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Paragon Bounty Hunter ALandWhale[] ALandWhale
VS BR 155

KDR: 2.62

Score: 57.2m

Last Seen: May 17th, 2019 1:02 AM
- OFFLINE - 147 hour(s)

Prestige 1, Battle Rank 100 (155 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Serpent VE92 NS-44 Commissioner C-4 NSX Daimyo Lumine Edge Pulsar C NS-357 Underboss
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,736,737 MLG Score: 2987
Fun Score: N/A
Cheeseburgers Flipped: 698TIME WITH MEDKIT: 3.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.202%31.559%98555114171,8282.434770.185

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.543%1.964A++1.648A+-1.214D*HEAD ++ (~15.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.612B+90.367C**19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.975%1.524%471611905,249140418303.7386287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.694%-0.149C-0.067C+-0.104

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.80.35C**37.70.289C*67.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.974%1.501%209711892,398184410061.29973238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.186%0.491B+-0.701D-0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.282C*12.8-0.018C+15

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.284%8.014%1241111851,69717316670.980358254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.024%0.01C+0.896B*0.492

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
790.334C**28.70.276C*50.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.119%83.075%124711898,8212412443.65713

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.493%0.914B*1.037B**1.239

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.492B+2.10.352C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.536%19.275%124511915,8732699672.17599

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.781%1.172B**0.933B*-0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.586B+30.376C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
57.2m332%423 (25.4k)358 (21.5k)2.61977134,29251,2612.79156155 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS11961139328.907%26.993%78003:0769

7% Combat Medic15% Engineer27% Heavy Assault19% Infiltrator29% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMMay 9th, 2019 2:08 AMMay 17th, 2019 11:58 PM (5d) (PST)May 16th, 2019 9:03 PM (6d) (PST)May 16th, 2019 9:02 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7272434840.8400.3210.2273.0430.0762987

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,60014,57729,023501914183521,466

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2664.4h/111d 8,806 36,250 37,886 486.4k 2,767 8,312 12,205 116.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:11,303
Deaths:2,283
KDR:4.951
Accuracy:33.014% A++
HSR:42.245% A+
Orion VS54
B**
Kills:1,436
Deaths:670
KDR:2.143
Accuracy:24.483% B++
HSR:31.964% B**
VE-H Maw
B*
Kills:1,336
Deaths:387
KDR:3.452
Accuracy:29.739% B*
HSR:32.335% B++
NS-15M2
B+
Kills:1,303
Deaths:434
KDR:3.002
Accuracy:25.722% B
HSR:30.084% B+
Pulsar LSW
B
Kills:1,233
Deaths:734
KDR:1.680
Accuracy:24.641% B
HSR:24.331% C++
VX29 Polaris
B**
Kills:1,210
Deaths:400
KDR:3.025
Accuracy:29.184% B**
HSR:29.422% B**
NSX Naginata
B*
Kills:1,200
Deaths:346
KDR:3.468
Accuracy:26.356% B*
HSR:33.333% B++
Flare VE6
B**
Kills:1,194
Deaths:390
KDR:3.062
Accuracy:27.170% B*
HSR:30.821% B**
VE-H Maw AE
A*
Kills:1,187
Deaths:223
KDR:5.323
Accuracy:39.379% A*
HSR:39.090% A
NS-15 Gallows
A++
Kills:1,177
Deaths:189
KDR:6.228
Accuracy:35.231% A+
HSR:44.945% A++
Ursa
A
Kills:1,176
Deaths:318
KDR:3.698
Accuracy:29.290% A
HSR:32.993% A
NSX-P Naginata
M
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.951% M
HSR:40.255% A+
NS-15MB
B**
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% B**
HSR:42.236% B**
Lasher X2
A+
Kills:1,171
Deaths:417
KDR:2.808
Accuracy:35.925% A+
HSR:1.793% D*
SVA-88
B**
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% B++
HSR:32.388% B**
Kills:28,437
Deaths (as Heavy Assault):7,754
Deaths (to Heavy Assaults):14,615
KDR:3.6674
Kill Difference:20,683
Playtime:710.645 hours
Usage:27%
Score:17.562m
Score/min:412
Accuracy (listed only):30.398%
HSR (listed only):32.549%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:3,579
Deaths:1,406
KDR:2.546
Accuracy:31.575% A++
HSR:22.939% B+
Pulsar C
A
Kills:2,178
Deaths:1,069
KDR:2.037
Accuracy:30.731% A
HSR:23.232% C++
VE-C Horizon
M+
Kills:1,837
Deaths:317
KDR:5.795
Accuracy:53.949% M+
HSR:23.626% C+
Eclipse VE3A
B+
Kills:1,322
Deaths:524
KDR:2.523
Accuracy:28.582% B+
HSR:21.104% C**
VX6-7
B**
Kills:1,250
Deaths:835
KDR:1.497
Accuracy:29.723% B**
HSR:14.640% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.003% B**
HSR:31.235% A++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Nova
B**
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B
HSR:18.766% B**
Zenith VX-5
A
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.157% A
HSR:19.322% C
Phobos VX86
B**
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:70.280% B**
HSR:19.508% B+
Deimos VA29
B*
Kills:1,176
Deaths:503
KDR:2.338
Accuracy:67.669% B+
HSR:21.088% B*
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
Pandora VX25
A+
Kills:1,173
Deaths:414
KDR:2.833
Accuracy:54.045% A+
HSR:17.306% B+
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.560% B*
HSR:27.436% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Thanatos VE70
A
Kills:1,162
Deaths:598
KDR:1.943
Accuracy:52.185% A
HSR:19.707% B++
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C+
MKV Suppressed
A+
Kills:848
Deaths:309
KDR:2.744
Accuracy:32.684% A
HSR:27.830% A+
Skorpios
A++
Kills:409
Deaths:106
KDR:3.858
Accuracy:34.400% A++
HSR:31.051% A+
NS Baron G5
D
Kills:181
Deaths:150
KDR:1.207
Accuracy:37.611% D
HSR:11.050% D
The Little Helper
A++
Kills:169
Deaths:37
KDR:4.568
Accuracy:66.362% A++
HSR:9.467% D*
Kills:31,841
Deaths (as Light Assault):13,398
Deaths (to Light Assaults):9,018
KDR:2.37655
Kill Difference:18,443
Playtime:768.435 hours
Usage:29%
Score:14.578m
Score/min:316
Accuracy (listed only):39.130%
HSR (listed only):22.177%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:3,579
Deaths:1,406
KDR:2.546
Accuracy:31.575% A++
HSR:22.939% B+
Pulsar C
A
Kills:2,178
Deaths:1,069
KDR:2.037
Accuracy:30.731% A
HSR:23.232% C++
VE-C Horizon
M+
Kills:1,837
Deaths:317
KDR:5.795
Accuracy:53.949% M+
HSR:23.626% C+
Eclipse VE3A
B+
Kills:1,322
Deaths:524
KDR:2.523
Accuracy:28.582% B+
HSR:21.104% C**
VX6-7
B**
Kills:1,250
Deaths:835
KDR:1.497
Accuracy:29.723% B**
HSR:14.640% D--
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
NSX Tanto
A
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% A
HSR:30.431% B*
Nova
B**
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B
HSR:18.766% B**
Zenith VX-5
A
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.157% A
HSR:19.322% C
Phobos VX86
B**
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:70.280% B**
HSR:19.508% B+
VE-LR Obelisk
A++
Kills:1,177
Deaths:167
KDR:7.048
Accuracy:44.066% A++
HSR:47.664% A++
Deimos VA29
B*
Kills:1,176
Deaths:503
KDR:2.338
Accuracy:67.669% B+
HSR:21.088% B*
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
Pandora VX25
A+
Kills:1,173
Deaths:414
KDR:2.833
Accuracy:54.045% A+
HSR:17.306% B+
Thanatos VE70
A
Kills:1,162
Deaths:598
KDR:1.943
Accuracy:52.185% A
HSR:19.707% B++
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C+
Eidolon VE33
C**
Kills:353
Deaths:259
KDR:1.363
Accuracy:25.623% C
HSR:27.479% C**
NS Baron G5
D
Kills:181
Deaths:150
KDR:1.207
Accuracy:37.611% D
HSR:11.050% D
The Little Helper
A++
Kills:169
Deaths:37
KDR:4.568
Accuracy:66.362% A++
HSR:9.467% D*
Kills:26,201
Deaths (as Engineer):11,336
Deaths (to Engineers):9,007
KDR:2.31131
Kill Difference:14,865
Playtime:396.843 hours
Usage:15%
Score:8.778m
Score/min:369
Accuracy (listed only):40.470%
HSR (listed only):21.850%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B+
Kills:1,252
Deaths:607
KDR:2.063
Accuracy:28.128% B+
HSR:26.597% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.003% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
Pulsar VS1
A
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% A
HSR:28.064% B**
Nova
B**
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% B
HSR:18.766% B**
Phobos VX86
B**
Kills:1,179
Deaths:413
KDR:2.855
Accuracy:70.280% B**
HSR:19.508% B+
NSX Yumi
A+
Kills:1,178
Deaths:421
KDR:2.798
Accuracy:32.210% B**
HSR:40.747% A+
H-V45
A++
Kills:1,177
Deaths:444
KDR:2.651
Accuracy:32.139% A++
HSR:33.560% A++
Equinox VE2 Burst
A+
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A+
HSR:39.252% A+
Deimos VA29
B*
Kills:1,176
Deaths:503
KDR:2.338
Accuracy:67.669% B+
HSR:21.088% B*
Pandora VX25
A+
Kills:1,173
Deaths:414
KDR:2.833
Accuracy:54.045% A+
HSR:17.306% B+
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.560% B*
HSR:27.436% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-11A
A*
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A*
HSR:32.818% A++
Thanatos VE70
A
Kills:1,162
Deaths:598
KDR:1.943
Accuracy:52.185% A
HSR:19.707% B++
MKV Suppressed
A+
Kills:848
Deaths:309
KDR:2.744
Accuracy:32.684% A
HSR:27.830% A+
CME
A++
Kills:570
Deaths:224
KDR:2.545
Accuracy:34.498% A++
HSR:27.544% B*
Skorpios
A++
Kills:409
Deaths:106
KDR:3.858
Accuracy:34.400% A++
HSR:31.051% A+
NS Baron G5
D
Kills:181
Deaths:150
KDR:1.207
Accuracy:37.611% D
HSR:11.050% D
Equinox VE2
C**
Kills:173
Deaths:118
KDR:1.466
Accuracy:26.732% C*
HSR:22.543% C**
Corvus VA55
B+
Kills:170
Deaths:130
KDR:1.308
Accuracy:24.955% C*
HSR:25.882% B+
The Little Helper
A++
Kills:169
Deaths:37
KDR:4.568
Accuracy:66.362% A++
HSR:9.467% D*
Kills:21,437
Deaths (as Combat Medic):8,373
Deaths (to Combat Medics):5,859
KDR:2.56025
Kill Difference:13,064
Playtime:195.623 hours
Usage:7%
Score:4.303m
Score/min:367
Accuracy (listed only):39.646%
HSR (listed only):25.513%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:3,369
Deaths:1,957
KDR:1.722
Accuracy:48.283% A+
HSR:31.374% A
NSX Daimyo
B++
Kills:2,977
Deaths:504
KDR:5.907
Accuracy:42.529% C++
HSR:96.540% B++
NS-357 Underboss
A++
Kills:2,080
Deaths:911
KDR:2.283
Accuracy:50.058% A++
HSR:36.106% A++
Ghost
B
Kills:1,858
Deaths:1,047
KDR:1.775
Accuracy:40.704% C**
HSR:71.690% B
NS-44B Commissioner
B**
Kills:1,410
Deaths:798
KDR:1.767
Accuracy:49.408% B**
HSR:30.497% B++
Spiker
B+
Kills:1,258
Deaths:985
KDR:1.277
Accuracy:33.720% B+
HSR:16.614% D
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.003% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
NS-45 Pilot
B*
Kills:1,188
Deaths:708
KDR:1.678
Accuracy:36.497% B*
HSR:21.970% C-
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,170
Deaths:284
KDR:4.120
Accuracy:32.560% B*
HSR:27.436% B*
Artemis VX26
A++
Kills:1,169
Deaths:325
KDR:3.597
Accuracy:35.566% A++
HSR:31.993% A+
Phantom VA23
B**
Kills:1,169
Deaths:408
KDR:2.865
Accuracy:36.300% C*
HSR:38.152% B**
Phaseshift VX-S
A++
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:48.932% A++
HSR:80.308% B+
Nyx VX31
A+
Kills:1,167
Deaths:224
KDR:5.210
Accuracy:39.122% B*
HSR:43.788% A+
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Parallax VX3
B*
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:45.226% B*
HSR:82.676% B+
NS-30 Vandal
B**
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:34.888% C**
HSR:34.450% B**
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C**
HSR:79.845% B+
MKV Suppressed
A+
Kills:848
Deaths:309
KDR:2.744
Accuracy:32.684% A
HSR:27.830% A+
NS-61 Emissary
B**
Kills:448
Deaths:223
KDR:2.009
Accuracy:35.607% B**
HSR:20.759% B++
Skorpios
A++
Kills:409
Deaths:106
KDR:3.858
Accuracy:34.400% A++
HSR:31.051% A+
NSX Tomoe
B++
Kills:288
Deaths:188
KDR:1.532
Accuracy:32.179% B++
HSR:32.986% C
V10
B*
Kills:283
Deaths:77
KDR:3.675
Accuracy:41.254% C++
HSR:84.452% B*
Beamer VS3
B+
Kills:237
Deaths:281
KDR:0.843
Accuracy:25.417% C
HSR:25.738% B+
NS-AM7 Archer
C
Kills:236
Deaths:314
KDR:0.752
Accuracy:56.838% C
HSR:11.441% D
NS-44L Blackhand
B**
Kills:234
Deaths:120
KDR:1.950
Accuracy:50.585% B**
HSR:45.299% C*
The Immortal
B**
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.363% B+
HSR:37.168% B**
Cerberus
B**
Kills:225
Deaths:185
KDR:1.216
Accuracy:38.804% B**
HSR:24% C*
VA39 Spectre
D--
Kills:208
Deaths:213
KDR:0.977
Accuracy:26.596% D--
HSR:25.962% D--
Manticore SX40
C+
Kills:192
Deaths:211
KDR:0.910
Accuracy:28.749% C+
HSR:19.271% C
Soldier Soaker
B+
Kills:99
Deaths:32
KDR:3.094
Accuracy:39.782% B+
HSR:18.182% B+
NS CandyCannon 3000
C**
Kills:53
Deaths:27
KDR:1.963
Accuracy:38.229% C**
HSR:39.623% C**
Kills:32,203
Deaths (as Infiltrator):13,579
Deaths (to Infiltrators):7,006
KDR:2.37153
Kill Difference:18,624
Playtime:501.011 hours
Usage:19%
Score:9.403m
Score/min:313
Accuracy (listed only):38.488%
HSR (listed only):38.599%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B**
Kills:1,236
Deaths:438
KDR:2.822
Accuracy:23.588% B**
HSR:23.463% B+
Blueshift VM5
B**
Kills:1,173
Deaths:391
KDR:3
Accuracy:25.314% B**
HSR:26.940% B**
NS-20 Gorgon
A**
Kills:667
Deaths:163
KDR:4.092
Accuracy:39.801% A++
HSR:34.183% A**
NS-20 Gorgon
M
Kills:624
Deaths:154
KDR:4.052
Accuracy:39.778% A++
HSR:34.135% M
Quasar VM1
B+
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% B+
HSR:13.030% D*
Vortex VM21
A+
Kills:316
Deaths:85
KDR:3.718
Accuracy:53.920% A+
HSR:4.114% C*
Vortex VM21
A++
Kills:258
Deaths:85
KDR:3.035
Accuracy:55.550% A++
HSR:5.426% B+
Comet VM2
B++
Kills:203
Deaths:203
KDR:1
Accuracy:49.415% B++
HSR:4.434% C++
Cosmos VM3
A*
Kills:185
Deaths:44
KDR:4.205
Accuracy:26.390% A*
HSR:29.189% A*
Cosmos VM3
B**
Kills:182
Deaths:59
KDR:3.085
Accuracy:21.653% B**
HSR:23.626% B**
Nebula VM20
A++
Kills:171
Deaths:53
KDR:3.226
Accuracy:27.076% A++
HSR:28.655% A+
Nebula VM20
A**
Kills:165
Deaths:48
KDR:3.438
Accuracy:29.310% A**
HSR:27.879% A+
Quasar VM1
B++
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B++
HSR:23.171% B+
Comet VM2
B**
Kills:147
Deaths:80
KDR:1.838
Accuracy:54.858% B**
HSR:3.401% C-
NS-10 Burster
A++
Kills:132
Deaths:95
KDR:1.389
Accuracy:40.612% A++
HSR:7.576% B+
NS-10 Burster
A++
Kills:114
Deaths:102
KDR:1.118
Accuracy:40.120% A++
HSR:8.772% B
Kills:6,067
Deaths (as MAX Suit):1,140
Deaths (to MAX Suits):1,915
KDR:5.32193
Kill Difference:4,927
Playtime:87.463 hours
Usage:3%
Score:2.569m
Score/min:489
Accuracy (listed only):35.396%
HSR (listed only):18.625%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,905
V. Kills:118 N/A
Deaths:320
KDR:5.953
Accuracy:45.322% B+
KPH:61.700 B+
VKPH:3.800 C++
Maelstrom Turbo Laser
A*
Kills:1,347
V. Kills:676 199%
Deaths:269
KDR:5.007
Accuracy:37.142% B**
KPH:43.200 A*
VKPH:21.700 A+
Hornet Missiles
C**
Kills:1,078
V. Kills:633 170%
Deaths:142
KDR:7.592
Accuracy:69.111% B*
KPH:78.100 C*
VKPH:45.900 C**
Saron Laser Cannon
C+
Kills:914
V. Kills:536 170%
Deaths:739
KDR:1.237
Accuracy:29.884% C
KPH:12.100 C+
VKPH:7.100 C
Dual Photon Pods
A++
Kills:420
V. Kills:76 N/A
Deaths:21
KDR:20
Accuracy:62.239% A
KPH:172 A++
VKPH:31.100 B**
Kills:5,664 (4,166 + 0)
Deaths:1,491
KDR:3.799
VKDR:1.368
Vehicle Kills:2,039
Kill Difference:4,173
Playtime:154.069 hours
Usage:6%
Score:2.100m
Score/min:227
Piloting Accuracy:29.884%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
B
Kills:356
V. Kills:149 237%
Deaths:123
KDR:2.894
Accuracy:42.302% B
KPH:13.600 C*
VKPH:5.700 C
L-24R Spur
B+
Kills:321
V. Kills:15 N/A
Deaths:22
KDR:14.591
Accuracy:38.609% C+
KPH:45.800 B+
VKPH:2.100 C
CAS30 Tank Buster
B++
Kills:307
V. Kills:254 120%
Deaths:215
KDR:1.428
Accuracy:52.323% B++
KPH:8.200 C++
VKPH:6.800 C+
C150 Dalton
A+
Kills:68
V. Kills:42 158%
Deaths:11
KDR:6.182
Accuracy:35.526% C
KPH:61.900 A+
VKPH:38.200 B**
L105 Zephyr
A+
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C+
KPH:78.300 B**
VKPH:18.700 A+
Kills:1,115 (984 + 131)
Deaths:376
KDR:2.965
VKDR:1.263
Vehicle Kills:475
Kill Difference:739
Playtime:72.369 hours
Usage:3%
Score:0.572m
Score/min:132
Piloting Accuracy:52.323%
Gunner Accuracy:42.782%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A+
Kills:365
V. Kills:167 217%
Deaths:60
KDR:6.083
Accuracy:63.606% A
KPH:38.900 B++
VKPH:17.800 A+
Skyguard
A++
Kills:154
V. Kills:99 154%
Deaths:32
KDR:4.813
Accuracy:41.193% A++
KPH:19.900 B*
VKPH:12.800 B*
C75 Viper
B+
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C*
KPH:32.900 C*
VKPH:9.700 B+
L100 Python HESH
M*
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% A
KPH:109.200 A**
VKPH:19.600 M*
Kills:786 (786 + 0)
Deaths:132
KDR:5.955
VKDR:2.500
Vehicle Kills:330
Kill Difference:654
Playtime:22.489 hours
Usage:1%
Score:0.415m
Score/min:308
Driving Accuracy:59.758%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,099
V. Kills:474 231%
Deaths:132
KDR:8.326
Accuracy:62.100% B**
KPH:47.200 A*
VKPH:20.400 B**
Supernova VPC
A++
Kills:388
V. Kills:86 446%
Deaths:28
KDR:13.857
Accuracy:65.880% A++
KPH:61.200 B**
VKPH:13.600 A++
Supernova PC
B+
Kills:125
V. Kills:97 128%
Deaths:71
KDR:1.761
Accuracy:59.568% B**
KPH:12.700 D-
VKPH:9.800 B+
E540 Halberd
M*
Kills:90
V. Kills:32 273%
Deaths:4
KDR:22.500
Accuracy:53.303% B++
KPH:66.200 M*
VKPH:23.500 B**
Saron HRB
A++
Kills:66
V. Kills:42 153%
Deaths:8
KDR:8.250
Accuracy:50.891% B*
KPH:42.700 A++
VKPH:27.200 A+
Kills:1,768 (1,612 + 156)
Deaths:243
KDR:7.276
VKDR:3.008
Vehicle Kills:731
Kill Difference:1,525
Playtime:42.382 hours
Usage:2%
Score:0.866m
Score/min:340
Driving Accuracy:59.568%
Gunner Accuracy:50.891%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M++
Kills:311
V. Kills:29 N/A
Deaths:35
KDR:8.886
Accuracy:44.428% B*
KPH:187.900 A*
VKPH:17.500 M++
G40-F Ranger
A
Kills:296
V. Kills:189 156%
Deaths:18
KDR:16.444
Accuracy:36.648% B+
KPH:48.900 B*
VKPH:31.200 A
M12 Kobalt-H
B+
Kills:246
V. Kills:7 N/A
Deaths:10
KDR:24.600
Accuracy:21.265% C
KPH:161.300 B+
VKPH:4.600 C+
Saron HRB-H
A*
Kills:181
V. Kills:82 218%
Deaths:22
KDR:8.227
Accuracy:57.603% C*
KPH:75.200 A*
VKPH:34.100 B**
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.797% C++
KPH:42 C++
VKPH:32.200 B+
M20 Basilisk-H
B+
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D
KPH:72.600 B+
VKPH:14 C
Kills:1,180 (0 + 1,180)
Deaths:112
KDR:10.536
VKDR:3.473
Vehicle Kills:389
Kill Difference:1,068
Playtime:14.599 hours
Usage:1%
Score:0.457m
Score/min:522
Driving Accuracy:N/A%
Gunner Accuracy:38.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:187
V. Kills:4 N/A
Deaths:3
KDR:62.333
Accuracy:24.833% B**
KPH:176 M++
VKPH:3.800 C*
M20 Basilisk
B+
Kills:89
V. Kills:31 278%
Deaths:19
KDR:4.684
Accuracy:44.523% B+
KPH:23.200 C**
VKPH:8.100 C++
M12 Kobalt
A*
Kills:80
V. Kills:3 N/A
Deaths:3
KDR:26.667
Accuracy:21.516% B++
KPH:146 A*
VKPH:5.500 B**
M20 Basilisk
N/A
Kills:50
V. Kills:31 156%
Deaths:12
KDR:4.167
Accuracy:43.427% N/A
KPH:26.700 N/A
VKPH:16.500 N/A
Kills:406 (0 + 406)
Deaths:37
KDR:10.973
VKDR:1.865
Vehicle Kills:69
Kill Difference:369
Playtime:7.323 hours
Usage:0%
Score:0.174m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:43.427%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:324
V. Kills:18 N/A
Deaths:114
KDR:2.842
Accuracy:42.402% C+
KPH:58.400 C**
VKPH:3.200 B**
M20 Basilisk-F
C++
Kills:137
V. Kills:39 343%
Deaths:140
KDR:0.979
Accuracy:42.759% C-
KPH:21.400 C++
VKPH:6.100 C+
Kills:461 (461 + 0)
Deaths:254
KDR:1.815
VKDR:0.224
Vehicle Kills:57
Kill Difference:207
Playtime:11.942 hours
Usage:0%
Score:0.102m
Score/min:143
Driving Accuracy:42.759%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:447
V. Kills:28 N/A
Deaths:9
KDR:49.667
Accuracy:41.880% A
KPH:144.200 A++
VKPH:9 B*
Kills:447 (0 + 447)
Deaths:9
KDR:49.667
VKDR:3.111
Vehicle Kills:28
Kill Difference:438
Playtime:3.099 hours
Usage:0%
Score:0.080m
Score/min:429
Piloting Accuracy:N/A%
Gunner Accuracy:41.880%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 11,43411,3032,2834.951B++2.3333.014%A++42.245%A+105.4A1.2B**331107.2h9.3B*28B**
Serpent VE92 3,6553,5791,4062.546A0.0731.575%A++22.939%B+51.3B**1.1A++14569.8h10.9B++34.5B*
NS-44 Commissioner 3,4193,3691,9571.722B++0.9048.283%A+31.374%A67A1A20750.3h3.5B+7.2B*
C-4 4,5273,0501,2682.405B++0.2126.087%C++N/A79.2C+38.4B++59238.5h1.2B++4.7B+
NSX Daimyo 2,9782,9775045.907B*3.2942.529%C++96.54%B++90.5A+N/A27632.9h1.9B**4.5B++
Lumine Edge 2,4572,3855,6180.425A2.1945.447%A++20.881%B++10.7B+N/A31221.9h1.2B+2.6B+
Pulsar C 2,2522,1781,0692.037B++0.5830.731%A23.232%C++41.4B+1.4M+13752.6h9.9B++32.1B++
NS-357 Underboss 2,0922,0809112.283A0.3450.058%A++36.106%A++102.5A*N/A27920.3h3.5B*7B**
Light PPA 2,0231,9053205.953C*3.3345.322%B+N/A61.7B+3.8C++19430.9h11.4B25.1B+
Ghost 1,8691,8581,0471.775C0.8440.704%C**71.69%B33.1C+N/A11456.1h2.1B+5.1B+
VE-C Horizon 1,8721,8373175.795M++3.1853.949%M+23.626%C+162.6M**3.1A**36711.3h13.7B+25.3B**
NS Decimator 2,4111,5876122.593A++0.0367.403%B*N/A60.1A++31.2A++40526.4h3.5B*5.1B**
NS Decimator-B 2,2791,4713594.097A++1.4873.216%B**1.088%D--86.5B**47.5A+44517h3B*4.1B*
Orion VS54 1,4581,4366702.143B+0.4824.483%B++31.964%B**43B+N/A22133.4h10.5B++42.9C**
NS-44B Commissioner 1,4311,4107981.767A0.8549.408%B**30.497%B++92.8A1.4A*25415.2h3.3B+6.6B++
Maelstrom Turbo Laser 2,0231,3472695.007A2.3937.142%B**1.188%D-43.2A*21.7A+30331.2h43.4B**117B**
VE-H Maw 1,3461,3363873.452A+0.8329.739%B*32.335%B++72.6B*N/A27618.4h8.9B++29.9B++
Eclipse VE3A 1,3381,3225242.523B+0.1028.582%B+21.104%C**45.7C**N/A15628.9h8.9B**31.2B**
NS-15M2 1,3141,3034343.002B*0.3825.722%B30.084%B+58.7B+N/A17122.2h10.2B*39.5B+
Frag Grenade 1,2871,26011260N/A1,257.3842.962%CN/A370.6C--7.9C+12033.4h4.3C10C
Spiker 1,2771,2589851.277C*1.3433.72%B+16.614%D38.2C++N/A11432.9h8.5C*25.2B+
Terminus VX-9 1,2731,2526072.063B+0.5628.128%B+26.597%C++52.8B++N/A16823.7h10.8B++38.5B+
VX6-7 1,2831,2508351.497C*1.1229.723%B**14.64%D--33.1C++N/A9237.8h11.6B39.2B+
Blueshift VM5 1,2651,2364382.822C*0.2023.588%B**23.463%B+46.3B*1.1B**15226.7h14.7B+62.1B+
NS-11C 1,2681,2364302.874A*0.2529.446%B**24.434%B**53A+1.4M14623.3h10.9B*37B*
Pulsar LSW 1,2501,2337341.68C++0.9424.641%B24.331%C++36.7C+N/A13133.6h13C+52.6C**
VX29 Polaris 1,2171,2104003.025A0.4129.184%B**29.422%B**60.5B++N/A14220h10.5B++35.9B++
Eridani SX5 1,2211,2073863.127A++0.5132.003%B**31.235%A++80.5A++N/A26915h9.2B*28.8B++
Lumine Edge AE 1,2381,2003,0870.389A2.2358.283%A++26.333%A10.1C+N/A26119.4h1.2B2.1B++
NSX Naginata 1,2151,2003463.468A++0.8526.356%B*33.333%B++85.1A++1.1B*20414.1h9.2B*34.9B++
Solstice Burst 1,2391,1983573.356A+0.7430.443%B*27.296%B+64.1B**2.2M*18618.7h10.1B**33.3B*
Sirius SX12 1,2211,1976121.956B++0.6629.624%B**21.053%B+50.7B**1A*14923.6h11.5B*38.8B++
Flare VE6 1,2161,1943903.062A++0.4427.17%B*30.821%B**53.8B+1A+17122.2h10.3C**38B+
NS-45 Pilot 1,1931,1887081.678B0.9436.497%B*21.97%C-67.5B+N/A20917.6h6.9B18.9B+
VE-H Maw AE 1,2121,1872235.323A*2.7039.379%A*39.09%A144.8M3A**5028.2h8.1B**20.5B**
NSX Tanto 1,1991,1833573.314A*0.6932.646%A30.431%B*71.7A+1B**23716.5h10.7B+32.8B++
Pulsar VS1 1,2121,1837081.671B++0.9529.385%A28.064%B**32.7B+N/A10736.2h11.3B**38.5B**
Nova 1,2061,1834732.501B**0.1249.368%B18.766%B**71.3A++1.4A*17416.6h3.6B++7.2B++
Zenith VX-5 1,2011,1804312.738A+0.1231.157%A19.322%C52.4B*N/A12922.5h10.9B++35B++
Phobos VX86 1,1891,1794132.855A0.2470.28%B**19.508%B+110.2MN/A29410.7h2.1B++3B++
NSX Yumi 1,2031,1784212.798B**0.1832.21%B**40.747%A+69.3A+1.5B**18217h10.6B+33.1B++
H-V45 1,1971,1774442.651B++0.0332.139%A++33.56%A++62.6A++1.1A++18418.8h10.8B**33.8B**
VE-LR Obelisk 1,1941,1771677.048M++4.4344.066%A++47.664%A++126.6S1.8A++4009.3h4.2A9.5B**
NS-15 Gallows 1,1941,1771896.228A3.6135.231%A+44.945%A++138.5A*2A*2958.5h8.7A24.8A
Equinox VE2 Burst 1,1991,1773103.797B**1.1835.018%A+39.252%A+84.1A+1.6A*33714h10.1B**28.9B**
Ursa 1,1861,1763183.698M1.0829.29%A32.993%A83.4A++N/A20214.1h9B*30.7B++
Deimos VA29 1,1851,1765032.338B**0.2867.669%B+21.088%B*78.9A+N/A23514.9h2B++2.9B+
NSX-P Tanto 1,1901,1763383.479M+0.8632.393%A31.378%B*55AN/A14221.4h10.5B**32.4B**
NSX-P Naginata 1,1871,1752434.835M2.2235.951%M40.255%A+125M+1.3B3829.4h8.8B**24.4B**
Pandora VX25 1,1841,1734142.833A++0.2154.045%A+17.306%B+84.4A++N/A27613.9h3.6B++6.7B*
Blueshift VM5 1,2021,1733913C**0.3825.314%B**26.94%B**47.3B**1.2A+14824.8h15.8C*62.3B++
Proximity Mine 1,1751,1732894.059C++1.4439.932%CN/A128.9C++N/A3699.1h2.1D5.3C
NS-7 PDW 1,1921,1734182.806A*0.1932.219%A+27.366%A++70.2A*1.1A**20516.7h11.1B**34.5B*
NS-15MB 1,1841,1722514.669A**2.0533.38%B**42.236%B**112.7A1.2B**28510.4h8.6B*25.7B+
Lasher X2 1,1931,1714172.808M+0.1935.925%A+1.793%D*68.1A++1.3B+18217.2h14.1A39.4B**
VE-S Canis 1,1831,1702844.12M1.5032.56%B*27.436%B*86A+1B++24013.6h8.8B*26.9B++
Artemis VX26 1,1831,1693253.597A*0.9835.566%A++31.993%A+87.9M1.1A**25013.3h9.9B*27.7B**
Phantom VA23 1,1781,1694082.865C*0.2536.3%C*38.152%B**68AN/A19817.2h4B+11.1B+
Phaseshift VX-S 1,1781,1681946.021B**3.4048.932%A++80.308%B+81.1M++N/A24114.4h2.1B++4.3B*
Nyx VX31 1,1791,1672245.21A+2.5939.122%B*43.788%A+120.3M*1.2A*2979.7h4.5B*11.6B*
NSX Tengu 1,1761,1663733.126A++0.5143.718%B**26.93%B**75.7AN/A21115.4h8.8B**20B*
Parallax VX3 1,1701,1661946.01B*3.3945.226%B*82.676%B+78.3M*N/A20914.9h1.8B*3.9B*
SVA-88 1,1751,1644692.482B+0.1426.502%B++32.388%B**49.5C*N/A18323.5h10.9B+41B+
NS-30 Vandal 1,1721,1645082.291B0.3334.888%C**34.45%B**50B+N/A12923.3h4.7B*13.6B+
NS-11A 1,1881,1643353.475A++0.8634.073%A*32.818%A++69.3A++1.4A*21216.8h10A29.3A
Thanatos VE70 1,1761,1625981.943A0.6852.185%A19.707%B++52.3AN/A17722.2h3.9B++7.5B*
XM98 1,1711,1613403.415B++0.8039.248%C**79.845%B+42.4B**N/A15027.4h2B*5.2B++
Solstice VE3 1,1851,1571,3990.827C++1.7922.791%C+12.792%D*15.1CN/A7276.6h13.6B+59.6C*
Solstice SF 1,1731,1528591.341B+1.2829.232%B**15.625%C+31.1B++N/A10537.1h10B34.2B++
Supernova FPC 1,5731,0991328.326B+5.7162.1%B**1.365%D47.2A*20.3B**32223.3h3.8B**6.1A
Hornet Missiles 1,7111,0781427.592B+4.9769.111%B*N/A78.1C*45.9C**64713.8h9.2C**13.2B+
Saron Laser Cannon 1,4509147391.237C+1.3829.884%C3.173%B+12.1C+7.1C11475.8h86.3B++288.7B++
The Slasher 9638989,2440.097B**2.5245.415%B*18.486%B*2.3C+N/A6393.3h2.2C++4.9B+
Rocklet Rifle 1,8158625801.486A+1.1358.758%B++N/A41.6B**46A++52120.7h30B++51B++
MKV Suppressed 8538483092.744A*0.1232.684%A27.83%A+84.8A**N/A23310h10.8B*33.1B++
NS-20 Gorgon 7066671634.092M1.4739.801%A++34.183%A**54.2M**3.2A++15812.3h24B++60.4B**
NS-20 Gorgon 6656241544.052M+1.4339.778%A++34.135%M54.3M**3.6M17311.5h24.6B*61.8B**
CME 5795702242.545A0.0734.498%A++27.544%B*54.8B**N/A19510.4h11.6B++33.6B**
Tank Mine 7474831363.551B+0.9349.56%AN/A109.8C++60C+9904.4h3F6.1C*
M12 Kobalt 4944751047.5B*44.8825.987%B++24.421%A+197.9A++7.9B*5632.4h12.9B*49.5B*
NS-61 Emissary 4544482232.009A++0.6135.607%B**20.759%B++71.1A**1B**2376.3h9.9B++27.8B*
CAS 14-E 475447949.667A**47.0541.88%A1.119%D144.2A++9B*4283.1h21.1B*50.3B*
Dual Photon Pods 4964202120A*17.3862.239%A1.19%C+175A++31.7B**8122.4h16.2B*26B*
Skorpios 4104091063.858A++1.2434.4%A++31.051%A+107.6MN/A4183.8h9.6B*28B**
Supernova VPC 4743882813.857C**11.2465.88%A++N/A61.6B**13.7A++4696.3h3.3C+5B++
L100 Python HEAT 532365606.083B3.4663.606%A2.74%C++38.8B++17.8A+2779.4h6.7C+10.6B+
MANA Anti-Personnel Turret 373363933.903N/A1.2824.874%UN/A3630U100U6978600.1h20.4T*82T*
L-30R Vektor 5053561232.894B*0.2742.302%B3.09%B++13.6C*5.7C10426.1h54B+127.6B++
Eidolon VE33 3573532591.363C**1.2625.623%C27.479%C**23.5C+N/A12115h7.9B+30.8B
Auraxium Force-Blade 3863357,8830.042C++2.5841.735%B*7.164%C+1C+N/A3327.4h2.4C5.9B+
Quasar VM1 3373302231.48C+1.1417.728%B+13.03%D*31.1B++N/A13910.6h12.9B++72.6B+
S12 Renegade 3423241142.842C+0.2242.402%C+2.16%D--57.9C**3.2B**1985.6h3.2C**7.7C**
L-24R Spur 3363212214.591A++11.9738.609%C+2.492%B+45.9B+2.1C1457h19.7B+50.9B
Vortex VM21 397316853.718A*1.1053.92%A+4.114%C*31.3S8B++14510.1h13.3B**24.7B*
Proton II PPA-H 340311358.886C+6.2744.428%B*1.286%C-182.9A*17.1M++6291.7h7.8B++17.7B*
CAS30 Tank Buster 5613072151.428C++1.1952.323%B++N/A8.2C++6.8C+7837.3h41.9B++80B++
S1 4732973160.94B+1.6862.043%B+4.04%B++27.5C*16.3B+35410.8h6.4C*10.3B+
G40-F Ranger 4852961816.444B+13.8236.648%B+N/A48.5B*31A4876.1h65.8C++179.5B
NSX Tomoe 2912881881.532C+1.0932.179%B++32.986%C42.4C++N/A1196.8h13.8C*43B+
V10 286283773.675C*1.0641.254%C++84.452%B*51.5B*N/A1355.5h2B+4.8B+
Force-Blade 33327613,0410.021C+2.6022.907%D8.333%C*0.5C+N/A1579.4h2.9C+12.6C+
Vortex VM21 323258853.035A++0.4255.55%A++5.426%B+25.8S6.5B+13210h16.7B**30B*
M12 Kobalt-H 2532461024.6B+21.9821.265%C17.48%C*164B+4.7C+4981.5h12.5B+58.6B+
Beamer VS3 2462372810.843C++1.7825.417%C25.738%B+26.3C+1B+1179h10.7C+42C+
NS-AM7 Archer 3472363140.752B+1.8756.838%C11.441%D7.1C+3.3B+5333.4h13.5B+23.8B+
NS-44L Blackhand 2342341201.95B++0.6750.585%B**45.299%C*38.4B*N/A1146.1h3.5B++6.9B++
The Immortal 2332261171.932B++0.6938.363%B+37.168%B**113A**3.5S2632h7.3B+19B++
Cerberus 2282251851.216C*1.4038.804%B**24%C*34.1C+N/A1466.6h5.8C**14.9B++
VA39 Spectre 2132082130.977C1.6426.596%D--25.962%D--15.4C-N/A7813.5h5.4B+20.5C+
Comet VM2 2622032031C++1.6249.415%B++4.434%C++14.2B+4.1C+10014.3h20.8C*42.1B+
Icikill 2362013,7690.053C+2.5745.256%B**4.478%D1.3C+N/A3151.6h2.2C++4.8B+
Manticore SX40 2001922110.91C+1.7128.749%C+19.271%C21.3C-N/A719h9.7D33.6C
M12 Kobalt 191187362.333S59.7124.833%B**26.203%A++170M+3.6C++7171.1h11.5A+46.3B**
Cosmos VM3 188185444.205A1.5926.39%A*29.189%A*66.1M+1.1A+1912.8h11.9B++45.1B**
Cosmos VM3 183182593.085B*0.4721.653%B**23.626%B**56.9A*N/A1693.2h11.3B**52.4B+
Saron HRB-H 263181228.227B++5.6157.603%C*2.21%B++75.4A*34.2B**5752.4h16.3B**28.3B**
NS Baron G5 1841811501.207C++1.4137.611%D11.05%D34.8C++N/A1065.2h3.8B++10C+
Equinox VE2 1731731181.466C**1.1526.732%C*22.543%C**31.5C++N/A925.5h10.6B++39.5B+
Nemesis VSH9 255171871.966A*0.6565.263%B+2.924%C++33.5B*16.5B3355.1h5.4A8.3A
Nebula VM20 177171533.226B+0.6127.076%A++28.655%A+55.2A1.9M++1853.1h14.7B+54.4B*
Corvus VA55 1741701301.308C**1.3124.955%C*25.882%B+38.6B+N/A1844.4h11.3B+45.2B+
The Little Helper 170169374.568M1.9566.362%A++9.467%D*169S1C*4011h3.9B*5.8B**
Hunter QCX 165165812.037A*0.5841.137%C+17.576%D31.1A++N/A1175.3h2.6B+6.4B+
Nebula VM20 170165483.438B++0.8229.31%A**27.879%A+66A*2M*2002.5h13.9B++47.5B**
Quasar VM1 167164572.877B+0.2621.217%B++23.171%B+54.7A+1B++1593h10.4B**48.9B*
Spear Anti-Vehicle Phalanx Turret 261161179.471B6.8547.068%C**1.863%D*55.5B**34.5A5692.9h7.7B+16.4B+
NS-TMC-01 "His Regards" 1621572,3460.067A+2.5528.426%C**12.739%B*1.6C**N/A599.7h2.7C9.4B
Skyguard 253154324.813B*2.1941.193%A++1.948%C+20B*12.9B*2927.7h127.5C+309.6B*
Comet VM2 201147801.838B**0.7854.858%B**3.401%C-16.9B*6.2B+1268.7h23.6B43B+
C75 Viper 180139363.861C+1.2441.608%C*2.878%A++33.1C*9.8B+2914.2h12.3C**29.5B+
M20 Basilisk-F 1761371400.979C++1.6442.759%C-1.46%D21.4C++6.1C+956.4h37.6B+87.9B+
NS-10 Burster 182132951.389B+1.2340.612%A++7.576%B+9.6A++3.6C+8713.8h104.4B**257.2B**
Orbital Strike Uplink 1741301130U127.38535.294%UN/A1300U440U76070.1h0.7T*0.1T*
L100 Python HESH 151128432A++29.3859.758%AN/A106.7A**19.2M++7151.2h2.7B++4.5B**
Supernova PC 222125711.761C--0.8659.568%B**1.6%D12.6D--9.8B+1479.9h7.9D**13.3C-
NS-10 Burster 1601141021.118C*1.5040.12%A++8.772%B8.2B**3.3C8713.9h120.6B+300.7B*
M20 Drake 157102119.273M**6.6536.983%A++N/A36.4A19.6B**2312.8h48.8B+131.9B*
Fatestealer 101101571.772U0.8556.161%A*35.644%A+91.8M+N/A2091.1h2.3C*4.2B**
Soldier Soaker 9999323.094A+0.4739.782%B+18.182%B+123.8A**N/A6990.8h4.8B**12.1B*
Aphelion VEX-4H 16694214.476C+1.8646.797%C++3.191%C+42.7C++32.7B+5262.2h79.8C--170.6C
E540 Halberd 12290422.5A19.8853.303%B++3.333%B+64.3M++22.9B**6691.4h3.9A+7.4A
M20 Basilisk 12089194.684B*2.0644.523%B+12.36%M23.4C**8.2C++2513.8h111C249.3C*
M12 Kobalt 8380326.667B+24.0521.516%B++22.5%B*160A**6A8330.5h13.9B*64.5B++
MAX Punch 75681,1400.06C2.5642.657%C+N/A0.8CN/A284.7h1.8C++4.2C++
C150 Dalton 11068116.182C+3.5635.526%CN/A61.8A+38.2B**19891.1h2.4B**6.7B**
Saron HRB 1086688.25B++5.6350.891%B*N/A44A++28A+10241.5h19B+37.4B*
NSX Amaterasu 72651,9850.033C2.5913.711%D--13.846%C+0.7C--N/A297.3h10.5C76.5D*
Hyena Missile Launcher 10364144.571A**1.9541.367%A1.563%B*24.6C*15C**2672.6h31.6B+76.4B*
L105 Zephyr 7863512.6B+9.9842.782%C+1.587%B**78.8B**18.8A+8540.8h5.2B++12.1B+
MANA Anti-Vehicle Turret 9360491.224C1.4058.167%C*1.667%D**600D330D1970150.1h9.2C15.8C+
NS CandyCannon 3000 5553271.963A*0.6638.229%C**39.623%C**66.3A+2.5A*1690.8h3.3B**8.7B++
M20 Basilisk-H 625268.667B6.0538.338%D1.923%D**74.3B+14.3C4150.7h36.6B+95.6B+
M20 Basilisk 8150124.167B++1.5543.427%B+6%C++26.3B+16.3A3831.9h121.6C279.9C++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret76190.9h
Nano-Armor Kit323532,65230.5h
Aspis Anti-Aircraft Phalanx Turret01060h
Spawn Beacon1009,0419.5h
WLT-Weaver Mining Turret0820h
Decoy Grenade0970h
Cortium Silo1660.2h
Nanite Revive Grenade01140h
Nanite Healing Grenade01430h
Medical Applicator383140,58712.5h
Spitfire Auto-Turret3570.1h
Motion Spotter476,3524.8h
Restoration Kit2763,87111.8h
Xiphos Anti-Personnel Tower0590.3h
Hoplon Anti-Aircraft Phalanx Tower1800h
Rampart Wall01240.6h
Welding Device03920h
Deconstruction Tool01,0020h
Shield Recharging Field31480.1h
Smoke Grenade02,2850.6h
Recon Detection Device144010.8h
Ammunition Package262,9822.3h
Medical Kit3,62622,50192.2h
Anti-Infantry MANA Turret298261.3h
Snowman Soldier41170.1h
Flail Targeting Dart31301.1h
Hardlight Barrier247330.8h
Nano-Repair Grenade07380.2h

Check the help document for the dictionary if you want to learn more about words used here.


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