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Paragon Founder 1Sh0t003[ZAPS] 1Sh0t003
VS BR 210

KDR: 2.56

Score: 122.4m

Last Seen: Mar 3rd, 2020 3:21 AM
- OFFLINE - 142.3 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS Betelgeuse 54-A VX6-7 Terminus VX-9 Orion VS54 Ghost C-4 Light PPA SVA-88
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,498,698 MLG Score: 1198
Fun Score: N/A
Cheeseburgers Flipped: 1115TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.86%19.718%54959129070,3632.092580.47

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.331%1.279A-0.209C-1.024D*HEAD + (~5.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.20.471B+10.90.235C++28.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.78%1.843%419513446,620209030553.16595217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.679%0.058C+0.258C*-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
119.30.265C*45.10.153C++74.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.409%3.734%532813418,865212330634.17373289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.723%-0.449C--0.798B++0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.421B8.10.35C**14.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.27%2.817%61119133013,171220944915.95973293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.566%-0.642D-0.412C--0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.30.624B+13.20.671B+32

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.478%82.63%611613437,2942592332.81404

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.039%1.283A1.002B**-0.625

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.557B+1.90.4B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.863%13.172%611613434,9272993551.64617

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.659%0.996B*-0.321C-0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.548B+3.20.342C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.4m379.1%586 (35.2k)488 (29.3k)2.56288157,42561,4252.9089210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349781324.46%16.447%40204:0587

8% Combat Medic39% Engineer14% Heavy Assault14% Infiltrator21% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 11:37 AMJan 31st, 2014 6:23 AMMar 9th, 2020 3:37 PM (152d) (PST)Mar 2nd, 2020 11:28 PM (159d) (PST)Mar 2nd, 2020 11:21 PM (159d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7291605690.6280.2450.1032.6580.0731198

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,7489,61634,13238156159429,284

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4178.6h/174.1d 21,254 25,892 45,713 666.3k 3,078 15,995 18,314 182.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:3,203
Deaths:1,369
KDR:2.340
Accuracy:26.040% D
HSR:26.569% D-
Orion VS54
C++
Kills:2,669
Deaths:1,068
KDR:2.499
Accuracy:25.271% C++
HSR:19.258% D--
SVA-88
C+
Kills:1,811
Deaths:863
KDR:2.098
Accuracy:25.196% C+
HSR:15.406% D**
Pulsar LSW
C+
Kills:1,194
Deaths:419
KDR:2.850
Accuracy:25.484% C+
HSR:19.179% D--
NSX-P Naginata
B+
Kills:1,179
Deaths:500
KDR:2.358
Accuracy:29.155% B+
HSR:28.075% D
Flare VE6
C+
Kills:1,167
Deaths:432
KDR:2.701
Accuracy:26.062% C+
HSR:16.110% D**
VX29 Polaris
C+
Kills:1,162
Deaths:466
KDR:2.494
Accuracy:26.490% C+
HSR:19.277% D-
NS-15M1
C+
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:25.428% C+
HSR:15.935% D*
Ursa
C
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:24.056% C
HSR:21.189% D
NS-15M AE
D
Kills:1,160
Deaths:464
KDR:2.500
Accuracy:25.099% D
HSR:22.155% D--
NS-15MB
D-
Kills:1,159
Deaths:448
KDR:2.587
Accuracy:24.831% D-
HSR:23.296% D*
NSX Naginata
C+
Kills:1,155
Deaths:489
KDR:2.362
Accuracy:25.498% C+
HSR:25.974% D
VE-H Maw
B+
Kills:691
Deaths:266
KDR:2.598
Accuracy:30.879% B+
HSR:24.747% D
Kills:18,872
Deaths (as Heavy Assault):7,501
Deaths (to Heavy Assaults):16,303
KDR:2.51593
Kill Difference:11,371
Playtime:602.171 hours
Usage:14%
Score:15.132m
Score/min:419
Accuracy (listed only):26.114%
HSR (listed only):21.321%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
C**
Kills:3,202
Deaths:1,599
KDR:2.003
Accuracy:28.786% C**
HSR:19.207% D
VE-C Horizon
C+
Kills:1,542
Deaths:645
KDR:2.391
Accuracy:37.491% C+
HSR:24.579% C
Serpent VE92
C++
Kills:1,345
Deaths:826
KDR:1.628
Accuracy:27.529% C++
HSR:13.755% D*
Zenith VX-5
D
Kills:1,332
Deaths:594
KDR:2.242
Accuracy:25.071% D
HSR:15.691% D*
NS Baron G5
A
Kills:1,302
Deaths:653
KDR:1.994
Accuracy:60.127% A
HSR:11.674% D
NS-11CB
C+
Kills:1,284
Deaths:686
KDR:1.872
Accuracy:28.480% C+
HSR:17.290% D--
NSX-P Tanto
B*
Kills:1,197
Deaths:542
KDR:2.208
Accuracy:34.019% B*
HSR:22.974% D-
Eclipse VE3A
C++
Kills:1,182
Deaths:773
KDR:1.529
Accuracy:29.340% C++
HSR:19.882% C
Phobos VX86
B*
Kills:1,178
Deaths:572
KDR:2.059
Accuracy:72.491% B*
HSR:11.715% D-
Solstice VE3
C**
Kills:1,175
Deaths:481
KDR:2.443
Accuracy:27.566% C**
HSR:17.021% D
Pulsar C
C-
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:25.506% C-
HSR:15.489% F
NS Baron G5AE
C*
Kills:1,166
Deaths:658
KDR:1.772
Accuracy:52.261% C*
HSR:11.492% D-
Pandora VX25
C*
Kills:1,162
Deaths:521
KDR:2.230
Accuracy:47.056% C*
HSR:10.327% D*
Thanatos VE70
A
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A
HSR:13.437% D
Deimos VA29
C
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:50.052% D**
HSR:16.724% C
NS-11C
D
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.507% D
HSR:11.810% D**
NSX Tanto
C*
Kills:1,156
Deaths:502
KDR:2.303
Accuracy:30.782% C*
HSR:23.443% D
Eidolon VE33
B
Kills:1,150
Deaths:581
KDR:1.979
Accuracy:33.855% B
HSR:24.174% C-
Solstice SF
B*
Kills:1,044
Deaths:474
KDR:2.203
Accuracy:29.653% B+
HSR:23.467% B*
Solstice Burst
C-
Kills:358
Deaths:200
KDR:1.790
Accuracy:27.309% C-
HSR:23.743% C-
Chaos
B+
Kills:194
Deaths:129
KDR:1.504
Accuracy:56.569% C+
HSR:19.072% B+
Nova
C++
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% C++
HSR:5.556% F-
Kills:25,697
Deaths (as Engineer):12,990
Deaths (to Engineers):11,872
KDR:1.97821
Kill Difference:12,707
Playtime:1,627.707 hours
Usage:39%
Score:54.654m
Score/min:560
Accuracy (listed only):38.776%
HSR (listed only):16.933%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
C**
Kills:3,202
Deaths:1,599
KDR:2.003
Accuracy:28.786% C**
HSR:19.207% D
Eridani SX5
C
Kills:1,683
Deaths:1,335
KDR:1.261
Accuracy:27.336% C
HSR:13.607% D*
Sirius SX12
C+
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% C+
HSR:13.639% D-
VE-C Horizon
C+
Kills:1,542
Deaths:645
KDR:2.391
Accuracy:37.491% C+
HSR:24.579% C
VE-S Canis
B
Kills:1,356
Deaths:662
KDR:2.048
Accuracy:32.885% B
HSR:23.894% C+
Serpent VE92
C++
Kills:1,345
Deaths:826
KDR:1.628
Accuracy:27.529% C++
HSR:13.755% D*
Zenith VX-5
D
Kills:1,332
Deaths:594
KDR:2.242
Accuracy:25.071% D
HSR:15.691% D*
NS Baron G5
A
Kills:1,302
Deaths:653
KDR:1.994
Accuracy:60.127% A
HSR:11.674% D
NS-11CB
C+
Kills:1,284
Deaths:686
KDR:1.872
Accuracy:28.480% C+
HSR:17.290% D--
NS-7 PDW
C
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C
HSR:16.223% D
Eridani SX5-AE
C++
Kills:1,206
Deaths:565
KDR:2.135
Accuracy:31.953% C++
HSR:17.496% D**
NSX-P Tanto
B*
Kills:1,197
Deaths:542
KDR:2.208
Accuracy:34.019% B*
HSR:22.974% D-
PS1-AV Suppressor
C+
Kills:1,194
Deaths:648
KDR:1.843
Accuracy:30.755% C+
HSR:21.441% D
NSX-P Tengu
C++
Kills:1,190
Deaths:608
KDR:1.957
Accuracy:40.926% C++
HSR:24.454% C+
MKV Suppressed
D
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% D
HSR:14.443% D--
Eclipse VE3A
C++
Kills:1,182
Deaths:773
KDR:1.529
Accuracy:29.340% C++
HSR:19.882% C
Phobos VX86
B*
Kills:1,178
Deaths:572
KDR:2.059
Accuracy:72.491% B*
HSR:11.715% D-
Solstice VE3
C**
Kills:1,175
Deaths:481
KDR:2.443
Accuracy:27.566% C**
HSR:17.021% D
Pulsar C
C-
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:25.506% C-
HSR:15.489% F
NS Baron G5AE
C*
Kills:1,166
Deaths:658
KDR:1.772
Accuracy:52.261% C*
HSR:11.492% D-
Pandora VX25
C*
Kills:1,162
Deaths:521
KDR:2.230
Accuracy:47.056% C*
HSR:10.327% D*
Thanatos VE70
A
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A
HSR:13.437% D
Deimos VA29
C
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:50.052% D**
HSR:16.724% C
NS-11C
D
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.507% D
HSR:11.810% D**
NSX Tengu
C+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% C+
HSR:19.533% D
NSX Tanto
C*
Kills:1,156
Deaths:502
KDR:2.303
Accuracy:30.782% C*
HSR:23.443% D
Solstice SF
B*
Kills:1,044
Deaths:474
KDR:2.203
Accuracy:29.653% B+
HSR:23.467% B*
Skorpios
D
Kills:749
Deaths:514
KDR:1.457
Accuracy:25.908% D
HSR:18.024% D
Solstice Burst
C-
Kills:358
Deaths:200
KDR:1.790
Accuracy:27.309% C-
HSR:23.743% C-
Chaos
B+
Kills:194
Deaths:129
KDR:1.504
Accuracy:56.569% C+
HSR:19.072% B+
Nova
C++
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% C++
HSR:5.556% F-
Kills:37,096
Deaths (as Light Assault):19,612
Deaths (to Light Assaults):13,134
KDR:1.8915
Kill Difference:17,484
Playtime:865.287 hours
Usage:21%
Score:22.530m
Score/min:434
Accuracy (listed only):36.335%
HSR (listed only):17.132%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
D
Kills:2,802
Deaths:1,385
KDR:2.023
Accuracy:25.132% D
HSR:21.235% D--
Eridani SX5
C
Kills:1,683
Deaths:1,335
KDR:1.261
Accuracy:27.336% C
HSR:13.607% D*
Sirius SX12
C+
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% C+
HSR:13.639% D-
H-V45
C+
Kills:1,490
Deaths:694
KDR:2.147
Accuracy:26.025% C+
HSR:14.430% D*
VE-S Canis
B
Kills:1,356
Deaths:662
KDR:2.048
Accuracy:32.885% B
HSR:23.894% C+
NS Baron G5
A
Kills:1,302
Deaths:653
KDR:1.994
Accuracy:60.127% A
HSR:11.674% D
NS-7 PDW
C
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C
HSR:16.223% D
Corvus VA55
B
Kills:1,218
Deaths:555
KDR:2.195
Accuracy:29.140% B
HSR:26.847% C+
Eridani SX5-AE
C++
Kills:1,206
Deaths:565
KDR:2.135
Accuracy:31.953% C++
HSR:17.496% D**
PS1-AV Suppressor
C+
Kills:1,194
Deaths:648
KDR:1.843
Accuracy:30.755% C+
HSR:21.441% D
NSX-P Tengu
C++
Kills:1,190
Deaths:608
KDR:1.957
Accuracy:40.926% C++
HSR:24.454% C+
MKV Suppressed
D
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% D
HSR:14.443% D--
Phobos VX86
B*
Kills:1,178
Deaths:572
KDR:2.059
Accuracy:72.491% B*
HSR:11.715% D-
NS Baron G5AE
C*
Kills:1,166
Deaths:658
KDR:1.772
Accuracy:52.261% C*
HSR:11.492% D-
NS-11P
C-
Kills:1,164
Deaths:430
KDR:2.707
Accuracy:25.199% C-
HSR:16.753% D--
Pandora VX25
C*
Kills:1,162
Deaths:521
KDR:2.230
Accuracy:47.056% C*
HSR:10.327% D*
Thanatos VE70
A
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A
HSR:13.437% D
CME
D--
Kills:1,161
Deaths:471
KDR:2.465
Accuracy:23.595% D--
HSR:13.781% D**
Deimos VA29
C
Kills:1,160
Deaths:724
KDR:1.602
Accuracy:50.052% D**
HSR:16.724% C
NS-11A
D-
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:23.258% D-
HSR:14.052% D*
Pulsar VS1
C
Kills:1,158
Deaths:541
KDR:2.140
Accuracy:25.021% C
HSR:14.853% D--
NSX Tengu
C+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% C+
HSR:19.533% D
Skorpios
D
Kills:749
Deaths:514
KDR:1.457
Accuracy:25.908% D
HSR:18.024% D
H-V45 AE
C+
Kills:729
Deaths:410
KDR:1.778
Accuracy:29.953% C+
HSR:21.674% D*
Darkstar
C+
Kills:492
Deaths:292
KDR:1.685
Accuracy:28.023% C+
HSR:17.480% D*
VE-A Lacerta
C
Kills:452
Deaths:188
KDR:2.404
Accuracy:27.875% C-
HSR:25% C
Chaos
B+
Kills:194
Deaths:129
KDR:1.504
Accuracy:56.569% C+
HSR:19.072% B+
NSX Yumi
C
Kills:112
Deaths:51
KDR:2.196
Accuracy:25.305% D
HSR:26.786% C
Nova
C++
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% C++
HSR:5.556% F-
Kills:31,882
Deaths (as Combat Medic):16,565
Deaths (to Combat Medics):7,139
KDR:1.92466
Kill Difference:15,317
Playtime:354.603 hours
Usage:8%
Score:12.333m
Score/min:580
Accuracy (listed only):35.857%
HSR (listed only):17.091%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C++
Kills:2,208
Deaths:472
KDR:4.678
Accuracy:41.501% C+
HSR:74.728% C++
Eridani SX5
C
Kills:1,683
Deaths:1,335
KDR:1.261
Accuracy:27.336% C
HSR:13.607% D*
Sirius SX12
C+
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% C+
HSR:13.639% D-
VE-S Canis
B
Kills:1,356
Deaths:662
KDR:2.048
Accuracy:32.885% B
HSR:23.894% C+
NS-44 Commissioner
B+
Kills:1,265
Deaths:1,103
KDR:1.147
Accuracy:43.558% B+
HSR:15.968% D*
NS-7 PDW
C
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C
HSR:16.223% D
NS-30 Vandal
C**
Kills:1,230
Deaths:484
KDR:2.541
Accuracy:38.133% C**
HSR:22.602% D
Eridani SX5-AE
C++
Kills:1,206
Deaths:565
KDR:2.135
Accuracy:31.953% C++
HSR:17.496% D**
Parallax VX3
B**
Kills:1,203
Deaths:147
KDR:8.184
Accuracy:46.890% B**
HSR:84.289% B++
PS1-AV Suppressor
C+
Kills:1,194
Deaths:648
KDR:1.843
Accuracy:30.755% C+
HSR:21.441% D
NS-357P Underboss
C
Kills:1,190
Deaths:887
KDR:1.342
Accuracy:42.631% C
HSR:16.134% D*
NSX-P Tengu
C++
Kills:1,190
Deaths:608
KDR:1.957
Accuracy:40.926% C++
HSR:24.454% C+
MKV Suppressed
D
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% D
HSR:14.443% D--
NSX Daimyo
C++
Kills:1,178
Deaths:264
KDR:4.462
Accuracy:42.251% C
HSR:94.737% C++
NS-357 Underboss
B+
Kills:1,172
Deaths:760
KDR:1.542
Accuracy:45.044% B+
HSR:22.270% C
Beamer VS3
B++
Kills:1,172
Deaths:837
KDR:1.400
Accuracy:34.350% B++
HSR:24.915% C++
NS-61 Emissary
B++
Kills:1,167
Deaths:780
KDR:1.496
Accuracy:35.077% B++
HSR:17.566% C
NS-44L Blackhand
C**
Kills:1,165
Deaths:725
KDR:1.607
Accuracy:46.575% C**
HSR:28.755% D*
Artemis VX26
C*
Kills:1,162
Deaths:597
KDR:1.946
Accuracy:30.373% C*
HSR:26.076% C+
V10
B*
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:44.877% C*
HSR:85.604% B*
XM98
B++
Kills:1,159
Deaths:209
KDR:5.545
Accuracy:44.967% B++
HSR:78.516% C*
Nyx VX31
C++
Kills:1,159
Deaths:508
KDR:2.282
Accuracy:37.486% C++
HSR:23.814% D-
NSX Tengu
C+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% C+
HSR:19.533% D
Phantom VA23
C
Kills:1,157
Deaths:486
KDR:2.381
Accuracy:36.783% C
HSR:24.287% D-
NSX Tomoe
C++
Kills:1,156
Deaths:581
KDR:1.990
Accuracy:31.634% C++
HSR:29.325% D*
NS-AM7 Archer
C++
Kills:914
Deaths:823
KDR:1.111
Accuracy:57.589% C+
HSR:21.335% C++
Skorpios
D
Kills:749
Deaths:514
KDR:1.457
Accuracy:25.908% D
HSR:18.024% D
Beamer VS3-FB
D
Kills:602
Deaths:563
KDR:1.069
Accuracy:29.521% D
HSR:15.116% D*
Parallax VX3-AE
A
Kills:386
Deaths:55
KDR:7.018
Accuracy:42.442% C
HSR:89.119% A
The Immortal
D
Kills:275
Deaths:255
KDR:1.078
Accuracy:30.873% D--
HSR:26.546% D
NS-45 Pilot
C--
Kills:206
Deaths:169
KDR:1.219
Accuracy:28.455% D-
HSR:26.699% C--
Manticore SX40
D
Kills:185
Deaths:172
KDR:1.076
Accuracy:28.085% D
HSR:15.135% D--
Soldier Soaker
B+
Kills:115
Deaths:89
KDR:1.292
Accuracy:42.810% B+
HSR:13.913% C+
NS-357 IA
D*
Kills:89
Deaths:96
KDR:0.927
Accuracy:38.514% D*
HSR:16.854% F
Kills:35,224
Deaths (as Infiltrator):18,438
Deaths (to Infiltrators):7,414
KDR:1.9104
Kill Difference:16,786
Playtime:566.592 hours
Usage:14%
Score:11.795m
Score/min:347
Accuracy (listed only):36.694%
HSR (listed only):31.678%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
B+
Kills:1,637
Deaths:390
KDR:4.197
Accuracy:23.187% B+
HSR:18.510% C
Blueshift VM5
B
Kills:1,560
Deaths:313
KDR:4.984
Accuracy:24.216% B
HSR:19.103% D
Blueshift VM5
B+
Kills:1,515
Deaths:241
KDR:6.286
Accuracy:24.356% B+
HSR:19.274% D
Nebula VM20
B+
Kills:1,283
Deaths:268
KDR:4.787
Accuracy:24.352% B+
HSR:17.147% D--
Nebula VM20
B+
Kills:1,187
Deaths:249
KDR:4.767
Accuracy:24.181% B+
HSR:18.366% D
Cosmos VM3
B++
Kills:1,172
Deaths:284
KDR:4.127
Accuracy:24.878% B++
HSR:18.942% C
Comet VM2
C**
Kills:246
Deaths:111
KDR:2.216
Accuracy:39.353% D-
HSR:4.878% C**
Comet VM2
C++
Kills:225
Deaths:102
KDR:2.206
Accuracy:40.847% D--
HSR:4.889% C++
NS-10 Burster
B+
Kills:147
Deaths:34
KDR:4.324
Accuracy:36.750% B+
HSR:4.082% D
NS-10 Burster
B++
Kills:144
Deaths:34
KDR:4.235
Accuracy:37.107% B++
HSR:4.861% C
Quasar VM1
C+
Kills:77
Deaths:23
KDR:3.348
Accuracy:18.720% C+
HSR:5.195% F*
Kills:9,193
Deaths (as MAX Suit):1,024.500
Deaths (to MAX Suits):3,759
KDR:8.97316
Kill Difference:8,168.500
Playtime:139.620 hours
Usage:3%
Score:5.920m
Score/min:707
Accuracy (listed only):28.904%
HSR (listed only):12.295%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,863
V. Kills:130 N/A
Deaths:270
KDR:6.900
Accuracy:46.302% B+
KPH:72.500 C++
VKPH:5.100 B+
Dual Photon Pods
B
Kills:1,579
V. Kills:295 N/A
Deaths:155
KDR:10.187
Accuracy:58.127% B
KPH:77.900 C
VKPH:14.500 C-
Hornet Missiles
C++
Kills:1,280
V. Kills:539 237%
Deaths:148
KDR:8.649
Accuracy:64.643% C++
KPH:66.100 C
VKPH:27.800 D
Antares LC
C+
Kills:1,280
V. Kills:899 142%
Deaths:401
KDR:3.192
Accuracy:38.271% B*
KPH:22.500 C
VKPH:15.800 C+
Saron Laser Cannon
C+
Kills:1,087
V. Kills:882 123%
Deaths:584
KDR:1.861
Accuracy:33.173% C*
KPH:13.600 C
VKPH:11.100 C+
V26 Maelstrom Turbo Laser
C+
Kills:911
V. Kills:588 155%
Deaths:378
KDR:2.410
Accuracy:31.303% C+
KPH:18.100 C
VKPH:11.700 C
M202 Wyrm
B+
Kills:410
V. Kills:196 208%
Deaths:43
KDR:9.535
Accuracy:58.627% B+
KPH:88.200 C
VKPH:42.200 C-
Coyote Missiles
B+
Kills:307
V. Kills:144 212%
Deaths:65
KDR:4.723
Accuracy:58.329% B+
KPH:34.100 C-
VKPH:16 D
Photon A2A Missile Pods
C--
Kills:79
V. Kills:80 98%
Deaths:13
KDR:6.077
Accuracy:83.015% B++
KPH:32.400 D
VKPH:32.800 C--
Kills:8,796 (5,141 + 0)
Deaths:2,057
KDR:4.276
VKDR:1.825
Vehicle Kills:3,753
Kill Difference:6,739
Playtime:268.424 hours
Usage:6%
Score:6.134m
Score/min:381
Piloting Accuracy:31.303%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:1,521
V. Kills:804 189%
Deaths:204
KDR:7.456
Accuracy:23.606% F-
KPH:5,475,600 U
VKPH:2,894,400 U
C150 Dalton
U
Kills:1,480
V. Kills:1,222 121%
Deaths:226
KDR:6.549
Accuracy:36.308% C+
KPH:5,328,000 U
VKPH:4,399,200 U
CAS30 Tank Buster
B+
Kills:1,180
V. Kills:1,067 110%
Deaths:651
KDR:1.813
Accuracy:49.746% C++
KPH:10.700 C**
VKPH:9.700 B+
L105 Zephyr
U
Kills:864
V. Kills:119 N/A
Deaths:39
KDR:22.154
Accuracy:56.233% A
KPH:3,110,400 U
VKPH:428,400 U
Dual-75 Duster
B*
Kills:150
V. Kills:16 N/A
Deaths:12
KDR:12.500
Accuracy:41.451% C+
KPH:78.500 C+
VKPH:8.400 B*
Kills:5,195 (1,180 + 4,015)
Deaths:1,132
KDR:4.589
VKDR:2.852
Vehicle Kills:3,228
Kill Difference:4,063
Playtime:111.831 hours
Usage:3%
Score:6.877m
Score/min:1,025
Piloting Accuracy:49.746%
Gunner Accuracy:41.451%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
D
Kills:1,698
V. Kills:912 186%
Deaths:174
KDR:9.759
Accuracy:43.027% F
KPH:28.500 D
VKPH:15.300 D-
L100 Python HESH
C*
Kills:1,354
V. Kills:113 N/A
Deaths:67
KDR:20.209
Accuracy:51.320% C+
KPH:72.400 C*
VKPH:6 D-
C75 Viper
B++
Kills:1,178
V. Kills:115 N/A
Deaths:58
KDR:20.310
Accuracy:29.675% D*
KPH:60.800 B++
VKPH:5.900 C--
L100 Python HEAT
C++
Kills:999
V. Kills:240 415%
Deaths:47
KDR:21.255
Accuracy:42.857% D*
KPH:43.600 C++
VKPH:10.500 D
Skyguard
B
Kills:259
V. Kills:230 112%
Deaths:62
KDR:4.177
Accuracy:32.714% C**
KPH:13.700 C-
VKPH:12.200 B
Kills:5,488 (5,488 + 0)
Deaths:408
KDR:13.451
VKDR:3.946
Vehicle Kills:1,610
Kill Difference:5,080
Playtime:139.388 hours
Usage:3%
Score:3.597m
Score/min:430
Driving Accuracy:32.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
C*
Kills:1,809
V. Kills:973 186%
Deaths:147
KDR:12.306
Accuracy:52.485% C*
KPH:36.900 C+
VKPH:19.900 C*
Proton II PPA
B+
Kills:1,791
V. Kills:84 N/A
Deaths:61
KDR:29.361
Accuracy:24.645% C
KPH:84.800 B+
VKPH:4 C+
Supernova FPC
C+
Kills:1,581
V. Kills:1,095 144%
Deaths:205
KDR:7.712
Accuracy:45.187% D*
KPH:24.500 D
VKPH:17 C+
Supernova PC
B+
Kills:1,080
V. Kills:254 424%
Deaths:83
KDR:13.012
Accuracy:46.490% C--
KPH:37 B+
VKPH:8.700 C
Supernova VPC
C**
Kills:716
V. Kills:104 N/A
Deaths:40
KDR:17.900
Accuracy:47.654% D
KPH:60.900 C**
VKPH:8.800 C+
Saron HRB
C+
Kills:650
V. Kills:321 202%
Deaths:58
KDR:11.207
Accuracy:39.340% D--
KPH:29.300 C+
VKPH:14.500 C
Halberd SE
B++
Kills:173
V. Kills:71 240%
Deaths:1
KDR:173
Accuracy:55.344% B++
KPH:55 B+
VKPH:22.600 B++
Kills:7,800 (3,377 + 4,423)
Deaths:595
KDR:13.109
VKDR:4.877
Vehicle Kills:2,902
Kill Difference:7,205
Playtime:200.858 hours
Usage:5%
Score:6.736m
Score/min:559
Driving Accuracy:47.654%
Gunner Accuracy:55.344%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:441
V. Kills:189 232%
Deaths:33
KDR:13.364
Accuracy:54.224% D
KPH:52.300 C+
VKPH:22.400 C
Proton II PPA-H
C
Kills:377
V. Kills:24 N/A
Deaths:20
KDR:18.850
Accuracy:30.746% D*
KPH:90.600 C
VKPH:5.800 C
G40-F Ranger
B**
Kills:79
V. Kills:38 203%
Deaths:7
KDR:11.286
Accuracy:42.046% B**
KPH:46.300 B
VKPH:22.300 C+
M12 Kobalt-H
C**
Kills:61
V. Kills:4 N/A
Deaths:1
KDR:61
Accuracy:26.676% B+
KPH:102.400 D
VKPH:6.700 C**
Saron HRB-H
N/A
Kills:50
V. Kills:28 172%
Deaths:12
KDR:4.167
Accuracy:48.041% N/A
KPH:56.600 N/A
VKPH:31.700 N/A
Kills:1,008 (0 + 1,008)
Deaths:73
KDR:13.808
VKDR:3.877
Vehicle Kills:283
Kill Difference:935
Playtime:15.786 hours
Usage:0%
Score:0.440m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:48.041%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C++
Kills:763
V. Kills:77 N/A
Deaths:29
KDR:26.310
Accuracy:42.972% C++
KPH:52 C+
VKPH:5.200 D
M12 Kobalt
C++
Kills:533
V. Kills:16 N/A
Deaths:16
KDR:33.313
Accuracy:21.305% C++
KPH:87.500 C++
VKPH:2.600 C--
M12 Kobalt
C+
Kills:507
V. Kills:16 N/A
Deaths:23
KDR:22.044
Accuracy:19.552% C+
KPH:61.900 D
VKPH:2 D
M60-G Bulldog
B+
Kills:472
V. Kills:64 N/A
Deaths:26
KDR:18.154
Accuracy:42.517% C**
KPH:45.900 B+
VKPH:6.200 C
M40 Fury
B**
Kills:313
V. Kills:45 N/A
Deaths:16
KDR:19.563
Accuracy:40.023% C++
KPH:82 B**
VKPH:11.800 C*
M40 Fury
C*
Kills:300
V. Kills:33 N/A
Deaths:13
KDR:23.077
Accuracy:37.177% C+
KPH:68.300 C*
VKPH:7.500 D-
M20 Basilisk
C+
Kills:142
V. Kills:45 309%
Deaths:21
KDR:6.762
Accuracy:41.308% C+
KPH:23.100 C+
VKPH:7.300 C
M20 Basilisk
B+
Kills:142
V. Kills:46 302%
Deaths:20
KDR:7.100
Accuracy:45.370% B+
KPH:27 C++
VKPH:8.700 C
Kills:3,172 (0 + 3,172)
Deaths:164
KDR:19.341
VKDR:2.085
Vehicle Kills:342
Kill Difference:3,008
Playtime:58.854 hours
Usage:1%
Score:1.917m
Score/min:543
Driving Accuracy:N/A%
Gunner Accuracy:45.370%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:241
V. Kills:11 N/A
Deaths:97
KDR:2.485
Accuracy:50.512% B++
KPH:56.200 C+
VKPH:2.600 B+
M12 Kobalt-F
A++
Kills:168
V. Kills:11 N/A
Deaths:79
KDR:2.127
Accuracy:28.609% B+
KPH:60.200 B++
VKPH:3.900 A++
M40 Fury-F
C--
Kills:62
V. Kills:14 413%
Deaths:71
KDR:0.873
Accuracy:52.598% C++
KPH:16.700 D
VKPH:3.800 C--
Kills:471 (471 + 0)
Deaths:247
KDR:1.907
VKDR:0.146
Vehicle Kills:36
Kill Difference:224
Playtime:10.789 hours
Usage:0%
Score:0.160m
Score/min:247
Driving Accuracy:52.598%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
N/A
Kills:50
V. Kills:44 111%
Deaths:10
KDR:5
Accuracy:46.385% N/A
KPH:20.500 N/A
VKPH:18.100 N/A
Kills:50 (0 + 50)
Deaths:10
KDR:5
VKDR:4.400
Vehicle Kills:44
Kill Difference:40
Playtime:2.438 hours
Usage:0%
Score:0.039m
Score/min:264
Piloting Accuracy:N/A%
Gunner Accuracy:46.385%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 3,2513,2031,3692.34C0.2226.04%D26.569%D-52.9DN/A26160.5h11.4D43.7C--
VX6-7 3,2403,2021,5992.003C++0.5628.786%C**19.207%D36.2CN/A14688.5h11.7C+40.5C*
Terminus VX-9 2,8292,8021,3852.023C+0.5425.132%D21.235%D--41.6CN/A23067.4h11.8C+47.1C+
Orion VS54 2,6792,6691,0682.499C++0.0625.271%C++19.258%D--48.2C+N/A39355.4h11.2C+44.5C+
Ghost 2,2172,2084724.678C**2.1241.501%C+74.728%C++44.6C-N/A23049.5h2C+4.8C++
C-4 2,4222,0597242.844B+0.2833.747%B++N/A134.6B+23.7C-149415.3h1.1B+3.2B+
Light PPA 1,9931,8632706.9C+4.3446.302%B+1.235%C++72.5C++5.1B+39625.7h12C++25.8C*
SVA-88 1,8141,8118632.098C+0.4625.196%C+15.406%D**36.2DN/A22450h12.6D49.9C
E540 Halberd 2,7821,80914712.306C+9.7452.485%C*2.101%C++36.9C+19.9C*48449h5.6C+10.8C+
Proton II PPA 1,8751,7916129.361B26.8024.645%C1.731%C+84.9B+4C+46121.1h7.2B++29.1B+
L100 Python AP 2,6101,6981749.759C+7.2043.027%F6.89%M+28.5D15.3D-38159.6h5C++11.7C
Eridani SX5 1,6941,6831,3351.261C1.3027.336%C13.607%D*27.5DN/A12561.2h11.7C42.9C+
Cosmos VM3 1,6531,6373904.197B*1.6323.187%B+18.51%C42.9C++N/A20238.2h11.5B++49.5B++
Sirius SX12 1,6011,5919161.737C*0.8326.379%C+13.639%D-28.7C-N/A16855.5h13.7C+52.1C+
Supernova FPC 2,6761,5812057.712C5.1545.187%D*4.301%A++24.5D17C+73564.5h4.8C+10.7D
Dual Photon Pods 1,8741,57915510.187C*7.6258.127%B1.267%C**77.8C14.5C-64220.3h16.8B28.9B+
Blueshift VM5 1,5721,5603134.984B++2.4224.216%B19.103%D31.4DN/A19349.7h16.4C67.8C*
VE-C Horizon 1,5921,5426452.391C*0.1737.491%C+24.579%C63.5C+2.1B+17524.3h13.5C+36C++
AP30 Shredder 2,3251,5212047.456C+4.8923.606%F-1.183%D15210U8040U271202600.1h32.4A++137.1B*
Blueshift VM5 1,5251,5152416.286B**3.7224.356%B+19.274%D38.5CN/A24639.4h14.1B57.7B+
Sticky Grenade 1,5131,50811508N/A1,505.4461.25%B*N/A1675.6B**5.6D-82150.9h1.3B**2.1B*
H-V45 1,4931,4906942.147C++0.4226.025%C+14.43%D*38.9CN/A23238.3h12C+46C++
C150 Dalton 2,7021,4802266.549C+3.9936.308%C+N/A14800U12220U171419500.1h3.2C++8.8C++
Plasma Grenade 1,4581,44811448N/A1,445.4453.382%B+N/A724B+5C--41962h2.7B+5.1B+
VE-S Canis 1,3911,3566622.048B+0.5132.885%B23.894%C+44.2C-1.1C++12730.7h12.3C37.5C+
L100 Python HESH 1,4671,3546720.209C+17.6551.32%C+3.102%A*72.4C*6D-50018.7h2.4B*4.7B++
Serpent VE92 1,3551,3458261.628C++0.9327.529%C++13.755%D*23.3DN/A14957.7h12.1C+44C++
Zenith VX-5 1,3411,3325942.242B+0.3225.071%D15.691%D*29.6C--N/A17245h11.7C++46.8C+
NS Baron G5 1,3161,3026531.994B**0.5760.127%A11.674%D52.1C*N/A18825h3.9B+6.5C++
NS-11CB 1,2971,2846861.872C++0.6928.48%C+17.29%D--29.9DN/A16743h13.6C-47.9C+
Nebula VM20 1,2861,2832684.787B*2.2224.352%B+17.147%D--46.3C+N/A27027.7h14.1C++57.7B+
Hornet Missiles 1,8191,2801488.649C+6.0964.643%C++2.031%B+66C27.8D60219.4h7.5B++11.6B++
Antares LC 2,1791,2804013.192C**0.6338.271%B*1.328%C+22.5C15.8C+24056.9h101.7C+265.8C**
NS-44 Commissioner 1,2771,2651,1031.147C+1.4243.558%B+15.968%D*29.5DN/A12142.9h3.5C+8.1C**
Proximity Mine 1,2541,2533723.368C0.8157.838%AN/A167.1B+N/A9957.5h1.2A++2.1A+
NS-7 PDW 1,2581,2396651.863C**0.7025.967%C16.223%D42.1C+N/A29729.4h13C++49.9C+
NS-30 Vandal 1,2441,2304842.541C+0.0238.133%C**22.602%D53.2C+N/A14623.1h5C++13C**
NS Decimator 1,5831,2217981.53C+1.0354.269%D--2.293%C**39.3C11.6D52431.1h3.1B+5.7B+
Corvus VA55 1,2371,2185552.195B+0.3729.14%B26.847%C+47.2C++N/A16325.8h11.3C+38.7C**
Eridani SX5-AE 1,2261,2065652.135C+0.4331.953%C++17.496%D**48DN/A15725.1h12.8F-40.1D-
Parallax VX3 1,2111,2031478.184B++5.6246.89%B**84.289%B++40.8C+N/A26429.5h1.8B+3.8B++
Lasher X2 1,2361,1985742.087B+0.4832.339%C*2.922%D47.9C+1.5C++20225h20C61.8C*
NSX-P Tanto 1,2311,1975422.208B+0.3534.019%B*22.974%D-48.9C+1.4B14224.5h14.4C+42.4C*
Pulsar LSW 1,1961,1944192.85B+0.2925.484%C+19.179%D--52.4CN/A36622.8h10.6C**41.4C++
PS1-AV Suppressor 1,2321,1946481.843C0.7230.755%C+21.441%D46.8D1.5B++15225.5h14.4D**46.8D
NS-357P Underboss 1,2071,1908871.342C1.2242.631%C16.134%D*37.1D--N/A12632.1h4.5F--10.5D*
NSX-P Tengu 1,2211,1906081.957C*0.6140.926%C++24.454%C+60.1C+1.6B+27919.8h14.6C--35.8C
Nebula VM20 1,1931,1872494.767B*2.2024.181%B+18.366%D47.5C++N/A28325h13.8B+57.1B+
MKV Suppressed 1,1871,1846911.713C++0.8524.647%D14.443%D--33.5C--N/A22935.3h11.9C*48.2C+
Eclipse VE3A 1,2101,1827731.529C+1.0329.34%C++19.882%C39.1CN/A13030.2h13.2D44.9C+
CAS30 Tank Buster 2,2471,1806511.813C++0.7549.746%C++2.458%A++10.7C**9.7B+299109.9h57.4C+115.3C++
NSX-P Naginata 1,1981,1795002.358C*0.2029.155%B+28.075%D66.2C1.1C-15817.8h11.5C+39.4C*
C75 Viper 1,2931,1785820.31A*17.7529.675%D*N/A60.7B++5.9C--51919.4h4.9A16.6B+
Phobos VX86 1,1861,1785722.059B0.5072.491%B*11.715%D-61.4C+N/A24519.2h2.3C+3.2C**
NSX Daimyo 1,1781,1782644.462C++1.9042.251%C94.737%C++46.4DN/A10025.4h2.1B+4.9B
Solstice VE3 1,1761,1754812.443A+0.1227.566%C**17.021%D30.9C+N/A27038h11.7B+42.5C+
Pulsar C 1,1801,1756921.698C+0.8625.506%C-15.489%F24.3DN/A19648.4h10.8C+42.3C+
Cosmos VM3 1,1881,1722844.127A1.5624.878%B++18.942%C54.3B+N/A25521.6h12B+48.4C++
NS-357 Underboss 1,1811,1727601.542C*1.0245.044%B+22.27%C44.2CN/A17026.5h4.3D9.6C++
Beamer VS3 1,1861,1728371.4B+1.1634.35%B++24.915%C++36.4C+N/A17532.2h8.5C++24.7B+
NS-61 Emissary 1,1911,1677801.496B+1.0735.077%B++17.566%C40.2C+N/A14429h15.5C+44.2C++
Flare VE6 1,1711,1674322.701B+0.1426.062%C+16.11%D**56.4C+N/A40620.7h9.4C++36C*
NS Baron G5AE 1,1791,1666581.772C++0.7952.261%C*11.492%D-44.5C-N/A21926.2h4.6D-8.8C+
NS-44L Blackhand 1,1721,1657251.607C+0.9646.575%C**28.755%D*37.1C+N/A11231.4h3.8C++8.2C**
NS-11P 1,1751,1644302.707B++0.1425.199%C-16.753%D--48.1C+N/A30524.2h12.7C+50.5C+
Artemis VX26 1,1731,1625971.946C+0.6230.373%C*26.076%C+42.3CN/A13527.5h11C++36.3C**
VX29 Polaris 1,1631,1624662.494C*0.0726.49%C+19.277%D-54.8CN/A28021.2h10.8C*40.6C*
Pandora VX25 1,1751,1625212.23B+0.3347.056%C*10.327%D*55.3C+N/A21821h3.8B8.1B+
NS-15M1 1,1621,1613593.234B+0.6725.428%C+15.935%D*53.8CN/A31421.6h10.4B+41C**
Thanatos VE70 1,1691,1615572.084B*0.4856.618%A13.437%D65.6B*N/A32017.7h3.5B++6.1B*
Ursa 1,1631,1613583.243A++0.6824.056%C21.189%D52.5C+N/A28322.1h9.8C*40.6C++
CME 1,1641,1614712.465A*0.1023.595%D--13.781%D**40.7CN/A20828.5h12.2C++51.8C
MANA Anti-Personnel Turret 1,1771,1613303.518N/A0.9624.132%UN/A11610U160U32515400.1h22.1T*91.5T*
V10 1,1651,1601736.705B*4.1444.877%C*85.604%B*40.4C-N/A14228.7h1.9C*4.2B
NS-15M AE 1,1681,1604642.5C+0.0625.099%D22.155%D--57.4C-N/A26720.2h11.1C+44.3C
Deimos VA29 1,1831,1607241.602C+0.9650.052%D**16.724%C35.9DN/A10532.3h2.9D**5.8D**
NS-11A 1,1651,1604792.422B+0.1423.258%D-14.052%D*45.8C+N/A36325.3h12.5C+53.6C
NS-11C 1,1631,1605292.193B+0.3723.507%D11.81%D**37.5C+N/A27330.9h11.6B+49.4C++
XM98 1,1651,1592095.545B**2.9844.967%B++78.516%C*47.9BN/A24324.2h1.9B+4.2B+
Nyx VX31 1,1731,1595082.281C+0.2837.486%C++23.814%D-48.3C+N/A16424h5.4C+14.3C++
NS-15MB 1,1701,1594482.587C++0.0224.831%D-23.296%D*62DN/A27418.7h11.1C-44.7C
Pulsar VS1 1,1611,1585412.14B*0.4225.021%C14.853%D--41.4C++N/A30228h11.7B+46.8C**
NSX Tengu 1,1921,1575991.932C**0.6340.407%C+19.533%D49C1.5B+14623.6h13.3C-33C+
Phantom VA23 1,1681,1574862.381C+0.1836.783%C24.287%D-39.8C--N/A9229.1h4.7C-12.9C
NSX Tomoe 1,1741,1565811.99C+0.5731.634%C++29.325%D*43.6C-N/A14126.5h15.2D48.1C
NSX Tanto 1,1791,1565022.303B++0.2630.782%C*23.443%D45CN/A11025.7h12.8C+41.4C++
NSX Naginata 1,1731,1554892.362B0.2025.498%C+25.974%D54CN/A15221.4h11.6C45.5C+
Eidolon VE33 1,1691,1505811.979C*0.5833.855%B24.174%C-35.6C+N/A12932.3h7.6C++22.5C**
Saron Laser Cannon 1,9691,0875841.861C0.7033.173%C*2.576%B+13.6C11.1C+36279.8h107.8C++324.8C*
Supernova PC 1,3341,0808313.012B+10.4546.49%C--2.407%C**37B+8.7C44829.2h3.3B**7.1B++
Solstice SF 1,0731,0444742.203B*0.3629.653%B+23.467%B*35.9C**1C*16529.1h12.2C+41.2C++
L100 Python HEAT 1,2399994721.255B**18.6942.857%D*4.805%A++43.6C++10.5D38922.9h3.6B**8.4C++
Spear Anti-Vehicle Phalanx Turret 1,3149335915.814B++13.2546.118%C4.502%B+51.8C+21.2C-57818h5.9B++12.7C*
NS-AM7 Archer 1,0879148231.111B**1.4557.589%C+21.335%C++11C*2.1C7883.2h9.7B++16.8B++
V26 Maelstrom Turbo Laser 1,4999113782.41C+0.1531.303%C+2.415%C*18.1C11.7C29350.3h71.1B227.3B
L105 Zephyr 9838643922.154A+19.5956.233%AN/A8640U1190U41964900.1h4.9B++8.6B*
M60-A Bulldog 9848551227.008C4.4538.122%C1.053%C36.7C--5.5D59923.3h4.5B+11.9C**
M60-G Bulldog 8407632926.31A+23.7542.972%C++2.752%C**51.9C+5.2D58814.7h4.3A10B++
Tank Mine 1,0937502323.233C+0.6735.535%CN/A133.9C++61.3C21645.6h1.8C*5C**
Skorpios 7667495141.457C+1.1125.908%D18.024%D37.5C--N/A16120h11.9C-46.1D
H-V45 AE 7457294101.778C0.7829.953%C+21.674%D*41.7DN/A14317.5h14F-46.8D--
S1 1,0047166821.05C+1.5160.678%C++3.352%B+32.3C+13C56322.2h5B+8.3C*
Supernova VPC 8207164017.9C+15.3447.654%D2.095%B*60.7C**8.8C+52011.8h2.8C**5.9C+
VE-H Maw 7026912662.598C*0.0430.879%B+24.747%D53.2C--N/A15213h11.2D36.3C+
Saron HRB 9716505811.207B++8.6439.34%D--1.846%B+29.3C+14.5C51022.2h16.3B++41.5C**
Beamer VS3-FB 6106025631.069C1.4929.521%D15.116%D*34DN/A15917.7h9.1C--30.7D
Lumine Edge 5965938,5360.069C2.4929.243%C+20.911%B++1.4C-N/A4413.2h1.2B+4.2B+
M12 Kobalt 5735561732.706C30.1424.512%C++19.784%C*123.6C+3.8C--4554.5h17.7C72.1C+
Lancer VS22 9035552772.004B+0.5649.818%D*N/A17.4C+10.9C23531.9h10.1B+20.3B+
M12 Kobalt 5495331633.313B+30.7521.305%C++15.572%D87.4C++2.6C--6276.1h16.2B76.3C++
C-4 ARX 6625313201.659C0.9027.927%C++N/A85.6D21.1D-6416.2h1.2C+4.4C+
M12 Kobalt 5235072322.043C+19.4819.552%C+15.779%D-61.8D2D5188.2h16.3C**83.1C**
Darkstar 4974922921.685C+0.8828.023%C+17.48%D*42.1C--N/A23011.7h13.1C-46.6C+
M60-G Bulldog 5364722618.154M15.5942.517%C**3.602%B++45.8B+6.2C69810.3h5.5B++13B+
VE-A Lacerta 4714521882.404C*0.1627.875%C-25%C56.5C2.4B*1268h11.4C+40.8C+
E540 Halberd-H 6304413313.364C+10.8054.224%DN/A52.5C+22.5C3928.4h5.7C+10.5C
NSX Masamune 4924372401.821B**0.7456.954%C2.975%B*47.5B++6D1739.2h3.1A5.4B**
Anti-Vehicle Grenade 4604231423N/A420.4459.544%B*N/A528.8B+46.3D43300.8h3.9B++6.5B*
M202 Wyrm 606410439.535D6.9758.627%B+1.707%C89.1C42.6C6314.6h39.4C++67.1C*
Parallax VX3-AE 389386557.018B+4.4642.442%C89.119%A41.1DN/A1439.4h1.7C*4.1C++
Proton II PPA-H 4013772018.85C*16.2930.746%D*1.857%B+89.8C5.7C4834.2h8.3B+27.1C+
Solstice Burst 3623582001.79C+0.7727.309%C-23.743%C-38.1C--N/A1579.4h14.2D--51.9D
M40 Fury 3583131619.563A17.0040.023%C++1.917%B+82.4B**11.8C*6723.8h10.1B+25.3B++
Coyote Missiles 451307654.723C*2.1658.329%B+N/A34.1C-16D5239h35.4C**60.8B+
M40 Fury 3333001323.077B*20.5137.177%C+2%C*68.2C*7.5D-3764.4h10.6B+28.5B+
Nemesis VSH9 4412952751.073C++1.4965.859%C++3.39%B+16.8C8.3C31417.6h8.5C12.9C
The Immortal 2802752551.078C1.4830.873%D--26.546%D36.2DN/A1077.6h7.9C+25.6D
Orbital Strike Uplink 3922711271U268.441062.5%UN/A1355U605U79500.2h1.3T*0.1T*
Skyguard 489259624.177C1.6132.714%C**2.317%B+13.8C12.2B47518.8h144.4D441.5C
Comet VM2 3182461112.216A0.3539.353%D-4.878%C**14.7C+4.3C25716.7h15.3B+38.9C++
S12 Renegade 252241972.485C0.0850.512%B++3.32%D56C+2.6B+1874.3h4.1D--8.1C+
Comet VM2 2832251022.206B**0.3640.847%D--4.889%C++13.9C+3.6D--19816.2h17.1B+41.9B+
M60-A Bulldog 263222827.75C*25.1957.674%B*2.252%C+49.3C*9.1B**6314.5h6.4C11C**
NS-45 Pilot 2102061691.219C1.3428.455%D-26.699%C--64.4C1.3C*1943.2h5.9B20.9C+
NSX Amaterasu 1991988,9750.022D2.5418.175%D19.192%B0.5C--N/A1411.8h3.8C+20.9C+
Chaos 1971941291.504C1.0656.569%C+19.072%B+55.4C+N/A1873.5h4.3C-7.6C+
Manticore SX40 1871851721.076C+1.4928.085%D15.135%D--46.3C**N/A2604h6.2B+22.1C**
Halberd SE 2441731173M**170.4455.344%B++1.156%B*55.8B+22.9B++2883.1h4C**7.3B+
M12 Kobalt-F 179168792.127C+0.4428.609%B+8.333%C+60B++3.9A++1482.8h14.3C+50.1C**
M60-A Bulldog 2081631016.3C13.7452.981%C**3.067%B*34.7C9.6B**5344.7h8.2F15.4C--
A30 Walker 272150503C+0.4425.773%C+N/A1500U1220U30367300.1h113.7C441.3C+
Dual-75 Duster 1661501212.5C9.9441.451%C+N/A78.9C+8.4B*5391.9h4.5B++10.8B+
NS-10 Burster 250147344.324A*1.7636.75%B+4.082%D9B++6.3B**27716.4h119.1B+324.1B++
NS-10 Burster 237144344.235M++1.6737.107%B++4.861%C8.8B+5.7B*27316.4h123C**331.5B+
M20 Basilisk 187142216.762B**4.2041.308%C+6.338%C++23.3C+7.4C3366.1h91.5C+221.6C+
M20 Basilisk 188142207.1A4.5445.37%B+2.817%D*26.8C++8.7C3405.3h88.7C*195.6B+
Force-Blade 18113718,9250.007D2.5645.127%B**2.92%C-0.1DN/A11097h4F8.9C++
Aspis Anti-Aircraft Phalanx Turret 272137187.611B**5.0541.433%A++N/A15.1C*14.8B4979.1h141.1C++340.6B+
Rocklet Rifle 292136861.581B**0.9854.436%C++N/A20.3D-23.3C3546.7h65F**119.4D--
Soldier Soaker 115115891.292C+1.2742.81%B+13.913%C+82.1BN/A2831.4h5.6B13.1B+
NSX Yumi 113112512.196C*0.3725.305%D26.786%C32DN/A963.5h11.3C+44.7C
Hunter QCX 109108821.317B+1.2532.903%D14.815%C--20C++N/A1165.4h2.8B+8.6B
MANA Anti-Vehicle Turret 191107462.326C-0.2456.954%D*1.869%B*1070C840C-3227430.1h11.3D*19.8D**
Fatestealer 1081041610.646S1.9235.714%C20.192%C+11.4C--N/A249.1h2.5D6.9C+
NS-357 IA 9089960.927C1.6438.514%D*16.854%F40.5DN/A1852.2h3.2C++8.3D
Hyena Missile Launcher 12579155.267B++2.7033.017%CN/A22.6C+13.1C+2563.5h23.3B++70.6B+
Photon A2A Missile Pods 15979136.077C+3.5183.015%B++N/A32.9D33.3C-10342.4h10.5D-12.6C--
G40-F Ranger 11779711.286C-8.7242.046%B**N/A46.5B22.4C+3661.7h69.9C166.3B+
Quasar VM1 7977233.348B++0.7918.72%C+5.195%F*19.3DN/A4554h12.2B+65.4C++
Spear Anti-Vehicle Phalanx Tower 11876238B+35.4454.188%C++N/A47.5C+26.3C4291.6h6.9B+12.7B+
Nova 7272521.385C+1.1849.003%C++5.556%F-42.4C+N/A2501.7h4.8C-9.8C+
M20 Drake 9462193.263D*0.7032.845%C++N/A620U320U6267500.1h80D*243.5D--
M40 Fury-F 7662710.873D1.6952.598%C++N/A16.8D3.8C--3923.7h18.5D--35.1D--
M12 Kobalt-H 6561161B**58.4426.676%B+18.033%C+101.7D6.7C**3540.6h21.8F-81.7D
G30 Walker 7453317.667B+15.1049.189%B++5.66%A**40.8C**16.2C+3891.3h139.7B+284B**
Auraxium Force-Blade 58529,6090.005D2.5617.375%D-1.923%D-0.1DN/A1460.3h2.7D*15.4C
M20 Wyvern 9450105C2.4446.385%B**4%C*20.8C18.3B+2642.4h125.9D*271.3C--
Saron HRB-H 7850124.167C-1.6048.041%D*N/A55.6B+31.1B+13200.9h16.9B*35.2B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9691,558,476144.4h
Nanite Healing Grenade02540.1h
Spawn Beacon1514,6736.5h
Nanite Revive Grenade01,0830.3h
Medical Applicator332225,51215.9h
Nightshade94629.3h
Anti-Vehicle MANA Turret253622h
Spear Anti-Vehicle Tower0800.4h
Welding Device03,5050.3h
Deconstruction Tool21,8160.3h
Spitfire Auto-Turret433,0792.6h
Skywall Shield Emitter1810.4h
Structure Shield Module1690.2h
Turret AI Module1920.4h
Repair Module01090.4h
Sunderer Garage0500.3h
Rampart Wall2670.5h
Hoplon Anti-Aircraft Phalanx Tower0560.3h
Xiphos Anti-Personnel Tower0520.3h
Restoration Kit1439834.1h
Motion Spotter6011,2595.8h
Cortium Silo0670.3h
Shield Recharging Field373,6141.5h
Recon Detection Device102,4593.5h
Smoke Grenade03,7861.1h
Medical Kit2,69521,99867.9h
Ammunition Package666,6224.7h
Anti-Infantry MANA Turret361,6152.7h
Solid Wall2820.7h
Elysium Spawn Tube1570.1h
Vehicle Gate0710.7h
Orbital Strike Target Designator241102.8h
Snowman Soldier41160.1h
Nano-Repair Grenade01,1950.3h
Pain Spire0730.4h
Flail Targeting Dart2710.6h
Hardlight Barrier2890.1h
Router01500.2h

Check the help document for the dictionary if you want to learn more about words used here.


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