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Brigadier Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 79

KDR: 4.52

Score: 150m

Last Seen: Sep 19th, 2018 6:13 PM
- OFFLINE - 42.3 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller - Outfit Officer of FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 15
Level Progress (to 80): 82%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S Razor GD-23 NC1 Gauss Rifle LA1 Anchor EM1 NC9 A-Tross SAS-R NC6A GODSAW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,616,190 MLG Score: 3690
Fun Score: N/A
Cheeseburgers Flipped: 1329TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.882%28.413%93455953322,4105.54255-1.021

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.456%2.334A*1.236B**-1.208D*HEAD ++ (~11.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.60.658B+8.40.409B17.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
66.364%0.889%31110072251709160.1315791324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%2.993M+-0.643D-1.989

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.945B*5.80.889B*3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.995%1.911%7838100014,022332350514.21968278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.425%1.194B**-0.494D0.871

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.72B++5.70.542B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.547%10.147%6721599311,787261213354.51091882%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.179%0.602B+1.538A+0.6

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.747B++12.60.675B+17

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.362%71.494%6728100019,9435775353.45333

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.45%2.587A**0.281C*-0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.599B+20.35C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.373%12.066%672610028,0644255311.89474

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.692%1.258A-0.472D0.564

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.624B+2.80.422B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
FH Marauders[FHM] FH Marauders
NC outfit on Miller

Members: 15
150m154.5%375 (22.5k)325 (19.5k)4.52189439,44297,1814.7978679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10083752027.702%26.046%72204:46110

16% Combat Medic16% Engineer36% Heavy Assault14% Infiltrator15% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMSep 19th, 2018 10:59 PM (1d) (PST)Sep 19th, 2018 5:31 PM (2d) (PST)Sep 19th, 2018 2:13 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411725690.9510.2100.2481.5290.0383690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,48710,29034,19757131592219,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7697.4h/320.7d 26,819 114,459 115,311 706k 8,867 32,757 17,538 342.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A*
Kills:77,824
Deaths:13,810
KDR:5.635
Accuracy:33.705% A*
HSR:32.233% B**
LA1 Anchor
B+
Kills:16,000
Deaths:4,918
KDR:3.253
Accuracy:27.356% B+
HSR:28.663% B+
EM1
A*
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% A*
HSR:29.819% A
NC6A GODSAW
B*
Kills:8,000
Deaths:1,547
KDR:5.171
Accuracy:33.253% B*
HSR:29.688% B+
EM6
A+
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% A+
HSR:27.538% B+
NS-15 Gallows
A++
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A++
HSR:34.425% B+
NC6S Gauss SAW S
A+
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% A+
HSR:29.275% B++
NC6 Gauss SAW
A++
Kills:4,000
Deaths:1,233
KDR:3.244
Accuracy:28.627% A++
HSR:30.725% A
NS-15M2
B*
Kills:1,288
Deaths:282
KDR:4.567
Accuracy:27.594% B*
HSR:21.817% C-
NC05 Jackhammer
B+
Kills:1,213
Deaths:511
KDR:2.374
Accuracy:48.010% B+
HSR:14.674% C+
MGR-L1 Promise
A*
Kills:1,166
Deaths:191
KDR:6.105
Accuracy:35.960% A*
HSR:33.534% B**
NSX Naginata
A*
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A*
HSR:32.845% B++
Kills:142,651
Deaths (as Heavy Assault):29,901
Deaths (to Heavy Assaults):29,029
KDR:4.77078
Kill Difference:112,750
Playtime:2,735.780 hours
Usage:36%
Score:54.755m
Score/min:334
Accuracy (listed only):33.030%
HSR (listed only):28.769%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
AF-19 Mercenary
A+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A+
HSR:24.275% B+
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
AF-4A Bandit
A++
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A++
HSR:26.350% B++
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
Gauss Compact Burst
A++
Kills:3,406
Deaths:542
KDR:6.284
Accuracy:34.979% A++
HSR:27.217% B+
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
MKV Suppressed
B**
Kills:2,285
Deaths:451
KDR:5.067
Accuracy:31.529% B**
HSR:22.538% B+
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
19A Fortuna
B*
Kills:1,649
Deaths:348
KDR:4.739
Accuracy:29.661% B*
HSR:18.799% C
LA39 Bruiser
A++
Kills:1,252
Deaths:317
KDR:3.950
Accuracy:78.838% A++
HSR:8.626% D*
GD-66 Claw
A+
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A+
HSR:9.458% D-
MGR-S1 Gladius
M
Kills:1,205
Deaths:175
KDR:6.886
Accuracy:40.795% M
HSR:24.564% B
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:97,093
Deaths (as Light Assault):19,841
Deaths (to Light Assaults):19,496
KDR:4.89355
Kill Difference:77,252
Playtime:1,132.411 hours
Usage:15%
Score:22.043m
Score/min:324
Accuracy (listed only):42.321%
HSR (listed only):21.780%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A*
HSR:70.870% C**
NS-30 Vandal
A**
Kills:8,000
Deaths:1,164
KDR:6.873
Accuracy:48.231% A**
HSR:25.963% C+
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
AF-18 Stalker
A
Kills:4,000
Deaths:720
KDR:5.556
Accuracy:34.345% A
HSR:26.950% B**
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
AF-6 Shadow
A++
Kills:4,000
Deaths:706
KDR:5.666
Accuracy:44.794% A++
HSR:29.150% C*
NC14 Bolt Driver
A*
Kills:2,824
Deaths:334
KDR:8.455
Accuracy:49.221% A*
HSR:79.072% B+
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
NSX Tomoe
A++
Kills:2,620
Deaths:465
KDR:5.634
Accuracy:36.838% A++
HSR:45.954% B*
MKV Suppressed
B**
Kills:2,285
Deaths:451
KDR:5.067
Accuracy:31.529% B**
HSR:22.538% B+
NS-357 Underboss
B*
Kills:1,416
Deaths:992
KDR:1.427
Accuracy:42.335% B*
HSR:24.929% B+
LA3 Desperado
A
Kills:1,332
Deaths:559
KDR:2.383
Accuracy:35.676% A
HSR:23.198% B+
NS-44 Commissioner
A+
Kills:1,299
Deaths:602
KDR:2.158
Accuracy:49.108% A+
HSR:24.172% B
LA80
A
Kills:1,269
Deaths:75
KDR:16.920
Accuracy:50.140% A
HSR:78.014% C+
MGR-S1 Gladius
M
Kills:1,205
Deaths:175
KDR:6.886
Accuracy:40.795% M
HSR:24.564% B
Impetus
A*
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A*
HSR:34.721% B++
The Moonshot
A+
Kills:1,192
Deaths:66
KDR:18.061
Accuracy:51.535% A+
HSR:65.436% F--
EM4 Longshot
A*
Kills:1,179
Deaths:60
KDR:19.650
Accuracy:51.960% A*
HSR:67.769% D**
NS-44L Blackhand
B**
Kills:1,170
Deaths:219
KDR:5.342
Accuracy:51.655% B**
HSR:42.137% C+
NC08 Mag-Scatter
A++
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:71.847% A++
HSR:12.220% D
NS-45 Pilot
B**
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B**
HSR:27.476% C**
NC4 Mag-Shot
A++
Kills:1,160
Deaths:650
KDR:1.785
Accuracy:38.097% A++
HSR:21.466% B
NSX Daimyo
A++
Kills:1,160
Deaths:93
KDR:12.473
Accuracy:53.253% A++
HSR:95.690% B+
LA8 Rebel
A+
Kills:1,160
Deaths:471
KDR:2.463
Accuracy:41.173% A+
HSR:22.845% C*
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
Gauss SPR
M+
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% M+
HSR:40.086% B++
AF-8 RailJack
M++
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M++
HSR:68.507% D
NS-61 Emissary
A++
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A++
HSR:24.741% A+
The Executive
B+
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B+
HSR:19.201% D
NS CandyCannon 3000
A
Kills:440
Deaths:158
KDR:2.785
Accuracy:51.340% A
HSR:35.227% C+
NS-AM7 Archer
A
Kills:274
Deaths:79
KDR:3.468
Accuracy:62.293% B+
HSR:28.467% A
Soldier Soaker
A++
Kills:120
Deaths:44
KDR:2.727
Accuracy:50.622% A++
HSR:18.333% B+
Kills:76,229
Deaths (as Infiltrator):14,897
Deaths (to Infiltrators):16,227
KDR:5.11707
Kill Difference:61,332
Playtime:1,110.561 hours
Usage:14%
Score:21.864m
Score/min:328
Accuracy (listed only):45.216%
HSR (listed only):36.963%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A++
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% A++
HSR:28.338% B**
NC9 A-Tross
A*
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A*
HSR:25.360% C*
Carnage AR
A++
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% A++
HSR:27.300% B**
Reaper DMR
A++
Kills:8,000
Deaths:1,723
KDR:4.643
Accuracy:34.037% A++
HSR:28.463% B+
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
Gauss Prime
B**
Kills:4,000
Deaths:1,022
KDR:3.914
Accuracy:30.539% B**
HSR:23.900% C++
Gauss Rifle Burst
A+
Kills:4,000
Deaths:648
KDR:6.173
Accuracy:34.273% A+
HSR:30.425% B+
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Gauss Rifle S
A
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% A
HSR:28.700% A
GR-22
A
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% B**
HSR:27.825% A
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
MKV Suppressed
B**
Kills:2,285
Deaths:451
KDR:5.067
Accuracy:31.529% B**
HSR:22.538% B+
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
NS-11P
B**
Kills:1,441
Deaths:463
KDR:3.112
Accuracy:27.091% B**
HSR:17.835% C+
LA39 Bruiser
A++
Kills:1,252
Deaths:317
KDR:3.950
Accuracy:78.838% A++
HSR:8.626% D*
GD-66 Claw
A+
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A+
HSR:9.458% D-
MGR-S1 Gladius
M
Kills:1,205
Deaths:175
KDR:6.886
Accuracy:40.795% M
HSR:24.564% B
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NS-11A
A*
Kills:1,158
Deaths:235
KDR:4.928
Accuracy:33.707% A*
HSR:27.375% B*
NSX Yumi
A
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% A
HSR:30.104% B+
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:99,468
Deaths (as Combat Medic):22,210
Deaths (to Combat Medics):10,611
KDR:4.47852
Kill Difference:77,258
Playtime:1,251.713 hours
Usage:16%
Score:25.733m
Score/min:343
Accuracy (listed only):41.515%
HSR (listed only):21.889%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
AF-19 Mercenary
A+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A+
HSR:24.275% B+
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
AF-4A Bandit
A++
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A++
HSR:26.350% B++
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
Gauss Compact Burst
A++
Kills:3,406
Deaths:542
KDR:6.284
Accuracy:34.979% A++
HSR:27.217% B+
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
GD Guardian
C**
Kills:1,649
Deaths:382
KDR:4.317
Accuracy:35.656% C**
HSR:24.439% D
19A Fortuna
B*
Kills:1,649
Deaths:348
KDR:4.739
Accuracy:29.661% B*
HSR:18.799% C
Warden
B+
Kills:1,622
Deaths:1,437
KDR:1.129
Accuracy:28.944% B+
HSR:27.374% B+
LA39 Bruiser
A++
Kills:1,252
Deaths:317
KDR:3.950
Accuracy:78.838% A++
HSR:8.626% D*
GD-66 Claw
A+
Kills:1,237
Deaths:307
KDR:4.029
Accuracy:74.744% A+
HSR:9.458% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
MGR-M1 Bishop
M
Kills:1,162
Deaths:201
KDR:5.781
Accuracy:50.759% M
HSR:32.358% C**
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:78,062
Deaths (as Engineer):17,556
Deaths (to Engineers):14,533
KDR:4.44646
Kill Difference:60,506
Playtime:1,259.163 hours
Usage:16%
Score:20.837m
Score/min:276
Accuracy (listed only):43.904%
HSR (listed only):21.976%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
A++
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A++
HSR:14.028% C+
NCM1 Scattercannon
A++
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% A++
HSR:17.114% B+
AF-34 Mattock
A++
Kills:1,185
Deaths:104
KDR:11.394
Accuracy:52.545% A++
HSR:16.456% C
AF-23 Grinder
B++
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% B++
HSR:17.821% B+
NS-20 Gorgon
A++
Kills:1,179
Deaths:244
KDR:4.832
Accuracy:35.382% A++
HSR:22.986% B*
AF-41 Hacksaw
A*
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A*
HSR:11.810% D-
AF-23 Grinder
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B*
HSR:17.140% B++
AF-34 Mattock
A++
Kills:1,158
Deaths:104
KDR:11.135
Accuracy:48.464% A++
HSR:16.580% C++
NCM1 Scattercannon
A++
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% A++
HSR:17.271% B+
NS-20 Gorgon
A++
Kills:1,133
Deaths:244
KDR:4.643
Accuracy:36.455% A++
HSR:24.448% B**
NCM2 Falcon
A*
Kills:946
Deaths:192
KDR:4.927
Accuracy:60.674% A*
HSR:5.603% C**
NCM2 Falcon
A*
Kills:651
Deaths:185
KDR:3.519
Accuracy:64.083% A*
HSR:4.455% C+
NCM3 Raven
A*
Kills:68
Deaths:28
KDR:2.429
Accuracy:51.256% A+
HSR:5.882% A*
NS-10 Burster
M+
Kills:63
Deaths:21
KDR:3
Accuracy:49.082% M+
HSR:4.762% C
NS-10 Burster
M+
Kills:63
Deaths:25
KDR:2.520
Accuracy:48.400% M+
HSR:1.587% D*
NCM3 Raven
A+
Kills:53
Deaths:28
KDR:1.893
Accuracy:51.475% A+
HSR:0% F-
Kills:13,590
Deaths (as MAX Suit):1,202
Deaths (to MAX Suits):4,404
KDR:11.30616
Kill Difference:12,388
Playtime:166.468 hours
Usage:2%
Score:4.801m
Score/min:481
Accuracy (listed only):49.893%
HSR (listed only):12.371%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:225
V. Kills:6 N/A
Deaths:34
KDR:6.618
Accuracy:66.364% A
KPH:36.500 C
VKPH:1 D*
Kills:225 (225 + 0)
Deaths:34
KDR:6.618
VKDR:0.176
Vehicle Kills:6
Kill Difference:191
Playtime:6.163 hours
Usage:0%
Score:0.082m
Score/min:222
Piloting Accuracy:66.364%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B**
KPH:33.300 B
VKPH:20.500 B+
L100 Python HESH
B**
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% B**
KPH:64.800 B+
VKPH:7.300 C+
C75 Viper
A
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% B++
KPH:53.400 A
VKPH:4.500 D
L100 Python HEAT
B**
Kills:1,900
V. Kills:371 N/A
Deaths:85
KDR:22.353
Accuracy:60.320% B**
KPH:43.100 B*
VKPH:8.400 D
Skyguard
A++
Kills:160
V. Kills:88 180%
Deaths:14
KDR:11.429
Accuracy:39.911% A++
KPH:16.900 B+
VKPH:9.300 C+
Kills:10,502 (10,502 + 0)
Deaths:498
KDR:21.088
VKDR:6.779
Vehicle Kills:3,376
Kill Difference:10,004
Playtime:248.603 hours
Usage:3%
Score:3.702m
Score/min:248
Driving Accuracy:39.911%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,557
V. Kills:1,174 133%
Deaths:133
KDR:11.707
Accuracy:64.208% A++
KPH:26.600 B+
VKPH:20.100 B**
Titan-150 HESH
A**
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A**
KPH:81.500 A*
VKPH:10.900 B++
Titan-150 HEAT
A++
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A**
KPH:38.400 A++
VKPH:15.700 A++
E540 Halberd
A++
Kills:314
V. Kills:169 185%
Deaths:27
KDR:11.630
Accuracy:57.357% A++
KPH:43.900 A+
VKPH:23.600 A++
C85 Canister
S
Kills:248
V. Kills:12 N/A
Deaths:6
KDR:41.333
Accuracy:56.618% A*
KPH:258.300 S
VKPH:12.500 A++
Enforcer ML85
C+
Kills:191
V. Kills:154 123%
Deaths:29
KDR:6.586
Accuracy:51.097% B**
KPH:19.800 C
VKPH:16 C+
Kills:4,273 (3,520 + 753)
Deaths:267
KDR:16.004
VKDR:7.528
Vehicle Kills:2,010
Kill Difference:4,006
Playtime:112.238 hours
Usage:1%
Score:2.535m
Score/min:376
Driving Accuracy:68.680%
Gunner Accuracy:51.097%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:1,274
V. Kills:20 N/A
Deaths:19
KDR:67.053
Accuracy:64.878% A++
KPH:339.800 S
VKPH:5.300 D
E540 Halberd-H
S
Kills:1,225
V. Kills:187 N/A
Deaths:15
KDR:81.667
Accuracy:66.913% A
KPH:144.300 S
VKPH:22 C++
M12 Kobalt-H
M**
Kills:1,178
V. Kills:15 N/A
Deaths:10
KDR:117.800
Accuracy:33.641% A*
KPH:333.700 M**
VKPH:4.200 C+
M60-G Bulldog-H
S
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A++
KPH:225.900 S
VKPH:13.600 B*
M20 Basilisk-H
M++
Kills:603
V. Kills:24 N/A
Deaths:6
KDR:100.500
Accuracy:45.073% C++
KPH:248.700 M++
VKPH:9.900 D
Kills:5,457 (0 + 5,457)
Deaths:61
KDR:89.459
VKDR:5.197
Vehicle Kills:317
Kill Difference:5,396
Playtime:23.400 hours
Usage:0%
Score:0.871m
Score/min:621
Driving Accuracy:N/A%
Gunner Accuracy:45.073%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:1,195
V. Kills:14 N/A
Deaths:35
KDR:34.143
Accuracy:32.349% M++
KPH:163 M+
VKPH:1.900 C
M12 Kobalt
A**
Kills:1,187
V. Kills:22 N/A
Deaths:45
KDR:26.378
Accuracy:29.295% A**
KPH:104.800 B**
VKPH:1.900 C
M40 Fury
A++
Kills:1,113
V. Kills:164 N/A
Deaths:47
KDR:23.681
Accuracy:51.837% A++
KPH:90.500 A++
VKPH:13.300 B++
M20 Basilisk
M+
Kills:939
V. Kills:165 N/A
Deaths:66
KDR:14.227
Accuracy:50.875% A+
KPH:51.600 M+
VKPH:9.100 B+
M60-G Bulldog
M
Kills:726
V. Kills:165 437%
Deaths:37
KDR:19.622
Accuracy:64.979% M
KPH:83.700 A++
VKPH:19 A++
M60-G Bulldog
A+
Kills:260
V. Kills:27 N/A
Deaths:28
KDR:9.286
Accuracy:47.884% A+
KPH:48.300 B**
VKPH:5 C
M20 Basilisk
B*
Kills:157
V. Kills:47 327%
Deaths:37
KDR:4.243
Accuracy:45.073% B*
KPH:19.700 C+
VKPH:5.900 D
M40 Fury
B*
Kills:76
V. Kills:14 N/A
Deaths:6
KDR:12.667
Accuracy:42.865% B*
KPH:42 C-
VKPH:7.700 C--
Kills:5,653 (0 + 5,653)
Deaths:301
KDR:18.781
VKDR:2.053
Vehicle Kills:618
Kill Difference:5,352
Playtime:72.988 hours
Usage:1%
Score:1.402m
Score/min:320
Driving Accuracy:N/A%
Gunner Accuracy:42.865%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% C**
KPH:40.700 C
VKPH:0.700 D--
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 B++
VKPH:0.300 D--
M40 Fury-F
A+
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% B+
KPH:47.900 A+
VKPH:4.500 C-
M20 Basilisk-F
A+
Kills:393
V. Kills:14 N/A
Deaths:71
KDR:5.535
Accuracy:43.744% C
KPH:45.500 A+
VKPH:1.600 D
Kills:3,970 (3,970 + 0)
Deaths:628
KDR:6.322
VKDR:0.229
Vehicle Kills:144
Kill Difference:3,342
Playtime:89.078 hours
Usage:1%
Score:0.599m
Score/min:112
Driving Accuracy:43.744%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 78,20377,82413,8105.635A*1.1133.705%A*32.233%B**84.7A*N/A209918.9h8.5B**25.1B**
Razor GD-23 21,09521,0003,3066.352S1.8334.494%A*23.233%B+75.9M+N/A174276.7h8.6B**24.8B**
NC1 Gauss Rifle 21,11021,0004,6594.507M++0.0131.291%A++28.338%B**60.7A**N/A147345.9h8.8A+28.1A
LA1 Anchor 16,08316,0004,9183.253B+1.2727.356%B+28.663%B+49.1C++N/A143326h8.4B*30.6B++
EM1 16,06916,0003,2014.998M**0.4831.888%A*29.819%A78.1A++N/A180204.8h9.3B+29.2B*
NC9 A-Tross 10,05710,0002,1564.638M++0.1234.836%A*25.36%C*77.8A*N/A189128.6h7.3A21B**
SAS-R 10,02410,00087611.416A*6.8953.274%A*70.87%C**77A++N/A205129.9h1.9B++3.6B**
NC6A GODSAW 8,0578,0001,5475.171A0.6533.253%B*29.688%B+85.9B**N/A24193.1h7.4C*22.3B++
Carnage AR 8,0448,0001,8744.269A*0.2533.467%A++27.3%B**67.2A++N/A184119h10.6B**31.8B**
NS-30 Vandal 8,0358,0001,1646.873M+2.3548.231%A**25.963%C+97.6MN/A27682h4.3B**9B**
AF-19 Mercenary 8,0488,0003,1652.528A*1.9929.179%A+24.275%B+27.8B++N/A101287.8h9.4B**32.1B*
GD-7F 8,0308,0001,6654.805M**0.2832.602%A++24.938%B**67.3A++N/A198118.8h10B**30.6B*
EM6 8,0428,0002,3353.426A1.1028.85%A+27.538%B+50.1B+N/A143159.6h8.9B*30.9B++
Reaper DMR 8,0508,0001,7234.643B**0.1234.037%A++28.463%B+68.1A+N/A183117.5h7.7B**22.5B**
AF-4 Cyclone 8,0328,0001,4095.678M**1.1633.414%A+26.113%B**83.8A*N/A23495.5h7.8B**23.3B*
AC-X11 8,0448,0001,3525.917S1.4037.464%A**27.275%B**78.5A**N/A220101.9h7.4B*19.7B*
AF-18 Stalker 4,0114,0007205.556M**1.0334.345%A26.95%B**73A++N/A18454.8h9.6B**27.9B*
Gauss Prime 4,0254,0001,0223.914A++0.6130.539%B**23.9%C++54.5B+N/A13173.4h9.5B++31.1B*
NS-15 Gallows 4,0154,0006755.926A+1.4036.816%A++34.425%B+101B**N/A22639.6h9.3B*25.4B**
Gauss Rifle Burst 4,0214,0006486.173A++1.6534.273%A+30.425%B+83.3A+N/A28148h8.8B**25.8B**
NS-11C 4,0314,0007475.355S0.8333.82%A*27%A+69.3A*N/A19857.7h9.9B**29.3B**
NC6S Gauss SAW S 4,0154,0009814.077A*0.4431.314%A+29.275%B++59.7B+N/A15567h8.8B*28.3B++
AF-4A Bandit 4,0244,0007025.698M**1.1832.429%A++26.35%B++79.2A++N/A22750.5h8.7B*26.9B**
Tempest 4,0214,0007165.587S1.0731.128%B**24.125%B+78.3AN/A20151.1h8.7B++27.8B*
NC6 Gauss SAW 4,0224,0001,2333.244A+1.2828.627%A++30.725%A48.1B*N/A24583.1h7.8B++27.2B++
Gauss Rifle S 4,0224,0001,0053.98M+0.5431.14%A28.7%A54.7A+N/A15473.1h9.1B*29.2B*
GR-22 4,0264,0001,2703.15A+1.3728.773%B**27.825%A47.7B*N/A13183.8h10.1A34.9B**
Gauss Compact S 4,0164,0007385.42S0.9032.83%A++26.35%A60.7MN/A18465.9h8.7B++26.4B*
Blitz GD-10 4,0154,0007795.135S0.6132.373%A++23.45%A78.4MN/A23951h10.4B**32B*
L100 Python AP 6,4694,00025615.625M++11.1063.959%B**2.15%C--33.3B20.5B+265120.2h5.6B+8.8B*
AF-6 Shadow 4,0104,0007065.666A**1.1444.794%A++29.15%C*74.5AN/A17953.7h4.2B**9.5B**
Gauss Compact Burst 3,4343,4065426.284A++1.7634.979%A++27.217%B+80.7A++N/A22542.2h9B*25.8B*
The Kraken 4,1722,8747273.953A+0.5769.927%B*1.287%D54.3B+24.5C++34352.9h4.9C--7C++
NC14 Bolt Driver 2,8282,8243348.455M++3.9349.221%A*79.072%B+42.9A+N/A15965.8h2B**4B**
NS-7 PDW 2,8262,8145724.92S0.4032.786%A+21.038%B+76.5MN/A25036.8h10.9B*33.1B*
NSX Tomoe 2,6322,6204655.634M1.1136.838%A++45.954%B*80.4A++N/A28732.6h10.4B**28.2B**
L100 Python HESH 2,8272,5397334.781A*30.2658.51%B**1.772%C++64.8B+7.3C+25739.2h2.5B*4.3B**
Frag Grenade 2,5032,49412494N/A2,489.4855.668%AN/A733.5B**2.6D-28353.4h2.8B**5B**
MKV Suppressed 2,2992,2854515.067S0.5531.529%B**22.538%B+68.8A++N/A19933.2h11.6B+36.9B+
Mauler S6 2,1052,1007982.632A+1.8951.542%A15.857%C++45.4B**N/A16446.3h3.5B**6.7B**
C75 Viper 2,0631,9037027.186S22.6644.086%B++1.156%C53.5A4.5D22935.6h5.2A+11.8A
L100 Python HEAT 2,2711,9008522.353A**17.8360.32%B**2.105%C-43.1B*8.4D20844.1h3.7B**6.1A
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.4864.162%A+N/A736.3A++84.6C+35852.4h3.2A4.9A
Tank Mine 2,7171,70216410.378S5.8637.118%C**N/A109.1C++65.1C++103215.6h1.9C++5B*
GD Guardian 1,6541,6493824.317A0.2035.656%C**24.439%D44.7CN/A11836.9h6.3B+17.6B+
19A Fortuna 1,6631,6493484.739M++0.2229.661%B*18.799%C57.1B**N/A16628.9h8.7B++29.2B*
Warden 1,6281,6221,4371.129C**3.3928.944%B+27.374%B+13.1C-N/A45123.9h7.4B++25.7B++
Titan-150 AP 2,7311,55713311.707B**7.1964.208%A++2.762%C+26.6B+20.1B**35458.5h5.4C+8.4B+
C-4 1,9271,5055332.824B**1.7027.428%B+N/A46.5D13D*51232.4h1.3B+4.8B+
Sticky Grenade 1,4551,45311453N/A1,448.4860.487%B*N/A1453B**2D--47731h1.5B++2.5B++
NS-11P 1,4471,4414633.112A++1.4127.091%B**17.835%C+40.3B++N/A12035.8h11.8B*43.6B*
NS-357 Underboss 1,4171,4169921.427B+3.0942.335%B*24.929%B+39.7C++N/A11335.7h3.3B**7.8B++
S12 Renegade 1,3741,3522206.145B+1.6245.026%C**2.293%D40.7CN/A10133.2h2.2B++4.9B*
NC15 Phoenix 2,9501,3403004.467M++0.0564.332%A+N/A13.1C+15.8B187102.2h12.9D20.1C+
LA3 Desperado 1,3341,3325592.383A++2.1435.676%A23.198%B+41.9B+N/A12831.8h6.6B**18.6B**
Hawk GD-68 1,9221,3315682.343M**2.1864.756%C**2.705%C+22.8B+10.1C+24058.5h6B**9.2B**
NS-44 Commissioner 1,3061,2996022.158A2.3649.108%A+24.172%B78.7A++N/A33616.5h2.7B**5.5B**
C-4 ARX 1,8431,2953573.627B*0.8924.296%C--N/A69.3D-29.3C46318.7h1.3C+5.3C
NS-15M2 1,2911,2882824.567A+0.0527.594%B*21.817%C-64.1B*N/A33220.1h9.6B**34.9B++
C85 Canister-H 1,2941,2741967.053M62.5364.878%A++11.774%C++344.3S5.4D9133.7h3.5B**5.4A
LA80 1,2711,2697516.92S12.4050.14%A78.014%C+53.5B++N/A15023.7h2B+3.9B++
LA39 Bruiser 1,2571,2523173.95A**0.5778.838%A++8.626%D*67.3B**N/A19518.6h1.8B**2.3B**
GD-66 Claw 1,2461,2373074.029M0.4974.744%A+9.458%D-63.8B**N/A18719.4h1.9B**2.5B*
E540 Halberd-H 1,4121,2251581.667U77.1566.913%A1.306%C--144.1S22C++5178.5h3A+4.4A++
AF-41 Hacksaw 1,2251,2191786.848A+2.3349.434%A++14.028%C+74.8M++N/A23516.3h4.5B**9.1A
NC05 Jackhammer 1,2141,2135112.374B**2.1548.01%B+14.674%C+42.1C++N/A19828.8h3.8B**7.9B++
MGR-S1 Gladius 1,2151,2051756.886M**2.3640.795%M24.564%B103A**N/A32211.7h8B*19.6B**
Impetus 1,2041,2011746.902M+2.3847.489%A*34.721%B++54.3B++N/A15622.1h3.8B*8B**
M12 Kobalt 1,2091,1953534.143A*29.6232.349%M++23.347%B**163.7M++1.9C4137.3h13.4B**41.5B**
NCM1 Scattercannon 1,1981,1921896.307A*1.7955.796%A++17.114%B+50.1A*N/A23423.8h4.5A8.1B**
The Moonshot 1,1921,1926618.061M+13.5451.535%A+65.436%F--63.7B+N/A19518.7h2C--3.8B+
M12 Kobalt 1,2091,1874526.378A+21.8629.295%A**20.725%B+105B**1.9C29411.3h17.4C*59.3B+
AF-34 Mattock 1,1921,18510411.394A**6.8752.545%A++16.456%C64.4AN/A21718.4h4.9B**9.3A
NS Baron G5 1,1891,1852964.003M**0.5262.697%A++14.684%C++83.5MN/A24014.2h3.2A5.1C+
AF-23 Grinder 1,1841,1842534.68B**0.1644.973%B++17.821%B+36.8C**N/A12832.2h5.4B*11.9B*
NS-20 Gorgon 1,2091,1792444.832M**0.3135.382%A++22.986%B*51.3S1.3C+17423h15.2B+42.9B**
EM4 Longshot 1,1801,1796019.65S15.1351.96%A*67.769%D**60.5A++N/A19219.5h2B+3.8B*
M12 Kobalt-H 1,1931,17810117.8S113.2833.641%A*20.883%B*336.6M**4.3C+6953.5h10.6B++31.5B**
AF-41 Hacksaw 1,1821,1771786.612A+2.0955.467%A*11.81%D-72.2M+N/A23716.3h5.2B*9.3A
M60-G Bulldog-H 1,2481,17711107S102.4865.968%A++N/A226.3S13.7B*4955.2h3.9B*6B*
NS-44L Blackhand 1,1701,1702195.342S0.8251.655%B**42.137%C+103.5SN/A26511.3h3.3B*6.5B*
MANA Anti-Personnel Turret 1,1701,1662734.271N/A0.2522.924%UN/A11660U40U21569200.1h14.8T*64.4T*
NS Decimator 1,5731,1667461.563B++2.9656.941%C-1.887%C32.8C+11.5C-29735.5h4.1B+7.3B+
MGR-L1 Promise 1,1731,1661916.105M*1.5835.96%A*33.534%B**97.2A*N/A31112h10.1B**28B**
NSX-P Tanto 1,1711,1651617.236S2.7138.03%A**28.841%B+95.5M*N/A22412.2h10.3B**27.1B**
Bouncing Betty 1,1641,1639612.115M7.5953.362%B**N/A190.7A+N/A6686.1h1.8B3.4B*
MGR-M1 Bishop 1,1651,1622015.781A*1.2650.759%M32.358%C**84.2A**N/A18413.8h4.3A8.4A
NC08 Mag-Scatter 1,1621,1624572.543B++1.9871.847%A++12.22%D138.3SN/A3558.4h2.8A3.9B**
NC12 Sweeper 1,1651,1613583.243A*1.2855.167%A14.04%C*58.1B**N/A18520h3.2B**5.8B**
NS-45 Pilot 1,1641,1613563.261A+1.2637.175%B**27.476%C**135MN/A3738.6h5.4B**14.6B**
AF-23 Grinder 1,1631,1612604.465B*0.0642.377%B*17.14%B++35.7BN/A12632.5h5.4B+12.8B*
AF-57 Piston 1,1651,1602534.585M**0.0645.3%B+14.052%C++60.7AN/A21419.1h3.3B**7.2B++
Mag-Cutter 1,1851,16036,7060.032B+4.4917.572%D-N/A0.5C+N/A12565.8h1.9B+10.6C*
NC4 Mag-Shot 1,1621,1606501.785A+2.7438.097%A++21.466%B30.4BN/A11838.1h5.8B**15.2C*
NSX Daimyo 1,1601,1609312.473M++7.9553.253%A++95.69%B+91.3A+N/A43612.7h2.1B++3.9B**
LA8 Rebel 1,1641,1604712.463A++2.0641.173%A+22.845%C*95.1M++N/A25612.2h4.1A9.8B*
NSX Tengu 1,1621,1602035.714S1.1949.389%A++25.345%B++92.1A*N/A24212.6h8.8B**17.9B*
Gauss SPR 1,1631,1601458S3.4851.17%M+40.086%B++73.4A*N/A20215.8h3.5A6.8A
NSX Naginata 1,1631,1602175.346M**0.8232.989%A*32.845%B++89.9A*N/A28812.9h9.2B*27.9B*
NSX Tanto 1,1701,1601926.042S1.5236.986%A*38.621%A*88.5A**N/A24713.1h9.2B**25B**
AF-8 RailJack 1,1601,1595521.073S16.5558.703%M++68.507%D72.4M**N/A20916h2B++3.4B**
AF-34 Mattock 1,1691,15810411.135A*6.6148.464%A++16.58%C++62.9B**N/A20118.4h4.7B++9.6B**
NS-11A 1,1701,1582354.928M++0.4133.707%A*27.375%B*79.9A**N/A25414.5h10A29.7B**
NCM1 Scattercannon 1,1651,1581716.772A++2.2552.427%A++17.271%B+51B**N/A19522.7h4.3B**8.2A
NSX Yumi 1,1641,1562324.983M0.4633.172%A30.104%B+59.9B**N/A16319.3h9.8B*29.4B*
NS-61 Emissary 1,1581,1564972.326A*2.2040.175%A++24.741%A+85.6M++N/A23813.5h8.1B*20.2B**
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4914.38%D--3.636%C--0.4C-N/A12838h1.7B++11.6C+
M12 Kobalt-F 1,1611,1541696.828M+2.3134.614%A++3.726%D--46.3B++N/A10324.9h8.5B*24.6B**
The Brawler 1,1571,1542893.993A0.5365.86%A++7.712%D**73.5A+N/A16815.7h2.9B**4.3A
The Executive 1,1541,1515752.002B+2.5238.251%B+19.201%D107.6AN/A25110.7h5.3A13.8B**
NS-20 Gorgon 1,1561,1332444.643M**0.1236.455%A++24.448%B**49.3M**1C--16123h16B+43.9B**
M40 Fury 1,2771,1134723.681M*19.1651.837%A++N/A90.5A++13.3B++38312.3h11.1B+21.4B*
Titan-150 HESH 1,2431,0972347.696M**43.1768.576%A**1.003%D81.3A*10.8B++29413.5h2.6B++3.8B**
Icikill 1,0871,08516,5790.065C++4.4617.082%D--2.673%D1.1CN/A31010.1h1.5B**8.8C++
M40 Fury-F 1,1721,0711686.375A**1.8554.722%B+N/A48A+4.5C-13922.3h5B**9.2B**
Shrike 1,2299503103.065M**1.4663.934%B*2.316%C38.2A11.2C+53024.9h5.1B++8B*
NCM2 Falcon 1,2159461924.927M*0.4160.674%A*5.603%C**28.8A*8.2A+19032.9h7.4B*12.3B**
M20 Basilisk 1,1049396614.227S9.7150.875%A+8.733%B**51.6M+9.1B+28018.2h43.5B*85.6A
AF-22 Crow 1,2689343073.042S1.4873.176%B++1.071%D-36.8B++13.1C+27125.4h5.4B**7.4A
Titan-150 HEAT 1,2218664917.673A**13.1568.68%A**2.079%D38.3A++15.7A++32222.6h4.8C**6.9B**
NSX Masamune 1,2018572703.174M++1.3568.116%A2.334%C*60.8A++24.4B**41414.1h7.5B++11B++
M60-G Bulldog 8917263719.622M**15.1064.979%M2.617%C+83.4A++19A++3768.7h7C++10.8B*
Spear Anti-Vehicle Phalanx Turret 1,1197064117.22A++12.7047.673%B+3.824%C+46.4B+27.2B+48515.2h7.6B16B+
NCM2 Falcon 8916511853.519M++1.0064.083%A*4.455%C+19.8A+7.3B**15032.8h11.4B+17.8B*
MANA Anti-Vehicle Turret 1,0936341544.117B0.4057.092%D-1.104%D*6340S4590S16407970.1h8.3F--14.6F*
M20 Basilisk-H 6276036100.5U95.9845.073%C++12.438%A*251.3M++10D6882.4h14.2B**31.6A
NS CandyCannon 3000 4414401582.785M*1.7451.34%A35.227%C+129.4MN/A3663.4h2.7B**5.3B**
M20 Basilisk-F 407393715.535M**1.0143.744%C1.272%C--45.7A+1.6D1118.6h11.4B+25.9B*
E540 Halberd 4833142711.63B*7.1157.357%A++2.548%C-43.6A+23.5A++6817.2h5.1B+8.9B**
NS-AM7 Archer 278274793.468S1.0562.293%B+28.467%A27.7SN/A1859.9h6.2B**9.9B**
M60-G Bulldog 287260289.286A+4.7647.884%A+1.923%D48.1B**5C2625.4h4.8B**10.1B**
C85 Canister 260248641.333A36.8156.618%A*14.919%B248S12A++8601h4.7B*8.2B**
M30 Mustang AH 231225346.618C*2.1066.364%AN/A36.3C1D*2226.2h5.8B+8.8B++
Enforcer ML85 345191296.586B+2.0651.097%B**2.094%C+19.9C16C+4799.6h14.6C28.6B+
Rocklet Rifle 340176325.5S0.9857.929%B+N/A36.7B++34.2B++5724.8h43C74.2C++
The Slasher 1601602,2630.071B+4.4516.566%D**1.875%D--1.2CN/A4130.4h1.5B**9.3C+
Skyguard 2481601411.429S6.9139.911%A++1.875%C16.8B+9.3C+2609.5h121C++303.1B++
M20 Basilisk 204157374.243B*0.2845.073%B*8.917%B**19.6C+5.9D2218h82.2C++182.3B+
Hunter QCX 137137294.724S0.2056.221%B*48.175%A+36.1A++N/A1453.8h2.7B+4.8B+
Soldier Soaker 121120442.727A+1.7950.622%A++18.333%B+200S1.7B*6760.6h4.1A8A+
MAX Punch 1051051,2020.087C+4.4337.572%C--N/A0.6CN/A2163.1h1.9C+4.9C++
Aspis Anti-Aircraft Phalanx Turret 19297166.063B**1.5432.291%B**N/A10.8C+10.6C+2359h152.8C+473.3B+
M40 Fury 9076612.667B*8.1542.865%B*N/A42.2C-7.8C--4161.8h10.9B+25.4B++
NCM3 Raven 12568282.429A*2.0951.256%A+5.882%A*11B+9.2A3746.2h24.9B+48.6B*
NS-10 Burster 11863213M1.5249.082%M+4.762%C5.6C*4.9B*12911.3h221D*450.3B+
NS-10 Burster 12463252.52A**2.0048.4%M+1.587%D*5.3C++5.2B**13911.8h222.3D*459.4B+
NCM3 Raven 8953281.893A2.6351.475%A+N/A8.5C5.8C3466.2h32.6C63.3B

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit6915,75113.5h
Motion Spotter3315,7689.8h
Nano-Armor Kit6411,697,39795.2h
Anti-Vehicle MANA Turret232,1177.7h
Spawn Beacon121,1271.5h
Medical Applicator478644,95342.4h
Medical Kit9,38966,644337.8h
Nanite Revive Grenade04,8841.4h
Nanite Healing Grenade01900.1h
Spitfire Auto-Turret0780.1h
Recon Detection Device12140,07153.6h
Ammunition Package443,9922.2h
Anti-Infantry MANA Turret292,2735.1h
Snowman Soldier5900.1h
Smoke Grenade0570h
Shield Recharging Field161,9200.8h

Check the help document for the dictionary if you want to learn more about words used here.


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