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Brigadier Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 79

KDR: 4.52

Score: 150m

Last Seen: Sep 19th, 2018 6:13 PM
- ONLINE NOW

Prestige 1, Battle Rank 79 - New Conglomerate on Miller
Level Progress (to 80): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S NC1 Gauss Rifle Razor GD-23 LA1 Anchor EM1 Gauss Compact Burst SAS-R NC9 A-Tross
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,616,190 MLG Score: 3690
Fun Score: N/A
Cheeseburgers Flipped: 1355TIME WITH MEDKIT: 5%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.693%29.039%978551221387,6975.66088-1.139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.374%2.412A**1.209B**-1.069D*HEAD ++ (~12.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.662B+8.40.409B16.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
64.437%0.285%242212742,1081961981.074962129%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.552%3.295M*-1.069D*-1.949

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.955B*5.90.906B*3.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.973%1.912%7158126814,120366350733.85476278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.433%1.157B**-0.39C-0.842

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.718B++5.70.54B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.147%10.027%67318125813,035292514494.45489899%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.728%0.639B+1.353A0.374

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.756B++13.10.686B+17.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.355%73.808%6738126823,5957062403.34112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.395%2.617M0.43B-0.357

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.612B+20.368C**1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.181%12.139%673612709,3915156421.82137

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.506%1.28A-0.513D0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.621B+2.90.413B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
150m154.5%375 (22.5k)325 (19.5k)4.52189439,44297,1814.7978679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12763752027.702%26.046%72204:46110

19% Combat Medic18% Engineer39% Heavy Assault16% Infiltrator16% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMSep 19th, 2018 10:59 PM (567d) (PST)Sep 19th, 2018 5:31 PM (567d) (PST)Sep 19th, 2018 2:13 PM (567d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411725690.9510.2100.2481.5290.0383690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,48710,29034,19757131592219,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7697.4h/320.7d 26,819 114,459 115,311 706k 8,867 32,757 17,538 342.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A*
Kills:100,000
Deaths:17,816
KDR:5.613
Accuracy:34.633% A*
HSR:32.735% B**
LA1 Anchor
B++
Kills:21,000
Deaths:5,796
KDR:3.623
Accuracy:29.237% B++
HSR:30.552% B+
EM1
A++
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% A++
HSR:29.819% B**
NC6 Gauss SAW
A*
Kills:9,520
Deaths:2,181
KDR:4.365
Accuracy:33.344% A*
HSR:31.618% A
NC6A GODSAW
B++
Kills:8,000
Deaths:1,547
KDR:5.171
Accuracy:33.253% B++
HSR:29.688% C*
EM6
B**
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% B**
HSR:27.538% B+
NC6S Gauss SAW S
A
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% A
HSR:29.275% B++
NS-15 Gallows
A++
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A++
HSR:34.425% C++
NS-15M2
A++
Kills:4,000
Deaths:750
KDR:5.333
Accuracy:34.142% A++
HSR:29.575% C**
NSX-P Naginata
A*
Kills:1,171
Deaths:194
KDR:6.036
Accuracy:35.919% A*
HSR:36.038% B*
MGR-L1 Promise
A*
Kills:1,166
Deaths:191
KDR:6.105
Accuracy:35.960% A*
HSR:33.534% B**
NSX Naginata
A++
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A++
HSR:32.845% B+
Kills:178,017
Deaths (as Heavy Assault):35,884
Deaths (to Heavy Assaults):32,760
KDR:4.9609
Kill Difference:142,133
Playtime:3,002.564 hours
Usage:39%
Score:63.693m
Score/min:354
Accuracy (listed only):33.195%
HSR (listed only):31.470%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A++
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A++
HSR:23.233% B+
Gauss Compact Burst
A++
Kills:10,000
Deaths:1,609
KDR:6.215
Accuracy:35.985% A++
HSR:26.840% C++
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
AC-X11
A*
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A*
HSR:27.275% B*
GD-7F
A+
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A+
HSR:24.938% B++
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% B**
AF-4A Bandit
A+
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A+
HSR:26.350% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
NS-11C
A++
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A++
HSR:27% A
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B++
MKV Suppressed
A+
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% A+
HSR:24.350% B++
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% C**
Mauler S6
A
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% A
HSR:14.992% C+
19A Fortuna
B**
Kills:2,688
Deaths:563
KDR:4.774
Accuracy:31.370% B**
HSR:20.982% C+
MGR-S1 Gladius
A*
Kills:2,120
Deaths:301
KDR:7.043
Accuracy:40.118% A*
HSR:25% C**
MGR-C1 Charger
A++
Kills:1,660
Deaths:340
KDR:4.882
Accuracy:37.010% A++
HSR:28.012% B+
LA39 Bruiser
A+
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A+
HSR:8.644% D*
GD-66 Claw
A
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% A
HSR:9.380% D-
AF-57 Piston
B
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% B
HSR:14.447% C++
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C+
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C--
NSX-P Tanto
A*
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A*
HSR:28.841% B
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tanto
A++
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A++
HSR:38.621% A++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% F
NSX-P Tengu
A+
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% A+
HSR:29.652% B**
Kills:113,847
Deaths (as Light Assault):23,045
Deaths (to Light Assaults):22,909
KDR:4.9402
Kill Difference:90,802
Playtime:1,268.627 hours
Usage:16%
Score:26.113m
Score/min:343
Accuracy (listed only):43.537%
HSR (listed only):22.171%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A*
HSR:70.870% C*
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
NS-30 Vandal
A*
Kills:8,000
Deaths:1,164
KDR:6.873
Accuracy:48.231% A*
HSR:25.963% C+
NC14 Bolt Driver
A*
Kills:5,000
Deaths:503
KDR:9.940
Accuracy:50% A*
HSR:80.140% B++
AF-6 Shadow
A++
Kills:5,000
Deaths:837
KDR:5.974
Accuracy:45.755% A++
HSR:29.260% C++
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% B**
AF-18 Stalker
A
Kills:4,000
Deaths:720
KDR:5.556
Accuracy:34.345% A
HSR:26.950% B*
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B++
MKV Suppressed
A+
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% A+
HSR:24.350% B++
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% C**
NSX Tomoe
A+
Kills:2,926
Deaths:517
KDR:5.660
Accuracy:36.704% A+
HSR:46.993% B++
NSX Daimyo
A++
Kills:2,462
Deaths:199
KDR:12.372
Accuracy:53.768% A++
HSR:96.020% B+
MGR-S1 Gladius
A*
Kills:2,120
Deaths:301
KDR:7.043
Accuracy:40.118% A*
HSR:25% C**
LA3 Desperado
A+
Kills:2,002
Deaths:743
KDR:2.694
Accuracy:37.721% A+
HSR:24.276% B+
NS-44 Commissioner
A++
Kills:1,941
Deaths:871
KDR:2.228
Accuracy:52.137% A++
HSR:27.203% B+
NS-357 Underboss
B++
Kills:1,691
Deaths:1,136
KDR:1.489
Accuracy:43.968% B++
HSR:26.198% B+
LA80
A
Kills:1,439
Deaths:96
KDR:14.990
Accuracy:50.332% A
HSR:77.623% C+
LA8 Rebel
A+
Kills:1,296
Deaths:511
KDR:2.536
Accuracy:41.942% A+
HSR:22.454% C++
NS-44L Blackhand
B**
Kills:1,244
Deaths:242
KDR:5.141
Accuracy:52.216% B**
HSR:42.444% C+
NS-AM7 Archer
A*
Kills:1,229
Deaths:340
KDR:3.615
Accuracy:64.150% B++
HSR:38.405% A*
Impetus
A++
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A++
HSR:34.721% B+
The Moonshot
A
Kills:1,196
Deaths:66
KDR:18.121
Accuracy:51.566% A
HSR:65.385% F--
EM4 Longshot
A++
Kills:1,179
Deaths:60
KDR:19.650
Accuracy:51.960% A++
HSR:67.769% D**
NC08 Mag-Scatter
A++
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:71.847% A++
HSR:12.220% D
NS-45 Pilot
B*
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B*
HSR:27.476% C+
NC4 Mag-Shot
A++
Kills:1,160
Deaths:651
KDR:1.782
Accuracy:38.095% A++
HSR:21.466% B
Gauss SPR
M+
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% M+
HSR:40.086% B++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
AF-8 RailJack
M++
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M++
HSR:68.507% D
NS-61 Emissary
A++
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A++
HSR:24.741% A
The Executive
B++
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B++
HSR:19.201% D
NSX-P Tengu
A+
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% A+
HSR:29.652% B**
NS CandyCannon 3000
A++
Kills:711
Deaths:277
KDR:2.567
Accuracy:51.270% A++
HSR:37.131% C*
Soldier Soaker
A++
Kills:120
Deaths:44
KDR:2.727
Accuracy:50.622% A++
HSR:18.333% B++
NS-357 IA
N/A
Kills:50
Deaths:33
KDR:1.515
Accuracy:57.795% N/A
HSR:48% N/A
Kills:89,226
Deaths (as Infiltrator):17,408
Deaths (to Infiltrators):19,177
KDR:5.12557
Kill Difference:71,818
Playtime:1,200.939 hours
Usage:16%
Score:24.521m
Score/min:340
Accuracy (listed only):46.042%
HSR (listed only):37.723%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A++
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% A++
HSR:28.338% B**
NC9 A-Tross
A++
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A++
HSR:25.360% C+
NS-11P
A*
Kills:8,000
Deaths:1,649
KDR:4.851
Accuracy:34.957% A*
HSR:27.888% B*
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
Carnage AR
A++
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% A++
HSR:27.300% B*
Gauss Rifle Burst
A+
Kills:8,000
Deaths:1,416
KDR:5.650
Accuracy:36.023% A+
HSR:30.888% B
Reaper DMR
A+
Kills:8,000
Deaths:1,723
KDR:4.643
Accuracy:34.037% A+
HSR:28.463% B+
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% B**
GR-22
B**
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% B*
HSR:27.825% B**
Gauss Rifle S
B**
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% B**
HSR:28.700% B**
Gauss Prime
B**
Kills:4,000
Deaths:1,022
KDR:3.914
Accuracy:30.539% B**
HSR:23.900% C+
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B++
MKV Suppressed
A+
Kills:4,000
Deaths:808
KDR:4.950
Accuracy:33.554% A+
HSR:24.350% B++
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% C**
NS-11A
A**
Kills:3,700
Deaths:755
KDR:4.901
Accuracy:37.278% A**
HSR:28.730% B*
MGR-A1 Vanquisher
A+
Kills:3,125
Deaths:620
KDR:5.040
Accuracy:36.382% A+
HSR:25.120% C+
Mauler S6
A
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% A
HSR:14.992% C+
MGR-S1 Gladius
A*
Kills:2,120
Deaths:301
KDR:7.043
Accuracy:40.118% A*
HSR:25% C**
LA39 Bruiser
A+
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A+
HSR:8.644% D*
GD-66 Claw
A
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% A
HSR:9.380% D-
AF-57 Piston
B
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% B
HSR:14.447% C++
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C+
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C--
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B+
NSX Yumi
A
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% A
HSR:30.104% C**
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% F
NSX-P Tengu
A+
Kills:1,150
Deaths:232
KDR:4.957
Accuracy:46.891% A+
HSR:29.652% B**
Kills:123,155
Deaths (as Combat Medic):26,886
Deaths (to Combat Medics):12,642
KDR:4.58064
Kill Difference:96,269
Playtime:1,438.085 hours
Usage:19%
Score:31.511m
Score/min:365
Accuracy (listed only):43.169%
HSR (listed only):22.525%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A++
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A++
HSR:23.233% B+
Gauss Compact Burst
A++
Kills:10,000
Deaths:1,609
KDR:6.215
Accuracy:35.985% A++
HSR:26.840% C++
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
AC-X11
A*
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A*
HSR:27.275% B*
GD-7F
A+
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A+
HSR:24.938% B++
AF-4A Bandit
A+
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A+
HSR:26.350% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
NS-11C
A++
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A++
HSR:27% A
Mauler S6
A
Kills:3,075
Deaths:1,132
KDR:2.716
Accuracy:54.200% A
HSR:14.992% C+
19A Fortuna
B**
Kills:2,688
Deaths:563
KDR:4.774
Accuracy:31.370% B**
HSR:20.982% C+
Warden
B*
Kills:2,644
Deaths:1,601
KDR:1.651
Accuracy:32.845% B*
HSR:28.631% B+
MGR-C1 Charger
A++
Kills:1,660
Deaths:340
KDR:4.882
Accuracy:37.010% A++
HSR:28.012% B+
GD Guardian
C++
Kills:1,652
Deaths:385
KDR:4.291
Accuracy:35.681% C++
HSR:24.455% D
LA39 Bruiser
A+
Kills:1,504
Deaths:381
KDR:3.948
Accuracy:79.161% A+
HSR:8.644% D*
MGR-M1 Bishop
M
Kills:1,408
Deaths:226
KDR:6.230
Accuracy:49.534% M
HSR:34.659% B+
GD-66 Claw
A
Kills:1,258
Deaths:312
KDR:4.032
Accuracy:74.841% A
HSR:9.380% D-
AF-57 Piston
B
Kills:1,239
Deaths:267
KDR:4.640
Accuracy:45.683% B
HSR:14.447% C++
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C+
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C--
NSX-P Tanto
A*
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A*
HSR:28.841% B
NC12 Sweeper
B**
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% B**
HSR:14.040% C++
NSX Tanto
A++
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A++
HSR:38.621% A++
The Brawler
A+
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A+
HSR:7.712% F
Kills:91,121
Deaths (as Engineer):19,994
Deaths (to Engineers):16,502
KDR:4.55742
Kill Difference:71,127
Playtime:1,350.997 hours
Usage:18%
Score:23.071m
Score/min:285
Accuracy (listed only):45.056%
HSR (listed only):22.090%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A+
Kills:1,345
Deaths:124
KDR:10.847
Accuracy:51.461% A+
HSR:18.290% C++
AF-34 Mattock
A+
Kills:1,322
Deaths:124
KDR:10.661
Accuracy:47.027% A+
HSR:17.852% C**
AF-41 Hacksaw
A+
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A+
HSR:14.028% C+
NS-20 Gorgon
A+
Kills:1,207
Deaths:252
KDR:4.790
Accuracy:35.375% A+
HSR:22.950% B+
NCM1 Scattercannon
A+
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% A+
HSR:17.114% B
AF-23 Grinder
B+
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% B+
HSR:17.821% C*
AF-41 Hacksaw
A++
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A++
HSR:11.810% D-
NS-20 Gorgon
A++
Kills:1,169
Deaths:252
KDR:4.639
Accuracy:36.480% A++
HSR:24.294% B++
AF-23 Grinder
B+
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B+
HSR:17.140% B+
NCM1 Scattercannon
A
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% A
HSR:17.271% C**
NCM2 Falcon
A**
Kills:1,016
Deaths:196
KDR:5.184
Accuracy:61.098% A**
HSR:5.217% C*
NCM2 Falcon
A*
Kills:705
Deaths:189
KDR:3.730
Accuracy:64.444% A*
HSR:4.539% C+
NS-10 Burster
A**
Kills:74
Deaths:26
KDR:2.846
Accuracy:48.960% A**
HSR:2.703% D-
NCM3 Raven
A++
Kills:74
Deaths:30
KDR:2.467
Accuracy:51.547% A
HSR:5.405% A++
NS-10 Burster
M
Kills:67
Deaths:22
KDR:3.045
Accuracy:49.652% M
HSR:5.970% C*
NCM3 Raven
A+
Kills:58
Deaths:30
KDR:1.933
Accuracy:51.641% A+
HSR:0% F-
Kills:14,128
Deaths (as MAX Suit):1,237
Deaths (to MAX Suits):4,827
KDR:11.42118
Kill Difference:12,891
Playtime:169.695 hours
Usage:2%
Score:4.929m
Score/min:484
Accuracy (listed only):49.885%
HSR (listed only):12.650%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:1,187
V. Kills:33 N/A
Deaths:91
KDR:13.044
Accuracy:68.408% A+
KPH:75.100 B++
VKPH:2.100 D-
Breaker Rocket Pods
A+
Kills:921
V. Kills:23 N/A
Deaths:10
KDR:92.100
Accuracy:61.190% A+
KPH:188 B**
VKPH:4.700 D--
M20 Mustang
B++
Kills:66
V. Kills:41 157%
Deaths:32
KDR:2.063
Accuracy:34.141% B++
KPH:5.800 D
VKPH:3.600 D--
Kills:2,174 (1,253 + 0)
Deaths:133
KDR:16.346
VKDR:0.729
Vehicle Kills:97
Kill Difference:2,041
Playtime:32.056 hours
Usage:0%
Score:0.527m
Score/min:274
Piloting Accuracy:34.141%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:63
V. Kills:8 N/A
Deaths:10
KDR:6.300
Accuracy:45.932% B
KPH:36.100 C--
VKPH:4.600 D
Kills:63 (0 + 63)
Deaths:10
KDR:6.300
VKDR:0.800
Vehicle Kills:8
Kill Difference:53
Playtime:1.748 hours
Usage:0%
Score:0.032m
Score/min:301
Piloting Accuracy:N/A%
Gunner Accuracy:45.932%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C*
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B**
KPH:33.300 C+
VKPH:20.500 C*
L100 Python HESH
B**
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% B**
KPH:64.800 B+
VKPH:7.300 C
L100 Python HEAT
B**
Kills:1,914
V. Kills:376 N/A
Deaths:87
KDR:22
Accuracy:60.460% B**
KPH:43.200 B+
VKPH:8.500 D
C75 Viper
B**
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% B+
KPH:53.400 B**
VKPH:4.500 D-
LB00 Python AP
A*
Kills:913
V. Kills:228 399%
Deaths:13
KDR:70.231
Accuracy:61.061% B+
KPH:92.100 A*
VKPH:23 C+
Skyguard
A++
Kills:162
V. Kills:88 182%
Deaths:14
KDR:11.571
Accuracy:39.843% A++
KPH:16.900 B
VKPH:9.200 C+
Kills:11,431 (11,431 + 0)
Deaths:513
KDR:22.283
VKDR:7.035
Vehicle Kills:3,609
Kill Difference:10,918
Playtime:258.883 hours
Usage:3%
Score:3.972m
Score/min:256
Driving Accuracy:39.843%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,639
V. Kills:1,191 138%
Deaths:134
KDR:12.231
Accuracy:64.154% A++
KPH:27.500 C*
VKPH:20 B**
Titan-150 HESH
A**
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A**
KPH:81.500 A*
VKPH:10.900 B++
Titan-150 HEAT
A+
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A**
KPH:38.400 A+
VKPH:15.700 A+
E540 Halberd
A++
Kills:344
V. Kills:177 193%
Deaths:28
KDR:12.286
Accuracy:57.250% A++
KPH:44.600 A
VKPH:23 A++
C85 Canister
S
Kills:249
V. Kills:12 N/A
Deaths:6
KDR:41.500
Accuracy:56.951% A++
KPH:255.500 S
VKPH:12.300 M
Enforcer ML85
C+
Kills:201
V. Kills:159 126%
Deaths:29
KDR:6.931
Accuracy:51.446% A
KPH:20.500 C
VKPH:16.200 C+
Kills:4,396 (3,602 + 794)
Deaths:269
KDR:16.342
VKDR:7.584
Vehicle Kills:2,040
Kill Difference:4,127
Playtime:114.032 hours
Usage:1%
Score:2.629m
Score/min:384
Driving Accuracy:68.680%
Gunner Accuracy:51.446%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:1,293
V. Kills:21 N/A
Deaths:20
KDR:64.650
Accuracy:64.937% A
KPH:340.200 S
VKPH:5.500 D
E540 Halberd-H
S
Kills:1,227
V. Kills:187 N/A
Deaths:16
KDR:76.688
Accuracy:66.893% A+
KPH:144.200 S
VKPH:22 C++
M12 Kobalt-H
M**
Kills:1,185
V. Kills:15 N/A
Deaths:10
KDR:118.500
Accuracy:33.609% A**
KPH:334.400 M**
VKPH:4.200 C+
M60-G Bulldog-H
M**
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A+
KPH:225.900 M**
VKPH:13.600 C++
M20 Basilisk-H
S
Kills:1,163
V. Kills:39 N/A
Deaths:9
KDR:129.222
Accuracy:45.647% C++
KPH:291.100 S
VKPH:9.800 C-
M40 Fury-H
M+
Kills:153
V. Kills:17 N/A
Deaths:4
KDR:38.250
Accuracy:55.665% A++
KPH:224.300 M+
VKPH:24.900 A+
M96 Mjolnir-H
N/A
Kills:50
V. Kills:23 208%
Deaths:8
KDR:6.250
Accuracy:58.452% N/A
KPH:75.600 N/A
VKPH:34.800 N/A
Kills:6,248 (0 + 6,248)
Deaths:78
KDR:80.103
VKDR:4.782
Vehicle Kills:373
Kill Difference:6,170
Playtime:26.404 hours
Usage:0%
Score:1.065m
Score/min:672
Driving Accuracy:N/A%
Gunner Accuracy:58.452%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M+
Kills:1,243
V. Kills:14 N/A
Deaths:35
KDR:35.514
Accuracy:32.405% M+
KPH:163.300 M+
VKPH:1.800 C--
M12 Kobalt
A**
Kills:1,192
V. Kills:22 N/A
Deaths:46
KDR:25.913
Accuracy:29.297% A**
KPH:104.300 B*
VKPH:1.900 C--
M40 Fury
A++
Kills:1,114
V. Kills:164 N/A
Deaths:47
KDR:23.702
Accuracy:51.832% A++
KPH:90.300 A+
VKPH:13.300 B*
M20 Basilisk
M*
Kills:1,108
V. Kills:183 N/A
Deaths:68
KDR:16.294
Accuracy:51.412% A++
KPH:57.400 M*
VKPH:9.500 B++
M60-G Bulldog
M
Kills:819
V. Kills:194 420%
Deaths:37
KDR:22.135
Accuracy:64.747% M+
KPH:86.900 A++
VKPH:20.600 M
M60-G Bulldog
A
Kills:261
V. Kills:28 N/A
Deaths:28
KDR:9.321
Accuracy:47.767% A
KPH:48 B*
VKPH:5.100 C
M20 Basilisk
B*
Kills:164
V. Kills:48 335%
Deaths:37
KDR:4.432
Accuracy:45.358% B*
KPH:20.400 C+
VKPH:6 D
G30 Walker
M**
Kills:79
V. Kills:17 439%
Deaths:4
KDR:19.750
Accuracy:43.146% A++
KPH:54.500 M**
VKPH:11.700 B+
M40 Fury
B*
Kills:77
V. Kills:14 N/A
Deaths:6
KDR:12.833
Accuracy:43.398% B*
KPH:42.300 C--
VKPH:7.700 D
Kills:6,057 (0 + 6,057)
Deaths:308
KDR:19.666
VKDR:2.221
Vehicle Kills:684
Kill Difference:5,749
Playtime:76.869 hours
Usage:1%
Score:1.522m
Score/min:330
Driving Accuracy:N/A%
Gunner Accuracy:43.398%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% C**
KPH:40.700 C
VKPH:0.700 D-
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 B+
VKPH:0.300 D--
M40 Fury-F
B**
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% B+
KPH:47.900 B**
VKPH:4.500 C
M20 Basilisk-F
A++
Kills:395
V. Kills:14 N/A
Deaths:77
KDR:5.130
Accuracy:43.765% C
KPH:43 A++
VKPH:1.500 D-
Kills:3,972 (3,972 + 0)
Deaths:634
KDR:6.265
VKDR:0.227
Vehicle Kills:144
Kill Difference:3,338
Playtime:89.680 hours
Usage:1%
Score:0.604m
Score/min:112
Driving Accuracy:43.765%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 100,588100,00017,8165.613A*1.0934.633%A*32.735%B**90.6A++N/A2201104.2h8.5B**24.4B**
NC1 Gauss Rifle 21,11021,0004,6594.507A*0.0131.291%A++28.338%B**60.7A++N/A150345.9h8.8A28.1B**
Razor GD-23 21,09521,0003,3066.352S1.8334.494%A++23.233%B+75.9A*N/A175276.7h8.6B24.8B++
LA1 Anchor 21,14121,0005,7963.623B+0.9029.237%B++30.552%B+57.7C**N/A175364.1h8.3B*28.5B++
EM1 16,06916,0003,2014.998M*0.4831.888%A++29.819%B**78.1A+N/A181204.8h9.3A29.2B*
Gauss Compact Burst 10,09610,0001,6096.215A*1.6935.985%A++26.84%C++95.9A++N/A265104.3h9.3B++25.8B*
SAS-R 10,02410,00087611.416M++6.8953.274%A*70.87%C*77AN/A210129.9h1.9B++3.6B**
NC9 A-Tross 10,05710,0002,1564.638M++0.1234.836%A++25.36%C+77.8A++N/A191128.6h7.3A21B**
NC6 Gauss SAW 9,6219,5202,1814.365A++0.1633.344%A*31.618%A76.5A++N/A308124.4h7.5B++22.5B*
AF-19 Mercenary 8,0488,0003,1652.528A++1.9929.179%A24.275%B+27.8BN/A107287.9h9.4B*32.1B*
NS-11P 8,0618,0001,6494.851M+0.3334.957%A*27.888%B*80.3A++N/A21999.6h10.5B**30.2B**
AC-X11 8,0448,0001,3525.917M**1.4037.464%A*27.275%B*78.5A*N/A226101.9h7.4B**19.7B*
NC6A GODSAW 8,0578,0001,5475.171A0.6533.253%B++29.688%C*85.9B++N/A25193.1h7.4C*22.3B++
GD-7F 8,0308,0001,6654.805A**0.2832.602%A+24.938%B++67.3AN/A204118.9h10B**30.6B*
AF-4 Cyclone 8,0328,0001,4095.678M+1.1633.414%A+26.113%B**83.8A++N/A24095.5h7.8B**23.3B++
NS-30 Vandal 8,0358,0001,1646.873A++2.3548.231%A*25.963%C+97.4A++N/A27782.1h4.3B**9B**
Carnage AR 8,0448,0001,8744.269A++0.2533.467%A++27.3%B*67.2A+N/A188119h10.6B**31.8B**
EM6 8,0428,0002,3353.426B*1.1028.85%B**27.538%B+50.1C**N/A146159.6h8.9B*30.9B++
Gauss Rifle Burst 8,0748,0001,4165.65A**1.1336.023%A+30.888%B94.8A++N/A26384.4h8.9B*24.8B**
Reaper DMR 8,0508,0001,7234.643A++0.1234.037%A+28.463%B+67.7AN/A185118.2h7.7B**22.5B**
NC14 Bolt Driver 5,0095,0005039.94M++5.4250%A*80.14%B++57.2A*N/A20887.4h1.9B**3.8B**
AF-6 Shadow 5,0165,0008375.974A*1.4545.755%A++29.26%C++80.4B**N/A19362.2h4.2B**9.2B**
The Kraken 5,8134,0539464.284M+0.2470.176%B**1.308%C--58B++25.2B+36769.9h4.7C6.7C+
NC6S Gauss SAW S 4,0154,0009814.077A**0.4431.314%A29.275%B++59.7B+N/A15767h8.8B*28.3B+
Blitz GD-10 4,0154,0007795.135S0.6132.373%A+23.45%B**78.4A*N/A24651h10.4B**32B*
AF-4A Bandit 4,0244,0007025.698M**1.1832.429%A+26.35%B+79.2AN/A23350.5h8.7B*26.9B*
Gauss Compact S 4,0164,0007385.42M*0.9032.83%A++26.35%A60.7A*N/A18765.9h8.7B+26.4B++
NS-11C 4,0314,0007475.355S0.8333.82%A++27%A69.3A+N/A20457.7h9.9B**29.3B**
NS-15 Gallows 4,0154,0006755.926B**1.4036.816%A++34.425%C++101B+N/A23039.6h9.3B++25.4B**
NS-15M2 4,0274,0007505.333A+0.8134.142%A++29.575%C**94.8AN/A35342.2h9.4B**27.6B*
GR-22 4,0264,0001,2703.15A1.3728.773%B*27.825%B**47.7B+N/A13583.8h10.1B**34.9B*
AF-18 Stalker 4,0114,0007205.556M++1.0334.345%A26.95%B*73A++N/A18654.8h9.6B**27.9B*
L100 Python AP 6,4694,00025615.625A11.1063.959%B**2.15%C+33.3C+20.5C*267120.2h5.6C++8.8B+
Gauss Rifle S 4,0224,0001,0053.98M+0.5431.14%B**28.7%B**54.7B**N/A15673.1h9.1B*29.2B*
Gauss Prime 4,0254,0001,0223.914A*0.6130.539%B**23.9%C+54.5B+N/A13173.4h9.5B*31.1B*
NS-7 PDW 4,0214,0008154.908M**0.3933.953%A++22.45%B++82.5A**N/A24748.5h11B*32.5B*
MKV Suppressed 4,0284,0008084.95M**0.4333.554%A+24.35%B++86.8A*N/A25046.1h11B++32.7B++
Tempest 4,0214,0007165.587S1.0731.128%B**24.125%C**78.3B**N/A20251.1h8.7B++27.8B*
NS-11A 3,7423,7007554.901M0.3837.278%A**28.73%B*95.1A*1.1B**26138.9h9.7A26.1A
MGR-A1 Vanquisher 3,1583,1256205.04A**0.5236.382%A+25.12%C+101.5A*1.1C+35530.8h7.6A20.8B**
Mauler S6 3,0873,0751,1322.716A++1.8154.2%A14.992%C+54.4B**N/A18056.5h3.5B**6.4B**
NSX Tomoe 2,9392,9265175.66A*1.1436.704%A+46.993%B++82.7AN/A28735.4h10.2B**27.8B**
Frag Grenade 2,8062,79512795N/A2,790.4855.87%AN/A735.5B*2.9D--29053.8h2.7B*4.9B*
19A Fortuna 2,7082,6885634.774M++0.2531.37%B**20.982%C+68.9AN/A18939h8.5B++27.1B*
Warden 2,6582,6441,6011.651B2.8732.845%B*28.631%B+19.8CN/A79133.8h6.7B**20.5B*
L100 Python HESH 2,8272,5397334.781A*30.2658.51%B**1.772%C++64.8B+7.3C26339.2h2.5B++4.3B*
NSX Daimyo 2,4622,46219912.372A*7.8553.768%A++96.02%B+100.9AN/A36824.4h2B++3.7B*
MGR-S1 Gladius 2,1372,1203017.043M++2.5240.118%A*25%C**107.6A*N/A33419.7h7.8B++19.4B*
LA3 Desperado 2,0072,0027432.694A*1.8337.721%A+24.276%B+52.5B++N/A15638.1h6.9B*18.2B**
NS-44 Commissioner 1,9491,9418712.228B**2.2952.137%A++27.203%B+75.5AN/A28825.7h2.8B**5.4B**
L100 Python HEAT 2,2901,9148722A++17.4860.46%B**2.09%C43.2B+8.5D21144.3h3.7B*6.1B**
C75 Viper 2,0631,9037027.186S22.6644.086%B+1.156%C53.5B**4.5D-23435.6h5.2A+11.8A
Tank Mine 2,8681,81117010.653M**6.1338.201%C*N/A112.5C++65.7C++104616.1h1.9C+4.9B++
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.4864.162%AN/A736.3A84.6C+36072.4h3.2B**4.9B**
NS-357 Underboss 1,6941,6911,1361.489B3.0343.968%B++26.198%B+44C+N/A12638.4h3.3B*7.6B++
MGR-C1 Charger 1,6781,6603404.882M**0.3637.01%A++28.012%B+96A*1C*29617.3h10.2B*27.5B**
GD Guardian 1,6571,6523854.291B*0.2335.681%C++24.455%D44.2C-N/A11837.4h6.3B+17.6B+
Titan-150 AP 2,8301,63913412.231B*7.7164.154%A++2.685%C+27.5C*20B**36159.5h5.3C8.2B+
C-4 1,9631,5355332.88B*1.6428.086%BN/A47.4D-13.2D*54432.4h1.3B4.8B+
Sticky Grenade 1,5331,53011530N/A1,525.4859.985%B++N/A1390.9B++2.7D--45351.1h1.6B+2.6B+
NC05 Jackhammer 1,5231,5206002.533A1.9950.212%B+14.803%C+49.8C++N/A22630.5h3.7B**7.5B++
LA39 Bruiser 1,5131,5043813.948M+0.5779.161%A+8.644%D*71.3B**N/A21921.1h1.8B**2.2B*
C-4 ARX 2,0121,4423893.707B*0.8124.814%DN/A73.6D29.1C47319.6h1.3C5.1C
LA80 1,4411,4399614.99S10.4750.332%A77.623%C+56.2B++N/A15625.6h1.9B+3.9B++
MGR-M1 Bishop 1,4141,4082266.23M**1.7149.534%M34.659%B+89.7A**N/A22615.7h4.3A8.6A
Hawk GD-68 1,9701,3645742.376M**2.1564.873%C**2.639%C+23B*10.2C+24559.2h5.9B**9.1B**
S12 Renegade 1,3741,3522206.145B+1.6245.026%C**2.293%D--40.7CN/A10233.2h2.2A4.9B**
NC15 Phoenix 2,9581,3453004.483A*0.0464.283%A+N/A13.1C+15.8B+189102.4h12.9D-20.1C+
AF-34 Mattock 1,3531,34512410.847A*6.3351.461%A+18.29%C++66.3AN/A22520.3h4.8B*9.3B**
AF-34 Mattock 1,3341,32212410.661A++6.1447.027%A+17.852%C**65.4B**N/A21120.2h4.5B++9.6B**
LA8 Rebel 1,3011,2965112.536A++1.9941.942%A+22.454%C++98.9M+N/A27713.1h4.1A9.8B**
C85 Canister-H 1,3141,2932064.65A**60.1364.937%A11.678%C++340.3S5.5D9373.8h3.5B**5.4A
GD-66 Claw 1,2671,2583124.032A++0.4974.841%A9.38%D-63.9B++N/A19619.7h1.9B**2.5B*
NS-44L Blackhand 1,2451,2442425.14M*0.6252.216%B**42.444%C+102M**N/A27712.2h3.4B++6.4B*
M12 Kobalt 1,2571,2433535.514A+30.9932.405%M+23.17%B**163.6M+1.8C--4337.6h13.4B**41.3B*
AF-57 Piston 1,2441,2392674.64M*0.1245.683%B14.447%C++62.3B*N/A22919.9h3.2B**7.1B+
NS-AM7 Archer 1,2981,2293403.615S0.9164.15%B++38.405%A*35.1S2C14035h5.7B**8.9A
E540 Halberd-H 1,4141,2271676.688S72.1766.893%A+1.304%C-144.4S22C++5338.5h3A+4.4A++
AF-41 Hacksaw 1,2251,2191786.848A2.3349.434%A+14.028%C+74.8MN/A24216.3h4.5B**9.1A
NS-20 Gorgon 1,2381,2072524.79S0.2735.375%A+22.95%B+50.9M1.3C17423.7h15.2B+43B**
Impetus 1,2041,2011746.902A*2.3847.489%A++34.721%B+54.3B+N/A16122.1h3.8B*8B**
The Moonshot 1,1961,1966618.121M*13.6051.566%A65.385%F--64C**N/A20118.7h2D3.8B+
NCM1 Scattercannon 1,1981,1921896.307A**1.7955.796%A+17.114%B50.1A++N/A24223.8h4.5A+8.1B**
M12 Kobalt 1,2141,1924625.913A+21.3929.297%A**20.638%C**104.6B*1.9C--29911.4h17.4C*59.4B*
M30 Mustang AH 1,2201,1879113.044B++8.5268.408%A+N/A75.1B++2.1D-22815.8h5B++7.3B++
M12 Kobalt-H 1,2001,18510118.5M*113.9833.609%A**20.844%B+338.6M**4.3C+7163.5h10.6B**31.4A
NS Baron G5 1,1891,1852964.003M**0.5262.697%A++14.684%C+83.5A++N/A24614.2h3.2A5.1B++
AF-23 Grinder 1,1841,1842534.68B+0.1644.973%B+17.821%C*36.8C++N/A13032.2h5.4B++11.9B*
Icikill 1,1811,17917,9100.066C**4.4617.829%D*2.714%D-1.1CN/A31078.6h1.5B*8.5C+
EM4 Longshot 1,1801,1796019.65S15.1351.96%A++67.769%D**60.5A+N/A19819.5h2B3.8B*
M60-G Bulldog-H 1,2481,17711107S102.4865.968%A+N/A226.3M**13.7C++4985.2h3.9B*6B**
AF-41 Hacksaw 1,1821,1771786.612A2.0955.467%A++11.81%D-72.2A**N/A24516.3h5.2B*9.3A
NS Decimator 1,5791,1727461.571B+2.9556.941%D1.877%C33C11.5D32035.5h4.1B7.2C*
NSX-P Naginata 1,1811,1711946.036M**1.5135.919%A*36.038%B*117.1A*1C61910h9.2B**25.7B**
MANA Anti-Personnel Turret 1,1731,1692734.282N/A0.2422.917%UN/A11690U40U22599700.1h14.7T*64.3T*
NS-20 Gorgon 1,1921,1692524.639S0.1236.48%A++24.294%B++49.3A**1D16323.7h15.9B+43.6B**
The Little Helper 1,1761,1682075.643M*1.1268.41%A*13.699%C--139M++1C*3188.4h3.7B*5.4B*
Bouncing Betty 1,1671,1669612.146M+7.6253.737%B*N/A191.1AN/A6886.1h1.8C*3.4B++
MGR-L1 Promise 1,1731,1661916.105M*1.5835.96%A*33.534%B**97.2A++N/A41512h10.1B**28B*
NSX-P Tanto 1,1711,1651617.236S2.7138.03%A*28.841%B95.5A**N/A25612.2h10.3B*27.1B**
M20 Basilisk-H 1,2021,1639129.222U124.7045.647%C++13.156%A*290.8S9.8C-7274h13.3A29A
NC08 Mag-Scatter 1,1621,1624572.543A+1.9871.847%A++12.22%D136.7SN/A3628.5h2.8A3.9A
AF-23 Grinder 1,1631,1612604.465B+0.0642.377%B+17.14%B+35.7C*N/A12832.5h5.4B++12.8B*
NC12 Sweeper 1,1651,1613583.243A++1.2855.167%B**14.04%C++58.1B**N/A18820h3.2B**5.8B*
NS-45 Pilot 1,1641,1613563.261A1.2637.175%B*27.476%C+135A++N/A3898.6h5.4B*14.6B*
NC4 Mag-Shot 1,1621,1606511.782A2.7438.095%A++21.466%B30.4C*N/A12438.2h5.8B*15.2B*
Gauss SPR 1,1631,1601458M*3.4851.17%M+40.086%B++73.4A*N/A20815.8h3.5A6.8A
NSX Tanto 1,1701,1601926.042S1.5236.986%A++38.621%A++88.5A++N/A26413.1h9.2B**25B**
NSX Tengu 1,1621,1602035.714S1.1949.389%A++25.345%B+92.1A++N/A25012.6h8.8B**17.9B*
NSX Naginata 1,1631,1602175.346M*0.8232.989%A++32.845%B+89.9AN/A31012.9h9.2B++27.9B*
Mag-Cutter 1,1851,16036,7060.032C**4.4917.572%D--N/A0.5C+N/A12570.8h1.9B++10.6C++
The Slasher 1,1601,16012,6630.092B**4.4330.763%C4.569%D1.9CN/A5608.1h1.7B*5.5C**
AF-8 RailJack 1,1601,1595521.073S16.5558.703%M++68.507%D72.4M*N/A21716h2B+3.4B**
NCM1 Scattercannon 1,1651,1581716.772A*2.2552.427%A17.271%C**51B++N/A19922.7h4.3B**8.2B**
NSX Yumi 1,1641,1562324.983A*0.4633.172%A30.104%C**59.9B**N/A16619.3h9.8B++29.4B*
NS-61 Emissary 1,1581,1564972.326A*2.2040.175%A++24.741%A85.6A**N/A24713.5h8.1B++20.2B*
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4914.38%D*3.636%C-0.4DN/A12838h1.7B++11.6C+
M12 Kobalt-F 1,1611,1541696.828A++2.3134.614%A++3.726%D--46.3B+N/A10324.9h8.5B*24.6B**
The Brawler 1,1571,1542893.993A**0.5365.86%A+7.712%F73.5B*N/A16915.7h2.9A4.3A
The Executive 1,1541,1515752.002B+2.5238.251%B++19.201%D107.6A+N/A25210.7h5.3A13.8A
NSX-P Tengu 1,1581,1502324.957S0.4446.891%A+29.652%B**132.2M+N/A3308.7h9.2B**19.6B*
M40 Fury 1,2781,1144723.702A**19.1851.832%A++N/A90.6A+13.3B*38212.3h11.1B21.4B*
M20 Basilisk 1,2911,1086816.294S11.7751.412%A++8.935%A57.4M*9.5B++29719.3h41.3A+80.3A+
Titan-150 HESH 1,2431,0972347.696A*43.1768.576%A**1.003%D81.3A*10.8B++29913.5h2.6B++3.8A
M40 Fury-F 1,1721,0711686.375A**1.8554.722%B+N/A48B**4.5C14122.3h5B++9.2B**
Shrike 1,3251,0203333.063M**1.4664.418%B*2.353%C39.1A11.7C+54726.1h5.2B++8.1B*
NCM2 Falcon 1,3041,0161965.184M*0.6661.098%A**5.217%C*29.4A+8.3A++19534.5h7.5B++12.2B**
AF-22 Crow 1,2689343073.042S1.4873.176%B*1.071%D--36.8A13.1C*27425.4h5.4B**7.4A
Breaker Rocket Pods 9449211092.1S87.5861.19%A+N/A188B**4.7D--7914.9h7.1A11.6B**
LB00 Python AP 1,1419131370.231M++65.7161.061%B+N/A92.2A*23C+3549.9h3.2B++5.3B**
Titan-150 HEAT 1,2218664917.673A*13.1568.68%A**2.079%C--38.3A+15.7A+33222.6h4.8C++6.9B**
NSX Masamune 1,2018572703.174M*1.3568.116%B**2.334%C**60.8A++24.4A41614.1h7.5B++11B++
M60-G Bulldog 1,0138193722.135M++17.6164.747%M+2.32%C87.1A++20.6M3939.4h7.1C+10.9B*
Spear Anti-Vehicle Phalanx Turret 1,1497284117.756A+13.2348.07%B+3.709%C+47.3C**27.3B+49915.4h7.6C*15.8B+
NS CandyCannon 3000 7147112772.567M1.9551.27%A++37.131%C*134.2SN/A3695.3h2.7A+5.3B**
NCM2 Falcon 9627051893.73M*0.7964.444%A*4.539%C+20.5B**7.5B**15434.4h11.3B+17.6B*
MANA Anti-Vehicle Turret 1,0966361564.077S0.4457.137%D1.101%D*6360U4600S8261080.1h8.3C++14.6C+
M20 Basilisk-F 409395775.13M+0.6143.765%C1.266%D-42.9A++1.5D-1059.2h11.4B++26.1B**
NS-TMC-01 "His Regards" 3733735,3690.069A4.4542.459%A1.34%D-1.5C++N/A4253.7h1.5B*3.6B++
E540 Halberd 5213442812.286B+7.7657.25%A++2.326%C44.7A23A++6787.7h5.1B+8.9B**
Rocklet Rifle 609343497U2.4858.879%B++N/A43.4A33.7B*6037.9h37.9C+64.4B
M60-G Bulldog 289261289.321B*4.8047.767%A1.916%D48.3B*5.2C+2635.4h4.8B**10.1B**
C85 Canister 261249641.5B**36.9856.951%A++14.859%B+249M**12M8541h4.8B*8.3B**
NS-03 Thumper 210210415.122S0.6052.559%A**N/A161.5SN/A4991.3h3.3A++6.2A
Enforcer ML85 360201296.931B2.4151.446%A1.99%C+20.5C16.2C+4839.8h14.4C--28B+
M20 Basilisk 212164374.432B+0.0945.358%B*8.537%B**20.2C+5.9D2288.1h81B+178.7B++
Skyguard 2501621411.571M+7.0539.843%A++2.469%C**16.9B9.2C+2669.6h120.5C+302.4B++
M40 Fury-H 170153438.25A+33.7355.665%A++N/A218.6M24.3A9240.7h7.8C+14B++
Hunter QCX 149149314.806S0.2855.617%B*46.98%A+36.3A++N/A1624.1h2.7B+4.8B+
Soldier Soaker 121120442.727A1.7950.622%A++18.333%B++200S1.7B*7230.6h4.1B++8A
MAX Punch 1191191,2370.096C*4.4339.389%CN/A0.7C--N/A2168.1h1.8C++4.7C*
Aspis Anti-Aircraft Phalanx Turret 212109176.412B**1.8932.941%B*N/A11.8C+11.2C+2489.2h143.9C++436.8B+
G30 Walker 9679419.75S15.2343.146%A++2.532%D-56.4S12.1B++3271.4h81A++187.6A+
M40 Fury 9177612.833B+8.3143.398%B*N/A42.8C--7.8C--4161.8h11C**25.4B+
NS-10 Burster 13874262.846A*1.6848.96%A**2.703%D-5.9C++5.1B*14012.6h211.9D**432.8B+
NCM3 Raven 13274302.467A*2.0551.547%A5.405%A++11.7B+9.2A3746.3h23.6B+45.9B*
NS-10 Burster 12467223.045A*1.4849.652%M5.97%C*5.6C+4.8B+12712h233.1F-469.4C**
M20 Mustang 10766322.063C+2.4634.141%B++N/A5.8D3.6D--11511.3h107.7C++315.3C**
L105 Zephyr 7163106.3C1.7845.932%B3.175%S37.1C--4.7D3011.7h6.8C14.8C++
NCM3 Raven 9658301.933A+2.5951.641%A+N/A9.2C6C+3486.3h30.7C59.4B
NS-357 IA 5050331.515C**3.0157.795%B**48%B*100AN/A4090.5h3B+5.3B++
M96 Mjolnir-H 735086.25B+1.7358.452%B**N/A71.4B**32.9C++14730.7h23B**39.3A

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret242,1317.7h
Spawn Beacon121,2611.6h
Nano-Armor Kit6961,763,65898.7h
Nanite Revive Grenade05,4141.5h
Nanite Healing Grenade04690.1h
Medical Kit10,87878,041366.2h
Medical Applicator530731,83347.8h
Restoration Kit1,10910,48320.7h
Spitfire Auto-Turret12990.3h
Motion Spotter3316,22310h
Recon Detection Device13644,56059.3h
Smoke Grenade0570h
Shield Recharging Field161,9200.8h
Ammunition Package555,4412.7h
Anti-Infantry MANA Turret292,3035.2h
Snowman Soldier51900.2h
Hardlight Barrier22650.3h

Check the help document for the dictionary if you want to learn more about words used here.


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