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Brigadier Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 79

KDR: 4.52

Score: 150m

Last Seen: Sep 19th, 2018 6:13 PM
- OFFLINE - 3195.6 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller
Level Progress (to 80): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S NC1 Gauss Rifle LA1 Anchor Razor GD-23 EM1 NC6 Gauss SAW Gauss Compact Burst NC9 A-Tross
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,616,190 MLG Score: 3690
Fun Score: N/A
Cheeseburgers Flipped: 1355TIME WITH MEDKIT: 5.1%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.715%29.032%979561293390,5625.63468-1.113

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.719%2.413A**1.191B**-1.299D**HEAD ++ (~12.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.662B+8.40.408B16.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
64.762%0.259%265213472,31819801051.170122187%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.163%2.914M+-1.212D*-1.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.30.943B*60.887B*3.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.973%1.912%7098134114,120369150733.82552278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.433%1.156B**-0.38C-0.838

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.718B++5.70.54B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.181%10.004%67018133113,095295414624.43297895%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.729%0.643B+1.324A0.332

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.748B++13.10.674B+17.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.372%73.911%6708134123,6887141403.31672

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.399%2.623M0.441B-0.349

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.612B+20.368C**1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.181%12.139%670613439,3915207421.80319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.506%1.269A-0.522D0.489

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.619B+2.90.412B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
150m154.5%375 (22.5k)325 (19.5k)4.52189439,44297,1814.7978679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13493752027.702%26.046%72204:46110

19% Combat Medic18% Engineer39% Heavy Assault16% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMSep 19th, 2018 10:59 PM (739d) (PST)Sep 19th, 2018 5:31 PM (739d) (PST)Sep 19th, 2018 2:13 PM (739d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411725690.9510.2100.2481.5290.0383690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,48710,29034,19757131592219,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7697.4h/320.7d 26,819 114,459 115,311 706k 8,867 32,757 17,538 342.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A+
Kills:100,000
Deaths:17,816
KDR:5.613
Accuracy:34.633% A+
HSR:32.735% B+
LA1 Anchor
C*
Kills:21,000
Deaths:5,796
KDR:3.623
Accuracy:29.237% C*
HSR:30.552% C++
EM1
B**
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% B**
HSR:29.819% B+
NC6 Gauss SAW
A+
Kills:10,000
Deaths:2,268
KDR:4.409
Accuracy:33.502% A+
HSR:31.390% B+
NC6A GODSAW
C**
Kills:8,000
Deaths:1,547
KDR:5.171
Accuracy:33.253% C**
HSR:29.688% C+
EM6
B+
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% B+
HSR:27.538% C+
NC6S Gauss SAW S
B*
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% B*
HSR:29.275% C++
NS-15 Gallows
A
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A
HSR:34.425% C+
NS-15M2
A
Kills:4,000
Deaths:750
KDR:5.333
Accuracy:34.142% A
HSR:29.575% C+
MGR-L1 Promise
A+
Kills:1,204
Deaths:203
KDR:5.931
Accuracy:36.029% A+
HSR:33.140% B
NSX-P Naginata
A++
Kills:1,171
Deaths:194
KDR:6.036
Accuracy:35.919% A++
HSR:36.038% B
NSX Naginata
A
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A
HSR:32.845% C++
Kills:178,535
Deaths (as Heavy Assault):35,983
Deaths (to Heavy Assaults):32,760
KDR:4.96165
Kill Difference:142,552
Playtime:3,002.564 hours
Usage:39%
Score:63.693m
Score/min:354
Accuracy (listed only):33.214%
HSR (listed only):31.418%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A
HSR:23.233% C+
Gauss Compact Burst
A
Kills:10,000
Deaths:1,609
KDR:6.215
Accuracy:35.985% A
HSR:26.840% C+
AC-X11
A++
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A++
HSR:27.275% B+
GD-7F
B*
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% B*
HSR:24.938% C**
AF-4 Cyclone
B**
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% B**
HSR:26.113% B+
AF-19 Mercenary
B+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% B+
HSR:24.275% C++
NS-11C
A
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A
HSR:27% B++
NS-7 PDW
A
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A
HSR:22.450% C*
MKV Suppressed
B**
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% B**
HSR:24.350% C**
AF-4A Bandit
B**
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% B**
HSR:26.350% C++
Tempest
B+
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B+
HSR:24.125% C+
Blitz GD-10
B*
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% B*
HSR:23.450% B+
19A Fortuna
B**
Kills:4,000
Deaths:836
KDR:4.785
Accuracy:32.471% B**
HSR:21.900% C+
Gauss Compact S
B**
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% B**
HSR:26.350% B*
Mauler S6
B**
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% B**
HSR:14.992% C+
MGR-S1 Gladius
A++
Kills:2,172
Deaths:319
KDR:6.809
Accuracy:40.086% A++
HSR:24.908% C+
MGR-C1 Charger
A
Kills:1,734
Deaths:379
KDR:4.575
Accuracy:37.060% A
HSR:27.912% C++
LA39 Bruiser
A
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A
HSR:8.644% D*
GD-66 Claw
B**
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% B**
HSR:9.380% D--
AF-57 Piston
C++
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% C++
HSR:14.447% C+
NS Baron G5
A+
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A+
HSR:14.684% C+
The Little Helper
A++
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A++
HSR:13.699% D
NSX-P Tanto
A+
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A+
HSR:28.841% C+
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tanto
A+
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A+
HSR:38.621% A
NSX Tengu
A+
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A+
HSR:25.345% C*
The Brawler
A
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A
HSR:7.712% F-
NSX-P Tengu
B**
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% B**
HSR:29.652% B++
Kills:115,285
Deaths (as Light Assault):23,375
Deaths (to Light Assaults):23,190
KDR:4.93198
Kill Difference:91,910
Playtime:1,286.094 hours
Usage:17%
Score:26.818m
Score/min:348
Accuracy (listed only):43.577%
HSR (listed only):22.197%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A++
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A++
HSR:70.870% C
AF-4 Cyclone
B**
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% B**
HSR:26.113% B+
NS-30 Vandal
A++
Kills:8,000
Deaths:1,164
KDR:6.873
Accuracy:48.231% A++
HSR:25.963% C
AF-6 Shadow
A
Kills:5,000
Deaths:837
KDR:5.974
Accuracy:45.755% A
HSR:29.260% C+
NC14 Bolt Driver
A++
Kills:5,000
Deaths:503
KDR:9.940
Accuracy:50% A++
HSR:80.140% B
NS-7 PDW
A
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A
HSR:22.450% C*
MKV Suppressed
B**
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% B**
HSR:24.350% C**
AF-18 Stalker
B**
Kills:4,000
Deaths:720
KDR:5.556
Accuracy:34.345% B**
HSR:26.950% B+
Tempest
B+
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B+
HSR:24.125% C+
Blitz GD-10
B*
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% B*
HSR:23.450% B+
NSX Tomoe
A
Kills:2,989
Deaths:526
KDR:5.683
Accuracy:36.722% A
HSR:46.872% B
NSX Daimyo
A+
Kills:2,555
Deaths:205
KDR:12.463
Accuracy:53.883% A+
HSR:96.164% B+
MGR-S1 Gladius
A++
Kills:2,172
Deaths:319
KDR:6.809
Accuracy:40.086% A++
HSR:24.908% C+
LA3 Desperado
B**
Kills:2,002
Deaths:743
KDR:2.694
Accuracy:37.721% B**
HSR:24.276% C**
NS-44 Commissioner
A
Kills:1,941
Deaths:871
KDR:2.228
Accuracy:52.137% A
HSR:27.203% C*
NS-357 Underboss
B+
Kills:1,691
Deaths:1,137
KDR:1.487
Accuracy:43.965% B+
HSR:26.198% C+
LA80
A
Kills:1,439
Deaths:96
KDR:14.990
Accuracy:50.332% A
HSR:77.623% C
LA8 Rebel
A
Kills:1,307
Deaths:516
KDR:2.533
Accuracy:42.051% A
HSR:22.341% C+
NS-44L Blackhand
B**
Kills:1,244
Deaths:242
KDR:5.141
Accuracy:52.216% B**
HSR:42.444% C+
NS-AM7 Archer
A++
Kills:1,229
Deaths:340
KDR:3.615
Accuracy:64.157% B++
HSR:38.405% A++
Impetus
A++
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A++
HSR:34.721% B+
The Moonshot
B**
Kills:1,196
Deaths:66
KDR:18.121
Accuracy:51.566% B**
HSR:65.385% F--
EM4 Longshot
A++
Kills:1,179
Deaths:60
KDR:19.650
Accuracy:51.960% A++
HSR:67.769% F-
NC08 Mag-Scatter
A+
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:71.847% A+
HSR:12.220% D
NS-45 Pilot
B+
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B+
HSR:27.476% C
Gauss SPR
A*
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% A*
HSR:40.086% B+
NC4 Mag-Shot
A
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:38.095% A
HSR:21.466% C++
NSX Tengu
A+
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A+
HSR:25.345% C*
AF-8 RailJack
M
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M
HSR:68.507% D-
NS-61 Emissary
A+
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A+
HSR:24.741% B*
The Executive
B
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B
HSR:19.201% D-
NSX-P Tengu
B**
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% B**
HSR:29.652% B++
NS CandyCannon 3000
A++
Kills:711
Deaths:278
KDR:2.558
Accuracy:51.243% A++
HSR:37.131% C++
NS-357 IA
A+
Kills:131
Deaths:69
KDR:1.899
Accuracy:61.780% A+
HSR:43.512% B++
Soldier Soaker
A+
Kills:120
Deaths:44
KDR:2.727
Accuracy:50.622% A+
HSR:18.333% B++
Kills:89,526
Deaths (as Infiltrator):17,484
Deaths (to Infiltrators):19,396
KDR:5.12045
Kill Difference:72,042
Playtime:1,212.833 hours
Usage:16%
Score:24.953m
Score/min:343
Accuracy (listed only):46.161%
HSR (listed only):37.590%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
B*
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% B*
HSR:28.338% B
NC9 A-Tross
A
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A
HSR:25.360% C+
Reaper DMR
B**
Kills:8,000
Deaths:1,723
KDR:4.643
Accuracy:34.037% B**
HSR:28.463% C+
AF-4 Cyclone
B**
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% B**
HSR:26.113% B+
Carnage AR
B**
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% B**
HSR:27.300% C**
Gauss Rifle Burst
B**
Kills:8,000
Deaths:1,416
KDR:5.650
Accuracy:36.023% B**
HSR:30.888% C+
NS-11P
A+
Kills:8,000
Deaths:1,649
KDR:4.851
Accuracy:34.957% A+
HSR:27.888% C++
MGR-A1 Vanquisher
A
Kills:5,000
Deaths:982
KDR:5.092
Accuracy:37.177% A
HSR:24.260% C-
Gauss Prime
B++
Kills:4,293
Deaths:1,108
KDR:3.875
Accuracy:31.062% B++
HSR:24.132% C
NS-7 PDW
A
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A
HSR:22.450% C*
MKV Suppressed
B**
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% B**
HSR:24.350% C**
Gauss Rifle S
B+
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% B+
HSR:28.700% B+
NS-11A
A*
Kills:4,000
Deaths:807
KDR:4.957
Accuracy:37.447% A*
HSR:29.100% C**
GR-22
B+
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% C*
HSR:27.825% B+
Tempest
B+
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B+
HSR:24.125% C+
Blitz GD-10
B*
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% B*
HSR:23.450% B+
Mauler S6
B**
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% B**
HSR:14.992% C+
MGR-S1 Gladius
A++
Kills:2,172
Deaths:319
KDR:6.809
Accuracy:40.086% A++
HSR:24.908% C+
LA39 Bruiser
A
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A
HSR:8.644% D*
GD-66 Claw
B**
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% B**
HSR:9.380% D--
AF-57 Piston
C++
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% C++
HSR:14.447% C+
NS Baron G5
A+
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A+
HSR:14.684% C+
The Little Helper
A++
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A++
HSR:13.699% D
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tengu
A+
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A+
HSR:25.345% C*
NSX Yumi
B*
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% B*
HSR:30.104% C++
The Brawler
A
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A
HSR:7.712% F-
NSX-P Tengu
B**
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% B**
HSR:29.652% B++
Kills:125,675
Deaths (as Combat Medic):27,404
Deaths (to Combat Medics):12,828
KDR:4.58601
Kill Difference:98,271
Playtime:1,467.309 hours
Usage:19%
Score:32.635m
Score/min:371
Accuracy (listed only):43.221%
HSR (listed only):22.512%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A
HSR:23.233% C+
Gauss Compact Burst
A
Kills:10,000
Deaths:1,609
KDR:6.215
Accuracy:35.985% A
HSR:26.840% C+
AC-X11
A++
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A++
HSR:27.275% B+
GD-7F
B*
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% B*
HSR:24.938% C**
AF-19 Mercenary
B+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% B+
HSR:24.275% C++
NS-11C
A
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A
HSR:27% B++
AF-4A Bandit
B**
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% B**
HSR:26.350% C++
19A Fortuna
B**
Kills:4,000
Deaths:836
KDR:4.785
Accuracy:32.471% B**
HSR:21.900% C+
Gauss Compact S
B**
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% B**
HSR:26.350% B*
Mauler S6
B**
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% B**
HSR:14.992% C+
Warden
C*
Kills:2,644
Deaths:1,601
KDR:1.651
Accuracy:32.845% C*
HSR:28.631% C*
MGR-C1 Charger
A
Kills:1,734
Deaths:379
KDR:4.575
Accuracy:37.060% A
HSR:27.912% C++
GD Guardian
C+
Kills:1,652
Deaths:385
KDR:4.291
Accuracy:35.681% C+
HSR:24.455% D--
MGR-M1 Bishop
A++
Kills:1,593
Deaths:241
KDR:6.610
Accuracy:48.948% A++
HSR:35.656% C++
LA39 Bruiser
A
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A
HSR:8.644% D*
GD-66 Claw
B**
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% B**
HSR:9.380% D--
AF-57 Piston
C++
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% C++
HSR:14.447% C+
NS Baron G5
A+
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A+
HSR:14.684% C+
The Little Helper
A++
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A++
HSR:13.699% D
NS-30 Tranquility
A*
Kills:1,166
Deaths:152
KDR:7.671
Accuracy:52.603% A*
HSR:36.449% C+
NSX-P Tanto
A+
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A+
HSR:28.841% C+
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tanto
A+
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A+
HSR:38.621% A
The Brawler
A
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A
HSR:7.712% F-
Kills:93,858
Deaths (as Engineer):20,473
Deaths (to Engineers):16,659
KDR:4.58448
Kill Difference:73,385
Playtime:1,354.837 hours
Usage:18%
Score:23.197m
Score/min:285
Accuracy (listed only):45.394%
HSR (listed only):22.763%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:1,367
Deaths:128
KDR:10.680
Accuracy:51.591% A
HSR:18.508% C+
AF-34 Mattock
A
Kills:1,341
Deaths:128
KDR:10.477
Accuracy:47.131% A
HSR:18.195% C++
AF-41 Hacksaw
A+
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A+
HSR:14.028% C
NS-20 Gorgon
A+
Kills:1,207
Deaths:252
KDR:4.790
Accuracy:35.375% A+
HSR:22.950% C++
NCM1 Scattercannon
B**
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% B**
HSR:17.114% C++
AF-23 Grinder
C*
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% C*
HSR:17.821% C++
AF-41 Hacksaw
A++
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A++
HSR:11.810% D--
NS-20 Gorgon
A++
Kills:1,169
Deaths:252
KDR:4.639
Accuracy:36.480% A++
HSR:24.294% B+
AF-23 Grinder
B+
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B
HSR:17.140% B+
NCM1 Scattercannon
B*
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% B*
HSR:17.271% C++
NCM2 Falcon
A*
Kills:1,028
Deaths:198
KDR:5.192
Accuracy:61.072% A*
HSR:5.156% C++
NCM2 Falcon
A*
Kills:708
Deaths:191
KDR:3.707
Accuracy:64.381% A*
HSR:4.520% C+
NS-10 Burster
A*
Kills:74
Deaths:26
KDR:2.846
Accuracy:49.100% A*
HSR:2.703% D
NCM3 Raven
A*
Kills:74
Deaths:30
KDR:2.467
Accuracy:51.547% B**
HSR:5.405% A*
NS-10 Burster
A*
Kills:67
Deaths:22
KDR:3.045
Accuracy:49.802% A*
HSR:5.970% B+
NCM3 Raven
A
Kills:58
Deaths:30
KDR:1.933
Accuracy:51.641% A
HSR:0% F-
Kills:14,184
Deaths (as MAX Suit):1,243
Deaths (to MAX Suits):4,827
KDR:11.4111
Kill Difference:12,941
Playtime:169.695 hours
Usage:2%
Score:4.929m
Score/min:484
Accuracy (listed only):49.912%
HSR (listed only):12.680%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:1,187
V. Kills:33 N/A
Deaths:91
KDR:13.044
Accuracy:68.408% A+
KPH:75.100 C+
VKPH:2.100 D--
Breaker Rocket Pods
A
Kills:1,131
V. Kills:30 N/A
Deaths:10
KDR:113.100
Accuracy:62.291% A
KPH:193.400 B*
VKPH:5.100 D*
M20 Mustang
B+
Kills:67
V. Kills:41 160%
Deaths:32
KDR:2.094
Accuracy:34.048% B+
KPH:5.600 D--
VKPH:3.400 D*
Kills:2,385 (1,254 + 0)
Deaths:133
KDR:17.932
VKDR:0.782
Vehicle Kills:104
Kill Difference:2,252
Playtime:33.558 hours
Usage:0%
Score:0.575m
Score/min:286
Piloting Accuracy:34.048%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:63
V. Kills:8 N/A
Deaths:10
KDR:6.300
Accuracy:45.932% C++
KPH:36.100 D
VKPH:4.600 D-
Kills:63 (0 + 63)
Deaths:10
KDR:6.300
VKDR:0.800
Vehicle Kills:8
Kill Difference:53
Playtime:1.748 hours
Usage:0%
Score:0.032m
Score/min:305
Piloting Accuracy:N/A%
Gunner Accuracy:45.932%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B*
KPH:33.300 D
VKPH:20.500 C+
L100 Python HESH
B*
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% B*
KPH:64.800 C+
VKPH:7.300 D
L100 Python HEAT
B++
Kills:1,914
V. Kills:376 N/A
Deaths:87
KDR:22
Accuracy:60.460% B++
KPH:43.200 C+
VKPH:8.500 D-
C75 Viper
B
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% C**
KPH:53.400 B
VKPH:4.500 D--
LB00 Python AP
A*
Kills:991
V. Kills:248 398%
Deaths:13
KDR:76.231
Accuracy:61.293% B+
KPH:91.700 A*
VKPH:23 C+
Skyguard
A+
Kills:162
V. Kills:88 182%
Deaths:14
KDR:11.571
Accuracy:39.843% A+
KPH:16.900 C+
VKPH:9.200 C--
Kills:11,509 (11,509 + 0)
Deaths:513
KDR:22.435
VKDR:7.074
Vehicle Kills:3,629
Kill Difference:10,996
Playtime:259.775 hours
Usage:3%
Score:3.996m
Score/min:256
Driving Accuracy:39.843%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:1,639
V. Kills:1,191 138%
Deaths:134
KDR:12.231
Accuracy:64.154% A+
KPH:27.500 C
VKPH:20 B+
Titan-150 HESH
A*
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A*
KPH:81.500 A+
VKPH:10.900 C*
Titan-150 HEAT
A*
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A*
KPH:38.400 B++
VKPH:15.700 B++
E540 Halberd
B++
Kills:348
V. Kills:178 194%
Deaths:28
KDR:12.429
Accuracy:57.286% A
KPH:45 B++
VKPH:23 B++
C85 Canister
M++
Kills:249
V. Kills:12 N/A
Deaths:6
KDR:41.500
Accuracy:56.951% A+
KPH:255.500 M++
VKPH:12.300 M
Enforcer ML85
C
Kills:212
V. Kills:164 128%
Deaths:29
KDR:7.310
Accuracy:51.669% B**
KPH:21.600 C--
VKPH:16.700 C
Kills:4,411 (3,602 + 809)
Deaths:269
KDR:16.398
VKDR:7.606
Vehicle Kills:2,046
Kill Difference:4,142
Playtime:114.092 hours
Usage:1%
Score:2.642m
Score/min:386
Driving Accuracy:68.680%
Gunner Accuracy:51.669%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M*
Kills:1,293
V. Kills:21 N/A
Deaths:20
KDR:64.650
Accuracy:64.937% B**
KPH:340.200 M*
VKPH:5.500 D
E540 Halberd-H
M**
Kills:1,227
V. Kills:187 N/A
Deaths:16
KDR:76.688
Accuracy:66.893% B**
KPH:144.200 M**
VKPH:22 C+
M12 Kobalt-H
A**
Kills:1,185
V. Kills:15 N/A
Deaths:10
KDR:118.500
Accuracy:33.609% A*
KPH:334.400 A**
VKPH:4.200 C
M60-G Bulldog-H
M
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A+
KPH:225.900 M
VKPH:13.600 C+
M20 Basilisk-H
S
Kills:1,163
V. Kills:39 N/A
Deaths:9
KDR:129.222
Accuracy:45.647% C+
KPH:291.100 S
VKPH:9.800 D-
M40 Fury-H
A**
Kills:174
V. Kills:18 N/A
Deaths:4
KDR:43.500
Accuracy:55.643% B**
KPH:227.900 A**
VKPH:23.600 B+
M96 Mjolnir-H
N/A
Kills:50
V. Kills:23 208%
Deaths:8
KDR:6.250
Accuracy:58.452% N/A
KPH:75.600 N/A
VKPH:34.800 N/A
Kills:6,269 (0 + 6,269)
Deaths:78
KDR:80.372
VKDR:4.795
Vehicle Kills:374
Kill Difference:6,191
Playtime:26.486 hours
Usage:0%
Score:1.072m
Score/min:674
Driving Accuracy:N/A%
Gunner Accuracy:58.452%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:1,245
V. Kills:14 N/A
Deaths:35
KDR:35.571
Accuracy:32.421% A**
KPH:163.100 A*
VKPH:1.800 D
M12 Kobalt
A*
Kills:1,192
V. Kills:22 N/A
Deaths:46
KDR:25.913
Accuracy:29.302% A*
KPH:104.200 B+
VKPH:1.900 D
M40 Fury
A++
Kills:1,114
V. Kills:164 N/A
Deaths:47
KDR:23.702
Accuracy:51.821% A++
KPH:90.300 B**
VKPH:13.300 B++
M20 Basilisk
A*
Kills:1,112
V. Kills:183 N/A
Deaths:68
KDR:16.353
Accuracy:51.436% A
KPH:57.500 A*
VKPH:9.500 C**
M60-G Bulldog
A+
Kills:827
V. Kills:197 418%
Deaths:37
KDR:22.351
Accuracy:64.808% M
KPH:87.400 A
VKPH:20.800 A+
M60-G Bulldog
B**
Kills:262
V. Kills:29 N/A
Deaths:28
KDR:9.357
Accuracy:47.829% B**
KPH:48.100 B
VKPH:5.300 C
M20 Basilisk
B+
Kills:164
V. Kills:48 335%
Deaths:37
KDR:4.432
Accuracy:45.345% B+
KPH:20.300 C
VKPH:5.900 D-
G30 Walker
M+
Kills:88
V. Kills:19 440%
Deaths:4
KDR:22
Accuracy:43.225% A*
KPH:57.600 M+
VKPH:12.400 B*
M40 Fury
B++
Kills:77
V. Kills:14 N/A
Deaths:6
KDR:12.833
Accuracy:43.411% B++
KPH:42 D
VKPH:7.600 D
Kills:6,081 (0 + 6,081)
Deaths:308
KDR:19.744
VKDR:2.240
Vehicle Kills:690
Kill Difference:5,773
Playtime:77.114 hours
Usage:1%
Score:1.530m
Score/min:331
Driving Accuracy:N/A%
Gunner Accuracy:43.411%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% C++
KPH:40.700 C-
VKPH:0.700 D-
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 C*
VKPH:0.300 D*
M40 Fury-F
B++
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% C**
KPH:47.900 B++
VKPH:4.500 D
M20 Basilisk-F
B++
Kills:395
V. Kills:14 N/A
Deaths:77
KDR:5.130
Accuracy:43.765% C--
KPH:42.900 B++
VKPH:1.500 D-
Kills:3,972 (3,972 + 0)
Deaths:634
KDR:6.265
VKDR:0.227
Vehicle Kills:144
Kill Difference:3,338
Playtime:89.693 hours
Usage:1%
Score:0.604m
Score/min:112
Driving Accuracy:43.765%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 100,588100,00017,8165.613A+1.0934.633%A+32.735%B+90.6B*N/A2201104.2h8.5B+24.4B++
NC1 Gauss Rifle 21,11021,0004,6594.507M**0.0131.291%B*28.338%B60.7B++N/A151345.9h8.8B**28.1B*
LA1 Anchor 21,14121,0005,7963.623C*0.9029.237%C*30.552%C++57.7CN/A176364.1h8.3B+28.5B+
Razor GD-23 21,09521,0003,3066.352M*1.8334.494%A23.233%C+75.9B**N/A175276.7h8.6B++24.8B++
EM1 16,06916,0003,2014.998A++0.4831.888%B**29.819%B+78.1B+N/A181204.8h9.3B*29.2B++
NC6 Gauss SAW 10,10610,0002,2684.409A0.1133.502%A+31.39%B+77.9B+N/A317128.4h7.5B+22.3B++
Gauss Compact Burst 10,09610,0001,6096.215A1.6935.985%A26.84%C+95.9B*N/A265104.3h9.3B25.8B++
NC9 A-Tross 10,05710,0002,1564.638M0.1234.836%A25.36%C+77.8B**N/A191128.6h7.3B**21B**
SAS-R 10,02410,00087611.416A*6.8953.274%A++70.87%C77B+N/A211129.9h1.9C**3.6B*
Reaper DMR 8,0508,0001,7234.643A++0.1234.037%B**28.463%C+67.7B+N/A185118.2h7.7B++22.5B*
AC-X11 8,0448,0001,3525.917A*1.4037.464%A++27.275%B+78.5B*N/A226101.9h7.4B*19.7B**
GD-7F 8,0308,0001,6654.805A+0.2832.602%B*24.938%C**67.3BN/A205118.9h10B+30.6B++
AF-4 Cyclone 8,0328,0001,4095.678M1.1633.414%B**26.113%B+83.8B++N/A24095.5h7.8B**23.3B*
Carnage AR 8,0448,0001,8744.269A+0.2533.467%B**27.3%C**67.2B+N/A188119h10.6B+31.8B++
NC6A GODSAW 8,0578,0001,5475.171B++0.6533.253%C**29.688%C+85.9C++N/A25293.1h7.4C*22.3B+
Gauss Rifle Burst 8,0748,0001,4165.65A++1.1336.023%B**30.888%C+94.8B*N/A26384.4h8.9B+24.8B++
NS-30 Vandal 8,0358,0001,1646.873B*2.3548.231%A++25.963%C97.4B**N/A27782.1h4.3B++9B*
AF-19 Mercenary 8,0488,0003,1652.528B*1.9929.179%B+24.275%C++27.8CN/A108287.9h9.4B+32.1B+
NS-11P 8,0618,0001,6494.851A*0.3334.957%A+27.888%C++80.3B++N/A22099.6h10.5B++30.2B*
EM6 8,0428,0002,3353.426B+1.1028.85%B+27.538%C+50.1CN/A146159.6h8.9B+30.9B+
MGR-A1 Vanquisher 5,0615,0009825.092A0.5737.177%A24.26%C-102B**1.2C36849h7.4B++20B++
AF-6 Shadow 5,0165,0008375.974A++1.4545.755%A29.26%C+80.4B+N/A19362.2h4.2B*9.2B*
NC14 Bolt Driver 5,0095,0005039.94A+5.4250%A++80.14%B57.2B*N/A20887.4h1.9B++3.8B*
Gauss Prime 4,3364,2931,1083.875A0.6531.062%B++24.132%C55.8C++N/A13477h9.5B+30.6B+
The Kraken 5,8714,0979504.313B*0.2170.164%B**1.294%C--58.2B25.2C**37070.4h4.7C6.6C+
NC6S Gauss SAW S 4,0154,0009814.077A+0.4431.314%B*29.275%C++59.7C+N/A15867h8.8B+28.3B++
NS-11C 4,0314,0007475.355M0.8333.82%A27%B++69.3B++N/A20557.7h9.9B*29.3B*
NS-7 PDW 4,0214,0008154.908A*0.3933.953%A22.45%C*82.5AN/A24848.5h11B++32.5B++
MKV Suppressed 4,0284,0008084.95M++0.4333.554%B**24.35%C**86.8B**N/A25146.1h11B+32.7B++
Gauss Rifle S 4,0224,0001,0053.98A0.5431.14%B+28.7%B+54.7BN/A15773.1h9.1B29.2B+
NS-15 Gallows 4,0154,0006755.926A1.4036.816%A34.425%C+101C++N/A23039.6h9.3B+25.4B*
NS-11A 4,0454,0008074.957A*0.4437.447%A*29.1%C**95.9A1.1B+25941.7h9.6B**25.8B**
AF-18 Stalker 4,0114,0007205.556A*1.0334.345%B**26.95%B+73B**N/A18754.8h9.6B*27.9B++
NS-15M2 4,0274,0007505.333B++0.8134.142%A29.575%C+94.6B+N/A35542.3h9.4B++27.6B++
GR-22 4,0264,0001,2703.15B++1.3728.773%C*27.825%B+47.7C+N/A13583.8h10.1B++34.9B+
AF-4A Bandit 4,0244,0007025.698A*1.1832.429%B**26.35%C++79.2B+N/A23450.5h8.7B+26.9B++
Tempest 4,0214,0007165.587M++1.0731.128%B+24.125%C+78.3BN/A20251.1h8.7B+27.8B+
Blitz GD-10 4,0154,0007795.135M0.6132.373%B*23.45%B+78.4B++N/A24751h10.4B+32B+
L100 Python AP 6,4694,00025615.625B+11.1063.959%B*2.15%C+33.3D20.5C+268120.2h5.6C-8.8C++
19A Fortuna 4,0374,0008364.785A**0.2632.471%B**21.9%C+75.3B+N/A23653.1h8.5B+26.3B++
Gauss Compact S 4,0164,0007385.42S0.9032.83%B**26.35%B*60.7B*N/A18765.9h8.7B26.4B+
Mauler S6 3,0873,0751,1322.716A1.8154.2%B**14.992%C+54.4B+N/A18156.5h3.5B*6.4B*
NSX Tomoe 3,0022,9895265.683B**1.1636.722%A46.872%B83B++N/A28936h10.2B++27.7B*
Frag Grenade 2,8682,85612856N/A2,851.4855.891%B*N/A732.3B+3.1D--29493.9h2.7B++4.9B++
Warden 2,6582,6441,6011.651C++2.8732.845%C*28.631%C*19.8DN/A79133.8h6.7B+20.5B+
NSX Daimyo 2,5552,55520512.463A*7.9453.883%A+96.164%B+100.2B++N/A36825.5h2B+3.7B*
L100 Python HESH 2,8272,5397334.781B**30.2658.51%B*1.772%B+64.8C+7.3D26439.2h2.5B++4.3B++
MGR-S1 Gladius 2,1892,1723196.809A++2.2940.086%A++24.908%C+107.5B*N/A34020.2h7.8C**19.5B+
LA3 Desperado 2,0072,0027432.694A+1.8337.721%B**24.276%C**52.5C++N/A15638.1h6.9B*18.2B*
NS-44 Commissioner 1,9491,9418712.228B++2.2952.137%A27.203%C*75.5B++N/A29025.7h2.8B++5.4B++
L100 Python HEAT 2,2901,9148722A++17.4860.46%B++2.09%C+43.2C+8.5D-21144.3h3.7B+6.1B*
C75 Viper 2,0631,9037027.186M*22.6644.086%C**1.156%C+53.5B4.5D--23435.6h5.2B**11.8B**
Tank Mine 2,8741,81517110.614M**6.0938.121%C+N/A112.7C65.8C+104616.1h1.9C+4.9B
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.4864.162%AN/A736.3A+84.6C36072.4h3.2B**4.9B**
MGR-C1 Charger 1,7531,7343794.575M+0.0537.06%A27.912%C++92.7B*1C+28818.7h10.2B+27.6B*
NS-357 Underboss 1,6941,6911,1371.487C++3.0343.965%B+26.198%C+43.9C-N/A12638.5h3.4B+7.6B+
GD Guardian 1,6571,6523854.291B+0.2335.681%C+24.455%D--44.2DN/A11837.4h6.3C*17.6C*
Titan-150 AP 2,8301,63913412.231C++7.7164.154%A+2.685%B+27.5C20B+36359.5h5.3D--8.2C++
MGR-M1 Bishop 1,6011,5932416.61A*2.0948.948%A++35.656%C++93.7A+N/A24517h4.2B**8.7B**
C-4 1,9651,5375332.884B+1.6428.127%C+N/A47.4D--13.2D*54632.4h1.3C+4.7C++
Sticky Grenade 1,5331,53011530N/A1,525.4859.985%B+N/A1390.9B++2.7D--45421.1h1.6B+2.6B+
NC05 Jackhammer 1,5231,5206002.533B**1.9950.212%C*14.803%C49.8CN/A22730.5h3.7B*7.5B+
LA39 Bruiser 1,5131,5043813.948M0.5779.161%A8.644%D*71.3C**N/A22121.1h1.8B*2.2B**
C-4 ARX 2,0311,4583983.663B++0.8624.859%C-N/A73.6D-28.9C-47619.8h1.3C--5.1C
LA80 1,4411,4399614.99A*10.4750.332%A77.623%C56.2C+N/A15625.6h1.9C++3.9B+
AF-34 Mattock 1,3751,36712810.68A6.1651.591%A18.508%C+66.7B*N/A22720.5h4.8B**9.3B**
Hawk GD-68 1,9701,3645742.376A++2.1564.873%C+2.639%C+23C**10.2C24559.2h5.9B*9.1B*
S12 Renegade 1,3741,3522206.145B1.6245.026%C++2.293%D-40.7C-N/A10233.2h2.2A4.9B*
NC15 Phoenix 2,9581,3453004.483A++0.0464.279%A++N/A13.1C15.8C**189102.4h12.9D*20.1C
AF-34 Mattock 1,3541,34112810.477B**5.9647.131%A18.195%C++65.7B+N/A21420.4h4.5B++9.6B**
LA8 Rebel 1,3121,3075162.533A1.9942.051%A22.341%C+99A++N/A27913.2h4.1A9.8B*
C85 Canister-H 1,3141,2932064.65M*60.1364.937%B**11.678%C++340.3M*5.5D9403.8h3.5A5.4A
GD-66 Claw 1,2671,2583124.032A++0.4974.841%B**9.38%D--63.9C++N/A19619.7h1.9B**2.5B*
M12 Kobalt 1,2591,2453535.571B+31.0532.421%A**23.213%B*163.8A*1.8D4347.6h13.4B*41.3B**
NS-44L Blackhand 1,2451,2442425.14A*0.6252.216%B**42.444%C+102A*N/A27812.2h3.4B+6.4B++
AF-57 Piston 1,2441,2392674.64M0.1245.683%C++14.447%C+62.3C++N/A23019.9h3.2B**7.1B++
NS-AM7 Archer 1,2981,2293403.615S0.9164.157%B++38.405%A++35.1M*2C14135h5.7B**8.9B**
E540 Halberd-H 1,4141,2271676.688M*72.1766.893%B**1.304%C144.4M**22C+5348.5h3C**4.4B+
AF-41 Hacksaw 1,2251,2191786.848B**2.3349.434%A+14.028%C74.8A*N/A24216.3h4.5B*9.1B**
NS-20 Gorgon 1,2381,2072524.79M0.2735.375%A+22.95%C++50.9A+1.3C17423.7h15.2B++43B**
MGR-L1 Promise 1,2111,2042035.931M++1.4136.029%A+33.14%B97.1B+N/A42912.4h10.1B+28B+
Impetus 1,2041,2011746.902A+2.3847.489%A++34.721%B+54.3C+N/A16122.1h3.8B++8B**
The Moonshot 1,1961,1966618.121S13.6051.566%B**65.385%F--64C+N/A20218.7h2D--3.8C**
NCM1 Scattercannon 1,1981,1921896.307A**1.7955.796%B**17.114%C++50.1B*N/A24223.8h4.5A8.1B**
M12 Kobalt 1,2141,1924625.913C++21.3929.302%A*20.638%C*104.6B+1.9D29911.4h17.4C++59.4B++
M30 Mustang AH 1,2201,1879113.044C*8.5268.408%A+N/A75.1C+2.1D--22915.8h5B++7.3B*
M12 Kobalt-H 1,2001,18510118.5S113.9833.609%A*20.844%B+338.6M4.3C+7173.5h10.6B*31.4B**
NS Baron G5 1,1891,1852964.003S0.5262.697%A+14.684%C+83.5AN/A24714.2h3.2B**5.1C++
AF-23 Grinder 1,1841,1842534.68B+0.1644.973%C*17.821%C++36.8CN/A13032.2h5.4B*11.9B*
Icikill 1,1811,17917,9100.066C**4.4617.829%D*2.714%D-1.1CN/A31078.6h1.5B**8.5C+
EM4 Longshot 1,1801,1796019.65M**15.1351.96%A++67.769%F-60.5B++N/A19819.5h2C+3.8B++
AF-41 Hacksaw 1,1821,1771786.612B**2.0955.467%A++11.81%D--72.2A*N/A24516.3h5.2B*9.3B**
M60-G Bulldog-H 1,2481,17711107S102.4865.968%A+N/A226.3M13.7C+4995.2h3.9B*6B**
NS Decimator 1,5801,1737461.572C+2.9556.941%D1.876%C+33D11.5D32235.5h4.1C+7.2C+
NSX-P Naginata 1,1811,1711946.036M1.5135.919%A++36.038%B117.1B*1D62310h9.2B25.7B++
MANA Anti-Personnel Turret 1,1731,1692734.282N/A0.2422.917%UN/A11690U40U22650400.1h14.7T*64.3T*
NS-20 Gorgon 1,1921,1692524.639A*0.1236.48%A++24.294%B+49.3A+1D16323.7h15.9B++43.6B**
The Little Helper 1,1761,1682075.643M**1.1268.41%A++13.699%D139A*1C+3208.4h3.7B*5.4B**
NS-30 Tranquility 1,1711,1661527.671A++3.1552.603%A*36.449%C+104.1B**N/A35211.2h4.6B*8.7B*
Bouncing Betty 1,1671,1669612.146M**7.6253.787%B++N/A191.1B**N/A6916.1h1.8C++3.4B+
NSX-P Tanto 1,1711,1651617.236S2.7138.03%A+28.841%C+95.5B**N/A25812.2h10.3B27.1B++
M20 Basilisk-H 1,2021,1639129.222S124.7045.647%C+13.156%A++290.8S9.8D-7274h13.3A29A
NC08 Mag-Scatter 1,1621,1624572.543A1.9871.847%A+12.22%D136.7M+N/A3628.5h2.8B**3.9B**
NS-45 Pilot 1,1641,1613563.261B**1.2637.175%B+27.476%C135B**N/A3918.6h5.4B++14.6B+
NC12 Sweeper 1,1651,1613583.243A++1.2855.167%B**14.04%C++58.1B+N/A18820h3.2B**5.8B**
AF-23 Grinder 1,1631,1612604.465B+0.0642.377%B17.14%B+35.7CN/A12832.5h5.4B+12.8B++
Mag-Cutter 1,1851,16036,7060.032C++4.4917.572%D-N/A0.5CN/A12571h1.9B+10.6C++
Gauss SPR 1,1631,1601458A**3.4851.17%A*40.086%B+73.4B*N/A20815.8h3.5B**6.8A
The Slasher 1,1601,16012,6630.092B**4.4330.763%C4.569%D1.9CN/A5608.1h1.7B++5.5B
NC4 Mag-Shot 1,1621,1606511.782B++2.7438.095%A21.466%C++30.4C+N/A12538.2h5.8B++15.2B*
NSX Tanto 1,1701,1601926.042S1.5236.986%A+38.621%A88.5B*N/A26613.1h9.2B*25B*
NSX Tengu 1,1621,1602035.714S1.1949.389%A+25.345%C*92.1B*N/A25112.6h8.8B*17.9B++
NSX Naginata 1,1631,1602175.346M0.8232.989%A32.845%C++89.9B+N/A31212.9h9.2B+27.9B++
AF-8 RailJack 1,1601,1595521.073S16.5558.703%M68.507%D-72.4A*N/A21816h2B3.4B*
NCM1 Scattercannon 1,1651,1581716.772A**2.2552.427%B*17.271%C++51C++N/A20022.7h4.3B**8.2B**
NSX Yumi 1,1641,1562324.983A++0.4633.172%B*30.104%C++59.9B+N/A16619.3h9.8B+29.4B+
NS-61 Emissary 1,1581,1564972.326A+2.2040.175%A+24.741%B*85.6A+N/A24913.5h8.1B+20.2B*
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4914.38%D*3.636%C-0.4DN/A12838h1.7B+11.6C
The Brawler 1,1571,1542893.993A**0.5365.86%A7.712%F-73.5BN/A16915.7h2.9A4.3A
M12 Kobalt-F 1,1611,1541696.828A++2.3134.614%A++3.726%D*46.3C*N/A10324.9h8.5B+24.6B++
The Executive 1,1541,1515752.002C**2.5238.251%B19.201%D-107.6B+N/A25210.7h5.3B**13.8B**
NSX-P Tengu 1,1581,1502324.957A*0.4446.891%B**29.652%B++132.2A+N/A3348.7h9.2B+19.6B++
Breaker Rocket Pods 1,1611,13110113.1U108.5862.291%AN/A195B*5.2D--7945.8h7.1B**11.4B*
M40 Fury 1,2781,1144723.702A*19.1851.821%A++N/A90.6B**13.3B++38212.3h11.1C**21.4B*
M20 Basilisk 1,2951,1126816.353S11.8351.436%A9.083%B**57.6A*9.5C**29819.3h41.3A+80.2A+
Titan-150 HESH 1,2431,0972347.696A+43.1768.576%A*1.003%D81.3A+10.8C++30013.5h2.6B+3.8B**
M40 Fury-F 1,1721,0711686.375A++1.8554.722%C**N/A48B++4.5D14122.3h5B++9.2B**
NCM2 Falcon 1,3191,0281985.192A++0.6761.072%A*5.156%C++29.5B*8.4A19734.8h7.4B+12.2B**
Shrike 1,3251,0203333.063A*1.4664.418%B++2.353%C39.1B+11.7C54926.1h5.2B+8.1B++
LB00 Python AP 1,2399911376.231A++71.7161.293%B+N/A91.8A*23C+35710.8h3.2B5.3B*
AF-22 Crow 1,2689343073.042S1.4873.176%B+1.071%D--36.8B*13.1C+27425.4h5.4B++7.4B*
Titan-150 HEAT 1,2218664917.673B**13.1568.68%A*2.079%C38.3B++15.7B++33222.6h4.8C+6.9B++
NSX Masamune 1,2018572703.174M+1.3568.116%B*2.334%C*60.8A+24.4B++41714.1h7.5B+11B++
M60-G Bulldog 1,0248273722.351A*17.8364.808%M2.297%C+87.1A20.7A+3959.5h7.1C+10.9B++
Spear Anti-Vehicle Phalanx Turret 1,1517294117.78B**13.2648.126%C+3.704%C+47.3C+27.4C++49915.4h7.6C+15.8C++
NS CandyCannon 3000 7147112782.558A*1.9651.243%A++37.131%C++134.2SN/A3685.3h2.7A++5.3B**
NCM2 Falcon 9657081913.707M0.8164.381%A*4.52%C+20.5B++7.4B+15334.6h11.4B+17.6B**
MANA Anti-Vehicle Turret 1,0966361564.077U0.4457.137%UN/A6360U4600U8269330.1h8.3T*14.6T*
NS-TMC-01 "His Regards" 4264266,7400.063B+4.4643.071%B**1.174%D-1.3C+N/A4319.9h1.6B++3.6B+
M20 Basilisk-F 409395775.13A+0.6143.765%C--1.266%D-42.9B++1.5D-1059.2h11.4B*26.1B**
Rocklet Rifle 635360497.347U2.8358.746%B*N/A43.9B**33.5B+6048.2h37.7C64.1C++
E540 Halberd 5263482812.429C+7.9157.286%A2.299%C45.2B++23.1B*6827.7h5.1C++8.9B++
M60-G Bulldog 291262289.357B++4.8447.829%B**1.908%C48.5B+5.4C2655.4h4.8B**10.1B**
C85 Canister 261249641.5B*36.9856.951%A+14.859%B+249M+12A**8551h4.8B*8.3B*
Enforcer ML85 376212297.31C+2.7951.669%B**1.887%C+21.6C--16.7C4879.8h13.9C--27C++
NS-03 Thumper 211211415.146M**0.6252.559%A++N/A162.3SN/A5191.3h3.3A+6.2B**
M40 Fury-H 192174443.5A*38.9855.643%B**N/A217.5A*22.5B+9040.8h7.8C*14B*
M20 Basilisk 212164374.432C+0.0945.345%B+8.537%B*20.2C-5.9D-2278.1h81.5C*179.7B+
Skyguard 2501621411.571A7.0539.843%A+2.469%B+16.9C+9.2C--2669.6h120.5C-302.4B
Hunter QCX 149149314.806S0.2855.617%B++46.98%A++36.3A+N/A1654.1h2.7B+4.8B+
NS-357 IA 132131691.899B+2.6261.78%A+43.512%B++119.1A+N/A4761.1h2.7B**4.4B**
Soldier Soaker 121120442.727B*1.7950.622%A+18.333%B++200M++1.7C++7230.6h4.1A+8A
MAX Punch 1191191,2430.096C+4.4339.318%CN/A0.7CN/A2168.7h1.8C++4.7C**
Aspis Anti-Aircraft Phalanx Turret 212109176.412B+1.8932.994%B+N/A11.8C--11.2C--2489.2h144.3C437.5C*
G30 Walker 10788422S17.4843.225%A*2.273%D--58.7M+12.7B*3351.5h79.6A+184.1A+
M40 Fury 9177612.833C**8.3143.411%B++N/A42.8D7.8D4131.8h11.2C*25.8B+
NS-10 Burster 13874262.846A++1.6849.1%A*2.703%D5.8C5B13912.7h216.5F-440.9C++
NCM3 Raven 13274302.467A*2.0551.547%B**5.405%A*11.7C++9.2B**3756.3h23.6B+45.9B++
NS-10 Burster 12467223.045A1.4849.802%A*5.97%B+5.5C--4.7C++12712.1h238.2F--478.3C+
M20 Mustang 10867322.094C--2.4334.048%B+N/A5.6D--3.4D*11011.9h110.2C--323.6C+
L105 Zephyr 7163106.3C--1.7845.932%C++3.175%S37.1D4.7D3051.7h6.8C14.8C+
NCM3 Raven 9658301.933A2.5951.641%AN/A9.2D6C3486.3h30.7C--59.4C*
M96 Mjolnir-H 735086.25C+1.7358.452%B*N/A71.4B++32.9C+15030.7h23B**39.3B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret242,1327.7h
Spawn Beacon121,2871.6h
Nano-Armor Kit7031,766,61898.9h
Nanite Revive Grenade05,4141.5h
Nanite Healing Grenade05500.2h
Medical Kit11,00478,731368.4h
Medical Applicator537743,71148.5h
Motion Spotter3316,22310h
Restoration Kit1,17011,17722.1h
Spitfire Auto-Turret13010.3h
Recon Detection Device13845,32160.4h
Shield Recharging Field161,9200.8h
Smoke Grenade0570h
Ammunition Package555,4462.7h
Anti-Infantry MANA Turret292,3035.2h
Snowman Soldier51900.2h
Hardlight Barrier22650.3h

Check the help document for the dictionary if you want to learn more about words used here.


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