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Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 222

KDR: 4.45

Score: 141.4m

Last Seen: Apr 18th, 2018 5:40 PM
- OFFLINE - 15.8 hour(s)

Rank 222 (120) of the New Conglomerate, Officer of FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 24
, on Miller
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S Razor GD-23 NC1 Gauss Rifle EM1 LA1 Anchor SAS-R NC9 A-Tross AF-4 Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,388,508 MLG Score: 3508
Fun Score: N/A
Cheeseburgers Flipped: 1325TIME WITH MEDKIT: 4.7%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.486%28.222%91753922296,2765.38978-0.935

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.764%2.282A*1.285A-0.816D-HEAD ++ (~11.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.30.65B+8.50.398B17.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
65.491%1.575%1819741271619150.0783951794%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.903M+-0.084C+-2.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.941B*60.884B*3.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.962%1.938%810896713,779315249864.37151276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.417%1.215B**-0.58D0.915

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.719B++5.70.542B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.917%10.205%6361496110,848250212564.334863%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.315%0.571B+1.666A++0.727

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.50.74B++12.40.667B+17.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.343%71.174%636896719,3335411343.57225

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.523%2.555A**0.269C*-0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.591B+2.10.342C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.35%12.065%63669698,0483971312.02669

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.694%1.265A-0.422C--0.569

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.622B+2.80.419B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 24
141.4m155.1%369 (22.1k)320 (19.2k)4.45445409,82392,0034.7347222 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC9753435927.299%25.827%70504:48108

16% Combat Medic17% Engineer36% Heavy Assault13% Infiltrator15% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMApr 18th, 2018 1:24 PM (15h) (PST)Apr 18th, 2018 2:08 PM (14h) (PST)Apr 18th, 2018 1:40 PM (15h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7321685640.9280.2080.2401.4980.0383508

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,91810,05333,86556121490219,201

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7362.5h/306.8d 25,784 105,846 107,560 661.9k 8,434 31,242 16,990 323.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A++
Kills:71,561
Deaths:12,773
KDR:5.603
Accuracy:33.450% A++
HSR:32.132% B**
EM1
A++
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% A++
HSR:29.819% A
LA1 Anchor
B+
Kills:16,000
Deaths:4,918
KDR:3.253
Accuracy:27.356% B+
HSR:28.663% B+
EM6
A
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% A
HSR:27.538% B+
NC6S Gauss SAW S
A
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% A
HSR:29.275% B++
NC6A GODSAW
C*
Kills:4,000
Deaths:897
KDR:4.459
Accuracy:29.039% C++
HSR:28.450% C*
NC6 Gauss SAW
A+
Kills:4,000
Deaths:1,233
KDR:3.244
Accuracy:28.627% A+
HSR:30.725% A
NS-15 Gallows
A++
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A++
HSR:34.425% B+
NS-15M2
B++
Kills:1,288
Deaths:282
KDR:4.567
Accuracy:27.594% B++
HSR:21.817% C-
NC05 Jackhammer
C**
Kills:1,213
Deaths:511
KDR:2.374
Accuracy:48.010% C**
HSR:14.674% C++
MGR-L1 Promise
A*
Kills:1,166
Deaths:191
KDR:6.105
Accuracy:35.960% A*
HSR:33.534% B*
NSX Naginata
A*
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A*
HSR:32.845% B+
Kills:132,388
Deaths (as Heavy Assault):28,214
Deaths (to Heavy Assaults):27,564
KDR:4.69228
Kill Difference:104,174
Playtime:2,623.994 hours
Usage:36%
Score:51.927m
Score/min:330
Accuracy (listed only):32.658%
HSR (listed only):28.658%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A++
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A++
HSR:23.233% B+
AF-4 Cyclone
A
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A
HSR:26.113% B**
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
AC-X11
A*
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A*
HSR:27.275% B**
GD-7F
A+
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A+
HSR:24.938% B**
NS-11C
A++
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A++
HSR:27% A+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
AF-4A Bandit
A
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A
HSR:26.350% B+
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
NS-7 PDW
A+
Kills:2,606
Deaths:524
KDR:4.973
Accuracy:32.654% A+
HSR:20.875% B+
Gauss Compact Burst
A
Kills:2,532
Deaths:389
KDR:6.509
Accuracy:34.470% A
HSR:26.856% C*
MKV Suppressed
B**
Kills:2,206
Deaths:437
KDR:5.048
Accuracy:31.475% B**
HSR:22.575% B+
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C**
19A Fortuna
B++
Kills:1,643
Deaths:345
KDR:4.762
Accuracy:29.652% B++
HSR:18.807% C
GD-66 Claw
A
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A
HSR:9.458% D
LA39 Bruiser
A+
Kills:1,236
Deaths:312
KDR:3.962
Accuracy:78.850% A+
HSR:8.576% D*
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
MGR-S1 Gladius
A*
Kills:1,171
Deaths:166
KDR:7.054
Accuracy:40.756% A*
HSR:24.167% C+
NSX-P Tanto
A*
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A*
HSR:28.841% B+
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C**
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tanto
A++
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A++
HSR:38.621% A++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% D*
Kills:95,876
Deaths (as Light Assault):19,609
Deaths (to Light Assaults):18,478
KDR:4.88939
Kill Difference:76,267
Playtime:1,120.315 hours
Usage:15%
Score:21.780m
Score/min:324
Accuracy (listed only):42.292%
HSR (listed only):21.743%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A*
HSR:70.870% C**
AF-4 Cyclone
A
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A
HSR:26.113% B**
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
AF-18 Stalker
A
Kills:3,808
Deaths:688
KDR:5.535
Accuracy:34.246% A
HSR:26.838% B*
AF-6 Shadow
A+
Kills:3,480
Deaths:643
KDR:5.412
Accuracy:44.477% A+
HSR:29.828% B+
NS-7 PDW
A+
Kills:2,606
Deaths:524
KDR:4.973
Accuracy:32.654% A+
HSR:20.875% B+
NC14 Bolt Driver
A++
Kills:2,325
Deaths:281
KDR:8.274
Accuracy:48.624% A++
HSR:78.280% B+
MKV Suppressed
B**
Kills:2,206
Deaths:437
KDR:5.048
Accuracy:31.475% B**
HSR:22.575% B+
NS-30 Vandal
A+
Kills:1,473
Deaths:268
KDR:5.496
Accuracy:42.994% A+
HSR:27.427% C*
NS-357 Underboss
B++
Kills:1,375
Deaths:978
KDR:1.406
Accuracy:41.998% B++
HSR:24.509% B+
NS-44 Commissioner
A+
Kills:1,299
Deaths:602
KDR:2.158
Accuracy:49.108% A+
HSR:24.172% B
Impetus
A*
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A*
HSR:34.721% B++
The Moonshot
A
Kills:1,192
Deaths:66
KDR:18.061
Accuracy:51.535% A
HSR:65.436% F-
LA3 Desperado
B**
Kills:1,188
Deaths:501
KDR:2.371
Accuracy:35.100% B**
HSR:21.549% B
EM4 Longshot
A++
Kills:1,178
Deaths:59
KDR:19.966
Accuracy:51.974% A++
HSR:67.742% D**
MGR-S1 Gladius
A*
Kills:1,171
Deaths:166
KDR:7.054
Accuracy:40.756% A*
HSR:24.167% C+
NS-44L Blackhand
B**
Kills:1,170
Deaths:219
KDR:5.342
Accuracy:51.655% B**
HSR:42.137% C+
NC08 Mag-Scatter
A++
Kills:1,161
Deaths:456
KDR:2.546
Accuracy:71.816% A++
HSR:12.145% D
NS-45 Pilot
B*
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B*
HSR:27.476% C++
Gauss SPR
M+
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% M+
HSR:40.086% B++
NSX Tomoe
A+
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:37.486% A+
HSR:48.017% B**
LA8 Rebel
A
Kills:1,160
Deaths:471
KDR:2.463
Accuracy:41.173% A
HSR:22.845% B
NSX Daimyo
A+
Kills:1,160
Deaths:93
KDR:12.473
Accuracy:53.253% A+
HSR:95.690% B+
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
NC4 Mag-Shot
A+
Kills:1,160
Deaths:650
KDR:1.785
Accuracy:38.097% A+
HSR:21.466% B
AF-8 RailJack
M+
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M+
HSR:68.507% D
LA80
B**
Kills:1,159
Deaths:69
KDR:16.797
Accuracy:49.731% B**
HSR:78.171% C+
NS-61 Emissary
A++
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A++
HSR:24.741% A
The Executive
B+
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B+
HSR:19.201% C--
NS CandyCannon 3000
A+
Kills:328
Deaths:104
KDR:3.154
Accuracy:51.679% A+
HSR:34.451% C+
NS-AM7 Archer
B**
Kills:269
Deaths:77
KDR:3.494
Accuracy:62.083% B+
HSR:28.253% B**
Kills:66,176
Deaths (as Infiltrator):13,340
Deaths (to Infiltrators):15,320
KDR:4.96072
Kill Difference:52,836
Playtime:975.905 hours
Usage:13%
Score:18.223m
Score/min:311
Accuracy (listed only):44.827%
HSR (listed only):37.538%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A+
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% A+
HSR:28.338% B**
NC9 A-Tross
A++
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A++
HSR:25.360% C++
AF-4 Cyclone
A
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A
HSR:26.113% B**
Carnage AR
A++
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% A++
HSR:27.300% B**
Gauss Rifle S
A
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% A
HSR:28.700% B**
Reaper DMR
B*
Kills:4,000
Deaths:1,003
KDR:3.988
Accuracy:30.656% B*
HSR:27% B
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Gauss Rifle Burst
A
Kills:4,000
Deaths:648
KDR:6.173
Accuracy:34.273% A
HSR:30.425% B
Gauss Prime
B**
Kills:4,000
Deaths:1,022
KDR:3.914
Accuracy:30.539% B**
HSR:23.900% C+
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
GR-22
B**
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% B*
HSR:27.825% B**
NS-7 PDW
A+
Kills:2,606
Deaths:524
KDR:4.973
Accuracy:32.654% A+
HSR:20.875% B+
MKV Suppressed
B**
Kills:2,206
Deaths:437
KDR:5.048
Accuracy:31.475% B**
HSR:22.575% B+
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C**
GD-66 Claw
A
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A
HSR:9.458% D
LA39 Bruiser
A+
Kills:1,236
Deaths:312
KDR:3.962
Accuracy:78.850% A+
HSR:8.576% D*
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
MGR-S1 Gladius
A*
Kills:1,171
Deaths:166
KDR:7.054
Accuracy:40.756% A*
HSR:24.167% C+
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C**
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
NS-11A
A++
Kills:1,158
Deaths:235
KDR:4.928
Accuracy:33.707% A++
HSR:27.375% B*
NS-11P
B+
Kills:1,156
Deaths:407
KDR:2.840
Accuracy:25.503% B+
HSR:14.446% D
NSX Yumi
B**
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% B**
HSR:30.104% C*
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% D*
Kills:94,846
Deaths (as Combat Medic):21,358
Deaths (to Combat Medics):10,042
KDR:4.44077
Kill Difference:73,488
Playtime:1,195.476 hours
Usage:16%
Score:24.183m
Score/min:337
Accuracy (listed only):41.308%
HSR (listed only):21.672%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A++
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A++
HSR:23.233% B+
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
AC-X11
A*
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A*
HSR:27.275% B**
GD-7F
A+
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A+
HSR:24.938% B**
NS-11C
A++
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A++
HSR:27% A+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
AF-4A Bandit
A
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A
HSR:26.350% B+
Gauss Compact Burst
A
Kills:2,532
Deaths:389
KDR:6.509
Accuracy:34.470% A
HSR:26.856% C*
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C**
19A Fortuna
B++
Kills:1,643
Deaths:345
KDR:4.762
Accuracy:29.652% B++
HSR:18.807% C
Warden
B+
Kills:1,611
Deaths:1,430
KDR:1.127
Accuracy:28.912% C*
HSR:27.374% B+
GD Guardian
C*
Kills:1,595
Deaths:369
KDR:4.322
Accuracy:35.420% C*
HSR:23.950% C--
GD-66 Claw
A
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A
HSR:9.458% D
LA39 Bruiser
A+
Kills:1,236
Deaths:312
KDR:3.962
Accuracy:78.850% A+
HSR:8.576% D*
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NSX-P Tanto
A*
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A*
HSR:28.841% B+
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C**
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tanto
A++
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A++
HSR:38.621% A++
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% D*
Kills:75,939
Deaths (as Engineer):17,174
Deaths (to Engineers):13,883
KDR:4.42174
Kill Difference:58,765
Playtime:1,239.765 hours
Usage:17%
Score:20.471m
Score/min:275
Accuracy (listed only):43.522%
HSR (listed only):21.412%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A++
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A++
HSR:14.028% C+
NCM1 Scattercannon
A++
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% A++
HSR:17.114% B+
AF-34 Mattock
A++
Kills:1,185
Deaths:104
KDR:11.394
Accuracy:52.545% A++
HSR:16.456% C
AF-23 Grinder
B+
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% B+
HSR:17.821% B+
AF-41 Hacksaw
A*
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A*
HSR:11.810% D--
NS-20 Gorgon
A++
Kills:1,168
Deaths:242
KDR:4.826
Accuracy:35.392% A++
HSR:23.031% B++
AF-23 Grinder
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B*
HSR:17.140% B++
AF-34 Mattock
A++
Kills:1,158
Deaths:104
KDR:11.135
Accuracy:48.464% A++
HSR:16.580% C++
NCM1 Scattercannon
A++
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% A++
HSR:17.271% B+
NS-20 Gorgon
A++
Kills:1,127
Deaths:242
KDR:4.657
Accuracy:36.444% A++
HSR:24.312% B**
NCM2 Falcon
A*
Kills:929
Deaths:186
KDR:4.995
Accuracy:60.462% A*
HSR:5.705% C*
NCM2 Falcon
A*
Kills:635
Deaths:179
KDR:3.547
Accuracy:63.841% A*
HSR:4.409% C
NCM3 Raven
A*
Kills:68
Deaths:28
KDR:2.429
Accuracy:51.256% A+
HSR:5.882% A*
NS-10 Burster
M+
Kills:63
Deaths:21
KDR:3
Accuracy:49.082% M+
HSR:4.762% C
NS-10 Burster
M
Kills:63
Deaths:25
KDR:2.520
Accuracy:48.400% M
HSR:1.587% D*
NCM3 Raven
A+
Kills:53
Deaths:28
KDR:1.893
Accuracy:51.475% A+
HSR:0% F-
Kills:13,540
Deaths (as MAX Suit):1,194
Deaths (to MAX Suits):4,236
KDR:11.34003
Kill Difference:12,346
Playtime:165.889 hours
Usage:2%
Score:4.784m
Score/min:481
Accuracy (listed only):49.865%
HSR (listed only):12.369%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:127
V. Kills:5 N/A
Deaths:24
KDR:5.292
Accuracy:65.491% B**
KPH:29.500 D
VKPH:1.200 D*
Kills:127 (127 + 0)
Deaths:24
KDR:5.292
VKDR:0.208
Vehicle Kills:5
Kill Difference:103
Playtime:4.308 hours
Usage:0%
Score:0.067m
Score/min:257
Piloting Accuracy:65.491%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B**
KPH:33.300 B+
VKPH:20.500 C**
L100 Python HESH
B**
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% B**
KPH:64.800 C**
VKPH:7.300 C+
C75 Viper
B**
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% B++
KPH:53.400 B**
VKPH:4.500 D
L100 Python HEAT
B**
Kills:1,665
V. Kills:308 N/A
Deaths:76
KDR:21.908
Accuracy:59.796% B**
KPH:41 B+
VKPH:7.600 D
Skyguard
A++
Kills:152
V. Kills:86 175%
Deaths:13
KDR:11.692
Accuracy:39.935% A++
KPH:16.300 B++
VKPH:9.200 C+
Kills:10,259 (10,259 + 0)
Deaths:488
KDR:21.023
VKDR:6.785
Vehicle Kills:3,311
Kill Difference:9,771
Playtime:244.978 hours
Usage:3%
Score:3.624m
Score/min:247
Driving Accuracy:39.935%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,557
V. Kills:1,174 133%
Deaths:133
KDR:11.707
Accuracy:64.208% A++
KPH:26.600 B+
VKPH:20.100 B**
Titan-150 HESH
A**
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A**
KPH:81.500 A++
VKPH:10.900 B*
Titan-150 HEAT
A**
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A**
KPH:38.400 A++
VKPH:15.700 A+
E540 Halberd
A
Kills:268
V. Kills:149 179%
Deaths:23
KDR:11.652
Accuracy:56.943% A+
KPH:40.600 B**
VKPH:22.600 A
C85 Canister
M**
Kills:248
V. Kills:12 N/A
Deaths:6
KDR:41.333
Accuracy:56.618% A*
KPH:258.300 M**
VKPH:12.500 M++
Enforcer ML85
C+
Kills:190
V. Kills:153 123%
Deaths:28
KDR:6.786
Accuracy:50.938% B**
KPH:19.800 C
VKPH:15.900 C+
Kills:4,226 (3,520 + 706)
Deaths:262
KDR:16.130
VKDR:7.592
Vehicle Kills:1,989
Kill Difference:3,964
Playtime:111.627 hours
Usage:2%
Score:2.494m
Score/min:372
Driving Accuracy:68.680%
Gunner Accuracy:50.938%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M**
Kills:1,215
V. Kills:19 N/A
Deaths:19
KDR:63.947
Accuracy:64.050% A++
KPH:347 M**
VKPH:5.400 D
E540 Halberd-H
S
Kills:1,182
V. Kills:178 N/A
Deaths:15
KDR:78.800
Accuracy:66.973% A
KPH:143 S
VKPH:21.500 C+
M12 Kobalt-H
M*
Kills:1,178
V. Kills:15 N/A
Deaths:10
KDR:117.800
Accuracy:33.641% A*
KPH:333.700 M*
VKPH:4.200 C+
M60-G Bulldog-H
S
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A*
KPH:225.900 S
VKPH:13.600 A+
Kills:4,752 (0 + 4,752)
Deaths:55
KDR:86.400
VKDR:5.145
Vehicle Kills:283
Kill Difference:4,697
Playtime:20.510 hours
Usage:0%
Score:0.747m
Score/min:607
Driving Accuracy:N/A%
Gunner Accuracy:65.968%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:1,181
V. Kills:22 N/A
Deaths:45
KDR:26.244
Accuracy:29.278% A**
KPH:104.600 B*
VKPH:1.900 C-
M12 Kobalt
M++
Kills:1,181
V. Kills:14 N/A
Deaths:34
KDR:34.735
Accuracy:32.421% M++
KPH:163.300 M
VKPH:1.900 C
M40 Fury
A++
Kills:1,113
V. Kills:164 N/A
Deaths:47
KDR:23.681
Accuracy:51.857% A++
KPH:90.600 A+
VKPH:13.400 B++
M20 Basilisk
A**
Kills:803
V. Kills:148 N/A
Deaths:61
KDR:13.164
Accuracy:50.030% A+
KPH:46.900 A**
VKPH:8.600 C**
M60-G Bulldog
A**
Kills:700
V. Kills:159 438%
Deaths:37
KDR:18.919
Accuracy:64.842% M
KPH:82.100 A++
VKPH:18.700 A**
M60-G Bulldog
A+
Kills:259
V. Kills:27 N/A
Deaths:28
KDR:9.250
Accuracy:47.778% A+
KPH:48.200 B**
VKPH:5 C
M20 Basilisk
B**
Kills:153
V. Kills:47 319%
Deaths:36
KDR:4.250
Accuracy:45.027% B**
KPH:19.400 C+
VKPH:6 D
M40 Fury
B*
Kills:76
V. Kills:14 N/A
Deaths:6
KDR:12.667
Accuracy:43.219% B*
KPH:42.500 C--
VKPH:7.800 C--
Kills:5,466 (0 + 5,466)
Deaths:294
KDR:18.592
VKDR:2.024
Vehicle Kills:595
Kill Difference:5,172
Playtime:71.512 hours
Usage:1%
Score:1.353m
Score/min:315
Driving Accuracy:N/A%
Gunner Accuracy:43.219%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% C*
KPH:40.700 C-
VKPH:0.700 C
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 B+
VKPH:0.300 C
M40 Fury-F
A
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% B++
KPH:47.900 A
VKPH:4.500 C
M20 Basilisk-F
B**
Kills:363
V. Kills:13 N/A
Deaths:66
KDR:5.500
Accuracy:43.697% C+
KPH:44.700 B**
VKPH:1.600 C--
Kills:3,940 (3,940 + 0)
Deaths:623
KDR:6.324
VKDR:0.230
Vehicle Kills:143
Kill Difference:3,317
Playtime:88.561 hours
Usage:1%
Score:0.594m
Score/min:112
Driving Accuracy:43.697%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 71,89671,56112,7735.603A++1.1533.45%A++32.132%B**83.2A+N/A207859.8h8.5B**25.3B*
Razor GD-23 21,09521,0003,3066.352S1.9034.494%A++23.233%B+75.9A**N/A173276.7h8.6B**24.8B*
NC1 Gauss Rifle 21,11021,0004,6594.507A*0.0531.291%A+28.338%B**60.7A++N/A147345.9h8.8A28.1B**
EM1 16,06916,0003,2014.998M**0.5431.888%A++29.819%A78.1A+N/A180204.8h9.3B**29.2B*
LA1 Anchor 16,08316,0004,9183.253B1.2027.356%B+28.663%B+49.1C+N/A142326h8.4B++30.6B+
SAS-R 10,02410,00087611.416A**6.9653.274%A*70.87%C**77A+N/A203129.9h1.9B+3.6B*
NC9 A-Tross 10,05710,0002,1564.638M+0.1834.836%A++25.36%C++77.8A++N/A189128.6h7.3B**21B**
AF-4 Cyclone 8,0328,0001,4095.678M*1.2233.414%A26.113%B**83.8A++N/A23295.5h7.8B*23.3B*
AF-19 Mercenary 8,0488,0003,1652.528A++1.9329.179%A24.275%B+27.8B+N/A100287.8h9.4B*32.1B++
AC-X11 8,0448,0001,3525.917S1.4637.464%A*27.275%B**78.5A*N/A218101.9h7.4B*19.7B*
EM6 8,0428,0002,3353.426B**1.0328.85%A27.538%B+50.1C*N/A143159.6h8.9B*30.9B++
GD-7F 8,0308,0001,6654.805A**0.3532.602%A+24.938%B**67.4A+N/A196118.7h10B*30.6B*
Carnage AR 8,0448,0001,8744.269A++0.1933.467%A++27.3%B**67.2A+N/A183119h10.6B**31.8B**
NS-11C 4,0314,0007475.355S0.9033.82%A++27%A+69.3A++N/A19757.7h9.9B**29.3B**
NC6S Gauss SAW S 4,0154,0009814.077A*0.3831.314%A29.275%B++59.7B+N/A15467h8.8B++28.3B+
Gauss Rifle S 4,0224,0001,0053.98M++0.4731.14%A28.7%B**54.7AN/A15373.1h9.1B*29.2B*
Reaper DMR 4,0194,0001,0033.988B++0.4730.656%B*27%B54B++N/A14474.1h7.6B**24.7B*
Gauss Compact S 4,0164,0007385.42S0.9732.83%A++26.35%A60.7A**N/A18265.9h8.7B+26.4B*
L100 Python AP 6,4694,00025615.625M11.1763.959%B**2.15%D33.3B+20.5C**264120.2h5.6B+8.8B*
Tempest 4,0214,0007165.587M+1.1331.128%B**24.125%B+78.3B**N/A20051.1h8.7B++27.8B*
Gauss Rifle Burst 4,0214,0006486.173A++1.7234.273%A30.425%B83.3AN/A28148h8.8B*25.8B*
NC6A GODSAW 4,0184,0008974.459B**0.0029.039%C++28.45%C*67.2C++N/A22859.5h7.4C++25.3B+
AF-4A Bandit 4,0244,0007025.698M**1.2432.429%A26.35%B+79.2B**N/A22650.5h8.7B*26.9B*
NC6 Gauss SAW 4,0224,0001,2333.244A1.2128.627%A+30.725%A48.1B++N/A23783.1h7.8B+27.2B++
Gauss Prime 4,0254,0001,0223.914A+0.5430.539%B**23.9%C+54.5B+N/A13073.4h9.5B++31.1B*
Blitz GD-10 4,0154,0007795.135M*0.6832.373%A+23.45%A78.4A*N/A23751h10.4B**32B*
NS-15 Gallows 4,0154,0006755.926A1.4736.816%A++34.425%B+101B**N/A22639.6h9.3B*25.4B**
GR-22 4,0264,0001,2703.15A1.3028.773%B*27.825%B**47.7B+N/A12983.8h10.1B**34.9B*
AF-18 Stalker 3,8183,8086885.535M**1.0834.246%A26.838%B*72.7A++N/A18452.4h9.5B**27.7B*
AF-6 Shadow 3,4873,4806435.412A*0.9644.477%A+29.828%B+73.1B++N/A17847.6h4.2B**9.5B**
NS-7 PDW 2,6172,6065244.973S0.5232.654%A+20.875%B+77.1A*N/A24933.8h10.9B*33.3B++
L100 Python HESH 2,8272,5397334.781A*30.3358.51%B**1.772%C+64.8C**7.3C+25439.2h2.5B+4.3B*
Gauss Compact Burst 2,5442,5323896.509A++2.0534.47%A26.856%C*78.9B**N/A22832.1h8.8B*25.5B*
The Kraken 3,6162,4806673.718A++0.7470.152%B**1.452%D52.3B+24B+33847.4h5.1D7.2C+
Frag Grenade 2,4752,46612466N/A2,461.5555.66%AN/A725.3B*2.6D-28083.4h2.8B*4.9B*
NC14 Bolt Driver 2,3282,3252818.274M+3.8248.624%A++78.28%B+39.2B*N/A15459.3h2B*4.2B**
MKV Suppressed 2,2202,2064375.048S0.5931.475%B**22.575%B+68.3A+N/A19832.3h11.7B+37.1B+
Mauler S6 2,1052,1007982.632A1.8251.542%B**15.857%C**45.4B++N/A16246.3h3.5B*6.7B*
C75 Viper 2,0631,9037027.186M**22.7344.086%B++1.156%C-53.5B**4.5D22835.6h5.2A11.8A
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.5564.162%AN/A736.3A+84.6C+35812.4h3.2B**4.9B**
L100 Python HEAT 1,9731,6657621.908M17.4559.796%B**2.402%C-41B+7.6D20140.6h3.5B**5.8B**
Tank Mine 2,6641,66016310.184M**5.7336.415%C++N/A107.1C++64.8C+102115.5h1.9C*5.1B++
19A Fortuna 1,6571,6433454.762M+0.3129.652%B++18.807%C57.4B*N/A16528.6h8.7B+29.2B++
Warden 1,6171,6111,4301.127C++3.3328.912%C*27.374%B+13DN/A44123.7h7.5B+25.8B+
GD Guardian 1,6001,5953694.322B**0.1335.42%C*23.95%C--44.9CN/A11835.5h6.3B+17.7B+
Titan-150 AP 2,7311,55713311.707B*7.2564.208%A++2.762%C26.6B+20.1B**35158.5h5.4C+8.4B++
C-4 1,9121,4945332.803B**1.6527.168%B+N/A46.1D12.9D*50232.4h1.3B+4.9B+
NS-30 Vandal 1,4781,4732685.496A++1.0442.994%A+27.427%C*59.6B++N/A17224.7h4.5B*10.6B*
Sticky Grenade 1,4521,45011450N/A1,445.5560.591%B*N/A1450B++2D--47441h1.5B+2.5B+
NS-357 Underboss 1,3751,3759781.406B+3.0541.998%B++24.509%B+38.8C+N/A10935.4h3.3B*7.9B*
S12 Renegade 1,3741,3522206.145B+1.6945.026%C*2.293%D40.7C-N/A10133.2h2.2B++4.9B*
NC15 Phoenix 2,9371,3322994.455M**0.0064.394%A++N/A13.1C+15.8C*186101.8h12.9C--20.1C++
Hawk GD-68 1,9221,3315682.343A*2.1164.726%C*2.705%C+22.8B10.1C+23958.4h5.9B*9.2B*
NS-44 Commissioner 1,3061,2996022.158B**2.3049.108%A+24.172%B78.7A+N/A33016.5h2.7B**5.5B**
NS-15M2 1,2911,2882824.567A0.1127.594%B++21.817%C-64.1B+N/A32120.1h9.6B*34.9B++
C-4 ARX 1,8231,2793533.623B*0.8324.204%CN/A69.1D-29.4C46118.5h1.3C+5.4C+
GD-66 Claw 1,2461,2373074.029A++0.4374.744%A9.458%D64.1B*N/A18319.3h1.9B*2.5B*
LA39 Bruiser 1,2411,2363123.962A**0.4978.85%A+8.576%D*67.5B**N/A18718.3h1.8B**2.3B*
AF-41 Hacksaw 1,2251,2191786.848A2.3949.434%A++14.028%C+74.8MN/A23116.3h4.5B**9.1A
C85 Canister-H 1,2341,2151963.947A*59.4964.05%A++12.017%C+347.1M**5.4D9203.5h3.4B**5.3B**
NC05 Jackhammer 1,2141,2135112.374B++2.0848.01%C**14.674%C++42.1C+N/A19428.8h3.8B++7.9B+
Impetus 1,2041,2011746.902M++2.4547.489%A*34.721%B++54.3C**N/A15522.1h3.8B*8B**
NCM1 Scattercannon 1,1981,1921896.307A*1.8555.796%A++17.114%B+50.1A++N/A23123.8h4.5A8.1B**
The Moonshot 1,1921,1926618.061A**13.6151.535%A65.436%F-63.7C**N/A19418.7h2D3.8B+
LA3 Desperado 1,1901,1885012.371A+2.0835.1%B**21.549%B38.3C++N/A12031h6.7B**19B*
AF-34 Mattock 1,1921,18510411.394M++6.9452.545%A++16.456%C64.4B**N/A21418.4h4.9B*9.3B**
NS Baron G5 1,1891,1852964.003M**0.4562.697%A++14.684%C++83.5A*N/A23614.2h3.2B**5.1C+
AF-23 Grinder 1,1841,1842534.68B*0.2344.973%B+17.821%B+36.8C++N/A12832.2h5.4B++11.9B*
E540 Halberd-H 1,3601,1821578.8U74.3566.973%A1.354%D142.4S21.4C+5098.3h3A++4.4A++
M12 Kobalt 1,2031,1814526.244A++21.7929.278%A**20.83%B+104.5B*1.9C-29211.3h17.4C++59.4B*
M12 Kobalt 1,1951,1813434.735A++30.2832.421%M++23.455%B**164M1.9C4087.2h13.5B**41.7B**
EM4 Longshot 1,1791,1785919.966S15.5151.974%A++67.742%D**60.4AN/A19019.5h2B3.8B++
M12 Kobalt-H 1,1931,17810117.8S113.3533.641%A*20.883%B**336.6M*4.3C+6923.5h10.6B+31.5A
M60-G Bulldog-H 1,2481,17711107S102.5565.968%A*N/A226.3S13.7A+4955.2h3.9B*6B**
AF-41 Hacksaw 1,1821,1771786.612A2.1655.467%A*11.81%D--72.2A**N/A23316.3h5.2B*9.3A
MGR-S1 Gladius 1,1811,1711667.054M++2.6040.756%A*24.167%C+104.6A++N/A29511.2h8B++19.6B*
NS-44L Blackhand 1,1701,1702195.342M**0.8951.655%B**42.137%C+103.5M**N/A26311.3h3.3B++6.5B++
NS-20 Gorgon 1,1981,1682424.826S0.3735.392%A++23.031%B++51M++1.3C17322.9h15.2B**43B**
NS Decimator 1,5731,1667461.563B+2.8956.941%C-1.887%C-32.8C+11.5C--29235.5h4.1B+7.3B
MGR-L1 Promise 1,1731,1661916.105A**1.6535.96%A*33.534%B*97.2AN/A26712h10.1B**28B**
MANA Anti-Personnel Turret 1,1701,1662734.271N/A0.1822.924%UN/A11660U40U21410600.1h14.8T*64.4T*
NSX-P Tanto 1,1711,1651617.236S2.7838.03%A*28.841%B+95.5A**N/A21712.2h10.3B*27.1B**
NC08 Mag-Scatter 1,1611,1614562.546B++1.9171.816%A++12.145%D138.2SN/A3548.4h2.8B**3.9B**
AF-23 Grinder 1,1631,1612604.465B*0.0142.377%B*17.14%B++35.7C*N/A12532.5h5.4B+12.8B*
NC12 Sweeper 1,1651,1613583.243A++1.2155.167%B**14.04%C**58.1B**N/A18420h3.2B**5.8B**
NS-45 Pilot 1,1641,1613563.261A+1.1937.175%B*27.476%C++135A*N/A3688.6h5.4B**14.6B*
Gauss SPR 1,1631,1601458M**3.5551.17%M+40.086%B++73.4A*N/A20015.8h3.5A6.8A
AF-57 Piston 1,1651,1602534.585M**0.1345.3%B+14.052%C++60.7B**N/A21019.1h3.3B**7.2B++
NSX Tomoe 1,1651,1602035.714M1.2637.486%A+48.017%B**79.5AN/A43214.6h10.1B**27B**
NSX Tanto 1,1701,1601926.042S1.5936.986%A++38.621%A++88.5A++N/A24313.1h9.2B*25B*
LA8 Rebel 1,1641,1604712.463A++1.9941.173%A22.845%B95.1A**N/A25412.2h4.1A9.8B**
NSX Daimyo 1,1601,1609312.473M8.0253.253%A+95.69%B+91.3AN/A43412.7h2.1B++3.9B*
NSX Naginata 1,1631,1602175.346M++0.8932.989%A*32.845%B+89.9A++N/A28312.9h9.2B*27.9B*
NSX Tengu 1,1621,1602035.714M**1.2649.389%A++25.345%B+92.1A+N/A23512.6h8.8B**17.9B*
Mag-Cutter 1,1851,16036,7060.032B4.4217.572%D--N/A0.5C+N/A12562.3h1.9B++10.6C++
NC4 Mag-Shot 1,1621,1606501.785A2.6738.097%A+21.466%B30.4C*N/A11638.1h5.8B+15.2B+
AF-8 RailJack 1,1601,1595521.073S16.6258.703%M+68.507%D72.4M*N/A20516h2B+3.4B**
LA80 1,1611,1596916.797S12.3449.731%B**78.171%C+51.1B+N/A14522.7h2C**4B+
AF-34 Mattock 1,1691,15810411.135M6.6848.464%A++16.58%C++62.9B*N/A19818.4h4.7B+9.6B**
NCM1 Scattercannon 1,1651,1581716.772A++2.3252.427%A++17.271%B+51B*N/A19422.7h4.3B*8.2A
NS-11A 1,1701,1582354.928M0.4733.707%A++27.375%B*79.9A*N/A24814.5h10A29.7B**
NS-11P 1,1601,1564072.84A+1.6125.503%B+14.446%D34.8C*N/A11133.2h12.3B+48.1B+
NSX Yumi 1,1641,1562324.983M0.5333.172%B**30.104%C*59.9B+N/A16219.3h9.8B++29.4B*
NS-61 Emissary 1,1581,1564972.326A++2.1340.175%A++24.741%A85.6A**N/A23413.5h8.1B*20.2B++
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4214.38%D--3.636%C-0.4CN/A12838h1.7B++11.6C+
M12 Kobalt-F 1,1611,1541696.828A**2.3734.614%A++3.726%D-46.3B+N/A10324.9h8.5B++24.6B*
The Brawler 1,1571,1542893.993A0.4665.86%A+7.712%D*73.5B**N/A16715.7h2.9B**4.3A
The Executive 1,1541,1515752.002B+2.4538.251%B+19.201%C--107.6AN/A25110.7h5.3B**13.8B**
NS-20 Gorgon 1,1501,1272424.657S0.2036.444%A++24.312%B**49.2M*1C--16122.9h16B**43.8B*
M40 Fury 1,2771,1134723.681A**19.2351.857%A++N/A90.5A+13.3B++38312.3h11.1B+21.4B*
Titan-150 HESH 1,2431,0972347.696M**43.2468.576%A**1.003%D-81.3A++10.8B*29013.5h2.6B++3.8B**
M40 Fury-F 1,1721,0711686.375A*1.9254.722%B++N/A48A4.5C13922.3h5B*9.2B**
Shrike 1,2299503103.065M**1.3963.929%B*2.316%C38.3B**11.3C+52224.8h5.1B+8B++
AF-22 Crow 1,2689343073.042S1.4173.176%B++1.071%D-36.8B+13.1C+27125.4h5.4B**7.4B**
NCM2 Falcon 1,1939291864.995M+0.5460.462%A*5.705%C*28.6A+8.1A19132.5h7.4B++12.2B**
Titan-150 HEAT 1,2218664917.673A*13.2268.68%A**2.079%D38.3A++15.7A+31922.6h4.8C++6.9B**
Bouncing Betty 8648646313.714M+9.2655.018%B**N/A192AN/A6934.5h1.7B+3.1B**
NSX Masamune 1,2018572703.174M*1.2868.091%A2.334%C*61.2A+24.6B*41414h7.5B+10.9B++
M20 Basilisk 9518036113.164S8.7150.03%A+9.215%B**47A**8.7B26617.1h45.1A+90.2A
Icikill 76576311,4870.066C++4.3915.332%D*1.704%D-1.1CN/A3714h1.5B**9.6C+
M60-G Bulldog 8597003718.919A++14.4664.842%M2.714%C82.4A++18.7A**3698.5h7C+10.9B*
Spear Anti-Vehicle Phalanx Turret 1,0986914017.275A++12.8247.28%B+3.907%C45.8C**27B+48115.1h7.6C++16.2B+
NCM2 Falcon 8676351793.547M0.9163.841%A*4.409%C19.7A7.2B*14932.3h11.4B+17.9B**
MANA Anti-Vehicle Turret 1,0906321534.131B0.3257.025%T*N/A6320U4580U8190120.1h8.3B*14.5B++
M20 Basilisk-F 376363665.5M**1.0543.697%C+1.377%C--44.8B**1.6C--1118.1h11.4B**26.2B**
NS CandyCannon 3000 3293281043.154S1.3051.679%A+34.451%C+142.6M**N/A4112.3h2.8B**5.4B**
NS-AM7 Archer 273269773.494S0.9662.083%B+28.253%B**27.4M**N/A1829.8h6.1B*9.8B**
E540 Halberd 4172682311.652B++7.2056.943%A+2.985%C40.6B**22.6A6896.6h5.5C**9.6B*
M60-G Bulldog 286259289.25B*4.8047.778%A+1.931%D48B**5C2605.4h4.8B**10.1B**
C85 Canister 260248641.333B*36.8856.618%A*14.919%B248M**12M++8591h4.7B**8.2B**
Enforcer ML85 343190286.786B+2.3350.938%B**2.105%C+19.8C15.9C+4789.6h14.4C28.3B+
Rocklet Rifle 326167315.387S0.9358.171%B+N/A36.3B+34.6B+5394.6h43.5C-74.8C+
The Slasher 1601602,2630.071B4.3816.566%D**1.875%D--1.2CN/A4130.4h1.5B**9.3C+
M20 Basilisk 200153364.25B*0.2045.027%B**9.15%A19.4C+5.9D2197.9h82.9B+184B++
Skyguard 2381521311.692S7.2439.935%A++1.316%D-16.3B++9.2C+2589.3h124.7B+312.4B*
M30 Mustang AH 132127245.292C+0.8465.491%B**1.575%C**29.5D1.2D*2574.3h6B+9.1B+
Hunter QCX 107107254.28S0.1754.159%B++47.664%A36.9A*N/A1592.9h2.6B+4.8B+
MAX Punch 1011011,1940.085C+4.3737.182%C--N/A0.6CN/A2162.6h1.9C++5.1C++
Aspis Anti-Aircraft Phalanx Turret 17988155.867B**1.4131.638%B*N/A10C10.3C2328.8h160.9C508.7B+
M40 Fury 9076612.667B++8.2143.219%B*N/A42.2C--7.8C--4201.8h10.8B24.9B++
NCM3 Raven 12568282.429A*2.0351.256%A+5.882%A*11B9.2B**3736.2h24.9B+48.6B*
NS-10 Burster 11863213A**1.4549.082%M+4.762%C5.6C**4.9B++12811.3h221D--450.3B+
NS-10 Burster 12463252.52A*1.9348.4%M1.587%D*5.3C++5.2B*13811.8h222.3D*459.4B+
NCM3 Raven 8953281.893A2.5651.475%A+N/A8.5C--5.8C3456.2h32.6D63.3C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3315,7519.8h
Restoration Kit5334,17711.1h
Snowman Soldier5900.1h
Nano-Armor Kit6271,666,06293.6h
Spawn Beacon121,1171.5h
Anti-Vehicle MANA Turret232,0947.6h
Medical Applicator458620,64841h
Medical Kit9,03563,953333.9h
Nanite Revive Grenade04,8841.4h
Nanite Healing Grenade0700h
Spitfire Auto-Turret0750.1h
Recon Detection Device10133,39645.7h
Ammunition Package443,9422.2h
Anti-Infantry MANA Turret292,2735.1h
Shield Recharging Field161,9200.8h
Smoke Grenade0570h

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