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Executor AbneyPark[MCY] AbneyPark
NC BR 207

KDR: 4.28

Score: 118.9m

Last Seen: Dec 9th, 2019 11:24 PM
- OFFLINE - 29.7 hour(s)

Prestige 1, Battle Rank 100 (207 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M30 Mustang AH AP30 Shredder E540 Halberd NC05 Jackhammer S12 Renegade AF-41 Hacksaw AF-41 Hacksaw AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $916,983 MLG Score: 733
Fun Score: N/A
Cheeseburgers Flipped: 4178TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.319%23.359%68533119424,6121.162813.116

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.593%1.567A+0.353C**-0.511DHEAD ++ (~8.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.588B+90.372C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.175%0.819%46154122344,4511759356125.27061248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.848%1.57A+-0.703D-0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.921B*6.70.875B*6.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.161%1.724%373712209,050341318372.65085492%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.497%-0.086C+-0.518D-0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.40.626B+5.80.537B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.216%2.062%243823120450,05924582466620.3575203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.647%-0.186C-0.589D0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.482B+21.40.471B+41.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.747%75.62%2438412231,895212970.890089

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.349%0.268C*0.555B+-0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.416B2.10.332C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.891%8.872%2438412234,5651772462.57618

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.927%0.365C**-1.149D*0.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+30.376C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
118.9m249.5%437 (26.2k)364 (21.8k)4.27919227,97853,2764.98515207 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12271598924.63%7.18%17706:0841

35% Engineer19% Heavy Assault17% Infiltrator16% Light Assault10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 12:23 AMDec 5th, 2013 9:04 PMDec 11th, 2019 7:02 AM (2d) (PST)Dec 9th, 2019 8:51 PM (3d) (PST)Dec 9th, 2019 7:24 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8611846770.6970.1630.0502.0330.117733

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,67011,04940,62142103122721,827

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5449.1h/227d 37,611 16,369 56,968 664.6k 4,016 16,684 38,354 281.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B*
Kills:855
Deaths:294
KDR:2.908
Accuracy:28.289% B*
HSR:25.614% C++
NS-15M1
B**
Kills:759
Deaths:478
KDR:1.588
Accuracy:23.040% C+
HSR:30.698% B**
GD-22S
C++
Kills:403
Deaths:310
KDR:1.300
Accuracy:23.716% C++
HSR:22.829% C
LA1 Anchor
C
Kills:335
Deaths:160
KDR:2.094
Accuracy:23.522% C
HSR:22.687% C-
NC6 Gauss SAW
B+
Kills:265
Deaths:319
KDR:0.831
Accuracy:23.325% B+
HSR:23.774% C+
NSX-P Naginata
A+
Kills:168
Deaths:70
KDR:2.400
Accuracy:30.830% A+
HSR:26.786% C
NSX Naginata
B+
Kills:162
Deaths:92
KDR:1.761
Accuracy:24.425% B+
HSR:29.012% C++
Kills:2,947
Deaths (as Heavy Assault):1,723
Deaths (to Heavy Assaults):14,842
KDR:1.71039
Kill Difference:1,224
Playtime:1,045.542 hours
Usage:19%
Score:15.481m
Score/min:247
Accuracy (listed only):25.307%
HSR (listed only):25.914%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C+
Kills:1,959
Deaths:1,351
KDR:1.450
Accuracy:40.737% C+
HSR:9.801% D*
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
GD-7F
B+
Kills:945
Deaths:645
KDR:1.465
Accuracy:27.518% B+
HSR:22.434% B
Warden
A*
Kills:878
Deaths:713
KDR:1.231
Accuracy:40.806% A*
HSR:8.998% F--
LA39 Bruiser
B*
Kills:740
Deaths:472
KDR:1.568
Accuracy:70.135% B*
HSR:8.649% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
AF-4A Bandit
B+
Kills:542
Deaths:459
KDR:1.181
Accuracy:28.097% B+
HSR:20.849% C
AC-X11
C
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C
Gauss Compact S
M++
Kills:363
Deaths:378
KDR:0.960
Accuracy:39.921% M++
HSR:9.642% D**
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
MGR-M1 Bishop
C
Kills:281
Deaths:157
KDR:1.790
Accuracy:31.194% C
HSR:25.623% D
NSX Tanto
B**
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% B**
HSR:21.053% D
MGR-C1 Charger
B**
Kills:135
Deaths:85
KDR:1.588
Accuracy:32.113% B**
HSR:20% D
Kills:8,650
Deaths (as Engineer):6,980
Deaths (to Engineers):11,958
KDR:1.23926
Kill Difference:1,670
Playtime:1,934.312 hours
Usage:35%
Score:49.248m
Score/min:424
Accuracy (listed only):39.484%
HSR (listed only):14.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:6,105
Deaths:3,851
KDR:1.585
Accuracy:30.110% B*
HSR:24.292% B++
MGR-S1 Gladius
B**
Kills:2,917
Deaths:1,135
KDR:2.570
Accuracy:32.705% B**
HSR:24.717% B+
AF-57 Piston
C+
Kills:1,959
Deaths:1,351
KDR:1.450
Accuracy:40.737% C+
HSR:9.801% D*
Tempest
B*
Kills:1,499
Deaths:598
KDR:2.507
Accuracy:30.420% B*
HSR:23.216% C**
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,219
Deaths:625
KDR:1.950
Accuracy:29.870% B**
HSR:22.642% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
GD-7F
B+
Kills:945
Deaths:645
KDR:1.465
Accuracy:27.518% B+
HSR:22.434% B
LA39 Bruiser
B*
Kills:740
Deaths:472
KDR:1.568
Accuracy:70.135% B*
HSR:8.649% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
AF-4A Bandit
B+
Kills:542
Deaths:459
KDR:1.181
Accuracy:28.097% B+
HSR:20.849% C
AC-X11
C
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C
Gauss Compact S
M++
Kills:363
Deaths:378
KDR:0.960
Accuracy:39.921% M++
HSR:9.642% D**
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
NSX-P Tengu
B**
Kills:193
Deaths:132
KDR:1.462
Accuracy:42.675% B**
HSR:23.834% B
NSX Tanto
B**
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% B**
HSR:21.053% D
MGR-C1 Charger
B**
Kills:135
Deaths:85
KDR:1.588
Accuracy:32.113% B**
HSR:20% D
Kills:20,592
Deaths (as Light Assault):12,893
Deaths (to Light Assaults):7,651
KDR:1.59715
Kill Difference:7,699
Playtime:897.980 hours
Usage:16%
Score:25.418m
Score/min:472
Accuracy (listed only):37.614%
HSR (listed only):17.730%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:6,105
Deaths:3,851
KDR:1.585
Accuracy:30.110% B*
HSR:24.292% B++
MGR-S1 Gladius
B**
Kills:2,917
Deaths:1,135
KDR:2.570
Accuracy:32.705% B**
HSR:24.717% B+
AF-57 Piston
C+
Kills:1,959
Deaths:1,351
KDR:1.450
Accuracy:40.737% C+
HSR:9.801% D*
Tempest
B*
Kills:1,499
Deaths:598
KDR:2.507
Accuracy:30.420% B*
HSR:23.216% C**
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,219
Deaths:625
KDR:1.950
Accuracy:29.870% B**
HSR:22.642% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
LA39 Bruiser
B*
Kills:740
Deaths:472
KDR:1.568
Accuracy:70.135% B*
HSR:8.649% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
NC9 A-Tross
C
Kills:407
Deaths:445
KDR:0.915
Accuracy:23.265% C-
HSR:22.359% C
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
Reaper DMR
B++
Kills:261
Deaths:249
KDR:1.048
Accuracy:26.057% C+
HSR:30.651% B++
NSX-P Tengu
B**
Kills:193
Deaths:132
KDR:1.462
Accuracy:42.675% B**
HSR:23.834% B
NSX Yumi
N/A
Kills:50
Deaths:71
KDR:0.704
Accuracy:31.485% N/A
HSR:26% N/A
Kills:18,721
Deaths (as Combat Medic):11,607
Deaths (to Combat Medics):4,657
KDR:1.61291
Kill Difference:7,114
Playtime:150.612 hours
Usage:3%
Score:2.904m
Score/min:321
Accuracy (listed only):38.281%
HSR (listed only):18.959%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B*
Kills:6,105
Deaths:3,851
KDR:1.585
Accuracy:30.110% B*
HSR:24.292% B++
MGR-S1 Gladius
B**
Kills:2,917
Deaths:1,135
KDR:2.570
Accuracy:32.705% B**
HSR:24.717% B+
Tempest
B*
Kills:1,499
Deaths:598
KDR:2.507
Accuracy:30.420% B*
HSR:23.216% C**
Blitz GD-10
B**
Kills:1,219
Deaths:625
KDR:1.950
Accuracy:29.870% B**
HSR:22.642% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
SAS-R
B+
Kills:996
Deaths:534
KDR:1.865
Accuracy:36.472% C
HSR:74.297% B+
NS-30 Vandal
B+
Kills:929
Deaths:360
KDR:2.581
Accuracy:36.442% B+
HSR:18.730% D--
LA8 Rebel
C
Kills:913
Deaths:632
KDR:1.445
Accuracy:29.090% C
HSR:17.963% C--
NS-44L Showdown
D
Kills:864
Deaths:571
KDR:1.513
Accuracy:35.515% D
HSR:24.769% D-
AF-8 RailJack
C**
Kills:653
Deaths:142
KDR:4.599
Accuracy:38.811% C**
HSR:72.741% C+
AF-18 Stalker
B+
Kills:557
Deaths:322
KDR:1.730
Accuracy:29.063% C**
HSR:24.237% B+
NC08 Mag-Scatter
C
Kills:485
Deaths:520
KDR:0.933
Accuracy:49.721% C
HSR:12.577% D
LA3 Desperado
B+
Kills:390
Deaths:437
KDR:0.892
Accuracy:26.766% C
HSR:23.590% B+
AF-6 Shadow
C
Kills:344
Deaths:280
KDR:1.229
Accuracy:33.571% C
HSR:22.674% D
NS-357 Underboss
C+
Kills:284
Deaths:299
KDR:0.950
Accuracy:36.475% C+
HSR:19.366% C
NSX-P Tengu
B**
Kills:193
Deaths:132
KDR:1.462
Accuracy:42.675% B**
HSR:23.834% B
NSX Tomoe
A*
Kills:184
Deaths:129
KDR:1.426
Accuracy:28.191% C+
HSR:58.696% A*
NSX Daimyo
B
Kills:172
Deaths:98
KDR:1.755
Accuracy:32.962% D*
HSR:95.349% B
Impetus
C++
Kills:129
Deaths:82
KDR:1.573
Accuracy:34.653% C++
HSR:18.605% D*
NS-AM7 Archer
B
Kills:109
Deaths:327
KDR:0.333
Accuracy:41.264% F--
HSR:21.101% B
NS-44 Commissioner
C+
Kills:100
Deaths:103
KDR:0.971
Accuracy:33.526% C
HSR:22% C+
NS-61 Emissary
D
Kills:83
Deaths:86
KDR:0.965
Accuracy:21.536% D--
HSR:12.048% D
NC14 Bolt Driver
B+
Kills:74
Deaths:35
KDR:2.114
Accuracy:38.534% B+
HSR:72.973% C+
Soldier Soaker
B+
Kills:66
Deaths:39
KDR:1.692
Accuracy:39.912% B+
HSR:13.636% C+
NC4 Mag-Shot
B
Kills:63
Deaths:63
KDR:1
Accuracy:23.810% D
HSR:22.222% B
NS-44L Blackhand
D
Kills:58
Deaths:41
KDR:1.415
Accuracy:30.857% D*
HSR:34.483% D
Kills:20,554
Deaths (as Infiltrator):11,883
Deaths (to Infiltrators):6,098
KDR:1.7297
Kill Difference:8,671
Playtime:905.219 hours
Usage:17%
Score:13.467m
Score/min:248
Accuracy (listed only):33.666%
HSR (listed only):31.734%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:6,476
Deaths:1,591
KDR:4.070
Accuracy:30.766% C+
HSR:12.029% D
AF-41 Hacksaw
C+
Kills:6,196
Deaths:1,610
KDR:3.848
Accuracy:32.256% C+
HSR:12.976% D
AF-34 Mattock
B+
Kills:4,173
Deaths:1,011
KDR:4.128
Accuracy:39.961% B+
HSR:13.755% D
AF-23 Grinder
B**
Kills:3,611
Deaths:1,202
KDR:3.004
Accuracy:44.938% B**
HSR:15.093% C+
AF-34 Mattock
B+
Kills:3,210
Deaths:785
KDR:4.089
Accuracy:41.575% B+
HSR:14.953% D
AF-23 Grinder
B++
Kills:3,181
Deaths:1,065
KDR:2.987
Accuracy:46.939% B++
HSR:14.712% C--
NCM1 Scattercannon
B++
Kills:2,391
Deaths:821
KDR:2.912
Accuracy:45.605% B++
HSR:13.593% C--
NCM1 Scattercannon
B+
Kills:1,683
Deaths:455
KDR:3.699
Accuracy:43.229% B+
HSR:11.468% D--
NCM2 Falcon
B++
Kills:1,609
Deaths:489
KDR:3.290
Accuracy:46.614% B++
HSR:5.780% B+
NCM2 Falcon
B+
Kills:970
Deaths:467
KDR:2.077
Accuracy:48.674% B+
HSR:4.742% C++
NS-10 Burster
A+
Kills:246
Deaths:109
KDR:2.257
Accuracy:40.231% A+
HSR:2.033% D--
NS-10 Burster
A+
Kills:232
Deaths:109
KDR:2.128
Accuracy:40.297% A+
HSR:1.724% D*
NCM3 Raven
C+
Kills:185
Deaths:153
KDR:1.209
Accuracy:40.058% C+
HSR:2.162% C-
NCM3 Raven
C++
Kills:182
Deaths:153
KDR:1.190
Accuracy:39.411% C+
HSR:2.747% C++
NS-20 Gorgon
B*
Kills:91
Deaths:42
KDR:2.167
Accuracy:29.497% B++
HSR:25.275% B*
NS-20 Gorgon
B++
Kills:79
Deaths:42
KDR:1.881
Accuracy:28.959% B++
HSR:21.519% C**
Kills:34,515
Deaths (as MAX Suit):5,052
Deaths (to MAX Suits):4,374
KDR:6.83195
Kill Difference:29,463
Playtime:523.246 hours
Usage:10%
Score:12.420m
Score/min:396
Accuracy (listed only):39.938%
HSR (listed only):10.910%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:41,552
V. Kills:2,514 N/A
Deaths:3,824
KDR:10.866
Accuracy:59.091% B+
KPH:86.200 B**
VKPH:5.200 C++
Breaker Rocket Pods
B++
Kills:2,070
V. Kills:218 N/A
Deaths:149
KDR:13.893
Accuracy:55.161% B++
KPH:138.500 B++
VKPH:14.600 C+
Hornet Missiles
B
Kills:827
V. Kills:283 291%
Deaths:115
KDR:7.191
Accuracy:62.488% B
KPH:76.600 C*
VKPH:26.200 C--
Vortek Rotary
C++
Kills:600
V. Kills:417 144%
Deaths:207
KDR:2.899
Accuracy:31.895% C++
KPH:18.100 C++
VKPH:12.600 C++
Coyote Missiles
B+
Kills:291
V. Kills:122 237%
Deaths:30
KDR:9.700
Accuracy:48.892% D
KPH:56.400 B+
VKPH:23.600 C+
M20 Kestrel
C+
Kills:251
V. Kills:213 117%
Deaths:125
KDR:2.008
Accuracy:29.958% C+
KPH:17.100 C+
VKPH:14.500 C+
M20 Mustang
B+
Kills:229
V. Kills:182 125%
Deaths:89
KDR:2.573
Accuracy:35.517% B*
KPH:16.600 C*
VKPH:13.200 B+
Tomcat A2AM Pods
C+
Kills:166
V. Kills:169 98%
Deaths:21
KDR:7.905
Accuracy:76.963% C+
KPH:38.400 C
VKPH:39.100 C+
Kills:45,986 (42,632 + 0)
Deaths:4,560
KDR:10.085
VKDR:0.903
Vehicle Kills:4,118
Kill Difference:41,426
Playtime:578.996 hours
Usage:11%
Score:9.623m
Score/min:277
Piloting Accuracy:35.517%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A
Kills:19,797
V. Kills:11,400 174%
Deaths:608
KDR:32.561
Accuracy:32.869% C++
KPH:54.200 A
VKPH:31.200 A
C150 Dalton
M++
Kills:2,347
V. Kills:766 306%
Deaths:34
KDR:69.029
Accuracy:68.085% M++
KPH:82.500 A**
VKPH:26.900 C++
L105 Zephyr
A+
Kills:1,531
V. Kills:133 N/A
Deaths:40
KDR:38.275
Accuracy:49.198% B*
KPH:96.500 A+
VKPH:8.400 C+
L105 Zephyr PX
C++
Kills:1,273
V. Kills:103 N/A
Deaths:19
KDR:67
Accuracy:45.654% C
KPH:93.300 C++
VKPH:7.600 C+
Dual-75 Duster
B**
Kills:393
V. Kills:19 N/A
Deaths:4
KDR:98.250
Accuracy:47.443% B**
KPH:98.700 B++
VKPH:4.800 C+
CAS30 Tank Buster
D
Kills:63
V. Kills:61 102%
Deaths:50
KDR:1.260
Accuracy:33.701% D*
KPH:4 D-
VKPH:3.900 D
Kills:25,404 (63 + 25,341)
Deaths:755
KDR:33.648
VKDR:16.532
Vehicle Kills:12,482
Kill Difference:24,649
Playtime:442.577 hours
Usage:8%
Score:15.872m
Score/min:598
Piloting Accuracy:33.701%
Gunner Accuracy:47.443%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:2,746
V. Kills:479 N/A
Deaths:209
KDR:13.139
Accuracy:38.730% C+
KPH:65.100 A*
VKPH:11.400 B++
L100 Python HESH
A+
Kills:2,441
V. Kills:247 N/A
Deaths:160
KDR:15.256
Accuracy:51.845% B
KPH:92.700 A+
VKPH:9.400 C++
L100 Python HEAT
A*
Kills:1,223
V. Kills:237 N/A
Deaths:140
KDR:8.736
Accuracy:50.993% C+
KPH:68.200 A*
VKPH:13.200 C*
L100 Python AP
B**
Kills:1,029
V. Kills:471 218%
Deaths:105
KDR:9.800
Accuracy:43.203% D**
KPH:48.800 B**
VKPH:22.400 B++
LB00 Python AP
C+
Kills:337
V. Kills:141 237%
Deaths:9
KDR:37.444
Accuracy:41.924% D**
KPH:51.200 C+
VKPH:21.400 C+
Skyguard
A+
Kills:189
V. Kills:119 158%
Deaths:26
KDR:7.269
Accuracy:34.885% B*
KPH:22.700 B**
VKPH:14.300 A+
Kills:7,965 (7,965 + 0)
Deaths:649
KDR:12.273
VKDR:2.610
Vehicle Kills:1,694
Kill Difference:7,316
Playtime:122.442 hours
Usage:2%
Score:2.407m
Score/min:328
Driving Accuracy:34.885%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:15,889
V. Kills:9,568 166%
Deaths:1,026
KDR:15.486
Accuracy:50.802% B*
KPH:32.500 B
VKPH:19.600 B**
Enforcer ML85
B+
Kills:1,837
V. Kills:1,738 106%
Deaths:185
KDR:9.930
Accuracy:45.198% B+
KPH:20.400 C
VKPH:19.300 B+
C85 Canister
C**
Kills:1,355
V. Kills:61 N/A
Deaths:57
KDR:23.772
Accuracy:41.843% C**
KPH:68 C+
VKPH:3.100 D
Titan-150 HESH
A++
Kills:1,254
V. Kills:168 N/A
Deaths:61
KDR:20.557
Accuracy:49.721% C*
KPH:70.100 A++
VKPH:9.400 C*
Halberd SE
C
Kills:865
V. Kills:335 257%
Deaths:8
KDR:108.125
Accuracy:44.634% D
KPH:38.700 C
VKPH:15 C
M96 Mjolnir
C++
Kills:597
V. Kills:320 186%
Deaths:48
KDR:12.438
Accuracy:35.285% C+
KPH:34.900 C++
VKPH:18.700 C+
G30 Walker
A+
Kills:371
V. Kills:161 229%
Deaths:24
KDR:15.458
Accuracy:39.872% A+
KPH:27 C++
VKPH:11.700 C++
Titan-150 AP
D--
Kills:168
V. Kills:116 144%
Deaths:31
KDR:5.419
Accuracy:37.764% D**
KPH:15 D--
VKPH:10.300 D--
M20 Basilisk
C++
Kills:117
V. Kills:46 249%
Deaths:15
KDR:7.800
Accuracy:38.748% A
KPH:19.400 C+
VKPH:7.600 C++
M12 Kobalt
B++
Kills:70
V. Kills:1 N/A
Deaths:6
KDR:11.667
Accuracy:17.167% B++
KPH:76.200 B+
VKPH:1.100 D
Kills:22,523 (1,422 + 21,101)
Deaths:1,461
KDR:15.416
VKDR:8.565
Vehicle Kills:12,514
Kill Difference:21,062
Playtime:688.614 hours
Usage:13%
Score:17.898m
Score/min:433
Driving Accuracy:37.764%
Gunner Accuracy:17.167%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
A*
Kills:509
V. Kills:30 N/A
Deaths:24
KDR:21.208
Accuracy:44.934% C+
KPH:153.600 A*
VKPH:9.100 C+
C85 Canister-H
B+
Kills:495
V. Kills:25 N/A
Deaths:31
KDR:15.968
Accuracy:47.048% C-
KPH:130.900 B+
VKPH:6.600 C
M40 Fury-H
A++
Kills:334
V. Kills:22 N/A
Deaths:15
KDR:22.267
Accuracy:37.261% C-
KPH:157.700 A++
VKPH:10.400 C
M12 Kobalt-H
C
Kills:272
V. Kills:8 N/A
Deaths:17
KDR:16
Accuracy:20.445% C
KPH:99.300 C
VKPH:2.900 D
M96 Mjolnir-H
A*
Kills:71
V. Kills:34 203%
Deaths:10
KDR:7.100
Accuracy:48.977% C+
KPH:89 A*
VKPH:42.600 B*
E540 Halberd-H
B**
Kills:68
V. Kills:18 358%
Deaths:3
KDR:22.667
Accuracy:58.156% C*
KPH:62.300 B**
VKPH:16.500 C--
Enforcer ML65-H
B**
Kills:63
V. Kills:54 115%
Deaths:4
KDR:15.750
Accuracy:64.119% B++
KPH:47 B++
VKPH:40.300 B**
Kills:1,812 (0 + 1,812)
Deaths:104
KDR:17.423
VKDR:1.837
Vehicle Kills:191
Kill Difference:1,708
Playtime:15.182 hours
Usage:0%
Score:0.508m
Score/min:558
Driving Accuracy:N/A%
Gunner Accuracy:64.119%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:577
V. Kills:20 N/A
Deaths:16
KDR:36.063
Accuracy:18.801% C*
KPH:66.100 C++
VKPH:2.300 C+
M12 Kobalt
C*
Kills:221
V. Kills:3 N/A
Deaths:9
KDR:24.556
Accuracy:15.853% C
KPH:75.800 C*
VKPH:1 D*
M40 Fury
B++
Kills:195
V. Kills:20 N/A
Deaths:21
KDR:9.286
Accuracy:33.518% C
KPH:70.500 B++
VKPH:7.200 D
M20 Basilisk
A*
Kills:138
V. Kills:21 N/A
Deaths:16
KDR:8.625
Accuracy:41.970% B+
KPH:43.700 A*
VKPH:6.700 C+
M40 Fury
A
Kills:119
V. Kills:16 N/A
Deaths:12
KDR:9.917
Accuracy:40.066% B+
KPH:79.300 A
VKPH:10.700 C**
M20 Basilisk
A++
Kills:114
V. Kills:35 317%
Deaths:14
KDR:8.143
Accuracy:48.580% B**
KPH:40.600 A++
VKPH:12.500 B*
Kills:1,364 (0 + 1,364)
Deaths:88
KDR:15.500
VKDR:1.307
Vehicle Kills:115
Kill Difference:1,276
Playtime:21.880 hours
Usage:0%
Score:0.462m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:48.580%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:7,980
V. Kills:216 N/A
Deaths:1,468
KDR:5.436
Accuracy:50.370% B*
KPH:90.900 A
VKPH:2.500 C*
M40 Fury-F
A++
Kills:1,913
V. Kills:340 N/A
Deaths:553
KDR:3.459
Accuracy:52.214% C*
KPH:55.800 A++
VKPH:9.900 B++
M12 Kobalt-F
B**
Kills:1,151
V. Kills:27 N/A
Deaths:366
KDR:3.145
Accuracy:29.668% B**
KPH:60.800 B**
VKPH:1.400 C++
LA7 Buzzard
A++
Kills:676
V. Kills:94 N/A
Deaths:184
KDR:3.674
Accuracy:57.300% B
KPH:53.400 A++
VKPH:7.400 C+
Kills:11,720 (11,720 + 0)
Deaths:2,571
KDR:4.559
VKDR:0.263
Vehicle Kills:677
Kill Difference:9,149
Playtime:153.645 hours
Usage:3%
Score:1.863m
Score/min:202
Driving Accuracy:57.300%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A+
Kills:180
V. Kills:47 375%
Deaths:
KDR:
Accuracy:58.044% B+
KPH:93.400 A+
VKPH:24.400 B+
Kills:180 (0 + 180)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:47
Kill Difference:180
Playtime:1.928 hours
Usage:0%
Score:0.039m
Score/min:335
Piloting Accuracy:N/A%
Gunner Accuracy:58.044%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 44,06641,5523,82410.866B+6.5959.091%B+N/A86.2B**5.2C++243482h5.5B++9.3B+
AP30 Shredder 31,19719,79760832.561M**28.2832.869%C++1.369%C--54.2A31.2A564365h41.8B**127.1B**
E540 Halberd 25,45715,8891,02615.486B**11.2150.802%B*1.674%D32.5B19.6B**280489.3h5.1B+10B*
NC05 Jackhammer 13,74313,6276,3422.149B*2.1350.27%B++10.655%D--34.6CN/A102393.9h4B*7.9B++
S12 Renegade 8,1967,9801,4685.436B1.1650.37%B*3.697%C--90.9A2.5C*22087.8h3.1B+6.1B++
AF-41 Hacksaw 6,5566,4761,5914.07B**0.2130.766%C+12.029%D45.1B*N/A128143.6h6B+19.6B+
AF-41 Hacksaw 6,2556,1961,6103.848B*0.4332.256%C+12.976%D42.8B*N/A124144.9h6.9B+21.3B+
AF-4 Cyclone 6,1576,1053,8511.585C**2.6930.11%B*24.292%B++24.2CN/A61252.5h8.8B++29.1B++
AF-34 Mattock 4,2264,1731,0114.128B0.1539.961%B+13.755%D42.8C++N/A12297.5h7.3C+18.2C**
AF-23 Grinder 3,6313,6111,2023.004C**1.2844.938%B**15.093%C+34.1C*N/A114105.9h6.3B13.9B*
AF-34 Mattock 3,2583,2107854.089B+0.1941.575%B+14.953%D40.6C++N/A12379h8.7C21C++
AF-23 Grinder 3,2063,1811,0652.987C*1.2946.939%B++14.712%C--33.6C++N/A11294.7h6.4B+13.7B++
MGR-S1 Gladius 2,9492,9171,1352.57B*1.7132.705%B**24.717%B+44.5C**N/A13465.6h8B++24.5B++
C75 Viper 3,2252,74620913.139A*8.8638.73%C+1.093%C65.1A*11.4B++27342.2h6.7A17.4B**
L100 Python HESH 2,6882,44116015.256B+10.9851.845%B1.475%C+92.8A+9.4C++34126.3h2.3B**4.5B*
NCM1 Scattercannon 2,4122,3918212.912B+1.3745.605%B++13.593%C--33B++N/A10672.5h6.5B++14.2B++
C150 Dalton 3,1132,3473469.029S64.7568.085%M++N/A82.4A**26.9C++58328.5h3.1B++4.6A+
M60-A Bulldog 2,6332,3339923.566M19.2938.628%C**N/A50B+6.4C+57346.7h4A10.4B*
Tank Mine 3,1512,1044085.157A0.8834.172%C+N/A115C++57.2C+100218.3h1.5B++4.5B**
Breaker Rocket Pods 2,2882,07014913.893B*9.6155.161%B++1.498%B*138.9B++14.6C+64614.9h9.2B**16.7B*
AF-57 Piston 1,9761,9591,3511.45C**2.8340.737%C+9.801%D*19.3DN/A57101.4h3.7B++9.1B+
M40 Fury-F 2,2531,9135533.459B*0.8252.214%C*N/A55.8A++9.9B++20534.3h5.8B++11.1B*
Enforcer ML85 3,5751,8371859.93B**5.6545.198%B+1.089%D20.4C19.3B+26490.1h12.6C*28B+
Bouncing Betty 1,7091,7074104.163C++0.1245.856%C*N/A121.1C+N/A36314.1h1.5A3.3B**
NCM1 Scattercannon 1,6921,6834553.699B0.5843.229%B+11.468%D--39.7C++N/A14342.4h5.7B13.2B+
NSX Masamune 2,1191,6781,1131.508B**2.7759.635%C++1.132%D30.5C++8C--14755.1h6.4B++10.7B++
NCM2 Falcon 1,8341,6094893.29A*0.9946.614%B++5.78%B+32.2A*4.5C+13549.9h6B**13B*
Shrike 1,7871,5321,0311.486A2.7953.165%C2.285%C33.6B++5.6D--24745.6h3.3A++6.2A
L105 Zephyr 1,6641,5314038.275A*34.0049.198%B*N/A96.3A+8.4C+56915.9h4.2B**8.6B**
Tempest 1,5191,4995982.507B*1.7730.42%B*23.216%C**46.3C+N/A13832.4h9.4B+30.9B++
Sticky Grenade 1,5001,49011490N/A1,485.7266.759%A+N/A1862.5A++12.5C+72490.8h1.3B*1.9B*
C85 Canister 1,4161,3555723.772B+19.4941.843%C**10.332%D-68.1C+3.1D19819.9h6.9B+16.5B+
NS Decimator 1,7811,3547191.883B*2.4053.812%D-2.807%B+30.2C9.5D-22244.8h3.8B+7B
L105 Zephyr PX 1,3761,2731967A**62.7245.654%CN/A93.6C++7.6C+39913.6h3.3B*7.3B++
C-4 1,5841,2705302.396B++1.8822.011%DN/A37.4D--9.2D**37334h1B**4.8B+
GD-66 Claw 1,2761,2691,3160.964C3.3258.412%C+6.856%D**8.9D*N/A31143.3h2.2B+3.7B+
Titan-150 HESH 1,4221,2546120.557B*16.2849.721%C*3.03%B**70.1A++9.4C*48217.9h2.6B*5.3B++
L100 Python HEAT 1,4601,2231408.736B+4.4650.993%C+2.698%C++68.3A*13.2C*32517.9h3.8B**7.4B**
Blitz GD-10 1,2351,2196251.95B*2.3329.87%B**22.642%B*21.5CN/A8256.6h11B**36.8B++
NS-7 PDW 1,1831,1684422.643A*1.6432.358%A+24.315%B**54.6AN/A15821.4h11.6B++36B*
M12 Kobalt-F 1,1781,1513663.145B++1.1329.668%B**8.949%C60.9B**1.4C++14518.9h10.6B++35.8B*
L100 Python AP 1,5001,0291059.8B++5.5243.203%D**1.166%D48.8B**22.3B++37721.1h3.4B**7.8B++
SAS-R 1,0019965341.865C2.4136.472%C74.297%B+28.7C--N/A9834.7h2B+5.4B
NCM2 Falcon 1,1189704672.077A+2.2048.674%B+4.742%C++20.1A3.1D9448.2h10.3B*21.1B*
GD-7F 9569456451.465B+2.8127.518%B+22.434%B18.3C--N/A6751.7h12.1B+43.9B+
NS-30 Vandal 9419293602.581B+1.7036.442%B+18.73%D--38.4C+N/A12324.2h5.3B+14.6B+
LA8 Rebel 9249136321.445B+2.8329.09%C17.963%C--31.6C++N/A9628.9h7.2C24.8C+
Warden 9468787131.231C*3.0540.806%A*8.998%F--21.4C+1.7A++7441h5.5A13.5B**
Halberd SE 1,2008658108.125A**103.8544.634%DN/A38.8C15C18822.3h3.7B++8.4C**
NS-44L Showdown 8698645711.513B+2.7735.515%D24.769%D-26.7CN/A6332.4h3.9C10.9C
MGR-L1 Promise 8718552942.908A1.3728.289%B*25.614%C++44.1C++N/A14719.4h13.2B+46.5B+
Hornet Missiles 1,1108271157.191C**2.9162.488%BN/A76.6C*26.2C--57010.8h7.1B**11.4B**
Anti-Vehicle Grenade 8227711771N/A766.7270.255%A*N/A1101.4M**72.9C51000.7h2.3A++3.2A+
NS-15M1 7627594781.588C++2.6923.04%C+30.698%B**22.5DN/A7833.7h11.8B51.4B
MANA Anti-Personnel Turret 7617521425.296N/A1.0220.754%UN/A7520U90U14604700.1h16.8T*80.8T*
Mag-Cutter 80774622,5050.033B+4.2529.354%C++3.083%D0.4C+N/A11705h2.1B+7.1B+
LA39 Bruiser 7517404721.568B+2.7170.135%B*8.649%D*35.2CN/A12621h2B*2.8B++
LA7 Buzzard 7706761843.674A*0.6157.3%BN/A53.2A++7.4C+15512.7h5.9A10.2B**
AF-8 RailJack 6546531424.599B++0.3238.811%C**72.741%C+30.7B+N/A9821.3h2.1B+5.3B+
Vortek Rotary 1,0176002072.899C**1.3831.895%C++N/A18.1C++12.6C++28533.2h48.2B++151.2B++
M96 Mjolnir 9175974812.438A+8.1635.285%C+N/A34.9C++18.7C+21217.1h34.4C**97.4C**
NC12 Sweeper 6075976630.9C+3.3842.877%C+10.385%D-11D--N/A3054.2h4B+9.4B+
M12 Kobalt 5975771636.063A*31.7818.801%C*20.971%B+66.3C++2.3C+2358.7h15.2B*81B+
AF-18 Stalker 5585573221.73B2.5529.063%C**24.237%B+26.9CN/A9420.7h10.4B*35.7B+
Frag Grenade 5535481548N/A543.7260.92%A*N/A782.9A+7.1C41370.7h2.7B**4.4B**
AF-4A Bandit 5535424591.181C+3.1028.097%B+20.849%C8.3D*N/A3365.5h11.9C42.3C*
Carver 5385381,7540.307B**3.9732.478%B+19.517%B+3.8C+N/A9141.9h1.1B++3.4B+
M60-A Bulldog 5755222620.077C++15.8045.984%C+1.341%D33.9C+3.4C+23215.4h4.5B++9.7B++
M60-G Bulldog-H 5395092421.208B++16.9344.934%C+1.179%C154.2A*9.1C+4113.3h3.8B+8.4B++
C85 Canister-H 5204953115.968B11.6947.048%C-6.667%D*130.3B+6.6C4213.8h5.6B+11.9B+
Hawk GD-68 6034855060.958B+3.3256.005%D-2.68%C++23.8B+5.8D-22820.4h4.3A++7.6A
NC08 Mag-Scatter 4914855200.933C+3.3549.721%C12.577%D12.7D-N/A3738.3h3.7B+7.4B
Xiphos Anti-Personnel Phalanx Tower 4754742237A**232.7216.543%D*N/A1185M*2.5D*34090.4h0.8B++4.8B+
M12 Kobalt 470452856.5C++52.2222.781%C++22.345%B**92.2C+3.7C3084.9h19.4C++85.2C*
AC-X11 4344333671.18C++3.1024.06%C21.016%C8.6D-N/A4050.5h9.6B39.8C*
C-4 ARX 5064231862.274C++2.0126.053%CN/A120.9C++23.7D6063.5h1.1B+4.2B+
NC9 A-Tross 4114074450.915C3.3623.265%C-22.359%C14.7D--N/A5927.6h10.5C+45.1C+
GD-22S 4054033101.3C+2.9823.716%C++22.829%C25C--N/A15216.1h9.3B++39.4B+
Dual-75 Duster 412393498.25S93.9747.443%B**N/A98.3B++4.8C+4844h6.2C+13B+
LA3 Desperado 3963904370.892C+3.3926.766%C23.59%B+12.3D-N/A5431.6h7.3B*27.3B+
G30 Walker 5323712415.458B*11.1839.872%A+1.887%D26.9C++11.7C++21813.8h132.1B331.4B++
Gauss Compact S 3913633780.96C++3.3239.921%M++9.642%D**16.4C1.3A+8122.2h5.5A+13.9B**
AF-6 Shadow 3443442801.229C3.0533.571%C22.674%D17.5D--N/A6119.7h5.2B15.5C*
M60-A Bulldog 4003431131.182B+26.9046.404%C++1.458%D31.5C+5.2B+33510.9h4.7B++10.1B++
LB00 Python AP 478337937.444A*33.1641.924%D**N/A51.1C+21.4C+3346.6h3.2B++7.7C+
NS Baron G5 3383372571.311B2.9744.825%C++7.715%D**12.3D--N/A4027.5h4.7C++10.4C+
LA1 Anchor 3403351602.094C+2.1923.522%C22.687%C-27.9DN/A22412h9.8C**41.5C++
M40 Fury-H 3563341522.267B**17.9937.261%C-N/A159A++10.5C5672.1h4.7B*12.7B**
Coyote Missiles 413291309.7M*5.4248.892%DN/A56B23.5C+4785.2h24.5B**50.1B++
NS-357 Underboss 2842842990.95C+3.3336.475%C+19.366%C13.2D-N/A4521.5h4.1C++11.2C**
MGR-M1 Bishop 2842811571.79C++2.4931.194%C25.623%D28.7C+N/A929.8h5.8B+18.6B
M12 Kobalt-H 2802721716C+11.7220.445%C18.75%C**100.7C3D2962.7h16.9C+82.5C+
NC6 Gauss SAW 2682653190.831C3.4523.325%B+23.774%C+13.9DN/A22019.1h9.5B40.9B+
Reaper DMR 2612612491.048C+3.2326.057%C+30.651%B++19.6DN/A10813.3h10.7C41C+
The Slasher 2692598,9570.029C-4.2518.241%D*1.158%D*0.5C--N/A1508h1.5B**8.3C+
NC15 Phoenix 4592531012.505A1.7744.577%D*N/A10.5C8.5C17724.2h9.5B21.2C+
M20 Kestrel 4642511252.008C+2.2729.958%C+N/A17.1C+14.5C+26614.7h75.5B+252.1B+
NS-10 Burster 4182461092.257A++2.0240.231%A+2.033%D--8.2A5.7A+11730.1h131.4B+326.6B*
NS-10 Burster 3922321092.128A+2.1540.297%A+1.724%D*7.7B**5.3B**11630.1h140.1B+347.6B*
MAX Punch 2632305,0520.046C4.2320.145%FN/A0.5C-N/A1487.6h2.1C++10.2C
M20 Mustang 411229892.573C*1.7135.517%B*N/A16.6C*13.2B+64313.8h86.7B+244.1B++
M12 Kobalt 224221924.556A+20.2815.853%C17.647%C76.2C*1D*2862.9h12.2A77B+
M40 Fury 215195219.286B+5.0133.518%CN/A69.6B+7.1D3732.8h8.7B*26B++
NSX-P Tengu 1941931321.462B+2.8242.675%B**23.834%B30.6CN/A866.3h10.6B++24.8B++
Skyguard 308189267.269A++2.9934.885%B*2.116%C++22.8B**14.3A+4398.3h84.4B*242B**
NSX Amaterasu 1921883,2610.058C+4.2212.31%D--20.745%B+1.1CN/A3171.9h2.5C++20.3C++
NCM3 Raven 2511851531.209B+3.0740.058%C+2.162%C-11.5B++4.1D12216.1h20B**49.9B*
NSX Tomoe 1851841291.426C+2.8528.191%C+58.696%A*29.2CN/A1356.3h12B++42.6B+
NCM3 Raven 2511821531.19B+3.0939.411%C+2.747%C++11.3B+4.3D11916.1h20.1B*51.1B++
VLG Missile Launcher 2271801180S175.7258.044%B+N/A94.7A+24.7B+3351.9h4.5B+7.7B++
NSX Daimyo 173172981.755C-2.5232.962%D*95.349%B28.7DN/A836h3.3D-9.9D--
NSX Tanto 1731711171.462B2.8232.599%B**21.053%D32.9C+N/A1085.2h11.2B+34.3B++
NSX-P Naginata 176168702.4B**1.8830.83%A+26.786%C73B*3.5M++2532.3h10.5B+34B*
Titan-150 AP 284168315.419C+1.1437.764%D**1.786%C15D--10.4D-1003311.2h4.6C++12.1D
Tomcat A2AM Pods 335166217.905B*3.6376.963%C+N/A38.6C39.3C+6394.3h8B10.4B
Hoplon Anti-Aircraft Phalanx Tower 2971651165U160.7229.334%C*N/A412.5M**330M*27940.4h4.7B*16.1B++
NSX Naginata 166162921.761B+2.5224.425%B+29.012%C++42.6C+1.1B++1893.8h12.3C++50.4B
Orbital Strike Uplink 1791481148N/A143.72729.167%UN/A740U155U41320.2h1.2T*0.2T*
Spear Anti-Vehicle Phalanx Tower 2231441144S139.7238.34%D*6.25%A62.6B+34.3C*4072.3h4.9B*12.7B++
M20 Basilisk 159138168.625M+4.3541.97%B+7.971%B*43.1A*6.6C4983.2h37.8A++90A+
MGR-C1 Charger 135135851.588B++2.6932.113%B**20%D17.1DN/A567.9h12.1B+37.8B+
Impetus 131129821.573C+2.7134.653%C++18.605%D*36.9C+N/A1473.5h5.2C15.1C+
MANA Anti-Vehicle Turret 162122353.486C++0.7939.118%D*9.016%S1220D400D-13901500.1h4.6A+11.7B+
M40 Fury 135119129.917B++5.6440.066%B+1.681%C+79.3A10.7C**5851.5h10.2B++25.3B++
M20 Basilisk 163117157.8A*3.5238.748%A7.692%B*19.5C+7.7C++1716h64.7B++167B**
M20 Basilisk 149114148.143M+3.8648.58%B**4.386%C--40.7A++12.5B*4752.8h54.6B**112.5A
Spear Anti-Vehicle Phalanx Turret 149113716.143A+11.8643.993%C+6.195%A56.5B**18C10182h6.4B++14.6B++
Rocklet Rifle 1761091140.956B+3.3235.535%F-N/A13D*8D**2238.4h33.9B+95.4C-
NS-AM7 Archer 1551093270.333C3.9541.264%F--21.101%B2.1D--N/A2553.1h13.2B+31.9C*
NS-R3 Swarm 1821021200.85B*3.4361.248%DN/A6.4C5D7816h25.1B+41C**
NS-44 Commissioner 1011001030.971C+3.3133.526%C22%C+16.9DN/A1575.9h4.1C+12.1C+
A30 Walker 16597283.464B++0.8221.595%C-1.031%D20.6C++14.5C*19824.7h89.9B++416.4B+
Spear Anti-Vehicle Phalanx Tower 13695247.5A+43.2240.594%C+3.158%D950M**410A*101240.1h5.6B**13.8B**
NS-20 Gorgon 9491422.167A+2.1129.497%B++25.275%B*22.2BN/A834.1h35C++118.8B+
Hunter QCX 103912840.32C--3.9612.029%F-14.286%D4.3D--N/A2321.2h5.1C**42C-
NS-03 Thumper 9588841.048B++3.2329.396%C-3.409%B**25.1C2B**773.5h8.7C29.7C+
NSX Fujin 8888188N/A83.7232.686%D--34.091%F--440CN/A12460.2h2.1B*6.4B
Hyena Missile Launcher 13483292.862A1.4231.701%C-N/A16.3C+10C+3925.1h47D148.3D
NS-61 Emissary 8583860.965C**3.3121.536%D--12.048%D16C--N/A855.2h16.5C+76.7C-
NS-20 Gorgon 8679421.881B**2.4028.959%B++21.519%C**19.3C+1.7B+874.1h38.8C++133.9B+
Auraxium Mag-Cutter 78782,0980.037C*4.2432.938%C**N/A0.6CN/A2138.9h1.4A4.3B++
NC14 Bolt Driver 7474352.114C++2.1738.534%B+72.973%C+18CN/A3394.1h2.2B++5.7B++
M96 Mjolnir-H 10571107.1B**2.8248.977%C+N/A88.8A++42.5B*16950.8h21.6A44.1B**
M12 Kobalt 7170611.667C+7.3917.167%B++11.429%D77.8B+1.1D2020.9h16.8B97.6B+
E540 Halberd-H 8668322.667A++18.3958.156%C*2.941%B*61.8B**16.4D10061.1h3.6A6.2A
Soldier Soaker 6666391.692B+2.5939.912%B+13.636%C+66B+N/A3051h5.5B13.8B++
NC4 Mag-Shot 6663631B+3.2823.81%D22.222%B10.3DN/A1286.1h9.9C41.7C
Enforcer ML65-H 11763415.75M**11.4764.119%B++N/A48.5B*41.5B**7821.3h11.3B++17.7B**
CAS30 Tank Buster 12463501.26C+3.0233.701%D*N/A4D-3.9D163515.6h45.1C++133.9C+
NS-44L Blackhand 5858411.415C*2.8630.857%D*34.483%D18.7CN/A813.1h3.7B+12.1C+
NSX Yumi 5550710.704C-3.5831.485%B**26%C+23.8C--2.4B++1122.1h10.6B+33.5B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret41661.2h
Spawn Beacon128021.1h
Nano-Armor Kit1,5152,621,328215.3h
Medical Kit1,3668,62452.7h
Medical Applicator1,032227,05228h
Xiphos Anti-Personnel Tower33872.1h
Hoplon Anti-Aircraft Phalanx Tower64582.2h
Rampart Wall11501.5h
Cortium Silo0660.3h
Skywall Shield Emitter21590.7h
Turret AI Module76102.5h
Structure Shield Module11850.8h
Repair Module44521.7h
Restoration Kit495090.7h
Motion Spotter5812,2157.9h
Blast Wall31210.8h
Nanite Revive Grenade01,4570.4h
Spear Anti-Vehicle Tower01370.9h
NC Triumph Flare Gun183124.3h
Welding Device01,1020.1h
Deconstruction Tool210,1042h
Spitfire Auto-Turret726,6497.9h
Faction Banner0850.3h
Recon Detection Device614,82310.5h
Shield Recharging Field512,6021.5h
Ammunition Package706,4543.6h
Anti-Infantry MANA Turret261,1332.2h
Pain Spire0510.2h
Flail Targeting Dart6850.9h
Nano-Repair Grenade08200.2h
Router2960.3h
WLT-Howler Mining Laser12122,39222.5h
Infantry Tower31161.2h
Orbital Strike Target Designator31721.6h
IPC Targeting Dart31230.8h
Hardlight Barrier284430.7h
Spear Anti-Vehicle Turret1830.7h
Pillbox0660.5h
Vehicle Ammo Dispenser1510.2h
Elysium Spawn Tube0720.3h

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