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General Destroyer AegTitan[AFSX] AegTitan
TR BR 97

KDR: 2.04

Score: 112.5m

Last Seen: May 5th, 2020 7:50 PM
- OFFLINE - 14.5 hour(s)

Prestige 1, Battle Rank 97 - Terran Republic on Cobalt
Level Progress (to 98): 5%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R P2-120 AP M14 Banshee TMG-50 TAR Hellfire Rocket Pods NS-15M AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,200,960 MLG Score: 960
Fun Score: N/A
Cheeseburgers Flipped: 359TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.53%23.174%66156129398,1752.018030.02

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.098%1.409A0.31C*-1.568FHEAD ++ (~8.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
370.5B+10.60.26C*26.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.499%1.39%3626134313,314431662383.0848213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.353%-0.395C---0.163C-0.212

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1470.095C+49.20.075C+97.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.125%2.675%3678134113,757566265992.42928208%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.505%0.202C++0.113C+0.872

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.472B+8.80.298C*11.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.621%2.74%36922132712,516458346202.73037271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.537%0.222C++-0.431C--0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.30.615B+17.90.556B+28.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.587%79.766%369713426,499546091.19008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.669%1.601A+0.818B++1.396

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.576B+1.90.399B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.511%11.184%369613436,4203426361.87336

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.385%0.802B++-0.708D-0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.573B+2.90.406B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
112.5m243.2%397 (23.8k)346 (20.8k)2.03778190,52893,4982.2799497 (97)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1349940723.317%16.583%38703:2970

8% Combat Medic44% Engineer27% Heavy Assault10% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 29th, 2013 11:59 PMMar 16th, 2020 6:00 PMMay 24th, 2020 4:50 AM (78d) (PST)May 5th, 2020 5:03 PM (96d) (PST)May 5th, 2020 3:50 PM (96d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7471785690.5860.2870.0971.6590.096960

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,82710,69934,12835176100620,756

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5420.5h/225.9d 22,642 31,596 52,408 539.5k 6,202 17,268 31,337 243m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:19,901
Deaths:7,330
KDR:2.715
Accuracy:27.724% B*
HSR:24.531% C
MSW-R
C*
Kills:12,424
Deaths:5,764
KDR:2.155
Accuracy:27.789% C*
HSR:22.891% D
TMG-50
B
Kills:4,086
Deaths:1,847
KDR:2.212
Accuracy:27.369% B
HSR:27.093% C+
NS-15M AE
C**
Kills:3,224
Deaths:1,209
KDR:2.667
Accuracy:29.823% C**
HSR:29.715% C
T9A "Butcher"
C
Kills:3,184
Deaths:1,482
KDR:2.148
Accuracy:26.036% C
HSR:24.906% D-
T32 Bull
C+
Kills:2,873
Deaths:1,652
KDR:1.739
Accuracy:26.251% C+
HSR:24.330% C-
MG-H1 Watchman
C++
Kills:1,610
Deaths:854
KDR:1.885
Accuracy:27.248% C++
HSR:22.671% D--
NS-15M2
C++
Kills:1,225
Deaths:630
KDR:1.944
Accuracy:28.063% C++
HSR:22.123% D--
NSX-P Naginata
C
Kills:1,176
Deaths:703
KDR:1.673
Accuracy:24.592% C
HSR:28.571% C--
NS-15M1
C+
Kills:1,169
Deaths:706
KDR:1.656
Accuracy:25.848% C+
HSR:20.787% D
NSX Naginata
B**
Kills:1,162
Deaths:415
KDR:2.800
Accuracy:31.329% B**
HSR:25.301% D-
T16 Rhino
B++
Kills:1,156
Deaths:637
KDR:1.815
Accuracy:27.684% B++
HSR:22.318% C-
T9 CARV-S
C--
Kills:1,138
Deaths:1,027
KDR:1.108
Accuracy:20.307% D-
HSR:24.517% C--
Kills:54,328
Deaths (as Heavy Assault):24,256
Deaths (to Heavy Assaults):24,068
KDR:2.23978
Kill Difference:30,072
Playtime:1,436.785 hours
Usage:27%
Score:28.709m
Score/min:333
Accuracy (listed only):26.928%
HSR (listed only):24.596%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B+
Kills:1,654
Deaths:1,558
KDR:1.062
Accuracy:29.170% B+
HSR:19.770% D
TRS-12 Uppercut
C+
Kills:1,447
Deaths:1,134
KDR:1.276
Accuracy:62.430% C+
HSR:9.468% D--
LC3 Jaguar
D
Kills:1,381
Deaths:1,446
KDR:0.955
Accuracy:24.024% D
HSR:18.537% D
AS16 NightHawk
C++
Kills:1,339
Deaths:878
KDR:1.525
Accuracy:44.702% C++
HSR:12.547% D
HC1 Cougar
B
Kills:1,291
Deaths:931
KDR:1.387
Accuracy:29.285% B
HSR:19.133% D-
TRAC-5 S
C
Kills:1,203
Deaths:2,092
KDR:0.575
Accuracy:24.160% C
HSR:15.378% C
TAS-16 Blackjack
B+
Kills:1,168
Deaths:667
KDR:1.751
Accuracy:71.231% B+
HSR:10.445% D--
AMR-66
B**
Kills:1,163
Deaths:636
KDR:1.829
Accuracy:37.789% B**
HSR:24.162% C
NS Baron G5AE
B+
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B+
HSR:12.403% D
T5 AMC
C*
Kills:1,159
Deaths:1,061
KDR:1.092
Accuracy:27.425% C*
HSR:21.915% C+
FA1 Barrage
A+
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.933% A+
HSR:11.475% D-
NSX Tanto
B**
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:35.257% B**
HSR:31.924% B+
TRAC-5
B
Kills:1,157
Deaths:998
KDR:1.159
Accuracy:26.757% B
HSR:19.965% C+
TRAC-Shot
C++
Kills:1,157
Deaths:988
KDR:1.171
Accuracy:27.382% C++
HSR:14.348% D--
TRAC-5 Burst
B
Kills:1,156
Deaths:558
KDR:2.072
Accuracy:30.395% B
HSR:22.751% D
NS-11C
C*
Kills:1,156
Deaths:1,150
KDR:1.005
Accuracy:28.225% C*
HSR:16.436% D
TS4 Haymaker
C+
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C+
HSR:11.508% C--
NS Baron G5
A+
Kills:486
Deaths:290
KDR:1.676
Accuracy:62.189% A+
HSR:15.432% C+
MG-C1 Kindred
B++
Kills:405
Deaths:434
KDR:0.933
Accuracy:33.277% B++
HSR:16.543% D*
MG-HBR1 Dragoon
C*
Kills:350
Deaths:242
KDR:1.446
Accuracy:37.930% C*
HSR:31.429% C+
Havoc
B++
Kills:160
Deaths:93
KDR:1.720
Accuracy:60.503% B++
HSR:16.250% C++
DMR-99
B**
Kills:149
Deaths:125
KDR:1.192
Accuracy:40.786% B**
HSR:20.134% D*
NSX-P Tanto
C
Kills:103
Deaths:243
KDR:0.424
Accuracy:27.199% C
HSR:17.476% D**
The Little Helper
A
Kills:70
Deaths:80
KDR:0.875
Accuracy:62.755% A
HSR:15.714% C+
Kills:22,780
Deaths (as Engineer):18,644
Deaths (to Engineers):21,702
KDR:1.22184
Kill Difference:4,136
Playtime:2,375.852 hours
Usage:44%
Score:52.930m
Score/min:371
Accuracy (listed only):40.905%
HSR (listed only):17.714%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B+
Kills:1,654
Deaths:1,558
KDR:1.062
Accuracy:29.170% B+
HSR:19.770% D
TRS-12 Uppercut
C+
Kills:1,447
Deaths:1,134
KDR:1.276
Accuracy:62.430% C+
HSR:9.468% D--
LC3 Jaguar
D
Kills:1,381
Deaths:1,446
KDR:0.955
Accuracy:24.024% D
HSR:18.537% D
AS16 NightHawk
C++
Kills:1,339
Deaths:878
KDR:1.525
Accuracy:44.702% C++
HSR:12.547% D
HC1 Cougar
B
Kills:1,291
Deaths:931
KDR:1.387
Accuracy:29.285% B
HSR:19.133% D-
TRAC-5 S
C
Kills:1,203
Deaths:2,092
KDR:0.575
Accuracy:24.160% C
HSR:15.378% C
TAS-16 Blackjack
B+
Kills:1,168
Deaths:667
KDR:1.751
Accuracy:71.231% B+
HSR:10.445% D--
NS Baron G5AE
B+
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B+
HSR:12.403% D
T5 AMC
C*
Kills:1,159
Deaths:1,061
KDR:1.092
Accuracy:27.425% C*
HSR:21.915% C+
FA1 Barrage
A+
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.933% A+
HSR:11.475% D-
NSX Tanto
B**
Kills:1,159
Deaths:393
KDR:2.949
Accuracy:35.257% B**
HSR:31.924% B+
SMG-46G Armistice
C+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% C+
HSR:10.804% D--
TRAC-5
B
Kills:1,157
Deaths:998
KDR:1.159
Accuracy:26.757% B
HSR:19.965% C+
SMG-46 Armistice
C*
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% C*
HSR:11.063% D*
TRAC-Shot
C++
Kills:1,157
Deaths:988
KDR:1.171
Accuracy:27.382% C++
HSR:14.348% D--
TRAC-5 Burst
B
Kills:1,156
Deaths:558
KDR:2.072
Accuracy:30.395% B
HSR:22.751% D
NS-11C
C*
Kills:1,156
Deaths:1,150
KDR:1.005
Accuracy:28.225% C*
HSR:16.436% D
NS-7 PDW
B+
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B+
HSR:18.528% C
PDW-16 Hailstorm
C+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% C+
HSR:18.647% C+
MKV Suppressed
C++
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% C++
HSR:14.808% D-
TS4 Haymaker
C+
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C+
HSR:11.508% C--
Shuriken
C*
Kills:1,083
Deaths:658
KDR:1.646
Accuracy:30.645% C*
HSR:19.114% C
NS Baron G5
A+
Kills:486
Deaths:290
KDR:1.676
Accuracy:62.189% A+
HSR:15.432% C+
MG-S1 Jackal
B+
Kills:462
Deaths:437
KDR:1.057
Accuracy:32.744% B+
HSR:14.935% D*
MG-C1 Kindred
B++
Kills:405
Deaths:434
KDR:0.933
Accuracy:33.277% B++
HSR:16.543% D*
NSX Tengu
C**
Kills:380
Deaths:269
KDR:1.413
Accuracy:42.262% C**
HSR:17.895% D-
Havoc
B++
Kills:160
Deaths:93
KDR:1.720
Accuracy:60.503% B++
HSR:16.250% C++
NSX-P Tengu
C
Kills:115
Deaths:195
KDR:0.590
Accuracy:38.514% C
HSR:15.652% D*
NSX-P Tanto
C
Kills:103
Deaths:243
KDR:0.424
Accuracy:27.199% C
HSR:17.476% D**
The Little Helper
A
Kills:70
Deaths:80
KDR:0.875
Accuracy:62.755% A
HSR:15.714% C+
Kills:28,928
Deaths (as Light Assault):23,971
Deaths (to Light Assaults):17,697
KDR:1.20679
Kill Difference:4,957
Playtime:599.015 hours
Usage:11%
Score:12.487m
Score/min:347
Accuracy (listed only):38.466%
HSR (listed only):16.362%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C++
Kills:1,896
Deaths:1,051
KDR:1.804
Accuracy:42.897% C++
HSR:70.411% C+
RAMS .50M
A++
Kills:1,798
Deaths:931
KDR:1.931
Accuracy:52.023% A+
HSR:90.934% A++
NSX Tomoe
B++
Kills:1,180
Deaths:501
KDR:2.355
Accuracy:34.332% B++
HSR:39.831% C
M77-B
A+
Kills:1,169
Deaths:244
KDR:4.791
Accuracy:49.857% A+
HSR:82.977% B++
NS-44 Commissioner
B**
Kills:1,163
Deaths:667
KDR:1.744
Accuracy:49.372% B**
HSR:25.537% C+
SOAS-20
B++
Kills:1,162
Deaths:495
KDR:2.347
Accuracy:34.686% B++
HSR:20.740% C
NS-30 Vandal
B**
Kills:1,160
Deaths:547
KDR:2.121
Accuracy:43.196% B**
HSR:21.724% D-
HSR-1
A++
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:48.001% A++
HSR:42.069% A
KSR-35
A++
Kills:1,159
Deaths:348
KDR:3.330
Accuracy:48.868% A++
HSR:48.059% A++
SR-7
B**
Kills:1,158
Deaths:221
KDR:5.240
Accuracy:51.334% B**
HSR:85.406% B++
SMG-46G Armistice
C+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% C+
HSR:10.804% D--
SMG-46 Armistice
C*
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% C*
HSR:11.063% D*
TX1 Repeater
B*
Kills:1,155
Deaths:1,353
KDR:0.854
Accuracy:30.765% B*
HSR:20.952% C
NS-7 PDW
B+
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B+
HSR:18.528% C
PDW-16 Hailstorm
C+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% C+
HSR:18.647% C+
MKV Suppressed
C++
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% C++
HSR:14.808% D-
Shuriken
C*
Kills:1,083
Deaths:658
KDR:1.646
Accuracy:30.645% C*
HSR:19.114% C
NS-61 Emissary
B*
Kills:976
Deaths:613
KDR:1.592
Accuracy:36.432% B*
HSR:14.754% D
TS2 Inquisitor
B*
Kills:776
Deaths:442
KDR:1.756
Accuracy:35.950% B*
HSR:21.907% C+
MG-S1 Jackal
B+
Kills:462
Deaths:437
KDR:1.057
Accuracy:32.744% B+
HSR:14.935% D*
NSX Tengu
C**
Kills:380
Deaths:269
KDR:1.413
Accuracy:42.262% C**
HSR:17.895% D-
NS-AM7 Archer
B*
Kills:325
Deaths:508
KDR:0.640
Accuracy:64.605% B*
HSR:19.692% C+
NS-357 Underboss
D--
Kills:323
Deaths:272
KDR:1.188
Accuracy:33.173% D--
HSR:13.932% D*
99SV
B+
Kills:210
Deaths:127
KDR:1.654
Accuracy:37.756% B+
HSR:31.429% C--
Bighorn .50M
B++
Kills:202
Deaths:49
KDR:4.122
Accuracy:40.534% D-
HSR:84.158% B++
NS-44L Blackhand
A++
Kills:117
Deaths:60
KDR:1.950
Accuracy:57.307% A++
HSR:50.427% B+
NSX-P Tengu
C
Kills:115
Deaths:195
KDR:0.590
Accuracy:38.514% C
HSR:15.652% D*
T4 AMP
B**
Kills:77
Deaths:81
KDR:0.951
Accuracy:35.239% B**
HSR:20.779% C+
TX2 Emperor
A+
Kills:74
Deaths:41
KDR:1.805
Accuracy:41.370% A+
HSR:10.811% D**
TRAP-M1
C*
Kills:66
Deaths:49
KDR:1.347
Accuracy:33.120% C*
HSR:28.788% C++
Kills:25,116
Deaths (as Infiltrator):15,326
Deaths (to Infiltrators):14,935
KDR:1.63878
Kill Difference:9,790
Playtime:540.974 hours
Usage:10%
Score:8.003m
Score/min:247
Accuracy (listed only):39.653%
HSR (listed only):32.892%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C**
Kills:3,773
Deaths:2,730
KDR:1.382
Accuracy:28.123% C**
HSR:19.295% D
TORQ-9
C*
Kills:1,641
Deaths:1,180
KDR:1.391
Accuracy:28.151% C*
HSR:23.157% D
TRS-12 Uppercut
C+
Kills:1,447
Deaths:1,134
KDR:1.276
Accuracy:62.430% C+
HSR:9.468% D--
AS16 NightHawk
C++
Kills:1,339
Deaths:878
KDR:1.525
Accuracy:44.702% C++
HSR:12.547% D
Cycler TRV
C++
Kills:1,276
Deaths:1,108
KDR:1.152
Accuracy:27.233% C++
HSR:16.614% D-
T1 Cycler
C*
Kills:1,241
Deaths:883
KDR:1.405
Accuracy:26.579% C*
HSR:20.629% D
SABR-13
C**
Kills:1,229
Deaths:707
KDR:1.738
Accuracy:30.291% C**
HSR:21.155% D-
NS-11A
B+
Kills:1,174
Deaths:604
KDR:1.944
Accuracy:30.157% B+
HSR:17.206% D--
NS-11P
C**
Kills:1,170
Deaths:749
KDR:1.562
Accuracy:28.746% C**
HSR:18.547% D-
TAS-16 Blackjack
B+
Kills:1,168
Deaths:667
KDR:1.751
Accuracy:71.231% B+
HSR:10.445% D--
NS Baron G5AE
B+
Kills:1,161
Deaths:737
KDR:1.575
Accuracy:56.375% B+
HSR:12.403% D
FA1 Barrage
A+
Kills:1,159
Deaths:516
KDR:2.246
Accuracy:58.933% A+
HSR:11.475% D-
T1A Unity
C*
Kills:1,158
Deaths:574
KDR:2.017
Accuracy:28.543% C*
HSR:24.871% C
SMG-46G Armistice
C+
Kills:1,157
Deaths:1,131
KDR:1.023
Accuracy:30.227% C+
HSR:10.804% D--
SMG-46 Armistice
C*
Kills:1,157
Deaths:901
KDR:1.284
Accuracy:29.670% C*
HSR:11.063% D*
T1S Cycler
C++
Kills:1,156
Deaths:580
KDR:1.993
Accuracy:27.152% C++
HSR:17.042% D-
NS-7 PDW
B+
Kills:1,155
Deaths:764
KDR:1.512
Accuracy:29.882% B+
HSR:18.528% C
PDW-16 Hailstorm
C+
Kills:1,153
Deaths:1,160
KDR:0.994
Accuracy:26.137% C+
HSR:18.647% C+
T1B Cycler
C**
Kills:1,149
Deaths:546
KDR:2.104
Accuracy:29.897% C**
HSR:24.282% D
MKV Suppressed
C++
Kills:1,148
Deaths:815
KDR:1.409
Accuracy:28.680% C++
HSR:14.808% D-
TS4 Haymaker
C+
Kills:1,147
Deaths:1,394
KDR:0.823
Accuracy:43.556% C+
HSR:11.508% C--
Shuriken
C*
Kills:1,083
Deaths:658
KDR:1.646
Accuracy:30.645% C*
HSR:19.114% C
NS Baron G5
A+
Kills:486
Deaths:290
KDR:1.676
Accuracy:62.189% A+
HSR:15.432% C+
MG-S1 Jackal
B+
Kills:462
Deaths:437
KDR:1.057
Accuracy:32.744% B+
HSR:14.935% D*
NSX Tengu
C**
Kills:380
Deaths:269
KDR:1.413
Accuracy:42.262% C**
HSR:17.895% D-
Havoc
B++
Kills:160
Deaths:93
KDR:1.720
Accuracy:60.503% B++
HSR:16.250% C++
NSX-P Tengu
C
Kills:115
Deaths:195
KDR:0.590
Accuracy:38.514% C
HSR:15.652% D*
The Little Helper
A
Kills:70
Deaths:80
KDR:0.875
Accuracy:62.755% A
HSR:15.714% C+
NSX Yumi
B
Kills:55
Deaths:58
KDR:0.948
Accuracy:30.827% B
HSR:21.818% D
Kills:30,969
Deaths (as Combat Medic):21,838
Deaths (to Combat Medics):9,107
KDR:1.41812
Kill Difference:9,131
Playtime:408.112 hours
Usage:8%
Score:9.476m
Score/min:387
Accuracy (listed only):38.867%
HSR (listed only):16.597%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C
Kills:553
Deaths:251
KDR:2.203
Accuracy:17.845% C
HSR:16.817% D--
MRC3 Mercy
C
Kills:551
Deaths:229
KDR:2.406
Accuracy:18.528% C
HSR:19.964% C--
M3 Pounder HEG
B+
Kills:111
Deaths:72
KDR:1.542
Accuracy:50.618% B+
HSR:0.901% F
M3 Pounder HEG
B++
Kills:106
Deaths:77
KDR:1.377
Accuracy:50.151% B++
HSR:2.830% C
M2 Mutilator
C++
Kills:78
Deaths:35
KDR:2.229
Accuracy:17.650% C++
HSR:12.821% D**
M2 Mutilator
C+
Kills:77
Deaths:35
KDR:2.200
Accuracy:16.895% C+
HSR:10.390% F-
MR1 Fracture
C++
Kills:76
Deaths:91
KDR:0.835
Accuracy:37.133% C
HSR:3.947% C++
MR1 Fracture
A++
Kills:68
Deaths:90
KDR:0.756
Accuracy:36.175% C-
HSR:7.353% A++
Kills:1,620
Deaths (as MAX Suit):440
Deaths (to MAX Suits):4,211
KDR:3.68182
Kill Difference:1,180
Playtime:44.989 hours
Usage:1%
Score:0.906m
Score/min:335
Accuracy (listed only):30.624%
HSR (listed only):9.378%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:4,212
V. Kills:241 N/A
Deaths:467
KDR:9.019
Accuracy:31.833% C++
KPH:83 B
VKPH:4.700 C*
Hellfire Rocket Pods
C++
Kills:3,405
V. Kills:760 447%
Deaths:385
KDR:8.844
Accuracy:54.838% C**
KPH:83.400 C-
VKPH:18.600 C++
M18 Rotary
C
Kills:2,422
V. Kills:1,796 135%
Deaths:1,282
KDR:1.889
Accuracy:29.872% D
KPH:15.900 C
VKPH:11.800 C
M18 Needler
B++
Kills:1,793
V. Kills:1,764 102%
Deaths:794
KDR:2.258
Accuracy:32.052% C+
KPH:18.500 C+
VKPH:18.200 B++
Hornet Missiles
B++
Kills:1,055
V. Kills:560 188%
Deaths:75
KDR:14.067
Accuracy:68.287% B++
KPH:112.200 B+
VKPH:59.600 C**
M18 Locust
C+
Kills:686
V. Kills:636 108%
Deaths:272
KDR:2.522
Accuracy:30.335% C--
KPH:18.700 C--
VKPH:17.300 C+
Tomcat A2AM Pods
B++
Kills:282
V. Kills:313 90%
Deaths:31
KDR:9.097
Accuracy:78.135% C+
KPH:66.900 C+
VKPH:74.200 B++
M202 Wyrm
B++
Kills:221
V. Kills:128 171%
Deaths:12
KDR:18.417
Accuracy:57.929% C*
KPH:164.800 B
VKPH:95.400 B++
Coyote Missiles
A
Kills:182
V. Kills:120 150%
Deaths:26
KDR:7
Accuracy:53.078% D
KPH:85.900 B++
VKPH:56.600 A
Kills:14,258 (9,113 + 0)
Deaths:3,344
KDR:4.264
VKDR:1.889
Vehicle Kills:6,318
Kill Difference:10,914
Playtime:394.056 hours
Usage:7%
Score:6.979m
Score/min:295
Piloting Accuracy:30.335%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C+
Kills:1,844
V. Kills:1,497 123%
Deaths:250
KDR:7.376
Accuracy:43.796% B
KPH:36.100 C-
VKPH:29.300 C+
CAS30 Tank Buster
B**
Kills:1,424
V. Kills:1,290 110%
Deaths:677
KDR:2.103
Accuracy:50.289% C+
KPH:14 B++
VKPH:12.700 B**
L105 Zephyr
C**
Kills:874
V. Kills:106 N/A
Deaths:73
KDR:11.973
Accuracy:48.043% C**
KPH:63.800 C++
VKPH:7.700 C-
AP30 Shredder
C
Kills:407
V. Kills:232 175%
Deaths:71
KDR:5.732
Accuracy:28.667% D
KPH:32 C
VKPH:18.200 C-
L-24R Spur
C+
Kills:159
V. Kills:32 482%
Deaths:23
KDR:6.913
Accuracy:33.997% D
KPH:13.900 D--
VKPH:2.800 C+
L-30R Vektor
B++
Kills:58
V. Kills:74 77%
Deaths:30
KDR:1.933
Accuracy:43.990% B+
KPH:10.800 C+
VKPH:13.800 B++
Dual-75 Duster
S
Kills:56
V. Kills:2 N/A
Deaths:2
KDR:28
Accuracy:46.222% B+
KPH:273.900 S
VKPH:9.800 B**
L105 Zephyr PX
C+
Kills:54
V. Kills:4 N/A
Deaths:5
KDR:10.800
Accuracy:53.810% C+
KPH:63.400 D-
VKPH:4.700 D*
Kills:4,876 (1,641 + 3,235)
Deaths:1,131
KDR:4.311
VKDR:2.862
Vehicle Kills:3,237
Kill Difference:3,745
Playtime:197.164 hours
Usage:4%
Score:3.586m
Score/min:303
Piloting Accuracy:43.990%
Gunner Accuracy:53.810%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:1,358
V. Kills:976 139%
Deaths:247
KDR:5.498
Accuracy:62.417% B+
KPH:31.400 D
VKPH:22.600 C++
L100 Python HESH
B**
Kills:1,263
V. Kills:139 N/A
Deaths:91
KDR:13.879
Accuracy:61.286% B**
KPH:105.400 B**
VKPH:11.600 C*
C75 Viper
B**
Kills:1,192
V. Kills:130 N/A
Deaths:125
KDR:9.536
Accuracy:39.081% C
KPH:68.600 B**
VKPH:7.500 C--
L100 Python HEAT
B++
Kills:1,030
V. Kills:299 343%
Deaths:130
KDR:7.923
Accuracy:60.595% B++
KPH:47.200 C*
VKPH:13.700 C
Skyguard
C++
Kills:341
V. Kills:288 118%
Deaths:150
KDR:2.273
Accuracy:33.449% C**
KPH:13.700 C-
VKPH:11.600 C++
Kills:5,184 (5,184 + 0)
Deaths:743
KDR:6.977
VKDR:2.466
Vehicle Kills:1,832
Kill Difference:4,441
Playtime:119.302 hours
Usage:2%
Score:2.460m
Score/min:344
Driving Accuracy:33.449%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C**
Kills:5,996
V. Kills:4,145 145%
Deaths:780
KDR:7.687
Accuracy:56.024% B*
KPH:33.500 C
VKPH:23.200 C**
P2-120 HESH
B+
Kills:1,384
V. Kills:174 N/A
Deaths:90
KDR:15.378
Accuracy:50.561% B+
KPH:73.600 B
VKPH:9.300 C
P2-120 HEAT
C++
Kills:1,193
V. Kills:448 266%
Deaths:156
KDR:7.647
Accuracy:44.304% C+
KPH:33.800 C+
VKPH:12.700 C++
E540 Halberd
B**
Kills:926
V. Kills:622 149%
Deaths:103
KDR:8.990
Accuracy:48.290% B+
KPH:29.300 C+
VKPH:19.700 B**
P525 Marauder
B
Kills:437
V. Kills:38 N/A
Deaths:27
KDR:16.185
Accuracy:27.808% B+
KPH:69.300 C
VKPH:6 B
G30 Vulcan
D
Kills:186
V. Kills:145 127%
Deaths:60
KDR:3.100
Accuracy:29.606% C
KPH:14.500 D-
VKPH:11.300 D
MR11 Gatekeeper
B+
Kills:133
V. Kills:128 103%
Deaths:10
KDR:13.300
Accuracy:50.217% B*
KPH:26.400 C+
VKPH:25.400 B+
M12 Kobalt
D
Kills:55
V. Kills:3 N/A
Deaths:4
KDR:13.750
Accuracy:12.088% D--
KPH:34.800 D*
VKPH:1.900 D
Kills:10,310 (8,573 + 1,737)
Deaths:1,230
KDR:8.382
VKDR:4.637
Vehicle Kills:5,703
Kill Difference:9,080
Playtime:290.248 hours
Usage:5%
Score:6.977m
Score/min:401
Driving Accuracy:44.304%
Gunner Accuracy:12.088%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:1,822
V. Kills:86 N/A
Deaths:87
KDR:20.943
Accuracy:38.431% C+
KPH:112.700 C+
VKPH:5.300 D
G20 Vulcan-H
B+
Kills:988
V. Kills:770 128%
Deaths:145
KDR:6.814
Accuracy:52.366% C**
KPH:46.100 C
VKPH:35.900 B+
M40 Fury-H
B+
Kills:861
V. Kills:101 N/A
Deaths:51
KDR:16.882
Accuracy:44.937% C+
KPH:121.600 B+
VKPH:14.300 C--
E540 Halberd-H
C+
Kills:544
V. Kills:415 131%
Deaths:98
KDR:5.551
Accuracy:64.591% B++
KPH:32.600 D-
VKPH:24.800 C+
M12 Kobalt-H
C++
Kills:500
V. Kills:17 N/A
Deaths:16
KDR:31.250
Accuracy:23.451% C++
KPH:126.600 C+
VKPH:4.300 C
M60-G Bulldog-H
D*
Kills:116
V. Kills:19 N/A
Deaths:15
KDR:7.733
Accuracy:52.069% C
KPH:43.900 F
VKPH:7.200 D*
MR11 Gatekeeper-H
C**
Kills:111
V. Kills:131 84%
Deaths:13
KDR:8.538
Accuracy:66.725% A
KPH:29.200 D
VKPH:34.500 C**
Kills:4,942 (0 + 4,942)
Deaths:425
KDR:11.628
VKDR:3.621
Vehicle Kills:1,539
Kill Difference:4,517
Playtime:71.773 hours
Usage:1%
Score:1.966m
Score/min:457
Driving Accuracy:N/A%
Gunner Accuracy:66.725%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,129
V. Kills:161 N/A
Deaths:58
KDR:19.466
Accuracy:42.065% B+
KPH:82.200 B**
VKPH:11.700 C**
M40 Fury
A*
Kills:534
V. Kills:61 N/A
Deaths:28
KDR:19.071
Accuracy:41.147% C*
KPH:120.600 A*
VKPH:13.800 C*
M12 Kobalt
B
Kills:352
V. Kills:8 N/A
Deaths:9
KDR:39.111
Accuracy:18.684% C+
KPH:106.200 B
VKPH:2.400 D
M60-G Bulldog
C+
Kills:248
V. Kills:28 N/A
Deaths:24
KDR:10.333
Accuracy:41.279% C+
KPH:43.300 C--
VKPH:4.900 D-
M20 Basilisk
B**
Kills:153
V. Kills:82 184%
Deaths:18
KDR:8.500
Accuracy:41.600% C+
KPH:22.600 C+
VKPH:12.100 B**
M12 Kobalt
C+
Kills:151
V. Kills:9 N/A
Deaths:7
KDR:21.571
Accuracy:16.207% D
KPH:55.300 D
VKPH:3.300 C+
M60-G Bulldog
B+
Kills:147
V. Kills:17 N/A
Deaths:10
KDR:14.700
Accuracy:45.999% B+
KPH:49.100 C**
VKPH:5.700 C-
M20 Basilisk
B++
Kills:103
V. Kills:76 134%
Deaths:11
KDR:9.364
Accuracy:44.209% C*
KPH:18.800 D
VKPH:13.900 B++
Kills:2,817 (0 + 2,817)
Deaths:165
KDR:17.073
VKDR:2.679
Vehicle Kills:442
Kill Difference:2,652
Playtime:45.152 hours
Usage:1%
Score:1.271m
Score/min:469
Driving Accuracy:N/A%
Gunner Accuracy:44.209%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M4-F Pillager
B*
Kills:1,122
V. Kills:237 471%
Deaths:584
KDR:1.921
Accuracy:55.020% B*
KPH:45.500 B++
VKPH:9.600 B+
M40 Fury-F
C+
Kills:923
V. Kills:299 308%
Deaths:586
KDR:1.575
Accuracy:57.199% B
KPH:25.500 C
VKPH:8.200 C+
S12 Renegade
C*
Kills:310
V. Kills:17 N/A
Deaths:171
KDR:1.813
Accuracy:43.750% C+
KPH:43.600 C-
VKPH:2.400 C*
M12 Kobalt-F
B*
Kills:152
V. Kills:4 N/A
Deaths:66
KDR:2.303
Accuracy:22.527% C+
KPH:70.600 B*
VKPH:1.900 B
M20 Basilisk-F
N/A
Kills:50
V. Kills:11 417%
Deaths:30
KDR:1.667
Accuracy:59.901% N/A
KPH:19.300 N/A
VKPH:4.300 N/A
Kills:2,557 (2,557 + 0)
Deaths:1,437
KDR:1.779
VKDR:0.395
Vehicle Kills:568
Kill Difference:1,120
Playtime:72.783 hours
Usage:1%
Score:0.548m
Score/min:126
Driving Accuracy:59.901%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:123
V. Kills:5 N/A
Deaths:4
KDR:30.750
Accuracy:33.824% C+
KPH:111 B++
VKPH:4.500 D
Kills:123 (0 + 123)
Deaths:4
KDR:30.750
VKDR:1.250
Vehicle Kills:5
Kill Difference:119
Playtime:1.108 hours
Usage:0%
Score:0.025m
Score/min:370
Piloting Accuracy:N/A%
Gunner Accuracy:33.824%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 20,00219,9017,3302.715B+0.6827.724%B*24.531%C65.5B+N/A175303.7h10.1B+36.4B+
MSW-R 12,50912,4245,7642.155C+0.1227.789%C*22.891%D56.7C+N/A165219.1h10.4C**37.4B
P2-120 AP 10,1415,9967807.687C5.6556.024%B*3.452%B+33.5C23.2C**428178.8h6.9C12.3C*
M14 Banshee 4,4534,2124679.019C+6.9831.833%C++N/A83.1B4.8C*34650.7h13.8B+43.3B+
TMG-50 4,1074,0861,8472.212C**0.1727.369%B27.093%C+52.7C+N/A16177.6h9.5C*34.8B+
TAR 3,8363,7732,7301.382C+0.6628.123%C**19.295%D38.5CN/A11798.1h12.5C+44.4C*
Hellfire Rocket Pods 4,1653,4053858.844C6.8154.838%C**N/A83.5C-18.6C++46040.8h17.8C+32.5C++
NS-15M AE 3,2353,2241,2092.667C+0.6329.823%C**29.715%C70.2C+N/A19745.9h9.9B+33.2B+
T9A "Butcher" 3,2043,1841,4822.148C+0.1126.036%C24.906%D-58.7C--N/A16154.2h11.2C42.9C+
T32 Bull 2,8922,8731,6521.739C+0.3026.251%C+24.33%C-40.8C--N/A13470.4h11.6C+44.2C++
M18 Rotary 4,2182,4221,2821.889C0.1529.872%D2.312%C**15.9C11.8C168152h102.4C++342.8C+
C-4 3,5182,1791,3051.67C+0.3725.335%CN/A87.9C54A114324.8h1.3C+5C+
TSAR-42 1,8981,8961,0511.804C-0.2342.897%C++70.411%C+37.2DN/A14451h2C++4.6C*
C150 Dalton 3,3411,8442507.376D5.3443.796%BN/A36.1C-29.3C+48551.1h4.4C10C+
P525 Marauder-H 1,9081,8228720.943C++18.9138.431%C+N/A112.5C+5.3D33016.2h5B*12.9B++
RAMS .50M 1,7991,7989311.931D0.1152.023%A+90.934%A++20.6D-N/A5587.1h1.6B*3.2B*
M18 Needler 3,5571,7937942.258C0.2232.052%C+2.342%B+18.5C+18.2B++28896.7h127C+396.3C+
LC2 Lynx 1,6751,6541,5581.062C0.9829.17%B+19.77%D19.7DN/A9784h13.7C+46.8C**
TORQ-9 1,6591,6411,1801.391C+0.6528.151%C*23.157%D40.7CN/A13040.3h14.2C50.3C++
MG-H1 Watchman 1,6221,6108541.885C+0.1527.248%C++22.671%D--47.4C--N/A13634h14.3C52.4C++
TRS-12 Uppercut 1,4501,4471,1341.276C+0.7662.43%C+9.468%D--40.4C-N/A11835.8h1.9B*3.1B+
CAS30 Tank Buster 2,7141,4246772.103C+0.0750.289%C+1.545%C*14B++12.7B**235101.8h38.7B+76.9B+
P2-120 HESH 1,5581,3849015.378C13.3450.561%B+N/A73.6B9.3C33618.8h3.7B+7.4B+
LC3 Jaguar 1,4001,3811,4460.955C-1.0824.024%D18.537%D13.8D-N/A48100.3h12.7C+52.7C+
L100 Python AP 2,3341,3582475.498C3.4662.417%B+4.124%A31.4D22.6C++35143.2h5.3C+8.4C*
AS16 NightHawk 1,3441,3398781.525C+0.5144.702%C++12.547%D51.9C+N/A14525.8h3.7B+8.2B+
HC1 Cougar 1,2981,2919311.387C+0.6529.285%B19.133%D-27.9DN/A13246.3h9.6B+32.9B+
Cycler TRV 1,2861,2761,1081.152C0.8927.233%C++16.614%D-33.6C--N/A12338h12.3C+45.2C++
L100 Python HESH 1,4021,2639113.879C11.8461.286%B**1.504%C*105.3B**11.6C*41212h2.3B++3.8B*
T1 Cycler 1,2461,2418831.405C+0.6326.579%C*20.629%D40C+N/A23631h11.6B+43.8B
SABR-13 1,2391,2297071.738C+0.3030.291%C**21.155%D-40CN/A12530.7h10.7C++35.4C**
NS-15M2 1,2271,2256301.944C+0.0928.063%C++22.123%D--59.8CN/A23220.5h10.4B37C**
T7 Mini-Chaingun 1,2231,2196661.83B+0.2122.401%B+9.434%D*52.8C+N/A24823.1h12.9C*57.4B+
The Slasher 1,3271,21216,5480.073B+1.9646.761%B*2.228%D--1.8CN/A6660.1h2.1C++4.5B+
TRAC-5 S 1,2601,2032,0920.575D1.4624.16%C15.378%C10D-N/A31120.5h13.9D57.4C
P2-120 HEAT 1,6411,1931567.647C+5.6144.304%C+2.263%C-33.8C+12.7C++29235.3h5.2B+11.8B+
C75 Viper 1,3221,1921259.536C*7.5039.081%CN/A68.5B**7.5C--39117.4h4.8B+12.3B++
NSX Tomoe 1,1831,1805012.355C+0.3234.332%B++39.831%C69BN/A15417.1h10.9B+31.7B++
M60-A Bulldog 1,2731,1792449.125C+47.0962.406%B**1.612%C--90B**7.2B+35913.1h4B**6.4B*
NSX-P Naginata 1,1931,1767031.673C0.3624.592%C28.571%C--49DN/A13424h12.3C+49.9C+
NS-11A 1,1851,1746041.944C++0.0930.157%B+17.206%D--55.6C++N/A31321.1h11.2B+37.3B+
NS-11P 1,1791,1707491.562C+0.4828.746%C**18.547%D-42.5CN/A20327.5h11.8C++40.9B
NS-15M1 1,1731,1697061.656C0.3825.848%C+20.787%D41.6C--N/A18028.1h10.1B+39B
M77-B 1,1691,1692444.791B**2.7549.857%A+82.977%B++62.8B**N/A24418.6h1.6B**3.3B**
TAS-16 Blackjack 1,1691,1686671.751C++0.2971.231%B+10.445%D--59C+N/A21419.8h1.7B**2.4B+
AMR-66 1,1681,1636361.829B0.2137.789%B**24.162%C35C+N/A14933.2h6.5B++17.3B++
NS-44 Commissioner 1,1721,1636671.744B0.2949.372%B**25.537%C+56.5C++N/A19820.6h3.2B6.5B+
NSX Naginata 1,1671,1624152.8B++0.7631.329%B**25.301%D-71.3C++N/A23516.3h10.8C++34.5B+
SOAS-20 1,1641,1624952.347B+0.3134.686%B++20.74%C58.4BN/A16619.9h10C*28.9B++
NS Baron G5AE 1,1741,1617371.575C+0.4656.375%B+12.403%D42.1C--N/A12127.6h3.6B+6.4C++
NS-30 Vandal 1,1651,1605472.121C+0.0843.196%B**21.724%D-51.8C+N/A23722.4h4.7B+11B+
HSR-1 1,1631,1603962.929C++0.8948.001%A++42.069%A69.5C**N/A17116.7h4.1B*8.6B**
T5 AMC 1,1671,1591,0611.092C+0.9527.425%C*21.915%C+18.5DN/A10862.7h11.6B++42.3B+
FA1 Barrage 1,1621,1595162.246B+0.2158.933%A+11.475%D-63.7B*N/A21018.2h3.2B**5.4B*
KSR-35 1,1631,1593483.33C++1.2948.868%A++48.059%A++59.4C+N/A15419.5h3.4B**7B**
NSX Tanto 1,1651,1593932.949A0.9135.257%B**31.924%B+79.9B++N/A18214.5h10.1B++28.7B++
SR-7 1,1631,1582215.24C*3.2051.334%B**85.406%B++65.4B+N/A18017.7h1.6B*3.1B*
T1A Unity 1,1661,1585742.017C*0.0228.543%C*24.871%C59.4C*N/A17919.5h10.6B++37.3B+
SMG-46G Armistice 1,1701,1571,1311.023D1.0130.227%C+10.804%D--22.3D-N/A8552h13.2C43.8C+
TRAC-5 1,1631,1579981.159C+0.8826.757%B19.965%C+20.9CN/A14755.3h11B+41.3B+
SMG-46 Armistice 1,1661,1579011.284C+0.7529.67%C*11.063%D*36.6CN/A16331.6h12.8C++43.1C*
TRAC-Shot 1,1651,1579881.171C+0.8727.382%C++14.348%D--20.4D-N/A6556.8h9.9B+36B+
T16 Rhino 1,1561,1566371.815C++0.2227.684%B++22.318%C-46.4C+N/A21424.9h10B*36.2B++
TRAC-5 Burst 1,1611,1565582.072C+0.0330.395%B22.751%D46.6CN/A12324.8h10.5B+34.5B+
NS-11C 1,1661,1561,1501.005C1.0328.225%C*16.436%D19.9DN/A10258h11.9C**42.2B
T1S Cycler 1,1691,1565801.993B+0.0427.152%C++17.042%D-48.6C**N/A14823.8h11.4C++42.1C*
TX1 Repeater 1,1751,1551,3530.854C+1.1830.765%B*20.952%C27.8CN/A12341.6h12.6C+40.9B+
NS-7 PDW 1,1691,1557641.512C+0.5329.882%B+18.528%C35.4CN/A15532.6h12.1B40.5B+
PDW-16 Hailstorm 1,1621,1531,1600.994C1.0426.137%C+18.647%C+21.9DN/A6652.7h12.8C**48.8C*
T1B Cycler 1,1621,1495462.104C+0.0729.897%C**24.282%D58.3C+N/A20919.7h11.3C*37.7B
MKV Suppressed 1,1601,1488151.409C+0.6328.68%C++14.808%D-30.5DN/A10937.6h12C*42C**
TS4 Haymaker 1,1701,1471,3940.823C--1.2143.556%C+11.508%C--20.7D-N/A5355.3h4C*9.2C++
T9 CARV-S 1,1551,1381,0271.108C0.9320.307%D-24.517%C--27.1D--N/A7842h11.2C++55.4C
M40 Fury 1,2901,1295819.466B+17.4342.065%B+1.329%C82.4B**11.8B61413.7h9.6B++22.9B++
M4-F Pillager 1,3591,1225841.921C**0.1255.02%B*1.07%D--45.4B++9.6B+14024.7h36.9C**67.1B
Shuriken 1,0921,0836581.646C+0.3930.645%C*19.114%C49.7CN/A13121.8h12.1C**39.4B+
Hornet Missiles 1,6151,0557514.067B+12.0368.287%B++N/A112.2B+59.6C**9839.4h8.3B+12.1B+
ML-7 1,7291,0521,2820.821C+1.2259.042%C+3.897%B*25.8C16.6C+39740.8h4.4B++7.5B++
The Kraken 1,7581,0314092.521C++0.4865.484%BN/A46.9C+33B**33222h3.7C++5.7C++
L100 Python HEAT 1,3291,0301307.923C+5.8960.595%B++2.913%B+47.2C*13.7C33421.8h3.4A5.6B**
Tank Mine 1,8781,0172953.447C++1.4146.746%B+N/A114.3C96.7B*19248.9h2C+4.2B*
G20 Vulcan-H 1,7589881456.814C+4.7852.366%C**2.632%C+46.2C36B+67821.4h86.8C*165.8B+
NS-61 Emissary 9909766131.592B+0.4536.432%B*14.754%D55.8B+N/A14717.5h12.4C++34B+
E540 Halberd 1,5489261038.99C+6.9548.29%B+2.7%C+29.3C+19.7B**48731.6h5.1C*10.5B+
M40 Fury-F 1,2229235861.575C+0.4657.199%BN/A25.4C8.2C+11636.3h9.8C**17.1B+
L105 Zephyr 9808747311.973C9.9448.043%C**N/A63.8C++7.7C-28613.7h4.5B*9.4B++
M40 Fury-H 9628615116.882C++14.8444.937%C+1.161%C++121.3B+14.2C--5037.1h6.5B*14.4B**
M9 SKEP Launcher 1,3008535871.453B++0.5873.735%B+2.462%C++38.9C++20.4C+31121.9h4.3A5.8A
Sticky Grenade 7837811781N/A778.9663.222%B**N/A1952.5A++5D-80330.4h1.1B**1.7B*
TS2 Inquisitor 7877764421.756C++0.2835.95%B*21.907%C+55.4C+N/A15514h8.9B24.8B+
NS Decimator 1,2247555181.458C+0.5855.689%D-2.119%C++40.2C24.9B+47618.8h3.3B+6C**
MANA Anti-Vehicle Turret 1,5947544881.545C0.4960.056%C**1.989%D33.8C37.7C**54222.3h8.8C++14.7C**
Claymore 713713838.59C+6.5546.523%A+N/A169.8C**N/A5854.2h1.1B*2.4B**
ASP-30 Grounder 1,2246964341.604B+0.4371.308%B*4.31%B*28.8C++21.8C++32224.2h5.6B*7.8B*
M18 Locust 1,3226862722.522C-0.4830.335%C--3.79%A**18.7C--17.3C+23236.7h120.4C+396.9C+
Chainblade 75167849,9460.014C2.0244.373%B**N/A0.3DN/A12221.3h2.6C+5.8B+
MRC3 Mercy 5605532512.203C0.1717.845%C16.817%D--29.4DN/A10018.8h20.1D112.9C
MRC3 Mercy 5535512292.406C+0.3718.528%C19.964%C--34.7CN/A11615.9h18.4C+99.1C+
T2 Striker 1,4825498910.616C-1.4261.509%B*N/A12.9C22B26842.4h37.7C+61.3B+
E540 Halberd-H 959544985.551D3.5164.591%B++2.757%B**32.6D-24.9C+37016.7h6.9C10.7C+
Spear Anti-Vehicle Phalanx Turret 845540658.308C+6.2751.469%C**4.259%C**59.3B33.5B+6729.1h6.7B+13B+
M40 Fury 5955342819.071B++17.0341.147%C*1.873%C**121.4A*13.9C*8234.4h7.8B*18.8B**
M12 Kobalt-H 5175001631.25C++29.2123.451%C++14.8%D128.2C+4.4C2983.9h17.3D73.6C+
NS Baron G5 4874862901.676B+0.3662.189%A+15.432%C+40.5CN/A14012h3.8B+6.1C++
MG-S1 Jackal 4724624371.057C0.9832.744%B+14.935%D*32.5DN/A9214.2h9.9C**30.4B
P525 Marauder 4754372716.185C14.1527.808%B+1.831%C+69.4C6B2866.3h6.2C++22.4B+
AP30 Shredder 639407715.732C3.6928.667%D1.229%D32C18.3C-40112.7h59B+205.8B
MG-C1 Kindred 4134054340.933C--1.1033.277%B++16.543%D*19.9D-N/A6020.4h15.4F-46.3C-
NSX Tengu 3823802691.413C0.6242.262%C**17.895%D-35.8DN/A12410.6h12.6C29.9C++
M12 Kobalt 360352939.111B+37.0718.684%C+17.046%C--106.7B+2.4D4253.3h16.3C+87.5C++
MG-HBR1 Dragoon 3653502421.446C0.5937.93%C*31.429%C+23.5D1C+6614.9h6.6C+17.5C++
Skyguard 6293411502.273D0.2433.449%C**2.053%C+13.7C-11.6C++27424.9h141.6C423.3C+
NS-AM7 Archer 4663255080.64C++1.4064.605%B*19.692%C+7.3C3.2C**5544.5h14.3C**22.1B+
NS-357 Underboss 3293232721.188C+0.8533.173%D--13.932%D*33.6DN/A1229.6h4.3D12.9D
M20 Basilisk 6173222214.636C+12.6063.452%A1.863%D*23.7D--21.7C+26313.6h143.1D-225.5C+
MANA Anti-Personnel Turret 3223121921.625N/A0.4122.163%UN/A3120U100U8237300.1h23.9T*107.7T*
S12 Renegade 3273101711.813C--0.2243.75%C+2.903%C-43.7C-2.4C*1287.1h2.8C**6.3B+
Tomcat A2AM Pods 595282319.097C+7.0678.135%C+N/A67.1C+74.5B++10594.2h5.4A+7A+
NSX Masamune 6982751981.389B+0.6565.045%B+N/A32C49.2A**3868.6h16.4D25.3D
M40 Fury 304267738.143B*36.1155.354%B*2.247%A121.4B++16.8C3692.2h9.8B+17.7B+
M60-G Bulldog 2762482410.333C+8.3041.279%C+2.419%C*43.5C--4.9D-2755.7h4.7B*11.4B+
Anti-Vehicle Grenade 2772351235N/A232.9652.298%C+N/A587.5B++105C+56300.4h2.8A5.4B**
M202 Wyrm 3492211218.417C16.3857.929%C*N/A170B+98.5B++15201.3h28.4B++49.1B++
99SV 2112101271.654C0.3837.756%B+31.429%C--20DN/A15010.5h4.7C*12.6B
Hunter QCX 2142091941.077C**0.9656.522%B++45.933%A++24B+N/A958.7h3.3B+5.8B+
Bighorn .50M 202202494.122C2.0840.534%D-84.158%B++47C-N/A1384.3h1.7B+4.3C+
G30 Vulcan 331186603.1C1.0629.606%C2.151%D14.4D-11.2D27312.9h79.3C**267.7C*
Coyote Missiles 302182267B4.9653.078%DN/A86.7B++57.1A11362.1h31.5B59.3C*
Havoc 161160931.72B0.3260.503%B++16.25%C++51.6CN/A1393.1h3.8B+6.2B++
L-24R Spur 191159236.913D4.8833.997%D2.516%B**13.9D--2.8C+5011.4h36.7C108.1C
M20 Basilisk 235153188.5B++6.4641.6%C+4.575%D22.5C+12.1B**3246.8h80.5C*193.6C*
M12 Kobalt-F 156152662.303C+0.2722.527%C+7.895%C69.1B*1.8C**1722.2h11.3B+50.1B+
M12 Kobalt 160151721.571C+19.5316.207%D17.881%C55.9D3.3C+2152.7h17.8C+110C
DMR-99 1501491251.192D0.8540.786%B**20.134%D*39.2DN/A1003.8h7.6D18.6C++
M60-G Bulldog 1641471014.7B+12.6645.999%B+7.483%M*49C**5.7C-3763h5.4B+11.8B+
M60-A Bulldog 154139623.167B+21.1345.365%B+1.439%B+51.5C++5.6D6052.7h4.6B++10.2B++
Ripper 1441349,6250.014C--2.0220.295%D11.94%D0.4C-N/A1353h1.7D8.6C+
MR11 Gatekeeper 2611331013.3B+11.2650.217%B*N/A26.6C+25.6B+4505h52.2C104C*
Frag Grenade 1311311131N/A128.9650.178%C**N/A655C++N/A61590.2h3.2C++6.5C*
CAS 14-E 128123430.75B28.7133.824%C+N/A111.8B++4.5D3691.1h19B*56.3B++
M12 Kobalt 1221201120A++117.9621.898%C+20.833%B+133.3C++2.2D--3740.9h13.7B+62.5B
NS-44L Blackhand 118117601.95C++0.0957.307%A++50.427%B+40.3C+N/A1472.9h4.3C7.4B+
M60-G Bulldog-H 135116157.733D--5.7052.069%C2.586%S44.6F7.3D*1552.6h5.2C+10C+
NSX-P Tengu 1181151950.59D1.4538.514%C15.652%D*20.2D--N/A555.7h14.7C--38.2C
M60-A Bulldog 128114522.8C+20.7654.695%B+4.386%A++39.3C+4.8C+1912.9h5B+9.1B+
M3 Pounder HEG 130111721.542C0.5050.618%B+N/A23.1C+4C2834.8h16.2C++32.1B
MR11 Gatekeeper-H 242111138.538C+6.5066.725%A1.802%B+29.2D34.5C**4123.8h68.6D102.8C+
M3 Pounder HEG 130106771.377C0.6650.151%B++2.83%C20.8C4.7B+3315.1h17.2C+34.4C*
NSX Amaterasu 1081065,5120.019D2.0229.971%B3.774%D**0.5C--N/A1221.3h2.9C++9.6B+
M20 Basilisk 179103119.364B**7.3344.209%C*6.796%B18.7D13.8B++4065.5h123.9D-280.3C-
NSX-P Tanto 1041032430.424D--1.6127.199%C17.476%D**11.8D--N/A488.7h14.7C+54C+
M2 Mutilator 7878352.229C+0.1917.65%C++12.821%D**32.5C+N/A2012.4h16.5C+93.3C*
T4 AMP 7977810.951C1.0935.239%B**20.779%C+42.8C+1.1B*2551.8h16.2D45.9C*
M2 Mutilator 7977352.2C+0.1616.895%C+10.39%F-32.1C+N/A2472.4h16.4C+96.9C*
MR1 Fracture 13576910.835C1.2037.133%C3.947%C++7.9D6.1C*1299.6h46.2C*124.4C++
TX2 Emperor 7574411.805B+0.2341.37%A+10.811%D**41.1C+N/A1531.8h8.5C++20.5B++
The Little Helper 7070800.875D1.1662.755%A15.714%C+31.8DN/A952.2h5.3D--8.4C**
MR1 Fracture 12168900.756C-1.2836.175%C-7.353%A++7.3D5.7C+1279.3h50.7C+140.1C+
Aspis Anti-Aircraft Phalanx Turret 13766312.129D0.0932.407%B1.515%C15C++16.1B4794.4h132.4B+408.5B+
TRAP-M1 6666491.347C0.6933.12%C*28.788%C++33DN/A2062h10.2C30.7C+
L-30R Vektor 13258301.933C0.1043.99%B+1.724%C+10.9C+14B++1465.3h100.4C--228.2C+
Dual-75 Duster 5856228C**25.9646.222%B+3.571%S280S10B**20470.2h3.7A8B**
M12 Kobalt 5855413.75C-11.7112.088%D--12.727%D34.4D*1.9D1231.6h18.1D-150D*
NSX Yumi 5955580.948C--1.0930.827%B21.818%D17.7D*1.3C++473.1h17.2F--55.9D-
L105 Zephyr PX 5854510.8C-8.7653.81%C+N/A60D--4.4D*3140.9h4.2B++7.8B+
Rocklet Rifle 169541070.505D1.5352.945%C+N/A12.9D**27.4C+3604.2h60.6F--114.4F-
Orbital Strike Uplink 7751151N/A48.96600%UN/A510U260U55090.1h1.9T*0.3T*
M20 Basilisk-F 6150301.667B0.3759.901%B**12%S19.2C+4.2C--802.6h79.7C-133.1C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8992,761,394198.5h
Spawn Beacon411,4322.8h
Anti-Vehicle MANA Turret711,3748.1h
Turret AI Module0670.3h
Repair Module0710.3h
Rampart Wall21001.7h
Nanite Revive Grenade06350.2h
Medical Applicator682337,51623.6h
Cortium Silo1770.3h
Restoration Kit191760.4h
Motion Spotter357,8783.9h
Welding Device16,5530.4h
Spitfire Auto-Turret41660.4h
Recon Detection Device411,6853.1h
Shield Recharging Field125320.4h
Medical Kit3,37821,64342.4h
Ammunition Package883,6425.1h
Anti-Infantry MANA Turret544272.5h
WLT-Howler Mining Laser18460.1h
Snowman Soldier192400.4h
Nano-Repair Grenade02550.1h
Flail Targeting Dart173352.5h

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