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Paragon akiremavozatsadinu[] akiremavozatsadinu
VS BR 163

KDR: 4.72

Score: 64.6m

Last Seen: Dec 7th, 2018 3:03 AM
- OFFLINE - 342.8 hour(s)

Prestige 1, Battle Rank 100 (163 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Orion VS54 Pulsar LSW Solstice VE3 NS-7 PDW Parallax VX3 SVA-88 NS Decimator XM98
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,465,270 MLG Score: 2770
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 14.7%MEDKIT per DEATH: 1.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.808%25.338%7055298188,4275.77954-1.064

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.375%1.315A0.715B++-0.375C-HEAD ++ (~11.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.70.536B+9.60.325C*25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.471%0.959%25521031834531511.570621604%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.383%0.952B*-0.593D-0.864

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.861B*10.40.804B++12

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.135%73.893%08102510,1661521236.67937

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.864%1.818A++0.443B0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.552B+2.10.345C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.055%14.45%0510285,0521480303.41121

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.273%1.134B**-0.016C+0.427

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.588B+30.383C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
64.6m406.8%450 (27k)405 (24.3k)4.71571130,92727,7644.92418163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1033926225.317%24.76%62705:4558

8% Combat Medic11% Engineer45% Heavy Assault27% Infiltrator9% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 29th, 2013 6:27 AMApr 12th, 2017 4:47 PMDec 6th, 2018 9:51 PM (108d) (PST)Dec 6th, 2018 11:31 PM (108d) (PST)Dec 6th, 2018 11:03 PM (108d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5771494280.8210.1740.2033.4480.0272770

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,6088,94825,660491012207224,315

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2657.9h/110.7d 5,788 32,417 32,360 549.9k 1,179 17,436 4,239 92m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
B**
Kills:24,597
Deaths:2,800
KDR:8.785
Accuracy:25.969% B**
HSR:23.165% C
Pulsar LSW
B*
Kills:7,627
Deaths:1,035
KDR:7.369
Accuracy:27.552% B*
HSR:27.534% B+
SVA-88
C*
Kills:2,438
Deaths:308
KDR:7.916
Accuracy:24.560% C*
HSR:18.991% D-
Flare VE6
C+
Kills:1,572
Deaths:183
KDR:8.590
Accuracy:22.570% C+
HSR:15.394% D*
Lasher X2-P
C++
Kills:1,163
Deaths:251
KDR:4.633
Accuracy:35.982% C++
HSR:2.923% C
NS-15M1
B+
Kills:1,162
Deaths:121
KDR:9.603
Accuracy:24.822% B+
HSR:17.384% D
Lasher X2
B+
Kills:1,162
Deaths:260
KDR:4.469
Accuracy:29.482% B+
HSR:2.926% D
NSX Naginata
B**
Kills:1,162
Deaths:185
KDR:6.281
Accuracy:28.021% B**
HSR:32.272% B+
NS-15MP
C+
Kills:1,161
Deaths:113
KDR:10.274
Accuracy:27.471% C+
HSR:21.964% D-
NS-15M AE
C*
Kills:1,160
Deaths:152
KDR:7.632
Accuracy:26.801% C*
HSR:19.569% D-
VX29 Polaris
A++
Kills:978
Deaths:246
KDR:3.976
Accuracy:28.918% B**
HSR:35.890% A++
Ursa
B**
Kills:978
Deaths:127
KDR:7.701
Accuracy:28.625% B**
HSR:24.438% C++
Betelgeuse 54-A
B+
Kills:581
Deaths:71
KDR:8.183
Accuracy:28.352% B+
HSR:25.645% D
Lasher X2 AE
A++
Kills:54
Deaths:24
KDR:2.250
Accuracy:42.435% A++
HSR:1.852% D-
Kills:45,795
Deaths (as Heavy Assault):5,876
Deaths (to Heavy Assaults):7,779
KDR:7.79357
Kill Difference:39,919
Playtime:1,196.242 hours
Usage:45%
Score:27.221m
Score/min:379
Accuracy (listed only):28.683%
HSR (listed only):19.282%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
A*
Kills:5,348
Deaths:1,075
KDR:4.975
Accuracy:29.452% A
HSR:32.049% A*
NS-7 PDW
A
Kills:3,629
Deaths:606
KDR:5.988
Accuracy:26.238% C**
HSR:25.159% A
Phobos VX86
B**
Kills:1,348
Deaths:315
KDR:4.279
Accuracy:70.180% B**
HSR:15.504% C+
Sirius SX12
A
Kills:1,211
Deaths:319
KDR:3.796
Accuracy:31.639% A
HSR:9.661% D**
Solstice SF
M
Kills:1,182
Deaths:184
KDR:6.424
Accuracy:29.494% B**
HSR:32.403% M
Eridani SX5
B+
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B+
HSR:23.005% B+
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
NSX-P Tanto
B++
Kills:1,169
Deaths:160
KDR:7.306
Accuracy:29.091% B++
HSR:27.545% B
Solstice Burst
A+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:28.020% C**
HSR:33.448% A+
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D*
Pulsar C
B*
Kills:1,164
Deaths:147
KDR:7.918
Accuracy:28.693% B*
HSR:25.430% B+
VX6-7
C**
Kills:1,162
Deaths:281
KDR:4.135
Accuracy:25.821% C**
HSR:15.232% D--
Zenith VX-5AE
A+
Kills:1,162
Deaths:130
KDR:8.938
Accuracy:25.797% C
HSR:34.682% A+
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NSX Tanto
B**
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:31.750% B**
HSR:26.983% C**
NS-11CP
C+
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:27.719% C
HSR:23.104% C+
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
NS-11C
A*
Kills:173
Deaths:49
KDR:3.531
Accuracy:24.654% C++
HSR:32.370% A*
Kills:29,651
Deaths (as Light Assault):5,443
Deaths (to Light Assaults):4,812
KDR:5.44755
Kill Difference:24,208
Playtime:248.058 hours
Usage:9%
Score:7.177m
Score/min:482
Accuracy (listed only):37.660%
HSR (listed only):22.067%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:3,629
Deaths:606
KDR:5.988
Accuracy:26.238% C**
HSR:25.159% A
Terminus VX-9
B++
Kills:1,404
Deaths:185
KDR:7.589
Accuracy:27.129% C**
HSR:31.410% B++
Phobos VX86
B**
Kills:1,348
Deaths:315
KDR:4.279
Accuracy:70.180% B**
HSR:15.504% C+
Sirius SX12
A
Kills:1,211
Deaths:319
KDR:3.796
Accuracy:31.639% A
HSR:9.661% D**
NS-11A
B**
Kills:1,206
Deaths:163
KDR:7.399
Accuracy:28.535% B*
HSR:28.773% B**
Eridani SX5
B+
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B+
HSR:23.005% B+
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D*
NSX Yumi
B*
Kills:1,161
Deaths:374
KDR:3.104
Accuracy:31.076% B*
HSR:26.787% C++
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NS-11P
B**
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:28.388% B**
HSR:20.086% C++
CME
A+
Kills:1,160
Deaths:139
KDR:8.345
Accuracy:30.877% B*
HSR:34.310% A+
Pulsar VS1
A++
Kills:1,158
Deaths:156
KDR:7.423
Accuracy:31.069% A+
HSR:32.902% A++
H-V45
B+
Kills:1,158
Deaths:165
KDR:7.018
Accuracy:27.213% B+
HSR:23.143% C**
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
H-V45 AE
B**
Kills:719
Deaths:74
KDR:9.716
Accuracy:27.365% C+
HSR:36.718% B**
NS-11A "Heatwave"
B++
Kills:587
Deaths:77
KDR:7.623
Accuracy:25.656% C
HSR:31.516% B++
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
Corvus VA55
B++
Kills:83
Deaths:17
KDR:4.882
Accuracy:28.075% B++
HSR:13.253% D**
Equinox VE2 Burst
B*
Kills:64
Deaths:13
KDR:4.923
Accuracy:31.386% B*
HSR:32.813% B+
Equinox VE2
N/A
Kills:50
Deaths:10
KDR:5
Accuracy:33.799% N/A
HSR:38% N/A
Kills:24,715
Deaths (as Combat Medic):4,472
Deaths (to Combat Medics):3,349
KDR:5.52661
Kill Difference:20,243
Playtime:217.840 hours
Usage:8%
Score:4.724m
Score/min:361
Accuracy (listed only):37.442%
HSR (listed only):22.998%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
A
Kills:3,629
Deaths:606
KDR:5.988
Accuracy:26.238% C**
HSR:25.159% A
Parallax VX3
A++
Kills:2,535
Deaths:106
KDR:23.915
Accuracy:50.108% A++
HSR:75.464% C
XM98
B++
Kills:1,750
Deaths:76
KDR:23.026
Accuracy:42.317% B++
HSR:73.714% C+
Sirius SX12
A
Kills:1,211
Deaths:319
KDR:3.796
Accuracy:31.639% A
HSR:9.661% D**
V10
B++
Kills:1,203
Deaths:45
KDR:26.733
Accuracy:45.546% B++
HSR:76.891% C+
Eridani SX5
B+
Kills:1,178
Deaths:175
KDR:6.731
Accuracy:29.558% B+
HSR:23.005% B+
VE-S Canis
A+
Kills:1,173
Deaths:180
KDR:6.517
Accuracy:35.936% A+
HSR:31.117% A
Artemis VX26 AE
B**
Kills:1,170
Deaths:170
KDR:6.882
Accuracy:29.871% C+
HSR:35.727% B**
Nyx VX31
C++
Kills:1,165
Deaths:106
KDR:10.991
Accuracy:35.130% C++
HSR:21.116% D-
Artemis VX26
B**
Kills:1,164
Deaths:152
KDR:7.658
Accuracy:32.106% B**
HSR:27.577% B++
Phaseshift VX-S
A++
Kills:1,164
Deaths:111
KDR:10.487
Accuracy:50.106% A++
HSR:74.828% C++
NS-357 Underboss
B+
Kills:1,164
Deaths:526
KDR:2.213
Accuracy:41.620% B+
HSR:26.117% B+
AM7-XOXO
B+
Kills:1,164
Deaths:462
KDR:2.519
Accuracy:62.119% C+
HSR:27.062% B+
Ghost
B**
Kills:1,163
Deaths:114
KDR:10.202
Accuracy:46.495% B**
HSR:70.937% C*
NS-61 Emissary
B++
Kills:1,162
Deaths:318
KDR:3.654
Accuracy:32.513% B++
HSR:17.470% C++
NSX Tomoe
A
Kills:1,160
Deaths:153
KDR:7.582
Accuracy:35.106% A
HSR:36.983% C+
NS-44 Commissioner
B*
Kills:1,160
Deaths:513
KDR:2.261
Accuracy:42.872% B*
HSR:18.535% C--
Parsec VX3-A
B+
Kills:1,151
Deaths:59
KDR:19.509
Accuracy:45.147% B+
HSR:74.544% D
Parallax VX3-AE
B*
Kills:1,141
Deaths:74
KDR:15.419
Accuracy:46.393% B*
HSR:71.341% D**
NS-30 Vandal
C**
Kills:1,138
Deaths:168
KDR:6.774
Accuracy:34.567% C**
HSR:19.684% D-
Spiker
B+
Kills:1,132
Deaths:503
KDR:2.251
Accuracy:32.873% B+
HSR:23.410% B
NS-45 Pilot
C+
Kills:975
Deaths:200
KDR:4.875
Accuracy:31.214% C+
HSR:23.282% C
NS-357P Underboss
B+
Kills:770
Deaths:397
KDR:1.940
Accuracy:42.734% C++
HSR:29.610% B+
NS-44 Commissioner AE
B+
Kills:463
Deaths:252
KDR:1.837
Accuracy:45.111% B+
HSR:27.862% C++
MKV Suppressed
B*
Kills:228
Deaths:30
KDR:7.600
Accuracy:30.137% B*
HSR:17.105% C
Soldier Soaker
D
Kills:148
Deaths:60
KDR:2.467
Accuracy:29.308% D
HSR:9.459% D-
NS-61 "Ravenous" Emissary
A
Kills:120
Deaths:35
KDR:3.429
Accuracy:32.019% C**
HSR:28.333% A
Cerberus
A
Kills:98
Deaths:28
KDR:3.500
Accuracy:30.022% C
HSR:32.653% A
VA39 Spectre
S
Kills:59
Deaths:11
KDR:5.364
Accuracy:61.069% S
HSR:27.119% D--
Beamer VS3
B**
Kills:58
Deaths:41
KDR:1.415
Accuracy:34.348% B**
HSR:15.517% D-
Kills:31,796
Deaths (as Infiltrator):5,990
Deaths (to Infiltrators):4,091
KDR:5.30818
Kill Difference:25,806
Playtime:707.148 hours
Usage:27%
Score:17.165m
Score/min:405
Accuracy (listed only):38.807%
HSR (listed only):35.709%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A*
Kills:5,348
Deaths:1,075
KDR:4.975
Accuracy:29.452% A
HSR:32.049% A*
Phobos VX86
B**
Kills:1,348
Deaths:315
KDR:4.279
Accuracy:70.180% B**
HSR:15.504% C+
Solstice SF
M
Kills:1,182
Deaths:184
KDR:6.424
Accuracy:29.494% B**
HSR:32.403% M
NS Baron G5
B*
Kills:1,174
Deaths:302
KDR:3.887
Accuracy:52.643% B*
HSR:14.395% C+
NSX-P Tanto
B++
Kills:1,169
Deaths:160
KDR:7.306
Accuracy:29.091% B++
HSR:27.545% B
Eidolon VE33
B++
Kills:1,169
Deaths:156
KDR:7.494
Accuracy:31.902% B++
HSR:27.117% C*
Solstice Burst
A+
Kills:1,166
Deaths:194
KDR:6.010
Accuracy:28.020% C**
HSR:33.448% A+
Thanatos VE70
A
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:51.693% A
HSR:10.730% D*
Pulsar C
B*
Kills:1,164
Deaths:147
KDR:7.918
Accuracy:28.693% B*
HSR:25.430% B+
VX6-7
C**
Kills:1,162
Deaths:281
KDR:4.135
Accuracy:25.821% C**
HSR:15.232% D--
Zenith VX-5AE
A+
Kills:1,162
Deaths:130
KDR:8.938
Accuracy:25.797% C
HSR:34.682% A+
Pandora VX25
B**
Kills:1,161
Deaths:184
KDR:6.310
Accuracy:49.150% B**
HSR:14.901% C+
NS Baron G5AE
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:53.533% B++
HSR:13.448% C
NSX Tanto
B**
Kills:1,160
Deaths:147
KDR:7.891
Accuracy:31.750% B**
HSR:26.983% C**
NS-11CP
C+
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:27.719% C
HSR:23.104% C+
Deimos VA29
B**
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:72.134% B**
HSR:17.433% C++
Nova
C+
Kills:225
Deaths:50
KDR:4.500
Accuracy:45.192% C+
HSR:9.778% D--
NS-11C
A*
Kills:173
Deaths:49
KDR:3.531
Accuracy:24.654% C++
HSR:32.370% A*
Kills:23,401
Deaths (as Engineer):4,289
Deaths (to Engineers):4,352
KDR:5.45605
Kill Difference:19,112
Playtime:281.521 hours
Usage:11%
Score:8.341m
Score/min:494
Accuracy (listed only):39.273%
HSR (listed only):22.586%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B++
Kills:753
V. Kills:26 N/A
Deaths:96
KDR:7.844
Accuracy:45.834% B++
KPH:26 D
VKPH:0.900 D--
Dual Photon Pods
S
Kills:81
V. Kills:1 N/A
Deaths:2
KDR:40.500
Accuracy:55.403% B+
KPH:439.200 S
VKPH:5.400 D--
Kills:834 (753 + 0)
Deaths:98
KDR:8.510
VKDR:0.276
Vehicle Kills:27
Kill Difference:736
Playtime:29.124 hours
Usage:1%
Score:0.324m
Score/min:186
Piloting Accuracy:45.834%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 24,66124,5972,8008.785S4.0725.969%B**23.165%C60.4AN/A220406.9h9.5B**36.6B
Pulsar LSW 7,6767,6271,0357.369S2.6527.552%B*27.534%B+71.1B**N/A254107.2h10.1B*36.7B++
Solstice VE3 5,3995,3481,0754.975S0.2629.452%A32.049%A*71.2M*N/A28275.1h11.2B*38B+
NS-7 PDW 3,6543,6296065.988S1.2726.238%C**25.159%A61.6A++N/A20758.9h12.6B++48.2B+
Parallax VX3 2,5372,53510623.915S19.2050.108%A++75.464%C67.4MN/A27737.6h1.9B++3.8B*
SVA-88 2,4442,4383087.916M**3.2024.56%C*18.991%D-85.8A+N/A49128.4h9.6B*39.1B+
NS Decimator 2,3781,8644334.305S0.4150.637%D*3.112%B++40.7B+11.2C--34945.8h3.5B*7B+
XM98 1,7541,7507623.026S18.3142.317%B++73.714%C+63.9A*N/A19127.4h2.1B++5B++
Flare VE6 1,5721,5721838.59S3.8722.57%C+15.394%D*74.9AN/A42721h8.8B*38.9B+
Terminus VX-9 1,4151,4041857.589M**2.8727.129%C**31.41%B++70.2A+N/A21220h11.5B+42.4B+
Phobos VX86 1,3551,3483154.279A**0.4470.18%B**15.504%C+79.3AN/A20017h2.1B++2.9B+
C-4 1,4541,3265992.214B+2.5035.583%A++N/A87.2C*8.4D**43715.2h0.9B**2.6A
Sticky Grenade 1,3801,32511325N/A1,320.2859.909%B*N/A1204.5B+50S38961.1h2B3.3B+
Auraxium Force-Blade 1,3161,30213,6250.096A+4.6245.997%A8.295%C*1.5C*N/A5895.7h1.7B*3.8B+
Sirius SX12 1,2131,2113193.796A**0.9231.639%A9.661%D**28C+N/A10243.3h10.7B**33.8B*
NS-11A 1,2181,2061637.399S2.6828.535%B*28.773%B**67.8A++N/A18917.8h10.5B**36.7B*
V10 1,2051,2034526.733U22.0245.546%B++76.891%C+39.8C**N/A14230.2h2.1B4.6B+
Frag Grenade 1,2201,19711197N/A1,192.2849.759%B+N/A630B++12.1B*26481.9h3B++6.1B++
NS "Jackpot" Decimator 1,2911,1872954.024A+0.6961.295%C-3.117%B**56C**4.9D--18721.2h2.9B*4.7B++
Solstice SF 1,1951,1821846.424S1.7129.494%B**32.403%M91.6S1A24212.9h11.2C*37.8B+
Eridani SX5 1,1941,1781756.731S2.0229.558%B+23.005%B+95A**1.3A*28012.4h10.4B+35.2B+
NS Baron G5 1,1921,1743023.887M**0.8352.643%B*14.395%C+99.5M*1.5M+41311.8h5C+9.6C++
VE-S Canis 1,1821,1731806.517S1.8035.936%A+31.117%A133.3M+1B*3508.8h8.6B**24B*
Artemis VX26 AE 1,1761,1701706.882M2.1729.871%C+35.727%B**98.3A*N/A52311.9h10.7B+35.9B
NSX-P Tanto 1,1771,1691607.306S2.5929.091%B++27.545%B127.1SN/A2929.2h10.9B**37.4B*
Eidolon VE33 1,1791,1691567.494S2.7831.902%B++27.117%C*90.6M**N/A25112.9h6.5B**20.4B*
Solstice Burst 1,1741,1661946.01M*1.2928.02%C**33.448%A+104.1A**N/A27511.2h10.3B**36.7B++
Nyx VX31 1,1701,16510610.991S6.2835.13%C++21.116%D-97.9A**N/A49811.9h5.5C++15.7C**
Thanatos VE70 1,1691,1652374.916S0.2051.693%A10.73%D*111SN/A34210.5h4.3B+8.3B*
Artemis VX26 1,1681,1641527.658S2.9432.106%B**27.577%B++85A**N/A34713.7h10.6B++33B++
Phaseshift VX-S 1,1681,16411110.486M5.7750.106%A++74.828%C++83.7M++N/A18813.9h2.2B+4.5B*
Pulsar C 1,1691,1641477.918S3.2028.693%B*25.43%B+80.3A*N/A34614.5h9.9B++34.5B+
NS-357 Underboss 1,1671,1645262.213A2.5041.62%B+26.117%B+143.7M**N/A3898.1h3A7.2B*
AM7-XOXO 1,2741,1644622.519B**2.2062.119%C+27.062%B+54.1A**5.1C+24321.5h5.7B9.1B+
Lasher X2-P 1,1881,1632514.633M0.0835.982%C++2.923%C96.9A++2.1C**33812h15.1B+41.9B+
Ghost 1,1661,16311410.202A*5.4946.495%B**70.937%C*87.4A*N/A29613.3h2B+4.3B++
NS-15M1 1,1621,1621219.603S4.8924.822%B+17.384%D79A+N/A37114.7h10.3B*41.5B+
NS-61 Emissary 1,1801,1623183.654S1.0632.513%B++17.47%C++181.6S2.8S6776.4h10B++30.8B*
Lasher X2 1,1671,1622604.469S0.2529.482%B+2.926%D81.8M+N/A30214.2h12.9A+43.8B*
VX6-7 1,1701,1622814.135A*0.5825.821%C**15.232%D--25.6CN/A9945.4h10.7B+41.3B+
Zenith VX-5AE 1,1721,1621308.938S4.2225.797%C34.682%A+80.7A++N/A28014.4h11B+42.8B
NSX Naginata 1,1681,1621856.281S1.5728.021%B**32.272%B+130.6M*N/A3138.9h9.4B++33.7B++
NS-15MP 1,1651,16111310.274S5.5627.471%C+21.964%D-95.2B*N/A20612.2h11C+40.2C++
NSX Yumi 1,1671,1613743.104A1.6131.076%B*26.787%C++122.2M**N/A2699.5h10.4B++33.4B*
Pandora VX25 1,1691,1611846.31S1.5949.15%B**14.901%C+124.8M**N/A4949.3h4B+8.2B++
NS Baron G5AE 1,1661,1602145.421M**0.7153.533%B++13.448%C148.7M**N/A3357.8h3.3B**6.2C+
NSX Masamune 1,1971,1603373.442M**1.2748.501%D--3.19%B**88.5M**2.8D--20913.1h2.5A5.2B**
NSX Tanto 1,1691,1601477.891S3.1831.75%B**26.983%C**134.9S1B**3088.6h10.8B+34.1B+
NSX Tomoe 1,1671,1601537.582S2.8735.106%A36.983%C+134.9SN/A3148.6h11B*31.4B*
NS-15M AE 1,1651,1601527.632M2.9226.801%C*19.569%D-86.6B**N/A22313.4h9.8B++36.6B+
NS-11P 1,1631,1601348.657S3.9428.388%B**20.086%C++116SN/A38910h10.1A35.5B**
NS-44 Commissioner 1,1621,1605132.261A2.4542.872%B*18.535%C--103.6M+N/A42911.2h2.9B**6.7B*
CME 1,1661,1601398.345S3.6330.877%B*34.31%A+117.2M**N/A2969.9h10.4B**33.7B*
NS-11CP 1,1671,16011110.45S5.7327.719%C23.104%C+117.2A++N/A2499.9h11B39.7C**
Pulsar VS1 1,1651,1581567.423S2.7131.069%A+32.902%A++66.2A**N/A33117.5h10.6A34B**
H-V45 1,1671,1581657.018M++2.3027.213%B+23.143%C**27.8C+N/A10041.6h11.3B*41.5B++
Deimos VA29 1,1621,1533533.266A++1.4572.134%B**17.433%C++126.7M++1B3119.1h1.7B**2.3B*
Parsec VX3-A 1,1551,1515919.508M**14.7945.147%B+74.544%D89.9A*N/A25512.8h1.8C**4B+
Parallax VX3-AE 1,1441,1417415.419M*10.7046.393%B*71.341%D**82.7A+N/A21513.8h1.9C++4.1B+
NS-30 Vandal 1,1491,1381686.774M*2.0634.567%C**19.684%D-87.5A*N/A33013h5.2B+15.1B+
Spiker 1,1441,1325032.25A+2.4732.873%B+23.41%B217.7S2.3A*6415.2h6.4B++19.4B*
S1 1,2051,1072454.518S0.2063.398%B++4.878%A66.3M*5.9D--31516.7h2.7A*4.3A+
NS Decimator-G 1,1881,1062394.628M+0.0964.489%C++5.063%B++69.6B**5.2D*24415.9h2.7B*4.2B*
Hades VSH4 1,1981,0932554.286S0.4365.122%C3.294%B+58.8A+5.6D20218.6h3A*4.6A*
Nemesis VSH9 1,3739791576.236U1.5260.032%C2.349%C+23.5B+9.5C+18941.6h6.5B*10.8B++
VX29 Polaris 9929782463.976A*0.7428.918%B**35.89%A++50.2C**N/A16619.5h10.5B++36.3B+
Ursa 9919781277.701S2.9928.625%B**24.438%C++123.8M*1.6M+4767.9h8.8B*30.6B++
NS-45 Pilot 9799752004.875M0.1631.214%C+23.282%C171.1M*N/A5455.7h6.2B+19.9B+
NS-357P Underboss 7747703971.94B+2.7842.734%C++29.61%B+171.1A*N/A4314.5h3.2B++7.5B+
Light PPA 779753967.844B++3.1345.834%B++N/A26.1DN/A16628.9h10.6B+23.1B+
Anti-Vehicle Grenade 7637211721N/A716.2854.805%B+N/A480.7B+28D-28021.5h4.2B*7.6B*
H-V45 AE 722719749.716S5.0027.365%C+36.718%B**80.8B**N/A2558.9h11.3B41.3C**
NS-11A "Heatwave" 596587777.623M**2.9125.656%C31.516%B++83.9A++1.3B++2307h11.4B++44.4B+
Betelgeuse 54-A 583581718.183A++3.4728.352%B+25.645%D187.4M**N/A22823.1h8.9B**31.5B*
The Kraken 7505771155.017M0.3052.625%D--1.386%D42.4C+12.7C22713.6h3.9C*7.4C+
NS-44 Commissioner AE 4674632521.837B+2.8845.111%B+27.862%C++201.3S1.7A*5322.3h2.7B*6B*
Tank Mine 5323221521.467S16.7578.451%M*N/A322S210S25841h1.4B*1.8A**
NS-TMC-01 "His Regards" 2662585,3380.048B*4.6746.106%A++1.55%D-0.6CN/A2410.2h1.7B++3.7B+
Force-Blade 2792565,2030.049B*4.6725.373%C1.172%D-0.3CN/A2824.6h1.7B*6.8B+
Lumine Edge 2322315860.394A4.3244.498%A+31.602%A**4.2C+N/A2054.5h1.2B+2.7B++
MKV Suppressed 230228307.6S2.8830.137%B*17.105%C84.4A**N/A3892.7h10.1B*33.5B++
Nova 227225504.5A**0.2245.192%C+9.778%D--30CN/A907.5h3.6B++7.9B+
Auraxium Slasher 2212202,4630.089A4.6326.208%C15.909%B*0.8CN/A7262.6h2.3C+8.8C++
Rocklet Rifle 334205752.733S1.9847.017%DN/A29.7C++18.7C--2936.9h32B+68C*
Spear Anti-Vehicle Phalanx Turret 239187823.375A**18.6636.335%D1.07%F40.7C*11.3D--3464.6h5.5B**15B++
NS-11C 175173493.531M++1.1824.654%C++32.37%A*32C**N/A3455.4h11.2B*45.6B+
Soldier Soaker 149148602.467A2.2529.308%D9.459%D-164.4M**1.1C*5300.9h4.3A14.5B+
Proximity Mine 140140817.5S12.7865.833%M+N/A200A++N/A10290.7h1.7B++2.6A+
NSX Amaterasu 1311304700.277S4.4451.421%A+23.846%B*6C++N/A1321.6h2.9C*5.7B+
NS-61 "Ravenous" Emissary 121120353.429A*1.2932.019%C**28.333%A133.3M++1.1B+7610.9h11.4B+35.7B+
Cerberus 9898283.5M1.2230.022%C32.653%A196SN/A7590.5h4.2A13.9B++
MANA Anti-Personnel Turret 9393185.167N/A0.4519.775%UN/A930UN/A5507400.1h20.8T*105T*
Corvus VA55 8383174.882S0.1728.075%B++13.253%D**33.2C**N/A3872.5h9A32.2B**
Dual Photon Pods 8281240.5S35.7855.403%B+1.235%C+405S5D--32480.2h8.5A+15.3B**
Lancer VS22 13764164S0.7251.788%D*N/A7.8D8.9D1628.2h37.8C73C--
Equinox VE2 Burst 6464134.923A++0.2131.386%B*32.813%B+80AN/A4800.8h13.1C+41.7B+
Hunter QCX 7059272.185A*2.5365.044%A20.339%C34.7A++6.5B++2421.7h12.5C-19.2C+
VA39 Spectre 6059115.364M+0.6561.069%S27.119%D--0.7D**N/A3278.9h16.5T*26.9D
The Slasher 58581580.367S4.3573.631%M+12.069%C++1.4CN/A2041.4h6.3T*8.5C+
Beamer VS3 5858411.415B*3.3034.348%B**15.517%D-20.7CN/A2982.8h7.4B+21.5C**
Lasher X2 AE 5454242.25B**2.4742.435%A++1.852%D-90A*N/A5040.6h12.8A30.1B**
Equinox VE2 5250105M**0.2833.799%A+38%A*100M*4S7920.5h9.7B**28.6B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret16180.4h
Motion Spotter11640.2h
Nano-Armor Kit2695,1395.4h
Cortium Silo01540.6h
AE Medical Applicator67125,16410.4h
AE Nano-Armor Kit81279,05222h
Nanite Revive Grenade03630.1h
Nanite Healing Grenade01630h
Medical Applicator2650,0744.2h
Snowman Soldier4750.1h
Welding Device06,4230.8h
Ammunition Package167,0631.8h
Medical Kit6,12651,322389.4h
Anti-Infantry MANA Turret73200.6h
Nano-Repair Grenade01,2620.3h
Hardlight Barrier421,0090.9h
Shield Recharging Field322,6056.3h
Recon Detection Device5023,78939.5h

Check the help document for the dictionary if you want to learn more about words used here.


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