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Paragon ALandWhale[POLB] ALandWhale
VS BR 148

KDR: 2.43

Score: 50.5m

Last Seen: Jan 17th, 2019 4:54 AM
- OFFLINE - 11.1 hour(s)

Prestige 1, Battle Rank 100 (148 total) - Vanu Sovereignty on Emerald - Outfit Member of BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 12
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Serpent VE92 C-4 NSX Daimyo NS-44 Commissioner Lumine Edge Pulsar C Light PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,071,205 MLG Score: 2455
Fun Score: N/A
Cheeseburgers Flipped: 526TIME WITH MEDKIT: 3.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.505%30.144%9205596762,0792.300250.133

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.454%1.838A++1.449A-1.163D*HEAD ++ (~14.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.591B+9.30.348C**21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.888%1.549%499610165,165129917893.97308289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.708%-0.163C-0.054C+-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.10.346C**37.70.287C*67.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.928%1.531%219710152,35117289831.35975239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.181%0.494B+-0.705D-0.741

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.268C*13-0.036C+15.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.536%4.643%112910131,40016356470.855746216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.244%0.13C++0.075C+0.2

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.90.28C*31.90.187C++53.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.623%82.707%112710156,8872115373.25473

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.174%0.687B+1.022B**0.993

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.454B+2.10.329C**3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.514%17.083%112510173,2432378331.36375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.703%0.743B++0.507B+-0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.522B+3.20.345C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 12
50.5m345.2%409 (24.5k)346 (20.8k)2.43366113,50146,6382.60622148 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1022927828.047%25.419%71303:0853

8% Combat Medic15% Engineer26% Heavy Assault18% Infiltrator30% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMOct 30th, 2018 8:46 PMJan 17th, 2019 7:06 AM (3h) (PST)Jan 17th, 2019 1:10 AM (9h) (PST)Jan 17th, 2019 12:54 AM (9h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6902324580.7780.3200.1982.9530.0772455

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,41513,92127,494471912177520,776

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2431.6h/101.3d 8,048 28,851 32,472 430.9k 2,531 7,679 11,301 100.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A+
Kills:8,171
Deaths:1,783
KDR:4.583
Accuracy:32.164% A+
HSR:41.292% A
Orion VS54
B**
Kills:1,355
Deaths:656
KDR:2.066
Accuracy:23.978% B++
HSR:31.292% B**
VE-H Maw
B*
Kills:1,336
Deaths:387
KDR:3.452
Accuracy:29.739% B*
HSR:32.335% B++
NS-15M2
B+
Kills:1,288
Deaths:431
KDR:2.988
Accuracy:25.615% B+
HSR:29.891% B+
Pulsar LSW
B
Kills:1,233
Deaths:734
KDR:1.680
Accuracy:24.641% B
HSR:24.331% C++
VX29 Polaris
B**
Kills:1,210
Deaths:400
KDR:3.025
Accuracy:29.184% B**
HSR:29.422% B*
NSX Naginata
B*
Kills:1,200
Deaths:346
KDR:3.468
Accuracy:26.356% B*
HSR:33.333% B++
Flare VE6
B**
Kills:1,189
Deaths:389
KDR:3.057
Accuracy:27.197% B*
HSR:30.866% B**
VE-H Maw AE
A*
Kills:1,187
Deaths:223
KDR:5.323
Accuracy:39.379% A*
HSR:39.090% A
NS-15 Gallows
A++
Kills:1,177
Deaths:189
KDR:6.228
Accuracy:35.231% A++
HSR:44.945% A++
Ursa
A
Kills:1,175
Deaths:318
KDR:3.695
Accuracy:29.373% A
HSR:32.936% A
NSX-P Naginata
M
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.951% M
HSR:40.255% A
NS-15MB
A
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% B**
HSR:42.236% A
Lasher X2
A+
Kills:1,171
Deaths:417
KDR:2.808
Accuracy:35.925% A+
HSR:1.793% D--
SVA-88
B**
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% B++
HSR:32.388% B**
Kills:25,203
Deaths (as Heavy Assault):7,236
Deaths (to Heavy Assaults):13,284
KDR:3.483
Kill Difference:17,967
Playtime:631.465 hours
Usage:26%
Score:15.115m
Score/min:399
Accuracy (listed only):30.308%
HSR (listed only):32.427%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A+
Kills:3,083
Deaths:1,327
KDR:2.323
Accuracy:30.844% A+
HSR:22.089% B+
Pulsar C
B**
Kills:2,009
Deaths:1,033
KDR:1.945
Accuracy:30.166% B**
HSR:22.648% C+
VX6-7
B**
Kills:1,248
Deaths:833
KDR:1.498
Accuracy:29.740% B**
HSR:14.503% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eclipse VE3A
C**
Kills:1,223
Deaths:516
KDR:2.370
Accuracy:28.058% C**
HSR:20.278% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
Sirius SX12
B**
Kills:1,183
Deaths:610
KDR:1.939
Accuracy:29.565% B**
HSR:21.048% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Zenith VX-5
B**
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.163% B**
HSR:19.322% C
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C
Pandora VX25
B**
Kills:860
Deaths:352
KDR:2.443
Accuracy:51.715% B**
HSR:15.116% C+
Deimos VA29
B++
Kills:828
Deaths:399
KDR:2.075
Accuracy:63.995% C**
HSR:20.652% B++
Thanatos VE70
B**
Kills:734
Deaths:506
KDR:1.451
Accuracy:50.182% B**
HSR:16.894% C++
Nova
B**
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C--
HSR:18.497% B**
MKV Suppressed
B**
Kills:435
Deaths:217
KDR:2.005
Accuracy:31.393% B**
HSR:22.299% B+
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
Phobos VX86
C++
Kills:302
Deaths:196
KDR:1.541
Accuracy:59.091% C++
HSR:10.927% D-
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
Kills:25,991
Deaths (as Light Assault):12,210
Deaths (to Light Assaults):8,181
KDR:2.12867
Kill Difference:13,781
Playtime:728.650 hours
Usage:30%
Score:13.612m
Score/min:311
Accuracy (listed only):35.968%
HSR (listed only):21.692%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A+
Kills:3,083
Deaths:1,327
KDR:2.323
Accuracy:30.844% A+
HSR:22.089% B+
Pulsar C
B**
Kills:2,009
Deaths:1,033
KDR:1.945
Accuracy:30.166% B**
HSR:22.648% C+
VX6-7
B**
Kills:1,248
Deaths:833
KDR:1.498
Accuracy:29.740% B**
HSR:14.503% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eclipse VE3A
C**
Kills:1,223
Deaths:516
KDR:2.370
Accuracy:28.058% C**
HSR:20.278% C++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Zenith VX-5
B**
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.163% B**
HSR:19.322% C
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C
Pandora VX25
B**
Kills:860
Deaths:352
KDR:2.443
Accuracy:51.715% B**
HSR:15.116% C+
Deimos VA29
B++
Kills:828
Deaths:399
KDR:2.075
Accuracy:63.995% C**
HSR:20.652% B++
Thanatos VE70
B**
Kills:734
Deaths:506
KDR:1.451
Accuracy:50.182% B**
HSR:16.894% C++
Nova
B**
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C--
HSR:18.497% B**
VE-LR Obelisk
A
Kills:369
Deaths:71
KDR:5.197
Accuracy:40.384% A
HSR:43.902% A
Phobos VX86
C++
Kills:302
Deaths:196
KDR:1.541
Accuracy:59.091% C++
HSR:10.927% D-
Eidolon VE33
C+
Kills:273
Deaths:239
KDR:1.142
Accuracy:23.373% D
HSR:24.176% C+
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
Kills:19,894
Deaths (as Engineer):10,127
Deaths (to Engineers):8,363
KDR:1.96445
Kill Difference:9,767
Playtime:362.629 hours
Usage:15%
Score:7.953m
Score/min:366
Accuracy (listed only):36.378%
HSR (listed only):21.122%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B+
Kills:1,251
Deaths:606
KDR:2.064
Accuracy:28.119% B+
HSR:26.619% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,183
Deaths:610
KDR:1.939
Accuracy:29.565% B**
HSR:21.048% B+
Pulsar VS1
B**
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% B**
HSR:28.064% B**
Equinox VE2 Burst
A+
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A+
HSR:39.252% A
H-V45
A++
Kills:1,177
Deaths:444
KDR:2.651
Accuracy:32.126% A++
HSR:33.560% A++
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-11A
A*
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A*
HSR:32.818% A+
NSX Yumi
A+
Kills:962
Deaths:352
KDR:2.733
Accuracy:31.864% B**
HSR:40.956% A+
Pandora VX25
B**
Kills:860
Deaths:352
KDR:2.443
Accuracy:51.715% B**
HSR:15.116% C+
Deimos VA29
B++
Kills:828
Deaths:399
KDR:2.075
Accuracy:63.995% C**
HSR:20.652% B++
Thanatos VE70
B**
Kills:734
Deaths:506
KDR:1.451
Accuracy:50.182% B**
HSR:16.894% C++
Nova
B**
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C--
HSR:18.497% B**
MKV Suppressed
B**
Kills:435
Deaths:217
KDR:2.005
Accuracy:31.393% B**
HSR:22.299% B+
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
CME
B**
Kills:391
Deaths:177
KDR:2.209
Accuracy:32.285% B**
HSR:26.854% B+
Phobos VX86
C++
Kills:302
Deaths:196
KDR:1.541
Accuracy:59.091% C++
HSR:10.927% D-
Corvus VA55
B+
Kills:165
Deaths:130
KDR:1.269
Accuracy:24.666% C++
HSR:26.061% B+
Equinox VE2
C++
Kills:165
Deaths:117
KDR:1.410
Accuracy:26.255% C++
HSR:21.212% C++
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
Kills:17,781
Deaths (as Combat Medic):7,509
Deaths (to Combat Medics):5,300
KDR:2.36796
Kill Difference:10,272
Playtime:194.141 hours
Usage:8%
Score:4.259m
Score/min:366
Accuracy (listed only):36.823%
HSR (listed only):25.237%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
B++
Kills:2,702
Deaths:476
KDR:5.676
Accuracy:42.219% C++
HSR:96.336% B++
NS-44 Commissioner
A
Kills:2,596
Deaths:1,681
KDR:1.544
Accuracy:46.598% A
HSR:30.354% A
Ghost
B
Kills:1,825
Deaths:1,038
KDR:1.758
Accuracy:40.670% C**
HSR:71.452% B
NS-357 Underboss
A++
Kills:1,472
Deaths:658
KDR:2.237
Accuracy:48.651% A+
HSR:34.783% A++
NS-44B Commissioner
B**
Kills:1,394
Deaths:786
KDR:1.774
Accuracy:49.316% B**
HSR:30.416% B++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Spiker
B+
Kills:1,192
Deaths:960
KDR:1.242
Accuracy:33.458% B+
HSR:16.107% D
Sirius SX12
B**
Kills:1,183
Deaths:610
KDR:1.939
Accuracy:29.565% B**
HSR:21.048% B+
NS-45 Pilot
B*
Kills:1,177
Deaths:705
KDR:1.670
Accuracy:36.429% B*
HSR:21.750% C-
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-30 Vandal
B**
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:34.888% C**
HSR:34.450% B**
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C**
HSR:79.845% B+
Phantom VA23
B*
Kills:722
Deaths:350
KDR:2.063
Accuracy:33.192% C
HSR:37.258% B*
Phaseshift VX-S
A
Kills:638
Deaths:157
KDR:4.064
Accuracy:46.151% A
HSR:81.661% B+
MKV Suppressed
B**
Kills:435
Deaths:217
KDR:2.005
Accuracy:31.393% B**
HSR:22.299% B+
NS-61 Emissary
B**
Kills:431
Deaths:217
KDR:1.986
Accuracy:35.526% B**
HSR:21.346% B*
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
NSX Tomoe
B++
Kills:288
Deaths:188
KDR:1.532
Accuracy:32.179% B++
HSR:32.986% C
The Immortal
B**
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.363% B+
HSR:37.168% B**
NS-44L Blackhand
B**
Kills:223
Deaths:114
KDR:1.956
Accuracy:50.128% B**
HSR:45.740% C**
Beamer VS3
B+
Kills:216
Deaths:273
KDR:0.791
Accuracy:24.702% C
HSR:25.463% B+
Parallax VX3
C++
Kills:215
Deaths:61
KDR:3.525
Accuracy:37.536% C
HSR:79.070% C++
NS-AM7 Archer
C
Kills:203
Deaths:297
KDR:0.684
Accuracy:56.111% C
HSR:7.389% D*
Manticore SX40
C+
Kills:192
Deaths:211
KDR:0.910
Accuracy:28.749% C+
HSR:19.271% C
Cerberus
B**
Kills:189
Deaths:178
KDR:1.062
Accuracy:38.333% B**
HSR:24.339% C**
VA39 Spectre
D--
Kills:185
Deaths:210
KDR:0.881
Accuracy:25.758% D--
HSR:22.703% D**
Nyx VX31
C++
Kills:180
Deaths:105
KDR:1.714
Accuracy:34.211% C++
HSR:20% D--
Artemis VX26
D
Kills:166
Deaths:165
KDR:1.006
Accuracy:24.481% D
HSR:11.446% F
V10
C**
Kills:161
Deaths:63
KDR:2.556
Accuracy:39.617% C+
HSR:80.124% C**
Soldier Soaker
B+
Kills:99
Deaths:32
KDR:3.094
Accuracy:39.782% B+
HSR:18.182% B+
Kills:25,756
Deaths (as Infiltrator):12,283
Deaths (to Infiltrators):6,316
KDR:2.09688
Kill Difference:13,473
Playtime:444.996 hours
Usage:18%
Score:7.685m
Score/min:288
Accuracy (listed only):37.254%
HSR (listed only):36.469%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,222
Deaths:436
KDR:2.803
Accuracy:23.563% B**
HSR:23.404% B+
Blueshift VM5
B**
Kills:1,068
Deaths:371
KDR:2.879
Accuracy:24.490% B**
HSR:26.030% B**
Quasar VM1
B+
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% B+
HSR:13.030% D*
Nebula VM20
A++
Kills:171
Deaths:53
KDR:3.226
Accuracy:27.076% A++
HSR:28.655% A+
Cosmos VM3
A**
Kills:166
Deaths:40
KDR:4.150
Accuracy:26.503% A**
HSR:29.518% A*
Quasar VM1
B++
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B++
HSR:23.171% B+
Comet VM2
B+
Kills:163
Deaths:199
KDR:0.819
Accuracy:47.316% B+
HSR:4.294% C+
Cosmos VM3
B**
Kills:161
Deaths:55
KDR:2.927
Accuracy:21.212% B**
HSR:24.224% B**
NS-20 Gorgon
A**
Kills:152
Deaths:34
KDR:4.471
Accuracy:37.973% A+
HSR:32.895% A**
NS-20 Gorgon
A*
Kills:121
Deaths:34
KDR:3.559
Accuracy:37.450% A+
HSR:32.231% A*
Comet VM2
B*
Kills:116
Deaths:76
KDR:1.526
Accuracy:52.619% B*
HSR:3.448% C
Nebula VM20
A*
Kills:102
Deaths:39
KDR:2.615
Accuracy:27.604% A*
HSR:28.431% A+
NS-10 Burster
A
Kills:85
Deaths:78
KDR:1.090
Accuracy:38.825% A
HSR:3.529% D
Vortex VM21
A
Kills:85
Deaths:34
KDR:2.500
Accuracy:52.462% A
HSR:1.176% D*
NS-10 Burster
A
Kills:83
Deaths:85
KDR:0.976
Accuracy:38.206% A
HSR:4.819% D
Vortex VM21
A++
Kills:57
Deaths:34
KDR:1.676
Accuracy:55.023% A++
HSR:3.509% C
Kills:4,246
Deaths (as MAX Suit):924
Deaths (to MAX Suits):1,710
KDR:4.59524
Kill Difference:3,322
Playtime:65.851 hours
Usage:3%
Score:1.897m
Score/min:480
Accuracy (listed only):34.329%
HSR (listed only):17.648%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,899
V. Kills:118 N/A
Deaths:320
KDR:5.934
Accuracy:45.286% B+
KPH:61.700 B+
VKPH:3.800 C++
Maelstrom Turbo Laser
M+
Kills:1,279
V. Kills:639 200%
Deaths:249
KDR:5.137
Accuracy:37.044% B**
KPH:46.200 M+
VKPH:23.100 A++
Hornet Missiles
B
Kills:1,078
V. Kills:633 170%
Deaths:142
KDR:7.592
Accuracy:69.111% B*
KPH:78.100 C*
VKPH:45.900 B
Saron Laser Cannon
C+
Kills:914
V. Kills:536 170%
Deaths:739
KDR:1.237
Accuracy:29.888% C
KPH:12.100 C+
VKPH:7.100 C
Dual Photon Pods
A++
Kills:420
V. Kills:76 N/A
Deaths:21
KDR:20
Accuracy:62.239% B**
KPH:172 A++
VKPH:31.100 B**
Kills:5,590 (4,092 + 0)
Deaths:1,471
KDR:3.800
VKDR:1.361
Vehicle Kills:2,002
Kill Difference:4,119
Playtime:150.418 hours
Usage:6%
Score:2.069m
Score/min:229
Piloting Accuracy:29.888%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
B+
Kills:346
V. Kills:146 235%
Deaths:120
KDR:2.883
Accuracy:41.934% B+
KPH:13.700 B
VKPH:5.800 C+
L-24R Spur
B++
Kills:321
V. Kills:15 N/A
Deaths:22
KDR:14.591
Accuracy:38.694% C+
KPH:46.100 B++
VKPH:2.200 C+
CAS30 Tank Buster
B++
Kills:307
V. Kills:254 120%
Deaths:215
KDR:1.428
Accuracy:52.323% B++
KPH:8.200 C++
VKPH:6.800 C+
C150 Dalton
A+
Kills:68
V. Kills:42 158%
Deaths:11
KDR:6.182
Accuracy:35.841% C
KPH:62.100 A+
VKPH:38.300 B**
L105 Zephyr
A++
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C+
KPH:78.400 A
VKPH:18.700 A++
Kills:1,105 (974 + 131)
Deaths:373
KDR:2.962
VKDR:1.265
Vehicle Kills:472
Kill Difference:732
Playtime:71.514 hours
Usage:3%
Score:0.567m
Score/min:132
Piloting Accuracy:52.323%
Gunner Accuracy:42.782%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A+
Kills:365
V. Kills:167 217%
Deaths:60
KDR:6.083
Accuracy:63.606% A
KPH:38.900 B++
VKPH:17.800 A+
Skyguard
A++
Kills:154
V. Kills:99 154%
Deaths:32
KDR:4.813
Accuracy:41.193% A++
KPH:19.900 B*
VKPH:12.800 B*
C75 Viper
B+
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C*
KPH:32.900 C*
VKPH:9.700 B+
L100 Python HESH
M+
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% A
KPH:109.200 A**
VKPH:19.600 M+
Kills:786 (786 + 0)
Deaths:132
KDR:5.955
VKDR:2.500
Vehicle Kills:330
Kill Difference:654
Playtime:22.489 hours
Usage:1%
Score:0.408m
Score/min:303
Driving Accuracy:59.758%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,052
V. Kills:456 230%
Deaths:131
KDR:8.031
Accuracy:61.987% B**
KPH:46 A*
VKPH:19.900 B**
Supernova VPC
A+
Kills:388
V. Kills:86 446%
Deaths:28
KDR:13.857
Accuracy:65.880% A++
KPH:61.200 B**
VKPH:13.600 A+
Supernova PC
B+
Kills:125
V. Kills:97 128%
Deaths:71
KDR:1.761
Accuracy:59.568% B**
KPH:12.700 D-
VKPH:9.800 B+
E540 Halberd
M++
Kills:90
V. Kills:32 273%
Deaths:4
KDR:22.500
Accuracy:53.303% B++
KPH:66.300 M++
VKPH:23.600 B**
Saron HRB
A++
Kills:66
V. Kills:42 153%
Deaths:8
KDR:8.250
Accuracy:50.891% B*
KPH:42.800 A++
VKPH:27.200 A+
Kills:1,721 (1,565 + 156)
Deaths:242
KDR:7.112
VKDR:2.946
Vehicle Kills:713
Kill Difference:1,479
Playtime:41.975 hours
Usage:2%
Score:0.836m
Score/min:332
Driving Accuracy:59.568%
Gunner Accuracy:50.891%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M++
Kills:310
V. Kills:29 N/A
Deaths:34
KDR:9.118
Accuracy:44.430% B*
KPH:187.700 A*
VKPH:17.600 M++
G40-F Ranger
A
Kills:291
V. Kills:186 156%
Deaths:18
KDR:16.167
Accuracy:36.497% B+
KPH:48.300 B*
VKPH:30.900 A
M12 Kobalt-H
B+
Kills:246
V. Kills:7 N/A
Deaths:10
KDR:24.600
Accuracy:21.265% C
KPH:161.300 B+
VKPH:4.600 C
Saron HRB-H
A*
Kills:181
V. Kills:82 218%
Deaths:22
KDR:8.227
Accuracy:57.603% C*
KPH:75.300 A*
VKPH:34.100 B*
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.797% C++
KPH:42 C++
VKPH:32.200 B+
M20 Basilisk-H
B+
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D
KPH:72.800 B+
VKPH:14 C+
Kills:1,174 (0 + 1,174)
Deaths:111
KDR:10.577
VKDR:3.477
Vehicle Kills:386
Kill Difference:1,063
Playtime:14.557 hours
Usage:1%
Score:0.451m
Score/min:516
Driving Accuracy:N/A%
Gunner Accuracy:38.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:65
V. Kills:27 232%
Deaths:17
KDR:3.824
Accuracy:44.073% B+
KPH:17.900 C+
VKPH:7.400 C+
Kills:65 (0 + 65)
Deaths:17
KDR:3.824
VKDR:1.588
Vehicle Kills:27
Kill Difference:48
Playtime:3.626 hours
Usage:0%
Score:0.051m
Score/min:237
Driving Accuracy:N/A%
Gunner Accuracy:44.073%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:324
V. Kills:18 N/A
Deaths:114
KDR:2.842
Accuracy:42.402% C++
KPH:58.400 C*
VKPH:3.200 B**
M20 Basilisk-F
C++
Kills:137
V. Kills:39 343%
Deaths:140
KDR:0.979
Accuracy:42.759% C--
KPH:21.400 C+
VKPH:6.100 C++
Kills:461 (461 + 0)
Deaths:254
KDR:1.815
VKDR:0.224
Vehicle Kills:57
Kill Difference:207
Playtime:11.942 hours
Usage:0%
Score:0.102m
Score/min:143
Driving Accuracy:42.759%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:176
V. Kills:12 N/A
Deaths:8
KDR:22
Accuracy:34.898% C*
KPH:114.900 A
VKPH:7.800 B+
Kills:176 (0 + 176)
Deaths:8
KDR:22
VKDR:1.500
Vehicle Kills:12
Kill Difference:168
Playtime:1.533 hours
Usage:0%
Score:0.042m
Score/min:457
Piloting Accuracy:N/A%
Gunner Accuracy:34.898%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 8,2638,1711,7834.583B+2.1532.164%A+41.292%A97.2B**1.1B*31184.1h9.3B*28.8B**
Serpent VE92 3,1493,0831,3272.323A0.1130.844%A+22.089%B+47.1B*1A++13765.4h10.9B++35.5B*
C-4 4,4803,0161,2592.396B++0.0425.99%C++N/A78.7C+38.2B++58538.3h1.2B+4.7B+
NSX Daimyo 2,7032,7024765.676B++3.2442.219%C++96.336%B++86.9A+N/A26831.1h2B*4.6B++
NS-44 Commissioner 2,6372,5961,6811.544B+0.8946.598%A30.354%A57.6B**N/A18045.1h3.6B+7.8B++
Lumine Edge 2,4002,3285,5400.42A2.0145.347%A++20.79%B++10.7B+N/A30217.7h1.2B+2.6B++
Pulsar C 2,0732,0091,0331.945B+0.4930.166%B**22.648%C+39.5B+1.3A**12850.9h9.9B++32.7B++
Light PPA 2,0171,8993205.934C*3.5045.286%B+N/A61.7B+3.8C++19330.8h11.4B+25.2B+
Ghost 1,8361,8251,0381.758C0.6840.67%C**71.452%B32.7C+N/A11055.8h2.1B+5.1B+
NS Decimator 2,3001,5135952.543A++0.1167.286%B*N/A59.1A++30.7A++39325.6h3.5B*5.2B**
NS-357 Underboss 1,4801,4726582.237A0.2048.651%A+34.783%A++92A++N/A24716h3.4B*7.1B**
NS-44B Commissioner 1,4151,3947861.774B**0.6649.316%B**30.416%B++92.3A1.4A++25015.1h3.3B+6.6B+
Orion VS54 1,3761,3556562.066B+0.3723.978%B++31.292%B**42B+N/A20332.3h10.6B*44B++
VE-H Maw 1,3461,3363873.452A1.0229.739%B*32.335%B++73.8B*N/A27518.1h8.9B++29.9B+
NS-15M2 1,2991,2884312.988B*0.5525.615%B+29.891%B+58.3B+N/A16422.1h10.2B*39.7B+
Maelstrom Turbo Laser 1,9181,2792495.137B**2.7037.044%B**1.251%D-46.2M+23.1A++32727.7h43.9B**118.5B**
Terminus VX-9 1,2721,2516062.064B+0.3728.119%B+26.619%C++53B++N/A16523.6h10.8B++38.5B+
VX6-7 1,2811,2488331.498C*0.9429.74%B**14.503%D--33.1C++N/A9137.7h11.6B+39.2B+
NS-11C 1,2681,2364302.874A*0.4429.446%B**24.434%B**53A+1.4M+14323.3h10.9B*37B*
Pulsar LSW 1,2501,2337341.68C*0.7524.641%B24.331%C++36.7C+N/A12833.6h13C+52.6C**
Eclipse VE3A 1,2391,2235162.37B+0.0628.058%C**20.278%C++43.5C*N/A15228.1h8.8B**31.3B*
Blueshift VM5 1,2511,2224362.803C*0.3723.563%B**23.404%B+45.9B*1.1A15026.6h14.7B+62.4B+
VX29 Polaris 1,2171,2104003.025A+0.5929.184%B**29.422%B*60.5B++N/A14020h10.5B++35.9B++
Eridani SX5 1,2211,2073863.127A++0.6932.01%B**31.235%A++80.5A++N/A26615h9.2B*28.7B++
NSX Naginata 1,2151,2003463.468A*1.0326.356%B*33.333%B++85.1A++1.1B++20114.1h9.2B*34.9B++
Lumine Edge AE 1,2381,2003,0870.389B+2.0458.283%A++26.333%B*10.1CN/A26119.4h1.2C++2.1B
Solstice Burst 1,2391,1983573.356A+0.9230.443%B*27.296%B+64.1B**2.2M**18518.7h10.1B**33.3B*
Spiker 1,2111,1929601.242C**1.1933.458%B+16.107%D36.8C++N/A10432.4h8.6C*25.7B+
Flare VE6 1,2111,1893893.057A++0.6227.197%B*30.866%B**53.8B+1A16822.1h10.3C**38B+
VE-H Maw AE 1,2121,1872235.323A++2.8939.379%A*39.09%A144.8M++3A**4988.2h8.1B**20.5B**
Sirius SX12 1,2071,1836101.939B*0.4929.565%B**21.048%B+50.3B**1A*14523.5h11.5B*38.9B++
NSX Tanto 1,1991,1833573.314A*0.8832.646%A30.431%B*71.7A++1B**23316.5h10.7B++32.8B+
Pulsar VS1 1,2121,1837081.671B++0.7629.385%B**28.064%B**32.7B+N/A10336.2h11.3B**38.5B**
Zenith VX-5 1,2011,1804312.738A+0.3031.163%B**19.322%C52.4B*N/A12722.5h10.9B++35B++
NS-45 Pilot 1,1821,1777051.67B0.7636.429%B*21.75%C-67.3B+N/A20417.5h6.9C**18.9B+
NS-15 Gallows 1,1941,1771896.228A+3.7935.231%A++44.945%A++138.5A*2A2958.5h8.7B**24.8A
Equinox VE2 Burst 1,1991,1773103.797A1.3635.018%A+39.252%A84.1A+1.6A*33514h10.1B**28.9B**
H-V45 1,1971,1774442.651B*0.2232.126%A++33.56%A++62.9A+1.1A*17918.7h10.8B**33.7B**
NSX-P Tanto 1,1901,1763383.479M+1.0532.393%A31.378%B*55A+N/A13821.4h10.5B**32.4B**
Ursa 1,1851,1753183.695M+1.2629.373%A32.936%A83.9A++N/A20114h9B*30.6B++
NSX-P Naginata 1,1871,1752434.835A*2.4035.951%M40.255%A125M++1.3B3739.4h8.8B**24.4B**
NS-7 PDW 1,1921,1734182.806A*0.3732.219%A+27.366%A++70.2A*1.1M20216.7h11.1B**34.5B*
NS-15MB 1,1841,1722514.669A**2.2433.38%B**42.236%A112.7A+1.2B**28410.4h8.6B**25.7B+
Lasher X2 1,1931,1714172.808M+0.3735.925%A+1.793%D--68.1A*1.3B+17817.2h14.1A39.4B**
Proximity Mine 1,1731,1712894.052C++1.6239.613%CN/A128.7C++N/A3669.1h2.1C--5.3C
VE-S Canis 1,1821,1692844.116A**1.6832.556%B*27.459%B*86A+1B++22913.6h8.8B*26.9B++
NSX Tengu 1,1761,1663733.126A++0.6943.718%B**26.93%B**75.7A++N/A20915.4h8.8B**20B*
SVA-88 1,1751,1644692.482B0.0526.502%B++32.388%B**49.5C*N/A18023.5h10.9B+41B+
NS-30 Vandal 1,1721,1645082.291B0.1434.888%C**34.45%B**50B+N/A12823.3h4.7B*13.6B+
NS-11A 1,1881,1643353.475A+1.0434.073%A*32.818%A+69.3A++1.4A**20916.8h10A29.3A
XM98 1,1711,1613403.415B++0.9839.248%C**79.845%B+42.4B**N/A14927.4h2B*5.2B++
Solstice VE3 1,1851,1571,3990.827C++1.6122.791%C+12.792%D*15.1CN/A6976.4h13.6B+59.6C**
Solstice SF 1,1731,1528591.341B+1.0929.232%B**15.625%C31.1B++N/A10437.1h10B34.2B++
Frag Grenade 1,1481,12611126N/A1,123.5742.383%CN/A363.2C--7.1C+11843.1h4.3C10.2C
NS Decimator-B 1,7231,1182853.923A*1.4973.234%A1.163%D--84.7B**45.8A+44313.2h3B*4.1B**
Hornet Missiles 1,7111,0781427.592B+5.1669.111%B*N/A78.1C*45.9B64613.8h9.2C**13.2B+
Blueshift VM5 1,0961,0683712.879C*0.4524.49%B**26.03%B**45.8B*1.2A++14523.3h15.6C*63.7B+
Supernova FPC 1,5081,0521318.031B+5.6061.987%B**1.426%D45.9A*19.9B**31322.9h3.9B*6.3B**
NSX Yumi 9849623522.733B**0.3031.864%B**40.956%A+67.7A++1.5C++17914.2h10.8B+34B++
Saron Laser Cannon 1,4509147391.237C+1.2029.888%C3.173%B+12.1C+7.1C11475.7h86.2B++288.6B++
Pandora VX25 8688603522.443A0.0151.715%B**15.116%C+72.9A+N/A24311.8h3.6B++7B*
Rocklet Rifle 1,7718355661.475A+0.9658.423%B+N/A41.5B**46.6A++52120.1h29.5B++50.4B++
Deimos VA29 8338283992.075B++0.3663.995%C**20.652%B++67.9B**N/A19812.2h2B++3.1B+
Thanatos VE70 7477345061.451B++0.9850.182%B**16.894%C++37.8B+N/A12819.4h4.1B+8.2B++
Phantom VA23 7277223502.063C++0.3733.192%C37.258%B*53.1B+N/A17113.6h4B+12.1C**
Phaseshift VX-S 6446381574.064B+1.6346.151%A81.661%B+59.6A++N/A19110.7h2.2B+4.8B++
Nova 5265193461.5C++0.9339.346%C--18.497%B**42.2C**N/A10812.3h3.4B++8.6B+
Tank Mine 7204631343.455B+1.0247.451%B**N/A105.2C+58.4C+9734.4h3F6.3C++
M12 Kobalt 458439948.778B**46.3425.928%B++24.601%A++199.5A++8.6B**5652.2h13B++50.3B*
MKV Suppressed 4384352172.005B**0.4331.393%B**22.299%B+64.9A+N/A1966.7h11B++35.2B++
NS-61 Emissary 4374312171.986A++0.4535.526%B**21.346%B*70.7A*1B**2326.1h9.8B++27.5B*
Dual Photon Pods 4964202120A*17.5762.239%B**1.19%C+175A++31.7B**8062.4h16.2B++26B*
Skorpios 4074061053.867A+1.4334.362%A++31.035%A106.8MN/A4173.8h9.7B++28.1B**
The Slasher 4403955,0320.078B+2.3643.49%B++15.19%B+1.8CN/A5213.9h2.4C+5.5C**
CME 3973911772.209B*0.2232.285%B**26.854%B+48.9B++N/A1978h11.4B*35.3B*
Supernova VPC 4743882813.857C**11.4265.88%A++N/A61.6B**13.7A+4676.3h3.3C++5B++
VE-LR Obelisk 374369715.197A*2.7640.384%A43.902%A76.9A++1B+2464.8h4.3B**10.6B**
L100 Python HEAT 532365606.083B+3.6563.606%A2.74%C++38.8B++17.8A+2769.4h6.7C+10.6B+
L-30R Vektor 4923461202.883B*0.4541.934%B+3.179%B*13.7B5.8C+10525.3h53.5B+127.5B++
Auraxium Force-Blade 3863357,8830.042C*2.3941.735%B*7.164%C+1C+N/A3326.3h2.4C5.9B
Quasar VM1 3373302231.48C+0.9517.728%B+13.03%D*31.1B++N/A13510.6h12.9B++72.6B+
S12 Renegade 3423241142.842C+0.4142.402%C++2.16%D--57.9C*3.2B**1975.6h3.2C**7.7C**
L-24R Spur 3363212214.591A*12.1638.694%C+2.492%B45.9B++2.1C+1467h19.7B+50.8B+
Proton II PPA-H 339310349.118C+6.6844.43%B*1.29%C-182.4A*17.1M+6181.7h7.8B++17.7B*
CAS30 Tank Buster 5613072151.428C++1.0152.323%B++N/A8.2C++6.8C+7837.3h41.9B+80B++
Phobos VX86 3023021961.541C*0.8959.091%C++10.927%D-61.6B++N/A2134.9h2.2B+3.8C++
G40-F Ranger 4772911816.167B+13.7336.497%B+N/A48.5B*31A4846h66.4C+181.9B
NSX Tomoe 2912881881.532C+0.9032.179%B++32.986%C42.4C*N/A1166.8h13.8C*43B+
Force-Blade 33327613,0400.021C+2.4122.907%D8.333%C*0.5C+N/A1579.2h2.9C+12.6C+
Eidolon VE33 2762732391.142C++1.2923.373%D24.176%C+19.8C+N/A11313.8h8B+34.3C*
S1 4292683000.893B1.5461.397%B+4.478%B*26.5C*15.9B+34610.1h6.5C*10.5B+
M12 Kobalt-H 2532461024.6B+22.1721.265%C17.48%C*164B+4.7C+4901.5h12.5B++58.6B+
MANA Anti-Personnel Turret 246239773.104N/A0.6723.65%UN/A2390U70U4852600.1h22.8T*96.4T*
The Immortal 2332261171.932B++0.5038.363%B+37.168%B**113A*3.5S2622h7.3B+19B++
NS-44L Blackhand 2232231141.956B*0.4850.128%B**45.74%C**39.1B*N/A1165.7h3.5B++7B++
Beamer VS3 2252162730.791C++1.6424.702%C25.463%B+24.5C+1B+1088.8h10.8C+43.9C+
Parallax VX3 218215613.525C++1.0937.536%C79.07%C++37.1B+N/A1385.8h1.8B*4.9B+
NS-AM7 Archer 3042032970.684B+1.7556.111%C7.389%D*6.3C+3.1C**4932.1h14.2B+25.3B+
Icikill 2362013,7690.053C++2.3845.256%B**4.478%D1.3CN/A3151.6h2.2C+4.8B+
Manticore SX40 2001922110.91C+1.5228.749%C+19.271%C21.3CN/A719h9.7D33.6C
Cerberus 1921891781.062C++1.3738.333%B**24.339%C**31C+N/A1456.1h5.8C**15.2B+
VA39 Spectre 1901852100.881C1.5525.758%D--22.703%D**13.8C--N/A7013.4h5.8C*22.5C+
Saron HRB-H 263181228.227B++5.7957.603%C*2.21%B++75.4A*34.2B**5672.4h16.3B**28.3B**
Nyx VX31 1821801051.714C+0.7234.211%C++20%D--51.4B+N/A1453.5h5.6C++16.3C*
CAS 14-E 188176822B++19.5734.898%C*1.705%C+117.3A8B+4561.5h24.5B+70.2B+
Nebula VM20 177171533.226B+0.7927.076%A++28.655%A+55.2A1.9M++1803.1h14.7B+54.4B*
Nemesis VSH9 252169871.943A*0.4965.116%B2.959%C++33.1B**16.3B*3285.1h5.5A8.4A
Cosmos VM3 169166404.15A1.7226.503%A**29.518%A*63.8M+1.2A++1942.6h11.5B*43.5B**
Artemis VX26 1691661651.006C1.4324.481%D11.446%F24.1C-N/A856.9h12.8C+52.3C+
Corvus VA55 1681651301.269C*1.1624.666%C++26.061%B+37.5B+N/A1714.4h11.3B+45.9B+
Hunter QCX 165165812.037A++0.4041.137%C+17.576%D31.1A+N/A1155.3h2.6B+6.4B+
Equinox VE2 1651651171.41C*1.0226.255%C++21.212%C++30C+N/A885.5h10.5B*40.1B+
Quasar VM1 167164572.877B+0.4421.217%B++23.171%B+54.7A+1B*1553h10.4B**48.9B*
NS Baron G5 1671641381.188C++1.2536.17%D10.366%D-34.2C++N/A1034.8h3.7B*10.3C+
Comet VM2 2151631990.819C+1.6147.316%B+4.294%C+12.3C*3.9C+8813.2h22.3C++47.1B
V10 162161632.556C0.1239.617%C+80.124%C**35.8C++N/A904.5h2.3C+5.8C++
Cosmos VM3 162161552.927B++0.4921.212%B**24.224%B**53.7A*N/A1663h11.1B**52.2B++
Spear Anti-Vehicle Phalanx Turret 258159179.353B+6.9246.515%C*1.887%D*54.8B**34.1A5672.9h7.6B+16.3B+
NS-TMC-01 "His Regards" 1621572,3460.067A+2.3728.426%C**12.739%B++1.6BN/A499.7h2.7C9.4C**
Skyguard 253154324.813B**2.3841.193%A++1.948%C+20B**12.9B*2907.7h127.5C++309.6B*
NS-20 Gorgon 164152344.471M*2.0437.973%A+32.895%A**56.3S4.4S2452.7h23.4B*61.7B**
C75 Viper 180139363.861C+1.4341.608%C*2.878%A++33.1C*9.8B+2824.2h12.3B29.5B+
M20 Basilisk-F 1761371400.979C++1.4542.759%C--1.46%C-21.4C+6.1C++956.4h37.6B87.9B+
L100 Python HESH 151128432A++29.5759.758%AN/A106.7A*19.2M6781.2h2.7B++4.5B**
Supernova PC 222125711.761C--0.6759.568%B**1.6%D12.6D-9.8B+1429.9h7.9D*13.3C
NS-20 Gorgon 129121343.559A*1.1337.45%A+32.231%A*44.8M3A++1792.7h28.4B+75.9B*
Comet VM2 162116761.526B+0.9152.619%B*3.448%C15.3B+6.1B+1197.6h24.7C**46.9B+
Nebula VM20 106102392.615C**0.1827.604%A*28.431%A+53.7A2.1M**1701.9h14.1B+51.1B*
M20 Drake 157102119.273S6.8436.983%A++N/A36.4A+19.6A2312.8h48.8B++131.9B*
Soldier Soaker 9999323.094A++0.6639.782%B+18.182%B+123.8A**N/A6990.8h4.8B**12.1B*
Aphelion VEX-4H 16694214.476C+2.0446.797%C++3.191%C++42.7C++32.7B+5182.2h79.8C--170.6C
E540 Halberd 12290422.5A20.0753.303%B++3.333%B+64.3M++22.9B**6431.4h3.9A+7.4A
NS-10 Burster 12585781.09C++1.3438.825%A3.529%D7.6B*3.6C+8411.2h128.2B+330.2B*
Vortex VM21 11885342.5B*0.0752.462%A1.176%D*26.6M**10.3A+1543.2h12.4B**23.7B*
NS-10 Burster 12083850.976C++1.4638.206%A4.819%D7.3B++3.2C9011.4h130.7C**342.2B++
C150 Dalton 11068116.182C+3.7535.841%CN/A61.8A+38.2B*19681.1h2.4B**6.6B**
Saron HRB 1086688.25B++5.8250.891%B*N/A44A++28A+9961.5h19B+37.4B*
M20 Basilisk 9265173.824B+1.3944.073%B+10.769%A*18.1C+7.5C+2363.6h143.2D-324.8C
Hyena Missile Launcher 10364144.571A**2.1441.367%A1.563%B24.6C**15C**2672.6h31.6B+76.4B*
L105 Zephyr 7863512.6B+10.1742.782%C+1.587%A78.8A18.8A++8560.8h5.2B++12.1B+
NSX Amaterasu 70631,9670.032C2.4013.659%D-11.111%C0.7C--N/A296.4h10.7C78.2D*
MANA Anti-Vehicle Turret 9360491.224D1.2158.112%D1.667%D--600D330D--3898100.1h9.1B+15.7B+
Vortex VM21 7557341.676B+0.7655.023%A++3.509%C19M++6B+1093h18.7B**34.1B*
M20 Basilisk-H 625268.667C*6.2338.338%D1.923%D**74.3B+14.3C+4160.7h36.6B*95.6B++
MAX Punch 59529240.056C2.3837.607%DN/A0.8CN/A263.6h1.7C++4.5C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret76120.9h
Nanite Revive Grenade01140h
Nanite Healing Grenade01110h
Decoy Grenade0970h
Nano-Armor Kit291471,72327.6h
Flail Targeting Dart31301.1h
Medical Applicator380139,55912.4h
Aspis Anti-Aircraft Phalanx Turret01060h
Spawn Beacon957,9918.8h
Rampart Wall01140.6h
Xiphos Anti-Personnel Tower0570.3h
Hoplon Anti-Aircraft Phalanx Tower1800h
Cortium Silo1590.2h
Motion Spotter424,8253.7h
Restoration Kit2703,74211.6h
Spitfire Auto-Turret3570.1h
Deconstruction Tool01,0020h
Welding Device03920h
M12 Kobalt0830h
Ammunition Package262,5502.2h
Medical Kit2,88317,95280.1h
Anti-Infantry MANA Turret166270.9h
Nano-Repair Grenade07020.2h
Snowman Soldier41170.1h
Hardlight Barrier194830.5h
Recon Detection Device144010.8h
Smoke Grenade02,2850.6h
Shield Recharging Field31480.1h

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