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Field Marshal Imperator ANGEL987[AFSX] ANGEL987
TR BR 215

KDR: 2.08

Score: 131.2m

Last Seen: Jul 28th, 2020 6:15 PM
- OFFLINE - 41 hour(s)

Prestige 1, Battle Rank 100 (215 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP E540 Halberd M14 Banshee P525 Marauder-H G20 Vulcan-H T7 Mini-Chaingun MR11 Gatekeeper NS-11C
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $272,718 MLG Score: 218
Fun Score: N/A
Cheeseburgers Flipped: 645TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
18.126%14.592%26532131726,9530.8785771.203

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.374%-0.606D-0.98D---1.055D*HEAD + (~5.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.8-0.038C+13.90.023C+62.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.932%1.234%3475134410,538307539083.42699270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.356%-0.878D---0.308C-0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1530.058C+44.30.168C++108.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.411%0.823%8769134053,6138874275416.04158195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.005%0.036C+-1.084D*0.636

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.664B+5.40.57B+7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.346%1.666%49325132427,4306299135794.35397202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.453%-0.358C--0.69D0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
880.268C*28.50.293C*59.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.936%71.552%493513443,9374026200.977651

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.223%0.146C++0.29C*1.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.241C++2.70.151C++4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.69%10.94%493313463,6381808442.01106

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.806%-0.008C+-0.755D--0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.423B3.10.351C**4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
131.2m291.9%397 (23.8k)356 (21.4k)2.082170,60581,9432.89071215 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349688515.652%5.418%8504:3043

65% Engineer7% Heavy Assault7% Infiltrator17% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Aug 16th, 2013 2:19 PMMar 13th, 2020 7:50 PMJul 28th, 2020 6:32 PM (15d) (PST)Jul 28th, 2020 2:46 PM (16d) (PST)Jul 28th, 2020 2:15 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
949988510.4620.2220.0251.8030.155218

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,9585,87351,08528132108921,340

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6149h/256.2d 66,268 9,243 71,080 665.2k 4,384 12,748 57,267 350.2m

EngineerCLASS DETAILS: Engineer
NS-11C
D**
Kills:3,021
Deaths:3,998
KDR:0.756
Accuracy:17.156% F-
HSR:12.479% D**
TRAC-5
D-
Kills:2,515
Deaths:4,315
KDR:0.583
Accuracy:16.162% D**
HSR:14.752% D-
AS16 NightHawk
D
Kills:1,366
Deaths:1,309
KDR:1.044
Accuracy:35.297% D-
HSR:11.859% D
LC2 Lynx
D*
Kills:1,337
Deaths:2,037
KDR:0.656
Accuracy:20.733% D*
HSR:14.735% D*
TAS-16 Blackjack
D-
Kills:1,204
Deaths:1,177
KDR:1.023
Accuracy:50.203% D*
HSR:11.047% D-
T5 AMC
D-
Kills:1,186
Deaths:1,439
KDR:0.824
Accuracy:21.819% D-
HSR:13.828% D*
HC1 Cougar
D*
Kills:1,180
Deaths:1,672
KDR:0.706
Accuracy:20.756% D*
HSR:17.458% D*
TRS-12 Uppercut
D
Kills:1,068
Deaths:1,177
KDR:0.907
Accuracy:53.261% D
HSR:9.644% D--
TRAC-Shot
D**
Kills:995
Deaths:1,850
KDR:0.538
Accuracy:20.128% F
HSR:11.658% D**
MG-C1 Kindred
D--
Kills:326
Deaths:310
KDR:1.052
Accuracy:21.492% D**
HSR:18.098% D--
NS Baron G5
C-
Kills:121
Deaths:193
KDR:0.627
Accuracy:24.655% F--
HSR:13.223% C-
NSX Tanto
C+
Kills:56
Deaths:63
KDR:0.889
Accuracy:19.556% F-
HSR:28.571% C+
Kills:14,375
Deaths (as Engineer):19,540
Deaths (to Engineers):25,402
KDR:0.73567
Kill Difference:5,165
Playtime:3,993.281 hours
Usage:65%
Score:100.494m
Score/min:419
Accuracy (listed only):26.768%
HSR (listed only):14.779%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
D--
Kills:1,269
Deaths:1,363
KDR:0.931
Accuracy:21.860% D--
HSR:15.918% F-
T16 Rhino
D-
Kills:1,175
Deaths:1,266
KDR:0.928
Accuracy:19.330% D-
HSR:16.766% D*
TMG-50
D*
Kills:1,166
Deaths:1,304
KDR:0.894
Accuracy:18.011% D*
HSR:18.010% D*
T9 CARV
D*
Kills:1,157
Deaths:1,413
KDR:0.819
Accuracy:11.103% F-
HSR:15.990% D*
NS-15M2
F
Kills:1,155
Deaths:1,048
KDR:1.102
Accuracy:15.230% F--
HSR:15.671% F
T9A "Butcher"
F
Kills:964
Deaths:1,045
KDR:0.922
Accuracy:19.537% F
HSR:17.220% F-
MSW-R
D--
Kills:777
Deaths:722
KDR:1.076
Accuracy:20.897% D--
HSR:16.345% D**
T32 Bull
D-
Kills:165
Deaths:144
KDR:1.146
Accuracy:16.978% F-
HSR:21.212% D-
Kills:7,828
Deaths (as Heavy Assault):8,305
Deaths (to Heavy Assaults):18,479
KDR:0.94256
Kill Difference:477
Playtime:460.468 hours
Usage:7%
Score:7.457m
Score/min:270
Accuracy (listed only):17.868%
HSR (listed only):17.141%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
D**
Kills:3,021
Deaths:3,998
KDR:0.756
Accuracy:17.156% F-
HSR:12.479% D**
TRAC-5
D-
Kills:2,515
Deaths:4,315
KDR:0.583
Accuracy:16.162% D**
HSR:14.752% D-
SMG-46 Armistice
D*
Kills:1,897
Deaths:2,097
KDR:0.905
Accuracy:17.059% F--
HSR:9.805% D*
AS16 NightHawk
D
Kills:1,366
Deaths:1,309
KDR:1.044
Accuracy:35.297% D-
HSR:11.859% D
LC2 Lynx
D*
Kills:1,337
Deaths:2,037
KDR:0.656
Accuracy:20.733% D*
HSR:14.735% D*
TAS-16 Blackjack
D-
Kills:1,204
Deaths:1,177
KDR:1.023
Accuracy:50.203% D*
HSR:11.047% D-
T5 AMC
D-
Kills:1,186
Deaths:1,439
KDR:0.824
Accuracy:21.819% D-
HSR:13.828% D*
MG-S1 Jackal
D**
Kills:1,185
Deaths:1,406
KDR:0.843
Accuracy:20.964% F
HSR:12.658% D**
HC1 Cougar
D*
Kills:1,180
Deaths:1,672
KDR:0.706
Accuracy:20.756% D*
HSR:17.458% D*
NS-7 PDW
D-
Kills:1,173
Deaths:1,406
KDR:0.834
Accuracy:20.253% D**
HSR:14.237% D-
TRS-12 Uppercut
D
Kills:1,068
Deaths:1,177
KDR:0.907
Accuracy:53.261% D
HSR:9.644% D--
TRAC-Shot
D**
Kills:995
Deaths:1,850
KDR:0.538
Accuracy:20.128% F
HSR:11.658% D**
MKV Suppressed
D-
Kills:501
Deaths:597
KDR:0.839
Accuracy:19.538% F-
HSR:15.569% D-
SMG-46G Armistice
D-
Kills:426
Deaths:796
KDR:0.535
Accuracy:26.190% D-
HSR:8.920% D*
MG-C1 Kindred
D--
Kills:326
Deaths:310
KDR:1.052
Accuracy:21.492% D**
HSR:18.098% D--
NS Baron G5
C-
Kills:121
Deaths:193
KDR:0.627
Accuracy:24.655% F--
HSR:13.223% C-
NSX Tengu
D-
Kills:113
Deaths:131
KDR:0.863
Accuracy:34.725% D-
HSR:11.504% F
NSX Tanto
C+
Kills:56
Deaths:63
KDR:0.889
Accuracy:19.556% F-
HSR:28.571% C+
NS-66 Punisher
F--
Kills:53
Deaths:151
KDR:0.351
Accuracy:11.383% T-
HSR:9.434% F--
Kills:19,723
Deaths (as Light Assault):26,124
Deaths (to Light Assaults):12,579
KDR:0.75498
Kill Difference:6,401
Playtime:1,072.843 hours
Usage:17%
Score:14.898m
Score/min:231
Accuracy (listed only):24.807%
HSR (listed only):13.657%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D*
Kills:1,897
Deaths:2,097
KDR:0.905
Accuracy:17.059% F--
HSR:9.805% D*
RAMS .50M
C-
Kills:1,674
Deaths:575
KDR:2.911
Accuracy:38.744% C-
HSR:72.820% D--
M77-B
C
Kills:1,555
Deaths:1,060
KDR:1.467
Accuracy:37.733% C
HSR:75.498% C
MG-S1 Jackal
D**
Kills:1,185
Deaths:1,406
KDR:0.843
Accuracy:20.964% F
HSR:12.658% D**
NS-7 PDW
D-
Kills:1,173
Deaths:1,406
KDR:0.834
Accuracy:20.253% D**
HSR:14.237% D-
NS-44 Commissioner
D**
Kills:833
Deaths:1,016
KDR:0.820
Accuracy:21.237% F--
HSR:13.325% D**
NSX Tomoe
D*
Kills:552
Deaths:415
KDR:1.330
Accuracy:25.146% D*
HSR:28.623% D*
MKV Suppressed
D-
Kills:501
Deaths:597
KDR:0.839
Accuracy:19.538% F-
HSR:15.569% D-
SMG-46G Armistice
D-
Kills:426
Deaths:796
KDR:0.535
Accuracy:26.190% D-
HSR:8.920% D*
TX1 Repeater
F
Kills:418
Deaths:760
KDR:0.550
Accuracy:15.606% F-
HSR:11.483% F
SR-7
C
Kills:398
Deaths:122
KDR:3.262
Accuracy:38.419% D
HSR:76.633% C
NS-61 Emissary
D*
Kills:366
Deaths:503
KDR:0.728
Accuracy:18.860% D**
HSR:10.656% D*
SOAS-20
D-
Kills:244
Deaths:222
KDR:1.099
Accuracy:24.969% D*
HSR:16.803% D-
99SV
D**
Kills:163
Deaths:156
KDR:1.045
Accuracy:24.166% F
HSR:23.926% D**
TSAR-42
F-
Kills:147
Deaths:120
KDR:1.225
Accuracy:30.309% F-
HSR:54.422% F-
NS-AM7 Archer
D-
Kills:118
Deaths:634
KDR:0.186
Accuracy:51.927% D-
HSR:5.932% D*
NSX Tengu
D-
Kills:113
Deaths:131
KDR:0.863
Accuracy:34.725% D-
HSR:11.504% F
Soldier Soaker
F
Kills:100
Deaths:87
KDR:1.149
Accuracy:22.193% F
HSR:3% F-
NS-30 Vandal
D--
Kills:69
Deaths:65
KDR:1.062
Accuracy:15.958% T-
HSR:20.290% D--
NS-66 Punisher
F--
Kills:53
Deaths:151
KDR:0.351
Accuracy:11.383% T-
HSR:9.434% F--
Kills:11,985
Deaths (as Infiltrator):12,319
Deaths (to Infiltrators):11,072
KDR:0.97289
Kill Difference:334
Playtime:447.953 hours
Usage:7%
Score:5.850m
Score/min:218
Accuracy (listed only):25.769%
HSR (listed only):24.777%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D*
Kills:1,897
Deaths:2,097
KDR:0.905
Accuracy:17.059% F--
HSR:9.805% D*
AS16 NightHawk
D
Kills:1,366
Deaths:1,309
KDR:1.044
Accuracy:35.297% D-
HSR:11.859% D
TAS-16 Blackjack
D-
Kills:1,204
Deaths:1,177
KDR:1.023
Accuracy:50.203% D*
HSR:11.047% D-
MG-S1 Jackal
D**
Kills:1,185
Deaths:1,406
KDR:0.843
Accuracy:20.964% F
HSR:12.658% D**
NS-7 PDW
D-
Kills:1,173
Deaths:1,406
KDR:0.834
Accuracy:20.253% D**
HSR:14.237% D-
TRS-12 Uppercut
D
Kills:1,068
Deaths:1,177
KDR:0.907
Accuracy:53.261% D
HSR:9.644% D--
MKV Suppressed
D-
Kills:501
Deaths:597
KDR:0.839
Accuracy:19.538% F-
HSR:15.569% D-
Cycler TRV
D*
Kills:476
Deaths:656
KDR:0.726
Accuracy:13.158% F*
HSR:14.496% D*
SMG-46G Armistice
D-
Kills:426
Deaths:796
KDR:0.535
Accuracy:26.190% D-
HSR:8.920% D*
TORQ-9
F
Kills:332
Deaths:498
KDR:0.667
Accuracy:14.831% F*
HSR:14.759% F
NS Baron G5
C-
Kills:121
Deaths:193
KDR:0.627
Accuracy:24.655% F--
HSR:13.223% C-
NSX Tengu
D-
Kills:113
Deaths:131
KDR:0.863
Accuracy:34.725% D-
HSR:11.504% F
T1 Cycler
F-
Kills:106
Deaths:167
KDR:0.635
Accuracy:14.685% F-
HSR:10.377% F-
NS-11P
D--
Kills:79
Deaths:75
KDR:1.053
Accuracy:21.569% D*
HSR:16.456% D--
NS-11A
F-
Kills:60
Deaths:89
KDR:0.674
Accuracy:18.197% F-
HSR:6.667% F-
NS-66 Punisher
F--
Kills:53
Deaths:151
KDR:0.351
Accuracy:11.383% T-
HSR:9.434% F--
Kills:10,160
Deaths (as Combat Medic):11,925
Deaths (to Combat Medics):6,027
KDR:0.85199
Kill Difference:1,765
Playtime:79.561 hours
Usage:1%
Score:1.168m
Score/min:245
Accuracy (listed only):24.748%
HSR (listed only):11.916%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
D*
Kills:585
Deaths:294
KDR:1.990
Accuracy:13.273% D*
HSR:14.017% F
M6 Onslaught
D*
Kills:545
Deaths:299
KDR:1.823
Accuracy:13.130% D*
HSR:15.596% D*
M3 Pounder HEG
C
Kills:495
Deaths:407
KDR:1.216
Accuracy:32.249% D*
HSR:2.626% C
M3 Pounder HEG
C+
Kills:413
Deaths:321
KDR:1.287
Accuracy:34.734% D*
HSR:3.148% C+
M1 Heavy Cycler
D*
Kills:187
Deaths:222
KDR:0.842
Accuracy:8.254% F
HSR:12.300% D*
M2 Mutilator
D--
Kills:175
Deaths:155
KDR:1.129
Accuracy:8.245% F-
HSR:14.857% D--
M2 Mutilator
D*
Kills:174
Deaths:151
KDR:1.152
Accuracy:8.073% F-
HSR:13.793% D*
MR1 Fracture
D
Kills:87
Deaths:163
KDR:0.534
Accuracy:27.842% D*
HSR:2.299% D
NS-10 Burster
A
Kills:73
Deaths:162
KDR:0.451
Accuracy:17.584% F-
HSR:9.589% A
MR1 Fracture
C
Kills:65
Deaths:168
KDR:0.387
Accuracy:27.054% D**
HSR:3.077% C
Kills:2,799
Deaths (as MAX Suit):1,171
Deaths (to MAX Suits):3,672
KDR:2.39026
Kill Difference:1,628
Playtime:80.837 hours
Usage:1%
Score:1.351m
Score/min:279
Accuracy (listed only):19.044%
HSR (listed only):9.130%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,278
V. Kills:201 N/A
Deaths:296
KDR:14.453
Accuracy:30.459% C+
KPH:94.700 B+
VKPH:4.500 C++
Hellfire Rocket Pods
C+
Kills:2,760
V. Kills:427 N/A
Deaths:304
KDR:9.079
Accuracy:42.666% D*
KPH:103.200 C+
VKPH:16 C+
Hornet Missiles
C+
Kills:1,837
V. Kills:896 205%
Deaths:259
KDR:7.093
Accuracy:59.730% C-
KPH:84.400 C+
VKPH:41.200 C+
M18 Needler
C
Kills:1,402
V. Kills:1,175 119%
Deaths:1,023
KDR:1.370
Accuracy:21.599% F-
KPH:12.300 C-
VKPH:10.300 C
M18 Locust
D--
Kills:457
V. Kills:391 117%
Deaths:567
KDR:0.806
Accuracy:24.188% D*
KPH:8.900 D--
VKPH:7.600 D--
M18 Rotary
D-
Kills:217
V. Kills:174 124%
Deaths:375
KDR:0.579
Accuracy:20.299% F-
KPH:6.300 D-
VKPH:5 D--
Coyote Missiles
C*
Kills:120
V. Kills:75 158%
Deaths:11
KDR:10.909
Accuracy:57.187% C++
KPH:53.900 C+
VKPH:33.700 C*
Tomcat A2AM Pods
C--
Kills:58
V. Kills:77 74%
Deaths:30
KDR:1.933
Accuracy:80.174% C*
KPH:25.200 D-
VKPH:33.400 C--
Kills:11,129 (6,354 + 0)
Deaths:2,865
KDR:3.884
VKDR:1.192
Vehicle Kills:3,416
Kill Difference:8,264
Playtime:298.222 hours
Usage:5%
Score:4.069m
Score/min:227
Piloting Accuracy:20.299%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:2,092
V. Kills:2,316 90%
Deaths:439
KDR:4.765
Accuracy:30.247% D--
KPH:23.600 D-
VKPH:26.200 C
CAS30 Tank Buster
D
Kills:1,881
V. Kills:1,832 103%
Deaths:1,960
KDR:0.960
Accuracy:41.980% D
KPH:5.100 D-
VKPH:5 D
L105 Zephyr
B+
Kills:1,800
V. Kills:209 N/A
Deaths:98
KDR:18.367
Accuracy:40.236% D
KPH:73.200 B+
VKPH:8.500 C
AP30 Shredder
C+
Kills:380
V. Kills:527 72%
Deaths:93
KDR:4.086
Accuracy:26.788% D-
KPH:15.600 D*
VKPH:21.600 C+
Dual-75 Duster
C
Kills:362
V. Kills:32 N/A
Deaths:65
KDR:5.569
Accuracy:25.946% F-
KPH:47.700 D-
VKPH:4.200 C
Kills:6,515 (1,881 + 4,634)
Deaths:2,655
KDR:2.454
VKDR:1.852
Vehicle Kills:4,916
Kill Difference:3,860
Playtime:511.613 hours
Usage:8%
Score:5.323m
Score/min:173
Piloting Accuracy:41.980%
Gunner Accuracy:25.946%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:2,198
V. Kills:1,136 193%
Deaths:237
KDR:9.274
Accuracy:54.120% C
KPH:57.100 B*
VKPH:29.500 B**
C75 Viper
B*
Kills:1,427
V. Kills:530 269%
Deaths:247
KDR:5.777
Accuracy:35.911% D
KPH:43.900 C++
VKPH:16.300 B*
L100 Python HESH
B*
Kills:1,236
V. Kills:147 N/A
Deaths:82
KDR:15.073
Accuracy:54.326% C*
KPH:98.800 B*
VKPH:11.800 C**
L100 Python HEAT
B**
Kills:1,082
V. Kills:315 342%
Deaths:132
KDR:8.197
Accuracy:51.676% C
KPH:62 B**
VKPH:18 B+
Skyguard
B+
Kills:283
V. Kills:201 140%
Deaths:49
KDR:5.776
Accuracy:28.457% C-
KPH:18.100 C++
VKPH:12.900 B+
Kills:6,226 (6,226 + 0)
Deaths:747
KDR:8.335
VKDR:3.118
Vehicle Kills:2,329
Kill Difference:5,479
Playtime:116.598 hours
Usage:2%
Score:2.549m
Score/min:364
Driving Accuracy:28.457%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:43,499
V. Kills:24,088 181%
Deaths:3,406
KDR:12.771
Accuracy:43.751% C--
KPH:60.700 A
VKPH:33.600 A++
E540 Halberd
A
Kills:6,875
V. Kills:4,151 166%
Deaths:673
KDR:10.216
Accuracy:47.121% B
KPH:33.400 C++
VKPH:20.200 A
MR11 Gatekeeper
B
Kills:3,147
V. Kills:2,240 140%
Deaths:270
KDR:11.656
Accuracy:41.534% C
KPH:29.500 B
VKPH:21 C++
P2-120 HESH
B**
Kills:2,153
V. Kills:425 N/A
Deaths:98
KDR:21.969
Accuracy:44.872% C+
KPH:86.600 B*
VKPH:17.100 B**
G30 Vulcan
B+
Kills:1,919
V. Kills:1,250 153%
Deaths:389
KDR:4.933
Accuracy:29.312% C
KPH:30.200 C**
VKPH:19.600 B+
P2-120 HEAT
C++
Kills:1,131
V. Kills:460 245%
Deaths:224
KDR:5.049
Accuracy:31.999% D*
KPH:30.800 C+
VKPH:12.500 C++
P2-120-R HEAT
A+
Kills:604
V. Kills:239 252%
Deaths:45
KDR:13.422
Accuracy:53.070% B+
KPH:61.100 B**
VKPH:24.200 A+
P525 Marauder
C+
Kills:309
V. Kills:21 N/A
Deaths:24
KDR:12.875
Accuracy:18.399% D-
KPH:60.100 C--
VKPH:4.100 C+
G40-F Ranger
D
Kills:210
V. Kills:116 179%
Deaths:11
KDR:19.091
Accuracy:28.213% D
KPH:33 D
VKPH:18.300 D-
Halberd SE
D-
Kills:160
V. Kills:64 246%
Deaths:8
KDR:20
Accuracy:42.513% D
KPH:30.400 D-
VKPH:12.100 D-
M20 Basilisk
C+
Kills:80
V. Kills:48 163%
Deaths:43
KDR:1.860
Accuracy:21.327% D*
KPH:13.200 D
VKPH:7.900 C+
Kills:60,087 (47,387 + 12,700)
Deaths:5,191
KDR:11.575
VKDR:6.377
Vehicle Kills:33,102
Kill Difference:54,896
Playtime:1,187.177 hours
Usage:19%
Score:33.931m
Score/min:476
Driving Accuracy:53.070%
Gunner Accuracy:21.327%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C**
Kills:3,780
V. Kills:234 N/A
Deaths:355
KDR:10.648
Accuracy:35.208% C--
KPH:135.900 C**
VKPH:8.400 C**
G20 Vulcan-H
C++
Kills:3,540
V. Kills:2,368 149%
Deaths:825
KDR:4.291
Accuracy:41.134% D*
KPH:47.900 C+
VKPH:32.100 C++
E540 Halberd-H
B+
Kills:1,676
V. Kills:955 175%
Deaths:203
KDR:8.256
Accuracy:59.556% C+
KPH:52.700 C+
VKPH:30 B+
MR11 Gatekeeper-H
C++
Kills:507
V. Kills:417 121%
Deaths:67
KDR:7.567
Accuracy:46.663% D*
KPH:39.600 C+
VKPH:32.600 C++
G40-F Ranger
C*
Kills:215
V. Kills:123 173%
Deaths:11
KDR:19.546
Accuracy:27.918% D*
KPH:37.800 C++
VKPH:21.600 C*
M12 Kobalt-H
C+
Kills:174
V. Kills:5 N/A
Deaths:7
KDR:24.857
Accuracy:17.890% D--
KPH:132.500 C+
VKPH:3.800 D
Halberd-H SE
C
Kills:144
V. Kills:69 206%
Deaths:
KDR:
Accuracy:58.566% C+
KPH:56.100 D
VKPH:26.900 C
M60-G Bulldog-H
C
Kills:67
V. Kills:15 419%
Deaths:7
KDR:9.571
Accuracy:47.529% D
KPH:65.900 D--
VKPH:14.800 C
M20 Basilisk-H
D-
Kills:56
V. Kills:18 295%
Deaths:13
KDR:4.308
Accuracy:22.671% F*
KPH:25.100 D-
VKPH:8.100 D*
Kills:10,159 (0 + 10,159)
Deaths:1,488
KDR:6.827
VKDR:2.825
Vehicle Kills:4,204
Kill Difference:8,671
Playtime:159.075 hours
Usage:3%
Score:4.098m
Score/min:429
Driving Accuracy:N/A%
Gunner Accuracy:22.671%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,229
V. Kills:197 N/A
Deaths:113
KDR:10.876
Accuracy:33.404% D
KPH:81.500 B*
VKPH:13.100 C++
M40 Fury
B**
Kills:964
V. Kills:191 N/A
Deaths:100
KDR:9.640
Accuracy:34.987% C-
KPH:74.400 B++
VKPH:14.700 B**
M12 Kobalt
C+
Kills:427
V. Kills:11 N/A
Deaths:15
KDR:28.467
Accuracy:14.071% D*
KPH:76.100 C+
VKPH:2 D
M20 Basilisk
C*
Kills:301
V. Kills:118 253%
Deaths:56
KDR:5.375
Accuracy:33.766% D--
KPH:23.500 C+
VKPH:9.200 C*
M12 Kobalt
C+
Kills:285
V. Kills:10 N/A
Deaths:14
KDR:20.357
Accuracy:12.877% D*
KPH:91.600 C+
VKPH:3.200 C
M60-G Bulldog
B+
Kills:178
V. Kills:33 N/A
Deaths:14
KDR:12.714
Accuracy:44.150% C++
KPH:78.200 B+
VKPH:14.500 C++
M60-G Bulldog
C
Kills:114
V. Kills:17 N/A
Deaths:14
KDR:8.143
Accuracy:32.400% D
KPH:36.200 C
VKPH:5.400 C--
G40-F Ranger
B
Kills:101
V. Kills:56 177%
Deaths:8
KDR:12.625
Accuracy:31.317% D
KPH:29.400 B
VKPH:16.300 C++
M20 Basilisk
C-
Kills:92
V. Kills:45 200%
Deaths:24
KDR:3.833
Accuracy:29.052% D**
KPH:17 D
VKPH:8.300 C-
G30 Walker
C
Kills:79
V. Kills:46 168%
Deaths:10
KDR:7.900
Accuracy:23.867% D**
KPH:18.600 C
VKPH:10.800 C
Kills:3,770 (0 + 3,770)
Deaths:368
KDR:10.245
VKDR:1.967
Vehicle Kills:724
Kill Difference:3,402
Playtime:68.088 hours
Usage:1%
Score:1.537m
Score/min:376
Driving Accuracy:N/A%
Gunner Accuracy:23.867%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:1,666
V. Kills:298 N/A
Deaths:1,110
KDR:1.501
Accuracy:41.893% D--
KPH:46.100 B*
VKPH:8.200 C+
S12 Renegade
C++
Kills:337
V. Kills:2 N/A
Deaths:136
KDR:2.478
Accuracy:31.060% D*
KPH:63.900 C++
VKPH:0.400 D*
M4-F Pillager
C
Kills:214
V. Kills:41 N/A
Deaths:143
KDR:1.497
Accuracy:47.718% C++
KPH:27.300 C
VKPH:5.200 C
M12 Kobalt-F
D-
Kills:83
V. Kills:7 N/A
Deaths:185
KDR:0.449
Accuracy:7.299% F--
KPH:6.400 D-
VKPH:0.500 D--
Kills:2,300 (2,300 + 0)
Deaths:1,574
KDR:1.461
VKDR:0.221
Vehicle Kills:348
Kill Difference:726
Playtime:62.194 hours
Usage:1%
Score:0.522m
Score/min:140
Driving Accuracy:7.299%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
B**
Kills:146
V. Kills:28 N/A
Deaths:7
KDR:20.857
Accuracy:52.708% B+
KPH:95.500 B**
VKPH:18.300 C
CAS 14-E
C*
Kills:113
V. Kills:8 N/A
Deaths:2
KDR:56.500
Accuracy:30.038% D-
KPH:90.400 C*
VKPH:6.400 C+
M20 Wyvern
C
Kills:89
V. Kills:64 137%
Deaths:21
KDR:4.238
Accuracy:29.059% F
KPH:18.100 D
VKPH:13 C
VLG Missile Launcher
D
Kills:56
V. Kills:28 193%
Deaths:3
KDR:18.667
Accuracy:44.327% D**
KPH:36.300 D--
VKPH:18.100 D
Kills:404 (0 + 404)
Deaths:33
KDR:12.242
VKDR:3.879
Vehicle Kills:128
Kill Difference:371
Playtime:9.246 hours
Usage:0%
Score:0.194m
Score/min:349
Piloting Accuracy:N/A%
Gunner Accuracy:44.327%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 67,58743,4993,40612.771C*10.6943.751%C--N/A60.7A33.6A++552716.7h4.9B+11.1B+
E540 Halberd 11,0266,87567310.215C+8.1347.121%B1.105%D--33.4C++20.2A370205.9h5.4C+11.5C**
M14 Banshee 4,4794,27829614.453C**12.3730.459%C+1.005%C*94.6B+4.4C++27245.2h14.8B+48.7B+
P525 Marauder-H 4,0143,78035510.648C--8.5735.208%C--N/A136C**8.4C**39627.8h5.8B+16.6C**
G20 Vulcan-H 5,9083,5408254.291C2.2141.134%D*2.316%C47.9C+32C++46773.9h86.8C*211C
T7 Mini-Chaingun 3,4443,3963,0791.103C0.9813.672%D--9.776%D--44.2CN/A14076.9h14.8C108.2D
MR11 Gatekeeper 5,3873,14727011.656C**9.5741.534%CN/A29.5B21C++358106.6h39.1B+94.3B
NS-11C 3,0643,0213,9980.756C--1.3317.156%F-12.479%D**12.3D-N/A37245.7h15.2D88.3D**
C-4 4,3062,9562,0481.443C0.6425.751%CN/A76C--34.7C*65038.9h1.1B+4.1C**
Hellfire Rocket Pods 3,1872,7603049.079C7.0042.666%D*N/A103C+15.9C+49226.8h16.1C+37.7C+
TRAC-5 2,5652,5154,3150.583D1.5016.162%D**14.752%D-10.4DN/A39241.6h17.8D110.2D--
L100 Python AP 3,3342,1982379.274C+7.1954.12%CN/A57.1B*29.5B**46038.5h3.9B+7.2B+
P2-120 HESH 2,5782,1539821.969C++19.8944.872%C+N/A86.5B*17.1B**40524.9h3.7B+8.3B+
C150 Dalton 4,4082,0924394.765D-2.6830.247%D--N/A23.6D-26.2C47388.5h4.4C14.5D*
G30 Vulcan 3,1691,9193894.933C+2.8529.312%C2.553%C--30.2C**19.7B+33663.6h93.1C+317.7C+
SMG-46 Armistice 1,9251,8972,0970.905C--1.1817.059%F--9.805%D*13.8D--N/A37137.5h14C82.3D*
CAS30 Tank Buster 3,7131,8811,9600.96C--1.1241.98%D1.223%C+5.1D-5D75366.6h87.7D-208.9D-
Hornet Missiles 2,7331,8372597.093C+5.0159.73%C-N/A84.3C+41.1C+62721.8h6.9B*11.6B+
L105 Zephyr 2,0091,8009818.367C*16.2940.236%DN/A73.2B+8.5C31624.6h5B+12.4C**
E540 Halberd-H 2,6311,6762038.256C--6.1759.556%C+N/A52.7C+30B+40131.8h6.3C+10.5C+
RAMS .50M 1,6821,6745752.911C0.8338.744%C-72.82%D--39.7C+N/A12142.2h2.3C-6.1C-
M40 Fury-F 1,9641,6661,1101.501C+0.5841.893%D--1.14%C**46B*8.2C+18936.2h6.8B++16.1B+
M77-B 1,5591,5551,0601.467D0.6237.733%C75.498%C26.8DN/A8158.1h2.8D-7.4D
C75 Viper 1,9571,4272475.777C3.7035.911%DN/A43.9C++16.3B*29532.5h9.7C++27C++
M18 Needler 2,5771,4021,0231.37C--0.7121.599%F-3.21%A12.3C-10.3C161114.2h113.5C++525.3C
AS16 NightHawk 1,3751,3661,3091.044C1.0435.297%D-11.859%D30.2DN/A7245.3h4.3C+12.3C
LC2 Lynx 1,3671,3372,0370.656D1.4320.733%D*14.735%D*9.1D--N/A31146.6h16.3D-78.7D
Orbital Strike Uplink 1,8341,30511305N/A1,302.92835.246%UN/A2610U1058U86550.5h0.8T*0.1T*
MG-H1 Watchman 1,2941,2691,3630.931C-1.1521.86%D--15.918%F-52.2C1C13724.3h13.6C+62.1C
Tank Mine 2,0651,2654492.817C0.7467.456%A++N/A170.9B++108.1A19117.4h2.6D*3.8B**
L100 Python HESH 1,3831,2368215.073C+12.9954.326%C*N/A98.9B*11.8C**39112.5h2.5B+4.6B+
M40 Fury 1,4261,22911310.876C++8.7933.404%D1.953%B+81.4B*13C++45315.1h10B+29.9B
TAS-16 Blackjack 1,2211,2041,1771.023C1.0650.203%D*11.047%D-41.5C--N/A10529h2.4C+4.7C
T5 AMC 1,2081,1861,4390.824C-1.2621.819%D-13.828%D*16.5DN/A5871.8h12.9C++59.2C+
MG-S1 Jackal 1,2141,1851,4060.843D1.2420.964%F12.658%D**26D-N/A6945.6h13D61.8D--
HC1 Cougar 1,2091,1801,6720.706D1.3820.756%D*17.458%D*13.9D-N/A4185.1h12.7C--61.2D
T16 Rhino 1,1941,1751,2660.928C-1.1519.33%D-16.766%D*46.6C+N/A13025.2h12.9C66.9C
NS-7 PDW 1,1971,1731,4060.834C1.2520.253%D**14.237%D-17.4D-N/A6567.4h14.5C71.5D
NS Decimator 1,5591,1731,3830.848C--1.2357.678%D1.705%C34.6D11.4D-21933.9h3.7C*6.4C++
TMG-50 1,1891,1661,3040.894D1.1918.011%D*18.01%D*37.4C--N/A11431.2h11.2C+62D
T9 CARV 1,1611,1571,4130.819C--1.2611.103%F-15.99%D*24.3DN/A11847.6h12.9C116.1D*
NS-15M2 1,1651,1551,0481.102C0.9815.23%F--15.671%F37.4DN/A10830.9h12.3C-81F
P2-120 HEAT 1,5911,1312245.049C-2.9731.999%D*3.183%C++30.7C+12.5C++40736.8h6.4C++20C--
L100 Python HEAT 1,3971,0821328.197C+6.1251.676%CN/A61.8B**18B+35317.5h4.4B+8.5B+
TRS-12 Uppercut 1,0851,0681,1770.907C-1.1853.261%D9.644%D--42C-N/A12225.4h2.5C+4.8C+
TRAC-Shot 1,0219951,8500.538D1.5420.128%F11.658%D**11.4D*N/A3387h9.4B++46.9C
T9A "Butcher" 9909641,0450.922D1.1619.537%F17.22%F-41.9D--1.1C+15623h13.4F68.5F-
M40 Fury 1,1559641009.64C+7.5634.987%C-N/A74.2B++14.7B**52513h10.6B+30.2C**
NS-44 Commissioner 8388331,0160.82C1.2621.237%F--13.325%D**18.6D-N/A5944.7h3.8C18.1D**
MSW-R 8157777221.076C--1.0120.897%D--16.345%D**38.1D1.9A+18320.4h13.1D--62.9D
NS-03 Thumper 7387225931.218C++0.8638.619%C**N/A56.4B+1.3C+15112.8h4.4B**11.3B*
ML-7 9266621,3660.485C--1.6049.42%D*4.683%A+21.2D8.5D27631.2h5.5C**11.2C+
M60-A Bulldog 809658907.311C-5.2328.294%D*N/A26.5D-6.1C--23924.8h6.1D21.6D*
Hunter QCX 9066401,0410.615C1.4750.145%C**1.563%D**15.8C+6.6B+9340.6h9.7C+19.4C++
P2-120-R HEAT 8436044513.422C11.3453.07%B+N/A61B**24.1A+3059.9h4.9B+9.3B**
M6 Onslaught 5885852941.99C0.0913.273%D*14.017%F37.7CN/A10915.5h18.1C+136.5D
NSX Tomoe 5585524151.33C0.7525.146%D*28.623%D*43.8C-N/A14112.6h14.1C56D
M6 Onslaught 5535452991.823C0.2613.13%D*15.596%D*34.1C--N/A10816h19.7D150.2D
Claymore 5285281214.364C--2.2842.141%B**N/A211.2B*N/A4902.5h1.2C+2.8B++
MR11 Gatekeeper-H 924507677.567C+5.4946.663%D*N/A39.6C+32.6C++47112.8h45.8C*98.2C+
MKV Suppressed 5095015970.839D1.2419.538%F-15.569%D-18.4D--N/A5627.2h14C71.5D--
M3 Pounder HEG 5644954071.216C0.8732.249%D*2.626%C19.1C2.7D10925.9h16.5C+51.2C-
Cycler TRV 4874766560.726D1.3613.158%F*14.496%D*19.6D--N/A6824.3h15.8D**120.1T*
M18 Locust 8484575670.806D-1.2824.188%D*1.751%B+8.9D--7.6D--9751.2h137.7C+569.3C
Frag Grenade 4544451445N/A442.9256.112%B**N/A635.7C++12.9C+34040.7h2.8B+5.1B++
M12 Kobalt 4384271528.467C++26.3914.071%D*15.925%D76.3C+2D3565.6h15.2B+108C
SMG-46G Armistice 4414267960.535D*1.5526.19%D-8.92%D*6D*N/A1670.8h25T*95.3F--
TX1 Repeater 4274187600.55C-1.5315.606%F-11.483%F15.2D-N/A6327.5h16.1D--103F
M3 Pounder HEG 4854133211.287C-0.8034.734%D*3.148%C+18.9C--3.3D10221.8h19.5C-56.1D
Mammoth Cannon 5494081408N/A405.9246.524%D**3.186%C++44.8B+15.5C*2579.1h2.6B**5.5B+
SR-7 4023981223.262C1.1838.419%D76.633%C38.3C-N/A12110.4h2.4D6.3D
AP30 Shredder 907380934.086C2.0026.788%D-1.316%D15.6D*21.6C+41024.4h132.9D*496F-
NS-61 Emissary 3693665030.728C-1.3518.86%D**10.656%D*20.2DN/A6318.1h11.4C*60.5C
Dual-75 Duster 394362655.569D3.4925.946%F-N/A47.6D-4.2C2237.6h5.8C+22.4D*
S12 Renegade 3393371362.478C0.4031.06%D*6.825%B+63.6C++N/A1605.3h2.5B+7.9C+
TORQ-9 3353324980.667C--1.4214.831%F*14.759%F23.1D-N/A9114.4h18.7F-126.4T-
M12 Kobalt 3423291227.417C-25.3418.034%D-13.678%D--121.9C+4.8C+3122.7h17.5C96.9C--
MG-C1 Kindred 3313263101.052C1.0321.492%D**18.098%D--29.9DN/A11110.9h11.7C-54.3D-
P525 Marauder 3303092412.875C-10.7918.399%D-N/A60.6C--4.1C+2275.1h6.8C37C-
Rocklet Rifle 5343073340.919C+1.1642.485%D**N/A23.4D17.3D-32513.1h32.4C*76.4C
M20 Basilisk 419301565.375C+3.2933.766%D--3.322%D--23.5C+9.2C*24112.8h79.1C**234.4C+
T2 Striker 5092992241.335B*0.7532.908%F-N/A15C+10.6C23219.9h21.6A65.6C**
M12 Kobalt 2952851420.357C+18.2812.877%D*17.544%C-91.9C+3.2C4213.1h13.8B+107.2C
Skyguard 484283495.776B+3.6928.457%C-N/A18.1C++12.9B+26415.6h93.6C**329B
The Slasher 27826716,6660.016D-2.077.952%F-2.996%D-0.4C--N/A1711.6h2.4C30.4F**
SOAS-20 2452442221.099D0.9824.969%D*16.803%D-43.6C+N/A1545.6h12.3C+49.4D
M18 Rotary 3912173750.579D1.5020.299%F-2.765%B+6.3D-5D--9334.6h159.9D787.6F
G40-F Ranger 3382151119.545A+17.4627.918%D*N/A37.7C++21.6C*2835.7h61.3B+219.7C+
M4-F Pillager 2552141431.497C+0.5947.718%C++N/A27.4C5.3C1007.8h43.5C+91.1C++
Spear Anti-Vehicle Phalanx Turret 338212425.048C--2.9737.606%D*1.887%D--43.3C25.7C+7604.9h7.1B19C+
Ripper 2132121,2990.163B+1.9221.53%D11.321%D4.9CN/A1643.1h1.2B+5.7C*
G40-F Ranger 3262101119.091B+17.0128.213%DN/A32.8D18.1D-3176.4h52.8B+187C*
MANA Anti-Personnel Turret 2001972320.849N/A1.239.818%UN/A1970U30U5153200.1h27.3T*278.3T*
M1 Heavy Cycler 1901872220.842D1.248.254%F12.3%D*16.4DN/A8511.4h20.4D247.5F-
M60-G Bulldog 2111781412.714C+10.6344.15%C++N/A77.4B+14.3C++4442.3h5B++11.2B++
M2 Mutilator 1771751551.129C-0.958.245%F-14.857%D--21.3D-N/A848.2h17.8C-216D*
M12 Kobalt-H 179174724.857C22.7817.89%D--11.494%D*133.8C+3.8D4021.3h13.6C++76.2C+
M2 Mutilator 1781741511.152C0.938.073%F-13.793%D*21.8DN/A958h17.9C--222.1F
T32 Bull 1671651441.146C0.9416.978%F-21.212%D-34.4DN/A1794.8h13.4D-78.7D**
99SV 1661631561.045D1.0424.166%F23.926%D**22.3DN/A1907.3h6D24.7D*
Halberd SE 224160820D17.9242.513%D1.25%C++30.2D-12.1D-3725.3h4.7D-11.1C-
TSAR-42 1481471201.225D0.8630.309%F-54.422%F-23.7D--N/A1996.2h3F--9.9F--
Pelter Rocket Pod 174146720.857C*18.7852.708%B+1.37%C++97.3B**18.7C3351.5h16.2B+30.7B+
Halberd-H SE 2131441144C++141.9258.566%C+N/A55.4D-26.5C3762.6h5.1D*8.7D--
A30 Walker 2971371271.079D-1.0018.177%D*1.46%C+5.9D--6.9D-14523.3h216.3F1190.2F-
Auraxium Chainblade 14213613,1970.01D2.073.754%F-2.941%D0.2CN/A1747.4h2.7D--72.7T*
Sticky Grenade 1341311131N/A128.9244.58%D--N/A436.7D*10C--14780.3h3.1D-6.9D
Chainblade 16912719,7220.006D2.089.708%F7.087%C*0.1DN/A1879.2h6.2T63.6T*
NS Baron G5 1251211930.627D*1.4624.655%F--13.223%C-18.9D--N/A786.4h5.6D*22.7C--
Coyote Missiles 1951201110.909A8.8357.187%C++N/A54.5C+34.1C*4912.2h24.5B*42.8B++
NS-AM7 Archer 1821186340.186D1.9051.927%D-5.932%D*1.7D--N/A2367.5h25.3D-48.8D*
M60-G Bulldog 1511171117M+114.9256.792%C++N/A106.4B+30.9B++4931.1h5.1B+9.1B+
M60-G Bulldog 131114148.143C+6.0632.4%DN/A36.8C5.5C--3353.1h5.7B+17.5C++
CAS 14-E 121113256.5A+54.4230.038%D-N/A86.9C++6.2C+3941.3h23.4B+77.8C*
NSX Tengu 1151131310.863D-1.2234.725%D-11.504%F27.6D-N/A944.1h10.6C**30.5C+
T1 Cycler 1081061670.635C-1.4514.685%F-10.377%F-21.6DN/A3784.9h14.5D98.9D**
G40-F Ranger 157101812.625C+10.5431.317%DN/A29.7B16.5C++3113.4h102.2C**326.3C+
Soldier Soaker 100100871.149C0.9322.193%F3%F-33.3D-N/A1063h6C++27D*
M20 Basilisk 13792243.833C1.7529.052%D**2.174%D**17D8.3C-2505.4h98C+337.3D--
M20 Wyvern 15389214.238C2.1629.059%F1.124%D*18.2D13.1C2714.9h75.5C+259.8D
Hyena Missile Launcher 14388233.826C+1.7426.071%F-N/A11.9D-7.4D-1627.4h30.4C+116.7D
MR1 Fracture 172871630.534D1.5527.842%D*2.299%D6.2D-6C++11514.1h62.6C--224.9D-
M12 Kobalt-F 90831850.449D1.637.299%F--7.229%C-6.4D-N/A1912.9h22.2D*304.1T*
M20 Basilisk 12880431.86C--0.2221.327%D*5%C+13.1D7.9C+1666.1h94.6C443.8D-
NS-11P 7979751.053C-1.0321.569%D*16.456%D--35.9C--N/A2202.2h13.7D63.6D-
G30 Walker 12579107.9C++5.8223.867%D**1.266%D*18.8C+11C2594.2h186.5C++781.4D
Spear Anti-Vehicle Phalanx Tower 13177325.667C23.5957.772%BN/A77B+54B+7231h6.1B++10.6B++
NS-10 Burster 102731620.451D1.6317.584%F-9.589%A5.7C+2.3D*7012.7h100.1A569.3C
MANA Anti-Vehicle Turret 137711050.676D1.4144.877%D*4.225%C++22.2D-20.6D9603.2h11C+24.6C-
M20 Drake 18370491.429D0.6525.298%D**2.857%B+5.9F--9.6D-20711.8h183.5T*725.5T*
NS-30 Vandal 6969651.062C1.0215.958%T-20.29%D--21.6D--N/A1353.2h6.8D*42.6T*
M60-G Bulldog-H 826779.571D-7.4947.529%DN/A67D-15C3991h4.9C*10.3C+
MR1 Fracture 128651680.387D--1.7027.054%D**3.077%C4.5D*4.4D9814.3h78.9D**291.6F
NS-11A 6060890.674D1.4118.197%F-6.667%F-14.6D--N/A1314.1h16.6F91F-
NS Annihilator 126591180.5D-1.5880.37%C+N/A8.2D9.3C+3577.2h11C+13.7C+
Tomcat A2AM Pods 13558301.933D0.1580.174%C*N/A25.2D-33.5C--4892.3h9.6D11.9C-
M20 Basilisk-H 7456134.308D2.2322.671%F*3.571%D*25.5D-8.2D*2302.2h45.1B+198.8D--
NSX Tanto 5656630.889D1.1919.556%F-28.571%C+22.4D-N/A1072.5h18.9F-96.6F--
VLG Missile Launcher 8456318.667C-16.5944.327%D**N/A37.3D--18.7C--5721.5h8.2D18.6D*
MAX Punch 56541,2000.045D2.0425.648%D*N/A0.7DN/A273.3h1.8C++7.1C
NS-66 Punisher 54531510.351D--1.7311.383%T-9.434%F--6D--N/A278.8h12.6C110.4T*
Xiphos Anti-Personnel Phalanx Tower 5553153C50.9220.72%D*N/A132.5D5D-6650.4h16C**77C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit6,5796,361,051420.4h
Anti-Vehicle MANA Turret127481.5h
Spawn Beacon307,6744.6h
Hardlight Canopy142390.4h
Repair Module01680.4h
Turret AI Module11500.4h
Skywall Shield Emitter31460.3h
Rampart Wall2970.9h
Nanite Revive Grenade05420.2h
Medical Applicator492205,85014.3h
Blast Wall11120.7h
Cortium Silo11520.5h
Motion Spotter67080.4h
NS Deep Freeze0560.1h
Welding Device18,1850.9h
Xiphos Anti-Personnel Tower0580.2h
WLT-Yellowjacket Mining Laser04,3290.7h
Spear Anti-Vehicle Tower1880.4h
Spitfire Auto-Turret301,5022.3h
WLT-Mandible Mining Laser105,3713h
Ammunition Package516,3904.7h
Recon Detection Device1266,6859.8h
Medical Kit1782,6523.2h
Anti-Infantry MANA Turret523011.7h
Solid Wall31000.8h
Elysium Spawn Tube01210.4h
Vehicle Gate21361.3h
WLT-Howler Mining Laser87250,23456.1h
Orbital Strike Target Designator762653.7h
Nano-Repair Grenade03,6881h
Flail Targeting Dart201841.3h
Hardlight Barrier5700.1h
Router11660.3h

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