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Paragon Akiremavozatsadinu[] Akiremavozatsadinu
VS BR 156

KDR: 4.71

Score: 57.9m

Last Seen: Nov 1st, 2018 7:55 AM
- OFFLINE - 7.6 hour(s)

Prestige 1, Battle Rank 100 (156 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Orion VS54 Pulsar LSW Solstice VE3 NS-7 PDW Parallax VX3 SVA-88 NS Decimator XM98
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,392,712 MLG Score: 2712
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 14.7%MEDKIT per DEATH: 1.9

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.786%25.127%6985097185,9915.75653-1.049

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.398%1.328A0.711B++-0.407C--HEAD ++ (~11.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.537B+9.60.325C*25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.513%0.96%25821019833526511.583651602%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.368%0.948B*-0.602D-0.874

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.30.86B*10.40.803B++12

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.274%74.383%0810139,3651477216.33627

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.895%1.833A++0.476B+0.779

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.549B+2.10.339C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.042%14.461%0510165,0481439303.50556

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.27%1.143B**0.003C+0.425

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.588B+30.382C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
57.9m359.5%411 (24.7k)371 (22.3k)4.70795127,54327,0914.91861156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1021899025.31%24.355%61605:4556

8% Combat Medic11% Engineer46% Heavy Assault26% Infiltrator10% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 29th, 2013 6:27 AMApr 12th, 2017 4:47 PMNov 1st, 2018 8:31 AM (19d) (PST)Nov 1st, 2018 4:02 AM (19d) (PST)Nov 1st, 2018 3:55 AM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5771494280.8170.1740.1993.0350.0272712

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,5968,93725,659491012182222,247

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2601.4h/108.4d 5,707 31,063 31,375 473.7k 1,159 17,083 4,211 90m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B**
Kills:24,597
Deaths:2,800
KDR:8.785
Accuracy:25.969% B**
HSR:23.165% C+
Pulsar LSW
B**
Kills:7,627
Deaths:1,035
KDR:7.369
Accuracy:27.552% B**
HSR:27.534% B+
SVA-88
C**
Kills:2,438
Deaths:308
KDR:7.916
Accuracy:24.560% C**
HSR:18.991% D-
Flare VE6
C++
Kills:1,572
Deaths:183
KDR:8.590
Accuracy:22.570% C++
HSR:15.394% D*
Lasher X2-P
C++
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:35.982% C++
HSR:2.923% C
NS-15M1
B+
Kills:1,162
Deaths:121
KDR:9.603
Accuracy:24.822% B+
HSR:17.384% D
Lasher X2
B+
Kills:1,162
Deaths:260
KDR:4.469
Accuracy:29.482% B+
HSR:2.926% D
NSX Naginata
A
Kills:1,162
Deaths:185
KDR:6.281
Accuracy:28.021% A
HSR:32.272% B+
NS-15MP
C++
Kills:1,161
Deaths:113
KDR:10.274
Accuracy:27.471% C++
HSR:21.964% D
NS-15M AE
B
Kills:1,160
Deaths:152
KDR:7.632
Accuracy:26.801% B
HSR:19.569% D
Ursa
B**
Kills:973
Deaths:127
KDR:7.661
Accuracy:28.677% B**
HSR:24.255% C++
VX29 Polaris
A++
Kills:970
Deaths:244
KDR:3.975
Accuracy:28.928% B**
HSR:35.773% A++
Betelgeuse 54-A
B+
Kills:581
Deaths:71
KDR:8.183
Accuracy:28.352% B+
HSR:25.645% D
Lasher X2 AE
A++
Kills:54
Deaths:24
KDR:2.250
Accuracy:42.435% A++
HSR:1.852% D--
Kills:45,782
Deaths (as Heavy Assault):5,874
Deaths (to Heavy Assaults):7,609
KDR:7.79401
Kill Difference:39,908
Playtime:1,195.200 hours
Usage:46%
Score:27.145m
Score/min:379
Accuracy (listed only):28.687%
HSR (listed only):19.261%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
A*
Kills:5,348
Deaths:1,075
KDR:4.975
Accuracy:29.452% A
HSR:32.049% A*
NS-7 PDW
A
Kills:3,628
Deaths:606
KDR:5.987
Accuracy:26.245% B
HSR:25.138% A
Phobos VX86
B**
Kills:1,344
Deaths:313
KDR:4.294
Accuracy:70.153% B**
HSR:15.551% C+
Sirius SX12
A+
Kills:1,210
Deaths:318
KDR:3.805
Accuracy:31.637% A+
HSR:9.669% D**
Solstice SF
M
Kills:1,182
Deaths:184
KDR:6.424
Accuracy:29.494% B**
HSR:32.403% M
Eridani SX5
B++
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B++
HSR:23.005% B+
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
NSX-P Tanto
B*
Kills:1,169
Deaths:160
KDR:7.306
Accuracy:29.091% B*
HSR:27.545% B
Solstice Burst
A
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:28.020% B
HSR:33.448% A
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D--
Pulsar C
B*
Kills:1,164
Deaths:147
KDR:7.918
Accuracy:28.693% B*
HSR:25.430% B+
VX6-7
C**
Kills:1,162
Deaths:281
KDR:4.135
Accuracy:25.821% C**
HSR:15.232% D-
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
NS-11CP
C+
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:27.719% C+
HSR:23.104% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NSX Tanto
B**
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:31.750% B**
HSR:26.983% C**
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
Zenith VX-5AE
A
Kills:999
Deaths:109
KDR:9.165
Accuracy:25.715% C
HSR:34.735% A
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
NS-11C
A**
Kills:173
Deaths:48
KDR:3.604
Accuracy:24.665% C*
HSR:32.370% A**
Kills:29,482
Deaths (as Light Assault):5,418
Deaths (to Light Assaults):4,703
KDR:5.44149
Kill Difference:24,064
Playtime:248.018 hours
Usage:10%
Score:7.174m
Score/min:482
Accuracy (listed only):37.656%
HSR (listed only):22.071%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:3,628
Deaths:606
KDR:5.987
Accuracy:26.245% B
HSR:25.138% A
Terminus VX-9
B++
Kills:1,404
Deaths:185
KDR:7.589
Accuracy:27.129% B
HSR:31.410% B++
Phobos VX86
B**
Kills:1,344
Deaths:313
KDR:4.294
Accuracy:70.153% B**
HSR:15.551% C+
Sirius SX12
A+
Kills:1,210
Deaths:318
KDR:3.805
Accuracy:31.637% A+
HSR:9.669% D**
NS-11A
B**
Kills:1,206
Deaths:163
KDR:7.399
Accuracy:28.535% B**
HSR:28.773% B**
Eridani SX5
B++
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B++
HSR:23.005% B+
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D--
NSX Yumi
B**
Kills:1,161
Deaths:374
KDR:3.104
Accuracy:31.076% B**
HSR:26.787% C++
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
CME
A++
Kills:1,160
Deaths:139
KDR:8.345
Accuracy:30.877% B**
HSR:34.310% A++
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NS-11P
A
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:28.388% A
HSR:20.086% C*
Pulsar VS1
A++
Kills:1,158
Deaths:156
KDR:7.423
Accuracy:31.069% A+
HSR:32.902% A++
H-V45
B++
Kills:1,158
Deaths:165
KDR:7.018
Accuracy:27.213% B++
HSR:23.143% B
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
H-V45 AE
A
Kills:719
Deaths:74
KDR:9.716
Accuracy:27.365% C+
HSR:36.718% A
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
Corvus VA55
B*
Kills:83
Deaths:17
KDR:4.882
Accuracy:28.075% B*
HSR:13.253% D**
Equinox VE2 Burst
B*
Kills:64
Deaths:13
KDR:4.923
Accuracy:31.386% B*
HSR:32.813% B++
Equinox VE2
N/A
Kills:50
Deaths:10
KDR:5
Accuracy:33.799% N/A
HSR:38% N/A
Kills:24,122
Deaths (as Combat Medic):4,392
Deaths (to Combat Medics):3,263
KDR:5.49226
Kill Difference:19,730
Playtime:208.174 hours
Usage:8%
Score:4.350m
Score/min:348
Accuracy (listed only):37.953%
HSR (listed only):22.629%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:3,628
Deaths:606
KDR:5.987
Accuracy:26.245% B
HSR:25.138% A
Parallax VX3
A++
Kills:2,535
Deaths:106
KDR:23.915
Accuracy:50.108% A++
HSR:75.464% C
XM98
B++
Kills:1,737
Deaths:75
KDR:23.160
Accuracy:42.414% B++
HSR:73.690% C+
Sirius SX12
A+
Kills:1,210
Deaths:318
KDR:3.805
Accuracy:31.637% A+
HSR:9.669% D**
V10
B++
Kills:1,203
Deaths:45
KDR:26.733
Accuracy:45.546% B++
HSR:76.891% C+
Eridani SX5
B++
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B++
HSR:23.005% B+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
Nyx VX31
C*
Kills:1,165
Deaths:106
KDR:10.991
Accuracy:35.130% C*
HSR:21.116% D-
NS-357 Underboss
B++
Kills:1,164
Deaths:526
KDR:2.213
Accuracy:41.620% B++
HSR:26.117% B++
AM7-XOXO
B+
Kills:1,164
Deaths:462
KDR:2.519
Accuracy:62.119% C+
HSR:27.062% B+
Phaseshift VX-S
A++
Kills:1,164
Deaths:111
KDR:10.487
Accuracy:50.106% A++
HSR:74.828% C+
Artemis VX26
B**
Kills:1,164
Deaths:152
KDR:7.658
Accuracy:32.106% B**
HSR:27.577% B++
Ghost
B**
Kills:1,163
Deaths:114
KDR:10.202
Accuracy:46.495% B**
HSR:70.937% C**
NS-61 Emissary
B++
Kills:1,162
Deaths:318
KDR:3.654
Accuracy:32.513% B++
HSR:17.470% C*
NSX Tomoe
A
Kills:1,160
Deaths:153
KDR:7.582
Accuracy:35.106% A
HSR:36.983% C+
NS-44 Commissioner
B*
Kills:1,160
Deaths:513
KDR:2.261
Accuracy:42.872% B*
HSR:18.535% C-
Parsec VX3-A
B+
Kills:1,151
Deaths:59
KDR:19.509
Accuracy:45.147% B+
HSR:74.544% D
NS-30 Vandal
C**
Kills:1,138
Deaths:168
KDR:6.774
Accuracy:34.567% C**
HSR:19.684% D-
Spiker
B+
Kills:1,106
Deaths:499
KDR:2.216
Accuracy:33.040% B+
HSR:22.966% B
NS-357P Underboss
B+
Kills:770
Deaths:397
KDR:1.940
Accuracy:42.734% C*
HSR:29.610% B+
NS-45 Pilot
C+
Kills:529
Deaths:92
KDR:5.750
Accuracy:30.110% C+
HSR:22.306% C
NS-44 Commissioner AE
B+
Kills:463
Deaths:252
KDR:1.837
Accuracy:45.111% B+
HSR:27.862% C**
Parallax VX3-AE
B*
Kills:353
Deaths:19
KDR:18.579
Accuracy:47.748% B*
HSR:78.754% C
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Soldier Soaker
C-
Kills:148
Deaths:60
KDR:2.467
Accuracy:29.308% C-
HSR:9.459% D-
Cerberus
A
Kills:98
Deaths:28
KDR:3.500
Accuracy:30.022% C
HSR:32.653% A
Artemis VX26 AE
C++
Kills:91
Deaths:4
KDR:22.750
Accuracy:31.289% C++
HSR:24.176% D
VA39 Spectre
S
Kills:59
Deaths:11
KDR:5.364
Accuracy:61.465% S
HSR:27.119% D--
Beamer VS3
B**
Kills:58
Deaths:41
KDR:1.415
Accuracy:34.348% B**
HSR:15.517% D-
Kills:29,322
Deaths (as Infiltrator):5,620
Deaths (to Infiltrators):3,992
KDR:5.21744
Kill Difference:23,702
Playtime:664.455 hours
Usage:26%
Score:10.917m
Score/min:274
Accuracy (listed only):39.122%
HSR (listed only):35.771%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A*
Kills:5,348
Deaths:1,075
KDR:4.975
Accuracy:29.452% A
HSR:32.049% A*
Phobos VX86
B**
Kills:1,344
Deaths:313
KDR:4.294
Accuracy:70.153% B**
HSR:15.551% C+
Solstice SF
M
Kills:1,182
Deaths:184
KDR:6.424
Accuracy:29.494% B**
HSR:32.403% M
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
Eidolon VE33
B++
Kills:1,169
Deaths:156
KDR:7.494
Accuracy:31.902% B++
HSR:27.117% C*
NSX-P Tanto
B*
Kills:1,169
Deaths:160
KDR:7.306
Accuracy:29.091% B*
HSR:27.545% B
Solstice Burst
A
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:28.020% B
HSR:33.448% A
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D--
Pulsar C
B*
Kills:1,164
Deaths:147
KDR:7.918
Accuracy:28.693% B*
HSR:25.430% B+
VX6-7
C**
Kills:1,162
Deaths:281
KDR:4.135
Accuracy:25.821% C**
HSR:15.232% D-
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
NS-11CP
C+
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:27.719% C+
HSR:23.104% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NSX Tanto
B**
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:31.750% B**
HSR:26.983% C**
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
Zenith VX-5AE
A
Kills:999
Deaths:109
KDR:9.165
Accuracy:25.715% C
HSR:34.735% A
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
NS-11C
A**
Kills:173
Deaths:48
KDR:3.604
Accuracy:24.665% C*
HSR:32.370% A**
Kills:23,234
Deaths (as Engineer):4,265
Deaths (to Engineers):4,258
KDR:5.4476
Kill Difference:18,969
Playtime:278.629 hours
Usage:11%
Score:8.284m
Score/min:496
Accuracy (listed only):39.268%
HSR (listed only):22.592%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:752
V. Kills:26 N/A
Deaths:96
KDR:7.833
Accuracy:45.878% B++
KPH:26.100 D
VKPH:0.900 D--
Dual Photon Pods
S
Kills:81
V. Kills:1 N/A
Deaths:2
KDR:40.500
Accuracy:55.403% B+
KPH:439.200 S
VKPH:5.400 D--
Kills:833 (752 + 0)
Deaths:98
KDR:8.500
VKDR:0.276
Vehicle Kills:27
Kill Difference:735
Playtime:28.965 hours
Usage:1%
Score:0.324m
Score/min:186
Piloting Accuracy:45.878%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 24,66124,5972,8008.785S4.0825.969%B**23.165%C+60.4A+N/A220406.9h9.5B**36.6B
Pulsar LSW 7,6767,6271,0357.369S2.6627.552%B**27.534%B+71.1AN/A254107.2h10.1B*36.7B++
Solstice VE3 5,3995,3481,0754.975S0.2729.452%A32.049%A*71.2M**N/A28175.1h11.2B*38B+
NS-7 PDW 3,6533,6286065.987S1.2826.245%B25.138%A61.6A++N/A20658.9h12.6B++48.2B+
Parallax VX3 2,5372,53510623.915S19.2150.108%A++75.464%C67.4A**N/A27637.6h1.9B+3.8B*
SVA-88 2,4442,4383087.916M++3.2124.56%C**18.991%D-85.8A++N/A49028.4h9.6B*39.1B+
NS Decimator 2,3781,8644334.305S0.4050.637%D*3.112%B+40.7B+11.2C-34945.8h3.5B*7B+
XM98 1,7411,7377523.16U18.4542.414%B++73.69%C+63.9A**N/A19127.2h2.1B++5B++
Flare VE6 1,5721,5721838.59S3.8822.57%C++15.394%D*74.9AN/A42621h8.8B*38.9B+
Terminus VX-9 1,4151,4041857.589M**2.8827.129%B31.41%B++70.2A+N/A21020h11.5B+42.4B+
Phobos VX86 1,3511,3443134.294A*0.4170.153%B**15.551%C+79.1A+N/A20017h2.1B++2.9B++
Sticky Grenade 1,3791,32411324N/A1,319.2959.941%B**N/A1203.6B+50S38841.1h2B3.3B+
C-4 1,4381,3115992.189B+2.5235.401%A++N/A86.8C*8.4D**43215.1h0.9B**2.6B**
Auraxium Force-Blade 1,2471,23313,0680.094A+4.6146.222%A8.11%C*1.4C*N/A4855.4h1.7B*3.8B+
Sirius SX12 1,2121,2103183.805A**0.9031.637%A+9.669%D**27.9C+N/A10143.3h10.7B**33.8B*
NS-11A 1,2181,2061637.399S2.6928.535%B**28.773%B**67.8A++N/A18717.8h10.5B**36.7B**
V10 1,2051,2034526.733S22.0345.546%B++76.891%C+39.8C**N/A14230.2h2.1B4.6B+
Frag Grenade 1,2191,19611196N/A1,191.2949.759%B+N/A629.5B+12.1B++26261.9h3B++6.1B++
NS "Jackpot" Decimator 1,2911,1872954.024A0.6861.295%C-3.117%B**56B4.9D--18721.2h2.9B*4.7B++
Solstice SF 1,1951,1821846.424S1.7229.494%B**32.403%M91.6S1A24112.9h11.2C*37.8B+
Eridani SX5 1,1941,1781756.731S2.0229.558%B++23.005%B+95M1.3M+27912.4h10.4B+35.2B+
NS Baron G5 1,1921,1743023.887M**0.8252.643%B*14.395%C+99.5M*1.5M++41311.8h5C+9.6C+
VE-S Canis 1,1821,1731806.517S1.8135.936%A+31.117%A133.3M++1B*3438.8h8.6B*24B*
Eidolon VE33 1,1791,1691567.494S2.7931.902%B++27.117%C*90.6M**N/A24712.9h6.5B**20.4B*
NSX-P Tanto 1,1771,1691607.306S2.6029.091%B*27.545%B127.1SN/A2899.2h10.9B*37.4B*
Solstice Burst 1,1741,1661946.01M++1.3028.02%B33.448%A104.1MN/A27411.2h10.3B**36.7B++
Nyx VX31 1,1701,16510610.991M**6.2835.13%C*21.116%D-97.9M+N/A49711.9h5.5C++15.7C**
Thanatos VE70 1,1691,1652374.916S0.2151.693%A10.73%D--111SN/A33810.5h4.3B+8.3B*
Pulsar C 1,1691,1641477.918S3.2128.693%B*25.43%B+80.3A**N/A34314.5h9.9B++34.5B++
NS-357 Underboss 1,1671,1645262.213A2.4941.62%B++26.117%B++143.7M**N/A3848.1h3A7.2B*
AM7-XOXO 1,2741,1644622.519A+2.1962.119%C+27.062%B+54.1A*5.1C+24321.5h5.7B9.1B+
Phaseshift VX-S 1,1681,16411110.486M+5.7850.106%A++74.828%C+83.7M*N/A18813.9h2.2B+4.5B++
Artemis VX26 1,1681,1641527.658S2.9532.106%B**27.577%B++85MN/A34613.7h10.6B++33B++
Ghost 1,1661,16311410.202A*5.4946.495%B**70.937%C**87.4A*N/A29113.3h2B+4.3B++
Lasher X2-P 1,1881,1632514.633A++0.0735.982%C++2.923%C96.9A++2.1C**33812h15.1B+41.9B+
NS-61 Emissary 1,1801,1623183.654S1.0532.513%B++17.47%C*181.6S2.8S6746.4h10B+30.8B++
NS-15M1 1,1621,1621219.603S4.9024.822%B+17.384%D79A+N/A36914.7h10.3B*41.5B+
Lasher X2 1,1671,1622604.469S0.2429.482%B+2.926%D81.8M++N/A30014.2h12.9A+43.8B*
NSX Naginata 1,1681,1621856.281S1.5728.021%A32.272%B+130.6M**N/A3138.9h9.4B*33.7B++
VX6-7 1,1701,1622814.135A**0.5725.821%C**15.232%D-25.6C+N/A9845.4h10.7B++41.3B+
NSX Yumi 1,1671,1613743.104A1.6031.076%B**26.787%C++122.2SN/A2679.5h10.4B+33.4B++
NS-15MP 1,1651,16111310.274S5.5727.471%C++21.964%D95.2B*N/A20612.2h11C+40.2C++
Pandora VX25 1,1691,1611846.31S1.6049.15%B**14.901%C+124.8M**N/A4929.3h4B+8.2B++
NSX Tomoe 1,1671,1601537.582M++2.8735.106%A36.983%C+134.9SN/A3128.6h11B*31.4B*
CME 1,1661,1601398.345S3.6430.877%B**34.31%A++117.2SN/A2959.9h10.4B**33.7B*
NS-11CP 1,1671,16011110.45S5.7427.719%C+23.104%C+117.2A++N/A2499.9h11C**39.7C**
NS Baron G5AE 1,1661,1602145.421S0.7153.533%B++13.448%C148.7M**N/A3347.8h3.3B**6.2C++
NS-15M AE 1,1651,1601527.632M+2.9226.801%B19.569%D86.6B**N/A22313.4h9.8B*36.6B+
NSX Tanto 1,1691,1601477.891S3.1831.75%B**26.983%C**134.9S1B**3068.6h10.8B++34.1B++
NSX Masamune 1,1971,1603373.442M*1.2748.501%D--3.19%B*88.5M*2.8D--20813.1h2.5A5.2B**
NS-44 Commissioner 1,1621,1605132.261A2.4542.872%B*18.535%C-103.6M+N/A42711.2h2.9B**6.7B*
NS-11P 1,1631,1601348.657S3.9528.388%A20.086%C*116SN/A38910h10.1A35.5B**
Pulsar VS1 1,1651,1581567.423S2.7231.069%A+32.902%A++66.2MN/A32917.5h10.6A34B**
H-V45 1,1671,1581657.018M**2.3127.213%B++23.143%B27.8C+N/A10041.6h11.3B*41.5B++
Deimos VA29 1,1621,1533533.266A++1.4472.134%B**17.433%C++126.7M*1B+3099.1h1.7B**2.3B*
Parsec VX3-A 1,1551,1515919.508M++14.8045.147%B+74.544%D89.9A*N/A25512.8h1.8C*4B+
NS-30 Vandal 1,1491,1381686.774M+2.0734.567%C**19.684%D-87.5A*N/A33013h5.2B+15.1B+
S1 1,2051,1072454.518S0.1963.398%B++4.878%A66.3M**5.9D--31416.7h2.7A++4.3A+
Spiker 1,1181,1064992.216A2.4933.04%B+22.966%B216.9S2.4A**6415.1h6.4B++19.4C**
NS Decimator-G 1,1881,1062394.628S0.0864.489%C*5.063%A++69.6A5.2D--24415.9h2.7B**4.2B*
Hades VSH4 1,1981,0932554.286S0.4265.122%C3.294%B+58.8A*5.6C20218.6h3A*4.6A*
Zenith VX-5AE 1,0079991099.165S4.4625.715%C34.735%A80.6A++N/A30112.4h11.1B43C**
Nemesis VSH9 1,3739791576.236S1.5360.032%C2.349%C+23.5B++9.5C+18941.6h6.5B*10.8B++
Ursa 9869731277.661S2.9528.677%B**24.255%C++123.2M**1.6M+4747.9h8.8B**30.6B++
VX29 Polaris 9849702443.975A*0.7328.928%B**35.773%A++50BN/A16519.4h10.5B++36.1B++
NS-357P Underboss 7747703971.94B+2.7742.734%C*29.61%B+171.1MN/A4314.5h3.2B++7.5B+
Light PPA 778752967.833B+3.1345.878%B++N/A26.1DN/A16628.8h10.6B+23.1B+
Anti-Vehicle Grenade 7637211721N/A716.2954.805%B+N/A480.7B+28D-28001.5h4.2B*7.6B*
H-V45 AE 722719749.716S5.0127.365%C+36.718%A80.8B**N/A2558.9h11.3C**41.3C**
Betelgeuse 54-A 583581718.183A++3.4828.352%B+25.645%D187.4M**N/A22333.1h8.9B**31.5B*
The Kraken 7405691125.08M0.3752.646%D-1.406%D42.8C+12.9C22913.3h3.8B+7.3C+
NS-45 Pilot 532529925.75M**1.0430.11%C+22.306%C170.6M**1B*4743.1h6.2B+20.5B+
NS-44 Commissioner AE 4674632521.837B+2.8745.111%B+27.862%C**201.3S1.7A*5312.3h2.7B*6B*
Parallax VX3-AE 3543531918.579S13.8747.748%B*78.754%C86.1A++N/A2564.1h1.7B+3.6B++
Tank Mine 5263181521.2S16.4975.758%M++N/A318S208S25431h1.4B*1.9A**
Force-Blade 2792565,2030.049B++4.6625.373%C1.172%D-0.3CN/A2824.4h1.7B*6.8C**
NS-TMC-01 "His Regards" 2482405,2460.046B++4.6646.29%A++1.667%D-0.6CN/A2400.9h1.7B++3.8B+
Lumine Edge 2292285700.4A4.3144.516%A++32.018%A*4.3C+N/A2053.5h1.2B+2.7B+
MKV Suppressed 230228307.6S2.8930.137%B*17.105%C84.4A**N/A3802.7h10.1B**33.5B++
Nova 227225504.5A+0.2145.192%C+9.778%D--30CN/A907.5h3.6B++7.9B+
Auraxium Slasher 2202192,4520.089C**4.6226.132%C15.982%B++0.8CN/A7261h2.3C++8.9C++
Rocklet Rifle 334205752.733S1.9747.017%DN/A29.7C++18.7D2926.9h32B+68C*
Spear Anti-Vehicle Phalanx Turret 239187823.375A**18.6736.377%D1.07%F41.6C**11.6D-3474.5h5.5B**15B++
NS-11C 175173483.604M++1.1024.665%C*32.37%A**32BN/A3435.4h11.2B*45.3B+
Soldier Soaker 149148602.467A2.2429.308%C-9.459%D-164.4M**1.1C*5300.9h4.3A14.5B++
Proximity Mine 140140817.5S12.7965.833%MN/A200A++N/A10270.7h1.7B+2.6A+
NSX Amaterasu 1311304700.277S4.4351.421%A+23.846%B*6B+N/A1321.6h2.9C++5.7B+
Cerberus 9898283.5A**1.2130.022%C32.653%A196SN/A7530.5h4.2A13.9B*
MANA Anti-Personnel Turret 9393185.167N/A0.4619.775%UN/A930UN/A5379700.1h20.8T*105T*
Artemis VX26 AE 9191422.75U18.0431.289%C++24.176%D113.8MN/A2890.8h9.9B+31.7B+
Corvus VA55 8383174.882S0.1728.075%B*13.253%D**33.2BN/A3832.5h9A32.2B**
Dual Photon Pods 8281240.5S35.7955.403%B+1.235%C+405S5D--32270.2h8.5A+15.3B**
Lancer VS22 13764164S0.7151.788%D**N/A7.8D8.9D1628.2h37.8C73D
Equinox VE2 Burst 6464134.923A++0.2231.386%B*32.813%B++80A+N/A4780.8h13.1C+41.7B+
VA39 Spectre 6059115.364M0.6661.465%S27.119%D--0.8D**N/A3276.8h16.4T*26.6D
Hunter QCX 7059272.185A*2.5265.044%A+20.339%C34.7A++6.5B++2411.7h12.5C-19.2C+
The Slasher 58581580.367S4.3473.631%M+12.069%C+1.4CN/A2041.4h6.3T*8.5C+
Beamer VS3 5858411.415B*3.2934.348%B**15.517%D-20.7CN/A2962.8h7.4B+21.5C*
Lasher X2 AE 5454242.25B++2.4642.435%A++1.852%D--90A*N/A5010.6h12.8A30.1B**
Equinox VE2 5250105M**0.2933.799%A+38%A*100M**4S7740.5h9.7B**28.6B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11640.2h
Nano-Armor Kit2695,1395.4h
Snowman Soldier4750.1h
Anti-Vehicle MANA Turret16180.4h
Cortium Silo01220.6h
AE Medical Applicator63117,2629.7h
AE Nano-Armor Kit81276,07621.8h
Nanite Revive Grenade03210.1h
Nanite Healing Grenade01610h
Medical Applicator2650,0744.2h
Welding Device06,1240.7h
Ammunition Package166,9841.8h
Medical Kit5,96850,209383h
Anti-Infantry MANA Turret73200.6h
Nano-Repair Grenade01,2470.3h
Hardlight Barrier421,0010.9h
Shield Recharging Field322,6056.3h
Recon Detection Device4921,66636.1h

Check the help document for the dictionary if you want to learn more about words used here.


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