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Brigadier Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 79

KDR: 4.52

Score: 150m

Last Seen: Sep 19th, 2018 6:13 PM
- OFFLINE - 2 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller
Level Progress (to 80): 77%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S NC1 Gauss Rifle Razor GD-23 EM1 LA1 Anchor SAS-R NC9 A-Tross Carnage AR
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,616,190 MLG Score: 3690
Fun Score: N/A
Cheeseburgers Flipped: 1340TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.048%28.52%94255966332,8185.57905-1.057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.459%2.354A*1.236B**-1.194D*HEAD ++ (~12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.659B+8.40.409B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
66.47%0.772%34110202591748180.1480851363%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%3.035M++-0.772D--1.975

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.947B*5.70.893B*2.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.035%1.906%7748101314,110338550704.16716278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.425%1.194B**-0.483D0.866

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.721B++5.70.543B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.674%10.295%68015100612,123266313524.55238896%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.175%0.604B+1.549A+0.587

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.749B++12.60.677B+16.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.38%71.756%6808101320,5285971363.43795

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.405%2.595A**0.293C*-0.333

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.602B+20.354C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.525%12.035%680610158,1764386321.86411

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.711%1.267A-0.485D0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+2.80.425B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
150m154.5%375 (22.5k)325 (19.5k)4.52189439,44297,1814.7978679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10213752027.702%26.046%72204:46110

17% Combat Medic16% Engineer36% Heavy Assault15% Infiltrator15% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMSep 19th, 2018 10:59 PM (60d) (PST)Sep 19th, 2018 5:31 PM (60d) (PST)Sep 19th, 2018 2:13 PM (60d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411725690.9510.2100.2481.5290.0383690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,48710,29034,19757131592219,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7697.4h/320.7d 26,819 114,459 115,311 706k 8,867 32,757 17,538 342.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A*
Kills:83,310
Deaths:14,701
KDR:5.667
Accuracy:34.021% A*
HSR:32.362% A
EM1
A*
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% A*
HSR:29.819% A
LA1 Anchor
B+
Kills:16,000
Deaths:4,918
KDR:3.253
Accuracy:27.356% B+
HSR:28.663% B+
NC6A GODSAW
B*
Kills:8,000
Deaths:1,547
KDR:5.171
Accuracy:33.253% B*
HSR:29.688% B+
EM6
A+
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% A+
HSR:27.538% B++
NC6S Gauss SAW S
A+
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% A+
HSR:29.275% B*
NS-15 Gallows
A++
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A++
HSR:34.425% B
NC6 Gauss SAW
A++
Kills:4,000
Deaths:1,233
KDR:3.244
Accuracy:28.627% A++
HSR:30.725% A
NS-15M2
B*
Kills:1,288
Deaths:282
KDR:4.567
Accuracy:27.594% B*
HSR:21.817% C-
NC05 Jackhammer
B+
Kills:1,213
Deaths:511
KDR:2.374
Accuracy:48.010% B+
HSR:14.674% C+
MGR-L1 Promise
A**
Kills:1,166
Deaths:191
KDR:6.105
Accuracy:35.960% A**
HSR:33.534% A
NSX Naginata
A*
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A*
HSR:32.845% B++
NSX-P Naginata
U
Kills:563
Deaths:93
KDR:6.054
Accuracy:34.991% U
HSR:36.235% U
Kills:148,700
Deaths (as Heavy Assault):30,885
Deaths (to Heavy Assaults):29,778
KDR:4.81463
Kill Difference:117,815
Playtime:2,796.992 hours
Usage:36%
Score:56.579m
Score/min:337
Accuracy (listed only):33.205%
HSR (listed only):29.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
AF-4 Cyclone
A++
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A++
HSR:26.113% B**
AF-19 Mercenary
A+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A+
HSR:24.275% B+
Gauss Compact Burst
A++
Kills:4,400
Deaths:692
KDR:6.358
Accuracy:35.156% A++
HSR:27.614% B+
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
AF-4A Bandit
A++
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A++
HSR:26.350% B++
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
MKV Suppressed
B**
Kills:2,402
Deaths:478
KDR:5.025
Accuracy:31.703% B**
HSR:22.398% B+
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
19A Fortuna
B*
Kills:1,649
Deaths:348
KDR:4.739
Accuracy:29.661% B*
HSR:18.799% C
MGR-S1 Gladius
M
Kills:1,637
Deaths:230
KDR:7.117
Accuracy:40.765% M
HSR:25.412% B+
LA39 Bruiser
A++
Kills:1,363
Deaths:347
KDR:3.928
Accuracy:78.978% A++
HSR:8.731% D*
GD-66 Claw
A+
Kills:1,238
Deaths:307
KDR:4.033
Accuracy:74.752% A+
HSR:9.451% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C+
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:98,748
Deaths (as Light Assault):20,103
Deaths (to Light Assaults):19,913
KDR:4.9121
Kill Difference:78,645
Playtime:1,140.006 hours
Usage:15%
Score:22.270m
Score/min:326
Accuracy (listed only):42.340%
HSR (listed only):21.828%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A*
HSR:70.870% C**
AF-4 Cyclone
A++
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A++
HSR:26.113% B**
NS-30 Vandal
M
Kills:8,000
Deaths:1,164
KDR:6.873
Accuracy:48.231% M
HSR:25.963% C+
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
AF-6 Shadow
A++
Kills:4,000
Deaths:706
KDR:5.666
Accuracy:44.794% A++
HSR:29.150% C**
AF-18 Stalker
A
Kills:4,000
Deaths:720
KDR:5.556
Accuracy:34.345% A
HSR:26.950% B**
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
NC14 Bolt Driver
A*
Kills:3,239
Deaths:358
KDR:9.047
Accuracy:49.688% A*
HSR:79.593% B+
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
NSX Tomoe
A++
Kills:2,728
Deaths:479
KDR:5.695
Accuracy:36.832% A++
HSR:46.298% B*
MKV Suppressed
B**
Kills:2,402
Deaths:478
KDR:5.025
Accuracy:31.703% B**
HSR:22.398% B+
MGR-S1 Gladius
M
Kills:1,637
Deaths:230
KDR:7.117
Accuracy:40.765% M
HSR:25.412% B+
NS-44 Commissioner
A++
Kills:1,519
Deaths:674
KDR:2.254
Accuracy:50.881% A++
HSR:25.214% B+
LA3 Desperado
A+
Kills:1,485
Deaths:619
KDR:2.399
Accuracy:36.849% A+
HSR:23.434% B+
LA80
A+
Kills:1,439
Deaths:96
KDR:14.990
Accuracy:50.332% A+
HSR:77.623% C+
NS-357 Underboss
B*
Kills:1,424
Deaths:993
KDR:1.434
Accuracy:42.406% B*
HSR:25.070% B+
NS-44L Blackhand
A
Kills:1,244
Deaths:242
KDR:5.141
Accuracy:52.216% A
HSR:42.444% C++
Impetus
A*
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A*
HSR:34.721% B++
The Moonshot
A+
Kills:1,192
Deaths:66
KDR:18.061
Accuracy:51.535% A+
HSR:65.436% F--
EM4 Longshot
A*
Kills:1,179
Deaths:60
KDR:19.650
Accuracy:51.960% A*
HSR:67.769% D**
NC08 Mag-Scatter
A++
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:71.847% A++
HSR:12.220% D
NS-45 Pilot
B**
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B**
HSR:27.476% C**
LA8 Rebel
A+
Kills:1,160
Deaths:471
KDR:2.463
Accuracy:41.173% A+
HSR:22.845% C**
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NSX Daimyo
A++
Kills:1,160
Deaths:93
KDR:12.473
Accuracy:53.253% A++
HSR:95.690% B+
Gauss SPR
M++
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% M++
HSR:40.086% B++
NC4 Mag-Shot
A++
Kills:1,160
Deaths:650
KDR:1.785
Accuracy:38.097% A++
HSR:21.466% C**
AF-8 RailJack
M++
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M++
HSR:68.507% D
NS-61 Emissary
A++
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A++
HSR:24.741% A+
The Executive
B+
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B+
HSR:19.201% D
NS CandyCannon 3000
A
Kills:555
Deaths:191
KDR:2.906
Accuracy:51.691% A
HSR:35.856% C+
NS-AM7 Archer
A
Kills:281
Deaths:79
KDR:3.557
Accuracy:62.477% B+
HSR:28.470% A
Soldier Soaker
A++
Kills:120
Deaths:44
KDR:2.727
Accuracy:50.622% A++
HSR:18.333% B+
Kills:78,048
Deaths (as Infiltrator):15,227
Deaths (to Infiltrators):16,643
KDR:5.12563
Kill Difference:62,821
Playtime:1,132.951 hours
Usage:15%
Score:22.485m
Score/min:331
Accuracy (listed only):45.364%
HSR (listed only):37.070%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A++
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% A++
HSR:28.338% B**
NC9 A-Tross
A*
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A*
HSR:25.360% C*
Carnage AR
A++
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% A++
HSR:27.300% B**
Reaper DMR
A++
Kills:8,000
Deaths:1,723
KDR:4.643
Accuracy:34.037% A++
HSR:28.463% B+
AF-4 Cyclone
A++
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A++
HSR:26.113% B**
NS-11P
A*
Kills:4,247
Deaths:954
KDR:4.452
Accuracy:33.202% A*
HSR:24.794% B**
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
Gauss Rifle Burst
A+
Kills:4,000
Deaths:648
KDR:6.173
Accuracy:34.273% A+
HSR:30.425% B+
Gauss Rifle S
A
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% A
HSR:28.700% A
GR-22
A
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% B**
HSR:27.825% A
Blitz GD-10
A++
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A++
HSR:23.450% A
Gauss Prime
B**
Kills:4,000
Deaths:1,022
KDR:3.914
Accuracy:30.539% B**
HSR:23.900% C++
NS-7 PDW
A+
Kills:2,814
Deaths:572
KDR:4.920
Accuracy:32.786% A+
HSR:21.038% B+
MKV Suppressed
B**
Kills:2,402
Deaths:478
KDR:5.025
Accuracy:31.703% B**
HSR:22.398% B+
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
MGR-S1 Gladius
M
Kills:1,637
Deaths:230
KDR:7.117
Accuracy:40.765% M
HSR:25.412% B+
LA39 Bruiser
A++
Kills:1,363
Deaths:347
KDR:3.928
Accuracy:78.978% A++
HSR:8.731% D*
GD-66 Claw
A+
Kills:1,238
Deaths:307
KDR:4.033
Accuracy:74.752% A+
HSR:9.451% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C+
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NS-11A
A*
Kills:1,158
Deaths:235
KDR:4.928
Accuracy:33.707% A*
HSR:27.375% B*
NSX Yumi
A+
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% A+
HSR:30.104% B+
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:102,935
Deaths (as Combat Medic):22,813
Deaths (to Combat Medics):10,914
KDR:4.51212
Kill Difference:80,122
Playtime:1,286.461 hours
Usage:17%
Score:26.904m
Score/min:349
Accuracy (listed only):41.772%
HSR (listed only):22.200%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
AF-19 Mercenary
A+
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A+
HSR:24.275% B+
Gauss Compact Burst
A++
Kills:4,400
Deaths:692
KDR:6.358
Accuracy:35.156% A++
HSR:27.614% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
AF-4A Bandit
A++
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A++
HSR:26.350% B++
Mauler S6
A
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% A
HSR:15.857% C++
GD Guardian
B
Kills:1,652
Deaths:385
KDR:4.291
Accuracy:35.681% B
HSR:24.455% D
19A Fortuna
B*
Kills:1,649
Deaths:348
KDR:4.739
Accuracy:29.661% B*
HSR:18.799% C
Warden
B+
Kills:1,622
Deaths:1,437
KDR:1.129
Accuracy:28.946% B+
HSR:27.374% B+
LA39 Bruiser
A++
Kills:1,363
Deaths:347
KDR:3.928
Accuracy:78.978% A++
HSR:8.731% D*
GD-66 Claw
A+
Kills:1,238
Deaths:307
KDR:4.033
Accuracy:74.752% A+
HSR:9.451% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
MGR-M1 Bishop
M
Kills:1,162
Deaths:201
KDR:5.781
Accuracy:50.759% M
HSR:32.358% C**
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C+
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% D**
Kills:79,171
Deaths (as Engineer):17,739
Deaths (to Engineers):14,833
KDR:4.4631
Kill Difference:61,432
Playtime:1,268.402 hours
Usage:16%
Score:21.216m
Score/min:279
Accuracy (listed only):43.921%
HSR (listed only):22.000%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A++
Kills:1,246
Deaths:109
KDR:11.431
Accuracy:52.131% A++
HSR:16.533% C
AF-34 Mattock
A++
Kills:1,230
Deaths:109
KDR:11.284
Accuracy:47.985% A++
HSR:16.829% C++
AF-41 Hacksaw
A++
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A++
HSR:14.028% C+
NS-20 Gorgon
A++
Kills:1,207
Deaths:252
KDR:4.790
Accuracy:35.375% A++
HSR:22.950% B++
NCM1 Scattercannon
A++
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% A++
HSR:17.114% B
AF-23 Grinder
B*
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% B*
HSR:17.821% B
AF-41 Hacksaw
A*
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A*
HSR:11.810% D--
NS-20 Gorgon
A++
Kills:1,169
Deaths:252
KDR:4.639
Accuracy:36.480% A++
HSR:24.294% B**
AF-23 Grinder
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B*
HSR:17.140% B++
NCM1 Scattercannon
A++
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% A++
HSR:17.271% B+
NCM2 Falcon
A**
Kills:952
Deaths:192
KDR:4.958
Accuracy:60.686% A**
HSR:5.567% C**
NCM2 Falcon
A*
Kills:658
Deaths:185
KDR:3.557
Accuracy:64.120% A*
HSR:4.407% C+
NCM3 Raven
A*
Kills:68
Deaths:28
KDR:2.429
Accuracy:51.256% A+
HSR:5.882% A*
NS-10 Burster
M+
Kills:63
Deaths:21
KDR:3
Accuracy:49.082% M+
HSR:4.762% C
NS-10 Burster
M+
Kills:63
Deaths:25
KDR:2.520
Accuracy:48.400% M+
HSR:1.587% D*
NCM3 Raven
A+
Kills:53
Deaths:28
KDR:1.893
Accuracy:51.475% A+
HSR:0% F-
Kills:13,800
Deaths (as MAX Suit):1,215
Deaths (to MAX Suits):4,458
KDR:11.35802
Kill Difference:12,585
Playtime:167.829 hours
Usage:2%
Score:4.851m
Score/min:482
Accuracy (listed only):49.841%
HSR (listed only):12.375%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:259
V. Kills:8 N/A
Deaths:37
KDR:7
Accuracy:66.470% A+
KPH:39 C
VKPH:1.200 D*
Kills:259 (259 + 0)
Deaths:37
KDR:7
VKDR:0.216
Vehicle Kills:8
Kill Difference:222
Playtime:6.650 hours
Usage:0%
Score:0.087m
Score/min:219
Piloting Accuracy:66.470%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B**
KPH:33.300 B
VKPH:20.500 B+
L100 Python HESH
A
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% A
KPH:64.800 B+
VKPH:7.300 C+
L100 Python HEAT
B**
Kills:1,914
V. Kills:376 N/A
Deaths:87
KDR:22
Accuracy:60.460% B**
KPH:43.200 B*
VKPH:8.500 D
C75 Viper
A
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% B++
KPH:53.400 A
VKPH:4.500 D
Skyguard
A++
Kills:160
V. Kills:88 180%
Deaths:14
KDR:11.429
Accuracy:39.911% A++
KPH:16.900 B+
VKPH:9.300 C+
LB00 Python AP
A
Kills:112
V. Kills:24 448%
Deaths:1
KDR:112
Accuracy:66.921% B**
KPH:80.100 A
VKPH:17.200 C--
Kills:10,628 (10,628 + 0)
Deaths:501
KDR:21.214
VKDR:6.796
Vehicle Kills:3,405
Kill Difference:10,127
Playtime:250.257 hours
Usage:3%
Score:3.739m
Score/min:249
Driving Accuracy:66.921%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,631
V. Kills:1,188 137%
Deaths:134
KDR:12.172
Accuracy:64.155% A++
KPH:27.400 B+
VKPH:20 B**
Titan-150 HESH
A**
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A**
KPH:81.500 A*
VKPH:10.900 B++
Titan-150 HEAT
A**
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A**
KPH:38.400 A++
VKPH:15.700 A++
E540 Halberd
A++
Kills:329
V. Kills:173 189%
Deaths:28
KDR:11.750
Accuracy:57.552% A++
KPH:45.100 A++
VKPH:23.700 A++
C85 Canister
S
Kills:248
V. Kills:12 N/A
Deaths:6
KDR:41.333
Accuracy:56.618% A*
KPH:258.300 S
VKPH:12.500 A++
Enforcer ML85
C+
Kills:192
V. Kills:155 123%
Deaths:29
KDR:6.621
Accuracy:51.212% B**
KPH:19.800 C
VKPH:16 C+
Kills:4,363 (3,594 + 769)
Deaths:269
KDR:16.219
VKDR:7.543
Vehicle Kills:2,029
Kill Difference:4,094
Playtime:113.401 hours
Usage:1%
Score:2.570m
Score/min:378
Driving Accuracy:68.680%
Gunner Accuracy:51.212%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:1,291
V. Kills:20 N/A
Deaths:20
KDR:64.550
Accuracy:65.006% A+
KPH:341.900 S
VKPH:5.300 D
E540 Halberd-H
S
Kills:1,225
V. Kills:187 N/A
Deaths:15
KDR:81.667
Accuracy:66.900% A
KPH:144.300 S
VKPH:22 C++
M12 Kobalt-H
M**
Kills:1,178
V. Kills:15 N/A
Deaths:10
KDR:117.800
Accuracy:33.641% A**
KPH:333.700 M**
VKPH:4.200 C+
M60-G Bulldog-H
S
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A*
KPH:225.900 S
VKPH:13.600 B*
M20 Basilisk-H
S
Kills:811
V. Kills:26 N/A
Deaths:8
KDR:101.375
Accuracy:45.195% C++
KPH:277.700 S
VKPH:8.900 D
Kills:5,682 (0 + 5,682)
Deaths:64
KDR:88.781
VKDR:4.984
Vehicle Kills:319
Kill Difference:5,618
Playtime:23.925 hours
Usage:0%
Score:0.901m
Score/min:628
Driving Accuracy:N/A%
Gunner Accuracy:45.195%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:1,225
V. Kills:14 N/A
Deaths:35
KDR:35
Accuracy:32.411% M++
KPH:164.200 M++
VKPH:1.900 C
M12 Kobalt
M
Kills:1,188
V. Kills:22 N/A
Deaths:45
KDR:26.400
Accuracy:29.314% M
KPH:104.900 B**
VKPH:1.900 C-
M40 Fury
A++
Kills:1,113
V. Kills:164 N/A
Deaths:47
KDR:23.681
Accuracy:51.818% A++
KPH:90.300 A++
VKPH:13.300 B*
M20 Basilisk
M++
Kills:997
V. Kills:171 N/A
Deaths:68
KDR:14.662
Accuracy:50.925% A+
KPH:53.500 M++
VKPH:9.200 B+
M60-G Bulldog
M
Kills:730
V. Kills:167 435%
Deaths:37
KDR:19.730
Accuracy:64.809% M
KPH:83.700 A*
VKPH:19.200 A++
M60-G Bulldog
A+
Kills:261
V. Kills:28 N/A
Deaths:28
KDR:9.321
Accuracy:47.820% A+
KPH:48.200 B**
VKPH:5.200 C+
M20 Basilisk
B*
Kills:158
V. Kills:47 329%
Deaths:37
KDR:4.270
Accuracy:45.041% B*
KPH:19.800 C+
VKPH:5.900 D
M40 Fury
B*
Kills:76
V. Kills:14 N/A
Deaths:6
KDR:12.667
Accuracy:42.865% B*
KPH:42 C-
VKPH:7.700 C--
Kills:5,748 (0 + 5,748)
Deaths:303
KDR:18.970
VKDR:2.069
Vehicle Kills:627
Kill Difference:5,445
Playtime:73.678 hours
Usage:1%
Score:1.425m
Score/min:322
Driving Accuracy:N/A%
Gunner Accuracy:42.865%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% B
KPH:40.700 C
VKPH:0.700 D--
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 B*
VKPH:0.300 D--
M40 Fury-F
A+
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% B+
KPH:47.900 A+
VKPH:4.500 C-
M20 Basilisk-F
B*
Kills:394
V. Kills:14 N/A
Deaths:72
KDR:5.472
Accuracy:43.706% C
KPH:44.600 B*
VKPH:1.600 D
Kills:3,971 (3,971 + 0)
Deaths:629
KDR:6.313
VKDR:0.229
Vehicle Kills:144
Kill Difference:3,342
Playtime:89.272 hours
Usage:1%
Score:0.599m
Score/min:112
Driving Accuracy:43.706%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 83,74183,31014,7015.667M1.1534.021%A*32.362%A86.3A*N/A211965.2h8.5B**24.9B**
NC1 Gauss Rifle 21,11021,0004,6594.507M++0.0131.291%A++28.338%B**60.7A**N/A148345.9h8.8A+28.1A
Razor GD-23 21,09521,0003,3066.352S1.8334.494%A*23.233%B+75.9M+N/A174276.7h8.6B**24.8B*
EM1 16,06916,0003,2014.998M**0.4831.888%A*29.819%A78.1A++N/A180204.8h9.3B+29.2B**
LA1 Anchor 16,08316,0004,9183.253B+1.2727.356%B+28.663%B+49.1C++N/A144326h8.4B*30.6B++
SAS-R 10,02410,00087611.416A*6.8953.274%A*70.87%C**77A++N/A206129.9h1.9B++3.6B**
NC9 A-Tross 10,05710,0002,1564.638M*0.1234.836%A*25.36%C*77.8A*N/A189128.6h7.3A21A
Carnage AR 8,0448,0001,8744.269A*0.2533.467%A++27.3%B**67.2A++N/A185119h10.6B**31.8B**
Reaper DMR 8,0508,0001,7234.643B**0.1234.037%A++28.463%B+67.7A+N/A182118.1h7.7B**22.5B**
GD-7F 8,0308,0001,6654.805M**0.2832.602%A++24.938%B**67.3A++N/A199118.9h10B**30.6B*
AC-X11 8,0448,0001,3525.917S1.4037.464%A**27.275%B**78.5MN/A221101.9h7.4B*19.7B**
AF-4 Cyclone 8,0328,0001,4095.678M*1.1633.414%A++26.113%B**83.8A*N/A23595.5h7.8B**23.3B*
NS-30 Vandal 8,0358,0001,1646.873M+2.3548.231%M25.963%C+97.6M+N/A27682h4.3B**9B**
NC6A GODSAW 8,0578,0001,5475.171A0.6533.253%B*29.688%B+85.9B**N/A24393.1h7.4C*22.3B++
EM6 8,0428,0002,3353.426A1.1028.85%A+27.538%B++50.1B+N/A144159.6h8.9B*30.9B++
AF-19 Mercenary 8,0488,0003,1652.528A*1.9929.179%A+24.275%B+27.8B++N/A102287.8h9.4B**32.1B*
Gauss Compact Burst 4,4394,4006926.358A++1.8435.156%A++27.614%B+84.1A++N/A24452.3h9.1B*25.9B**
NS-11P 4,2854,2479544.452M*0.0733.202%A*24.794%B**66.3A*N/A20064.1h10.9B**32.8A
Tempest 4,0214,0007165.587S1.0731.128%B**24.125%B+78.3AN/A20151.1h8.7B++27.8B*
L100 Python AP 6,4694,00025615.625M+11.1063.959%B**2.15%C-33.3B20.5B+265120.2h5.6B8.8B++
Gauss Rifle Burst 4,0214,0006486.173A*1.6534.273%A+30.425%B+83.3A++N/A28148h8.8B**25.8B**
Gauss Compact S 4,0164,0007385.42S0.9032.83%A++26.35%A60.7M+N/A18465.9h8.7B++26.4B*
NS-11C 4,0314,0007475.355S0.8333.82%A*27%A+69.3A*N/A19957.7h9.9B**29.3B**
AF-6 Shadow 4,0104,0007065.666A**1.1444.794%A++29.15%C**74.5AN/A18053.7h4.2B**9.5B**
Gauss Rifle S 4,0224,0001,0053.98M*0.5431.14%A28.7%A54.7A+N/A15473.1h9.1B*29.2B*
AF-18 Stalker 4,0114,0007205.556S1.0334.345%A26.95%B**73A*N/A18554.8h9.6B**27.9B**
GR-22 4,0264,0001,2703.15A+1.3728.773%B**27.825%A47.7B*N/A13183.8h10.1A34.9B**
NC6S Gauss SAW S 4,0154,0009814.077A**0.4431.314%A+29.275%B*59.7B++N/A15667h8.8B*28.3B++
AF-4A Bandit 4,0244,0007025.698M**1.1832.429%A++26.35%B++79.2A++N/A22850.5h8.7B*26.9B**
NS-15 Gallows 4,0154,0006755.926A++1.4036.816%A++34.425%B101AN/A22639.6h9.3B**25.4B**
NC6 Gauss SAW 4,0224,0001,2333.244A*1.2828.627%A++30.725%A48.1B**N/A24883.1h7.8B++27.2B*
Blitz GD-10 4,0154,0007795.135M**0.6132.373%A++23.45%A78.4A**N/A24051h10.4B**32B*
Gauss Prime 4,0254,0001,0223.914A++0.6130.539%B**23.9%C++54.5B+N/A13173.4h9.5B++31.1B*
NC14 Bolt Driver 3,2443,2393589.047S4.5349.688%A*79.593%B+46.4A++N/A16869.8h2B**4B**
The Kraken 4,5013,1087674.052A++0.4770.001%B**1.287%D55.2B+24.7C++34756.3h4.9C--6.9C++
NS-7 PDW 2,8262,8145724.92S0.4032.786%A+21.038%B+76.5MN/A25136.8h10.9B**33.1B*
NSX Tomoe 2,7402,7284795.695A*1.1736.832%A++46.298%B*81.4A++N/A28633.5h10.3B**28B**
L100 Python HESH 2,8272,5397334.781A*30.2658.51%A1.772%C++64.8B+7.3C+25839.2h2.5B*4.3B**
Frag Grenade 2,5212,51212512N/A2,507.4855.725%AN/A738.8B**2.6D-28513.4h2.8B**4.9B**
MKV Suppressed 2,4182,4024785.025S0.5031.703%B**22.398%B+70.6A++N/A20334h11.6B++36.4B++
Mauler S6 2,1052,1007982.632A*1.8951.542%A15.857%C++45.4B**N/A16646.3h3.5B**6.7B**
L100 Python HEAT 2,2901,9148722M++17.4860.46%B**2.09%C-43.2B*8.5D20944.3h3.7B**6.1A
C75 Viper 2,0631,9037027.186S22.6644.086%B++1.156%C53.5A4.5D23035.6h5.2A+11.8A
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.4864.162%A+N/A736.3A++84.6C+35882.4h3.2A4.9A
Tank Mine 2,7491,72516510.455S5.9337.467%C**N/A109.9C++65.2C++103915.7h1.9C++5B*
GD Guardian 1,6571,6523854.291A0.2335.681%B24.455%D44.3C+N/A11737.3h6.3B+17.6B+
19A Fortuna 1,6631,6493484.739M++0.2229.661%B*18.799%C57.1B**N/A16728.9h8.7B++29.2B*
MGR-S1 Gladius 1,6481,6372307.117M**2.6040.765%M25.412%B+107MN/A31215.3h7.7B*19B**
Titan-150 AP 2,8191,63113412.172B**7.6564.155%A++2.698%C+27.5B+20B**35459.4h5.3C+8.3B+
Warden 1,6281,6221,4371.129C**3.3928.946%B+27.374%B+13.1C-N/A46123.9h7.4B++25.7B++
NS-44 Commissioner 1,5261,5196742.254A2.2750.881%A++25.214%B+76.7A++N/A30719.8h2.8B**5.4B**
C-4 1,9341,5115332.835B**1.6927.552%B+N/A46.6D13.1D--51732.4h1.3B+4.8C++
LA3 Desperado 1,4891,4856192.399A++2.1236.849%A+23.434%B+43B+N/A13134.5h6.8B**18.5B
Sticky Grenade 1,4721,47011470N/A1,465.4860.518%B*N/A1470B**2D--47931h1.5B++2.5B++
LA80 1,4411,4399614.99M**10.4750.332%A+77.623%C+56.2B*N/A15425.6h1.9B+3.9B*
NS-357 Underboss 1,4251,4249931.434B+3.0942.406%B*25.07%B+39.8C++N/A11335.8h3.3B**7.8B++
LA39 Bruiser 1,3691,3633473.928A**0.5978.978%A++8.731%D*69.5B**N/A20119.6h1.8B**2.3B**
S12 Renegade 1,3741,3522206.145B+1.6245.026%B2.293%D40.7CN/A10133.2h2.2B++4.9B*
NC15 Phoenix 2,9501,3403004.467M++0.0564.331%A+N/A13.1C+15.8B+187102.2h12.9D20.1C+
Hawk GD-68 1,9221,3315682.343M**2.1864.805%B2.705%C+22.8B+10.1C+24158.5h6B**9.2B**
C-4 ARX 1,8651,3153593.663B**0.8624.444%C-N/A69.9D-29.3C46618.8h1.3C+5.3C
C85 Canister-H 1,3111,2912064.55A**60.0365.006%A+11.696%C++339.7S5.3D9203.8h3.5B**5.4A
NS-15M2 1,2911,2882824.567A+0.0527.594%B*21.817%C-64.1B*N/A33720.1h9.6B**34.9B++
AF-34 Mattock 1,2541,24610911.431M6.9152.131%A++16.533%C65.6A+N/A21819h4.8B**9.3A
NS-44L Blackhand 1,2451,2442425.14M*0.6252.216%A42.444%C++102SN/A27112.2h3.4B+6.4B*
GD-66 Claw 1,2471,2383074.033A*0.4974.752%A+9.451%D-63.8B**N/A18919.4h1.9B**2.5B*
AF-34 Mattock 1,2421,23010911.284A*6.7647.985%A++16.829%C++64.7AN/A20619h4.6B*9.5B**
E540 Halberd-H 1,4121,2251581.667U77.1566.9%A1.306%C--144.1S22C++5198.5h3B**4.4A+
M12 Kobalt 1,2391,2253535A*30.4832.411%M++23.184%B**163.3M++1.9C4207.5h13.4B**41.3B**
AF-41 Hacksaw 1,2251,2191786.848A+2.3349.434%A++14.028%C+74.8M++N/A23716.3h4.5B**9.1A
NC05 Jackhammer 1,2141,2135112.374B**2.1548.01%B+14.674%C+42.1C++N/A20028.8h3.8B**7.9B++
NS-20 Gorgon 1,2381,2072524.79M**0.2735.375%A++22.95%B++50.9M**1.3C+17223.7h15.2B+43B**
Impetus 1,2041,2011746.902M+2.3847.489%A*34.721%B++54.3B++N/A15722.1h3.8B*8B**
The Moonshot 1,1921,1926618.061M+13.5451.535%A+65.436%F--63.7B+N/A19618.7h2C-3.8B+
NCM1 Scattercannon 1,1981,1921896.307A*1.7955.796%A++17.114%B50.1A*N/A23623.8h4.5A+8.1B**
M12 Kobalt 1,2101,1884526.4A++21.8829.314%M20.707%B+105.1B**1.9C-29611.3h17.4C*59.3B++
NS Baron G5 1,1891,1852964.003M**0.5262.697%A++14.684%C++83.5MN/A24114.2h3.2A5.1C+
AF-23 Grinder 1,1841,1842534.68B*0.1644.973%B*17.821%B36.8C**N/A12932.2h5.4B*11.9B*
EM4 Longshot 1,1801,1796019.65S15.1351.96%A*67.769%D**60.5A++N/A19319.5h2B+3.8B*
M12 Kobalt-H 1,1931,17810117.8S113.2833.641%A**20.883%B*336.6M**4.3C+6963.5h10.6B**31.5B**
M60-G Bulldog-H 1,2481,17711107S102.4865.968%A*N/A226.3S13.7B*4955.2h3.9B*6B**
AF-41 Hacksaw 1,1821,1771786.612A+2.0955.467%A*11.81%D--72.2M+N/A24016.3h5.2B*9.3A
NS-20 Gorgon 1,1921,1692524.639M**0.1236.48%A++24.294%B**49.3M**1C--16123.7h15.9B+43.6B**
MANA Anti-Personnel Turret 1,1721,1682734.278N/A0.2422.918%UN/A11680U40U21816700.1h14.8T*64.4T*
NS Decimator 1,5741,1677461.564B++2.9656.941%C-1.885%C32.9C+11.5C-30135.5h4.1B+7.3B
MGR-L1 Promise 1,1731,1661916.105M**1.5835.96%A**33.534%A97.2A*N/A32912h10.1B**28B**
Bouncing Betty 1,1661,1659612.135M7.6153.487%B**N/A191A+N/A6726.1h1.8B+3.4B*
NSX-P Tanto 1,1711,1651617.236S2.7138.03%A**28.841%B+95.5M**N/A23012.2h10.3B**27.1B**
NC08 Mag-Scatter 1,1621,1624572.543B++1.9871.847%A++12.22%D136.7SN/A3578.5h2.8A3.9A
MGR-M1 Bishop 1,1651,1622015.781A*1.2650.759%M32.358%C**84.2MN/A19413.8h4.3A8.4A
NS-45 Pilot 1,1641,1613563.261A++1.2637.175%B**27.476%C**135MN/A3758.6h5.4B**14.6B**
NC12 Sweeper 1,1651,1613583.243A*1.2855.167%A14.04%C*58.1B**N/A18620h3.2B**5.8B**
AF-23 Grinder 1,1631,1612604.465B*0.0642.377%B*17.14%B++35.7BN/A12732.5h5.4B++12.8B*
Icikill 1,1631,16117,6050.066C*4.4617.718%D--2.756%D1.1CN/A31063.9h1.5B**8.5C++
AF-57 Piston 1,1651,1602534.585M*0.0645.3%B+14.052%C+60.7AN/A21619.1h3.3B**7.2B++
LA8 Rebel 1,1641,1604712.463A++2.0641.173%A+22.845%C**94.3M++N/A25712.3h4.1A9.8C**
NSX Tengu 1,1621,1602035.714S1.1949.389%A++25.345%B++92.1A**N/A24312.6h8.8B**17.9B*
NSX Daimyo 1,1601,1609312.473M+7.9553.253%A++95.69%B+91.3A++N/A43812.7h2.1B++3.9B**
NSX Naginata 1,1631,1602175.346M**0.8232.989%A*32.845%B++89.9A*N/A29012.9h9.2B*27.9B*
Mag-Cutter 1,1851,16036,7060.032B+4.4917.572%D-N/A0.5C+N/A12567.3h1.9B++10.6C*
Gauss SPR 1,1631,1601458S3.4851.17%M++40.086%B++73.4A**N/A20315.8h3.5A+6.8A+
NSX Tanto 1,1701,1601926.042S1.5236.986%A*38.621%A*88.5A**N/A24913.1h9.2B*25B**
NC4 Mag-Shot 1,1621,1606501.785A+2.7438.097%A++21.466%C**30.4BN/A11938.1h5.8B+15.2C*
AF-8 RailJack 1,1601,1595521.073S16.5558.703%M++68.507%D72.4M**N/A21116h2B++3.4B**
NS-11A 1,1701,1582354.928M*0.4133.707%A*27.375%B*79.9A**N/A25714.5h10A29.7A
NCM1 Scattercannon 1,1651,1581716.772A++2.2552.427%A++17.271%B+51B**N/A19622.7h4.3B**8.2A
NS-61 Emissary 1,1581,1564972.326A*2.2040.175%A++24.741%A+85.6M++N/A24013.5h8.1B*20.2B**
NSX Yumi 1,1641,1562324.983M0.4633.172%A+30.104%B+59.9AN/A16419.3h9.8B*29.4B**
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4914.38%D--3.636%C--0.4C-N/A12838h1.7B++11.6C+
M12 Kobalt-F 1,1611,1541696.828M+2.3134.614%A++3.726%D--46.3B*N/A10324.9h8.5B*24.6B**
The Brawler 1,1571,1542893.993A+0.5365.86%A++7.712%D**73.5A+N/A16815.7h2.9B**4.3A
The Executive 1,1541,1515752.002B+2.5238.251%B+19.201%D107.6A+N/A25110.7h5.3A13.8B**
M40 Fury 1,2771,1134723.681M*19.1651.818%A++N/A90.5A++13.3B*38212.3h11.1B+21.4B**
Titan-150 HESH 1,2431,0972347.696M**43.1768.576%A**1.003%D81.3A*10.8B++29513.5h2.6B++3.8A
M40 Fury-F 1,1721,0711686.375A*1.8554.722%B+N/A48A+4.5C-13922.3h5B*9.2B**
M20 Basilisk 1,1689976814.662S10.1450.925%A+9.027%B**53.6M++9.2B+28418.6h42.8B*84A+
NCM2 Falcon 1,2239521924.958M*0.4460.686%A**5.567%C**28.8A*8.2A++19133h7.4B*12.3B*
Shrike 1,2299503103.065S1.4663.934%B*2.316%C38.2A11.2C+53524.9h5.1B*8B*
AF-22 Crow 1,2689343073.042S1.4873.176%B++1.071%D-36.8B++13.1C+27225.4h5.4B**7.4A
Titan-150 HEAT 1,2218664917.673A**13.1568.68%A**2.079%D38.3A++15.7A++32422.6h4.8C**6.9B**
NSX Masamune 1,2018572703.174M+1.3568.116%A2.334%C*60.8A++24.4B**41414.1h7.5B++11B++
M20 Basilisk-H 8378118101.375U96.8545.195%C++13.933%M279.7S9D7212.9h13.2A29.1A+
M60-G Bulldog 8977303719.73M15.2164.809%M2.603%C83.9A*19.2A++3798.7h7C++10.8B*
Spear Anti-Vehicle Phalanx Turret 1,1267124117.366A++12.8447.785%B+3.792%C+46.5B+27.1B+48715.3h7.6C**15.9B+
NCM2 Falcon 9016581853.557M*0.9664.12%A*4.407%C+20A+7.4A15132.9h11.3B++17.7B*
MANA Anti-Vehicle Turret 1,0936341544.117U0.4057.092%UN/A6340U4590U16414230.1h8.3T*14.6T*
The Slasher 5975973,6270.165A**4.3634.374%C+7.035%C--3C+N/A8200.1h1.8B++5.1B+
NSX-P Naginata 569563936.054N/A1.5334.991%UN/A110.4U1.2U5335.1h9.5T*27.2T*
NS CandyCannon 3000 5565551912.906M++1.6251.691%A35.856%C+138.8MN/A3814h2.6B**5.1B**
M20 Basilisk-F 408394725.472S0.9543.706%C1.269%D44.8B*1.6D1098.8h11.4B+26B*
E540 Halberd 5023292811.75B++7.2357.552%A++2.432%C-45.1A++23.7A++6907.3h5.1B+8.8B**
NS-AM7 Archer 285281793.557S0.9662.477%B+28.47%A28.1SN/A19010h6.1B**9.8A
M60-G Bulldog 289261289.321A4.8047.82%A+1.916%D48.3B**5.2C+2625.4h4.8B**10.1B**
M30 Mustang AH 267259377C*2.4866.47%A+N/A39.2C1.2D*2196.6h5.7B++8.5B++
C85 Canister 260248641.333A+36.8156.618%A*14.919%B248S12A++8621h4.7B*8.2B**
Enforcer ML85 347192296.621B+2.1051.212%B**2.083%C+19.8C16C+4799.7h14.7C28.8B+
Rocklet Rifle 349181325.656S1.1358.107%B++N/A36.9B*34.3B*5944.9h43.2C74.3C++
Skyguard 2481601411.429S6.9139.911%A++1.875%C16.8B+9.3C+2609.5h121C++303.1B*
M20 Basilisk 205158374.27B++0.2545.041%B*8.861%B**19.8C+5.9D2238h81.9C++181.8B+
Hunter QCX 149149314.806S0.2855.617%B*46.98%A36.3A*N/A1514.1h2.7B+4.8B+
Soldier Soaker 121120442.727A+1.7950.622%A++18.333%B+200S1.7B*6760.6h4.1A8A
LB00 Python AP 1361121112S107.4866.921%B**N/A80A17.1C--2771.4h3.9C**5.9B*
MAX Punch 1081081,2150.089C+4.4338.113%C--N/A0.7CN/A2164.5h1.9C++4.9C++
Aspis Anti-Aircraft Phalanx Turret 19297166.063B**1.5432.39%B**N/A10.8C+10.6C+2359h153.9C+475.1B+
M40 Fury 9076612.667B*8.1542.865%B*N/A42.2C-7.8C-4161.8h10.9B+25.4B++
NCM3 Raven 12568282.429A*2.0951.256%A+5.882%A*11B+9.2A3756.2h24.9B+48.6B*
NS-10 Burster 11863213M1.5249.082%M+4.762%C5.6C*4.9B*12911.3h221D*450.3B+
NS-10 Burster 12463252.52A**2.0048.4%M+1.587%D*5.3C++5.2B**13911.8h222.3D*459.4B+
NCM3 Raven 8953281.893A2.6351.475%A+N/A8.5C5.8C3466.2h32.6C63.3B

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3316,1859.9h
Restoration Kit7556,54514.2h
Nano-Armor Kit6441,707,62195.7h
Anti-Vehicle MANA Turret232,1177.7h
Spawn Beacon121,1271.5h
Medical Applicator496668,87343.8h
Medical Kit9,58268,072340.1h
Nanite Revive Grenade05,1331.4h
Nanite Healing Grenade02020.1h
Spitfire Auto-Turret01780.2h
Recon Detection Device12540,72854.4h
Ammunition Package464,3312.3h
Anti-Infantry MANA Turret292,2985.1h
Snowman Soldier5900.1h
Smoke Grenade0570h
Shield Recharging Field161,9200.8h

Check the help document for the dictionary if you want to learn more about words used here.


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