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Paragon Surfer Aethfys[UFdT] Aethfys
VS BR 200

KDR: 2.88

Score: 108.7m

Last Seen: Sep 10th, 2019 3:44 PM
- OFFLINE - 7961.1 hour(s)

Prestige 1, Battle Rank 100 (200 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS L100 Python HESH Light PPA Supernova PC Lumine Edge C-4 ARX Supernova FPC Supernova VPC C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $683,046 MLG Score: 546
Fun Score: N/A
Cheeseburgers Flipped: 1320TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.5%21.271%58544130528,4381.220991.663

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.397%1.209B**0.024C+-1.071D*HEAD ++ (~7.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.391B12.40.131C++32.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.191%1.298%11604134510,398138650357.50216206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.843%0.737B++-0.248C-0.702

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.90.563B+31.30.411B39.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.356%1.397%13088134127,418288789909.49377305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.878%-0.163C-0.713D-0.576

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
21.80.433B8.60.311C*13.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.033%3.658%4661913309,405254544323.69548212%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.004%-0.017C+-0.209C0.825

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.40.389C**26.50.343C**47

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.966%64.745%466413451,0411827140.569786

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.624%1.055B**-0.148C0.593

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.338C**2.80.136C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.277%11.525%466613437,3231671944.37979

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.95%0.37C**-0.641D-0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.442B3.40.302C*3.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108.7m507%460 (27.6k)436 (26.2k)2.88383138,32047,9643.43157200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349748819.3%9.153%17705:1343

54% Engineer8% Heavy Assault13% Infiltrator16% Light Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2013 9:23 PMSep 28th, 2015 7:34 PMOct 3rd, 2019 4:38 AM (309d) (PST)Sep 10th, 2019 11:44 AM (332d) (PST)Sep 10th, 2019 11:44 AM (332d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9431408030.5540.1920.0513.4870.133546

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
56,5938,40048,19333123209826,142

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4158.2h/173.3d 26,272 12,660 47,954 870k 6,063 12,249 33,295 235.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
D
Kills:1,350
Deaths:853
KDR:1.583
Accuracy:21.888% D
HSR:14.296% D*
NS-15 Gallows
F-
Kills:1,159
Deaths:988
KDR:1.173
Accuracy:21.320% F-
HSR:16.652% F-
NS-15MP
A++
Kills:1,157
Deaths:335
KDR:3.454
Accuracy:28.335% C
HSR:50.821% A++
NS-15MB
C-
Kills:963
Deaths:816
KDR:1.180
Accuracy:27.131% C-
HSR:14.330% F--
Orion VS54
B
Kills:404
Deaths:303
KDR:1.333
Accuracy:26.597% B
HSR:19.802% D--
Pulsar LSW
C
Kills:377
Deaths:269
KDR:1.401
Accuracy:25.074% C
HSR:21.220% D-
Flare VE6
D
Kills:178
Deaths:145
KDR:1.228
Accuracy:22.646% D
HSR:22.472% D
NSX Naginata
B+
Kills:161
Deaths:123
KDR:1.309
Accuracy:28.359% B+
HSR:28.571% C
SVA-88
B++
Kills:51
Deaths:59
KDR:0.864
Accuracy:28.604% B+
HSR:35.294% B++
Kills:5,800
Deaths (as Heavy Assault):3,891
Deaths (to Heavy Assaults):12,141
KDR:1.49062
Kill Difference:1,909
Playtime:341.004 hours
Usage:8%
Score:6.819m
Score/min:333
Accuracy (listed only):25.550%
HSR (listed only):24.829%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
C
Kills:1,552
Deaths:1,368
KDR:1.135
Accuracy:63.357% C
HSR:10.631% D*
Pandora VX25
C
Kills:1,433
Deaths:806
KDR:1.778
Accuracy:41.012% C
HSR:11.165% D*
Eclipse VE3A
C
Kills:1,185
Deaths:708
KDR:1.674
Accuracy:27.005% C
HSR:16.962% D
NS Baron G5
M**
Kills:1,167
Deaths:698
KDR:1.672
Accuracy:48.507% C++
HSR:33.933% M**
Phobos VX86
C
Kills:1,167
Deaths:890
KDR:1.311
Accuracy:60.766% C
HSR:10.454% D--
Thanatos VE70
C+
Kills:1,165
Deaths:1,014
KDR:1.149
Accuracy:42.433% C+
HSR:10.815% D*
NS-11C
D
Kills:1,164
Deaths:1,059
KDR:1.099
Accuracy:22.946% D
HSR:11.168% D**
Nova
C
Kills:1,162
Deaths:865
KDR:1.343
Accuracy:43.896% C
HSR:12.737% D
Solstice SF
C+
Kills:1,162
Deaths:1,225
KDR:0.949
Accuracy:26.035% C+
HSR:9.725% D--
Pulsar C
C
Kills:1,150
Deaths:1,109
KDR:1.037
Accuracy:26.000% C
HSR:15.913% D**
Solstice Burst
M
Kills:1,150
Deaths:685
KDR:1.679
Accuracy:32.937% B*
HSR:46.261% M
NS-11CP
B++
Kills:1,147
Deaths:765
KDR:1.499
Accuracy:34.155% B++
HSR:29.643% B+
Serpent VE92
B+
Kills:1,142
Deaths:1,228
KDR:0.930
Accuracy:29.536% B+
HSR:15.587% D--
Chaos
C-
Kills:844
Deaths:656
KDR:1.287
Accuracy:45.299% F
HSR:14.574% C-
NSX-P Tanto
A*
Kills:187
Deaths:130
KDR:1.438
Accuracy:40.953% A*
HSR:42.246% A++
NS Baron G5AE
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:43.785% D
HSR:16.667% C+
Zenith VX-5AE
S
Kills:161
Deaths:54
KDR:2.981
Accuracy:47.464% M++
HSR:68.944% S
Eidolon VE33
C--
Kills:136
Deaths:113
KDR:1.204
Accuracy:28.522% C--
HSR:15.441% D**
NSX Tanto
M
Kills:72
Deaths:93
KDR:0.774
Accuracy:43.565% M
HSR:22.222% D-
Kills:17,308
Deaths (as Engineer):13,612
Deaths (to Engineers):11,558
KDR:1.27153
Kill Difference:3,696
Playtime:2,246.144 hours
Usage:54%
Score:63.532m
Score/min:471
Accuracy (listed only):39.377%
HSR (listed only):21.847%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C+
Kills:1,396
Deaths:791
KDR:1.765
Accuracy:27.212% C+
HSR:12.106% D--
NSX Tengu
C++
Kills:1,184
Deaths:753
KDR:1.572
Accuracy:37.960% C
HSR:24.831% C++
Sirius SX12
C--
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:24.528% C--
HSR:9.068% D**
Skorpios
C+
Kills:1,159
Deaths:905
KDR:1.281
Accuracy:28.895% C+
HSR:14.840% D--
MKV Suppressed
C**
Kills:1,156
Deaths:802
KDR:1.441
Accuracy:29.815% C**
HSR:11.592% D*
NS-44 Commissioner AE
M**
Kills:1,155
Deaths:444
KDR:2.601
Accuracy:52.842% B**
HSR:64.069% M**
NS-30 Vandal
C--
Kills:1,149
Deaths:573
KDR:2.005
Accuracy:33.409% C--
HSR:19.408% D--
Eridani SX5
C-
Kills:1,149
Deaths:809
KDR:1.420
Accuracy:26.869% C-
HSR:11.227% D**
NS-61 "Ravenous" Emissary
B+
Kills:834
Deaths:443
KDR:1.883
Accuracy:37.406% B+
HSR:14.269% D*
Artemis VX26
C++
Kills:635
Deaths:370
KDR:1.716
Accuracy:29.922% C++
HSR:20% D
PS1-AV Suppressor
D
Kills:628
Deaths:374
KDR:1.679
Accuracy:28.293% D
HSR:15.764% D*
NS-44 Commissioner
C+
Kills:426
Deaths:396
KDR:1.076
Accuracy:39.664% C+
HSR:20.423% D
Ghost
C
Kills:374
Deaths:140
KDR:2.671
Accuracy:40.829% C
HSR:46.791% T
Parallax VX3
C+
Kills:338
Deaths:102
KDR:3.314
Accuracy:40.915% C+
HSR:69.823% D*
NSX Tomoe
C
Kills:337
Deaths:135
KDR:2.496
Accuracy:30.057% C
HSR:34.718% D
Soldier Soaker
B**
Kills:278
Deaths:104
KDR:2.673
Accuracy:46.517% B**
HSR:10.072% D
NS-61 Emissary
B
Kills:189
Deaths:148
KDR:1.277
Accuracy:32.453% B
HSR:17.460% C
NS-30B Vandal
D
Kills:184
Deaths:115
KDR:1.600
Accuracy:32.844% D
HSR:15.217% F
Cerberus
B+
Kills:173
Deaths:201
KDR:0.861
Accuracy:37.278% B+
HSR:19.653% D
V10
C+
Kills:168
Deaths:58
KDR:2.897
Accuracy:42.472% C+
HSR:71.429% D*
Eridani SX5-AE
B+
Kills:166
Deaths:125
KDR:1.328
Accuracy:34.157% B+
HSR:15.663% F
Artemis VX26 AE
C--
Kills:161
Deaths:89
KDR:1.809
Accuracy:29.555% C--
HSR:21.739% D**
XM98
A++
Kills:161
Deaths:36
KDR:4.472
Accuracy:51.793% A++
HSR:88.820% A+
Manticore SX40
B++
Kills:160
Deaths:119
KDR:1.345
Accuracy:36.508% B++
HSR:22.500% C+
Nyx VX31
D-
Kills:160
Deaths:90
KDR:1.778
Accuracy:30.477% D*
HSR:23.125% D-
NSX-P Tengu
C
Kills:127
Deaths:47
KDR:2.702
Accuracy:37.556% C
HSR:12.598% D**
NS CandyCannon 3000
A**
Kills:64
Deaths:3
KDR:21.333
Accuracy:56.400% A*
HSR:71.875% A**
Kills:15,091
Deaths (as Infiltrator):8,898
Deaths (to Infiltrators):6,320
KDR:1.696
Kill Difference:6,193
Playtime:527.424 hours
Usage:13%
Score:10.493m
Score/min:332
Accuracy (listed only):36.171%
HSR (listed only):28.855%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Deimos VA29
C
Kills:1,552
Deaths:1,368
KDR:1.135
Accuracy:63.357% C
HSR:10.631% D*
Pandora VX25
C
Kills:1,433
Deaths:806
KDR:1.778
Accuracy:41.012% C
HSR:11.165% D*
NS-7 PDW
C+
Kills:1,396
Deaths:791
KDR:1.765
Accuracy:27.212% C+
HSR:12.106% D--
Eclipse VE3A
C
Kills:1,185
Deaths:708
KDR:1.674
Accuracy:27.005% C
HSR:16.962% D
NSX Tengu
C++
Kills:1,184
Deaths:753
KDR:1.572
Accuracy:37.960% C
HSR:24.831% C++
Sirius SX12
C--
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:24.528% C--
HSR:9.068% D**
NS Baron G5
M**
Kills:1,167
Deaths:698
KDR:1.672
Accuracy:48.507% C++
HSR:33.933% M**
Phobos VX86
C
Kills:1,167
Deaths:890
KDR:1.311
Accuracy:60.766% C
HSR:10.454% D--
Thanatos VE70
C+
Kills:1,165
Deaths:1,014
KDR:1.149
Accuracy:42.433% C+
HSR:10.815% D*
NS-11C
D
Kills:1,164
Deaths:1,059
KDR:1.099
Accuracy:22.946% D
HSR:11.168% D**
Nova
C
Kills:1,162
Deaths:865
KDR:1.343
Accuracy:43.896% C
HSR:12.737% D
Solstice SF
C+
Kills:1,162
Deaths:1,225
KDR:0.949
Accuracy:26.035% C+
HSR:9.725% D--
Skorpios
C+
Kills:1,159
Deaths:905
KDR:1.281
Accuracy:28.895% C+
HSR:14.840% D--
MKV Suppressed
C**
Kills:1,156
Deaths:802
KDR:1.441
Accuracy:29.815% C**
HSR:11.592% D*
Pulsar C
C
Kills:1,150
Deaths:1,109
KDR:1.037
Accuracy:26.000% C
HSR:15.913% D**
Solstice Burst
M
Kills:1,150
Deaths:685
KDR:1.679
Accuracy:32.937% B*
HSR:46.261% M
Eridani SX5
C-
Kills:1,149
Deaths:809
KDR:1.420
Accuracy:26.869% C-
HSR:11.227% D**
NS-11CP
B++
Kills:1,147
Deaths:765
KDR:1.499
Accuracy:34.155% B++
HSR:29.643% B+
Serpent VE92
B+
Kills:1,142
Deaths:1,228
KDR:0.930
Accuracy:29.536% B+
HSR:15.587% D--
Chaos
C-
Kills:844
Deaths:656
KDR:1.287
Accuracy:45.299% F
HSR:14.574% C-
PS1-AV Suppressor
D
Kills:628
Deaths:374
KDR:1.679
Accuracy:28.293% D
HSR:15.764% D*
NSX-P Tanto
A*
Kills:187
Deaths:130
KDR:1.438
Accuracy:40.953% A*
HSR:42.246% A++
Eridani SX5-AE
B+
Kills:166
Deaths:125
KDR:1.328
Accuracy:34.157% B+
HSR:15.663% F
NS Baron G5AE
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:43.785% D
HSR:16.667% C+
Zenith VX-5AE
S
Kills:161
Deaths:54
KDR:2.981
Accuracy:47.464% M++
HSR:68.944% S
NSX-P Tengu
C
Kills:127
Deaths:47
KDR:2.702
Accuracy:37.556% C
HSR:12.598% D**
NSX Tanto
M
Kills:72
Deaths:93
KDR:0.774
Accuracy:43.565% M
HSR:22.222% D-
Kills:25,317
Deaths (as Light Assault):18,831
Deaths (to Light Assaults):7,758
KDR:1.34443
Kill Difference:6,486
Playtime:663.692 hours
Usage:16%
Score:16.313m
Score/min:410
Accuracy (listed only):36.849%
HSR (listed only):19.531%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Deimos VA29
C
Kills:1,552
Deaths:1,368
KDR:1.135
Accuracy:63.357% C
HSR:10.631% D*
Pandora VX25
C
Kills:1,433
Deaths:806
KDR:1.778
Accuracy:41.012% C
HSR:11.165% D*
NS-7 PDW
C+
Kills:1,396
Deaths:791
KDR:1.765
Accuracy:27.212% C+
HSR:12.106% D--
NSX Tengu
C++
Kills:1,184
Deaths:753
KDR:1.572
Accuracy:37.960% C
HSR:24.831% C++
Sirius SX12
C--
Kills:1,180
Deaths:726
KDR:1.625
Accuracy:24.528% C--
HSR:9.068% D**
NS Baron G5
M**
Kills:1,167
Deaths:698
KDR:1.672
Accuracy:48.507% C++
HSR:33.933% M**
Phobos VX86
C
Kills:1,167
Deaths:890
KDR:1.311
Accuracy:60.766% C
HSR:10.454% D--
Thanatos VE70
C+
Kills:1,165
Deaths:1,014
KDR:1.149
Accuracy:42.433% C+
HSR:10.815% D*
Nova
C
Kills:1,162
Deaths:865
KDR:1.343
Accuracy:43.896% C
HSR:12.737% D
Skorpios
C+
Kills:1,159
Deaths:905
KDR:1.281
Accuracy:28.895% C+
HSR:14.840% D--
NS-11A
C
Kills:1,156
Deaths:806
KDR:1.434
Accuracy:25.610% C
HSR:14.879% D*
MKV Suppressed
C**
Kills:1,156
Deaths:802
KDR:1.441
Accuracy:29.815% C**
HSR:11.592% D*
Eridani SX5
C-
Kills:1,149
Deaths:809
KDR:1.420
Accuracy:26.869% C-
HSR:11.227% D**
Chaos
C-
Kills:844
Deaths:656
KDR:1.287
Accuracy:45.299% F
HSR:14.574% C-
NS-11AB
D**
Kills:657
Deaths:573
KDR:1.147
Accuracy:24.251% D**
HSR:15.677% F
PS1-AV Suppressor
D
Kills:628
Deaths:374
KDR:1.679
Accuracy:28.293% D
HSR:15.764% D*
NS-11A "Heatwave"
D
Kills:320
Deaths:238
KDR:1.345
Accuracy:27.772% D
HSR:16.250% D**
H-V45
D
Kills:245
Deaths:216
KDR:1.134
Accuracy:23.953% D
HSR:17.143% D-
Pulsar VS1
C-
Kills:205
Deaths:151
KDR:1.358
Accuracy:24.087% C-
HSR:15.122% D--
Eridani SX5-AE
B+
Kills:166
Deaths:125
KDR:1.328
Accuracy:34.157% B+
HSR:15.663% F
Corvus VA55
D
Kills:164
Deaths:150
KDR:1.093
Accuracy:23.527% D
HSR:18.293% D--
NS Baron G5AE
C+
Kills:162
Deaths:146
KDR:1.110
Accuracy:43.785% D
HSR:16.667% C+
NSX-P Tengu
C
Kills:127
Deaths:47
KDR:2.702
Accuracy:37.556% C
HSR:12.598% D**
Kills:19,544
Deaths (as Combat Medic):13,909
Deaths (to Combat Medics):4,830
KDR:1.40513
Kill Difference:5,635
Playtime:218.775 hours
Usage:5%
Score:6.249m
Score/min:476
Accuracy (listed only):35.371%
HSR (listed only):15.045%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
D
Kills:1,212
Deaths:328
KDR:3.695
Accuracy:19.268% D
HSR:18.069% D-
Blueshift VM5
D
Kills:1,186
Deaths:313
KDR:3.789
Accuracy:18.641% D
HSR:16.611% D*
Cosmos VM3
D
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:16.542% D
HSR:16.307% D
Cosmos VM3
C-
Kills:1,153
Deaths:325
KDR:3.548
Accuracy:16.130% D
HSR:17.953% C-
Comet VM2
B+
Kills:706
Deaths:327
KDR:2.159
Accuracy:51.870% B+
HSR:3.966% C+
Comet VM2
C**
Kills:697
Deaths:322
KDR:2.165
Accuracy:52.352% C**
HSR:2.869% D
Nebula VM20
C++
Kills:480
Deaths:117
KDR:4.103
Accuracy:21.452% C++
HSR:18.542% D
Nebula VM20
C+
Kills:439
Deaths:117
KDR:3.752
Accuracy:21.873% C+
HSR:16.629% D--
NS-20 "Heatwave" Gorgon
C+
Kills:220
Deaths:73
KDR:3.014
Accuracy:30.668% C+
HSR:17.273% D**
NS-20 "Heatwave" Gorgon
C+
Kills:217
Deaths:73
KDR:2.973
Accuracy:30.407% C+
HSR:18.433% D*
NS-10 Burster
C+
Kills:188
Deaths:63
KDR:2.984
Accuracy:32.564% C+
HSR:3.191% D-
NS-10 Burster
C+
Kills:154
Deaths:62
KDR:2.484
Accuracy:33.181% C+
HSR:3.247% D-
Vortex VM21
B++
Kills:61
Deaths:32
KDR:1.906
Accuracy:49.884% B++
HSR:0% F
Vortex VM21
B++
Kills:54
Deaths:28
KDR:1.929
Accuracy:50.589% B++
HSR:0% D**
Kills:7,926
Deaths (as MAX Suit):1,249
Deaths (to MAX Suits):2,679
KDR:6.34588
Kill Difference:6,677
Playtime:165.334 hours
Usage:4%
Score:5.297m
Score/min:534
Accuracy (listed only):31.816%
HSR (listed only):10.935%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:6,387
V. Kills:754 N/A
Deaths:600
KDR:10.645
Accuracy:44.949% C*
KPH:64.900 C+
VKPH:7.700 A+
Dual Photon Pods
C-
Kills:1,703
V. Kills:450 378%
Deaths:171
KDR:9.959
Accuracy:57.544% C**
KPH:56.700 D
VKPH:15 C-
Saron Laser Cannon
C++
Kills:1,034
V. Kills:1,013 102%
Deaths:463
KDR:2.233
Accuracy:39.799% A+
KPH:12.500 C-
VKPH:12.300 C++
Hornet Missiles
B+
Kills:683
V. Kills:648 105%
Deaths:101
KDR:6.762
Accuracy:71.893% B**
KPH:59.800 C-
VKPH:56.800 B+
Antares LC
D
Kills:341
V. Kills:250 136%
Deaths:125
KDR:2.728
Accuracy:37.359% B++
KPH:16.700 D
VKPH:12.200 D
Photon A2A Missile Pods
C+
Kills:253
V. Kills:249 101%
Deaths:39
KDR:6.487
Accuracy:78.884% C++
KPH:43.300 C-
VKPH:42.600 C+
Kills:10,401 (7,762 + 0)
Deaths:1,499
KDR:6.939
VKDR:2.244
Vehicle Kills:3,364
Kill Difference:8,902
Playtime:248.738 hours
Usage:6%
Score:4.871m
Score/min:326
Piloting Accuracy:37.359%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:1,274
V. Kills:1,379 92%
Deaths:365
KDR:3.490
Accuracy:51.185% C**
KPH:14.400 B*
VKPH:15.600 A*
C150 Dalton
U
Kills:97
V. Kills:327 30%
Deaths:11
KDR:8.818
Accuracy:67.716% M*
KPH:349,200 U
VKPH:1,177,200 U
L105 Zephyr
U
Kills:94
V. Kills:40 229%
Deaths:6
KDR:15.667
Accuracy:57.992% A+
KPH:338,400 U
VKPH:144,000 U
Kills:1,465 (1,274 + 191)
Deaths:382
KDR:3.835
VKDR:4.571
Vehicle Kills:1,746
Kill Difference:1,083
Playtime:88.677 hours
Usage:2%
Score:1.413m
Score/min:266
Piloting Accuracy:51.185%
Gunner Accuracy:57.992%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:8,859
V. Kills:1,520 N/A
Deaths:297
KDR:29.828
Accuracy:54.195% C**
KPH:72.700 C*
VKPH:12.500 B*
C75 Viper
B+
Kills:1,850
V. Kills:309 N/A
Deaths:132
KDR:14.015
Accuracy:43.213% C+
KPH:53.800 B+
VKPH:9 C+
LB00 Python AP
B*
Kills:1,485
V. Kills:632 235%
Deaths:60
KDR:24.750
Accuracy:64.780% A
KPH:68.200 B+
VKPH:29 B*
L100 Python HEAT
B+
Kills:1,286
V. Kills:431 298%
Deaths:83
KDR:15.494
Accuracy:58.508% B+
KPH:42.900 C++
VKPH:14.400 C++
L100 Python AP
B+
Kills:1,183
V. Kills:853 139%
Deaths:156
KDR:7.583
Accuracy:59.813% C**
KPH:35 C
VKPH:25.200 B+
Skyguard
B**
Kills:929
V. Kills:816 114%
Deaths:164
KDR:5.665
Accuracy:32.081% C++
KPH:16.600 C+
VKPH:14.600 B**
Kills:15,592 (15,592 + 0)
Deaths:892
KDR:17.480
VKDR:5.113
Vehicle Kills:4,561
Kill Difference:14,700
Playtime:297.601 hours
Usage:7%
Score:6.046m
Score/min:339
Driving Accuracy:32.081%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B++
Kills:5,928
V. Kills:1,770 335%
Deaths:255
KDR:23.247
Accuracy:57.882% B++
KPH:39.100 B++
VKPH:11.700 C*
Supernova FPC
B**
Kills:4,141
V. Kills:2,762 150%
Deaths:490
KDR:8.451
Accuracy:58.900% B+
KPH:34.500 C++
VKPH:23 B**
Supernova VPC
C--
Kills:3,242
V. Kills:529 N/A
Deaths:174
KDR:18.632
Accuracy:53.593% C+
KPH:40.900 D
VKPH:6.700 C--
Saron HRB
B+
Kills:910
V. Kills:824 110%
Deaths:63
KDR:14.444
Accuracy:47.070% C+
KPH:28.700 C+
VKPH:26 B+
Proton II PPA
A
Kills:395
V. Kills:38 N/A
Deaths:11
KDR:35.909
Accuracy:31.291% B++
KPH:70.100 C+
VKPH:6.700 A
E540 Halberd
A
Kills:339
V. Kills:251 135%
Deaths:25
KDR:13.560
Accuracy:53.020% B
KPH:36.200 C+
VKPH:26.800 A
Kills:14,955 (13,311 + 1,644)
Deaths:1,018
KDR:14.691
VKDR:6.065
Vehicle Kills:6,174
Kill Difference:13,937
Playtime:397.724 hours
Usage:10%
Score:9.567m
Score/min:401
Driving Accuracy:53.593%
Gunner Accuracy:53.020%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B+
Kills:1,758
V. Kills:141 N/A
Deaths:78
KDR:22.539
Accuracy:35.217% D
KPH:110.900 C++
VKPH:8.900 B+
E540 Halberd-H
B**
Kills:934
V. Kills:981 95%
Deaths:85
KDR:10.988
Accuracy:67.737% B**
KPH:32.300 D--
VKPH:34 B**
Saron HRB-H
B**
Kills:866
V. Kills:746 116%
Deaths:118
KDR:7.339
Accuracy:62.668% B+
KPH:43.900 C+
VKPH:37.800 B**
M40 Fury-H
C+
Kills:270
V. Kills:68 391%
Deaths:23
KDR:11.739
Accuracy:45.645% C+
KPH:83.800 C
VKPH:21.100 C+
M12 Kobalt-H
B+
Kills:259
V. Kills:20 N/A
Deaths:8
KDR:32.375
Accuracy:23.372% C
KPH:94.100 D-
VKPH:7.300 B+
M60-G Bulldog-H
C
Kills:90
V. Kills:14 N/A
Deaths:8
KDR:11.250
Accuracy:51.815% D
KPH:103.700 C
VKPH:16.100 C-
Kills:4,177 (0 + 4,177)
Deaths:320
KDR:13.053
VKDR:6.156
Vehicle Kills:1,970
Kill Difference:3,857
Playtime:71.309 hours
Usage:2%
Score:1.627m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:51.815%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:953
V. Kills:57 N/A
Deaths:20
KDR:47.650
Accuracy:19.542% C
KPH:75.300 C+
VKPH:4.500 C**
M40 Fury
B**
Kills:739
V. Kills:134 N/A
Deaths:29
KDR:25.483
Accuracy:34.990% C-
KPH:90.300 B**
VKPH:16.400 B+
M40 Fury
A+
Kills:467
V. Kills:153 303%
Deaths:25
KDR:18.680
Accuracy:35.732% C
KPH:55.100 C+
VKPH:18 A+
M20 Basilisk
A*
Kills:360
V. Kills:225 159%
Deaths:31
KDR:11.613
Accuracy:45.874% C**
KPH:25.400 C+
VKPH:15.900 A*
M60-G Bulldog
C*
Kills:316
V. Kills:36 N/A
Deaths:10
KDR:31.600
Accuracy:33.815% D
KPH:62 C*
VKPH:7.100 C-
G30 Walker
B+
Kills:214
V. Kills:107 198%
Deaths:9
KDR:23.778
Accuracy:31.860% C+
KPH:22.400 B+
VKPH:11.200 C+
M60-G Bulldog
B++
Kills:193
V. Kills:14 N/A
Deaths:5
KDR:38.600
Accuracy:32.737% D
KPH:52.400 B++
VKPH:3.800 D
M20 Basilisk
B+
Kills:176
V. Kills:81 215%
Deaths:18
KDR:9.778
Accuracy:43.774% C*
KPH:25.600 C+
VKPH:11.800 B+
M12 Kobalt
C++
Kills:87
V. Kills:9 N/A
Deaths:1
KDR:87
Accuracy:19.326% C+
KPH:38 D*
VKPH:3.900 C++
G40-F Ranger
C--
Kills:75
V. Kills:66 112%
Deaths:4
KDR:18.750
Accuracy:25.436% D*
KPH:11.200 D-
VKPH:9.900 C--
Kills:3,580 (0 + 3,580)
Deaths:152
KDR:23.553
VKDR:5.803
Vehicle Kills:882
Kill Difference:3,428
Playtime:77.701 hours
Usage:2%
Score:1.359m
Score/min:291
Driving Accuracy:N/A%
Gunner Accuracy:25.436%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:763
V. Kills:213 357%
Deaths:577
KDR:1.322
Accuracy:53.278% C++
KPH:21.900 C
VKPH:6.100 C
S12 Renegade
B
Kills:453
V. Kills:29 N/A
Deaths:213
KDR:2.127
Accuracy:37.846% D-
KPH:39.400 D
VKPH:2.500 B
V30-F Starfall
C
Kills:67
V. Kills:39 168%
Deaths:33
KDR:2.030
Accuracy:60.063% C
KPH:22.700 C
VKPH:13.200 C
Kills:1,283 (1,283 + 0)
Deaths:823
KDR:1.559
VKDR:0.341
Vehicle Kills:281
Kill Difference:460
Playtime:49.236 hours
Usage:1%
Score:0.331m
Score/min:112
Driving Accuracy:60.063%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
S
Kills:1,059
V. Kills:133 N/A
Deaths:8
KDR:132.375
Accuracy:52.400% A++
KPH:135.200 S
VKPH:17 B+
CAS 14-E
B**
Kills:142
V. Kills:3 N/A
Deaths:2
KDR:71
Accuracy:31.898% C--
KPH:128.600 B**
VKPH:2.700 D*
Kills:1,201 (0 + 1,201)
Deaths:10
KDR:120.100
VKDR:13.600
Vehicle Kills:136
Kill Difference:1,191
Playtime:8.934 hours
Usage:0%
Score:0.207m
Score/min:386
Piloting Accuracy:N/A%
Gunner Accuracy:31.898%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 10,3798,85929729.828B+26.9454.195%C**N/A72.7C*12.5B*292121.8h3.1C++5.6C**
Light PPA 7,1416,38760010.645B+7.7644.949%C*1.237%C++64.9C+7.7A+28798.4h12.3C+27.4C++
Supernova PC 7,6985,92825523.247A+20.3657.882%B++1.974%C+39.1B++11.7C*301151.7h3.2B**5.5B**
Lumine Edge 5,0505,02812,5460.401B+2.4837.548%B+19.491%B+8.4C+N/A26596.1h1.1B*3.1B+
C-4 ARX 5,5014,6311,7682.619C++0.2627.162%C+N/A214.4B**40.3C++106921.6h1B+3.7C**
Supernova FPC 6,9034,1414908.451C5.5758.9%B+1.908%C+34.5C++23B**493120.1h4.8C+8.2C++
Supernova VPC 3,7713,24217418.632C+15.7553.593%C+1.049%C40.9D6.7C--22579.2h3.2C6C+
C-4 3,7432,5021,0092.48B0.4022.015%D-N/A147.2B+73A**166817h1.4C6.2C-
Tank Mine 3,9132,3871,1462.083D0.8032.378%C-N/A142.1C*90.8B++168916.8h1.5B++4.7B+
C75 Viper 2,1591,85013214.015B**11.1343.213%C+N/A53.8B+9C+39534.4h9.4B+21.8C*
Proton II PPA-H 1,8991,7587822.538B+19.6535.217%D1.024%C--111.3C++8.9B+35515.8h11.3C32.2C--
Dual Photon Pods 2,1531,7031719.959C*7.0857.544%C**1.233%C*56.8D15C-47730h19.3C++33.6C*
Deimos VA29 1,5711,5521,3681.135C1.7563.357%C10.631%D*43.4DN/A11935.8h2.2C+3.4C++
Proximity Mine 1,5191,5164993.038C-0.1550.448%B+N/A191.9B**N/A6447.9h1.4B**2.9B**
LB00 Python AP 2,1171,4856024.75C+21.8764.78%AN/A68.1B+29B*40421.8h4C+6.2B+
Plasma Grenade 1,4931,47911479N/A1,476.1248.906%C+N/A591.6C+5.6C-22152.5h3.2C+6.6C+
Pandora VX25 1,4451,4338061.778C*1.1141.012%C11.165%D*36.8C--N/A16538.9h4.5C11C
NS-7 PDW 1,4121,3967911.765C*1.1227.212%C+12.106%D--19DN/A9273.4h15C--55.1C+
NS-15M1 1,3741,3508531.583C1.3021.888%D14.296%D*25.5D-N/A11552.9h13.4D-61.1D
Spear Anti-Vehicle Phalanx Turret 2,2361,3105424.259A++21.3851.101%C++2.901%C--47.3C+33.4B+49827.7h8.7C+17.1C+
L100 Python HEAT 1,7171,2868315.494B+12.6158.508%B+2.488%C++42.9C++14.4C++39330h5.2C++8.8C++
CAS30 Tank Buster 2,6531,2743653.49B*0.6151.185%C**N/A14.4B*15.5A++20988.7h46.6B+91.1B+
Blueshift VM5 1,2371,2123283.695C**0.8119.268%D18.069%D-35.6C-N/A12134h15.5C+80.6C+
Blueshift VM5 1,2081,1863133.789C**0.9118.641%D16.611%D*36.3CN/A12632.7h15C+80.4C
Eclipse VE3A 1,2231,1857081.674C++1.2127.005%C16.962%D40.9C1.3B+13529h11.9C+43.9C+
NSX Tengu 1,1981,1847531.572C+1.3137.96%C24.831%C++33.5DN/A8935.3h12.4C+32.6C+
L100 Python AP 2,0361,1831567.583C+4.7059.813%C**3.381%B*35C25.2B+48833.8h5.9C9.8C+
Sirius SX12 1,1931,1807261.625C++1.2624.528%C--9.068%D**24.9DN/A11747.3h14.7C+60.1C+
Lumine Edge AE 1,1721,1676721.737S1.1537.722%C+22.279%B53.5B*N/A12421.8h1.1B*2.9B+
NS Baron G5 1,1761,1676981.672B+1.2148.507%C++33.933%M**43.2C+N/A15127h4B8.3C+
Phobos VX86 1,1801,1678901.311C+1.5760.766%C10.454%D--54.8C+N/A16921.3h2.3C+3.8C+
Thanatos VE70 1,1921,1651,0141.149C+1.7342.433%C+10.815%D*41.8C+1B*18927.9h3.9B+9.2C**
NS-11C 1,1931,1641,0591.099C1.7822.946%D11.168%D**9.1D--N/A44127.7h16.4D--71.4D-
Nova 1,1781,1628651.343C+1.5443.896%C12.737%D47C+N/A13824.7h3.6B+8.1B
Solstice SF 1,1961,1621,2250.949C1.9326.035%C+9.725%D--14.1DN/A6782.2h11.9C+45.6C+
Cosmos VM3 1,1731,1593183.645B**0.7616.542%D16.307%D33.2CN/A17034.9h11.6B+70.4C+
Skorpios 1,1691,1599051.281C1.6028.895%C+14.84%D--41.1C-N/A10928.2h11.2C+38.7C+
NS-15 Gallows 1,1801,1599881.173D1.7121.32%F-16.652%F-27.7D*N/A7441.9h12D-56.5F
NS-15MP 1,1661,1573353.454C*0.5728.335%C50.821%A++40.5D--N/A8428.6h8.1A28.7B+
NS-11A 1,1741,1568061.434C+1.4525.61%C14.879%D*20.6D-N/A10956h16.1D**62.7D
MKV Suppressed 1,1651,1568021.441C+1.4429.815%C**11.592%D*35C-N/A12533h12C*40.4B
NS-44 Commissioner AE 1,1631,1554442.601B*0.2852.842%B**64.069%M**77.5BN/A12214.9h2.3A++4.4A
Cosmos VM3 1,1771,1533253.548B+0.6616.13%D17.953%C-32.8CN/A17435.2h11.6B+71.8C+
Pulsar C 1,1691,1501,1091.037C1.8526%C15.913%D**19.7DN/A7258.5h11.1C+42.7C+
Solstice Burst 1,1731,1506851.679C1.2032.937%B*46.261%M22.6D-N/A7250.9h11.8C+35.9B+
NS-30 Vandal 1,1631,1495732.005C+0.8833.409%C--19.408%D--44.2C-N/A14726h4.8C**14.2C++
Eridani SX5 1,1661,1498091.42C+1.4626.869%C-11.227%D**32.5DN/A12735.3h11.2C+41.8C+
NS-11CP 1,1721,1477651.499C-1.3834.155%B++29.643%B+19.8D--N/A5457.8h16F--46.9D
M12 Kobalt 1,2111,1438142.875B**139.9921.619%C--14.698%D-121.6C+7.2B++3519.4h18.3C84.7C
Serpent VE92 1,1781,1421,2280.93C-1.9529.536%B+15.587%D--13D-N/A5188.1h15.8D*53.3C
M20 Wyvern 1,1921,0598132.375U129.4952.4%A++20.68%S135.8S17.1B+3907.8h19.8A+37.8A++
Saron Laser Cannon 2,0471,0344632.233C+0.6539.799%A+2.805%B*12.5C-12.3C++24582.6h149.7C-376.1C+
NS-15MB 1,0009638161.18D--1.7027.131%C-14.33%F--15.9FN/A5060.4h17.7T*65.2D*
M12 Kobalt 1,0109532047.65B**44.7719.542%C16.055%D75C+4.5C**26212.7h19.4C+99.3C+
E540 Halberd-H 1,9159348510.988C8.1067.737%B**1.82%C**32.3D--33.9B*40628.9h9F-13.3D*
Skyguard 1,7459291645.665C+2.7832.081%C++1.184%D16.6C+14.6B**26055.9h137.7D429.2C
Saron HRB 1,7349106314.444A11.5647.07%C+1.538%C++28.7C+26B+71331.7h24.3C--51.6C
Saron HRB-H 1,6128661187.339C+4.4662.668%B+N/A44C+37.9B**37719.7h28.4D45.4C
Chaos 8518446561.287C1.6045.299%F14.574%C-39.6DN/A11821.3h4.2C9.3D--
NS-61 "Ravenous" Emissary 8648344431.883C*1.0037.406%B+14.269%D*35.3D1.3B22223.6h14.8D--39.5C+
M40 Fury-F 9767635771.322C1.5653.278%C++1.311%B++21.9C6.1C10434.8h10.2C++19.2C*
MANA Anti-Vehicle Turret 1,925751829.159A6.2879.498%B**3.063%A**2503.3A+3913.3M++226960.3h9.6D12C+
M40 Fury 8737392925.483B**22.6034.99%C-1.624%C+90.1B**16.3B+3978.2h11.7C*33.5C++
Comet VM2 1,0887063272.159B**0.7251.87%B+3.966%C+15.9C++8.6A+19344.4h23.2C+44.7C+
Comet VM2 1,0956973222.165B**0.7252.352%C**2.869%D15.6C++8.9A++18744.6h23.7C++45.2C**
Hornet Missiles 1,3316831016.762C+3.8871.893%B**N/A59.9C-56.8B+78311.4h13.4D18.7C+
NS-11AB 6666575731.147D1.7424.251%D**15.677%F22.7D*N/A5429h14.6F60.3F
Artemis VX26 6446353701.716C+1.1729.922%C++20%D46.4C+N/A13113.7h11C++36.9C*
PS1-AV Suppressor 6436283741.679C1.2028.293%D15.764%D*51.1D1.2C**13312.3h14.3D**50.4D--
Sticky Grenade 5175111511N/A508.1246.474%D-N/A638.8D-7.5D22350.8h2.4C-5.2C--
Lasher X2 5165013071.632C*1.2529.99%C+2.196%D--40.1C1.2C+22312.5h22.3D-74.5C+
MANA Anti-Personnel Turret 5004861144.263N/A1.3820.32%UN/A4860U140U12472500.1h26.9T*132.5T*
The Slasher 49448310,5740.046C+2.8454.12%A+23.395%A++1CN/A2487h2C**3.7B+
Nebula VM20 4894801174.103B+1.2221.452%C++18.542%D51.6C*1C++1689.3h16.9D78.7C+
NS Decimator 8554754721.006C-1.8863.09%C++2.316%B26.4D--21.1C++37518h6.8D**10.8D*
M40 Fury 6204672518.68A15.8035.732%C2.998%A++54.9C+18A+3538.5h17.2D48.1D
S12 Renegade 4824532132.127C0.7637.846%D-2.87%D39.4D2.5B11211.5h3.2C+8.5C
Nebula VM20 4484391173.752B+0.8721.873%C+16.629%D--47.2C+1C**1599.3h19C-86.9C
NS-44 Commissioner 4414263961.076C+1.8139.664%C+20.423%D28.6D1B+15014.9h4.2D10.5C+
Orion VS54 4194043031.333C1.5526.597%B19.802%D--23.8D-N/A27317h14.1D53C+
Proton II PPA 4333951135.909B+33.0331.291%B++N/A70.5C+6.8A5005.6h13.1D--42C+
Rocklet Rifle 7153782511.506B*1.3851.005%CN/A41.5B+37B++5349.1h31.9C**62.5C++
Pulsar LSW 3893772691.401C1.4825.074%C21.22%D-32.8D1C**19011.5h13.4D-53.4C+
Ghost 3813741402.671C0.2140.829%C46.791%T33.4DN/A15611.2h2.9F7.2D--
M20 Basilisk 5853603111.613M++8.7345.874%C**3.611%D--25.4C+15.8A*31114.2h118.2C-257.7C+
Antares LC 5913411252.728C++0.1637.359%B++N/A16.6D12.2D20720.5h114C+305.2C++
E540 Halberd 5903392513.56C+10.6853.02%B2.655%B+36.1C+26.7A12109.4h6.2D11.7C
Parallax VX3 3413381023.314C+0.4340.915%C+69.823%D*20.7D-N/A13216.3h2.9F7.1D--
NSX Tomoe 3393371352.496C+0.3930.057%C34.718%D44.9CN/A1197.5h13.3C+44.2C+
Orbital Strike Uplink 4603211321U318.12951.613%UN/A1605U695U116570.2h1.8T*0.2T*
NS-11A "Heatwave" 3293202381.345C-1.5427.772%D16.25%D**21.8D*N/A12914.7h15.7F56.6D--
M60-G Bulldog 3523161031.6A*28.7233.815%D4.114%A62C*7.1C-2355.1h5.3B++15.8C++
Soldier Soaker 2782781042.673B*0.2146.517%B**10.072%D55.6CN/A2045h5.5B+11.9B++
M40 Fury-H 3382702311.739C8.8645.645%C+1.111%C+84.4C21.3C++4023.2h13.1D--28.7D*
M12 Kobalt-H 279259832.375C+29.4923.372%C14.286%D92.5D-7.1B+2712.8h20.8F88.9D-
Aspis Anti-Aircraft Phalanx Turret 5172541814.111M**11.2328.777%C+N/A16.6B+17.2B++42415.3h124.1B++431.2C*
Photon A2A Missile Pods 502253396.487C+3.6078.884%C++N/A43.6C42.9C+8855.8h8.3C**10.5B
H-V45 2482452161.134C1.7523.953%D17.143%D-26.6DN/A1729.2h13.5D56.4C-
Lancer AE 1,1882391591.503C1.3876.359%A*2.929%A++9.4D*37.5M**20725.3h35.5F46.5D*
NS-20 "Heatwave" Gorgon 232220733.014B*0.1330.668%C+17.273%D**34.4C1.9C1386.4h34.8F113.3D**
NS-20 "Heatwave" Gorgon 234217732.973B*0.0930.407%C+18.433%D*33.9C2.7B*1436.4h35.1F115.6F
G30 Walker 321214923.778S20.8931.86%C+3.738%C+22.3B+11.1C+2089.6h180.2B+565.6B
Nemesis VSH9 3322111391.518B+1.3768.814%B+3.318%B+21.3C+12.2C+6199.9h7.3C++10.6B
Pulsar VS1 2072051511.358C+1.5324.087%C-15.122%D--29.7CN/A2636.9h12.5C*51.8C++
M20 Basilisk 3681971216.417C*13.5347.882%D-4.061%C32.3D28B*4296.1h146.5D306D*
M60-G Bulldog 207193538.6S35.7232.737%D2.591%C+52.2B++3.8D3333.7h5.6B++17.1C++
NS-61 Emissary 1941891481.277C*1.6132.453%B17.46%C20.8DN/A809.1h12.7C++39.2C**
NS-10 Burster 326188632.984A++0.1032.564%C+3.191%D-8.4B+6.2A18522.3h139.9C429.5C+
NSX-P Tanto 1921871301.438C+1.4540.953%A*42.246%A++13.2D--N/A5614.2h19.7D48.1C+
MAX Punch 4151861,2640.147C+2.7483.313%A*N/A1.2C1.4C++8160.7h7.4D8.8C
NS-30B Vandal 1881841151.6C1.2832.844%D15.217%F39.1D-N/A1144.7h5.7D17.4C
Flare VE6 1791781451.228C--1.6622.646%D22.472%D31.2D-N/A2925.7h10.1C+44.7C
M20 Basilisk 257176189.778A**6.8943.774%C*3.409%D--25.5C+11.7B+3506.9h109.9C251.1C+
Cerberus 1741732010.861C-2.0237.278%B+19.653%D21.4DN/A608.1h7D-18.9C+
V10 170168582.897C--0.0142.472%C+71.429%D*19.5D*N/A848.6h3.2F*7.5D**
Eridani SX5-AE 1691661251.328D1.5634.157%B+15.663%F33.2D--N/A1015h12.4F36.3C-
Corvus VA55 1661641501.093C1.7923.527%D18.293%D--26.9DN/A1086.1h11.2C+47.4C
NS Baron G5AE 1631621461.11C--1.7743.785%D16.667%C+33.8DN/A964.8h3.9C*8.9C+
Artemis VX26 AE 161161891.809C1.0729.555%C--21.739%D**34.3D--N/A1364.7h14.3F-48.3D*
XM98 162161364.472B+1.5951.793%A++88.82%A+44.7C*N/A3903.6h1.6B**3.1B**
NSX Naginata 1621611231.309C--1.5728.359%B+28.571%C22.1D--N/A797.3h17.3F--61D
Zenith VX-5AE 165161542.981B0.1047.464%M++68.944%S25.2D*N/A966.4h12.3C--26B+
Manticore SX40 1621601191.345C+1.5436.508%B++22.5%C+31.4CN/A1095.1h7.3C+20.1B+
Nyx VX31 160160901.778C1.1130.477%D*23.125%D-39C-N/A1954.1h4.7B15.5C+
NS-10 Burster 264154622.484B++0.4033.181%C+3.247%D-7C+5C**14121.9h171.5D--516.9C--
G30 Walker 2291541154U151.1236.408%D2.597%C45.3B+22.1B+4053.4h142.5B+391.4B+
Anti-Vehicle Grenade 2581441144N/A141.1253.492%C++N/A360C285A++35700.4h5.2C++9.6C*
CAS 14-E 145142271A+68.1231.898%C--N/A129.1B**2.7D*3551.1h14.1A44.3B**
NS Annihilator 251141721.958M++0.9379.904%CN/A13.1C*10.2C*30010.8h10.7C++13.3C++
Eidolon VE33 1431361131.204C1.6828.522%C--15.441%D**15.1DN/A999h11.4D*40D-
NSX-P Tengu 129127472.702B++0.1837.556%C12.598%D**79.4C**1.3C++2731.6h9.3B+24.8B
Spear Anti-Vehicle Phalanx Tower 228105252.5A49.6260.52%B++4.762%B+32.8D38.4C++3793.2h14.8F24.5D--
Fatestealer 104104671.552U1.3337.76%C+19.231%C+61.2B**N/A1261.7h2.3C6C++
C150 Dalton 42497118.818C++5.9367.716%M*N/A970U3270U21936100.1h16.4T*24.2T*
Force-Blade 126948,6140.011C--2.8756.769%A++2.128%D0.1DN/A1629.6h6.7T*11.8C+
L105 Zephyr 13494615.667B++12.7857.992%A+1.064%B+940U400U8164400.1h14.4T*24.9D*
M60-G Bulldog-H 10490811.25C8.3751.815%DN/A100C15.6C-3190.9h5.7C-11C
M12 Kobalt 9687187A*84.1219.326%C+16.092%D37.8D*3.9C++2172.3h33.4T-172.7D**
Xiphos Anti-Personnel Phalanx Tower 10085242.5D39.6228.564%C+3.529%A*85D15B*3881h45.3D158.5D
G40-F Ranger 14175418.75A++15.8725.436%D*1.333%C++11.2D-9.9C--2006.7h198.8F--781.5F**
Lasher X2 AE 7472541.333C1.5528.334%D-2.778%C32.7D--N/A1142.2h31.5T111F--
NSX Tanto 7472930.774D-2.1143.565%M22.222%D-8.3D*N/A458.7h31.7T*72.8D*
NS "Jackpot" Decimator 10870342.059C+0.8271.359%B++N/A41.2D22.4C3441.7h6.3F--8.8F
V30-F Starfall 10667332.03C+0.8560.063%CN/A22.3C13C-2113h17.1C+28.4C+
NS CandyCannon 3000 6464321.333U18.4556.4%A*71.875%A**42.7B*N/A721.5h2.2A*3.9A
Vortex VM21 11361321.906C+0.9849.884%B++N/A7.5D6.4C1128.1h35.2C+70.5C*
NS Campion 65601,6750.036C-2.8549.321%B*8.333%C0.8CN/A373.1h1.8B+3.7B+
Vortex VM21 12054281.929C+0.9550.589%B++N/A7.2D8.8B**1217.5h38.9C++77C**
Spear Anti-Vehicle Phalanx Turret 8152152M+49.1263.626%C-N/A47.3B++26.4C**3361.1h10.7B*16.9B**
SVA-88 5251590.864D2.0228.604%B+35.294%B++10.6D**N/A1744.8h17F**59.6D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2503,774,231174.8h
Anti-Vehicle MANA Turret231,6305.6h
Spawn Beacon191,7192.1h
AE Nano-Armor Kit2881,4273.5h
Turret AI Module02420.8h
Repair Module01950.5h
Skywall Shield Emitter01930.6h
Structure Shield Module02150.8h
Rampart Wall01401h
Reinforcements Module0680.2h
Nanite Revive Grenade08110.2h
Medical Applicator515412,59324.6h
Blast Wall0610.3h
Cortium Silo03150.5h
NSX Amaterasu30562h
Motion Spotter279,7013.8h
Restoration Kit607641.2h
Spear Anti-Vehicle Tower01140.5h
Welding Device01,7900.1h
Deconstruction Tool05,2720.2h
Hoplon Anti-Aircraft Phalanx Tower01280.5h
Xiphos Anti-Personnel Tower01140.5h
Spitfire Auto-Turret424,7844h
Shield Recharging Field697,2892.5h
Recon Detection Device317,0789.4h
Medical Kit2572,4913.6h
Ammunition Package637,8413.6h
Anti-Infantry MANA Turret231,0411.6h
Lumifiber Rampart Wall01130.9h
Elysium Spawn Tube01000.3h
WLT-Howler Mining Laser22,1840.8h
Nano-Repair Grenade0570h
Routing Spire0720.1h
Flail Targeting Dart125813.2h
Snowman Soldier2840.1h
Orbital Strike Target Designator171891.2h
IPC Targeting Dart0570.2h
Router14330.5h
Hardlight Barrier421,0031.4h

Check the help document for the dictionary if you want to learn more about words used here.


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