Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (18,309)players online:
Growen_the_Marowak (7)  VTG1ne (7)  diamondwolf12 (3)  Deinien (2)  Gm4nG (2)  troxanity77 (1) 22
stats.dasanfall.com
Paragon ALandWhale[POLB] ALandWhale
VS BR 142

KDR: 2.31

Score: 45.2m

Last Seen: Nov 15th, 2018 1:35 AM
- OFFLINE - 9.9 hour(s)

Prestige 1, Battle Rank 100 (142 total) - Vanu Sovereignty on Emerald - Outfit Member of BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A C-4 Serpent VE92 Lumine Edge NS-44 Commissioner Light PPA Ghost NSX Daimyo
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ALandWhale



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,534,526 MLG Score: 2026
Fun Score: N/A
Cheeseburgers Flipped: 498TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.956%28.565%8565496054,6892.215480.091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.417%1.736A++1.194B**-1.161D*HEAD ++ (~13.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.578B+9.40.337C**22

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.81%1.551%520610085,095122817584.14565290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.719%-0.194C-0.04C+-0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.70.338C**37.90.283C*67.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.9%1.54%229710072,33716419701.42413241%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.173%0.493B+-0.713D-0.74

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.264C*13-0.042C+15.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.461%4.693%116910051,38515666380.883855217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.224%0.116C+0.089C+0.215

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.60.27C*32.10.178C++53.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.283%79.849%116710075,7021911372.98222

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.172%0.589B+0.798B++0.946

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.425B2.20.304C*3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.916%15.872%116510092,4132115281.14036

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.948%0.522B+0.228C++-0.312

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.458B+3.40.297C*3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 8
45.2m349%393 (23.6k)333 (20k)2.3067198,61442,7512.48581142 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1014776627.615%23.299%64303:1048

8% Combat Medic15% Engineer24% Heavy Assault19% Infiltrator32% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMOct 30th, 2018 8:46 PMNov 15th, 2018 1:21 AM (4h) (PST)Nov 15th, 2018 1:02 AM (4h) (PST)Nov 14th, 2018 9:35 PM (8h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6682264420.7270.3150.1692.8090.0782026

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,09713,54626,551441910169519,997

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2261.6h/94.2d 7,657 22,976 28,493 381.2k 2,376 7,041 10,604 90.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A
Kills:5,304
Deaths:1,270
KDR:4.176
Accuracy:30.704% B**
HSR:40.215% A
VE-H Maw
B*
Kills:1,305
Deaths:378
KDR:3.452
Accuracy:29.590% B*
HSR:32.567% B++
Orion VS54
B*
Kills:1,301
Deaths:647
KDR:2.011
Accuracy:23.708% B++
HSR:30.669% B*
NS-15M2
B++
Kills:1,288
Deaths:431
KDR:2.988
Accuracy:25.615% B+
HSR:29.891% B++
VX29 Polaris
B**
Kills:1,203
Deaths:397
KDR:3.030
Accuracy:29.225% B**
HSR:29.343% B*
NSX Naginata
B*
Kills:1,175
Deaths:338
KDR:3.476
Accuracy:26.312% B*
HSR:33.021% B++
Ursa
A+
Kills:1,173
Deaths:316
KDR:3.712
Accuracy:29.363% A
HSR:32.992% A+
NS-15MB
A
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% A
HSR:42.236% A
Lasher X2
A+
Kills:1,171
Deaths:417
KDR:2.808
Accuracy:35.925% A+
HSR:1.793% D*
Flare VE6
B**
Kills:1,169
Deaths:384
KDR:3.044
Accuracy:27.176% B**
HSR:30.710% B**
SVA-88
B**
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% B++
HSR:32.388% B**
Pulsar LSW
B
Kills:1,163
Deaths:709
KDR:1.640
Accuracy:24.270% B
HSR:22.528% C+
Kills:18,588
Deaths (as Heavy Assault):6,007
Deaths (to Heavy Assaults):12,076
KDR:3.09439
Kill Difference:12,581
Playtime:532.603 hours
Usage:24%
Score:12.071m
Score/min:378
Accuracy (listed only):28.481%
HSR (listed only):29.863%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A+
Kills:2,889
Deaths:1,293
KDR:2.234
Accuracy:30.493% A+
HSR:21.876% B+
Pulsar C
B++
Kills:1,397
Deaths:911
KDR:1.533
Accuracy:27.667% B++
HSR:19.900% C--
VX6-7
B**
Kills:1,247
Deaths:830
KDR:1.502
Accuracy:29.726% B**
HSR:14.515% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eclipse VE3A
C**
Kills:1,223
Deaths:516
KDR:2.370
Accuracy:28.058% C**
HSR:20.278% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Sirius SX12
B**
Kills:1,181
Deaths:610
KDR:1.936
Accuracy:29.560% B**
HSR:20.999% B+
Zenith VX-5
A
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.163% A
HSR:19.322% C
NSX-P Tanto
A+
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A+
HSR:31.378% B*
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C+
Pandora VX25
A
Kills:774
Deaths:331
KDR:2.338
Accuracy:51.424% A
HSR:14.600% C+
Nova
B*
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.390% C-
HSR:18.497% B*
Thanatos VE70
B*
Kills:486
Deaths:407
KDR:1.194
Accuracy:46.937% B*
HSR:15.638% C+
Skorpios
A++
Kills:403
Deaths:103
KDR:3.913
Accuracy:34.296% A++
HSR:31.017% A+
Deimos VA29
B++
Kills:336
Deaths:251
KDR:1.339
Accuracy:54.094% D
HSR:20.238% B++
Phobos VX86
C*
Kills:298
Deaths:194
KDR:1.536
Accuracy:60.474% C*
HSR:10.067% D--
MKV Suppressed
A
Kills:272
Deaths:170
KDR:1.600
Accuracy:31.766% A
HSR:20.956% C**
NS Baron G5
D
Kills:161
Deaths:136
KDR:1.184
Accuracy:36.336% D
HSR:10.559% D-
Kills:24,183
Deaths (as Light Assault):11,730
Deaths (to Light Assaults):7,424
KDR:2.06164
Kill Difference:12,453
Playtime:714.571 hours
Usage:32%
Score:13.141m
Score/min:306
Accuracy (listed only):35.368%
HSR (listed only):21.392%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A+
Kills:2,889
Deaths:1,293
KDR:2.234
Accuracy:30.493% A+
HSR:21.876% B+
Pulsar C
B++
Kills:1,397
Deaths:911
KDR:1.533
Accuracy:27.667% B++
HSR:19.900% C--
VX6-7
B**
Kills:1,247
Deaths:830
KDR:1.502
Accuracy:29.726% B**
HSR:14.515% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eclipse VE3A
C**
Kills:1,223
Deaths:516
KDR:2.370
Accuracy:28.058% C**
HSR:20.278% C++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Zenith VX-5
A
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.163% A
HSR:19.322% C
NSX-P Tanto
A+
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A+
HSR:31.378% B*
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C+
Pandora VX25
A
Kills:774
Deaths:331
KDR:2.338
Accuracy:51.424% A
HSR:14.600% C+
Nova
B*
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.390% C-
HSR:18.497% B*
Thanatos VE70
B*
Kills:486
Deaths:407
KDR:1.194
Accuracy:46.937% B*
HSR:15.638% C+
Deimos VA29
B++
Kills:336
Deaths:251
KDR:1.339
Accuracy:54.094% D
HSR:20.238% B++
VE-LR Obelisk
B**
Kills:311
Deaths:55
KDR:5.655
Accuracy:39.786% B**
HSR:41.479% B**
Phobos VX86
C*
Kills:298
Deaths:194
KDR:1.536
Accuracy:60.474% C*
HSR:10.067% D--
Eidolon VE33
C+
Kills:273
Deaths:239
KDR:1.142
Accuracy:23.455% D
HSR:24.176% C+
NS Baron G5
D
Kills:161
Deaths:136
KDR:1.184
Accuracy:36.336% D
HSR:10.559% D-
Kills:18,196
Deaths (as Engineer):9,680
Deaths (to Engineers):7,853
KDR:1.87975
Kill Difference:8,516
Playtime:334.917 hours
Usage:15%
Score:7.115m
Score/min:354
Accuracy (listed only):35.576%
HSR (listed only):20.689%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B+
Kills:1,222
Deaths:597
KDR:2.047
Accuracy:27.795% B+
HSR:26.187% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Pulsar VS1
A
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% A
HSR:28.064% B**
Sirius SX12
B**
Kills:1,181
Deaths:610
KDR:1.936
Accuracy:29.560% B**
HSR:20.999% B+
H-V45
A++
Kills:1,177
Deaths:444
KDR:2.651
Accuracy:32.126% A++
HSR:33.560% A++
Equinox VE2 Burst
A+
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A+
HSR:39.252% A
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-11A
A*
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A*
HSR:32.818% A++
Pandora VX25
A
Kills:774
Deaths:331
KDR:2.338
Accuracy:51.424% A
HSR:14.600% C+
Nova
B*
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.390% C-
HSR:18.497% B*
Thanatos VE70
B*
Kills:486
Deaths:407
KDR:1.194
Accuracy:46.937% B*
HSR:15.638% C+
Skorpios
A++
Kills:403
Deaths:103
KDR:3.913
Accuracy:34.296% A++
HSR:31.017% A+
Deimos VA29
B++
Kills:336
Deaths:251
KDR:1.339
Accuracy:54.094% D
HSR:20.238% B++
Phobos VX86
C*
Kills:298
Deaths:194
KDR:1.536
Accuracy:60.474% C*
HSR:10.067% D--
CME
B*
Kills:290
Deaths:157
KDR:1.847
Accuracy:30.016% B*
HSR:21.379% C+
MKV Suppressed
A
Kills:272
Deaths:170
KDR:1.600
Accuracy:31.766% A
HSR:20.956% C**
NSX Yumi
B++
Kills:225
Deaths:129
KDR:1.744
Accuracy:29.828% B++
HSR:28% C**
Corvus VA55
B+
Kills:165
Deaths:130
KDR:1.269
Accuracy:24.666% C++
HSR:26.061% B+
Equinox VE2
C++
Kills:165
Deaths:117
KDR:1.410
Accuracy:26.255% C++
HSR:21.212% C++
NS Baron G5
D
Kills:161
Deaths:136
KDR:1.184
Accuracy:36.336% D
HSR:10.559% D-
Kills:15,913
Deaths (as Combat Medic):6,936
Deaths (to Combat Medics):4,746
KDR:2.29426
Kill Difference:8,977
Playtime:191.567 hours
Usage:8%
Score:4.168m
Score/min:363
Accuracy (listed only):36.088%
HSR (listed only):24.186%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B**
Kills:1,880
Deaths:1,339
KDR:1.404
Accuracy:44.914% B**
HSR:25.426% B+
Ghost
B
Kills:1,825
Deaths:1,038
KDR:1.758
Accuracy:40.701% C**
HSR:71.452% B
NSX Daimyo
B+
Kills:1,569
Deaths:308
KDR:5.094
Accuracy:42.519% C*
HSR:95.730% B+
NS-357 Underboss
A++
Kills:1,471
Deaths:657
KDR:2.239
Accuracy:48.675% A+
HSR:34.806% A++
NS-44B Commissioner
B**
Kills:1,387
Deaths:776
KDR:1.787
Accuracy:49.317% B**
HSR:30.425% B++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,181
Deaths:610
KDR:1.936
Accuracy:29.560% B**
HSR:20.999% B+
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Spiker
B+
Kills:1,166
Deaths:942
KDR:1.238
Accuracy:33.356% B+
HSR:15.695% D
NS-30 Vandal
B**
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:34.888% B+
HSR:34.450% B**
NS-45 Pilot
B*
Kills:1,164
Deaths:694
KDR:1.677
Accuracy:36.433% B*
HSR:21.735% C-
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C**
HSR:79.845% B+
Phaseshift VX-S
A
Kills:602
Deaths:152
KDR:3.961
Accuracy:46.042% A
HSR:81.562% B+
NS-61 Emissary
B**
Kills:426
Deaths:216
KDR:1.972
Accuracy:35.527% B**
HSR:21.362% B*
Skorpios
A++
Kills:403
Deaths:103
KDR:3.913
Accuracy:34.296% A++
HSR:31.017% A+
Phantom VA23
C
Kills:320
Deaths:267
KDR:1.199
Accuracy:28.180% D--
HSR:26.563% C
NSX Tomoe
B++
Kills:285
Deaths:185
KDR:1.541
Accuracy:32.171% B++
HSR:32.983% C
MKV Suppressed
A
Kills:272
Deaths:170
KDR:1.600
Accuracy:31.766% A
HSR:20.956% C**
The Immortal
B**
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.705% B++
HSR:37.168% B**
Beamer VS3
B+
Kills:216
Deaths:273
KDR:0.791
Accuracy:24.702% C
HSR:25.463% B+
Parallax VX3
C*
Kills:199
Deaths:60
KDR:3.317
Accuracy:38.017% C+
HSR:79.397% C*
NS-44L Blackhand
B++
Kills:198
Deaths:106
KDR:1.868
Accuracy:48.341% B++
HSR:43.939% C++
Manticore SX40
C+
Kills:192
Deaths:211
KDR:0.910
Accuracy:28.749% C+
HSR:19.271% C
NS-AM7 Archer
C-
Kills:189
Deaths:287
KDR:0.659
Accuracy:55.096% C-
HSR:6.878% D*
VA39 Spectre
D--
Kills:185
Deaths:210
KDR:0.881
Accuracy:25.758% D--
HSR:22.703% D**
Nyx VX31
C++
Kills:180
Deaths:105
KDR:1.714
Accuracy:34.211% C++
HSR:20% D--
Artemis VX26
D
Kills:166
Deaths:165
KDR:1.006
Accuracy:24.481% D
HSR:11.446% F
Cerberus
B**
Kills:164
Deaths:165
KDR:0.994
Accuracy:38.552% B**
HSR:20.122% C
V10
B
Kills:161
Deaths:63
KDR:2.556
Accuracy:39.617% C+
HSR:80.124% B
Soldier Soaker
B++
Kills:99
Deaths:32
KDR:3.094
Accuracy:39.782% B++
HSR:18.182% B+
Kills:23,166
Deaths (as Infiltrator):11,560
Deaths (to Infiltrators):5,863
KDR:2.00398
Kill Difference:11,606
Playtime:422.131 hours
Usage:19%
Score:6.944m
Score/min:274
Accuracy (listed only):37.003%
HSR (listed only):35.709%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:1,087
Deaths:409
KDR:2.658
Accuracy:22.548% B*
HSR:22.355% C**
Blueshift VM5
B*
Kills:932
Deaths:344
KDR:2.709
Accuracy:23.451% B*
HSR:25.429% B*
Quasar VM1
B+
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% B+
HSR:13.030% D*
Cosmos VM3
A**
Kills:166
Deaths:40
KDR:4.150
Accuracy:26.503% A**
HSR:29.518% A*
Nebula VM20
A++
Kills:165
Deaths:51
KDR:3.235
Accuracy:27.063% A++
HSR:27.273% A
Quasar VM1
B*
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B*
HSR:23.171% B+
Comet VM2
B+
Kills:162
Deaths:199
KDR:0.814
Accuracy:47.168% B+
HSR:3.704% C
Cosmos VM3
B**
Kills:161
Deaths:55
KDR:2.927
Accuracy:21.212% B**
HSR:24.224% B**
NS-20 Gorgon
A*
Kills:141
Deaths:32
KDR:4.406
Accuracy:37.806% A+
HSR:32.624% A*
NS-20 Gorgon
A*
Kills:115
Deaths:32
KDR:3.594
Accuracy:37.222% A+
HSR:31.304% A*
Comet VM2
B++
Kills:113
Deaths:76
KDR:1.487
Accuracy:52.510% B++
HSR:3.540% C
Nebula VM20
A*
Kills:101
Deaths:37
KDR:2.730
Accuracy:27.538% A*
HSR:28.713% A++
NS-10 Burster
A
Kills:83
Deaths:76
KDR:1.092
Accuracy:38.422% A
HSR:2.410% D--
NS-10 Burster
A
Kills:83
Deaths:83
KDR:1
Accuracy:37.768% A
HSR:4.819% C--
Vortex VM21
A+
Kills:57
Deaths:27
KDR:2.111
Accuracy:52.597% A+
HSR:0% F
Kills:3,860
Deaths (as MAX Suit):870.500
Deaths (to MAX Suits):1,538
KDR:4.43423
Kill Difference:2,989.500
Playtime:62.426 hours
Usage:3%
Score:1.788m
Score/min:477
Accuracy (listed only):32.717%
HSR (listed only):18.141%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,869
V. Kills:115 N/A
Deaths:317
KDR:5.896
Accuracy:45.116% B+
KPH:61.300 B+
VKPH:3.800 C++
Maelstrom Turbo Laser
M++
Kills:1,239
V. Kills:614 201%
Deaths:241
KDR:5.141
Accuracy:36.885% B**
KPH:48.400 M++
VKPH:24 A*
Hornet Missiles
B
Kills:1,072
V. Kills:629 170%
Deaths:142
KDR:7.549
Accuracy:69.045% B++
KPH:77.700 C**
VKPH:45.600 B
Saron Laser Cannon
C+
Kills:914
V. Kills:536 170%
Deaths:739
KDR:1.237
Accuracy:29.888% C
KPH:12.100 C+
VKPH:7.100 C
Dual Photon Pods
A++
Kills:420
V. Kills:76 N/A
Deaths:21
KDR:20
Accuracy:62.239% A
KPH:172 A++
VKPH:31.100 B**
Kills:5,514 (4,022 + 0)
Deaths:1,460
KDR:3.777
VKDR:1.349
Vehicle Kills:1,970
Kill Difference:4,054
Playtime:148.059 hours
Usage:7%
Score:2.037m
Score/min:229
Piloting Accuracy:29.888%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C**
Kills:346
V. Kills:146 235%
Deaths:119
KDR:2.908
Accuracy:41.929% C++
KPH:13.700 C**
VKPH:5.800 C
L-24R Spur
B++
Kills:321
V. Kills:15 N/A
Deaths:22
KDR:14.591
Accuracy:38.694% C+
KPH:46.100 B++
VKPH:2.200 C
CAS30 Tank Buster
B++
Kills:307
V. Kills:254 120%
Deaths:215
KDR:1.428
Accuracy:52.323% B++
KPH:8.200 C++
VKPH:6.800 C+
C150 Dalton
A++
Kills:68
V. Kills:42 158%
Deaths:11
KDR:6.182
Accuracy:35.841% C
KPH:62.100 A++
VKPH:38.300 B**
L105 Zephyr
A
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C+
KPH:78.400 A
VKPH:18.700 A
Kills:1,105 (974 + 131)
Deaths:372
KDR:2.970
VKDR:1.269
Vehicle Kills:472
Kill Difference:733
Playtime:71.385 hours
Usage:3%
Score:0.567m
Score/min:132
Piloting Accuracy:52.323%
Gunner Accuracy:42.782%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:359
V. Kills:164 218%
Deaths:59
KDR:6.085
Accuracy:63.522% A
KPH:38.500 B++
VKPH:17.600 A
Skyguard
A++
Kills:154
V. Kills:99 154%
Deaths:32
KDR:4.813
Accuracy:41.193% A++
KPH:19.900 B*
VKPH:12.800 B*
C75 Viper
B+
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C*
KPH:32.900 C*
VKPH:9.700 B+
L100 Python HESH
M
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% A
KPH:109.200 A**
VKPH:19.600 M
Kills:780 (780 + 0)
Deaths:131
KDR:5.954
VKDR:2.496
Vehicle Kills:327
Kill Difference:649
Playtime:22.439 hours
Usage:1%
Score:0.404m
Score/min:300
Driving Accuracy:59.758%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,044
V. Kills:452 230%
Deaths:130
KDR:8.031
Accuracy:61.926% B**
KPH:45.800 A*
VKPH:19.800 B**
Supernova VPC
A++
Kills:388
V. Kills:86 446%
Deaths:28
KDR:13.857
Accuracy:65.880% A++
KPH:61.200 B**
VKPH:13.600 A++
Supernova PC
B+
Kills:125
V. Kills:97 128%
Deaths:71
KDR:1.761
Accuracy:59.568% B**
KPH:12.700 D-
VKPH:9.800 B+
E540 Halberd
M++
Kills:90
V. Kills:32 273%
Deaths:4
KDR:22.500
Accuracy:53.303% B++
KPH:66.300 M++
VKPH:23.600 B**
Saron HRB
A++
Kills:62
V. Kills:40 151%
Deaths:8
KDR:7.750
Accuracy:50.785% B*
KPH:42.200 A++
VKPH:27.200 A+
Kills:1,709 (1,557 + 152)
Deaths:241
KDR:7.091
VKDR:2.934
Vehicle Kills:707
Kill Difference:1,468
Playtime:41.819 hours
Usage:2%
Score:0.824m
Score/min:328
Driving Accuracy:59.568%
Gunner Accuracy:50.785%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M++
Kills:307
V. Kills:29 N/A
Deaths:33
KDR:9.303
Accuracy:44.516% B*
KPH:189.400 A*
VKPH:17.900 M++
G40-F Ranger
A
Kills:287
V. Kills:184 155%
Deaths:18
KDR:15.944
Accuracy:36.391% B+
KPH:47.900 B*
VKPH:30.700 A
M12 Kobalt-H
B+
Kills:246
V. Kills:7 N/A
Deaths:10
KDR:24.600
Accuracy:21.265% C
KPH:161.300 B+
VKPH:4.600 C+
Saron HRB-H
A*
Kills:174
V. Kills:79 218%
Deaths:22
KDR:7.909
Accuracy:57.329% C*
KPH:72.900 A*
VKPH:33.100 B*
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.797% C++
KPH:42 C++
VKPH:32.200 B+
M20 Basilisk-H
B+
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D
KPH:72.800 B+
VKPH:14 C
Kills:1,160 (0 + 1,160)
Deaths:110
KDR:10.545
VKDR:3.464
Vehicle Kills:381
Kill Difference:1,050
Playtime:14.475 hours
Usage:1%
Score:0.443m
Score/min:510
Driving Accuracy:N/A%
Gunner Accuracy:38.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:64
V. Kills:26 237%
Deaths:17
KDR:3.765
Accuracy:44.058% B+
KPH:17.700 C+
VKPH:7.200 C+
Kills:64 (0 + 64)
Deaths:17
KDR:3.765
VKDR:1.529
Vehicle Kills:26
Kill Difference:47
Playtime:3.610 hours
Usage:0%
Score:0.051m
Score/min:235
Driving Accuracy:N/A%
Gunner Accuracy:44.058%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:324
V. Kills:18 N/A
Deaths:114
KDR:2.842
Accuracy:42.402% C++
KPH:58.600 C**
VKPH:3.300 B**
M20 Basilisk-F
C++
Kills:100
V. Kills:35 278%
Deaths:124
KDR:0.806
Accuracy:41.785% D
KPH:18.700 C+
VKPH:6.500 C++
Kills:424 (424 + 0)
Deaths:238
KDR:1.782
VKDR:0.223
Vehicle Kills:53
Kill Difference:186
Playtime:10.884 hours
Usage:0%
Score:0.095m
Score/min:145
Driving Accuracy:41.785%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:120
V. Kills:10 N/A
Deaths:8
KDR:15
Accuracy:33.659% C+
KPH:99.900 B*
VKPH:8.300 B+
Kills:120 (0 + 120)
Deaths:8
KDR:15
VKDR:1.250
Vehicle Kills:10
Kill Difference:112
Playtime:1.202 hours
Usage:0%
Score:0.032m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:33.659%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,3655,3041,2704.176B+1.8730.704%B**40.215%A86.7B*1B++30061.2h9.4B*30.5B*
C-4 4,3772,9461,2482.361B++0.0525.901%C++N/A77.9C+37.9B+57637.8h1.2B+4.8C++
Serpent VE92 2,9512,8891,2932.234B**0.0730.493%A+21.876%B+45.4B*1A++13263.7h11B++36.1B++
Lumine Edge 2,3782,3085,2370.441A+1.8745.325%A++20.884%B++11.4B++N/A32203h1.2B+2.6B+
NS-44 Commissioner 1,9181,8801,3391.404B+0.9044.914%B**25.426%B+50.5B++1A+16237.2h3.8C*8.5B+
Light PPA 1,9841,8693175.896C++3.5945.116%B+N/A61.3B+3.8C++19230.5h11.4B25.2B+
Ghost 1,8361,8251,0381.758C0.5540.701%C**71.452%B32.8C+N/A10955.6h2.1B+5.1B+
NSX Daimyo 1,5701,5693085.094B+2.7942.519%C*95.73%B+76.5B**N/A24820.5h2.1B++4.8B++
NS Decimator 2,2971,5115952.539A++0.2367.299%B*N/A59A++30.7A++38825.6h3.5B*5.2B**
NS-357 Underboss 1,4791,4716572.239A0.0748.675%A+34.806%A++92.5A++N/A24615.9h3.4B*7.1B*
Pulsar C 1,4331,3979111.533C**0.7727.667%B++19.9%C--30.8C++N/A10145.4h10.1B+36.5B+
NS-44B Commissioner 1,4081,3877761.787A0.5249.317%B**30.425%B++92.5A1.4A++25115h3.3B+6.6B++
VE-H Maw 1,3151,3053783.452A1.1529.59%B*32.567%B++72.9B*N/A26717.9h8.9B++30B++
Orion VS54 1,3201,3016472.011B+0.3023.708%B++30.669%B*40.9B+N/A18831.8h10.6B*44.8C**
NS-15M2 1,2991,2884312.988B++0.6825.615%B+29.891%B++58.5B++N/A15922h10.2B*39.7B++
VX6-7 1,2801,2478301.502C**0.8029.726%B**14.515%D--33.1C++N/A8937.7h11.6B+39.1B++
Maelstrom Turbo Laser 1,8531,2392415.141B**2.8336.885%B**1.211%D-48.4M++24A*34025.6h44.1B**119.6B**
NS-11C 1,2681,2364302.874A*0.5729.446%B**24.434%B**53A+1.4M+14123.3h10.9B*37B*
Eclipse VE3A 1,2391,2235162.37B+0.0628.058%C**20.278%C++43.5BN/A15128.1h8.8B**31.3B**
Terminus VX-9 1,2431,2225972.047B+0.2627.795%B+26.187%C++52.7B++N/A15623.2h10.8B++38.7B+
Eridani SX5 1,2211,2073863.127A*0.8232.01%B**31.235%A++80.5A*N/A26115h9.2B*28.7B++
VX29 Polaris 1,2101,2033973.03A0.7229.225%B**29.343%B*60.5B++N/A13819.9h10.5B++35.8B++
Solstice Burst 1,2391,1983573.356A1.0530.443%B*27.296%B+64.1B**2.2M**18418.7h10.1B**33.3B*
NSX Tanto 1,1991,1833573.314A*1.0132.646%A30.431%B*71.7A++1B**23116.5h10.7B++32.8B++
Pulsar VS1 1,2121,1837081.671B*0.6429.385%A28.064%B**32.7B+N/A10136.2h11.3B**38.5B**
Sirius SX12 1,2051,1816101.936B*0.3729.56%B**20.999%B+50.5A1A*14323.4h11.5B*38.9B++
Zenith VX-5 1,2011,1804312.738A+0.4331.163%A19.322%C52.4B*N/A12622.5h10.9B++35B++
H-V45 1,1971,1774442.651B*0.3432.126%A++33.56%A++62.9A++1.1A*17718.7h10.8B**33.7B**
Equinox VE2 Burst 1,1991,1773103.797B**1.4935.018%A+39.252%A84.1A+1.6A**33414h10.1B**28.9B**
NSX-P Tanto 1,1901,1763383.479M+1.1732.393%A+31.378%B*55A+N/A13621.4h10.5B**32.4B**
NSX Naginata 1,1901,1753383.476A++1.1726.312%B*33.021%B++85.1A++1.1B++19913.8h9.3B*35.2B++
Ursa 1,1831,1733163.712M1.4129.363%A32.992%A+83.8A*N/A20114h9B*30.6B++
NS-7 PDW 1,1921,1734182.806A*0.5032.219%A+27.366%A++70.2A*1.1M20116.7h11.1B**34.5B*
NS-15MB 1,1841,1722514.669A*2.3633.38%A42.236%A112.7A+1.2B**28310.4h8.6B**25.7B+
Lasher X2 1,1931,1714172.808M+0.5035.925%A+1.793%D*68.1A*1.3C*17517.2h14.1A39.4B**
Proximity Mine 1,1711,1692894.045C++1.7439.542%CN/A128.5C++N/A3659.1h2.1C--5.3C
VE-S Canis 1,1821,1692844.116A**1.8132.556%B*27.459%B*86A+1B*22413.6h8.8B*26.9B++
Flare VE6 1,1911,1693843.044A+0.7427.176%B**30.71%B**53.1B+1A16422h10.4C**38.2B+
NSX Tengu 1,1761,1663733.126A++0.8243.718%B**26.93%B**75.7A++N/A20915.4h8.8B**20B*
Spiker 1,1841,1669421.238C**1.0733.356%B+15.695%D36.2C++N/A10332.2h8.6C*25.7C++
NS-11A 1,1881,1643353.475A*1.1734.073%A*32.818%A++69.3A*1.4M20716.8h10A29.3A
NS-30 Vandal 1,1721,1645082.291B0.0234.888%B+34.45%B**50B+N/A12823.3h4.7B*13.6B++
SVA-88 1,1751,1644692.482B0.1826.502%B++32.388%B**49.5C*N/A17823.5h10.9B+41B+
NS-45 Pilot 1,1691,1646941.677B+0.6336.433%B*21.735%C-66.9B++N/A20417.4h6.9B18.9B+
Pulsar LSW 1,1801,1637091.64C++0.6724.27%B22.528%C+35.5C+N/A11532.8h13.2C+54.4C*
XM98 1,1711,1613403.415B++1.1139.248%C**79.845%B+42.4B**N/A14827.4h2B*5.2B++
Solstice VE3 1,1851,1571,3990.827C++1.4822.791%C+12.792%D*15.1C+N/A6776.4h13.6B+59.6C**
Solstice SF 1,1731,1528591.341B+0.9729.232%B**15.625%C+31.1B*N/A10337.1h10B34.2B++
Blueshift VM5 1,1121,0874092.658C++0.3522.548%B*22.355%C**44.2B*1B**14824.6h14.5B+64.4B+
Hornet Missiles 1,7011,0721427.549B+5.2469.045%B++N/A77.7C**45.6B64013.8h9.2C*13.3B+
Supernova FPC 1,4961,0441308.031B+5.7261.926%B**1.437%D45.8A*19.8B**30922.8h3.9B*6.3B**
Blueshift VM5 9579323442.709C*0.4023.451%B*25.429%B*43.8B++1.2A+14221.3h15.5C**66.3B+
Frag Grenade 9499321932N/A929.6941.619%C--N/A345.2D6.3C+11632.7h4.5C--10.7C
Saron Laser Cannon 1,4509147391.237C+1.0729.888%C3.173%B+12.1C+7.1C11375.7h86.2B++288.6B++
Rocklet Rifle 1,7438185631.453A+0.8558.321%B+N/A41.3B**46.7A++51619.8h29.5B++50.6B++
Pandora VX25 7827743312.338A+0.0351.424%A14.6%C+71A+N/A24110.9h3.7B++7.2B*
Phaseshift VX-S 6086021523.961B+1.6546.042%A81.562%B+57.9A++N/A18810.4h2.2B+4.8B++
NS Decimator-B 8765991633.675A++1.3772.234%B**1.002%D*77.8B*36B*4127.7h3C**4.1B+
Nova 5265193461.5C+0.8139.39%C-18.497%B*42.2BN/A10812.3h3.4B++8.6B+
Thanatos VE70 4984864071.194B1.1146.937%B*15.638%C+27.5C+N/A10117.7h4.4B+9.3B++
Tank Mine 7064511333.391B+1.0846.043%B**N/A104.9C++59.3C+9634.3h3F6.4C++
NS-61 Emissary 4324262161.972A++0.3335.527%B**21.362%B*69.8A*1B**2296.1h9.8B++27.7B*
Dual Photon Pods 4964202120A*17.6962.239%A1.19%C+175A++31.7A8002.4h16.2B++26B*
Skorpios 4044031033.913A+1.6134.296%A++31.017%A+106.1M+N/A4163.8h9.6B++28.1B**
Supernova VPC 4743882813.857C**11.5565.88%A++N/A61.6B**13.7A++4666.3h3.3C++5B++
L100 Python HEAT 523359596.085B+3.7863.522%A2.786%C++38.6B++17.6A2729.3h6.8C+10.6B+
L-30R Vektor 4923461192.908B**0.6041.929%C++3.179%B+13.7C**5.8C10625.2h53.4B127.5B+
Deimos VA29 3373362511.339C++0.9754.094%D20.238%B++42C++N/A1298h2.4C++4.4C+
Auraxium Force-Blade 3863357,8830.042C*2.2641.841%B*7.164%C++1C+N/A3326.2h2.4C5.8B+
Quasar VM1 3373302231.48C+0.8317.728%B+13.03%D*31.1B++N/A13210.6h12.9B++72.6B+
S12 Renegade 3423241142.842C+0.5442.402%C++2.16%D--58.9C**3.3B**1985.5h3.2C**7.7C**
L-24R Spur 3363212214.591A12.2838.694%C+2.492%B45.9B++2.1C1467h19.7B50.8B
Phantom VA23 3223202671.199C1.1128.18%D--26.563%C31.1CN/A8710.3h4.6C++16.3C
VE-LR Obelisk 315311555.655A*3.3539.786%B**41.479%B**81.8A*1.1B+2453.8h4.3B**10.8B**
CAS30 Tank Buster 5613072151.428C*0.8852.323%B++N/A8.2C++6.8C+7837.3h41.9B+80B++
Proton II PPA-H 336307339.303C+7.0044.516%B*1.303%C-191.9A*18.1M++6231.6h7.9B++17.6B++
M12 Kobalt 319302743.143B++40.8425.034%B+22.848%A188.8A+10.6A++5371.6h12.4B++49.5B*
Phobos VX86 2982981941.536C*0.7760.474%C*10.067%D--60.8B++N/A2104.9h2.2B+3.7B+
CME 2932901571.847B+0.4630.016%B*21.379%C+42.6B+N/A1316.8h11.4B*37.9B++
G40-F Ranger 4712871815.944B+13.6436.391%B+N/A47.8B*30.7A4836h66.8C+183.6B
NSX Tomoe 2882851851.541C+0.7732.171%B++32.983%C41.9C++N/A1116.8h13.8C*42.9B+
The Slasher 3222824,6360.061C*2.2540.657%B+10.638%C+1.4CN/A4197.6h2.5C+6.1C**
Force-Blade 33327613,0400.021C+2.2922.933%D8.333%C*0.5C+N/A1579.2h2.9C+12.6C+
Eidolon VE33 2762732391.142C++1.1623.455%D24.176%C+19.8C+N/A11013.8h8B+34.2C*
MKV Suppressed 2742721701.6B+0.7131.766%A20.956%C**52.3B**N/A1855.2h11.6B++36.6B++
S1 4252663000.887B1.4259.866%C**4.511%B**26.3C*15.7B+33010.1h6.1B10.1B+
M12 Kobalt-H 2532461024.6C**22.2921.265%C17.48%C++164B+4.7C+4891.5h12.5B+58.6B+
The Immortal 2332261171.932B++0.3738.705%B++37.168%B**113A++3.5M**2642h7.3B+18.9B++
NSX Yumi 2312251291.744C**0.5629.828%B++28%C**39.5C*1.1C+1765.7h12.1C++40.6B+
Beamer VS3 2252162730.791C++1.5224.702%C25.463%B+24.5C+1B+1058.8h10.8C+43.9C+
Icikill 2362013,7690.053C+2.2545.256%B**4.478%D1.3CN/A3151.6h2.2C+4.8B+
Parallax VX3 202199603.317C++1.0138.017%C+79.397%C*35.5B+N/A1365.6h1.8B*4.9B+
NS-44L Blackhand 1981981061.868B+0.4448.341%B++43.939%C++38.8B*N/A1145.1h3.4B+7B++
Manticore SX40 2001922110.91C+1.4028.749%C+19.271%C21.3CN/A709h9.7D33.6C
NS-AM7 Archer 2811892870.659B+1.6555.096%C-6.878%D*6.1C+2.9C++4631.2h14B+25.3B+
VA39 Spectre 1901852100.881C1.4325.758%D--22.703%D**13.8DN/A6813.4h5.8C*22.5C+
Nyx VX31 1821801051.714C+0.5934.211%C++20%D--51.4B++N/A1423.5h5.6C++16.3C*
Saron HRB-H 253174227.909B+5.6057.329%C*2.299%B++72.5A*32.9B*5362.4h16.7B*29.1B**
Nemesis VSH9 252169871.943A*0.3665.116%B2.959%C++33.1A+16.3B*3255.1h5.5B**8.4A
Cosmos VM3 169166404.15A1.8426.503%A**29.518%A*63.8M+1.2A*1932.6h11.5B++43.5B**
Artemis VX26 1691661651.006C1.3024.481%D11.446%F24.1C-N/A836.9h12.8C+52.3C+
Nebula VM20 171165513.235B+0.9327.063%A++27.273%A55A+2M**1743h14.9B+55.1B*
Hunter QCX 165165812.037A++0.2741.137%C+17.576%D31.1A+N/A1155.3h2.6B+6.4B+
Corvus VA55 1681651301.269C*1.0424.666%C++26.061%B+37.5B+N/A1634.4h11.3B+45.9B+
Equinox VE2 1651651171.41C*0.9026.255%C++21.212%C++30C+N/A875.5h10.5B*40.1B+
Quasar VM1 167164572.877B0.5721.217%B*23.171%B+54.7A++1B*1553h10.4B**48.9B*
Cerberus 1671641650.994C+1.3138.552%B**20.122%C28.3CN/A1425.8h5.8C**15B++
Comet VM2 2141621990.814C+1.4947.168%B+3.704%C12.4C*4C+8713.1h22.1C++46.9B
NS Baron G5 1631611361.184C++1.1236.336%D10.559%D-33.5C++N/A994.8h3.7B*10.3C+
Cosmos VM3 162161552.927B++0.6221.212%B**24.224%B**53.7A*N/A1633h11.1B**52.2B+
V10 162161632.556C0.2539.617%C+80.124%B35.8C++N/A884.5h2.3C+5.8C++
MANA Anti-Personnel Turret 163158672.358N/A0.0522.342%UN/A1580U50U3243300.1h25.6T*114.4T*
NS-TMC-01 "His Regards" 1621572,3460.067A+2.2428.426%C**12.739%B+1.6C**N/A499.7h2.7C9.4C**
Skyguard 253154324.813B**2.5141.193%A++1.948%C+20B*12.9B*2877.7h127.5C++309.6B*
Spear Anti-Vehicle Phalanx Turret 249153179C**6.6946.091%C*1.961%D*54.6B**34.3A5532.8h7.7B+16.8B+
NS-20 Gorgon 152141324.406M*2.1037.806%A+32.624%A*58.8S4.6M**2512.4h23.6B*62.5B**
C75 Viper 180139363.861C+1.5541.608%C*2.878%A++33.1C*9.8B++2814.2h12.3B29.5B+
L100 Python HESH 151128432A++29.6959.758%AN/A106.7A**19.2M6741.2h2.7B+4.5B*
Supernova PC 222125711.761C-0.5559.568%B**1.6%D12.6D-9.8B+1419.9h7.9D*13.3C
CAS 14-E 130120815C++12.6933.659%C+2.5%B++100B*8.3B+4411.2h28.4C**84.3B
NS-20 Gorgon 122115323.594A*1.2937.222%A+31.304%A*47.9M+2.9A1952.4h28B+75.1B**
Comet VM2 157113761.487B+0.8252.51%B++3.54%C15.1B+5.9B+1197.5h24.9C**47.4B+
M20 Drake 157102119.273S6.9736.944%A++N/A36.4A*19.6A+2312.8h48.7B*131.8B**
Nebula VM20 105101372.73C**0.4227.538%A*28.713%A++53.2A2.1M**1691.9h13.6B++49.5B**
M20 Basilisk-F 1351001240.806C+1.5041.785%D2%C18.5C+6.5C++915.4h44.1C**105.4C**
Soldier Soaker 9999323.094A++0.7939.782%B++18.182%B+123.8MN/A6990.8h4.8B*12.1B*
Aphelion VEX-4H 16694214.476C+2.1746.797%C++3.191%C++42.7C*32.7B+5162.2h79.8C-170.6C
E540 Halberd 12290422.5A20.1953.303%B++3.333%B+64.3M+22.9B*6331.4h3.9A+7.4A
NS-10 Burster 12383761.092C+1.2138.422%A2.41%D--7.5B**3.6C+8511h127.3B+331.3B*
NS-10 Burster 12083831C++1.3137.768%A4.819%C--7.4B++3.3C+9011.2h126.7B335.3B++
C150 Dalton 11068116.182C++3.8835.841%CN/A61.8A++38.2B**19611.1h2.4A6.6B**
M20 Basilisk 9064173.765B+1.4644.058%B+10.938%A*17.8C+7.2C+2353.6h145.1D--329.3C
Hyena Missile Launcher 10364144.571M+2.2641.367%A+1.563%C*24.6C**15B2672.6h31.6B+76.4B*
L105 Zephyr 7863512.6B+10.2942.782%C+1.587%A78.8A18.8A8560.8h5.2B++12.1B+
NSX Amaterasu 70631,9670.032C2.2713.659%D--11.111%C-0.7DN/A296.4h10.7C78.2D*
Saron HRB 1026287.75B+5.4450.785%B*N/A41.3A++26.7A10181.5h19.3B+38B*
MANA Anti-Vehicle Turret 9058481.208C--1.1057.816%D1.724%D*580D320D-1899550.1h9.3C*16.1C++
Vortex VM21 8057272.111B*0.2052.597%A+N/A23.8M++9.6A1302.4h12.6B**24B*
M20 Basilisk-H 625268.667B6.3638.338%D1.923%D**74.3B+14.3C4120.7h36.6B+95.6B+
MAX Punch 57508840.057C2.2535.965%DN/A0.8C-N/A260.2h1.6C++4.6C++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade0960h
Motion Spotter374,1743.3h
Nano-Armor Kit283446,19526.4h
Decoy Grenade0970h
Flail Targeting Dart31251.1h
Medical Applicator375136,60212.2h
Nanite Revive Grenade01100h
Anti-Vehicle MANA Turret76000.9h
Aspis Anti-Aircraft Phalanx Turret01060h
Spawn Beacon917,0828.2h
Rampart Wall01140.6h
Cortium Silo1560.2h
Spitfire Auto-Turret3570.1h
Restoration Kit2513,48611.1h
Hoplon Anti-Aircraft Phalanx Tower1800h
Xiphos Anti-Personnel Tower0570.3h
Welding Device02570h
Deconstruction Tool01,0020h
M12 Kobalt0830h
Ammunition Package211,6581.9h
Medical Kit2,41414,36360.5h
Anti-Infantry MANA Turret155600.8h
Nano-Repair Grenade06930.2h
Snowman Soldier31150.1h
Hardlight Barrier41450.1h
Recon Detection Device144010.8h
Shield Recharging Field31480.1h
Smoke Grenade02,2850.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.61s
Server spent 1.17s on queries, 0.57s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.