Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 16 (18,340)players online:
Wrel (94)  Nefinub (34)  PierreKira (9)  gronzo92 (4)  Andraxis (3)  internet_expert (2) 146
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (453 days). The data shown below may not be accurate.

Snow Balla AlephZed[0O] AlephZed
NC BR 196

KDR: 3.84

Score: 103.7m

Last Seen: Sep 15th, 2017 6:42 AM
- OFFLINE - 10870.6 hour(s)

Battle Rank 102 (196 total) - New Conglomerate on Connery
Level Progress (to 103): 25%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS M30 Mustang AH Vortek Rotary Breaker Rocket Pods LA1 Anchor NC6 Gauss SAW NC6A GODSAW AF-34 Mattock EM6
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:AlephZed



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,573,758 MLG Score: 1258
Fun Score: N/A
Cheeseburgers Flipped: 2146TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.805%18.417%4753998361,5192.629921.207

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.967%0.934B*-0.339C--0.082C+HEAD + (~5.51)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.70.47B+10.30.282C*29.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.986%1.704%21645101755,85331602379817.675235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.775%-0.259C0.085C+0.242

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.40.599B+22.50.573B+41.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.753%2.377%6708101413,250247637585.35137352%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.069%-0.498D-0.17C0.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.42B80.36C**14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.593%7.456%2632010026,049213714622.8306413%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.161%-0.886D--0.799B++0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.645B+11.10.716B++30.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.291%64.789%263710157,2961937473.76471

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.087%0.637B+-0.157C-0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.386C**2.40.252C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.568%13.367%263210202,3942508110.954545

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.417%0.682B+-0.223C-1.467

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.436B3.70.24C++3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
103.7m176%435 (26.1k)395 (23.7k)3.83669204,13553,2064.30572196 (102)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022600827.556%10.39%28604:5667

33% Engineer22% Heavy Assault11% Infiltrator24% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 4th, 2013 3:12 PMAug 10th, 2013 6:12 AMOct 14th, 2017 6:19 AM (424d) (PST)Sep 15th, 2017 3:29 AM (453d) (PST)Sep 15th, 2017 2:42 AM (453d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1041609440.7770.2030.0811.6400.1551258

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,2169,60556,6114712598923,698

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4377.1h/182.4d 24,955 21,210 40,833 430.6k 7,820 14,399 40,580 289.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:7,484
Deaths:2,803
KDR:2.670
Accuracy:25.167% C++
HSR:18.506% D-
NC6 Gauss SAW
C*
Kills:4,597
Deaths:2,576
KDR:1.785
Accuracy:21.081% C*
HSR:17.294% D--
NC6A GODSAW
C-
Kills:3,580
Deaths:1,038
KDR:3.449
Accuracy:25.648% C-
HSR:18.240% D*
EM6
C++
Kills:3,176
Deaths:1,363
KDR:2.330
Accuracy:22.060% C++
HSR:19.175% D
GD-22S
C+
Kills:2,489
Deaths:955
KDR:2.606
Accuracy:22.431% C+
HSR:18.923% D
EM1
B+
Kills:1,754
Deaths:760
KDR:2.308
Accuracy:23.777% B+
HSR:16.990% D
NC05 Jackhammer
B+
Kills:1,719
Deaths:643
KDR:2.673
Accuracy:48.296% B+
HSR:7.097% F-
NC6S Gauss SAW S
C++
Kills:1,393
Deaths:469
KDR:2.970
Accuracy:23.617% C++
HSR:22.398% C+
NS-15M2
B
Kills:1,212
Deaths:342
KDR:3.544
Accuracy:25.419% B
HSR:21.700% C-
NS-15M1
B+
Kills:1,158
Deaths:434
KDR:2.668
Accuracy:24.638% B+
HSR:23.057% C++
Kills:28,562
Deaths (as Heavy Assault):11,383
Deaths (to Heavy Assaults):14,339
KDR:2.50918
Kill Difference:17,179
Playtime:941.586 hours
Usage:22%
Score:17.967m
Score/min:318
Accuracy (listed only):26.213%
HSR (listed only):18.338%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B**
Kills:3,085
Deaths:941
KDR:3.278
Accuracy:30.578% B**
HSR:21.815% C+
Gauss Compact S
B+
Kills:2,942
Deaths:1,999
KDR:1.472
Accuracy:25.559% B+
HSR:11.829% D--
GD-7F
C++
Kills:2,294
Deaths:1,480
KDR:1.550
Accuracy:24.942% C++
HSR:19.093% C+
AF-19 Mercenary
C++
Kills:1,680
Deaths:1,835
KDR:0.916
Accuracy:22.846% C++
HSR:16.310% D-
AF-4A Bandit
B++
Kills:1,337
Deaths:453
KDR:2.951
Accuracy:28.637% B++
HSR:19.970% C
Mauler S6
B**
Kills:1,207
Deaths:413
KDR:2.923
Accuracy:50.165% B**
HSR:14.167% C
NC12 Sweeper
B++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:48.984% B++
HSR:12.553% C
NS-11C
B+
Kills:1,164
Deaths:550
KDR:2.116
Accuracy:26.129% B+
HSR:14.777% D
Warden
B++
Kills:1,160
Deaths:455
KDR:2.549
Accuracy:31.227% B++
HSR:22.155% C
19A Fortuna
C
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:25.273% C
HSR:13.448% D*
Razor GD-23
A++
Kills:1,160
Deaths:398
KDR:2.915
Accuracy:29.878% B**
HSR:28.621% A++
Gauss Compact Burst
C+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:24.667% C
HSR:24.741% C+
NS Baron G5
C++
Kills:364
Deaths:158
KDR:2.304
Accuracy:44.472% C++
HSR:10.989% D
GD Guardian
D
Kills:266
Deaths:121
KDR:2.198
Accuracy:31.101% D
HSR:19.549% D*
Kills:20,166
Deaths (as Engineer):10,308
Deaths (to Engineers):14,029
KDR:1.95634
Kill Difference:9,858
Playtime:1,463.063 hours
Usage:33%
Score:29.876m
Score/min:340
Accuracy (listed only):31.747%
HSR (listed only):17.858%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B**
Kills:3,085
Deaths:941
KDR:3.278
Accuracy:30.578% B**
HSR:21.815% C+
Gauss Compact S
B+
Kills:2,942
Deaths:1,999
KDR:1.472
Accuracy:25.559% B+
HSR:11.829% D--
GD-7F
C++
Kills:2,294
Deaths:1,480
KDR:1.550
Accuracy:24.942% C++
HSR:19.093% C+
AF-4 Cyclone
B**
Kills:1,905
Deaths:852
KDR:2.236
Accuracy:31.101% B**
HSR:16.955% C
Blitz GD-10
B*
Kills:1,742
Deaths:1,082
KDR:1.610
Accuracy:28.288% B*
HSR:13.433% C--
AF-19 Mercenary
C++
Kills:1,680
Deaths:1,835
KDR:0.916
Accuracy:22.846% C++
HSR:16.310% D-
AF-4A Bandit
B++
Kills:1,337
Deaths:453
KDR:2.951
Accuracy:28.637% B++
HSR:19.970% C
Mauler S6
B**
Kills:1,207
Deaths:413
KDR:2.923
Accuracy:50.165% B**
HSR:14.167% C
NC12 Sweeper
B++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:48.984% B++
HSR:12.553% C
NS-11C
B+
Kills:1,164
Deaths:550
KDR:2.116
Accuracy:26.129% B+
HSR:14.777% D
19A Fortuna
C
Kills:1,160
Deaths:562
KDR:2.064
Accuracy:25.273% C
HSR:13.448% D*
NS-7 PDW
B**
Kills:1,160
Deaths:576
KDR:2.014
Accuracy:29.684% B**
HSR:16.983% C+
Razor GD-23
A++
Kills:1,160
Deaths:398
KDR:2.915
Accuracy:29.878% B**
HSR:28.621% A++
Gauss Compact Burst
C+
Kills:1,160
Deaths:435
KDR:2.667
Accuracy:24.667% C
HSR:24.741% C+
MKV Suppressed
C**
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:26.929% C**
HSR:16.379% C-
Tempest
B+
Kills:1,100
Deaths:330
KDR:3.333
Accuracy:28.432% B+
HSR:16.273% D
NS Baron G5
C++
Kills:364
Deaths:158
KDR:2.304
Accuracy:44.472% C++
HSR:10.989% D
Kills:25,807
Deaths (as Light Assault):12,968
Deaths (to Light Assaults):9,955
KDR:1.99005
Kill Difference:12,839
Playtime:1,051.299 hours
Usage:24%
Score:35.597m
Score/min:564
Accuracy (listed only):30.974%
HSR (listed only):16.961%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:1,905
Deaths:852
KDR:2.236
Accuracy:31.101% B**
HSR:16.955% C
Blitz GD-10
B*
Kills:1,742
Deaths:1,082
KDR:1.610
Accuracy:28.288% B*
HSR:13.433% C--
Mauler S6
B**
Kills:1,207
Deaths:413
KDR:2.923
Accuracy:50.165% B**
HSR:14.167% C
NC12 Sweeper
B++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:48.984% B++
HSR:12.553% C
Gauss Rifle S
C+
Kills:1,161
Deaths:580
KDR:2.002
Accuracy:24.206% C+
HSR:15.935% D
NS-7 PDW
B**
Kills:1,160
Deaths:576
KDR:2.014
Accuracy:29.684% B**
HSR:16.983% C+
Gauss Rifle Burst
C**
Kills:1,160
Deaths:407
KDR:2.850
Accuracy:28.755% C**
HSR:16.810% D*
NS-11P
B**
Kills:1,160
Deaths:426
KDR:2.723
Accuracy:27.319% B**
HSR:17.672% C+
Reaper DMR
B+
Kills:1,160
Deaths:386
KDR:3.005
Accuracy:28.627% B+
HSR:20.259% D
MKV Suppressed
C**
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:26.929% C**
HSR:16.379% C-
NC1 Gauss Rifle
B+
Kills:1,160
Deaths:439
KDR:2.642
Accuracy:24.992% B+
HSR:17.069% D
Tempest
B+
Kills:1,100
Deaths:330
KDR:3.333
Accuracy:28.432% B+
HSR:16.273% D
GR-22
B+
Kills:1,016
Deaths:461
KDR:2.204
Accuracy:26.269% B+
HSR:15.158% D
NS Baron G5
C++
Kills:364
Deaths:158
KDR:2.304
Accuracy:44.472% C++
HSR:10.989% D
NC9 A-Tross
B*
Kills:256
Deaths:61
KDR:4.197
Accuracy:29.345% B*
HSR:22.656% C
NS-11A
A
Kills:151
Deaths:43
KDR:3.512
Accuracy:30.043% A
HSR:17.881% C--
Kills:17,049
Deaths (as Combat Medic):7,118
Deaths (to Combat Medics):4,930
KDR:2.3952
Kill Difference:9,931
Playtime:172.856 hours
Usage:4%
Score:4.582m
Score/min:442
Accuracy (listed only):31.726%
HSR (listed only):16.323%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:1,905
Deaths:852
KDR:2.236
Accuracy:31.101% B**
HSR:16.955% C
Blitz GD-10
B*
Kills:1,742
Deaths:1,082
KDR:1.610
Accuracy:28.288% B*
HSR:13.433% C--
AF-18 Stalker
B+
Kills:1,232
Deaths:690
KDR:1.786
Accuracy:29.633% B+
HSR:15.260% D
NS-357 Underboss
C++
Kills:1,229
Deaths:963
KDR:1.276
Accuracy:36.255% C++
HSR:15.948% D
NC4-FB Mag-Shot
C
Kills:1,183
Deaths:914
KDR:1.294
Accuracy:31.521% C
HSR:12.680% D*
SAS-R
C**
Kills:1,178
Deaths:321
KDR:3.670
Accuracy:40.316% C**
HSR:57.131% D*
NC14 Bolt Driver
B*
Kills:1,161
Deaths:297
KDR:3.909
Accuracy:40.694% B*
HSR:67.700% D
EM4 Longshot
B+
Kills:1,160
Deaths:142
KDR:8.169
Accuracy:42.688% B+
HSR:76.724% C+
LA80
C--
Kills:1,160
Deaths:241
KDR:4.813
Accuracy:37.288% C--
HSR:66.466% D*
NS-7 PDW
B**
Kills:1,160
Deaths:576
KDR:2.014
Accuracy:29.684% B**
HSR:16.983% C+
NS-30 Vandal
B+
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:35.557% B+
HSR:21.724% D
AF-8 RailJack
B+
Kills:1,160
Deaths:133
KDR:8.722
Accuracy:40.631% B+
HSR:73.276% C+
AF-6 Shadow
C-
Kills:1,160
Deaths:469
KDR:2.473
Accuracy:31.467% C-
HSR:19.052% D-
MKV Suppressed
C**
Kills:1,160
Deaths:396
KDR:2.929
Accuracy:26.929% C**
HSR:16.379% C-
Tempest
B+
Kills:1,100
Deaths:330
KDR:3.333
Accuracy:28.432% B+
HSR:16.273% D
NC4 Mag-Shot
C*
Kills:797
Deaths:730
KDR:1.092
Accuracy:28.393% C*
HSR:14.304% D
The Moonshot
D-
Kills:741
Deaths:110
KDR:6.736
Accuracy:37.120% D-
HSR:72.605% D*
Gauss SPR
B*
Kills:736
Deaths:211
KDR:3.488
Accuracy:37.435% B*
HSR:29.755% D
NS-AM7 Archer
B*
Kills:303
Deaths:181
KDR:1.674
Accuracy:49.294% D*
HSR:25.743% B*
NS-44 Commissioner
C**
Kills:201
Deaths:155
KDR:1.297
Accuracy:38.317% C**
HSR:17.413% D
LA8 Rebel
C**
Kills:118
Deaths:83
KDR:1.422
Accuracy:32.928% C**
HSR:15.254% D-
NS Deep Freeze
D
Kills:60
Deaths:129
KDR:0.465
Accuracy:31.283% D
HSR:5% D
NS CandyCannon 3000
C
Kills:51
Deaths:64
KDR:0.797
Accuracy:32.394% C
HSR:19.608% D-
NS-44L Blackhand
N/A
Kills:50
Deaths:16
KDR:3.125
Accuracy:43.914% N/A
HSR:24% N/A
Kills:21,907
Deaths (as Infiltrator):9,566
Deaths (to Infiltrators):5,436
KDR:2.29009
Kill Difference:12,341
Playtime:477.450 hours
Usage:11%
Score:8.583m
Score/min:300
Accuracy (listed only):35.065%
HSR (listed only):30.403%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:3,300
Deaths:764
KDR:4.319
Accuracy:41.554% B**
HSR:10.576% D**
NCM1 Scattercannon
B+
Kills:2,475
Deaths:809
KDR:3.059
Accuracy:42.797% B+
HSR:13.939% C
NCM3 Raven
C*
Kills:1,640
Deaths:626
KDR:2.620
Accuracy:39.269% C+
HSR:2.988% C*
NCM3 Raven
C++
Kills:1,457
Deaths:630
KDR:2.313
Accuracy:39.809% C+
HSR:3.020% C++
AF-34 Mattock
A
Kills:1,255
Deaths:282
KDR:4.450
Accuracy:48.019% A
HSR:13.466% D--
NCM1 Scattercannon
C+
Kills:1,172
Deaths:259
KDR:4.525
Accuracy:35.097% C+
HSR:13.652% C
AF-23 Grinder
A+
Kills:1,167
Deaths:245
KDR:4.763
Accuracy:52.690% A+
HSR:11.997% D*
AF-23 Grinder
A
Kills:1,161
Deaths:229
KDR:5.070
Accuracy:46.335% A
HSR:12.662% D
NCM2 Falcon
B**
Kills:888
Deaths:336
KDR:2.643
Accuracy:41.472% C*
HSR:7.207% B**
AF-41 Hacksaw
C+
Kills:766
Deaths:177
KDR:4.328
Accuracy:29.166% C+
HSR:13.185% C
AF-41 Hacksaw
C+
Kills:720
Deaths:161
KDR:4.472
Accuracy:31.004% C+
HSR:13.056% D
NCM2 Falcon
B++
Kills:593
Deaths:267
KDR:2.221
Accuracy:43.850% C*
HSR:6.239% B++
NS-10 Burster
B**
Kills:264
Deaths:62
KDR:4.258
Accuracy:33.711% B++
HSR:9.470% B**
NS-10 Burster
B+
Kills:201
Deaths:61
KDR:3.295
Accuracy:33.957% B+
HSR:3.483% D
Kills:17,059
Deaths (as MAX Suit):2,454
Deaths (to MAX Suits):4,233
KDR:6.95151
Kill Difference:14,605
Playtime:268.733 hours
Usage:6%
Score:7.120m
Score/min:442
Accuracy (listed only):39.909%
HSR (listed only):9.638%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M*
Kills:18,281
V. Kills:3,689 495%
Deaths:2,018
KDR:9.059
Accuracy:60.677% B+
KPH:81.800 B**
VKPH:16.500 M*
Vortek Rotary
A++
Kills:17,436
V. Kills:12,740 137%
Deaths:4,311
KDR:4.045
Accuracy:31.191% C++
KPH:34.700 A+
VKPH:25.400 A++
Breaker Rocket Pods
B**
Kills:17,268
V. Kills:3,856 448%
Deaths:1,537
KDR:11.235
Accuracy:54.294% B+
KPH:112 B+
VKPH:25 B**
M20 Mustang
A
Kills:2,158
V. Kills:1,723 125%
Deaths:839
KDR:2.572
Accuracy:30.362% C+
KPH:23 B*
VKPH:18.300 A
Hornet Missiles
A++
Kills:2,005
V. Kills:570 351%
Deaths:92
KDR:21.794
Accuracy:63.346% B+
KPH:142.600 A++
VKPH:40.500 C+
Tomcat A2AM Pods
B
Kills:1,107
V. Kills:1,187 93%
Deaths:199
KDR:5.563
Accuracy:77.031% C
KPH:47.800 C+
VKPH:51.300 B
Coyote Missiles
A++
Kills:1,050
V. Kills:412 254%
Deaths:81
KDR:12.963
Accuracy:52.249% C+
KPH:95.400 A++
VKPH:37.400 B++
M20 Kestrel
A++
Kills:723
V. Kills:611 118%
Deaths:140
KDR:5.164
Accuracy:31.344% C*
KPH:38.600 A
VKPH:32.700 A++
Kills:60,028 (38,598 + 0)
Deaths:9,217
KDR:6.513
VKDR:2.689
Vehicle Kills:24,788
Kill Difference:50,811
Playtime:1,040.970 hours
Usage:24%
Score:27.475m
Score/min:440
Piloting Accuracy:31.344%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M**
Kills:710
V. Kills:593 120%
Deaths:155
KDR:4.581
Accuracy:43.578% C+
KPH:26.200 M**
VKPH:21.800 M*
C150 Dalton
B++
Kills:422
V. Kills:245 172%
Deaths:43
KDR:9.814
Accuracy:40.697% C++
KPH:43.200 B++
VKPH:25.100 C++
L105 Zephyr
B++
Kills:365
V. Kills:42 N/A
Deaths:23
KDR:15.870
Accuracy:43.683% C*
KPH:73.200 B++
VKPH:8.400 C+
AP30 Shredder
B*
Kills:168
V. Kills:141 118%
Deaths:25
KDR:6.720
Accuracy:23.628% D-
KPH:31.200 C++
VKPH:26.200 B*
Dual-75 Duster
A+
Kills:115
V. Kills:6 N/A
Deaths:3
KDR:38.333
Accuracy:48.943% A
KPH:134.600 A+
VKPH:7 B+
Kills:1,780 (710 + 1,070)
Deaths:249
KDR:7.149
VKDR:4.124
Vehicle Kills:1,027
Kill Difference:1,531
Playtime:48.129 hours
Usage:1%
Score:1.268m
Score/min:439
Piloting Accuracy:43.578%
Gunner Accuracy:48.943%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,125
V. Kills:199 N/A
Deaths:115
KDR:18.478
Accuracy:56.042% B*
KPH:84.600 A
VKPH:7.900 C+
C75 Viper
A**
Kills:1,637
V. Kills:169 N/A
Deaths:161
KDR:10.168
Accuracy:36.656% C+
KPH:74.100 A**
VKPH:7.700 C++
L100 Python HEAT
B**
Kills:1,208
V. Kills:401 300%
Deaths:158
KDR:7.646
Accuracy:51.994% C++
KPH:47.900 B**
VKPH:15.900 B**
L100 Python AP
A++
Kills:1,192
V. Kills:524 227%
Deaths:113
KDR:10.549
Accuracy:47.701% D-
KPH:52.600 A++
VKPH:23.100 B*
Skyguard
A*
Kills:805
V. Kills:423 190%
Deaths:115
KDR:7
Accuracy:31.469% B+
KPH:28.200 A*
VKPH:14.800 A+
Kills:6,967 (6,967 + 0)
Deaths:662
KDR:10.524
VKDR:2.592
Vehicle Kills:1,716
Kill Difference:6,305
Playtime:123.612 hours
Usage:3%
Score:2.485m
Score/min:335
Driving Accuracy:31.469%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
A++
Kills:3,068
V. Kills:259 N/A
Deaths:164
KDR:18.707
Accuracy:49.831% C**
KPH:72.600 A++
VKPH:6.100 C-
Titan-150 AP
A+
Kills:2,055
V. Kills:1,305 157%
Deaths:271
KDR:7.583
Accuracy:42.060% D--
KPH:33.700 B**
VKPH:21.400 A+
Titan-150 HEAT
B**
Kills:1,160
V. Kills:478 242%
Deaths:266
KDR:4.361
Accuracy:44.174% C
KPH:30.100 B**
VKPH:12.400 B*
C85 Canister
A+
Kills:580
V. Kills:19 N/A
Deaths:20
KDR:29
Accuracy:49.298% A
KPH:135.600 A+
VKPH:4.400 C+
Enforcer ML85
M++
Kills:557
V. Kills:305 182%
Deaths:66
KDR:8.439
Accuracy:40.949% C+
KPH:49.200 M++
VKPH:27 A++
E540 Halberd
B*
Kills:454
V. Kills:226 200%
Deaths:28
KDR:16.214
Accuracy:42.546% C
KPH:38.200 B*
VKPH:19 B*
M12 Kobalt
A**
Kills:235
V. Kills:9 N/A
Deaths:15
KDR:15.667
Accuracy:18.098% B**
KPH:122 A++
VKPH:4.700 A**
M20 Basilisk
B**
Kills:182
V. Kills:41 433%
Deaths:28
KDR:6.500
Accuracy:21.677% D*
KPH:35.500 B**
VKPH:8 C*
Kills:8,291 (6,283 + 2,008)
Deaths:858
KDR:9.663
VKDR:3.079
Vehicle Kills:2,642
Kill Difference:7,433
Playtime:176.241 hours
Usage:4%
Score:3.479m
Score/min:329
Driving Accuracy:44.174%
Gunner Accuracy:21.677%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:626
V. Kills:22 N/A
Deaths:33
KDR:18.970
Accuracy:50.676% C++
KPH:194.600 A+
VKPH:6.800 C
Enforcer ML65-H
A++
Kills:187
V. Kills:114 163%
Deaths:14
KDR:13.357
Accuracy:52.854% C--
KPH:63.600 A++
VKPH:38.800 B*
E540 Halberd-H
B*
Kills:186
V. Kills:93 198%
Deaths:13
KDR:14.308
Accuracy:54.522% C
KPH:55.800 B++
VKPH:27.900 B*
M40 Fury-H
B+
Kills:166
V. Kills:8 N/A
Deaths:11
KDR:15.091
Accuracy:42.420% C*
KPH:106.100 B+
VKPH:5.100 D
M60-G Bulldog-H
B**
Kills:108
V. Kills:7 N/A
Deaths:11
KDR:9.818
Accuracy:50% B+
KPH:105.200 B**
VKPH:6.800 C
Kills:1,273 (0 + 1,273)
Deaths:82
KDR:15.524
VKDR:2.976
Vehicle Kills:244
Kill Difference:1,191
Playtime:12.082 hours
Usage:0%
Score:0.375m
Score/min:518
Driving Accuracy:N/A%
Gunner Accuracy:50%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:602
V. Kills:12 N/A
Deaths:37
KDR:16.270
Accuracy:18.590% C*
KPH:114.800 A++
VKPH:2.300 C+
M12 Kobalt
B+
Kills:361
V. Kills:12 N/A
Deaths:22
KDR:16.409
Accuracy:17.552% C+
KPH:88.700 B+
VKPH:2.900 C*
M40 Fury
A*
Kills:226
V. Kills:8 N/A
Deaths:12
KDR:18.833
Accuracy:29.045% D
KPH:111 A*
VKPH:3.900 D*
M60-G Bulldog
A*
Kills:202
V. Kills:18 N/A
Deaths:17
KDR:11.882
Accuracy:38.267% B+
KPH:63 A*
VKPH:5.600 C+
M40 Fury
A+
Kills:187
V. Kills:14 N/A
Deaths:6
KDR:31.167
Accuracy:29.957% D
KPH:80.800 A+
VKPH:6 D
M20 Basilisk
B+
Kills:129
V. Kills:26 478%
Deaths:17
KDR:7.588
Accuracy:32.122% D
KPH:24.900 B+
VKPH:5 D
M20 Basilisk
B+
Kills:106
V. Kills:34 303%
Deaths:12
KDR:8.833
Accuracy:28.658% D--
KPH:27.100 B+
VKPH:8.700 C+
Kills:1,813 (0 + 1,813)
Deaths:123
KDR:14.740
VKDR:1.008
Vehicle Kills:124
Kill Difference:1,690
Playtime:25.962 hours
Usage:1%
Score:0.580m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:28.658%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B+
Kills:701
V. Kills:106 N/A
Deaths:317
KDR:2.211
Accuracy:42.172% D
KPH:32.500 B+
VKPH:4.900 C
M12 Kobalt-F
B*
Kills:359
V. Kills:5 N/A
Deaths:82
KDR:4.378
Accuracy:18.950% C
KPH:45.900 B*
VKPH:0.600 D
S12 Renegade
A
Kills:201
V. Kills:14 N/A
Deaths:68
KDR:2.956
Accuracy:45.491% B+
KPH:47 C+
VKPH:3.300 A
M20 Basilisk-F
C+
Kills:71
V. Kills:14 N/A
Deaths:43
KDR:1.651
Accuracy:29.717% D**
KPH:19.700 C+
VKPH:3.900 C
Kills:1,332 (1,332 + 0)
Deaths:510
KDR:2.612
VKDR:0.273
Vehicle Kills:139
Kill Difference:822
Playtime:37.259 hours
Usage:1%
Score:0.271m
Score/min:121
Driving Accuracy:29.717%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 21,97018,2812,0189.059B+5.2260.677%B+1.253%C+81.8B**16.5M*425223.6h6B+9.8B+
Vortek Rotary 30,17617,4364,3114.045B*0.2131.191%C++2.655%C**34.7A+25.4A++400502.4h44.5B*142.7B*
Breaker Rocket Pods 21,12417,2681,53711.235B+7.4054.294%B+1.106%C++112.1B+25B**500154.1h11.2B*20.5B++
LA1 Anchor 7,5347,4842,8032.67C*1.1725.167%C++18.506%D-57.4B+N/A187130.4h9.8C**38.8C**
NC6 Gauss SAW 4,7164,5972,5761.785B+2.0521.081%C*17.294%D--37.1B+1A144124h10.2C++48.5C**
NC6A GODSAW 3,6053,5801,0383.449B+0.3925.648%C-18.24%D*77.2B++N/A22046.4h9.1C+35.5C++
AF-34 Mattock 3,3183,3007644.319B0.4841.554%B**10.576%D**44.2C*N/A12274.6h6C+14.5B+
EM6 3,2153,1761,3632.33B+1.5122.06%C++19.175%D46.6C**N/A13768.1h10.4B47C**
AC-X11 3,1023,0859413.278A**0.5630.578%B**21.815%C+45.8B*N/A13367.3h9.6B31.3B+
Titan-150 HESH 3,3273,06816418.707B*14.8749.831%C**1.695%C+72.5A++6.1C-22742.3h2.5B++4.9B*
Gauss Compact S 3,0852,9421,9991.472B+2.3625.559%B+11.829%D--11.3DN/A37260.6h8B*31.5B++
Bouncing Betty 2,6882,68620213.297M*9.4660.059%A++N/A274.1M++N/A7519.8h1.3A++2.2A++
GD-22S 2,5222,4899552.606B++1.2322.431%C+18.923%D42C*N/A15459.2h10B+44.7B
NCM1 Scattercannon 2,4882,4758093.059B++0.7842.797%B+13.939%C34.6B*N/A10771.6h6.6B+15.4B+
GD-7F 2,3132,2941,4801.55B+2.2924.942%C++19.093%C+16.8C--N/A58136.8h12B+48.1B
M20 Mustang 3,8812,1588392.572B1.2630.362%C+2.78%B+23B*18.3A33694h74.1B+244.2B++
L100 Python HESH 2,3242,12511518.478B++14.6456.042%B*1.647%C+84.7A7.9C+30225.1h2.6B*4.6B*
C-4 2,8022,0617122.895B**0.9428.594%B+N/A102B+36.7B+92320.2h1.3B+4.4B+
Titan-150 AP 3,3602,0552717.583B3.7542.06%D--3.796%B+33.7B**21.4A+38960.9h3.8B9.1C**
Hornet Missiles 2,5752,0059221.793M++17.9663.346%B+1.197%C--142.2A++40.4C+100714.1h5.1A8A
AF-4 Cyclone 1,9211,9058522.236B*1.6031.101%B**16.955%C54B**N/A18735.3h9.7B+31.1B++
EM1 1,7641,7547602.308A1.5323.777%B+16.99%D43.6C**N/A16040.2h12.1C*50.8B+
Blitz GD-10 1,7961,7421,0821.61B+2.2328.288%B*13.433%C--18.3C--N/A6095.3h17.4C61.4C*
NC05 Jackhammer 1,7251,7196432.673A1.1648.296%B+7.097%F-50B+N/A15634.4h4.6B9.6B+
AF-19 Mercenary 1,7301,6801,8350.916C++2.9222.846%C++16.31%D-14CN/A68119.6h14.5C+63.3C++
NCM3 Raven 2,1041,6406262.62A*1.2239.269%C+2.988%C*21.3M6C+13277h13.7A+35B**
C75 Viper 1,8061,63716110.168B**6.3336.656%C+N/A74.1A**7.6C+35022.1h5A+13.7A
Hawk GD-68 2,4281,5629771.599A++2.2462.95%C++2.561%C+19.2C*10.7C++20981.2h5.9B**9.5B*
NCM3 Raven 1,8981,4576302.313A*1.5239.809%C+3.02%C++18.8A**5.7C+12177.6h15.8A+39.6B**
Tank Mine 2,4101,4081827.736M3.9038.496%BN/A145.2B*103.3A+16299.7h1.5B++3.8A+
NC6S Gauss SAW S 1,4031,3934692.97A+0.8723.617%C++22.398%C+47.7C++N/A14529.2h11.5C+48.6C++
AF-4A Bandit 1,3481,3374532.951A+0.8928.637%B++19.97%C71.9A+N/A23318.6h9.6B+33.4B++
Sticky Grenade 1,2801,27711277N/A1,273.1666.244%A+N/A2128.3A*5D70810.6h1.1B**1.7B*
AF-34 Mattock 1,2571,2552824.45B+0.6148.019%A13.466%D--48.3B+N/A13726h7.5D15.7B+
AF-18 Stalker 1,2421,2326901.786B+2.0529.633%B+15.26%D29.8C+N/A8741.3h13.1C+44.1C**
NS-357 Underboss 1,2421,2299631.276B2.5636.255%C++15.948%D40.8C++N/A10530.1h3.8B+10.6B
NS-15M2 1,2131,2123423.544B**0.2925.419%B21.7%C-76.2AN/A27015.9h10.7B++42.2B+
L100 Python HEAT 1,6091,2081587.646B+3.8151.994%C++2.318%C47.9B**15.9B**25525.2h3.7B**7.2B**
Mauler S6 1,2121,2074132.923A**0.9150.165%B**14.167%C91.4M*N/A29613.2h3.7B**7.3B*
L100 Python AP 1,7161,19211310.549A+6.7147.701%D-4.446%B*52.5A++23.1B*39322.7h3.6B**7.5B**
Mag-Cutter 1,2941,18927,2690.044B++3.7962.114%MN/A0.7C++N/A21803.2h2.3B3.8B++
NC12 Sweeper 1,1921,1875082.337A1.5048.984%B++12.553%C79.7A++N/A23114.9h3.7B++7.6B++
NC4-FB Mag-Shot 1,1901,1839141.294C+2.5431.521%C12.68%D*56.3C++N/A16721h6.2B+19.7B+
SAS-R 1,1891,1783213.67B+0.1740.316%C**57.131%D*46.4B+N/A15525.4h2.4C+5.9C*
NCM1 Scattercannon 1,1721,1722594.525B*0.6935.097%C+13.652%C60.7A++N/A19119.3h4.2B**12B*
AF-23 Grinder 1,1751,1672454.763B*0.9352.69%A+11.997%D*57.8A+N/A20920.2h5.6B++10.6B**
NS-11C 1,1661,1645502.116A1.7226.129%B+14.777%D38.9B++N/A15429.9h12.4B+47.6B+
Gauss Rifle S 1,1631,1615802.002B*1.8324.206%C+15.935%D39.9B++N/A12329.1h9.2B*38.1B+
AF-23 Grinder 1,1681,1612295.07B**1.2346.335%A12.662%D61.4A*N/A22018.9h4.7B**10A
NC14 Bolt Driver 1,1681,1612973.909A0.0740.694%B*67.7%D40.3AN/A15228.8h2.2B++5.4B++
EM4 Longshot 1,1651,1601428.169A++4.3342.688%B+76.724%C+69.5A*N/A23216.7h1.8B++4.2B++
Warden 1,1851,1604552.549A++1.2931.227%B++22.155%C44.3A+1B+15526.2h7.7B++24.6B++
LA80 1,1621,1602414.813B+0.9837.288%C--66.466%D*34.6C+N/A9033.5h2.5C-6.8C-
19A Fortuna 1,1631,1605622.064B++1.7725.273%C13.448%D*46.2B+N/A11725.1h8.3B*32.8B+
NS-7 PDW 1,1631,1605762.014A1.8229.684%B**16.983%C+51.1AN/A19822.7h12.4B++41.7B+
NS-30 Vandal 1,1611,1604812.412B+1.4235.557%B+21.724%D48.5B+N/A15423.9h5.3B+14.8B+
AF-8 RailJack 1,1621,1601338.722A**4.8940.631%B+73.276%C+48.9A*N/A14823.7h1.9B*4.8B++
Gauss Rifle Burst 1,1831,1604072.85B+0.9928.755%C**16.81%D*63B*1.3A++19518.4h11.5C+40C*
Razor GD-23 1,1631,1603982.915A*0.9229.878%B**28.621%A++55.5A++N/A20420.9h10.4B++35B++
NS-11P 1,1671,1604262.723A+1.1127.319%B**17.672%C+59.2A++N/A20819.6h13.1B+48B++
Reaper DMR 1,1731,1603863.005B+0.8328.627%B+20.259%D68.2A++N/A22717h9.6C*33.4B+
Titan-150 HEAT 1,6381,1602664.361C+0.5244.174%C2.759%C+30.1B**12.4B*22538.5h3.5B**7.9B*
Gauss Compact Burst 1,1631,1604352.667B+1.1724.667%C24.741%C+45C**N/A14625.8h10.7C**43.3C++
AF-6 Shadow 1,1621,1604692.473B+1.3631.467%C-19.052%D-42.3C++N/A12527.4h5.3B16.7C++
MKV Suppressed 1,1701,1603962.929A*0.9126.929%C**16.379%C-68.6A++N/A23616.9h12.1B+45.1B+
NC1 Gauss Rifle 1,1651,1604392.642A+1.1924.992%B+17.069%D42.8AN/A20827.1h10.2B**40.7B++
NS-15M1 1,1631,1584342.668B**1.1724.638%B+23.057%C++47.5BN/A18724.4h11.2B+45.4B+
MANA Anti-Personnel Turret 1,1571,1473233.551N/A0.2922.641%UN/A11470U100U25799900.1h19.9T*88.1T*
Tomcat A2AM Pods 2,2941,1071995.563C**1.7377.031%CN/A47.7C+51.2B89423.2h5.6A7.3A
Tempest 1,1081,1003303.333A*0.5028.432%B+16.273%D84A+N/A18913.1h10.1C+35.4C**
NC15 Phoenix 2,4581,0736511.648B+2.1959.928%B*N/A17.2B22.2B**24262.5h8.2B++13.7B*
NS Decimator 1,3761,0524302.447A++1.3959.001%C+3.517%B*38.7B11.9C36827.2h4B+6.8B+
Coyote Missiles 1,4621,0508112.963M**9.1352.249%C+N/A95.5A++37.5B++77011h16.8A+32.1A
GR-22 1,0301,0164612.204B++1.6326.269%B+15.158%D54B**N/A18418.8h12.6B+48B+
NCM2 Falcon 1,1058883362.643A1.1941.472%C*7.207%B**26A+6.3B++17434.2h6.7B*16.1B++
Anti-Vehicle Grenade 9668581858N/A854.1670.577%A*N/A858A*108C++41811h2.9A+4.1A
MAX Punch 8798342,4530.34A*3.5065.115%AN/A3.2B+N/A10261.8h2.1C+3.2C*
The Slasher 8238189,7140.084B++3.7556.298%A++1.834%D--1.6CN/A5502.4h2.2C++4B+
Skyguard 1,2288051157A*3.1631.469%B+2.857%B+28.1A*14.8A+37728.6h79.8B**253.7B**
NC4 Mag-Shot 8017977301.092B+2.7428.393%C*14.304%D44B**N/A16818.1h6.2B*22C**
AF-41 Hacksaw 7787661774.328B++0.4929.166%C+13.185%C51.4AN/A18714.9h4.5B**15.3B*
The Moonshot 7477411106.736B+2.9037.12%D-72.605%D*58.8C**N/A13112.6h2C-5.3D
Gauss SPR 7507362113.488A+0.3537.435%B*29.755%D64.6A*1.2A*17711.4h4.3B*11.5B*
M20 Kestrel 1,3347231405.164A1.3331.344%C*1.936%C++38.7A32.7A++53318.7h64.7B+206.6B++
AF-41 Hacksaw 7307201614.472B++0.6431.004%C+13.056%D53.3A+N/A19613.5h4.7B**15.2B*
Spear Anti-Vehicle Phalanx Turret 1,0167126710.627B+6.7938.864%C-3.652%C55.6B**23.8C*50512.8h5.6B++14.3B++
CAS30 Tank Buster 1,3037101554.581M++0.7443.578%C+1.268%C+26.2M**21.9M*36927.1h28.9B66.3B++
M40 Fury-F 8077013172.211B1.6342.172%D1.569%B++32.6B+4.9C12621.5h5.9B*14B++
C85 Canister-H 6486263318.97B15.1350.676%C++11.661%C++195.6A++6.9C4853.2h4.2B*8.3B*
M12 Kobalt 6146023716.27B+12.4318.59%C*18.106%C+115.8A++2.3C+3835.2h13.9B**74.9B+
NCM2 Falcon 7375932672.221A+1.6243.85%C*6.239%B++19.7A4.8C+14230.1h10B*22.7B++
C-4 ARX 7675891783.309B++0.5326.965%C*N/A34D**10.3D**21517.3h1B++3.8B++
C85 Canister 5995802029B*25.1649.298%A14.828%B134.9A+4.4C+4084.3h5.8B+11.8B*
Enforcer ML85 862557668.439B*4.6040.949%C+3.052%B+49.3M++27A++69511.3h9.4B*22.9B*
E540 Halberd 6804542816.214A12.3842.546%C3.965%B+38.2B*19B*35611.9h4.8B*11.2B+
Frag Grenade 4414401440N/A436.1657.969%A++N/A880A++2D--51740.5h2.7B**4.7B**
C150 Dalton 667422439.814B+5.9840.697%C++N/A43.1B++25C++5499.8h4.7C+11.6C**
MANA Anti-Vehicle Turret 617405884.602S0.7747.081%U4.691%B++4050C**2120A16601150.1h6B++12.7B**
L105 Zephyr 4073652315.87B+12.0343.683%C*N/A73B++8.4C+4425h4.4B**10B*
NS Baron G5 3703641582.304A+1.5344.472%C++10.989%D63.9A+1.1A++1975.7h4.4C**9.8C+
M12 Kobalt 3733612216.409B+12.5717.552%C+17.452%C88B+2.9C*3664.1h14.4B++82.3B+
M12 Kobalt-F 364359824.378A0.5418.95%C11.421%C++46B*N/A1117.8h12.3B+64.7B+
NS-AM7 Archer 3663031811.674M+2.1649.294%D*25.743%B*15.9A*3.3B+7319.1h8.8B*17.8B*
AF-22 Crow 3512701431.888M1.9568.911%C++2.963%C**32.5B+9.8C+3088.3h5A7.2A
GD Guardian 2752661212.198C++1.6431.101%D19.549%D*39.7C1.3A*1146.7h8.5D-27.3D
NS-10 Burster 426264624.258S0.4233.711%B++9.47%B**11.1A**6.8A*21523.8h97.7A289.7B**
NC9 A-Tross 259256614.197M0.3629.345%B*22.656%C69.2A++N/A2743.7h9.8C++33.3B+
Shrike 3392371771.339B**2.5058.628%C*2.11%C-28.9B+12.4C+8808.2h5B*8.6B*
Aspis Anti-Aircraft Phalanx Turret 490235584.052C**0.2225.391%C+N/A13.5B14.7B+37817.4h122.2B++481.3B+
M12 Kobalt 2442351515.667C++11.8318.098%B**14.468%C+123.7A++4.7A**4111.9h16B+88.6B*
M40 Fury 2342261218.833A*15.0029.045%D1.327%C--113A*4D--5532h5.8A19.9B*
NS Annihilator 472225792.848S0.9972.664%F--N/A10.7C++11.7B**27021.1h8.7B**12B++
M60-G Bulldog 2202021711.882A*8.0538.267%B+1.98%D63.1A*5.6C+4123.2h4.5B**11.8B**
NS-44 Commissioner 2012011551.297B+2.5438.317%C**17.413%D54.3B*N/A2273.7h2.7B**7.2B*
S12 Renegade 215201682.956C+0.8845.491%B+5.473%C+46.7C+3.3A1514.3h2.9B+6.3B++
NS-10 Burster 321201613.295M++0.5433.957%B+3.483%D8.4A+5B*17023.8h128.5B++378.4B++
Enforcer ML65-H 3011871413.357M9.5252.854%C--N/A64.5A++39.3B*6412.9h10.3B*19.5B*
M40 Fury 201187631.167S27.3329.957%D1.07%D81.3A+6.1D4472.3h7.1B**23.5B*
E540 Halberd-H 2791861314.308B**10.4754.522%C2.151%C++56.4B*28.2B*5413.3h4.5B++8.2B++
M20 Basilisk 223182286.5A2.6621.677%D*4.945%C35.7B**8C*2595.1h31.5A++145.4B**
AP30 Shredder 309168256.72C*2.8823.628%D-1.19%D31.1C++26.1B*5705.4h54.7B++231.5B+
M40 Fury-H 1741661115.091C++11.2542.42%C*N/A103.8B+5D4261.6h5.1B*12B**
NS-11A 154151433.512A++0.3230.043%A17.881%C--65.7A++1.3A*3922.3h11.5B*38.4B*
M20 Basilisk 155129177.588A**3.7532.122%D6.977%B24.8B+5D2915.2h43.1B*134.2B**
Auraxium Mag-Cutter 1251252,3410.053B+3.7850.485%A+N/A0.9C+N/A3142.3h1.7B++3.3B++
Hunter QCX 1451221480.824C*3.0157.103%B*9.836%D*23B*4.3B1115.3h6.8C++11.8C**
LA8 Rebel 119118831.422B+2.4132.928%C**15.254%D-51.3B**N/A1812.3h4.8B*14.6C++
Dual-75 Duster 121115338.333M*34.5048.943%A1.739%B**127.8A6.7B+5720.9h4.2B**8.6B**
M60-G Bulldog-H 115108119.818C+5.9850%B+N/A108B**7C3251h4.3B+8.6B++
M20 Basilisk 140106128.833M++5.0028.658%D--9.434%A27.2B+8.7C+2993.9h45.9B+160.1B++
M60-A Bulldog 11399156.6C**2.7631.587%CN/A41.3C**5.8C+3672.4h4.3B**13.5B+
M60-A Bulldog 9083117.545C3.7137.332%D-1.205%D-19.8D1.7D1074.2h5.4C*14.4C+
M20 Basilisk-F 8571431.651B+2.1929.717%D**2.817%C19.7C+3.9C763.6h20B+67.3B+
NS Deep Freeze 60601290.465D3.3731.283%D5%D11.5DN/A355.2h3C9.5C+
M60-A Bulldog 5854413.5C+9.6640.98%C-1.852%C15.4D1.1D-993.5h6.8C-16.6C
NS CandyCannon 3000 5151640.797C*3.0432.394%C19.608%D-31.9C++N/A1031.6h3.2B++9.7B+
NS-44L Blackhand 5050163.125A++0.7143.914%C**24%D*71.4M+N/A1770.7h3.7B+8.4B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter269,8489.6h
Nano-Armor Kit6811,101,419106.3h
Anti-Vehicle MANA Turret114591.5h
Spawn Beacon521,0943.9h
Nanite Revive Grenade04350.1h
Medical Kit3063,02718.7h
Medical Applicator278154,63013h
Spitfire Auto-Turret188921.3h
Recon Detection Device628,54015.8h
Ammunition Package342,0742.9h
Anti-Infantry MANA Turret631,1486.1h
Shield Recharging Field241,9430.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.36s
Server spent 2.69s on queries, 2.33s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.