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Colonel Destroyer AegTitan[A0TR] AegTitan
TR BR 73

KDR: 2.05

Score: 105.6m

Last Seen: Jan 7th, 2019 7:02 PM
- OFFLINE - 1014.4 hour(s)

Prestige 1, Battle Rank 73 - Terran Republic on Cobalt
Level Progress (to 74): 51%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R P2-120 AP TMG-50 M14 Banshee Hellfire Rocket Pods NS-15M AE T9A "Butcher"
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,208,466 MLG Score: 966
Fun Score: N/A
Cheeseburgers Flipped: 345TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.631%23.192%6645596794,4962.1098-0.056

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.178%1.477A+0.387C**-1.694F-HEAD ++ (~8.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.512B+10.50.268C*26.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.229%1.52%3526101611,710398355972.93926209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.272%-0.336C--0.078C+-0.246

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
141.40.122C+48.40.086C+93

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.89%2.841%3748101412,846515761892.49098208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.588%0.195C++0.143C++0.933

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.40.471B+8.80.301C*11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.491%2.643%39222100012,070415244442.90703272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.52%0.217C++-0.437C--0.697

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.611B+17.70.551B+28.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.251%81.582%392710155,956504881.17987

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.204%1.835A++0.947B*1.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.603B+1.80.417B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.404%11.143%392610166,3003170351.98738

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.424%0.831B++-0.674D0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.577B+2.90.409B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.6m238.2%398 (23.9k)349 (20.9k)2.05402176,45785,9082.2935173 (73)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022865623.02%16.911%38903:3169

7% Combat Medic44% Engineer27% Heavy Assault9% Infiltrator12% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 29th, 2013 11:59 PMApr 22nd, 2013 10:19 AMFeb 4th, 2019 7:44 PM (14d) (PST)Jan 7th, 2019 3:15 PM (42d) (PST)Jan 7th, 2019 3:02 PM (42d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7411775640.5830.2840.0991.6180.096966

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,44610,64433,8023517697620,948

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5040.3h/210d 20,574 29,840 48,330 489.3k 5,882 15,967 28,898 224m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:19,441
Deaths:7,032
KDR:2.765
Accuracy:27.833% A++
HSR:24.536% C**
MSW-R
B**
Kills:12,245
Deaths:5,630
KDR:2.175
Accuracy:27.850% B**
HSR:22.965% C+
TMG-50
B**
Kills:3,881
Deaths:1,732
KDR:2.241
Accuracy:27.634% B**
HSR:27.210% B+
NS-15M AE
B*
Kills:3,224
Deaths:1,209
KDR:2.667
Accuracy:29.823% B*
HSR:29.715% C**
T9A "Butcher"
B+
Kills:2,998
Deaths:1,338
KDR:2.241
Accuracy:26.354% B+
HSR:24.783% C
T32 Bull
B+
Kills:2,835
Deaths:1,624
KDR:1.746
Accuracy:26.385% B+
HSR:24.162% C+
MG-H1 Watchman
B*
Kills:1,491
Deaths:780
KDR:1.912
Accuracy:27.682% B*
HSR:22.200% C--
NS-15M2
B*
Kills:1,225
Deaths:630
KDR:1.944
Accuracy:28.063% B*
HSR:22.123% C-
T7 Mini-Chaingun
B**
Kills:1,182
Deaths:634
KDR:1.864
Accuracy:22.629% B**
HSR:9.391% D--
NS-15M1
B+
Kills:1,169
Deaths:706
KDR:1.656
Accuracy:25.848% B+
HSR:20.787% C
NSX Naginata
A++
Kills:1,160
Deaths:414
KDR:2.802
Accuracy:31.435% A++
HSR:25.172% C
T16 Rhino
A
Kills:1,156
Deaths:637
KDR:1.815
Accuracy:27.684% A
HSR:22.318% C+
T9 CARV-S
C+
Kills:1,138
Deaths:1,027
KDR:1.108
Accuracy:20.307% C
HSR:24.517% C+
NSX-P Naginata
B*
Kills:59
Deaths:38
KDR:1.553
Accuracy:27.203% B*
HSR:25.424% D
Kills:53,204
Deaths (as Heavy Assault):23,431
Deaths (to Heavy Assaults):22,166
KDR:2.27067
Kill Difference:29,773
Playtime:1,367.038 hours
Usage:27%
Score:27.614m
Score/min:337
Accuracy (listed only):26.909%
HSR (listed only):23.236%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B**
Kills:1,627
Deaths:1,483
KDR:1.097
Accuracy:28.878% B**
HSR:19.791% C
LC3 Jaguar
C++
Kills:1,381
Deaths:1,446
KDR:0.955
Accuracy:24.024% C++
HSR:18.537% C
TRS-12 Uppercut
B+
Kills:1,372
Deaths:1,078
KDR:1.273
Accuracy:62.290% B+
HSR:9.475% D--
AS16 NightHawk
B+
Kills:1,317
Deaths:862
KDR:1.528
Accuracy:44.686% B+
HSR:12.529% C-
HC1 Cougar
B**
Kills:1,284
Deaths:921
KDR:1.394
Accuracy:29.362% B**
HSR:19.159% C--
TRAC-5 S
C**
Kills:1,203
Deaths:2,092
KDR:0.575
Accuracy:24.160% C**
HSR:15.378% C+
AMR-66
A++
Kills:1,163
Deaths:636
KDR:1.829
Accuracy:37.789% A++
HSR:24.162% C+
NS Baron G5AE
B*
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B*
HSR:12.403% C--
NSX Tanto
A++
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:35.257% A++
HSR:31.924% B**
TAS-16 Blackjack
B**
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:71.166% B**
HSR:10.440% D-
FA1 Barrage
A*
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.942% A*
HSR:11.475% D
T5 AMC
B*
Kills:1,159
Deaths:1,061
KDR:1.092
Accuracy:27.425% B*
HSR:21.915% B+
TRAC-5
B**
Kills:1,157
Deaths:998
KDR:1.159
Accuracy:26.758% B**
HSR:19.965% C*
TRAC-Shot
B+
Kills:1,157
Deaths:988
KDR:1.171
Accuracy:27.382% B+
HSR:14.348% D
NS-11C
B*
Kills:1,156
Deaths:1,150
KDR:1.005
Accuracy:28.225% B*
HSR:16.436% C-
TRAC-5 Burst
B**
Kills:1,156
Deaths:558
KDR:2.072
Accuracy:30.395% B**
HSR:22.751% C+
TS4 Haymaker
C*
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C*
HSR:11.508% C--
NS Baron G5
A++
Kills:438
Deaths:250
KDR:1.752
Accuracy:62.882% A++
HSR:15.069% C++
MG-HBR1 Dragoon
B**
Kills:160
Deaths:139
KDR:1.151
Accuracy:40.463% B**
HSR:26.875% C
Havoc
B**
Kills:146
Deaths:84
KDR:1.738
Accuracy:61.855% B**
HSR:14.384% C++
DMR-99
A+
Kills:89
Deaths:40
KDR:2.225
Accuracy:41.971% A+
HSR:19.101% D**
NSX-P Tanto
B+
Kills:62
Deaths:42
KDR:1.476
Accuracy:28.809% B+
HSR:17.742% D--
Kills:21,812
Deaths (as Engineer):17,523
Deaths (to Engineers):20,085
KDR:1.24476
Kill Difference:4,289
Playtime:2,227.869 hours
Usage:44%
Score:49.612m
Score/min:371
Accuracy (listed only):40.575%
HSR (listed only):17.517%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B**
Kills:1,627
Deaths:1,483
KDR:1.097
Accuracy:28.878% B**
HSR:19.791% C
LC3 Jaguar
C++
Kills:1,381
Deaths:1,446
KDR:0.955
Accuracy:24.024% C++
HSR:18.537% C
TRS-12 Uppercut
B+
Kills:1,372
Deaths:1,078
KDR:1.273
Accuracy:62.290% B+
HSR:9.475% D--
AS16 NightHawk
B+
Kills:1,317
Deaths:862
KDR:1.528
Accuracy:44.686% B+
HSR:12.529% C-
HC1 Cougar
B**
Kills:1,284
Deaths:921
KDR:1.394
Accuracy:29.362% B**
HSR:19.159% C--
TRAC-5 S
C**
Kills:1,203
Deaths:2,092
KDR:0.575
Accuracy:24.160% C**
HSR:15.378% C+
NS Baron G5AE
B*
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B*
HSR:12.403% C--
NSX Tanto
A++
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:35.257% A++
HSR:31.924% B**
TAS-16 Blackjack
B**
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:71.166% B**
HSR:10.440% D-
FA1 Barrage
A*
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.942% A*
HSR:11.475% D
T5 AMC
B*
Kills:1,159
Deaths:1,061
KDR:1.092
Accuracy:27.425% B*
HSR:21.915% B+
SMG-46 Armistice
B++
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% B++
HSR:11.063% D-
SMG-46G Armistice
B+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% B+
HSR:10.804% D-
TRAC-5
B**
Kills:1,157
Deaths:998
KDR:1.159
Accuracy:26.758% B**
HSR:19.965% C*
TRAC-Shot
B+
Kills:1,157
Deaths:988
KDR:1.171
Accuracy:27.382% B+
HSR:14.348% D
NS-11C
B*
Kills:1,156
Deaths:1,150
KDR:1.005
Accuracy:28.225% B*
HSR:16.436% C-
TRAC-5 Burst
B**
Kills:1,156
Deaths:558
KDR:2.072
Accuracy:30.395% B**
HSR:22.751% C+
NS-7 PDW
B**
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B**
HSR:18.528% C++
PDW-16 Hailstorm
B+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% B
HSR:18.647% B+
MKV Suppressed
B+
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% B+
HSR:14.808% D
TS4 Haymaker
C*
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C*
HSR:11.508% C--
Shuriken
B*
Kills:921
Deaths:439
KDR:2.098
Accuracy:31.290% B*
HSR:19.435% C++
NS Baron G5
A++
Kills:438
Deaths:250
KDR:1.752
Accuracy:62.882% A++
HSR:15.069% C++
NSX Tengu
B*
Kills:318
Deaths:200
KDR:1.590
Accuracy:43.138% B*
HSR:17.925% C-
MG-S1 Jackal
A+
Kills:288
Deaths:167
KDR:1.725
Accuracy:34.753% A+
HSR:14.236% D-
Havoc
B**
Kills:146
Deaths:84
KDR:1.738
Accuracy:61.855% B**
HSR:14.384% C++
NSX-P Tanto
B+
Kills:62
Deaths:42
KDR:1.476
Accuracy:28.809% B+
HSR:17.742% D--
Kills:27,697
Deaths (as Light Assault):22,285
Deaths (to Light Assaults):16,332
KDR:1.24285
Kill Difference:5,412
Playtime:583.199 hours
Usage:12%
Score:12.209m
Score/min:349
Accuracy (listed only):38.007%
HSR (listed only):16.321%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
A*
Kills:1,798
Deaths:931
KDR:1.931
Accuracy:52.023% A*
HSR:90.934% A++
TSAR-42
B*
Kills:1,496
Deaths:759
KDR:1.971
Accuracy:44.808% B*
HSR:72.259% B+
M77-B
A++
Kills:1,169
Deaths:244
KDR:4.791
Accuracy:49.857% A++
HSR:82.977% B*
NS-44 Commissioner
A+
Kills:1,162
Deaths:665
KDR:1.747
Accuracy:49.384% A+
HSR:25.559% B+
SOAS-20
A
Kills:1,162
Deaths:495
KDR:2.347
Accuracy:34.686% A
HSR:20.740% C+
NS-30 Vandal
A++
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:43.196% A++
HSR:21.724% D
HSR-1
A*
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:48.001% A*
HSR:42.069% A+
KSR-35
M
Kills:1,159
Deaths:348
KDR:3.330
Accuracy:48.868% A*
HSR:48.059% M
SR-7
A+
Kills:1,158
Deaths:221
KDR:5.240
Accuracy:51.334% A+
HSR:85.406% B*
SMG-46 Armistice
B++
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% B++
HSR:11.063% D-
SMG-46G Armistice
B+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% B+
HSR:10.804% D-
NSX Tomoe
B**
Kills:1,157
Deaths:493
KDR:2.347
Accuracy:34.561% B**
HSR:39.931% C**
NS-7 PDW
B**
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B**
HSR:18.528% C++
TX1 Repeater
B**
Kills:1,155
Deaths:1,353
KDR:0.854
Accuracy:30.765% B**
HSR:20.952% C+
PDW-16 Hailstorm
B+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% B
HSR:18.647% B+
MKV Suppressed
B+
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% B+
HSR:14.808% D
Shuriken
B*
Kills:921
Deaths:439
KDR:2.098
Accuracy:31.290% B*
HSR:19.435% C++
NS-61 Emissary
A
Kills:913
Deaths:540
KDR:1.691
Accuracy:36.815% A
HSR:14.348% C
TS2 Inquisitor
B**
Kills:763
Deaths:427
KDR:1.787
Accuracy:35.918% B**
HSR:22.281% B+
NSX Tengu
B*
Kills:318
Deaths:200
KDR:1.590
Accuracy:43.138% B*
HSR:17.925% C-
NS-AM7 Archer
B*
Kills:304
Deaths:401
KDR:0.758
Accuracy:65.445% B*
HSR:20.724% B+
MG-S1 Jackal
A+
Kills:288
Deaths:167
KDR:1.725
Accuracy:34.753% A+
HSR:14.236% D-
NS-357 Underboss
C--
Kills:287
Deaths:244
KDR:1.176
Accuracy:32.420% C--
HSR:12.544% D*
99SV
B**
Kills:141
Deaths:92
KDR:1.533
Accuracy:37.164% B**
HSR:32.624% C
Bighorn .50M
A
Kills:140
Deaths:32
KDR:4.375
Accuracy:41.166% C
HSR:87.857% A
NS-44L Blackhand
A++
Kills:117
Deaths:60
KDR:1.950
Accuracy:57.307% A++
HSR:50.427% B+
T4 AMP
A
Kills:77
Deaths:81
KDR:0.951
Accuracy:35.239% A
HSR:20.779% C*
TX2 Emperor
A++
Kills:74
Deaths:41
KDR:1.805
Accuracy:41.370% A++
HSR:10.811% D*
TRAP-M1
A+
Kills:54
Deaths:39
KDR:1.385
Accuracy:37.423% A+
HSR:27.778% B
Kills:23,903
Deaths (as Infiltrator):13,986
Deaths (to Infiltrators):13,634
KDR:1.70907
Kill Difference:9,917
Playtime:457.988 hours
Usage:9%
Score:6.779m
Score/min:247
Accuracy (listed only):40.053%
HSR (listed only):33.663%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B**
Kills:2,696
Deaths:1,799
KDR:1.499
Accuracy:28.384% B**
HSR:19.362% C
TRS-12 Uppercut
B+
Kills:1,372
Deaths:1,078
KDR:1.273
Accuracy:62.290% B+
HSR:9.475% D--
TORQ-9
B*
Kills:1,322
Deaths:848
KDR:1.559
Accuracy:28.777% B*
HSR:21.634% C
AS16 NightHawk
B+
Kills:1,317
Deaths:862
KDR:1.528
Accuracy:44.686% B+
HSR:12.529% C-
SABR-13
B*
Kills:1,220
Deaths:696
KDR:1.753
Accuracy:30.294% B*
HSR:20.902% D
T1 Cycler
B**
Kills:1,171
Deaths:824
KDR:1.421
Accuracy:26.642% B**
HSR:20.068% C+
NS-11A
B**
Kills:1,164
Deaths:594
KDR:1.960
Accuracy:30.121% B**
HSR:17.268% D
NS Baron G5AE
B*
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B*
HSR:12.403% C--
TAS-16 Blackjack
B**
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:71.166% B**
HSR:10.440% D-
FA1 Barrage
A*
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.942% A*
HSR:11.475% D
Cycler TRV
B*
Kills:1,159
Deaths:999
KDR:1.160
Accuracy:27.276% B*
HSR:16.652% C--
T1A Unity
B++
Kills:1,158
Deaths:574
KDR:2.017
Accuracy:28.543% B++
HSR:24.871% C+
SMG-46 Armistice
B++
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% B++
HSR:11.063% D-
SMG-46G Armistice
B+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% B+
HSR:10.804% D-
T1S Cycler
B++
Kills:1,156
Deaths:580
KDR:1.993
Accuracy:27.152% B++
HSR:17.042% D
NS-7 PDW
B**
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B**
HSR:18.528% C++
NS-11P
A
Kills:1,155
Deaths:737
KDR:1.567
Accuracy:28.819% A
HSR:18.528% C+
PDW-16 Hailstorm
B+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% B
HSR:18.647% B+
T1B Cycler
B*
Kills:1,149
Deaths:546
KDR:2.104
Accuracy:29.897% B*
HSR:24.282% C
MKV Suppressed
B+
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% B+
HSR:14.808% D
TS4 Haymaker
C*
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C*
HSR:11.508% C--
Shuriken
B*
Kills:921
Deaths:439
KDR:2.098
Accuracy:31.290% B*
HSR:19.435% C++
NS Baron G5
A++
Kills:438
Deaths:250
KDR:1.752
Accuracy:62.882% A++
HSR:15.069% C++
NSX Tengu
B*
Kills:318
Deaths:200
KDR:1.590
Accuracy:43.138% B*
HSR:17.925% C-
MG-S1 Jackal
A+
Kills:288
Deaths:167
KDR:1.725
Accuracy:34.753% A+
HSR:14.236% D-
Havoc
B**
Kills:146
Deaths:84
KDR:1.738
Accuracy:61.855% B**
HSR:14.384% C++
Kills:28,546
Deaths (as Combat Medic):19,350
Deaths (to Combat Medics):8,350
KDR:1.47525
Kill Difference:9,196
Playtime:346.589 hours
Usage:7%
Score:8.489m
Score/min:408
Accuracy (listed only):38.517%
HSR (listed only):16.282%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:543
Deaths:245
KDR:2.216
Accuracy:17.830% C**
HSR:17.127% D
MRC3 Mercy
B
Kills:542
Deaths:223
KDR:2.430
Accuracy:18.552% B
HSR:19.742% C+
M3 Pounder HEG
B**
Kills:111
Deaths:71
KDR:1.563
Accuracy:50.607% B**
HSR:0.901% D**
M3 Pounder HEG
A
Kills:106
Deaths:76
KDR:1.395
Accuracy:50.124% A
HSR:2.830% C+
MR1 Fracture
C++
Kills:74
Deaths:89
KDR:0.831
Accuracy:37.094% C++
HSR:4.054% C++
M2 Mutilator
B+
Kills:71
Deaths:27
KDR:2.630
Accuracy:16.899% B+
HSR:9.859% F-
M2 Mutilator
B++
Kills:69
Deaths:27
KDR:2.556
Accuracy:17.831% B++
HSR:13.044% D*
MR1 Fracture
A+
Kills:68
Deaths:88
KDR:0.773
Accuracy:36.109% C+
HSR:7.353% A+
Kills:1,584
Deaths (as MAX Suit):423
Deaths (to MAX Suits):4,064
KDR:3.74468
Kill Difference:1,161
Playtime:43.238 hours
Usage:1%
Score:0.879m
Score/min:339
Accuracy (listed only):30.631%
HSR (listed only):9.364%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:3,758
V. Kills:207 N/A
Deaths:461
KDR:8.152
Accuracy:32.252% B+
KPH:83.300 A
VKPH:4.600 B+
Hellfire Rocket Pods
B+
Kills:3,289
V. Kills:732 449%
Deaths:383
KDR:8.587
Accuracy:54.781% B++
KPH:80.900 C++
VKPH:18 B+
M18 Needler
A
Kills:1,756
V. Kills:1,742 101%
Deaths:791
KDR:2.220
Accuracy:32.123% C+
KPH:18.400 B+
VKPH:18.200 A
M18 Rotary
C+
Kills:1,433
V. Kills:1,245 115%
Deaths:1,189
KDR:1.205
Accuracy:30.207% C
KPH:11.500 C+
VKPH:10 C+
Hornet Missiles
B**
Kills:993
V. Kills:514 193%
Deaths:75
KDR:13.240
Accuracy:69.100% B**
KPH:115.100 B*
VKPH:59.600 B*
M18 Locust
B+
Kills:588
V. Kills:583 101%
Deaths:257
KDR:2.288
Accuracy:30.418% C
KPH:17.600 C+
VKPH:17.500 B+
Tomcat A2AM Pods
B**
Kills:276
V. Kills:310 89%
Deaths:31
KDR:8.903
Accuracy:78.039% C-
KPH:67.500 B
VKPH:75.800 B**
Coyote Missiles
A++
Kills:182
V. Kills:120 150%
Deaths:26
KDR:7
Accuracy:53.113% C+
KPH:86.400 C*
VKPH:57 A++
Kills:12,275 (7,535 + 0)
Deaths:3,213
KDR:3.820
VKDR:1.697
Vehicle Kills:5,453
Kill Difference:9,062
Playtime:354.179 hours
Usage:7%
Score:6.177m
Score/min:291
Piloting Accuracy:30.418%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B
Kills:1,742
V. Kills:1,425 122%
Deaths:248
KDR:7.024
Accuracy:44.016% C**
KPH:35.100 C++
VKPH:28.700 B
CAS30 Tank Buster
B**
Kills:1,416
V. Kills:1,287 110%
Deaths:677
KDR:2.092
Accuracy:50.280% B+
KPH:14 B**
VKPH:12.700 B**
L105 Zephyr
B++
Kills:873
V. Kills:105 N/A
Deaths:73
KDR:11.959
Accuracy:48.113% B++
KPH:63.700 B+
VKPH:7.700 C+
AP30 Shredder
C**
Kills:405
V. Kills:231 175%
Deaths:71
KDR:5.704
Accuracy:28.671% C
KPH:31.900 C**
VKPH:18.200 C+
L-24R Spur
C+
Kills:84
V. Kills:20 400%
Deaths:20
KDR:4.200
Accuracy:34.267% D
KPH:12.100 D--
VKPH:2.900 C+
L-30R Vektor
B+
Kills:58
V. Kills:74 77%
Deaths:30
KDR:1.933
Accuracy:43.990% B+
KPH:10.800 C+
VKPH:13.800 B+
Dual-75 Duster
S
Kills:54
V. Kills:2 N/A
Deaths:2
KDR:27
Accuracy:47.170% B**
KPH:271.100 S
VKPH:10 A
L105 Zephyr PX
B+
Kills:54
V. Kills:4 N/A
Deaths:5
KDR:10.800
Accuracy:53.810% B+
KPH:63.400 C-
VKPH:4.700 D
Kills:4,686 (1,558 + 3,128)
Deaths:1,126
KDR:4.162
VKDR:2.796
Vehicle Kills:3,148
Kill Difference:3,560
Playtime:190.671 hours
Usage:4%
Score:3.501m
Score/min:306
Piloting Accuracy:43.990%
Gunner Accuracy:53.810%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,250
V. Kills:921 136%
Deaths:243
KDR:5.144
Accuracy:62.040% B++
KPH:30.300 C++
VKPH:22.300 B*
L100 Python HESH
A*
Kills:1,231
V. Kills:137 N/A
Deaths:89
KDR:13.832
Accuracy:61.442% A+
KPH:104.400 A*
VKPH:11.600 B*
C75 Viper
A*
Kills:1,178
V. Kills:126 N/A
Deaths:123
KDR:9.577
Accuracy:38.683% C+
KPH:68.700 A*
VKPH:7.400 C+
L100 Python HEAT
B**
Kills:1,027
V. Kills:297 345%
Deaths:129
KDR:7.961
Accuracy:60.571% B**
KPH:47.300 B**
VKPH:13.700 B+
Skyguard
B+
Kills:298
V. Kills:271 110%
Deaths:147
KDR:2.027
Accuracy:32.952% B+
KPH:12.500 C+
VKPH:11.400 B+
Kills:4,984 (4,984 + 0)
Deaths:731
KDR:6.818
VKDR:2.397
Vehicle Kills:1,752
Kill Difference:4,253
Playtime:115.707 hours
Usage:2%
Score:2.344m
Score/min:338
Driving Accuracy:32.952%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:5,327
V. Kills:3,827 139%
Deaths:754
KDR:7.065
Accuracy:56.044% B**
KPH:31.900 C*
VKPH:22.900 B*
P2-120 HESH
B**
Kills:1,374
V. Kills:172 N/A
Deaths:87
KDR:15.793
Accuracy:50.632% B**
KPH:74.100 B**
VKPH:9.300 C++
P2-120 HEAT
B++
Kills:1,161
V. Kills:438 264%
Deaths:154
KDR:7.539
Accuracy:44.003% C*
KPH:33.400 B++
VKPH:12.600 B++
E540 Halberd
A++
Kills:860
V. Kills:596 144%
Deaths:103
KDR:8.350
Accuracy:49.085% B**
KPH:29.100 B+
VKPH:20.200 A++
P525 Marauder
B**
Kills:437
V. Kills:38 N/A
Deaths:27
KDR:16.185
Accuracy:27.808% B**
KPH:69.300 C++
VKPH:6 B**
G30 Vulcan
C
Kills:184
V. Kills:144 127%
Deaths:60
KDR:3.067
Accuracy:29.620% C++
KPH:14.400 D
VKPH:11.300 C
MR11 Gatekeeper
A*
Kills:108
V. Kills:115 93%
Deaths:10
KDR:10.800
Accuracy:52.336% A++
KPH:29.100 B**
VKPH:31 A*
M12 Kobalt
C--
Kills:55
V. Kills:3 N/A
Deaths:4
KDR:13.750
Accuracy:12.030% D
KPH:34.900 D
VKPH:1.900 C--
Kills:9,506 (7,862 + 1,644)
Deaths:1,199
KDR:7.928
VKDR:4.448
Vehicle Kills:5,333
Kill Difference:8,307
Playtime:274.131 hours
Usage:5%
Score:6.519m
Score/min:396
Driving Accuracy:44.003%
Gunner Accuracy:12.030%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,797
V. Kills:83 N/A
Deaths:87
KDR:20.655
Accuracy:38.221% B+
KPH:112.700 C*
VKPH:5.200 C
G20 Vulcan-H
B*
Kills:926
V. Kills:732 126%
Deaths:144
KDR:6.431
Accuracy:52.214% B++
KPH:45.100 C++
VKPH:35.600 B*
M40 Fury-H
B*
Kills:861
V. Kills:101 N/A
Deaths:51
KDR:16.882
Accuracy:44.937% C*
KPH:121.600 B*
VKPH:14.300 C
E540 Halberd-H
C**
Kills:535
V. Kills:410 130%
Deaths:97
KDR:5.515
Accuracy:64.481% B*
KPH:32.200 D
VKPH:24.700 C**
M12 Kobalt-H
B
Kills:415
V. Kills:15 N/A
Deaths:16
KDR:25.938
Accuracy:23.470% B
KPH:122.400 C++
VKPH:4.400 C
MR11 Gatekeeper-H
B+
Kills:111
V. Kills:131 84%
Deaths:13
KDR:8.538
Accuracy:66.626% A++
KPH:29.300 C+
VKPH:34.600 B+
M60-G Bulldog-H
D
Kills:104
V. Kills:15 N/A
Deaths:15
KDR:6.933
Accuracy:51.169% B++
KPH:40.300 D-
VKPH:5.800 D
Kills:4,749 (0 + 4,749)
Deaths:423
KDR:11.227
VKDR:3.515
Vehicle Kills:1,487
Kill Difference:4,326
Playtime:69.934 hours
Usage:1%
Score:1.872m
Score/min:446
Driving Accuracy:N/A%
Gunner Accuracy:51.169%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:1,128
V. Kills:160 N/A
Deaths:58
KDR:19.448
Accuracy:41.851% B++
KPH:82.500 A++
VKPH:11.700 B+
M40 Fury
M
Kills:531
V. Kills:59 N/A
Deaths:28
KDR:18.964
Accuracy:40.986% B+
KPH:120.600 M
VKPH:13.400 B+
M12 Kobalt
B**
Kills:348
V. Kills:8 N/A
Deaths:9
KDR:38.667
Accuracy:18.633% C**
KPH:106.200 B**
VKPH:2.400 C-
M60-G Bulldog
B
Kills:248
V. Kills:28 N/A
Deaths:24
KDR:10.333
Accuracy:41.279% B
KPH:43.300 C*
VKPH:4.900 D
M60-G Bulldog
B**
Kills:146
V. Kills:17 N/A
Deaths:10
KDR:14.600
Accuracy:46.462% B**
KPH:49.200 B**
VKPH:5.700 C+
M12 Kobalt
C+
Kills:144
V. Kills:8 N/A
Deaths:7
KDR:20.571
Accuracy:16.479% C+
KPH:53.800 C
VKPH:3 C+
M20 Basilisk
B**
Kills:136
V. Kills:77 174%
Deaths:18
KDR:7.556
Accuracy:41.335% B
KPH:21.200 C++
VKPH:12 B**
M20 Basilisk
B++
Kills:103
V. Kills:76 134%
Deaths:11
KDR:9.364
Accuracy:44.341% B+
KPH:19 C
VKPH:14 B++
Kills:2,784 (0 + 2,784)
Deaths:165
KDR:16.873
VKDR:2.624
Vehicle Kills:433
Kill Difference:2,619
Playtime:44.563 hours
Usage:1%
Score:1.258m
Score/min:471
Driving Accuracy:N/A%
Gunner Accuracy:44.341%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:406
V. Kills:96 419%
Deaths:445
KDR:0.912
Accuracy:50.470% C++
KPH:15.100 C-
VKPH:3.600 D
S12 Renegade
B
Kills:159
V. Kills:12 N/A
Deaths:120
KDR:1.325
Accuracy:41.459% C+
KPH:30.800 D
VKPH:2.300 B
Kills:565 (565 + 0)
Deaths:565
KDR:1
VKDR:0.191
Vehicle Kills:108
Kill Difference:UNR
Playtime:32.017 hours
Usage:1%
Score:0.142m
Score/min:74
Driving Accuracy:41.459%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 19,53219,4417,0322.765B*0.7127.833%A++24.536%C**66.6A*N/A178291.8h10B**36B*
MSW-R 12,32612,2455,6302.175C++0.1227.85%B**22.965%C+56.9B++N/A164215.1h10.4B++37.2B++
P2-120 AP 9,1545,3277547.065C++5.0156.044%B**3.886%C**31.9C*22.9B*421167h7.2C++12.9B++
TMG-50 3,9013,8811,7322.241B**0.1927.634%B**27.21%B+52.9B*N/A16373.3h9.5B++34.4B++
M14 Banshee 3,9653,7584618.152C**6.1032.252%B+N/A83.3A4.6B+35645.1h13.4B++41.6B++
Hellfire Rocket Pods 4,0213,2893838.587C*6.5354.781%B++N/A80.8C++18B+44840.7h17.9C**32.7B+
NS-15M AE 3,2353,2241,2092.667C**0.6129.823%B*29.715%C**70.2B+N/A19745.9h9.9B++33.2B++
T9A "Butcher" 3,0132,9981,3382.241C*0.1926.354%B+24.783%C60.2C++N/A16449.8h11C*41.8B+
T32 Bull 2,8522,8351,6241.746C**0.3126.385%B+24.162%C+41.1C++N/A13468.9h11.6B+44B+
TAR 2,7292,6961,7991.499C++0.5628.384%B**19.362%C41.3B+N/A12865.2h11.9B+42.1B++
C-4 3,3892,0811,2311.69C*0.3625.207%C+N/A88.2C*55.4A++116823.6h1.3B+5B+
RAMS .50M 1,7991,7989311.931C0.1252.023%A*90.934%A++20.6C--N/A5487.1h1.6B**3.2B**
P525 Marauder-H 1,8801,7978720.655B+18.6038.221%B+N/A113C*5.2C32415.9h4.9B*12.8B*
M18 Needler 3,4981,7567912.22C++0.1732.123%C+2.392%C++18.4B+18.2A28395.5h127.5B397B+
C150 Dalton 3,1671,7422487.024C+4.9744.016%C**N/A35.1C++28.7B48249.7h4.5C++10.1B+
LC2 Lynx 1,6461,6271,4831.097C+0.9628.878%B**19.791%C20.9CN/A10277.9h13.3B+46.2B++
TSAR-42 1,4981,4967591.971C+0.0844.808%B*72.259%B+39.1C++N/A16638.3h1.9B*4.2B*
MG-H1 Watchman 1,5021,4917801.912B0.1427.682%B*22.2%C--47.8C**N/A13531.2h14.3B51.8B+
M18 Rotary 2,6781,4331,1891.205C+0.8530.207%C3.768%B*11.5C+10C+146124.7h120.8C**399.9C**
CAS30 Tank Buster 2,7031,4166772.092B+0.0450.28%B+1.483%C**14B**12.7B**234101.2h38.6B*76.8B++
LC3 Jaguar 1,4001,3811,4460.955C+1.1024.024%C++18.537%C13.8DN/A48100.3h12.7C*52.7C**
P2-120 HESH 1,5461,3748715.793C*13.7450.632%B**N/A73.9B**9.2C++33518.6h3.7B*7.4B**
TRS-12 Uppercut 1,3751,3721,0781.273C++0.7862.29%B+9.475%D--41C++N/A11833.5h1.9B**3B++
TORQ-9 1,3311,3228481.559C*0.5028.777%B*21.634%C45.9B+N/A14928.8h13.6B+47.3B++
AS16 NightHawk 1,3221,3178621.528B+0.5344.686%B+12.529%C-51.9B*N/A14125.4h3.6B++8.1B++
HC1 Cougar 1,2911,2849211.394B0.6629.362%B**19.159%C--28C+N/A13245.9h9.6B*32.7B++
L100 Python AP 2,1711,2502435.144C*3.0962.04%B++4.4%B*30.3C++22.3B*33941.3h5.3B++8.6B*
L100 Python HESH 1,3681,2318913.831C**11.7861.442%A+1.543%C+104.3A*11.6B*40611.8h2.4B**3.8B**
NS-15M2 1,2271,2256301.944C*0.1128.063%B*22.123%C-59.8B+N/A22820.5h10.4B++37B++
SABR-13 1,2301,2206961.753C++0.3030.294%B*20.902%D40.4BN/A12630.2h10.7B+35.2B++
The Slasher 1,3271,21216,5480.073B+1.9846.761%B*2.228%D--1.8CN/A6660.1h2.1C*4.5B+
TRAC-5 S 1,2601,2032,0920.575C-1.4824.16%C**15.378%C+10DN/A31120.5h13.9C+57.4C++
T7 Mini-Chaingun 1,1851,1826341.864B**0.1922.629%B**9.391%D--54.2B**N/A25621.8h12.7B++56.3B++
C75 Viper 1,3041,1781239.577B**7.5238.683%C+N/A68.9A*7.4C+38417.1h4.7A12.2A
T1 Cycler 1,1751,1718241.421B+0.6326.642%B**20.068%C+40.5B**N/A24328.9h11.5B**43B*
M77-B 1,1691,1692444.791A++2.7449.857%A++82.977%B*62.8A**N/A24318.6h1.6A3.3A
NS-15M1 1,1731,1697061.656C*0.4025.848%B+20.787%C41.6C++N/A17928.1h10.1B*39B++
M60-A Bulldog 1,2621,1682448.667B+46.6162.45%A+1.627%D89.8A++7.2B*35813h4A6.5A
NS-11A 1,1731,1645941.96B+0.0930.121%B**17.268%D56B**N/A31520.8h11.2B*37.2B*
AMR-66 1,1681,1636361.829A0.2337.789%A++24.162%C+35.1B**N/A14833.1h6.5B**17.3B**
NS-44 Commissioner 1,1711,1626651.747B*0.3149.384%A+25.559%B+56.7B*N/A19520.5h3.2B++6.5B*
SOAS-20 1,1641,1624952.347B++0.2934.686%A20.74%C+58.4B**N/A16519.9h10B+28.9B**
P2-120 HEAT 1,5991,1611547.539B5.4844.003%C*2.326%C--33.5B++12.6B++29134.7h5.2B**11.8B**
NS Baron G5AE 1,1741,1617371.575C*0.4856.375%B*12.403%C--42.1C+N/A12127.6h3.6B++6.4C+
NS-30 Vandal 1,1651,1605472.121C**0.0743.196%A++21.724%D51.8B+N/A23622.4h4.7B*11B*
HSR-1 1,1631,1603962.929B+0.8748.001%A*42.069%A+69.5B**N/A17016.7h4.1B**8.6B**
NSX Naginata 1,1651,1604142.802A0.7531.435%A++25.172%C71.2B**N/A23316.3h10.8B+34.4B++
NSX Tanto 1,1651,1593932.949A++0.8935.257%A++31.924%B**79.9A++N/A18014.5h10.1B++28.7B+
TAS-16 Blackjack 1,1591,1596551.769B+0.2971.166%B**10.44%D-59.4B*N/A21319.5h1.7A2.3B*
FA1 Barrage 1,1621,1595162.246A+0.1958.942%A*11.475%D63.7A*N/A20718.2h3.2A5.4B**
KSR-35 1,1631,1593483.33B+1.2848.868%A*48.059%M59.4B*N/A15319.5h3.4B**7B**
Cycler TRV 1,1661,1599991.16C+0.8927.276%B*16.652%C--33.3C++N/A12634.8h12.2B+44.6B++
T5 AMC 1,1671,1591,0611.092C++0.9627.425%B*21.915%B+18.5CN/A10862.7h11.6B*42.3B++
T1A Unity 1,1661,1585742.017B*0.0428.543%B++24.871%C+59.4B*N/A17819.5h10.6B*37.3B*
SR-7 1,1631,1582215.24B+3.1951.334%A+85.406%B*65.4A+N/A18017.7h1.6B**3.1B**
SMG-46 Armistice 1,1661,1579011.284C*0.7729.67%B++11.063%D-36.6BN/A16131.6h12.8B+43.1B+
SMG-46G Armistice 1,1701,1571,1311.023C1.0330.227%B+10.804%D-22.3DN/A8552h13.2C++43.8B
TRAC-5 1,1631,1579981.159B+0.9026.758%B**19.965%C*21.1C*N/A14354.9h11B*41.3B*
NSX Tomoe 1,1601,1574932.347B+0.2934.561%B**39.931%C**69.3AN/A15416.7h10.9B*31.6B*
TRAC-Shot 1,1651,1579881.171C+0.8827.382%B+14.348%D20.4DN/A6556.8h9.9B++36B++
T1S Cycler 1,1691,1565801.993B*0.0627.152%B++17.042%D48.6B**N/A14723.8h11.4B+42.1B++
NS-11C 1,1661,1561,1501.005C+1.0528.225%B*16.436%C-20CN/A10157.9h11.9B++42.2B++
TRAC-5 Burst 1,1611,1565582.072C*0.0230.395%B**22.751%C+46.6C**N/A12224.8h10.5B++34.5B*
T16 Rhino 1,1561,1566371.815B++0.2427.684%A22.318%C+46.4B++N/A21324.9h10B**36.2B*
NS-7 PDW 1,1691,1557641.512B++0.5429.882%B**18.528%C++35.4B+N/A15432.6h12.1B++40.5B++
TX1 Repeater 1,1751,1551,3530.854C++1.2030.765%B**20.952%C+27.8C+N/A12241.6h12.6B40.9B+
NS-11P 1,1641,1557371.567B0.4928.819%A18.528%C+42.5B*N/A20327.2h11.8B*40.8B*
PDW-16 Hailstorm 1,1621,1531,1600.994C+1.0626.137%B18.647%B+21.9CN/A6552.7h12.8B+48.8B+
T1B Cycler 1,1621,1495462.104C*0.0529.897%B*24.282%C58.3B+N/A20819.7h11.3B+37.7B++
MKV Suppressed 1,1601,1488151.409B+0.6528.68%B+14.808%D30.5C+N/A10837.6h12B+42B+
TS4 Haymaker 1,1701,1471,3940.823C1.2343.556%C*11.508%C--20.7DN/A5355.3h4B+9.2B+
T9 CARV-S 1,1551,1381,0271.108C0.9520.307%C24.517%C+27.1DN/A7742h11.2B+55.4C*
M40 Fury 1,2881,1285819.448A+17.3941.851%B++1.33%C-82.3A++11.7B+61613.7h9.5B*22.8B*
ML-7 1,7291,0521,2820.821C*1.2359.042%C**3.897%B++25.8C*16.6B++39340.8h4.4B**7.5B**
L100 Python HEAT 1,3241,0271297.961B++5.9160.571%B**2.921%C*47.3B**13.7B+33221.7h3.4A+5.6A
Hornet Missiles 1,5079937513.24B**11.1969.1%B**1.007%D115.5B*59.8B*10198.6h8.2B+11.9B*
Tank Mine 1,8439902863.462B+1.4142.911%B++N/A112.5C*96.9A19178.8h1.8C**4.3B**
G20 Vulcan-H 1,6589261446.431B++4.3852.214%B++2.808%C+45C++35.5B*66520.6h86.7B+166.1B++
Shuriken 9279214392.098B++0.0431.29%B*19.435%C++62.2B++N/A15614.8h12B+38.3B++
The Kraken 1,5819203572.577B+0.5265.535%B+N/A47.4C++34.1B**33919.4h3.8C**5.8B+
NS-61 Emissary 9269135401.691A0.3636.815%A14.348%C56A+N/A14716.3h12.3B33.4B++
L105 Zephyr 9788737311.959C++9.9048.113%B++N/A63.7B+7.7C+28413.7h4.5B**9.4B*
M40 Fury-H 9628615116.882B+14.8344.937%C*1.161%C+121.3B*14.2C5007.1h6.5B++14.4B**
E540 Halberd 1,4568601038.35C**6.3049.085%B**2.907%C29.2B+20.2A++49529.5h5.1B++10.3B**
M9 SKEP Launcher 1,3008535871.453A++0.6073.735%B*2.462%C++38.9A20.4A++31021.9h4.3A++5.8A++
TS2 Inquisitor 7747634271.787B+0.2735.918%B**22.281%B+55.7B++N/A15513.7h8.8B+24.5B++
Sticky Grenade 7637621762N/A759.9563.636%A+N/A1905A*2.5D--81440.4h1.1A1.7B**
NS Decimator 1,2247555181.458B+0.6055.701%D2.119%C+40.2B24.9B**47018.8h3.3B**6B++
MANA Anti-Vehicle Turret 1,5927534881.543C++0.5160.05%B+1.992%D-33.8C++37.6B+54122.3h8.9C**14.7B+
Claymore 699699828.524C**6.4747.266%A+N/A174.8B+N/A5964h1.1B*2.4B**
ASP-30 Grounder 1,2246964341.604A++0.4571.308%A4.31%B++28.8B**21.8A32024.2h5.6B**7.8A
Chainblade 74667447,9710.014C2.0446.6%A+N/A0.3C--N/A12145.7h2.6C*5.5B+
M18 Locust 1,1715882572.288C*0.2330.418%C4.422%A++17.7C+17.5B+23233.3h124.4C++408.8C*
MRC3 Mercy 5505432452.216C++0.1617.83%C**17.127%D29.5C++N/A10018.4h20.1C+112.6C**
MRC3 Mercy 5445422232.43C*0.3818.552%B19.742%C+35B+N/A11515.5h18.3B+98.4B+
E540 Halberd-H 945535975.515C3.4664.481%B*2.804%B+32.2D24.7C**35816.6h6.9C+10.7C*
M40 Fury 5905312818.964A16.9140.986%B+1.883%C++120.7M13.4B+8254.4h7.7B**18.9B**
Spear Anti-Vehicle Phalanx Turret 813520638.254C*6.2051.144%B*4.231%C+58.4A32.9B**6698.9h6.8B+13.2B*
T2 Striker 1,4135068760.578C++1.4862.377%B**N/A12.4C++22.3A*27040.7h39.4B+63.1B+
NS Baron G5 4384382501.752B*0.3062.882%A++15.069%C++39.8BN/A13711h3.7B*5.8C++
P525 Marauder 4754372716.185C+14.1327.808%B**1.831%C+69.4C++6B**2866.3h6.2C++22.4B++
M12 Kobalt-H 4304151625.938B23.8823.47%B13.012%D122.1C++4.4C2843.4h17.6C75C++
M40 Fury-F 5024064450.912C1.1450.47%C++N/A15.1C-3.6D7026.8h8.5B+16.8B+
AP30 Shredder 636405715.704C+3.6528.671%C1.235%C--31.9C**18.2C+39812.7h59.1B++206.1B+
M12 Kobalt 356348938.667A36.6118.633%C**16.667%C-105.5B**2.4C-4233.3h16.3B87.5B+
M20 Basilisk 6143202214.545B**12.4963.495%A1.875%D*23.7D-21.8C++26213.5h143.7C226.3C++
NSX Tengu 3203182001.59B0.4643.138%B*17.925%C-39.3C++N/A1398.1h12.7C**29.4B+
NS-AM7 Archer 4333044010.758B++1.3065.445%B*20.724%B+7.6C++3.2B5540h14.4B+22.1B++
Skyguard 5692981472.027C0.0332.952%B+1.678%C12.5C+11.4B+27223.8h148.4C450.4C++
MG-S1 Jackal 2962881671.725B+0.3334.753%A+14.236%D-43B+1.2A1236.7h10.1C**28.9B++
NS-357 Underboss 2932872441.176C*0.8832.42%C--12.544%D*31.9CN/A1179h4.4C+13.6C+
Tomcat A2AM Pods 586276318.903B**6.8578.039%C-N/A67.3B75.6B**10794.1h5.4A+6.9A++
M40 Fury 295259737M34.9555.009%B++2.317%A+117.7B++16.4C3682.2h9.6B+17.4B+
M60-G Bulldog 2762482410.333B**8.2841.279%B2.419%C43.5C*4.9D2755.7h4.7B*11.4B*
Anti-Vehicle Grenade 2772351235N/A232.9552.343%C++N/A587.5B**105C++55880.4h2.8A+5.4B**
MANA Anti-Personnel Turret 2392301691.361N/A0.6922.711%UN/A2300U90U7099000.1h27.3T*120.4T*
Hunter QCX 2112071921.078B+0.9856.234%B*46.377%A24.1B*N/A938.6h3.2B+5.6B+
NSX Masamune 5682041471.388B*0.6765.526%B*N/A30.9C+55.2M**4496.6h17.2C-26.2C+
G30 Vulcan 328184603.067C+1.0129.62%C++2.174%D14.4D11.3C27012.8h79B+266.5B+
Coyote Missiles 302182267B**4.9553.113%C+N/A86.7C**57.1A++11332.1h31.4B++59.1B+
MG-HBR1 Dragoon 1651601391.151C+0.9040.463%B**26.875%C14.8DN/A4310.8h7.5C+18.6B+
S12 Renegade 1711591201.325C-0.7341.459%C+3.774%C30.6D2.3B965.2h2.8B+6.8B+
Havoc 147146841.738C**0.3261.855%B**14.384%C++48.7C+N/A1373h3.6B*5.8B**
M60-G Bulldog 1631461014.6A**12.5546.462%B**7.534%M+48.7B**5.7C+3773h5.4B*11.6B**
M12 Kobalt 152144720.571B+18.5216.479%C+17.361%C+53.3C3C+2082.7h18.3C++111.1C*
99SV 141141921.533C+0.5237.164%B**32.624%C19.1CN/A1777.4h4.9B+13.2B++
Bighorn .50M 140140324.375C+2.3241.166%C87.857%A46.7C+N/A1463h1.7B+4B+
M20 Basilisk 213136187.556A++5.5041.335%B5.147%C21.3C++12B**3256.4h80.1B+193.7B+
Frag Grenade 1311311131N/A128.9550.178%B++N/A655B*N/A59240.2h3.2B++6.5B++
NS-44L Blackhand 118117601.95B*0.1057.307%A++50.427%B+41.8B**N/A1422.8h4.3C*7.4B++
Ripper 1221165,7380.02C--2.0321.202%C-12.931%C--0.5C-N/A2220.2h1.6C+7.6C+
M60-A Bulldog 128114522.8C++20.7554.695%B*4.386%A+39.3C*4.8C*1912.9h5B++9.1B*
M3 Pounder HEG 130111711.563C+0.4950.607%B**N/A23.6B+4C++2834.7h16.2B31.9B+
MR11 Gatekeeper-H 242111138.538B**6.4866.626%A++1.802%C++29.2C+34.5B+4023.8h68.1C102.2B+
MR11 Gatekeeper 2231081010.8A++8.7552.336%A++N/A29.2B**31.1A*5413.7h50.9C++97.3B*
M3 Pounder HEG 130106761.395C+0.6650.124%A2.83%C+20.8B+4.7B*3245.1h17.2C+34.3B+
NSX Amaterasu 1071054,8460.022C--2.0334.018%B3.81%D*0.5CN/A1199h2.8C++8.3B+
M60-G Bulldog-H 119104156.933C4.8851.169%B++2.885%A40D-5.8D1472.6h5.3C**10.3B+
M20 Basilisk 179103119.364M7.3144.341%B+6.796%B+19.1C14.1B++4035.4h123.7C-279.1C++
M12 Kobalt 10199199M96.9522.903%C*20.202%B+141.4B++2.9C4040.7h14.1B+61.7B+
M60-A Bulldog 10292615.333B**13.2845.212%B**2.174%B++46B+5C7322h5.3B+11.8B++
DMR-99 8989402.225C+0.1741.971%A+19.101%D**55.6BN/A1311.6h7.2C+17.2B+
L-24R Spur 10484204.2D2.1534.267%D3.571%A+12.2D--2.9C+506.9h47.5C138.6C+
T4 AMP 7977810.951C+1.1035.239%A20.779%C*42.8B+1.1A2501.8h16.2C+45.9B+
TX2 Emperor 7574411.805B*0.2541.37%A++10.811%D*41.1B+N/A1481.8h8.5B+20.5B*
MR1 Fracture 13274890.831C*1.2237.094%C++4.054%C++7.7C+6B++1279.6h47.1B+127B+
M2 Mutilator 7371272.63B++0.5816.899%B+9.859%F-37.4B**1.1A+2901.9h15.2B++90B++
M2 Mutilator 6969272.556B++0.5017.831%B++13.044%D*36.3B*N/A2351.9h16.1B+90.2B+
MR1 Fracture 12168880.773C+1.2836.109%C+7.353%A+7.3C5.7B1269.3h50.3C++139.2C*
NSX-P Tanto 6262421.476B+0.5828.809%B+17.742%D--41.3B++N/A1721.5h11.5B*39.8B++
Aspis Anti-Aircraft Phalanx Turret 13161311.968D0.0932.591%B**1.639%C14.2B++16.3B**4784.3h140.8B+432B++
NSX-P Naginata 6059381.553C++0.5027.203%B*25.424%D45.4C++N/A1911.3h12.6C++46.2B+
L-30R Vektor 13258301.933C++0.1243.99%B+1.724%C10.9C+14B+1435.3h100.4C228.2C+
M12 Kobalt 5855413.75C+11.7012.03%D12.727%D34.4D1.9C--1231.6h17.9C+148.6C+
Dual-75 Duster 5654227B**24.9547.17%B**3.704%S270S10A20810.2h3.7A7.9B**
TRAP-M1 5454391.385C+0.6737.423%A+27.778%B31.8CN/A2021.7h10.1C+26.9B+
L105 Zephyr PX 5854510.8C8.7553.81%B+N/A60C--4.4D3140.9h4.2B+7.8B++
Orbital Strike Uplink 7751151N/A48.95600%UN/A510U260U54710.1h1.9T*0.3T*

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade05790.2h
Motion Spotter306,9823.5h
Restoration Kit181710.4h
Nano-Armor Kit1,6082,590,143186.8h
Anti-Vehicle MANA Turret711,3668.1h
Spawn Beacon401,3642.7h
Medical Applicator608300,64921h
Turret AI Module0650.3h
Repair Module0680.3h
Cortium Silo1760.3h
Spitfire Auto-Turret4980.4h
Rampart Wall21001.7h
Welding Device16,5530.4h
Ammunition Package863,3065h
Medical Kit3,04219,68737.8h
Anti-Infantry MANA Turret483352.2h
Snowman Soldier101660.2h
Flail Targeting Dart152932.1h
Nano-Repair Grenade01230h
Recon Detection Device411,6853.1h
Shield Recharging Field125320.4h
WLT-Howler Mining Laser18460.1h

Check the help document for the dictionary if you want to learn more about words used here.


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