Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 8 (19,994)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (68 days). The data shown below may not be accurate.

Executor AbneyPark[MCY] AbneyPark
NC BR 220

KDR: 4.44

Score: 139.2m

Last Seen: Jul 23rd, 2020 12:30 PM
- OFFLINE - 324.8 hour(s)

Prestige 1, Battle Rank 100 (220 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS M30 Mustang AH AP30 Shredder E540 Halberd NC05 Jackhammer S12 Renegade AF-41 Hacksaw MGR-S1 Gladius AF-41 Hacksaw
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:AbneyPark



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $989,541 MLG Score: 791
Fun Score: N/A
Cheeseburgers Flipped: 4507TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.735%23.527%70035131429,9151.248383.191

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.964%1.642A+0.363C**-0.763D-HEAD ++ (~8.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.604B+8.70.388C**20.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.808%0.789%49284134552,2321921433527.17591205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.842%1.543A+-0.72D-0.273

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.92B*6.70.873B*6.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.328%1.618%359713429,887388219692.54623502%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.441%-0.069C+-0.57D-0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.632B+5.70.542B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.164%1.907%262423132657,85327912843720.7284203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.366%-0.005C+-0.632D0.579

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
67.80.436B24.50.391B43.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.674%74.432%2624413452,155243870.883921

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.369%0.257C*0.475B+-0.372

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.41B2.20.326C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.089%9.344%2624513445,1052027542.51726

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.449%0.273C*-1.066D*0.796

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.80.481B+3.10.367C**3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
139.2m281%448 (26.9k)375 (22.5k)4.43919266,93360,1315.20209220 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13491949825.708%7.1%18306:1046

37% Engineer17% Heavy Assault17% Infiltrator16% Light Assault9% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 12:23 AMMar 18th, 2020 7:01 PMAug 4th, 2020 11:39 AM (56d) (PST)Jul 23rd, 2020 8:35 AM (68d) (PST)Jul 23rd, 2020 8:30 AM (68d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9051787270.7190.1620.0512.3680.123791

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,32510,69543,63043103142722,510

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6184.5h/257.7d 45,874 18,952 67,996 878.5k 4,604 18,581 45,683 336m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
C++
Kills:902
Deaths:323
KDR:2.793
Accuracy:27.984% C++
HSR:25.721% C--
NS-15M1
B
Kills:855
Deaths:513
KDR:1.667
Accuracy:23.073% D
HSR:30.760% B
GD-22S
D
Kills:403
Deaths:310
KDR:1.300
Accuracy:23.716% D
HSR:22.829% D
LA1 Anchor
D-
Kills:348
Deaths:165
KDR:2.109
Accuracy:23.517% D--
HSR:22.989% D-
NC6 Gauss SAW
C
Kills:265
Deaths:319
KDR:0.831
Accuracy:23.318% C
HSR:23.774% C-
NSX-P Naginata
B++
Kills:168
Deaths:70
KDR:2.400
Accuracy:30.830% B++
HSR:26.786% D
NSX Naginata
C
Kills:162
Deaths:92
KDR:1.761
Accuracy:24.425% C
HSR:29.012% C
Kills:3,103
Deaths (as Heavy Assault):1,792
Deaths (to Heavy Assaults):16,541
KDR:1.73158
Kill Difference:1,311
Playtime:1,082.266 hours
Usage:17%
Score:16.181m
Score/min:249
Accuracy (listed only):25.266%
HSR (listed only):25.981%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C
Kills:2,290
Deaths:1,596
KDR:1.435
Accuracy:40.337% C
HSR:10.175% D*
GD-66 Claw
C
Kills:1,270
Deaths:1,321
KDR:0.961
Accuracy:58.404% C
HSR:6.850% D*
Gauss Compact S
M++
Kills:1,257
Deaths:797
KDR:1.577
Accuracy:43.811% M++
HSR:5.648% F-
GD-7F
C+
Kills:1,113
Deaths:885
KDR:1.258
Accuracy:26.915% C+
HSR:23.001% C+
LA39 Bruiser
C*
Kills:884
Deaths:588
KDR:1.503
Accuracy:68.567% C*
HSR:9.389% D--
Warden
A+
Kills:881
Deaths:718
KDR:1.227
Accuracy:40.804% A+
HSR:9.081% F--
NC12 Sweeper
C
Kills:607
Deaths:665
KDR:0.913
Accuracy:42.867% C
HSR:10.214% D--
AF-4A Bandit
C+
Kills:560
Deaths:467
KDR:1.199
Accuracy:27.927% C+
HSR:21.071% D
NS Baron G5
C
Kills:468
Deaths:339
KDR:1.381
Accuracy:44.269% C
HSR:7.692% D**
AC-X11
C--
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% D-
HSR:21.016% C--
MGR-M1 Bishop
D--
Kills:350
Deaths:182
KDR:1.923
Accuracy:29.599% D--
HSR:24.857% D--
MGR-C1 Charger
C+
Kills:201
Deaths:128
KDR:1.570
Accuracy:29.985% C+
HSR:18.906% D*
NSX Tanto
B+
Kills:171
Deaths:126
KDR:1.357
Accuracy:31.857% B+
HSR:21.053% D--
NS-30 Tranquility
D-
Kills:90
Deaths:43
KDR:2.093
Accuracy:32.105% D--
HSR:28.889% D-
Mauler S6
A
Kills:54
Deaths:120
KDR:0.450
Accuracy:31.504% D*
HSR:22.222% A
Kills:10,629
Deaths (as Engineer):8,342
Deaths (to Engineers):13,488
KDR:1.27415
Kill Difference:2,287
Playtime:2,309.367 hours
Usage:37%
Score:60.062m
Score/min:433
Accuracy (listed only):38.201%
HSR (listed only):16.004%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B+
Kills:6,932
Deaths:2,711
KDR:2.557
Accuracy:33.365% B+
HSR:24.221% C
AF-4 Cyclone
B
Kills:6,122
Deaths:3,859
KDR:1.586
Accuracy:30.133% B
HSR:24.290% C*
AF-57 Piston
C
Kills:2,290
Deaths:1,596
KDR:1.435
Accuracy:40.337% C
HSR:10.175% D*
Tempest
B+
Kills:1,576
Deaths:651
KDR:2.421
Accuracy:30.147% B+
HSR:23.350% C+
GD-66 Claw
C
Kills:1,270
Deaths:1,321
KDR:0.961
Accuracy:58.404% C
HSR:6.850% D*
Gauss Compact S
M++
Kills:1,257
Deaths:797
KDR:1.577
Accuracy:43.811% M++
HSR:5.648% F-
Blitz GD-10
B+
Kills:1,253
Deaths:730
KDR:1.716
Accuracy:29.559% B+
HSR:22.666% B
NS-7 PDW
B*
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% B*
HSR:24.315% B+
GD-7F
C+
Kills:1,113
Deaths:885
KDR:1.258
Accuracy:26.915% C+
HSR:23.001% C+
LA39 Bruiser
C*
Kills:884
Deaths:588
KDR:1.503
Accuracy:68.567% C*
HSR:9.389% D--
NC12 Sweeper
C
Kills:607
Deaths:665
KDR:0.913
Accuracy:42.867% C
HSR:10.214% D--
AF-4A Bandit
C+
Kills:560
Deaths:467
KDR:1.199
Accuracy:27.927% C+
HSR:21.071% D
NS Baron G5
C
Kills:468
Deaths:339
KDR:1.381
Accuracy:44.269% C
HSR:7.692% D**
AC-X11
C--
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% D-
HSR:21.016% C--
NSX-P Tengu
C+
Kills:239
Deaths:313
KDR:0.764
Accuracy:39.849% C+
HSR:24.686% C+
MGR-C1 Charger
C+
Kills:201
Deaths:128
KDR:1.570
Accuracy:29.985% C+
HSR:18.906% D*
NSX Tanto
B+
Kills:171
Deaths:126
KDR:1.357
Accuracy:31.857% B+
HSR:21.053% D--
Mauler S6
A
Kills:54
Deaths:120
KDR:0.450
Accuracy:31.504% D*
HSR:22.222% A
Kills:26,598
Deaths (as Light Assault):16,105
Deaths (to Light Assaults):8,502
KDR:1.65154
Kill Difference:10,493
Playtime:1,004.184 hours
Usage:16%
Score:28.925m
Score/min:480
Accuracy (listed only):36.995%
HSR (listed only):17.820%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B+
Kills:6,932
Deaths:2,711
KDR:2.557
Accuracy:33.365% B+
HSR:24.221% C
AF-4 Cyclone
B
Kills:6,122
Deaths:3,859
KDR:1.586
Accuracy:30.133% B
HSR:24.290% C*
AF-57 Piston
C
Kills:2,290
Deaths:1,596
KDR:1.435
Accuracy:40.337% C
HSR:10.175% D*
Tempest
B+
Kills:1,576
Deaths:651
KDR:2.421
Accuracy:30.147% B+
HSR:23.350% C+
GD-66 Claw
C
Kills:1,270
Deaths:1,321
KDR:0.961
Accuracy:58.404% C
HSR:6.850% D*
Blitz GD-10
B+
Kills:1,253
Deaths:730
KDR:1.716
Accuracy:29.559% B+
HSR:22.666% B
NS-7 PDW
B*
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% B*
HSR:24.315% B+
LA39 Bruiser
C*
Kills:884
Deaths:588
KDR:1.503
Accuracy:68.567% C*
HSR:9.389% D--
NC12 Sweeper
C
Kills:607
Deaths:665
KDR:0.913
Accuracy:42.867% C
HSR:10.214% D--
NS Baron G5
C
Kills:468
Deaths:339
KDR:1.381
Accuracy:44.269% C
HSR:7.692% D**
NC9 A-Tross
D
Kills:407
Deaths:445
KDR:0.915
Accuracy:23.265% D--
HSR:22.359% D
Gauss Rifle S
M++
Kills:364
Deaths:179
KDR:2.034
Accuracy:44.613% M++
HSR:6.044% F-
Reaper DMR
C**
Kills:261
Deaths:249
KDR:1.048
Accuracy:26.057% D
HSR:30.651% C**
NSX-P Tengu
C+
Kills:239
Deaths:313
KDR:0.764
Accuracy:39.849% C+
HSR:24.686% C+
NSX Yumi
B++
Kills:115
Deaths:118
KDR:0.975
Accuracy:32.661% B++
HSR:15.652% D*
Mauler S6
A
Kills:54
Deaths:120
KDR:0.450
Accuracy:31.504% D*
HSR:22.222% A
Kills:24,010
Deaths (as Combat Medic):14,326
Deaths (to Combat Medics):5,235
KDR:1.67597
Kill Difference:9,684
Playtime:153.421 hours
Usage:2%
Score:2.957m
Score/min:321
Accuracy (listed only):37.997%
HSR (listed only):17.799%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B+
Kills:6,932
Deaths:2,711
KDR:2.557
Accuracy:33.365% B+
HSR:24.221% C
AF-4 Cyclone
B
Kills:6,122
Deaths:3,859
KDR:1.586
Accuracy:30.133% B
HSR:24.290% C*
Tempest
B+
Kills:1,576
Deaths:651
KDR:2.421
Accuracy:30.147% B+
HSR:23.350% C+
Blitz GD-10
B+
Kills:1,253
Deaths:730
KDR:1.716
Accuracy:29.559% B+
HSR:22.666% B
NS-44L Showdown
D
Kills:1,177
Deaths:764
KDR:1.541
Accuracy:36.470% D
HSR:25.998% D--
NS-7 PDW
B*
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% B*
HSR:24.315% B+
SAS-R
C++
Kills:1,013
Deaths:541
KDR:1.872
Accuracy:36.469% D-
HSR:74.235% C++
NS-30 Vandal
C+
Kills:997
Deaths:392
KDR:2.543
Accuracy:36.018% C+
HSR:19.057% D*
LA8 Rebel
C--
Kills:913
Deaths:632
KDR:1.445
Accuracy:29.090% C--
HSR:17.963% D
AF-8 RailJack
C
Kills:874
Deaths:193
KDR:4.529
Accuracy:38.382% C
HSR:70.137% D
AF-18 Stalker
C++
Kills:557
Deaths:322
KDR:1.730
Accuracy:29.063% C+
HSR:24.237% C++
NC08 Mag-Scatter
D
Kills:499
Deaths:533
KDR:0.936
Accuracy:49.648% D
HSR:12.826% D
LA3 Desperado
C*
Kills:456
Deaths:506
KDR:0.901
Accuracy:27.196% C--
HSR:23.684% C*
AF-6 Shadow
D
Kills:344
Deaths:280
KDR:1.229
Accuracy:33.571% D
HSR:22.674% D
NS-357 Underboss
C--
Kills:284
Deaths:299
KDR:0.950
Accuracy:36.475% C--
HSR:19.366% D
NSX-P Tengu
C+
Kills:239
Deaths:313
KDR:0.764
Accuracy:39.849% C+
HSR:24.686% C+
NSX Daimyo
C**
Kills:194
Deaths:109
KDR:1.780
Accuracy:32.653% F-
HSR:95.361% C**
NSX Tomoe
A+
Kills:184
Deaths:129
KDR:1.426
Accuracy:28.191% D
HSR:58.696% A+
NS-357 IA
C
Kills:163
Deaths:120
KDR:1.358
Accuracy:47.311% C
HSR:24.540% D--
Impetus
C
Kills:138
Deaths:86
KDR:1.605
Accuracy:35.190% C
HSR:18.116% D**
NS-AM7 Archer
C*
Kills:118
Deaths:438
KDR:0.269
Accuracy:41.558% F--
HSR:22.034% C*
NS-44 Commissioner
C
Kills:100
Deaths:103
KDR:0.971
Accuracy:33.580% D
HSR:22% C
NS-61 Emissary
D-
Kills:86
Deaths:87
KDR:0.989
Accuracy:21.417% D*
HSR:12.791% D-
NC14 Bolt Driver
C+
Kills:74
Deaths:35
KDR:2.114
Accuracy:38.534% C+
HSR:72.973% C--
NS-AM8 Shortbow
D
Kills:70
Deaths:323
KDR:0.217
Accuracy:48.640% D*
HSR:12.857% D
Soldier Soaker
C**
Kills:66
Deaths:39
KDR:1.692
Accuracy:39.912% C**
HSR:13.636% C+
NC4 Mag-Shot
C**
Kills:63
Deaths:63
KDR:1
Accuracy:23.810% D
HSR:22.222% C**
NS-44L Blackhand
D
Kills:58
Deaths:41
KDR:1.415
Accuracy:30.857% F
HSR:34.483% D
Kills:25,718
Deaths (as Infiltrator):14,741
Deaths (to Infiltrators):7,032
KDR:1.74466
Kill Difference:10,977
Playtime:1,076.181 hours
Usage:17%
Score:17.072m
Score/min:264
Accuracy (listed only):34.623%
HSR (listed only):30.836%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C
Kills:7,018
Deaths:1,725
KDR:4.068
Accuracy:31.825% C
HSR:12.126% D-
AF-41 Hacksaw
C
Kills:6,730
Deaths:1,744
KDR:3.859
Accuracy:33.429% C
HSR:13.269% D
AF-34 Mattock
B+
Kills:4,912
Deaths:1,157
KDR:4.245
Accuracy:39.968% B+
HSR:14.149% D
AF-34 Mattock
C*
Kills:3,867
Deaths:931
KDR:4.154
Accuracy:41.571% C*
HSR:15.464% D-
AF-23 Grinder
B+
Kills:3,620
Deaths:1,205
KDR:3.004
Accuracy:44.959% B+
HSR:15.166% C+
AF-23 Grinder
B+
Kills:3,185
Deaths:1,068
KDR:2.982
Accuracy:46.960% B+
HSR:14.725% D
NCM1 Scattercannon
B
Kills:2,849
Deaths:933
KDR:3.054
Accuracy:47.123% B
HSR:14.356% C--
NCM1 Scattercannon
C++
Kills:2,273
Deaths:567
KDR:4.009
Accuracy:44.734% C++
HSR:12.187% D--
NCM2 Falcon
B+
Kills:1,880
Deaths:536
KDR:3.507
Accuracy:47.068% B+
HSR:5.479% C*
NCM2 Falcon
C**
Kills:1,153
Deaths:514
KDR:2.243
Accuracy:48.928% C**
HSR:4.163% C+
NS-10 Burster
B**
Kills:246
Deaths:110
KDR:2.236
Accuracy:40.167% B**
HSR:2.033% D--
NS-10 Burster
B*
Kills:240
Deaths:110
KDR:2.182
Accuracy:40.240% B*
HSR:1.667% D--
NCM3 Raven
C
Kills:185
Deaths:153
KDR:1.209
Accuracy:39.908% C
HSR:2.162% C-
NCM3 Raven
C+
Kills:182
Deaths:153
KDR:1.190
Accuracy:39.266% C-
HSR:2.747% C+
NS-20 Gorgon
B+
Kills:98
Deaths:49
KDR:2
Accuracy:29.014% B+
HSR:23.469% C*
NS-20 Gorgon
B+
Kills:91
Deaths:49
KDR:1.857
Accuracy:28.586% B+
HSR:20.879% C
Kills:38,529
Deaths (as MAX Suit):5,502
Deaths (to MAX Suits):4,674
KDR:7.00273
Kill Difference:33,027
Playtime:564.433 hours
Usage:9%
Score:14.017m
Score/min:414
Accuracy (listed only):40.234%
HSR (listed only):10.878%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B
Kills:48,185
V. Kills:2,933 N/A
Deaths:3,824
KDR:12.601
Accuracy:59.635% C*
KPH:89.900 B
VKPH:5.500 C+
Breaker Rocket Pods
B
Kills:2,701
V. Kills:294 N/A
Deaths:149
KDR:18.128
Accuracy:55.445% B
KPH:136 C++
VKPH:14.800 C
Vortek Rotary
C+
Kills:1,101
V. Kills:678 162%
Deaths:207
KDR:5.319
Accuracy:32.587% C+
KPH:25.500 C+
VKPH:15.700 C+
Hornet Missiles
C+
Kills:1,060
V. Kills:396 267%
Deaths:115
KDR:9.217
Accuracy:61.514% C+
KPH:69.900 C
VKPH:26.100 D
Coyote Missiles
C*
Kills:306
V. Kills:130 234%
Deaths:30
KDR:10.200
Accuracy:48.820% D-
KPH:56.500 C*
VKPH:24 C
M20 Kestrel
C--
Kills:251
V. Kills:213 117%
Deaths:125
KDR:2.008
Accuracy:29.958% C
KPH:17.100 D
VKPH:14.500 C--
M20 Mustang
C+
Kills:245
V. Kills:190 128%
Deaths:89
KDR:2.753
Accuracy:35.665% B*
KPH:17.100 C
VKPH:13.200 C+
Tomcat A2AM Pods
C+
Kills:187
V. Kills:178 104%
Deaths:21
KDR:8.905
Accuracy:75.623% C
KPH:40.400 C--
VKPH:38.400 C+
M202 Wyrm
C+
Kills:97
V. Kills:45 211%
Deaths:2
KDR:48.500
Accuracy:52.568% C
KPH:110.500 C+
VKPH:51.300 C+
Kills:54,133 (49,782 + 0)
Deaths:4,562
KDR:11.866
VKDR:1.109
Vehicle Kills:5,057
Kill Difference:49,571
Playtime:654.077 hours
Usage:11%
Score:11.518m
Score/min:294
Piloting Accuracy:35.665%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:24,402
V. Kills:13,906 175%
Deaths:609
KDR:40.069
Accuracy:35.206% B+
KPH:56.100 B*
VKPH:32 B**
C150 Dalton
M+
Kills:2,388
V. Kills:787 303%
Deaths:34
KDR:70.235
Accuracy:66.440% M+
KPH:82 A
VKPH:27 C+
L105 Zephyr
B++
Kills:1,531
V. Kills:133 N/A
Deaths:40
KDR:38.275
Accuracy:49.142% B+
KPH:96.500 B++
VKPH:8.400 C
L105 Zephyr PX
B*
Kills:1,273
V. Kills:103 N/A
Deaths:19
KDR:67
Accuracy:45.654% C+
KPH:93.300 B*
VKPH:7.600 C++
Dual-75 Duster
B+
Kills:716
V. Kills:46 N/A
Deaths:4
KDR:179
Accuracy:45.451% B+
KPH:80.500 C++
VKPH:5.200 C+
L-24R Spur
C+
Kills:117
V. Kills:7 N/A
Deaths:3
KDR:39
Accuracy:37.509% C
KPH:39.200 C
VKPH:2.300 C+
CAS30 Tank Buster
D
Kills:65
V. Kills:62 103%
Deaths:50
KDR:1.300
Accuracy:34.246% D*
KPH:4 D--
VKPH:3.800 D
Kills:30,492 (182 + 30,310)
Deaths:759
KDR:40.174
VKDR:19.821
Vehicle Kills:15,044
Kill Difference:29,733
Playtime:521.808 hours
Usage:8%
Score:18.122m
Score/min:579
Piloting Accuracy:34.246%
Gunner Accuracy:45.451%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:3,038
V. Kills:310 N/A
Deaths:160
KDR:18.988
Accuracy:51.286% C++
KPH:94.900 B**
VKPH:9.700 C+
C75 Viper
B*
Kills:2,931
V. Kills:526 N/A
Deaths:209
KDR:14.024
Accuracy:38.966% C
KPH:65.400 B*
VKPH:11.700 C**
L100 Python HEAT
B**
Kills:1,223
V. Kills:237 N/A
Deaths:140
KDR:8.736
Accuracy:50.993% C
KPH:68.200 B**
VKPH:13.200 C+
L100 Python AP
B+
Kills:1,029
V. Kills:471 218%
Deaths:105
KDR:9.800
Accuracy:43.203% D*
KPH:48.800 B+
VKPH:22.400 C++
LB00 Python AP
C
Kills:640
V. Kills:251 254%
Deaths:9
KDR:71.111
Accuracy:42.134% D*
KPH:53.400 C
VKPH:20.900 C
Skyguard
B*
Kills:212
V. Kills:129 163%
Deaths:26
KDR:8.154
Accuracy:34.908% B+
KPH:24.400 B+
VKPH:14.800 B*
Kills:9,073 (9,073 + 0)
Deaths:649
KDR:13.980
VKDR:2.965
Vehicle Kills:1,924
Kill Difference:8,424
Playtime:136.494 hours
Usage:2%
Score:2.745m
Score/min:335
Driving Accuracy:34.908%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B
Kills:17,694
V. Kills:10,380 170%
Deaths:1,026
KDR:17.246
Accuracy:50.727% B+
KPH:33.600 C+
VKPH:19.700 B
Halberd SE
C--
Kills:3,462
V. Kills:1,389 249%
Deaths:9
KDR:384.667
Accuracy:46.617% C
KPH:37.900 D
VKPH:15.200 C--
Enforcer ML85
C++
Kills:1,943
V. Kills:1,799 108%
Deaths:185
KDR:10.503
Accuracy:45.406% C*
KPH:21 D
VKPH:19.500 C++
C85 Canister
C+
Kills:1,363
V. Kills:61 N/A
Deaths:57
KDR:23.912
Accuracy:41.999% C+
KPH:67.600 C
VKPH:3 D
Titan-150 HESH
B**
Kills:1,273
V. Kills:172 N/A
Deaths:61
KDR:20.869
Accuracy:49.919% C+
KPH:69.700 B**
VKPH:9.400 C+
G30 Walker
C
Kills:835
V. Kills:369 226%
Deaths:25
KDR:33.400
Accuracy:39.266% B**
KPH:24.500 C
VKPH:10.800 C
M96 Mjolnir
C+
Kills:730
V. Kills:382 191%
Deaths:48
KDR:15.208
Accuracy:35.881% C-
KPH:36.100 C+
VKPH:18.900 C
Titan-150 AP
D*
Kills:181
V. Kills:124 145%
Deaths:31
KDR:5.839
Accuracy:37.778% D**
KPH:15.300 D*
VKPH:10.500 D*
M20 Basilisk
C+
Kills:119
V. Kills:47 248%
Deaths:15
KDR:7.933
Accuracy:38.574% B+
KPH:19.700 C-
VKPH:7.800 C+
M12 Kobalt
C++
Kills:70
V. Kills:1 N/A
Deaths:6
KDR:11.667
Accuracy:17.167% C++
KPH:76.200 C++
VKPH:1.100 D-
Kills:27,670 (1,454 + 26,216)
Deaths:1,463
KDR:18.913
VKDR:10.064
Vehicle Kills:14,724
Kill Difference:26,207
Playtime:821.769 hours
Usage:13%
Score:21.391m
Score/min:434
Driving Accuracy:37.778%
Gunner Accuracy:17.167%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
B**
Kills:512
V. Kills:30 N/A
Deaths:24
KDR:21.333
Accuracy:45.073% D
KPH:153 B**
VKPH:9 D
C85 Canister-H
C++
Kills:498
V. Kills:25 N/A
Deaths:31
KDR:16.065
Accuracy:47.033% D-
KPH:129.300 C++
VKPH:6.500 C-
M40 Fury-H
B**
Kills:334
V. Kills:22 N/A
Deaths:15
KDR:22.267
Accuracy:37.261% D
KPH:157.700 B**
VKPH:10.400 C--
M12 Kobalt-H
D
Kills:281
V. Kills:9 N/A
Deaths:17
KDR:16.529
Accuracy:20.740% D
KPH:97.100 D
VKPH:3.100 D
M96 Mjolnir-H
A
Kills:134
V. Kills:63 209%
Deaths:10
KDR:13.400
Accuracy:53.093% C*
KPH:83.300 A
VKPH:39.200 B
E540 Halberd-H
B
Kills:68
V. Kills:18 358%
Deaths:3
KDR:22.667
Accuracy:58.156% C+
KPH:62.300 B
VKPH:16.500 D-
Enforcer ML65-H
B++
Kills:63
V. Kills:54 115%
Deaths:4
KDR:15.750
Accuracy:64.119% B+
KPH:47 C**
VKPH:40.300 B++
Kills:1,890 (0 + 1,890)
Deaths:104
KDR:18.173
VKDR:2.125
Vehicle Kills:221
Kill Difference:1,786
Playtime:16.249 hours
Usage:0%
Score:0.597m
Score/min:613
Driving Accuracy:N/A%
Gunner Accuracy:64.119%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:598
V. Kills:21 N/A
Deaths:16
KDR:37.375
Accuracy:19.102% C
KPH:66.400 C
VKPH:2.300 C
M12 Kobalt
C
Kills:229
V. Kills:3 N/A
Deaths:9
KDR:25.444
Accuracy:16.698% D
KPH:74.600 C
VKPH:1 D*
M40 Fury
C*
Kills:195
V. Kills:20 N/A
Deaths:21
KDR:9.286
Accuracy:33.518% D
KPH:70.500 C*
VKPH:7.200 D-
M20 Basilisk
A
Kills:144
V. Kills:22 N/A
Deaths:16
KDR:9
Accuracy:41.693% C++
KPH:44.100 A
VKPH:6.700 C
M40 Fury
B++
Kills:120
V. Kills:16 N/A
Deaths:12
KDR:10
Accuracy:40.046% C**
KPH:79.200 B++
VKPH:10.600 C++
M20 Basilisk
B**
Kills:119
V. Kills:35 331%
Deaths:14
KDR:8.500
Accuracy:48.012% B*
KPH:40.600 B**
VKPH:12 B+
G30 Walker
N/A
Kills:50
V. Kills:19 250%
Deaths:6
KDR:8.333
Accuracy:34.629% N/A
KPH:26.200 N/A
VKPH:10 N/A
Kills:1,455 (0 + 1,455)
Deaths:94
KDR:15.479
VKDR:1.447
Vehicle Kills:136
Kill Difference:1,361
Playtime:24.460 hours
Usage:0%
Score:0.523m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:34.629%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:9,487
V. Kills:270 N/A
Deaths:1,588
KDR:5.974
Accuracy:50.791% B++
KPH:92.400 B*
VKPH:2.600 B+
M40 Fury-F
B**
Kills:2,101
V. Kills:398 N/A
Deaths:568
KDR:3.699
Accuracy:53.070% C++
KPH:55.800 B**
VKPH:10.600 B
LA7 Buzzard
B*
Kills:1,283
V. Kills:199 N/A
Deaths:268
KDR:4.787
Accuracy:59.720% C*
KPH:57.300 B*
VKPH:8.900 C
M12 Kobalt-F
B**
Kills:1,154
V. Kills:27 N/A
Deaths:366
KDR:3.153
Accuracy:29.561% B**
KPH:60.900 B+
VKPH:1.400 C+
Kills:14,025 (14,025 + 0)
Deaths:2,790
KDR:5.027
VKDR:0.320
Vehicle Kills:894
Kill Difference:11,235
Playtime:181.663 hours
Usage:3%
Score:2.311m
Score/min:212
Driving Accuracy:29.561%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B**
Kills:183
V. Kills:50 359%
Deaths:
KDR:
Accuracy:58.058% B+
KPH:87.300 B**
VKPH:23.800 B
Kills:183 (0 + 183)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:50
Kill Difference:183
Playtime:2.097 hours
Usage:0%
Score:0.042m
Score/min:331
Piloting Accuracy:N/A%
Gunner Accuracy:58.058%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 51,11848,1853,82412.601C*8.1659.635%C*N/A89.9B5.5C+257535.9h5.4B+9.1B+
AP30 Shredder 38,30824,40260940.069B*35.6335.206%B+1.328%D56.1B*32B**549435.2h44.6B*126.8B**
E540 Halberd 28,07417,6941,02617.246B+12.8150.727%B+1.515%D33.6C+19.7B283526.5h5C*9.8B+
NC05 Jackhammer 14,26314,1386,6242.134B++2.3150.127%C*10.702%D--34.8DN/A103406h4B+7.9B+
S12 Renegade 9,7579,4871,5885.974B1.5350.791%B++3.9%C92.4B*2.6B+226102.7h3.1C++6B+
AF-41 Hacksaw 7,1137,0181,7254.068C*0.3731.825%C12.126%D-45.9B+N/A132152.9h6.2B19.6C**
MGR-S1 Gladius 7,0186,9322,7112.557C*1.8833.365%B+24.221%C47.8CN/A139144.9h7.9C**23.6B
AF-41 Hacksaw 6,7936,7301,7443.859C*0.5833.429%C13.269%D43.6C**N/A128154.2h7.1C*21.2C*
AF-4 Cyclone 6,1746,1223,8591.586C+2.8530.133%B24.29%C*24.2DN/A62252.8h8.8B+29.1B+
AF-34 Mattock 4,9834,9121,1574.245C+0.1939.968%B+14.149%D43.9CN/A126112h7.5C-18.8C+
AF-34 Mattock 3,9413,8679314.154C+0.2941.571%C*15.464%D-41.3CN/A12593.6h9D21.8C+
AF-23 Grinder 3,6403,6201,2053.004C++1.4444.959%B+15.166%C+34.1CN/A114106.1h6.3C++13.9B+
Halberd SE 4,8513,4629384.667S380.2346.617%CN/A37.9D15.2C--20891.4h3.9C++8.3C+
AF-23 Grinder 3,2103,1851,0682.982C+1.4646.96%B+14.725%D33.6C-N/A11294.9h6.5C*13.7B+
L100 Python HESH 3,3483,03816018.988C++14.5551.286%C++1.317%C+94.9B**9.7C+34532h2.4B*4.7B+
M60-A Bulldog 3,4242,9969930.263A*25.8240.02%C++N/A49.6C*7.1C+54960.4h4.2B**10.6B++
C75 Viper 3,4572,93120914.024B**9.5838.966%C1.024%C65.4B*11.7C**28044.8h6.8B*17.4B++
NCM1 Scattercannon 2,8842,8499333.054B+1.3947.123%B14.356%C--34.9C+N/A11881.6h6.5B+13.8B+
Breaker Rocket Pods 2,9952,70114918.128B*13.6955.445%B1.148%B+135.7C++14.8C61919.9h8.9B*16.1B++
Tank Mine 3,8242,6024395.927A1.4933.218%C-N/A130.1C++61.1C106020h1.4B*4.3B++
C150 Dalton 3,1752,3883470.235S65.8066.44%M+N/A82.1A27C+60229.1h3.1C**4.7A
AF-57 Piston 2,3132,2901,5961.435C+3.0040.337%C10.175%D*20.7D-N/A65110.6h3.7B+9.1C*
NCM1 Scattercannon 2,3012,2735674.009B++0.4344.734%C++12.187%D--44.1CN/A16351.5h5.5C*12.2B+
M40 Fury-F 2,4992,1015683.699B++0.7453.07%C++N/A55.9B**10.6B22337.6h6B+11.3B*
Bouncing Betty 2,0352,0324694.333C+0.1145.029%C+N/A121.7CN/A37616.7h1.6B++3.6B+
Enforcer ML85 3,7421,94318510.503B+6.0645.406%C*1.029%D21D19.5C++26592.4h12.4C+27.3C++
NCM2 Falcon 2,1461,8805363.507B*0.9347.068%B+5.479%C*33.9A4.8C+13955.4h6B*12.8B**
NSX Masamune 2,2021,7361,1711.482B+2.9659.639%C+1.094%D-30C8D14757.9h6.6B++11B++
Sticky Grenade 1,6701,65411654N/A1,649.5664.611%B**N/A1654A16C+64641h1.4B*2.1B*
Tempest 1,5981,5766512.421B+2.0230.147%B+23.35%C+45C--N/A13535h9.4C+31.2C**
Shrike 1,7871,5321,0311.486B+2.9553.165%D2.285%C33.6C*5.6D--25345.6h3.3A++6.2A
L105 Zephyr 1,6641,5314038.275A+33.8449.142%B+N/A96.3B++8.4C57215.9h4.2B**8.6B*
NS Decimator 1,8121,3807281.896C*2.5453.963%D--2.826%B*30.6D9.6D--23045.1h3.8C*7C+
C85 Canister 1,4241,3635723.912C++19.4741.999%C+10.272%D-67.5C3D19720.2h7C*16.6C*
C-4 1,6581,3335302.515B+1.9223.384%DN/A39.2D--9.6D*40234h1.1B+4.5C++
LA7 Buzzard 1,4821,2832684.787B*0.3559.72%C*N/A57.3B*8.9C18422.4h5.6B*9.4B++
Titan-150 HESH 1,4451,2736120.869C*16.4349.919%C+2.985%A+69.6B**9.4C+48718.3h2.7B+5.3B+
L105 Zephyr PX 1,3761,2731967M62.5645.654%C+N/A93.6B*7.6C++39913.6h3.3A7.3A
GD-66 Claw 1,2771,2701,3210.961C-3.4858.404%C6.85%D*8.9D*N/A32143.4h2.2C**3.7C++
Gauss Compact S 1,3651,2577971.577B+2.8643.811%M++5.648%F-26.7C2.3A++9147h4.7A++10.7B**
Blitz GD-10 1,2691,2537301.716C*2.7229.559%B+22.666%B20.3DN/A7961.8h11.1B+37.5B
L100 Python HEAT 1,4601,2231408.736C+4.3050.993%C2.698%C*68.3B**13.2C+33417.9h3.8B7.4B+
NS-44L Showdown 1,1831,1777641.541C*2.9036.47%D25.998%D--28.2C--N/A7041.7h3.9D10.7C-
NS-7 PDW 1,1831,1684422.643B*1.8032.358%B*24.315%B+54.6BN/A16221.4h11.6B+36B+
M12 Kobalt-F 1,1811,1543663.153C**1.2929.561%B**8.925%C+60.7B+1.4C+14619h10.6B35.9B+
NCM2 Falcon 1,3321,1535142.243B**2.2048.928%C**4.163%C+21.5B*3.3C--9753.7h10B++20.5B*
GD-7F 1,1251,1138851.258C3.1826.915%C+23.001%C+16.4D-N/A6168h11.8C+43.9C++
Vortek Rotary 1,7791,1012075.319B+0.8832.587%C+N/A25.5C+15.7C+31943.1h40.8B+125.2B+
Hornet Missiles 1,4561,0601159.217C++4.7861.514%C+1.038%C--69.7C26.1D48515.2h7.1B*11.6B*
L100 Python AP 1,5001,0291059.8C+5.3643.203%D*1.166%D48.8B+22.3C++40521.1h3.4B**7.8B+
SAS-R 1,0181,0135411.872D2.5736.469%D-74.235%C++28.8D-N/A10735.2h2C++5.4C
NS-30 Vandal 1,0109973922.543C+1.9036.018%C+19.057%D*38.1DN/A12126.2h5.3C+14.8C+
LA8 Rebel 9249136321.445C*2.9929.09%C--17.963%D31.5CN/A9729h7.2D--24.8C-
MGR-L1 Promise 9209023232.793B++1.6527.984%C++25.721%C--43DN/A15721h13.2C+47.1C++
LA39 Bruiser 8978845881.503C++2.9468.567%C*9.389%D--35.1DN/A12925.2h2B+2.9B+
Warden 9498817181.227C3.2140.804%A+9.081%F--21.4D1.7A+7941.1h5.5B*13.5B*
AF-8 RailJack 8758741934.528B+0.0938.382%C70.137%D33.6C+N/A11726h2.1C++5.5C++
NS-15M1 8658555131.667C2.7723.073%D30.76%B23.7D--N/A8236.1h11.7C+50.8C+
G30 Walker 1,2048352533.4A28.9639.266%B**1.557%D--24.5C10.8C19234.1h140.2C+356.9B
Anti-Vehicle Grenade 8367841784N/A779.5669.996%A*N/A1120M++74.3C51120.7h2.3A+3.2A+
MANA Anti-Personnel Turret 7737641455.269N/A0.8320.58%UN/A7640U90U15476200.1h16.7T*81.4T*
Mag-Cutter 80774622,5050.033C++4.4129.354%C+3.083%C-0.4C-N/A11706.1h2.1B7.1C**
M96 Mjolnir 1,1127304815.208B*10.7735.881%C-N/A36.1C+18.9C21020.2h32.4B+90.3C*
Frag Grenade 7367221722N/A717.5660.155%A+N/A802.2B*15.6C*43090.9h2.7B++4.5B*
Dual-75 Duster 7627164179S174.5645.451%B+N/A80.4C++5.2C+3218.9h6.3C-13.8C++
LB00 Python AP 891640971.111A+66.6742.134%D*N/A53.3C20.9C29112h3B+7.1C+
NC12 Sweeper 6176076650.913C3.5342.867%C10.214%D--11.1D*N/A3154.5h4C*9.4C++
M12 Kobalt 6195981637.375B++32.9419.102%C21.07%B66.4C2.3C2459h15.5B+81.3B
AF-4A Bandit 5715604671.199C3.2427.927%C+21.071%D8.4D*N/A3566.7h11.8D--42.1C
AF-18 Stalker 5585573221.73C+2.7129.063%C+24.237%C++26.9DN/A9720.7h10.4B+35.7C**
Carver 5545541,7800.311B++4.1332.622%C++19.495%B+3.8CN/A10144.3h1.1B++3.4B+
C-4 ARX 6715412142.528C++1.9126.37%C+N/A112.7C27.1D5954.8h1B+4C++
M60-A Bulldog 5775242620.154C+15.7145.793%C1.336%D-33.2C3.4C22815.8h4.5B*9.8B+
Xiphos Anti-Personnel Phalanx Tower 5185172258.5M254.0616.543%D*N/A1292.5A**2.5D**37420.4h0.7B*4.4B*
M60-G Bulldog-H 5425122421.333C*16.8945.073%D1.172%C++155.2B**9.1C--4153.3h3.8B*8.4B
NC08 Mag-Scatter 5054995330.936C+3.5049.648%D12.826%D12.9D--N/A3838.8h3.7C++7.4C+
C85 Canister-H 5234983116.065C+11.6347.033%D-6.627%D*127.7C+6.4C-4343.9h5.6B+11.9C*
Hawk GD-68 6034855060.958C+3.4856.017%D*2.68%C+23.8B5.8D-23620.4h4.3A+7.6A
M12 Kobalt 498479859.875C+55.4422.943%C+22.129%B++95.8D3.8C3215h19.2C--83.6C
NS Baron G5 4714683391.381C++3.0644.269%C7.692%D**14.4D*N/A4932.4h4.4C+10C+
LA3 Desperado 4634565060.901C3.5427.196%C--23.684%C*13D--N/A5435.2h7.2B++26.5C*
NSX Amaterasu 4644428,3170.053C+4.3914.035%D-19.91%B+1C-N/A3427.4h2.5C++17.8C++
AC-X11 4344333671.18C3.2624.06%D-21.016%C--8.6D--N/A4250.5h9.6C39.8C
NC9 A-Tross 4114074450.915D3.5223.265%D--22.359%D14.7D*N/A6127.7h10.5D45.1D
GD-22S 4054033101.3C3.1423.716%D22.829%D25D-N/A16516.1h9.3C**39.4C+
Gauss Rifle S 4073641792.034C*2.4144.613%M++6.044%F-37.5C4.4S1709.7h5.3A+12A
MGR-M1 Bishop 3533501821.923C+2.5229.599%D--24.857%D--29.4DN/A11111.9h5.8C+19.6C
LA1 Anchor 3533481652.109C2.3323.517%D--22.989%D-28.3D--N/A25912.3h9.7C41.2C-
AF-6 Shadow 3443442801.229D3.2133.571%D22.674%D17.5D*N/A6319.7h5.2C+15.5C+
M60-A Bulldog 4003431131.182C++26.7446.282%C-1.458%D30.9C-5.1C+32911.1h4.7B++10.1B+
M40 Fury-H 3563341522.267B+17.8337.261%DN/A159B**10.5C--5842.1h4.7B**12.7B**
Coyote Missiles 4363063010.2A++5.7648.82%D-N/A56.7C*24.1C4815.4h24.4B*50B+
NC15 Phoenix 5152901022.843B*1.6044.318%D*N/A11.1C-8.6C--18326.1h9C++20.3C
The Slasher 30029010,1940.028C--4.4117.284%D*1.379%D*0.5C-N/A1574.3h1.5B**8.8C+
NS-357 Underboss 2842842990.95C3.4936.475%C--19.366%D13.2D*N/A4621.5h4.1C11.2C
M12 Kobalt-H 2902811716.529D12.0920.74%D18.861%C+96.9D3.1D3102.9h17.3C-83.6C
NC6 Gauss SAW 2682653190.831D3.6123.318%C23.774%C-13.9D--N/A24419.1h9.5C+40.9C+
Reaper DMR 2612612491.048C-3.3926.057%D30.651%C**19.5D--N/A11313.4h10.7D--41D
NS-03 Thumper 2682532271.115C+3.3229.103%D-1.581%C+26.6D1.6C++889.5h9D-31D
M20 Kestrel 4642511252.008D2.4329.958%CN/A17.1D14.5C--28714.7h75.5C++252.1C++
MAX Punch 2822495,5020.045C4.3920.675%FN/A0.5DN/A1526.9h2C++9.6C--
NS-10 Burster 4182461102.236B**2.2040.167%B**2.033%D--8B+5.6B++11730.6h133.6C**332.6B+
M20 Mustang 435245892.753C1.6935.665%B*1.224%C+17.1C13.3C+70414.3h85.6C+239.9C**
NS-10 Burster 4042401102.182B+2.2640.24%B*1.667%D--7.8B5.4B+11630.6h137.7C*342.2B+
NSX-P Tengu 2402393130.764D3.6839.849%C+24.686%C+17D--N/A5614.1h10.2C**25.6B
M12 Kobalt 232229925.444C++21.0016.698%D17.467%C-73.9C1D*2853.1h13B*77.9B
Skyguard 341212268.154B++3.7134.908%B+1.887%C+24.4B+14.8B*4788.7h80.4B++230.4B*
MGR-C1 Charger 2022011281.57C+2.8729.985%C+18.906%D*18.4D--N/A7210.9h11C*36.8C*
M40 Fury 215195219.286C+4.8533.518%DN/A69.6C*7.1D-3792.8h8.7B++26B+
NSX Daimyo 1951941091.78D2.6632.653%F-95.361%C**29.4D*N/A1006.6h3.3D**10.1F-
Tomcat A2AM Pods 365187218.905C++4.4775.623%CN/A40.7C--38.7C+6454.6h8.1C*10.7C*
NCM3 Raven 2511851531.209C++3.2339.908%C2.162%C-11.4C+4.1D--12216.2h20.1B*50.3B+
NSX Tomoe 1851841291.426C3.0128.191%D58.696%A+29.2D-N/A1416.3h12C*42.6C+
VLG Missile Launcher 2331831183A*178.5658.058%B+N/A87.1B**23.8B3312.1h4.5B*7.8B++
NCM3 Raven 2511821531.19C+3.2539.266%C-2.747%C+11.2C4.3D--11916.2h20.2B++51.5B+
Hoplon Anti-Aircraft Phalanx Tower 3241811181U176.5627.34%B+N/A452.5M+357.5A*29690.4h4.5B**16.5B++
Titan-150 AP 305181315.839C1.4037.778%D**1.657%C15.3D*10.5D*1180511.8h4.4C11.7D--
NSX Tanto 1731711261.357C3.0831.857%B+21.053%D--29.5DN/A1075.8h11.2B35.3B+
NSX-P Naginata 176168702.4C*2.0430.83%B++26.786%D73C+3.5A++3202.3h10.5C++34B+
NS-357 IA 1641631201.358C++3.0847.311%C24.54%D--45.3C-N/A1533.6h3.2C++6.7C++
NSX Naginata 166162921.761C+2.6824.425%C29.012%C42.6D1.1C+2083.8h12.3C-50.4C+
Spear Anti-Vehicle Phalanx Tower 2381541154U149.5638.474%D*5.844%B++67C+36.5C+4282.3h4.6B*12.1B+
Orbital Strike Uplink 1791481148N/A143.56720%UN/A740U155U43720.2h1.2T*0.2T*
NS-R3 Swarm 2481451351.074B+3.3761.447%DN/A7.7C5.5D9318.8h21.3B+34.7B+
M20 Basilisk 166144169A++4.5641.693%C++8.333%B*43.6B**6.7C5233.3h37.2A++89.3A
A30 Walker 237141285.036B+0.6025.953%C*N/A23.1C++15.7C++17936.1h97.9B377.1B+
Impetus 140138861.605C-2.8335.19%C18.116%D**38.3C--N/A1523.6h5.2D*14.7D
Spear Anti-Vehicle Phalanx Turret 1801351211.25C*6.8146.502%C+5.926%B**61.4B20.5C-10372.2h6.4B+13.8B+
M96 Mjolnir-H 1971341013.4B*8.9653.093%C*N/A83.8A39.4B12891.6h25.2B*47.5B*
Rocklet Rifle 2101301670.778C3.6630.602%F*N/A9.6F5.9F-18013.5h32.2C*105.3F
MANA Anti-Vehicle Turret 162122353.486U0.9538.679%UN/A1220U400U4717570.1h4.6T*11.9T*
M40 Fury 1361201210C++5.5640.046%C**1.667%C++80B++10.7C++5861.5h10.1B+25.3B+
M20 Basilisk 166119157.933B++3.4938.574%B+7.563%B**19.5C--7.7C+1776.1h63.9C*165.5B+
M20 Basilisk 154119148.5A++4.0648.012%B*4.202%D41B**12.1B+4772.9h54.7B**113.9B**
NS-AM7 Archer 1691184380.269C--4.1741.558%F--22.034%C*2D-N/A2557.9h13.3B32C+
L-24R Spur 124117339A34.5637.509%CN/A39C2.3C+6603h18B+47.9C**
NSX Yumi 1231151180.975C--3.4632.661%B++15.652%D*30.3D2.1B**1173.8h7.3A22.4B**
NS-44 Commissioner 1011001030.971C3.4733.58%D22%C16.9D-N/A1735.9h4.1D12.2C-
NS-20 Gorgon 10298492C**2.4429.014%B+23.469%C*21.8CN/A884.5h34.6C+119.2C*
Hyena Missile Launcher 15697293.345C+1.0931.627%D--N/A15.4D9.4D3806.3h49.2D*155.5F
M202 Wyrm 14297248.5B**44.0652.568%C2.062%C107.8C+50C+7890.9h36.9C++70.3C++
Hunter QCX 112963370.285D4.1511.31%F-13.542%D4.1D--N/A2423.6h5.6C*49.6D
Spear Anti-Vehicle Phalanx Tower 13695247.5B++43.0640.594%C3.158%D950M**410A++101240.1h5.6A++13.8M
NS-20 Gorgon 9891491.857C**2.5828.586%B+20.879%C20.2C-1.6C++954.5h35.9C+125.5C++
NS-30 Tranquility 9290432.093C2.3532.105%D--28.889%D-33.3DN/A1212.7h7D21.7C--
NSX Fujin 9090190N/A85.5631.672%D*34.445%F-450CN/A11550.2h2.2B+6.9C++
NS-61 Emissary 8886870.989C+3.4521.417%D*12.791%D-15.6DN/A925.5h16.2C75.5D
Auraxium Mag-Cutter 78782,0980.037C++4.4032.938%C*N/A0.6C-N/A2138.9h1.4B**4.3B++
NC14 Bolt Driver 7474352.114C2.3338.534%C+72.973%C--17.6DN/A3734.2h2.2C*5.7C*
M12 Kobalt 7170611.667C-7.2317.167%C++11.429%D77.8C++1.1D-2170.9h16.8C*97.6C++
NS-AM8 Shortbow 99703230.217C-4.2248.64%D*12.857%D3.1D--1.3D--2522.6h13C+26.8D
E540 Halberd-H 8668322.667B+18.2358.156%C+2.941%B**61.8B16.4D-13791.1h3.6C*6.2B
Soldier Soaker 6666391.692C++2.7539.912%C**13.636%C+66C+N/A3051h5.5B+13.8B+
CAS30 Tank Buster 12765501.3C3.1434.246%D*N/A4D--3.9D161516.1h46C**134.2C
NC4 Mag-Shot 6663631C+3.4423.81%D22.222%C**10.2D-N/A1436.2h9.9D-41.7D-
Enforcer ML65-H 11763415.75A+11.3164.119%B+N/A48.5B41.5B++8721.3h11.3B+17.7B*
NS-44L Blackhand 5858411.415C+3.0230.857%F34.483%D18.7DN/A923.1h3.7C*12.1D
Mauler S6 55541200.45D3.9931.504%D*22.222%A7.9D*N/A1486.8h4.9C15.5D-
G30 Walker 695068.333A+3.8934.629%B+6%B**26.3B+10C3121.9h125.1B**361.3B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,2753,077,501248.9h
Nanite Revive Grenade01,4680.4h
Anti-Vehicle MANA Turret41821.2h
Spawn Beacon231,0552.3h
Medical Kit1,3668,63852.8h
Medical Applicator1,043230,52028.4h
Infradine0680.1h
Caltrop21280.2h
Ordnance Dampener83990.8h
Hardlight Canopy21810.3h
Rampart Wall11501.5h
Xiphos Anti-Personnel Tower34052.3h
Hoplon Anti-Aircraft Phalanx Tower64902.4h
Deconstruction Tool210,1042h
Welding Device02,4360.3h
Spear Anti-Vehicle Tower01451h
Structure Shield Module11880.8h
Repair Module44671.8h
Turret AI Module76472.7h
Skywall Shield Emitter31690.8h
Cortium Silo0660.3h
NC Triumph Flare Gun194005h
Faction Banner0890.3h
Blast Wall31250.8h
Spitfire Auto-Turret1048,89310.5h
Restoration Kit495090.7h
Motion Spotter6914,3688.9h
Recon Detection Device787,30314.3h
Shield Recharging Field552,7611.6h
Ammunition Package859,7264.7h
Anti-Infantry MANA Turret261,1532.2h
Spear Anti-Vehicle Turret1890.8h
Vehicle Ammo Dispenser1540.3h
Pillbox0660.5h
Elysium Spawn Tube0740.3h
WLT-Howler Mining Laser12122,39223.4h
Infantry Tower31181.2h
Nano-Repair Grenade01,3640.4h
Flail Targeting Dart6850.9h
Pain Spire0630.3h
IPC Targeting Dart71440.9h
Orbital Strike Target Designator32741.7h
Router21010.3h
Hardlight Barrier284430.7h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.34s
Server spent 5.12s on queries, 3.78s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.