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Executor AbneyPark[MCY] AbneyPark
NC BR 209

KDR: 4.3

Score: 121.6m

Last Seen: Jan 24th, 2020 10:16 AM
- OFFLINE - 59.5 hour(s)

Prestige 1, Battle Rank 100 (209 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M30 Mustang AH AP30 Shredder E540 Halberd NC05 Jackhammer S12 Renegade AF-41 Hacksaw AF-41 Hacksaw AF-4 Cyclone
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $924,489 MLG Score: 739
Fun Score: N/A
Cheeseburgers Flipped: 4198TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.516%23.313%68834119826,2041.208063.09

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.592%1.567A+0.353C**-0.511DHEAD ++ (~8.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.10.588B+8.90.372C**21.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.26%0.826%46304122845,1581783360725.31281252%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.816%1.57A+-0.703D-0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.921B*6.70.875B*6.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.138%1.709%366712259,127350318542.60548492%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.514%-0.086C+-0.518D-0.044

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.50.626B+5.80.537B+8.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.394%2.047%244323120951,14825202516120.2968203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.544%-0.186C-0.589D0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.20.482B+21.70.471B+41.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.731%75.593%2443412281,897217470.872585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.35%0.268C*0.555B+-0.388

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.416B2.10.332C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.881%8.979%2443412284,6221817462.54375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.953%0.365C**-1.149D*0.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+30.376C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
121.6m249%436 (26.2k)364 (21.8k)4.29762233,94554,4365.02067209 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12321650724.621%7.199%17706:0842

36% Engineer19% Heavy Assault17% Infiltrator16% Light Assault9% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 12:23 AMDec 5th, 2013 9:04 PMJan 26th, 2020 3:39 PM (9m) (PST)Jan 24th, 2020 7:48 AM (2d) (PST)Jan 24th, 2020 6:16 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8691816880.7000.1630.0502.0360.118739

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,15310,88741,26642103122721,821

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5573.4h/232.2d 39,360 16,842 58,703 681k 4,094 16,945 39,486 290.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B*
Kills:861
Deaths:299
KDR:2.880
Accuracy:28.248% B*
HSR:25.784% C++
NS-15M1
B**
Kills:759
Deaths:478
KDR:1.588
Accuracy:23.040% C+
HSR:30.698% B**
GD-22S
C++
Kills:403
Deaths:310
KDR:1.300
Accuracy:23.716% C++
HSR:22.829% C
LA1 Anchor
C
Kills:335
Deaths:160
KDR:2.094
Accuracy:23.522% C
HSR:22.687% C-
NC6 Gauss SAW
B+
Kills:265
Deaths:319
KDR:0.831
Accuracy:23.325% B+
HSR:23.774% C+
NSX-P Naginata
A+
Kills:168
Deaths:70
KDR:2.400
Accuracy:30.830% A+
HSR:26.786% C
NSX Naginata
B+
Kills:162
Deaths:92
KDR:1.761
Accuracy:24.425% B+
HSR:29.012% C++
Kills:2,953
Deaths (as Heavy Assault):1,728
Deaths (to Heavy Assaults):15,117
KDR:1.70891
Kill Difference:1,225
Playtime:1,047.296 hours
Usage:19%
Score:15.495m
Score/min:247
Accuracy (listed only):25.301%
HSR (listed only):25.938%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C+
Kills:1,987
Deaths:1,365
KDR:1.456
Accuracy:40.664% C+
HSR:9.814% D*
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
GD-7F
B+
Kills:1,031
Deaths:688
KDR:1.499
Accuracy:27.445% B+
HSR:22.793% B+
Warden
A*
Kills:878
Deaths:713
KDR:1.231
Accuracy:40.816% A*
HSR:8.998% F--
LA39 Bruiser
B*
Kills:769
Deaths:483
KDR:1.592
Accuracy:70.213% B*
HSR:9.233% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
AF-4A Bandit
B+
Kills:552
Deaths:464
KDR:1.190
Accuracy:27.981% B+
HSR:21.015% C
Gauss Compact S
M
Kills:441
Deaths:428
KDR:1.030
Accuracy:38.254% M
HSR:8.617% F
AC-X11
C
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
MGR-M1 Bishop
C
Kills:281
Deaths:157
KDR:1.790
Accuracy:31.194% C
HSR:25.623% D
NSX Tanto
B**
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% B**
HSR:21.053% D
MGR-C1 Charger
B*
Kills:142
Deaths:85
KDR:1.671
Accuracy:31.303% B*
HSR:19.014% D-
Kills:8,888
Deaths (as Engineer):7,103
Deaths (to Engineers):12,229
KDR:1.2513
Kill Difference:1,785
Playtime:2,018.897 hours
Usage:36%
Score:51.138m
Score/min:422
Accuracy (listed only):39.280%
HSR (listed only):14.779%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:6,122
Deaths:3,857
KDR:1.587
Accuracy:30.123% B*
HSR:24.290% B++
MGR-S1 Gladius
B**
Kills:4,143
Deaths:1,584
KDR:2.616
Accuracy:33.144% B**
HSR:23.606% C*
AF-57 Piston
C+
Kills:1,987
Deaths:1,365
KDR:1.456
Accuracy:40.664% C+
HSR:9.814% D*
Tempest
B*
Kills:1,513
Deaths:604
KDR:2.505
Accuracy:30.408% B*
HSR:23.331% C**
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,228
Deaths:649
KDR:1.892
Accuracy:29.895% B**
HSR:22.638% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
GD-7F
B+
Kills:1,031
Deaths:688
KDR:1.499
Accuracy:27.445% B+
HSR:22.793% B+
LA39 Bruiser
B*
Kills:769
Deaths:483
KDR:1.592
Accuracy:70.213% B*
HSR:9.233% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
AF-4A Bandit
B+
Kills:552
Deaths:464
KDR:1.190
Accuracy:27.981% B+
HSR:21.015% C
Gauss Compact S
M
Kills:441
Deaths:428
KDR:1.030
Accuracy:38.254% M
HSR:8.617% F
AC-X11
C
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
NSX-P Tengu
B*
Kills:208
Deaths:170
KDR:1.224
Accuracy:42.000% B*
HSR:25% B+
NSX Tanto
B**
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% B**
HSR:21.053% D
MGR-C1 Charger
B*
Kills:142
Deaths:85
KDR:1.671
Accuracy:31.303% B*
HSR:19.014% D-
Kills:22,111
Deaths (as Light Assault):13,539
Deaths (to Light Assaults):7,811
KDR:1.63313
Kill Difference:8,572
Playtime:901.908 hours
Usage:16%
Score:25.465m
Score/min:471
Accuracy (listed only):37.445%
HSR (listed only):17.688%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:6,122
Deaths:3,857
KDR:1.587
Accuracy:30.123% B*
HSR:24.290% B++
MGR-S1 Gladius
B**
Kills:4,143
Deaths:1,584
KDR:2.616
Accuracy:33.144% B**
HSR:23.606% C*
AF-57 Piston
C+
Kills:1,987
Deaths:1,365
KDR:1.456
Accuracy:40.664% C+
HSR:9.814% D*
Tempest
B*
Kills:1,513
Deaths:604
KDR:2.505
Accuracy:30.408% B*
HSR:23.331% C**
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,228
Deaths:649
KDR:1.892
Accuracy:29.895% B**
HSR:22.638% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
LA39 Bruiser
B*
Kills:769
Deaths:483
KDR:1.592
Accuracy:70.213% B*
HSR:9.233% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D-
NC9 A-Tross
C
Kills:407
Deaths:445
KDR:0.915
Accuracy:23.265% C-
HSR:22.359% C
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
Reaper DMR
B++
Kills:261
Deaths:249
KDR:1.048
Accuracy:26.057% C+
HSR:30.651% B++
NSX-P Tengu
B*
Kills:208
Deaths:170
KDR:1.224
Accuracy:42.000% B*
HSR:25% B+
NSX Yumi
B*
Kills:56
Deaths:76
KDR:0.737
Accuracy:31.188% B*
HSR:26.786% C++
Kills:20,065
Deaths (as Combat Medic):12,160
Deaths (to Combat Medics):4,759
KDR:1.65008
Kill Difference:7,905
Playtime:151.272 hours
Usage:3%
Score:2.914m
Score/min:321
Accuracy (listed only):38.245%
HSR (listed only):19.070%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B*
Kills:6,122
Deaths:3,857
KDR:1.587
Accuracy:30.123% B*
HSR:24.290% B++
MGR-S1 Gladius
B**
Kills:4,143
Deaths:1,584
KDR:2.616
Accuracy:33.144% B**
HSR:23.606% C*
Tempest
B*
Kills:1,513
Deaths:604
KDR:2.505
Accuracy:30.408% B*
HSR:23.331% C**
Blitz GD-10
B**
Kills:1,228
Deaths:649
KDR:1.892
Accuracy:29.895% B**
HSR:22.638% B*
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
NS-44L Showdown
D
Kills:1,002
Deaths:632
KDR:1.585
Accuracy:36.346% D
HSR:25.449% D-
SAS-R
B+
Kills:998
Deaths:536
KDR:1.862
Accuracy:36.439% C
HSR:74.249% B+
NS-30 Vandal
B+
Kills:945
Deaths:367
KDR:2.575
Accuracy:36.432% B+
HSR:18.836% D--
LA8 Rebel
C
Kills:913
Deaths:632
KDR:1.445
Accuracy:29.090% C
HSR:17.963% C--
AF-8 RailJack
C**
Kills:653
Deaths:142
KDR:4.599
Accuracy:38.811% C**
HSR:72.741% C+
AF-18 Stalker
B+
Kills:557
Deaths:322
KDR:1.730
Accuracy:29.063% C**
HSR:24.237% B+
NC08 Mag-Scatter
C
Kills:485
Deaths:520
KDR:0.933
Accuracy:49.721% C
HSR:12.577% D
LA3 Desperado
B+
Kills:390
Deaths:437
KDR:0.892
Accuracy:26.766% C
HSR:23.590% B+
AF-6 Shadow
C
Kills:344
Deaths:280
KDR:1.229
Accuracy:33.571% C
HSR:22.674% D
NS-357 Underboss
C+
Kills:284
Deaths:299
KDR:0.950
Accuracy:36.475% C+
HSR:19.366% C
NSX-P Tengu
B*
Kills:208
Deaths:170
KDR:1.224
Accuracy:42.000% B*
HSR:25% B+
NSX Tomoe
A*
Kills:184
Deaths:129
KDR:1.426
Accuracy:28.191% C+
HSR:58.696% A*
NSX Daimyo
B
Kills:172
Deaths:98
KDR:1.755
Accuracy:32.962% D*
HSR:95.349% B
Impetus
C++
Kills:138
Deaths:86
KDR:1.605
Accuracy:35.190% C++
HSR:18.116% D**
NS-AM7 Archer
B+
Kills:114
Deaths:381
KDR:0.299
Accuracy:41.427% F--
HSR:21.930% B+
NS-44 Commissioner
C+
Kills:100
Deaths:103
KDR:0.971
Accuracy:33.526% C
HSR:22% C+
NS-61 Emissary
D
Kills:83
Deaths:86
KDR:0.965
Accuracy:21.536% D--
HSR:12.048% D
NC14 Bolt Driver
B+
Kills:74
Deaths:35
KDR:2.114
Accuracy:38.534% B+
HSR:72.973% C+
Soldier Soaker
B+
Kills:66
Deaths:39
KDR:1.692
Accuracy:39.912% B+
HSR:13.636% C+
NC4 Mag-Shot
B
Kills:63
Deaths:63
KDR:1
Accuracy:23.810% D
HSR:22.222% B
NS-44L Blackhand
D
Kills:58
Deaths:41
KDR:1.415
Accuracy:30.857% D*
HSR:34.483% D
Kills:22,005
Deaths (as Infiltrator):12,534
Deaths (to Infiltrators):6,263
KDR:1.75562
Kill Difference:9,471
Playtime:937.651 hours
Usage:17%
Score:14.115m
Score/min:251
Accuracy (listed only):33.715%
HSR (listed only):31.781%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:6,483
Deaths:1,594
KDR:4.067
Accuracy:30.812% C+
HSR:12.047% D
AF-41 Hacksaw
C+
Kills:6,203
Deaths:1,613
KDR:3.846
Accuracy:32.303% C+
HSR:12.978% D
AF-34 Mattock
B++
Kills:4,281
Deaths:1,032
KDR:4.148
Accuracy:40.120% B++
HSR:13.712% D
AF-23 Grinder
B**
Kills:3,616
Deaths:1,204
KDR:3.003
Accuracy:44.949% B**
HSR:15.155% C+
AF-34 Mattock
B+
Kills:3,291
Deaths:806
KDR:4.083
Accuracy:41.754% B+
HSR:15.011% D
AF-23 Grinder
B++
Kills:3,184
Deaths:1,067
KDR:2.984
Accuracy:46.956% B++
HSR:14.730% C--
NCM1 Scattercannon
B++
Kills:2,392
Deaths:827
KDR:2.892
Accuracy:45.617% B++
HSR:13.587% C--
NCM1 Scattercannon
B+
Kills:1,687
Deaths:461
KDR:3.659
Accuracy:43.248% B+
HSR:11.500% D--
NCM2 Falcon
B++
Kills:1,609
Deaths:489
KDR:3.290
Accuracy:46.614% B++
HSR:5.780% B+
NCM2 Falcon
B+
Kills:970
Deaths:467
KDR:2.077
Accuracy:48.674% B+
HSR:4.742% C++
NS-10 Burster
A+
Kills:246
Deaths:109
KDR:2.257
Accuracy:40.279% A+
HSR:2.033% D--
NS-10 Burster
A+
Kills:234
Deaths:109
KDR:2.147
Accuracy:40.350% A+
HSR:1.709% D*
NCM3 Raven
C+
Kills:185
Deaths:153
KDR:1.209
Accuracy:40.058% C+
HSR:2.162% C-
NCM3 Raven
C++
Kills:182
Deaths:153
KDR:1.190
Accuracy:39.411% C+
HSR:2.747% C++
NS-20 Gorgon
B++
Kills:92
Deaths:44
KDR:2.091
Accuracy:29.255% B+
HSR:25% B++
NS-20 Gorgon
B+
Kills:84
Deaths:44
KDR:1.909
Accuracy:28.743% B+
HSR:22.619% B+
Kills:34,739
Deaths (as MAX Suit):5,086
Deaths (to MAX Suits):4,417
KDR:6.83032
Kill Difference:29,653
Playtime:525.694 hours
Usage:9%
Score:12.491m
Score/min:396
Accuracy (listed only):39.946%
HSR (listed only):10.969%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:42,241
V. Kills:2,550 N/A
Deaths:3,824
KDR:11.046
Accuracy:59.178% B+
KPH:86.700 B**
VKPH:5.200 C++
Breaker Rocket Pods
B++
Kills:2,070
V. Kills:218 N/A
Deaths:149
KDR:13.893
Accuracy:55.161% B++
KPH:138.500 B++
VKPH:14.600 C+
Hornet Missiles
B
Kills:827
V. Kills:283 291%
Deaths:115
KDR:7.191
Accuracy:62.483% B
KPH:76.600 C*
VKPH:26.200 C--
Vortek Rotary
C++
Kills:611
V. Kills:423 144%
Deaths:207
KDR:2.952
Accuracy:32.085% C++
KPH:18.200 C++
VKPH:12.600 C++
Coyote Missiles
B+
Kills:291
V. Kills:122 237%
Deaths:30
KDR:9.700
Accuracy:48.892% D
KPH:56.400 B+
VKPH:23.600 C+
M20 Kestrel
C+
Kills:251
V. Kills:213 117%
Deaths:125
KDR:2.008
Accuracy:29.958% C+
KPH:17.100 C+
VKPH:14.500 C+
M20 Mustang
B+
Kills:236
V. Kills:185 127%
Deaths:89
KDR:2.652
Accuracy:35.640% B*
KPH:16.900 C*
VKPH:13.300 B+
Tomcat A2AM Pods
C+
Kills:166
V. Kills:169 98%
Deaths:21
KDR:7.905
Accuracy:76.963% C+
KPH:38.400 C
VKPH:39.100 C+
Kills:46,693 (43,339 + 0)
Deaths:4,560
KDR:10.240
VKDR:0.913
Vehicle Kills:4,163
Kill Difference:42,133
Playtime:584.831 hours
Usage:10%
Score:9.742m
Score/min:278
Piloting Accuracy:35.640%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A
Kills:20,063
V. Kills:11,566 173%
Deaths:609
KDR:32.944
Accuracy:33.016% C++
KPH:54.100 A
VKPH:31.200 A
C150 Dalton
M+
Kills:2,369
V. Kills:778 304%
Deaths:34
KDR:69.677
Accuracy:66.979% M+
KPH:82.200 A**
VKPH:27 C++
L105 Zephyr
A+
Kills:1,531
V. Kills:133 N/A
Deaths:40
KDR:38.275
Accuracy:49.198% B*
KPH:96.500 A+
VKPH:8.400 C+
L105 Zephyr PX
C++
Kills:1,273
V. Kills:103 N/A
Deaths:19
KDR:67
Accuracy:45.654% C
KPH:93.300 C++
VKPH:7.600 C+
Dual-75 Duster
B**
Kills:393
V. Kills:19 N/A
Deaths:4
KDR:98.250
Accuracy:47.443% B**
KPH:98.700 B++
VKPH:4.800 C+
L-24R Spur
C*
Kills:104
V. Kills:6 N/A
Deaths:3
KDR:34.667
Accuracy:37.317% C+
KPH:37.200 C*
VKPH:2.100 C+
CAS30 Tank Buster
D
Kills:65
V. Kills:62 103%
Deaths:50
KDR:1.300
Accuracy:34.364% D*
KPH:4 D-
VKPH:3.900 D
Kills:25,798 (169 + 25,629)
Deaths:759
KDR:33.989
VKDR:16.689
Vehicle Kills:12,667
Kill Difference:25,039
Playtime:452.151 hours
Usage:8%
Score:15.999m
Score/min:590
Piloting Accuracy:34.364%
Gunner Accuracy:47.443%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:2,749
V. Kills:481 N/A
Deaths:209
KDR:13.153
Accuracy:38.763% C+
KPH:65 A*
VKPH:11.400 B++
L100 Python HESH
A++
Kills:2,492
V. Kills:252 N/A
Deaths:160
KDR:15.575
Accuracy:51.753% B
KPH:92.900 A++
VKPH:9.400 C++
L100 Python HEAT
A*
Kills:1,223
V. Kills:237 N/A
Deaths:140
KDR:8.736
Accuracy:50.993% C+
KPH:68.200 A*
VKPH:13.200 C*
L100 Python AP
B**
Kills:1,029
V. Kills:471 218%
Deaths:105
KDR:9.800
Accuracy:43.203% D**
KPH:48.800 B**
VKPH:22.400 B++
LB00 Python AP
C+
Kills:361
V. Kills:151 238%
Deaths:9
KDR:40.111
Accuracy:41.965% D**
KPH:49.900 C+
VKPH:20.900 C+
Skyguard
A+
Kills:196
V. Kills:123 158%
Deaths:26
KDR:7.538
Accuracy:34.846% B*
KPH:23.200 A
VKPH:14.500 A+
Kills:8,050 (8,050 + 0)
Deaths:649
KDR:12.404
VKDR:2.643
Vehicle Kills:1,715
Kill Difference:7,401
Playtime:123.829 hours
Usage:2%
Score:2.439m
Score/min:328
Driving Accuracy:34.846%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:16,460
V. Kills:9,813 168%
Deaths:1,026
KDR:16.043
Accuracy:50.769% B*
KPH:32.800 B
VKPH:19.600 B**
Halberd SE
C
Kills:1,859
V. Kills:740 251%
Deaths:9
KDR:206.556
Accuracy:46.440% C
KPH:38.400 C
VKPH:15.300 C
Enforcer ML85
B+
Kills:1,837
V. Kills:1,738 106%
Deaths:185
KDR:9.930
Accuracy:45.198% B+
KPH:20.400 C
VKPH:19.300 B+
C85 Canister
C**
Kills:1,363
V. Kills:61 N/A
Deaths:57
KDR:23.912
Accuracy:41.999% C**
KPH:67.600 C+
VKPH:3 D
Titan-150 HESH
A++
Kills:1,264
V. Kills:171 N/A
Deaths:61
KDR:20.721
Accuracy:49.896% C**
KPH:69.900 A++
VKPH:9.500 C*
M96 Mjolnir
C+
Kills:641
V. Kills:340 188%
Deaths:48
KDR:13.354
Accuracy:35.535% C+
KPH:34.500 C+
VKPH:18.300 C+
G30 Walker
A+
Kills:529
V. Kills:228 231%
Deaths:25
KDR:21.160
Accuracy:39.388% A+
KPH:26.200 C++
VKPH:11.300 C++
Titan-150 AP
D-
Kills:174
V. Kills:119 145%
Deaths:31
KDR:5.613
Accuracy:37.609% D**
KPH:15.300 D--
VKPH:10.400 D-
M20 Basilisk
C++
Kills:117
V. Kills:46 249%
Deaths:15
KDR:7.800
Accuracy:38.693% A
KPH:19.400 C+
VKPH:7.600 C++
M12 Kobalt
B++
Kills:70
V. Kills:1 N/A
Deaths:6
KDR:11.667
Accuracy:17.167% B++
KPH:76.200 B+
VKPH:1.100 D
Kills:24,314 (1,438 + 22,876)
Deaths:1,463
KDR:16.619
VKDR:9.062
Vehicle Kills:13,257
Kill Difference:22,851
Playtime:735.120 hours
Usage:13%
Score:18.829m
Score/min:427
Driving Accuracy:37.609%
Gunner Accuracy:17.167%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
A*
Kills:509
V. Kills:30 N/A
Deaths:24
KDR:21.208
Accuracy:44.934% C+
KPH:153.600 A*
VKPH:9.100 C+
C85 Canister-H
B+
Kills:495
V. Kills:25 N/A
Deaths:31
KDR:15.968
Accuracy:47.048% C-
KPH:130.900 B+
VKPH:6.600 C
M40 Fury-H
A++
Kills:334
V. Kills:22 N/A
Deaths:15
KDR:22.267
Accuracy:37.261% C-
KPH:157.700 A++
VKPH:10.400 C
M12 Kobalt-H
C
Kills:281
V. Kills:9 N/A
Deaths:17
KDR:16.529
Accuracy:20.753% C
KPH:99.300 C
VKPH:3.200 C--
M96 Mjolnir-H
A*
Kills:71
V. Kills:34 203%
Deaths:10
KDR:7.100
Accuracy:48.977% C+
KPH:89 A*
VKPH:42.600 B*
E540 Halberd-H
B**
Kills:68
V. Kills:18 358%
Deaths:3
KDR:22.667
Accuracy:58.156% C*
KPH:62.300 B**
VKPH:16.500 C--
Enforcer ML65-H
B**
Kills:63
V. Kills:54 115%
Deaths:4
KDR:15.750
Accuracy:64.119% B++
KPH:47 B++
VKPH:40.300 B**
Kills:1,821 (0 + 1,821)
Deaths:104
KDR:17.510
VKDR:1.846
Vehicle Kills:192
Kill Difference:1,717
Playtime:15.274 hours
Usage:0%
Score:0.519m
Score/min:566
Driving Accuracy:N/A%
Gunner Accuracy:64.119%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:585
V. Kills:20 N/A
Deaths:16
KDR:36.563
Accuracy:18.859% C*
KPH:66.200 C++
VKPH:2.300 C+
M12 Kobalt
C*
Kills:223
V. Kills:3 N/A
Deaths:9
KDR:24.778
Accuracy:16.708% C
KPH:75.200 C*
VKPH:1 D*
M40 Fury
B++
Kills:195
V. Kills:20 N/A
Deaths:21
KDR:9.286
Accuracy:33.518% C
KPH:70.500 B++
VKPH:7.200 D
M20 Basilisk
A*
Kills:141
V. Kills:21 N/A
Deaths:16
KDR:8.813
Accuracy:41.724% B+
KPH:43.700 A*
VKPH:6.500 C
M40 Fury
A
Kills:120
V. Kills:16 N/A
Deaths:12
KDR:10
Accuracy:40.046% B+
KPH:79.300 A
VKPH:10.600 C**
M20 Basilisk
A++
Kills:114
V. Kills:35 317%
Deaths:14
KDR:8.143
Accuracy:48.571% B**
KPH:40.400 A++
VKPH:12.400 B*
Kills:1,378 (0 + 1,378)
Deaths:88
KDR:15.659
VKDR:1.307
Vehicle Kills:115
Kill Difference:1,290
Playtime:22.132 hours
Usage:0%
Score:0.466m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:48.571%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:8,333
V. Kills:229 N/A
Deaths:1,498
KDR:5.563
Accuracy:50.534% B*
KPH:91.600 A
VKPH:2.500 C*
M40 Fury-F
A++
Kills:1,932
V. Kills:348 N/A
Deaths:554
KDR:3.487
Accuracy:52.402% C*
KPH:55.700 A++
VKPH:10 B*
M12 Kobalt-F
B**
Kills:1,151
V. Kills:27 N/A
Deaths:366
KDR:3.145
Accuracy:29.668% B**
KPH:60.800 B**
VKPH:1.400 C++
LA7 Buzzard
A++
Kills:746
V. Kills:99 N/A
Deaths:194
KDR:3.845
Accuracy:58.152% B+
KPH:54.300 A++
VKPH:7.200 C+
Kills:12,162 (12,162 + 0)
Deaths:2,612
KDR:4.656
VKDR:0.269
Vehicle Kills:703
Kill Difference:9,550
Playtime:158.301 hours
Usage:3%
Score:1.922m
Score/min:202
Driving Accuracy:58.152%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A
Kills:180
V. Kills:47 375%
Deaths:
KDR:
Accuracy:58.225% B+
KPH:90.800 A
VKPH:23.700 B
Kills:180 (0 + 180)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:47
Kill Difference:180
Playtime:1.982 hours
Usage:0%
Score:0.039m
Score/min:327
Piloting Accuracy:N/A%
Gunner Accuracy:58.225%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 44,79142,2413,82411.046B+6.7559.178%B+N/A86.7B**5.2C++244487.4h5.5B++9.3B+
AP30 Shredder 31,62920,06360932.944M**28.6533.016%C++1.381%C--54.1A31.2A559371h42.2B**127.7B**
E540 Halberd 26,27316,4601,02616.043B**11.7550.769%B*1.622%D32.8B19.6B**279501.2h5B+9.9B*
NC05 Jackhammer 13,75013,6346,3472.148B*2.1550.267%B++10.65%D--34.6CN/A102394.2h4B*7.9B++
S12 Renegade 8,5628,3331,4985.563B1.2750.534%B*3.744%C--91.6A2.5C*22091h3.1B+6.1B++
AF-41 Hacksaw 6,5646,4831,5944.067B**0.2330.812%C+12.047%D45.1B*N/A128143.8h6B+19.6B+
AF-41 Hacksaw 6,2626,2031,6133.846B*0.4532.303%C+12.978%D42.7B*N/A124145.1h6.9B+21.3B+
AF-4 Cyclone 6,1746,1223,8571.587C**2.7130.123%B*24.29%B++24.2CN/A61252.7h8.8B++29.1B++
AF-34 Mattock 4,3364,2811,0324.148B0.1540.12%B++13.712%D43.1C++N/A12399.3h7.3C+18.2C**
MGR-S1 Gladius 4,1884,1431,5842.616B**1.6833.144%B**23.606%C*48.2B+N/A13785.9h8B++24.1B++
AF-23 Grinder 3,6363,6161,2043.003C**1.2944.949%B**15.155%C+34.1C*N/A114106h6.3B13.9B*
AF-34 Mattock 3,3433,2918064.083B+0.2141.754%B+15.011%D40.7C++N/A12380.9h8.8C21.2C++
AF-23 Grinder 3,2093,1841,0672.984C*1.3146.956%B++14.73%C--33.6C++N/A11294.8h6.5B+13.7B++
C75 Viper 3,2302,74920913.153A*8.8638.763%C+1.091%C65A*11.4B++27342.3h6.8A17.4B**
L100 Python HESH 2,7442,49216015.575B+11.2851.753%B1.445%C+93A++9.4C++34026.8h2.4B*4.6B*
NCM1 Scattercannon 2,4132,3928272.892B+1.4145.617%B++13.587%C--32.9B++N/A10672.6h6.5B++14.2B++
M60-A Bulldog 2,6772,3749923.98M19.6838.78%C**N/A50.4B+6.4C+57047.1h4A10.4B*
C150 Dalton 3,1472,3693469.676S65.3866.979%M+N/A82.3A**27C++58228.8h3.1B++4.6A+
Tank Mine 3,3222,2284195.317A+1.0233.656%C+N/A119.1C*58.5C+101018.7h1.5B++4.5B**
Breaker Rocket Pods 2,2882,07014913.893B*9.6055.161%B++1.498%B*138.9B++14.6C+64814.9h9.2B**16.7B*
AF-57 Piston 2,0041,9871,3651.456B2.8440.664%C+9.814%D*19.5DN/A58102h3.7B++9.1B+
M40 Fury-F 2,2801,9325543.487B*0.8152.402%C*N/A55.7A++10B*20634.7h5.8B++11.1B*
Halberd SE 2,5991,8599206.556S202.2646.44%CN/A38.3C15.3C17548.5h3.8B+8.2B
Enforcer ML85 3,5751,8371859.93B**5.6345.198%B+1.089%D20.4C19.3B+26590.1h12.6C*28B+
Bouncing Betty 1,7381,7364114.224C++0.0745.862%C*N/A121.4C+N/A36614.3h1.5A3.3B**
NCM1 Scattercannon 1,6961,6874613.659B0.6443.248%B+11.5%D--39.7C++N/A14442.5h5.7B13.2B+
NSX Masamune 2,1211,6791,1131.509B**2.7959.606%C++1.132%D30.4C++8C--14755.2h6.4B++10.7B++
NCM2 Falcon 1,8341,6094893.29A*1.0146.614%B++5.78%B+32.2A*4.5C+13549.9h6B**13B*
Shrike 1,7871,5321,0311.486A2.8153.165%C2.285%C33.6B++5.6D--24745.6h3.3A++6.2A
Sticky Grenade 1,5431,53211532N/A1,527.7065.992%A+N/A1702.2A+12.2C+69670.9h1.3B*2B*
L105 Zephyr 1,6641,5314038.275A*33.9849.198%B*N/A96.3A+8.4C+56915.9h4.2B**8.6B**
Tempest 1,5331,5136042.505B*1.7930.408%B*23.331%C**46.1C+N/A13732.8h9.4B+31B++
C85 Canister 1,4241,3635723.912B+19.6141.999%C**10.272%D-67.8C+3D19720.1h7B16.6B+
NS Decimator 1,7811,3547191.883B*2.4153.812%D-2.807%B+30.2C9.5D-22244.8h3.8B+7B
L105 Zephyr PX 1,3761,2731967A**62.7045.654%CN/A93.6C++7.6C+39913.6h3.3B*7.3B++
C-4 1,5871,2725302.4B++1.9022.11%DN/A37.4D--9.3D**37634h1.1B*4.8B+
GD-66 Claw 1,2761,2691,3160.964C3.3358.412%C+6.856%D**8.9D*N/A31143.3h2.2B+3.7B+
Titan-150 HESH 1,4351,2646120.721B*16.4249.896%C**3.006%B**69.8A++9.4C*48118.1h2.6B*5.3B++
Blitz GD-10 1,2441,2286491.892B*2.4129.895%B**22.638%B*21.5CN/A8257.2h11B**36.8B++
L100 Python HEAT 1,4601,2231408.736B+4.4450.993%C+2.698%C++68.3A*13.2C*32617.9h3.8B**7.4B**
NS-7 PDW 1,1831,1684422.643A*1.6532.358%A+24.315%B**54.6AN/A15921.4h11.6B++36B*
M12 Kobalt-F 1,1781,1513663.145B++1.1529.668%B**8.949%C60.9B**1.4C++14518.9h10.6B++35.8B*
GD-7F 1,0421,0316881.499B+2.8027.445%B+22.793%B+19.3C-N/A6953.3h11.9B+43.3B+
L100 Python AP 1,5001,0291059.8B++5.5043.203%D**1.166%D48.8B**22.3B++38321.1h3.4B**7.8B++
NS-44L Showdown 1,0071,0026321.585B++2.7136.346%D25.449%D-28.3CN/A6735.4h3.9C10.8C
SAS-R 1,0039985361.862C2.4436.439%C74.249%B+28.7C--N/A9934.8h2B+5.4B
NCM2 Falcon 1,1189704672.077A+2.2248.674%B+4.742%C++20.1A3.1D9448.2h10.3B*21.1B*
NS-30 Vandal 9579453672.575B+1.7236.432%B+18.836%D--38.6C+N/A12424.5h5.3B14.6B+
LA8 Rebel 9249136321.445B+2.8529.09%C17.963%C--31.5C++N/A9629h7.2C24.8C+
Warden 9468787131.231C*3.0740.816%A*8.998%F--21.4C+1.7A++7441h5.5A13.5B**
MGR-L1 Promise 8788612992.88A1.4228.248%B*25.784%C++43.5C+N/A14719.8h13.3B+47B+
Hornet Missiles 1,1108271157.191C**2.8962.483%BN/A76.6C*26.2C--57210.8h7.2B*11.4B**
Anti-Vehicle Grenade 8227711771N/A766.7070.17%A*N/A1101.4M*72.9C51040.7h2.3A++3.2A+
LA39 Bruiser 7807694831.592B+2.7170.213%B*9.233%D*36.1CN/A12921.3h2B*2.8B++
NS-15M1 7627594781.588C++2.7123.04%C+30.698%B**22.5DN/A7833.7h11.8B51.4B
MANA Anti-Personnel Turret 7617521425.296N/A1.0020.754%UN/A7520U90U14662400.1h16.8T*80.8T*
Mag-Cutter 80774622,5050.033B+4.2629.354%C++3.083%D0.4C+N/A11705.4h2.1B+7.1B+
LA7 Buzzard 8457461943.845A**0.4558.152%B+N/A54.5A*7.2C+15613.7h5.8A10B**
AF-8 RailJack 6546531424.599B++0.3038.811%C**72.741%C+30.5B+N/A9821.4h2.1B+5.3B+
M96 Mjolnir 9816414813.354A++9.0635.535%C+N/A34.5C+18.3C+20518.6h34.1C**96C**
Vortek Rotary 1,0346112072.952B1.3532.085%C++N/A18.2C++12.6C++28533.5h48.5B++151.2B++
NC12 Sweeper 6075976630.9C+3.4042.877%C+10.385%D-11D--N/A3054.2h4B+9.4B+
M12 Kobalt 6055851636.563A*32.2718.859%C*20.855%B+66.5C++2.3C+2358.8h15.3B*81.2B+
Frag Grenade 5655601560N/A555.7061.057%A*N/A800A+7.1C41960.7h2.7B**4.4B**
AF-18 Stalker 5585573221.73B2.5729.063%C**24.237%B+26.9CN/A9420.7h10.4B*35.7B+
AF-4A Bandit 5635524641.19C+3.1127.981%B+21.015%C8.4D*N/A3366.1h11.8C+42.3C*
Carver 5385381,7540.307B**3.9932.478%B+19.517%B+3.8C+N/A9142.2h1.1B++3.4B+
G30 Walker 7575292521.16A+16.8639.388%A+2.079%D26.2C++11.3C++19220.2h127.3B+323.1B++
M60-A Bulldog 5755222620.077C++15.7845.984%C+1.341%D33.9C+3.4C+23215.4h4.5B++9.7B++
M60-G Bulldog-H 5395092421.208B++16.9144.934%C+1.179%C154.2A*9.1C+4113.3h3.8B+8.4B++
C85 Canister-H 5204953115.968B11.6747.048%C-6.667%D*130.3B+6.6C4243.8h5.6B+11.9B+
Hawk GD-68 6034855060.958B+3.3456.017%D-2.68%C++23.8B+5.8D-22820.4h4.3A++7.6A
NC08 Mag-Scatter 4914855200.933C+3.3649.721%C12.577%D12.7D-N/A3738.3h3.7B+7.4B
Xiphos Anti-Personnel Phalanx Tower 4774762238A**233.7016.543%D*N/A1190M*2.5D*34240.4h0.8B++4.8B+
M12 Kobalt 470452856.5C++52.2022.781%C++22.345%B**92.2C+3.7C3104.9h19.4C++85.2C*
C-4 ARX 5344421932.29C++2.0126%CN/A116.3C+24.2D5973.8h1.1B+4.2B+
Gauss Compact S 4744414281.03C++3.2738.254%M8.617%F17.2C1.3A+7825.6h5.6A+14.7B**
AC-X11 4344333671.18C++3.1224.06%C21.016%C8.6D-N/A4050.5h9.6B39.8C*
NC9 A-Tross 4114074450.915C3.3823.265%C-22.359%C14.7D--N/A6027.6h10.5C+45.1C+
GD-22S 4054033101.3C+3.0023.716%C++22.829%C25C--N/A15316.1h9.3B++39.4B+
Dual-75 Duster 412393498.25S93.9547.443%B**N/A98.3B++4.8C+4844h6.2C+13B+
LA3 Desperado 3963904370.892C+3.4126.766%C23.59%B+12.3D-N/A5431.6h7.3B*27.3B+
LB00 Python AP 512361940.111A*35.8141.965%D**N/A50.1C+21C+3177.2h3.2B++7.7C+
AF-6 Shadow 3443442801.229C3.0733.571%C22.674%D17.5D--N/A6219.7h5.2B15.5C*
M60-A Bulldog 4003431131.182B+26.8846.404%C++1.458%D31.5C+5.2B+33510.9h4.7B++10.1B++
NS Baron G5 3383372571.311B2.9944.825%C++7.715%D**12.3D--N/A4027.5h4.7C++10.4C+
LA1 Anchor 3403351602.094C+2.2023.522%C22.687%C-27.9DN/A22612h9.8C**41.5C++
M40 Fury-H 3563341522.267B**17.9737.261%C-N/A159A++10.5C5712.1h4.7B*12.7B**
Coyote Missiles 413291309.7M*5.4048.892%DN/A56B23.5C+4785.2h24.5B**50.1B++
NSX Amaterasu 2902844,3500.065C++4.2313.817%D-20.775%B+1.3CN/A4223h2.4C++17.7C*
NS-357 Underboss 2842842990.95C+3.3536.475%C+19.366%C13.2D-N/A4521.5h4.1C++11.2C**
M12 Kobalt-H 2902811716.529C+12.2320.753%C18.861%C**100.4C3.2C--2972.8h17.3C+83.5C+
MGR-M1 Bishop 2842811571.79C++2.5131.194%C25.623%D28.7C+N/A939.8h5.8B+18.6B
NC6 Gauss SAW 2682653190.831C3.4723.325%B+23.774%C+13.9DN/A22219.1h9.5B40.9B+
Reaper DMR 2612612491.048C+3.2526.057%C+30.651%B++19.6DN/A10813.3h10.7C41C+
The Slasher 2692598,9590.029C-4.2718.241%D*1.158%D*0.5C--N/A1508.1h1.5B**8.3C+
NC15 Phoenix 4632561022.51A1.7944.888%D*N/A10.4C8.4C17824.5h9.5B21.2C+
M20 Kestrel 4642511252.008C+2.2929.958%C+N/A17.1C+14.5C+26714.7h75.5B+252.1B+
NS-10 Burster 4182461092.257A++2.0440.279%A+2.033%D--8.1B**5.7A+11730.2h132B+327.6B*
M20 Mustang 421236892.652C*1.6535.64%B*1.271%C-16.9C*13.2B+64314h85.7B+240.5B++
NS-10 Burster 3952341092.147A+2.1540.35%A+1.709%D*7.7B**5.3B**11630.2h139.5B+345.7B*
MAX Punch 2642315,0860.045C4.2520.171%FN/A0.5C-N/A1490.1h2C++10.2C
M12 Kobalt 226223924.778A+20.4816.708%C17.489%C74.3C++1D*2853h13.1B**78.2B+
NSX-P Tengu 2092081701.224C*3.0742%B*25%B+28.5CN/A817.3h10.3B++24.6B++
Skyguard 319196267.538A++3.2434.846%B*2.041%C++23.1B**14.5A+4448.5h83.5B*239.7B**
M40 Fury 215195219.286B+4.9933.518%CN/A69.6B+7.1D3742.8h8.7B*26B++
NCM3 Raven 2511851531.209B+3.0940.058%C+2.162%C-11.5B++4.1D12216.1h20B**49.9B*
NSX Tomoe 1851841291.426C+2.8728.191%C+58.696%A*29.2CN/A1356.3h12B++42.6B+
NCM3 Raven 2511821531.19B+3.1139.411%C+2.747%C++11.3B+4.3D11916.1h20.1B*51.1B++
VLG Missile Launcher 2271801180S175.7058.225%B+N/A90A23.5B3272h4.5B+7.7B++
Titan-150 AP 293174315.613C+1.3237.609%D**1.724%C-15.3D--10.4D-1051711.4h4.5C*11.9C--
NSX Daimyo 173172981.755C-2.5432.962%D*95.349%B28.7DN/A846h3.3D-9.9D--
NSX Tanto 1731711171.462B2.8432.599%B**21.053%D32.9C+N/A1095.2h11.2B+34.3B++
NSX-P Naginata 176168702.4B**1.9030.83%A+26.786%C73B*3.5M++2562.3h10.5B+34B*
Hoplon Anti-Aircraft Phalanx Tower 2991661166U161.7029.334%C*N/A415M**332.5M*28520.4h4.7B*16B++
Tomcat A2AM Pods 335166217.905B*3.6176.963%C+N/A38.6C39.3C+6394.3h8B10.4B
NSX Naginata 166162921.761B+2.5424.425%B+29.012%C++42.6C+1.1B++1923.8h12.3C++50.4B
Orbital Strike Uplink 1791481148N/A143.70729.167%UN/A740U155U41770.2h1.2T*0.2T*
Spear Anti-Vehicle Phalanx Tower 2231441144S139.7038.34%D*6.25%A62.6B+34.3C*4112.3h4.9B*12.7B++
MGR-C1 Charger 142142851.671B*2.6331.303%B*19.014%D-16.9DN/A568.4h12B+38.3B+
M20 Basilisk 162141168.813M+4.5241.724%B+8.511%B**44.1A*6.6C4923.2h37.8A++90.5A+
Impetus 140138861.605C+2.6935.19%C++18.116%D**38.3C+N/A1493.6h5.2C14.7C+
MANA Anti-Vehicle Turret 162122353.486C++0.8139.134%D*9.016%S1220D400D-13935300.1h4.6A+11.7B+
M40 Fury 1361201210B++5.7040.046%B+1.667%C+80A10.7C**5841.5h10.1B++25.3B++
Spear Anti-Vehicle Phalanx Turret 158119913.222B**8.9245.365%C*6.723%A+56.7B**18.6C10042.1h6.6B+14.5B++
M20 Basilisk 163117157.8A*3.5038.693%A7.692%B*19.5C+7.7C++1726h64.8B++167.4B**
NS-AM7 Archer 1631143810.299C-4.0041.427%F--21.93%B+2.1D--N/A2455.4h13.2B+32C*
M20 Basilisk 149114148.143M+3.8548.571%B**4.386%C--40.7A++12.5B*4742.8h54.9B**112.9A
Rocklet Rifle 1781101190.924B+3.3735.398%F-N/A12.6D*7.8D**2218.7h34B+96.2C-
L-24R Spur 110104334.667S30.3737.317%C+N/A37.1C++2.1C+1212.8h18.8C**50.5C**
NS-R3 Swarm 1821021200.85B*3.4561.223%DN/A6.4C5D8016h25.1B+41.1C**
NS-44 Commissioner 1011001030.971C+3.3333.526%C22%C+16.9DN/A1585.9h4.1C+12.1C+
A30 Walker 16597283.464B++0.8321.595%C-1.031%D20.6C++14.5C*20104.7h89.9B++416.4B+
Spear Anti-Vehicle Phalanx Tower 13695247.5A+43.2040.594%C+3.158%D950M**410A*101240.1h5.6B**13.8B**
Hunter QCX 109943260.288D4.0111.67%F-13.83%D4.1D--N/A2223h5.7C*48.9D
NS-03 Thumper 10194960.979B+3.3229.439%C-3.191%B**22.9C-1.7B++704.1h10.3D34.9C-
NS-20 Gorgon 9592442.091A2.2129.255%B+25%B++21.4C**N/A814.3h36C++123.1B+
Hyena Missile Launcher 14590293.103A+1.1931.697%C-N/A16.4C+10C+3815.5h46.4D146.2D
NSX Fujin 8888188N/A83.7032.686%D--34.091%F--440CN/A12460.2h2.1B*6.4B
NS-20 Gorgon 9184441.909B**2.3928.743%B+22.619%B+19.5C++1.6C**864.3h37.9C++131.8B+
NS-61 Emissary 8583860.965C**3.3321.536%D--12.048%D16C--N/A885.2h16.5C+76.7C-
Auraxium Mag-Cutter 78782,0980.037C*4.2632.938%C**N/A0.6CN/A2138.9h1.4A4.3B++
NC14 Bolt Driver 7474352.114C++2.1838.534%B+72.973%C+18CN/A3424.1h2.2B++5.7B++
M96 Mjolnir-H 10571107.1B**2.8048.977%C+N/A88.8A++42.5B*17630.8h21.6A44.1B**
M12 Kobalt 7170611.667C+7.3717.167%B++11.429%D77.8B+1.1D2040.9h16.8B97.6B+
E540 Halberd-H 8668322.667A++18.3758.156%C*2.941%B*61.8B**16.4D10611.1h3.6A6.2A
Soldier Soaker 6666391.692B+2.6139.912%B+13.636%C+66B+N/A3051h5.5B13.8B++
CAS30 Tank Buster 12765501.3C+3.0034.364%D*N/A4D-3.9D159816.1h45.8C++133.4C++
NC4 Mag-Shot 6663631B+3.3023.81%D22.222%B10.3DN/A1316.1h9.9C41.7C
Enforcer ML65-H 11763415.75M**11.4564.119%B++N/A48.5B*41.5B**7871.3h11.3B++17.7B**
NS-44L Blackhand 5858411.415C*2.8830.857%D*34.483%D18.7CN/A833.1h3.7B+12.1C+
NSX Yumi 6156760.737C-3.5631.188%B*26.786%C++25.5C-2.3B++1162.2h10.1B++32.5B*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,4590.4h
Blast Wall31210.8h
Nano-Armor Kit1,6642,736,502223.6h
Spawn Beacon138741.2h
Anti-Vehicle MANA Turret41751.2h
Medical Kit1,3668,62552.7h
Medical Applicator1,039227,96528.1h
Rampart Wall11501.5h
Xiphos Anti-Personnel Tower33902.1h
Deconstruction Tool210,1042h
Welding Device01,1020.1h
Hoplon Anti-Aircraft Phalanx Tower64622.2h
Cortium Silo0660.3h
Skywall Shield Emitter21590.7h
Structure Shield Module11850.8h
Repair Module44541.7h
Turret AI Module76132.5h
Restoration Kit495090.7h
Motion Spotter5912,3557.9h
Faction Banner0850.3h
Spitfire Auto-Turret777,2448.3h
Spear Anti-Vehicle Tower01370.9h
NC Triumph Flare Gun183124.3h
Recon Detection Device706,20712.5h
Shield Recharging Field512,6341.5h
Ammunition Package706,6903.6h
Anti-Infantry MANA Turret261,1362.2h
Flail Targeting Dart6850.9h
Pain Spire0520.2h
Nano-Repair Grenade09590.3h
Router2960.3h
WLT-Howler Mining Laser12122,39222.5h
Infantry Tower31161.2h
Orbital Strike Target Designator31721.6h
IPC Targeting Dart31230.8h
Hardlight Barrier284430.7h
Spear Anti-Vehicle Turret1840.7h
Pillbox0660.5h
Vehicle Ammo Dispenser1510.2h
Elysium Spawn Tube0720.3h

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