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Field Marshal 1Tap2TapTR[BRTD] 1Tap2TapTR
TR BR 126

KDR: 7.23

Score: 33.7m

Last Seen: Dec 5th, 2018 6:10 AM
- OFFLINE - 151.5 hour(s)

Prestige 1, Battle Rank 100 (126 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 107
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERMAX SUIT
PRIMARY WEAPONS RAMS .50M M14 Banshee Bighorn .50M E540 Halberd M3 Pounder HEG NSX Daimyo Hellfire Rocket Pods G30 Vulcan
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,254,651 MLG Score: 3401
Fun Score: N/A
Cheeseburgers Flipped: 1210TIME WITH MEDKIT: 1.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.743%38.363%11034298016,2634.57342.654

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±8.475%1.511A+2.758M-4.886T*HEAD ++ (~23.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.60.565B+9.40.343C**23.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.549%0.946%2290410184,33324191417.905474%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.081%-0.095C+-0.612D0.015

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.40.518B+28.30.464B+49.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.51%1.874%1217810144,37556012807.8125342%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.062%0.358C**-0.495D0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.30.551B+7.70.384C**9.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.944%2.284%24541010126,525380357017.126183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.527%0.447B-0.526D1.509

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.10.515B+23.40.402B33.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.576%85.912%24548101414,1115173227.294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.4%1.879A++1.234B**3.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.57B+20.365C**2.2

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 107
33.7m606.5%397 (23.8k)322 (19.3k)7.2278457,7367,9888.59502126 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022599327.776%33.338%92613:0923

31% Engineer8% Heavy Assault43% Infiltrator7% Light Assault9% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 9th, 2014 8:23 PMJan 10th, 2017 6:48 PMDec 10th, 2018 3:58 AM (1d) (PST)Dec 5th, 2018 2:11 AM (6d) (PST)Dec 5th, 2018 2:10 AM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7581136450.5510.0760.1843.8450.0833401

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,5036,75638,74733511231519,309

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1746.3h/72.8d 10,921 19,248 20,112 402.9k 2,006 4,310 8,689 79.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
C
Kills:1,165
Deaths:355
KDR:3.282
Accuracy:25.751% C
HSR:22.489% D
T9 CARV
B+
Kills:373
Deaths:162
KDR:2.302
Accuracy:21.087% B+
HSR:23.056% C++
MSW-R
B+
Kills:246
Deaths:97
KDR:2.536
Accuracy:23.940% B+
HSR:22.764% C+
MG-H1 Watchman
B
Kills:167
Deaths:48
KDR:3.479
Accuracy:24.191% B
HSR:24.551% C+
NSX Naginata
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:19.517% C-
HSR:26.829% C+
TMG-50
B
Kills:163
Deaths:72
KDR:2.264
Accuracy:23.038% B
HSR:20.245% C--
T32 Bull
C+
Kills:161
Deaths:85
KDR:1.894
Accuracy:22.401% C+
HSR:21.118% C
T7 Mini-Chaingun
C+
Kills:154
Deaths:74
KDR:2.081
Accuracy:16.276% C+
HSR:11.688% C
T7 Mini-Chaingun AE
C++
Kills:74
Deaths:24
KDR:3.083
Accuracy:20.055% C++
HSR:12.162% C-
Kills:2,667
Deaths (as Heavy Assault):956
Deaths (to Heavy Assaults):1,727
KDR:2.78975
Kill Difference:1,711
Playtime:143.813 hours
Usage:8%
Score:1.967m
Score/min:228
Accuracy (listed only):21.806%
HSR (listed only):20.545%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
C
Kills:1,166
Deaths:425
KDR:2.744
Accuracy:26.914% C
HSR:19.297% C--
HC1 Cougar
B++
Kills:393
Deaths:106
KDR:3.708
Accuracy:27.374% B++
HSR:24.173% B+
TRAC-5
B*
Kills:372
Deaths:214
KDR:1.738
Accuracy:25.398% B*
HSR:16.936% C
LC3 Jaguar
C*
Kills:204
Deaths:96
KDR:2.125
Accuracy:24.370% C*
HSR:11.765% D**
LC2 Lynx
A+
Kills:188
Deaths:58
KDR:3.241
Accuracy:25.331% B+
HSR:29.255% A+
NSX-P Tanto
B+
Kills:164
Deaths:69
KDR:2.377
Accuracy:28.060% B+
HSR:20.122% D
LC2 Lynx AE
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:24.404% C
HSR:25.610% C+
NSX Tanto
B+
Kills:161
Deaths:75
KDR:2.147
Accuracy:28.086% B+
HSR:24.224% C+
T5 AMC
B++
Kills:86
Deaths:51
KDR:1.686
Accuracy:26.279% B++
HSR:23.256% B++
MG-HBR1 Dragoon
B**
Kills:83
Deaths:12
KDR:6.917
Accuracy:40.273% B**
HSR:26.506% C
Kills:2,981
Deaths (as Engineer):1,145
Deaths (to Engineers):1,619
KDR:2.60349
Kill Difference:1,836
Playtime:533.500 hours
Usage:31%
Score:13.269m
Score/min:415
Accuracy (listed only):27.649%
HSR (listed only):22.114%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
S
Kills:4,346
Deaths:56
KDR:77.607
Accuracy:70.781% S
HSR:92.384% A++
Bighorn .50M
S
Kills:2,332
Deaths:15
KDR:155.467
Accuracy:70.012% S
HSR:91.895% A++
NSX Daimyo
S
Kills:1,415
Deaths:11
KDR:128.636
Accuracy:70.789% S
HSR:98.375% A
TSAR-42
M+
Kills:1,294
Deaths:106
KDR:12.208
Accuracy:58.096% M+
HSR:84.080% A++
RAMS-AE .50M
M**
Kills:1,231
Deaths:38
KDR:32.395
Accuracy:67.170% M**
HSR:92.526% A++
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C*
TRAP-M1
B++
Kills:1,171
Deaths:225
KDR:5.204
Accuracy:32.885% B++
HSR:22.289% C
SR-7
M*
Kills:1,161
Deaths:47
KDR:24.702
Accuracy:64.547% M*
HSR:88.372% B**
M77-B
S
Kills:1,161
Deaths:30
KDR:38.700
Accuracy:68.115% S
HSR:91.215% A++
NS-44LB Blackhand
M++
Kills:1,160
Deaths:47
KDR:24.681
Accuracy:81.546% M++
HSR:85.690% A++
NS-44LG Blackhand
M+
Kills:1,160
Deaths:78
KDR:14.872
Accuracy:80.851% M+
HSR:84.828% A*
HSR-1
S
Kills:1,050
Deaths:82
KDR:12.805
Accuracy:47.081% A++
HSR:64% S
NS-44L Blackhand
S
Kills:1,005
Deaths:30
KDR:33.500
Accuracy:81.868% S
HSR:86.567% M++
NS-7 PDW
B+
Kills:626
Deaths:206
KDR:3.039
Accuracy:26.150% C**
HSR:20.288% B+
NS-45 Pilot
A++
Kills:504
Deaths:237
KDR:2.127
Accuracy:43.241% A++
HSR:36.111% A
SOAS-20
C++
Kills:325
Deaths:111
KDR:2.928
Accuracy:28.588% C++
HSR:18.462% C
MG-S1 Jackal
A+
Kills:248
Deaths:64
KDR:3.875
Accuracy:34.642% A+
HSR:18.548% C+
NS-30 Vandal
B+
Kills:240
Deaths:51
KDR:4.706
Accuracy:36.114% B+
HSR:19.167% D-
SMG-46 Armistice
B*
Kills:212
Deaths:73
KDR:2.904
Accuracy:29.598% B*
HSR:15.566% C+
SOAS-20 AE
C+
Kills:189
Deaths:43
KDR:4.395
Accuracy:28.924% D
HSR:26.455% C+
TS2 Inquisitor
A+
Kills:173
Deaths:109
KDR:1.587
Accuracy:38.494% A+
HSR:26.012% B**
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.218% B++
HSR:16.265% C+
NSX Tomoe
C
Kills:160
Deaths:47
KDR:3.404
Accuracy:27.831% C
HSR:34.375% C
NS-44L "Ravenous" Blackhand
M**
Kills:160
Deaths:7
KDR:22.857
Accuracy:79.680% M**
HSR:83.750% M
TX1 Repeater
M
Kills:150
Deaths:118
KDR:1.271
Accuracy:37.047% A*
HSR:38.667% M
NS-44P Commissioner
A+
Kills:93
Deaths:86
KDR:1.081
Accuracy:52.539% A+
HSR:33.333% B**
Soldier Soaker
A*
Kills:57
Deaths:9
KDR:6.333
Accuracy:52.509% A*
HSR:8.772% D--
NS-44 Commissioner
A++
Kills:57
Deaths:96
KDR:0.594
Accuracy:50.919% A++
HSR:31.579% A+
Kills:24,189
Deaths (as Infiltrator):2,676
Deaths (to Infiltrators):1,236
KDR:9.03924
Kill Difference:21,513
Playtime:753.822 hours
Usage:43%
Score:12.618m
Score/min:279
Accuracy (listed only):49.970%
HSR (listed only):49.898%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C*
NS-11CP
C
Kills:1,166
Deaths:425
KDR:2.744
Accuracy:26.914% C
HSR:19.297% C--
NS-7 PDW
B+
Kills:626
Deaths:206
KDR:3.039
Accuracy:26.150% C**
HSR:20.288% B+
HC1 Cougar
B++
Kills:393
Deaths:106
KDR:3.708
Accuracy:27.374% B++
HSR:24.173% B+
TRAC-5
B*
Kills:372
Deaths:214
KDR:1.738
Accuracy:25.398% B*
HSR:16.936% C
MG-S1 Jackal
A+
Kills:248
Deaths:64
KDR:3.875
Accuracy:34.642% A+
HSR:18.548% C+
SMG-46 Armistice
B*
Kills:212
Deaths:73
KDR:2.904
Accuracy:29.598% B*
HSR:15.566% C+
LC3 Jaguar
C*
Kills:204
Deaths:96
KDR:2.125
Accuracy:24.370% C*
HSR:11.765% D**
LC2 Lynx
A+
Kills:188
Deaths:58
KDR:3.241
Accuracy:25.331% B+
HSR:29.255% A+
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.218% B++
HSR:16.265% C+
NSX-P Tanto
B+
Kills:164
Deaths:69
KDR:2.377
Accuracy:28.060% B+
HSR:20.122% D
LC2 Lynx AE
C+
Kills:164
Deaths:39
KDR:4.205
Accuracy:24.404% C
HSR:25.610% C+
NSX Tanto
B+
Kills:161
Deaths:75
KDR:2.147
Accuracy:28.086% B+
HSR:24.224% C+
T5 AMC
B++
Kills:86
Deaths:51
KDR:1.686
Accuracy:26.279% B++
HSR:23.256% B++
Kills:6,493
Deaths (as Light Assault):2,130
Deaths (to Light Assaults):1,524
KDR:3.04836
Kill Difference:4,363
Playtime:116.360 hours
Usage:7%
Score:1.629m
Score/min:233
Accuracy (listed only):27.714%
HSR (listed only):20.185%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
C**
Kills:1,172
Deaths:278
KDR:4.216
Accuracy:30.804% C**
HSR:19.539% C
SMG-46G Armistice
B++
Kills:1,171
Deaths:330
KDR:3.548
Accuracy:31.080% B++
HSR:17.933% C*
NS-7 PDW
B+
Kills:626
Deaths:206
KDR:3.039
Accuracy:26.150% C**
HSR:20.288% B+
MG-S1 Jackal
A+
Kills:248
Deaths:64
KDR:3.875
Accuracy:34.642% A+
HSR:18.548% C+
SMG-46 Armistice
B*
Kills:212
Deaths:73
KDR:2.904
Accuracy:29.598% B*
HSR:15.566% C+
T1 Cycler
B**
Kills:190
Deaths:55
KDR:3.455
Accuracy:26.636% B**
HSR:24.737% B+
TAR
B+
Kills:178
Deaths:79
KDR:2.253
Accuracy:24.983% B+
HSR:21.910% C*
PDW-16 Hailstorm
B++
Kills:166
Deaths:46
KDR:3.609
Accuracy:27.218% B++
HSR:16.265% C+
SABR-13
B**
Kills:164
Deaths:40
KDR:4.100
Accuracy:30.605% B**
HSR:26.829% C*
TORQ-9
C**
Kills:161
Deaths:52
KDR:3.096
Accuracy:25.507% C**
HSR:19.255% D
TAR-AE
C+
Kills:129
Deaths:39
KDR:3.308
Accuracy:23.993% D
HSR:25.581% C+
Kills:4,417
Deaths (as Combat Medic):1,262
Deaths (to Combat Medics):521
KDR:3.5
Kill Difference:3,155
Playtime:44.592 hours
Usage:3%
Score:0.857m
Score/min:320
Accuracy (listed only):28.292%
HSR (listed only):20.587%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A++
Kills:1,712
Deaths:318
KDR:5.384
Accuracy:51.476% A++
HSR:3.037% C+
M3 Pounder HEG
A+
Kills:1,324
Deaths:318
KDR:4.164
Accuracy:53.562% A+
HSR:2.644% C
MR1 Fracture
A+
Kills:621
Deaths:166
KDR:3.741
Accuracy:50.390% A+
HSR:0.805% D*
MRC3 Mercy
B+
Kills:512
Deaths:148
KDR:3.459
Accuracy:18.282% B+
HSR:18.359% C-
MRC3 Mercy
B+
Kills:506
Deaths:148
KDR:3.419
Accuracy:18.216% B+
HSR:18.182% C-
MR1 Fracture
A+
Kills:503
Deaths:166
KDR:3.030
Accuracy:50.687% A+
HSR:1.392% D*
M2 Mutilator
B++
Kills:265
Deaths:83
KDR:3.193
Accuracy:17.387% B++
HSR:21.132% B+
M2 Mutilator
B++
Kills:229
Deaths:83
KDR:2.759
Accuracy:17.388% B++
HSR:14.847% D-
NS-10 Burster
B+
Kills:162
Deaths:14
KDR:11.571
Accuracy:30.798% B+
HSR:1.235% D*
NS-10 Burster
B
Kills:104
Deaths:14
KDR:7.429
Accuracy:30.991% B
HSR:2.885% D
Kills:5,938
Deaths (as MAX Suit):729
Deaths (to MAX Suits):265
KDR:8.1454
Kill Difference:5,209
Playtime:151.586 hours
Usage:9%
Score:3.378m
Score/min:371
Accuracy (listed only):33.918%
HSR (listed only):8.452%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,344
V. Kills:125 N/A
Deaths:172
KDR:13.628
Accuracy:32.122% B+
KPH:54.900 B+
VKPH:2.900 C
Hellfire Rocket Pods
B**
Kills:1,409
V. Kills:215 N/A
Deaths:59
KDR:23.881
Accuracy:58.044% B**
KPH:106.400 B+
VKPH:16.200 C*
M18 Rotary
C**
Kills:440
V. Kills:265 165%
Deaths:78
KDR:5.641
Accuracy:32.789% C**
KPH:13.100 C+
VKPH:7.900 C
Tomcat A2AM Pods
B++
Kills:423
V. Kills:224 188%
Deaths:33
KDR:12.818
Accuracy:85.275% B++
KPH:63 C*
VKPH:33.400 C
Hornet Missiles
C++
Kills:252
V. Kills:163 154%
Deaths:12
KDR:21
Accuracy:73.365% A+
KPH:59.400 C+
VKPH:38.400 C++
M18 Needler
B**
Kills:140
V. Kills:85 163%
Deaths:34
KDR:4.118
Accuracy:37.931% B**
KPH:8.800 C
VKPH:5.300 D
Kills:5,008 (2,924 + 0)
Deaths:388
KDR:12.907
VKDR:2.776
Vehicle Kills:1,077
Kill Difference:4,620
Playtime:116.488 hours
Usage:7%
Score:1.512m
Score/min:216
Piloting Accuracy:37.931%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M**
Kills:1,163
V. Kills:438 265%
Deaths:22
KDR:52.864
Accuracy:51.009% B**
KPH:69.100 B++
VKPH:26 M**
C150 Dalton
A++
Kills:1,054
V. Kills:648 162%
Deaths:37
KDR:28.487
Accuracy:53.507% B**
KPH:60.500 A++
VKPH:37.200 B**
L-24R Spur
B+
Kills:165
V. Kills:7 N/A
Deaths:9
KDR:18.333
Accuracy:49.269% B+
KPH:29 C+
VKPH:1.200 C
Kills:2,382 (165 + 2,217)
Deaths:68
KDR:35.029
VKDR:16.074
Vehicle Kills:1,093
Kill Difference:2,314
Playtime:39.957 hours
Usage:2%
Score:1.130m
Score/min:471
Piloting Accuracy:49.269%
Gunner Accuracy:53.507%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:742
V. Kills:141 N/A
Deaths:17
KDR:43.647
Accuracy:59.774% A
KPH:74.900 B**
VKPH:14.200 A++
L100 Python HEAT
M*
Kills:467
V. Kills:154 301%
Deaths:22
KDR:21.227
Accuracy:64.658% A+
KPH:78.500 M*
VKPH:25.900 M++
L100 Python AP
B*
Kills:435
V. Kills:220 197%
Deaths:25
KDR:17.400
Accuracy:60.078% B+
KPH:38.600 B*
VKPH:19.500 B
C75 Viper
A+
Kills:311
V. Kills:67 457%
Deaths:21
KDR:14.810
Accuracy:49.114% B**
KPH:56.800 A+
VKPH:12.200 B**
Skyguard
M++
Kills:138
V. Kills:87 157%
Deaths:6
KDR:23
Accuracy:31.542% B+
KPH:33.700 M++
VKPH:21.200 M++
Kills:2,093 (2,093 + 0)
Deaths:91
KDR:23
VKDR:7.352
Vehicle Kills:669
Kill Difference:2,002
Playtime:36.694 hours
Usage:2%
Score:0.737m
Score/min:335
Driving Accuracy:31.542%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B*
Kills:1,765
V. Kills:1,078 164%
Deaths:102
KDR:17.304
Accuracy:52.633% A+
KPH:26.500 C++
VKPH:16.200 B*
G30 Vulcan
B*
Kills:1,390
V. Kills:890 156%
Deaths:56
KDR:24.821
Accuracy:40.763% A
KPH:29.900 B*
VKPH:19.200 B*
P2-120 HESH
B**
Kills:1,181
V. Kills:208 N/A
Deaths:41
KDR:28.805
Accuracy:50.325% B**
KPH:65.200 B++
VKPH:11.500 B+
P2-120 HEAT
A*
Kills:925
V. Kills:313 295%
Deaths:85
KDR:10.882
Accuracy:50.672% B**
KPH:50.200 A*
VKPH:17 A++
P525 Marauder
C**
Kills:378
V. Kills:38 N/A
Deaths:15
KDR:25.200
Accuracy:24.930% B++
KPH:44.200 D
VKPH:4.400 C**
P2-120 AP
A+
Kills:176
V. Kills:90 193%
Deaths:7
KDR:25.143
Accuracy:53.215% B*
KPH:47 A+
VKPH:24 B**
MR11 Gatekeeper
B+
Kills:144
V. Kills:85 167%
Deaths:5
KDR:28.800
Accuracy:43.157% B+
KPH:22.900 B
VKPH:13.500 C
M12 Kobalt
C*
Kills:97
V. Kills:1 N/A
Deaths:6
KDR:16.167
Accuracy:15.132% C*
KPH:42.200 C-
VKPH:0.400 D
Kills:6,056 (2,282 + 3,774)
Deaths:317
KDR:19.104
VKDR:8.527
Vehicle Kills:2,703
Kill Difference:5,739
Playtime:170.355 hours
Usage:10%
Score:3.992m
Score/min:391
Driving Accuracy:53.215%
Gunner Accuracy:15.132%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A+
Kills:349
V. Kills:160 217%
Deaths:18
KDR:19.389
Accuracy:69.892% A+
KPH:59.500 B++
VKPH:27.300 B+
P525 Marauder-H
B**
Kills:301
V. Kills:38 N/A
Deaths:14
KDR:21.500
Accuracy:42.979% B**
KPH:79.300 C-
VKPH:10 B**
G20 Vulcan-H
B**
Kills:146
V. Kills:87 166%
Deaths:21
KDR:6.952
Accuracy:53.890% B*
KPH:61 B**
VKPH:36.300 B**
G40-F Ranger
C++
Kills:94
V. Kills:49 188%
Deaths:2
KDR:47
Accuracy:32.861% C++
KPH:31 C+
VKPH:16.100 C
Kills:890 (0 + 890)
Deaths:55
KDR:16.182
VKDR:6.073
Vehicle Kills:334
Kill Difference:835
Playtime:15.089 hours
Usage:1%
Score:0.394m
Score/min:435
Driving Accuracy:N/A%
Gunner Accuracy:32.861%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:96
V. Kills:5 N/A
Deaths:3
KDR:32
Accuracy:22.984% A
KPH:62.100 C+
VKPH:3.200 C+
M20 Basilisk
B++
Kills:87
V. Kills:35 242%
Deaths:9
KDR:9.667
Accuracy:43.420% B+
KPH:25.900 B+
VKPH:10.400 B++
Kills:183 (0 + 183)
Deaths:12
KDR:15.250
VKDR:3.333
Vehicle Kills:40
Kill Difference:171
Playtime:4.905 hours
Usage:0%
Score:0.085m
Score/min:287
Driving Accuracy:N/A%
Gunner Accuracy:43.420%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A+
Kills:343
V. Kills:28 N/A
Deaths:8
KDR:42.875
Accuracy:42.612% A+
KPH:118.700 A
VKPH:9.700 B*
Kills:343 (0 + 343)
Deaths:8
KDR:42.875
VKDR:3.500
Vehicle Kills:28
Kill Difference:335
Playtime:2.891 hours
Usage:0%
Score:0.106m
Score/min:614
Piloting Accuracy:N/A%
Gunner Accuracy:42.612%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 4,3494,3465677.607U70.3870.781%S92.384%A++95.3SN/A26345.6h1.3A+1.8A+
M14 Banshee 2,4692,34417213.628B**6.4032.122%B+N/A54.9B+2.9C15842.7h18B+56B+
Bighorn .50M 2,3352,33215155.467U148.2470.012%S91.895%A++106.5MN/A41521.9h1.3A*1.8A**
E540 Halberd 2,8431,76510217.304A+10.0852.633%A+2.266%D26.5C++16.2B*22866.5h6C++11.4B*
M3 Pounder HEG 1,8781,7123185.384A**1.8451.476%A++3.037%C+30.6A+3C+12056h13.5B+26.3B++
NSX Daimyo 1,4151,41511128.636U121.4170.789%S98.375%A85.2AN/A20116.6h1.4A++1.9A++
Hellfire Rocket Pods 1,6241,4095923.881A*16.6558.044%B**N/A106.7B+16.3C**50613.2h17.4B++30B++
G30 Vulcan 2,2801,3905624.821S17.5940.763%A2.734%C-29.9B*19.1B*28046.5h75B++184B**
M3 Pounder HEG 1,4751,3243184.164A+3.0653.562%A+2.644%C23.6B+2.7D8956h18.2C++34B+
TSAR-42 1,2951,29410612.208A++4.9858.096%M+84.08%A++45.7B+N/A13928.3h1.5A+2.6A
RAMS-AE .50M 1,2321,2313832.395S25.1767.17%M**92.526%A++57B+N/A12621.6h1.3A++1.9A++
P2-120 HESH 1,3891,1814128.805A21.5850.325%B**N/A65.2B++11.5B+33018.1h5C++9.9B++
SMG-46AE Armistice 1,1881,1722784.216A**3.0130.804%C**19.539%C47.6C+N/A12324.6h11.9B38.7B+
SMG-46G Armistice 1,1881,1713303.548A+3.6831.08%B++17.933%C*38.5C+N/A12430.4h11.6B+37.2B+
TRAP-M1 1,1911,1712255.204M+2.0232.885%B++22.289%C45.9B+N/A10625.5h9.7C+29.5C**
NS-11CP 1,1831,1664252.744B*4.4826.914%C19.297%C--23.5DN/A6049.7h13.1C+48.7C+
NS-15MP 1,1821,1653553.282B+3.9525.751%C22.489%D34.1D-N/A10434.2h12.4D48.1C
L105 Zephyr 1,6011,1632252.864M**45.6451.009%B**N/A69.2B++26.1M**60816.8h6.4C+12.5B+
SR-7 1,1631,1614724.702S17.4764.547%M*88.372%B**60.8AN/A18519.1h1.3A+2.1A
M77-B 1,1631,1613038.7U31.4768.115%S91.215%A++72.1M++N/A19716.1h1.3A++1.9A++
NS-44LB Blackhand 1,1621,1604724.681U17.4581.546%M++85.69%A++48.3AN/A12824h2.3B**2.9B**
NS-44LG Blackhand 1,1641,1607814.872U7.6480.851%M+84.828%A*41.9B**N/A11827.7h2.3A2.8B**
C150 Dalton 1,7021,0543728.486M*21.2653.507%B**N/A60.6A++37.2B**46017.4h2.8B**5.2A
HSR-1 1,0541,0508212.805S5.5847.081%A++64%S64.8B**N/A19516.2h3.9A8.4B**
NS-44L Blackhand 1,0061,0053033.5U26.2781.868%S86.567%M++62A*N/A17416.2h2.2A+2.7A
P2-120 HEAT 1,2389258510.882B*3.6550.672%B**3.676%B50.3A*17A++33518.4h6.7B+13.3B*
L100 Python HESH 8837421743.647M+36.4259.774%AN/A74.9B**14.2A++3229.9h3.4C++5.7B+
M12 Kobalt 6616311252.583B**45.3623.456%B+16.64%C68.6D3.3C1669.2h17.5C++74.5B
NS-7 PDW 6306262063.039M4.1926.15%C**20.288%B+29.1C++N/A8121.5h12.5B++47.9B+
MR1 Fracture 1,0326211663.741S3.4950.39%A+N/A11.1B+7.4B**12855.9h66.9C--132.8C**
MRC3 Mercy 5225121483.459B++3.7718.282%B+18.359%C-30.1C*N/A9517h17.6B+96.5B+
MRC3 Mercy 5125061483.419B++3.8118.216%B+18.182%C-29.8C*N/A10217h17.5B+96.2B+
NS-45 Pilot 5085042372.127B++5.1043.241%A++36.111%A9.5D--N/A2553.1h6.4B+14.9B**
MR1 Fracture 8215031663.03S4.2050.687%A+1.392%D*9C**5.7B+8755.8h83.1D--163.9C++
Tank Mine 749483647.547M0.3236.631%C*N/A123.8B+68.2C*10333.9h1.7B+4.6B**
L100 Python HEAT 6214672221.227M++14.0064.658%A+1.071%D--77.8M*25.7M++3576h5.2B+8.1B*
M18 Rotary 705440785.641A++1.5932.789%C**1.136%D13.1C+7.9C11833.6h79.9B++243.7B++
L100 Python AP 6554352517.4M*10.1760.078%B+2.299%C38.5B*19.5B31511.3h5B*8.3B**
Tomcat A2AM Pods 6474233312.818A++5.5985.275%B++N/A63.1C*33.4C4316.7h7.3B+8.5B*
HC1 Cougar 3963931063.708M3.5227.374%B++24.173%B+30.9C*N/A9612.7h11.6B42.4B+
P525 Marauder 4163781525.2B17.9724.93%B++1.323%C--44.5D4.5B1108.5h8.5D--34.2C++
T9 CARV 3803731622.302B*4.9321.087%B+23.056%C++23.3C+N/A10716h12.3B+58.5B+
TRAC-5 3803722141.738A5.4925.398%B*16.936%C9.9DN/A5537.4h12.5B++49.2B++
C-4 525355715M2.2331.966%AN/A61.2C29.3C+5895.8h1.3B+4B++
E540 Halberd-H 5093491819.389A+12.1669.892%A+N/A59.2B++27.1B+4045.9h4.4B*6.3B**
CAS 14-E 371343842.875B*35.6542.612%A+N/A118.3A9.7B*6132.9h25.2B+59.1B*
SOAS-20 3283251112.928B**4.3028.588%C++18.462%C32.5C+N/A8110h12.8C+44.7C++
C75 Viper 3783112114.81A*7.5849.114%B**N/A56.5A+12.2B**3255.5h12.9C++26.3B++
P525 Marauder-H 3393011421.5B+14.2742.979%B**N/A79.2C-10B**2543.8h9D21C++
M2 Mutilator 267265833.193B**4.0317.387%B++21.132%B+35.8B*N/A1057.4h14.3B**82.3B++
Hornet Missiles 4152521221A*13.7773.365%A+1.19%C-60C+38.8C++6004.2h11.7C+15.9B+
MG-S1 Jackal 252248643.875A**3.3534.642%A+18.548%C+26.4CN/A929.4h9.3B+26.7B*
MSW-R 248246972.536C**4.6923.94%B+22.764%C+14.6D--N/A7816.8h11.8C**49.3B+
NS-30 Vandal 243240514.706A++2.5236.114%B+19.167%D-38.7C+N/A1016.2h5.6C*15.6B+
M2 Mutilator 233229832.759B++4.4717.388%B++14.847%D-30.9B+N/A977.4h16.4B94.1B+
SMG-46 Armistice 217212732.904A++4.3229.598%B*15.566%C+27.9C+N/A837.6h13.6B+45.8B+
LC3 Jaguar 205204962.125B+5.1024.37%C*11.765%D**14.9DN/A5613.7h12.6C*51.7B
T1 Cycler 194190553.455A*3.7726.636%B**24.737%B+38.8B**N/A2194.9h12.4B++46.4B*
SOAS-20 AE 191189434.395A+2.8328.924%D26.455%C+45CN/A1024.2h13.3D46D
LC2 Lynx 188188583.241A++3.9925.331%B+29.255%A+27.2C++N/A1166.9h13.8B+54.6B+
TAR 179178792.253B+4.9724.983%B+21.91%C*25.4CN/A937h14.7C-58.9C++
P2-120 AP 266176725.143M++17.9253.215%B*5.682%A47.6A++24.3B**63233.7h5.3B**9.9B**
TS2 Inquisitor 1791731091.587B+5.6438.494%A+26.012%B**3.6D*N/A1048.5h9.6B24.9B*
Frag Grenade 1731691169N/A161.7753.94%B**N/A845A+20A++34790.2h2.9B*5.3B*
MG-H1 Watchman 171167483.479A+3.7524.191%B24.551%C+36.3C+N/A1354.6h14.5C**59.9B+
PDW-16 Hailstorm 170166463.609M+3.6227.218%B++16.265%C+33.2BN/A975h12.4B++45.7B+
L-24R Spur 172165918.333A+11.1149.269%B+N/A28.9C+1.2C1015.7h18.4B+37.3B+
NSX Naginata 168164394.205M3.0219.517%C-26.829%C+48.2C**1.2B*2133.4h10.8B+55.1C*
SABR-13 171164404.1A+3.1330.605%B**26.829%C*32.8C+1.4A++1075h15.1D-49.4C++
NSX-P Tanto 168164692.377A+4.8528.06%B+20.122%D30.4C*N/A1005.4h14.3C**51.1B+
LC2 Lynx AE 166164394.205A*3.0224.404%C25.61%C+42.1C++N/A1453.9h13.3C**54.5C++
TMG-50 165163722.264B**4.9623.038%B20.245%C--25.1CN/A996.5h11.6C++50.4B
NS-10 Burster 2451621411.571U4.3430.798%B+1.235%D*13.1M**6.7A**10512.4h90.8A+294.7B**
TORQ-9 163161523.096A+4.1325.507%C**19.255%D28.8C+N/A1365.6h16.7C-65.3C++
NSX Tanto 162161752.147B**5.0828.086%B+24.224%C+24.4CN/A1046.6h12.9C**45.9C*
T32 Bull 162161851.894B+5.3322.401%C+21.118%C23.3DN/A726.9h13.1C+58.4C++
NSX Tomoe 162160473.404B*3.8227.831%C34.375%C28.6C-N/A855.6h15C+53.8C+
NS-44L "Ravenous" Blackhand 160160722.857U15.6379.68%M**83.75%M48.5B++N/A1223.3h2.2A+2.7A
T7 Mini-Chaingun 154154742.081A5.1516.276%C+11.688%C21.7DN/A747.1h12.8B+78.9B+
TX1 Repeater 1511501181.271B++5.9637.047%A*38.667%M4.1D*N/A1836.5h11.6B+31.4B+
G20 Vulcan-H 233146216.952B**0.2853.89%B*2.74%C+60.8B**36.3B**8642.4h67.5B**125.3B**
MR11 Gatekeeper 229144528.8S21.5743.157%B+N/A22.9B13.5C2146.3h45.2B+104.7B++
M18 Needler 225140344.118B*3.1137.931%B**2.143%C+8.8C5.3D14616h148C*390.1B+
Skyguard 225138623S15.7731.542%B+1.449%D33.7M++21.2M++4024.1h69.4B**219.9A
TAR-AE 129129393.308B**3.9223.993%D25.581%C+33.9C--N/A933.8h14.1D-58.9D
MANA Anti-Vehicle Turret 185114234.957A*2.2763.195%B**1.754%D--45.6B++28.4C++5582.5h8.6C**13.6B++
NS Decimator 164106442.409A++4.8268.862%B**4.717%A++21.6D11.8C2614.9h5.4C7.9C++
Ripper 1051051460.719S6.5160.847%M++24.762%B**1.5CN/A568.5h1.1B++1.8B+
T2 Striker 209105472.234S4.9954.024%C**N/A13.8C++13.7C**2387.6h39.4B72.9B+
NS-10 Burster 164104147.429S0.2030.991%B2.885%D8.4A++4.8B*8712.4h142.4B+459.4B+
MAX Punch 1071017380.137C**7.0957.92%B*N/A0.7CN/A2149.8h2.4C+4.2C++
M12 Kobalt 9897616.167C++8.9415.132%C*28.866%M42.2C-N/A1072.3h21.9D144.8C+
Spear Anti-Vehicle Phalanx Turret 16596137.385C++0.1663.96%A*2.083%D*53.3B*38.3A++8411.8h10.1C+15.8B+
M12 Kobalt 10196332A24.7722.984%A18.75%C++64C++3.3C+2451.5h24.4D*106.2C**
G40-F Ranger 14394247S39.7732.861%C++N/A31.3C+16.3C3793h49.6B*150.9B*
NS-44P Commissioner 9393861.081C+6.1552.539%A+33.333%B**9.5D--N/A289.8h2.9B++5.5B*
M20 Basilisk 1228799.667M2.4443.42%B+2.299%D**25.6B+10.3B++3063.4h96.5C++222.2B+
T5 AMC 8786511.686B++5.5426.279%B++23.256%B++10DN/A458.6h15.8C+60.2C**
MG-HBR1 Dragoon 8583126.917S0.3140.273%B**26.506%C43.7B*1.1B**1461.9h5.3B*13.3B*
Claymore 7777135.923C+1.3017.359%FN/A12.2F--N/A476.3h1.2C++6.9F
T7 Mini-Chaingun AE 7574243.083A+4.1420.055%C++12.162%C-30.8C--N/A972.4h11.8B+59B+
NS Annihilator 10362193.263S3.9681.182%C*N/A13.8B++9.1C++2124.5h10.9C**13.4B
Soldier Soaker 575796.333S0.8952.509%A*8.772%D--17.3D--N/A1013.3h5.1B++9.8B**
NS-44 Commissioner 5857960.594C6.6350.919%A++31.579%A+2.2D*N/A1426.4h4.9D9.5B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter14514,20870.7h
Restoration Kit223220.7h
NS Patriot Flare Gun24520.6h
Nano-Armor Kit66,1600.7h
Anti-Vehicle MANA Turret63110.5h
Spawn Beacon63300.6h
Hellion G01190.1h
Cortium Silo0830.2h
AE Nano-Armor Kit328535,83078h
Nanite Revive Grenade02700.1h
TR Triumph Flare Gun0700.1h
Welding Device03470.1h
Spitfire Auto-Turret0700.2h
AE Medical Applicator9155,0359.3h
Ammunition Package61,9631.1h
Shield Recharging Field89820.9h
Medical Kit1282,46420.5h
Medical Applicator2611,0312h
Nano-Repair Grenade01130h
Recon Detection Device475,28313.5h

Check the help document for the dictionary if you want to learn more about words used here.


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