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Paragon Veteran 3rdtype[V] 3rdtype
VS BR 192

KDR: 3.02

Score: 97.5m

Last Seen: Jul 27th, 2020 5:14 AM
- OFFLINE - 333.8 hour(s)

Prestige 1, Battle Rank 100 (192 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS Comet VM2 Comet VM2 C150 Dalton Supernova FPC Supernova VPC Lasher X2 Betelgeuse 54-A C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,092,923 MLG Score: 1673
Fun Score: N/A
Cheeseburgers Flipped: 2671TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.445%26.067%66357129252,6372.215830.802

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.161%0.811B++0.745B++-0.903D--HEAD ++ (~13.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.50.494B+9.50.331C**28

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.274%2.997%777513446,63999520746.67236320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.06%-0.419C--1.329A0.669

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.60.571B+23.20.565B+46.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.827%3.16%8488134111,994187328666.40363418%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.985%-0.312C0.427B0.626

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.80.562B+6.40.489B+10.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.576%2.002%7931713329,542149729236.36983326%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.288%-0.06C+-0.609D0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.60.779B++9.40.765B++17.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.794%81.448%793813417,638301762.53165

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.158%1.029B**0.926B*-0.534

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.525B+20.382C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.305%13.636%793413454,642194782.38296

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.732%-0.122C+-0.23C-0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.371C**3.30.316C*4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.5m368.4%474 (28.4k)444 (26.6k)3.01749154,92751,3433.46125192 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1349575025.299%18.583%47004:1690

9% Combat Medic25% Engineer27% Heavy Assault22% Infiltrator8% Light Assault9% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 1:01 AMFeb 27th, 2020 4:18 AMJul 27th, 2020 12:47 PM (13d) (PST)Jul 27th, 2020 1:16 AM (14d) (PST)Jul 27th, 2020 1:14 AM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7972315660.7050.2340.1312.8650.0731673

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,79113,87033,92142148172426,612

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3663.7h/152.7d 22,784 28,790 33,630 629.7k 6,072 12,043 15,987 175.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D
Kills:1,782
Deaths:736
KDR:2.421
Accuracy:22.085% D**
HSR:28.507% D
SVA-88
D
Kills:1,582
Deaths:322
KDR:4.913
Accuracy:22.976% D
HSR:21.113% D-
Pulsar LSW
D
Kills:1,479
Deaths:483
KDR:3.062
Accuracy:22.359% D
HSR:19.743% D--
Orion VS54
C
Kills:1,327
Deaths:268
KDR:4.951
Accuracy:22.790% C
HSR:19.066% D*
Ursa
C+
Kills:1,253
Deaths:367
KDR:3.414
Accuracy:25.511% C+
HSR:17.797% D--
VX29 Polaris
C+
Kills:1,204
Deaths:343
KDR:3.510
Accuracy:25.708% C+
HSR:19.352% D-
Flare VE6
D-
Kills:1,190
Deaths:397
KDR:2.997
Accuracy:20.960% D-
HSR:16.050% D**
VE-H Maw AE
B
Kills:1,183
Deaths:455
KDR:2.600
Accuracy:26.374% D-
HSR:34.827% B
NSX Naginata
B++
Kills:1,173
Deaths:584
KDR:2.009
Accuracy:22.740% D
HSR:37.596% B++
NS-15M AE
C+
Kills:1,169
Deaths:409
KDR:2.858
Accuracy:24.248% D-
HSR:30.881% C+
NS-15M1
D
Kills:1,165
Deaths:324
KDR:3.596
Accuracy:23.059% D
HSR:14.077% D**
NSX "Networked" Naginata
B**
Kills:457
Deaths:203
KDR:2.251
Accuracy:23.865% D--
HSR:44.858% B**
VE-H Maw
D
Kills:199
Deaths:100
KDR:1.990
Accuracy:25.527% D
HSR:23.618% D-
Kills:15,163
Deaths (as Heavy Assault):4,991
Deaths (to Heavy Assaults):15,509
KDR:3.03807
Kill Difference:10,172
Playtime:982.494 hours
Usage:27%
Score:25.165m
Score/min:427
Accuracy (listed only):23.708%
HSR (listed only):25.191%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Zenith VX-5AE
B**
Kills:1,200
Deaths:436
KDR:2.752
Accuracy:27.236% D
HSR:35.167% B**
Deimos VA29
D--
Kills:1,189
Deaths:676
KDR:1.759
Accuracy:55.606% D--
HSR:10.681% D*
The Little Helper
B
Kills:1,188
Deaths:622
KDR:1.910
Accuracy:53.022% B
HSR:17.593% C*
NSX Tanto
A
Kills:1,176
Deaths:604
KDR:1.947
Accuracy:25.989% D
HSR:38.010% A
Solstice SF
B
Kills:1,162
Deaths:616
KDR:1.886
Accuracy:28.474% B
HSR:16.351% C+
Thanatos VE70
C-
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:39.732% C-
HSR:13.793% C--
NS Baron G5AE
C+
Kills:1,159
Deaths:521
KDR:2.225
Accuracy:43.555% D
HSR:17.084% C+
Pulsar C
C++
Kills:1,158
Deaths:618
KDR:1.874
Accuracy:24.394% D
HSR:26.511% C++
NS-11C
C-
Kills:1,158
Deaths:767
KDR:1.510
Accuracy:24.865% C-
HSR:17.789% D
Phobos VX86
C+
Kills:1,158
Deaths:714
KDR:1.622
Accuracy:44.196% F
HSR:17.617% C+
Serpent VE92
C+
Kills:1,157
Deaths:619
KDR:1.869
Accuracy:25.576% C
HSR:21.953% C+
NS Baron G5
B
Kills:1,154
Deaths:742
KDR:1.555
Accuracy:39.776% D-
HSR:17.331% B
Eidolon VE33
C
Kills:1,153
Deaths:497
KDR:2.320
Accuracy:30.225% C
HSR:25.499% C
VX6-7
D-
Kills:1,140
Deaths:347
KDR:3.285
Accuracy:23.277% D-
HSR:16.754% D--
Pandora VX25
D-
Kills:1,135
Deaths:248
KDR:4.577
Accuracy:33.110% D*
HSR:12.511% D-
Eclipse VE3A
B
Kills:208
Deaths:195
KDR:1.067
Accuracy:27.322% C
HSR:23.558% B
Solstice VE3
C--
Kills:195
Deaths:80
KDR:2.438
Accuracy:23.104% C--
HSR:16.923% D
NS Baron G5B
D*
Kills:182
Deaths:124
KDR:1.468
Accuracy:38.389% D*
HSR:8.791% D*
Zenith VX-5
A
Kills:88
Deaths:42
KDR:2.095
Accuracy:21.492% D*
HSR:32.955% A
Kills:18,120
Deaths (as Engineer):9,031
Deaths (to Engineers):9,916
KDR:2.00642
Kill Difference:9,089
Playtime:917.920 hours
Usage:25%
Score:25.618m
Score/min:465
Accuracy (listed only):33.123%
HSR (listed only):20.362%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-7B PDW
C+
Kills:1,240
Deaths:511
KDR:2.427
Accuracy:25.537% D
HSR:20.968% C+
Sirius SX12
D
Kills:1,220
Deaths:561
KDR:2.175
Accuracy:23.151% D
HSR:15.164% D
Zenith VX-5AE
B**
Kills:1,200
Deaths:436
KDR:2.752
Accuracy:27.236% D
HSR:35.167% B**
Deimos VA29
D--
Kills:1,189
Deaths:676
KDR:1.759
Accuracy:55.606% D--
HSR:10.681% D*
The Little Helper
B
Kills:1,188
Deaths:622
KDR:1.910
Accuracy:53.022% B
HSR:17.593% C*
PS1-AV Suppressor
B+
Kills:1,180
Deaths:517
KDR:2.282
Accuracy:24.944% D**
HSR:30.339% B+
NSX Tanto
A
Kills:1,176
Deaths:604
KDR:1.947
Accuracy:25.989% D
HSR:38.010% A
Skorpios
C+
Kills:1,173
Deaths:651
KDR:1.802
Accuracy:23.206% D*
HSR:22.933% C+
NSX Tengu
C+
Kills:1,172
Deaths:704
KDR:1.665
Accuracy:37.513% C-
HSR:23.038% C+
Solstice SF
B
Kills:1,162
Deaths:616
KDR:1.886
Accuracy:28.474% B
HSR:16.351% C+
MKV-B Suppressed
D
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.048% D--
HSR:18.104% D
Thanatos VE70
C-
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:39.732% C-
HSR:13.793% C--
NS Baron G5AE
C+
Kills:1,159
Deaths:521
KDR:2.225
Accuracy:43.555% D
HSR:17.084% C+
Pulsar C
C++
Kills:1,158
Deaths:618
KDR:1.874
Accuracy:24.394% D
HSR:26.511% C++
NS-11C
C-
Kills:1,158
Deaths:767
KDR:1.510
Accuracy:24.865% C-
HSR:17.789% D
Phobos VX86
C+
Kills:1,158
Deaths:714
KDR:1.622
Accuracy:44.196% F
HSR:17.617% C+
Serpent VE92
C+
Kills:1,157
Deaths:619
KDR:1.869
Accuracy:25.576% C
HSR:21.953% C+
NS Baron G5
B
Kills:1,154
Deaths:742
KDR:1.555
Accuracy:39.776% D-
HSR:17.331% B
Eridani SX5
D--
Kills:1,153
Deaths:515
KDR:2.239
Accuracy:23.303% D*
HSR:14.918% D--
VX6-7
D-
Kills:1,140
Deaths:347
KDR:3.285
Accuracy:23.277% D-
HSR:16.754% D--
Pandora VX25
D-
Kills:1,135
Deaths:248
KDR:4.577
Accuracy:33.110% D*
HSR:12.511% D-
NSX "Networked" Tengu
A++
Kills:482
Deaths:171
KDR:2.819
Accuracy:39.479% C-
HSR:39.004% A++
Eclipse VE3A
B
Kills:208
Deaths:195
KDR:1.067
Accuracy:27.322% C
HSR:23.558% B
Solstice VE3
C--
Kills:195
Deaths:80
KDR:2.438
Accuracy:23.104% C--
HSR:16.923% D
NS Baron G5B
D*
Kills:182
Deaths:124
KDR:1.468
Accuracy:38.389% D*
HSR:8.791% D*
Zenith VX-5
A
Kills:88
Deaths:42
KDR:2.095
Accuracy:21.492% D*
HSR:32.955% A
Kills:25,747
Deaths (as Light Assault):12,693
Deaths (to Light Assaults):9,363
KDR:2.02844
Kill Difference:13,054
Playtime:297.798 hours
Usage:8%
Score:7.758m
Score/min:434
Accuracy (listed only):31.511%
HSR (listed only):20.994%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7B PDW
C+
Kills:1,240
Deaths:511
KDR:2.427
Accuracy:25.537% D
HSR:20.968% C+
Sirius SX12
D
Kills:1,220
Deaths:561
KDR:2.175
Accuracy:23.151% D
HSR:15.164% D
PSA-02 Diamondback
A
Kills:1,195
Deaths:629
KDR:1.900
Accuracy:26.454% D
HSR:40.837% A
NS-11A "Heatwave"
A+
Kills:1,194
Deaths:570
KDR:2.095
Accuracy:26.348% D-
HSR:43.719% A+
Deimos VA29
D--
Kills:1,189
Deaths:676
KDR:1.759
Accuracy:55.606% D--
HSR:10.681% D*
The Little Helper
B
Kills:1,188
Deaths:622
KDR:1.910
Accuracy:53.022% B
HSR:17.593% C*
PS1-AV Suppressor
B+
Kills:1,180
Deaths:517
KDR:2.282
Accuracy:24.944% D**
HSR:30.339% B+
Skorpios
C+
Kills:1,173
Deaths:651
KDR:1.802
Accuracy:23.206% D*
HSR:22.933% C+
NSX Tengu
C+
Kills:1,172
Deaths:704
KDR:1.665
Accuracy:37.513% C-
HSR:23.038% C+
MKV-B Suppressed
D
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.048% D--
HSR:18.104% D
CME
C+
Kills:1,160
Deaths:549
KDR:2.113
Accuracy:25.511% D
HSR:25.776% C+
Terminus VX-9
C
Kills:1,160
Deaths:601
KDR:1.930
Accuracy:22.670% D--
HSR:26.638% C
Thanatos VE70
C-
Kills:1,160
Deaths:563
KDR:2.060
Accuracy:39.732% C-
HSR:13.793% C--
NS Baron G5AE
C+
Kills:1,159
Deaths:521
KDR:2.225
Accuracy:43.555% D
HSR:17.084% C+
Pulsar VS1
C**
Kills:1,158
Deaths:557
KDR:2.079
Accuracy:24.694% C
HSR:26.079% C**
Phobos VX86
C+
Kills:1,158
Deaths:714
KDR:1.622
Accuracy:44.196% F
HSR:17.617% C+
NS-11A
C
Kills:1,156
Deaths:595
KDR:1.943
Accuracy:24.277% D
HSR:23.443% C
NS-11P
C
Kills:1,156
Deaths:165
KDR:7.006
Accuracy:25.941% C
HSR:16.869% D--
NS Baron G5
B
Kills:1,154
Deaths:742
KDR:1.555
Accuracy:39.776% D-
HSR:17.331% B
H-V45
C+
Kills:1,154
Deaths:449
KDR:2.570
Accuracy:24.387% C--
HSR:23.657% C+
Eridani SX5
D--
Kills:1,153
Deaths:515
KDR:2.239
Accuracy:23.303% D*
HSR:14.918% D--
Pandora VX25
D-
Kills:1,135
Deaths:248
KDR:4.577
Accuracy:33.110% D*
HSR:12.511% D-
NSX "Networked" Yumi
B+
Kills:489
Deaths:210
KDR:2.329
Accuracy:29.141% C
HSR:38.650% B+
NSX "Networked" Tengu
A++
Kills:482
Deaths:171
KDR:2.819
Accuracy:39.479% C-
HSR:39.004% A++
Corvus VA55
C
Kills:325
Deaths:169
KDR:1.923
Accuracy:22.754% D-
HSR:24.615% C
NS Baron G5B
D*
Kills:182
Deaths:124
KDR:1.468
Accuracy:38.389% D*
HSR:8.791% D*
Darkstar
D
Kills:72
Deaths:67
KDR:1.075
Accuracy:25.462% D
HSR:19.444% D--
Kills:27,324
Deaths (as Combat Medic):12,930
Deaths (to Combat Medics):5,333
KDR:2.11323
Kill Difference:14,394
Playtime:318.184 hours
Usage:9%
Score:9.597m
Score/min:503
Accuracy (listed only):31.304%
HSR (listed only):22.578%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
C+
Kills:1,292
Deaths:327
KDR:3.951
Accuracy:40.591% C
HSR:72.136% C+
NS-7B PDW
C+
Kills:1,240
Deaths:511
KDR:2.427
Accuracy:25.537% D
HSR:20.968% C+
Sirius SX12
D
Kills:1,220
Deaths:561
KDR:2.175
Accuracy:23.151% D
HSR:15.164% D
Artemis VX26 AE
A++
Kills:1,187
Deaths:524
KDR:2.265
Accuracy:29.666% C-
HSR:48.020% A++
PS1-AV Suppressor
B+
Kills:1,180
Deaths:517
KDR:2.282
Accuracy:24.944% D**
HSR:30.339% B+
NS-61 "Ravenous" Emissary
A*
Kills:1,176
Deaths:568
KDR:2.070
Accuracy:29.198% D
HSR:40.391% A*
NSX Tomoe
C+
Kills:1,174
Deaths:656
KDR:1.790
Accuracy:28.552% D
HSR:40.716% C+
Skorpios
C+
Kills:1,173
Deaths:651
KDR:1.802
Accuracy:23.206% D*
HSR:22.933% C+
NSX Tengu
C+
Kills:1,172
Deaths:704
KDR:1.665
Accuracy:37.513% C-
HSR:23.038% C+
Parallax VX3
C++
Kills:1,166
Deaths:135
KDR:8.637
Accuracy:41.938% C++
HSR:78.559% C+
NSX Daimyo
B
Kills:1,162
Deaths:332
KDR:3.500
Accuracy:40.951% C-
HSR:95.697% B
NS-44L "Ravenous" Blackhand
C++
Kills:1,162
Deaths:527
KDR:2.205
Accuracy:45.675% C-
HSR:48.967% C++
MKV-B Suppressed
D
Kills:1,160
Deaths:529
KDR:2.193
Accuracy:23.048% D--
HSR:18.104% D
XM98
B+
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:44.526% B+
HSR:79.914% B+
V10
C*
Kills:1,160
Deaths:149
KDR:7.785
Accuracy:42.100% C+
HSR:81.466% C*
NS-357 Underboss
B
Kills:1,160
Deaths:758
KDR:1.530
Accuracy:43.314% B
HSR:18.448% D
Beamer VS3
B*
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:34.912% B*
HSR:23.879% C+
Phaseshift VX-S
B++
Kills:1,159
Deaths:190
KDR:6.100
Accuracy:44.134% B+
HSR:87.317% B++
Spiker
C*
Kills:1,159
Deaths:713
KDR:1.626
Accuracy:33.071% C*
HSR:20.104% C-
NS-30 Vandal
C+
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:32.718% D
HSR:28.929% C+
NS-30B Vandal
B**
Kills:1,158
Deaths:392
KDR:2.954
Accuracy:31.708% D-
HSR:42.487% B**
NS-44 Commissioner
B+
Kills:1,156
Deaths:676
KDR:1.710
Accuracy:44.408% B+
HSR:20.761% D
Eridani SX5
D--
Kills:1,153
Deaths:515
KDR:2.239
Accuracy:23.303% D*
HSR:14.918% D--
Artemis VX26
C++
Kills:1,143
Deaths:446
KDR:2.563
Accuracy:26.755% D
HSR:26.509% C++
NS-61 "Networked" Emissary
A+
Kills:485
Deaths:214
KDR:2.266
Accuracy:29.958% D-
HSR:39.381% A+
NSX "Networked" Tomoe
B+
Kills:482
Deaths:165
KDR:2.921
Accuracy:29.395% D
HSR:50.830% B+
NSX "Networked" Tengu
A++
Kills:482
Deaths:171
KDR:2.819
Accuracy:39.479% C-
HSR:39.004% A++
NS-44LB Blackhand
C-
Kills:471
Deaths:409
KDR:1.152
Accuracy:41.919% D
HSR:45.435% C-
NSX "Networked" Daimyo
C
Kills:442
Deaths:120
KDR:3.683
Accuracy:43.437% C
HSR:93.439% C
Parsec VX3-A
A+
Kills:378
Deaths:55
KDR:6.873
Accuracy:39.438% D-
HSR:88.095% A+
NS-61 Emissary
B++
Kills:318
Deaths:262
KDR:1.214
Accuracy:31.155% C++
HSR:23.270% B++
Manticore SX40
D
Kills:237
Deaths:82
KDR:2.890
Accuracy:28.066% D
HSR:10.971% F
NS-44B Commissioner
D*
Kills:189
Deaths:132
KDR:1.432
Accuracy:33.877% D*
HSR:15.873% D*
NS-357B Underboss
D*
Kills:176
Deaths:152
KDR:1.158
Accuracy:36.522% D*
HSR:9.659% F--
Nyx VX31
A++
Kills:168
Deaths:53
KDR:3.170
Accuracy:35.289% C
HSR:47.024% A++
VA39 Spectre
B
Kills:161
Deaths:79
KDR:2.038
Accuracy:37.549% B
HSR:27.329% D--
Phantom VA23
D--
Kills:160
Deaths:75
KDR:2.133
Accuracy:32.188% D--
HSR:17.500% F
Cerberus
C*
Kills:160
Deaths:136
KDR:1.176
Accuracy:35.926% C*
HSR:8.125% F-
NS CandyCannon 3000
C++
Kills:111
Deaths:239
KDR:0.464
Accuracy:35.972% C++
HSR:9.910% F-
NS-44L Showdown
B
Kills:76
Deaths:183
KDR:0.415
Accuracy:42.553% C++
HSR:39.474% B
NS-45 Pilot
B+
Kills:72
Deaths:41
KDR:1.756
Accuracy:35.150% C*
HSR:36.111% B+
Kills:32,758
Deaths (as Infiltrator):14,253
Deaths (to Infiltrators):7,101
KDR:2.29832
Kill Difference:18,505
Playtime:791.204 hours
Usage:22%
Score:16.967m
Score/min:357
Accuracy (listed only):34.702%
HSR (listed only):39.053%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
C*
Kills:3,082
Deaths:1,330
KDR:2.317
Accuracy:49.063% C*
HSR:3.699% C
Comet VM2
C++
Kills:2,776
Deaths:1,326
KDR:2.094
Accuracy:51.207% C++
HSR:3.674% C
Blueshift VM5
C++
Kills:1,368
Deaths:331
KDR:4.133
Accuracy:22.557% C++
HSR:18.056% D-
Cosmos VM3
C+
Kills:1,367
Deaths:287
KDR:4.763
Accuracy:19.915% C+
HSR:14.192% D*
Cosmos VM3
C+
Kills:1,364
Deaths:308
KDR:4.429
Accuracy:19.442% C+
HSR:15.176% D--
Blueshift VM5
C*
Kills:1,353
Deaths:343
KDR:3.945
Accuracy:23.634% C*
HSR:20.030% D
Quasar VM1
B+
Kills:1,162
Deaths:345
KDR:3.368
Accuracy:21.293% B+
HSR:16.351% D
Quasar VM1
C++
Kills:1,155
Deaths:339
KDR:3.407
Accuracy:21.256% C++
HSR:19.913% D
Nebula VM20
C**
Kills:667
Deaths:235
KDR:2.838
Accuracy:20.970% C+
HSR:23.988% C**
Nebula VM20
B+
Kills:655
Deaths:242
KDR:2.707
Accuracy:21.907% C+
HSR:25.649% B+
Vortex VM21
B
Kills:505
Deaths:211
KDR:2.393
Accuracy:47.335% B
HSR:1.188% D--
NS-10 Burster
B++
Kills:395
Deaths:117
KDR:3.376
Accuracy:37.696% B++
HSR:2.785% D--
Vortex VM21
B+
Kills:384
Deaths:211
KDR:1.820
Accuracy:48.655% B+
HSR:1.042% D--
NS-10 Burster
B++
Kills:316
Deaths:118
KDR:2.678
Accuracy:38.506% B++
HSR:3.481% D-
Kills:16,549
Deaths (as MAX Suit):2,871.500
Deaths (to MAX Suits):2,816
KDR:5.76319
Kill Difference:13,677.500
Playtime:334.496 hours
Usage:9%
Score:12.392m
Score/min:617
Accuracy (listed only):31.674%
HSR (listed only):12.087%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
A+
Kills:1,633
V. Kills:575 284%
Deaths:145
KDR:11.262
Accuracy:62.479% B*
KPH:113.700 C++
VKPH:40 A+
Light PPA
C++
Kills:1,561
V. Kills:103 N/A
Deaths:217
KDR:7.194
Accuracy:44.499% C*
KPH:65.300 C+
VKPH:4.300 C++
Saron Laser Cannon
A
Kills:1,197
V. Kills:227 N/A
Deaths:352
KDR:3.401
Accuracy:22.543% F
KPH:35.100 A
VKPH:6.700 D
V26 Maelstrom Turbo Laser
C+
Kills:1,138
V. Kills:403 282%
Deaths:281
KDR:4.050
Accuracy:26.323% D--
KPH:21.200 C+
VKPH:7.500 D
Antares LC
C+
Kills:1,033
V. Kills:256 402%
Deaths:312
KDR:3.311
Accuracy:24.470% F
KPH:26.300 C+
VKPH:6.500 D*
Hornet Missiles
A*
Kills:328
V. Kills:99 328%
Deaths:19
KDR:17.263
Accuracy:61.676% C
KPH:201 A*
VKPH:60.700 B+
Photon A2A Missile Pods
B
Kills:109
V. Kills:111 97%
Deaths:11
KDR:9.909
Accuracy:68.636% D**
KPH:55.300 C+
VKPH:56.300 B
Coyote Missiles
A*
Kills:57
V. Kills:30 184%
Deaths:7
KDR:8.143
Accuracy:54.425% C+
KPH:98.800 A+
VKPH:52 A*
Kills:7,056 (4,929 + 0)
Deaths:1,344
KDR:5.250
VKDR:1.342
Vehicle Kills:1,804
Kill Difference:5,712
Playtime:169.443 hours
Usage:5%
Score:3.804m
Score/min:374
Piloting Accuracy:24.470%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:2,390
V. Kills:1,277 187%
Deaths:42
KDR:56.905
Accuracy:47.559% B**
KPH:8,604,000 U
VKPH:4,597,200 U
L-24R Spur
D
Kills:1,216
V. Kills:58 N/A
Deaths:7
KDR:173.714
Accuracy:38.990% C
KPH:30.700 D
VKPH:1.500 D
CAS30 Tank Buster
C++
Kills:1,110
V. Kills:639 173%
Deaths:146
KDR:7.603
Accuracy:44.694% C
KPH:9.700 C++
VKPH:5.600 C-
L105 Zephyr
U
Kills:800
V. Kills:177 449%
Deaths:28
KDR:28.571
Accuracy:50.320% B++
KPH:2,880,000 U
VKPH:637,200 U
Dual-75 Duster
M**
Kills:258
V. Kills:8 N/A
Deaths:2
KDR:129
Accuracy:46.570% B+
KPH:250.600 M**
VKPH:7.800 B++
AP30 Shredder
U
Kills:228
V. Kills:86 262%
Deaths:38
KDR:6
Accuracy:22.078% F--
KPH:820,800 U
VKPH:309,600 U
Kills:6,002 (2,326 + 3,676)
Deaths:263
KDR:22.821
VKDR:8.536
Vehicle Kills:2,245
Kill Difference:5,739
Playtime:154.824 hours
Usage:4%
Score:2.693m
Score/min:290
Piloting Accuracy:44.694%
Gunner Accuracy:22.078%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,708
V. Kills:154 N/A
Deaths:32
KDR:53.375
Accuracy:57.847% B++
KPH:78.800 B+
VKPH:7.100 D
L100 Python AP
A++
Kills:1,672
V. Kills:495 337%
Deaths:71
KDR:23.549
Accuracy:53.697% C
KPH:69.500 A++
VKPH:20.600 C+
L100 Python HEAT
A++
Kills:1,529
V. Kills:293 N/A
Deaths:67
KDR:22.821
Accuracy:56.159% C*
KPH:74.700 A++
VKPH:14.300 C++
LB00 Python AP
A
Kills:1,407
V. Kills:440 319%
Deaths:
KDR:
Accuracy:54.797% C
KPH:82.200 A
VKPH:25.700 B+
C75 Viper
B**
Kills:1,391
V. Kills:226 N/A
Deaths:67
KDR:20.761
Accuracy:42.815% C+
KPH:68.700 B**
VKPH:11.200 C+
Skyguard
B*
Kills:342
V. Kills:233 146%
Deaths:36
KDR:9.500
Accuracy:29.134% C
KPH:20.400 B+
VKPH:13.900 B*
Kills:8,049 (8,049 + 0)
Deaths:273
KDR:29.484
VKDR:6.744
Vehicle Kills:1,841
Kill Difference:7,776
Playtime:120.323 hours
Usage:3%
Score:3.619m
Score/min:501
Driving Accuracy:29.134%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C**
Kills:2,029
V. Kills:921 220%
Deaths:133
KDR:15.256
Accuracy:49.416% D
KPH:37.400 C**
VKPH:17 C+
Supernova VPC
C**
Kills:1,954
V. Kills:213 N/A
Deaths:54
KDR:36.185
Accuracy:55.768% C**
KPH:61.800 C**
VKPH:6.700 C--
Supernova PC
B**
Kills:1,369
V. Kills:331 412%
Deaths:82
KDR:16.695
Accuracy:57.929% B++
KPH:46.700 B**
VKPH:11.300 C++
Proton II PPA
B*
Kills:1,281
V. Kills:49 N/A
Deaths:25
KDR:51.240
Accuracy:29.870% B+
KPH:103.300 B*
VKPH:4 C+
Saron HRB
C+
Kills:1,041
V. Kills:455 228%
Deaths:66
KDR:15.773
Accuracy:42.989% D
KPH:30.700 C+
VKPH:13.400 C
E540 Halberd
C**
Kills:235
V. Kills:121 193%
Deaths:10
KDR:23.500
Accuracy:50.919% C+
KPH:39.200 C++
VKPH:20.200 C**
Kills:7,909 (5,352 + 2,557)
Deaths:370
KDR:21.376
VKDR:5.649
Vehicle Kills:2,090
Kill Difference:7,539
Playtime:167.558 hours
Usage:5%
Score:4.564m
Score/min:454
Driving Accuracy:57.929%
Gunner Accuracy:50.919%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B++
Kills:1,268
V. Kills:383 330%
Deaths:21
KDR:60.381
Accuracy:54.334% D
KPH:71.700 B++
VKPH:21.700 C
M12 Kobalt-H
A
Kills:1,191
V. Kills:34 N/A
Deaths:
KDR:
Accuracy:27.007% B+
KPH:234.900 A
VKPH:6.700 C**
Proton II PPA-H
B+
Kills:1,126
V. Kills:71 N/A
Deaths:41
KDR:27.463
Accuracy:40.074% C+
KPH:129.500 B+
VKPH:8.200 C**
Saron HRB-H
B++
Kills:193
V. Kills:79 241%
Deaths:10
KDR:19.300
Accuracy:56.046% C
KPH:59.600 B++
VKPH:24.400 C+
M40 Fury-H
D-
Kills:85
V. Kills:4 N/A
Deaths:2
KDR:42.500
Accuracy:37.127% D-
KPH:53.600 D--
VKPH:2.500 D--
Kills:3,863 (0 + 3,863)
Deaths:74
KDR:52.203
VKDR:7.716
Vehicle Kills:571
Kill Difference:3,789
Playtime:36.271 hours
Usage:1%
Score:1.020m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:37.127%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:281
V. Kills:8 N/A
Deaths:6
KDR:46.833
Accuracy:23.049% B+
KPH:99.200 B
VKPH:2.800 C-
M60-G Bulldog
C++
Kills:141
V. Kills:18 N/A
Deaths:4
KDR:35.250
Accuracy:40.757% C++
KPH:36.900 C+
VKPH:4.700 D
M40 Fury
C**
Kills:127
V. Kills:9 N/A
Deaths:11
KDR:11.546
Accuracy:36.838% C
KPH:62.300 C**
VKPH:4.400 D*
M60-G Bulldog
C++
Kills:124
V. Kills:15 N/A
Deaths:2
KDR:62
Accuracy:42.969% C++
KPH:46.700 C
VKPH:5.700 D
M20 Basilisk
C-
Kills:97
V. Kills:43 220%
Deaths:6
KDR:16.167
Accuracy:39.854% C
KPH:15.400 D
VKPH:6.800 C-
M20 Basilisk
C+
Kills:68
V. Kills:23 283%
Deaths:5
KDR:13.600
Accuracy:40.650% C+
KPH:16.500 D
VKPH:5.600 D--
M12 Kobalt
C+
Kills:57
V. Kills:4 N/A
Deaths:4
KDR:14.250
Accuracy:22.791% B+
KPH:53.600 D
VKPH:3.800 C+
M40 Fury
C
Kills:54
V. Kills:7 N/A
Deaths:4
KDR:13.500
Accuracy:33.454% D
KPH:54.300 C
VKPH:7 D-
Kills:949 (0 + 949)
Deaths:42
KDR:22.595
VKDR:3.024
Vehicle Kills:127
Kill Difference:907
Playtime:23.806 hours
Usage:1%
Score:0.505m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:33.454%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C
Kills:378
V. Kills:7 N/A
Deaths:167
KDR:2.263
Accuracy:23.720% C
KPH:30.200 C
VKPH:0.600 D-
M40 Fury-F
B**
Kills:154
V. Kills:15 N/A
Deaths:45
KDR:3.422
Accuracy:39.389% D--
KPH:43.700 B**
VKPH:4.300 C-
Kills:532 (532 + 0)
Deaths:212
KDR:2.509
VKDR:0.104
Vehicle Kills:22
Kill Difference:320
Playtime:16.049 hours
Usage:0%
Score:0.171m
Score/min:178
Driving Accuracy:39.389%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:358
V. Kills:14 N/A
Deaths:1
KDR:358
Accuracy:37.663% B+
KPH:171.300 A++
VKPH:6.700 C+
VLG Missile Launcher
U
Kills:114
V. Kills:32 345%
Deaths:
KDR:
Accuracy:53.361% U
KPH:0 U
VKPH:0 U
VLG Missile Launcher
C++
Kills:62
V. Kills:20 295%
Deaths:
KDR:
Accuracy:54.632% C++
KPH:47.100 D
VKPH:15.200 D-
Kills:534 (0 + 534)
Deaths:1
KDR:534
VKDR:66
Vehicle Kills:66
Kill Difference:533
Playtime:3.408 hours
Usage:0%
Score:0.145m
Score/min:711
Piloting Accuracy:N/A%
Gunner Accuracy:54.632%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Comet VM2 3,8273,0821,3302.317A0.7049.063%C*3.699%C22.2B*5.4C++180138.9h12.4B*25.3B+
Comet VM2 3,4122,7761,3262.094B*0.9251.207%C++3.674%C20.1B++4.6C--151138.4h14.3B*28B*
C150 Dalton 3,6672,3904256.905S53.8947.559%B**N/A23900U12770U107364400.1h3.6C+7.6B+
Supernova FPC 2,9502,02913315.256B12.2449.416%D4.534%A++37.4C**17C+47154.2h3.6B++7.3B+
Supernova VPC 2,1671,9545436.185B**33.1755.768%C**2.303%B**61.8C**6.7C--36831.6h2.3B**4.2B++
Lasher X2 1,8141,8067222.501B*0.5231.037%C+3.71%C+38.7CN/A25346.7h15.1B*48.7B+
Betelgeuse 54-A 1,7901,7827362.421C0.6022.085%D**28.507%D43.7D--N/A23640.8h9.6C**43.4C--
C-4 2,0371,7135992.86B+0.1627.99%C+N/A163.1B*30.9C+201710.5h1.1B+4B
L100 Python HESH 1,8621,7083253.375A50.3657.847%B++2.4%A78.7B+7.1D46121.7h2.5B++4.2B*
L100 Python AP 2,1671,6727123.549A20.5353.697%C4.605%A+69.4A+20.5C+62224.1h3.2B**5.9B+
Dual Photon Pods 2,2081,63314511.262B+8.2462.479%B*N/A113.4C++39.9A+110914.4h18.1C*28.9B+
SVA-88 1,5881,5823224.913A1.9022.976%D21.113%D-49.3CN/A33632.1h9.4B++41.1C*
Light PPA 1,6641,5612177.194C++4.1844.499%C*1.794%B**65.3C+4.3C++33723.9h8.7B+19.6B+
L100 Python HEAT 1,8221,5296722.821B**19.8056.159%C*3.793%B**74.6A++14.3C++52320.5h2.7A++4.9B+
Pulsar LSW 1,4871,4794833.062B+0.0422.359%D19.743%D--43.9C--N/A23233.7h10.5C**47.1C+
LB00 Python AP 1,8471,40711407U1,403.9854.797%CN/A82.3A25.7B+39217.1h3.1B*5.6B*
C75 Viper 1,6171,3916720.761A*17.7442.815%C+2.157%A68.9B**11.2C+52820.2h8.3B++19.5C**
Supernova PC 1,7001,3698216.695B*13.6857.929%B++2.337%C*46.7B**11.3C++50129.3h3.2B**5.5B**
Blueshift VM5 1,3791,3683314.133B+1.1222.557%C++18.056%D-47.2C*N/A28129h12.2B**54.1B++
Cosmos VM3 1,3711,3672874.763A++1.7519.915%C+14.192%D*41.8C+N/A26532.7h12B+60.2C+
MAX Punch 1,3901,3662,8970.472A++2.5542.696%CN/A4.6A+N/A19295h1.5C**3.6B+
Cosmos VM3 1,3701,3643084.429B*1.4119.442%C+15.176%D--40C+N/A26034.1h12.4B64C**
Blueshift VM5 1,3671,3533433.945B0.9323.634%C*20.03%D43.6C+N/A28631h13B*54.8B+
Orion VS54 1,3281,3272684.951B*1.9322.79%C19.066%D*47.9C+N/A49027.7h9.6B+42.1C+
Ghost 1,2931,2923273.951C++0.9340.591%C72.136%C+47.5CN/A27727.2h1.9C*4.7C++
Proton II PPA 1,3301,2812551.24B**48.2229.87%B+2.42%B+103.3B*4C+51712.4h6.7B*22.4B*
E540 Halberd-H 1,6511,2682160.381A++57.3654.334%D1.498%C+71.6B++21.6C45517.7h4.3B++7.9B+
Ursa 1,2561,2533673.414A++0.4025.511%C+17.797%D--54.2C+N/A25223.1h9.4B36.8C**
NS-7B PDW 1,2421,2405112.427C**0.5925.537%D20.968%C+36.4C--N/A19334.1h11.9C*46.4C++
Sirius SX12 1,2211,2205612.175B+0.8423.151%D15.164%D37CN/A24633h11.4C++49.1C++
L-24R Spur 1,2741,2167173.714S170.7038.99%C1.727%C30.7D1.5D8239.6h16.7C**42.8C**
VX29 Polaris 1,2071,2043433.51B++0.4925.708%C+19.352%D-57.9C+N/A30920.8h10.9C++42.5C++
Zenith VX-5AE 1,2401,2004362.752C*0.2727.236%D35.167%B**56.1C1.9B+19621.4h10.1B37.2C+
Saron Laser Cannon 1,4241,1973523.401C++0.3822.543%F6.516%M**35.1A6.7D26734.1h24.4A108.3B**
PSA-02 Diamondback 1,2321,1956291.9C+1.1226.454%D40.837%A40D1.2C9429.9h11.5C++43.5C+
NS-11A "Heatwave" 1,2341,1945702.095C++0.9226.348%D-43.719%A+48.5C-1.6C**16724.6h10.9B41.5C+
M12 Kobalt-H 1,2251,19111191U1,187.9827.007%B+24.685%B**233.5B**6.7C**5145.1h13B+48.1B+
Flare VE6 1,1961,1903972.997B++0.0220.96%D-16.05%D**41.8DN/A28528.5h9.3C*44.2C+
Deimos VA29 1,1921,1896761.759C++1.2655.606%D--10.681%D*37.4DN/A18331.8h2.4C-4.3C-
The Little Helper 1,2291,1886221.91C**1.1153.022%B17.593%C*49.7C1.7B++10523.9h4.8C-9.1C++
Artemis VX26 AE 1,2161,1875242.265C+0.7529.666%C-48.02%A++52.5C1.3B++14322.6h9.8B+33.1C++
Plasma Grenade 1,1971,18711187N/A1,183.9850.63%C++N/A989.2A++8.3C59001.2h2.2A4.3B**
NS Decimator 1,5221,1835082.329B+0.6960.723%C3.381%A+46.9C++13.5D51125.2h3.4B+5.7B+
VE-H Maw AE 1,2061,1834552.6B0.4226.374%D-34.827%B54.3D1.1D14721.8h9.1C++34.5C
Blackheart 1,1941,1829761.211C+1.8153.081%B28.68%C+21.5C-N/A7955h2.8B5.3B+
Sticky Grenade 1,1861,18211182N/A1,178.9859.138%B+N/A1688.6A5.7D-103480.7h1.3B**2.1B*
PS1-AV Suppressor 1,2011,1805172.282C+0.7424.944%D**30.339%B+46.5DN/A12225.4h12C+47.9D-
NS-61 "Ravenous" Emissary 1,1921,1765682.07B0.9529.198%D40.391%A*45.1CN/A15226.1h11.5C+39.2C+
NSX Tanto 1,1941,1766041.947B1.0725.989%D38.01%A46.3CN/A15125.4h11.7C*45.1C+
NSX Tomoe 1,1881,1746561.79C+1.2328.552%D40.716%C+48.3CN/A19324.3h12.4C++43.5C+
Skorpios 1,1821,1736511.802C+1.2223.206%D*22.933%C+40.7C-N/A18528.8h11.3C+48.5D
NSX Naginata 1,1841,1735842.009C+1.0122.74%D37.596%B++53.8CN/A16421.8h10.2C**45C++
NSX Tengu 1,1841,1727041.665C+1.3537.513%C-23.038%C+48.8CN/A11024h11.7C+31.3C+
NS-15M AE 1,1781,1694092.858C++0.1624.248%D-30.881%C+53.1DN/A28722h10B41C+
Hunter QCX-B 1,1721,1676721.737A1.2847.344%C37.789%B+30.5A**N/A9838.2h2.4B5.2B+
Proximity Mine 1,1671,1672654.404C+1.3950.862%B+N/A220.2A+N/A12615.3h1.4B**2.7B**
Parallax VX3 1,1661,1661358.637B++5.6241.938%C++78.559%C+47.2C**N/A27924.7h2C++4.8C++
NS-15M1 1,1671,1653243.596B++0.5823.059%D14.077%D**48.9CN/A24923.8h10.2B+44.1C++
Quasar VM1 1,1631,1623453.368B++0.3521.293%B+16.351%D46.1B*N/A26225.2h10.9B*51.2C++
NSX Daimyo 1,1641,1623323.5C+0.4840.951%C-95.697%B51.6C--N/A15422.5h2.4C+5.8C+
Solstice SF 1,1651,1626161.886B++1.1328.474%B16.351%C+25.5C+N/A14945.6h10.2C++35.7C**
NS-44L "Ravenous" Blackhand 1,1671,1625272.205C0.8145.675%C-48.967%C++40.2CN/A13228.9h3.2B+6.9C*
Damascus Edge 1,1851,16110,0950.115B**2.9054.605%A+1.981%D-2.3B++N/A9496.6h1.6B+2.9B+
MKV-B Suppressed 1,1621,1605292.193C++0.8223.048%D--18.104%D27D-N/A11342.9h11.6C*50.3C+
XM98 1,1621,1601477.891A*4.8744.526%B+79.914%B+63B**N/A40118.4h1.7B**3.9B++
V10 1,1611,1601497.785A4.7742.1%C+81.466%C*47.9C+N/A22224.2h1.8B+4.2B
NS-357 Underboss 1,1661,1607581.53C*1.4943.314%B18.448%D36.3DN/A10732h4.5D-10.3C+
Beamer VS3 1,1621,1607041.648B*1.3734.912%B*23.879%C+41.1C++N/A11528.2h8.1C*23.1B+
MANA Anti-Personnel Turret 1,1721,1603213.614N/A0.6024.395%UN/A11600U120U44484100.1h15.9T*65.3T*
CME 1,1651,1605492.113A+0.9025.511%D25.776%C+47.9C+N/A27824.2h11.1B+43.3C++
Terminus VX-9 1,1651,1606011.93C+1.0922.67%D--26.638%C39.6CN/A20329.3h9.7B*42.7C++
Thanatos VE70 1,1641,1605632.06B++0.9639.732%C-13.793%C--32CN/A17536.2h4.3C++10.9C+
NS Baron G5AE 1,1661,1595212.225B+0.7943.555%D17.084%C+47.3CN/A20224.5h3.9C*8.9C+
Phaseshift VX-S 1,1591,1591906.1B*3.0844.134%B+87.317%B++43.9C++N/A26826.4h1.8B++4B*
Spiker 1,1631,1597131.626C*1.3933.071%C*20.104%C-51.3C++N/A18822.6h7.6B+23B+
Pulsar C 1,1631,1586181.874C+1.1424.394%D26.511%C++34.7CN/A24333.4h8.9B++36.6C*
NS-11C 1,1681,1587671.51C+1.5124.865%C-17.789%D28C-N/A18841.4h11.8B47.6C++
Pulsar VS1 1,1651,1585572.079B++0.9424.694%C26.079%C**44.4C*N/A28526.1h10.5B*42.4B+
NS-30 Vandal 1,1661,1584532.556C+0.4632.718%D28.929%C+39DN/A17329.7h5C++15.2C+
NS-30B Vandal 1,1601,1583922.954C+0.0631.708%D-42.487%B**39.9D-N/A18829h4.5C**14.2C+
Phobos VX86 1,1581,1587141.622C+1.4044.196%F17.617%C+32.5DN/A21035.6h2.6D6D--
Serpent VE92 1,1681,1576191.869C*1.1525.576%C21.953%C+44.2C+N/A37826.2h12.4C+48.5C+
NS-11A 1,1661,1565951.943C++1.0724.277%D23.443%C40.3CN/A23228.7h11.4B47C++
NS-11P 1,1571,1561657.006M**3.9925.941%C16.869%D--34.9C--N/A22833.1h11.2B+43.3C*
NS-44 Commissioner 1,1591,1566761.71B1.3144.408%B+20.761%D34.4C-N/A11133.6h4.1D9.1C++
Quasar VM1 1,1691,1553393.407C**0.3921.256%C++19.913%D44.6C+N/A23525.9h10.5B++49.5B+
NS Baron G5 1,1571,1547421.555B+1.4639.776%D-17.331%B30DN/A14138.5h3.8B+9.6C+
H-V45 1,1561,1544492.57C*0.4524.387%C--23.657%C+42.4C+N/A30027.2h10.8B+44.4C++
Eidolon VE33 1,1631,1534972.32B+0.7030.225%C25.499%C37.4C+N/A25830.8h6.3B+20.8B+
Eridani SX5 1,1541,1535152.239B+0.7823.303%D*14.918%D--33.8DN/A17934.1h10.2C**43.7C
Artemis VX26 1,1461,1434462.563B+0.4526.755%D26.509%C++45.5C+N/A28125.1h10.6C**39.7C++
VX6-7 1,1411,1403473.285B++0.2723.277%D-16.754%D--19.3DN/A13859.2h10.4B+44.6C++
V26 Maelstrom Turbo Laser 1,5411,1382814.05B+1.0326.323%D--4.921%A++21.2C+7.5D24753.6h40.8B*154.9B++
Anti-Vehicle Grenade 1,2131,13511135N/A1,131.9862.874%AN/A945.8A*65C-70271.2h2.7A4.3A
Pandora VX25 1,1361,1352484.577A*1.5633.11%D*12.511%D-32.7DN/A20034.7h4C++12C-
Proton II PPA-H 1,1971,1264127.463B++24.4540.074%C+1.066%C-129.4B+8.2C**4358.7h8.2B+20.6B+
S1 1,3081,1195132.181A0.8463.189%B2.681%C+45.5B++7.7D-52424.6h3.2A+5B+
Nemesis VSH9 1,3341,1176841.633B++1.3864.208%C+5.461%A++38.7B+7.5C37128.9h4A+6.3A+
CAS30 Tank Buster 1,7491,1101467.603M++4.5944.694%C1.892%B**9.7C++5.6C-129114.2h31.6A70.6B*
Hades VSH4 1,2021,0655671.878B**1.1467.008%C3.474%B++44.6C++5.7C27423.9h3.1A+4.7A
Saron HRB 1,4961,0416615.773A+12.7642.989%D3.17%A++30.6C+13.4C41434h11.3A+26.3A
Antares LC 1,2891,0333123.311B0.2924.47%F6.873%S26.3C+6.5D*26039.3h40.6B*165.8B++
The Kraken 1,3139455021.882C+1.1466.004%B+1.693%C++45.7C17.8C25120.7h4.3C+6.5C+
L105 Zephyr 9778002828.571A**25.5550.32%B++N/A8000U1770U29793300.1h6.2C++12.3B+
Lancer VS22 1,3917064341.627C*1.3967.364%B*1.558%C+21.1C++20.4C**55933.5h14.3C**21.3B+
Nebula VM20 6746672352.838C++0.1820.97%C+23.988%C**49.4C++N/A19713.5h12.7B++60.5B+
Nebula VM20 6716552422.707C+0.3121.907%C+25.649%B+46.8C+1.1B+18014h14.1C++64.2B
Vortex VM21 8865052112.393C+0.6247.335%B1.188%D--13.4C*10.1B**21637.8h24.3B+51.4B+
NSX "Networked" Yumi 4944892102.329B+0.6929.141%C38.65%B+44.5DN/A10811h10.9C37.3C
NS-61 "Networked" Emissary 4884852142.266B++0.7529.958%D-39.381%A+53.3C--N/A1379.1h10.8C+36.1C
NSX "Networked" Tomoe 4844821652.921B++0.1029.395%D50.83%B+58.1C--N/A1348.3h11B37.4C++
NSX "Networked" Tengu 4844821712.819B**0.2039.479%C-39.004%A++65.1CN/A1757.4h9.7B+24.5C*
NS-44LB Blackhand 4724714091.152C-1.8741.919%D45.435%C-18.1DN/A7626h3.8C+9C+
NSX "Networked" Naginata 4674572032.251C+0.7723.865%D--44.858%B**51.9D-1.1D1448.8h9.5B39.8C+
NSX "Networked" Daimyo 4424421203.683C+0.6743.437%C93.439%C51.4D-N/A1488.6h2.2C+5C+
NS-10 Burster 6863951173.376A*0.3637.696%B++2.785%D--9.7B*7.1A++22840.8h122B323.6B+
Vortex VM21 6933842111.82C+1.2048.655%B+1.042%D--10.1C+8.1B*16638h32.5B66.7B+
Tank Mine 537382894.292B+1.2772.718%A*N/A224.7A++91.2B++29571.7h1.9C+2.6A++
Parsec VX3-A 378378556.873C+3.8639.438%D-88.095%A+49.1C-N/A2027.7h1.7C*4.2C+
M12 Kobalt-F 3853781672.263C+0.7523.72%C17.989%A++30.2CN/A14112.5h11.2B+47B
CAS 14-E 3723581358S354.9837.663%B+1.676%C+170.5A++6.7C+5092.1h22.9B+60.9B+
Skyguard 575342369.5B+6.4829.134%C1.17%D20.5B+14B*43316.7h102.2B350.6C*
Force-Blade 34133512,1040.028C+2.9937.225%B+N/A0.4CN/A2750.2h2.1C**5.7B+
Hornet Missiles 4273281917.263B**14.2561.676%C2.134%B++205A**61.9B++21521.6h6.8B*11.1B++
Corvus VA55 3293251691.923B1.0922.754%D-24.615%C42.8C+N/A3067.6h10B+43.8C+
NS-61 Emissary 3243182621.214C++1.8031.155%C++23.27%B++48.9BN/A1506.5h10.5C**33.6B+
NS-10 Burster 5503161182.678B*0.3438.506%B++3.481%D-7.7C*5.7B++21340.8h152.6C-396.3C*
M12 Kobalt 289281646.833B**43.8223.049%B+19.217%C+100.4B2.9C4692.8h15.3B+66.5C*
Dual-75 Duster 2662582129S125.9846.57%B+N/A258S8B++9981h6C--12.8C*
M60-A Bulldog 2602382111.333C8.3246.816%C2.941%B+28.3C--2.6D2168.4h4.9B+10.5B
Manticore SX40 238237822.89B**0.1328.066%D10.971%F49.4B+N/A3084.8h5.6B++20B+
E540 Halberd 3562351023.5B+20.4850.919%C+N/A39.2C++20.2C**6146h5.5C+10.9C+
AP30 Shredder 314228386C2.9822.078%F--N/A2280U860U18248800.1h55.3B*250.4C
C-4 ARX 2722221012.198C+0.8227.706%C+N/A158.6B35.7C+9251.4h1.2C+4.2C++
Lasher X2 AE 226221892.483B++0.5330.435%C--4.072%B+36.8D-N/A926h20C65.7C
Auraxium Force-Blade 2332127,8880.027C2.9933.92%C*N/A0.6CN/A2337.7h1.9C*5.6B
M60-A Bulldog 228212542.4B+39.3849.271%C+2.358%C*37.9C2.9D2615.6h4.6B++9.4B+
Eclipse VE3A 2142081951.067C1.9527.322%C23.558%B15D-N/A7013.9h13.6D-50C--
VE-H Maw 1991991001.99C+1.0325.527%D23.618%D-52.4C--N/A2163.8h9.4C++36.9C+
Solstice VE3 197195802.438A+0.5823.104%C--16.923%D22.4CN/A6638.7h11.2B+48.5C+
Saron HRB-H 2721931019.3A+16.2856.046%C1.554%C++60.3B++24.7C+6233.2h16.2B*28.9B*
The Slasher 1931931,0720.18M++2.8462.46%A*N/A3.7C++N/A1252.8h2C**3.2B++
NS-44B Commissioner 1901891321.432C+1.5933.877%D*15.873%D*33.2DN/A1675.7h3.6C-10.7D
NS Baron G5B 1821821241.468C++1.5538.389%D*8.791%D*30.8DN/A1075.9h4C++10.4D
MANA Anti-Vehicle Turret 304177573.105C0.0955.664%D**7.91%S1770B+1270C+14750200.1h6.7C++12.1C+
NS-357B Underboss 1761761521.158C1.8636.522%D*9.659%F--44D--N/A1864h3.9C--10.8D
NS-03 Thumper 1761731551.116C+1.9034.314%CN/A54.1BN/A1353.2h5.9B+17.1B
Nyx VX31 169168533.17C++0.1535.289%C47.024%A++45.4CN/A2953.7h4.8C**13.5C*
VA39 Spectre 161161792.038C+0.9837.549%B27.329%D--35C+N/A3474.6h4.8C**12.7B+
Phantom VA23 160160752.133C+0.8832.188%D--17.5%F26.2D-N/A1216.1h4.5C13.8C--
Cerberus 1601601361.176C+1.8435.926%C*8.125%F-47.1C+N/A2423.4h6.8D19C+
M40 Fury-F 169154453.422B++0.4039.389%D--N/A44B**4.3C-3103.5h4.9B*12.3B++
M60-G Bulldog 159141435.25S32.2340.757%C++1.418%D-37.1C+4.7D3013.8h5.2B*12.7B+
M40 Fury 1361271111.545B8.5336.838%C3.15%A*63.5B4.5D*5892h10.1B+27.3B+
M60-G Bulldog 139124262S58.9842.969%C++N/A45.9C5.6D3322.7h5.3B++12.4B+
Lancer AE 183117472.489C++0.5348.559%D*N/A19.8C11.2D-2325.9h6.5B+13.3B+
NSX Amaterasu 1161127,3040.015D3.0027.346%C++N/A0.3DN/A1328h1.8C*6.7B+
NS CandyCannon 3000 1111112390.464C2.5535.972%C++9.91%F-9.4DN/A3011.8h4.1B+11.5B+
M60-A Bulldog 120109813.625C++10.6142.644%C++N/A1090U110U5301800.1h5C++11.7B
Photon A2A Missile Pods 220109119.909B++6.8968.636%D**N/A54.5C+55.5B11992h5.5A++8.1A
M20 Basilisk 14097616.167S13.1539.854%C4.124%D15.4D6.8C-2616.3h85.1C++213.4C++
Zenith VX-5 8888422.095B0.9221.492%D*32.955%A40CN/A4682.2h11.9C+55.3D
M40 Fury-H 8985242.5A++39.4837.127%D-1.176%C+53.1D--2.5D--3461.6h6.3B++17B+
NS-44L Showdown 77761830.415D2.6042.553%C++39.474%B5.7D**N/A1913.4h2.9B*6.8B+
NS-45 Pilot 7272411.756C++1.2635.15%C*36.111%B+25.7D--N/A812.8h7C19.9C+
Lumine Edge 72723620.199C+2.8236.179%B+2.778%F-3.4CN/A1420.9h1.2B+3.4B+
Darkstar 7572671.075C-1.9425.462%D19.444%D--23.2D--1C+1073.1h15.9F62.4D*
M20 Basilisk 9168513.6S10.5840.65%C+2.941%D*16.6D5.6D--2474.1h114.2C-280.8C
VLG Missile Launcher 8262162B+58.9854.632%C++N/A47.7D15.4D-3521.3h7.4D*13.6D
Heartstring 6060381.579B+1.4445.263%C++35%B++28.6BN/A1272.1h2.2B++4.8B+
M12 Kobalt 6157414.25C11.2322.791%B+21.053%C**51.8D-3.6C+5801.1h17.1C++75.1B+
Coyote Missiles 875778.143B**5.1354.425%C+N/A95A50A++16960.6h44.1C81.1C+
Spear Anti-Vehicle Phalanx Turret 7756511.2C++8.1849.2%C+1.786%D*40C-15D--18931.4h8.2C+16.7C+
M40 Fury 6154413.5C*10.4833.454%DN/A54C7D-5731h8.6B++25.7B+
Icikill 55531,5470.034C-2.9826.033%C--24.528%A++0.7CN/A479h2.4D9.1C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit273471,18748.4h
Anti-Vehicle MANA Turret111681.3h
Spawn Beacon96630.6h
Ordnance Dampener3580.4h
AE Nano-Armor Kit341228,85413.4h
AE Medical Applicator7439,8782.4h
Nanite Revive Grenade08600.2h
Restoration Kit21110.1h
Motion Spotter3011,0664.5h
Spitfire Auto-Turret31880.2h
Welding Device08560.1h
Shield Recharging Field301,7950.6h
Recon Detection Device765,8919.6h
Medical Applicator423202,31817.7h
Medical Kit6728,30310.1h
Ammunition Package432,4611.2h
Anti-Infantry MANA Turret251,9661.7h
Nano-Repair Grenade01940.1h
Hardlight Barrier61200.1h

Check the help document for the dictionary if you want to learn more about words used here.


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