
Deaths:318
KDR:1.179
Accuracy:20.351% F--
HSR:14.133% D
AF-34 Mattock
C+
Kills:268
Deaths:112
KDR:2.393
Accuracy:32.019% D
HSR:16.791% C+
AF-34 Mattock
C+
Kills:231
Deaths:112
KDR:2.063
Accuracy:33.477% D
HSR:18.182% C+
AF-41 Hacksaw
C+
Kills:117
Deaths:80
KDR:1.463
Accuracy:36.280% C+
HSR:11.966% D-
AF-41 Hacksaw
C*
Kills:117
Deaths:80
KDR:1.463
Accuracy:34.495% C+
HSR:16.239% C*
NCM3 Raven
B++
Kills:82
Deaths:221
KDR:0.371
Accuracy:30.146% F
HSR:3.659% B++
NCM3 Raven
D--
Kills:70
Deaths:228
KDR:0.307
Accuracy:29.777% F
HSR:1.429% D--
Kills:1,702
Deaths (as MAX Suit):756.500
Deaths (to MAX Suits):6,529
KDR:2.24983
Kill Difference:945.500
Playtime:72.613 hours
Usage:1%
Score:1.094m
Score/min:251
Accuracy (listed only):31.070%
HSR (listed only):12.647%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C--
Kills:1,136
V. Kills:173 N/A
Deaths:180
KDR:6.311
Accuracy:48.724% D
KPH:79.700 C--
VKPH:12.100 C--
M30 Mustang AH
D
Kills:626
V. Kills:116 N/A
Deaths:346
KDR:1.809
Accuracy:52.880% D
KPH:20.800 D--
VKPH:3.900 D
Vortek Rotary
D
Kills:258
V. Kills:283 91%
Deaths:439
KDR:0.588
Accuracy:30.781% C
KPH:7.200 D-
VKPH:7.900 D
Tomcat A2AM Pods
D-
Kills:103
V. Kills:110 93%
Deaths:59
KDR:1.746
Accuracy:80.297% B+
KPH:17.600 D--
VKPH:18.700 D-
Coyote Missiles
D
Kills:56
V. Kills:37 147%
Deaths:30
KDR:1.867
Accuracy:53.695% C+
KPH:25.300 D-
VKPH:16.700 D
Kills:2,179 (884 + 0)
Deaths:1,054
KDR:2.067
VKDR:0.682
Vehicle Kills:719
Kill Difference:1,125
Playtime:88.248 hours
Usage:2%
Score:1.051m
Score/min:199
Piloting Accuracy:30.781%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:943
V. Kills:84 N/A
Deaths:100
KDR:9.430
Accuracy:47.723% B
KPH:64.800 C+
VKPH:5.800 D
CAS30 Tank Buster
D--
Kills:393
V. Kills:446 88%
Deaths:1,350
KDR:0.291
Accuracy:38.407% D-
KPH:2.300 D*
VKPH:2.600 D--
C150 Dalton
A+
Kills:374
V. Kills:167 223%
Deaths:77
KDR:4.857
Accuracy:51.991% A+
KPH:36 C
VKPH:16.100 D-
AP30 Shredder
C
Kills:342
V. Kills:155 219%
Deaths:68
KDR:5.029
Accuracy:19.356% F
KPH:29.400 C
VKPH:13.300 D-
Dual-75 Duster
C++
Kills:150
V. Kills:1 N/A
Deaths:12
KDR:12.500
Accuracy:41.523% C+
KPH:83.600 C++
VKPH:0.600 D**
Kills:2,202 (393 + 1,809)
Deaths:1,607
KDR:1.370
VKDR:0.531
Vehicle Kills:853
Kill Difference:595
Playtime:208.063 hours
Usage:4%
Score:1.480m
Score/min:119
Piloting Accuracy:38.407%
Gunner Accuracy:41.523%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:1,180
V. Kills:122 N/A
Deaths:128
KDR:9.219
Accuracy:47.623% C
KPH:57.900 C
VKPH:6 D-
L100 Python AP
C**
Kills:893
V. Kills:501 178%
Deaths:108
KDR:8.269
Accuracy:50.024% D
KPH:41.700 C+
VKPH:23.400 C**
C75 Viper
C++
Kills:314
V. Kills:57 N/A
Deaths:36
KDR:8.722
Accuracy:38.601% C
KPH:46.300 C++
VKPH:8.400 C
L100 Python HEAT
C
Kills:130
V. Kills:60 213%
Deaths:32
KDR:4.063
Accuracy:53.211% C+
KPH:27.100 D
VKPH:12.500 C
Kills:2,517 (2,517 + 0)
Deaths:304
KDR:8.280
VKDR:2.434
Vehicle Kills:740
Kill Difference:2,213
Playtime:53.369 hours
Usage:1%
Score:1.297m
Score/min:405
Driving Accuracy:53.211%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C*
Kills:8,794
V. Kills:5,032 175%
Deaths:956
KDR:9.199
Accuracy:44.920% D
KPH:32.300 C+
VKPH:18.500 C*
Titan-150 HESH
C++
Kills:2,935
V. Kills:481 N/A
Deaths:183
KDR:16.038
Accuracy:44.010% D
KPH:51.400 C++
VKPH:8.400 C
Titan-150 HEAT
B++
Kills:2,378
V. Kills:869 273%
Deaths:241
KDR:9.867
Accuracy:47.240% C+
KPH:37.600 B++
VKPH:13.700 B+
E540 Halberd
C+
Kills:1,349
V. Kills:767 176%
Deaths:141
KDR:9.567
Accuracy:44.872% C
KPH:29.600 C-
VKPH:16.800 C+
Enforcer ML85
D
Kills:304
V. Kills:259 117%
Deaths:76
KDR:4
Accuracy:36.130% D--
KPH:14.900 D--
VKPH:12.700 D
C85 Canister
D
Kills:157
V. Kills:7 N/A
Deaths:12
KDR:13.083
Accuracy:31.446% D*
KPH:45.900 D
VKPH:2 D*
Kills:15,917 (14,107 + 1,810)
Deaths:1,609
KDR:9.892
VKDR:4.608
Vehicle Kills:7,415
Kill Difference:14,308
Playtime:462.276 hours
Usage:9%
Score:9.239m
Score/min:333
Driving Accuracy:47.240%
Gunner Accuracy:31.446%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:618
V. Kills:350 176%
Deaths:67
KDR:9.224
Accuracy:54.835% C-
KPH:35.600 D
VKPH:20.200 C
C85 Canister-H
C
Kills:306
V. Kills:28 N/A
Deaths:33
KDR:9.273
Accuracy:39.121% F
KPH:74 D-
VKPH:6.800 C
M96 Mjolnir-H
C
Kills:106
V. Kills:97 108%
Deaths:22
KDR:4.818
Accuracy:47.202% D
KPH:32.400 D--
VKPH:29.600 C
Kills:1,030 (0 + 1,030)
Deaths:122
KDR:8.443
VKDR:3.893
Vehicle Kills:475
Kill Difference:908
Playtime:24.749 hours
Usage:0%
Score:0.650m
Score/min:438
Driving Accuracy:N/A%
Gunner Accuracy:47.202%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C-
Kills:1,192
V. Kills:45 N/A
Deaths:81
KDR:14.716
Accuracy:18.252% C-
KPH:57.100 D
VKPH:2.200 C-
M40 Fury
C+
Kills:579
V. Kills:131 439%
Deaths:86
KDR:6.733
Accuracy:38.010% C++
KPH:43.800 C-
VKPH:9.900 C+
M12 Kobalt
C+
Kills:574
V. Kills:25 N/A
Deaths:24
KDR:23.917
Accuracy:17.785% C
KPH:67.300 C-
VKPH:2.900 C+
M40 Fury
C
Kills:450
V. Kills:106 421%
Deaths:72
KDR:6.250
Accuracy:38.923% C++
KPH:44.900 D
VKPH:10.600 C
M20 Basilisk
D
Kills:267
V. Kills:114 232%
Deaths:92
KDR:2.902
Accuracy:37.523% C-
KPH:13.800 D-
VKPH:5.900 D
M20 Basilisk
C+
Kills:186
V. Kills:90 204%
Deaths:43
KDR:4.326
Accuracy:40.158% C+
KPH:18.200 D
VKPH:8.800 C+
G40-F Ranger
D*
Kills:88
V. Kills:54 160%
Deaths:20
KDR:4.400
Accuracy:33.411% D
KPH:11.400 D*
VKPH:7 D*
M60-G Bulldog
C
Kills:79
V. Kills:17 439%
Deaths:5
KDR:15.800
Accuracy:39.263% C
KPH:37.400 D
VKPH:8 C
M60-G Bulldog
C
Kills:54
V. Kills:18 284%
Deaths:29
KDR:1.862
Accuracy:31.317% D
KPH:16.600 D--
VKPH:5.500 C
Kills:3,469 (0 + 3,469)
Deaths:452
KDR:7.675
VKDR:1.327
Vehicle Kills:600
Kill Difference:3,017
Playtime:95.295 hours
Usage:2%
Score:1.530m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:31.317%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:1,074
V. Kills:76 N/A
Deaths:14
KDR:76.714
Accuracy:32.498% C
KPH:71.300 C
VKPH:5 C
Kills:1,074 (0 + 1,074)
Deaths:14
KDR:76.714
VKDR:5.429
Vehicle Kills:76
Kill Difference:1,060
Playtime:15.064 hours
Usage:0%
Score:0.234m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:32.498%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 13,8268,7949569.199C+8.1644.92%D2.354%C++32.3C+18.5C*314272.4h3.9C++8.6C+
C-4 ARX 9,0257,0403,7901.858C0.8227.452%C+N/A108.3C30.5C58465h1.1C*4.1C++
Tempest 4,7004,6346,6270.699D--0.3423.133%D*18.17%D25.9D--N/A76179.2h10C43.3D
C-4 6,3684,5975,0320.914C--0.1225.25%CN/A53.2D-20.5D60486.4h1.3C+5.1C+
The Moonshot 4,0544,0311,2643.189D2.1539.118%D-84.669%B+36.8D--N/A94109.4h2D--5D-
Titan-150 HESH 3,4162,93518316.038C+15.0044.01%D1.329%C51.3C++8.4C25257.2h2.9C++6.6C+
Frag Grenade 2,4322,40012400N/A2,398.9755.902%B*N/A666.7C*8.9C--28463.6h2.9B+5.2B+
Titan-150 HEAT 3,2472,3782419.867C*8.8347.24%C+3.07%C**37.6B++13.7B+32163.3h4.2C*9C*
EM4 Longshot 2,1112,1021,2321.706D0.6739.087%C84.729%B++24D-N/A8787.5h2.1C5.4C
Bouncing Betty 1,9001,8968742.169D--1.1348.012%C++N/A95.8DN/A31719.8h2C4.1C++
Tank Mine 2,8471,6231,5781.029D--0.0131.331%C--N/A46D*34.7D--70535.3h1.7B5.3C++
AF-4G Cyclone 1,5951,5652,1210.738D0.3024.674%D*14.505%D--26.6D--N/A10258.8h10.9D*44.4D-
NSX Tanto 1,4181,3922,1600.644D--0.3923.155%D*25.575%C19.4D-N/A5271.7h13.7C59D
Mag-Cutter 1,3811,37436,8230.037C**1.0046.664%AN/A1C++N/A41372.6h1.8B++3.8B+
The Little Helper 1,4201,3661,8000.759D0.2846.501%C14.715%C36.2D1.4B10137.7h5.1D11C
AC-X11 1,3771,3552,5240.537D0.5022.769%D--20.664%D18.2D-N/A8674.3h9.9C-43.5D
E540 Halberd 2,1161,3491419.567C+8.5344.872%C2.743%C+29.6C-16.9C+42445.5h5.9D13.1C
Blitz GD-10 1,3471,3382,6190.511D0.5220.66%D*16.442%C-17.4D-N/A6176.9h15.7C75.9C-
SAS-R 1,3441,3367471.788D0.7540.683%C+75.15%C*38.2DN/A17035h2.1C+5.1C+
GD-7F 1,3621,3314,6660.285D0.7519.473%D**18.558%D6.4D--N/A30207.8h17.5F-89.8F-
NSX-P Tanto 1,3981,3041,8490.705D0.3324.961%D27.991%C+23.5D1.7B++7155.6h13.5C+54C+
NS-44 Commissioner 1,3101,2962,6200.495D0.5434.932%D23.534%C19.7D-N/A6865.7h4C-11.5C
NS-66 Punisher 1,3271,2851,5570.825D0.2123.557%D--24.981%C-30D1C*9842.9h12.9C-55D
NSX-P Tengu 1,3121,2791,9140.668D0.3734.55%D-23.925%C+25.3D-N/A7450.5h16.4D-47.3D-
GD-66 Claw 1,2791,2661,7900.707D0.3355.82%D10.743%D30.1DN/A13542.1h2.2C**3.9C+
AF-57 Piston 1,2781,2643,2710.386D-0.6531.348%D*13.766%C11D*N/A45115.3h5.5D**17.5D**
LA39 Bruiser 1,2491,2431,8480.673D0.3655.078%D--12.389%C-27.3D-N/A10845.5h2.2C++4.1C
NS Baron G5 1,2651,2381,6510.75D-0.2843.618%C15.428%C+28.8DN/A8643h4.6C10.5C+
AF-8 RailJack 1,2391,2315122.404D1.3739.243%C+86.678%B**31.6C+N/A13738.9h1.8B++4.5B+
The Slasher 1,2461,22232,9630.037C1.0044.91%B++1.964%D--1.3CN/A4977.6h1.8B+3.9B+
AF-19 Mercenary 1,2421,2201,8950.644C--0.3923.184%C-20.738%C-18.7C-N/A9865.2h11C*47.4C++
NS-44L Blackhand 1,2311,2171,5690.776D0.2640.481%C--40.181%C31CN/A8939.3h4.3C10.5C
M12 Kobalt 1,2371,1928114.716C13.6818.252%C-18.456%C57D2.2C-25920.9h18.8C+103.2C+
NS-7 PDW 1,2001,1892,4530.485D0.5522.87%D--19.428%C+14.6D-N/A7081.7h14.7C-64.4C--
MGR-S1 Gladius 1,2021,1811,3790.856C-0.1824.152%D*22.693%C27.7D-N/A8742.7h9.6C+39.9C
NSX Tengu 1,2171,1811,7460.676D--0.3636.145%D22.015%C25.1D-N/A7147.1h13.8D38.2C
L100 Python HESH 1,3021,1801289.219D8.1847.623%C1.864%B++57.8C6D-28920.4h2.7B+5.7C*
Hardlight Dagger 1,2091,18034,6580.034C1.0048.481%AN/A1.1C+N/A31092.2h1.7B+3.5B+
NS-11P 1,2041,1792,0870.565D-0.4722.5%D--19.338%D20.6D-N/A6457.3h15.2D*67.5D--
MGR-C1 Charger 1,1971,1791,4760.799D0.2422.866%D**27.481%C+31DN/A8238h13.2D57.8D--
AF-4 Cyclone 1,1871,1782,0710.569D0.4721.454%D**14.771%D--21.8D-N/A8754h11.4D53.1D--
NC14 Bolt Driver 1,1801,1789271.271C-0.2438.246%C+79.711%B19.2DN/A7861.5h2.4C+6.3C+
AF-4A Bandit 1,1951,1761,7500.672D0.3623.128%D--18.708%D--18.5D--N/A5363.7h11.5D-49.9D-
Gauss Compact S 1,2011,1692,4310.481D0.5523.587%C--17.28%C14DN/A6283.6h10C+42.2C+
NS-11C 1,1781,1622,3590.493D0.5422.501%D-14.802%D--18.7DN/A9362h13.1C+58.4C
LA80 1,1691,1604522.566D1.5341.018%C85%B++34.6DN/A15733.5h2.1C5C+
Gauss Compact Burst 1,1861,1601,5340.756D0.2822.844%D*24.052%C--23.2D-N/A6150h12D-52.7D*
MKV Suppressed 1,1671,1602,3260.499D--0.5422.352%D*24.052%C*15.3D--N/A6675.8h14.4C64.3D
Mauler S6 1,1791,1591,5220.761C0.2741.128%C10.613%D-34.2CN/A21733.9h3.6B++8.9B+
NC12 Sweeper 1,1711,1572,1560.537D0.5036.52%D--14.348%C*11.6D*N/A4699.5h4.6C-12.5D
The Brawler 1,1771,1561,4810.781D0.2545.575%F14.1%C+32.1D-N/A9636h3.9C+8.6D-
NS Baron G5AE 1,1801,1551,9460.594D--0.4438.109%D*13.16%D20.2D--N/A7257.1h4.3C11.4C
Razor GD-23 1,1691,1431,6800.68C--0.3525.75%C20.385%C-25.3C-N/A10445.1h11.3C+43.8C+
Breaker Rocket Pods 1,3091,1361806.311C--5.2848.724%D1.144%B+79.4D12.1C--43714.3h14.5C29.7C+
NSX Tomoe 1,1081,0871,5470.703C--0.3325.209%D*35.695%D24.4D--N/A6544.6h16.5D*65.5D*
CAS 14-E 1,1501,0741476.714A*75.6832.498%C1.117%D-71.1C5C25915.1h27.4C++84.4C+
NS-357 Underboss 1,0089971,9130.521D0.5134.642%D22.768%C28.3DN/A10235.2h4.5D-13D
19A Fortuna 1,0209561,7390.55D-0.4821.981%D**23.431%C*15.4D--1C**4262h12.2F55.5F
L105 Zephyr 1,0279431009.43C8.4047.723%BN/A65C+5.8D33814.5h5B+10.5B+
L100 Python AP 1,3948931088.269C7.2350.024%D3.583%B*41.7C+23.4C**45721.4h4.7C++9.4C+
Gauss SPR 8448314891.699C--0.6636.074%C+41.998%B++28.8DN/A7328.9h5.5D-15.3C
Spear Anti-Vehicle Phalanx Turret 1,2638271236.724C-5.6944.806%C3.507%C+37.4D19.7C--38222.1h7.4C++16.6C++
NS-15M AE 7987741,1190.692D0.3419.335%F-17.7%D**22.6D*N/A7734.3h13.7D**70.7F-
Rocklet Rifle 1,3387011,0660.658C-0.3843.705%D--N/A29C26.3C+32424.2h24.8B**56.7B+
M30 Mustang AH 7426263461.809D0.7752.88%D1.118%C+20.8D--3.9D12730.1h8.4C15.9C
E540 Halberd-H 968618679.224C+8.1954.835%C-1.133%C35.7D20.2C47217.3h5.5C+10.1C+
M12 Kobalt 6095951345.769C+44.7320.149%D20.336%B88.8D2.1D-2236.7h16.8C+83.3C
NC15 Phoenix 1,2305791,9040.304D-0.7346.941%DN/A8.2D9.2C-15070.4h9.2C++19.6C
M40 Fury 710579866.733C5.7038.01%C++1.382%C43.9C-9.9C+34713.2h14.5C38.2C+
M12 Kobalt 5995742423.917C+22.8817.785%C21.429%B67.5C-2.9C+3478.5h18.5C+104.1C+
NS-30 Tranquility 4994793021.586C-0.5539.506%C++52.401%A29.9D-1.3C+8316h6.7C-17.1C+
M40 Fury 556450726.25C5.2238.923%C++1.778%C**45D10.6C39510h16.2D41.7D
NCM1 Scattercannon 4464423621.221D0.1932.012%D*18.778%B+15.8D--N/A7528h7.9C24.5D
Sticky Grenade 4414351435N/A433.9750.335%C--N/A725D10C--29730.6h2.2C+4.5C+
NC6 Gauss SAW 4384141,7430.238D-0.8014.876%F20.048%D--5.1D*N/A5681.7h14.9F--100.3F--
CAS30 Tank Buster 8393931,3500.291D0.7438.407%D-N/A2.3D*2.6D--47169.7h61.6C-160.5D
NCM1 Scattercannon 3793753181.179D*0.1420.351%F--14.133%D14.8D**N/A5725.3h5.6C++27.5F--
C150 Dalton 541374774.857D3.8251.991%A+N/A36C16.1D-45510.4h4.5C--8.6B+
AP30 Shredder 497342685.029C3.9919.356%F1.462%C--29.5C13.4D-54911.6h45.3B*233.9C++
NSX Daimyo 3253222391.347D0.3142.119%C92.547%C-25.8D*N/A7812.5h3.9F--9.3F
C75 Viper 371314368.722C++7.6938.601%CN/A46.2C++8.4C5226.8h9.8C*25.5C++
C85 Canister-H 334306339.273C-8.2439.121%F12.092%C**74.6D-6.8C2924.1h5.8B14.9C
Enforcer ML85 563304764C-2.9736.13%D--N/A14.9D--12.7D66020.4h14.6D40.4D*
AF-34 Mattock 2712681122.393C1.3632.019%D16.791%C+38.8C--N/A1296.9h8.4D-26.2D-
M20 Basilisk 381267922.902D1.8737.523%C-6.742%C*13.8D-5.9D19919.3h105.7D-281.7D
Hawk GD-68 4882607540.345D0.6958.639%D-N/A6.5D*5.7D-16740.2h9.6D--16.4D*
Vortek Rotary 5412584390.588D0.4530.781%CN/A7.2D-7.9D12535.8h109.9D**357.2D*
Orbital Strike Uplink 3412541254N/A252.971460%UN/A2540U870U84420.1h0.6T*0T*
MANA Anti-Vehicle Turret 5632523300.764U0.2745.643%UN/A2520U3110U7364000.1h12T*26.4T*
AF-34 Mattock 2342311122.063C-1.0333.477%D18.182%C+33.5DN/A1176.9h10.4D*31.1D*
MANA Anti-Personnel Turret 2302261171.932N/A0.9018.48%UN/A2260U40U6775400.1h17.7T*96T*
MGR-M1 Bishop 2011931261.532C0.5032.03%D38.342%B+26.1D1.1C**917.4h6.4C-20C-
M20 Basilisk 276186434.326C+3.2940.158%C+5.376%C18.2D8.8C+28010.2h102.8C--255.9C
NS-61 Emissary 1771732640.655C--0.3829.51%C+20.231%C*31.5CN/A1295.5h13.7C+46.5C++
C85 Canister 1641571213.083C12.0531.446%D*15.287%B+46.2D2.1D*2503.4h9.2C29.2D
Nightshade 1681554,1930.037C**1.0051.895%C-2.581%D--1.4C+N/A4113.3h2.3B++4.4B*
Dual-75 Duster 1511501212.5C--11.4741.523%C+1.333%B**83.3C++N/A3821.8h4.2A+10.1B**
NS Decimator 2251425030.282D-0.7553.583%D*N/A12.7F7.4D*31411.2h7.1D**13.2F-
Shrike 2251315830.225D-0.8144.584%F1.527%D-8.5F6.1D--34715.5h7D15.8D**
L100 Python HEAT 190130324.063D3.0353.211%C+4.615%A+27.1D12.5C5004.8h6.2C11.7C
M60-A Bulldog 129124148.857C7.8251.383%C++4.032%A++19.4D-N/A1506.4h5.4C*10.5C**
EM1 1241193130.38D-0.6515.712%F14.286%D*9.2D*N/A10712.9h17F-108.5F-
AF-41 Hacksaw 122117801.463C-0.4336.28%C+11.966%D-26D1.1A++1974.5h11.4D--31.5D
AF-41 Hacksaw 118117801.463C--0.4334.495%C+16.239%C*26.6DN/A1794.4h10.7D--31.1D
Soldier Soaker 1181161260.921C0.1141.405%B+11.207%D50.4C-N/A1592.3h6.3C+15.1B
M96 Mjolnir-H 203106224.818C+3.7847.202%DN/A32.1D--29.4C4373.3h37.2C+78.9C
Anti-Vehicle Grenade 1251061106N/A104.9758.366%B++N/A530B+95C+45220.2h4.2B+7.3B++
Tomcat A2AM Pods 213103591.746D0.7180.297%B+N/A17.5D--18.6D-4075.9h7.9C**9.8B+
Fatestealer 1001002240.446S0.5929.801%D32%B**21.3CN/A494.7h2.4C--8C--
Carnage AR 100961920.5D0.5320.669%D**20.833%C-18.8D--N/A2035.1h14D67.6D--
NS-AM7 Archer 116933210.29C--0.7449.815%D*18.28%C+4.8D1.2D-4519.4h13.1B+26.2C*
M60-A Bulldog 10290273.333D2.3041.424%C**N/A22.5D-3D--5634h6.3D-15.3C+
M60-A Bulldog 10089136.846C-5.8150.045%C+2.247%C++18.2D-2.2D2124.9h6.3C12.6C+
G40-F Ranger 14288204.4D3.3733.411%DN/A11.4D*7D*1157.7h131.6D393.9C--
Aspis Anti-Aircraft Phalanx Turret 15384422D0.9731.106%C++1.19%D12.7C10.5D2576.6h137.7C+442.8C*
NCM3 Raven 136822210.371D*0.6630.146%F3.659%B++5.9D*3.9D*13313.9h26.2C*87C--
M60-G Bulldog 9679515.8B**14.7739.263%C2.532%C+37.6D8.1C2182.1h5.4B+13.7B+
NCM3 Raven 123702280.307D**0.7329.777%F1.429%D--4.9F3.7D*12214.2h30.7C--103.1D*
Carver 69663,6300.018C1.0225.758%C7.576%D*0.6DN/A3109.9h1.8D-7C+
NS-30 Vandal 6666770.857C-0.1828.636%D*25.758%C28.7D-N/A1722.3h5.8C--20.1D
Coyote Missiles 9356301.867D-0.8353.695%C+N/A25.5D-16.8D2812.2h57.2F106.6D*
Spear Anti-Vehicle Phalanx Tower 9156156M++54.9739.09%D*3.571%C+32.9D20.6D3341.7h6.8C*17.3C
M60-G Bulldog 7254291.862D--0.8331.317%D1.852%C16.9D--5.6C1613.2h7.6D24.2D
A30 Walker 8250261.923C-0.8925.419%C--2%B*4.1D--2.6D*6512.3h207.5D--816.5D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,9631,928,822225.9h
Nanite Revive Grenade04,4861.3h
Spawn Beacon4706,46114.6h
Anti-Vehicle MANA Turret981,2905.2h
Medical Applicator1,536249,08244.4h
Medical Kit701,0102.1h
Hardlight Canopy26680.5h
Welding Device01930.1h
Deconstruction Tool01,9650.5h
Motion Spotter32425,14716.5h
Spitfire Auto-Turret305721.1h
Restoration Kit31600.7h
NC Patriot Flare Gun1750.2h
Recon Detection Device2007,02616.8h
Shield Recharging Field601,2101.3h
Ammunition Package1202,5633.2h
Anti-Infantry MANA Turret753372.7h
Nano-Repair Grenade05450.2h
Snowman Soldier101350.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.15s
Server spent 3.09s on queries, 1.94s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.