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Ensign Recruit AiPappy[BAX] AiPappy
NC BR 50

KDR: 3.68

Score: 109.2m

Last Seen: May 18th, 2020 3:39 AM
- OFFLINE - 2011.2 hour(s)

Prestige 1, Battle Rank 50 - New Conglomerate on Emerald
Level Progress (to 51): 68%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-4 Cyclone NC6A GODSAW C75 Viper GD-7F M30 Mustang AH SAS-R C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,661,226 MLG Score: 3726
Fun Score: N/A
Cheeseburgers Flipped: 890TIME WITH MEDKIT: 4.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.35%29.696%812511298132,9784.03906-0.356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.858%1.18B**1.291A-0.688DHEAD ++ (~16.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.596B+8.20.426B21.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.966%2.106%14254134514,3381266443511.3165323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±10.032%-0.134C0.502B+1.311

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.747B++14.80.722B++26.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.28%1.896%11487134215,665211424927.41012628%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.891%0.314C*-0.39C--1.526

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.70.774B++3.80.692B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.925%8.414%3721713325,70517648043.2323709%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.566%-0.305C0.94B*0.656

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.60.788B++8.40.791B++17.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.481%72.062%3728134112,9322472395.23139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.773%1.133B**0.323C*-0.83

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.533B+20.382C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
64.583%11.422%372613437,3373136172.33886

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.262%1.879A++-0.662D1.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.596B+3.40.295C*1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
109.2m181.3%676 (40.6k)588 (35.3k)3.68346240,57865,3134.020750 (50)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349846725.089%22.65%56802:5085

7% Combat Medic31% Engineer30% Heavy Assault12% Infiltrator15% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 5:18 AMMay 24th, 2017 12:11 AMMay 30th, 2020 1:17 AM (72d) (PST)May 17th, 2020 11:43 PM (84d) (PST)May 17th, 2020 11:39 PM (84d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1232998241.2950.3520.2932.5040.0863726

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,38517,96849,417782118150535,269

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3095.7h/129d 22,026 54,490 45,484 465k 2,976 15,061 15,948 208.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B+
Kills:24,369
Deaths:6,390
KDR:3.814
Accuracy:27.632% C+
HSR:34.002% B+
NC6A GODSAW
B+
Kills:13,087
Deaths:3,036
KDR:4.311
Accuracy:27.285% D
HSR:34.485% B+
EM6
C
Kills:3,545
Deaths:1,078
KDR:3.289
Accuracy:24.017% C
HSR:25.501% C
NC6 Gauss SAW
C
Kills:2,979
Deaths:525
KDR:5.674
Accuracy:22.439% C
HSR:24.606% C
MGR-L1 Promise
A++
Kills:2,173
Deaths:731
KDR:2.973
Accuracy:26.880% C+
HSR:45.697% A++
NS-15M AE
C
Kills:1,343
Deaths:324
KDR:4.145
Accuracy:26.876% C
HSR:28.146% C
NS-15M1
C*
Kills:1,340
Deaths:365
KDR:3.671
Accuracy:27.275% C*
HSR:22.761% C-
GD-22S
C--
Kills:1,202
Deaths:318
KDR:3.780
Accuracy:23.914% C--
HSR:19.468% D--
EM1
C-
Kills:1,170
Deaths:4
KDR:292.500
Accuracy:23.096% C-
HSR:20.171% D
NS-15M2
B+
Kills:1,168
Deaths:279
KDR:4.186
Accuracy:25.154% C--
HSR:34.589% B+
NSX Naginata
B*
Kills:1,160
Deaths:315
KDR:3.683
Accuracy:27.181% C**
HSR:39.741% B*
NC6S Gauss SAW S
C++
Kills:1,151
Deaths:350
KDR:3.289
Accuracy:27.493% C++
HSR:24.935% C
Kills:54,687
Deaths (as Heavy Assault):13,715
Deaths (to Heavy Assaults):19,259
KDR:3.98739
Kill Difference:40,972
Playtime:931.343 hours
Usage:30%
Score:31.642m
Score/min:566
Accuracy (listed only):25.770%
HSR (listed only):29.508%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B++
Kills:17,896
Deaths:5,688
KDR:3.146
Accuracy:29.657% C*
HSR:28.749% B++
GD-7F
C+
Kills:7,205
Deaths:1,632
KDR:4.415
Accuracy:25.150% C--
HSR:21.832% C+
AC-X11
B++
Kills:4,446
Deaths:1,543
KDR:2.881
Accuracy:27.717% C+
HSR:28.565% B++
Blitz GD-10
C+
Kills:2,676
Deaths:1,208
KDR:2.215
Accuracy:24.602% C--
HSR:18.423% C+
Tempest
C*
Kills:2,296
Deaths:831
KDR:2.763
Accuracy:25.366% D
HSR:25.697% C*
19A Fortuna
C+
Kills:2,123
Deaths:1,074
KDR:1.977
Accuracy:25.002% D
HSR:21.479% C+
Gauss Compact S
C--
Kills:1,770
Deaths:242
KDR:7.314
Accuracy:23.780% C--
HSR:15.028% D
GD-66 Claw
C
Kills:1,483
Deaths:514
KDR:2.885
Accuracy:59.756% C
HSR:9.103% D--
Gauss Compact Burst
B*
Kills:1,257
Deaths:403
KDR:3.119
Accuracy:28.008% C
HSR:34.924% B*
AF-19 Mercenary
C+
Kills:1,207
Deaths:326
KDR:3.702
Accuracy:22.956% C-
HSR:22.370% C+
NC12 Sweeper
B**
Kills:1,206
Deaths:423
KDR:2.851
Accuracy:55.586% B**
HSR:13.101% C+
AF-4A Bandit
C+
Kills:1,194
Deaths:383
KDR:3.117
Accuracy:27.142% C+
HSR:25.126% C+
NS-11C
B+
Kills:1,185
Deaths:407
KDR:2.912
Accuracy:28.549% C**
HSR:24.726% B+
MKV Suppressed
B**
Kills:1,175
Deaths:325
KDR:3.615
Accuracy:29.770% C**
HSR:30.723% B**
The Brawler
C++
Kills:1,174
Deaths:443
KDR:2.650
Accuracy:58.060% C++
HSR:11.584% D
AF-57 Piston
C*
Kills:1,170
Deaths:396
KDR:2.955
Accuracy:45.967% C*
HSR:15.897% C*
NSX Tengu
A
Kills:1,168
Deaths:422
KDR:2.768
Accuracy:39.831% C+
HSR:33.990% A
NS-7 PDW
B**
Kills:1,167
Deaths:294
KDR:3.969
Accuracy:28.599% C++
HSR:28.878% B**
MGR-S1 Gladius
A+
Kills:1,166
Deaths:368
KDR:3.168
Accuracy:29.530% C+
HSR:39.108% A+
NS Baron G5AE
B+
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:54.222% B+
HSR:14.777% C
Razor GD-23
B**
Kills:1,163
Deaths:318
KDR:3.657
Accuracy:30.019% B+
HSR:30.009% B**
NS Baron G5
C++
Kills:1,162
Deaths:425
KDR:2.734
Accuracy:48.321% C++
HSR:12.823% D
LA39 Bruiser
D
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:59.892% D
HSR:8.269% D*
Mauler S6
S
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:94.289% S
HSR:11.111% D
MGR-C1 Charger
A
Kills:250
Deaths:164
KDR:1.524
Accuracy:25.577% D--
HSR:36.400% A
Kills:59,007
Deaths (as Light Assault):19,089
Deaths (to Light Assaults):13,683
KDR:3.09115
Kill Difference:39,918
Playtime:454.306 hours
Usage:15%
Score:16.978m
Score/min:623
Accuracy (listed only):37.894%
HSR (listed only):22.508%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:7,205
Deaths:1,632
KDR:4.415
Accuracy:25.150% C--
HSR:21.832% C+
AC-X11
B++
Kills:4,446
Deaths:1,543
KDR:2.881
Accuracy:27.717% C+
HSR:28.565% B++
19A Fortuna
C+
Kills:2,123
Deaths:1,074
KDR:1.977
Accuracy:25.002% D
HSR:21.479% C+
Gauss Compact S
C--
Kills:1,770
Deaths:242
KDR:7.314
Accuracy:23.780% C--
HSR:15.028% D
GD-66 Claw
C
Kills:1,483
Deaths:514
KDR:2.885
Accuracy:59.756% C
HSR:9.103% D--
Gauss Compact Burst
B*
Kills:1,257
Deaths:403
KDR:3.119
Accuracy:28.008% C
HSR:34.924% B*
AF-19 Mercenary
C+
Kills:1,207
Deaths:326
KDR:3.702
Accuracy:22.956% C-
HSR:22.370% C+
NC12 Sweeper
B**
Kills:1,206
Deaths:423
KDR:2.851
Accuracy:55.586% B**
HSR:13.101% C+
AF-4A Bandit
C+
Kills:1,194
Deaths:383
KDR:3.117
Accuracy:27.142% C+
HSR:25.126% C+
GD Guardian
C--
Kills:1,190
Deaths:365
KDR:3.260
Accuracy:29.460% D**
HSR:28.824% C--
NS-11C
B+
Kills:1,185
Deaths:407
KDR:2.912
Accuracy:28.549% C**
HSR:24.726% B+
Warden
C*
Kills:1,178
Deaths:332
KDR:3.548
Accuracy:32.399% C*
HSR:26.910% C+
MGR-M1 Bishop
A
Kills:1,175
Deaths:410
KDR:2.866
Accuracy:35.578% C+
HSR:45.957% A
The Brawler
C++
Kills:1,174
Deaths:443
KDR:2.650
Accuracy:58.060% C++
HSR:11.584% D
AF-57 Piston
C*
Kills:1,170
Deaths:396
KDR:2.955
Accuracy:45.967% C*
HSR:15.897% C*
NS Baron G5AE
B+
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:54.222% B+
HSR:14.777% C
Razor GD-23
B**
Kills:1,163
Deaths:318
KDR:3.657
Accuracy:30.019% B+
HSR:30.009% B**
NS Baron G5
C++
Kills:1,162
Deaths:425
KDR:2.734
Accuracy:48.321% C++
HSR:12.823% D
LA39 Bruiser
D
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:59.892% D
HSR:8.269% D*
Mauler S6
S
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:94.289% S
HSR:11.111% D
MGR-C1 Charger
A
Kills:250
Deaths:164
KDR:1.524
Accuracy:25.577% D--
HSR:36.400% A
Kills:35,006
Deaths (as Engineer):11,060
Deaths (to Engineers):12,484
KDR:3.1651
Kill Difference:23,946
Playtime:963.946 hours
Usage:31%
Score:33.733m
Score/min:583
Accuracy (listed only):39.878%
HSR (listed only):21.848%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B++
Kills:17,896
Deaths:5,688
KDR:3.146
Accuracy:29.657% C*
HSR:28.749% B++
Carnage AR
C+
Kills:3,827
Deaths:1,338
KDR:2.860
Accuracy:26.559% C
HSR:25.059% C+
Blitz GD-10
C+
Kills:2,676
Deaths:1,208
KDR:2.215
Accuracy:24.602% C--
HSR:18.423% C+
Tempest
C*
Kills:2,296
Deaths:831
KDR:2.763
Accuracy:25.366% D
HSR:25.697% C*
GR-22
C+
Kills:1,662
Deaths:492
KDR:3.378
Accuracy:27.412% C+
HSR:22.082% C
GD-66 Claw
C
Kills:1,483
Deaths:514
KDR:2.885
Accuracy:59.756% C
HSR:9.103% D--
NC9 A-Tross
B+
Kills:1,339
Deaths:437
KDR:3.064
Accuracy:26.850% C
HSR:30.097% B+
Gauss Prime
C+
Kills:1,317
Deaths:407
KDR:3.236
Accuracy:25.216% D
HSR:25.816% C+
Gauss Rifle Burst
C++
Kills:1,313
Deaths:410
KDR:3.202
Accuracy:26.523% D
HSR:31.150% C++
NC12 Sweeper
B**
Kills:1,206
Deaths:423
KDR:2.851
Accuracy:55.586% B**
HSR:13.101% C+
Reaper DMR
C+
Kills:1,192
Deaths:373
KDR:3.196
Accuracy:25.858% D
HSR:26.762% C+
NS-11P
C+
Kills:1,179
Deaths:339
KDR:3.478
Accuracy:27.011% C+
HSR:21.544% C--
MKV Suppressed
B**
Kills:1,175
Deaths:325
KDR:3.615
Accuracy:29.770% C**
HSR:30.723% B**
The Brawler
C++
Kills:1,174
Deaths:443
KDR:2.650
Accuracy:58.060% C++
HSR:11.584% D
AF-57 Piston
C*
Kills:1,170
Deaths:396
KDR:2.955
Accuracy:45.967% C*
HSR:15.897% C*
NSX Tengu
A
Kills:1,168
Deaths:422
KDR:2.768
Accuracy:39.831% C+
HSR:33.990% A
NS-7 PDW
B**
Kills:1,167
Deaths:294
KDR:3.969
Accuracy:28.599% C++
HSR:28.878% B**
MGR-S1 Gladius
A+
Kills:1,166
Deaths:368
KDR:3.168
Accuracy:29.530% C+
HSR:39.108% A+
NS Baron G5AE
B+
Kills:1,164
Deaths:382
KDR:3.047
Accuracy:54.222% B+
HSR:14.777% C
NS Baron G5
C++
Kills:1,162
Deaths:425
KDR:2.734
Accuracy:48.321% C++
HSR:12.823% D
LA39 Bruiser
D
Kills:1,161
Deaths:646
KDR:1.797
Accuracy:59.892% D
HSR:8.269% D*
NS-11A
C*
Kills:1,160
Deaths:341
KDR:3.402
Accuracy:28.664% C*
HSR:26.207% C+
NC1 Gauss Rifle
C*
Kills:1,157
Deaths:212
KDR:5.458
Accuracy:27.596% C*
HSR:23.941% C+
Gauss Rifle S
B+
Kills:1,152
Deaths:350
KDR:3.291
Accuracy:29.289% C++
HSR:27.865% B+
Mauler S6
S
Kills:1,143
Deaths:232
KDR:4.927
Accuracy:94.289% S
HSR:11.111% D
Kills:52,505
Deaths (as Combat Medic):17,296
Deaths (to Combat Medics):7,333
KDR:3.03567
Kill Difference:35,209
Playtime:230.693 hours
Usage:7%
Score:8.707m
Score/min:629
Accuracy (listed only):38.177%
HSR (listed only):22.510%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B++
Kills:17,896
Deaths:5,688
KDR:3.146
Accuracy:29.657% C*
HSR:28.749% B++
SAS-R
C**
Kills:5,072
Deaths:815
KDR:6.223
Accuracy:43.756% C**
HSR:73.462% C+
NS-44 Commissioner
B*
Kills:3,258
Deaths:1,921
KDR:1.696
Accuracy:42.038% C*
HSR:32.781% B*
Blitz GD-10
C+
Kills:2,676
Deaths:1,208
KDR:2.215
Accuracy:24.602% C--
HSR:18.423% C+
Tempest
C*
Kills:2,296
Deaths:831
KDR:2.763
Accuracy:25.366% D
HSR:25.697% C*
The Moonshot
C
Kills:1,552
Deaths:255
KDR:6.086
Accuracy:41.743% C
HSR:73.905% D*
NS-30 Vandal
B*
Kills:1,490
Deaths:397
KDR:3.753
Accuracy:34.584% C
HSR:37.450% B*
NS-357 Underboss
B*
Kills:1,487
Deaths:608
KDR:2.446
Accuracy:42.899% C**
HSR:33.827% B*
LA8 Rebel
C
Kills:1,467
Deaths:674
KDR:2.177
Accuracy:29.610% C-
HSR:20.177% C
AF-18 Stalker
B++
Kills:1,385
Deaths:399
KDR:3.471
Accuracy:30.377% C++
HSR:28.881% B++
LA3 Desperado
C+
Kills:1,263
Deaths:693
KDR:1.823
Accuracy:29.270% C+
HSR:20.744% C+
AF-6 Shadow
C+
Kills:1,208
Deaths:329
KDR:3.672
Accuracy:30.948% D--
HSR:29.801% C+
Gauss SPR
B**
Kills:1,180
Deaths:194
KDR:6.082
Accuracy:41.142% B++
HSR:44.237% B**
MKV Suppressed
B**
Kills:1,175
Deaths:325
KDR:3.615
Accuracy:29.770% C**
HSR:30.723% B**
EM4 Longshot
C*
Kills:1,169
Deaths:198
KDR:5.904
Accuracy:43.051% C*
HSR:70.915% D**
NSX Tengu
A
Kills:1,168
Deaths:422
KDR:2.768
Accuracy:39.831% C+
HSR:33.990% A
NC08 Mag-Scatter
B*
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:65.531% B*
HSR:15.167% C
NS-7 PDW
B**
Kills:1,167
Deaths:294
KDR:3.969
Accuracy:28.599% C++
HSR:28.878% B**
MGR-S1 Gladius
A+
Kills:1,166
Deaths:368
KDR:3.168
Accuracy:29.530% C+
HSR:39.108% A+
LA80
C+
Kills:1,164
Deaths:201
KDR:5.791
Accuracy:42.400% C+
HSR:77.234% C
NC14 Bolt Driver
B+
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:42.386% B+
HSR:78.362% C++
Impetus
B+
Kills:1,159
Deaths:343
KDR:3.379
Accuracy:35.483% C+
HSR:34.944% B+
NS-44L Blackhand
C*
Kills:1,134
Deaths:362
KDR:3.133
Accuracy:45.771% C*
HSR:44.004% C+
AF-8 RailJack
B+
Kills:1,120
Deaths:164
KDR:6.829
Accuracy:42.816% B+
HSR:71.518% D
NSX Daimyo
C+
Kills:515
Deaths:110
KDR:4.682
Accuracy:38.720% D-
HSR:94.369% C+
NS-AM7 Archer
A++
Kills:277
Deaths:218
KDR:1.271
Accuracy:52.007% D-
HSR:39.350% A++
NSX Tomoe
C*
Kills:163
Deaths:44
KDR:3.705
Accuracy:28.686% C--
HSR:44.785% C*
The Executive
A*
Kills:85
Deaths:76
KDR:1.118
Accuracy:28.579% F-
HSR:45.882% A*
NS-61 Emissary
A
Kills:70
Deaths:39
KDR:1.795
Accuracy:31.118% C++
HSR:27.143% A
Kills:56,089
Deaths (as Infiltrator):17,866
Deaths (to Infiltrators):7,543
KDR:3.13943
Kill Difference:38,223
Playtime:386.118 hours
Usage:12%
Score:12.926m
Score/min:558
Accuracy (listed only):36.906%
HSR (listed only):42.914%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
D*
Kills:2,869
Deaths:170
KDR:16.877
Accuracy:21.612% F--
HSR:11.677% D*
NCM1 Scattercannon
D--
Kills:2,632
Deaths:170
KDR:15.482
Accuracy:24.067% F-
HSR:12.310% D--
AF-34 Mattock
C+
Kills:1,317
Deaths:337
KDR:3.908
Accuracy:36.724% C+
HSR:7.973% F-
AF-34 Mattock
C++
Kills:1,312
Deaths:337
KDR:3.893
Accuracy:40.820% C++
HSR:10.290% F-
AF-23 Grinder
C+
Kills:1,191
Deaths:223
KDR:5.341
Accuracy:39.265% C+
HSR:13.938% C-
AF-23 Grinder
C*
Kills:1,162
Deaths:205
KDR:5.668
Accuracy:44.803% C*
HSR:15.060% D
AF-41 Hacksaw
B**
Kills:302
Deaths:63
KDR:4.794
Accuracy:40.672% B+
HSR:19.536% B**
NCM3 Raven
B+
Kills:238
Deaths:87
KDR:2.736
Accuracy:44.377% C**
HSR:3.361% B+
NCM3 Raven
A++
Kills:228
Deaths:87
KDR:2.621
Accuracy:45.050% C**
HSR:4.825% A++
AF-41 Hacksaw
B*
Kills:208
Deaths:45
KDR:4.622
Accuracy:33.671% C+
HSR:18.750% B*
NS-20 Gorgon
A
Kills:173
Deaths:41
KDR:4.220
Accuracy:26.705% C++
HSR:30.058% A
NS-20 Gorgon
A
Kills:150
Deaths:41
KDR:3.659
Accuracy:26.115% C+
HSR:30.667% A
NS-10 Burster
C
Kills:130
Deaths:22
KDR:5.909
Accuracy:31.968% C
HSR:3.077% D
NS-10 Burster
C
Kills:129
Deaths:22
KDR:5.864
Accuracy:31.865% C
HSR:2.326% D-
NCM2 Falcon
C++
Kills:127
Deaths:46
KDR:2.761
Accuracy:44.819% C++
HSR:1.575% D**
NCM2 Falcon
A
Kills:81
Deaths:46
KDR:1.761
Accuracy:43.099% C
HSR:7.407% A
Kills:12,249
Deaths (as MAX Suit):971
Deaths (to MAX Suits):4,094
KDR:12.61483
Kill Difference:11,278
Playtime:111.506 hours
Usage:4%
Score:5.194m
Score/min:776
Accuracy (listed only):35.977%
HSR (listed only):12.052%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M+
Kills:7,140
V. Kills:1,689 422%
Deaths:1,135
KDR:6.291
Accuracy:63.533% B++
KPH:70.700 C+
VKPH:16.700 M+
Breaker Rocket Pods
S
Kills:4,393
V. Kills:1,229 357%
Deaths:111
KDR:39.577
Accuracy:58.808% B++
KPH:246.300 A+
VKPH:68.900 S
Vortek Rotary
C++
Kills:1,624
V. Kills:1,002 162%
Deaths:506
KDR:3.209
Accuracy:27.218% D--
KPH:27 C++
VKPH:16.600 C++
M20 Mustang
B**
Kills:1,181
V. Kills:450 262%
Deaths:314
KDR:3.761
Accuracy:25.965% D-
KPH:36.900 B**
VKPH:14 C+
M20 Kestrel
C
Kills:390
V. Kills:221 176%
Deaths:170
KDR:2.294
Accuracy:26.649% D-
KPH:24.100 C
VKPH:13.700 D
Coyote Missiles
U
Kills:323
V. Kills:82 389%
Deaths:15
KDR:21.533
Accuracy:41.971% F-
KPH:364.900 U
VKPH:92.600 S
Hornet Missiles
A++
Kills:216
V. Kills:91 235%
Deaths:7
KDR:30.857
Accuracy:58.370% C--
KPH:203.500 A++
VKPH:85.700 B*
Kills:15,267 (10,335 + 0)
Deaths:2,258
KDR:6.761
VKDR:2.110
Vehicle Kills:4,764
Kill Difference:13,009
Playtime:229.239 hours
Usage:7%
Score:7.609m
Score/min:553
Piloting Accuracy:26.649%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:122
V. Kills:20 N/A
Deaths:7
KDR:17.429
Accuracy:54.945% A
KPH:85 B+
VKPH:13.900 B+
CAS30 Tank Buster
D
Kills:61
V. Kills:50 120%
Deaths:65
KDR:0.938
Accuracy:31.931% D**
KPH:5.800 D
VKPH:4.700 D
Kills:183 (61 + 122)
Deaths:72
KDR:2.542
VKDR:0.972
Vehicle Kills:70
Kill Difference:111
Playtime:11.989 hours
Usage:0%
Score:0.167m
Score/min:232
Piloting Accuracy:31.931%
Gunner Accuracy:54.945%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M**
Kills:7,881
V. Kills:490 N/A
Deaths:312
KDR:25.260
Accuracy:41.671% C+
KPH:144.600 M**
VKPH:9 C+
L100 Python HESH
A*
Kills:2,876
V. Kills:296 N/A
Deaths:113
KDR:25.451
Accuracy:68.629% A*
KPH:116 A++
VKPH:11.900 B+
L100 Python AP
A
Kills:1,761
V. Kills:793 222%
Deaths:192
KDR:9.172
Accuracy:54.555% C+
KPH:61.300 A
VKPH:27.600 B*
L100 Python HEAT
S
Kills:1,165
V. Kills:133 N/A
Deaths:63
KDR:18.492
Accuracy:59.537% B+
KPH:135.400 S
VKPH:15.500 C*
Skyguard
B+
Kills:58
V. Kills:29 193%
Deaths:10
KDR:5.800
Accuracy:26.601% D
KPH:22.300 B+
VKPH:11.200 C+
Kills:13,741 (13,741 + 0)
Deaths:690
KDR:19.914
VKDR:2.523
Vehicle Kills:1,741
Kill Difference:13,051
Playtime:119.188 hours
Usage:4%
Score:4.609m
Score/min:645
Driving Accuracy:26.601%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
M
Kills:978
V. Kills:236 413%
Deaths:51
KDR:19.177
Accuracy:58.485% B**
KPH:62.500 M
VKPH:15.100 B++
Titan-150 AP
A++
Kills:946
V. Kills:511 185%
Deaths:96
KDR:9.854
Accuracy:54.426% B+
KPH:51.300 A+
VKPH:27.700 A++
Enforcer ML85
A**
Kills:406
V. Kills:169 239%
Deaths:34
KDR:11.941
Accuracy:44.336% C++
KPH:56 A**
VKPH:23.300 B+
E540 Halberd
A++
Kills:271
V. Kills:109 246%
Deaths:21
KDR:12.905
Accuracy:50.775% B+
KPH:61.400 A++
VKPH:24.700 B**
C85 Canister
A++
Kills:222
V. Kills:2 N/A
Deaths:4
KDR:55.500
Accuracy:50.132% B++
KPH:187.500 A++
VKPH:1.700 D*
M20 Basilisk
M++
Kills:110
V. Kills:18 N/A
Deaths:10
KDR:11
Accuracy:30.150% C--
KPH:75.700 M++
VKPH:12.400 B**
M12 Kobalt
A
Kills:101
V. Kills:1 N/A
Deaths:4
KDR:25.250
Accuracy:15.519% C
KPH:135.200 A
VKPH:1.300 D
Titan-150 HESH
B**
Kills:57
V. Kills:4 N/A
Deaths:1
KDR:57
Accuracy:59.851% B**
KPH:72.800 B**
VKPH:5.100 D--
Kills:3,091 (1,981 + 1,110)
Deaths:221
KDR:13.986
VKDR:4.751
Vehicle Kills:1,050
Kill Difference:2,870
Playtime:49.895 hours
Usage:2%
Score:2.003m
Score/min:669
Driving Accuracy:59.851%
Gunner Accuracy:15.519%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:935
V. Kills:39 N/A
Deaths:42
KDR:22.262
Accuracy:53.874% C+
KPH:384.900 S
VKPH:16.100 A++
E540 Halberd-H
A++
Kills:294
V. Kills:102 285%
Deaths:19
KDR:15.474
Accuracy:58.152% C+
KPH:100.600 A++
VKPH:34.900 A
M40 Fury-H
B++
Kills:135
V. Kills:8 N/A
Deaths:5
KDR:27
Accuracy:39.664% C
KPH:135.400 B++
VKPH:8 D
Kills:1,364 (0 + 1,364)
Deaths:66
KDR:20.667
VKDR:2.258
Vehicle Kills:149
Kill Difference:1,298
Playtime:6.349 hours
Usage:0%
Score:0.361m
Score/min:948
Driving Accuracy:N/A%
Gunner Accuracy:39.664%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:654
V. Kills:61 N/A
Deaths:32
KDR:20.438
Accuracy:44.197% B*
KPH:159.900 M**
VKPH:14.900 B**
M60-G Bulldog
M*
Kills:599
V. Kills:46 N/A
Deaths:32
KDR:18.719
Accuracy:52.810% A+
KPH:120.400 M*
VKPH:9.200 C**
M12 Kobalt
M**
Kills:485
V. Kills:3 N/A
Deaths:18
KDR:26.944
Accuracy:21.077% B
KPH:242.200 M**
VKPH:1.500 D-
M12 Kobalt
A++
Kills:461
V. Kills:11 N/A
Deaths:22
KDR:20.955
Accuracy:18.739% C
KPH:155.800 A++
VKPH:3.700 B+
M60-G Bulldog
M
Kills:404
V. Kills:39 N/A
Deaths:20
KDR:20.200
Accuracy:51.286% B**
KPH:127.800 M
VKPH:12.300 C**
M40 Fury
M+
Kills:292
V. Kills:25 N/A
Deaths:18
KDR:16.222
Accuracy:43.192% B+
KPH:148.900 M+
VKPH:12.800 C++
M20 Basilisk
B**
Kills:114
V. Kills:35 317%
Deaths:14
KDR:8.143
Accuracy:40.296% C+
KPH:43.700 B**
VKPH:13.400 B**
M20 Basilisk
A*
Kills:100
V. Kills:16 N/A
Deaths:17
KDR:5.882
Accuracy:39.798% C+
KPH:58.400 A*
VKPH:9.300 C+
Kills:3,109 (0 + 3,109)
Deaths:173
KDR:17.971
VKDR:1.364
Vehicle Kills:236
Kill Difference:2,936
Playtime:23.468 hours
Usage:1%
Score:1.037m
Score/min:736
Driving Accuracy:N/A%
Gunner Accuracy:39.798%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:621
V. Kills:14 N/A
Deaths:231
KDR:2.688
Accuracy:42.075% C
KPH:71 B
VKPH:1.600 C
M40 Fury-F
C-
Kills:183
V. Kills:34 N/A
Deaths:79
KDR:2.316
Accuracy:42.222% D
KPH:23.100 C-
VKPH:4.300 D
Kills:804 (804 + 0)
Deaths:310
KDR:2.594
VKDR:0.155
Vehicle Kills:48
Kill Difference:494
Playtime:16.661 hours
Usage:1%
Score:0.189m
Score/min:189
Driving Accuracy:42.222%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 24,55324,3696,3903.814C**0.1327.632%C+34.002%B+103.2B*N/A319236.1h8B*29B+
AF-4 Cyclone 18,01517,8965,6883.146B**0.5429.657%C*28.749%B++95.8B**N/A336186.8h8.6B++29.1B+
NC6A GODSAW 13,17413,0873,0364.311B+0.6327.285%D34.485%B+114.2B*N/A370114.6h7C**25.7B
C75 Viper 8,3717,88131225.26M+21.5841.671%C+1.129%C+144.6M**9C+68954.5h4.3A10.2A
GD-7F 7,2397,2051,6324.415A0.7325.15%C--21.832%C+55.7C++N/A296129.4h10.9C**43.5C++
M30 Mustang AH 8,8297,1401,1356.291C2.6163.533%B++1.779%B**70.7C+16.7M+518101h7.4C++11.7C**
SAS-R 5,0925,0728156.223B++2.5443.756%C**73.462%C+94.5B**N/A30753.7h1.8B+4.1B+
C-4 5,7534,9799725.122A++1.4427.688%C+N/A329.7M*51.3A259515.1h0.8A2.8B++
AC-X11 4,4754,4461,5432.881B+0.8027.717%C+28.565%B++72.1B+N/A29561.7h8B+29B
Breaker Rocket Pods 5,6224,39311139.577M++35.8958.808%B++N/A246.8A+69S203617.8h9.9B+16.8B+
Carnage AR 3,8503,8271,3382.86B++0.8226.559%C25.059%C+74.5B++N/A29551.4h10.7B+40.2B
EM6 3,5623,5451,0783.288B+0.4024.017%C25.501%C83.2B+N/A39142.6h8.8B+36.6C*
NS-44 Commissioner 3,2693,2581,9211.696C**1.9942.038%C*32.781%B*84.8B*N/A26238.4h2.7B*6.3B+
NC6 Gauss SAW 2,9882,9795255.674A++1.9922.439%C24.606%C84.6B++N/A60235.2h7.2B++32B
L100 Python HESH 3,1722,87611325.451B+21.7768.629%A*1.182%C+116A++11.9B+65124.8h2.2B**3.1A
NCM1 Scattercannon 2,8802,86917016.876S13.1921.612%F--11.677%D*72.6B**N/A65239.5h4.1B**19.1D-
Blitz GD-10 2,6932,6761,2082.215B+1.4724.602%C--18.423%C+38.9CN/A20668.8h13.5C+54.7C+
NCM1 Scattercannon 2,6432,63217015.482S11.8024.067%F-12.31%D--64.4A++N/A65440.9h5.2B**21.6C
Tempest 2,3022,2968312.763B*0.9225.366%D25.697%C*85.4B+N/A33526.9h8.9B35.1C+
MGR-L1 Promise 2,1932,1737312.973B*0.7126.88%C+45.697%A++102B++N/A24321.3h10.5B+39B
19A Fortuna 2,1352,1231,0741.977C**1.7125.002%D21.479%C+61C*N/A20034.8h8.4B+33.5C++
Sticky Grenade 2,0001,99511995N/A1,991.3271.635%A*N/A2850M**7.1D113140.7h0.9A+1.2B**
Frag Grenade 1,8201,80811808N/A1,804.3249.661%C+N/A1808S12C+69151h1.5A*2.9A
Gauss Compact S 1,8021,7702427.314S3.6323.78%C--15.028%D49B+N/A40636.1h7.5B++31.6B
L100 Python AP 2,5541,7611929.172C+5.4954.555%C+3.975%B**61.4A27.6B*50628.7h4B+7.4B+
GR-22 1,6631,6624923.378B*0.3127.412%C+22.082%C94.4AN/A39517.6h9.7B**35.2B+
Vortek Rotary 2,6261,6245063.209C+0.4727.218%D--3.571%A+27C++16.6C++38660.2h44.9B+164.9C*
NC05 Jackhammer 1,5801,5765622.804A+0.8850.016%C*12.119%D-103B*N/A52015.3h3.9B+7.7B+
The Moonshot 1,5601,5522556.086B+2.4041.743%C73.905%D*90.2B**N/A29717.2h1.7C*4.2C+
Anti-Vehicle Grenade 1,6241,49211492N/A1,488.3266.733%A++N/A877.6A*77.6C54421.7h2.7A4A
NS-30 Vandal 1,4931,4903973.753C*0.0734.584%C37.45%B*94.9B**N/A32015.7h4.5B+12.9B
NS-357 Underboss 1,4951,4876082.446B*1.2442.899%C**33.827%B*115.3AN/A50012.9h3.2B*7.5B+
GD-66 Claw 1,4851,4835142.885B**0.8059.756%C9.103%D--98.2B**N/A48515.1h1.9B**3.2B+
LA8 Rebel 1,4761,4676742.177B*1.5129.61%C-20.177%C63B++N/A30223.3h4.1A13.7B+
Mag-Cutter 1,6741,41523,8040.059B*3.6257.185%A*N/A1.5B++N/A5937.9h2B+3.6B+
NS Decimator 1,9521,4016692.094B1.5960.135%C2.641%B++61.2B++24.1B63822.9h3.4B+5.7B+
AF-18 Stalker 1,3941,3853993.471B**0.2130.377%C++28.881%B++94.2A++N/A37014.7h9.6B*31.7B+
NS-15M AE 1,3491,3433244.145B+0.4626.876%C28.146%C116.8B*N/A46811.5h9.4B+35.2C**
NS-15M1 1,3441,3403653.671B++0.0127.275%C*22.761%C-93.7B++N/A31014.3h9.5B++34.8B+
NC9 A-Tross 1,3411,3394373.064A0.6226.85%C30.097%B+90.5A++N/A28014.8h6.9A25.8B++
AF-34 Mattock 1,3171,3173373.908C+0.2236.724%C+7.973%F-61.3B+N/A30021.5h6C++16.3C**
Gauss Prime 1,3261,3174073.236B*0.4525.216%D25.816%C+89AN/A28514.8h8.8B**34.8C**
Gauss Rifle Burst 1,3271,3134103.202B+0.4826.523%D31.15%C++91.2B*1C++35714.4h8.6B++32.5C*
AF-34 Mattock 1,3171,3123373.893C+0.2140.82%C++10.29%F-62.5B++N/A31521h6.8C*16.7B
LA3 Desperado 1,2661,2636931.823B+1.8629.27%C+20.744%C+101A+N/A34112.5h5.9A+20.3B++
Gauss Compact Burst 1,2601,2574033.119C*0.5628.008%C34.924%B*81.6B+N/A19315.4h8.7B++31B
AF-6 Shadow 1,2151,2083293.672B+0.0130.948%D--29.801%C+106B**N/A40311.4h4.3B*14C++
AF-19 Mercenary 1,2121,2073263.702A++0.0222.956%C-22.37%C+43C*N/A38728.1h10B+43.6C*
NC12 Sweeper 1,2071,2064232.851A+0.8355.586%B**13.101%C+138.6M**N/A6068.7h2.9A+5.2B**
GD-22S 1,2061,2023183.78B++0.1023.914%C--19.468%D--75.6B+N/A57215.9h9B+37.7C++
AF-4A Bandit 1,1971,1943833.117B++0.5727.142%C+25.126%C+76.5B+N/A26915.6h9B+33.1C**
Reaper DMR 1,1951,1923733.196B*0.4925.858%D26.762%C+66.2B+N/A29418h7.9B+30.4C*
AF-23 Grinder 1,1971,1912235.341B*1.6639.265%C+13.938%C-78.4A**N/A37115.2h5.3B+13.5B+
GD Guardian 1,2021,1903653.26C++0.4229.46%D**28.824%C--94.4B++1B36012.6h5.9B+20C+
NS-11C 1,1871,1854072.912B**0.7728.549%C**24.726%B+71B++N/A28016.7h10.3B*36.1B+
M20 Mustang 1,6311,1813143.761C+0.0825.965%D-6.689%S36.9B**14.1C+25632h36.1B**139.2B*
Gauss SPR 1,1861,1801946.082A+2.4041.142%B++44.237%B**114.6A*N/A46210.3h3.3B**8.1B**
NS-11P 1,1861,1793393.478A0.2127.011%C+21.544%C--90B**N/A45713.1h9.9B*36.6B+
Warden 1,1801,1783323.548A*0.1432.399%C*26.91%C+82.4AN/A26214.3h6B++18.6B+
Bouncing Betty 1,1771,1761249.484A**5.8041.965%C--N/A326.7M*N/A10543.6h0.9A**2.2A
MGR-M1 Bishop 1,1861,1754102.866C*0.8235.578%C+45.957%A80.5B**N/A28314.6h4.4B*12.5B+
MKV Suppressed 1,1771,1753253.615A++0.0729.77%C**30.723%B**97.9A+N/A27112h10.5B+35.4B+
The Brawler 1,1801,1744432.65B**1.0358.06%C++11.584%D134.9A*N/A4848.7h3B**5.1B*
EM1 1,1711,1704292.5U288.8223.096%C-20.171%D100B**N/A94611.7h9.3B*40.3B
AF-57 Piston 1,1741,1703962.955A0.7345.967%C*15.897%C*113.6AN/A41210.3h3.2B**7B++
EM4 Longshot 1,1711,1691985.904B2.2243.051%C*70.915%D**87.2A++N/A32713.4h1.8B+4.3B+
NSX Tengu 1,1761,1684222.768B**0.9239.831%C+33.99%A85.9B++N/A22413.6h11.2C++28.2C++
NS-15M2 1,1781,1682794.186B+0.5025.154%C--34.589%B+121.7B**1C+4999.6h9.3B++36.9C**
NC08 Mag-Scatter 1,1711,1675002.334B**1.3565.531%B*15.167%C135.7M+N/A4368.6h3B*4.6B++
NS-7 PDW 1,1691,1672943.969A++0.2928.599%C++28.878%B**101.5A++N/A56411.5h10.2B*35.8B+
MGR-S1 Gladius 1,1721,1663683.168B+0.5229.53%C+39.108%A+90.4B+N/A20512.9h7.9C**26.8C*
L100 Python HEAT 1,2981,1656318.492A14.8159.537%B+3.348%B+135.5S15.5C*8278.6h2.1B*3.6A
LA80 1,1641,1642015.791C++2.1142.4%C+77.234%C81.4B*N/A25014.3h1.9C++4.4C++
NS Baron G5AE 1,1721,1643823.047A0.6454.222%B+14.777%C129.3A++N/A5359h3.4B*6.3C++
Razor GD-23 1,1651,1633183.657A+0.0330.019%B+30.009%B**84.9AN/A37113.7h8.5B*28.3B+
NS Baron G5 1,1641,1624252.734A**0.9548.321%C++12.823%D101.9A++N/A35111.4h3.3B**6.9C++
AF-23 Grinder 1,1651,1622055.668B*1.9844.803%C*15.06%D83A**N/A35914h5.8B+12.9B++
LA39 Bruiser 1,1611,1616461.797B+1.8959.892%D8.269%D*72.6BN/A43216h2B+3.4C++
NS-11A 1,1611,1603413.402B**0.2828.664%C*26.207%C+89.2B**N/A25213h9.3B**32.6B++
NSX Naginata 1,1661,1603153.683A+0.0027.181%C**39.741%B*86.6B+N/A27813.4h9.1B+33.3B+
NC14 Bolt Driver 1,1621,1601906.105B++2.4242.386%B+78.362%C++69.5AN/A35016.7h1.9B++4.5B+
Impetus 1,1721,1593433.379C*0.3035.483%C+34.944%B+102.6A+1.2A+39911.3h3.4A9.4B++
NC1 Gauss Rifle 1,1591,1572125.458S1.7727.596%C*23.941%C+78.7AN/A54814.7h8.8B**32B++
Gauss Rifle S 1,1571,1523503.291B*0.3929.289%C++27.865%B+102.9A*N/A28511.2h7.6B*26B+
NC6S Gauss SAW S 1,1521,1513503.289B*0.3927.493%C++24.935%C86.5B+N/A27013.3h8.7B+31.7B+
Mauler S6 1,1471,1432324.927M++1.2494.289%S11.111%D73.3B**N/A51915.6h8T8.5B+
NS-44L Blackhand 1,1391,1343623.133B*0.5545.771%C*44.004%C+91.5A++N/A36612.4h3.1B++6.8B+
AF-8 RailJack 1,1211,1201646.829A++3.1542.816%B+71.518%D77.8MN/A30414.4h1.8B++4.3B+
Tank Mine 1,9731,1201776.328A+2.6440.713%C++N/A196.5B**149.6M26695.7h1.7B4.1B*
Shrike 1,5191,0854182.596A++1.0963.779%B++1.751%D58A*23.2B*69418.7h3.8A5.9A
The Kraken 1,5361,0443323.145B0.5459.969%C1.724%C++59B+27.8B+34217.7h3.7C++6.2C+
Titan-150 HEAT 1,2149785119.176A15.4958.485%B**3.783%B++62.7M15.1B++56915.6h2.8B**4.8A
AF-22 Crow 1,1759603123.077S0.6174.252%B*4.688%A+81.4M**18.2C*57511.8h3.2A+4.2A+
Titan-150 AP 1,457946969.854C+6.1754.426%B+2.431%C*51.4A+27.8A++70518.4h3.3B++6B++
Hawk GD-68 1,3989373962.366A+1.3268.507%B+2.241%C35.6A+17.5B*50426.3h5.2B**7.6A
C85 Canister-H 9749354222.262B+18.5853.874%C+9.626%C389.6S16.3A++12362.4h4.2B**7.7B*
Auraxium Mag-Cutter 93189925,9700.035C++3.6521.921%DN/A0.9C+N/A31000.2h1.8B+8.1C++
C-4 ARX 1,0208911715.211A+1.5331.704%B++N/A342.7M++49.6B+22602.6h0.9B*2.9B++
NS Decimator-B 1,1928682863.035B++0.6562.477%C--2.189%C+68.3B+25.5C++40412.7h3.5C+5.5C+
M40 Fury 7156543220.438A++16.7544.197%B*2.294%B**159.5M*14.9B**8304.1h7.5B**17.1B**
S12 Renegade 6356212312.688C1.0042.075%C7.407%B*71.4B1.6C2068.7h2.8B+6.7C**
M60-G Bulldog 6455993218.719M+15.0452.81%A+1.836%C119.8M*9.2C**7495h3.9A++7.3A
MANA Anti-Personnel Turret 5615541284.328N/A0.6422.375%UN/A5540U70U17927200.1h15.6T*69.6T*
NSX Daimyo 5155151104.682C*1.0038.72%D-94.369%C+85.8BN/A3356h2.4C+6.3C
M12 Kobalt 4884851826.944C++23.2621.077%B27.835%A++242.5M**1.5D-8002h10.6A50.4B*
MANA Anti-Vehicle Turret 7724741343.537U0.1552.772%UN/A4740U2980U20083950.1h5.8T*11T*
M12 Kobalt 4724612220.955C+17.2718.739%C22.994%B*153.7A++3.7B+6033h12.4B**65.9B+
Spear Anti-Vehicle Phalanx Turret 649424439.86C+6.1855.398%B++1.887%D--81.5B**43.3A+10985.2h5.8B++10.5B*
Enforcer ML85 5754063411.941B++8.2644.336%C++2.463%B+55.6A**23.2B+6597.3h7.3A16.5B**
M60-G Bulldog 4434042020.2A++16.5251.286%B**1.238%D-126.3M12.2C**9103.2h3.9B**7.6B**
M20 Kestrel 6113901702.294C--1.3926.649%D-4.359%A*24.1C13.6D20816.2h55.9B++209.6B
Coyote Missiles 4053231521.533S17.8541.971%F-N/A358.9U91.1S17480.9h14.7A+35.1B**
AF-41 Hacksaw 304302634.794B+1.1140.672%B+19.536%B**94.4M*N/A6233.2h5.1B*12.4B*
E540 Halberd-H 3962941915.474C++11.7958.152%C+1.361%C+101.4A++35.2A6432.9h5C+8.6C++
M40 Fury 3172921816.222B+12.5443.192%B+2.055%B++146M12.5C++9562h6.9B**15.9A
NS-AM7 Archer 3382772181.271A2.4152.007%D-39.35%A++14.9B++3.3B9218.6h8.1B*15.6B*
E540 Halberd 3802712112.905C++9.2250.775%B+4.059%B*61.6A++24.8B**8474.4h3.7A+7.4B**
MGR-C1 Charger 2522501641.524C+2.1625.577%D--36.4%A65.8C*N/A2123.8h11.1C*43.5C+
NCM3 Raven 349238872.736A**0.9544.377%C**3.361%B+25.3M+11.8A++3559.4h15.8A35.5B**
NCM3 Raven 323228872.621A*1.0645.05%C**4.825%A++24.3M++10.1A+3309.4h16.8B**37.2B**
C85 Canister 224222455.5A+51.8250.132%B++17.568%A185A++1.7D*7431.2h5.1B++10.2B++
Hornet Missiles 307216730.857M++27.1758.37%C--N/A196.4A+82.7B++17011.1h7.4B*12.6B+
AF-41 Hacksaw 210208454.622B+0.9433.671%C+18.75%B*104M**1B**7882h4B**11.9B*
M40 Fury-F 217183792.316C++1.3742.222%D1.093%B23.2C-4.3D1707.9h7.4B17.5C**
MAX Punch 2401749710.179B++3.5043.18%C+N/A2.5AN/A969.9h2.4C++5.6C++
NS-20 Gorgon 180173414.22A++0.5426.705%C++30.058%A78.6M*3.2A*2932.2h13.3B*49.8B**
NSX Tomoe 164163443.705B0.0228.686%C--44.785%C*74.1B+N/A1742.2h12.7C+44.4C+
NS-20 Gorgon 151150413.659A++0.0226.115%C+30.667%A68.2A**N/A2382.2h14.9B++57B*
M60-A Bulldog 149142817.75C+14.0750.675%C+2.113%C+61.7B+3C--3312.3h4B**7.8B*
M40 Fury-H 143135527B++23.3239.664%C1.481%B++135B++8D11361h5.8B++14.5B++
NC15 Phoenix 309133921.446C+2.2449.562%CN/A17.5C**23.2B**6247.6h8.1B+16.3B
NS-10 Burster 234130225.909S2.2331.968%C3.077%D9.9B**7.9A*31713.1h129.8B406C**
NS-10 Burster 231129225.864M**2.1831.865%C2.326%D-9.8B**7.8A*32213.1h130B+408.1C**
NCM2 Falcon 164127462.761B+0.9244.819%C++1.575%D**25.9B+7.6B**4324.9h7.4B+16.6B++
Carver 1291264,7370.027C3.6620.602%D3.175%F-0.7C--N/A3186.9h1.8D-8.7C
L105 Zephyr 142122717.429C*13.7554.945%A1.639%A++87.1B+14.3B+5311.4h5.3B+9.7B++
M20 Basilisk 149114148.143A4.4640.296%C+7.895%B++43.8B**13.5A4262.6h50.6B**125.6B**
M20 Basilisk 1281101011A7.3230.15%C--9.091%A++73.3M+12B**5911.5h28.9A++95.9B**
M12 Kobalt 102101425.25C++21.5715.519%C11.881%D144.3A+1.4D5370.7h13.2B+85.1C*
M20 Basilisk 116100175.882B+2.2039.798%C+13%A**58.8A**9.4C+5241.7h41.4A+103.9A
NS-03 Thumper 9087461.891B++1.7937.053%C++N/A72.5B**2.5B**1701.2h4.9B*13.2B++
The Executive 8685761.118C2.5728.579%F-45.882%A*60.7CN/A2961.4h6B+21D
NCM2 Falcon 10581461.761B+1.9243.099%C7.407%A20.8B++6.2C*3743.9h10.1B++23.3B+
NS-61 Emissary 7070391.795B*1.8931.118%C++27.143%A77.8AN/A2400.9h9.9C**31.8B+
CAS30 Tank Buster 11161650.938C2.7531.931%D**N/A5.8D4.7D19210.6h49.5C++155D
Spear Anti-Vehicle Phalanx Tower 7560230C--26.3250.764%A1.667%F-200C-50D--12470.3h5A++9.8S
Skyguard 8758105.8C++2.1226.601%D8.621%S22.3B+11.2C+5752.6h86.5B+325.3C*
Titan-150 HESH 6157157A++53.3259.851%B**N/A71.3B**5D--10450.8h2.8C**4.7B++
Aspis Anti-Aircraft Phalanx Turret 1075469B**5.3228.718%C+N/A15C+14.7C+5763.6h131C++456.1C++

Consumables
  Name Deaths Consumed Time Equipped
Medical Kit2,24621,679125.9h
Medical Applicator333215,45524.2h
Spawn Beacon151,4351.5h
Anti-Vehicle MANA Turret361,5724h
Nano-Armor Kit511883,916102.9h
Deconstruction Tool02520h
Motion Spotter10822,52627.7h
Spitfire Auto-Turret114320.4h
Nanite Revive Grenade01,2280.3h
Restoration Kit192281.3h
Shield Recharging Field242,9480.9h
Recon Detection Device141,4962.4h
Ammunition Package294,0571.9h
Anti-Infantry MANA Turret252,9413.7h

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