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Deputy Director World Champion Alexsowdeath[1RPC] Alexsowdeath
NC BR 91

KDR: 3.36

Score: 93.9m

Last Seen: Apr 22nd, 2019 11:57 AM
- ONLINE NOW

Prestige 1, Battle Rank 91 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 29
Level Progress (to 92): 44%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M1 GD-7F C-4 ARX SAS-R NS-11C C-4 NC6 Gauss SAW LA1 Anchor
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,221,776 MLG Score: 1776
Fun Score: N/A
Cheeseburgers Flipped: 1857TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.669%20.954%49653982104,6403.164960.195

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.664%0.498B+0.032C+-1.309D**HEAD ++ (~9.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.459B+9.60.33C**30.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.576%1.074%220310322,42014044541.72242532%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.394%-0.087C+-0.483D0.124

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.745B++15.10.716B++26.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.409%3.154%5968102711,003248343044.43133256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.464%-0.244C0.356C**-0.084

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.30.295C*10.50.165C++16.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.914%6.441%4871110247,716199319143.87155403%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.136%-0.023C+0.515B+0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.772B++9.70.754B++17.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.353%73.96%4878102715,0923947413.8227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.852%1.252A0.447B-0.77

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.517B+2.10.35C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.452%11.932%487410315,1042314202.2057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.532%0.833B++-0.52D0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+2.90.413B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 29
93.9m184.9%438 (26.3k)373 (22.4k)3.35979212,86363,3563.7144991 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10351502022.319%18.212%40603:5899

10% Combat Medic16% Engineer30% Heavy Assault19% Infiltrator19% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 5:36 PMJun 22nd, 2014 3:37 PMApr 22nd, 2019 7:38 AM (8h) (PST)Apr 22nd, 2019 8:24 AM (7h) (PST)Apr 22nd, 2019 7:57 AM (7h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7991796200.8460.2520.1541.6920.0691776

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,91310,73937,17451159102422,393

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4193.6h/174.7d 22,472 38,766 68,002 425.7k 6,974 18,325 17,391 200.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C**
Kills:10,415
Deaths:3,487
KDR:2.987
Accuracy:22.239% C+
HSR:24.676% C**
NC6 Gauss SAW
C
Kills:3,705
Deaths:1,686
KDR:2.198
Accuracy:18.830% C
HSR:19.460% D
LA1 Anchor
D
Kills:3,519
Deaths:1,811
KDR:1.943
Accuracy:19.368% D--
HSR:20.716% D
MGR-L1 Promise
B+
Kills:3,276
Deaths:1,110
KDR:2.951
Accuracy:22.378% C
HSR:29.335% B+
NC6A GODSAW
D--
Kills:2,637
Deaths:944
KDR:2.793
Accuracy:20.085% D**
HSR:20.023% D--
EM6
D
Kills:2,632
Deaths:1,034
KDR:2.545
Accuracy:18.585% D
HSR:18.883% D
GD-22S
D
Kills:2,208
Deaths:1,049
KDR:2.105
Accuracy:19.667% D
HSR:20.199% D
NC05 Jackhammer
C
Kills:1,527
Deaths:836
KDR:1.827
Accuracy:41.677% C
HSR:13.556% C
NC6S Gauss SAW S
D--
Kills:1,513
Deaths:788
KDR:1.920
Accuracy:17.533% D--
HSR:16.920% D--
NS-15M2
C--
Kills:1,383
Deaths:422
KDR:3.277
Accuracy:20.529% D
HSR:21.330% C--
EM1
D
Kills:1,291
Deaths:658
KDR:1.962
Accuracy:16.551% D-
HSR:17.738% D
NSX Naginata
C-
Kills:1,162
Deaths:609
KDR:1.908
Accuracy:19.859% C-
HSR:20.224% D--
NSX-P Naginata
C
Kills:1,158
Deaths:483
KDR:2.398
Accuracy:21.252% C
HSR:27.634% C
NS-15M AE
D
Kills:620
Deaths:192
KDR:3.229
Accuracy:21.402% D
HSR:17.742% D--
Kills:37,046
Deaths (as Heavy Assault):15,109
Deaths (to Heavy Assaults):18,461
KDR:2.45192
Kill Difference:21,937
Playtime:1,253.983 hours
Usage:30%
Score:25.635m
Score/min:341
Accuracy (listed only):21.425%
HSR (listed only):20.603%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B
Kills:8,823
Deaths:2,747
KDR:3.212
Accuracy:26.229% B
HSR:20.855% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C*
HSR:21.430% B+
MGR-S1 Gladius
B++
Kills:2,622
Deaths:832
KDR:3.151
Accuracy:30.256% B+
HSR:27.040% B++
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.827% B*
HSR:18.882% C
AF-4 Cyclone
C+
Kills:2,395
Deaths:804
KDR:2.979
Accuracy:25.190% C+
HSR:17.829% C+
Blitz GD-10
C--
Kills:2,167
Deaths:1,243
KDR:1.743
Accuracy:21.322% C--
HSR:11.767% D-
AF-4A Bandit
D-
Kills:1,964
Deaths:839
KDR:2.341
Accuracy:21.585% D-
HSR:16.853% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D-
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C++
HSR:20.227% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.593% B++
HSR:12.217% C-
MGR-C1 Charger
C++
Kills:1,216
Deaths:486
KDR:2.502
Accuracy:28.805% C++
HSR:22.451% C+
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C++
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
NSX-P Tanto
B+
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.498% B+
HSR:25.257% C+
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:47,981
Deaths (as Light Assault):17,596
Deaths (to Light Assaults):12,494
KDR:2.72681
Kill Difference:30,385
Playtime:784.034 hours
Usage:19%
Score:17.334m
Score/min:368
Accuracy (listed only):33.390%
HSR (listed only):17.310%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B
Kills:8,823
Deaths:2,747
KDR:3.212
Accuracy:26.229% B
HSR:20.855% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C*
HSR:21.430% B+
GD Guardian
C+
Kills:2,582
Deaths:548
KDR:4.712
Accuracy:33.717% C+
HSR:28.892% C+
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.827% B*
HSR:18.882% C
AF-4A Bandit
D-
Kills:1,964
Deaths:839
KDR:2.341
Accuracy:21.585% D-
HSR:16.853% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D-
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C++
HSR:20.227% D
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.593% B++
HSR:12.217% C-
MGR-C1 Charger
C++
Kills:1,216
Deaths:486
KDR:2.502
Accuracy:28.805% C++
HSR:22.451% C+
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C++
Warden
B+
Kills:1,171
Deaths:384
KDR:3.049
Accuracy:29.555% B+
HSR:19.898% D
NSX-P Tanto
B+
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.498% B+
HSR:25.257% C+
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MGR-M1 Bishop
B++
Kills:1,150
Deaths:200
KDR:5.750
Accuracy:33.356% C+
HSR:35.652% B++
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:40,827
Deaths (as Engineer):13,867
Deaths (to Engineers):10,380
KDR:2.94418
Kill Difference:26,960
Playtime:668.438 hours
Usage:16%
Score:16.623m
Score/min:414
Accuracy (listed only):35.142%
HSR (listed only):18.773%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B++
Kills:2,622
Deaths:832
KDR:3.151
Accuracy:30.256% B+
HSR:27.040% B++
AF-4 Cyclone
C+
Kills:2,395
Deaths:804
KDR:2.979
Accuracy:25.190% C+
HSR:17.829% C+
Blitz GD-10
C--
Kills:2,167
Deaths:1,243
KDR:1.743
Accuracy:21.322% C--
HSR:11.767% D-
GR-22
C++
Kills:1,724
Deaths:633
KDR:2.724
Accuracy:25.267% C++
HSR:17.401% C
Carnage AR
C
Kills:1,669
Deaths:607
KDR:2.750
Accuracy:23.563% C
HSR:18.874% C
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D-
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
NC9 A-Tross
D
Kills:1,316
Deaths:424
KDR:3.104
Accuracy:21.507% D-
HSR:19.909% D
Reaper DMR
C+
Kills:1,314
Deaths:435
KDR:3.021
Accuracy:25.639% C+
HSR:20.472% D
Gauss Rifle Burst
C++
Kills:1,297
Deaths:455
KDR:2.851
Accuracy:24.945% D
HSR:27.834% C++
NC1 Gauss Rifle
C-
Kills:1,244
Deaths:537
KDR:2.317
Accuracy:20.914% C-
HSR:15.434% D-
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.593% B++
HSR:12.217% C-
Gauss Rifle S
C-
Kills:1,222
Deaths:492
KDR:2.484
Accuracy:23.228% C-
HSR:17.512% C--
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C++
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
NSX Yumi
B++
Kills:1,168
Deaths:463
KDR:2.523
Accuracy:23.977% D
HSR:33.219% B++
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
NS-11P
C-
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:20.483% C--
HSR:16.523% C-
Gauss Prime
C
Kills:1,159
Deaths:399
KDR:2.905
Accuracy:25.517% C
HSR:18.292% D
NS-11A
C+
Kills:1,157
Deaths:403
KDR:2.871
Accuracy:24.539% C+
HSR:13.051% D*
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:34,056
Deaths (as Combat Medic):13,357
Deaths (to Combat Medics):6,360
KDR:2.54967
Kill Difference:20,699
Playtime:435.514 hours
Usage:10%
Score:10.419m
Score/min:399
Accuracy (listed only):32.670%
HSR (listed only):16.896%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,875
Deaths:727
KDR:6.706
Accuracy:43.490% B++
HSR:72.103% B
NS-44 Commissioner
C**
Kills:3,269
Deaths:2,049
KDR:1.595
Accuracy:39.048% C**
HSR:20.863% C+
The Moonshot
B+
Kills:3,037
Deaths:295
KDR:10.295
Accuracy:45.815% B+
HSR:78.103% C
MGR-S1 Gladius
B++
Kills:2,622
Deaths:832
KDR:3.151
Accuracy:30.256% B+
HSR:27.040% B++
AF-4 Cyclone
C+
Kills:2,395
Deaths:804
KDR:2.979
Accuracy:25.190% C+
HSR:17.829% C+
Blitz GD-10
C--
Kills:2,167
Deaths:1,243
KDR:1.743
Accuracy:21.322% C--
HSR:11.767% D-
LA3 Desperado
B
Kills:1,751
Deaths:1,009
KDR:1.735
Accuracy:30.536% B
HSR:18.332% C
NS-357 Underboss
B+
Kills:1,504
Deaths:762
KDR:1.974
Accuracy:41.475% B+
HSR:13.564% D--
Impetus
B*
Kills:1,395
Deaths:295
KDR:4.729
Accuracy:39.499% B*
HSR:22.294% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
NS-30 Vandal
B+
Kills:1,276
Deaths:299
KDR:4.268
Accuracy:36.456% B+
HSR:19.357% D-
AF-18 Stalker
B
Kills:1,266
Deaths:400
KDR:3.165
Accuracy:29.256% B
HSR:15.640% D
NSX Daimyo
B+
Kills:1,254
Deaths:202
KDR:6.208
Accuracy:44.843% B+
HSR:94.258% C++
NSX Tomoe
C*
Kills:1,233
Deaths:412
KDR:2.993
Accuracy:30.085% C*
HSR:31.063% D
EM4 Longshot
B+
Kills:1,229
Deaths:98
KDR:12.541
Accuracy:43.502% B+
HSR:82.832% B+
LA80
B
Kills:1,194
Deaths:70
KDR:17.057
Accuracy:43.522% B
HSR:77.973% C+
AF-8 RailJack
B++
Kills:1,172
Deaths:161
KDR:7.280
Accuracy:41.202% B++
HSR:79.352% B+
Gauss SPR
A+
Kills:1,170
Deaths:220
KDR:5.318
Accuracy:41.864% A+
HSR:27.265% D-
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
NC14 Bolt Driver
B*
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.020% B*
HSR:77.089% C**
AF-6 Shadow
B+
Kills:1,159
Deaths:241
KDR:4.809
Accuracy:38.236% B+
HSR:22.088% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NC4 Mag-Shot
C+
Kills:1,153
Deaths:961
KDR:1.200
Accuracy:26.754% C+
HSR:17.520% C
NS-61 Emissary
B++
Kills:1,152
Deaths:678
KDR:1.699
Accuracy:32.587% B++
HSR:17.274% C++
NS-AM7 Archer
B++
Kills:155
Deaths:123
KDR:1.260
Accuracy:54.604% D
HSR:23.226% B++
NS-44L Blackhand
C+
Kills:135
Deaths:94
KDR:1.436
Accuracy:40.683% C+
HSR:21.482% D**
Soldier Soaker
A
Kills:116
Deaths:63
KDR:1.841
Accuracy:25.926% D-
HSR:23.276% A
Ectoblaster
A++
Kills:109
Deaths:85
KDR:1.282
Accuracy:43.991% B+
HSR:15.596% A++
Kills:42,822
Deaths (as Infiltrator):14,273
Deaths (to Infiltrators):9,303
KDR:3.00021
Kill Difference:28,549
Playtime:807.692 hours
Usage:19%
Score:16.979m
Score/min:350
Accuracy (listed only):36.070%
HSR (listed only):34.209%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,559
Deaths:312
KDR:4.997
Accuracy:33.112% C
HSR:14.881% D
AF-34 Mattock
C+
Kills:1,507
Deaths:311
KDR:4.846
Accuracy:32.936% C+
HSR:14.864% C
AF-41 Hacksaw
D
Kills:1,384
Deaths:466
KDR:2.970
Accuracy:21.488% D--
HSR:12.789% D
AF-23 Grinder
B*
Kills:1,376
Deaths:363
KDR:3.791
Accuracy:42.404% B*
HSR:15.988% C**
AF-23 Grinder
B+
Kills:1,351
Deaths:360
KDR:3.753
Accuracy:42.618% B+
HSR:11.103% D**
AF-41 Hacksaw
C
Kills:1,337
Deaths:457
KDR:2.926
Accuracy:22.109% D-
HSR:13.239% C
NCM1 Scattercannon
C**
Kills:1,311
Deaths:390
KDR:3.362
Accuracy:39.857% C**
HSR:10.679% D*
NCM1 Scattercannon
B*
Kills:1,174
Deaths:260
KDR:4.515
Accuracy:44.138% B*
HSR:17.462% B+
NCM3 Raven
B+
Kills:666
Deaths:238
KDR:2.798
Accuracy:43.651% B+
HSR:1.502% D-
NCM3 Raven
B++
Kills:610
Deaths:239
KDR:2.552
Accuracy:44.608% B++
HSR:1.967% C--
NCM2 Falcon
B+
Kills:340
Deaths:338
KDR:1.006
Accuracy:43.936% B+
HSR:3.824% C-
NS-10 Burster
A++
Kills:331
Deaths:178
KDR:1.860
Accuracy:42.136% A++
HSR:3.021% D
NS-10 Burster
A++
Kills:291
Deaths:199
KDR:1.462
Accuracy:41.739% A++
HSR:4.467% C
NCM2 Falcon
C++
Kills:255
Deaths:223
KDR:1.144
Accuracy:42.761% C++
HSR:3.137% D
Kills:13,492
Deaths (as MAX Suit):2,167
Deaths (to MAX Suits):3,247
KDR:6.22612
Kill Difference:11,325
Playtime:232.586 hours
Usage:6%
Score:6.915m
Score/min:496
Accuracy (listed only):38.392%
HSR (listed only):9.209%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:1,138
V. Kills:108 N/A
Deaths:135
KDR:8.430
Accuracy:51.694% C--
KPH:56 C*
VKPH:5.300 C++
Breaker Rocket Pods
B+
Kills:1,120
V. Kills:136 N/A
Deaths:48
KDR:23.333
Accuracy:50.019% C++
KPH:143.800 B+
VKPH:17.500 C++
M20 Mustang
C-
Kills:162
V. Kills:152 106%
Deaths:169
KDR:0.959
Accuracy:28.755% C
KPH:7.200 D
VKPH:6.800 C-
Hornet Missiles
B+
Kills:109
V. Kills:68 158%
Deaths:11
KDR:9.909
Accuracy:57.081% C
KPH:85.400 B+
VKPH:53.300 B+
Vortek Rotary
C
Kills:70
V. Kills:54 127%
Deaths:60
KDR:1.167
Accuracy:28.859% C
KPH:9.300 C-
VKPH:7.200 C-
Coyote Missiles
N/A
Kills:50
V. Kills:33 147%
Deaths:10
KDR:5
Accuracy:53.387% N/A
KPH:30.600 N/A
VKPH:20.200 N/A
Kills:2,649 (1,370 + 0)
Deaths:433
KDR:6.118
VKDR:1.273
Vehicle Kills:551
Kill Difference:2,216
Playtime:60.933 hours
Usage:1%
Score:0.936m
Score/min:256
Piloting Accuracy:28.859%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,341
V. Kills:130 N/A
Deaths:35
KDR:38.314
Accuracy:48.727% C+
KPH:82.200 A
VKPH:8 C+
L100 Python AP
A+
Kills:1,256
V. Kills:776 162%
Deaths:99
KDR:12.687
Accuracy:49.616% D
KPH:43.600 B**
VKPH:26.900 A+
LB00 Python AP
B**
Kills:1,191
V. Kills:401 296%
Deaths:43
KDR:27.698
Accuracy:54.540% C+
KPH:69.700 B**
VKPH:23.500 B+
L100 Python HEAT
B++
Kills:1,167
V. Kills:289 402%
Deaths:91
KDR:12.824
Accuracy:49.698% C+
KPH:40.300 B++
VKPH:10 C
C75 Viper
B**
Kills:1,110
V. Kills:199 N/A
Deaths:81
KDR:13.704
Accuracy:35.992% C
KPH:47.700 B**
VKPH:8.600 C*
Skyguard
A**
Kills:705
V. Kills:558 126%
Deaths:60
KDR:11.750
Accuracy:35.334% B**
KPH:22.600 A
VKPH:17.900 A**
Kills:6,770 (6,770 + 0)
Deaths:409
KDR:16.553
VKDR:5.753
Vehicle Kills:2,353
Kill Difference:6,361
Playtime:145.667 hours
Usage:3%
Score:2.548m
Score/min:292
Driving Accuracy:35.334%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:2,972
V. Kills:1,866 159%
Deaths:247
KDR:12.032
Accuracy:48.699% C
KPH:35.200 B**
VKPH:22.100 A+
E540 Halberd
A*
Kills:1,371
V. Kills:563 243%
Deaths:66
KDR:20.773
Accuracy:51.476% B*
KPH:51.700 A*
VKPH:21.200 A
Titan-150 HESH
A*
Kills:1,264
V. Kills:143 N/A
Deaths:43
KDR:29.395
Accuracy:54.833% B*
KPH:75.800 A*
VKPH:8.600 C++
Titan-150 HEAT
A
Kills:1,188
V. Kills:343 345%
Deaths:105
KDR:11.314
Accuracy:47.844% C++
KPH:33.400 A
VKPH:9.600 C++
C85 Canister
B*
Kills:718
V. Kills:44 N/A
Deaths:21
KDR:34.191
Accuracy:46.099% B*
KPH:106.400 B*
VKPH:6.500 B*
Enforcer ML85
B**
Kills:291
V. Kills:253 115%
Deaths:29
KDR:10.035
Accuracy:45.251% B+
KPH:26.200 B+
VKPH:22.800 B**
M96 Mjolnir
A
Kills:53
V. Kills:22 230%
Deaths:9
KDR:5.889
Accuracy:37.361% C++
KPH:52.900 A
VKPH:22 C**
Kills:7,857 (5,424 + 2,433)
Deaths:520
KDR:15.110
VKDR:6.219
Vehicle Kills:3,234
Kill Difference:7,337
Playtime:182.005 hours
Usage:4%
Score:3.884m
Score/min:356
Driving Accuracy:47.844%
Gunner Accuracy:37.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,188
V. Kills:82 N/A
Deaths:64
KDR:18.563
Accuracy:52.814% C*
KPH:140.700 B++
VKPH:9.700 B
E540 Halberd-H
A*
Kills:1,176
V. Kills:389 302%
Deaths:54
KDR:21.778
Accuracy:54.426% C
KPH:84.900 A*
VKPH:28.100 B*
M96 Mjolnir-H
B**
Kills:268
V. Kills:145 184%
Deaths:28
KDR:9.571
Accuracy:51.776% C**
KPH:68.400 B**
VKPH:37 B+
Kills:2,632 (0 + 2,632)
Deaths:146
KDR:18.027
VKDR:4.219
Vehicle Kills:616
Kill Difference:2,486
Playtime:26.220 hours
Usage:1%
Score:0.631m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:51.776%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:1,163
V. Kills:163 N/A
Deaths:52
KDR:22.365
Accuracy:32.500% C
KPH:78.600 A+
VKPH:11 B+
M40 Fury
A+
Kills:1,073
V. Kills:158 N/A
Deaths:39
KDR:27.513
Accuracy:35.311% C+
KPH:93.200 A+
VKPH:13.700 B+
M12 Kobalt
B**
Kills:274
V. Kills:10 N/A
Deaths:5
KDR:54.800
Accuracy:20.542% B+
KPH:97.700 B**
VKPH:3.600 B++
M12 Kobalt
B**
Kills:228
V. Kills:11 N/A
Deaths:5
KDR:45.600
Accuracy:18.094% C++
KPH:84.800 B+
VKPH:4.100 B**
M20 Basilisk
B**
Kills:166
V. Kills:60 272%
Deaths:12
KDR:13.833
Accuracy:39.056% C++
KPH:30.500 B*
VKPH:11 B**
M20 Basilisk
B++
Kills:68
V. Kills:33 200%
Deaths:5
KDR:13.600
Accuracy:38.250% C++
KPH:25.100 B
VKPH:12.200 B++
Kills:2,972 (0 + 2,972)
Deaths:118
KDR:25.186
VKDR:3.686
Vehicle Kills:435
Kill Difference:2,854
Playtime:39.956 hours
Usage:1%
Score:1.031m
Score/min:430
Driving Accuracy:N/A%
Gunner Accuracy:38.250%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,191
V. Kills:52 N/A
Deaths:285
KDR:4.179
Accuracy:47.461% B+
KPH:70 B+
VKPH:3.100 B+
M40 Fury-F
A**
Kills:1,191
V. Kills:464 256%
Deaths:327
KDR:3.642
Accuracy:54.433% B+
KPH:43.500 B**
VKPH:17 A**
M12 Kobalt-F
A*
Kills:1,166
V. Kills:76 N/A
Deaths:375
KDR:3.109
Accuracy:29.606% B**
KPH:50.200 B*
VKPH:3.300 A*
Kills:3,548 (3,548 + 0)
Deaths:987
KDR:3.595
VKDR:0.600
Vehicle Kills:592
Kill Difference:2,561
Playtime:67.610 hours
Usage:2%
Score:0.731m
Score/min:180
Driving Accuracy:29.606%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:354
V. Kills:19 N/A
Deaths:28
KDR:12.643
Accuracy:33.018% C+
KPH:77.900 C*
VKPH:4.200 D
M20 Wyvern
C*
Kills:56
V. Kills:17 311%
Deaths:8
KDR:7
Accuracy:24.737% F
KPH:27.100 C*
VKPH:8.200 D-
Kills:410 (0 + 410)
Deaths:36
KDR:11.389
VKDR:1
Vehicle Kills:36
Kill Difference:374
Playtime:6.612 hours
Usage:0%
Score:0.076m
Score/min:192
Piloting Accuracy:N/A%
Gunner Accuracy:24.737%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M1 10,49910,4153,4872.987A0.3722.239%C+24.676%C**59.5B++N/A144175h10.7B++48.2B+
GD-7F 8,8918,8232,7473.212A*0.1526.229%B20.855%C++58AN/A154152.1h10.3B*39.3B+
C-4 ARX 8,4517,3291,8603.94B**0.5829.597%B*N/A187.4A+28.7C77139.1h1.1B+3.9B+
SAS-R 4,8844,8757276.706A+3.3543.49%B++72.103%B70.7AN/A19069h1.9B++4.4B++
NS-11C 4,4704,4191,5282.892A*0.4725.162%C*21.43%B+56.6A+N/A15178.1h11.1B*44.2B++
C-4 4,7103,9041,0193.831A++0.4731.842%B**N/A136.5A28.2C+101628.6h1.3B+4B*
NC6 Gauss SAW 3,7333,7051,6862.198B**1.1618.83%C19.46%D49.3B*N/A19775.1h8.7B++46.1B
LA1 Anchor 3,5573,5191,8111.943C+1.4219.368%D--20.716%D39.7CN/A15288.6h9.7C**49.9C+
MGR-L1 Promise 3,3033,2761,1102.951A0.4122.378%C29.335%B+80.3A+N/A22040.8h10.6B**47.5B+
NS-44 Commissioner 3,2983,2692,0491.595B++1.7639.048%C**20.863%C+53.6B*N/A16061h3.6B9.1B+
Frag Grenade 3,1513,11913119N/A3,115.6450.669%B++N/A599.8B+6.2C19975.2h3B*6B*
The Moonshot 3,0423,03729510.295A6.9445.815%B+78.103%C68.7B++N/A17444.2h1.8C*3.9B+
Titan-150 AP 4,8382,97224712.032B*8.6748.699%C3.735%B+35.2B**22.1A+39284.4h4B+8.2B+
The Kraken 3,4842,6681,2692.102B1.2656.593%D2.549%B**36.1C11C--18474h3.7B+6.6C++
NC6A GODSAW 2,6572,6379442.793C**0.5720.085%D**20.023%D--55.9C+N/A17947.2h8.4C++41.6C
EM6 2,6492,6321,0342.545B+0.8118.585%D18.883%D50.8B+N/A15451.8h9.9B+53.3C++
MGR-S1 Gladius 2,6482,6228323.151A0.2130.256%B+27.04%B++66.7B**N/A17939.3h8.3B++27.5B+
GD Guardian 2,6102,5825484.712A+1.3533.717%C+28.892%C+77.3B**N/A16533.4h6.5B+19.2B
Razor GD-23 2,5262,5057383.394M+0.0328.827%B*18.882%C59.5A++N/A18642.1h9B**31.3B++
Bouncing Betty 2,3992,3975104.7C*1.3450.026%B++N/A155.6B++N/A45115.4h1.6B**3.2B**
AF-4 Cyclone 2,4082,3958042.979A+0.3825.19%C+17.829%C+50.4B++N/A20847.5h9.2B++36.4B+
GD-22S 2,2142,2081,0492.105B+1.2519.667%D20.199%D41.3C*N/A15353.4h9.8B+49.6C*
Blitz GD-10 2,1792,1671,2431.743B*1.6221.322%C--11.767%D-30.4C++N/A10571.3h14B+65.8C*
AF-4A Bandit 1,9791,9648392.341B**1.0221.585%D-16.853%D--32C+N/A9861.3h10.4B48.3C+
LA3 Desperado 1,7601,7511,0091.735B**1.6230.536%B18.332%C73.3A++N/A17723.9h7.2B*23.6B++
GR-22 1,7421,7246332.724B**0.6425.267%C++17.401%C48.6B++N/A16935.5h11B*43.6B+
AC-X11 1,6961,6875732.944A++0.4225.292%C++18.672%D40.3B++N/A14641.9h8.4B++33.1B+
Carnage AR 1,6831,6696072.75B**0.6123.563%C18.874%C47.5B++N/A17735.1h12.3B+52.3C**
Sticky Grenade 1,6001,59411594N/A1,590.6455.419%C**N/A1771.1A++6.7D50230.9h1.2B**2.2B++
AF-34 Mattock 1,5741,5593124.997B++1.6433.112%C14.881%D56.5B*N/A16427.6h5B*15.2B+
LA39 Bruiser 1,5551,5486032.567A0.7967.406%B+10.53%D-67.9AN/A17322.8h1.9B**2.8B++
NC05 Jackhammer 1,5361,5278361.827B++1.5341.677%C13.556%C37.3C+N/A13740.9h4.9C++11.9C++
NC6S Gauss SAW S 1,5271,5137881.92B+1.4417.533%D--16.92%D--37.5C+N/A10540.3h11.1C++63.2C
AF-34 Mattock 1,5271,5073114.846B+1.4932.936%C+14.864%C54.6B++N/A15927.6h5.3B16.2B
NS-357 Underboss 1,5171,5047621.974B**1.3941.475%B+13.564%D--76B**N/A18519.8h3.8B+9.2B+
19A Fortuna 1,4891,4727002.103B++1.2623.706%D19.701%C+33.9C+N/A10343.4h9.8C*41.2C+
Gauss Compact Burst 1,4261,4095072.779B+0.5827.566%C++20.227%D48.3B+N/A13329.2h10.1B+36.5C**
Impetus 1,4021,3952954.729A++1.3739.499%B*22.294%D63.7B**N/A16021.9h4B++10.2B++
Tempest 1,4101,3957231.929B+1.4322.906%D--17.706%C--39.9CN/A11535h10.2C+44.5C-
AF-41 Hacksaw 1,3901,3844662.97C*0.3921.488%D--12.789%D40.9B++N/A16133.8h4.5A20.9B+
NS-15M2 1,3901,3834223.277B**0.0820.529%D21.33%C--54.9B+N/A23625.2h10B*48.5B
AF-23 Grinder 1,3911,3763633.791B+0.4342.404%B*15.988%C**49.5AN/A16627.8h5.8B+13.7B*
E540 Halberd 1,9341,3716620.773A++17.4151.476%B*3.209%C++51.7A*21.2A40526.5h4.4B**8.6B**
AF-23 Grinder 1,3631,3513603.753B+0.3942.618%B+11.103%D**49.3B**N/A16827.4h5.5B++12.9B++
L100 Python HESH 1,4711,3413538.314M34.9548.727%C+3.207%A+82.3A8C+31116.3h2.2B**4.5B*
AF-41 Hacksaw 1,3431,3374572.926C++0.4322.109%D-13.239%C39.9B+N/A15533.5h5B*22.5C*
NC9 A-Tross 1,3321,3164243.104A++0.2621.507%D-19.909%D47.5B+N/A14927.7h8.9B+41.4C++
Reaper DMR 1,3261,3144353.021B+0.3425.639%C+20.472%D55.4B*N/A16323.7h8.1B*31.5B+
NCM1 Scattercannon 1,3221,3113903.362B**0.0039.857%C**10.679%D*41.6A+N/A16131.5h5.6B**14.1B++
Gauss Compact S 1,3231,3114722.778A*0.5825.647%B+20.519%B41.8A+N/A12431.4h9.2B+36B+
Gauss Rifle Burst 1,3091,2974552.851B+0.5124.945%D27.834%C++56.9B+N/A13622.8h9.7B++39C**
EM1 1,2981,2916581.962B++1.4016.551%D-17.738%D37C++N/A15434.9h12.2C++73.5C+
NS-30 Vandal 1,2821,2762994.268A++0.9136.456%B+19.357%D-55.5B*N/A13123h5.2B+14.2B+
AF-18 Stalker 1,2711,2664003.165A++0.1929.256%B15.64%D54.1B**N/A15923.4h10.7B++36.5B+
Titan-150 HESH 1,4071,2644329.395A++26.0454.833%B*3.323%B**75.7A*8.6C++24316.7h2.2A3.9A
L100 Python AP 2,0321,2569912.687A++9.3349.616%D4.936%A43.6B**26.9A+38828.8h4.5B*9.1B+
NSX Daimyo 1,2551,2542026.208B*2.8544.843%B+94.258%C++76.9B**N/A21416.3h2.2B+4.9B+
NC1 Gauss Rifle 1,2611,2445372.317B**1.0420.914%C-15.434%D-36.7B*N/A21633.9h10.6B*50.9B+
AF-57 Piston 1,2381,2364392.815A+0.5446.593%B++12.217%C-59.4B**N/A20020.8h3.8B+8.2B+
NSX Tomoe 1,2351,2334122.993B**0.3730.085%C*31.063%D59B*N/A14320.9h13.4B44.5B+
EM4 Longshot 1,2371,2299812.541M9.1843.502%B+82.832%B+59.7A++N/A18020.6h1.7B*3.9B*
Gauss Rifle S 1,2321,2224922.484A0.8823.228%C-17.512%C--47.2B**N/A12625.9h10B+43.1C**
MGR-C1 Charger 1,2391,2164862.502B**0.8628.805%C++22.451%C+72.4A+1.4B+14916.8h10.4B++36B+
NSX Tanto 1,2321,2164112.959A++0.4027.666%C**23.767%C+62.7AN/A14619.4h10.6B+38.2B+
LA80 1,1991,1947017.057S13.7043.522%B77.973%C+64.5B**N/A18618.5h1.8B++4B++
S12 Renegade 1,2431,1912854.179B+0.8247.461%B+3.275%D70.1B+3.1B+18317h3.3C++6.9B+
M40 Fury-F 1,6551,1913273.642A++0.2854.433%B+N/A43.5B**16.9A**18627.4h9.4B+17.3B+
LB00 Python AP 1,5921,1914327.698A++24.3454.54%C+1.092%B+69.6B**23.5B+30717.1h3B**5.5B**
NS Baron G5 1,1931,1893873.072A**0.2948.816%B+10.261%D-53.8B**N/A14822.1h3.8B*7.8C++
Titan-150 HEAT 1,5311,18810511.314A7.9547.844%C++3.367%C**33.4A9.6C++25235.6h3.6B**7.5B**
C85 Canister-H 1,2701,1886418.563B+15.2052.814%C*14.815%B**141.4B++9.8B+4218.4h6.1B11.5B+
MANA Anti-Personnel Turret 1,1931,1812884.101N/A0.7416.567%UN/A11810U120U22543900.1h16.8T*101.3T*
E540 Halberd-H 1,5651,1765421.778A*18.4254.426%C2.041%C++84.6A*28B*36413.9h3.8B**7.1B**
NCM1 Scattercannon 1,1761,1742604.515B**1.1644.138%B*17.462%B+60.2A+N/A21119.5h5.7C*12.9B++
The Little Helper 1,1891,1734762.464B*0.9052.981%B+16.027%C++72.9A1C**21016.1h4.1B++7.7B++
AF-8 RailJack 1,1731,1721617.28A++3.9241.202%B++79.352%B+42.6A+N/A16227.5h1.9B*4.7B++
Warden 1,1741,1713843.049A*0.3129.555%B+19.898%D43.5A+N/A11926.9h6.9B*23.3B++
The Slasher 1,1851,17135,8340.033C3.3328.324%C-3.928%D-0.6CN/A11956h1.7B++6.2C**
Gauss SPR 1,1751,1702205.318A**1.9641.864%A+27.265%D-52.2A+N/A12522.4h4.3B*10.3B**
NSX Tengu 1,1741,1694172.803A+0.5643.075%B**17.536%C--70AN/A16116.7h10.2B*23.6B++
NSX Yumi 1,1751,1684632.523B*0.8423.977%D33.219%B++53.6B++N/A11521.8h10B++41.8B+
NSX-P Tanto 1,1721,1683743.123A**0.2428.498%B+25.257%C+71.2A*N/A16616.4h9.9B**34.7B*
AF-19 Mercenary 1,1731,1674092.853M0.5121.972%C+17.566%D31.8B*N/A22336.7h9.8B*44.8B+
L100 Python HEAT 1,4561,1679112.824B**9.4649.698%C+2.057%C40.4B++10C22628.9h3.7B**7.5B**
M12 Kobalt-F 1,2421,1663753.109B*0.2529.606%B**4.031%D--50.3B*3.3A*17123.2h12.5B+42.1B++
GD-66 Claw 1,1651,1635082.289B**1.0761.832%C**12.898%C53.3B+N/A16421.8h2.1B++3.4B+
M40 Fury 1,3261,1635222.365M++19.0132.5%C1.634%C+78.6A+11B+44514.8h9.6B++29.6B+
NS-11P 1,1701,1626971.667B+1.6920.483%C--16.523%C-31.7C*N/A10536.7h13.5C**65.7C++
NSX Naginata 1,1721,1626091.908B+1.4519.859%C-20.224%D--53.3B+N/A21721.8h10.1B+51C**
NC14 Bolt Driver 1,1681,1611686.911M+3.5541.02%B*77.089%C**45.7A+N/A18625.4h2B**4.8B*
AF-6 Shadow 1,1621,1592414.809A++1.4538.236%B+22.088%D58.5B++N/A12419.8h5.5C*14.3B+
Gauss Prime 1,1711,1593992.905B**0.4525.517%C18.292%D52B+N/A12722.3h10.5C**41.3C++
NSX-P Naginata 1,1771,1584832.398B++0.9621.252%C27.634%C67.3B*1.1C++20517.2h10.8B+50.8B
NS-11A 1,1731,1574032.871A+0.4924.539%C+13.051%D*44.7B++N/A18025.9h13.2C**53.7B
Mauler S6 1,1651,1575082.278B**1.0845.187%B+12.532%D42.9B*N/A15527h3.9B*8.5B++
MKV Suppressed 1,1661,1554112.81A*0.5525.984%C++15.325%D42.8B+N/A14727h12.7B+48.7B
NS-7 PDW 1,1671,1544312.677A**0.6822.914%C14.298%D35.1B+N/A14232.9h13B+56.8C**
NC4 Mag-Shot 1,1661,1539611.2B++2.1626.754%C+17.52%C48.6AN/A17023.7h7.8B29C*
NS-61 Emissary 1,1641,1526781.699A1.6632.587%B++17.274%C++77.8M+N/A19414.8h10.8B+33.3B++
MGR-M1 Bishop 1,1661,1502005.75A**2.3933.356%C+35.652%B++72.3A*1B++15915.9h4.7B**14B++
M30 Mustang AH 1,2461,1381358.43B+5.0751.694%C--1.318%C++56.1C*5.3C++21320.3h5.2B++10.1B+
Breaker Rocket Pods 1,2561,1204823.333A*19.9750.019%C++N/A143.6B+17.4C++6187.8h10.8B*21.6B++
Shrike 1,4941,1159651.155B*2.2057.113%C++2.601%C+28.1B9.5C-29839.7h5.2B*9B++
C75 Viper 1,3091,1108113.704M10.3435.992%C1.261%C+47.6B**8.5C*28023.3h9.1B*25.3B++
M40 Fury 1,2311,0733927.513M**24.1535.311%C+1.305%C--93.3A+13.7B+49511.5h9.4B++26.6B++
NS Decimator 1,2181,0154662.178A+1.1858.292%C3.842%A35.9C++7.2D--24228.3h3.4B*5.8B*
AF-22 Crow 1,2011,0064622.177M**1.1864.819%C2.783%C++40.6A++7.9C16324.8h3.5A++5.3A++
Anti-Vehicle Grenade 9518851885N/A881.6455.98%B+N/A553.1B*41.3D26761.6h4B*7.1B*
Tank Mine 1,1888442353.591B+0.2344.658%B*N/A117.2C*47.8C--10747.2h2.3D5.1B++
Hawk GD-68 1,2848374451.881M+1.4865.003%B2.151%C18C**9.6C+22746.5h6.6B++10.1B*
NC15 Phoenix 1,4467791186.602S3.2452.193%C+N/A17.6B+15.1B+17944.3h8.4B++16.1B++
C85 Canister 7627182134.19B**30.8346.099%B*15.181%B+105.6B*6.5B*3276.8h6.7B+14.4B+
Skyguard 1,2637056011.75M**8.3935.334%B**1.56%C-22.5B**17.8A**25231.3h104.1B+294.7B++
NCM3 Raven 1,1636662382.798M+0.5643.651%B+1.502%D-15.3A++11.5A**17343.4h27.3B+62.7B+
NS-15M AE 6286201923.229B+0.1321.402%D17.742%D--49.2C+N/A20112.6h11.5C++53.8C+
NCM3 Raven 1,0906102392.552A*0.8144.608%B++1.967%C--14B**11A++16843.5h31.3C+70.2C**
Spear Anti-Vehicle Phalanx Turret 7915862523.44M20.0848.231%B+3.754%C+72.3A*25.3B+5958.1h5.4B*11.2B**
NSX Masamune 7255553271.697A1.6652.175%D2.703%B+36.8B+11.3C19615.1h6.1B*11.6B++
MAX Punch 5535432,1770.249A++3.1155.528%B++N/A2.4B+N/A7225.9h1.7C++3B+
CAS 14-E 3733542812.643C+9.2833.018%C+1.13%D78.7C**4.2D2044.5h23.1B+69.8B+
NCM2 Falcon 6203403381.006C+2.3543.936%B+3.824%C-10.4C8.6A++14632.7h16.9D-38.5C
NS-10 Burster 6123311781.86B**1.5042.136%A++3.021%D8.3A7A*12839.9h154.5C**366.6B*
Rocklet Rifle 5353221362.368M*0.9939.425%D**N/A36.6B*24.2C+3708.8h21.9A55.6B+
Enforcer ML85 5442912910.034B**6.6745.251%B+2.749%B+26.2B+22.8B**47611.1h15.7D34.8C+
NS-10 Burster 5302911991.462B*1.9041.739%A++4.467%C7B++5.8A+12341.4h183C--438.5B+
M12 Kobalt 284274554.8M**51.4420.542%B+18.613%C+97.9B**3.6B++3862.8h17.9B+87.1B+
M96 Mjolnir-H 413268289.571A++6.2151.776%C**N/A68.7B**37.2B+4903.9h28.2B++54.4B*
NCM2 Falcon 4602552231.143B2.2242.761%C++3.137%D11.4C+9.2A++16222.3h16.5C+38.5C++
Icikill 2312319,4920.024D3.3426.34%C3.896%D-0.6C+N/A1418.5h1.5B**5.7B+
M12 Kobalt 239228545.6S42.2418.094%C++17.105%C84.4B+4.1B**3322.7h17.7C*98C*
M20 Basilisk 2261661213.833S10.4739.056%C++7.229%B+30.7B*11.1B**3425.4h70.2B*179.7B++
M20 Mustang 3141621690.959C2.4028.755%C4.321%A+7.2D6.8C-15722.4h113.4C++394.2C++
NS-AM7 Archer 1681551231.26A++2.1054.604%D23.226%B++16.3A*1.4D-1209.5h9.3B*17B*
NS-44L Blackhand 135135941.436C*1.9240.683%C+21.482%D**39.7B*N/A1263.4h4.1B10C**
Soldier Soaker 119116631.841B++1.5225.926%D-23.276%A68.2B+1.8B**2101.7h5.6B+21.6C+
Aspis Anti-Aircraft Phalanx Turret 227110912.222S8.8634.872%A+N/A22.9A*24.4M4534.8h109.1B**312.7B*
Hornet Missiles 177109119.909B*6.5557.081%CN/A83.8B+52.3B+8891.3h7.3B*12.8B*
Ectoblaster 111109851.282B**2.0843.991%B+15.596%A++45.4B*N/A892.4h19.2C+43.6C**
NS Baron G5AE 101101303.367A++0.0142.717%C7.921%D**50.5C**N/A2262h3.9B+9.1C+
Fatestealer 102101871.161S2.2037.065%C++23.762%C++31.6C**N/A613.2h2.4C+6.5C**
NS Annihilator 22099951.042B**2.3278.488%DN/A7.7D9.4C*23212.9h12.2C+15.5C+
Carver 9797731.329M*2.0328.291%C++15.464%C+40.4M**N/A1082.4h1B*3.7B+
Vortek Rotary 12470601.167C+2.1928.859%CN/A9.3C-7.2C-1857.5h68.9B238.8C**
M20 Basilisk 10168513.6S10.2438.25%C++1.471%F25.2B+12.2B++3922.7h90.5C**236.6B+
Mag-Cutter 876110,0200.006C--3.3546.899%A+N/A0.1DN/A1582.8h5.1F10.8C*
MANA Anti-Vehicle Turret 11659321.844U1.5248.281%U5.085%U590U570U11326300.1h11.4T*23.7T*
M20 Wyvern 735687C**3.6424.737%F8.929%A*26.7C++8.1D-1682.1h43.3A175B+
M96 Mjolnir 755395.889C*2.5337.361%C++N/A53A22C**4411h29.2B++78.2B+
Coyote Missiles 8350105B**1.6453.387%C+N/A31.3C-20.6C2571.6h38.8C*72.6C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter339,7875h
Nano-Armor Kit6691,130,05760.1h
Anti-Vehicle MANA Turret34250.8h
Spawn Beacon606,6285.3h
Medical Applicator621444,54031.2h
Nanite Revive Grenade02,8620.8h
Spitfire Auto-Turret01040.1h
Recon Detection Device24235,75662.9h
Shield Recharging Field171,7860.9h
Ammunition Package1236,0554h
Anti-Infantry MANA Turret431,5152.5h
Snowman Soldier21830.2h
Nano-Repair Grenade01880.1h

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