Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 15 (19,765)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Paragon ALandWhale[B54A] ALandWhale
VS BR 181

KDR: 2.96

Score: 84m

Last Seen: Jun 4th, 2020 6:24 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (181 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-44 Commissioner Serpent VE92 NSX Daimyo NS Decimator Lumine Edge C-4 Pulsar C
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:ALandWhale



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,723,325 MLG Score: 4575
Fun Score: N/A
Cheeseburgers Flipped: 802TIME WITH MEDKIT: 6.8%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
33.61%36.143%1215621221119,0492.935280.025

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.471%2.391A*2.259A*-1.822F-HEAD ++ (~19.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.10.647B+8.80.384C**17.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.364%1.459%393612775,485177719473.08666282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.671%-0.093C+-0.097C+-0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
105.50.349C**38.40.277C*67.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.804%1.369%218712762,848214011941.33022238%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.258%0.555B+-0.732D-0.756

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.90.353C**11.70.067C+13.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.642%9.645%2151512683,34919999911.6745338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.682%0.039C+1.221B**-0.071

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
61.20.49B+22.40.442B38.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.895%81.499%2158127512,8213484673.67891

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.085%1.192B**0.931B*0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.512B+2.10.35C**2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.856%20.238%215612777,6443961771.92933

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.265%1.41A1.057B**0.086

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.598B+3.10.36C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
84m300.9%495 (29.7k)417 (25k)2.96044207,43870,0703.12352181 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS12831871030.396%30.83%93702:5392

6% Combat Medic17% Engineer32% Heavy Assault17% Infiltrator24% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 28th, 2015 12:49 AMMar 30th, 2020 1:09 AMJun 4th, 2020 2:28 PM (3h) (PST)Jun 4th, 2020 3:26 PM (2h) (PST)Jun 4th, 2020 2:24 PM (3h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8482695791.0280.3470.3173.3360.0804575

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,87516,13434,741622119200525,000

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3361.9h/140.1d 11,427 63,953 60,379 672.8k 3,466 10,854 16,205 171m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:37,101
Deaths:6,936
KDR:5.349
Accuracy:36.080% A++
HSR:44.045% A+
Orion VS54
A+
Kills:2,377
Deaths:864
KDR:2.751
Accuracy:27.918% B**
HSR:38.031% A+
NS-15M2
B+
Kills:1,511
Deaths:473
KDR:3.195
Accuracy:26.689% C*
HSR:33.091% B+
VE-H Maw
B+
Kills:1,383
Deaths:392
KDR:3.528
Accuracy:29.944% B+
HSR:32.900% B+
Pulsar LSW
C++
Kills:1,315
Deaths:754
KDR:1.744
Accuracy:25.225% C++
HSR:25.247% C+
Flare VE6
B++
Kills:1,268
Deaths:404
KDR:3.139
Accuracy:27.481% B+
HSR:31.309% B++
VX29 Polaris
B++
Kills:1,236
Deaths:407
KDR:3.037
Accuracy:29.263% B++
HSR:29.693% B+
NSX Naginata
B+
Kills:1,200
Deaths:346
KDR:3.468
Accuracy:26.356% B+
HSR:33.333% B+
NS-15 Gallows
A
Kills:1,193
Deaths:194
KDR:6.149
Accuracy:35.328% A
HSR:44.761% A
VE-H Maw AE
A*
Kills:1,187
Deaths:223
KDR:5.323
Accuracy:39.379% A*
HSR:39.090% B**
Ursa
B**
Kills:1,186
Deaths:321
KDR:3.695
Accuracy:29.272% B*
HSR:33.137% B**
NSX-P Naginata
A*
Kills:1,175
Deaths:243
KDR:4.835
Accuracy:35.897% A*
HSR:40.255% A
NS-15MB
B**
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:33.380% B*
HSR:42.236% B**
SVA-88
B++
Kills:1,164
Deaths:469
KDR:2.482
Accuracy:26.502% C**
HSR:32.388% B++
Kills:54,468
Deaths (as Heavy Assault):12,277
Deaths (to Heavy Assaults):20,635
KDR:4.43659
Kill Difference:42,191
Playtime:1,073.197 hours
Usage:32%
Score:32.116m
Score/min:499
Accuracy (listed only):30.622%
HSR (listed only):35.680%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A+
Kills:5,038
Deaths:1,728
KDR:2.916
Accuracy:32.747% A+
HSR:24.315% B+
Pulsar C
A
Kills:3,022
Deaths:1,292
KDR:2.339
Accuracy:32.474% A
HSR:24.553% C++
Zenith VX-5
A
Kills:2,185
Deaths:717
KDR:3.047
Accuracy:33.163% A
HSR:27.140% B++
VE-C Horizon
M+
Kills:1,844
Deaths:317
KDR:5.817
Accuracy:53.837% M+
HSR:23.644% C
Eclipse VE3A
B
Kills:1,484
Deaths:551
KDR:2.693
Accuracy:29.138% B
HSR:22.102% C**
Deimos VA29
B**
Kills:1,470
Deaths:592
KDR:2.483
Accuracy:68.775% B+
HSR:23.469% B**
Pandora VX25
A
Kills:1,461
Deaths:491
KDR:2.976
Accuracy:55.484% A
HSR:18.617% B+
Eridani SX5
A+
Kills:1,275
Deaths:401
KDR:3.180
Accuracy:32.249% B**
HSR:32.392% A+
VX6-7
B++
Kills:1,263
Deaths:835
KDR:1.513
Accuracy:29.716% B++
HSR:15.123% D--
NS-11C
B*
Kills:1,239
Deaths:430
KDR:2.881
Accuracy:29.480% B*
HSR:24.455% B++
Sirius SX12
B*
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B*
HSR:21.317% B
Solstice Burst
B+
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B+
HSR:27.296% C**
VE-S Canis
B++
Kills:1,194
Deaths:297
KDR:4.020
Accuracy:32.677% B++
HSR:27.219% B+
NSX Tanto
B**
Kills:1,194
Deaths:357
KDR:3.345
Accuracy:32.788% B**
HSR:30.486% B+
Phobos VX86
B*
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B*
HSR:19.614% B+
NS-11CP
A*
Kills:1,189
Deaths:173
KDR:6.873
Accuracy:39.992% A*
HSR:32.633% B**
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% C*
HSR:18.766% B++
NSX-P Tanto
B**
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% B**
HSR:31.378% B++
NS Baron G5
A
Kills:1,176
Deaths:485
KDR:2.425
Accuracy:58.756% A
HSR:21.088% A
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A
Thanatos VE70
B**
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% B**
HSR:19.744% B++
The Little Helper
A**
Kills:1,168
Deaths:277
KDR:4.217
Accuracy:72.798% A**
HSR:17.123% C++
Chaos
M+
Kills:1,167
Deaths:253
KDR:4.613
Accuracy:73.818% M+
HSR:20.823% B**
NSX Tengu
B*
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B*
HSR:26.930% B++
MKV Suppressed
A++
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A
HSR:32.646% A++
Solstice VE3
C+
Kills:1,163
Deaths:1,401
KDR:0.830
Accuracy:22.813% C+
HSR:12.984% D*
Solstice SF
B*
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B*
HSR:15.625% C+
NSX-P Tengu
A*
Kills:1,147
Deaths:236
KDR:4.860
Accuracy:51.055% A*
HSR:32.868% A+
Kills:42,643
Deaths (as Light Assault):15,900
Deaths (to Light Assaults):12,791
KDR:2.68195
Kill Difference:26,743
Playtime:817.433 hours
Usage:24%
Score:16.284m
Score/min:332
Accuracy (listed only):42.043%
HSR (listed only):24.387%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
B**
Kills:1,470
Deaths:592
KDR:2.483
Accuracy:68.775% B+
HSR:23.469% B**
Pandora VX25
A
Kills:1,461
Deaths:491
KDR:2.976
Accuracy:55.484% A
HSR:18.617% B+
Terminus VX-9
C**
Kills:1,290
Deaths:623
KDR:2.071
Accuracy:28.287% C**
HSR:26.744% C+
H-V45
A+
Kills:1,284
Deaths:482
KDR:2.664
Accuracy:32.603% A+
HSR:33.801% A+
Eridani SX5
A+
Kills:1,275
Deaths:401
KDR:3.180
Accuracy:32.249% B**
HSR:32.392% A+
Sirius SX12
B*
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B*
HSR:21.317% B
Corvus VA55
A++
Kills:1,204
Deaths:336
KDR:3.583
Accuracy:35.356% A++
HSR:34.635% A+
VE-A Lacerta
A*
Kills:1,200
Deaths:224
KDR:5.357
Accuracy:40.637% A*
HSR:36.750% B**
Equinox VE2
A*
Kills:1,197
Deaths:336
KDR:3.563
Accuracy:37.305% A*
HSR:34.837% A+
VE-S Canis
B++
Kills:1,194
Deaths:297
KDR:4.020
Accuracy:32.677% B++
HSR:27.219% B+
Phobos VX86
B*
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B*
HSR:19.614% B+
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% C*
HSR:18.766% B++
Pulsar VS1
B**
Kills:1,183
Deaths:708
KDR:1.671
Accuracy:29.385% B**
HSR:28.064% B*
NS-11P
M
Kills:1,180
Deaths:239
KDR:4.937
Accuracy:38.648% M
HSR:39.746% A*
NSX Yumi
A
Kills:1,178
Deaths:421
KDR:2.798
Accuracy:32.210% B**
HSR:40.747% A
Darkstar
M+
Kills:1,177
Deaths:276
KDR:4.264
Accuracy:40.134% M+
HSR:34.919% A
Equinox VE2 Burst
A
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:35.018% A
HSR:39.252% B**
NS Baron G5
A
Kills:1,176
Deaths:485
KDR:2.425
Accuracy:58.756% A
HSR:21.088% A
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A
Thanatos VE70
B**
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% B**
HSR:19.744% B++
The Little Helper
A**
Kills:1,168
Deaths:277
KDR:4.217
Accuracy:72.798% A**
HSR:17.123% C++
Chaos
M+
Kills:1,167
Deaths:253
KDR:4.613
Accuracy:73.818% M+
HSR:20.823% B**
NSX Tengu
B*
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B*
HSR:26.930% B++
CME
A++
Kills:1,165
Deaths:417
KDR:2.794
Accuracy:36.179% A++
HSR:35.537% A+
MKV Suppressed
A++
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A
HSR:32.646% A++
NS-11A
A++
Kills:1,164
Deaths:335
KDR:3.475
Accuracy:34.073% A++
HSR:32.818% A
NSX-P Tengu
A*
Kills:1,147
Deaths:236
KDR:4.860
Accuracy:51.055% A*
HSR:32.868% A+
Kills:33,895
Deaths (as Combat Medic):11,252
Deaths (to Combat Medics):8,324
KDR:3.01235
Kill Difference:22,643
Playtime:217.106 hours
Usage:6%
Score:5.327m
Score/min:409
Accuracy (listed only):43.245%
HSR (listed only):29.048%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A+
Kills:5,038
Deaths:1,728
KDR:2.916
Accuracy:32.747% A+
HSR:24.315% B+
Pulsar C
A
Kills:3,022
Deaths:1,292
KDR:2.339
Accuracy:32.474% A
HSR:24.553% C++
Zenith VX-5
A
Kills:2,185
Deaths:717
KDR:3.047
Accuracy:33.163% A
HSR:27.140% B++
VE-C Horizon
M+
Kills:1,844
Deaths:317
KDR:5.817
Accuracy:53.837% M+
HSR:23.644% C
Eclipse VE3A
B
Kills:1,484
Deaths:551
KDR:2.693
Accuracy:29.138% B
HSR:22.102% C**
Deimos VA29
B**
Kills:1,470
Deaths:592
KDR:2.483
Accuracy:68.775% B+
HSR:23.469% B**
Pandora VX25
A
Kills:1,461
Deaths:491
KDR:2.976
Accuracy:55.484% A
HSR:18.617% B+
VX6-7
B++
Kills:1,263
Deaths:835
KDR:1.513
Accuracy:29.716% B++
HSR:15.123% D--
NS-11C
B*
Kills:1,239
Deaths:430
KDR:2.881
Accuracy:29.480% B*
HSR:24.455% B++
Solstice Burst
B+
Kills:1,198
Deaths:357
KDR:3.356
Accuracy:30.443% B+
HSR:27.296% C**
NSX Tanto
B**
Kills:1,194
Deaths:357
KDR:3.345
Accuracy:32.788% B**
HSR:30.486% B+
Phobos VX86
B*
Kills:1,193
Deaths:417
KDR:2.861
Accuracy:70.468% B*
HSR:19.614% B+
NS-11CP
A*
Kills:1,189
Deaths:173
KDR:6.873
Accuracy:39.992% A*
HSR:32.633% B**
Nova
B++
Kills:1,183
Deaths:473
KDR:2.501
Accuracy:49.368% C*
HSR:18.766% B++
VE-LR Obelisk
A++
Kills:1,181
Deaths:167
KDR:7.072
Accuracy:44.079% A++
HSR:47.587% A++
Revenant
A*
Kills:1,179
Deaths:171
KDR:6.895
Accuracy:44.377% A+
HSR:49.449% A*
NSX-P Tanto
B**
Kills:1,176
Deaths:338
KDR:3.479
Accuracy:32.393% B**
HSR:31.378% B++
NS Baron G5
A
Kills:1,176
Deaths:485
KDR:2.425
Accuracy:58.756% A
HSR:21.088% A
Thanatos VE70
B**
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:52.216% B**
HSR:19.744% B++
Eidolon VE33
A++
Kills:1,169
Deaths:416
KDR:2.810
Accuracy:33.574% B++
HSR:42.173% A++
The Little Helper
A**
Kills:1,168
Deaths:277
KDR:4.217
Accuracy:72.798% A**
HSR:17.123% C++
Chaos
M+
Kills:1,167
Deaths:253
KDR:4.613
Accuracy:73.818% M+
HSR:20.823% B**
Solstice VE3
C+
Kills:1,163
Deaths:1,401
KDR:0.830
Accuracy:22.813% C+
HSR:12.984% D*
Solstice SF
B*
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:29.232% B*
HSR:15.625% C+
Kills:36,664
Deaths (as Engineer):13,700
Deaths (to Engineers):11,416
KDR:2.6762
Kill Difference:22,964
Playtime:570.760 hours
Usage:17%
Score:14.781m
Score/min:432
Accuracy (listed only):43.830%
HSR (listed only):25.424%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:7,424
Deaths:3,735
KDR:1.988
Accuracy:52.148% A++
HSR:39.601% A*
NSX Daimyo
B++
Kills:3,884
Deaths:626
KDR:6.204
Accuracy:43.250% C++
HSR:96.885% B++
Ghost
B+
Kills:2,778
Deaths:1,178
KDR:2.358
Accuracy:43.388% B+
HSR:74.982% B+
NS-357 Underboss
A+
Kills:2,159
Deaths:965
KDR:2.237
Accuracy:50.122% A+
HSR:36.267% A+
NS-45 Pilot
B**
Kills:1,894
Deaths:993
KDR:1.907
Accuracy:39.015% B**
HSR:30.570% C++
NS-44B Commissioner
B*
Kills:1,454
Deaths:816
KDR:1.782
Accuracy:49.520% B*
HSR:30.812% B+
Spiker
B+
Kills:1,282
Deaths:994
KDR:1.290
Accuracy:33.785% B+
HSR:17.005% D
Eridani SX5
A+
Kills:1,275
Deaths:401
KDR:3.180
Accuracy:32.249% B**
HSR:32.392% A+
Sirius SX12
B*
Kills:1,215
Deaths:620
KDR:1.960
Accuracy:29.660% B*
HSR:21.317% B
VE-S Canis
B++
Kills:1,194
Deaths:297
KDR:4.020
Accuracy:32.677% B++
HSR:27.219% B+
NS-30 Tranquility
A+
Kills:1,180
Deaths:199
KDR:5.930
Accuracy:48.020% A+
HSR:48.644% B**
Nyx VX31
A
Kills:1,175
Deaths:225
KDR:5.222
Accuracy:39.228% B++
HSR:43.489% A
NS-61 Emissary
A+
Kills:1,174
Deaths:478
KDR:2.456
Accuracy:38.072% A+
HSR:27.598% A+
Skorpios
A++
Kills:1,174
Deaths:250
KDR:4.696
Accuracy:34.211% A+
HSR:35.520% A++
NS-7 PDW
A
Kills:1,173
Deaths:418
KDR:2.806
Accuracy:32.219% A
HSR:27.366% A
Artemis VX26
A+
Kills:1,169
Deaths:325
KDR:3.597
Accuracy:35.566% A+
HSR:31.993% B**
VA39 Spectre
B*
Kills:1,169
Deaths:361
KDR:3.238
Accuracy:38.132% B*
HSR:44.397% B+
Phantom VA23
B++
Kills:1,169
Deaths:408
KDR:2.865
Accuracy:36.300% C+
HSR:38.152% B++
Phaseshift VX-S
A+
Kills:1,168
Deaths:194
KDR:6.021
Accuracy:48.932% A+
HSR:80.308% B
NSX Tomoe
A+
Kills:1,168
Deaths:365
KDR:3.200
Accuracy:37.429% A+
HSR:44.777% B+
NSX Tengu
B*
Kills:1,166
Deaths:373
KDR:3.126
Accuracy:43.715% B*
HSR:26.930% B++
Parallax VX3
B++
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:45.226% B++
HSR:82.676% B+
NS-30 Vandal
B*
Kills:1,165
Deaths:508
KDR:2.293
Accuracy:34.896% C++
HSR:34.421% B*
MKV Suppressed
A++
Kills:1,164
Deaths:359
KDR:3.242
Accuracy:33.563% A
HSR:32.646% A++
V10
B++
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:47.052% B++
HSR:82.889% B+
XM98
B+
Kills:1,161
Deaths:340
KDR:3.415
Accuracy:39.248% C++
HSR:79.845% B+
NSX-P Tengu
A*
Kills:1,147
Deaths:236
KDR:4.860
Accuracy:51.055% A*
HSR:32.868% A+
NS-44L Blackhand
A
Kills:957
Deaths:344
KDR:2.782
Accuracy:54.352% A
HSR:50.261% B+
Beamer VS3
A
Kills:347
Deaths:337
KDR:1.030
Accuracy:28.234% C++
HSR:32.565% A
Parsec VX3-A
A
Kills:332
Deaths:1
KDR:332
Accuracy:49.429% B**
HSR:87.651% A
NS-AM7 Archer
C+
Kills:315
Deaths:381
KDR:0.827
Accuracy:57.436% C+
HSR:19.048% C+
Cerberus
B*
Kills:256
Deaths:200
KDR:1.280
Accuracy:38.834% B*
HSR:26.563% C*
NS-357 IA
A++
Kills:238
Deaths:80
KDR:2.975
Accuracy:63.962% A++
HSR:46.639% B**
The Immortal
B+
Kills:226
Deaths:117
KDR:1.932
Accuracy:38.328% C++
HSR:37.168% B+
Manticore SX40
C+
Kills:209
Deaths:222
KDR:0.941
Accuracy:29.510% C+
HSR:20.574% C+
NS-44P Commissioner
A*
Kills:205
Deaths:87
KDR:2.356
Accuracy:59.724% A++
HSR:49.268% A*
Soldier Soaker
A
Kills:170
Deaths:74
KDR:2.297
Accuracy:45.758% B**
HSR:21.177% A
NS CandyCannon 3000
B*
Kills:160
Deaths:132
KDR:1.212
Accuracy:40.915% B+
HSR:48.750% B*
NS-44L Showdown
A*
Kills:80
Deaths:41
KDR:1.951
Accuracy:58.237% A++
HSR:56.250% A*
Kills:47,905
Deaths (as Infiltrator):18,152
Deaths (to Infiltrators):9,374
KDR:2.6391
Kill Difference:29,753
Playtime:575.557 hours
Usage:17%
Score:12.482m
Score/min:361
Accuracy (listed only):42.395%
HSR (listed only):43.525%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B++
Kills:1,298
Deaths:454
KDR:2.859
Accuracy:23.857% B++
HSR:24.191% B+
Blueshift VM5
B*
Kills:1,214
Deaths:407
KDR:2.983
Accuracy:25.560% B*
HSR:27.018% B*
NS-20 Gorgon
M
Kills:1,017
Deaths:248
KDR:4.101
Accuracy:40.486% A+
HSR:36.382% M
NS-20 Gorgon
A*
Kills:933
Deaths:239
KDR:3.904
Accuracy:40.547% A++
HSR:34.405% A*
Vortex VM21
A+
Kills:451
Deaths:119
KDR:3.790
Accuracy:54.502% A+
HSR:4.213% B+
Vortex VM21
A++
Kills:331
Deaths:119
KDR:2.782
Accuracy:56.228% A++
HSR:6.647% A
Quasar VM1
C*
Kills:330
Deaths:223
KDR:1.480
Accuracy:17.728% C*
HSR:13.030% D*
Cosmos VM3
A*
Kills:240
Deaths:56
KDR:4.286
Accuracy:28.950% A*
HSR:27.917% A*
Cosmos VM3
A+
Kills:234
Deaths:71
KDR:3.296
Accuracy:24.700% B**
HSR:25.214% A+
Comet VM2
B++
Kills:211
Deaths:210
KDR:1.005
Accuracy:50.457% B++
HSR:4.265% C+
NS-10 Burster
A++
Kills:195
Deaths:136
KDR:1.434
Accuracy:43.314% A++
HSR:5.641% C+
NS-10 Burster
A++
Kills:182
Deaths:143
KDR:1.273
Accuracy:42.988% A++
HSR:8.791% B+
Nebula VM20
A
Kills:171
Deaths:53
KDR:3.226
Accuracy:27.076% A
HSR:28.655% A
Nebula VM20
A*
Kills:165
Deaths:48
KDR:3.438
Accuracy:29.310% A*
HSR:27.879% A
Quasar VM1
B+
Kills:164
Deaths:57
KDR:2.877
Accuracy:21.217% B+
HSR:23.171% C**
Comet VM2
B**
Kills:153
Deaths:87
KDR:1.759
Accuracy:56.029% B**
HSR:3.922% C+
Kills:7,289
Deaths (as MAX Suit):1,335
Deaths (to MAX Suits):2,469
KDR:5.45993
Kill Difference:5,954
Playtime:100.396 hours
Usage:3%
Score:3.057m
Score/min:508
Accuracy (listed only):36.434%
HSR (listed only):18.834%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B+
Kills:1,939
V. Kills:119 N/A
Deaths:320
KDR:6.059
Accuracy:45.445% B+
KPH:61.600 C++
VKPH:3.800 C+
Maelstrom Turbo Laser
A+
Kills:1,444
V. Kills:729 198%
Deaths:270
KDR:5.348
Accuracy:37.682% B**
KPH:40.300 A+
VKPH:20.300 B**
Hornet Missiles
C++
Kills:1,079
V. Kills:634 170%
Deaths:142
KDR:7.599
Accuracy:69.125% B++
KPH:78.200 C++
VKPH:46 C++
Saron Laser Cannon
C
Kills:945
V. Kills:555 170%
Deaths:739
KDR:1.279
Accuracy:30.069% C
KPH:12.100 C
VKPH:7.100 C--
Dual Photon Pods
B**
Kills:422
V. Kills:76 N/A
Deaths:21
KDR:20.095
Accuracy:62.345% B**
KPH:172.800 B**
VKPH:31.100 B++
Twin-Saron LC
D
Kills:146
V. Kills:76 190%
Deaths:
KDR:
Accuracy:38.223% B*
KPH:47.500 D-
VKPH:24.700 D
Antares LC
A
Kills:113
V. Kills:58 192%
Deaths:6
KDR:18.833
Accuracy:39.476% A
KPH:37.500 B*
VKPH:19.300 B
Photon A2A Missile Pods
B+
Kills:80
V. Kills:34 229%
Deaths:12
KDR:6.667
Accuracy:80.031% B+
KPH:47.600 C
VKPH:20.200 D
Kills:6,168 (4,587 + 0)
Deaths:1,510
KDR:4.085
VKDR:1.511
Vehicle Kills:2,281
Kill Difference:4,658
Playtime:169.242 hours
Usage:5%
Score:2.409m
Score/min:237
Piloting Accuracy:39.476%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C++
Kills:490
V. Kills:24 N/A
Deaths:23
KDR:21.304
Accuracy:41.318% C++
KPH:44.100 C++
VKPH:2.200 C
C150 Dalton
A+
Kills:434
V. Kills:238 182%
Deaths:11
KDR:39.455
Accuracy:38.638% C+
KPH:81.500 A+
VKPH:44.700 B**
L-30R Vektor
C*
Kills:405
V. Kills:170 237%
Deaths:123
KDR:3.293
Accuracy:42.263% C*
KPH:12.500 C++
VKPH:5.200 C
CAS30 Tank Buster
B+
Kills:330
V. Kills:264 125%
Deaths:215
KDR:1.535
Accuracy:52.629% B+
KPH:7.900 C+
VKPH:6.300 C
AP30 Shredder
B**
Kills:96
V. Kills:56 168%
Deaths:6
KDR:16
Accuracy:31.420% C-
KPH:59.600 B**
VKPH:34.800 B**
L105 Zephyr
B*
Kills:63
V. Kills:15 394%
Deaths:5
KDR:12.600
Accuracy:42.782% C+
KPH:78.300 B*
VKPH:18.700 B++
Kills:1,818 (1,225 + 593)
Deaths:383
KDR:4.747
VKDR:2.003
Vehicle Kills:767
Kill Difference:1,435
Playtime:93.033 hours
Usage:3%
Score:0.921m
Score/min:165
Piloting Accuracy:52.629%
Gunner Accuracy:42.782%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:406
V. Kills:179 226%
Deaths:60
KDR:6.767
Accuracy:63.696% B**
KPH:41.800 B+
VKPH:18.400 B**
Skyguard
B++
Kills:162
V. Kills:103 156%
Deaths:32
KDR:5.063
Accuracy:41.656% A++
KPH:20.100 B+
VKPH:12.800 B++
C75 Viper
C*
Kills:139
V. Kills:41 331%
Deaths:36
KDR:3.861
Accuracy:41.608% C++
KPH:32.900 C+
VKPH:9.700 C*
L100 Python HESH
M
Kills:128
V. Kills:23 N/A
Deaths:4
KDR:32
Accuracy:59.758% B**
KPH:109.200 A++
VKPH:19.600 M
L100 Python AP
S
Kills:100
V. Kills:40 244%
Deaths:2
KDR:50
Accuracy:63.380% B*
KPH:99.600 S
VKPH:39.800 M++
Kills:935 (935 + 0)
Deaths:134
KDR:6.978
VKDR:2.881
Vehicle Kills:386
Kill Difference:801
Playtime:24.167 hours
Usage:1%
Score:0.527m
Score/min:364
Driving Accuracy:63.380%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:1,303
V. Kills:550 236%
Deaths:133
KDR:9.797
Accuracy:62.895% B**
KPH:50.900 A++
VKPH:21.500 B**
Supernova VPC
A
Kills:416
V. Kills:95 433%
Deaths:28
KDR:14.857
Accuracy:66.201% A++
KPH:62.500 B+
VKPH:14.300 A
Supernova PC
B**
Kills:294
V. Kills:163 179%
Deaths:71
KDR:4.141
Accuracy:61.449% A
KPH:24.800 C+
VKPH:13.700 B**
E540 Halberd
M
Kills:134
V. Kills:49 268%
Deaths:4
KDR:33.500
Accuracy:53.250% B+
KPH:66.500 M
VKPH:24.300 A
Saron HRB
A
Kills:71
V. Kills:45 154%
Deaths:8
KDR:8.875
Accuracy:51.479% B++
KPH:43.700 A
VKPH:27.700 B**
Kills:2,218 (2,013 + 205)
Deaths:244
KDR:9.090
VKDR:3.697
Vehicle Kills:902
Kill Difference:1,974
Playtime:47.772 hours
Usage:1%
Score:1.066m
Score/min:372
Driving Accuracy:61.449%
Gunner Accuracy:51.479%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A+
Kills:736
V. Kills:26 N/A
Deaths:10
KDR:73.600
Accuracy:28.828% B**
KPH:230 A+
VKPH:8.100 B*
Proton II PPA-H
A+
Kills:452
V. Kills:32 N/A
Deaths:35
KDR:12.914
Accuracy:47.143% B**
KPH:175.400 A+
VKPH:12.400 A+
G40-F Ranger
B**
Kills:303
V. Kills:193 156%
Deaths:19
KDR:15.947
Accuracy:37.044% C**
KPH:48.200 B+
VKPH:30.700 B**
Saron HRB-H
A+
Kills:186
V. Kills:86 214%
Deaths:23
KDR:8.087
Accuracy:58.299% C**
KPH:68.500 A+
VKPH:31.700 B++
Aphelion VEX-4H
B+
Kills:94
V. Kills:72 129%
Deaths:21
KDR:4.476
Accuracy:46.824% C++
KPH:42 C+
VKPH:32.200 B+
M20 Basilisk-H
C+
Kills:52
V. Kills:10 N/A
Deaths:6
KDR:8.667
Accuracy:38.338% D-
KPH:72.600 C+
VKPH:14 C
E540 Halberd-H
A++
Kills:51
V. Kills:17 283%
Deaths:3
KDR:17
Accuracy:64.577% B*
KPH:90.800 A++
VKPH:30.300 B*
Kills:1,874 (0 + 1,874)
Deaths:117
KDR:16.017
VKDR:3.726
Vehicle Kills:436
Kill Difference:1,757
Playtime:18.290 hours
Usage:1%
Score:0.617m
Score/min:562
Driving Accuracy:N/A%
Gunner Accuracy:64.577%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M++
Kills:434
V. Kills:15 N/A
Deaths:3
KDR:144.667
Accuracy:30.159% A*
KPH:195.900 M++
VKPH:6.800 A
M12 Kobalt
A++
Kills:123
V. Kills:6 N/A
Deaths:3
KDR:41
Accuracy:23.091% B*
KPH:144.300 A++
VKPH:7 A
M20 Basilisk
B+
Kills:95
V. Kills:31 297%
Deaths:19
KDR:5
Accuracy:44.856% B+
KPH:24.300 C++
VKPH:7.900 C+
M20 Basilisk
B**
Kills:51
V. Kills:31 159%
Deaths:12
KDR:4.250
Accuracy:43.353% B
KPH:26.900 C**
VKPH:16.300 B**
Kills:703 (0 + 703)
Deaths:37
KDR:19
VKDR:2.243
Vehicle Kills:83
Kill Difference:666
Playtime:8.874 hours
Usage:0%
Score:0.248m
Score/min:465
Driving Accuracy:N/A%
Gunner Accuracy:43.353%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:329
V. Kills:18 N/A
Deaths:115
KDR:2.861
Accuracy:42.457% C+
KPH:58.800 C++
VKPH:3.200 B*
M20 Basilisk-F
C+
Kills:138
V. Kills:39 345%
Deaths:140
KDR:0.986
Accuracy:42.830% C--
KPH:21.100 C+
VKPH:6 C+
Kills:467 (467 + 0)
Deaths:255
KDR:1.831
VKDR:0.224
Vehicle Kills:57
Kill Difference:212
Playtime:12.143 hours
Usage:0%
Score:0.105m
Score/min:144
Driving Accuracy:42.830%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:458
V. Kills:30 N/A
Deaths:9
KDR:50.889
Accuracy:42.252% A
KPH:144.200 A
VKPH:9.400 B*
Kills:458 (0 + 458)
Deaths:9
KDR:50.889
VKDR:3.333
Vehicle Kills:30
Kill Difference:449
Playtime:3.176 hours
Usage:0%
Score:0.083m
Score/min:433
Piloting Accuracy:N/A%
Gunner Accuracy:42.252%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 37,80437,1016,9365.349B++2.3936.08%A++44.045%A+152.4A++2.9A++445243.5h9.1B++25.3B**
NS-44 Commissioner 7,4997,4243,7351.988B*0.9752.148%A++39.601%A*102.4A*1B**30772.5h3.1B++6B*
Serpent VE92 5,1405,0381,7282.916A0.0432.747%A+24.315%B+64.2B*1.3B**18478.5h10.6B+32.2B++
NSX Daimyo 3,8853,8846266.204B+3.2443.25%C++96.885%B++100.4B**N/A30738.7h1.9B*4.4B+
NS Decimator 5,3003,4159483.602A*0.6470.07%B**1.171%D-79.1A*43.6M44243.2h3.1B*4.4B**
Lumine Edge 3,2313,1546,1690.511B**2.4547.877%A++22.892%B**13.5B+N/A39233.5h1.2B+2.4B+
C-4 4,6013,1111,2792.432B+0.5326.405%C+N/A80.2C38.4B+60838.8h1.2B+4.7B+
Pulsar C 3,1153,0221,2922.339C**0.6232.474%A24.553%C++52.2B+1.6A17457.9h9.5B++29.3B*
Ghost 2,7962,7781,1782.358C0.6043.388%B+74.982%B+44.8C+N/A14762h2C**4.5B+
Orion VS54 2,4202,3778642.751B+0.2127.918%B**38.031%A+60.2B++1.1B++28439.5h9.8B++35.3C++
Zenith VX-5 2,2392,1857173.047A++0.0933.163%A27.14%B++67B++1.7A+17732.6h11.3B+34.1B++
NS-357 Underboss 2,1722,1599652.237B**0.7250.122%A+36.267%A+104.3A+N/A29020.7h3.5B+7B*
Plasma Grenade 1,9951,94511945N/A1,942.0445.035%CN/A422.8D10.9C+14284.6h3.9C--8.6C
Light PPA 2,0581,9393206.059C++3.1045.445%B+N/A61.6C++3.8C+19431.5h11.3C**24.9B
NS-45 Pilot 1,9141,8949931.907B+1.0539.015%B**30.57%C++90.2B+1C++28321h6.5C*16.6B+
VE-C Horizon 1,8791,8443175.817A*2.8653.837%M+23.644%C163.2A**3.1A+41511.3h13.7C*25.4B*
NS-15M2 1,5241,5114733.195B+0.2326.689%C*33.091%B+64.6C**N/A20623.4h10B++37.4B+
Eclipse VE3A 1,5011,4845512.693B0.2729.138%B22.102%C**50C++N/A16829.7h9B**30.9B*
NS Decimator-B 2,2801,4723594.1A++1.1473.216%B**1.087%D*86.6B++47.5A*44617h3B++4.1B*
Deimos VA29 1,4791,4705922.483B*0.4868.775%B+23.469%B**88B**N/A26116.7h2B+2.8B+
Pandora VX25 1,4721,4614912.976B**0.0255.484%A18.617%B+94.3AN/A32015.5h3.5B++6.4B*
NS-44B Commissioner 1,4751,4548161.782B+1.1849.52%B*30.812%B+94.4B++1.4A+25915.4h3.2B+6.5B+
Maelstrom Turbo Laser 2,1731,4442705.348B**2.3937.682%B**1.108%D-40.2A+20.3B**29235.9h44.9B*119.1B**
VE-H Maw 1,3931,3833923.528A0.5729.944%B+32.9%B+74C**N/A30818.7h8.9B+29.6B+
Pulsar LSW 1,3321,3157541.744C+1.2225.225%C++25.247%C+38.3C-N/A14834.3h12.9C51.2C+
Supernova FPC 1,8531,3031339.797C++6.8462.895%B**1.228%D50.9A++21.5B**34125.6h3.7B*5.8A
Blueshift VM5 1,3291,2984542.859C++0.1023.857%B++24.191%B+47.5B+1.1B+16327.3h14.5C*60.8B+
Terminus VX-9 1,3121,2906232.071C++0.8928.287%C**26.744%C+53.8C*N/A18424h10.8B+38.2B+
H-V45 1,3041,2844822.664B+0.3032.603%A+33.801%A+64.8B**1B++20819.8h10.9B++33.5B*
Spiker 1,3011,2829941.29C++1.6733.785%B+17.005%D38.8C+N/A11633h8.5C++25.1B+
Eridani SX5 1,2891,2754013.18A0.2232.249%B**32.392%A+82.8AN/A28515.4h9.2B*28.5B++
Flare VE6 1,2901,2684043.139A0.1827.481%B+31.309%B++56.1C++1B+20122.6h10.2C++37B+
VX6-7 1,2961,2638351.513C+1.4529.716%B++15.123%D--33.3CN/A9937.9h11.6C*39.1B+
Icikill 1,3441,25214,1050.089B+2.8755.622%A+15.016%B++2.6C+N/A8490.1h1.9B3.5B+
The Slasher 1,3411,25113,7830.091B*2.8746.089%B*18.465%B**2.5C+N/A7508.6h2.1C++4.7C+
NS-11C 1,2711,2394302.881A+0.0829.48%B*24.455%B++52.9B++1.4A15923.4h10.9B++37.1B++
VX29 Polaris 1,2441,2364073.037B**0.0829.263%B++29.693%B+61.5C*N/A15520.1h10.5B+35.8B+
Sirius SX12 1,2401,2156201.96B+1.0029.66%B*21.317%B51.5B+1.1B**16223.6h11.5B++38.6B+
Blueshift VM5 1,2441,2144072.983C++0.0225.56%B*27.018%B*47.8B+1.2B*15525.4h15.8C+62B+
Corvus VA55 1,2351,2043363.583A*0.6235.356%A++34.635%A+111.5M*2.9S34810.8h9.7B*27.4B**
Lumine Edge AE 1,2381,2003,0870.389M+2.5758.283%A++26.333%B**10.1CN/A26119.4h1.2B2.1B+
VE-A Lacerta 1,2431,2002245.357M++2.4040.637%A*36.75%B**196.7S7S4836.1h10.2B+25B**
NSX Naginata 1,2151,2003463.468A++0.5126.356%B+33.333%B+85.1B**1.1C*21714.1h9.2B*34.9B++
Solstice Burst 1,2391,1983573.356B**0.4030.443%B+27.296%C**64.1B+2.2A**19018.7h10.1B*33.3B++
Equinox VE2 1,2331,1973363.563A*0.6037.305%A*34.837%A+95.8A*2.9A28412.5h11B+29.4B*
VE-S Canis 1,2071,1942974.02A++1.0632.677%B++27.219%B+86.5B*N/A27413.8h8.8B++26.9B+
NSX Tanto 1,2101,1943573.345A++0.3832.788%B**30.486%B+71.9B**1B+24516.6h10.8B++32.8B++
NS-15 Gallows 1,2101,1931946.149A++3.1935.328%A44.761%A137.1A2B+3068.7h8.8B**25B**
Phobos VX86 1,2031,1934172.861B**0.1070.468%B*19.614%B+109.4A++N/A30110.9h2.1B+3B+
NS-11CP 1,2181,1891736.873M**3.9139.992%A*32.633%B**212.3M*5.2M**4945.6h8.8B++22.1B*
VE-H Maw AE 1,2121,1872235.323A*2.3639.379%A*39.09%B**144.8A++3B**5078.2h8.1B++20.5B**
Ursa 1,1961,1863213.695A*0.7329.272%B*33.137%B**83.5B**N/A21014.2h9B++30.7B++
Proximity Mine 1,1871,1852894.1C+1.1440.668%CN/A130.2C+N/A3789.1h2.1D5.3D
Nova 1,2061,1834732.501B++0.4649.368%C*18.766%B++71.3B**1.4A17616.6h3.6B+7.2B+
Pulsar VS1 1,2121,1837081.671B+1.2929.385%B**28.064%B*32.7C++N/A12236.2h11.3B*38.5B*
MANA Anti-Personnel Turret 1,2121,1822504.728N/A1.7724.99%UN/A11820U300U18172900.1h15.5T*62T*
VE-LR Obelisk 1,1981,1811677.072M++4.1144.079%A++47.587%A++125.6M++1.8B**4339.4h4.2B**9.5B**
NS-30 Tranquility 1,2011,1801995.93A+2.9748.02%A+48.644%B**142.2M+2.5A5618.3h4.7B**9.9B*
NS-11P 1,1971,1802394.937M+1.9838.648%M39.746%A*151.3S2.2A+6217.8h10.8B*28B**
Revenant 1,1981,1791716.895B**3.9344.377%A+49.449%A*168.4M*2.7M*4347h5A11.2A
NSX Yumi 1,2031,1784212.798B++0.1632.21%B**40.747%A69.3A1.5B+18617h10.6B33.1B+
Lasher X2 1,2001,1784212.798A+0.1635.977%B**1.783%D*68.5B**1.3C++19617.2h14.1B**39.3B*
Darkstar 1,2151,1772764.264A*1.3040.134%M+34.919%A161.2M**5.2S5657.3h10.5B*26.2A
Equinox VE2 Burst 1,1991,1773103.797B*0.8435.018%A39.252%B**84.1B*1.6B*34014h10.1B++28.9B*
NSX-P Tanto 1,1901,1763383.479A**0.5232.393%B**31.378%B++55B++N/A15021.4h10.5B++32.4B*
NS Baron G5 1,1891,1764852.425A++0.5458.756%A21.088%A114.2M++1.3B**33610.3h3.7B++6.2C*
NSX-P Naginata 1,1871,1752434.835M1.8735.897%A*40.255%A123.7A*1.3C+4139.5h8.8B*24.5B**
Nyx VX31 1,1881,1752255.222B**2.2639.228%B++43.489%A119.9M1.3A3049.8h4.5B*11.6B++
NS-61 Emissary 1,1901,1744782.456A*0.5038.072%A+27.598%A+104.8M++1.4B**32811.2h9.9B+26B++
Skorpios 1,1871,1742504.696A+1.7434.211%A+35.52%A++144.9M++1.6A++5368.1h9.6B++28B**
NS-7 PDW 1,1921,1734182.806A++0.1532.219%A27.366%A70.2A++1.1A+21516.7h11.1B*34.5B++
NS-15MB 1,1841,1722514.669A*1.7133.38%B*42.236%B**112.7B*1.2C**28710.4h8.6B*25.7B++
Thanatos VE70 1,1841,1706031.94B*1.0252.216%B**19.744%B++52.5B++N/A18722.3h3.9B++7.5B*
Artemis VX26 1,1831,1693253.597B*0.6435.566%A+31.993%B**87.9A++1.1A+25513.3h9.9B++27.7B**
Eidolon VE33 1,1831,1694162.81B++0.1533.574%B++42.173%A++57.6B**N/A25220.3h6.5B++19.2B++
VA39 Spectre 1,1861,1693613.238B+0.2838.132%B*44.397%B+61.9A*N/A18618.9h3.8B**10B*
Phantom VA23 1,1781,1694082.865C+0.1036.3%C+38.152%B++68B+N/A19917.2h4B+11.1B
The Little Helper 1,1781,1682774.217A**1.2672.798%A**17.123%C++185.4S1.6B**4916.3h3.8B*5.2B**
Phaseshift VX-S 1,1781,1681946.021B**3.0648.932%A+80.308%B81.1A**N/A24514.4h2.1B+4.3B++
NSX Tomoe 1,1781,1683653.2B*0.2437.429%A+44.777%B+98.2A++N/A24511.9h11.7B+31.3B++
Chaos 1,1771,1672534.613A**1.6573.818%M+20.823%B**191.3S1.6B**6726.1h3.7B+5A
NSX Tengu 1,1761,1663733.126A++0.1743.715%B*26.93%B++75.2B**N/A21815.5h8.8B**20B++
Parallax VX3 1,1701,1661946.01B+3.0545.226%B++82.676%B+78.3A*N/A21614.9h1.8B++3.9B++
NS-30 Vandal 1,1731,1655082.293C++0.6734.896%C++34.421%B*50C++N/A13323.3h4.7B++13.6B+
CME 1,1861,1654172.794A*0.1736.179%A++35.537%A+74.2A1.3B**20915.7h11B*30.5B*
MKV Suppressed 1,1711,1643593.242A*0.2833.563%A32.646%A++99.5A*N/A28311.7h10.6B*31.6B+
SVA-88 1,1751,1644692.482C**0.4826.502%C**32.388%B++49.5C+N/A19523.5h10.9C*41B
NS-11A 1,1881,1643353.475B**0.5134.073%A++32.818%A69.3B**1.4A22316.8h10B**29.3B**
Solstice VE3 1,1911,1631,4010.83C+2.1322.813%C+12.984%D*15.2CN/A8476.7h13.6B59.5C++
V10 1,1681,1632784.183C++1.2247.052%B++82.889%B+102A**N/A33911.4h1.7B*3.6B++
XM98 1,1711,1613403.415B+0.4539.248%C++79.845%B+42.4B+N/A15227.4h2B++5.2B+
Solstice SF 1,1731,1528591.341C*1.6229.232%B*15.625%C+31.1BN/A10837.1h10B+34.2B+
NSX-P Tengu 1,1671,1472364.86M**1.9051.055%A*32.868%A+191.2S3.3M+6256h8.9B*17.4B**
Hornet Missiles 1,7131,0791427.599C++4.6469.125%B++N/A78.2C++45.9C++65113.8h9.2B+13.2B+
NS-20 Gorgon 1,0691,0172484.101M1.1440.486%A+36.382%M62.4M**3.2A++19416.3h21.6B+53.4B**
NS-44L Blackhand 9599573442.782A0.1854.352%A50.261%B+80.4A*N/A31611.9h3.1B*5.7B*
Saron Laser Cannon 1,5009457391.279C1.6830.069%C3.069%B++12.1C7.1C--12477.9h85.6B+284.7B+
NS-20 Gorgon 9889332393.904M0.9440.547%A++34.405%A*60.2M*3.5A**19315.5h22.9B++56.5B**
Rocklet Rifle 1,8919065931.528A1.4358.861%B++N/A42.3B*46A++53621.4h29.8B+50.7B+
M12 Kobalt-H 7627361073.6A++70.6428.828%B**21.603%B*230A+8.1B*7173.2h12.3B++42.8B*
M12 Kobalt 6916651066.5C**63.5426.289%B++22.256%B**214.5A+8.4B*6093.1h12.9B++49.1B*
NS-03 Thumper 5925861653.552S0.5956.228%M++1.706%C+150.3S1.5C++5233.9h3.8A+6.7A
Tank Mine 8275471453.772B+0.8154.438%AN/A116.4C++59.6C+9994.7h3F-5.6C*
Force-Blade 60552616,0690.033C*2.9329.381%C+12.167%B*0.8C+N/A2691.9h2.4C*8.1C*
L-24R Spur 5144902321.304B++18.3441.318%C++2.041%C**44.1C++2.2C13211.1h18.8B45.6B
CAS 14-E 488458950.889B**47.9342.252%A1.092%D143.1A9.4B*4333.2h21.2B+50.2B*
Proton II PPA-H 4844523512.914C+9.9547.143%B**N/A173.8A+12.3A+5442.6h8.4B+17.9B++
Vortex VM21 5624511193.79B0.8354.502%A+4.213%B+37S9.1B*16412.2h11.8B**21.6B*
C150 Dalton 6724341139.455A**36.4938.638%C+N/A81.9A+44.9B**10455.3h1.9B**5B**
M12 Kobalt 4494343144.667S141.7130.159%A*23.042%B**197.3M++6.8A7522.2h13.3B**44.2B++
Dual Photon Pods 4984222120.095A++17.1362.345%B**1.185%C+175.8A31.7B*8342.4h16.2B+26B++
Supernova VPC 5114162814.857C+11.9066.201%A++N/A62.1B+14.2A4736.7h3.3C5B+
S1 6574153581.159B+1.8063.927%B++3.133%C*34.3B+20B++39412.1h5.8B9B+
L100 Python HEAT 585406606.767C++3.8163.696%B**2.709%C++41.9B+18.5B**3009.7h6.4C10.1C*
L-30R Vektor 5754051233.293C++0.3342.263%C*2.716%B12.5C++5.2C9632.4h53.6C*126.8B
Beamer VS3 3573473371.03C*1.9328.234%C++32.565%A34.4C++1B14410.1h10.1C35.9C+
Auraxium Force-Blade 3863357,8830.042C++2.9241.735%B*7.164%C+1C+N/A3330.5h2.4C-5.9B+
Parsec VX3-A 3343321332U329.0449.429%B**87.651%A158.1S1M*5262.1h1.6B*3.2B**
Vortex VM21 4083311192.782C*0.1856.228%A++6.647%A27.4M**6.4B13412.1h16.5B**29.3B*
CAS30 Tank Buster 5943302151.535C+1.4352.629%B+N/A7.9C+6.3C7841.8h43.2B+82.1B+
Quasar VM1 3373302231.48C+1.4817.728%C*13.03%D*31.1C**N/A15410.6h12.9B+72.6C*
S12 Renegade 3473291152.861C+0.1042.457%C+2.128%D--58.8C++3.2B*2015.6h3.2C*7.6C*
NS-AM7 Archer 4463153810.827B++2.1357.436%C+19.048%C+8.6C++3.6B++6436.5h11.7B+20.4B++
G40-F Ranger 4963031915.947C*12.9937.044%C**N/A48.1B+30.6B**4876.3h66.8C++180.3B+
Supernova PC 457294714.141C1.1861.449%AN/A24.7C+13.7B**23511.9h5.6C9.1B
Lancer VS22 4762911022.853B**0.1162.164%C*N/A42.2A+26.8B++4316.9h5.3B++8.6B*
Cerberus 2592562001.28C++1.6838.834%B*26.563%C*37.6C+N/A1726.8h5.7C**14.7B+
M60-A Bulldog 2672481248S245.0468.682%A*N/A155S11.9A*4881.6h4.1B*5.9B**
Cosmos VM3 244240564.286B**1.3328.95%A*27.917%A*75A*1.3B**2233.2h12.6B+43.4B*
NS-357 IA 239238802.975A+0.0163.962%A++46.639%B**170M*N/A4771.4h3.1B+4.9B*
Cosmos VM3 235234713.296B*0.3424.7%B**25.214%A+65A++N/A1943.6h12.2B+49.6C*
The Immortal 2332261171.932B+1.0338.328%C++37.168%B+113A3.5M2642h7.3B19B+
C-4 ARX 299213425.071A+2.1130.199%B*N/A236.7A++95.6M*16220.9h0.8A2.6A
Comet VM2 2712112101.005C+1.9650.457%B++4.265%C+14.5C*4.1C+10714.6h21.2C++42C**
Manticore SX40 2172092220.941C+2.0229.51%C+20.574%C+23C-N/A789.1h9.6D-32.6C-
NS-44P Commissioner 207205872.356B++0.6059.724%A++49.268%A*170.8A*1.7A*5521.2h2.7B*4.6B*
NS-10 Burster 2731951361.434C++1.5343.314%A++5.641%C+10.2A+4.1C+8519.1h107.9B*249.2B**
Nemesis VSH9 289195922.12A*0.8464.892%C++3.077%C*34.8B*16.8B+3575.6h5.3B**8.1B**
Saron HRB-H 272186238.087B+5.1358.299%C**2.151%B++68.9A+31.9B++5272.7h17.4B++29.8B*
Orbital Strike Uplink 2461861186U183.04536.364%UN/A1860U600U65920.1h0.6T*0.1T*
NS-10 Burster 2541821431.273C++1.6942.988%A++8.791%B+9.4B**3.7C+8719.3h115.6B+269B*
Spear Anti-Vehicle Phalanx Turret 2811741710.235C**7.2748.689%C*1.724%D*58B++35.7B**6033h7.7C**15.8B
Nebula VM20 177171533.226B0.2727.076%A28.655%A55.2B++1.9A++2033.1h14.7C*54.4B++
Soldier Soaker 170170742.297B*0.6645.758%B**21.177%A141.7A**N/A6511.2h5.3B++11.6B**
Hunter QCX 170170871.954A++1.0140.424%C+17.059%D30.9AN/A1235.5h2.7B+6.7B+
Nebula VM20 170165483.438B+0.4829.31%A*27.879%A66A+2A*2322.5h13.9B+47.5B**
Quasar VM1 167164572.877C*0.0821.217%B+23.171%C**54.7B**1C**1713h10.4B**48.9B*
Skyguard 265162325.063C**2.1041.656%A++2.469%B+20.3B+12.9B++3058h128.1C307.6B+
NS CandyCannon 3000 1621601321.212B++1.7540.915%B+48.75%B*80M++1B+1952h4B+9.7B+
NS-TMC-01 "His Regards" 1621572,3460.067B**2.8928.426%C*12.739%B*1.6C++N/A599.7h2.7C9.4C**
Comet VM2 208153871.759B++1.2056.029%B**3.922%C+17.2B+6.2B+1288.9h24.3C++43.4B+
Twin-Saron LC 2221461146N/A143.0438.223%B*N/A47.1D-24.5D-3553.1h67.4D176.3C+
C75 Viper 180139363.861C0.9041.608%C++2.878%A*33.1C+9.8C*3104.2h12.3C++29.5C*
M20 Basilisk-F 1771381400.986C+1.9742.83%C--1.449%C21.2C+6C+956.5h37.6C**87.8B
E540 Halberd 183134433.5A+30.5453.25%B+2.239%C+67M24.5A6992h3.8A+7.1A
L100 Python HESH 151128432B**29.0459.758%B**N/A106.7A++19.2A**7911.2h2.7C*4.5B++
M12 Kobalt 129123341B+38.0423.091%B*22.764%B*136.7A+6.7B**8080.9h13.4B*58.1B*
M20 Drake 180115129.583B**6.6236.945%B**1.739%C**33.8B++19.1B+2323.4h52.8B142.9B+
Antares LC 171113618.833S15.8739.476%AN/A37.7B*19.3B3713h44.4B*112.5B*
Fatestealer 101101571.772U1.1956.161%A++35.644%A+91.8M+N/A2091.1h2.3C+4.2B*
L100 Python AP 140100250S47.0463.38%B*N/A100S40M++11751h3.2B**5B*
AP30 Shredder 15296616B*13.0431.42%C-2.083%C+60B**35B**7831.6h52.6B*167.4B++
M20 Basilisk 12695195B+2.0444.856%B+12.632%M24.4C++7.9C+2623.9h106.3C+236.9C++
Aphelion VEX-4H 16694214.476C+1.5246.824%C++3.191%C+42.7C+32.7B+5422.2h79.9C170.7C--
MAX Punch 88811,3350.061C2.9044.3%C+N/A0.8C--N/A297.5h1.7C++3.8C**
Photon A2A Missile Pods 11480126.667C+3.7180.031%B+N/A47.1C20D3801.7h13.1F--16.4F--
NS-44L Showdown 8080411.951B*1.0158.237%A++56.25%A*100MN/A2750.8h3.1B++5.4B**
Hyena Missile Launcher 12579155.267A+2.3141.416%B**1.266%B*26.3C++15.3C++2713h29.3B+70.6B*
NSX Amaterasu 85782,0580.038C2.9214.19%D-16.667%C+0.8C--N/A3101.8h9.3D*65.3F-
M60-A Bulldog 9675418.75B**15.7944.456%B+2.667%B*44.1C+12.4B*4631.7h5.5C+12.4B+
Saron HRB 1167188.875B+5.9151.479%B++N/A44.4A+28.1B**10391.6h18.6B+36.2B++
M60-A Bulldog 7367167A++64.0455.626%B++N/A95.7A*8.6A3810.7h3.9B**7B**
NS Annihilator 11763920.685C++2.2881.839%BN/A10.3C+8.9C++1986.1h11.2C*13.6C**
L105 Zephyr 7863512.6C*9.6442.782%C+1.587%B**78.8B*18.8B++8680.8h5.2B++12.1B+
MANA Anti-Vehicle Turret 9360491.224C--1.7458.211%C+1.667%D600D--330D**2024450.1h9.2D--15.8D--
M20 Basilisk-H 625268.667C++5.7138.338%D-1.923%D**74.3C+14.3C4230.7h36.6B+95.6B+
M20 Basilisk 8251124.25C*1.2943.353%B5.882%C++26.8C**16.3B**3941.9h119.3C-275.2C+
E540 Halberd-H 6851317B14.0464.577%B*N/A85A+28.3B++10230.6h4B**6.3B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret76240.9h
Spawn Beacon11511,45211.2h
Aspis Anti-Aircraft Phalanx Turret01060h
WLT-Weaver Mining Turret0820h
Decoy Grenade0970h
Aux Spitfire93820.5h
Nano-Armor Kit572732,30141.9h
Nanite Revive Grenade01140h
Nanite Healing Grenade02710.1h
Medical Applicator402152,48013.3h
Cortium Silo1720.2h
Restoration Kit3034,28213.1h
Spitfire Auto-Turret3590.1h
Motion Spotter577,8445.8h
Rampart Wall01250.6h
Xiphos Anti-Personnel Tower0590.3h
Hoplon Anti-Aircraft Phalanx Tower1800h
Welding Device03920h
Deconstruction Tool01,0020h
Ammunition Package376,0613.1h
Recon Detection Device144010.8h
Smoke Grenade02,2850.6h
Shield Recharging Field31480.1h
Medical Kit6,97239,926214.7h
Anti-Infantry MANA Turret541,5502.2h
Flail Targeting Dart31301.1h
Snowman Soldier51270.1h
Router0550.1h
Nano-Repair Grenade08800.2h
Hardlight Barrier893,3732.9h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.28s
Server spent 1.86s on queries, 0.58s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.