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Primus Founder 1Sh0t003[ZAPS] 1Sh0t003
VS BR 50

KDR: 2.61

Score: 110.3m

Last Seen: Dec 13th, 2018 12:02 AM
- OFFLINE - 139.2 hour(s)

Prestige 1, Battle Rank 50 - Vanu Sovereignty on Emerald - Outfit Leader of SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 29
Level Progress (to 51): 47%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS VX6-7 Terminus VX-9 Orion VS54 Betelgeuse 54-A C-4 SVA-88 Light PPA Proton II PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,427,391 MLG Score: 1141
Fun Score: N/A
Cheeseburgers Flipped: 988TIME WITH MEDKIT: 1.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.636%19.422%5375696664,8032.224540.382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.377%1.292A-0.184C-1.118D*HEAD + (~5.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
390.479B+10.80.245C++28.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.721%1.99%453510176,130178828223.42841217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.587%0.029C+0.348C**-0.146

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
116.80.273C*44.10.166C++72.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.319%3.822%585810148,660188129914.60393289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.784%-0.443C--0.758B++0.075

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.60.415B8.20.344C**14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.824%2.806%63118100412,047192640186.25169300%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.735%-0.679D-0.393C--0.398

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.90.619B+12.90.67B+31.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.128%83.022%631610166,5852230302.95291

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.878%1.363A1.043B**-0.749

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.557B+1.90.394B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.695%12.869%631510174,7092536511.85613

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.199%1.026B**-0.324C0.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.556B+3.10.351C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SNAX DRONES AND LAZERS[ZAPS] SNAX DRONES AND LAZERS
VS outfit on Emerald

Members: 29
110.3m357%600 (36k)498 (29.9k)2.60691138,30753,0542.9492650 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022646723.851%16.075%38304:1075

9% Combat Medic38% Engineer14% Heavy Assault14% Infiltrator20% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 11:37 AMJan 31st, 2014 6:23 AMDec 17th, 2018 7:21 AM (1d) (PST)Dec 12th, 2018 8:53 PM (6d) (PST)Dec 12th, 2018 8:02 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7221565660.6250.2400.1002.4860.0721141

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,3459,34434,00137146149429,891

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3690.6h/153.8d 18,163 22,233 38,155 550.5k 2,669 14,453 15,894 160m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B*
Kills:2,468
Deaths:974
KDR:2.534
Accuracy:24.997% B*
HSR:18.477% D-
Betelgeuse 54-A
C+
Kills:2,462
Deaths:981
KDR:2.510
Accuracy:25.317% C+
HSR:26.361% C-
SVA-88
B+
Kills:1,811
Deaths:863
KDR:2.098
Accuracy:25.196% B+
HSR:15.406% D*
Lasher X2
B**
Kills:1,198
Deaths:574
KDR:2.087
Accuracy:32.429% B**
HSR:2.922% D
Pulsar LSW
B+
Kills:1,194
Deaths:419
KDR:2.850
Accuracy:25.484% B+
HSR:19.179% D
Flare VE6
B++
Kills:1,167
Deaths:432
KDR:2.701
Accuracy:26.062% B++
HSR:16.110% D*
VX29 Polaris
B+
Kills:1,162
Deaths:466
KDR:2.494
Accuracy:26.490% B+
HSR:19.277% C-
Ursa
C**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:24.056% C**
HSR:21.189% C
NS-15M1
B+
Kills:1,161
Deaths:359
KDR:3.234
Accuracy:25.428% B+
HSR:15.935% D-
NS-15M AE
C+
Kills:1,160
Deaths:464
KDR:2.500
Accuracy:25.099% C+
HSR:22.155% C--
NS-15MB
C+
Kills:1,156
Deaths:444
KDR:2.604
Accuracy:24.830% C+
HSR:23.356% D
NSX Naginata
B++
Kills:1,155
Deaths:489
KDR:2.362
Accuracy:25.498% B++
HSR:25.974% C
VE-H Maw
B**
Kills:628
Deaths:244
KDR:2.574
Accuracy:30.761% B**
HSR:25.159% C+
Kills:17,883
Deaths (as Heavy Assault):7,067
Deaths (to Heavy Assaults):14,071
KDR:2.53049
Kill Difference:10,816
Playtime:531.158 hours
Usage:14%
Score:13.813m
Score/min:433
Accuracy (listed only):26.281%
HSR (listed only):19.346%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B*
Kills:2,737
Deaths:1,333
KDR:2.053
Accuracy:28.405% B*
HSR:18.597% C
Serpent VE92
B*
Kills:1,336
Deaths:816
KDR:1.637
Accuracy:27.565% B*
HSR:13.623% D--
NS Baron G5
A+
Kills:1,302
Deaths:652
KDR:1.997
Accuracy:60.139% A+
HSR:11.674% D
Zenith VX-5
C+
Kills:1,274
Deaths:562
KDR:2.267
Accuracy:24.948% C+
HSR:14.992% D--
NS-11CB
B++
Kills:1,263
Deaths:660
KDR:1.914
Accuracy:28.353% B++
HSR:17.261% D
Solstice VE3
B*
Kills:1,175
Deaths:481
KDR:2.443
Accuracy:27.566% B*
HSR:17.021% C-
Pulsar C
C**
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:25.506% C**
HSR:15.489% D*
NS Baron G5AE
B+
Kills:1,165
Deaths:657
KDR:1.773
Accuracy:52.269% B+
HSR:11.502% D
Thanatos VE70
A++
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A++
HSR:13.437% C--
NS-11C
C+
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.507% C+
HSR:11.810% D*
Deimos VA29
C++
Kills:1,159
Deaths:723
KDR:1.603
Accuracy:50.060% D-
HSR:16.739% C++
Phobos VX86
B**
Kills:1,159
Deaths:557
KDR:2.081
Accuracy:72.516% B**
HSR:11.562% D
Pandora VX25
B++
Kills:1,158
Deaths:517
KDR:2.240
Accuracy:47.087% B++
HSR:10.190% D*
NSX Tanto
B*
Kills:1,156
Deaths:502
KDR:2.303
Accuracy:30.782% B*
HSR:23.443% C
Eidolon VE33
B**
Kills:1,150
Deaths:581
KDR:1.979
Accuracy:33.855% B**
HSR:24.174% C+
NSX-P Tanto
A++
Kills:937
Deaths:376
KDR:2.492
Accuracy:34.392% A++
HSR:22.519% C
Eclipse VE3A
B+
Kills:602
Deaths:410
KDR:1.468
Accuracy:28.821% B+
HSR:18.106% C
Solstice SF
B+
Kills:431
Deaths:278
KDR:1.550
Accuracy:26.841% B+
HSR:17.169% C++
Solstice Burst
C*
Kills:358
Deaths:200
KDR:1.790
Accuracy:27.309% C*
HSR:23.743% C+
Nova
B
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% B
HSR:5.556% F-
Chaos
N/A
Kills:50
Deaths:28
KDR:1.786
Accuracy:51.327% N/A
HSR:20% N/A
Kills:21,980
Deaths (as Engineer):11,163
Deaths (to Engineers):10,392
KDR:1.969
Kill Difference:10,817
Playtime:1,412.139 hours
Usage:38%
Score:48.265m
Score/min:570
Accuracy (listed only):38.422%
HSR (listed only):16.124%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B*
Kills:2,737
Deaths:1,333
KDR:2.053
Accuracy:28.405% B*
HSR:18.597% C
Eridani SX5
C*
Kills:1,680
Deaths:1,335
KDR:1.258
Accuracy:27.331% C*
HSR:13.512% D-
Sirius SX12
B
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% B
HSR:13.639% D
Serpent VE92
B*
Kills:1,336
Deaths:816
KDR:1.637
Accuracy:27.565% B*
HSR:13.623% D--
NS Baron G5
A+
Kills:1,302
Deaths:652
KDR:1.997
Accuracy:60.139% A+
HSR:11.674% D
Zenith VX-5
C+
Kills:1,274
Deaths:562
KDR:2.267
Accuracy:24.948% C+
HSR:14.992% D--
NS-11CB
B++
Kills:1,263
Deaths:660
KDR:1.914
Accuracy:28.353% B++
HSR:17.261% D
NS-7 PDW
C**
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C**
HSR:16.223% C
Eridani SX5-AE
B+
Kills:1,204
Deaths:558
KDR:2.158
Accuracy:31.947% B+
HSR:17.442% D-
MKV Suppressed
C+
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% C+
HSR:14.443% D
Solstice VE3
B*
Kills:1,175
Deaths:481
KDR:2.443
Accuracy:27.566% B*
HSR:17.021% C-
Pulsar C
C**
Kills:1,175
Deaths:692
KDR:1.698
Accuracy:25.506% C**
HSR:15.489% D*
NS Baron G5AE
B+
Kills:1,165
Deaths:657
KDR:1.773
Accuracy:52.269% B+
HSR:11.502% D
Thanatos VE70
A++
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A++
HSR:13.437% C--
NS-11C
C+
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.507% C+
HSR:11.810% D*
Deimos VA29
C++
Kills:1,159
Deaths:723
KDR:1.603
Accuracy:50.060% D-
HSR:16.739% C++
Phobos VX86
B**
Kills:1,159
Deaths:557
KDR:2.081
Accuracy:72.516% B**
HSR:11.562% D
Pandora VX25
B++
Kills:1,158
Deaths:517
KDR:2.240
Accuracy:47.087% B++
HSR:10.190% D*
NSX Tengu
B+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% B+
HSR:19.533% C
NSX Tanto
B*
Kills:1,156
Deaths:502
KDR:2.303
Accuracy:30.782% B*
HSR:23.443% C
NSX-P Tanto
A++
Kills:937
Deaths:376
KDR:2.492
Accuracy:34.392% A++
HSR:22.519% C
Skorpios
C
Kills:747
Deaths:510
KDR:1.465
Accuracy:25.900% C
HSR:18.072% C
VE-S Canis
A
Kills:644
Deaths:307
KDR:2.098
Accuracy:35.384% A
HSR:28.416% B*
Eclipse VE3A
B+
Kills:602
Deaths:410
KDR:1.468
Accuracy:28.821% B+
HSR:18.106% C
Solstice SF
B+
Kills:431
Deaths:278
KDR:1.550
Accuracy:26.841% B+
HSR:17.169% C++
Solstice Burst
C*
Kills:358
Deaths:200
KDR:1.790
Accuracy:27.309% C*
HSR:23.743% C+
Nova
B
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% B
HSR:5.556% F-
Chaos
N/A
Kills:50
Deaths:28
KDR:1.786
Accuracy:51.327% N/A
HSR:20% N/A
Kills:30,276
Deaths (as Light Assault):16,163
Deaths (to Light Assaults):11,299
KDR:1.87317
Kill Difference:14,113
Playtime:748.154 hours
Usage:20%
Score:19.932m
Score/min:444
Accuracy (listed only):36.106%
HSR (listed only):16.275%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C+
Kills:2,697
Deaths:1,296
KDR:2.081
Accuracy:24.938% C+
HSR:21.135% D
Eridani SX5
C*
Kills:1,680
Deaths:1,335
KDR:1.258
Accuracy:27.331% C*
HSR:13.512% D-
Sirius SX12
B
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% B
HSR:13.639% D
H-V45
B+
Kills:1,490
Deaths:694
KDR:2.147
Accuracy:26.025% B+
HSR:14.430% D-
NS Baron G5
A+
Kills:1,302
Deaths:652
KDR:1.997
Accuracy:60.139% A+
HSR:11.674% D
NS-7 PDW
C**
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C**
HSR:16.223% C
Eridani SX5-AE
B+
Kills:1,204
Deaths:558
KDR:2.158
Accuracy:31.947% B+
HSR:17.442% D-
MKV Suppressed
C+
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% C+
HSR:14.443% D
NS Baron G5AE
B+
Kills:1,165
Deaths:657
KDR:1.773
Accuracy:52.269% B+
HSR:11.502% D
NS-11P
B+
Kills:1,164
Deaths:430
KDR:2.707
Accuracy:25.199% B+
HSR:16.753% C
CME
C--
Kills:1,161
Deaths:471
KDR:2.465
Accuracy:23.595% C--
HSR:13.781% D*
Thanatos VE70
A++
Kills:1,161
Deaths:557
KDR:2.084
Accuracy:56.618% A++
HSR:13.437% C--
NS-11A
C+
Kills:1,160
Deaths:479
KDR:2.422
Accuracy:23.258% C+
HSR:14.052% D--
Deimos VA29
C++
Kills:1,159
Deaths:723
KDR:1.603
Accuracy:50.060% D-
HSR:16.739% C++
Phobos VX86
B**
Kills:1,159
Deaths:557
KDR:2.081
Accuracy:72.516% B**
HSR:11.562% D
Pandora VX25
B++
Kills:1,158
Deaths:517
KDR:2.240
Accuracy:47.087% B++
HSR:10.190% D*
Pulsar VS1
B
Kills:1,158
Deaths:541
KDR:2.140
Accuracy:25.021% B
HSR:14.853% D-
NSX Tengu
B+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% B+
HSR:19.533% C
Corvus VA55
B**
Kills:922
Deaths:417
KDR:2.211
Accuracy:29.705% B**
HSR:26.247% B+
Skorpios
C
Kills:747
Deaths:510
KDR:1.465
Accuracy:25.900% C
HSR:18.072% C
H-V45 AE
B+
Kills:655
Deaths:365
KDR:1.795
Accuracy:30.122% B+
HSR:21.832% D
VE-S Canis
A
Kills:644
Deaths:307
KDR:2.098
Accuracy:35.384% A
HSR:28.416% B*
Darkstar
C*
Kills:352
Deaths:237
KDR:1.485
Accuracy:27.871% C*
HSR:17.330% D-
NSX Yumi
C++
Kills:112
Deaths:51
KDR:2.196
Accuracy:25.408% C+
HSR:26.786% C++
Nova
B
Kills:72
Deaths:52
KDR:1.385
Accuracy:49.003% B
HSR:5.556% F-
Chaos
N/A
Kills:50
Deaths:28
KDR:1.786
Accuracy:51.327% N/A
HSR:20% N/A
Kills:27,543
Deaths (as Combat Medic):14,305
Deaths (to Combat Medics):6,230
KDR:1.92541
Kill Difference:13,238
Playtime:324.352 hours
Usage:9%
Score:11.750m
Score/min:604
Accuracy (listed only):36.082%
HSR (listed only):16.505%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C*
Kills:1,680
Deaths:1,335
KDR:1.258
Accuracy:27.331% C*
HSR:13.512% D-
Sirius SX12
B
Kills:1,591
Deaths:916
KDR:1.737
Accuracy:26.379% B
HSR:13.639% D
Ghost
B++
Kills:1,513
Deaths:287
KDR:5.272
Accuracy:43.126% B++
HSR:72.769% B+
NS-7 PDW
C**
Kills:1,239
Deaths:665
KDR:1.863
Accuracy:25.967% C**
HSR:16.223% C
NS-44 Commissioner
B*
Kills:1,233
Deaths:1,061
KDR:1.162
Accuracy:43.333% B*
HSR:15.815% D-
NS-30 Vandal
B*
Kills:1,230
Deaths:484
KDR:2.541
Accuracy:38.133% B*
HSR:22.602% C-
Eridani SX5-AE
B+
Kills:1,204
Deaths:558
KDR:2.158
Accuracy:31.947% B+
HSR:17.442% D-
Parallax VX3
B**
Kills:1,203
Deaths:147
KDR:8.184
Accuracy:46.890% B**
HSR:84.289% B*
MKV Suppressed
C+
Kills:1,184
Deaths:691
KDR:1.713
Accuracy:24.647% C+
HSR:14.443% D
NS-357 Underboss
B**
Kills:1,171
Deaths:760
KDR:1.541
Accuracy:45.053% B**
HSR:22.289% C*
Beamer VS3
B**
Kills:1,169
Deaths:831
KDR:1.407
Accuracy:34.344% B**
HSR:24.979% B
NSX Daimyo
C**
Kills:1,168
Deaths:261
KDR:4.475
Accuracy:42.198% C++
HSR:94.863% C**
NS-61 Emissary
B**
Kills:1,167
Deaths:778
KDR:1.500
Accuracy:35.096% B**
HSR:17.566% C*
NS-44L Blackhand
B+
Kills:1,165
Deaths:725
KDR:1.607
Accuracy:46.575% B+
HSR:28.755% D--
Artemis VX26
B++
Kills:1,162
Deaths:597
KDR:1.946
Accuracy:30.373% B++
HSR:26.076% B+
V10
B*
Kills:1,160
Deaths:173
KDR:6.705
Accuracy:44.877% B++
HSR:85.604% B*
NS-357P Underboss
C*
Kills:1,159
Deaths:875
KDR:1.325
Accuracy:42.615% C*
HSR:16.048% D-
Nyx VX31
B++
Kills:1,159
Deaths:508
KDR:2.282
Accuracy:37.486% B++
HSR:23.814% D
XM98
B**
Kills:1,159
Deaths:209
KDR:5.545
Accuracy:44.967% B**
HSR:78.516% B+
Phantom VA23
C**
Kills:1,157
Deaths:486
KDR:2.381
Accuracy:36.783% C**
HSR:24.287% D
NSX Tengu
B+
Kills:1,157
Deaths:599
KDR:1.932
Accuracy:40.407% B+
HSR:19.533% C
NSX Tomoe
B+
Kills:1,156
Deaths:581
KDR:1.990
Accuracy:31.634% B+
HSR:29.325% D
NS-AM7 Archer
B+
Kills:796
Deaths:641
KDR:1.242
Accuracy:57.170% C+
HSR:22.111% B+
Skorpios
C
Kills:747
Deaths:510
KDR:1.465
Accuracy:25.900% C
HSR:18.072% C
VE-S Canis
A
Kills:644
Deaths:307
KDR:2.098
Accuracy:35.384% A
HSR:28.416% B*
Beamer VS3-FB
C
Kills:602
Deaths:563
KDR:1.069
Accuracy:29.529% C
HSR:15.116% D--
Parallax VX3-AE
A
Kills:382
Deaths:53
KDR:7.208
Accuracy:42.784% C*
HSR:89.267% A
Manticore SX40
C+
Kills:185
Deaths:172
KDR:1.076
Accuracy:28.085% C+
HSR:15.135% D-
The Immortal
C-
Kills:124
Deaths:99
KDR:1.253
Accuracy:31.414% D
HSR:25% C-
Kills:30,666
Deaths (as Infiltrator):15,872
Deaths (to Infiltrators):6,426
KDR:1.93208
Kill Difference:14,794
Playtime:529.920 hours
Usage:14%
Score:11.240m
Score/min:354
Accuracy (listed only):36.911%
HSR (listed only):33.638%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,348
Deaths:271
KDR:4.974
Accuracy:24.356% B**
HSR:18.620% C
Blueshift VM5
A
Kills:1,272
Deaths:199
KDR:6.392
Accuracy:24.650% A
HSR:18.554% C
Nebula VM20
A
Kills:1,247
Deaths:262
KDR:4.760
Accuracy:24.432% A
HSR:17.081% D
Cosmos VM3
A+
Kills:1,245
Deaths:308
KDR:4.042
Accuracy:22.910% A+
HSR:18.394% C
Nebula VM20
A
Kills:1,159
Deaths:243
KDR:4.770
Accuracy:24.274% A
HSR:17.774% C--
Cosmos VM3
A++
Kills:780
Deaths:200
KDR:3.900
Accuracy:24.999% A++
HSR:19.744% C++
Comet VM2
B+
Kills:233
Deaths:105
KDR:2.219
Accuracy:38.719% C-
HSR:5.150% B+
Comet VM2
B
Kills:215
Deaths:98
KDR:2.194
Accuracy:40.335% C--
HSR:5.116% B
NS-10 Burster
B**
Kills:141
Deaths:30
KDR:4.700
Accuracy:36.639% B**
HSR:4.255% C--
NS-10 Burster
B**
Kills:135
Deaths:30
KDR:4.500
Accuracy:37.031% B**
HSR:5.185% C-
Quasar VM1
B++
Kills:77
Deaths:23
KDR:3.348
Accuracy:18.720% B++
HSR:5.195% F*
Kills:7,852
Deaths (as MAX Suit):884.500
Deaths (to MAX Suits):3,448
KDR:8.87733
Kill Difference:6,967.500
Playtime:123.795 hours
Usage:3%
Score:5.316m
Score/min:716
Accuracy (listed only):28.824%
HSR (listed only):12.279%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:1,793
V. Kills:120 N/A
Deaths:267
KDR:6.715
Accuracy:45.926% B++
KPH:71.400 B*
VKPH:4.800 B+
Dual Photon Pods
B++
Kills:1,532
V. Kills:287 N/A
Deaths:151
KDR:10.146
Accuracy:58.020% B++
KPH:78.600 C++
VKPH:14.700 C
Hornet Missiles
C*
Kills:1,207
V. Kills:489 246%
Deaths:140
KDR:8.621
Accuracy:64.043% C*
KPH:68 C++
VKPH:27.500 C
Saron Laser Cannon
C**
Kills:921
V. Kills:794 116%
Deaths:522
KDR:1.764
Accuracy:33.427% C*
KPH:12.600 C+
VKPH:10.900 C**
Antares LC
B+
Kills:808
V. Kills:649 124%
Deaths:278
KDR:2.906
Accuracy:39.507% A
KPH:21.700 C**
VKPH:17.400 B+
Maelstrom Turbo Laser
C**
Kills:803
V. Kills:533 150%
Deaths:347
KDR:2.314
Accuracy:30.988% C+
KPH:17.100 C**
VKPH:11.300 C++
Coyote Missiles
B++
Kills:304
V. Kills:142 213%
Deaths:63
KDR:4.825
Accuracy:58.296% B++
KPH:33.900 C
VKPH:15.900 C-
Photon A2A Missile Pods
C
Kills:59
V. Kills:70 83%
Deaths:11
KDR:5.364
Accuracy:82.450% B+
KPH:30.300 D
VKPH:35.900 C
Kills:7,427 (4,325 + 0)
Deaths:1,779
KDR:4.175
VKDR:1.734
Vehicle Kills:3,084
Kill Difference:5,648
Playtime:230.374 hours
Usage:6%
Score:5.391m
Score/min:390
Piloting Accuracy:30.988%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
U
Kills:1,492
V. Kills:790 189%
Deaths:197
KDR:7.574
Accuracy:23.215% F
KPH:5,371,200 U
VKPH:2,844,000 U
C150 Dalton
U
Kills:1,126
V. Kills:1,025 110%
Deaths:193
KDR:5.834
Accuracy:36.497% C+
KPH:4,053,600 U
VKPH:3,690,000 U
CAS30 Tank Buster
B+
Kills:1,081
V. Kills:1,011 107%
Deaths:609
KDR:1.775
Accuracy:48.485% B
KPH:10.600 B+
VKPH:9.900 B+
L105 Zephyr
U
Kills:864
V. Kills:119 N/A
Deaths:39
KDR:22.154
Accuracy:56.270% A++
KPH:3,110,400 U
VKPH:428,400 U
Dual-75 Duster
B+
Kills:150
V. Kills:16 N/A
Deaths:12
KDR:12.500
Accuracy:41.451% B+
KPH:78.500 C**
VKPH:8.400 C++
Kills:4,713 (1,081 + 3,632)
Deaths:1,050
KDR:4.489
VKDR:2.820
Vehicle Kills:2,961
Kill Difference:3,663
Playtime:103.577 hours
Usage:3%
Score:6.405m
Score/min:1,031
Piloting Accuracy:48.485%
Gunner Accuracy:41.451%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:1,682
V. Kills:905 186%
Deaths:174
KDR:9.667
Accuracy:42.908% D**
KPH:28.300 C+
VKPH:15.200 C-
L100 Python HESH
B**
Kills:1,263
V. Kills:85 N/A
Deaths:60
KDR:21.050
Accuracy:51.967% B+
KPH:74.700 B**
VKPH:5 D
C75 Viper
A++
Kills:1,178
V. Kills:115 N/A
Deaths:58
KDR:20.310
Accuracy:29.675% D--
KPH:60.800 A++
VKPH:5.900 C-
L100 Python HEAT
B**
Kills:999
V. Kills:240 415%
Deaths:47
KDR:21.255
Accuracy:42.857% D-
KPH:43.600 B**
VKPH:10.500 C+
Skyguard
B++
Kills:259
V. Kills:230 112%
Deaths:62
KDR:4.177
Accuracy:32.714% B+
KPH:13.700 C+
VKPH:12.200 B++
Kills:5,381 (5,381 + 0)
Deaths:401
KDR:13.419
VKDR:3.928
Vehicle Kills:1,575
Kill Difference:4,980
Playtime:137.465 hours
Usage:4%
Score:3.509m
Score/min:425
Driving Accuracy:32.714%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Proton II PPA
B**
Kills:1,770
V. Kills:82 N/A
Deaths:57
KDR:31.053
Accuracy:24.688% C++
KPH:86.100 B**
VKPH:4 C++
E540 Halberd
B+
Kills:1,589
V. Kills:891 178%
Deaths:137
KDR:11.599
Accuracy:52.504% B+
KPH:35.900 B+
VKPH:20.100 B+
Supernova FPC
B+
Kills:1,575
V. Kills:1,091 144%
Deaths:204
KDR:7.721
Accuracy:45.210% D--
KPH:24.500 C++
VKPH:16.900 B+
Supernova PC
A+
Kills:1,080
V. Kills:254 424%
Deaths:83
KDR:13.012
Accuracy:46.490% C
KPH:37 A+
VKPH:8.700 C++
Saron HRB
B+
Kills:642
V. Kills:319 201%
Deaths:58
KDR:11.069
Accuracy:39.227% C--
KPH:29.100 B+
VKPH:14.500 C+
Supernova VPC
B**
Kills:624
V. Kills:71 N/A
Deaths:33
KDR:18.909
Accuracy:47.752% C
KPH:61.800 B**
VKPH:7 C+
Kills:7,280 (3,279 + 4,001)
Deaths:572
KDR:12.727
VKDR:4.734
Vehicle Kills:2,708
Kill Difference:6,708
Playtime:190.554 hours
Usage:5%
Score:6.381m
Score/min:558
Driving Accuracy:47.752%
Gunner Accuracy:39.227%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C+
Kills:366
V. Kills:24 N/A
Deaths:19
KDR:19.263
Accuracy:30.436% D
KPH:91.400 C+
VKPH:6 C+
E540 Halberd-H
C*
Kills:227
V. Kills:118 191%
Deaths:24
KDR:9.458
Accuracy:56.100% C+
KPH:45 C++
VKPH:23.400 C*
Saron HRB-H
N/A
Kills:50
V. Kills:28 172%
Deaths:12
KDR:4.167
Accuracy:48.023% N/A
KPH:56.900 N/A
VKPH:31.900 N/A
Kills:643 (0 + 643)
Deaths:55
KDR:11.691
VKDR:3.091
Vehicle Kills:170
Kill Difference:588
Playtime:9.930 hours
Usage:0%
Score:0.329m
Score/min:552
Driving Accuracy:N/A%
Gunner Accuracy:48.023%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
B+
Kills:763
V. Kills:77 N/A
Deaths:29
KDR:26.310
Accuracy:42.962% B+
KPH:52 B+
VKPH:5.200 C--
M12 Kobalt
B++
Kills:495
V. Kills:12 N/A
Deaths:11
KDR:45
Accuracy:20.758% B+
KPH:90.100 B++
VKPH:2.200 C-
M60-G Bulldog
B**
Kills:472
V. Kills:64 N/A
Deaths:26
KDR:18.154
Accuracy:42.517% B++
KPH:45.900 B**
VKPH:6.200 C+
M12 Kobalt
B+
Kills:423
V. Kills:13 N/A
Deaths:20
KDR:21.150
Accuracy:19.655% B+
KPH:62.500 C+
VKPH:1.900 D
M40 Fury
A+
Kills:312
V. Kills:45 N/A
Deaths:16
KDR:19.500
Accuracy:40.132% B+
KPH:82.600 A+
VKPH:11.900 B+
M40 Fury
B+
Kills:300
V. Kills:33 N/A
Deaths:13
KDR:23.077
Accuracy:37.177% C+
KPH:68.300 B+
VKPH:7.500 D
M20 Basilisk
C**
Kills:136
V. Kills:43 309%
Deaths:21
KDR:6.476
Accuracy:40.142% C++
KPH:23 C**
VKPH:7.300 C+
M20 Basilisk
B+
Kills:122
V. Kills:40 298%
Deaths:19
KDR:6.421
Accuracy:44.065% B+
KPH:26.200 B+
VKPH:8.600 C+
Kills:3,023 (0 + 3,023)
Deaths:155
KDR:19.503
VKDR:2.110
Vehicle Kills:327
Kill Difference:2,868
Playtime:55.961 hours
Usage:2%
Score:1.859m
Score/min:554
Driving Accuracy:N/A%
Gunner Accuracy:44.065%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:241
V. Kills:11 N/A
Deaths:97
KDR:2.485
Accuracy:50.512% B**
KPH:56.200 C++
VKPH:2.600 B+
M12 Kobalt-F
M
Kills:156
V. Kills:11 N/A
Deaths:77
KDR:2.026
Accuracy:28.729% B*
KPH:60.600 B**
VKPH:4.300 M
M40 Fury-F
C**
Kills:62
V. Kills:14 413%
Deaths:71
KDR:0.873
Accuracy:52.598% C**
KPH:16.700 C
VKPH:3.800 D
Kills:459 (459 + 0)
Deaths:245
KDR:1.873
VKDR:0.147
Vehicle Kills:36
Kill Difference:214
Playtime:10.573 hours
Usage:0%
Score:0.157m
Score/min:247
Driving Accuracy:52.598%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
N/A
Kills:50
V. Kills:44 111%
Deaths:10
KDR:5
Accuracy:46.509% N/A
KPH:20.700 N/A
VKPH:18.200 N/A
Kills:50 (0 + 50)
Deaths:10
KDR:5
VKDR:4.400
Vehicle Kills:44
Kill Difference:40
Playtime:2.420 hours
Usage:0%
Score:0.038m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:46.509%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
VX6-7 2,7612,7371,3332.053B+0.5528.405%B*18.597%C36C*N/A15276h11.5B+40.4B+
Terminus VX-9 2,7212,6971,2962.081B+0.5324.938%C+21.135%D42.7C*N/A24063.1h11.7B46.8C**
Orion VS54 2,4742,4689742.534B*0.0724.997%B*18.477%D-48.4B*N/A39951h11.1B+44.5C**
Betelgeuse 54-A 2,4942,4629812.51C+0.1025.317%C+26.361%C-55.1CN/A29244.7h10.9C+43.1C++
C-4 2,4092,0507242.831B**0.2233.523%A+N/A134A23.5C146815.3h1.1B*3.3B**
SVA-88 1,8141,8118632.098C*0.5125.196%B+15.406%D*36.2CN/A22250h12.6C+49.9C*
Light PPA 1,9131,7932676.715C**4.1145.926%B++1.283%C+71.4B*4.8B+38925.1h11.8B25.6B+
Proton II PPA 1,8521,7705731.053B**28.4524.688%C++1.695%C85.9B**4C++46820.6h7.1B*28.7B++
L100 Python AP 2,5871,6821749.667A7.0642.908%D**6.956%A*28.3C+15.2C-37659.4h5.1B++11.8C++
Eridani SX5 1,6911,6801,3351.258C++1.3527.331%C*13.512%D-27.5CN/A12461.2h11.7C*42.9C**
Sirius SX12 1,6011,5919161.737B++0.8726.379%B13.639%D28.8C++N/A16655.2h13.7B52.1B+
E540 Halberd 2,4801,58913711.599B8.9952.504%B+2.391%C+35.9B+20.1B+49844.3h5.7C*10.9B+
Supernova FPC 2,6661,5752047.721B+5.1145.21%D--4.317%B**24.5C++16.9B+70564.4h4.9B+10.7C++
Dual Photon Pods 1,8191,53215110.146B+7.5458.02%B++1.305%C+78.6C++14.7C64719.5h16.8B++28.9B++
Ghost 1,5201,5132875.272B*2.6743.126%B++72.769%B+42.7C**N/A25835.4h2B+4.7B+
AP30 Shredder 2,2821,4921977.574C++4.9723.215%F1.206%D14920U7900U267192900.1h31.2A+134.6B**
H-V45 1,4931,4906942.147B+0.4626.025%B+14.43%D-38.9B+N/A22938.3h12B+46B+
Sticky Grenade 1,4561,45211452N/A1,449.3960.913%B**N/A1815A++5D84250.8h1.2B**2.1B*
Frag Grenade 1,4571,44711447N/A1,444.3953.391%B**N/A723.5B**5C-41052h2.7B**5.1B**
Blueshift VM5 1,3541,3482714.974B**2.3724.356%B**18.62%C30.6C+N/A19344.1h16.4C+67.4B+
Serpent VE92 1,3461,3368161.637B+0.9727.565%B*13.623%D--23.3C+N/A14657.4h12.1B+44B+
NS Baron G5 1,3161,3026521.997B**0.6160.139%A+11.674%D52.1B**N/A18725h3.9B++6.5C+
Zenith VX-5 1,2821,2745622.267B**0.3424.948%C+14.992%D--29.1C+N/A17243.8h11.6B+46.5B
Blueshift VM5 1,2771,2721996.392A++3.7924.65%A18.554%C37.5BN/A25233.9h14.1B+57.3B++
NS-11CB 1,2751,2636601.914B++0.6928.353%B++17.261%D30.3C+N/A17041.7h13.5B47.6B+
L100 Python HESH 1,3481,2636021.05B*18.4451.967%B+3.325%A+74.7B**5D51316.9h2.3B++4.4B*
Proximity Mine 1,2491,2483723.355C+0.7557.687%A++N/A166.4B*N/A9907.5h1.2A*2.1A++
Nebula VM20 1,2491,2472624.76A+2.1524.432%A17.081%D47.4B*N/A26826.3h14.1B++57.8B++
Cosmos VM3 1,2581,2453084.042A1.4422.91%A+18.394%C39.4B*N/A20431.6h11.7B++51.1B*
NS-7 PDW 1,2581,2396651.863B**0.7425.967%C**16.223%C42.1B*N/A29529.4h13B+49.9B+
NS-44 Commissioner 1,2451,2331,0611.162C*1.4443.333%B*15.815%D-31.5C+N/A12739.2h3.5B+8.1B++
NS-30 Vandal 1,2441,2304842.541B+0.0738.133%B*22.602%C-53.2B++N/A14423.1h5B+13B++
NS Decimator 1,5761,2167981.524B++1.0854.263%D2.303%C+39.2B11.6C-51431h3.1B**5.7B*
Hornet Missiles 1,6961,2071408.621B++6.0164.043%C*2.154%B+67.8C++27.5C61217.8h7.3B+11.3B++
Eridani SX5-AE 1,2241,2045582.158B+0.4531.947%B+17.442%D-48.2C+N/A15525h12.8C40.1C++
Parallax VX3 1,2111,2031478.184A+5.5846.89%B**84.289%B*40.8B*N/A26229.5h1.8B++3.8B*
Lasher X2 1,2361,1985742.087A++0.5232.429%B**2.922%D47.9B**1.5B*19725h20C+61.7B+
Pulsar LSW 1,1961,1944192.85B**0.2425.484%B+19.179%D52.4B+N/A35922.8h10.6B++41.4B+
MKV Suppressed 1,1871,1846911.713B*0.8924.647%C+14.443%D33.5C++N/A22635.3h11.9B+48.2B
C75 Viper 1,2931,1785820.31M*17.7029.675%D--N/A60.7A++5.9C-51019.4h4.9A+16.6B**
Solstice VE3 1,1761,1754812.443A**0.1627.566%B*17.021%C-31B*N/A25737.9h11.7B++42.5B+
Pulsar C 1,1801,1756921.698B0.9125.506%C**15.489%D*24.3C+N/A19048.4h10.8B+42.3B+
NS-357 Underboss 1,1801,1717601.541B+1.0745.053%B**22.289%C*44.2C*N/A16926.5h4.3C+9.6B+
Beamer VS3 1,1831,1698311.407B*1.2034.344%B**24.979%B36.4B+N/A17332.1h8.5B24.6C*
NSX Daimyo 1,1681,1682614.475B+1.8742.198%C++94.863%C**46.3C+N/A9825.2h2.1B++4.9B+
Flare VE6 1,1711,1674322.701A0.0926.062%B++16.11%D*56.4B+N/A40120.7h9.4B+36B+
NS-61 Emissary 1,1911,1677781.5B**1.1135.096%B**17.566%C*40.7B*N/A14428.7h15.5C+44.1B+
NS Baron G5AE 1,1781,1656571.773B+0.8352.269%B+11.502%D44.6C++N/A21726.1h4.6C+8.8C+
NS-44L Blackhand 1,1721,1657251.607B+1.0046.575%B+28.755%D--37.1B++N/A11131.4h3.8B+8.2B+
NS-11P 1,1751,1644302.707A+0.1025.199%B+16.753%C48.1B**N/A30424.2h12.7B+50.5B+
Artemis VX26 1,1731,1625971.946B+0.6630.373%B++26.076%B+42.3B+N/A13427.5h11B+36.3B+
VX29 Polaris 1,1631,1624662.494B**0.1126.49%B+19.277%C-54.8B+N/A27721.2h10.8B+40.6B+
CME 1,1641,1614712.465B**0.1423.595%C--13.781%D*40.7BN/A20628.5h12.2B+51.8C*
Ursa 1,1631,1613583.243A*0.6424.056%C**21.189%C52.5B++N/A28122.1h9.8B+40.6B+
NS-15M1 1,1621,1613593.234A+0.6325.428%B+15.935%D-53.8B+N/A31121.6h10.4B*41B+
Thanatos VE70 1,1691,1615572.084A0.5256.618%A++13.437%C--65.6A*N/A31517.7h3.5B**6.1B**
V10 1,1651,1601736.705A+4.1044.877%B++85.604%B*40.4BN/A14128.7h1.9B++4.2B++
NS-11C 1,1631,1605292.193A0.4123.507%C+11.81%D*37.5B+N/A26730.9h11.6B++49.4B+
NS-15M AE 1,1681,1604642.5C**0.1125.099%C+22.155%C--57.4C*N/A26520.2h11.1C**44.3C**
NS-11A 1,1651,1604792.422B**0.1823.258%C+14.052%D--45.8B*N/A36125.3h12.5B+53.6B
NS-357P Underboss 1,1761,1598751.325C+1.2842.615%C*16.048%D-36.6DN/A12531.7h4.5D-10.6C+
Deimos VA29 1,1821,1597231.603B1.0050.06%D-16.739%C++35.9C+N/A10332.3h2.9D5.8C--
MANA Anti-Personnel Turret 1,1751,1593303.512N/A0.9124.162%UN/A11590U160U32236900.1h22.1T*91.4T*
Nyx VX31 1,1731,1595082.281C++0.3337.486%B++23.814%D48.3B+N/A16224h5.4C*14.3B+
XM98 1,1651,1592095.545A++2.9444.967%B**78.516%B+47.9A+N/A24124.2h1.9B**4.2B**
Phobos VX86 1,1661,1595572.081B++0.5372.516%B**11.562%D61B++N/A24219h2.3B3.2B+
Nebula VM20 1,1651,1592434.77A2.1624.274%A17.774%C--49.1B**N/A28723.6h13.8B++56.8B*
Pandora VX25 1,1711,1585172.24A0.3747.087%B++10.19%D*55.1B*N/A21321h3.8B+8.1B++
Pulsar VS1 1,1611,1585412.14A0.4725.021%B14.853%D-41.5B**N/A29527.9h11.7B**46.8B++
Phantom VA23 1,1681,1574862.381C+0.2336.783%C**24.287%D39.8C+N/A9129.1h4.7C+12.9C*
NSX Tengu 1,1921,1575991.932B++0.6740.407%B+19.533%C49B+1.5A*14423.6h13.3C++33B
NSX Tanto 1,1791,1565022.303B**0.3030.782%B*23.443%C45B+N/A10825.7h12.8C**41.4B
NS-15MB 1,1671,1564442.604B++0.0024.83%C+23.356%D61.8C++N/A27418.7h11.1C**44.6C++
NSX Tomoe 1,1741,1565811.99C*0.6231.634%B+29.325%D43.6C*N/A13926.5h15.2C+48.1C*
NSX Naginata 1,1731,1554892.362B*0.2425.498%B++25.974%C54B+N/A14821.4h11.6C**45.5B+
Eidolon VE33 1,1691,1505811.979B*0.6333.855%B**24.174%C+35.6B++N/A12532.3h7.6B+22.5B++
C150 Dalton 2,1511,1261935.834C+3.2336.497%C+N/A11260U10250U138183000.1h3.5B+9.5B+
CAS30 Tank Buster 2,0921,0816091.775B+0.8348.485%B2.683%A+10.6B+9.9B+307101.7h55.6C*114.7B
Supernova PC 1,3341,0808313.012B**10.4146.49%C2.407%C+37A+8.7C++44129.2h3.3B**7.1B**
L100 Python HEAT 1,2399994721.255S18.6542.857%D-4.805%A+43.6B**10.5C+38522.9h3.6A8.4B*
NSX-P Tanto 9669373762.492A++0.1134.392%A++22.519%C52.3A1.6A15717.9h14B40.8B++
Corvus VA55 9369224172.211A0.4029.705%B**26.247%B+47.5B**N/A18119.4h11.1B+37.5B++
Saron Laser Cannon 1,7159215221.764C+0.8433.427%C*3.04%B+12.7C+10.9C**36972.8h114.2B+341.7B+
Spear Anti-Vehicle Phalanx Turret 1,2659025616.107A+13.5045.595%C++4.656%C**51.3B*20.6C+57417.6h5.8B**12.7B*
L105 Zephyr 9838643922.154A+19.5556.27%A++N/A8640U1190U41616900.1h4.9B*8.6B**
M60-A Bulldog 9828531197.168B4.5638.121%C++1.055%C36.9C+5.6C60123.1h4.5B**11.8B++
Antares LC 1,4578082782.906B++0.3039.507%A1.856%C+21.7C**17.4B+25837.2h112.8C*285.6B+
Maelstrom Turbo Laser 1,3368033472.314C*0.2930.988%C+2.74%C++17.1C**11.3C++28147h72.2B++232.9B+
NS-AM7 Archer 9377966411.242A++1.3657.17%C+22.111%B+12.2B**2.2C8565.5h9.6B*16.8B*
Cosmos VM3 7907802003.9A+1.2924.999%A++19.744%C++52A++N/A29515h12.2B++48.9B+
M60-G Bulldog 8407632926.31S23.7042.962%B+2.752%C+51.9B+5.2C--58814.7h4.3B**10B*
Skorpios 7647475101.465C+1.1425.9%C18.072%C37.7CN/A16219.8h11.9C45.8C
Tank Mine 1,0567212173.323B+0.7234.189%C++N/A133.5B++62C+21815.4h1.7B+5.1B++
S1 9506756391.056B+1.5560.359%B3.407%B32.1B+13.1C++57621h5B*8.3B++
H-V45 AE 6686553651.795C++0.8130.122%B+21.832%D43.4C+N/A14415.1h14.2D47C+
VE-S Canis 6506443072.098B*0.5135.384%A28.416%B*49.9BN/A11912.9h12.3C++34.8B+
Saron HRB 9616425811.069A8.4639.227%C--1.869%C**29.2B+14.5C+50822h16.4B**41.7B+
VE-H Maw 6386282442.574B++0.0330.761%B**25.159%C+53.7C*N/A13311.7h11.3C+36.8B+
Supernova VPC 6956243318.909B++16.3047.752%C2.404%B*61.8B**7C+51710.1h2.8B+5.8B+
Eclipse VE3A 6056024101.468C+1.1428.821%B+18.106%C32.2CN/A14118.7h13C+45.2C*
Beamer VS3-FB 6106025631.069C+1.5429.529%C15.116%D--34.4CN/A16017.5h9C30.6C+
Lumine Edge 5735708,0760.071C+2.5428.989%C*20.351%B+1.4C-N/A4394.6h1.2B+4.3B+
M12 Kobalt 5074951145M*42.3920.758%B+14.95%D90B++2.2C-6505.5h16B+77.2B+
C-4 ARX 6094822621.84C+0.7728.171%B+N/A89.3C-23.5D6875.4h1.2C++4.4B
M60-G Bulldog 5364722618.154M**15.5542.517%B++3.602%B+45.8B**6.2C+69610.3h5.5B*13B*
NSX Masamune 4924372401.821A0.7956.954%C+2.975%B++47.5B**6D1729.2h3.1B**5.4B**
Solstice SF 4374312781.55B+1.0626.841%B+17.169%C++21.7C++N/A16619.9h12.5C+46.4B
M12 Kobalt 4364232021.15C**18.5419.655%B+16.312%C62.2C1.9D5726.8h15.8B+80.2B+
Anti-Vehicle Grenade 4213911391N/A388.3961.212%B**N/A558.6B*42.9D47670.7h3.7B**6.1B**
Parallax VX3-AE 385382537.208B**4.6042.784%C*89.267%A42.9C+N/A1508.9h1.7B+4.1B+
Proton II PPA-H 3903661919.263B+16.6630.436%D1.913%C++91.5C+6C+4904h8.1B+26.5C*
Solstice Burst 3623582001.79C**0.8227.309%C*23.743%C+38.1C+N/A1539.4h14.2C+51.9C++
Darkstar 3543522371.485C+1.1227.871%C*17.33%D-37.8CN/A2539.3h13.7C49.2C++
M40 Fury 3573121619.5A*16.8940.132%B+1.923%C*82.1A+11.8B+6773.8h10.1B++25.3B*
Coyote Missiles 446304634.825B*2.2258.296%B++N/A33.8C15.8C-5139h35.4B+60.8B+
M40 Fury 3333001323.077A*20.4737.177%C+2%C++68.2B+7.5D3754.4h10.6B+28.5B+
Skyguard 489259624.177B++1.5732.714%B+2.317%C*13.8C+12.2B++46418.8h144.4C441.5C*
Lancer VS22 4292411741.385B*1.2254.813%D--N/A13.6C++10.6C-28417.7h16.4B+30B+
Nemesis VSH9 3572412061.17B*1.4466.776%B+3.734%B+15.5C+7.5C32515.5h8.5C+12.7C*
S12 Renegade 252241972.485C+0.1250.512%B**3.32%D56C++2.6B+1844.3h4.1D8.1C*
Comet VM2 2992331052.219A++0.3938.719%C-5.15%B+14.7B++4.2C+26515.8h14.8B*38.3B+
E540 Halberd-H 345227249.458C++6.8556.1%C+N/A45.4C++23.6C*4755h6.4C+11.4C++
M60-A Bulldog 263222827.75B++25.1457.721%A2.252%C+49.3B++9.1A6324.5h6.4C+11B+
Comet VM2 269215982.194A0.4140.335%C--5.116%B14.1B+3.5D20215.3h16.6B*41.1B++
Manticore SX40 1871851721.076C++1.5328.085%C+15.135%D-46.3B++N/A2594h6.2B++22.1B+
NSX Amaterasu 1721717,5820.023C--2.5819.449%D19.883%B+0.5DN/A1346.5h3.8C++19.8C*
M60-A Bulldog 2081631016.3C+13.6952.981%B++3.067%B+34.7C+9.6A+5344.7h8.2D-15.4C+
M12 Kobalt-F 167156772.026C++0.5828.729%B*7.051%C--60B**4.2M1462.6h14.4C*50B+
Dual-75 Duster 1661501212.5C++9.8941.451%B+N/A78.9C**8.4C++5271.9h4.5B*10.8B++
NS-10 Burster 241141304.7S2.0936.639%B**4.255%C--9A+6.4A++28215.6h118.9B++324.5B*
M20 Basilisk 179136216.476A++3.8740.142%C++6.618%C**23.1C**7.3C+3315.9h88B219.2B+
NS-10 Burster 223135304.5S1.8937.031%B**5.185%C-8.7A5.6A27515.6h125.9B339.9B++
Aspis Anti-Aircraft Phalanx Turret 261130149.286A**6.6840.594%A**N/A15.5B**15.6B*5128.4h133.8B+329.6B*
Force-Blade 17413018,4870.007C--2.6048.991%A+1.538%D0.1C-N/A11076.8h4.1D--8.4C*
The Immortal 127124991.253C+1.3531.414%D25%C-42.8C+1B+1322.9h8.6C27.3C
M20 Basilisk 162122196.421A++3.8144.065%B+3.279%D-26B8.5C3414.7h82.6B+187.5B++
NSX Yumi 113112512.196B+0.4125.408%C+26.786%C++32.9C+N/A883.4h11.3B44.3C**
Hunter QCX 109108821.317B*1.2932.903%D14.815%D20B+N/A1115.4h2.8B+8.6B+
MANA Anti-Vehicle Turret 185103462.239C0.3756.158%D1.942%D1030C+820C+3164600.1h11.2C++19.9C+
A30 Walker 18995491.939C*0.6724%C*1.053%D950U940U26296800.1h124.6B+519.2B+
Quasar VM1 7977233.348B**0.7418.72%B++5.195%F*19.3CN/A4324h12.2B*65.4B+
Nova 7272521.385C++1.2249.003%B5.556%F-42.4C**N/A2371.7h4.8C+9.8C**
Rocklet Rifle 16865690.942B+1.6651.925%C+1.538%B**13D*20.6C2905h90.7T*174.7F*
M40 Fury-F 7662710.873C1.7352.598%C**N/A16.8C3.8D3883.7h18.5D-35.1D
Photon A2A Missile Pods 12959115.364C++2.7682.45%B+N/A31.1D36.8C11721.9h11.1D*13.4D--
Auraxium Force-Blade 58529,0730.006D2.6018.4%D-1.923%D0.1DN/A1433.5h2.7D-14.4C
Chaos 5050281.786C*0.8251.327%C+20%B++45.5C+N/A2131.1h4.6C-9C
Saron HRB-H 7850124.167C+1.5648.023%D-N/A55.6B**31.1B+12690.9h16.8B*34.9B++
M20 Wyvern 9450105C+2.3946.509%B**4%C+20.8C18.3B+2582.4h125.6D*270.1C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7611,395,348128.4h
Motion Spotter5710,7985.5h
Restoration Kit574662.7h
Spawn Beacon1484,1575.9h
Anti-Vehicle MANA Turret253532h
Medical Applicator303209,35814.5h
Nanite Revive Grenade01,0330.3h
Nanite Healing Grenade0690h
Deconstruction Tool21,8160.3h
Welding Device06230.1h
Spitfire Auto-Turret332,4112.1h
Rampart Wall2530.4h
Ammunition Package645,6254.2h
Shield Recharging Field323,0211.3h
Medical Kit1,95117,58857.6h
Anti-Infantry MANA Turret351,5992.7h
Hardlight Barrier2890.1h
Snowman Soldier41160.1h
Nano-Repair Grenade01960.1h
Recon Detection Device102,4393.5h
Smoke Grenade01,1420.3h

Check the help document for the dictionary if you want to learn more about words used here.


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