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Paragon 3punkt1415[DWHQ] 3punkt1415
VS BR 198

KDR: 1.42

Score: 105.5m

Last Seen: Apr 19th, 2019 6:35 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (198 total) - Vanu Sovereignty on Miller - Outfit Leader of DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 79
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH Betelgeuse 54-A C-4 ARX C75 Viper Pulsar LSW VE-H Maw H-V45 Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $242,694 MLG Score: 194
Fun Score: N/A
Cheeseburgers Flipped: 1881TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.115%22.072%5103699959,5200.9827460.44

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.047%0.392B0.206C++-0.861D--HEAD ++ (~10.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.224C++13.40.062C+44.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.931%1.555%10786102939,9453752649710.6435615%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.793%-1.167D*-0.672D1.504

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.50.419B6.50.481B+16

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.811%8.245%1651510205,446321419801.69446275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.262%-0.775D-0.963B*-0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129-0.085C+35.90.094C+93.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.457%85.076%165410311,052489910.214694

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.942%0.366C**1.175B**1.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.384C**2.30.284C*3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.436%14.789%165310321,5894374320.363283

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.723%0.083C+0.047C+0.571

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.285C*40.175C++5.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DRUCKWELLE[DWHQ] DRUCKWELLE
VS outfit on Miller

Members: 79
105.5m339.8%302 (18.1k)252 (15.1k)1.42233153,115107,6511.69673198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1035766113.826%11.841%16403:5345

12% Combat Medic45% Engineer27% Heavy Assault10% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 14th, 2013 6:08 PMJan 18th, 2015 5:43 PMApr 20th, 2019 2:09 PM (2d) (PST)Apr 19th, 2019 6:26 PM (3d) (PST)Apr 19th, 2019 2:35 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4421532890.3660.2580.0431.4110.049194

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,5479,19117,3562215385315,145

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6966.4h/290.3d 29,540 18,131 77,793 589.7k 12,211 20,454 20,419 184.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C+
Kills:14,125
Deaths:13,650
KDR:1.035
Accuracy:25.992% C+
HSR:27.058% C-
Pulsar LSW
B++
Kills:6,635
Deaths:6,784
KDR:0.978
Accuracy:27.053% B++
HSR:22.668% C+
VE-H Maw
B+
Kills:3,469
Deaths:3,426
KDR:1.013
Accuracy:27.745% B+
HSR:23.206% C
Orion VS54
C++
Kills:1,909
Deaths:2,512
KDR:0.760
Accuracy:21.007% C+
HSR:25.039% C++
Lasher X2
C+
Kills:1,594
Deaths:1,656
KDR:0.963
Accuracy:25.360% C+
HSR:3.450% C
Ursa
B++
Kills:1,188
Deaths:1,307
KDR:0.909
Accuracy:26.488% B++
HSR:28.451% B++
NSX-P Naginata
B**
Kills:1,185
Deaths:1,257
KDR:0.943
Accuracy:27.943% B**
HSR:23.966% D
NSX Naginata
B+
Kills:1,177
Deaths:1,259
KDR:0.935
Accuracy:25.046% B+
HSR:25.913% C
VX29 Polaris
B*
Kills:1,174
Deaths:1,142
KDR:1.028
Accuracy:28.147% B*
HSR:21.039% C
Flare VE6
D
Kills:1,157
Deaths:1,809
KDR:0.640
Accuracy:14.896% D*
HSR:19.793% D
SVA-88
D--
Kills:1,151
Deaths:1,833
KDR:0.628
Accuracy:17.563% D*
HSR:17.898% D--
NS-15M2
D--
Kills:1,148
Deaths:1,879
KDR:0.611
Accuracy:17.738% D*
HSR:16.986% D--
Kills:35,912
Deaths (as Heavy Assault):38,514
Deaths (to Heavy Assaults):32,686
KDR:0.93244
Kill Difference:2,602
Playtime:1,892.850 hours
Usage:27%
Score:28.077m
Score/min:247
Accuracy (listed only):23.748%
HSR (listed only):21.289%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
B+
Kills:1,244
Deaths:1,351
KDR:0.921
Accuracy:29.056% B+
HSR:20.498% D
Eclipse VE3A
C+
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C+
HSR:17.981% C
NSX-P Tanto
B*
Kills:1,171
Deaths:1,343
KDR:0.872
Accuracy:30.646% B*
HSR:22.289% C
VX6-7
D
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D
HSR:16.983% D
Solstice SF
D-
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.369% D**
HSR:12.370% D-
Solstice VE3
D
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% D**
HSR:15.325% D
Serpent VE92
C
Kills:1,151
Deaths:1,611
KDR:0.714
Accuracy:18.826% D--
HSR:18.332% C
Zenith VX-5
C+
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% C+
HSR:17.148% D
Nova
B+
Kills:1,090
Deaths:1,229
KDR:0.887
Accuracy:50.274% B+
HSR:16.055% C**
The Little Helper
C+
Kills:971
Deaths:1,074
KDR:0.904
Accuracy:46.645% C+
HSR:12.770% D
NS-11C
B**
Kills:963
Deaths:1,114
KDR:0.864
Accuracy:29.808% B**
HSR:18.172% C+
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C
Deimos VA29
D
Kills:166
Deaths:240
KDR:0.692
Accuracy:51.669% D
HSR:7.831% D**
Pulsar C
C
Kills:160
Deaths:184
KDR:0.870
Accuracy:22.557% C
HSR:19.375% D
VE-C Horizon
B**
Kills:119
Deaths:156
KDR:0.763
Accuracy:36.083% C+
HSR:32.773% B**
Kills:13,519
Deaths (as Engineer):18,330
Deaths (to Engineers):17,290
KDR:0.73753
Kill Difference:4,811
Playtime:3,135.525 hours
Usage:45%
Score:46.104m
Score/min:245
Accuracy (listed only):31.129%
HSR (listed only):17.144%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eridani SX5
C--
Kills:1,360
Deaths:1,834
KDR:0.742
Accuracy:23.760% C--
HSR:14.927% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
NSX Tanto
B+
Kills:1,244
Deaths:1,351
KDR:0.921
Accuracy:29.056% B+
HSR:20.498% D
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
Eclipse VE3A
C+
Kills:1,179
Deaths:1,622
KDR:0.727
Accuracy:26.307% C+
HSR:17.981% C
NSX-P Tanto
B*
Kills:1,171
Deaths:1,343
KDR:0.872
Accuracy:30.646% B*
HSR:22.289% C
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
VX6-7
D
Kills:1,160
Deaths:1,624
KDR:0.714
Accuracy:20.325% D
HSR:16.983% D
Solstice SF
D-
Kills:1,156
Deaths:2,023
KDR:0.571
Accuracy:16.369% D**
HSR:12.370% D-
Solstice VE3
D
Kills:1,155
Deaths:2,201
KDR:0.525
Accuracy:15.459% D**
HSR:15.325% D
Serpent VE92
C
Kills:1,151
Deaths:1,611
KDR:0.714
Accuracy:18.826% D--
HSR:18.332% C
Zenith VX-5
C+
Kills:1,143
Deaths:1,616
KDR:0.707
Accuracy:25.012% C+
HSR:17.148% D
Nova
B+
Kills:1,090
Deaths:1,229
KDR:0.887
Accuracy:50.274% B+
HSR:16.055% C**
The Little Helper
C+
Kills:971
Deaths:1,074
KDR:0.904
Accuracy:46.645% C+
HSR:12.770% D
NS-11C
B**
Kills:963
Deaths:1,114
KDR:0.864
Accuracy:29.808% B**
HSR:18.172% C+
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C
Deimos VA29
D
Kills:166
Deaths:240
KDR:0.692
Accuracy:51.669% D
HSR:7.831% D**
Pulsar C
C
Kills:160
Deaths:184
KDR:0.870
Accuracy:22.557% C
HSR:19.375% D
Skorpios
B
Kills:147
Deaths:151
KDR:0.974
Accuracy:28.860% B
HSR:23.810% B
VE-C Horizon
B**
Kills:119
Deaths:156
KDR:0.763
Accuracy:36.083% C+
HSR:32.773% B**
Kills:21,107
Deaths (as Light Assault):29,248
Deaths (to Light Assaults):17,494
KDR:0.72166
Kill Difference:8,141
Playtime:717.689 hours
Usage:10%
Score:10.975m
Score/min:255
Accuracy (listed only):29.439%
HSR (listed only):17.578%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
C
Kills:3,338
Deaths:4,238
KDR:0.788
Accuracy:22.967% C
HSR:19.083% C
Darkstar
C+
Kills:1,896
Deaths:2,148
KDR:0.883
Accuracy:27.177% C+
HSR:20.095% C--
Eridani SX5
C--
Kills:1,360
Deaths:1,834
KDR:0.742
Accuracy:23.760% C--
HSR:14.927% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
Equinox VE2
B+
Kills:1,192
Deaths:1,440
KDR:0.828
Accuracy:28.668% B+
HSR:23.574% C**
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
CME
B+
Kills:1,179
Deaths:1,892
KDR:0.623
Accuracy:28.796% B+
HSR:19.254% C-
NS-11A
B++
Kills:1,175
Deaths:1,489
KDR:0.789
Accuracy:27.914% B++
HSR:21.617% C+
Corvus VA55
B++
Kills:1,171
Deaths:1,270
KDR:0.922
Accuracy:27.898% B++
HSR:22.289% C+
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
Terminus VX-9
C
Kills:1,160
Deaths:1,889
KDR:0.614
Accuracy:24.084% C
HSR:20.690% D
Nova
B+
Kills:1,090
Deaths:1,229
KDR:0.887
Accuracy:50.274% B+
HSR:16.055% C**
The Little Helper
C+
Kills:971
Deaths:1,074
KDR:0.904
Accuracy:46.645% C+
HSR:12.770% D
NS Baron G5
B++
Kills:358
Deaths:441
KDR:0.812
Accuracy:51.310% B++
HSR:12.291% C--
Thanatos VE70
C
Kills:333
Deaths:501
KDR:0.665
Accuracy:27.713% D*
HSR:14.114% C
Pulsar VS1
B+
Kills:190
Deaths:370
KDR:0.514
Accuracy:25.738% B+
HSR:18.947% C
Deimos VA29
D
Kills:166
Deaths:240
KDR:0.692
Accuracy:51.669% D
HSR:7.831% D**
Skorpios
B
Kills:147
Deaths:151
KDR:0.974
Accuracy:28.860% B
HSR:23.810% B
Kills:21,807
Deaths (as Combat Medic):29,139
Deaths (to Combat Medics):13,222
KDR:0.74838
Kill Difference:7,332
Playtime:820.566 hours
Usage:12%
Score:15.351m
Score/min:312
Accuracy (listed only):30.995%
HSR (listed only):17.929%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5
C--
Kills:1,360
Deaths:1,834
KDR:0.742
Accuracy:23.760% C--
HSR:14.927% D
VE-S Canis
B+
Kills:1,355
Deaths:1,045
KDR:1.297
Accuracy:30.046% B+
HSR:21.107% C++
Sirius SX12
C
Kills:1,217
Deaths:2,846
KDR:0.428
Accuracy:12.277% F--
HSR:16.680% C
NSX Tengu
C++
Kills:1,181
Deaths:1,419
KDR:0.832
Accuracy:37.502% C++
HSR:16.681% D
NS-7 PDW
C+
Kills:1,165
Deaths:1,644
KDR:0.709
Accuracy:23.097% C
HSR:17.511% C+
MKV Suppressed
C+
Kills:1,163
Deaths:1,979
KDR:0.588
Accuracy:23.497% C-
HSR:19.261% C+
XM98
A
Kills:558
Deaths:97
KDR:5.753
Accuracy:39.003% C*
HSR:86.559% A
V10
A
Kills:343
Deaths:82
KDR:4.183
Accuracy:41.911% C*
HSR:88.630% A
NS-357 Underboss
C-
Kills:216
Deaths:441
KDR:0.490
Accuracy:33.362% C-
HSR:16.204% D
Skorpios
B
Kills:147
Deaths:151
KDR:0.974
Accuracy:28.860% B
HSR:23.810% B
NS-357 IA
C+
Kills:139
Deaths:222
KDR:0.626
Accuracy:46.600% C+
HSR:30.935% C+
NS-44 Commissioner
D*
Kills:115
Deaths:359
KDR:0.320
Accuracy:26.174% D*
HSR:11.304% D**
Parallax VX3
B*
Kills:85
Deaths:8
KDR:10.625
Accuracy:44.647% B*
HSR:84.706% B*
NS-61 Emissary
B+
Kills:75
Deaths:149
KDR:0.503
Accuracy:30.862% B+
HSR:14.667% C
VA39 Spectre
A+
Kills:66
Deaths:42
KDR:1.571
Accuracy:26.775% D-
HSR:54.546% A+
Kills:9,185
Deaths (as Infiltrator):12,318
Deaths (to Infiltrators):13,638
KDR:0.74566
Kill Difference:3,133
Playtime:132.768 hours
Usage:2%
Score:1.046m
Score/min:131
Accuracy (listed only):31.225%
HSR (listed only):34.502%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
C+
Kills:1,391
Deaths:1,155
KDR:1.204
Accuracy:10.795% D--
HSR:18.835% C+
Blueshift VM5
C++
Kills:1,372
Deaths:1,128
KDR:1.216
Accuracy:11.516% F
HSR:21.502% C++
Cosmos VM3
C
Kills:1,165
Deaths:803
KDR:1.451
Accuracy:14.717% C
HSR:17.339% C-
Cosmos VM3
C+
Kills:1,161
Deaths:782
KDR:1.485
Accuracy:14.111% D
HSR:19.466% C+
Quasar VM1
C*
Kills:675
Deaths:203
KDR:3.325
Accuracy:18.269% C++
HSR:21.482% C*
Nebula VM20
C+
Kills:622
Deaths:183
KDR:3.399
Accuracy:18.440% C+
HSR:19.614% C+
NS-10 Burster
D--
Kills:148
Deaths:51
KDR:2.902
Accuracy:23.019% D--
HSR:2.703% D--
NS-10 Burster
D--
Kills:135
Deaths:57
KDR:2.368
Accuracy:22.671% D--
HSR:1.481% D*
Comet VM2
C
Kills:103
Deaths:158
KDR:0.652
Accuracy:40.393% C
HSR:0% F-
Comet VM2
C
Kills:70
Deaths:136
KDR:0.515
Accuracy:42.363% C
HSR:2.857% D
NS-20 Gorgon
C++
Kills:55
Deaths:35
KDR:1.571
Accuracy:26.515% C+
HSR:20% C++
NS-20 Gorgon
C+
Kills:51
Deaths:35
KDR:1.457
Accuracy:26.884% C+
HSR:11.765% D**
Kills:6,948
Deaths (as MAX Suit):2,363
Deaths (to MAX Suits):6,083
KDR:2.94033
Kill Difference:4,585
Playtime:235.548 hours
Usage:3%
Score:3.117m
Score/min:221
Accuracy (listed only):22.474%
HSR (listed only):13.087%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:401
V. Kills:77 N/A
Deaths:93
KDR:4.312
Accuracy:41.107% C
KPH:28.600 D
VKPH:5.500 C--
L-30R Vektor
C+
Kills:243
V. Kills:134 180%
Deaths:53
KDR:4.585
Accuracy:30.258% D-
KPH:10.400 C+
VKPH:5.700 C
C150 Dalton
C-
Kills:154
V. Kills:119 128%
Deaths:34
KDR:4.529
Accuracy:37.679% C+
KPH:25.700 C-
VKPH:19.900 C-
Dual-75 Duster
B+
Kills:107
V. Kills:16 N/A
Deaths:8
KDR:13.375
Accuracy:28.915% D*
KPH:45 D-
VKPH:6.700 B+
Kills:905 (243 + 662)
Deaths:188
KDR:4.814
VKDR:1.840
Vehicle Kills:346
Kill Difference:717
Playtime:45.752 hours
Usage:1%
Score:0.421m
Score/min:153
Piloting Accuracy:30.258%
Gunner Accuracy:28.915%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:29,149
V. Kills:3,901 N/A
Deaths:2,087
KDR:13.967
Accuracy:46.378% C
KPH:49.100 C+
VKPH:6.600 C-
C75 Viper
C
Kills:7,516
V. Kills:1,080 N/A
Deaths:982
KDR:7.654
Accuracy:19.697% F-
KPH:24.200 C
VKPH:3.500 D--
L100 Python AP
B+
Kills:1,360
V. Kills:737 184%
Deaths:220
KDR:6.182
Accuracy:54.900% C+
KPH:36.300 B+
VKPH:19.700 C**
LB00 Python AP
C+
Kills:1,185
V. Kills:411 288%
Deaths:88
KDR:13.466
Accuracy:54.380% D
KPH:50 C+
VKPH:17.300 D
L100 Python HEAT
B+
Kills:1,058
V. Kills:204 N/A
Deaths:117
KDR:9.043
Accuracy:44.491% D
KPH:38 B+
VKPH:7.300 D-
Skyguard
D
Kills:464
V. Kills:386 120%
Deaths:162
KDR:2.864
Accuracy:24.218% D-
KPH:8.800 D
VKPH:7.300 D
Kills:40,732 (40,732 + 0)
Deaths:3,656
KDR:11.141
VKDR:1.838
Vehicle Kills:6,719
Kill Difference:37,076
Playtime:1,046.477 hours
Usage:15%
Score:8.460m
Score/min:135
Driving Accuracy:24.218%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C+
Kills:764
V. Kills:568 134%
Deaths:175
KDR:4.366
Accuracy:39.344% C--
KPH:21.100 C
VKPH:15.700 C+
Supernova PC
C-
Kills:398
V. Kills:138 286%
Deaths:102
KDR:3.902
Accuracy:37.465% D*
KPH:17.400 C-
VKPH:6 D
E540 Halberd
C+
Kills:281
V. Kills:164 170%
Deaths:60
KDR:4.683
Accuracy:46.288% C+
KPH:28.900 C
VKPH:16.800 C+
Aphelion VEX-4
D-
Kills:54
V. Kills:60 89%
Deaths:33
KDR:1.636
Accuracy:33.043% C
KPH:10.100 D**
VKPH:11.300 D-
Kills:1,497 (398 + 1,099)
Deaths:370
KDR:4.046
VKDR:2.514
Vehicle Kills:930
Kill Difference:1,127
Playtime:74.166 hours
Usage:1%
Score:1.147m
Score/min:258
Driving Accuracy:37.465%
Gunner Accuracy:33.043%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:92
V. Kills:11 N/A
Deaths:13
KDR:7.077
Accuracy:38.796% C++
KPH:68.800 C-
VKPH:8.200 B+
Kills:92 (0 + 92)
Deaths:13
KDR:7.077
VKDR:0.846
Vehicle Kills:11
Kill Difference:79
Playtime:1.338 hours
Usage:0%
Score:0.034m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:38.796%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,577
V. Kills:85 N/A
Deaths:87
KDR:18.126
Accuracy:20.711% B+
KPH:58.100 C+
VKPH:3.100 C+
M40 Fury
C
Kills:500
V. Kills:148 336%
Deaths:83
KDR:6.024
Accuracy:35.637% C+
KPH:25.600 D
VKPH:7.600 C
M12 Kobalt
C+
Kills:395
V. Kills:20 N/A
Deaths:21
KDR:18.810
Accuracy:17.181% C+
KPH:61.100 C
VKPH:3.100 C+
M20 Basilisk
D
Kills:386
V. Kills:197 195%
Deaths:111
KDR:3.477
Accuracy:30.743% D-
KPH:11.300 D
VKPH:5.700 D
M20 Basilisk
D
Kills:225
V. Kills:144 155%
Deaths:65
KDR:3.462
Accuracy:33.956% D
KPH:9.600 D--
VKPH:6.200 D
M40 Fury
C--
Kills:208
V. Kills:60 341%
Deaths:41
KDR:5.073
Accuracy:33.099% C-
KPH:28.600 D-
VKPH:8.200 C--
G40-F Ranger
C++
Kills:162
V. Kills:99 162%
Deaths:17
KDR:9.529
Accuracy:32.881% C++
KPH:19.300 C+
VKPH:11.800 C+
M60-G Bulldog
B+
Kills:158
V. Kills:23 N/A
Deaths:29
KDR:5.448
Accuracy:42.565% B+
KPH:28.600 C-
VKPH:4.200 D
G30 Walker
D--
Kills:157
V. Kills:96 162%
Deaths:45
KDR:3.489
Accuracy:25.561% D
KPH:7.500 D--
VKPH:4.600 D--
M60-G Bulldog
D-
Kills:86
V. Kills:8 N/A
Deaths:20
KDR:4.300
Accuracy:23.571% D*
KPH:14.500 D-
VKPH:1.300 D*
Kills:3,854 (0 + 3,854)
Deaths:519
KDR:7.426
VKDR:1.696
Vehicle Kills:880
Kill Difference:3,335
Playtime:158.853 hours
Usage:2%
Score:1.815m
Score/min:190
Driving Accuracy:N/A%
Gunner Accuracy:23.571%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:599
V. Kills:51 N/A
Deaths:39
KDR:15.359
Accuracy:33.551% C+
KPH:52.500 C
VKPH:4.500 C--
Kills:599 (0 + 599)
Deaths:39
KDR:15.359
VKDR:1.308
Vehicle Kills:51
Kill Difference:560
Playtime:11.418 hours
Usage:0%
Score:0.107m
Score/min:156
Piloting Accuracy:N/A%
Gunner Accuracy:33.551%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 33,05029,1492,08713.967C*12.5446.378%C1.688%C++49.1C+6.6C-149593.6h3.5C++7.5C++
Betelgeuse 54-A 14,37314,12513,6501.035C--0.3925.992%C+27.058%C-33.4D-N/A89423.2h11.6C44.6C+
C-4 ARX 10,9198,3574,7591.756C+0.3323.096%D-N/A97.4C29.9C50785.8h1.1B+4.9C+
C75 Viper 8,5967,5169827.654B*6.2319.697%F-N/A24.2C3.5D--76311.1h7.8B**39.6C+
Pulsar LSW 6,7926,6356,7840.978C0.4427.053%B++22.668%C+30.1C-N/A80220.4h12.7C+47B+
VE-H Maw 3,5253,4693,4261.013C-0.4127.745%B+23.206%C34.3C-N/A114101.1h10.7C*38.6B
H-V45 3,4103,3384,2380.788C0.6322.967%C19.083%C16.7DN/A55199.8h13.9C+60.5C+
Tank Mine 5,0813,1414217.461A**6.0424.886%DN/A173.5A+107.2A+153418.1h1.5B++6.1C*
Proximity Mine 2,7542,75213220.848S19.4342.445%C++N/A208.5A++N/A58413.2h1.8B+4.3B+
Frag Grenade 2,5542,47212472N/A2,470.5849.644%B+N/A549.3C**18.2B**17214.5h3.3B+6.7B+
Orion VS54 1,9441,9092,5120.76C0.6621.007%C+25.039%C++17.8DN/A86107h13.6C+64.8C*
Darkstar 1,9301,8962,1480.883C--0.5427.177%C+20.095%C--25.5D-N/A6474.4h12.9C++47.5C*
Lasher X2 1,6511,5941,6560.963C++0.4625.36%C+3.45%C33.1C*1.2B++10548.2h24D94.7C+
M12 Kobalt 1,6621,5778718.126B+16.7020.711%B+19.341%C**58.2C+3.1C+18027.1h20.5C+99.2C**
Quasar VM1 1,4211,3911,1551.204C+0.2210.795%D--18.835%C+14.4DN/A4696.5h16.5C+152.7C
Spear Anti-Vehicle Phalanx Turret 2,1941,39111512.096B++10.6734.674%D--5.32%B++22.1D-12.8D-16962.9h9.2C++26.6C
Blueshift VM5 1,3911,3721,1281.216C-0.2111.516%F21.502%C++14.7D*N/A4693.5h18.2D157.8D*
Eridani SX5 1,4011,3601,8340.742C0.6823.76%C--14.927%D13.7D-N/A4399.5h15D63.2C
L100 Python AP 2,0971,3602206.182B4.7654.9%C+1.324%D-36.3B+19.7C**29437.5h5.7B+10.4B+
VE-S Canis 1,3731,3551,0451.297C++0.1330.046%B+21.107%C++38.2C+N/A12635.5h11.3C**37.5B+
NSX Tanto 1,2661,2441,3510.921C+0.5029.056%B+20.498%D20.6C-N/A5760.5h13.4C*46.2B+
Sirius SX12 1,2601,2172,8460.428C--0.9912.277%F--16.68%C4.7D*N/A18256.7h30.7T-250T*
Equinox VE2 1,2191,1921,4400.828C0.5928.668%B+23.574%C**23.4CN/A7551h14C48.7C*
Ursa 1,2121,1881,3070.909C0.5126.488%B++28.451%B++33.6C+N/A13535.4h10.1B+38.3B+
LB00 Python AP 1,5961,1858813.466C*12.0454.38%DN/A50C+17.3D19423.7h4.3C++8C+
NSX-P Naginata 1,2141,1851,2570.943C0.4827.943%B**23.966%D33.6CN/A11535.3h12.7C++45.6B+
NSX Tengu 1,1981,1811,4190.832C0.5937.502%C++16.681%D28.1CN/A7342.1h12.2B+32.6B
Eclipse VE3A 1,2131,1791,6220.727C0.7026.307%C+17.981%C13.3D--N/A3788.6h13.9C-53C+
CME 1,2121,1791,8920.623D0.8028.796%B+19.254%C-16.5D-N/A4871.6h15.3C53C*
NSX Naginata 1,2001,1771,2590.935C0.4925.046%B+25.913%C27.8C--N/A7542.4h11.7C*46.8B+
NS-11A 1,1931,1751,4890.789C0.6327.914%B++21.617%C+23.9CN/A7349.1h12.8B+45.9B+
VX29 Polaris 1,1911,1741,1421.028C0.3928.147%B*21.039%C36.9C+N/A11431.8h12C**42.6B+
NSX-P Tanto 1,1951,1711,3430.872C+0.5530.646%B*22.289%C19.2CN/A5461.1h13.5B+44.1B+
Corvus VA55 1,1841,1711,2700.922C+0.5027.898%B++22.289%C+27C+N/A8243.4h11.2B+40.1B++
Cosmos VM3 1,1841,1658031.451C+0.0314.717%C17.339%C-19.1DN/A5461.1h16C108.9C+
NS-7 PDW 1,1881,1651,6440.709C0.7123.097%C17.511%C+15.9C--N/A5073.1h17.1C73.9C+
MKV Suppressed 1,1771,1631,9790.588D0.8323.497%C-19.261%C+14.3DN/A4281.6h17C72.3C+
Cosmos VM3 1,1851,1617821.485C0.0614.111%D19.466%C+19.7DN/A5858.8h14.9C105.5C+
Terminus VX-9 1,1771,1601,8890.614D0.8124.084%C20.69%D13.2D--N/A4188h14.4C--59.7C
VX6-7 1,1881,1601,6240.714C0.7120.325%D16.983%D9.1D-N/A27127.9h16.7D82.1D
Flare VE6 1,1881,1571,8090.64D0.7814.896%D*19.793%D15.6D-N/A5674.4h14.7D*98.8D*
Solstice SF 1,1801,1562,0230.571C0.8516.369%D**12.37%D-6.1D-N/A18189h15.8C96.5D--
Solstice VE3 1,1771,1552,2010.525C0.9015.459%D**15.325%D5.8DN/A33197.7h18.1C117.4D
Serpent VE92 1,1661,1511,6110.714C0.7118.826%D--18.332%C8.3D-N/A36138.6h16.8D89.5D
SVA-88 1,1751,1511,8330.628C--0.7917.563%D*17.898%D--14.3D*N/A5180.5h14.9D-84.7D-
NS-15M2 1,1701,1481,8790.611C--0.8117.738%D*16.986%D--13.5D--N/A5484.9h15.4D87D
Zenith VX-5 1,1701,1431,6160.707C-0.7225.012%C+17.148%D10.6D-N/A28108.3h15.6D62.3C+
Nova 1,1111,0901,2290.887C0.5450.274%B+16.055%C**27CN/A10640.4h4.1B8.2B+
Nemesis VSH9 1,8231,0751,1020.975B+0.4567.669%B++N/A21.9B15.2B*24149.1h7.5B11B++
L100 Python HEAT 1,2621,0581179.043B**7.6244.491%D3.214%B+37.9B+7.3D-20627.9h4.2B**9.4B++
C-4 1,5351,0358691.191C+0.2324.463%CN/A52.8D25.5C64719.6h1.8C-7.5C
The Little Helper 9889711,0740.904C0.5246.645%C+12.77%D31.9C-N/A8330.4h4B++8.5B+
NS-11C 9859631,1140.864C+0.5629.808%B**18.172%C+24.4C+N/A9539.4h12.6B+42.3B++
Saron HRB 1,3327641754.366C+2.9439.344%C--N/A21.1C15.7C+26836.2h23.7C+60.3C
S1 8607001,0400.673C+0.7542.794%F5.143%A+12.2D--2.8D*12857.6h5.4B++12.6C++
Quasar VM1 6876752033.325B++1.9018.269%C++21.482%C*37.7B+N/A11617.9h14.6C+79.7C++
Nebula VM20 6326221833.399B*1.9818.44%C+19.614%C+38.9BN/A11816h17.2C+93.1C*
CAS 14-E 6505993915.359C++13.9433.551%C+1.336%C-52.5C4.5C--15611.4h26.7B+79.6B+
Sticky Grenade 5845661566N/A564.5856.215%B+N/A808.6C25.7A+25130.7h2.5C+4.4C*
XM98 558558975.753A++4.3339.003%C*86.559%A14.4DN/A5238.8h2.2B+5.7B+
M40 Fury 648500836.024C+4.6035.637%C+1.4%C25.6D7.6C20519.5h16.3C+45.7C+
Skyguard 8504641622.864C+1.4424.218%D-1.94%C+8.8D7.3D14252.8h183.4D*757.1D**
MANA Anti-Personnel Turret 4654551962.321N/A0.9011.028%UN/A4550U100U11643700.1h27.9T*253.2T*
NS Decimator 6964515960.757C0.6759.714%C+2.661%B+21.9D-11.9C-26620.6h5.8D9.8C-
NS Annihilator 8024214590.917B*0.5178.391%DN/A8C-7.2C11952.9h13.1C16.7C-
Hades VSH4 7924027590.53C+0.8963.848%DN/A7.9C-7.7C10050.8h13.3D**20.8D**
L105 Zephyr 478401934.312C-2.8941.107%CN/A28.6D5.5C--15614h8.3D-20.1C-
Supernova PC 5363981023.902C+2.4837.465%D*2.764%B17.4C-6D22122.9h5.4C++14.4C--
M12 Kobalt 4153952118.81C*17.3917.181%C+20%B+60.8C3.1C+2596.5h17.9C*104.4C*
M20 Basilisk 5833861113.477C**2.0530.743%D-4.922%C11.3D5.7D20434.3h104.2C+338.9C-
NS Baron G5 3653584410.812C0.6151.31%B++12.291%C--31.1C+N/A11811.5h4.3B+8.3C++
V10 343343824.183B+2.7641.911%C*88.63%A21.3DN/A5816.1h1.8B*4.2B++
Thanatos VE70 3413335010.665C0.7627.713%D*14.114%C16DN/A9920.8h4.4B+15.8C+
Rocklet Rifle 6262963060.967B+0.4651.162%C+N/A27.2C+30.3B+46810.9h34.7B67.9C**
E540 Halberd 445281604.683C3.2646.288%C+1.068%D-29C16.9C++3519.7h5.9C+12.7C++
M12 Kobalt 2912781815.444D14.0219.448%D17.986%C++79.4C--3.7C-1843.5h19.9C+102.5C
L-30R Vektor 377243534.585A*3.1630.258%D-N/A10.4C+5.7C6023.4h60.6B+200.2C**
M20 Basilisk 369225653.462B+2.0433.956%D3.556%D-9.7D--6.2D23523.3h138.4D407.6D-
NS-357 Underboss 2192164410.49C--0.9333.362%C-16.204%D17.9DN/A7112.1h3.6B++10.6B
M40 Fury 268208415.073C3.6533.099%C-1.442%C-28.5D-8.2C--2877.3h15.1C+45.7C+
Pulsar VS1 1941903700.514C-0.9125.738%B+18.947%C10.8D-N/A14817.6h15.6C+60.7C**
Deimos VA29 1691662400.692C--0.7351.669%D7.831%D**15.2D--N/A8110.9h2.5C+4.9C+
G40-F Ranger 261162179.529B**8.1132.881%C++N/A19.3C+11.8C+1848.4h113.7B345.9B+
Pulsar C 1611601840.87C+0.5522.557%C19.375%D12.1DN/A14413.2h15.4D68.2C
M60-G Bulldog 181158295.448C++4.0342.565%B+1.899%D28.7C-4.2D1625.5h7.4C++17.3B
G30 Walker 253157453.489C+2.0725.561%D6.369%B**7.5D--4.6D--9921h293.9D*1149.6D--
C150 Dalton 273154344.529C3.1137.679%C+1.299%B+25.7C-19.8C-5006h3.2B++8.6B++
Aspis Anti-Aircraft Phalanx Turret 320151295.207B++3.7817.999%D*N/A5.5D--6.2D-11527.3h188.5D1047.3D--
NS-10 Burster 242148512.902A*1.4823.019%D--2.703%D--5.4C+3.4C6527.6h151.4C+657.6C-
Anti-Vehicle Grenade 1551471147N/A145.5851.957%C++N/A294C16D-17660.5h5.6C*10.8C**
Skorpios 1501471510.974C0.4528.86%B23.81%B22.6D-N/A846.5h11.9C41.2C++
NS-357 IA 1391392220.626C-0.8046.6%C+30.935%C+17.2D-N/A588.1h3B++6.5B+
NS-10 Burster 222135572.368A*0.9522.671%D--1.481%D*4.8C3.1C6528.4h167.3D738.1D-
MANA Anti-Vehicle Turret 300135811.667C0.2445.132%D1.481%D**1350D1650C-1618440.1h15.1F--33.4F-
VE-C Horizon 1241191560.763C0.6636.083%C+32.773%B**16.1D-N/A397.4h15.3B+42.4B+
NS-44 Commissioner 1171153590.32D1.1026.174%D*11.304%D**4.5D*N/A5025.8h4.7D17.8D-
Dual-75 Duster 123107813.375B11.9528.915%D*N/A44.6D-6.7B+1822.4h6.6C-22.9D
Comet VM2 2041031580.652C0.7740.393%CN/A4.7D*4.6C*12221.8h54.9F**135.9F-
Hyena Missile Launcher 170103352.943A1.5231.367%CN/A12.6C-8.2C-1138.2h33B105.3C**
Proton II PPA-H 10392137.077C5.6538.796%C++1.087%D70.8C-8.5B+4201.3h12.6C-32.5C+
M60-G Bulldog 9486204.3C+2.8823.571%D*1.163%D*14.6D-1.4D*1105.9h7B29.7C
Parallax VX3 8685810.625A*9.2044.647%B*84.706%B*24.3CN/A2273.5h2.3C+5.2B+
NS-61 Emissary 75751490.503C0.9230.862%B+14.667%C10.1D-N/A707.4h11.3B+36.7B++
Comet VM2 157701360.515D0.9142.363%C2.857%D3.6D**4.5C10019.2h78.2T*184.5F**
VA39 Spectre 6666421.571C++0.1526.775%D-54.546%A+8.4D-N/A1247.9h5.5B+20.5C++
M60-A Bulldog 7062302.067D0.6427.59%D--1.613%C++14.8D--1.9D*1514.2h8.7F31.5F
NS-20 Gorgon 6255351.571B0.1526.515%C+20%C++13.8C--1.8B544h74.8D-282D
Aphelion VEX-4 11454331.636D-0.2133.043%CN/A10.2D**11.3D-1725.3h117.9F--356.8F-
NS-20 Gorgon 5751351.457B0.0326.884%C+11.765%D**12.8C--1.5C+544h80.8D-300.7D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter61,4310.7h
Nano-Armor Kit2,5874,518,087303h
Flail Targeting Dart193733.5h
V30-F Starfall8600.5h
Anti-Vehicle MANA Turret327295h
Spawn Beacon26419,34714.1h
Repair Module11520.5h
Turret AI Module01160.5h
Structure Shield Module0590.3h
Skywall Shield Emitter1820.4h
Cortium Silo01430.3h
Nanite Revive Grenade011,8583.3h
Medical Applicator1,936959,14191.6h
Spear Anti-Vehicle Tower1640.3h
Deconstruction Tool09960.4h
Auraxium Force-Blade23,4155671142.4h
Spitfire Auto-Turret201,2831.5h
Welding Device02790h
Rampart Wall01011.2h
Hoplon Anti-Aircraft Phalanx Tower0590.3h
Xiphos Anti-Personnel Tower0760.3h
Ammunition Package20520,44415.8h
Shield Recharging Field313,6591.8h
Anti-Infantry MANA Turret612,0278.7h
Elysium Spawn Tube0700.2h
WLT-Howler Mining Laser04140.4h
Nano-Repair Grenade01,2200.3h
Snowman Soldier3800.1h
Hardlight Barrier61290.4h
Router0700.1h
Recon Detection Device31,0132.8h

Check the help document for the dictionary if you want to learn more about words used here.


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