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Ranger Abominable AccountsPayable[BL] AccountsPayable
NC BR 41

KDR: 5.81

Score: 1.4m

Last Seen: Dec 22nd, 2019 1:03 AM
- OFFLINE - 504.5 hour(s)

Battle Rank 41 - New Conglomerate on Emerald
Level Progress (to 42): 59%
Level 100 Progress: 8% 2309h
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Tank Mine Item #6004445 Bouncing Betty M20 Basilisk G30 Walker L100 Python HESH G30 Walker L100 Python HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $17,514 MLG Score: 14
Fun Score: N/A
Cheeseburgers Flipped: 16TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
1.4m733.2%126 (7.6k)122 (7.3k)5.808611,2142098.6985641 (41)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC12326216.82%0.988%1755:330

37% Engineer56% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2019 11:05 PMDec 2nd, 2019 2:18 AMDec 21st, 2019 11:31 PM (29d) (PST)Dec 22nd, 2019 12:42 AM (29d) (PST)Dec 21st, 2019 9:03 PM (29d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
37693670.1040.0180.0011.0310.03614

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,57453622,0386106227,306

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
193.9h/8.1d 604 12 1,140 12k 179 203 420 4.4m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):64
KDR:0
Kill Difference:UNR
Playtime:70.945 hours
Usage:37%
Score:0.513m
Score/min:120
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):30
KDR:0
Kill Difference:UNR
Playtime:9.559 hours
Usage:5%
Score:0.052m
Score/min:90
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):33
KDR:0
Kill Difference:UNR
Playtime:108.036 hours
Usage:56%
Score:0.824m
Score/min:127
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Kills:0
Deaths (as Combat Medic):0
Deaths (to Combat Medics):8
KDR:0
Kill Difference:UNR
Playtime:1.814 hours
Usage:1%
Score:0.015m
Score/min:140
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):5
KDR:0
Kill Difference:UNR
Playtime:1.997 hours
Usage:1%
Score:0.010m
Score/min:87
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:73
V. Kills:26 270%
Deaths:
KDR:
Accuracy:28.666% F--
KPH:17.200 D**
VKPH:6.100 C--
L100 Python HEAT
D--
Kills:57
V. Kills:23 238%
Deaths:
KDR:
Accuracy:40.667% D*
KPH:17.500 D--
VKPH:7 D--
Kills:130 (130 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:49
Kill Difference:130
Playtime:7.519 hours
Usage:4%
Score:0.025m
Score/min:56
Driving Accuracy:40.667%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C-
Kills:77
V. Kills:35 214%
Deaths:
KDR:
Accuracy:30.728% D-
KPH:12.600 D
VKPH:5.700 C-
G30 Walker
C--
Kills:73
V. Kills:15 456%
Deaths:
KDR:
Accuracy:15.478% F-
KPH:11.900 C--
VKPH:2.400 D**
Kills:150 (0 + 150)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:50
Kill Difference:150
Playtime:12.258 hours
Usage:6%
Score:0.047m
Score/min:65
Driving Accuracy:N/A%
Gunner Accuracy:15.478%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Tank Mine 322227456.75U50.9419.501%D--N/A189.2A++79.2B+8671.2h1.1A5.6B+
Bouncing Betty 9898424.5S18.6932.303%D*N/A98DN/A2521h2.3D--7.3F-
M20 Basilisk 11277177U71.1930.728%D-5.195%C12.6D5.7C-686.1h129D-419.8D*
G30 Walker 10774174U68.1920.224%F--N/A9.3D*4.1D**628h339.1D**1676.7T*
L100 Python HESH 9973173S67.1928.666%F--N/A17D**6C--474.3h4.8D*16.6F*
G30 Walker 8873173U67.1915.478%F-4.11%C+11.8D2.4D**616.2h156.5B*1010.8D
L100 Python HEAT 8057157S51.1940.667%D*1.754%C--17.3D--7D--683.3h8.6D*21.1F-

Consumables
  Name Deaths Consumed Time Equipped
Turret AI Module0870.2h
Repair Module1890.2h
Spitfire Auto-Turret02970.3h
Motion Spotter0800h
Rampart Wall1600.4h
M12 Kobalt01220h
Welding Device05460h
Ammunition Package03510.1h
Nano-Armor Kit3948,4383.4h
Medical Applicator26,6270.4h
Flail Targeting Dart42584.6h
Recon Detection Device23701.5h

Check the help document for the dictionary if you want to learn more about words used here.


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