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General 1Tap2TapTR[BRTD] 1Tap2TapTR
TR BR 95

KDR: 7.02

Score: 31.3m

Last Seen: Aug 13th, 2018 3:34 PM
- OFFLINE - 38 minute(s)

Prestige 1, Battle Rank 95 - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 95
Level Progress (to 96): 2%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS RAMS .50M Bighorn .50M M14 Banshee E540 Halberd NSX Daimyo Hellfire Rocket Pods G30 Vulcan M3 Pounder HEG
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,247,145 MLG Score: 3395
Fun Score: N/A
Cheeseburgers Flipped: 1085TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.441%35.271%10034296215,0324.3422.676

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±8.405%1.469A+2.324A*-4.959T*HEAD ++ (~21.05)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.54B+9.80.312C*24.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.525%0.952%2326410004,20323179018.1948531%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.134%-0.108C+-0.62D0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.60.519B+280.466B+48.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.438%1.914%124189964,28553612447.97952344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.168%0.36C**-0.505D0.754

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.40.548B+7.70.38C**9.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.714%2.512%214199955,574370322415.0243173%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.306%0.436B-0.46D1.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
65.60.436B26.70.305C*38.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.371%85.787%2141899613,8255023127.4851

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.39%1.837A++1.234B**3.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.562B+20.357C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 95
31.3m604.4%397 (23.8k)321 (19.3k)7.0184154,1477,7158.348895 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1004561827.713%33.247%92112:3922

30% Engineer9% Heavy Assault43% Infiltrator7% Light Assault8% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 9th, 2014 8:23 PMJan 10th, 2017 6:48 PMAug 14th, 2018 3:29 AM (22h) (PST)Aug 13th, 2018 2:48 PM (1d) (PST)Aug 13th, 2018 11:34 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7551106450.5560.0790.1853.8510.0823395

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,2886,58538,70333511231519,257

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1624.3h/67.7d 10,264 18,002 18,582 375.4k 1,894 4,081 7,958 73.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
C
Kills:1,165
Deaths:355
KDR:3.282
Accuracy:25.751% C
HSR:22.489% D
T9 CARV
B+
Kills:356
Deaths:155
KDR:2.297
Accuracy:21.052% B+
HSR:22.753% C+
MSW-R
B+
Kills:246
Deaths:97
KDR:2.536
Accuracy:23.940% B+
HSR:22.764% C+
MG-H1 Watchman
B
Kills:167
Deaths:48
KDR:3.479
Accuracy:24.344% B
HSR:24.551% C+
NSX Naginata
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:19.517% C-
HSR:26.829% C+
TMG-50
B+
Kills:163
Deaths:72
KDR:2.264
Accuracy:23.038% B+
HSR:20.245% C-
T32 Bull
C+
Kills:161
Deaths:85
KDR:1.894
Accuracy:22.523% C+
HSR:21.118% C
T7 Mini-Chaingun
C+
Kills:154
Deaths:74
KDR:2.081
Accuracy:16.276% C+
HSR:11.688% C
T7 Mini-Chaingun AE
C++
Kills:74
Deaths:24
KDR:3.083
Accuracy:20.055% C++
HSR:12.162% C-
Kills:2,650
Deaths (as Heavy Assault):949
Deaths (to Heavy Assaults):1,688
KDR:2.79241
Kill Difference:1,701
Playtime:141.208 hours
Usage:9%
Score:1.951m
Score/min:230
Accuracy (listed only):21.833%
HSR (listed only):20.511%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C
Kills:1,166
Deaths:425
KDR:2.744
Accuracy:26.914% C
HSR:19.297% C--
HC1 Cougar
B++
Kills:372
Deaths:103
KDR:3.612
Accuracy:27.358% B++
HSR:25% B+
TRAC-5
B*
Kills:372
Deaths:214
KDR:1.738
Accuracy:25.398% B*
HSR:16.936% C
LC3 Jaguar
C*
Kills:190
Deaths:90
KDR:2.111
Accuracy:24.331% C*
HSR:12.105% D**
LC2 Lynx
A+
Kills:188
Deaths:58
KDR:3.241
Accuracy:25.331% B+
HSR:29.255% A+
NSX-P Tanto
B+
Kills:164
Deaths:69
KDR:2.377
Accuracy:28.060% B+
HSR:20.122% D
LC2 Lynx AE
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:24.404% C
HSR:25.610% C+
NSX Tanto
B+
Kills:161
Deaths:75
KDR:2.147
Accuracy:28.086% B+
HSR:24.224% C+
T5 AMC
B++
Kills:86
Deaths:51
KDR:1.686
Accuracy:26.279% B++
HSR:23.256% B++
MG-HBR1 Dragoon
A+
Kills:72
Deaths:10
KDR:7.200
Accuracy:42.888% A+
HSR:29.167% C+
Kills:2,935
Deaths (as Engineer):1,134
Deaths (to Engineers):1,549
KDR:2.58818
Kill Difference:1,801
Playtime:493.938 hours
Usage:30%
Score:12.241m
Score/min:413
Accuracy (listed only):27.905%
HSR (listed only):22.497%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
S
Kills:4,060
Deaths:55
KDR:73.818
Accuracy:70.538% S
HSR:92.414% A++
Bighorn .50M
S
Kills:2,332
Deaths:15
KDR:155.467
Accuracy:70.012% S
HSR:91.895% A++
NSX Daimyo
S
Kills:1,415
Deaths:11
KDR:128.636
Accuracy:70.789% S
HSR:98.375% A
TSAR-42
M+
Kills:1,294
Deaths:106
KDR:12.208
Accuracy:58.096% M+
HSR:84.080% A++
RAMS-AE .50M
M**
Kills:1,231
Deaths:38
KDR:32.395
Accuracy:67.170% M**
HSR:92.526% A++
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C++
TRAP-M1
B++
Kills:1,171
Deaths:225
KDR:5.204
Accuracy:32.885% B++
HSR:22.289% C
SR-7
M*
Kills:1,161
Deaths:47
KDR:24.702
Accuracy:64.547% M*
HSR:88.372% A
M77-B
S
Kills:1,161
Deaths:30
KDR:38.700
Accuracy:68.115% S
HSR:91.215% A++
NS-44LB Blackhand
M+
Kills:1,160
Deaths:47
KDR:24.681
Accuracy:81.546% M+
HSR:85.690% A++
NS-44LG Blackhand
M++
Kills:1,160
Deaths:78
KDR:14.872
Accuracy:80.851% M++
HSR:84.828% A*
NS-7 PDW
B+
Kills:606
Deaths:198
KDR:3.061
Accuracy:25.946% C**
HSR:20.132% B+
NS-44L Blackhand
S
Kills:562
Deaths:24
KDR:23.417
Accuracy:80.769% S
HSR:85.765% M++
NS-45 Pilot
A++
Kills:485
Deaths:231
KDR:2.100
Accuracy:43.641% A++
HSR:36.289% A
HSR-1
B*
Kills:437
Deaths:77
KDR:5.675
Accuracy:38.550% B++
HSR:35.927% B*
SOAS-20
C++
Kills:325
Deaths:111
KDR:2.928
Accuracy:28.588% C++
HSR:18.462% C
NS-30 Vandal
B+
Kills:240
Deaths:51
KDR:4.706
Accuracy:36.114% B+
HSR:19.167% D-
MG-S1 Jackal
A++
Kills:230
Deaths:60
KDR:3.833
Accuracy:35.099% A++
HSR:19.565% C+
SMG-46 Armistice
B*
Kills:211
Deaths:73
KDR:2.890
Accuracy:29.601% B*
HSR:15.640% C+
SOAS-20 AE
C+
Kills:189
Deaths:43
KDR:4.395
Accuracy:28.924% D
HSR:26.455% C+
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.333% B++
HSR:16.265% C+
NSX Tomoe
C+
Kills:160
Deaths:47
KDR:3.404
Accuracy:27.831% C
HSR:34.375% C+
NS-44L "Ravenous" Blackhand
M**
Kills:160
Deaths:7
KDR:22.857
Accuracy:79.680% M**
HSR:83.750% M
TS2 Inquisitor
A+
Kills:156
Deaths:95
KDR:1.642
Accuracy:38.422% A+
HSR:27.564% A
TX1 Repeater
M
Kills:150
Deaths:118
KDR:1.271
Accuracy:37.047% A*
HSR:38.667% M
NS-44P Commissioner
A
Kills:93
Deaths:86
KDR:1.081
Accuracy:52.539% A
HSR:33.333% B*
Soldier Soaker
A*
Kills:57
Deaths:9
KDR:6.333
Accuracy:52.509% A*
HSR:8.772% D--
NS-44 Commissioner
A++
Kills:57
Deaths:96
KDR:0.594
Accuracy:50.919% A++
HSR:31.579% A+
Kills:22,772
Deaths (as Infiltrator):2,632
Deaths (to Infiltrators):1,201
KDR:8.65198
Kill Difference:20,140
Playtime:695.531 hours
Usage:43%
Score:11.611m
Score/min:278
Accuracy (listed only):49.653%
HSR (listed only):48.995%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C++
NS-11CP
C
Kills:1,166
Deaths:425
KDR:2.744
Accuracy:26.914% C
HSR:19.297% C--
NS-7 PDW
B+
Kills:606
Deaths:198
KDR:3.061
Accuracy:25.946% C**
HSR:20.132% B+
HC1 Cougar
B++
Kills:372
Deaths:103
KDR:3.612
Accuracy:27.358% B++
HSR:25% B+
TRAC-5
B*
Kills:372
Deaths:214
KDR:1.738
Accuracy:25.398% B*
HSR:16.936% C
MG-S1 Jackal
A++
Kills:230
Deaths:60
KDR:3.833
Accuracy:35.099% A++
HSR:19.565% C+
SMG-46 Armistice
B*
Kills:211
Deaths:73
KDR:2.890
Accuracy:29.601% B*
HSR:15.640% C+
LC3 Jaguar
C*
Kills:190
Deaths:90
KDR:2.111
Accuracy:24.331% C*
HSR:12.105% D**
LC2 Lynx
A+
Kills:188
Deaths:58
KDR:3.241
Accuracy:25.331% B+
HSR:29.255% A+
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.333% B++
HSR:16.265% C+
NSX-P Tanto
B+
Kills:164
Deaths:69
KDR:2.377
Accuracy:28.060% B+
HSR:20.122% D
LC2 Lynx AE
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:24.404% C
HSR:25.610% C+
NSX Tanto
B+
Kills:161
Deaths:75
KDR:2.147
Accuracy:28.086% B+
HSR:24.224% C+
T5 AMC
B++
Kills:86
Deaths:51
KDR:1.686
Accuracy:26.279% B++
HSR:23.256% B++
Kills:6,419
Deaths (as Light Assault):2,109
Deaths (to Light Assaults):1,483
KDR:3.04362
Kill Difference:4,310
Playtime:112.426 hours
Usage:7%
Score:1.601m
Score/min:237
Accuracy (listed only):27.735%
HSR (listed only):20.325%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C++
NS-7 PDW
B+
Kills:606
Deaths:198
KDR:3.061
Accuracy:25.946% C**
HSR:20.132% B+
MG-S1 Jackal
A++
Kills:230
Deaths:60
KDR:3.833
Accuracy:35.099% A++
HSR:19.565% C+
SMG-46 Armistice
B*
Kills:211
Deaths:73
KDR:2.890
Accuracy:29.601% B*
HSR:15.640% C+
T1 Cycler
B**
Kills:170
Deaths:42
KDR:4.048
Accuracy:26.107% B**
HSR:23.529% B+
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.333% B++
HSR:16.265% C+
SABR-13
B**
Kills:164
Deaths:40
KDR:4.100
Accuracy:30.613% B**
HSR:26.829% C*
TAR
B+
Kills:161
Deaths:72
KDR:2.236
Accuracy:25.003% B+
HSR:21.739% C*
TORQ-9
B
Kills:161
Deaths:52
KDR:3.096
Accuracy:25.507% B
HSR:19.255% C--
TAR-AE
C+
Kills:129
Deaths:39
KDR:3.308
Accuracy:23.993% D
HSR:25.581% C+
Kills:4,341
Deaths (as Combat Medic):1,230
Deaths (to Combat Medics):507
KDR:3.52927
Kill Difference:3,111
Playtime:39.690 hours
Usage:2%
Score:0.765m
Score/min:321
Accuracy (listed only):28.280%
HSR (listed only):20.546%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:1,326
Deaths:268
KDR:4.948
Accuracy:50.569% A+
HSR:3.167% C+
M3 Pounder HEG
A+
Kills:1,045
Deaths:268
KDR:3.899
Accuracy:52.634% A+
HSR:2.392% D
MR1 Fracture
A++
Kills:621
Deaths:165
KDR:3.764
Accuracy:50.469% A++
HSR:0.805% D**
MR1 Fracture
A++
Kills:502
Deaths:165
KDR:3.042
Accuracy:50.760% A++
HSR:1.394% D*
MRC3 Mercy
B
Kills:502
Deaths:146
KDR:3.438
Accuracy:17.911% B
HSR:18.128% C-
MRC3 Mercy
B+
Kills:485
Deaths:146
KDR:3.322
Accuracy:17.825% B+
HSR:18.144% C
M2 Mutilator
B++
Kills:265
Deaths:83
KDR:3.193
Accuracy:17.387% B++
HSR:21.132% B++
M2 Mutilator
B++
Kills:229
Deaths:83
KDR:2.759
Accuracy:17.388% B++
HSR:14.847% D-
NS-10 Burster
B+
Kills:127
Deaths:14
KDR:9.071
Accuracy:31.850% B+
HSR:1.575% D*
NS-10 Burster
B+
Kills:96
Deaths:14
KDR:6.857
Accuracy:32.134% B+
HSR:3.125% D
Kills:5,198
Deaths (as MAX Suit):676
Deaths (to MAX Suits):253
KDR:7.68935
Kill Difference:4,522
Playtime:135.925 hours
Usage:8%
Score:3.110m
Score/min:381
Accuracy (listed only):33.893%
HSR (listed only):8.471%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,315
V. Kills:123 N/A
Deaths:170
KDR:13.618
Accuracy:32.006% B+
KPH:55.500 B+
VKPH:2.900 C
Hellfire Rocket Pods
B**
Kills:1,409
V. Kills:215 N/A
Deaths:59
KDR:23.881
Accuracy:58.044% B**
KPH:106.400 B+
VKPH:16.200 C*
M18 Rotary
C*
Kills:341
V. Kills:209 162%
Deaths:68
KDR:5.015
Accuracy:32.433% C*
KPH:12.300 C+
VKPH:7.500 C
Tomcat A2AM Pods
B*
Kills:305
V. Kills:159 191%
Deaths:21
KDR:14.524
Accuracy:85.238% B*
KPH:75.800 B+
VKPH:39.500 C+
Hornet Missiles
C++
Kills:252
V. Kills:163 154%
Deaths:12
KDR:21
Accuracy:73.377% A+
KPH:59.400 C+
VKPH:38.400 C++
M18 Needler
B**
Kills:138
V. Kills:84 162%
Deaths:33
KDR:4.182
Accuracy:37.793% B**
KPH:9.200 C
VKPH:5.600 D
Kills:4,760 (2,794 + 0)
Deaths:363
KDR:13.113
VKDR:2.625
Vehicle Kills:953
Kill Difference:4,397
Playtime:105.973 hours
Usage:7%
Score:1.385m
Score/min:218
Piloting Accuracy:37.793%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M**
Kills:1,154
V. Kills:433 266%
Deaths:22
KDR:52.455
Accuracy:50.960% B**
KPH:69 B++
VKPH:25.900 M**
C150 Dalton
B*
Kills:498
V. Kills:335 148%
Deaths:25
KDR:19.920
Accuracy:49.935% B*
KPH:47.700 B*
VKPH:32.100 B++
L-24R Spur
B+
Kills:165
V. Kills:7 N/A
Deaths:9
KDR:18.333
Accuracy:49.269% B+
KPH:29 C+
VKPH:1.200 C
Kills:1,817 (165 + 1,652)
Deaths:56
KDR:32.446
VKDR:13.839
Vehicle Kills:775
Kill Difference:1,761
Playtime:32.864 hours
Usage:2%
Score:0.908m
Score/min:461
Piloting Accuracy:49.269%
Gunner Accuracy:49.935%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:742
V. Kills:141 N/A
Deaths:17
KDR:43.647
Accuracy:59.774% A
KPH:74.900 B*
VKPH:14.200 A++
L100 Python HEAT
M*
Kills:467
V. Kills:154 301%
Deaths:22
KDR:21.227
Accuracy:64.658% A+
KPH:78.500 M*
VKPH:25.900 M*
L100 Python AP
B*
Kills:346
V. Kills:185 186%
Deaths:22
KDR:15.727
Accuracy:61.557% B++
KPH:38.400 B*
VKPH:20.500 B+
C75 Viper
A++
Kills:311
V. Kills:67 457%
Deaths:21
KDR:14.810
Accuracy:49.114% A
KPH:56.800 A++
VKPH:12.200 A
Skyguard
M++
Kills:137
V. Kills:86 157%
Deaths:6
KDR:22.833
Accuracy:31.404% B+
KPH:33.400 M++
VKPH:21 M+
Kills:2,003 (2,003 + 0)
Deaths:88
KDR:22.761
VKDR:7.193
Vehicle Kills:633
Kill Difference:1,915
Playtime:34.435 hours
Usage:2%
Score:0.706m
Score/min:342
Driving Accuracy:31.404%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B*
Kills:1,751
V. Kills:1,072 163%
Deaths:101
KDR:17.337
Accuracy:52.744% A+
KPH:26.600 C++
VKPH:16.300 B*
G30 Vulcan
A+
Kills:1,390
V. Kills:890 156%
Deaths:56
KDR:24.821
Accuracy:40.763% A+
KPH:29.900 B**
VKPH:19.200 B*
P2-120 HESH
B**
Kills:1,181
V. Kills:208 N/A
Deaths:41
KDR:28.805
Accuracy:50.325% B**
KPH:65.200 B++
VKPH:11.500 B+
P2-120 HEAT
A*
Kills:925
V. Kills:313 295%
Deaths:85
KDR:10.882
Accuracy:50.672% B**
KPH:50.200 A*
VKPH:17 A++
P525 Marauder
C**
Kills:378
V. Kills:38 N/A
Deaths:15
KDR:25.200
Accuracy:24.930% B++
KPH:44.200 D
VKPH:4.400 C**
P2-120 AP
A++
Kills:176
V. Kills:90 193%
Deaths:7
KDR:25.143
Accuracy:53.215% B*
KPH:47 A++
VKPH:24 B**
M12 Kobalt
C**
Kills:97
V. Kills:1 N/A
Deaths:6
KDR:16.167
Accuracy:15.132% C**
KPH:42.200 C-
VKPH:0.400 D
MR11 Gatekeeper
C*
Kills:66
V. Kills:47 138%
Deaths:5
KDR:13.200
Accuracy:40.421% C*
KPH:17.800 C
VKPH:12.700 C--
Kills:5,964 (2,282 + 3,682)
Deaths:316
KDR:18.873
VKDR:8.415
Vehicle Kills:2,659
Kill Difference:5,648
Playtime:167.196 hours
Usage:10%
Score:3.919m
Score/min:391
Driving Accuracy:53.215%
Gunner Accuracy:40.421%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A++
Kills:309
V. Kills:142 216%
Deaths:16
KDR:19.313
Accuracy:70.887% A++
KPH:59.100 B++
VKPH:27.200 B+
P525 Marauder-H
B**
Kills:301
V. Kills:38 N/A
Deaths:14
KDR:21.500
Accuracy:42.979% B**
KPH:79.300 C-
VKPH:10 B**
G20 Vulcan-H
B**
Kills:146
V. Kills:87 166%
Deaths:21
KDR:6.952
Accuracy:53.890% B*
KPH:61 B**
VKPH:36.300 B*
G40-F Ranger
C++
Kills:94
V. Kills:49 188%
Deaths:2
KDR:47
Accuracy:32.861% C++
KPH:31 C+
VKPH:16.100 C
Kills:850 (0 + 850)
Deaths:53
KDR:16.038
VKDR:5.962
Vehicle Kills:316
Kill Difference:797
Playtime:14.451 hours
Usage:1%
Score:0.378m
Score/min:436
Driving Accuracy:N/A%
Gunner Accuracy:32.861%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:87
V. Kills:35 242%
Deaths:8
KDR:10.875
Accuracy:43.227% B+
KPH:26.500 B+
VKPH:10.700 B++
M12 Kobalt
C**
Kills:73
V. Kills:5 N/A
Deaths:1
KDR:73
Accuracy:23.249% A
KPH:58.100 C+
VKPH:4 C**
Kills:160 (0 + 160)
Deaths:9
KDR:17.778
VKDR:4.444
Vehicle Kills:40
Kill Difference:151
Playtime:4.534 hours
Usage:0%
Score:0.076m
Score/min:279
Driving Accuracy:N/A%
Gunner Accuracy:23.249%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:318
V. Kills:25 N/A
Deaths:5
KDR:63.600
Accuracy:43.007% A+
KPH:121.900 A
VKPH:9.600 B*
Kills:318 (0 + 318)
Deaths:5
KDR:63.600
VKDR:5
Vehicle Kills:25
Kill Difference:313
Playtime:2.609 hours
Usage:0%
Score:0.102m
Score/min:650
Piloting Accuracy:N/A%
Gunner Accuracy:43.007%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 4,0624,0605573.818U66.8070.538%S92.414%A++93.8SN/A26043.3h1.3A+1.8A+
Bighorn .50M 2,3352,33215155.467U148.4570.012%S91.895%A++106.5MN/A41521.9h1.3A*1.8A*
M14 Banshee 2,4382,31517013.618B**6.6032.006%B+N/A55.5B+2.9C15941.7h17.9B+56B+
E540 Halberd 2,8231,75110117.337A10.3252.744%A+2.284%D26.6C++16.3B*22865.9h6C++11.3B*
NSX Daimyo 1,4151,41511128.636U121.6270.789%S98.375%A85.2AN/A20116.6h1.4A++1.9A++
Hellfire Rocket Pods 1,6241,4095923.881A**16.8658.044%B**N/A106.7B+16.3C*50513.2h17.4B++30B++
G30 Vulcan 2,2801,3905624.821S17.8040.763%A+2.734%C--29.9B**19.1B*28046.5h75B+184B**
M3 Pounder HEG 1,4521,3262684.948A*2.0750.569%A+3.167%C+31.1A+3C+13142.7h13.1B++26B++
TSAR-42 1,2951,29410612.208A*5.1958.096%M+84.08%A++45.7B+N/A13828.3h1.5A+2.6A
RAMS-AE .50M 1,2321,2313832.395S25.3867.17%M**92.526%A++57B+N/A12621.6h1.3A++1.9A++
P2-120 HESH 1,3891,1814128.805B*21.7950.325%B**N/A65.2B++11.5B+32018.1h5C++9.9B+
SMG-46AE Armistice 1,1881,1722784.216A**2.8030.804%C**19.539%C47.6C+N/A12324.6h11.9B38.7B+
SMG-46G Armistice 1,1881,1713303.548A*3.4731.08%B++17.933%C++38.5C+N/A12430.4h11.6B+37.2B+
TRAP-M1 1,1911,1712255.204M+1.8132.885%B++22.289%C45.9B+N/A10625.5h9.7C+29.5C**
NS-11CP 1,1831,1664252.744B*4.2726.914%C19.297%C--23.5DN/A6049.7h13.1C+48.7C+
NS-15MP 1,1821,1653553.282B+3.7425.751%C22.489%D34.1D-N/A10434.2h12.4D48.1C
SR-7 1,1631,1614724.702S17.6864.547%M*88.372%A60.8AN/A18519.1h1.3A+2.1A
M77-B 1,1631,1613038.7U31.6868.115%S91.215%A++72.1M++N/A19616.1h1.3A++1.9A++
NS-44LB Blackhand 1,1621,1604724.681U17.6681.546%M+85.69%A++48.3A+N/A12824h2.3B**2.9B**
NS-44LG Blackhand 1,1641,1607814.872S7.8580.851%M++84.828%A*41.9B*N/A11827.7h2.3A2.8B**
L105 Zephyr 1,5871,1542252.455M**45.4450.96%B**N/A69.1B++25.9M**60716.7h6.4C+12.5B+
M3 Pounder HEG 1,1571,0452683.899A+3.1252.634%A+2.392%D24.4B++2.6D9642.8h17.4C*33B+
P2-120 HEAT 1,2389258510.882B++3.8650.672%B**3.676%C**50.3A*17A++33318.4h6.7B+13.3B*
L100 Python HESH 8837421743.647M36.6359.774%AN/A74.9B*14.2A++3219.9h3.4C+5.7B+
M12 Kobalt 6576271252.25B**45.2323.417%B+16.587%C68.2D3.3C--1619.2h17.2C++73.3B+
MR1 Fracture 1,0326211653.764S3.2550.469%A++N/A11.2B+7.4B**12955.3h66.6D131.9C**
NS-7 PDW 6086061983.061A*3.9625.946%C**20.132%B+29.7C*N/A8320.4h12.5B++48.3B+
NS-44L Blackhand 5625622423.417U16.4080.769%S85.765%M++52.5A++N/A13710.7h2.3A+2.8A
MR1 Fracture 8195021653.042M**3.9850.76%A++1.394%D*9.1C**5.7B+8755.3h82.8D--163.2C++
MRC3 Mercy 5115021463.438B++3.5817.911%B18.128%C-30.2C*N/A9416.6h17B++95.1B+
C150 Dalton 8334982519.92A*12.9049.935%B*N/A47.9B*32.2B++42310.4h3.1B*6.2B**
MRC3 Mercy 4914851463.322B+3.7017.825%B+18.144%C29.2C*N/A9816.6h17.3B+97.1B+
NS-45 Pilot 4884852312.1B*4.9243.641%A++36.289%A9.5D--N/A2651h6.4B+14.7B*
L100 Python HEAT 6214672221.227S14.2164.658%A+1.071%D*77.8M++25.7M*3556h5.2C**8.1B*
Tank Mine 715461617.557M0.5437.206%C**N/A124.6B+68.6C*10513.7h1.7B+4.6B**
HSR-1 439437775.675A++1.3438.55%B++35.927%B*45.1C++N/A1179.7h5.4C++14.1B+
P525 Marauder 4163781525.2B+18.1824.93%B++1.323%C--44.5D4.5B1088.5h8.5D--34.2C++
HC1 Cougar 3743721033.612M3.4127.358%B++25%B+31.5C*N/A9911.8h11.4B41.5B+
TRAC-5 3803722141.738A5.2825.398%B*16.936%C10DN/A5437.2h12.5B++49.2B++
T9 CARV 3633561552.297B*4.7221.052%B+22.753%C+23.7C+N/A10815h12.1B+57.6B+
L100 Python AP 5313462215.727M++8.7161.557%B++2.89%C+38.4B*20.6B+3469h5.1B+8.4B*
M18 Rotary 550341685.015A++2.0032.433%C*1.173%D-12.3C+7.5C11027.7h91.4B+281.7B++
C-4 496335684.926M2.0931.355%AN/A62C29.8C+6085.4h1.3B+4.1B++
SOAS-20 3283251112.928B**4.0928.588%C++18.462%C32.8C+N/A829.9h12.8C+44.7C++
CAS 14-E 343318563.6A+56.5843.007%A+N/A122.3A9.6B*6492.6h25.1B+58.3B*
C75 Viper 3783112114.81A++7.7949.114%AN/A56.5A+12.2A3215.5h12.9C++26.3B++
E540 Halberd-H 4513091619.313A+12.2970.887%A++N/A59.4B++27.3B+4155.2h4.5B++6.3B**
Tomcat A2AM Pods 4643052114.524M7.5185.238%B*N/A76.3B+39.8C+5004h6.6B*7.8B**
P525 Marauder-H 3393011421.5B+14.4842.979%B**N/A79.2C-10B**2543.8h9D-21C++
M2 Mutilator 267265833.193B**3.8317.387%B++21.132%B++35.8B*N/A1047.4h14.3B*82.3B++
Hornet Missiles 4152521221A**13.9873.377%A+1.19%C--60C+38.8C++5974.2h11.7C+15.9B+
MSW-R 248246972.536C**4.4823.94%B+22.764%C+14.6D-N/A7716.8h11.8C*49.3B+
NS-30 Vandal 243240514.706A++2.3136.114%B+19.167%D-38.7C+N/A1006.2h5.6C++15.6B+
MG-S1 Jackal 234230603.833A*3.1935.099%A++19.565%C+28.8C+N/A958h9B+25.8B*
M2 Mutilator 233229832.759B++4.2617.388%B++14.847%D-30.9B+N/A957.4h16.4C**94.1B+
SMG-46 Armistice 216211732.89A++4.1329.601%B*15.64%C+27.8C+N/A827.6h13.6B+45.9B+
LC3 Jaguar 191190902.111B+4.9124.331%C*12.105%D**14.7DN/A5712.9h12.6C*51.7B
SOAS-20 AE 191189434.395B**2.6228.924%D26.455%C+45CN/A1024.2h13.3D46D
LC2 Lynx 188188583.241A*3.7825.331%B+29.255%A+27.6C++N/A1166.8h13.8B+54.6B+
P2-120 AP 266176725.143M18.1253.215%B*5.682%B**47.6A++24.3B**62023.7h5.3B**9.9B**
T1 Cycler 174170424.048M+2.9726.107%B**23.529%B+43.6A1A*2503.9h11.7B**44.6B*
Frag Grenade 1721681168N/A160.9853.967%B**N/A840A+20A*34310.2h2.9B*5.3B*
MG-H1 Watchman 171167483.479A+3.5424.344%B24.551%C+37.1C+N/A1384.5h14.5C*59.6B+
PDW-16 Hailstorm 170166463.609M3.4127.333%B++16.265%C+33.2BN/A965h12.4B++45.5B+
L-24R Spur 172165918.333M**11.3149.269%B+N/A28.9C+1.2C1005.7h18.4C++37.3B
NSX Naginata 168164394.205A**2.8119.517%C-26.829%C+48.2C**1.2B*2133.4h10.8B+55.1C*
NSX-P Tanto 168164692.377A+4.6428.06%B+20.122%D30.4C*N/A985.4h14.3C*51.1B+
LC2 Lynx AE 166164394.205A*2.8124.404%C25.61%C+42.1C++N/A1453.9h13.3C**54.5C*
SABR-13 171164404.1A+2.9230.613%B**26.829%C*34.2C++1.5A*1134.8h15.1D-49.4C++
TMG-50 165163722.264B**4.7523.038%B+20.245%C-25.1CN/A976.5h11.6C++50.4B
T32 Bull 162161851.894B+5.1222.523%C+21.118%C23.7DN/A716.8h13.1C+58C++
NSX Tanto 162161752.147B**4.8728.086%B+24.224%C+24.4CN/A1036.6h12.9C**45.9B+
TAR 162161722.236B+4.7825.003%B+21.739%C*26.8CN/A976h14.6C-58.6C++
TORQ-9 163161523.096A3.9225.507%B19.255%C--28.8CN/A1355.6h16.7C-65.3C++
NSX Tomoe 162160473.404B*3.6127.831%C34.375%C+28.6C-N/A855.6h15C+53.8C+
NS-44L "Ravenous" Blackhand 160160722.857U15.8479.68%M**83.75%M48.5B*N/A1223.3h2.2A++2.7A+
TS2 Inquisitor 161156951.642B+5.3838.422%A+27.564%A4.6D*N/A1333.9h9.5B24.7B++
T7 Mini-Chaingun 154154742.081A4.9416.276%C+11.688%C21.7DN/A747.1h12.8B+78.9B+
TX1 Repeater 1511501181.271B++5.7537.047%A*38.667%M4.1D*N/A1836.3h11.6B+31.4B+
G20 Vulcan-H 233146216.952B**0.0753.89%B*2.74%C+60.8B**36.3B*8462.4h67.5B**125.3B**
M18 Needler 222138334.182B*2.8437.793%B**2.174%C+9.2C5.6D14415h148.2C*392B+
Skyguard 223137622.833U15.8131.404%B+1.46%D33.4M++21M+3914.1h68.6B**218.4A
TAR-AE 129129393.308A3.7123.993%D25.581%C+33.9C--N/A933.8h14.1D-58.9D
NS-10 Burster 194127149.071U2.0531.85%B+1.575%D*11.5M*6.1A++10311h103.4A324.5B**
MANA Anti-Vehicle Turret 185114234.957A++2.0663.195%B**1.754%D--45.6B++28.4C++5562.5h8.6C**13.6B+
T2 Striker 207104472.213S4.8153.942%C*N/A13.9C++13.7C*2307.5h39B+72.3B+
Ripper 1031031200.858S6.1661.326%M++25.243%A2.2CN/A747h1.1B++1.8B++
NS Decimator 159103412.512A++4.5168.966%B**3.884%B**24.5D13.3C2954.2h5.4C7.9C*
M12 Kobalt 9897616.167C++9.1515.132%C**28.866%M+42.2C-N/A1062.3h21.9D144.8C+
NS-10 Burster 14896146.857S0.1632.134%B+3.125%D8.7A++4.7B++9111h138.1B++429.8B++
G40-F Ranger 14394247S39.9832.861%C++N/A31.3C+16.3C3743h49.6B++150.9B+
NS-44P Commissioner 9393861.081C+5.9452.539%A33.333%B*9.5D--N/A289.8h2.9B++5.5B*
M20 Basilisk 12287810.875M*3.8643.227%B+2.299%D**26.4B+10.6B++3043.3h93.1C++215.4B+
T5 AMC 8786511.686B*5.3326.279%B++23.256%B++10DN/A448.6h15.8C+60.2C**
MAX Punch 91856850.124C++6.8958.505%B*N/A0.6C-N/A2134.2h2.7C+4.6C++
Spear Anti-Vehicle Phalanx Turret 13680126.667C+0.3561.915%A*2.5%D-47.1B+32.9B**8541.7h10.8C17.4B+
T7 Mini-Chaingun AE 7574243.083A+3.9420.055%C++12.162%C-30.8DN/A962.4h11.8B+59B+
M12 Kobalt 7873173S65.9823.249%A20.548%B+56.2C+3.8C*2101.3h27.8F119.7C++
MG-HBR1 Dragoon 7472107.2M**0.1842.888%A+29.167%C+51.4B**1.4A++1751.4h5.5B++12.8B**
Claymore 6666135.077C1.9417.017%F-N/A13.2F--N/A525h1.2C++7.2F-
MR11 Gatekeeper 11366513.2M6.1840.421%C*N/A17.8C12.7C--2463.7h50.6C*125.1B+
NS Annihilator 10362193.263S3.7681.182%C*N/A13.8B++9.1C++2084.5h10.9C**13.4B
Soldier Soaker 575796.333S0.6952.509%A*8.772%D--17.3D--N/A1003.3h5.1B++9.8B**
NS-44 Commissioner 5857960.594C6.4250.919%A++31.579%A+2.2D*N/A1426.4h4.9D-9.5B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter13113,58557.8h
NS Patriot Flare Gun11330.2h
Restoration Kit213160.6h
Nano-Armor Kit66,1600.6h
Anti-Vehicle MANA Turret63110.5h
Hellion G01190.1h
Spawn Beacon32800.3h
AE Nano-Armor Kit303507,41369.8h
Nanite Revive Grenade02270.1h
Deconstruction Tool03470.1h
Spitfire Auto-Turret0580.1h
AE Medical Applicator7744,9827.2h
Ammunition Package51,8241.1h
Shield Recharging Field77980.4h
Medical Kit1252,45519.9h
Medical Applicator2611,0312h
Recon Detection Device475,28313.5h

Check the help document for the dictionary if you want to learn more about words used here.


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