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Paragon 3punkt1415[DWHQ] 3punkt1415
VS BR 201

KDR: 1.42

Score: 110m

Last Seen: Jul 16th, 2019 5:56 PM
- OFFLINE - 10.7 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Vanu Sovereignty on Miller - Outfit Leader of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 90
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A C-4 ARX C75 Viper Pulsar LSW H-V45 VE-H Maw Tank Mine
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $253,953 MLG Score: 203
Fun Score: N/A
Cheeseburgers Flipped: 1881TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.447%22.222%52137117764,4461.005810.41

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.016%0.444B0.204C++-0.818D-HEAD ++ (~10.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.90.235C++13.30.065C+43.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.943%1.552%10406120840,0133897652510.2676613%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.778%-1.169D*-0.65D1.49

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.418B6.50.48B+16

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.668%8.358%1651611985,659331420101.7076281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.218%-0.787D-0.962B*-0.232

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
133.1-0.114C+36.80.076C+96.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.738%85.302%165512091,143511510.223417

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.318%0.413B1.184B**1.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.376C**2.30.268C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.847%14.786%165312111,6844678330.359906

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.878%0.107C+0.026C+0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.3C*3.90.187C++5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 90
110m343.4%306 (18.4k)255 (15.3k)1.41607160,898113,6231.68374201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214799114.088%12.113%17103:4846

12% Combat Medic44% Engineer26% Heavy Assault10% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 14th, 2013 6:08 PMJan 18th, 2015 5:43 PMJul 17th, 2019 12:57 PM (1d) (PST)Jul 16th, 2019 5:34 PM (2d) (PST)Jul 16th, 2019 1:56 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4441562880.3720.2630.0451.4470.049203

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,6219,33917,2822216387315,276

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7199.8h/300d 30,414 19,489 82,022 624.9k 12,633 21,310 21,068 191.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:16,572
Deaths:15,783
KDR:1.050
Accuracy:26.355% C+
HSR:27.022% C-
Pulsar LSW
B++
Kills:6,635
Deaths:6,784
KDR:0.978
Accuracy:27.053% B++
HSR:22.668% C
VE-H Maw
B+
Kills:3,469
Deaths:3,426
KDR:1.013
Accuracy:27.745% B+
HSR:23.206% C
Orion VS54
C+
Kills:1,909
Deaths:2,512
KDR:0.760
Accuracy:21.007% C+
HSR:25.039% C+
Ursa
B++
Kills:1,188
Deaths:1,307
KDR:0.909
Accuracy:26.488% B++
HSR:28.451% B+
NSX-P Naginata
B**
Kills:1,185
Deaths:1,257
KDR:0.943
Accuracy:27.943% B**
HSR:23.966% D
NSX Naginata
B+
Kills:1,177
Deaths:1,259
KDR:0.935
Accuracy:25.046% B+
HSR:25.913% C
VX29 Polaris
B*
Kills:1,174
Deaths:1,142
KDR:1.028
Accuracy:28.147% B*
HSR:21.039% C
Flare VE6
D
Kills:1,157
Deaths:1,809
KDR:0.640
Accuracy:14.896% D*
HSR:19.793% D
SVA-88
D--
Kills:1,151
Deaths:1,833
KDR:0.628
Accuracy:17.563% D*
HSR:17.898% D--
NS-15M2
D*
Kills:1,148
Deaths:1,879
KDR:0.611
Accuracy:17.738% D*
HSR:16.986% D*
Kills:36,765
Deaths (as Heavy Assault):38,991
Deaths (to Heavy Assaults):32,686
KDR:0.94291
Kill Difference:2,226
Playtime:1,892.850 hours
Usage:26%
Score:28.077m
Score/min:247
Accuracy (listed only):23.635%
HSR (listed only):22.907%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,244
Deaths:1,351
KDR:0.921
Accuracy:29.056% B+
HSR:20.498% D
NS-11C
A
Kills:1,188
Deaths:1,317
KDR:0.902
Accuracy:30.264% A
HSR:17.508% C
Eclipse VE3A
C+
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C+
HSR:17.981% C
NSX-P Tanto
B**
Kills:1,171
Deaths:1,343
KDR:0.872
Accuracy:30.646% B**
HSR:22.289% C-
VX6-7
D
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D-
HSR:16.983% D
Solstice SF
D
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.369% D**
HSR:12.370% D
Solstice VE3
D-
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% D**
HSR:15.325% D-
Serpent VE92
C
Kills:1,151
Deaths:1,611
KDR:0.714
Accuracy:18.826% D--
HSR:18.332% C
Nova
B+
Kills:1,147
Deaths:1,272
KDR:0.902
Accuracy:50.424% B+
HSR:16.129% C**
Zenith VX-5
C+
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% C+
HSR:17.148% D
The Little Helper
C+
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C+
HSR:12.857% D
Pulsar C
B+
Kills:438
Deaths:399
KDR:1.098
Accuracy:26.926% B+
HSR:21.690% C
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C-
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C-
VE-C Horizon
C**
Kills:291
Deaths:393
KDR:0.740
Accuracy:34.856% C++
HSR:25.773% C**
Deimos VA29
D
Kills:204
Deaths:272
KDR:0.750
Accuracy:52.519% D
HSR:8.333% D**
Kills:14,368
Deaths (as Engineer):19,125
Deaths (to Engineers):18,069
KDR:0.75127
Kill Difference:4,757
Playtime:3,175.017 hours
Usage:44%
Score:46.930m
Score/min:246
Accuracy (listed only):31.419%
HSR (listed only):16.851%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
C-
Kills:1,605
Deaths:2,010
KDR:0.799
Accuracy:24.253% C-
HSR:15.203% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
NSX Tanto
B+
Kills:1,244
Deaths:1,351
KDR:0.921
Accuracy:29.056% B+
HSR:20.498% D
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
NS-11C
A
Kills:1,188
Deaths:1,317
KDR:0.902
Accuracy:30.264% A
HSR:17.508% C
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
Eclipse VE3A
C+
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C+
HSR:17.981% C
NSX-P Tanto
B**
Kills:1,171
Deaths:1,343
KDR:0.872
Accuracy:30.646% B**
HSR:22.289% C-
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
VX6-7
D
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D-
HSR:16.983% D
Solstice SF
D
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.369% D**
HSR:12.370% D
Solstice VE3
D-
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% D**
HSR:15.325% D-
Serpent VE92
C
Kills:1,151
Deaths:1,611
KDR:0.714
Accuracy:18.826% D--
HSR:18.332% C
Nova
B+
Kills:1,147
Deaths:1,272
KDR:0.902
Accuracy:50.424% B+
HSR:16.129% C**
Zenith VX-5
C+
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% C+
HSR:17.148% D
The Little Helper
C+
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C+
HSR:12.857% D
Skorpios
C++
Kills:684
Deaths:676
KDR:1.012
Accuracy:27.899% C++
HSR:19.298% C
Pulsar C
B+
Kills:438
Deaths:399
KDR:1.098
Accuracy:26.926% B+
HSR:21.690% C
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C-
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C-
VE-C Horizon
C**
Kills:291
Deaths:393
KDR:0.740
Accuracy:34.856% C++
HSR:25.773% C**
Deimos VA29
D
Kills:204
Deaths:272
KDR:0.750
Accuracy:52.519% D
HSR:8.333% D**
Kills:22,738
Deaths (as Light Assault):30,744
Deaths (to Light Assaults):18,593
KDR:0.73959
Kill Difference:8,006
Playtime:740.921 hours
Usage:10%
Score:11.371m
Score/min:256
Accuracy (listed only):29.621%
HSR (listed only):17.190%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C
Kills:3,496
Deaths:4,397
KDR:0.795
Accuracy:23.081% C
HSR:19.251% C
Darkstar
C+
Kills:2,030
Deaths:2,285
KDR:0.888
Accuracy:27.258% C+
HSR:19.655% D
Eridani SX5
C-
Kills:1,605
Deaths:2,010
KDR:0.799
Accuracy:24.253% C-
HSR:15.203% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
Equinox VE2
B+
Kills:1,192
Deaths:1,440
KDR:0.828
Accuracy:28.668% B+
HSR:23.574% B
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
CME
B+
Kills:1,179
Deaths:1,892
KDR:0.623
Accuracy:28.796% B+
HSR:19.254% C-
NS-11A
B++
Kills:1,175
Deaths:1,489
KDR:0.789
Accuracy:27.914% B++
HSR:21.617% C+
Corvus VA55
B++
Kills:1,171
Deaths:1,270
KDR:0.922
Accuracy:27.898% B++
HSR:22.289% C+
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
Terminus VX-9
C
Kills:1,160
Deaths:1,889
KDR:0.614
Accuracy:24.084% C
HSR:20.690% D
Nova
B+
Kills:1,147
Deaths:1,272
KDR:0.902
Accuracy:50.424% B+
HSR:16.129% C**
The Little Helper
C+
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C+
HSR:12.857% D
Skorpios
C++
Kills:684
Deaths:676
KDR:1.012
Accuracy:27.899% C++
HSR:19.298% C
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C-
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C-
Deimos VA29
D
Kills:204
Deaths:272
KDR:0.750
Accuracy:52.519% D
HSR:8.333% D**
Pulsar VS1
B+
Kills:190
Deaths:370
KDR:0.514
Accuracy:25.738% B+
HSR:18.947% C
Kills:23,055
Deaths (as Combat Medic):30,276
Deaths (to Combat Medics):14,024
KDR:0.76149
Kill Difference:7,221
Playtime:834.991 hours
Usage:12%
Score:15.676m
Score/min:313
Accuracy (listed only):31.033%
HSR (listed only):17.737%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C-
Kills:1,605
Deaths:2,010
KDR:0.799
Accuracy:24.253% C-
HSR:15.203% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
NSX Tomoe
C+
Kills:875
Deaths:1,061
KDR:0.825
Accuracy:28.339% C+
HSR:26.057% D--
Skorpios
C++
Kills:684
Deaths:676
KDR:1.012
Accuracy:27.899% C++
HSR:19.298% C
XM98
A
Kills:558
Deaths:97
KDR:5.753
Accuracy:39.003% C**
HSR:86.559% A
V10
A
Kills:343
Deaths:82
KDR:4.183
Accuracy:41.911% C*
HSR:88.630% A
NS-357 Underboss
C
Kills:216
Deaths:441
KDR:0.490
Accuracy:33.362% C
HSR:16.204% D
NS-357 IA
C+
Kills:164
Deaths:258
KDR:0.636
Accuracy:46.881% C+
HSR:32.927% C+
NS-44 Commissioner
D*
Kills:115
Deaths:359
KDR:0.320
Accuracy:26.174% D*
HSR:11.304% D**
Soldier Soaker
D
Kills:104
Deaths:133
KDR:0.782
Accuracy:27.789% D
HSR:10.577% D
Parallax VX3
B*
Kills:102
Deaths:12
KDR:8.500
Accuracy:42.676% B+
HSR:84.314% B*
NS-61 Emissary
B+
Kills:77
Deaths:153
KDR:0.503
Accuracy:30.704% B+
HSR:14.286% C
NSX Daimyo
C+
Kills:74
Deaths:22
KDR:3.364
Accuracy:41.575% C+
HSR:89.189% D**
VA39 Spectre
A+
Kills:66
Deaths:42
KDR:1.571
Accuracy:26.775% D-
HSR:54.546% A+
Kills:11,064
Deaths (as Infiltrator):14,279
Deaths (to Infiltrators):14,295
KDR:0.77484
Kill Difference:3,215
Playtime:209.226 hours
Usage:3%
Score:2.244m
Score/min:179
Accuracy (listed only):31.320%
HSR (listed only):35.574%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C+
Kills:1,391
Deaths:1,155
KDR:1.204
Accuracy:10.795% D--
HSR:18.835% C+
Blueshift VM5
C++
Kills:1,372
Deaths:1,128
KDR:1.216
Accuracy:11.516% F
HSR:21.502% C++
Cosmos VM3
C
Kills:1,165
Deaths:803
KDR:1.451
Accuracy:14.717% C--
HSR:17.339% C
Cosmos VM3
C++
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:14.111% D
HSR:19.466% C++
Quasar VM1
C++
Kills:687
Deaths:209
KDR:3.287
Accuracy:18.331% C++
HSR:21.543% C++
Nebula VM20
C+
Kills:636
Deaths:189
KDR:3.365
Accuracy:18.465% C+
HSR:19.497% C+
NS-10 Burster
D--
Kills:152
Deaths:51
KDR:2.980
Accuracy:23.207% D--
HSR:2.632% D--
NS-10 Burster
D--
Kills:139
Deaths:57
KDR:2.439
Accuracy:22.879% D--
HSR:1.439% D*
Comet VM2
C
Kills:103
Deaths:158
KDR:0.652
Accuracy:40.393% C
HSR:0% F-
Comet VM2
C
Kills:70
Deaths:136
KDR:0.515
Accuracy:42.363% C
HSR:2.857% D
NS-20 Gorgon
C+
Kills:66
Deaths:44
KDR:1.500
Accuracy:26.965% C+
HSR:13.636% D--
NS-20 Gorgon
C+
Kills:66
Deaths:44
KDR:1.500
Accuracy:26.686% C+
HSR:16.667% D
Kills:7,008
Deaths (as MAX Suit):2,378
Deaths (to MAX Suits):6,083
KDR:2.94701
Kill Difference:4,630
Playtime:235.548 hours
Usage:3%
Score:3.117m
Score/min:221
Accuracy (listed only):22.536%
HSR (listed only):12.951%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:402
V. Kills:77 N/A
Deaths:93
KDR:4.323
Accuracy:41.095% C+
KPH:28.600 D
VKPH:5.500 D
L-30R Vektor
C+
Kills:243
V. Kills:134 180%
Deaths:53
KDR:4.585
Accuracy:30.258% D
KPH:10.400 C+
VKPH:5.700 C
C150 Dalton
C
Kills:154
V. Kills:119 128%
Deaths:34
KDR:4.529
Accuracy:37.679% C+
KPH:25.700 C-
VKPH:19.900 C
Dual-75 Duster
B
Kills:107
V. Kills:16 N/A
Deaths:8
KDR:13.375
Accuracy:28.915% D*
KPH:45 D-
VKPH:6.700 B
Kills:906 (243 + 663)
Deaths:188
KDR:4.819
VKDR:1.840
Vehicle Kills:346
Kill Difference:718
Playtime:45.779 hours
Usage:1%
Score:0.422m
Score/min:154
Piloting Accuracy:30.258%
Gunner Accuracy:28.915%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:29,154
V. Kills:3,901 N/A
Deaths:2,089
KDR:13.956
Accuracy:46.377% C
KPH:49.100 C+
VKPH:6.600 C-
C75 Viper
C
Kills:7,516
V. Kills:1,080 N/A
Deaths:982
KDR:7.654
Accuracy:19.697% F-
KPH:24.200 C
VKPH:3.500 D--
LB00 Python AP
C
Kills:1,540
V. Kills:563 273%
Deaths:135
KDR:11.407
Accuracy:55.057% C-
KPH:49.100 C
VKPH:18 D
L100 Python AP
B+
Kills:1,423
V. Kills:765 186%
Deaths:229
KDR:6.214
Accuracy:54.777% C
KPH:36.600 B+
VKPH:19.700 C**
L100 Python HEAT
B+
Kills:1,058
V. Kills:204 N/A
Deaths:117
KDR:9.043
Accuracy:44.491% D
KPH:38 B+
VKPH:7.300 D-
Skyguard
D
Kills:464
V. Kills:386 120%
Deaths:162
KDR:2.864
Accuracy:24.218% D-
KPH:8.800 D-
VKPH:7.300 D
Kills:41,155 (41,155 + 0)
Deaths:3,714
KDR:11.081
VKDR:1.858
Vehicle Kills:6,899
Kill Difference:37,441
Playtime:1,055.695 hours
Usage:15%
Score:8.605m
Score/min:136
Driving Accuracy:24.218%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:768
V. Kills:570 135%
Deaths:175
KDR:4.389
Accuracy:39.220% C--
KPH:21.100 C
VKPH:15.600 C+
Supernova PC
C--
Kills:398
V. Kills:138 286%
Deaths:102
KDR:3.902
Accuracy:37.465% D*
KPH:17.400 C--
VKPH:6 D
E540 Halberd
C+
Kills:323
V. Kills:179 179%
Deaths:64
KDR:5.047
Accuracy:46.339% C+
KPH:29.900 C+
VKPH:16.600 C+
Aphelion VEX-4
D-
Kills:54
V. Kills:60 89%
Deaths:33
KDR:1.636
Accuracy:33.043% C
KPH:10.100 D**
VKPH:11.300 D-
Kills:1,543 (398 + 1,145)
Deaths:374
KDR:4.126
VKDR:2.532
Vehicle Kills:947
Kill Difference:1,169
Playtime:75.491 hours
Usage:1%
Score:1.163m
Score/min:257
Driving Accuracy:37.465%
Gunner Accuracy:33.043%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:96
V. Kills:11 N/A
Deaths:13
KDR:7.385
Accuracy:38.774% C++
KPH:69.300 C-
VKPH:7.900 B+
Aphelion VEX-4H
D
Kills:53
V. Kills:51 102%
Deaths:20
KDR:2.650
Accuracy:42.903% C
KPH:21.200 D--
VKPH:20.400 D
Kills:149 (0 + 149)
Deaths:33
KDR:4.515
VKDR:1.879
Vehicle Kills:62
Kill Difference:116
Playtime:3.886 hours
Usage:0%
Score:0.123m
Score/min:527
Driving Accuracy:N/A%
Gunner Accuracy:42.903%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,642
V. Kills:89 N/A
Deaths:92
KDR:17.848
Accuracy:20.823% B+
KPH:58 C+
VKPH:3.100 C+
M40 Fury
C
Kills:500
V. Kills:148 336%
Deaths:83
KDR:6.024
Accuracy:35.616% C+
KPH:25.600 D
VKPH:7.600 C
M12 Kobalt
C+
Kills:428
V. Kills:21 N/A
Deaths:21
KDR:20.381
Accuracy:17.156% C+
KPH:61.600 C
VKPH:3 C+
M20 Basilisk
D
Kills:395
V. Kills:200 197%
Deaths:111
KDR:3.559
Accuracy:30.855% D--
KPH:11.400 D-
VKPH:5.800 D
M20 Basilisk
D
Kills:227
V. Kills:144 157%
Deaths:65
KDR:3.492
Accuracy:33.954% D
KPH:9.700 D--
VKPH:6.100 D
M40 Fury
C--
Kills:208
V. Kills:60 341%
Deaths:41
KDR:5.073
Accuracy:33.099% C-
KPH:28.600 D-
VKPH:8.200 C--
G40-F Ranger
C++
Kills:168
V. Kills:103 162%
Deaths:17
KDR:9.882
Accuracy:33.097% C++
KPH:19.500 C++
VKPH:11.900 C+
G30 Walker
D-
Kills:158
V. Kills:96 163%
Deaths:46
KDR:3.435
Accuracy:25.556% D
KPH:7.500 D--
VKPH:4.600 D-
M60-G Bulldog
B+
Kills:158
V. Kills:23 N/A
Deaths:29
KDR:5.448
Accuracy:42.565% B+
KPH:28.600 C-
VKPH:4.200 D
M60-G Bulldog
D-
Kills:86
V. Kills:8 N/A
Deaths:20
KDR:4.300
Accuracy:23.623% D*
KPH:14.400 D-
VKPH:1.300 D*
G30 Walker
C-
Kills:52
V. Kills:33 153%
Deaths:7
KDR:7.429
Accuracy:25.307% D-
KPH:11.800 D
VKPH:7.500 C-
Kills:4,022 (0 + 4,022)
Deaths:532
KDR:7.560
VKDR:1.739
Vehicle Kills:925
Kill Difference:3,490
Playtime:165.785 hours
Usage:2%
Score:1.881m
Score/min:189
Driving Accuracy:N/A%
Gunner Accuracy:25.307%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:630
V. Kills:51 N/A
Deaths:40
KDR:15.750
Accuracy:33.678% C+
KPH:53.700 C
VKPH:4.300 D
Kills:630 (0 + 630)
Deaths:40
KDR:15.750
VKDR:1.275
Vehicle Kills:51
Kill Difference:590
Playtime:11.736 hours
Usage:0%
Score:0.112m
Score/min:159
Piloting Accuracy:N/A%
Gunner Accuracy:33.678%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 33,05529,1542,08913.956C**12.5446.377%C1.688%C++49.1C+6.6C-149593.8h3.5C++7.5C++
Betelgeuse 54-A 16,87816,57215,7831.05C--0.3726.355%C+27.022%C-34.4D-N/A95481.3h11.6C-44C+
C-4 ARX 11,5378,8594,9621.785C+0.3723.225%D-N/A99.8C30.2C51388.8h1.1B+4.8C+
C75 Viper 8,5967,5169827.654B*6.2419.697%F-N/A24.2C3.5D--76311.1h7.8B**39.6C+
Pulsar LSW 6,7926,6356,7840.978C0.4427.053%B++22.668%C30.1C-N/A81220.4h12.7C+47B+
H-V45 3,5703,4964,3970.795C0.6223.081%C19.251%C16.9DN/A56207.1h13.8C+59.9C+
VE-H Maw 3,5253,4693,4261.013C-0.4027.745%B+23.206%C34.3C-N/A115101.1h10.7C++38.6B
Tank Mine 5,1363,1824267.469A**6.0525.001%DN/A174.8A+107.4A+153518.2h1.5B++6C*
Proximity Mine 2,9702,96817017.459S16.0441.965%C+N/A200.5A+N/A55314.8h1.8B4.3B
Frag Grenade 2,7732,68612686N/A2,684.5850.017%B+N/A559.6B18.1B**17564.8h3.3B+6.6B+
Darkstar 2,0662,0302,2850.888C--0.5327.258%C+19.655%D25.9D-N/A6578.5h12.9C++47.4C*
Orion VS54 1,9441,9092,5120.76C0.6621.007%C+25.039%C+17.8DN/A88107h13.6C+64.8C+
Lasher X2 1,7491,6881,7190.982C++0.4325.514%C+3.436%C33.8C++1.2B10750h24D-94C+
M12 Kobalt 1,7311,6429217.848B+16.4320.823%B+19.488%B58C+3.1C+18028.3h20.5C+98.4B
Eridani SX5 1,6461,6052,0100.799C0.6224.253%C-15.203%D15.2DN/A46105.8h14.4C-59.2C
LB00 Python AP 2,1031,54013511.407C+9.9955.057%C-N/A49C17.9D20231.4h4.4C+8C
L100 Python AP 2,1881,4232296.214B4.8054.777%C1.265%D36.6B+19.7C**29638.9h5.6B+10.3C**
Spear Anti-Vehicle Phalanx Turret 2,2121,40511512.217B*10.8034.813%D--5.267%B++22.3D-12.8D-16963.1h9.2C++26.5C
Quasar VM1 1,4211,3911,1551.204C+0.2110.795%D--18.835%C+14.4DN/A4696.5h16.5C152.7C-
Blueshift VM5 1,3911,3721,1281.216C-0.2011.516%F21.502%C++14.7D*N/A4793.5h18.2D157.8D**
VE-S Canis 1,3731,3551,0451.297C++0.1230.046%B+21.107%C++38.2C+N/A12835.5h11.3C**37.5B+
NSX Tanto 1,2661,2441,3510.921C+0.5029.056%B+20.498%D20.6C-N/A5860.5h13.4C*46.2C*
Sirius SX12 1,2601,2172,8460.428C--0.9912.277%F--16.68%C4.7D*N/A18256.7h30.7T-250T*
Equinox VE2 1,2191,1921,4400.828C0.5928.668%B+23.574%B23.4CN/A7551h14C48.7C*
NS-11C 1,2171,1881,3170.902C+0.5130.264%A17.508%C25.7C+N/A9746.2h12.6B+41.6B++
Ursa 1,2121,1881,3070.909C0.5126.488%B++28.451%B+33.6C+N/A13535.4h10.1B+38.3B+
NSX-P Naginata 1,2141,1851,2570.943C0.4727.943%B**23.966%D33.6CN/A11935.3h12.7C++45.6B+
NSX Tengu 1,1981,1811,4190.832C0.5837.502%C++16.681%D28.1CN/A7442.1h12.2B32.6B
CME 1,2121,1791,8920.623D0.7928.796%B+19.254%C-16.5D-N/A4871.6h15.3C53C++
Eclipse VE3A 1,2131,1791,6220.727C0.6926.307%C+17.981%C13.3D--N/A3788.6h13.9C-53C+
NSX Naginata 1,2001,1771,2590.935C0.4825.046%B+25.913%C27.8C--N/A7642.4h11.7C*46.8B+
NS-11A 1,1931,1751,4890.789C0.6327.914%B++21.617%C+23.9CN/A7549.1h12.8B+45.9B+
VX29 Polaris 1,1911,1741,1421.028C0.3928.147%B*21.039%C36.9CN/A11631.8h12C*42.6B+
NSX-P Tanto 1,1951,1711,3430.872C+0.5430.646%B**22.289%C-19.2CN/A5561.1h13.5B+44.1B+
Corvus VA55 1,1841,1711,2700.922C+0.4927.898%B++22.289%C+27C+N/A8343.4h11.2B+40.1B+
Cosmos VM3 1,1841,1658031.451C0.0314.717%C--17.339%C19.1DN/A5561.1h16C--108.9C+
NS-7 PDW 1,1881,1651,6440.709C0.7123.097%C17.511%C+15.9DN/A5173.1h17.1C73.9C+
MKV Suppressed 1,1771,1631,9790.588D0.8323.497%C-19.261%C+14.3D-N/A4281.6h17C-72.3C+
Cosmos VM3 1,1851,1617821.485C0.0714.111%D19.466%C++19.7DN/A5858.8h14.9C105.5C
Terminus VX-9 1,1771,1601,8890.614C0.8024.084%C20.69%D13.2D--N/A4188h14.4D59.7C
VX6-7 1,1881,1601,6240.714C0.7020.325%D-16.983%D9.1D-N/A27127.9h16.7D-82.1D
Flare VE6 1,1881,1571,8090.64D0.7814.896%D*19.793%D15.6D-N/A5774.4h14.7D*98.8D*
Solstice SF 1,1801,1562,0230.571C-0.8516.369%D**12.37%D6.1D-N/A18189h15.8C96.5D*
Solstice VE3 1,1771,1552,2010.525C0.8915.459%D**15.325%D-5.8D-N/A34197.7h18.1C117.4D
Serpent VE92 1,1661,1511,6110.714C0.7018.826%D--18.332%C8.3D-N/A36138.6h16.8D89.5D
SVA-88 1,1751,1511,8330.628C--0.7917.563%D*17.898%D--14.3D*N/A5180.5h14.9D--84.7D--
NS-15M2 1,1701,1481,8790.611C--0.8117.738%D*16.986%D*13.5D--N/A5584.9h15.4D87D
Nova 1,1681,1471,2720.902C0.5150.424%B+16.129%C**27.8CN/A10741.3h4.1B8.1B+
Zenith VX-5 1,1701,1431,6160.707C--0.7125.012%C+17.148%D10.6D-N/A28108.3h15.6D62.3C+
Nemesis VSH9 1,8251,0761,1030.976B+0.4467.686%B++N/A21.9C*15.2C*24349.2h7.5B11.1B+
C-4 1,5691,0658691.226C+0.1924.735%C+N/A54.3D25.7C66119.6h1.8C--7.3C
L100 Python HEAT 1,2621,0581179.043B**7.6344.491%D3.214%B+37.9B+7.3D-20927.9h4.2B**9.4B++
The Little Helper 1,0671,0501,1390.922C0.4946.695%C+12.857%D32.9C-N/A8531.9h3.9B*8.4B+
NSX Tomoe 8958751,0610.825C-0.5928.339%C+26.057%D--24.2DN/A6236.2h18.1D-64C-
Saron HRB 1,3387681754.389C+2.9739.22%C--N/A21C15.6C+26836.5h23.7C+60.5C
S1 8607001,0410.672C+0.7442.817%F5.143%A+12.2D--2.8D**12857.6h5.4B++12.6C+
Quasar VM1 6996872093.287B+1.8718.331%C++21.543%C++37.3C**N/A11518.4h14.5C79.3C++
Skorpios 6926846761.012C0.4027.899%C++19.298%C29.6DN/A9123.1h11.8C+42.2C++
Sticky Grenade 6586381638N/A636.5857.396%B+N/A797.5C25A25480.8h2.4C+4.2C*
Nebula VM20 6466361893.365B+1.9518.465%C+19.497%C+38.8C**N/A11816.4h17.1C+92.4C++
CAS 14-E 6816304015.75C*14.3333.678%C+1.429%C53.8C4.4D15911.7h26.3B+78.1B+
NS Decimator 8645677030.807C0.6159.523%C+2.293%C++23.7D12.4C-27723.9h5.4C9.1C
XM98 558558975.753A*4.3439.003%C**86.559%A14.4DN/A5238.8h2.2B+5.7B+
M40 Fury 648500836.024C+4.6135.616%C+1.4%C25.6D7.6C20519.5h16.3C+45.7C+
MANA Anti-Personnel Turret 4934832062.345N/A0.9311.391%UN/A4830U100U12200500.1h28.3T*248T*
Skyguard 8504641622.864C+1.4524.218%D-1.94%C+8.8D-7.3D14352.8h183.4D*757.1F
NS Annihilator 8664584770.96B*0.4678.687%DN/A8.4C-7.5C12154.5h12.6C16C
Pulsar C 4514383991.098C+0.3226.926%B+21.69%C21.9CN/A12820h11.5C*42.8B+
Hades VSH4 8334297840.547C+0.8763.814%DN/A8.3C7.8C10251.5h12.7D*20D**
M12 Kobalt 4494282120.381B+18.9617.156%C+19.393%C*62C3C+2546.9h17.2B100.4C**
L105 Zephyr 479402934.323C--2.9141.095%C+N/A28.5D5.5D15714.1h8.3D20.1C
Supernova PC 5363981023.902C+2.4937.465%D*2.764%B17.4C--6D22322.9h5.4C+14.4D
M20 Basilisk 5953951113.559B2.1430.855%D--5.063%C11.4D-5.8D20434.6h103.6C+335.7C-
NS Baron G5 3653584410.812C0.6051.31%B++12.291%C--31.1C+N/A11911.5h4.3B+8.3C+
V10 343343824.183B+2.7741.911%C*88.63%A21.3DN/A5816.1h1.8B*4.2B++
Thanatos VE70 3413335010.665C0.7527.713%D*14.114%C-16DN/A10020.8h4.4B+15.8C
E540 Halberd 502323645.047C3.6346.339%C+N/A29.9C+16.6C+33210.8h5.8C++12.6C++
Rocklet Rifle 6593143350.937B+0.4851.263%C+N/A27.1C+29.7B+46311.6h35.1C**68.4C*
VE-C Horizon 3002913930.74C-0.6834.856%C++25.773%C**14.8D-N/A4319.6h13.1B+37.5B+
M12 Kobalt 2932801815.556D14.1419.432%C--17.857%C+80C-3.7C-1863.5h19.9C+102.2C+
L-30R Vektor 377243534.585A*3.1730.258%DN/A10.4C+5.7C6023.4h60.6B+200.2C*
M20 Basilisk 371227653.492C**2.0833.954%D3.524%D-9.7D--6.1D23423.5h138D-406.4D-
NS-357 Underboss 2192164410.49C--0.9333.362%C16.204%D17.9DN/A7212.1h3.6B++10.6B
M40 Fury 268208415.073C3.6633.099%C-1.442%C28.5D-8.2C--2877.3h15.1C+45.7C+
Deimos VA29 2082042720.75C-0.6752.519%D8.333%D**17.4D--N/A8611.7h2.4C++4.6C+
Pulsar VS1 1941903700.514C-0.9025.738%B+18.947%C10.8D-N/A15417.6h15.6C+60.7C**
G40-F Ranger 271168179.882A*8.4733.097%C++N/A19.5C++12C+1888.6h113.4B+342.7B+
NS-357 IA 1641642580.636C-0.7846.881%C+32.927%C+17.3D-N/A579.5h3.1B+6.6B
G30 Walker 254158463.435C+2.0225.556%D6.329%B**7.5D--4.5D--9921.1h293.5D*1148.6D--
M60-G Bulldog 181158295.448C++4.0342.565%B+1.899%D28.7C-4.2D1625.5h7.4C++17.3B+
Aspis Anti-Aircraft Phalanx Turret 330157305.233B++3.8218.222%D*N/A5.7D--6.3D-11627.5h185.4D1017.2D-
C150 Dalton 273154344.529C3.1137.679%C+1.299%B+25.7C-19.8C5016h3.2B++8.6B++
NS-10 Burster 250152512.98A**1.5623.207%D--2.632%D--5.4C+3.5C6628.2h151.5C+653C--
Anti-Vehicle Grenade 1551471147N/A145.5851.957%C++N/A294C16D--17850.5h5.6C++10.8C*
NS-10 Burster 228139572.439A*1.0222.879%D--1.439%D*4.8C-3.1C6628.9h167.2D730.7D--
MANA Anti-Vehicle Turret 300135811.667C+0.2545.132%D-1.481%D--1350C++1650B+1621830.1h15.1C33.4D--
NS-44 Commissioner 1171153590.32D1.1026.174%D*11.304%D**4.5D*N/A5125.8h4.7D17.8D-
Dual-75 Duster 123107813.375B+11.9628.915%D*N/A44.6D-6.7B1822.4h6.6C-22.9D
Soldier Soaker 1051041330.782C0.6327.789%D10.577%D47.3C+N/A1562.2h5.5B19.7C++
Comet VM2 2041031580.652C0.7640.393%CN/A4.7D*4.6C*12221.8h54.9F**135.9F-
Hyena Missile Launcher 170103362.861B*1.4431.35%CN/A12.6C-8.2C1138.2h33B+105.4C**
Parallax VX3 103102128.5A+7.0842.676%B+84.314%B*22.7CN/A1864.5h2.3C+5.4C**
Proton II PPA-H 10796137.385C5.9738.774%C++1.042%D68.6C-7.9B+4211.4h12.4C32.1C+
M60-G Bulldog 9486204.3C+2.8823.623%D*1.163%D*14.3D-1.3D*1096h7.1C**30C
NS-61 Emissary 77771530.503C0.9130.704%B+14.286%C10.4D-N/A727.4h11.3B+36.7B++
NSX Daimyo 7474223.364C++1.9541.575%C+89.189%D**23.9D--N/A1163.1h3.1D7.4C
Comet VM2 157701360.515D0.9042.363%C2.857%D3.6D**4.5C10019.2h78.2T*184.5T
NS-20 Gorgon 7366441.5B0.0826.965%C+13.636%D--14C1.5C+574.7h73D270.9C-
NS-20 Gorgon 7666441.5C**0.0826.686%C+16.667%D14C--2.1B++514.7h73.1D273.8D
VA39 Spectre 6666421.571C++0.1526.775%D-54.546%A+8.4D--N/A1287.9h5.5B20.5C+
M60-A Bulldog 7062302.067D0.6527.59%D--1.613%C*14.8D--1.9D**1514.2h8.7F-31.5F-
Aphelion VEX-4 11454331.636D0.2233.043%CN/A10.2D**11.3D-1725.3h117.9F-356.8F-
Aphelion VEX-4H 10453202.65C1.2342.903%C1.887%D21.2D--20.4D5852.5h93.8D--218.5D--
G30 Walker 855277.429B**6.0125.307%D-7.692%A++11.8D7.5C-1334.4h194.2C*767.3C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon29620,82715.5h
Anti-Vehicle MANA Turret327295h
Nano-Armor Kit2,6364,590,403307.4h
Skywall Shield Emitter1860.4h
Turret AI Module01270.5h
Structure Shield Module0590.3h
Repair Module11600.5h
Nanite Revive Grenade012,0303.4h
Medical Applicator1,967971,04592.5h
Cortium Silo01570.3h
Auraxium Force-Blade23,4155671142.4h
Spitfire Auto-Turret201,2941.6h
Motion Spotter194,1771.5h
Hoplon Anti-Aircraft Phalanx Tower0600.3h
Xiphos Anti-Personnel Tower0800.3h
Rampart Wall01011.2h
Welding Device07200.1h
Deconstruction Tool09960.4h
Spear Anti-Vehicle Tower1670.4h
Shield Recharging Field313,6591.8h
Recon Detection Device31,0132.8h
Ammunition Package20820,78616h
Anti-Infantry MANA Turret622,1208.9h
Snowman Soldier3800.1h
Flail Targeting Dart194474.3h
Hardlight Barrier61340.4h
Nano-Repair Grenade01,2330.3h
Router01140.1h
V30-F Starfall8600.6h
Elysium Spawn Tube0870.2h
WLT-Howler Mining Laser14140.9h

Check the help document for the dictionary if you want to learn more about words used here.


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