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Executor AbneyPark[MCY] AbneyPark
NC BR 205

KDR: 4.26

Score: 115.1m

Last Seen: Aug 18th, 2019 1:06 AM
- OFFLINE - 17.3 hour(s)

Prestige 1, Battle Rank 100 (205 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 12
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS M30 Mustang AH AP30 Shredder E540 Halberd NC05 Jackhammer S12 Renegade AF-41 Hacksaw AF-41 Hacksaw AF-4 Cyclone
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $893,214 MLG Score: 714
Fun Score: N/A
Cheeseburgers Flipped: 4129TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.971%23.134%67033118122,2661.089823.166

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.558%1.496A+0.318C*-0.499DHEAD ++ (~8.65)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.581B+90.369C**22.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.084%0.813%45664121043,5541739350325.04541243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.886%1.542A+-0.71D-0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.92B*6.70.874B*6.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.111%1.739%381712078,970330818122.71079495%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.588%-0.093C+-0.512D-0.014

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.40.627B+5.80.539B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.11%2.114%241023119148,35223952393020.1887202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.624%-0.206C-0.572D0.736

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.50.478B+21.30.469B+41.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.756%75.607%2410412101,894207770.911892

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.347%0.265C*0.56B+-0.389

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.415B2.10.331C**3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.079%8.892%2410412104,5211705452.65161

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.859%0.38C**-1.163D*0.57

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+30.373C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 12
115.1m246.5%434 (26k)361 (21.7k)4.2563220,22151,7404.95157205 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12141526224.632%7.074%17406:1040

35% Engineer20% Heavy Assault16% Infiltrator17% Light Assault10% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 12:23 AMDec 5th, 2013 9:04 PMAug 18th, 2019 3:29 AM (1d) (PST)Aug 17th, 2019 9:09 PM (1d) (PST)Aug 17th, 2019 9:06 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8531866670.6900.1620.0491.9890.116714

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,20411,13740,06741103119721,660

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5316.1h/221.5d 35,973 15,579 54,784 634.3k 3,928 16,345 37,109 272.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B*
Kills:824
Deaths:271
KDR:3.041
Accuracy:28.456% B*
HSR:25.121% C++
NS-15M1
B**
Kills:759
Deaths:477
KDR:1.591
Accuracy:23.054% C++
HSR:30.698% B**
GD-22S
C++
Kills:403
Deaths:310
KDR:1.300
Accuracy:23.716% C++
HSR:22.829% C+
LA1 Anchor
C
Kills:335
Deaths:160
KDR:2.094
Accuracy:23.522% C
HSR:22.687% C
NC6 Gauss SAW
B+
Kills:265
Deaths:319
KDR:0.831
Accuracy:23.325% B+
HSR:23.774% C+
NSX-P Naginata
A+
Kills:168
Deaths:70
KDR:2.400
Accuracy:30.830% A+
HSR:26.786% C
NSX Naginata
B+
Kills:162
Deaths:92
KDR:1.761
Accuracy:24.425% B+
HSR:29.012% C++
Kills:2,916
Deaths (as Heavy Assault):1,699
Deaths (to Heavy Assaults):14,404
KDR:1.7163
Kill Difference:1,217
Playtime:1,040.406 hours
Usage:20%
Score:15.364m
Score/min:246
Accuracy (listed only):25.332%
HSR (listed only):25.844%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C++
Kills:1,932
Deaths:1,336
KDR:1.446
Accuracy:41.017% C++
HSR:9.783% D*
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
GD-7F
B+
Kills:945
Deaths:645
KDR:1.465
Accuracy:27.518% B+
HSR:22.434% B+
Warden
A*
Kills:866
Deaths:705
KDR:1.228
Accuracy:40.878% A*
HSR:8.776% F--
LA39 Bruiser
B++
Kills:723
Deaths:464
KDR:1.558
Accuracy:70.005% B++
HSR:8.852% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D
AF-4A Bandit
B+
Kills:468
Deaths:371
KDR:1.261
Accuracy:27.861% B+
HSR:21.581% C+
AC-X11
C+
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C+
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
Gauss Compact S
M++
Kills:326
Deaths:357
KDR:0.913
Accuracy:40.238% M++
HSR:9.202% D**
MGR-M1 Bishop
C
Kills:281
Deaths:157
KDR:1.790
Accuracy:31.194% C
HSR:25.623% D
NSX Tanto
A
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% A
HSR:21.053% D
MGR-C1 Charger
B++
Kills:110
Deaths:68
KDR:1.618
Accuracy:31.326% B++
HSR:20.909% C--
Kills:8,458
Deaths (as Engineer):6,823
Deaths (to Engineers):11,660
KDR:1.23963
Kill Difference:1,635
Playtime:1,858.399 hours
Usage:35%
Score:46.935m
Score/min:421
Accuracy (listed only):39.447%
HSR (listed only):14.937%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:5,824
Deaths:3,748
KDR:1.554
Accuracy:29.930% B*
HSR:24.365% B*
AF-57 Piston
C++
Kills:1,932
Deaths:1,336
KDR:1.446
Accuracy:41.017% C++
HSR:9.783% D*
MGR-S1 Gladius
B*
Kills:1,661
Deaths:729
KDR:2.278
Accuracy:31.494% B*
HSR:24.443% B
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,219
Deaths:623
KDR:1.957
Accuracy:29.871% B**
HSR:22.642% B**
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
Tempest
B++
Kills:970
Deaths:385
KDR:2.519
Accuracy:29.639% B++
HSR:21.237% C+
GD-7F
B+
Kills:945
Deaths:645
KDR:1.465
Accuracy:27.518% B+
HSR:22.434% B+
LA39 Bruiser
B++
Kills:723
Deaths:464
KDR:1.558
Accuracy:70.005% B++
HSR:8.852% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D
AF-4A Bandit
B+
Kills:468
Deaths:371
KDR:1.261
Accuracy:27.861% B+
HSR:21.581% C+
AC-X11
C+
Kills:433
Deaths:367
KDR:1.180
Accuracy:24.060% C
HSR:21.016% C+
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
Gauss Compact S
M++
Kills:326
Deaths:357
KDR:0.913
Accuracy:40.238% M++
HSR:9.202% D**
NSX Tanto
A
Kills:171
Deaths:117
KDR:1.462
Accuracy:32.599% A
HSR:21.053% D
NSX-P Tengu
A+
Kills:161
Deaths:68
KDR:2.368
Accuracy:44.680% A+
HSR:22.981% C**
MGR-C1 Charger
B++
Kills:110
Deaths:68
KDR:1.618
Accuracy:31.326% B++
HSR:20.909% C--
Kills:18,314
Deaths (as Light Assault):11,956
Deaths (to Light Assaults):7,444
KDR:1.53178
Kill Difference:6,358
Playtime:893.072 hours
Usage:17%
Score:25.311m
Score/min:472
Accuracy (listed only):37.571%
HSR (listed only):17.633%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:5,824
Deaths:3,748
KDR:1.554
Accuracy:29.930% B*
HSR:24.365% B*
AF-57 Piston
C++
Kills:1,932
Deaths:1,336
KDR:1.446
Accuracy:41.017% C++
HSR:9.783% D*
MGR-S1 Gladius
B*
Kills:1,661
Deaths:729
KDR:2.278
Accuracy:31.494% B*
HSR:24.443% B
GD-66 Claw
C+
Kills:1,269
Deaths:1,316
KDR:0.964
Accuracy:58.412% C+
HSR:6.856% D**
Blitz GD-10
B**
Kills:1,219
Deaths:623
KDR:1.957
Accuracy:29.871% B**
HSR:22.642% B**
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
Tempest
B++
Kills:970
Deaths:385
KDR:2.519
Accuracy:29.639% B++
HSR:21.237% C+
LA39 Bruiser
B++
Kills:723
Deaths:464
KDR:1.558
Accuracy:70.005% B++
HSR:8.852% D*
NC12 Sweeper
C+
Kills:597
Deaths:663
KDR:0.900
Accuracy:42.877% C+
HSR:10.385% D
NC9 A-Tross
C
Kills:404
Deaths:442
KDR:0.914
Accuracy:23.245% C-
HSR:22.525% C
NS Baron G5
C++
Kills:337
Deaths:257
KDR:1.311
Accuracy:44.825% C++
HSR:7.715% D**
Reaper DMR
B++
Kills:261
Deaths:249
KDR:1.048
Accuracy:26.057% C+
HSR:30.651% B++
NSX-P Tengu
A+
Kills:161
Deaths:68
KDR:2.368
Accuracy:44.680% A+
HSR:22.981% C**
NSX Yumi
N/A
Kills:50
Deaths:71
KDR:0.704
Accuracy:31.485% N/A
HSR:26% N/A
Kills:16,576
Deaths (as Combat Medic):10,793
Deaths (to Combat Medics):4,510
KDR:1.53581
Kill Difference:5,783
Playtime:149.767 hours
Usage:3%
Score:2.896m
Score/min:322
Accuracy (listed only):38.278%
HSR (listed only):18.768%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B*
Kills:5,824
Deaths:3,748
KDR:1.554
Accuracy:29.930% B*
HSR:24.365% B*
MGR-S1 Gladius
B*
Kills:1,661
Deaths:729
KDR:2.278
Accuracy:31.494% B*
HSR:24.443% B
Blitz GD-10
B**
Kills:1,219
Deaths:623
KDR:1.957
Accuracy:29.871% B**
HSR:22.642% B**
NS-7 PDW
A+
Kills:1,168
Deaths:442
KDR:2.643
Accuracy:32.358% A+
HSR:24.315% B**
SAS-R
B+
Kills:996
Deaths:533
KDR:1.869
Accuracy:36.501% C
HSR:74.297% B+
Tempest
B++
Kills:970
Deaths:385
KDR:2.519
Accuracy:29.639% B++
HSR:21.237% C+
LA8 Rebel
C
Kills:910
Deaths:628
KDR:1.449
Accuracy:29.091% C
HSR:18.022% C-
NS-30 Vandal
B+
Kills:900
Deaths:346
KDR:2.601
Accuracy:36.434% B+
HSR:18.333% D--
NS-44L Showdown
D
Kills:761
Deaths:522
KDR:1.458
Accuracy:35.150% D
HSR:24.442% D-
AF-8 RailJack
C**
Kills:652
Deaths:142
KDR:4.592
Accuracy:38.793% C**
HSR:72.699% C
AF-18 Stalker
B+
Kills:557
Deaths:322
KDR:1.730
Accuracy:29.063% C**
HSR:24.237% B+
NC08 Mag-Scatter
C
Kills:482
Deaths:511
KDR:0.943
Accuracy:49.762% C
HSR:12.448% D
LA3 Desperado
B++
Kills:386
Deaths:430
KDR:0.898
Accuracy:26.877% C
HSR:23.834% B++
AF-6 Shadow
C+
Kills:344
Deaths:280
KDR:1.229
Accuracy:33.571% C+
HSR:22.674% D
NS-357 Underboss
C+
Kills:284
Deaths:299
KDR:0.950
Accuracy:36.475% C+
HSR:19.366% C
NSX Tomoe
A*
Kills:184
Deaths:129
KDR:1.426
Accuracy:28.191% C+
HSR:58.696% A*
NSX Daimyo
B+
Kills:172
Deaths:98
KDR:1.755
Accuracy:32.962% D*
HSR:95.349% B+
NSX-P Tengu
A+
Kills:161
Deaths:68
KDR:2.368
Accuracy:44.680% A+
HSR:22.981% C**
Impetus
C++
Kills:129
Deaths:82
KDR:1.573
Accuracy:34.653% C++
HSR:18.605% D*
NS-44 Commissioner
C+
Kills:100
Deaths:103
KDR:0.971
Accuracy:33.526% C
HSR:22% C+
NS-AM7 Archer
D
Kills:88
Deaths:305
KDR:0.289
Accuracy:40.703% F--
HSR:11.364% D
NS-61 Emissary
D-
Kills:83
Deaths:86
KDR:0.965
Accuracy:21.543% D--
HSR:12.048% D-
NC14 Bolt Driver
B+
Kills:74
Deaths:35
KDR:2.114
Accuracy:38.534% B+
HSR:72.973% C+
Soldier Soaker
B++
Kills:66
Deaths:39
KDR:1.692
Accuracy:39.912% B++
HSR:13.636% C+
NC4 Mag-Shot
B+
Kills:63
Deaths:63
KDR:1
Accuracy:23.810% C--
HSR:22.222% B+
NS-44L Blackhand
C--
Kills:58
Deaths:41
KDR:1.415
Accuracy:30.857% D*
HSR:34.483% C--
Kills:18,292
Deaths (as Infiltrator):10,989
Deaths (to Infiltrators):5,896
KDR:1.66457
Kill Difference:7,303
Playtime:861.650 hours
Usage:16%
Score:12.486m
Score/min:242
Accuracy (listed only):33.630%
HSR (listed only):31.220%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:6,381
Deaths:1,576
KDR:4.049
Accuracy:30.447% C+
HSR:12.036% D
AF-41 Hacksaw
C+
Kills:6,054
Deaths:1,577
KDR:3.839
Accuracy:31.772% C+
HSR:12.967% D
AF-34 Mattock
B++
Kills:3,976
Deaths:976
KDR:4.074
Accuracy:39.860% B++
HSR:13.758% D
AF-23 Grinder
B**
Kills:3,539
Deaths:1,183
KDR:2.992
Accuracy:44.754% B**
HSR:15.117% C+
AF-23 Grinder
B*
Kills:3,174
Deaths:1,064
KDR:2.983
Accuracy:46.922% B*
HSR:14.713% C-
AF-34 Mattock
B+
Kills:3,027
Deaths:750
KDR:4.036
Accuracy:41.416% B+
HSR:15.064% D
NCM1 Scattercannon
B++
Kills:2,379
Deaths:818
KDR:2.908
Accuracy:45.577% B++
HSR:13.577% C-
NCM1 Scattercannon
B+
Kills:1,673
Deaths:452
KDR:3.701
Accuracy:43.215% B+
HSR:11.417% D--
NCM2 Falcon
B++
Kills:1,605
Deaths:489
KDR:3.282
Accuracy:46.607% B++
HSR:5.794% B+
NCM2 Falcon
B++
Kills:966
Deaths:467
KDR:2.069
Accuracy:48.669% B++
HSR:4.762% C++
NS-10 Burster
A+
Kills:246
Deaths:109
KDR:2.257
Accuracy:40.231% A+
HSR:2.033% D--
NS-10 Burster
A+
Kills:230
Deaths:109
KDR:2.110
Accuracy:40.300% A+
HSR:1.739% D*
NCM3 Raven
C+
Kills:185
Deaths:153
KDR:1.209
Accuracy:40.058% C+
HSR:2.162% C-
NCM3 Raven
C+
Kills:182
Deaths:153
KDR:1.190
Accuracy:39.411% C+
HSR:2.747% C+
NS-20 Gorgon
B**
Kills:91
Deaths:42
KDR:2.167
Accuracy:29.497% B*
HSR:25.275% B**
NS-20 Gorgon
B++
Kills:79
Deaths:42
KDR:1.881
Accuracy:28.959% B++
HSR:21.519% B+
Kills:33,787
Deaths (as MAX Suit):4,980
Deaths (to MAX Suits):4,317
KDR:6.78454
Kill Difference:28,807
Playtime:517.164 hours
Usage:10%
Score:12.157m
Score/min:392
Accuracy (listed only):39.856%
HSR (listed only):10.917%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:40,678
V. Kills:2,470 N/A
Deaths:3,824
KDR:10.638
Accuracy:58.985% B+
KPH:85.600 B**
VKPH:5.200 C++
Breaker Rocket Pods
B++
Kills:2,070
V. Kills:218 N/A
Deaths:149
KDR:13.893
Accuracy:55.161% B++
KPH:138.500 B+
VKPH:14.600 C+
Hornet Missiles
B+
Kills:827
V. Kills:283 291%
Deaths:115
KDR:7.191
Accuracy:62.488% B+
KPH:76.600 C**
VKPH:26.200 C--
Vortek Rotary
C*
Kills:579
V. Kills:404 143%
Deaths:207
KDR:2.797
Accuracy:31.498% C++
KPH:17.800 C*
VKPH:12.400 C*
Coyote Missiles
B
Kills:291
V. Kills:122 237%
Deaths:30
KDR:9.700
Accuracy:48.892% D
KPH:56.400 B
VKPH:23.600 C+
M20 Kestrel
C+
Kills:251
V. Kills:213 117%
Deaths:125
KDR:2.008
Accuracy:29.958% C+
KPH:17.100 C+
VKPH:14.500 C+
M20 Mustang
B+
Kills:227
V. Kills:181 125%
Deaths:89
KDR:2.551
Accuracy:35.602% B*
KPH:16.600 C*
VKPH:13.200 B+
Tomcat A2AM Pods
C+
Kills:166
V. Kills:169 98%
Deaths:21
KDR:7.905
Accuracy:76.963% C
KPH:38.400 C
VKPH:39.100 C+
Kills:45,089 (41,735 + 0)
Deaths:4,560
KDR:9.888
VKDR:0.890
Vehicle Kills:4,060
Kill Difference:40,529
Playtime:571.585 hours
Usage:11%
Score:9.439m
Score/min:275
Piloting Accuracy:35.602%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A++
Kills:19,403
V. Kills:11,165 174%
Deaths:608
KDR:31.913
Accuracy:32.782% C**
KPH:54.200 A++
VKPH:31.200 A+
C150 Dalton
M+
Kills:2,347
V. Kills:766 306%
Deaths:34
KDR:69.029
Accuracy:68.085% M+
KPH:82.500 M+
VKPH:26.900 C**
L105 Zephyr
A++
Kills:1,531
V. Kills:133 N/A
Deaths:40
KDR:38.275
Accuracy:49.198% B*
KPH:96.500 A++
VKPH:8.400 C+
L105 Zephyr PX
C++
Kills:1,273
V. Kills:103 N/A
Deaths:19
KDR:67
Accuracy:45.654% C--
KPH:93.300 C++
VKPH:7.600 C
Dual-75 Duster
B**
Kills:393
V. Kills:19 N/A
Deaths:4
KDR:98.250
Accuracy:47.443% B**
KPH:98.700 B*
VKPH:4.800 C+
CAS30 Tank Buster
D
Kills:63
V. Kills:61 102%
Deaths:50
KDR:1.260
Accuracy:33.773% D--
KPH:4.100 D
VKPH:3.900 D
Kills:25,010 (63 + 24,947)
Deaths:755
KDR:33.126
VKDR:16.221
Vehicle Kills:12,247
Kill Difference:24,255
Playtime:435.709 hours
Usage:8%
Score:15.721m
Score/min:601
Piloting Accuracy:33.773%
Gunner Accuracy:47.443%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A*
Kills:2,734
V. Kills:475 N/A
Deaths:209
KDR:13.081
Accuracy:38.630% C+
KPH:65.600 A*
VKPH:11.400 B++
L100 Python HESH
A++
Kills:2,436
V. Kills:247 N/A
Deaths:160
KDR:15.225
Accuracy:51.919% B+
KPH:93.100 A++
VKPH:9.400 C**
L100 Python HEAT
A**
Kills:1,223
V. Kills:237 N/A
Deaths:140
KDR:8.736
Accuracy:50.993% C+
KPH:68.200 A**
VKPH:13.200 C**
L100 Python AP
A
Kills:1,029
V. Kills:471 218%
Deaths:105
KDR:9.800
Accuracy:43.203% D**
KPH:48.800 A
VKPH:22.400 B++
LB00 Python AP
C**
Kills:240
V. Kills:103 231%
Deaths:9
KDR:26.667
Accuracy:47.114% D--
KPH:54.800 C++
VKPH:23.500 C**
Skyguard
A+
Kills:189
V. Kills:119 158%
Deaths:26
KDR:7.269
Accuracy:34.855% B*
KPH:22.700 B**
VKPH:14.300 A+
Kills:7,851 (7,851 + 0)
Deaths:649
KDR:12.097
VKDR:2.545
Vehicle Kills:1,652
Kill Difference:7,202
Playtime:119.572 hours
Usage:2%
Score:2.359m
Score/min:329
Driving Accuracy:34.855%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

E540 Halberd
B**
Kills:14,828
V. Kills:9,116 163%
Deaths:1,026
KDR:14.452
Accuracy:50.861% B*
KPH:31.600 C*
VKPH:19.400 B**
Enforcer ML85
B+
Kills:1,837
V. Kills:1,738 106%
Deaths:185
KDR:9.930
Accuracy:45.198% B+
KPH:20.400 C
VKPH:19.300 B+
C85 Canister
C**
Kills:1,355
V. Kills:61 N/A
Deaths:57
KDR:23.772
Accuracy:41.843% C**
KPH:68 C+
VKPH:3.100 D
Titan-150 HESH
A++
Kills:1,210
V. Kills:155 N/A
Deaths:61
KDR:19.836
Accuracy:50.016% C**
KPH:69.900 A++
VKPH:8.900 C++
M96 Mjolnir
C++
Kills:578
V. Kills:312 185%
Deaths:48
KDR:12.042
Accuracy:35.406% C+
KPH:34.400 C++
VKPH:18.600 C+
Halberd SE
C
Kills:276
V. Kills:101 271%
Deaths:8
KDR:34.500
Accuracy:46.039% C--
KPH:43 C
VKPH:15.700 C
G30 Walker
C*
Kills:275
V. Kills:120 227%
Deaths:24
KDR:11.458
Accuracy:41.430% A++
KPH:26.200 C++
VKPH:11.400 C*
Titan-150 AP
D--
Kills:149
V. Kills:108 137%
Deaths:31
KDR:4.806
Accuracy:37.052% F
KPH:13.800 D--
VKPH:10 D--
M20 Basilisk
C++
Kills:117
V. Kills:46 249%
Deaths:15
KDR:7.800
Accuracy:38.748% B**
KPH:19.400 C+
VKPH:7.600 C++
M12 Kobalt
B**
Kills:53
V. Kills:1 N/A
Deaths:6
KDR:8.833
Accuracy:18.182% B**
KPH:69.800 B
VKPH:1.300 C--
Kills:20,678 (1,359 + 19,319)
Deaths:1,461
KDR:14.153
VKDR:8.048
Vehicle Kills:11,758
Kill Difference:19,217
Playtime:648.125 hours
Usage:12%
Score:16.803m
Score/min:432
Driving Accuracy:37.052%
Gunner Accuracy:18.182%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
A*
Kills:509
V. Kills:30 N/A
Deaths:24
KDR:21.208
Accuracy:44.934% C+
KPH:153.600 A*
VKPH:9.100 C+
C85 Canister-H
B+
Kills:495
V. Kills:25 N/A
Deaths:31
KDR:15.968
Accuracy:47.048% C-
KPH:130.900 B+
VKPH:6.600 C
M40 Fury-H
A+
Kills:334
V. Kills:22 N/A
Deaths:15
KDR:22.267
Accuracy:37.261% C
KPH:157.700 A+
VKPH:10.400 C
M12 Kobalt-H
C
Kills:272
V. Kills:8 N/A
Deaths:17
KDR:16
Accuracy:20.445% C
KPH:99.300 C
VKPH:2.900 D
M96 Mjolnir-H
A++
Kills:71
V. Kills:34 203%
Deaths:10
KDR:7.100
Accuracy:48.977% C+
KPH:89 A++
VKPH:42.600 B*
E540 Halberd-H
B**
Kills:68
V. Kills:18 358%
Deaths:3
KDR:22.667
Accuracy:58.156% C*
KPH:62.300 B**
VKPH:16.500 C--
Enforcer ML65-H
B**
Kills:63
V. Kills:54 115%
Deaths:4
KDR:15.750
Accuracy:64.119% B++
KPH:47 B*
VKPH:40.300 B**
Kills:1,812 (0 + 1,812)
Deaths:104
KDR:17.423
VKDR:1.837
Vehicle Kills:191
Kill Difference:1,708
Playtime:15.182 hours
Usage:0%
Score:0.498m
Score/min:547
Driving Accuracy:N/A%
Gunner Accuracy:64.119%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:574
V. Kills:20 N/A
Deaths:16
KDR:35.875
Accuracy:18.627% C++
KPH:66.400 C++
VKPH:2.300 C+
M12 Kobalt
C++
Kills:221
V. Kills:3 N/A
Deaths:9
KDR:24.556
Accuracy:15.853% C-
KPH:75.800 C++
VKPH:1 D*
M40 Fury
B++
Kills:195
V. Kills:20 N/A
Deaths:21
KDR:9.286
Accuracy:33.518% C
KPH:70.500 B++
VKPH:7.200 D
M20 Basilisk
A*
Kills:136
V. Kills:21 N/A
Deaths:16
KDR:8.500
Accuracy:41.879% B+
KPH:43.600 A*
VKPH:6.700 C+
M40 Fury
A
Kills:119
V. Kills:16 N/A
Deaths:12
KDR:9.917
Accuracy:40.113% B+
KPH:79.400 A
VKPH:10.700 C**
M20 Basilisk
A+
Kills:108
V. Kills:35 300%
Deaths:14
KDR:7.714
Accuracy:48.536% A
KPH:38.800 A+
VKPH:12.600 B*
Kills:1,353 (0 + 1,353)
Deaths:88
KDR:15.375
VKDR:1.307
Vehicle Kills:115
Kill Difference:1,265
Playtime:21.729 hours
Usage:0%
Score:0.457m
Score/min:351
Driving Accuracy:N/A%
Gunner Accuracy:48.536%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:7,647
V. Kills:209 N/A
Deaths:1,437
KDR:5.322
Accuracy:50.263% B*
KPH:89.800 A
VKPH:2.500 B+
M40 Fury-F
A++
Kills:1,858
V. Kills:326 N/A
Deaths:548
KDR:3.391
Accuracy:52.067% C**
KPH:55.500 A++
VKPH:9.700 B++
M12 Kobalt-F
B**
Kills:1,151
V. Kills:27 N/A
Deaths:366
KDR:3.145
Accuracy:29.673% B**
KPH:60.900 B**
VKPH:1.400 C*
LA7 Buzzard
A*
Kills:658
V. Kills:89 N/A
Deaths:183
KDR:3.596
Accuracy:57.409% B+
KPH:53.300 A*
VKPH:7.200 C+
Kills:11,314 (11,314 + 0)
Deaths:2,534
KDR:4.465
VKDR:0.257
Vehicle Kills:651
Kill Difference:8,780
Playtime:149.827 hours
Usage:3%
Score:1.798m
Score/min:200
Driving Accuracy:57.409%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
A
Kills:172
V. Kills:43 391%
Deaths:
KDR:
Accuracy:58.194% B+
KPH:93.400 A
VKPH:23.300 C++
Kills:172 (0 + 172)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:43
Kill Difference:172
Playtime:1.843 hours
Usage:0%
Score:0.037m
Score/min:332
Piloting Accuracy:N/A%
Gunner Accuracy:58.194%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 43,14840,6783,82410.638B++6.3858.985%B+N/A85.6B**5.2C++241475.4h5.5B++9.3B+
AP30 Shredder 30,56819,40360831.913M*27.6632.782%C**1.386%D54.2A++31.2A+568358.2h41.6B**126.8B**
E540 Halberd 23,94414,8281,02614.452B*10.2050.861%B*1.774%D31.6C*19.4B**279469.4h5.1B+10.1B*
NC05 Jackhammer 13,66213,5476,3092.147B*2.1150.276%B++10.659%D--34.5CN/A101393.1h4B*7.9B++
S12 Renegade 7,8567,6471,4375.322B++1.0750.263%B*3.688%C--89.9A2.5B+21785.1h3.1C**6.1B++
AF-41 Hacksaw 6,4606,3811,5764.049B+0.2130.447%C+12.036%D44.8B**N/A127142.4h6B+19.6B+
AF-41 Hacksaw 6,1136,0541,5773.839B+0.4231.772%C+12.967%D42.5B*N/A122142.6h6.7B21.1B
AF-4 Cyclone 5,8745,8243,7481.554C*2.7029.93%B*24.365%B*23.5C-N/A59248.1h8.8B*29.3B++
AF-34 Mattock 4,0263,9769764.074B0.1839.86%B++13.758%D42.2C++N/A12094.3h7.1C-17.8C*
AF-23 Grinder 3,5593,5391,1832.992C**1.2644.754%B**15.117%C+33.8C*N/A111104.6h6.2C**13.9B++
AF-23 Grinder 3,1993,1741,0642.983C*1.2746.922%B*14.713%C-33.6C++N/A11294.5h6.4B+13.7B++
AF-34 Mattock 3,0673,0277504.036B0.2241.416%B+15.064%D39.9C+N/A12275.8h8.6D20.7C+
C75 Viper 3,2092,73420913.081A*8.8238.63%C+1.097%C65.6A*11.4B++27441.7h6.7A17.3B**
L100 Python HESH 2,6832,43616015.225B+10.9751.919%B+1.478%C+93A++9.4C**34126.2h2.3B**4.5B*
NCM1 Scattercannon 2,4002,3798182.908B*1.3545.577%B++13.577%C-32.9B++N/A10672.3h6.5B+14.2B+
C150 Dalton 3,1132,3473469.029S64.7768.085%M+N/A82.4M+26.9C**58128.5h3.1B++4.6A+
M60-A Bulldog 2,5012,2079922.293M*18.0437.804%C**N/A48.1B++6.4C++57245.9h4A10.6B*
Breaker Rocket Pods 2,2882,07014913.893B**9.6455.161%B++1.498%B*138.9B+14.6C+64414.9h9.2B**16.7B*
Tank Mine 3,0031,9963975.028A0.7734.597%C++N/A111.5C++56.3C98917.9h1.6B+4.5B**
AF-57 Piston 1,9481,9321,3361.446C**2.8141.017%C++9.783%D*19.2DN/A57100.6h3.7B++9B+
M40 Fury-F 2,1841,8585483.391A+0.8752.067%C**N/A55.5A++9.7B++20433.5h5.7B*11B*
Enforcer ML85 3,5751,8371859.93B**5.6745.198%B+1.089%D-20.4C19.3B+26490.1h12.6C++28B+
NCM1 Scattercannon 1,6821,6734523.701B++0.5643.215%B+11.417%D--39.6C**N/A14342.2h5.7C**13.3B++
Bouncing Betty 1,6641,6624064.094C++0.1646.083%C**N/A119.6C+N/A36013.9h1.5A3.3B**
MGR-S1 Gladius 1,6841,6617292.278B++1.9831.494%B*24.443%B34.9C+N/A11347.6h7.8B++24.8B++
NSX Masamune 2,0911,6601,1011.508B**2.7559.658%C*1.145%D30.4C++7.9C--14554.6h6.4B*10.7B*
NCM2 Falcon 1,8301,6054893.282A++0.9746.607%B++5.794%B+32.2A*4.5C+13549.9h6.1B**13B*
Shrike 1,7871,5321,0311.486A+2.7753.165%C2.285%C33.6B*5.6D--24645.6h3.3A++6.2A
L105 Zephyr 1,6641,5314038.275A**34.0249.198%B*N/A96.3A++8.4C+56915.9h4.2B**8.6B**
Sticky Grenade 1,4411,43111431N/A1,426.7468.006%A++N/A2044.3A*14.3C++77850.7h1.2B**1.8B*
C85 Canister 1,4161,3555723.772B+19.5241.843%C**10.332%D68.1C+3.1D19819.9h6.9B16.5B+
NS Decimator 1,7801,3537191.882B**2.3753.812%D-2.809%B+30.2C9.5D-22144.8h3.8B++7B+
L105 Zephyr PX 1,3761,2731967A**62.7445.654%C--N/A93.6C++7.6C39913.6h3.3B++7.3B++
GD-66 Claw 1,2761,2691,3160.964C3.2958.412%C+6.856%D**8.9D*N/A31143.3h2.2B+3.7B+
C-4 1,5721,2605302.377B++1.8821.829%DN/A37.1D--9.2D**37034h1B**4.8B+
L100 Python HEAT 1,4601,2231408.736B+4.4850.993%C+2.698%C++68.3A**13.2C**32417.9h3.8B*7.4B**
Blitz GD-10 1,2351,2196231.957B**2.3029.871%B**22.642%B**21.6CN/A8156.5h11B**36.8B++
Titan-150 HESH 1,3651,2106119.836B*15.5850.016%C**3.141%B**69.9A++9C++48917.3h2.6B*5.2B*
NS-7 PDW 1,1831,1684422.643A*1.6132.358%A+24.315%B**54.6A+N/A15721.4h11.6B*36B*
M12 Kobalt-F 1,1781,1513663.145B*1.1129.673%B**8.949%C60.9B**1.4C*14618.9h10.6B+35.8B*
L100 Python AP 1,5001,0291059.8B*5.5443.203%D**1.166%D-48.8A22.3B++37021.1h3.4B**7.8B*
SAS-R 1,0019965331.869C2.3936.501%C74.297%B+28.7C-N/A9734.7h2B+5.4B
Tempest 9849703852.519B**1.7429.639%B++21.237%C+40.8CN/A12323.8h9.3B+31.5B++
NCM2 Falcon 1,1149664672.069A2.1948.669%B++4.762%C++20A3.1D9348.2h10.3B*21.2B++
GD-7F 9569456451.465B+2.7927.518%B+22.434%B+18.3C-N/A6651.7h12.1B+43.9B+
LA8 Rebel 9219106281.449B++2.8129.091%C18.022%C-31.5C++N/A9628.9h7.2C24.8C+
NS-30 Vandal 9119003462.601B+1.6636.434%B+18.333%D--38.1C+N/A12123.6h5.3B+14.6B+
Warden 9348667051.228C*3.0340.878%A*8.776%F--21.3C+1.7A*7440.6h5.5A13.5B**
Hornet Missiles 1,1108271157.191B+2.9362.488%B+N/A76.6C**26.2C--56910.8h7.1B**11.4B**
MGR-L1 Promise 8398242713.041A1.2228.456%B*25.121%C++45C++N/A14218.3h13B+45.8B+
Anti-Vehicle Grenade 8227711771N/A766.7470.255%A*N/A1101.4M*72.9C50900.7h2.3A++3.2A+
NS-44L Showdown 7667615221.458B+2.8035.15%D24.442%D-25.3C-N/A6030.1h3.8C+10.7C+
NS-15M1 7627594771.591C++2.6723.054%C++30.698%B**22.6DN/A7833.6h11.8B51.3B
MANA Anti-Personnel Turret 7617521425.296N/A1.0420.754%UN/A7520U90U14537500.1h16.8T*80.8T*
Mag-Cutter 80774622,5050.033B4.2229.354%C++3.083%D0.4CN/A11704.7h2.1B+7.1C++
LA39 Bruiser 7347234641.558B2.7070.005%B++8.852%D*34.8CN/A12420.8h2B*2.8B++
LA7 Buzzard 7476581833.596M+0.6657.409%B+N/A53.1A*7.2C+15212.4h5.9A10.3B**
AF-8 RailJack 6536521424.592B*0.3438.793%C**72.699%C30.6B+N/A9721.3h2.1B+5.3B+
NC12 Sweeper 6075976630.9C+3.3642.877%C+10.385%D11D--N/A3054.2h4B+9.4B+
Vortek Rotary 9835792072.797B+1.4631.498%C++N/A17.8C*12.4C*28632.5h47.6B++151.2B++
M96 Mjolnir 8905784812.042A+7.7935.406%C+N/A34.4C++18.6C+21016.8h34.7C**98.1B
M12 Kobalt 5945741635.875A*31.6218.627%C++20.906%B+66.7C++2.3C+2338.6h15B*80.7B+
AF-18 Stalker 5585573221.73B+2.5329.063%C**24.237%B+26.9CN/A9320.7h10.4B*35.7B+
Frag Grenade 5385331533N/A528.7460.714%A*N/A761.4A7.1C40990.7h2.7B**4.5B**
Carver 5325321,7460.305B+3.9532.416%B+19.737%B+3.8C+N/A9141.6h1.1B++3.4B+
M60-A Bulldog 5755222620.077C++15.8245.984%C+1.341%D33.9C+3.4C+23215.4h4.5B*9.7B++
M60-G Bulldog-H 5395092421.208B**16.9544.934%C+1.179%C154.2A*9.1C+4103.3h3.8B+8.4B++
C85 Canister-H 5204953115.968B+11.7147.048%C-6.667%D*130.3B+6.6C4193.8h5.6B+11.9B+
Hawk GD-68 6034855060.958B+3.3056.005%D-2.68%C+23.8B**5.8D-22720.4h4.3A++7.6A+
NC08 Mag-Scatter 4884825110.943C+3.3149.762%C12.448%D12.7D-N/A3738.1h3.7B+7.4B
Xiphos Anti-Personnel Phalanx Tower 4744732236.5M232.2416.543%D*N/A1182.5M**2.5D*34050.4h0.8B*4.8B+
AF-4A Bandit 4794683711.261C+3.0027.861%B+21.581%C+7.6D*N/A3161.6h12.1C43.6C++
AC-X11 4344333671.18C++3.0824.06%C21.016%C+8.6D-N/A3950.5h9.6B39.8C*
M12 Kobalt 441424853C*48.7422.508%C++22.17%B*94.2C3.8C2764.5h19.3C+85.9C*
C-4 ARX 5014201862.258C++2.0026.045%C+N/A120C++23.1D5963.5h1.1B+4.2B+
NC9 A-Tross 4084044420.914C3.3423.245%C-22.525%C14.8D--N/A5927.3h10.5C45.3C+
GD-22S 4054033101.3C+2.9623.716%C++22.829%C+25C--N/A15016.1h9.3B*39.4B+
Dual-75 Duster 412393498.25S93.9947.443%B**N/A98.3B*4.8C+4844h6.2C+13B+
LA3 Desperado 3923864300.898C+3.3626.877%C23.834%B++12.3D-N/A5331.5h7.3B*27B+
AF-6 Shadow 3443442801.229C3.0333.571%C+22.674%D17.5D--N/A6119.7h5.2B+15.5C**
M60-A Bulldog 4003431131.182B+26.9346.404%C++1.458%D31.5C+5.2B+33410.9h4.7B*10.1B++
NS Baron G5 3383372571.311C**2.9544.825%C++7.715%D**12.3D--N/A3927.5h4.7C++10.4C+
LA1 Anchor 3403351602.094C+2.1623.522%C22.687%C27.9DN/A21912h9.8C**41.5C++
M40 Fury-H 3563341522.267B++18.0137.261%CN/A159A++10.5C5642.1h4.7B*12.7B*
Gauss Compact S 3513263570.913C+3.3440.238%M++9.202%D**15.3C1.2A++7921.3h5.4A++13.4A
Coyote Missiles 413291309.7M*5.4448.892%DN/A56B23.5C+4775.2h24.5B**50.1B++
NS-357 Underboss 2842842990.95C+3.3136.475%C+19.366%C13.2D-N/A4421.5h4.1C*11.2C**
MGR-M1 Bishop 2842811571.79C*2.4731.194%C25.623%D28.7C+N/A909.8h5.8B+18.6B
Halberd SE 377276834.5B+30.2446.039%C--N/A43.1C15.8C2606.4h4.2C+9.2C
G30 Walker 3952752411.458B**7.2041.43%A++2.545%C--26.2C++11.4C*20110.5h130.1B+314.1B*
M12 Kobalt-H 2802721716C+11.7420.445%C18.75%B100.7C3D2892.7h16.9C+82.5C+
NC6 Gauss SAW 2682653190.831C3.4323.325%B+23.774%C+13.9DN/A21419.1h9.5B40.9B+
Reaper DMR 2612612491.048C+3.2126.057%C+30.651%B++19.6DN/A10613.3h10.7C41C+
The Slasher 2692598,9560.029C-4.2318.241%D*1.158%D*0.5C-N/A1508h1.5B**8.3C+
M20 Kestrel 4642511252.008C+2.2529.958%C+N/A17.1C+14.5C+26614.7h75.5B+252.1B+
NC15 Phoenix 4562511012.485A1.7744.677%D*N/A10.4C-8.5C-17624.2h9.5C**21.3C+
NS-10 Burster 4182461092.257A++2.0040.231%A+2.033%D--8.2A5.7A+11730.1h131.3B+326.3B*
LB00 Python AP 343240926.667A++22.4147.114%D--N/A54.5C++23.4C**4074.4h3.6B+7.6C++
NS-10 Burster 3892301092.11A2.1540.3%A+1.739%D*7.6B**5.3B**11530.1h141.2B+350.4B*
MAX Punch 2602274,9800.046C4.2120.051%FN/A0.5C-N/A1481.6h2.1C++10.3C-
M20 Mustang 408227892.551C**1.7135.602%B*N/A16.6C*13.2B+63913.7h87.3B+245.2B++
M12 Kobalt 224221924.556A+20.3015.853%C-17.647%C76.2C*1D*2852.9h12.2B**77B+
M40 Fury 215195219.286B+5.0333.518%CN/A69.6B+7.1D3732.8h8.7B++26B++
Skyguard 308189267.269A++3.0134.855%B*2.116%C+22.8B**14.3A+4308.3h84B*241B**
NCM3 Raven 2511851531.209B+3.0540.058%C+2.162%C-11.5B++4.1D12216.1h20B**49.9B*
NSX Tomoe 1851841291.426C+2.8328.191%C+58.696%A*29.2CN/A1346.3h12B++42.6B+
NCM3 Raven 2511821531.19B+3.0739.411%C+2.747%C+11.3B4.3D-11916.1h20.1B*51.1B++
NSX Daimyo 173172981.755C-2.5032.962%D*95.349%B+29.2DN/A835.9h3.3D-9.9D*
VLG Missile Launcher 2151721172U167.7458.194%B+N/A95.6A23.9C++3311.8h4.5C**7.7B+
NSX Tanto 1731711171.462B2.7932.599%A21.053%D32.9C+N/A1065.2h11.2B+34.3B+
NSX-P Naginata 176168702.4B*1.8630.83%A+26.786%C73B*3.5M++2392.3h10.5B++34B*
Tomcat A2AM Pods 335166217.905B**3.6576.963%CN/A38.6C39.3C+6394.3h8C*10.4C*
NSX Naginata 166162921.761B+2.5024.425%B+29.012%C++42.6C+1.1B*1843.8h12.3C++50.4B
NSX-P Tengu 162161682.368A1.8944.68%A+22.981%C**42.4C++N/A1173.8h10.1B*22.6B*
Hoplon Anti-Aircraft Phalanx Tower 2891601160U155.7429.334%C*N/A400M**322.5M*27110.4h4.9B*16.6B++
Titan-150 AP 257149314.806C+0.5537.052%F2.013%C13.8D--10D--962610.8h4.9C+13.1D-
Orbital Strike Uplink 1791481148N/A143.74729.167%UN/A740U155U40790.2h1.2T*0.2T*
Spear Anti-Vehicle Phalanx Tower 2231441144S139.7438.34%D*6.25%B**62.6B+34.3C**4052.3h4.9B*12.7B++
M20 Basilisk 157136168.5M4.2441.879%B+8.088%B*43.9A*6.8C+4973.1h37.7A++90A+
Impetus 131129821.573C+2.6834.653%C++18.605%D*36.9C+N/A1443.5h5.2C15.1C+
MANA Anti-Vehicle Turret 162122353.486S0.7739.118%D9.016%S1220B**400F**13840000.1h4.6A*11.7A**
M40 Fury 135119129.917B++5.6640.113%B+1.681%C+79.3A10.7C**5861.5h10.1B+25.3B++
M20 Basilisk 163117157.8A**3.5438.748%B**7.692%B*19.5C+7.7C++1716h64.7B+167B*
Spear Anti-Vehicle Phalanx Turret 147111715.857A11.6043.866%C++6.306%A58.4B**18.9C+10261.9h6.4B+14.5B++
MGR-C1 Charger 110110681.618B+2.6431.326%B++20.909%C--15.7D-N/A537h11B++35.2B++
Rocklet Rifle 1741081120.964B+3.2935.626%F-N/A13.5D*8.3D**2268h33.5B+94C-
M20 Basilisk 143108147.714A**3.4648.536%A4.63%C-38.6A+12.5B*4722.8h56.3B**116.1A
NS-R3 Swarm 1821021200.85B*3.4161.223%DN/A6.4C5C-7816h25B+40.9C**
NS-44 Commissioner 1011001030.971C+3.2933.526%C22%C+16.9DN/A1535.9h4.1C+12.1C+
A30 Walker 16295283.393A*0.8621.556%C1.053%C-20.7B+14.6B20104.6h89.1B*413.3B++
Spear Anti-Vehicle Phalanx Tower 13695247.5A+43.2440.594%C++3.158%D950M**410A*101240.1h5.6B**13.8A
NS-20 Gorgon 9491422.167A+2.0929.497%B*25.275%B**22.2B+N/A834.1h35C*118.8B+
Hunter QCX 102902090.431C3.8318.317%D**14.444%D4.9D-N/A2518.5h5.1C*27.6C+
NS-AM7 Archer 133883050.289C--3.9740.703%F--11.364%D1.7D*N/A2351.5h15B+36.9C+
NSX Fujin 8787187N/A82.7433.395%D-34.483%F-435CN/A12900.2h2.1B++6.2B
NSX Amaterasu 86861,8240.047C+4.2110.457%D*18.605%C**0.8DN/A3108.9h2.5C++23.7C+
NS-61 Emissary 8583860.965C*3.2921.543%D--12.048%D-16C--N/A845.2h16.5C+76.7D
Hyena Missile Launcher 13181292.793A+1.4631.665%CN/A16.2C+10C+3955h47.4D149.8C-
NS-03 Thumper 8780820.976B3.2829.295%D3.75%B**25C+2.2A**763.2h9.2C+31.4C+
NS-20 Gorgon 8679421.881B**2.3828.959%B++21.519%B+19.3C++1.7B+864.1h38.8C++133.9B+
Auraxium Mag-Cutter 78782,0980.037C++4.2232.938%C**N/A0.6CN/A2138.9h1.4B**4.3B+
NC14 Bolt Driver 7474352.114C*2.1438.534%B+72.973%C+18CN/A3354.1h2.2B++5.7B++
M96 Mjolnir-H 10571107.1B**2.8448.977%C+N/A88.8A++42.5B*16160.8h21.6B**44.1B**
E540 Halberd-H 8668322.667A++18.4158.156%C*2.941%B++61.8B**16.4D9551.1h3.6B**6.2B**
Soldier Soaker 6666391.692B+2.5639.912%B++13.636%C+66B+N/A3011h5.5B13.8B++
Enforcer ML65-H 11763415.75M*11.4964.119%B++N/A48.5B*41.5B**7701.3h11.3B++17.7B**
NC4 Mag-Shot 6663631B+3.2623.81%C--22.222%B+10.3DN/A1256.1h9.9C41.7C
CAS30 Tank Buster 12463501.26C++3.0033.773%D--N/A4.1D3.9D163915.5h45.1C++133.6C++
NS-44L Blackhand 5858411.415C*2.8430.857%D*34.483%C--18.7CN/A773.1h3.7B+12.1C+
M12 Kobalt 545368.833C4.5818.182%B**7.547%D*66.3C*1.3C--2000.8h17.1B94.2B++
NSX Yumi 5550710.704C--3.5531.485%B**26%C+23.8C--2.4B*1102.1h10.6B+33.5B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret41661.2h
Spawn Beacon117381.1h
Nano-Armor Kit1,3662,505,821208.5h
Skywall Shield Emitter21590.7h
Structure Shield Module11850.8h
Repair Module44521.7h
Turret AI Module76052.4h
Cortium Silo0660.3h
Faction Banner0850.3h
Nanite Revive Grenade01,4570.4h
Medical Kit1,3648,57252.7h
Medical Applicator1,032226,95128h
Blast Wall31190.8h
Spitfire Auto-Turret686,0847.5h
Restoration Kit495090.7h
Motion Spotter5811,9307.7h
Hoplon Anti-Aircraft Phalanx Tower64552.2h
Xiphos Anti-Personnel Tower33852.1h
Rampart Wall11501.5h
NC Triumph Flare Gun183124.3h
Deconstruction Tool210,1042h
Welding Device01,1020.1h
Spear Anti-Vehicle Tower01350.9h
Recon Detection Device442,8727.7h
Shield Recharging Field512,5981.5h
Ammunition Package696,2113.5h
Anti-Infantry MANA Turret261,1332.2h
Flail Targeting Dart6850.9h
Pain Spire0500.2h
Router2960.3h
Nano-Repair Grenade06870.2h
WLT-Howler Mining Laser12122,39222.5h
IPC Targeting Dart31230.8h
Orbital Strike Target Designator31721.6h
Vehicle Ammo Dispenser1510.2h
Hardlight Barrier284430.7h
Infantry Tower31161.2h
Elysium Spawn Tube0720.3h
Pillbox0660.5h
Spear Anti-Vehicle Turret1830.7h

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