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Brigadier Bounty Hunter 50000unstoppablewatts[FHM] 50000unstoppablewatts
NC BR 79

KDR: 4.52

Score: 150m

Last Seen: Sep 19th, 2018 6:13 PM
- OFFLINE - 18.5 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller
Level Progress (to 80): 0%
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS GD-22S NC1 Gauss Rifle LA1 Anchor Razor GD-23 EM1 NC9 A-Tross SAS-R AC-X11
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,616,190 MLG Score: 3690
Fun Score: N/A
Cheeseburgers Flipped: 1353TIME WITH MEDKIT: 4.7%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.288%28.74%957551141352,5335.62648-1.105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.413%2.371A*1.223B**-1.121D*HEAD ++ (~12.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.50.659B+8.50.407B17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
68.408%0.421%156111951,1871823480.6511242422%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%3.267M*-1.083D*-1.971

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.955B*50.905B*2.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.029%1.906%7548118814,110347250704.06394278%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.42%1.178B**-0.441C--0.849

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.72B++5.70.543B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.968%10.273%68816118012,557274613894.57283903%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.999%0.63B+1.468A+0.479

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.60.751B++12.70.68B+16.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.278%72.237%6888118821,6156343383.40716

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.395%2.594A**0.33C**-0.354

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.606B+20.36C**1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.696%11.968%688611908,3224674331.78011

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.73%1.268A-0.516D0.574

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.63B+2.80.43B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
150m154.5%375 (22.5k)325 (19.5k)4.52189439,44297,1814.7978679 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC11963752027.702%26.046%72204:46110

17% Combat Medic17% Engineer37% Heavy Assault15% Infiltrator16% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 10:07 AMSep 2nd, 2013 8:35 PMSep 19th, 2018 10:59 PM (245d) (PST)Sep 19th, 2018 5:31 PM (246d) (PST)Sep 19th, 2018 2:13 PM (246d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411725690.9510.2100.2481.5290.0383690

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,48710,29034,19757131592219,491

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7697.4h/320.7d 26,819 114,459 115,311 706k 8,867 32,757 17,538 342.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
A*
Kills:87,012
Deaths:15,310
KDR:5.683
Accuracy:34.164% A*
HSR:32.483% A
LA1 Anchor
B*
Kills:21,000
Deaths:5,796
KDR:3.623
Accuracy:29.237% B*
HSR:30.552% B++
EM1
A*
Kills:16,000
Deaths:3,201
KDR:4.998
Accuracy:31.888% A*
HSR:29.819% A
NC6A GODSAW
B++
Kills:8,000
Deaths:1,547
KDR:5.171
Accuracy:33.253% B++
HSR:29.688% B
EM6
A
Kills:8,000
Deaths:2,335
KDR:3.426
Accuracy:28.850% A
HSR:27.538% B++
NS-15 Gallows
A++
Kills:4,000
Deaths:675
KDR:5.926
Accuracy:36.816% A++
HSR:34.425% B+
NC6 Gauss SAW
A++
Kills:4,000
Deaths:1,233
KDR:3.244
Accuracy:28.627% A++
HSR:30.725% A
NC6S Gauss SAW S
A+
Kills:4,000
Deaths:981
KDR:4.077
Accuracy:31.314% A+
HSR:29.275% B*
NS-15M2
B++
Kills:1,288
Deaths:282
KDR:4.567
Accuracy:27.594% B++
HSR:21.817% C-
NC05 Jackhammer
B+
Kills:1,213
Deaths:511
KDR:2.374
Accuracy:48.010% B+
HSR:14.674% C+
NSX-P Naginata
M
Kills:1,171
Deaths:194
KDR:6.036
Accuracy:35.919% M
HSR:36.038% B*
MGR-L1 Promise
A*
Kills:1,166
Deaths:191
KDR:6.105
Accuracy:35.960% A*
HSR:33.534% B**
NSX Naginata
A*
Kills:1,160
Deaths:217
KDR:5.346
Accuracy:32.989% A*
HSR:32.845% B++
Kills:158,010
Deaths (as Heavy Assault):32,473
Deaths (to Heavy Assaults):31,211
KDR:4.86589
Kill Difference:125,537
Playtime:2,885.683 hours
Usage:37%
Score:59.785m
Score/min:345
Accuracy (listed only):33.432%
HSR (listed only):29.493%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
Gauss Compact Burst
A++
Kills:7,454
Deaths:1,156
KDR:6.448
Accuracy:35.838% A++
HSR:26.925% B
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B*
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
AF-4A Bandit
A+
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A+
HSR:26.350% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
MKV Suppressed
A+
Kills:3,158
Deaths:615
KDR:5.135
Accuracy:32.931% A+
HSR:24.224% B*
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C++
MGR-S1 Gladius
A**
Kills:1,990
Deaths:277
KDR:7.184
Accuracy:40.098% A**
HSR:25.578% B+
19A Fortuna
B*
Kills:1,661
Deaths:353
KDR:4.705
Accuracy:29.688% B*
HSR:18.965% C
LA39 Bruiser
A++
Kills:1,492
Deaths:377
KDR:3.958
Accuracy:79.065% A++
HSR:8.713% D*
GD-66 Claw
A+
Kills:1,255
Deaths:311
KDR:4.035
Accuracy:74.841% A+
HSR:9.402% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
MGR-C1 Charger
A++
Kills:1,177
Deaths:226
KDR:5.208
Accuracy:36.863% A++
HSR:27.868% B+
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C-
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% F
NSX-P Tengu
A++
Kills:441
Deaths:91
KDR:4.846
Accuracy:45.458% A++
HSR:27.891% B**
Kills:107,041
Deaths (as Light Assault):21,557
Deaths (to Light Assaults):20,976
KDR:4.96549
Kill Difference:85,484
Playtime:1,222.749 hours
Usage:16%
Score:24.556m
Score/min:335
Accuracy (listed only):43.280%
HSR (listed only):22.070%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:10,000
Deaths:876
KDR:11.416
Accuracy:53.274% A*
HSR:70.870% C**
NS-30 Vandal
A**
Kills:8,000
Deaths:1,164
KDR:6.873
Accuracy:48.231% A**
HSR:25.963% C+
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
NC14 Bolt Driver
A*
Kills:4,322
Deaths:437
KDR:9.890
Accuracy:49.810% A*
HSR:80.056% B++
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
AF-18 Stalker
A
Kills:4,000
Deaths:720
KDR:5.556
Accuracy:34.345% A
HSR:26.950% B**
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B*
AF-6 Shadow
A++
Kills:4,000
Deaths:706
KDR:5.666
Accuracy:44.794% A++
HSR:29.150% C**
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
MKV Suppressed
A+
Kills:3,158
Deaths:615
KDR:5.135
Accuracy:32.931% A+
HSR:24.224% B*
NSX Tomoe
A++
Kills:2,728
Deaths:479
KDR:5.695
Accuracy:36.832% A++
HSR:46.298% B*
MGR-S1 Gladius
A**
Kills:1,990
Deaths:277
KDR:7.184
Accuracy:40.098% A**
HSR:25.578% B+
LA3 Desperado
A+
Kills:1,737
Deaths:668
KDR:2.600
Accuracy:37.463% A+
HSR:24.065% B++
NS-44 Commissioner
A++
Kills:1,519
Deaths:674
KDR:2.254
Accuracy:50.881% A++
HSR:25.214% B+
LA80
A+
Kills:1,439
Deaths:96
KDR:14.990
Accuracy:50.332% A+
HSR:77.623% C+
NS-357 Underboss
B++
Kills:1,431
Deaths:995
KDR:1.438
Accuracy:42.482% B++
HSR:24.948% B+
NS-44L Blackhand
B**
Kills:1,244
Deaths:242
KDR:5.141
Accuracy:52.216% B**
HSR:42.444% C+
Impetus
A*
Kills:1,201
Deaths:174
KDR:6.902
Accuracy:47.489% A*
HSR:34.721% B*
The Moonshot
A+
Kills:1,196
Deaths:66
KDR:18.121
Accuracy:51.566% A+
HSR:65.385% F--
EM4 Longshot
A*
Kills:1,179
Deaths:60
KDR:19.650
Accuracy:51.960% A*
HSR:67.769% D**
NC08 Mag-Scatter
A++
Kills:1,162
Deaths:457
KDR:2.543
Accuracy:71.847% A++
HSR:12.220% D
NS-45 Pilot
B**
Kills:1,161
Deaths:356
KDR:3.261
Accuracy:37.175% B**
HSR:27.476% C*
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
LA8 Rebel
A+
Kills:1,160
Deaths:471
KDR:2.463
Accuracy:41.173% A+
HSR:22.845% C*
NC4 Mag-Shot
A++
Kills:1,160
Deaths:650
KDR:1.785
Accuracy:38.097% A++
HSR:21.466% B
NSX Daimyo
A++
Kills:1,160
Deaths:93
KDR:12.473
Accuracy:53.253% A++
HSR:95.690% B+
Gauss SPR
M+
Kills:1,160
Deaths:145
KDR:8
Accuracy:51.170% M+
HSR:40.086% B++
AF-8 RailJack
M++
Kills:1,159
Deaths:55
KDR:21.073
Accuracy:58.703% M++
HSR:68.507% D
NS-61 Emissary
A++
Kills:1,156
Deaths:497
KDR:2.326
Accuracy:40.175% A++
HSR:24.741% A+
The Executive
B+
Kills:1,151
Deaths:575
KDR:2.002
Accuracy:38.251% B+
HSR:19.201% D
NS CandyCannon 3000
A+
Kills:658
Deaths:247
KDR:2.664
Accuracy:51.102% A+
HSR:37.082% C++
NSX-P Tengu
A++
Kills:441
Deaths:91
KDR:4.846
Accuracy:45.458% A++
HSR:27.891% B**
NS-AM7 Archer
A
Kills:284
Deaths:84
KDR:3.381
Accuracy:62.558% B+
HSR:28.873% A
Soldier Soaker
A++
Kills:120
Deaths:44
KDR:2.727
Accuracy:50.622% A++
HSR:18.333% B+
Kills:82,236
Deaths (as Infiltrator):15,936
Deaths (to Infiltrators):17,469
KDR:5.16039
Kill Difference:66,300
Playtime:1,152.766 hours
Usage:15%
Score:23.133m
Score/min:334
Accuracy (listed only):45.428%
HSR (listed only):36.975%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NC1 Gauss Rifle
A++
Kills:21,000
Deaths:4,659
KDR:4.507
Accuracy:31.291% A++
HSR:28.338% B**
NC9 A-Tross
A++
Kills:10,000
Deaths:2,156
KDR:4.638
Accuracy:34.836% A++
HSR:25.360% C*
Carnage AR
A++
Kills:8,000
Deaths:1,874
KDR:4.269
Accuracy:33.467% A++
HSR:27.300% B**
AF-4 Cyclone
A+
Kills:8,000
Deaths:1,409
KDR:5.678
Accuracy:33.414% A+
HSR:26.113% B**
NS-11P
A**
Kills:8,000
Deaths:1,649
KDR:4.851
Accuracy:34.957% A**
HSR:27.888% A+
Reaper DMR
A++
Kills:8,000
Deaths:1,723
KDR:4.643
Accuracy:34.037% A++
HSR:28.463% B+
Gauss Rifle Burst
A+
Kills:5,472
Deaths:911
KDR:6.007
Accuracy:35.290% A+
HSR:32.219% B++
Blitz GD-10
A+
Kills:4,000
Deaths:779
KDR:5.135
Accuracy:32.373% A+
HSR:23.450% A
Gauss Prime
B*
Kills:4,000
Deaths:1,022
KDR:3.914
Accuracy:30.539% B*
HSR:23.900% C++
Gauss Rifle S
A
Kills:4,000
Deaths:1,005
KDR:3.980
Accuracy:31.140% B**
HSR:28.700% A
GR-22
A
Kills:4,000
Deaths:1,270
KDR:3.150
Accuracy:28.773% B*
HSR:27.825% A
NS-7 PDW
A++
Kills:4,000
Deaths:815
KDR:4.908
Accuracy:33.953% A++
HSR:22.450% B*
Tempest
B**
Kills:4,000
Deaths:716
KDR:5.587
Accuracy:31.128% B**
HSR:24.125% B+
MKV Suppressed
A+
Kills:3,158
Deaths:615
KDR:5.135
Accuracy:32.931% A+
HSR:24.224% B*
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C++
MGR-S1 Gladius
A**
Kills:1,990
Deaths:277
KDR:7.184
Accuracy:40.098% A**
HSR:25.578% B+
LA39 Bruiser
A++
Kills:1,492
Deaths:377
KDR:3.958
Accuracy:79.065% A++
HSR:8.713% D*
GD-66 Claw
A+
Kills:1,255
Deaths:311
KDR:4.035
Accuracy:74.841% A+
HSR:9.402% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C-
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C++
NSX Tengu
A++
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.389% A++
HSR:25.345% B++
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
NS-11A
A*
Kills:1,158
Deaths:235
KDR:4.928
Accuracy:33.707% A*
HSR:27.375% B*
NSX Yumi
A
Kills:1,156
Deaths:232
KDR:4.983
Accuracy:33.172% A
HSR:30.104% B+
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% F
NSX-P Tengu
A++
Kills:441
Deaths:91
KDR:4.846
Accuracy:45.458% A++
HSR:27.891% B**
Kills:112,210
Deaths (as Combat Medic):24,530
Deaths (to Combat Medics):11,502
KDR:4.5744
Kill Difference:87,680
Playtime:1,343.190 hours
Usage:17%
Score:28.514m
Score/min:354
Accuracy (listed only):43.068%
HSR (listed only):22.400%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Razor GD-23
A*
Kills:21,000
Deaths:3,306
KDR:6.352
Accuracy:34.494% A*
HSR:23.233% B+
AC-X11
A**
Kills:8,000
Deaths:1,352
KDR:5.917
Accuracy:37.464% A**
HSR:27.275% B**
GD-7F
A++
Kills:8,000
Deaths:1,665
KDR:4.805
Accuracy:32.602% A++
HSR:24.938% B**
AF-19 Mercenary
A
Kills:8,000
Deaths:3,165
KDR:2.528
Accuracy:29.179% A
HSR:24.275% B+
Gauss Compact Burst
A++
Kills:7,454
Deaths:1,156
KDR:6.448
Accuracy:35.838% A++
HSR:26.925% B
NS-11C
A*
Kills:4,000
Deaths:747
KDR:5.355
Accuracy:33.820% A*
HSR:27% A+
AF-4A Bandit
A+
Kills:4,000
Deaths:702
KDR:5.698
Accuracy:32.429% A+
HSR:26.350% B+
Gauss Compact S
A++
Kills:4,000
Deaths:738
KDR:5.420
Accuracy:32.830% A++
HSR:26.350% A
Mauler S6
B**
Kills:2,100
Deaths:798
KDR:2.632
Accuracy:51.542% B**
HSR:15.857% C++
Warden
B+
Kills:1,787
Deaths:1,456
KDR:1.227
Accuracy:29.707% B+
HSR:27.532% B+
19A Fortuna
B*
Kills:1,661
Deaths:353
KDR:4.705
Accuracy:29.688% B*
HSR:18.965% C
GD Guardian
B
Kills:1,652
Deaths:385
KDR:4.291
Accuracy:35.681% B
HSR:24.455% D
LA39 Bruiser
A++
Kills:1,492
Deaths:377
KDR:3.958
Accuracy:79.065% A++
HSR:8.713% D*
GD-66 Claw
A+
Kills:1,255
Deaths:311
KDR:4.035
Accuracy:74.841% A+
HSR:9.402% D-
NS Baron G5
A++
Kills:1,185
Deaths:296
KDR:4.003
Accuracy:62.697% A++
HSR:14.684% C++
MGR-C1 Charger
A++
Kills:1,177
Deaths:226
KDR:5.208
Accuracy:36.863% A++
HSR:27.868% B+
The Little Helper
A*
Kills:1,168
Deaths:207
KDR:5.643
Accuracy:68.410% A*
HSR:13.699% C-
NSX-P Tanto
A**
Kills:1,165
Deaths:161
KDR:7.236
Accuracy:38.030% A**
HSR:28.841% B+
MGR-M1 Bishop
M
Kills:1,162
Deaths:201
KDR:5.781
Accuracy:50.759% M
HSR:32.358% C**
NC12 Sweeper
A
Kills:1,161
Deaths:358
KDR:3.243
Accuracy:55.167% A
HSR:14.040% C++
NSX Tanto
A*
Kills:1,160
Deaths:192
KDR:6.042
Accuracy:36.986% A*
HSR:38.621% A*
AF-57 Piston
B+
Kills:1,160
Deaths:253
KDR:4.585
Accuracy:45.300% B+
HSR:14.052% C++
The Brawler
A++
Kills:1,154
Deaths:289
KDR:3.993
Accuracy:65.860% A++
HSR:7.712% F
Kills:84,893
Deaths (as Engineer):18,694
Deaths (to Engineers):15,396
KDR:4.54119
Kill Difference:66,199
Playtime:1,282.744 hours
Usage:17%
Score:21.574m
Score/min:280
Accuracy (listed only):44.750%
HSR (listed only):21.876%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A++
Kills:1,337
Deaths:121
KDR:11.050
Accuracy:51.358% A++
HSR:18.250% C++
AF-34 Mattock
A+
Kills:1,310
Deaths:121
KDR:10.827
Accuracy:46.961% A+
HSR:17.939% B
AF-41 Hacksaw
A++
Kills:1,219
Deaths:178
KDR:6.848
Accuracy:49.434% A++
HSR:14.028% C+
NS-20 Gorgon
A++
Kills:1,207
Deaths:252
KDR:4.790
Accuracy:35.375% A++
HSR:22.950% B+
NCM1 Scattercannon
A++
Kills:1,192
Deaths:189
KDR:6.307
Accuracy:55.796% A++
HSR:17.114% B+
AF-23 Grinder
B++
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:44.973% B++
HSR:17.821% B
AF-41 Hacksaw
A*
Kills:1,177
Deaths:178
KDR:6.612
Accuracy:55.467% A*
HSR:11.810% D--
NS-20 Gorgon
A++
Kills:1,169
Deaths:252
KDR:4.639
Accuracy:36.480% A++
HSR:24.294% B*
AF-23 Grinder
B*
Kills:1,161
Deaths:260
KDR:4.465
Accuracy:42.377% B*
HSR:17.140% B+
NCM1 Scattercannon
A++
Kills:1,158
Deaths:171
KDR:6.772
Accuracy:52.427% A++
HSR:17.271% B+
NCM2 Falcon
A**
Kills:964
Deaths:193
KDR:4.995
Accuracy:60.890% A**
HSR:5.498% C**
NCM2 Falcon
A*
Kills:672
Deaths:186
KDR:3.613
Accuracy:64.320% A*
HSR:4.464% C+
NCM3 Raven
A++
Kills:72
Deaths:29
KDR:2.483
Accuracy:51.581% A+
HSR:5.556% A++
NS-10 Burster
M+
Kills:63
Deaths:21
KDR:3
Accuracy:49.082% M+
HSR:4.762% C
NS-10 Burster
M+
Kills:63
Deaths:25
KDR:2.520
Accuracy:48.400% M+
HSR:1.587% D*
NCM3 Raven
A+
Kills:56
Deaths:29
KDR:1.931
Accuracy:51.705% A+
HSR:0% F-
Kills:14,004
Deaths (as MAX Suit):1,229
Deaths (to MAX Suits):4,629
KDR:11.39463
Kill Difference:12,775
Playtime:169.392 hours
Usage:2%
Score:4.917m
Score/min:484
Accuracy (listed only):49.789%
HSR (listed only):12.530%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A++
Kills:1,187
V. Kills:33 N/A
Deaths:91
KDR:13.044
Accuracy:68.408% A++
KPH:75.100 B*
VKPH:2.100 D-
Breaker Rocket Pods
A+
Kills:115
V. Kills:5 N/A
Deaths:3
KDR:38.333
Accuracy:61.219% A+
KPH:141.400 B++
VKPH:6.100 D
Kills:1,302 (1,187 + 0)
Deaths:94
KDR:13.851
VKDR:0.404
Vehicle Kills:38
Kill Difference:1,208
Playtime:16.621 hours
Usage:0%
Score:0.328m
Score/min:328
Piloting Accuracy:68.408%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:63
V. Kills:8 N/A
Deaths:10
KDR:6.300
Accuracy:45.932% B+
KPH:36.100 C--
VKPH:4.600 D
Kills:63 (0 + 63)
Deaths:10
KDR:6.300
VKDR:0.800
Vehicle Kills:8
Kill Difference:53
Playtime:1.748 hours
Usage:0%
Score:0.031m
Score/min:292
Piloting Accuracy:N/A%
Gunner Accuracy:45.932%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:4,000
V. Kills:2,469 162%
Deaths:256
KDR:15.625
Accuracy:63.959% B**
KPH:33.300 C*
VKPH:20.500 B+
L100 Python HESH
B**
Kills:2,539
V. Kills:288 N/A
Deaths:73
KDR:34.781
Accuracy:58.510% B**
KPH:64.800 B+
VKPH:7.300 C+
L100 Python HEAT
B**
Kills:1,914
V. Kills:376 N/A
Deaths:87
KDR:22
Accuracy:60.460% B**
KPH:43.200 B*
VKPH:8.500 D
C75 Viper
A
Kills:1,903
V. Kills:160 N/A
Deaths:70
KDR:27.186
Accuracy:44.086% B++
KPH:53.400 A
VKPH:4.500 D
LB00 Python AP
A**
Kills:570
V. Kills:127 445%
Deaths:12
KDR:47.500
Accuracy:59.589% B+
KPH:94 A**
VKPH:20.900 C+
Skyguard
A++
Kills:160
V. Kills:88 180%
Deaths:14
KDR:11.429
Accuracy:39.949% A++
KPH:16.800 B+
VKPH:9.200 C+
Kills:11,086 (11,086 + 0)
Deaths:512
KDR:21.652
VKDR:6.852
Vehicle Kills:3,508
Kill Difference:10,574
Playtime:254.981 hours
Usage:3%
Score:3.859m
Score/min:252
Driving Accuracy:39.949%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,631
V. Kills:1,188 137%
Deaths:134
KDR:12.172
Accuracy:64.155% A++
KPH:27.400 B+
VKPH:20 B**
Titan-150 HESH
A**
Kills:1,097
V. Kills:146 N/A
Deaths:23
KDR:47.696
Accuracy:68.576% A**
KPH:81.500 A**
VKPH:10.900 B+
Titan-150 HEAT
A++
Kills:866
V. Kills:355 243%
Deaths:49
KDR:17.674
Accuracy:68.680% A**
KPH:38.400 A++
VKPH:15.700 A++
E540 Halberd
A++
Kills:330
V. Kills:173 190%
Deaths:28
KDR:11.786
Accuracy:57.620% A++
KPH:45.200 A+
VKPH:23.700 A++
C85 Canister
S
Kills:249
V. Kills:12 N/A
Deaths:6
KDR:41.500
Accuracy:56.951% A*
KPH:255.500 S
VKPH:12.300 M++
Enforcer ML85
C+
Kills:200
V. Kills:158 126%
Deaths:29
KDR:6.897
Accuracy:51.521% A
KPH:20.500 C
VKPH:16.200 C+
Kills:4,373 (3,594 + 779)
Deaths:269
KDR:16.257
VKDR:7.554
Vehicle Kills:2,032
Kill Difference:4,104
Playtime:113.480 hours
Usage:1%
Score:2.595m
Score/min:381
Driving Accuracy:68.680%
Gunner Accuracy:51.521%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:1,293
V. Kills:21 N/A
Deaths:20
KDR:64.650
Accuracy:64.937% A+
KPH:340.200 S
VKPH:5.500 C--
E540 Halberd-H
S
Kills:1,227
V. Kills:187 N/A
Deaths:16
KDR:76.688
Accuracy:66.893% A
KPH:144.200 S
VKPH:22 C++
M12 Kobalt-H
M**
Kills:1,178
V. Kills:15 N/A
Deaths:10
KDR:117.800
Accuracy:33.641% A*
KPH:333.700 M**
VKPH:4.200 C+
M60-G Bulldog-H
S
Kills:1,177
V. Kills:71 N/A
Deaths:11
KDR:107
Accuracy:65.968% A++
KPH:225.900 S
VKPH:13.600 B++
M20 Basilisk-H
S
Kills:1,020
V. Kills:32 N/A
Deaths:9
KDR:113.333
Accuracy:45.396% C+
KPH:290.300 S
VKPH:9.100 D
Kills:5,895 (0 + 5,895)
Deaths:66
KDR:89.318
VKDR:4.939
Vehicle Kills:326
Kill Difference:5,829
Playtime:24.566 hours
Usage:0%
Score:0.936m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:45.396%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M+
Kills:1,240
V. Kills:14 N/A
Deaths:35
KDR:35.429
Accuracy:32.342% M+
KPH:164.300 M+
VKPH:1.900 C-
M12 Kobalt
A**
Kills:1,192
V. Kills:22 N/A
Deaths:46
KDR:25.913
Accuracy:29.313% A**
KPH:104.500 B**
VKPH:1.900 C--
M40 Fury
A++
Kills:1,114
V. Kills:164 N/A
Deaths:47
KDR:23.702
Accuracy:51.832% A++
KPH:90.300 A++
VKPH:13.300 B*
M20 Basilisk
M*
Kills:1,100
V. Kills:183 N/A
Deaths:68
KDR:16.177
Accuracy:51.425% A++
KPH:57.100 M*
VKPH:9.500 B+
M60-G Bulldog
M
Kills:753
V. Kills:174 430%
Deaths:37
KDR:20.351
Accuracy:64.702% M
KPH:84.200 A*
VKPH:19.500 A++
M60-G Bulldog
A+
Kills:261
V. Kills:28 N/A
Deaths:28
KDR:9.321
Accuracy:47.820% A+
KPH:48.200 B**
VKPH:5.200 C+
M20 Basilisk
B*
Kills:160
V. Kills:48 327%
Deaths:37
KDR:4.324
Accuracy:45.105% B*
KPH:20 C+
VKPH:6 D
M40 Fury
B*
Kills:76
V. Kills:14 N/A
Deaths:6
KDR:12.667
Accuracy:42.865% B*
KPH:42 C-
VKPH:7.700 C--
Kills:5,896 (0 + 5,896)
Deaths:304
KDR:19.395
VKDR:2.128
Vehicle Kills:647
Kill Difference:5,592
Playtime:74.724 hours
Usage:1%
Score:1.462m
Score/min:326
Driving Accuracy:N/A%
Gunner Accuracy:42.865%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,352
V. Kills:22 N/A
Deaths:220
KDR:6.145
Accuracy:45.026% C**
KPH:40.700 C
VKPH:0.700 D
M12 Kobalt-F
A++
Kills:1,154
V. Kills:7 N/A
Deaths:169
KDR:6.828
Accuracy:34.614% A++
KPH:46.300 B++
VKPH:0.300 D--
M40 Fury-F
A+
Kills:1,071
V. Kills:101 N/A
Deaths:168
KDR:6.375
Accuracy:54.722% B+
KPH:47.900 A+
VKPH:4.500 C
M20 Basilisk-F
B*
Kills:395
V. Kills:14 N/A
Deaths:77
KDR:5.130
Accuracy:43.778% C
KPH:43.500 B*
VKPH:1.500 D-
Kills:3,972 (3,972 + 0)
Deaths:634
KDR:6.265
VKDR:0.227
Vehicle Kills:144
Kill Difference:3,338
Playtime:89.566 hours
Usage:1%
Score:0.600m
Score/min:112
Driving Accuracy:43.778%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 87,47287,01215,3105.683A**1.1634.164%A*32.483%A87.5A*N/A213994.8h8.5B**24.8B**
NC1 Gauss Rifle 21,11021,0004,6594.507M+0.0131.291%A++28.338%B**60.7A**N/A149345.9h8.8A+28.1B**
LA1 Anchor 21,14121,0005,7963.623B+0.9029.237%B*30.552%B++57.7B+N/A172364.1h8.3B*28.5B++
Razor GD-23 21,09521,0003,3066.352S1.8334.494%A*23.233%B+75.9M+N/A174276.7h8.6B**24.8B**
EM1 16,06916,0003,2014.998M**0.4831.888%A*29.819%A78.1A*N/A180204.8h9.3B+29.2B**
NC9 A-Tross 10,05710,0002,1564.638M*0.1234.836%A++25.36%C*77.8A*N/A190128.6h7.3A21A
SAS-R 10,02410,00087611.416M++6.8953.274%A*70.87%C**77A++N/A208129.9h1.9B++3.6B**
AC-X11 8,0448,0001,3525.917S1.4037.464%A**27.275%B**78.5A**N/A223101.9h7.4B*19.7B**
GD-7F 8,0308,0001,6654.805M**0.2832.602%A++24.938%B**67.3A++N/A201118.9h10B**30.6B*
Carnage AR 8,0448,0001,8744.269A*0.2533.467%A++27.3%B**67.2A++N/A186119h10.6B**31.8B**
NC6A GODSAW 8,0578,0001,5475.171A+0.6533.253%B++29.688%B85.9B*N/A24593.1h7.4C*22.3B++
NS-30 Vandal 8,0358,0001,1646.873M++2.3548.231%A**25.963%C+97.6MN/A27682h4.3B**9B**
AF-4 Cyclone 8,0328,0001,4095.678M++1.1633.414%A+26.113%B**83.8A*N/A23695.5h7.8B**23.3B**
AF-19 Mercenary 8,0488,0003,1652.528A*1.9929.179%A24.275%B+27.8B+N/A104287.8h9.4B**32.1B*
NS-11P 8,0618,0001,6494.851M**0.3334.957%A**27.888%A+80.3M+N/A21799.6h10.5A30.2A
Reaper DMR 8,0508,0001,7234.643B**0.1234.037%A++28.463%B+67.7A+N/A183118.2h7.7B**22.5B**
EM6 8,0428,0002,3353.426A1.1028.85%A27.538%B++50.1B+N/A144159.6h8.9B*30.9B++
Gauss Compact Burst 7,5297,4541,1566.448A*1.9335.838%A++26.925%B92.3A*N/A25180.8h9.2B++25.7B+
Gauss Rifle Burst 5,5115,4729116.007A*1.4935.29%A+32.219%B++90.3A++N/A27660.6h8.8B**24.9B**
NC14 Bolt Driver 4,3294,3224379.89S5.3749.81%A*80.056%B++53.6A*N/A19780.7h1.9B**3.9B**
Blitz GD-10 4,0154,0007795.135S0.6132.373%A+23.45%A78.4A**N/A24251h10.4B**32B*
Gauss Prime 4,0254,0001,0223.914A++0.6130.539%B*23.9%C++54.5B+N/A13173.4h9.5B*31.1B*
NS-11C 4,0314,0007475.355S0.8333.82%A*27%A+69.3A*N/A20057.7h9.9B**29.3B**
NS-15 Gallows 4,0154,0006755.926B**1.4036.816%A++34.425%B+101B**N/A22639.6h9.3B**25.4A
AF-18 Stalker 4,0114,0007205.556M**1.0334.345%A26.95%B**73A*N/A18554.8h9.6B**27.9B**
Gauss Rifle S 4,0224,0001,0053.98M+0.5431.14%B**28.7%A54.7A+N/A15573.1h9.1B*29.2B*
GR-22 4,0264,0001,2703.15A+1.3728.773%B*27.825%A47.7B*N/A13283.8h10.1A34.9B**
L100 Python AP 6,4694,00025615.625A**11.1063.959%B**2.15%C33.3C*20.5B+266120.2h5.6C**8.8B++
NS-7 PDW 4,0214,0008154.908S0.3933.953%A++22.45%B*82.5M+N/A24548.5h11B**32.5B*
AF-6 Shadow 4,0104,0007065.666A**1.1444.794%A++29.15%C**74.5A+N/A18053.7h4.2B**9.5B**
NC6 Gauss SAW 4,0224,0001,2333.244A*1.2828.627%A++30.725%A48.1B*N/A25683.1h7.8B*27.2B*
NC6S Gauss SAW S 4,0154,0009814.077A*0.4431.314%A+29.275%B*59.7B++N/A15667h8.8B*28.3B++
Tempest 4,0214,0007165.587M**1.0731.128%B**24.125%B+78.3AN/A20251.1h8.7B++27.8B*
AF-4A Bandit 4,0244,0007025.698M**1.1832.429%A+26.35%B+79.2A++N/A23050.5h8.7B*26.9B*
Gauss Compact S 4,0164,0007385.42S0.9032.83%A++26.35%A60.7MN/A18565.9h8.7B++26.4B*
The Kraken 4,9923,4558194.219A*0.3070.153%B**1.216%D-56.5B*25.1B+35861.2h4.8D6.8C++
MKV Suppressed 3,1833,1586155.135S0.6132.931%A+24.224%B*80.2A*N/A22139.4h11.2B*34.2B++
NSX Tomoe 2,7402,7284795.695A*1.1736.832%A++46.298%B*81.4A++N/A28733.5h10.3B**28B**
Frag Grenade 2,6752,66512665N/A2,660.4855.773%A+N/A720.3B**2.7D-28313.7h2.8B**5B**
L100 Python HESH 2,8272,5397334.781A**30.2658.51%B**1.772%C++64.8B+7.3C+26039.2h2.5B*4.3B**
Mauler S6 2,1052,1007982.632A+1.8951.542%B**15.857%C++45.4B**N/A16846.3h3.5B**6.7B**
MGR-S1 Gladius 2,0061,9902777.184M**2.6640.098%A**25.578%B+105.3A**N/A30718.9h7.9B++19.7B*
L100 Python HEAT 2,2901,9148722A**17.4860.46%B**2.09%C43.2B*8.5D21044.3h3.7B*6.1A
C75 Viper 2,0631,9037027.186S22.6644.086%B++1.156%C53.5A4.5D23135.6h5.2A+11.8A
Warden 1,7931,7871,4561.227C**3.2929.707%B+27.532%B+14.3CN/A48125.3h7.2B*24.4B++
Anti-Vehicle Grenade 1,9701,76711767N/A1,762.4864.162%A+N/A736.3A++84.6C+35972.4h3.2A4.9B**
Tank Mine 2,7951,75816610.59S6.0737.867%BN/A111.3C++65.6C++104515.8h1.9C++5B++
LA3 Desperado 1,7421,7376682.6A*1.9237.463%A+24.065%B++47.9B++N/A14536.3h6.9B**18.4B**
19A Fortuna 1,6751,6613534.705M++0.1829.688%B*18.965%C57.1B**N/A16829.1h8.6B++29.1B++
GD Guardian 1,6571,6523854.291B**0.2335.681%B24.455%D44.2CN/A11737.4h6.3B+17.6B+
Titan-150 AP 2,8191,63113412.172B*7.6564.155%A++2.698%C+27.5B+20B**35759.4h5.3C+8.3B+
NS-44 Commissioner 1,5261,5196742.254A2.2750.881%A++25.214%B+76.7A++N/A31219.8h2.8B**5.4B**
C-4 1,9421,5185332.848B**1.6727.826%B+N/A46.9D13.1D*52632.4h1.3B+4.8B+
LA39 Bruiser 1,4991,4923773.958M0.5679.065%A++8.713%D*71.4A+N/A20720.9h1.8B**2.3B*
Sticky Grenade 1,4741,47211472N/A1,467.4860.489%B*N/A1472B**2D--47951h1.5B++2.5B++
LA80 1,4411,4399614.99M**10.4750.332%A+77.623%C+56.2B*N/A15425.6h1.9B+3.9B*
NS-357 Underboss 1,4321,4319951.438B+3.0842.482%B++24.948%B+39.9C+N/A11435.9h3.3B**7.8B*
C-4 ARX 1,9471,3863753.696B*0.8324.679%C-N/A72.2D-29.2C47519.2h1.3C+5.2C+
S12 Renegade 1,3741,3522206.145B+1.6245.026%C**2.293%D-40.7CN/A10133.2h2.2A4.9B**
NC15 Phoenix 2,9541,3433004.477M*0.0464.299%A+N/A13.1C+15.7B++188102.3h12.9D20.1C+
AF-34 Mattock 1,3451,33712111.05M6.5351.358%A++18.25%C++66.5A+N/A22220.1h4.8B**9.3B**
Hawk GD-68 1,9261,3335682.347M**2.1764.808%B2.701%C+22.7B*10.1C+24158.6h6B**9.2B**
AF-34 Mattock 1,3221,31012110.826A**6.3046.961%A+17.939%B65.2AN/A20920.1h4.5B*9.6B**
C85 Canister-H 1,3141,2932064.65S60.1364.937%A+11.678%C++340.3S5.5C--9273.8h3.5B**5.4A
NS-15M2 1,2911,2882824.567A++0.0527.594%B++21.817%C-64.1B*N/A34620.1h9.6B**34.9B++
GD-66 Claw 1,2641,2553114.035A*0.4974.841%A+9.402%D-64.4B**N/A19219.5h1.9B**2.5B*
NS-44L Blackhand 1,2451,2442425.14M*0.6252.216%B**42.444%C+102SN/A27212.2h3.4B*6.4B*
M12 Kobalt 1,2541,2403535.429A*30.9132.342%M+23.065%B**165.3M+1.9C-4307.5h13.3B**41.1B**
E540 Halberd-H 1,4141,2271676.688S72.1766.893%A1.304%C--144.4S22C++5238.5h3A+4.4A++
AF-41 Hacksaw 1,2251,2191786.848A+2.3349.434%A++14.028%C+74.8M+N/A24016.3h4.5B**9.1A
NC05 Jackhammer 1,2141,2135112.374B**2.1548.01%B+14.674%C+42.1C++N/A20328.8h3.8B**7.9B++
NS-20 Gorgon 1,2381,2072524.79S0.2735.375%A++22.95%B+50.9S1.3C+17323.7h15.2B+43B**
Impetus 1,2041,2011746.902M2.3847.489%A*34.721%B*54.3B++N/A15922.1h3.8B*8B**
The Moonshot 1,1961,1966618.121M++13.6051.566%A+65.385%F--64B+N/A19818.7h2C--3.8B+
M12 Kobalt 1,2141,1924625.913A+21.3929.313%A**20.638%B+104.6B**1.9C--29611.4h17.4C**59.4B++
NCM1 Scattercannon 1,1981,1921896.307M1.7955.796%A++17.114%B+50.1A*N/A23823.8h4.5A+8.1B**
M30 Mustang AH 1,2201,1879113.044B**8.5268.408%A++N/A75.1B*2.1D-22215.8h5B++7.3B++
NS Baron G5 1,1891,1852964.003M**0.5262.697%A++14.684%C++83.5MN/A24414.2h3.2A5.1C++
AF-23 Grinder 1,1841,1842534.68B*0.1644.973%B++17.821%B36.8C**N/A12932.2h5.4B*11.9B*
EM4 Longshot 1,1801,1796019.65S15.1351.96%A*67.769%D**60.5A++N/A19519.5h2B+3.8B*
M12 Kobalt-H 1,1931,17810117.8U113.2833.641%A*20.883%B*336.6M**4.3C+6993.5h10.6B++31.5A
M60-G Bulldog-H 1,2481,17711107S102.4865.968%A++N/A226.3S13.7B*4975.2h3.9B+6B**
AF-41 Hacksaw 1,1821,1771786.612A+2.0955.467%A*11.81%D--72.2MN/A24316.3h5.2B*9.3A
MGR-C1 Charger 1,1951,1772265.208M**0.6936.863%A++27.868%B+98.9M1.5B*28111.9h10.5B*28.4B**
NSX-P Naginata 1,1811,1711946.036M**1.5135.919%M36.038%B*117.1M1C+59110h9.2B**25.7B**
NS-20 Gorgon 1,1921,1692524.639S0.1236.48%A++24.294%B*49.3S1C--16123.7h15.9B+43.6B**
MANA Anti-Personnel Turret 1,1731,1692734.282N/A0.2422.917%UN/A11690U40U22113400.1h14.7T*64.3T*
NS Decimator 1,5751,1687461.566B++2.9656.941%C-1.884%C32.9C+11.5C--30835.5h4.1B+7.3B
The Little Helper 1,1761,1682075.643M*1.1268.41%A*13.699%C-139M**1C*3168.4h3.7B**5.4B**
MGR-L1 Promise 1,1731,1661916.105M**1.5835.96%A*33.534%B**97.2A*N/A35512h10.1B**28B**
Bouncing Betty 1,1661,1659612.135M7.6153.562%B**N/A191AN/A6776.1h1.8B3.4B*
NSX-P Tanto 1,1711,1651617.236S2.7138.03%A**28.841%B+95.5M*N/A23912.2h10.3B**27.1B**
Icikill 1,1661,16417,7070.066C**4.4617.718%D--2.749%D-1.1C+N/A31069.6h1.5B**8.5C++
NC08 Mag-Scatter 1,1621,1624572.543B++1.9871.847%A++12.22%D136.7SN/A3588.5h2.8A3.9A
MGR-M1 Bishop 1,1651,1622015.781M1.2650.759%M32.358%C**83.6MN/A20213.9h4.3A8.4A
AF-23 Grinder 1,1631,1612604.465B*0.0642.377%B*17.14%B+35.7BN/A12732.5h5.4B++12.8B*
NS-45 Pilot 1,1641,1613563.261A+1.2637.175%B**27.476%C*135A**N/A3788.6h5.4B**14.6B*
NC12 Sweeper 1,1651,1613583.243A*1.2855.167%A14.04%C++58.1A+N/A18620h3.2B**5.8B**
NSX Tengu 1,1621,1602035.714S1.1949.389%A++25.345%B++92.1A++N/A24712.6h8.8B**17.9B*
LA8 Rebel 1,1641,1604712.463A++2.0641.173%A+22.845%C*94.3M++N/A25912.3h4.1A9.8B**
NC4 Mag-Shot 1,1621,1606501.785A+2.7438.097%A++21.466%B30.4BN/A12138.1h5.8B*15.2C*
NSX Naginata 1,1631,1602175.346M**0.8232.989%A*32.845%B++89.9A++N/A29712.9h9.2B*27.9B*
NSX Tanto 1,1701,1601926.042S1.5236.986%A*38.621%A*88.5A*N/A25413.1h9.2B*25B*
NSX Daimyo 1,1601,1609312.473M+7.9553.253%A++95.69%B+91.3A+N/A44112.7h2.1B++3.9B**
Mag-Cutter 1,1851,16036,7060.032B4.4917.572%D-N/A0.5C+N/A12568.9h1.9B++10.6C*
AF-57 Piston 1,1651,1602534.585M++0.0645.3%B+14.052%C++60.7AN/A21919.1h3.3B**7.2B+
Gauss SPR 1,1631,1601458S3.4851.17%M+40.086%B++73.4A**N/A20515.8h3.5A+6.8A
AF-8 RailJack 1,1601,1595521.073S16.5558.703%M++68.507%D72.4M**N/A21316h2B++3.4B**
NS-11A 1,1701,1582354.928M++0.4133.707%A*27.375%B*79.9A**N/A26314.5h10A29.7A
NCM1 Scattercannon 1,1651,1581716.772A*2.2552.427%A++17.271%B+51B**N/A19722.7h4.3B**8.2A
NSX Yumi 1,1641,1562324.983A**0.4633.172%A30.104%B+59.9B**N/A16519.3h9.8B*29.4B*
NS-61 Emissary 1,1581,1564972.326A*2.2040.175%A++24.741%A+85.6M++N/A24413.5h8.1B*20.2B**
Auraxium Mag-Cutter 1,1611,15538,1680.03C+4.4914.38%D*3.636%C--0.4DN/A12838h1.7B++11.6C+
M12 Kobalt-F 1,1611,1541696.828M2.3134.614%A++3.726%D-46.3B++N/A10324.9h8.5B*24.6B**
The Brawler 1,1571,1542893.993A+0.5365.86%A++7.712%F73.5A+N/A16815.7h2.9A4.3A
The Executive 1,1541,1515752.002B+2.5238.251%B+19.201%D107.6A+N/A25210.7h5.3A13.8A
M40 Fury 1,2781,1144723.702M*19.1851.832%A++N/A90.6A++13.3B*38212.3h11.1B+21.4B*
M20 Basilisk 1,2831,1006816.176S11.6551.425%A++9%B**57M*9.5B+29519.3h41.4A++80.5A+
Titan-150 HESH 1,2431,0972347.696M**43.1768.576%A**1.003%D81.3A**10.8B+29713.5h2.6B*3.8A
M40 Fury-F 1,1721,0711686.375A**1.8554.722%B+N/A48A+4.5C13922.3h5B*9.2B**
M20 Basilisk-H 1,0521,0209113.333U108.8145.396%C+13.922%A**291.4S9.1D7323.5h13A+28.7A+
NCM2 Falcon 1,2369641934.995M*0.4760.89%A**5.498%C**28.9A*8.1A++19233.4h7.5B*12.3B*
Shrike 1,2299503103.065S1.4663.934%B*2.316%C38.2A11.2C+54624.9h5.1B*8B**
AF-22 Crow 1,2689343073.042S1.4873.176%B*1.071%D-36.8A++13.1C++27425.4h5.4A7.4A
Titan-150 HEAT 1,2218664917.673A**13.1568.68%A**2.079%D38.3A++15.7A++32722.6h4.8C**6.9B**
NSX Masamune 1,2018572703.174M*1.3568.116%B**2.334%C*60.8A*24.4B**41514.1h7.5B++11B++
The Slasher 8408408,3370.101B**4.4228.937%C5.357%D2C+N/A5427.9h1.7B++5.9C**
M60-G Bulldog 9277533720.351M+15.8364.702%M2.523%C84.6A*19.6A++3798.9h7.1C++10.9B*
Spear Anti-Vehicle Phalanx Turret 1,1387204117.561A++13.0447.926%B+3.75%C+47.1B+27.3B+49215.3h7.6B15.9B+
NCM2 Falcon 9186721863.613M*0.9164.32%A*4.464%C+20.2A+7.4B**15333.2h11.3B++17.6B*
NS CandyCannon 3000 6606582472.664M++1.8651.102%A+37.082%C++137.1M**N/A3734.8h2.7A+5.2B**
MANA Anti-Vehicle Turret 1,0936341554.09U0.4357.112%DN/A6340U4590S12332950.1h8.3M*14.6B+
LB00 Python AP 6975701247.5M**42.9859.589%B+N/A93.4A**20.8C+3446.1h3.2B*5.3B**
NSX-P Tengu 444441914.846M+0.3245.458%A++27.891%B**169.6S1.2B+4782.6h8.3A18.2B**
M20 Basilisk-F 409395775.13M**0.6143.778%C1.266%C-43.4B*1.5D-1079.1h11.4B++26.1B**
E540 Halberd 5033302811.786B+7.2657.62%A++2.424%C45.2A+23.7A++6987.3h5.1B+8.8B**
Rocklet Rifle 516286436.651U2.1358.447%B++N/A40.3B**32.4B++5597.1h40.3C+68.9C*
NS-AM7 Archer 288284843.381S1.1462.558%B+28.873%A27.8SN/A19310.2h6.2B**9.9A
M60-G Bulldog 289261289.321A4.8047.82%A+1.916%D48.3B**5.2C+2625.4h4.8B**10.1B**
C85 Canister 261249641.5A++36.9856.951%A*14.859%B249S12M++8541h4.8B*8.3B**
Enforcer ML85 358200296.897B+2.3851.521%A2%C+20.6C16.3C+4849.7h14.4C28B+
M20 Basilisk 208160374.324B++0.2045.105%B*8.75%B**20C+6D2248h81.5B+180.8B*
Skyguard 2481601411.429M**6.9139.949%A++1.875%C16.8B+9.3C+2609.5h121.6C++304.3B++
Hunter QCX 149149314.806S0.2855.617%B*46.98%A+36.3A*N/A1554.1h2.7B+4.8B+
Soldier Soaker 121120442.727A1.7950.622%A++18.333%B+200S1.7B**6760.6h4.1A+8A+
Breaker Rocket Pods 120115338.333M**33.8161.219%A+N/A143.8B++6.3D23970.8h7.7A12.6B**
MAX Punch 1101101,2290.09C++4.4338.462%C-N/A0.7CN/A2166h1.9C++4.8C*
Aspis Anti-Aircraft Phalanx Turret 19699166.188B**1.6732.628%B**N/A10.9C+10.7C+2379.1h153.7C+471.1B+
M40 Fury 9076612.667B**8.1542.865%B*N/A42.2C-7.8C--4161.8h10.9B+25.4B++
NCM3 Raven 12972292.483A**2.0451.581%A+5.556%A++11.4B+9A3746.3h24B++46.6B*
NS-10 Burster 11863213A*1.5249.082%M+4.762%C5.6C++4.9B*12911.3h221D*450.3B+
NS-10 Burster 12463252.52A*2.0048.4%M+1.587%D*5.3C+5.2B**14011.8h222.3D*459.4B+
L105 Zephyr 7163106.3C1.7845.932%B+3.175%M**37.1C-4.7D2921.7h6.8C+14.8C*
NCM3 Raven 9356291.931A+2.5951.705%A+N/A8.9C5.9C+3486.3h31.4C60.8B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret232,1217.7h
Spawn Beacon121,1651.5h
Nano-Armor Kit6531,728,66896.7h
Nanite Revive Grenade05,4141.5h
Nanite Healing Grenade02520.1h
Medical Kit10,00371,568346.3h
Medical Applicator507695,02445.4h
Spitfire Auto-Turret02000.2h
Motion Spotter3316,20110h
Restoration Kit8488,04415.4h
Recon Detection Device12841,81355.7h
Shield Recharging Field161,9200.8h
Smoke Grenade0570h
Ammunition Package484,3822.3h
Anti-Infantry MANA Turret292,3035.2h
Snowman Soldier51900.2h

Check the help document for the dictionary if you want to learn more about words used here.


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