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Paragon Dreadnaught ALandWhale[] ALandWhale
VS BR 169

KDR: 2.8

Score: 70.8m

Last Seen: Dec 5th, 2019 1:05 AM
- OFFLINE - 65.2 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-44 Commissioner Serpent VE92 NSX Daimyo C-4 Lumine Edge NS Decimator Pulsar C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,131,602 MLG Score: 4102
Fun Score: N/A
Cheeseburgers Flipped: 782TIME WITH MEDKIT: 5.7%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.677%35.308%1154571170100,4862.772560.031

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.952%2.198A*2.124A*-1.469FHEAD ++ (~18.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
270.634B+8.80.38C**18.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.168%1.494%419612215,354161818873.30698284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.652%-0.121C+-0.078C+-0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.70.348C**38.20.282C*67.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.301%1.475%206712202,577202610811.27134238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.194%0.507B+-0.676D0.735

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.50.311C*12.30.019C+14.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.44%10.203%1491312142,21518907481.17134296%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.37%0.034C+1.035B**0.308

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
790.3C*28.80.234C++50.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.468%80.789%1497122011,8113075603.83973

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.977%1.132B**0.881B*0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.5B+2.10.34C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.224%20.178%149512226,4233481671.84463

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.811%1.208B**1.066B**-0.054

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.595B+30.383C**2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.8m303.3%462 (27.7k)390 (23.4k)2.80314175,90062,7512.96368169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12271540529.991%30.396%91202:5380

7% Combat Medic15% Engineer31% Heavy Assault18% Infiltrator26% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMMay 9th, 2019 2:08 AMDec 4th, 2019 8:13 PM (3d) (PST)Dec 4th, 2019 10:07 PM (3d) (PST)Dec 4th, 2019 9:05 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8012665350.9690.3460.2953.1750.0774102

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,03715,97132,066582118190523,421

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3024.4h/126d 10,074 53,466 50,153 576.1k 3,081 9,656 14,036 145.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:28,681
Deaths:5,661
KDR:5.066
Accuracy:35.164% A++
HSR:44.678% A++
Orion VS54
A+
Kills:1,943
Deaths:774
KDR:2.510
Accuracy:26.409% B**
HSR:36.181% A+
NS-15M2
B++
Kills:1,437
Deaths:462
KDR:3.110
Accuracy:26.330% B+
HSR:32.011% B++
VE-H Maw
B*
Kills:1,372
Deaths:392
KDR:3.500
Accuracy:29.869% B*
HSR:32.945% B*
Pulsar LSW
B
Kills:1,315
Deaths:754
KDR:1.744
Accuracy:25.225% B
HSR:25.247% C++
VX29 Polaris
B**
Kills:1,236
Deaths:407
KDR:3.037
Accuracy:29.263% B**
HSR:29.693% B*
Flare VE6
B*
Kills:1,228
Deaths:396
KDR:3.101
Accuracy:27.374% B*
HSR:31.352% B*
NSX Naginata
B++
Kills:1,200
Deaths:346
KDR:3.468
Accuracy:26.356% B++
HSR:33.333% B++
VE-H Maw AE
A*
Kills:1,187
Deaths:223
KDR:5.323
Accuracy:39.379% A*
HSR:39.090% A
Ursa
A
Kills:1,186
Deaths:321
KDR:3.695
Accuracy:29.272% B**
HSR:33.137% A
NS-15 Gallows
A+
Kills:1,177
Deaths:189
KDR:6.228
Accuracy:35.231% A
HSR:44.945% A+
NSX-P Naginata
A**
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.951% A**
HSR:40.255% A+
NS-15MB
A
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% A
HSR:42.236% A
SVA-88
B*
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% B+
HSR:32.388% B*
Kills:45,473
Deaths (as Heavy Assault):10,888
Deaths (to Heavy Assaults):18,374
KDR:4.17643
Kill Difference:34,585
Playtime:925.863 hours
Usage:31%
Score:25.907m
Score/min:466
Accuracy (listed only):30.408%
HSR (listed only):35.535%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:4,617
Deaths:1,646
KDR:2.805
Accuracy:32.398% A++
HSR:24.020% B++
Pulsar C
A
Kills:2,647
Deaths:1,178
KDR:2.247
Accuracy:31.828% A
HSR:23.989% C++
VE-C Horizon
M+
Kills:1,843
Deaths:317
KDR:5.814
Accuracy:53.864% M+
HSR:23.657% C+
Zenith VX-5
A
Kills:1,463
Deaths:507
KDR:2.886
Accuracy:31.273% A
HSR:23.035% C*
Eclipse VE3A
B+
Kills:1,456
Deaths:549
KDR:2.652
Accuracy:29.120% B+
HSR:21.978% B+
Pandora VX25
A+
Kills:1,447
Deaths:485
KDR:2.984
Accuracy:55.496% A+
HSR:18.452% B*
Deimos VA29
B**
Kills:1,430
Deaths:578
KDR:2.474
Accuracy:68.376% B++
HSR:23.916% B**
VX6-7
B**
Kills:1,263
Deaths:835
KDR:1.513
Accuracy:29.716% B**
HSR:15.123% D--
Eridani SX5
A++
Kills:1,254
Deaths:397
KDR:3.159
Accuracy:32.186% B**
HSR:31.978% A++
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B*
Sirius SX12
B**
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B**
HSR:21.317% B+
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
Phobos VX86
B**
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B**
HSR:19.614% B+
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B+
HSR:18.766% B++
NSX Tanto
B**
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% B**
HSR:30.431% B*
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A+
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A+
NS Baron G5
A+
Kills:1,172
Deaths:485
KDR:2.417
Accuracy:58.729% A+
HSR:21.075% A
Thanatos VE70
A
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% A
HSR:19.744% B++
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.543% B*
HSR:27.436% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B**
HSR:26.930% B**
MKV Suppressed
A*
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A+
HSR:32.646% A*
Solstice VE3
C+
Kills:1,163
Deaths:1,401
KDR:0.830
Accuracy:22.813% C+
HSR:12.984% D*
Solstice SF
B*
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B*
HSR:15.625% C
NSX-P Tengu
A*
Kills:376
Deaths:83
KDR:4.530
Accuracy:49.504% A*
HSR:33.245% A++
The Little Helper
A*
Kills:313
Deaths:67
KDR:4.672
Accuracy:70.272% A*
HSR:14.697% C
Kills:36,997
Deaths (as Light Assault):14,666
Deaths (to Light Assaults):11,332
KDR:2.52264
Kill Difference:22,331
Playtime:787.116 hours
Usage:26%
Score:15.194m
Score/min:322
Accuracy (listed only):40.655%
HSR (listed only):23.950%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:4,617
Deaths:1,646
KDR:2.805
Accuracy:32.398% A++
HSR:24.020% B++
Pulsar C
A
Kills:2,647
Deaths:1,178
KDR:2.247
Accuracy:31.828% A
HSR:23.989% C++
VE-C Horizon
M+
Kills:1,843
Deaths:317
KDR:5.814
Accuracy:53.864% M+
HSR:23.657% C+
Zenith VX-5
A
Kills:1,463
Deaths:507
KDR:2.886
Accuracy:31.273% A
HSR:23.035% C*
Eclipse VE3A
B+
Kills:1,456
Deaths:549
KDR:2.652
Accuracy:29.120% B+
HSR:21.978% B+
Pandora VX25
A+
Kills:1,447
Deaths:485
KDR:2.984
Accuracy:55.496% A+
HSR:18.452% B*
Deimos VA29
B**
Kills:1,430
Deaths:578
KDR:2.474
Accuracy:68.376% B++
HSR:23.916% B**
VX6-7
B**
Kills:1,263
Deaths:835
KDR:1.513
Accuracy:29.716% B**
HSR:15.123% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B*
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
Phobos VX86
B**
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B**
HSR:19.614% B+
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B+
HSR:18.766% B++
NSX Tanto
B**
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% B**
HSR:30.431% B*
VE-LR Obelisk
A++
Kills:1,177
Deaths:167
KDR:7.048
Accuracy:44.066% A++
HSR:47.664% A++
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
NS Baron G5
A+
Kills:1,172
Deaths:485
KDR:2.417
Accuracy:58.729% A+
HSR:21.075% A
Thanatos VE70
A
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% A
HSR:19.744% B++
Eidolon VE33
A*
Kills:1,169
Deaths:416
KDR:2.810
Accuracy:33.574% B**
HSR:42.173% A*
Solstice VE3
C+
Kills:1,163
Deaths:1,401
KDR:0.830
Accuracy:22.813% C+
HSR:12.984% D*
Solstice SF
B*
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B*
HSR:15.625% C
The Little Helper
A*
Kills:313
Deaths:67
KDR:4.672
Accuracy:70.272% A*
HSR:14.697% C
Kills:30,651
Deaths (as Engineer):12,465
Deaths (to Engineers):10,446
KDR:2.45897
Kill Difference:18,186
Playtime:462.609 hours
Usage:15%
Score:11.050m
Score/min:398
Accuracy (listed only):42.273%
HSR (listed only):23.812%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Pandora VX25
A+
Kills:1,447
Deaths:485
KDR:2.984
Accuracy:55.496% A+
HSR:18.452% B*
Deimos VA29
B**
Kills:1,430
Deaths:578
KDR:2.474
Accuracy:68.376% B++
HSR:23.916% B**
Terminus VX-9
B+
Kills:1,290
Deaths:623
KDR:2.071
Accuracy:28.287% B+
HSR:26.744% C+
Eridani SX5
A++
Kills:1,254
Deaths:397
KDR:3.159
Accuracy:32.186% B**
HSR:31.978% A++
H-V45
A++
Kills:1,251
Deaths:462
KDR:2.708
Accuracy:32.369% A++
HSR:33.733% A++
Sirius SX12
B**
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B**
HSR:21.317% B+
VE-A Lacerta
A*
Kills:1,200
Deaths:224
KDR:5.357
Accuracy:40.637% A*
HSR:36.750% B**
Phobos VX86
B**
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B**
HSR:19.614% B+
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B+
HSR:18.766% B++
Pulsar VS1
B**
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% B**
HSR:28.064% B**
NSX Yumi
A+
Kills:1,178
Deaths:421
KDR:2.798
Accuracy:32.210% B**
HSR:40.747% A+
Equinox VE2 Burst
A+
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A+
HSR:39.252% A
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A+
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A+
NS Baron G5
A+
Kills:1,172
Deaths:485
KDR:2.417
Accuracy:58.729% A+
HSR:21.075% A
Thanatos VE70
A
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% A
HSR:19.744% B++
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.543% B*
HSR:27.436% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B**
HSR:26.930% B**
CME
A++
Kills:1,165
Deaths:417
KDR:2.794
Accuracy:36.179% A++
HSR:35.537% A++
MKV Suppressed
A*
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A+
HSR:32.646% A*
NS-11A
A++
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A++
HSR:32.818% A
Corvus VA55
A*
Kills:945
Deaths:298
KDR:3.171
Accuracy:34.507% A++
HSR:36.720% A*
Equinox VE2
A++
Kills:546
Deaths:225
KDR:2.427
Accuracy:34.121% A++
HSR:34.249% A++
NSX-P Tengu
A*
Kills:376
Deaths:83
KDR:4.530
Accuracy:49.504% A*
HSR:33.245% A++
The Little Helper
A*
Kills:313
Deaths:67
KDR:4.672
Accuracy:70.272% A*
HSR:14.697% C
Darkstar
S
Kills:65
Deaths:15
KDR:4.333
Accuracy:35.987% A*
HSR:53.846% S
Kills:27,764
Deaths (as Combat Medic):9,930
Deaths (to Combat Medics):7,315
KDR:2.79597
Kill Difference:17,834
Playtime:200.154 hours
Usage:7%
Score:4.536m
Score/min:378
Accuracy (listed only):41.742%
HSR (listed only):29.660%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:6,280
Deaths:3,235
KDR:1.941
Accuracy:50.973% A++
HSR:38.376% A*
NSX Daimyo
B++
Kills:3,518
Deaths:581
KDR:6.055
Accuracy:43.008% C*
HSR:96.760% B++
Ghost
B+
Kills:2,466
Deaths:1,133
KDR:2.177
Accuracy:42.237% B+
HSR:74.047% B+
NS-357 Underboss
A++
Kills:2,158
Deaths:964
KDR:2.239
Accuracy:50.119% A+
HSR:36.284% A++
NS-44B Commissioner
B**
Kills:1,454
Deaths:816
KDR:1.782
Accuracy:49.520% B**
HSR:30.812% B+
NS-45 Pilot
B*
Kills:1,332
Deaths:765
KDR:1.741
Accuracy:36.909% B*
HSR:23.499% C
Spiker
B+
Kills:1,282
Deaths:994
KDR:1.290
Accuracy:33.790% B+
HSR:17.005% D
Eridani SX5
A++
Kills:1,254
Deaths:397
KDR:3.159
Accuracy:32.186% B**
HSR:31.978% A++
Sirius SX12
B**
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B**
HSR:21.317% B+
Nyx VX31
A+
Kills:1,175
Deaths:225
KDR:5.222
Accuracy:39.228% B*
HSR:43.489% A+
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A+
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A+
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.543% B*
HSR:27.436% B*
VA39 Spectre
B**
Kills:1,169
Deaths:361
KDR:3.238
Accuracy:38.132% B**
HSR:44.397% B+
Phantom VA23
B**
Kills:1,169
Deaths:408
KDR:2.865
Accuracy:36.300% C**
HSR:38.152% B**
Artemis VX26
A++
Kills:1,169
Deaths:325
KDR:3.597
Accuracy:35.566% A++
HSR:31.993% A
Phaseshift VX-S
A++
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:48.932% A++
HSR:80.308% B+
NSX Tomoe
A++
Kills:1,168
Deaths:365
KDR:3.200
Accuracy:37.429% A++
HSR:44.777% B++
Parallax VX3
B*
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:45.226% B*
HSR:82.676% B+
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B**
HSR:26.930% B**
NS-30 Vandal
B*
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:34.888% C*
HSR:34.450% B*
MKV Suppressed
A*
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A+
HSR:32.646% A*
V10
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:47.052% B**
HSR:82.889% B+
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C**
HSR:79.845% B+
NS-61 Emissary
A+
Kills:689
Deaths:314
KDR:2.194
Accuracy:37.348% A+
HSR:25.254% A+
NS-44L Blackhand
B**
Kills:534
Deaths:215
KDR:2.484
Accuracy:51.360% B**
HSR:49.438% B+
NSX-P Tengu
A*
Kills:376
Deaths:83
KDR:4.530
Accuracy:49.504% A*
HSR:33.245% A++
Beamer VS3
B**
Kills:304
Deaths:310
KDR:0.981
Accuracy:27.595% C+
HSR:30.263% B**
NS-AM7 Archer
C++
Kills:279
Deaths:354
KDR:0.788
Accuracy:56.868% C
HSR:18.638% C++
Cerberus
B**
Kills:253
Deaths:199
KDR:1.271
Accuracy:38.958% B**
HSR:26.482% B
The Immortal
B**
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.363% B+
HSR:37.168% B**
NS-357 IA
A*
Kills:214
Deaths:70
KDR:3.057
Accuracy:63.955% A*
HSR:45.327% B**
Manticore SX40
C+
Kills:209
Deaths:222
KDR:0.941
Accuracy:29.510% C+
HSR:20.574% C+
Soldier Soaker
A
Kills:170
Deaths:74
KDR:2.297
Accuracy:45.758% A
HSR:21.177% A
NS CandyCannon 3000
B*
Kills:160
Deaths:132
KDR:1.212
Accuracy:40.915% B+
HSR:48.750% B*
Parsec VX3-A
A++
Kills:64
Deaths:
KDR:
Accuracy:45.622% B+
HSR:90.625% A++
Kills:41,956
Deaths (as Infiltrator):16,477
Deaths (to Infiltrators):8,435
KDR:2.54634
Kill Difference:25,479
Playtime:546.830 hours
Usage:18%
Score:11.218m
Score/min:342
Accuracy (listed only):40.900%
HSR (listed only):42.497%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:1,287
Deaths:447
KDR:2.879
Accuracy:23.803% B*
HSR:24.087% B+
Blueshift VM5
B**
Kills:1,206
Deaths:400
KDR:3.015
Accuracy:25.516% B**
HSR:27.032% B**
NS-20 Gorgon
M
Kills:835
Deaths:204
KDR:4.093
Accuracy:39.993% A++
HSR:34.491% M
NS-20 Gorgon
A**
Kills:757
Deaths:195
KDR:3.882
Accuracy:40.115% A++
HSR:34.082% A**
Vortex VM21
A+
Kills:451
Deaths:119
KDR:3.790
Accuracy:54.502% A+
HSR:4.213% B
Vortex VM21
A++
Kills:331
Deaths:119
KDR:2.782
Accuracy:56.228% A++
HSR:6.647% A
Quasar VM1
B+
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% B+
HSR:13.030% D*
Cosmos VM3
A*
Kills:240
Deaths:56
KDR:4.286
Accuracy:28.950% A*
HSR:27.917% A*
Cosmos VM3
A
Kills:234
Deaths:71
KDR:3.296
Accuracy:24.700% A
HSR:25.214% A
Comet VM2
B*
Kills:211
Deaths:210
KDR:1.005
Accuracy:50.457% B*
HSR:4.265% C+
NS-10 Burster
A++
Kills:195
Deaths:136
KDR:1.434
Accuracy:43.335% A++
HSR:5.641% C+
NS-10 Burster
A*
Kills:182
Deaths:143
KDR:1.273
Accuracy:42.994% A*
HSR:8.791% B
Nebula VM20
A+
Kills:171
Deaths:53
KDR:3.226
Accuracy:27.076% A+
HSR:28.655% A+
Nebula VM20
A*
Kills:165
Deaths:48
KDR:3.438
Accuracy:29.310% A*
HSR:27.879% A+
Quasar VM1
B+
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B+
HSR:23.171% B+
Comet VM2
B**
Kills:153
Deaths:87
KDR:1.759
Accuracy:56.029% B**
HSR:3.922% C+
Kills:6,912
Deaths (as MAX Suit):1,284
Deaths (to MAX Suits):2,287
KDR:5.38318
Kill Difference:5,628
Playtime:97.979 hours
Usage:3%
Score:2.929m
Score/min:498
Accuracy (listed only):36.372%
HSR (listed only):18.690%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,906
V. Kills:118 N/A
Deaths:320
KDR:5.956
Accuracy:45.326% B+
KPH:61.700 B+
VKPH:3.800 C++
Maelstrom Turbo Laser
A+
Kills:1,402
V. Kills:706 198%
Deaths:270
KDR:5.193
Accuracy:37.365% B**
KPH:41.700 A+
VKPH:21 B**
Hornet Missiles
B*
Kills:1,078
V. Kills:633 170%
Deaths:142
KDR:7.592
Accuracy:69.111% B*
KPH:78.100 B
VKPH:45.900 C**
Saron Laser Cannon
C+
Kills:943
V. Kills:554 170%
Deaths:739
KDR:1.276
Accuracy:30.074% C
KPH:12.100 C+
VKPH:7.100 C
Dual Photon Pods
A+
Kills:420
V. Kills:76 N/A
Deaths:21
KDR:20
Accuracy:62.239% B**
KPH:172 A+
VKPH:31.100 B**
Kills:5,749 (4,251 + 0)
Deaths:1,492
KDR:3.853
VKDR:1.399
Vehicle Kills:2,087
Kill Difference:4,257
Playtime:158.638 hours
Usage:5%
Score:2.187m
Score/min:230
Piloting Accuracy:30.074%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
B
Kills:365
V. Kills:153 237%
Deaths:123
KDR:2.967
Accuracy:42.440% B
KPH:12.900 C++
VKPH:5.400 C
L-24R Spur
B+
Kills:356
V. Kills:18 N/A
Deaths:23
KDR:15.478
Accuracy:39.400% C++
KPH:44.300 B+
VKPH:2.200 C
CAS30 Tank Buster
B+
Kills:318
V. Kills:259 122%
Deaths:215
KDR:1.479
Accuracy:52.343% B+
KPH:8.100 C+
VKPH:6.600 C+
C150 Dalton
A++
Kills:133
V. Kills:80 164%
Deaths:11
KDR:12.091
Accuracy:37.772% C+
KPH:73.500 A++
VKPH:44.200 A
L105 Zephyr
A
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C++
KPH:78.300 A
VKPH:18.700 A
AP30 Shredder
B*
Kills:57
V. Kills:35 158%
Deaths:6
KDR:9.500
Accuracy:27.658% D--
KPH:51.200 B*
VKPH:31.400 B*
Kills:1,292 (1,039 + 253)
Deaths:383
KDR:3.373
VKDR:1.462
Vehicle Kills:560
Kill Difference:909
Playtime:79.376 hours
Usage:3%
Score:0.682m
Score/min:143
Piloting Accuracy:52.343%
Gunner Accuracy:27.658%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:365
V. Kills:167 217%
Deaths:60
KDR:6.083
Accuracy:63.606% B**
KPH:38.900 B+
VKPH:17.800 B**
Skyguard
A++
Kills:159
V. Kills:101 156%
Deaths:32
KDR:4.969
Accuracy:41.427% A++
KPH:20 B*
VKPH:12.700 B++
C75 Viper
B
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C++
KPH:32.900 C++
VKPH:9.700 B
L100 Python HESH
M++
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% A
KPH:109.200 A**
VKPH:19.600 M++
L100 Python AP
S
Kills:74
V. Kills:30 239%
Deaths:2
KDR:37
Accuracy:59.783% B+
KPH:91.800 S
VKPH:37.200 M*
Kills:865 (865 + 0)
Deaths:134
KDR:6.455
VKDR:2.701
Vehicle Kills:362
Kill Difference:731
Playtime:23.517 hours
Usage:1%
Score:0.489m
Score/min:347
Driving Accuracy:59.783%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,273
V. Kills:536 237%
Deaths:133
KDR:9.571
Accuracy:62.827% B**
KPH:50.800 A*
VKPH:21.400 A
Supernova VPC
A
Kills:388
V. Kills:86 446%
Deaths:28
KDR:13.857
Accuracy:65.880% A++
KPH:61.200 B*
VKPH:13.600 A
Supernova PC
C**
Kills:125
V. Kills:97 128%
Deaths:71
KDR:1.761
Accuracy:59.568% B**
KPH:12.700 D-
VKPH:9.800 C**
E540 Halberd
M++
Kills:105
V. Kills:39 263%
Deaths:4
KDR:26.250
Accuracy:52.874% B++
KPH:65.100 M++
VKPH:24.200 A+
Saron HRB
A++
Kills:71
V. Kills:45 154%
Deaths:8
KDR:8.875
Accuracy:51.482% B*
KPH:43.800 A++
VKPH:27.700 A
Kills:1,962 (1,786 + 176)
Deaths:244
KDR:8.041
VKDR:3.291
Vehicle Kills:803
Kill Difference:1,718
Playtime:44.513 hours
Usage:1%
Score:0.940m
Score/min:352
Driving Accuracy:59.568%
Gunner Accuracy:51.482%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
B**
Kills:403
V. Kills:10 N/A
Deaths:10
KDR:40.300
Accuracy:24.267% C*
KPH:204.400 B**
VKPH:5.100 C+
Proton II PPA-H
M
Kills:334
V. Kills:29 N/A
Deaths:35
KDR:9.543
Accuracy:45.481% B*
KPH:187.100 A*
VKPH:16.200 M
G40-F Ranger
A
Kills:298
V. Kills:190 156%
Deaths:19
KDR:15.684
Accuracy:36.879% B+
KPH:48.200 B*
VKPH:30.700 A
Saron HRB-H
A++
Kills:185
V. Kills:86 213%
Deaths:23
KDR:8.043
Accuracy:58.323% B
KPH:68.200 A++
VKPH:31.700 B*
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.824% C++
KPH:42 C++
VKPH:32.200 B+
M20 Basilisk-H
C*
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D
KPH:72.600 C*
VKPH:14 C
Kills:1,366 (0 + 1,366)
Deaths:114
KDR:11.982
VKDR:3.482
Vehicle Kills:397
Kill Difference:1,252
Playtime:15.608 hours
Usage:1%
Score:0.498m
Score/min:532
Driving Accuracy:N/A%
Gunner Accuracy:38.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M*
Kills:352
V. Kills:10 N/A
Deaths:3
KDR:117.333
Accuracy:30.469% A*
KPH:192.900 M*
VKPH:5.500 B**
M12 Kobalt
M
Kills:113
V. Kills:4 N/A
Deaths:3
KDR:37.667
Accuracy:22.286% B*
KPH:169.600 M
VKPH:6 B**
M20 Basilisk
B++
Kills:95
V. Kills:31 297%
Deaths:19
KDR:5
Accuracy:44.860% B++
KPH:24.400 B
VKPH:8 C++
M20 Basilisk
A+
Kills:51
V. Kills:31 159%
Deaths:12
KDR:4.250
Accuracy:43.389% B+
KPH:27.100 B+
VKPH:16.400 A+
Kills:611 (0 + 611)
Deaths:37
KDR:16.514
VKDR:2.054
Vehicle Kills:76
Kill Difference:574
Playtime:8.263 hours
Usage:0%
Score:0.219m
Score/min:443
Driving Accuracy:N/A%
Gunner Accuracy:43.389%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:324
V. Kills:18 N/A
Deaths:114
KDR:2.842
Accuracy:42.402% C+
KPH:58.400 C++
VKPH:3.200 B**
M20 Basilisk-F
C++
Kills:138
V. Kills:39 345%
Deaths:140
KDR:0.986
Accuracy:42.830% C--
KPH:21.100 C++
VKPH:6 C+
Kills:462 (462 + 0)
Deaths:254
KDR:1.819
VKDR:0.224
Vehicle Kills:57
Kill Difference:208
Playtime:12.096 hours
Usage:0%
Score:0.104m
Score/min:143
Driving Accuracy:42.830%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:452
V. Kills:28 N/A
Deaths:9
KDR:50.222
Accuracy:42.055% A
KPH:145 A++
VKPH:9 B*
Kills:452 (0 + 452)
Deaths:9
KDR:50.222
VKDR:3.111
Vehicle Kills:28
Kill Difference:443
Playtime:3.118 hours
Usage:0%
Score:0.080m
Score/min:429
Piloting Accuracy:N/A%
Gunner Accuracy:42.055%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 29,18928,6815,6615.066B++2.2635.164%A++44.678%A++143.1A*2.5M409200.4h9.1B**25.9B**
NS-44 Commissioner 6,3426,2803,2351.941B*0.8650.973%A++38.376%A*94.9A*N/A28166.2h3.2B++6.3B*
Serpent VE92 4,7144,6171,6462.805A+0.0032.398%A++24.02%B++61.1B**1.3A++17075.6h10.7B++32.9B++
NSX Daimyo 3,5193,5185816.055B*3.2543.008%C*96.76%B++96.1A+N/A29136.6h1.9B*4.4B++
C-4 4,5733,0871,2792.414B++0.3926.265%C+N/A79.6C+38.3B++60038.8h1.2B+4.7B+
Lumine Edge 3,1113,0356,1260.495A2.3147.41%A++22.768%B**13B+N/A37232.9h1.2B+2.4B++
NS Decimator 4,3272,8198853.185A**0.3869.264%B**1.1%D-74.6A*39.9M+43337.8h3.1B**4.5B**
Pulsar C 2,7262,6471,1782.247B+0.5631.828%A23.989%C++48B++1.4A*16155.1h9.7B++30.4B*
Ghost 2,4792,4661,1332.177C+0.6342.237%B+74.047%B+41.2C++N/A13759.9h2B+4.7B+
NS-357 Underboss 2,1712,1589642.239A0.5650.119%A+36.284%A++104.3A++N/A28920.7h3.5B++7B**
Orion VS54 1,9741,9437742.51B++0.2926.409%B**36.181%A+53.2B*N/A25936.5h10B*37.7C*
Light PPA 2,0241,9063205.956C**3.1545.326%B+N/A61.7B+3.8C++19530.9h11.4C**25.1B+
VE-C Horizon 1,8781,8433175.814M*3.0153.864%M+23.657%C+163.1M++3.1A**39311.3h13.7B+25.3B*
Plasma Grenade 1,6541,61611616N/A1,613.2044.288%C+N/A394.1C-9.3C+13164.1h4.1C+9.2C+
NS Decimator-B 2,2791,4713594.097A++1.2973.216%B**1.088%D--86.5B*47.5A+44617h3B*4.1B**
Zenith VX-5 1,4871,4635072.886A*0.0831.273%A23.035%C*59.5B**1B**14924.6h10.5B*33.7B*
Eclipse VE3A 1,4731,4565492.652B+0.1529.12%B+21.978%B+49.2BN/A16429.6h9B**31B*
NS-44B Commissioner 1,4751,4548161.782B+1.0249.52%B**30.812%B+94.4B*1.4A*25915.4h3.2B+6.5B++
Pandora VX25 1,4581,4474852.984A++0.1855.496%A+18.452%B*94A++N/A31515.4h3.6B*6.4B*
NS-15M2 1,4501,4374623.11B++0.3126.33%B+32.011%B++62.8B+N/A19322.9h10B*38B+
Deimos VA29 1,4391,4305782.474B**0.3368.376%B++23.916%B**87.2A+N/A25416.4h2B++2.9B+
Maelstrom Turbo Laser 2,1081,4022705.193A2.3937.365%B**1.141%D41.7A+21B**29833.6h43.9B*117.5B*
VE-H Maw 1,3821,3723923.5A++0.7029.869%B*32.945%B*73.8B++N/A29218.6h8.8B++29.6B++
NS-45 Pilot 1,3381,3327651.741B+1.0636.909%B*23.499%C72.4B+N/A22218.4h6.7B18.3B+
Pulsar LSW 1,3321,3157541.744C**1.0625.225%B25.247%C++38.3C+N/A14134.3h12.9C+51.2C**
Terminus VX-9 1,3121,2906232.071C**0.7328.287%B+26.744%C+53.8B+N/A17824h10.8B++38.2B+
Blueshift VM5 1,3181,2874472.879C*0.0823.803%B*24.087%B+47.3B*1.1B++16227.2h14.5B+61.1B++
Spiker 1,3011,2829941.29C**1.5133.79%B+17.005%D38.8C++N/A11633h8.5C*25.1B+
Supernova FPC 1,8091,2731339.571B+6.7762.827%B**1.257%D50.7A*21.4A33625.1h3.7B**5.8B**
VX6-7 1,2961,2638351.513C**1.2929.716%B**15.123%D--33.3C+N/A9637.9h11.6B39.1B+
Eridani SX5 1,2681,2543973.159A++0.3632.186%B**31.978%A++82A++N/A27615.3h9.2B*28.6B++
The Slasher 1,3411,25113,7830.091B*2.7146.089%B*18.465%B*2.5C+N/A7508.6h2.1C**4.7C++
H-V45 1,2711,2514622.708B++0.1032.369%A++33.733%A++64.5A+1B**19719.4h10.9B*33.5B**
VX29 Polaris 1,2441,2364073.037A+0.2329.263%B**29.693%B*61.5B+N/A15020.1h10.5B++35.8B++
NS-11C 1,2681,2364302.874A*0.0729.446%B**24.434%B*53B**1.4A++15423.3h10.9B*37B*
Flare VE6 1,2501,2283963.101A*0.3027.374%B*31.352%B*54.8B+1B**18122.4h10.3C**37.5B+
Sirius SX12 1,2401,2156201.96B*0.8429.66%B**21.317%B+51.5B*1.1A++15623.6h11.5B*38.6B++
Blueshift VM5 1,2351,2064003.015C**0.2125.516%B**27.032%B**47.9B*1.2B**15325.2h15.8C**62.1B++
NSX Naginata 1,2151,2003463.468A*0.6626.356%B++33.333%B++85.1A+1.1B++21314.1h9.2B++34.9B++
VE-A Lacerta 1,2431,2002245.357A*2.5540.637%A*36.75%B**196.7M**7S4686.1h10.2B+25B**
Lumine Edge AE 1,2381,2003,0870.389M*2.4158.283%A*26.333%A10.1C+N/A26119.4h1.2B+2.1B++
Solstice Burst 1,2391,1983573.356A+0.5530.443%B*27.296%B+64.1B*2.2M++18918.7h10.1B**33.3B++
Phobos VX86 1,2031,1934172.861A0.0670.468%B**19.614%B+109.4A*N/A29710.9h2.1B+3B+
VE-H Maw AE 1,2121,1872235.323M+2.5239.379%A*39.09%A144.8A**3A*5068.2h8.1B**20.5B**
Ursa 1,1961,1863213.695M0.8929.272%B**33.137%A83.5A+N/A20614.2h9B*30.7B++
Nova 1,2061,1834732.501B+0.3049.368%B+18.766%B++71.3A1.4A*17516.6h3.6B++7.2B++
Pulsar VS1 1,2121,1837081.671B*1.1329.385%B**28.064%B**32.7B+N/A11536.2h11.3B**38.5B*
NSX Tanto 1,1991,1833573.314A*0.5132.646%B**30.431%B*71.7A+1B*24216.5h10.7B+32.8B++
Lasher X2 1,2001,1784212.798A**0.0135.977%A1.783%D*68.5A++1.3C**19117.2h14.1A39.3B**
NSX Yumi 1,2031,1784212.798B**0.0132.21%B**40.747%A+69.3A+1.5C*18517h10.6B+33.1B++
Equinox VE2 Burst 1,1991,1773103.797A++0.9935.018%A+39.252%A84.1A1.6A++33914h10.1B*28.9B*
NS-15 Gallows 1,1941,1771896.228A+3.4235.231%A44.945%A+138.5A+2B**3008.5h8.7A24.8B**
VE-LR Obelisk 1,1941,1771677.048M**4.2444.066%A++47.664%A++126.6M**1.8A+4179.3h4.2A9.5B**
NSX-P Tanto 1,1901,1763383.479M++0.6832.393%A31.378%B*55B**N/A14721.4h10.5B*32.4B*
Nyx VX31 1,1881,1752255.222A2.4239.228%B*43.489%A+119.9M*1.3A*3029.8h4.5B*11.6B*
NSX-P Naginata 1,1871,1752434.835M*2.0335.951%A**40.255%A+125A**1.3C*4029.4h8.8B*24.4B**
Skorpios 1,1871,1742504.696A++1.8934.211%A+35.52%A++144.9M**1.6A++5358.1h9.6B*28B**
Proximity Mine 1,1761,1742894.062C++1.2640.585%C+N/A129C++N/A3729.1h2.2D-5.3C
NS-7 PDW 1,1921,1734182.806A**0.0032.219%A27.366%A+70.2A*1.1A*21116.7h11.1B*34.5B*
NS-15MB 1,1841,1722514.669A**1.8733.38%A42.236%A112.7A1.2B++28610.4h8.6B**25.7B*
NS Baron G5 1,1851,1724852.416A++0.3958.729%A+21.075%A114.9M**1.3A+33310.2h3.7B*6.3C++
Thanatos VE70 1,1841,1706031.94A0.8652.216%A19.744%B++52.5AN/A18322.3h3.9B*7.5B*
VE-S Canis 1,1831,1702844.12M+1.3232.543%B*27.436%B*86A+1B++26013.6h8.8B*26.9B++
VA39 Spectre 1,1861,1693613.238B**0.4338.132%B**44.397%B+61.9A*N/A18218.9h3.8A10B**
Eidolon VE33 1,1831,1694162.81A++0.0133.574%B**42.173%A*57.6A++N/A24920.3h6.5B**19.2B*
Phantom VA23 1,1781,1694082.865B+0.0636.3%C**38.152%B**68B**N/A19917.2h4B++11.1B+
Artemis VX26 1,1831,1693253.597A++0.7935.566%A++31.993%A87.9A**1.1A++25313.3h9.9B*27.7B**
Phaseshift VX-S 1,1781,1681946.021A3.2248.932%A++80.308%B+81.1M++N/A24414.4h2.1B++4.3B++
NSX Tomoe 1,1781,1683653.2B**0.4037.429%A++44.777%B++98.2A*N/A24311.9h11.7B++31.3B*
Parallax VX3 1,1701,1661946.01B++3.2145.226%B*82.676%B+78.3M+N/A21314.9h1.8B*3.9B*
NSX Tengu 1,1761,1663733.126A*0.3243.715%B**26.93%B**75.2AN/A21515.5h8.8B**20B*
CME 1,1861,1654172.794A*0.0136.179%A++35.537%A++74.2A++1.3A+20715.7h11B*30.5B**
NS-30 Vandal 1,1721,1645082.291C**0.5134.888%C*34.45%B*50B+N/A13123.3h4.7B*13.6B+
MKV Suppressed 1,1711,1643593.242M+0.4433.563%A+32.646%A*99.5M+N/A28011.7h10.6B*31.6B++
NS-11A 1,1881,1643353.475A++0.6734.073%A++32.818%A69.3A++1.4A++21916.8h10A29.3B**
SVA-88 1,1751,1644692.482B+0.3226.502%B+32.388%B*49.5C++N/A19023.5h10.9B+41B+
Solstice VE3 1,1911,1631,4010.83C++1.9722.813%C+12.984%D*15.2CN/A7876.7h13.6B+59.5C*
V10 1,1681,1632784.183B+1.3847.052%B**82.889%B+102M++N/A33811.4h1.7B*3.6B*
XM98 1,1711,1613403.415B*0.6139.248%C**79.845%B+42.4B*N/A15227.4h2B*5.2B++
Solstice SF 1,1731,1528591.341B+1.4629.232%B*15.625%C31.1B++N/A10637.1h10C**34.2B++
Hornet Missiles 1,7111,0781427.592B+4.7969.111%B*N/A78.1B45.9C**64813.8h9.2C**13.2B+
Corvus VA55 9709452983.171M+0.3734.507%A++36.72%A*101.6M**2.7S3369.3h9.7B**28.2B**
Saron Laser Cannon 1,4979437391.276C+1.5330.074%C3.075%B++12.1C+7.1C12177.9h85.7B++285.1B+
Rocklet Rifle 1,8368755871.491A++1.3158.798%B++N/A41.9B**46A*53020.9h29.9B++50.8B++
NS-20 Gorgon 8818352044.093M1.2939.993%A++34.491%M59.2M**3.3A*18114.1h22.7B++56.8B**
Icikill 9078309,9980.083B++2.7254.329%A++14.217%B++2.4C+N/A7339.6h2B3.6B+
MANA Anti-Personnel Turret 8027831644.774N/A1.9725.924%UN/A7830U190U12511000.1h16.7T*64.4T*
NS-20 Gorgon 8067571953.882M1.0840.115%A++34.082%A**56.9M**3.7M++18213.3h24.2B++60.4B**
NS-61 Emissary 6966893142.194A*0.6137.348%A+25.254%A+89.5M*N/A2897.7h10B+26.6B++
M12 Kobalt 5735501055A+52.2026.849%B*23.091%B**203.7A++8.5B**5892.7h13B*48.6B*
Equinox VE2 5565462252.427A0.3834.121%A++34.249%A++67.4A*1.2B**2108.1h10.9B+31.8B*
NS-44L Blackhand 5355342152.484B**0.3251.36%B**49.438%B+59.3A++N/A2279h3.3B*6.3B*
Tank Mine 7865141393.698B+0.8952.351%AN/A111.7C++59.1C+9924.6h3.1F-5.8C**
CAS 14-E 480452950.222M47.4242.055%A1.106%D145.8A++9B*4293.1h21.1B++50.1B*
Vortex VM21 5624511193.79A++0.9954.502%A+4.213%B37S9.1A16412.2h11.8B**21.6B*
Dual Photon Pods 4964202120A*17.2062.239%B**1.19%C+175A++31.7B**8222.4h16.2B++26B++
M12 Kobalt-H 4134031040.3A+37.5024.267%C*20.596%B++201.5B**5C+6602h11.6B++47.7B+
Supernova VPC 4743882813.857C++11.0565.88%A++N/A61.6B*13.7A+4736.3h3.3C++5B++
NSX-P Tengu 383376834.53M*1.7349.504%A*33.245%A++179S3.3M**8052.1h8.8B**17.7B*
L-30R Vektor 5183651232.967B+0.1642.44%B3.014%B+12.9C++5.4C9928.3h55B+129.6B+
L100 Python HEAT 532365606.083C**3.2863.606%B**2.74%C*38.8B+17.8B**2799.4h6.7C+10.6B+
L-24R Spur 3743562315.478B++12.6739.4%C++2.247%C**44.5B+2.3C1468h19.7B+50B
M12 Kobalt 3623523117.333S114.5330.469%A*23.864%A195.6M**5.6B**7161.8h13.8B**45.3B*
Auraxium Force-Blade 3863357,8830.042C++2.7641.735%B*7.164%C+1C+N/A3329.3h2.4C5.9B
Proton II PPA-H 363334359.543C+6.7445.481%B*1.198%C-185.6A*16.1M6151.8h7.9B++17.5B*
Vortex VM21 4083311192.782A+0.0256.228%A++6.647%A27.4M**6.4B++13412.1h16.5B**29.3B*
Quasar VM1 3373302231.48C+1.3217.728%B+13.03%D*31.1B+N/A14710.6h12.9B++72.6B+
S1 5193293410.965B+1.8462.345%B+3.647%B+29.1B16.8B+36711.3h6.3B10.1B+
S12 Renegade 3423241142.842C+0.0442.402%C+2.16%D--57.9C++3.2B**1995.6h3.2C*7.7C**
CAS30 Tank Buster 5773182151.479C+1.3252.343%B+N/A8.1C+6.6C+7839.4h42.9B+81.9B+
The Little Helper 315313674.672M+1.8770.272%A*14.697%C195.6S1.3B*5131.6h4B++5.6B*
Beamer VS3 3143043100.981B1.8227.595%C+30.263%B**31.3C*1B+1339.7h10.4C+37.6C+
G40-F Ranger 4882981915.684B+12.8836.879%B+N/A48.1B*30.6A4836.2h66.5C*180.3B+
NS-AM7 Archer 3972793540.788B++2.0256.868%C18.638%C++8C++3.4B+6034.8h12.3B++21.6B++
Force-Blade 33327613,0410.021C+2.7822.907%D8.333%C*0.5CN/A2579.5h2.9C+12.6C+
Cerberus 2562531991.271C*1.5338.958%B**26.482%B37.2C++N/A1696.8h5.7B14.6B++
Cosmos VM3 244240564.286A+1.4828.95%A*27.917%A*75M1.3A+2203.2h12.6B+43.4B**
Cosmos VM3 235234713.296B**0.4924.7%A25.214%A65A*N/A1923.6h12.2B++49.6B
The Immortal 2332261171.932B++0.8738.363%B+37.168%B**113A++3.5M*2642h7.3B++19B*
NS-357 IA 215214703.057A++0.2563.955%A*45.327%B**178.3SN/A4221.2h3.2C**4.9B*
Comet VM2 2712112101.005C++1.8050.457%B*4.265%C+14.5B+4.1C+10514.6h21.2C**42B+
Manticore SX40 2172092220.941C+1.8629.51%C+20.574%C+23CN/A779.1h9.6C--32.6C+
NS-10 Burster 2731951361.434B+1.3743.335%A++5.641%C+10.2A++4.1C*8419.1h107.7B**248.5B**
Saron HRB-H 271185238.043B+5.2458.323%B2.162%B++68.5A++31.9B*5202.7h17.4B**29.9B*
NS-10 Burster 2541821431.273B+1.5342.994%A*8.791%B9.5A+3.8C*8519.2h115.3B+268.1B*
Nemesis VSH9 259173891.944A*0.8665.19%B2.89%C++33.9B**16.9B++3495.1h5.4A8.4A
Nebula VM20 177171533.226B++0.4227.076%A+28.655%A+55.2A1.9A**2003.1h14.7B++54.4B*
Spear Anti-Vehicle Phalanx Turret 2761711710.059B+7.2647.803%B1.754%D*59A36.2A5942.9h7.5B+15.7B+
Soldier Soaker 170170742.297B**0.5145.758%A21.177%A141.7M++N/A6511.2h5.3B+11.6B*
Nebula VM20 170165483.438B++0.6329.31%A*27.879%A+66A++2A**2252.5h13.9B*47.5B**
Orbital Strike Uplink 2201651165U162.20555%UN/A1650U550U84580.1h0.7T*0.1T*
Hunter QCX 165165812.037A*0.7739.562%C17.576%C--31.1A++N/A1215.3h2.6B+6.6B+
Quasar VM1 167164572.877B0.0721.217%B+23.171%B+54.7B**1B+1673h10.4A48.9B*
NS CandyCannon 3000 1621601321.212B*1.5940.915%B+48.75%B*80A*1B+1952h4B9.7B+
Skyguard 260159324.969B++2.1741.427%A++2.516%B+20.1B*12.8B++2977.9h127.3C+307.2B++
NS-TMC-01 "His Regards" 1621572,3460.067A2.7428.426%C**12.739%B*1.6C**N/A599.7h2.7C9.4B
Comet VM2 208153871.759B*1.0456.029%B**3.922%C+17.2B*6.2B++1288.9h24.3B43.4B+
C75 Viper 180139363.861C+1.0641.608%C++2.878%A++33.1C*9.8B3034.2h12.3B29.5B+
M20 Basilisk-F 1771381400.986C+1.8242.83%C--1.449%D21.2C++6C+956.5h37.6C**87.8B+
C150 Dalton 2131331112.091B+9.2937.772%C+N/A73.9A++44.4A14741.8h2.2B**5.9B**
L100 Python HESH 151128432A++29.2059.758%AN/A106.7A*19.2M+7571.2h2.7B*4.5B**
Supernova PC 222125711.761C--1.0459.568%B**1.6%C--12.6D-9.8C**1509.9h7.9D*13.3C
M12 Kobalt 117113337.667B++34.8622.286%B*23.894%B**161.4A**5.7B**8940.7h12.8B**57.4B*
NS-03 Thumper 107107343.147S0.3447.166%A++1.869%C+118.9SN/A4440.9h3.9A8.2B**
M20 Drake 165107128.917M6.1136.495%B**1.869%B35.7B*19.3B+2413h50.3B+138B+
E540 Halberd 144105426.25A++23.4552.874%B++2.857%B65.6M*24.4A+6871.6h3.9A+7.5A
Fatestealer 101101571.772U1.0356.161%A++35.644%A91.8A**N/A2091.1h2.3C++4.2B**
M20 Basilisk 12695195B**2.2044.86%B++12.632%M24.4B7.9C++2603.9h106.3C+236.9C**
Aphelion VEX-4H 16694214.476C+1.6746.824%C++3.191%C+42.7C++32.7B+5342.2h79.9C--170.7C
MAX Punch 87801,2840.062C2.7444.408%C+N/A0.8C--N/A295.1h1.7C++3.8C++
L100 Python AP 10474237S34.2059.783%B+N/A92.5S37.5M*12520.8h3A+5B**
C-4 ARX 10374145.286A++2.4837.895%M+N/A246.7A**96.7S19380.3h1B*2.6A+
Saron HRB 1167188.875B*6.0751.482%B*N/A44.4A++28.1A+10101.6h18.6B++36.1B*
NSX Amaterasu 74672,0040.033C-2.7713.757%D-13.433%C0.7CN/A398.2h10.3C75D**
Hyena Missile Launcher 10465154.333A++1.5341.22%A1.538%B**23.2C++13.9C++2522.8h32.5B+78.9B*
Darkstar 6765154.333A*1.5335.987%A*53.846%S162.5S5S9290.4h10A27.8A
Parsec VX3-A 6464164U61.2045.622%B+90.625%A++128M*N/A6540.5h1.5A3.4B**
L105 Zephyr 7863512.6B+9.8042.782%C++1.587%A78.8A18.8A8590.8h5.2B*12.1B++
MANA Anti-Vehicle Turret 9360491.224D1.5858.167%C1.667%C-600D330D2000750.1h9.2C+15.8C+
NS Annihilator 11059920.641C++2.1681.585%C*N/A9.8C+8.5C+1796h11.3C**13.9C**
AP30 Shredder 925769.5B+6.7027.658%D--1.754%C51.8B*31.8B*8761.1h50.3A182B*
M20 Basilisk-H 625268.667B+5.8638.338%D1.923%D*74.3C**14.3C+4230.7h36.6B++95.6B+
M20 Basilisk 8251124.25B+1.4543.389%B+5.882%C++26.8B+16.3A+3941.9h119.3C274.9C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon10910,79410.6h
Aspis Anti-Aircraft Phalanx Turret01060h
Anti-Vehicle MANA Turret76220.9h
WLT-Weaver Mining Turret0820h
Nano-Armor Kit400610,92534.4h
Decoy Grenade0970h
Cortium Silo1700.2h
Nanite Revive Grenade01140h
Nanite Healing Grenade02370.1h
Medical Applicator387143,07812.6h
Spitfire Auto-Turret3570.1h
Restoration Kit2914,12112.5h
Motion Spotter557,3945.5h
Xiphos Anti-Personnel Tower0590.3h
Hoplon Anti-Aircraft Phalanx Tower1800h
Rampart Wall01250.6h
Deconstruction Tool01,0020h
Welding Device03920h
Recon Detection Device144010.8h
Shield Recharging Field31480.1h
Ammunition Package364,5422.8h
Smoke Grenade02,2850.6h
Medical Kit5,62533,093161.2h
Anti-Infantry MANA Turret421,2081.8h
Flail Targeting Dart31301.1h
Nano-Repair Grenade07800.2h
Snowman Soldier41170.1h
Hardlight Barrier481,7061.6h

Check the help document for the dictionary if you want to learn more about words used here.


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