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Paragon Dreadnaught ALandWhale[POLB] ALandWhale
VS BR 153

KDR: 2.56

Score: 54.9m

Last Seen: Mar 18th, 2019 8:58 PM
- OFFLINE - 5.8 hour(s)

Prestige 1, Battle Rank 100 (153 total) - Vanu Sovereignty on Emerald - Outfit Member of BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Serpent VE92 NS-44 Commissioner C-4 NSX Daimyo Lumine Edge Pulsar C Light PPA
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,524,067 MLG Score: 2817
Fun Score: N/A
Cheeseburgers Flipped: 628TIME WITH MEDKIT: 3.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.031%31.291%9715597069,4782.442190.118

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.519%1.89A++1.51A+-1.198D*HEAD ++ (~15.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.6B+9.10.355C**20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.937%1.541%477610195,190136817983.79109288%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.701%-0.156C-0.054C+-0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.20.348C**37.80.287C*67.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.952%1.516%212710182,37518029921.31798239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.184%0.49B+-0.696D0.738

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.269C*12.9-0.035C+15.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.28%6.944%1211110141,61316946540.952184246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.099%0.011C+0.437B0.638

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.20.297C*29.50.234C++51.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.909%82.571%121710188,4112311433.63798

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.624%0.778B++1.017B**1.186

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.467B+2.10.334C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.518%18.705%121510204,5392556421.77582

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.63%0.916B*0.636B+0.261

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.565B+3.10.38C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BLOP SQUAD[POLB] BLOP SQUAD
VS outfit on Emerald

Members: 6
54.9m337.4%420 (25.2k)356 (21.4k)2.56053126,25749,3092.73248153 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS10251063428.472%26.74%76103:0863

8% Combat Medic15% Engineer27% Heavy Assault19% Infiltrator29% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMOct 30th, 2018 8:46 PMMar 18th, 2019 6:07 PM (4h) (PST)Mar 18th, 2019 6:32 PM (3h) (PST)Mar 18th, 2019 4:58 PM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7142384760.8190.3200.2193.0210.0772817

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,86914,26328,606491913181521,348

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2569.8h/107.1d 8,479 33,761 35,990 465.8k 2,681 8,054 11,800 110.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A+
Kills:10,702
Deaths:2,178
KDR:4.914
Accuracy:32.883% A+
HSR:41.945% A+
Orion VS54
B*
Kills:1,369
Deaths:657
KDR:2.084
Accuracy:24.047% B++
HSR:31.337% B*
VE-H Maw
B++
Kills:1,336
Deaths:387
KDR:3.452
Accuracy:29.739% B++
HSR:32.335% B++
NS-15M2
B+
Kills:1,292
Deaths:433
KDR:2.984
Accuracy:25.641% B
HSR:30.031% B+
Pulsar LSW
B
Kills:1,233
Deaths:734
KDR:1.680
Accuracy:24.641% B
HSR:24.331% C+
VX29 Polaris
B**
Kills:1,210
Deaths:400
KDR:3.025
Accuracy:29.184% B**
HSR:29.422% B*
NSX Naginata
B*
Kills:1,200
Deaths:346
KDR:3.468
Accuracy:26.356% B*
HSR:33.333% B++
Flare VE6
B*
Kills:1,189
Deaths:389
KDR:3.057
Accuracy:27.197% B*
HSR:30.866% B*
VE-H Maw AE
A*
Kills:1,187
Deaths:223
KDR:5.323
Accuracy:39.379% A*
HSR:39.090% A
NS-15 Gallows
A+
Kills:1,177
Deaths:189
KDR:6.228
Accuracy:35.231% B**
HSR:44.945% A+
Ursa
A
Kills:1,175
Deaths:318
KDR:3.695
Accuracy:29.293% B**
HSR:32.936% A
NSX-P Naginata
M
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.951% M
HSR:40.255% A
NS-15MB
A
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% B**
HSR:42.236% A
Lasher X2
A+
Kills:1,171
Deaths:417
KDR:2.808
Accuracy:35.925% A+
HSR:1.793% D*
SVA-88
B**
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% B+
HSR:32.388% B**
Kills:27,752
Deaths (as Heavy Assault):7,634
Deaths (to Heavy Assaults):14,058
KDR:3.63532
Kill Difference:20,118
Playtime:682.299 hours
Usage:27%
Score:16.837m
Score/min:411
Accuracy (listed only):30.357%
HSR (listed only):32.483%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:3,440
Deaths:1,384
KDR:2.486
Accuracy:31.469% A++
HSR:22.762% B+
Pulsar C
A
Kills:2,172
Deaths:1,063
KDR:2.043
Accuracy:30.713% A
HSR:23.297% C++
VX6-7
B**
Kills:1,248
Deaths:833
KDR:1.498
Accuracy:29.740% B**
HSR:14.503% D--
Eclipse VE3A
C**
Kills:1,243
Deaths:521
KDR:2.386
Accuracy:28.189% C**
HSR:20.434% C++
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
NSX Tanto
B**
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% B**
HSR:30.431% B*
Zenith VX-5
B**
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.157% B**
HSR:19.322% C
Deimos VA29
B*
Kills:1,176
Deaths:502
KDR:2.343
Accuracy:67.689% B+
HSR:21.088% B*
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C
Thanatos VE70
A
Kills:1,143
Deaths:593
KDR:1.927
Accuracy:52.297% A
HSR:19.685% B++
Pandora VX25
A+
Kills:1,117
Deaths:400
KDR:2.793
Accuracy:53.797% A+
HSR:16.383% B
Phobos VX86
B+
Kills:584
Deaths:277
KDR:2.108
Accuracy:64.689% B+
HSR:16.610% C++
MKV Suppressed
B**
Kills:562
Deaths:248
KDR:2.266
Accuracy:31.655% B**
HSR:22.776% B+
Nova
B++
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C-
HSR:18.497% B++
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
The Little Helper
A++
Kills:92
Deaths:19
KDR:4.842
Accuracy:63.941% A++
HSR:7.609% D**
Kills:28,060
Deaths (as Light Assault):12,673
Deaths (to Light Assaults):8,660
KDR:2.21416
Kill Difference:15,387
Playtime:741.748 hours
Usage:29%
Score:13.959m
Score/min:314
Accuracy (listed only):37.692%
HSR (listed only):21.614%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:3,440
Deaths:1,384
KDR:2.486
Accuracy:31.469% A++
HSR:22.762% B+
Pulsar C
A
Kills:2,172
Deaths:1,063
KDR:2.043
Accuracy:30.713% A
HSR:23.297% C++
VX6-7
B**
Kills:1,248
Deaths:833
KDR:1.498
Accuracy:29.740% B**
HSR:14.503% D--
Eclipse VE3A
C**
Kills:1,243
Deaths:521
KDR:2.386
Accuracy:28.189% C**
HSR:20.434% C++
NS-11C
B**
Kills:1,236
Deaths:430
KDR:2.874
Accuracy:29.446% B**
HSR:24.434% B**
Solstice Burst
B*
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B*
HSR:27.296% B+
NSX Tanto
B**
Kills:1,183
Deaths:357
KDR:3.314
Accuracy:32.646% B**
HSR:30.431% B*
Zenith VX-5
B**
Kills:1,180
Deaths:431
KDR:2.738
Accuracy:31.157% B**
HSR:19.322% C
VE-LR Obelisk
A++
Kills:1,177
Deaths:167
KDR:7.048
Accuracy:44.066% A++
HSR:47.664% A++
Deimos VA29
B*
Kills:1,176
Deaths:502
KDR:2.343
Accuracy:67.689% B+
HSR:21.088% B*
NSX-P Tanto
A
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% A
HSR:31.378% B*
Solstice VE3
C+
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:22.791% C+
HSR:12.792% D*
Solstice SF
B**
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B**
HSR:15.625% C
Thanatos VE70
A
Kills:1,143
Deaths:593
KDR:1.927
Accuracy:52.297% A
HSR:19.685% B++
Pandora VX25
A+
Kills:1,117
Deaths:400
KDR:2.793
Accuracy:53.797% A+
HSR:16.383% B
Phobos VX86
B+
Kills:584
Deaths:277
KDR:2.108
Accuracy:64.689% B+
HSR:16.610% C++
Nova
B++
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C-
HSR:18.497% B++
Eidolon VE33
C**
Kills:352
Deaths:259
KDR:1.359
Accuracy:25.619% C
HSR:27.557% C**
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
The Little Helper
A++
Kills:92
Deaths:19
KDR:4.842
Accuracy:63.941% A++
HSR:7.609% D**
Kills:22,709
Deaths (as Engineer):10,673
Deaths (to Engineers):8,725
KDR:2.12771
Kill Difference:12,036
Playtime:381.046 hours
Usage:15%
Score:8.465m
Score/min:370
Accuracy (listed only):38.792%
HSR (listed only):21.387%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
B+
Kills:1,252
Deaths:607
KDR:2.063
Accuracy:28.128% B+
HSR:26.597% C++
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
Pulsar VS1
B**
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% B**
HSR:28.064% B**
NSX Yumi
A+
Kills:1,178
Deaths:421
KDR:2.798
Accuracy:32.210% B**
HSR:40.747% A+
Equinox VE2 Burst
A+
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A+
HSR:39.252% A
H-V45
A++
Kills:1,177
Deaths:444
KDR:2.651
Accuracy:32.139% A++
HSR:33.560% A++
Deimos VA29
B*
Kills:1,176
Deaths:502
KDR:2.343
Accuracy:67.689% B+
HSR:21.088% B*
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-11A
A*
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A*
HSR:32.818% A+
Thanatos VE70
A
Kills:1,143
Deaths:593
KDR:1.927
Accuracy:52.297% A
HSR:19.685% B++
Pandora VX25
A+
Kills:1,117
Deaths:400
KDR:2.793
Accuracy:53.797% A+
HSR:16.383% B
Phobos VX86
B+
Kills:584
Deaths:277
KDR:2.108
Accuracy:64.689% B+
HSR:16.610% C++
MKV Suppressed
B**
Kills:562
Deaths:248
KDR:2.266
Accuracy:31.655% B**
HSR:22.776% B+
Nova
B++
Kills:519
Deaths:346
KDR:1.500
Accuracy:39.346% C-
HSR:18.497% B++
CME
A+
Kills:502
Deaths:205
KDR:2.449
Accuracy:34.013% A+
HSR:28.088% B++
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
Corvus VA55
B+
Kills:167
Deaths:130
KDR:1.285
Accuracy:24.830% C++
HSR:25.749% B+
Equinox VE2
C++
Kills:165
Deaths:117
KDR:1.410
Accuracy:26.255% C++
HSR:21.212% C+
NS Baron G5
D
Kills:164
Deaths:138
KDR:1.188
Accuracy:36.170% D
HSR:10.366% D-
The Little Helper
A++
Kills:92
Deaths:19
KDR:4.842
Accuracy:63.941% A++
HSR:7.609% D**
Kills:19,640
Deaths (as Combat Medic):7,978
Deaths (to Combat Medics):5,593
KDR:2.46177
Kill Difference:11,662
Playtime:194.376 hours
Usage:8%
Score:4.262m
Score/min:365
Accuracy (listed only):38.701%
HSR (listed only):24.964%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:3,136
Deaths:1,866
KDR:1.681
Accuracy:47.805% A
HSR:30.485% A
NSX Daimyo
B++
Kills:2,714
Deaths:478
KDR:5.678
Accuracy:42.209% C++
HSR:96.352% B++
NS-357 Underboss
A++
Kills:1,868
Deaths:793
KDR:2.356
Accuracy:49.609% A+
HSR:35.707% A++
Ghost
C**
Kills:1,837
Deaths:1,042
KDR:1.763
Accuracy:40.680% C*
HSR:71.475% C**
NS-44B Commissioner
B**
Kills:1,403
Deaths:795
KDR:1.765
Accuracy:49.374% B**
HSR:30.506% B++
Spiker
B+
Kills:1,258
Deaths:985
KDR:1.277
Accuracy:33.720% B+
HSR:16.614% D
Eridani SX5
A++
Kills:1,207
Deaths:386
KDR:3.127
Accuracy:32.010% B**
HSR:31.235% A++
Sirius SX12
B**
Kills:1,197
Deaths:612
KDR:1.956
Accuracy:29.624% B**
HSR:21.053% B+
NS-45 Pilot
B*
Kills:1,177
Deaths:705
KDR:1.670
Accuracy:36.429% B*
HSR:21.750% C-
NS-7 PDW
A++
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A+
HSR:27.366% A++
Phantom VA23
B*
Kills:1,169
Deaths:408
KDR:2.865
Accuracy:36.300% C++
HSR:38.152% B*
VE-S Canis
B*
Kills:1,169
Deaths:284
KDR:4.116
Accuracy:32.556% B*
HSR:27.459% B*
Phaseshift VX-S
A++
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:48.932% A++
HSR:80.308% B+
Nyx VX31
A+
Kills:1,167
Deaths:224
KDR:5.210
Accuracy:39.122% B*
HSR:43.788% A+
Parallax VX3
B**
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:45.226% B**
HSR:82.676% B++
NSX Tengu
B**
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.718% B**
HSR:26.930% B**
NS-30 Vandal
B**
Kills:1,164
Deaths:508
KDR:2.291
Accuracy:34.888% C**
HSR:34.450% B**
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C**
HSR:79.845% B+
Artemis VX26
B**
Kills:630
Deaths:226
KDR:2.788
Accuracy:32.904% B**
HSR:26.825% B+
MKV Suppressed
B**
Kills:562
Deaths:248
KDR:2.266
Accuracy:31.655% B**
HSR:22.776% B+
NS-61 Emissary
B**
Kills:448
Deaths:223
KDR:2.009
Accuracy:35.607% B**
HSR:20.759% B++
Skorpios
A++
Kills:406
Deaths:105
KDR:3.867
Accuracy:34.362% A++
HSR:31.035% A
NSX Tomoe
B+
Kills:288
Deaths:188
KDR:1.532
Accuracy:32.179% B+
HSR:32.986% C
NS-44L Blackhand
B**
Kills:229
Deaths:117
KDR:1.957
Accuracy:50.219% B**
HSR:45.852% C**
The Immortal
B**
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.363% B++
HSR:37.168% B**
NS-AM7 Archer
C
Kills:222
Deaths:312
KDR:0.712
Accuracy:56.601% C
HSR:10.811% D
Beamer VS3
B+
Kills:216
Deaths:273
KDR:0.791
Accuracy:24.702% C-
HSR:25.463% B+
Manticore SX40
C+
Kills:192
Deaths:211
KDR:0.910
Accuracy:28.749% C+
HSR:19.271% C
Cerberus
B**
Kills:190
Deaths:179
KDR:1.061
Accuracy:38.480% B**
HSR:24.211% C*
VA39 Spectre
D--
Kills:185
Deaths:210
KDR:0.881
Accuracy:25.758% D--
HSR:22.703% D**
V10
B+
Kills:180
Deaths:63
KDR:2.857
Accuracy:39.921% C+
HSR:81.111% B+
Soldier Soaker
B+
Kills:99
Deaths:32
KDR:3.094
Accuracy:39.782% B+
HSR:18.182% B+
Kills:30,373
Deaths (as Infiltrator):13,109
Deaths (to Infiltrators):6,743
KDR:2.31696
Kill Difference:17,264
Playtime:488.641 hours
Usage:19%
Score:9.053m
Score/min:309
Accuracy (listed only):38.217%
HSR (listed only):37.978%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:1,236
Deaths:438
KDR:2.822
Accuracy:23.588% B*
HSR:23.463% B+
Blueshift VM5
B**
Kills:1,173
Deaths:391
KDR:3
Accuracy:25.314% B**
HSR:26.940% B**
NS-20 Gorgon
A*
Kills:359
Deaths:87
KDR:4.126
Accuracy:39.612% A++
HSR:31.755% A*
NS-20 Gorgon
A*
Kills:330
Deaths:78
KDR:4.231
Accuracy:39.482% A++
HSR:30.909% A*
Quasar VM1
B+
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% B+
HSR:13.030% D*
Vortex VM21
A+
Kills:231
Deaths:65
KDR:3.554
Accuracy:53.026% A+
HSR:3.896% C++
Comet VM2
B++
Kills:200
Deaths:202
KDR:0.990
Accuracy:49.246% B++
HSR:4% C+
Vortex VM21
A+
Kills:184
Deaths:65
KDR:2.831
Accuracy:54.982% A+
HSR:6.522% B**
Nebula VM20
A++
Kills:171
Deaths:53
KDR:3.226
Accuracy:27.076% A++
HSR:28.655% A+
Cosmos VM3
A**
Kills:166
Deaths:40
KDR:4.150
Accuracy:26.503% A**
HSR:29.518% A*
Nebula VM20
A**
Kills:165
Deaths:48
KDR:3.438
Accuracy:29.310% A**
HSR:27.879% A+
Quasar VM1
B++
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B++
HSR:23.171% B+
Cosmos VM3
B**
Kills:161
Deaths:55
KDR:2.927
Accuracy:21.212% B**
HSR:24.224% B**
Comet VM2
B**
Kills:142
Deaths:79
KDR:1.797
Accuracy:54.669% B**
HSR:3.521% C
NS-10 Burster
A++
Kills:110
Deaths:87
KDR:1.264
Accuracy:40.819% A++
HSR:4.545% C-
NS-10 Burster
A++
Kills:96
Deaths:94
KDR:1.021
Accuracy:40.232% A++
HSR:5.208% C-
Kills:5,218
Deaths (as MAX Suit):1,031
Deaths (to MAX Suits):1,830
KDR:5.06111
Kill Difference:4,187
Playtime:78.634 hours
Usage:3%
Score:2.284m
Score/min:484
Accuracy (listed only):35.251%
HSR (listed only):17.952%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,905
V. Kills:118 N/A
Deaths:320
KDR:5.953
Accuracy:45.322% B+
KPH:61.700 B+
VKPH:3.800 C++
Maelstrom Turbo Laser
A**
Kills:1,288
V. Kills:645 199%
Deaths:256
KDR:5.031
Accuracy:37.041% B**
KPH:45.400 A**
VKPH:22.800 A++
Hornet Missiles
B
Kills:1,078
V. Kills:633 170%
Deaths:142
KDR:7.592
Accuracy:69.111% B*
KPH:78.100 C*
VKPH:45.900 B
Saron Laser Cannon
C+
Kills:914
V. Kills:536 170%
Deaths:739
KDR:1.237
Accuracy:29.884% C
KPH:12.100 C+
VKPH:7.100 C
Dual Photon Pods
A++
Kills:420
V. Kills:76 N/A
Deaths:21
KDR:20
Accuracy:62.239% B**
KPH:172 A++
VKPH:31.100 B**
Kills:5,605 (4,107 + 0)
Deaths:1,478
KDR:3.792
VKDR:1.359
Vehicle Kills:2,008
Kill Difference:4,127
Playtime:151.199 hours
Usage:6%
Score:2.078m
Score/min:229
Piloting Accuracy:29.884%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
C*
Kills:356
V. Kills:149 237%
Deaths:123
KDR:2.894
Accuracy:42.302% C*
KPH:13.600 C++
VKPH:5.700 C
L-24R Spur
B+
Kills:321
V. Kills:15 N/A
Deaths:22
KDR:14.591
Accuracy:38.694% C+
KPH:46.100 B+
VKPH:2.200 C
CAS30 Tank Buster
B++
Kills:307
V. Kills:254 120%
Deaths:215
KDR:1.428
Accuracy:52.323% B++
KPH:8.200 C+
VKPH:6.800 C+
C150 Dalton
A+
Kills:68
V. Kills:42 158%
Deaths:11
KDR:6.182
Accuracy:35.841% C
KPH:62.100 A+
VKPH:38.300 B*
L105 Zephyr
A++
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C+
KPH:78.300 B**
VKPH:18.700 A++
Kills:1,115 (984 + 131)
Deaths:376
KDR:2.965
VKDR:1.263
Vehicle Kills:475
Kill Difference:739
Playtime:72.313 hours
Usage:3%
Score:0.571m
Score/min:132
Piloting Accuracy:52.323%
Gunner Accuracy:42.782%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A+
Kills:365
V. Kills:167 217%
Deaths:60
KDR:6.083
Accuracy:63.606% A
KPH:38.900 B++
VKPH:17.800 A+
Skyguard
A++
Kills:154
V. Kills:99 154%
Deaths:32
KDR:4.813
Accuracy:41.193% A++
KPH:19.900 B*
VKPH:12.800 B*
C75 Viper
B+
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C*
KPH:32.900 C**
VKPH:9.700 B+
L100 Python HESH
M++
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% A
KPH:109.200 A**
VKPH:19.600 M++
Kills:786 (786 + 0)
Deaths:132
KDR:5.955
VKDR:2.500
Vehicle Kills:330
Kill Difference:654
Playtime:22.489 hours
Usage:1%
Score:0.413m
Score/min:306
Driving Accuracy:59.758%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:1,076
V. Kills:463 232%
Deaths:132
KDR:8.152
Accuracy:62.064% B**
KPH:46.600 A*
VKPH:20 B**
Supernova VPC
A+
Kills:388
V. Kills:86 446%
Deaths:28
KDR:13.857
Accuracy:65.880% A++
KPH:61.200 B**
VKPH:13.600 A+
Supernova PC
B+
Kills:125
V. Kills:97 128%
Deaths:71
KDR:1.761
Accuracy:59.568% B**
KPH:12.700 D-
VKPH:9.800 B+
E540 Halberd
M++
Kills:90
V. Kills:32 273%
Deaths:4
KDR:22.500
Accuracy:53.303% B++
KPH:66.300 M++
VKPH:23.600 B**
Saron HRB
A++
Kills:66
V. Kills:42 153%
Deaths:8
KDR:8.250
Accuracy:50.891% B*
KPH:42.700 A++
VKPH:27.200 A+
Kills:1,745 (1,589 + 156)
Deaths:243
KDR:7.181
VKDR:2.963
Vehicle Kills:720
Kill Difference:1,502
Playtime:42.199 hours
Usage:2%
Score:0.849m
Score/min:335
Driving Accuracy:59.568%
Gunner Accuracy:50.891%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
M*
Kills:311
V. Kills:29 N/A
Deaths:35
KDR:8.886
Accuracy:44.428% B*
KPH:187.900 A*
VKPH:17.500 M*
G40-F Ranger
A
Kills:291
V. Kills:186 156%
Deaths:18
KDR:16.167
Accuracy:36.494% B+
KPH:48.300 B*
VKPH:30.900 A
M12 Kobalt-H
B+
Kills:246
V. Kills:7 N/A
Deaths:10
KDR:24.600
Accuracy:21.265% C
KPH:161.300 B+
VKPH:4.600 C+
Saron HRB-H
A*
Kills:181
V. Kills:82 218%
Deaths:22
KDR:8.227
Accuracy:57.603% C*
KPH:75.200 A*
VKPH:34.100 B**
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.797% C++
KPH:42 C++
VKPH:32.200 B+
M20 Basilisk-H
B+
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D
KPH:72.600 B+
VKPH:14 C
Kills:1,175 (0 + 1,175)
Deaths:112
KDR:10.491
VKDR:3.446
Vehicle Kills:386
Kill Difference:1,063
Playtime:14.566 hours
Usage:1%
Score:0.454m
Score/min:519
Driving Accuracy:N/A%
Gunner Accuracy:38.338%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:125
V. Kills:4 N/A
Deaths:2
KDR:62.500
Accuracy:23.987% B**
KPH:137.400 A*
VKPH:4.400 B+
M12 Kobalt
A*
Kills:76
V. Kills:2 N/A
Deaths:3
KDR:25.333
Accuracy:21.044% B+
KPH:147.500 A*
VKPH:3.900 C++
M20 Basilisk
B+
Kills:76
V. Kills:29 253%
Deaths:19
KDR:4
Accuracy:44.193% B+
KPH:20.300 C+
VKPH:7.800 C+
M20 Basilisk
N/A
Kills:50
V. Kills:31 156%
Deaths:12
KDR:4.167
Accuracy:43.436% N/A
KPH:26.800 N/A
VKPH:16.600 N/A
Kills:327 (0 + 327)
Deaths:36
KDR:9.083
VKDR:1.833
Vehicle Kills:66
Kill Difference:291
Playtime:7.026 hours
Usage:0%
Score:0.160m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:43.436%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:324
V. Kills:18 N/A
Deaths:114
KDR:2.842
Accuracy:42.402% C+
KPH:58.400 C**
VKPH:3.200 B**
M20 Basilisk-F
C+
Kills:137
V. Kills:39 343%
Deaths:140
KDR:0.979
Accuracy:42.759% C-
KPH:21.400 C+
VKPH:6.100 C+
Kills:461 (461 + 0)
Deaths:254
KDR:1.815
VKDR:0.224
Vehicle Kills:57
Kill Difference:207
Playtime:11.942 hours
Usage:0%
Score:0.102m
Score/min:143
Driving Accuracy:42.759%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:447
V. Kills:28 N/A
Deaths:9
KDR:49.667
Accuracy:41.891% A
KPH:148.900 A++
VKPH:9.300 B*
Kills:447 (0 + 447)
Deaths:9
KDR:49.667
VKDR:3.111
Vehicle Kills:28
Kill Difference:438
Playtime:3.001 hours
Usage:0%
Score:0.080m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:41.891%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 10,82810,7022,1784.914B++2.3532.883%A+41.945%A+104.4A1.2B**327102.5h9.3B*28.1B**
Serpent VE92 3,5163,4401,3842.486A0.0731.469%A++22.762%B+50.1B**1.1A++14368.6h10.9B++34.7B*
NS-44 Commissioner 3,1833,1361,8661.681B++0.8847.805%A30.485%A64.1A1A19848.9h3.5B+7.4B++
C-4 4,5193,0431,2632.409B++0.1526.065%C++N/A79.5C+38.5B++59138.3h1.2B++4.7B+
NSX Daimyo 2,7152,7144785.678B++3.1242.209%C++96.352%B++87AN/A26931.2h2B*4.6B++
Lumine Edge 2,4162,3445,5530.422A+2.1445.393%A++20.947%B*10.6B+N/A30220.2h1.2B+2.6B++
Pulsar C 2,2462,1721,0632.043B++0.5230.713%A23.297%C++41.5B+1.4M13652.4h9.9B++32.1B+
Light PPA 2,0231,9053205.953B3.3945.322%B+N/A61.7B+3.8C++19430.9h11.4B25.1B+
NS-357 Underboss 1,8771,8687932.356A+0.2049.609%A+35.707%A++100.4A*N/A27718.6h3.5B++7B**
Ghost 1,8481,8371,0421.763C0.8040.68%C*71.475%C**32.9C+N/A11255.9h2.1B+5.1B+
NS Decimator 2,3011,5145952.545A++0.0267.286%B*N/A58.9A++30.6A++39625.7h3.5B*5.2B**
NS-44B Commissioner 1,4241,4037951.765A0.8049.374%B**30.506%B++92.3B**1.4A++25115.2h3.3B+6.6B++
NS Decimator-B 2,1601,3973414.097A*1.5472.914%B**1.074%D*85.7B*46.8A+44716.3h3B*4.1B*
Orion VS54 1,3901,3696572.084B+0.4824.047%B++31.337%B*41.7B+N/A21132.8h10.5B++43.8C**
VE-H Maw 1,3461,3363873.452A+0.8929.739%B++32.335%B++73.4B++N/A27618.2h8.9B++29.9B+
NS-15M2 1,3031,2924332.984B*0.4225.641%B30.031%B+58.5B+N/A16922.1h10.2B*39.6B+
Maelstrom Turbo Laser 1,9331,2882565.031A2.4737.041%B**1.242%D-45.5A**22.8A++32228.3h44.1B**118.9B**
Spiker 1,2771,2589851.277B1.2833.72%B+16.614%D38.2C++N/A11432.9h8.5C*25.2B+
Terminus VX-9 1,2731,2526072.063B0.5028.128%B+26.597%C++52.8B++N/A16723.7h10.8B++38.5B++
VX6-7 1,2811,2488331.498C**1.0629.74%B**14.503%D--33.1C++N/A9237.7h11.6B+39.2B+
Eclipse VE3A 1,2591,2435212.386B+0.1728.189%C**20.434%C++43.9C*N/A15428.3h8.8B**31.3B**
NS-11C 1,2681,2364302.874A*0.3129.446%B**24.434%B**53A1.4M14523.3h10.9B*37B*
Blueshift VM5 1,2651,2364382.822C**0.2623.588%B*23.463%B+46.3B*1.1B**15226.7h14.7B+62.1B+
Pulsar LSW 1,2501,2337341.68C*0.8824.641%B24.331%C+36.7C+N/A13033.6h13C+52.6C**
Frag Grenade 1,2591,23211232N/A1,229.4442.812%CN/A362.4C--7.9C+11993.4h4.3C10.1C+
VX29 Polaris 1,2171,2104003.025A+0.4629.184%B**29.422%B*60.5B++N/A14120h10.5B++35.9B++
Eridani SX5 1,2211,2073863.127A++0.5732.01%B**31.235%A++80.5A++N/A26815h9.2B*28.7B++
NSX Naginata 1,2151,2003463.468A*0.9126.356%B*33.333%B++85.1A++1.1B**20214.1h9.2B*34.9B++
Lumine Edge AE 1,2381,2003,0870.389B**2.1758.283%A++26.333%B**10.1CN/A26119.4h1.2C*2.1B*
Solstice Burst 1,2391,1983573.356A+0.8030.443%B*27.296%B+64.1B**2.2S18518.7h10.1B**33.3B*
Sirius SX12 1,2211,1976121.956B*0.6029.624%B**21.053%B+50.7B**1A*14823.6h11.5B*38.8B++
Flare VE6 1,2111,1893893.057A++0.5027.197%B*30.866%B*53.8B+1A17022.1h10.3C**38B+
VE-H Maw AE 1,2121,1872235.323A*2.7639.379%A*39.09%A144.8M3M+5018.2h8.1B**20.5B**
Pulsar VS1 1,2121,1837081.671B*0.8929.385%B**28.064%B**32.7B+N/A10636.2h11.3B**38.5B**
NSX Tanto 1,1991,1833573.314A*0.7532.646%B**30.431%B*71.7A++1B**23516.5h10.7B+32.8B+
Zenith VX-5 1,2011,1804312.738A+0.1831.157%B**19.322%C52.4B*N/A12822.5h10.9B++35B++
NSX Yumi 1,2031,1784212.798B**0.2432.21%B**40.747%A+69.3A+1.5A18117h10.6B+33.1B*
VE-LR Obelisk 1,1941,1771677.048M*4.4944.066%A++47.664%A++126.6S1.8A++3969.3h4.2A9.5B**
NS-45 Pilot 1,1821,1777051.67B0.8936.429%B*21.75%C-67.3B+N/A20517.5h6.9B18.9B+
Equinox VE2 Burst 1,1991,1773103.797A1.2435.018%A+39.252%A84.1A+1.6A*33714h10.1B*28.9B**
H-V45 1,1971,1774442.651B++0.0932.139%A++33.56%A++62.6A+1.1A++18318.8h10.8B**33.8B**
NS-15 Gallows 1,1941,1771896.228A3.6735.231%B**44.945%A+138.5A2A*2958.5h8.7B**24.8B**
Deimos VA29 1,1851,1765022.343B**0.2267.689%B+21.088%B*78.9A+N/A23514.9h2B++2.9B+
NSX-P Tanto 1,1901,1763383.479M0.9232.393%A31.378%B*55AN/A14121.4h10.5B**32.4B**
Ursa 1,1851,1753183.695M+1.1329.293%B**32.936%A83.9A++N/A20314h9B*30.7B++
NSX-P Naginata 1,1871,1752434.835A**2.2735.951%M40.255%A125M++1.3B+3799.4h8.8B**24.4B**
Blueshift VM5 1,2021,1733913B0.4425.314%B**26.94%B**47.3B*1.2A+14824.8h15.8C*62.3B++
NS-7 PDW 1,1921,1734182.806M0.2532.219%A+27.366%A++70.2A*1.1A**20416.7h11.1B**34.5B*
NS-15MB 1,1841,1722514.669A**2.1133.38%B**42.236%A112.7A+1.2B**28410.4h8.6B*25.7B+
Proximity Mine 1,1741,1722894.055C++1.4939.842%CN/A128.8C*N/A3689.1h2.1C--5.3C
Lasher X2 1,1931,1714172.808M+0.2535.925%A+1.793%D*68.1A*1.3B+18117.2h14.1A39.4B**
Phantom VA23 1,1781,1694082.865B++0.3036.3%C++38.152%B*68B**N/A19817.2h4B+11.1B+
VE-S Canis 1,1821,1692844.116M1.5632.556%B*27.459%B*86A+1B*23713.6h8.8B*26.9B++
Phaseshift VX-S 1,1781,1681946.021B**3.4648.932%A++80.308%B+81.1M++N/A24114.4h2.1B++4.3B*
Nyx VX31 1,1791,1672245.21A+2.6539.122%B*43.788%A+120.3M*1.2A*2979.7h4.5B+11.6B*
Parallax VX3 1,1701,1661946.01B**3.4545.226%B**82.676%B++78.3M*N/A20814.9h1.8B*3.9B*
NSX Tengu 1,1761,1663733.126A++0.5743.718%B**26.93%B**75.7A+N/A21115.4h8.8B**20B*
NS-30 Vandal 1,1721,1645082.291B+0.2734.888%C**34.45%B**50B+N/A12923.3h4.7B*13.6B+
NS-11A 1,1881,1643353.475A+0.9134.073%A*32.818%A+69.3A++1.4A*21216.8h10A29.3B**
SVA-88 1,1751,1644692.482B+0.0826.502%B+32.388%B**49.5C*N/A18223.5h10.9B+41B+
XM98 1,1711,1613403.415B+0.8539.248%C**79.845%B+42.4B**N/A14927.4h2B*5.2B++
Solstice VE3 1,1851,1571,3990.827C++1.7322.791%C+12.792%D*15.1C+N/A7276.4h13.6B+59.6C*
Solstice SF 1,1731,1528591.341B+1.2229.232%B**15.625%C31.1B++N/A10537.1h10B34.2B++
Thanatos VE70 1,1571,1435931.927A0.6352.297%A19.685%B++51.7AN/A17522.1h3.9B++7.5B*
Pandora VX25 1,1271,1174002.793A++0.2353.797%A+16.383%B82.7A++N/A27113.5h3.6B*6.7B**
Hornet Missiles 1,7111,0781427.592B+5.0369.111%B*N/A78.1C*45.9B64713.8h9.2C**13.2B+
Supernova FPC 1,5391,0761328.152B+5.5962.064%B**1.394%D46.6A*20B**31623.1h3.8B**6.2B**
Saron Laser Cannon 1,4509147391.237C+1.3229.884%C3.173%B++12.1C+7.1C11475.8h86.3B++288.7B++
Rocklet Rifle 1,7928485671.496A+1.0658.553%B+N/A41.8B**46.5A++52520.3h29.4B++50.2B++
The Slasher 8047457,5700.098B**2.4646.336%B*19.329%B*2.3C+N/A6327.6h2.3C+4.9B+
Artemis VX26 6376302262.788A0.2332.904%B**26.825%B+64.3A+N/A2259.8h10.5B++32B*
Phobos VX86 5865842772.108B++0.4564.689%B+16.61%C++80AN/A2467.3h2.3B3.5B+
MKV Suppressed 5655622482.266A+0.2931.655%B**22.776%B+73.9A*N/A2237.6h11B++34.9B++
Nova 5265193461.5C++1.0639.346%C-18.497%B++42.2C*N/A10812.3h3.4B++8.6B+
CME 5095022052.449B**0.1134.013%A+28.088%B++53.4B*N/A1999.4h11.7B++34.3B*
Tank Mine 7334731363.478B+0.9248.81%B**N/A107.5C++59.1C+9854.4h3F6.2C++
M12 Kobalt 470451950.111A47.5526.084%B++23.947%A+196.1A+8.3B*5692.3h13B++49.9B*
NS-61 Emissary 4544482232.009A++0.5535.607%B**20.759%B++71.1A**1B**2356.3h9.9B++27.8B*
CAS 14-E 475447949.667A**47.1141.891%A1.119%D149A++9.3B*4413h21B*50.2B**
Dual Photon Pods 4964202120A*17.4462.239%B**1.19%C+175A++31.7B**8112.4h16.2B*26B*
Skorpios 4074061053.867A+1.3134.362%A++31.035%A106.8MN/A4183.8h9.7B*28.1B**
Supernova VPC 4743882813.857B11.3065.88%A++N/A61.6B**13.7A+4686.3h3.3C++5B++
L100 Python HEAT 532365606.083B+3.5263.606%A2.74%C++38.8B++17.8A+2779.4h6.7C+10.6B+
NS-20 Gorgon 380359874.126M1.5739.612%A++31.755%A*46.6M2.7A+1497.7h26.4B++66.5B**
L-30R Vektor 5053561232.894B++0.3342.302%C*3.09%B++13.6C++5.7C10426.1h54B+127.6B++
Eidolon VE33 3563522591.359C**1.2025.619%C27.557%C**23.5C+N/A12015h7.9B+30.8B
Auraxium Force-Blade 3863357,8830.042C++2.5241.735%B*7.164%C+1C+N/A3326.3h2.4C5.9B+
NS-20 Gorgon 356330784.231M++1.6739.482%A++30.909%A*48.5M*3.8M*1776.8h26.5B++67.1B**
Quasar VM1 3373302231.48C+1.0817.728%B+13.03%D*31.1B*N/A13710.6h12.9B++72.6B+
S12 Renegade 3423241142.842C+0.2842.402%C+2.16%D--57.9C**3.2B**1975.6h3.2C**7.7C**
L-24R Spur 3363212214.591B**12.0338.694%C+2.492%B45.9B+2.1C1467h19.7B+50.8B+
Proton II PPA-H 340311358.886C6.3344.428%B*1.286%C-182.9A*17.1M++6271.7h7.8B++17.7B*
CAS30 Tank Buster 5613072151.428C++1.1352.323%B++N/A8.2C+6.8C+7837.3h41.9B+80B++
G40-F Ranger 4772911816.167B++13.6136.494%B+N/A48.5B*31A4846h66.4C++181.9B
NSX Tomoe 2912881881.532C+1.0332.179%B+32.986%C42.4C++N/A1176.8h13.8C*43B+
Force-Blade 33327613,0400.021C+2.5422.907%D8.333%C**0.5C+N/A1579.2h2.9C+12.6C+
S1 4292683000.893B1.6761.397%B+4.478%B**26.5C++15.9B+35810.1h6.5C*10.5B
M12 Kobalt-H 2532461024.6B+22.0421.265%C17.48%C*164B+4.7C+4961.5h12.5B+58.6B+
MANA Anti-Personnel Turret 249242773.143N/A0.5823.805%UN/A2420U70U5180700.1h23T*96.6T*
Vortex VM21 290231653.554A**0.9953.026%A+3.896%C++30.8S7.9B++1457.5h13.4B**25.3B*
NS-44L Blackhand 2292291171.957B*0.6050.219%B**45.852%C**38.8B*N/A1165.9h3.5B++7B++
The Immortal 2332261171.932B++0.6338.363%B++37.168%B**113A++3.5S2622h7.3B+19B*
NS-AM7 Archer 3282223120.712B+1.8556.601%C10.811%D6.7C+3.2B+5132.9h14B+24.8B+
Beamer VS3 2252162730.791C++1.7724.702%C-25.463%B+24.5C+1B+1118.8h10.8C+43.9C+
Icikill 2362013,7690.053C+2.5145.256%B**4.478%D1.3C+N/A3151.6h2.2C++4.8B+
Comet VM2 2582002020.99C++1.5749.246%B++4%C+14.1B+4.1C+9914.2h20.7C**42.1B+
Manticore SX40 2001922110.91C+1.6528.749%C+19.271%C21.3C-N/A719h9.7C--33.6C
Cerberus 1931901791.061C++1.5038.48%B**24.211%C*31.1C+N/A1466.1h5.9C*15.3B+
VA39 Spectre 1901852100.881C1.6825.758%D--22.703%D**13.8C--N/A7413.4h5.8C**22.5C+
Vortex VM21 228184652.831A*0.2754.982%A+6.522%B**24.9S5.9B+1287.4h17.3B**31.5B*
Saron HRB-H 263181228.227B++5.6757.603%C*2.21%B+75.4A*34.2B**5712.4h16.3B**28.3B**
V10 182180632.857C+0.3039.921%C+81.111%B+38.3C*N/A1094.7h2.2C*5.6C*
Nebula VM20 177171533.226B++0.6727.076%A++28.655%A+55.2A1.9M++1843.1h14.7B+54.4B*
Nemesis VSH9 252169871.943A*0.6265.116%B2.959%C*33.1B**16.3A+3335.1h5.5A8.4A
Corvus VA55 1711671301.285C**1.2824.83%C++25.749%B+38B+N/A1814.4h11.3B+45.7B+
Cosmos VM3 169166404.15A1.5926.503%A**29.518%A*63.8M+1.2A++1952.6h11.5B*43.5B**
Equinox VE2 1651651171.41C*1.1526.255%C++21.212%C+30C+N/A905.5h10.5B*40.1B+
Nebula VM20 170165483.438B++0.8829.31%A**27.879%A+66A*2M++1982.5h13.9B++47.5B**
Hunter QCX 165165812.037A*0.5241.137%C+17.576%D31.1A+N/A1165.3h2.6B+6.4B+
NS Baron G5 1671641381.188C++1.3736.17%D10.366%D-34.2C++N/A1054.8h3.7B*10.3C++
Quasar VM1 167164572.877B+0.3221.217%B++23.171%B+54.7A+1B*1573h10.4B**48.9B*
Cosmos VM3 162161552.927B*0.3721.212%B**24.224%B**53.7A*N/A1683h11.1B**52.2B+
Spear Anti-Vehicle Phalanx Turret 260160179.412B6.8546.978%C**1.875%D*55.2B**34.5A5672.9h7.7B+16.4B+
NS-TMC-01 "His Regards" 1621572,3460.067A+2.4928.426%C*12.739%B*1.6C**N/A599.7h2.7C9.4C**
Skyguard 253154324.813B**2.2541.193%A++1.948%C+20B*12.9B*2917.7h127.5C++309.6B*
Comet VM2 194142791.797B**0.7654.669%B**3.521%C16.5B*6B+1248.6h23.9B+43.7B++
C75 Viper 180139363.861C+1.3041.608%C*2.878%A++33.1C**9.8B+2864.2h12.3B+29.5B+
M20 Basilisk-F 1761371400.979C*1.5842.759%C-1.46%C-21.4C+6.1C+956.4h37.6B87.9B+
L100 Python HESH 151128432A++29.4459.758%AN/A106.7A**19.2M++7071.2h2.7B*4.5B**
M12 Kobalt 129125262.5S59.9423.987%B**23.2%B**138.9A*4.4B+6740.9h12.9A53.9B*
Supernova PC 222125711.761C--0.8059.568%B**1.6%D12.6D-9.8B+1459.9h7.9D*13.3C
NS-10 Burster 157110871.264C**1.3040.819%A++4.545%C-8.7A+3.7C+8812.7h115.6B*283.2B**
M20 Drake 157102119.273M**6.7136.983%A++N/A36.4A+19.6B**2312.8h48.8B++131.9B*
Soldier Soaker 9999323.094A++0.5339.782%B+18.182%B+123.8A**N/A6990.8h4.8B*12.1B*
NS-10 Burster 13996941.021C++1.5440.232%A++5.208%C-7.4B++3.3C+8912.9h131.9C*328B++
Aphelion VEX-4H 16694214.476C+1.9246.797%C++3.191%C+42.7C++32.7B+5262.2h79.8C-170.6C
The Little Helper 9292194.842M+2.2863.941%A++7.609%D**153.3SN/A4150.6h3.7B*5.8B**
E540 Halberd 12290422.5A19.9453.303%B++3.333%B+64.3M+22.9B**6471.4h3.9A+7.4A
M12 Kobalt 7876325.333B+22.7721.044%B+21.053%B+152A*4C++8090.5h13.3B**63.3B++
M20 Basilisk 10576194B+1.4444.193%B+11.842%A**20.5C+7.8C+2453.7h126D285.1C+
C150 Dalton 11068116.182C+3.6235.841%CN/A61.8A+38.2B*19861.1h2.4B**6.6B**
Saron HRB 1086688.25B++5.6950.891%B*N/A44A++28A+10141.5h19B+37.4B*
Hyena Missile Launcher 10364144.571M+2.0141.367%A1.563%B24.6C*15C*2672.6h31.6B+76.4B*
L105 Zephyr 7863512.6B+10.0442.782%C+1.587%B**78.8A18.8A++8540.8h5.2B*12.1B++
NSX Amaterasu 70631,9670.032C2.5313.659%D-11.111%C0.7CN/A296.4h10.7C78.2D*
MAX Punch 69621,0310.06C2.5040.441%CN/A0.8C-N/A276h1.8C++4.4C++
MANA Anti-Vehicle Turret 9360491.224C-1.3458.245%C+1.667%D600D330D-1953500.1h9.2B*15.8B**
M20 Basilisk-H 625268.667B6.1138.338%D1.923%D**74.3B+14.3C+4150.7h36.6B**95.6B++
M20 Basilisk 8150124.167B++1.6143.436%B+6%C++26.3B+16.3A3831.9h121.4C279.5C++
Orbital Strike Uplink 6750150U47.44335.714%UN/A500U170U32020.1h0.9T*0.3T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter466,0604.6h
Nanite Revive Grenade01140h
Medical Applicator380139,82712.4h
Nano-Armor Kit303509,84629.2h
Decoy Grenade0970h
Nanite Healing Grenade01160h
Aspis Anti-Aircraft Phalanx Turret01060h
Anti-Vehicle MANA Turret76160.9h
Spawn Beacon998,5459.1h
Rampart Wall01190.6h
Xiphos Anti-Personnel Tower0580.3h
Hoplon Anti-Aircraft Phalanx Tower1800h
Cortium Silo1630.2h
Spitfire Auto-Turret3570.1h
Restoration Kit2723,76011.7h
Welding Device03920h
Deconstruction Tool01,0020h
Ammunition Package262,8482.3h
Medical Kit3,33320,77488.1h
Anti-Infantry MANA Turret176560.9h
Nano-Repair Grenade07190.2h
Flail Targeting Dart31301.1h
Snowman Soldier41170.1h
Hardlight Barrier216580.7h
Recon Detection Device144010.8h
Smoke Grenade02,2850.6h
Shield Recharging Field31480.1h

Check the help document for the dictionary if you want to learn more about words used here.


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