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Paragon 3punkt1415[DWHQ] 3punkt1415
VS BR 210

KDR: 1.42

Score: 123.1m

Last Seen: May 12th, 2020 2:54 PM
- OFFLINE - 2197.4 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A C-4 ARX C75 Viper Pulsar LSW H-V45 Plasma Grenade VE-H Maw
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $293,985 MLG Score: 235
Fun Score: N/A
Cheeseburgers Flipped: 1881TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.795%22.361%53240130973,5660.9878210.432

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.907%0.492B+0.188C++-0.723D-HEAD ++ (~10.46)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.20.254C*13.10.078C+42.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.965%1.547%9726134340,262420065569.58619614%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.781%-1.17D*-0.616D1.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.418B6.50.48B+15.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.735%8.561%1581613335,992368521111.62605284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.195%-0.784D-0.976B*-0.262

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130-0.08C+360.104C+93.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.849%85.192%158613432,573593970.433165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.761%0.585B+1.167B**0.698

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.462B+2.10.349C**3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.997%15.074%158613436,9265573921.24256

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.089%0.595B+0.05C+0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+3.20.337C**3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
123.1m346.7%314 (18.8k)259 (15.5k)1.41999187,796132,2521.66798210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349923114.651%13.053%19103:3556

11% Combat Medic43% Engineer24% Heavy Assault11% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 14th, 2013 6:08 PMJan 18th, 2015 5:43 PMMay 30th, 2020 11:59 AM (73d) (PST)May 12th, 2020 2:56 PM (91d) (PST)May 12th, 2020 10:54 AM (92d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4521652870.3960.2790.0521.5380.048235

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,1419,90117,2402417392315,550

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7913.6h/329.7d 32,798 24,512 94,518 730.1k 14,125 23,485 22,829 214.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C--
Kills:21,842
Deaths:20,793
KDR:1.050
Accuracy:26.377% C--
HSR:26.380% D-
Pulsar LSW
C++
Kills:7,020
Deaths:7,136
KDR:0.984
Accuracy:27.092% C++
HSR:22.792% D
VE-H Maw
C
Kills:3,469
Deaths:3,426
KDR:1.013
Accuracy:27.745% C
HSR:23.206% D-
Orion VS54
C-
Kills:1,909
Deaths:2,512
KDR:0.760
Accuracy:21.007% D
HSR:25.039% C-
Flare VE6
D--
Kills:1,188
Deaths:1,856
KDR:0.640
Accuracy:15.091% F-
HSR:19.865% D--
Ursa
C++
Kills:1,188
Deaths:1,307
KDR:0.909
Accuracy:26.488% C+
HSR:28.451% C++
NSX-P Naginata
C*
Kills:1,185
Deaths:1,257
KDR:0.943
Accuracy:27.943% C*
HSR:23.966% D--
NSX Naginata
C+
Kills:1,185
Deaths:1,270
KDR:0.933
Accuracy:25.033% C+
HSR:25.823% D
VX29 Polaris
B
Kills:1,174
Deaths:1,142
KDR:1.028
Accuracy:28.147% B
HSR:21.039% D
SVA-88
D*
Kills:1,151
Deaths:1,833
KDR:0.628
Accuracy:17.563% F
HSR:17.898% D*
NS-15M2
D**
Kills:1,148
Deaths:1,879
KDR:0.611
Accuracy:17.738% F-
HSR:16.986% D**
NS-15 Gallows
D
Kills:96
Deaths:67
KDR:1.433
Accuracy:27.701% D
HSR:20.833% F
Kills:42,555
Deaths (as Heavy Assault):44,478
Deaths (to Heavy Assaults):32,686
KDR:0.95677
Kill Difference:1,923
Playtime:1,892.850 hours
Usage:24%
Score:28.077m
Score/min:247
Accuracy (listed only):23.994%
HSR (listed only):22.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
D
Kills:1,645
Deaths:2,311
KDR:0.712
Accuracy:20.089% D*
HSR:18.541% D
VE-C Horizon
C+
Kills:1,368
Deaths:1,715
KDR:0.798
Accuracy:36.267% C+
HSR:21.345% D
NSX Tanto
C+
Kills:1,256
Deaths:1,361
KDR:0.923
Accuracy:29.021% C+
HSR:20.382% D--
Pulsar C
C**
Kills:1,198
Deaths:1,443
KDR:0.830
Accuracy:29.341% C**
HSR:22.371% D
NSX-P Tanto
C*
Kills:1,197
Deaths:1,364
KDR:0.878
Accuracy:30.444% C*
HSR:22.640% D-
NS-11C
B+
Kills:1,188
Deaths:1,317
KDR:0.902
Accuracy:30.264% B+
HSR:17.508% D
Eclipse VE3A
C--
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C--
HSR:17.981% D
Phobos VX86
C++
Kills:1,177
Deaths:1,031
KDR:1.142
Accuracy:63.930% C++
HSR:14.698% C-
Nova
C**
Kills:1,176
Deaths:1,287
KDR:0.914
Accuracy:50.443% C**
HSR:16.327% C+
Pandora VX25
C++
Kills:1,174
Deaths:867
KDR:1.354
Accuracy:46.304% C++
HSR:13.288% D
Thanatos VE70
C++
Kills:1,170
Deaths:1,301
KDR:0.899
Accuracy:38.518% D
HSR:17.009% C++
Deimos VA29
C+
Kills:1,170
Deaths:985
KDR:1.188
Accuracy:64.726% C+
HSR:13.846% D
VX6-7
D--
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D**
HSR:16.983% D--
Solstice SF
D
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.366% F-
HSR:12.370% D
Solstice VE3
D--
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% F-
HSR:15.325% D--
Zenith VX-5
D
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% D
HSR:17.148% D--
Chaos
C
Kills:1,059
Deaths:1,112
KDR:0.952
Accuracy:53.065% C--
HSR:15.298% C
The Little Helper
C
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C
HSR:12.857% D
NS Baron G5
B+
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B+
HSR:12.291% D
Eidolon VE33
B*
Kills:193
Deaths:162
KDR:1.191
Accuracy:31.306% C+
HSR:35.233% B*
Kills:22,172
Deaths (as Engineer):26,922
Deaths (to Engineers):20,381
KDR:0.82356
Kill Difference:4,750
Playtime:3,389.022 hours
Usage:43%
Score:51.245m
Score/min:252
Accuracy (listed only):36.260%
HSR (listed only):17.672%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
D-
Kills:2,030
Deaths:2,418
KDR:0.840
Accuracy:24.793% D-
HSR:15.665% D-
Serpent VE92
D
Kills:1,645
Deaths:2,311
KDR:0.712
Accuracy:20.089% D*
HSR:18.541% D
VE-C Horizon
C+
Kills:1,368
Deaths:1,715
KDR:0.798
Accuracy:36.267% C+
HSR:21.345% D
VE-S Canis
C+
Kills:1,359
Deaths:1,049
KDR:1.296
Accuracy:30.052% C+
HSR:21.045% C
NSX Tanto
C+
Kills:1,256
Deaths:1,361
KDR:0.923
Accuracy:29.021% C+
HSR:20.382% D--
Sirius SX12
C--
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F**
HSR:16.680% C--
Pulsar C
C**
Kills:1,198
Deaths:1,443
KDR:0.830
Accuracy:29.341% C**
HSR:22.371% D
NSX-P Tanto
C*
Kills:1,197
Deaths:1,364
KDR:0.878
Accuracy:30.444% C*
HSR:22.640% D-
NS-11C
B+
Kills:1,188
Deaths:1,317
KDR:0.902
Accuracy:30.264% B+
HSR:17.508% D
NSX Tengu
C-
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C-
HSR:16.681% D--
Eclipse VE3A
C--
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C--
HSR:17.981% D
Phobos VX86
C++
Kills:1,177
Deaths:1,031
KDR:1.142
Accuracy:63.930% C++
HSR:14.698% C-
Nova
C**
Kills:1,176
Deaths:1,287
KDR:0.914
Accuracy:50.443% C**
HSR:16.327% C+
Pandora VX25
C++
Kills:1,174
Deaths:867
KDR:1.354
Accuracy:46.304% C++
HSR:13.288% D
Thanatos VE70
C++
Kills:1,170
Deaths:1,301
KDR:0.899
Accuracy:38.518% D
HSR:17.009% C++
Deimos VA29
C+
Kills:1,170
Deaths:985
KDR:1.188
Accuracy:64.726% C+
HSR:13.846% D
NS-7 PDW
C
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% D--
HSR:17.511% C
MKV Suppressed
C
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% D--
HSR:19.261% C
VX6-7
D--
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D**
HSR:16.983% D--
Solstice SF
D
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.366% F-
HSR:12.370% D
Solstice VE3
D--
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% F-
HSR:15.325% D--
Zenith VX-5
D
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% D
HSR:17.148% D--
Chaos
C
Kills:1,059
Deaths:1,112
KDR:0.952
Accuracy:53.065% C--
HSR:15.298% C
The Little Helper
C
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C
HSR:12.857% D
Skorpios
C
Kills:960
Deaths:971
KDR:0.989
Accuracy:27.594% C
HSR:19.063% D
NS Baron G5
B+
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B+
HSR:12.291% D
Kills:31,054
Deaths (as Light Assault):39,086
Deaths (to Light Assaults):21,463
KDR:0.7945
Kill Difference:8,032
Playtime:895.251 hours
Usage:11%
Score:14.139m
Score/min:263
Accuracy (listed only):33.565%
HSR (listed only):17.081%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
D
Kills:3,770
Deaths:4,600
KDR:0.820
Accuracy:23.338% D
HSR:19.682% D
Darkstar
C
Kills:2,173
Deaths:2,455
KDR:0.885
Accuracy:27.234% C
HSR:19.880% D-
Eridani SX5
D-
Kills:2,030
Deaths:2,418
KDR:0.840
Accuracy:24.793% D-
HSR:15.665% D-
VE-S Canis
C+
Kills:1,359
Deaths:1,049
KDR:1.296
Accuracy:30.052% C+
HSR:21.045% C
Sirius SX12
C--
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F**
HSR:16.680% C--
Equinox VE2
C+
Kills:1,192
Deaths:1,440
KDR:0.828
Accuracy:28.668% C+
HSR:23.574% C+
NSX Tengu
C-
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C-
HSR:16.681% D--
CME
C++
Kills:1,179
Deaths:1,892
KDR:0.623
Accuracy:28.796% C++
HSR:19.254% D
Phobos VX86
C++
Kills:1,177
Deaths:1,031
KDR:1.142
Accuracy:63.930% C++
HSR:14.698% C-
Nova
C**
Kills:1,176
Deaths:1,287
KDR:0.914
Accuracy:50.443% C**
HSR:16.327% C+
NS-11A
C++
Kills:1,175
Deaths:1,489
KDR:0.789
Accuracy:27.914% C++
HSR:21.617% C--
Pandora VX25
C++
Kills:1,174
Deaths:867
KDR:1.354
Accuracy:46.304% C++
HSR:13.288% D
Corvus VA55
C++
Kills:1,171
Deaths:1,270
KDR:0.922
Accuracy:27.898% C++
HSR:22.289% C--
Thanatos VE70
C++
Kills:1,170
Deaths:1,301
KDR:0.899
Accuracy:38.518% D
HSR:17.009% C++
Deimos VA29
C+
Kills:1,170
Deaths:985
KDR:1.188
Accuracy:64.726% C+
HSR:13.846% D
NS-7 PDW
C
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% D--
HSR:17.511% C
MKV Suppressed
C
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% D--
HSR:19.261% C
Terminus VX-9
D
Kills:1,160
Deaths:1,889
KDR:0.614
Accuracy:24.084% D
HSR:20.690% D--
Chaos
C
Kills:1,059
Deaths:1,112
KDR:0.952
Accuracy:53.065% C--
HSR:15.298% C
The Little Helper
C
Kills:1,050
Deaths:1,139
KDR:0.922
Accuracy:46.695% C
HSR:12.857% D
Skorpios
C
Kills:960
Deaths:971
KDR:0.989
Accuracy:27.594% C
HSR:19.063% D
Pulsar VS1
C+
Kills:405
Deaths:696
KDR:0.582
Accuracy:25.986% C+
HSR:17.284% D
NS Baron G5
B+
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B+
HSR:12.291% D
NS-11P
C
Kills:246
Deaths:217
KDR:1.134
Accuracy:25.549% C
HSR:20.732% D
Kills:29,880
Deaths (as Combat Medic):36,437
Deaths (to Combat Medics):16,530
KDR:0.82005
Kill Difference:6,557
Playtime:875.924 hours
Usage:11%
Score:16.462m
Score/min:313
Accuracy (listed only):34.719%
HSR (listed only):17.772%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
D-
Kills:2,030
Deaths:2,418
KDR:0.840
Accuracy:24.793% D-
HSR:15.665% D-
VE-S Canis
C+
Kills:1,359
Deaths:1,049
KDR:1.296
Accuracy:30.052% C+
HSR:21.045% C
Sirius SX12
C--
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F**
HSR:16.680% C--
NSX Tengu
C-
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C-
HSR:16.681% D--
NS-7 PDW
C
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% D--
HSR:17.511% C
MKV Suppressed
C
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% D--
HSR:19.261% C
V10
B*
Kills:1,001
Deaths:296
KDR:3.382
Accuracy:41.661% C
HSR:85.814% B*
Skorpios
C
Kills:960
Deaths:971
KDR:0.989
Accuracy:27.594% C
HSR:19.063% D
NSX Tomoe
D
Kills:890
Deaths:1,102
KDR:0.808
Accuracy:28.271% D
HSR:25.955% D**
Parallax VX3
B**
Kills:640
Deaths:159
KDR:4.025
Accuracy:39.344% C
HSR:86.406% B**
XM98
A
Kills:558
Deaths:97
KDR:5.753
Accuracy:39.003% C
HSR:86.559% A
NS-357 IA
C
Kills:251
Deaths:371
KDR:0.677
Accuracy:46.465% C
HSR:30.677% C--
NS-357 Underboss
D-
Kills:217
Deaths:441
KDR:0.492
Accuracy:33.435% D-
HSR:16.129% D--
NS-61 Emissary
C+
Kills:181
Deaths:296
KDR:0.611
Accuracy:30.150% C+
HSR:17.680% C+
NS-44 Commissioner
D--
Kills:170
Deaths:425
KDR:0.400
Accuracy:28.998% D*
HSR:17.059% D--
Ghost
B**
Kills:165
Deaths:66
KDR:2.500
Accuracy:38.298% D
HSR:81.818% B**
Soldier Soaker
D
Kills:160
Deaths:188
KDR:0.851
Accuracy:26.329% D*
HSR:10.625% D
NSX Daimyo
C-
Kills:143
Deaths:74
KDR:1.932
Accuracy:41.259% C-
HSR:88.112% F
VA39 Spectre
A+
Kills:66
Deaths:42
KDR:1.571
Accuracy:26.775% D*
HSR:54.546% A+
Kills:13,517
Deaths (as Infiltrator):15,883
Deaths (to Infiltrators):16,650
KDR:0.85104
Kill Difference:2,366
Playtime:282.681 hours
Usage:4%
Score:3.200m
Score/min:189
Accuracy (listed only):31.516%
HSR (listed only):38.278%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C
Kills:1,391
Deaths:1,155
KDR:1.204
Accuracy:10.795% D**
HSR:18.835% C
Blueshift VM5
C
Kills:1,372
Deaths:1,128
KDR:1.216
Accuracy:11.516% F--
HSR:21.502% C
Nebula VM20
C+
Kills:1,228
Deaths:544
KDR:2.257
Accuracy:21.119% C+
HSR:19.137% D
Cosmos VM3
D
Kills:1,165
Deaths:803
KDR:1.451
Accuracy:14.717% D--
HSR:17.339% D
Cosmos VM3
C+
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:14.111% D*
HSR:19.466% C+
Quasar VM1
C
Kills:911
Deaths:300
KDR:3.037
Accuracy:18.680% C-
HSR:20.746% C
Nebula VM20
B+
Kills:448
Deaths:305
KDR:1.469
Accuracy:24.183% B+
HSR:20.089% C-
NS-10 Burster
D*
Kills:179
Deaths:63
KDR:2.841
Accuracy:23.875% D**
HSR:2.235% D*
NS-10 Burster
D*
Kills:167
Deaths:69
KDR:2.420
Accuracy:23.498% D**
HSR:1.796% D*
Comet VM2
D
Kills:103
Deaths:158
KDR:0.652
Accuracy:40.393% D
HSR:0% F--
NS-20 Gorgon
D
Kills:84
Deaths:54
KDR:1.556
Accuracy:25.812% D
HSR:11.905% F
NS-20 Gorgon
D
Kills:82
Deaths:54
KDR:1.519
Accuracy:25.418% D
HSR:15.854% D--
Blueshift VM5
D
Kills:81
Deaths:41
KDR:1.976
Accuracy:19.790% D
HSR:16.049% D*
Comet VM2
D
Kills:70
Deaths:136
KDR:0.515
Accuracy:42.363% D-
HSR:2.857% D
Kills:8,442
Deaths (as MAX Suit):2,796
Deaths (to MAX Suits):6,083
KDR:3.01931
Kill Difference:5,646
Playtime:235.548 hours
Usage:3%
Score:3.117m
Score/min:221
Accuracy (listed only):22.591%
HSR (listed only):13.415%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D
Kills:402
V. Kills:77 N/A
Deaths:93
KDR:4.323
Accuracy:41.095% C
KPH:28.600 D--
VKPH:5.500 D
L-30R Vektor
C
Kills:243
V. Kills:134 180%
Deaths:53
KDR:4.585
Accuracy:30.150% D--
KPH:9.800 C
VKPH:5.400 C
C150 Dalton
D
Kills:154
V. Kills:119 128%
Deaths:34
KDR:4.529
Accuracy:37.651% C+
KPH:25.600 D-
VKPH:19.800 D
Dual-75 Duster
C**
Kills:107
V. Kills:16 N/A
Deaths:8
KDR:13.375
Accuracy:28.915% D**
KPH:45 D--
VKPH:6.700 C**
Kills:906 (243 + 663)
Deaths:188
KDR:4.819
VKDR:1.840
Vehicle Kills:346
Kill Difference:718
Playtime:47.257 hours
Usage:1%
Score:0.427m
Score/min:151
Piloting Accuracy:30.150%
Gunner Accuracy:28.915%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:29,403
V. Kills:3,932 N/A
Deaths:2,089
KDR:14.075
Accuracy:46.397% D
KPH:49.300 D
VKPH:6.600 D
C75 Viper
D
Kills:7,516
V. Kills:1,080 N/A
Deaths:982
KDR:7.654
Accuracy:19.697% F--
KPH:24.200 D
VKPH:3.500 D
LB00 Python AP
C+
Kills:1,986
V. Kills:759 261%
Deaths:147
KDR:13.510
Accuracy:55.260% C+
KPH:48.900 C-
VKPH:18.700 D
L100 Python AP
C
Kills:1,423
V. Kills:765 186%
Deaths:229
KDR:6.214
Accuracy:54.777% C
KPH:36.600 C
VKPH:19.700 C
L100 Python HEAT
C+
Kills:1,058
V. Kills:204 N/A
Deaths:117
KDR:9.043
Accuracy:44.491% D--
KPH:38 C+
VKPH:7.300 D*
Skyguard
D--
Kills:464
V. Kills:386 120%
Deaths:162
KDR:2.864
Accuracy:24.204% D*
KPH:8.800 D--
VKPH:7.300 D--
Kills:41,850 (41,850 + 0)
Deaths:3,726
KDR:11.232
VKDR:1.913
Vehicle Kills:7,126
Kill Difference:38,124
Playtime:1,067.948 hours
Usage:13%
Score:8.802m
Score/min:137
Driving Accuracy:24.204%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C
Kills:796
V. Kills:579 137%
Deaths:176
KDR:4.523
Accuracy:39.243% D--
KPH:21.600 D
VKPH:15.700 C
Supernova PC
D
Kills:398
V. Kills:138 286%
Deaths:102
KDR:3.902
Accuracy:37.465% D**
KPH:17.400 D-
VKPH:6 D
E540 Halberd
C
Kills:375
V. Kills:197 189%
Deaths:67
KDR:5.597
Accuracy:46.610% D
KPH:30.900 D
VKPH:16.300 C
Aphelion VEX-4
D-
Kills:83
V. Kills:76 108%
Deaths:33
KDR:2.515
Accuracy:33.695% C
KPH:13.400 D*
VKPH:12.200 D-
Kills:1,652 (398 + 1,254)
Deaths:378
KDR:4.370
VKDR:2.619
Vehicle Kills:990
Kill Difference:1,274
Playtime:78.096 hours
Usage:1%
Score:1.204m
Score/min:257
Driving Accuracy:37.465%
Gunner Accuracy:33.695%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
D
Kills:101
V. Kills:48 206%
Deaths:10
KDR:10.100
Accuracy:47.019% F-
KPH:38 D
VKPH:18 D
Proton II PPA-H
C**
Kills:100
V. Kills:12 N/A
Deaths:13
KDR:7.692
Accuracy:38.882% C
KPH:67.100 D
VKPH:8 C**
Aphelion VEX-4H
D
Kills:57
V. Kills:54 104%
Deaths:20
KDR:2.850
Accuracy:42.766% C--
KPH:21.400 D**
VKPH:20.300 D
Kills:258 (0 + 258)
Deaths:43
KDR:6
VKDR:2.651
Vehicle Kills:114
Kill Difference:215
Playtime:6.812 hours
Usage:0%
Score:0.225m
Score/min:549
Driving Accuracy:N/A%
Gunner Accuracy:42.766%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,753
V. Kills:95 N/A
Deaths:94
KDR:18.649
Accuracy:20.861% C+
KPH:57.900 C--
VKPH:3.100 C
M12 Kobalt
C
Kills:516
V. Kills:25 N/A
Deaths:21
KDR:24.571
Accuracy:17.480% C--
KPH:60.200 D
VKPH:2.900 C
M40 Fury
D
Kills:500
V. Kills:148 336%
Deaths:83
KDR:6.024
Accuracy:35.599% C
KPH:25.600 D*
VKPH:7.600 D
M20 Basilisk
D
Kills:420
V. Kills:206 203%
Deaths:111
KDR:3.784
Accuracy:31.507% D*
KPH:11.900 D-
VKPH:5.800 D
M20 Basilisk
D--
Kills:232
V. Kills:145 159%
Deaths:65
KDR:3.569
Accuracy:34.251% D-
KPH:9.700 D*
VKPH:6.100 D--
M40 Fury
D
Kills:208
V. Kills:60 341%
Deaths:41
KDR:5.073
Accuracy:33.365% D
KPH:28.500 D*
VKPH:8.200 D
G40-F Ranger
C
Kills:174
V. Kills:106 163%
Deaths:17
KDR:10.235
Accuracy:32.900% C
KPH:19.100 C
VKPH:11.600 C
M60-G Bulldog
C++
Kills:171
V. Kills:23 N/A
Deaths:29
KDR:5.897
Accuracy:42.452% C++
KPH:29.500 D
VKPH:4 D-
G30 Walker
D*
Kills:162
V. Kills:97 165%
Deaths:46
KDR:3.522
Accuracy:25.549% D--
KPH:7.600 D**
VKPH:4.600 D*
M60-G Bulldog
D*
Kills:89
V. Kills:8 N/A
Deaths:20
KDR:4.450
Accuracy:24.053% F
KPH:14.700 D*
VKPH:1.300 D*
G30 Walker
D
Kills:52
V. Kills:33 153%
Deaths:7
KDR:7.429
Accuracy:25.304% D*
KPH:11.700 D
VKPH:7.400 D
Kills:4,277 (0 + 4,277)
Deaths:534
KDR:8.009
VKDR:1.772
Vehicle Kills:946
Kill Difference:3,743
Playtime:171.668 hours
Usage:2%
Score:1.969m
Score/min:191
Driving Accuracy:N/A%
Gunner Accuracy:25.304%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:652
V. Kills:51 N/A
Deaths:40
KDR:16.300
Accuracy:33.511% C
KPH:52.500 D
VKPH:4.100 D-
Kills:652 (0 + 652)
Deaths:40
KDR:16.300
VKDR:1.275
Vehicle Kills:51
Kill Difference:612
Playtime:12.424 hours
Usage:0%
Score:0.116m
Score/min:156
Piloting Accuracy:N/A%
Gunner Accuracy:33.511%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 33,33529,4032,08914.075C+12.6646.397%D1.68%B+49.3D6.6D150596.7h3.5C-7.5D
Betelgeuse 54-A 22,33621,84220,7931.05D0.3726.377%C--26.38%D-34.8D*N/A96627.2h11.6D43.8C--
C-4 ARX 13,44610,5045,8271.803C0.3823.672%DN/A103.4C-29C-512101.6h1.1C*4.7C+
C75 Viper 8,5967,5169827.654C+6.2319.697%F--N/A24.2D3.5D76311.1h7.8B*39.6C
Pulsar LSW 7,1907,0207,1360.984D0.4427.092%C++22.792%D30.5D-N/A83230.2h12.8D47.1C+
H-V45 3,8503,7704,6000.82C-0.6023.338%D19.682%D17.6D-N/A58214.5h13.6D58.4C--
Plasma Grenade 3,7593,63713637N/A3,635.5850.845%C++N/A596.2C+20C**18696.1h3.1C++6.1C*
VE-H Maw 3,5253,4693,4261.013D0.4127.745%C23.206%D-34.3D-N/A118101.1h10.7C38.6C+
Proximity Mine 3,3183,31521515.419M*14.0041.819%CN/A195B**N/A53817h1.8C++4.3C+
Tank Mine 5,2363,2534437.343A*5.9225.073%D-N/A174.9B*106.6A152418.6h1.5B++6C
Darkstar 2,2102,1732,4550.885C--0.5327.234%C19.88%D-26.1D--N/A6683.3h12.9C47.4C
Lasher X2 2,1412,0671,9321.07C0.3525.985%D3.387%C36.5C-1.3C+11556.7h24D*92.3D
Eridani SX5 2,0982,0302,4180.84D0.5824.793%D-15.665%D-17.7D-N/A52114.9h14.2D*57.2D--
LB00 Python AP 2,7451,98614713.51C12.0955.26%C+N/A48.9C-18.7D20640.6h4.4C--8C--
Orion VS54 1,9441,9092,5120.76D0.6621.007%D25.039%C-17.8D--N/A94107.1h13.6C--64.8C+
M12 Kobalt 1,8481,7539418.649C+17.2320.861%C+19.509%C++57.9C--3.1C18130.3h20.1C96.6C+
Serpent VE92 1,6761,6452,3110.712D0.7120.089%D*18.541%D10.1D--N/A39162.4h15.5D*77.3D*
Spear Anti-Vehicle Phalanx Turret 2,2611,44011912.101C**10.6835.189%D**5.208%B*22.6D*12.9D*17163.8h9.2C26.3C-
L100 Python AP 2,1881,4232296.214C4.7954.777%C1.265%C--36.6C19.7C30238.9h5.6C+10.3C+
Quasar VM1 1,4211,3911,1551.204C--0.2210.795%D**18.835%C14.4D--N/A4796.5h16.5D152.7C
Sticky Grenade 1,4131,37211372N/A1,370.5858.035%B+N/A914.7C27.3B**26401.5h2.2C+3.8C++
Blueshift VM5 1,3911,3721,1281.216D0.2011.516%F--21.502%C14.7D**N/A4893.5h18.2D--157.8F**
VE-C Horizon 1,4161,3681,7150.798D0.6236.267%C+21.345%D22.3D--N/A6161.3h13.2C++36.5C++
VE-S Canis 1,3781,3591,0491.296C0.1230.052%C+21.045%C38.2DN/A13335.6h11.3C+37.5C+
NSX Tanto 1,2781,2561,3610.923D0.5029.021%C+20.382%D--20.7D-N/A5960.8h13.4C46.2C+
Nebula VM20 1,2521,2285442.257C0.8421.119%C+19.137%D37.6C-N/A11332.7h20D94.5D
Sirius SX12 1,2601,2172,8460.428D0.9912.277%F**16.68%C--4.7D--N/A18256.7h30.7D*250T*
Pulsar C 1,2361,1981,4430.83C0.5929.341%C**22.371%D22.4DN/A8653.4h11.2C+38.2C++
NSX-P Tanto 1,2211,1971,3640.878D0.5430.444%C*22.64%D-19.2D-N/A5762.3h13.5C+44.3C++
Equinox VE2 1,2191,1921,4400.828D0.5928.668%C+23.574%C+23.4DN/A7751h14D-48.7C
Flare VE6 1,2191,1881,8560.64D-0.7815.091%F-19.865%D--15.7D*N/A5975.5h14.7F--97.5T
NS-11C 1,2171,1881,3170.902C0.5230.264%B+17.508%D25.7C--N/A10046.2h12.6C++41.6B+
Ursa 1,2121,1881,3070.909D-0.5126.488%C+28.451%C++33.6DN/A13835.4h10.1C++38.3C*
NSX-P Naginata 1,2141,1851,2570.943D0.4827.943%C*23.966%D--33.6D-N/A12435.3h12.7C45.6C+
NSX Naginata 1,2091,1851,2700.933D-0.4925.033%C+25.823%D27.7D--N/A7842.8h11.7C46.8C+
NSX Tengu 1,1981,1811,4190.832D-0.5937.502%C-16.681%D--28.1DN/A7542.1h12.2C+32.6C+
CME 1,2121,1791,8920.623F0.8028.796%C++19.254%D16.5D*N/A5071.6h15.3D--53C-
Eclipse VE3A 1,2131,1791,6220.727D0.6926.307%C--17.981%D13.3D--N/A3888.6h13.9D--53D
Phobos VX86 1,1931,1771,0311.142C0.2863.93%C++14.698%C-50.1CN/A17423.5h2B+3.1B
Nova 1,1971,1761,2870.914C-0.5150.443%C**16.327%C+28.2DN/A10841.7h4.1C++8.1B
MANA Anti-Personnel Turret 1,1961,1754142.838N/A1.4214.153%UN/A11750U210U24475200.1h23.8T*167.9T*
NS-11A 1,1931,1751,4890.789D0.6327.914%C++21.617%C--23.9DN/A7749.1h12.8C+45.9C++
Pandora VX25 1,1861,1748671.354C+0.0746.304%C++13.288%D53.9C+N/A15521.8h3.5B++7.5B+
VX29 Polaris 1,1911,1741,1421.028C--0.3928.147%B21.039%D36.9DN/A11931.8h12C42.6C++
Corvus VA55 1,1841,1711,2700.922C--0.5027.898%C++22.289%C--27DN/A8543.4h11.2C+40.1C*
Thanatos VE70 1,1871,1701,3010.899C0.5238.518%D17.009%C++29.3CN/A10339.9h4.1C*10.5C++
Deimos VA29 1,1811,1709851.188C0.2364.726%C+13.846%D41.6DN/A12828.1h1.8B*2.8B+
Cosmos VM3 1,1841,1658031.451C-0.0314.717%D--17.339%D19.1D--N/A5561.1h16C--108.9C+
NS-7 PDW 1,1881,1651,6440.709C--0.7123.097%D--17.511%C15.9D-N/A5173.1h17.1D*73.9D-
MKV Suppressed 1,1771,1631,9790.588D-0.8323.497%D--19.261%C14.3D*N/A4381.6h17D-72.3D--
Cosmos VM3 1,1851,1617821.485C-0.0714.111%D*19.466%C+19.7D--N/A5958.8h14.9D105.5D-
Terminus VX-9 1,1771,1601,8890.614C0.8124.084%D20.69%D--13.2D*N/A4288h14.4D*59.7D-
VX6-7 1,1881,1601,6240.714D0.7120.325%D**16.983%D--9.1D--N/A28127.9h16.7D**82.1D**
Solstice SF 1,1801,1562,0230.571D0.8516.366%F-12.37%D6.1D-N/A19189.1h15.8D96.5D**
Solstice VE3 1,1771,1552,2010.525D0.8915.459%F-15.325%D--5.8D-N/A36197.8h18.1D117.4C
SVA-88 1,1751,1511,8330.628D0.7917.563%F17.898%D*14.3D*N/A5480.5h14.9F-84.7F-
NS-15M2 1,1701,1481,8790.611C--0.8117.738%F-16.986%D**13.5D*N/A5884.9h15.4F87F-
Zenith VX-5 1,1701,1431,6160.707D0.7125.012%D17.148%D--10.6D--N/A29108.3h15.6D*62.3D-
C-4 1,6551,1438691.315C0.1025.266%CN/A58.3D26.1C70519.6h1.7D--6.8D
Nemesis VSH9 1,8691,1041,1360.972C+0.4567.424%C**N/A22C+15.3C+24850.1h7.4C++11C*
Chaos 1,0741,0591,1120.952D0.4753.065%C--15.298%C32.1D-N/A9133h4C+7.5C+
L100 Python HEAT 1,2621,0581179.043C+7.6244.491%D--3.214%B++37.9C+7.3D*21127.9h4.2B++9.4C++
The Little Helper 1,0671,0501,1390.922D0.5046.695%C12.857%D32.9DN/A8631.9h3.9B+8.4C**
V10 1,0051,0012963.382C1.9641.661%C85.814%B*26.3D-N/A6638h1.7B++4.2B
Skorpios 9759609710.989C0.4327.594%C19.063%D28.2DN/A8234.1h11.9C-43.1C
Quasar VM1 9319113003.037C++1.6218.68%C-20.746%C38CN/A11624h14.5C--77.4C
NSX Tomoe 9108901,1020.808C--0.6128.271%D25.955%D**23.8D--N/A6237.4h18.3F64.9D*
NS Decimator 1,3268809990.881C--0.5459.312%C1.477%C--27.1D-13.7D27132.5h5C-8.4C--
M12 Kobalt 8758161845.333C+43.9119.232%D--18.26%C+76.3D-5.5C++17010.7h19.4D100.9D-
Saron HRB 1,3757961764.523C-3.1039.243%D--N/A21.6D15.7C26936.9h23.3C59.5D-
S1 8607001,0410.672C-0.7542.817%F-5.143%A++12.2D*2.8D*13357.6h5.4B12.6C
CAS 14-E 7036524016.3C14.8833.511%C1.38%C52.6D4.1D-15612.4h26.3C*78.5C*
Parallax VX3 6426401594.025C+2.6139.344%C86.406%B**31.7CN/A10520.2h1.9B4.8C++
XM98 558558975.753B**4.3339.003%C86.559%A14.4D--N/A5338.8h2.2C++5.7C++
M12 Kobalt 5415162124.571C+23.1517.48%C--18.798%C+60D2.9C2428.6h17.3C++99.1C+
M40 Fury 648500836.024C4.6035.599%C1.4%C+25.6D*7.6D20519.5h16.3C-45.7C-
NS Annihilator 9244944960.996B+0.4279.149%C-N/A8.6D7.5D12257.5h12.6D15.9D
Skyguard 8504641622.864C-1.4424.204%D*1.94%C*8.8D--7.3D--14452.8h183.4F-757.9F--
Nebula VM20 4604483051.469D0.0524.183%B+20.089%C-35C--N/A13712.8h25T103.4D-
Hades VSH4 8504408010.549C--0.8763.778%DN/A8.4C-7.9C10352.1h12.6F19.8F-
M20 Basilisk 6264201113.784C2.3631.507%D*5.238%C11.9D-5.8D21035.4h102.3C+324.5D
Pulsar VS1 4134056960.582D0.8425.986%C+17.284%D14.4D-N/A12728.2h15D57.7C+
L105 Zephyr 479402934.323D2.9041.095%CN/A28.5D--5.5D15714.1h8.3D-20.1D
Supernova PC 5363981023.902C--2.4837.465%D**2.764%B+17.4D-6D22622.9h5.4C-14.4D*
Rocklet Rifle 7783824230.903C+0.5250.702%CN/A26.5C--27.5C+42814.4h36.2C+71.4C+
E540 Halberd 572375675.597D4.1846.61%D1.067%D31D16.3C32112.1h5.8C12.5C--
NS Baron G5 3653584410.812D-0.6151.31%B+12.291%D31.1DN/A12111.5h4.3C+8.3C+
NS-357 IA 2512513710.677C--0.7446.465%C30.677%C--20.2D--N/A6412.4h2.9B++6.3C**
NS-11P 2502462171.134C0.2925.549%C20.732%D27.3DN/A1679h13C50.9C+
L-30R Vektor 377243534.585C**3.1730.15%D--N/A9.8C5.4C5724.8h60.8C*201.7C
M20 Basilisk 377232653.569C2.1534.251%D-3.879%D-9.7D*6.1D--23923.9h139D*405.9D**
NS-357 Underboss 2202174410.492D0.9333.435%D-16.129%D--17.9D--N/A8012.1h3.5B+10.6C+
M40 Fury 268208415.073C3.6533.365%D1.442%C28.5D*8.2D2877.3h15.3C-46D
Eidolon VE33 2081931621.191C0.2331.306%C+35.233%B*20.8D1.6B*1309.3h12F38.4D
NS-61 Emissary 1861812960.611D0.8130.15%C+17.68%C+14.4D-N/A7012.6h12.3C++40.7C*
NS-10 Burster 293179632.841B**1.4223.875%D**2.235%D*5.6D3.6D6632.1h150.7C631.2D*
G40-F Ranger 2801741710.235C**8.8232.9%CN/A19.1C11.6C1869.1h113.1C*343.8C++
M60-G Bulldog 194171295.897C4.4842.452%C++1.754%C--29.5D4D-1615.8h7.4D17.3C+
NS-44 Commissioner 1721704250.4D1.0228.998%D*17.059%D--6.1D*N/A5528h4.2D14.6D-
NS-10 Burster 271167692.42B**1.0023.498%D**1.796%D*5.1D3.2D6632.8h162.4D-691.1D--
Ghost 166165662.5C1.0838.298%D81.818%B**36.7DN/A3624.5h1.7B+4.6C*
Aspis Anti-Aircraft Phalanx Turret 338163315.258C**3.8418.567%FN/A5.8D*6.3D*11828h185.9D*1001.3D--
G30 Walker 259162463.522D2.1025.549%D--6.173%B*7.6D**4.6D*10021.2h288.7F1129.9F-
Soldier Soaker 1611601880.851C-0.5726.329%D*10.625%D50C-N/A1593.2h5.2B++19.9C
C150 Dalton 273154344.529C3.1137.651%C+1.299%B**25.7D-19.8D5106h3.2C++8.6C*
Anti-Vehicle Grenade 1551471147N/A145.5851.957%C+N/A294D16D-18260.5h5.6C+10.8C+
NSX Daimyo 143143741.932D0.5141.259%C-88.112%F22.3D*N/A896.4h3.5F-8.4D*
MANA Anti-Vehicle Turret 300135811.667D0.2545.132%F--1.481%C**1350C++1650B+1629870.1h15.1F--33.4T*
Dual-75 Duster 123107813.375C+11.9628.915%D**N/A44.6D--6.7C**1842.4h6.6D--22.9F
Comet VM2 2041031580.652D0.7740.393%DN/A4.7D*4.6C+12621.8h54.9T*135.9F
Hyena Missile Launcher 170103362.861C+1.4431.35%DN/A12.6D8.2D1148.2h33C+105.4C
E540 Halberd-H 1491011010.1C8.6847.019%F-N/A37.4D17.8D5922.7h4.8B+10.3C
Proton II PPA-H 112100137.692C--6.2738.882%C1%C--66.7D-8C**4181.5h12.7D32.7C--
NS-15 Gallows 10096671.433D0.0127.701%D20.833%F41.7D--1.7C+1752.3h10.6C+38.3C+
M60-G Bulldog 9789204.45C--3.0324.053%F1.124%D--14.6D*1.3D*1096.1h7.1C+29.7D--
NS-20 Gorgon 9784541.556C+0.1425.812%D11.905%F12.9D-2B+566.5h77.9C+302D
Aphelion VEX-4 15983332.515D1.1033.695%CN/A13.4D*12.3D-1726.2h91.7D**272.1D*
NS-20 Gorgon 9582541.519C+0.1025.418%D15.854%D--12.6D-2C**516.5h79.5D312.6D*
Blueshift VM5 8281411.976C0.5619.79%D16.049%D*36.8CN/A3932.2h14.4B72.8C+
Comet VM2 157701360.515D--0.9042.363%D-2.857%D3.6F4.5C--10219.2h78.2T*184.5T*
VA39 Spectre 6666421.571C0.1526.775%D*54.546%A+8.4D--N/A1477.9h5.5C+20.5D
M60-A Bulldog 7062302.067D0.6527.59%D**1.613%C+14.8D*1.9D**1524.2h8.7T31.5T
Aphelion VEX-4H 11157202.85C-1.4342.766%C--1.754%D-21.1D**20D-5792.7h93.8C-219.4D-
G30 Walker 855277.429C+6.0125.304%D*7.692%A11.6D-7.3D1344.5h195C++770.8C
G40-F Ranger 8151317C15.5827.496%D-N/A30D17.6C--2151.7h65.4B+237.8C

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,9794,838,610323.4h
Anti-Vehicle MANA Turret327295h
Spawn Beacon40024,53019.2h
Ordnance Dampener21840.3h
Structure Shield Module0620.3h
Repair Module11720.5h
Turret AI Module01450.5h
Skywall Shield Emitter1890.4h
Rampart Wall01011.2h
Nanite Revive Grenade012,4423.5h
Medical Applicator2,0551,001,17395.1h
Cortium Silo01700.3h
Motion Spotter275,9452.2h
Auraxium Force-Blade23,4155671142.4h
Welding Device09500.1h
Deconstruction Tool09960.4h
Spear Anti-Vehicle Tower1710.4h
Hoplon Anti-Aircraft Phalanx Tower0630.3h
Xiphos Anti-Personnel Tower0860.4h
Spitfire Auto-Turret241,3631.7h
Ammunition Package24824,63918.1h
Recon Detection Device31,0132.8h
Shield Recharging Field313,6591.8h
Anti-Infantry MANA Turret943,20010.2h
Flail Targeting Dart235545h
V30-F Starfall9990.7h
WLT-Howler Mining Laser141410.3h
Elysium Spawn Tube01020.3h
Router01580.2h
Nano-Repair Grenade01,2390.3h
Snowman Soldier3910.1h
Hardlight Barrier71900.5h

Check the help document for the dictionary if you want to learn more about words used here.


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