Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (19,861)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (48 days). The data shown below may not be accurate.

Executor World Champion Alexsowdeath[1RPC] Alexsowdeath
NC BR 200

KDR: 3.39

Score: 108m

Last Seen: May 24th, 2020 8:07 AM
- OFFLINE - 135.9 hour(s)

Prestige 1, Battle Rank 100 (200 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS GD-7F NS-15M1 C-4 ARX SAS-R NS-44 Commissioner NS-11C AF-4 Cyclone NC6 Gauss SAW
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Alexsowdeath



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,404,422 MLG Score: 1922
Fun Score: N/A
Cheeseburgers Flipped: 1911TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.222%21.536%522541293123,1663.208450.178

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.59%0.575B+0.065C+-1.209D*HEAD ++ (~9.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.468B+9.50.332C**29.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.233%1.069%203313442,43315194621.60066525%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.418%-0.106C+-0.463D0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.50.738B++15.40.711B++27.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.43%2.977%5958133911,891268946384.42045256%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.46%-0.253C0.307C*-0.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.28C*10.60.147C++17

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.268%6.042%5371213359,334220424044.23311388%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.535%0.004C+0.369C**0.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.50.78B++9.60.761B++16.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.385%74.062%5378133916,5704556463.63696

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.863%1.27A0.452B+-0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.526B+20.36C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.284%12.297%537413435,2942714221.94991

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.499%0.785B++-0.49D0.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.57B+2.90.404B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
108m191.5%454 (27.2k)388 (23.3k)3.38634246,29972,7333.72634200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13471738522.608%18.67%42203:50105

10% Combat Medic17% Engineer28% Heavy Assault20% Infiltrator19% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 5:36 PMJun 22nd, 2014 3:37 PMMay 30th, 2020 12:06 PM (42d) (PST)May 24th, 2020 5:26 AM (48d) (PST)May 24th, 2020 4:07 AM (48d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8231836400.8840.2610.1651.8280.0701922

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
49,36010,97838,382531610110423,265

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4641.1h/193.4d 24,729 45,984 78,454 509k 7,712 19,996 19,472 229.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C++
Kills:10,909
Deaths:3,656
KDR:2.984
Accuracy:22.353% C
HSR:24.842% C++
NC6 Gauss SAW
C
Kills:3,964
Deaths:1,775
KDR:2.233
Accuracy:19.159% C
HSR:20.106% D
LA1 Anchor
D
Kills:3,942
Deaths:1,959
KDR:2.012
Accuracy:19.921% D*
HSR:21.411% D
MGR-L1 Promise
B
Kills:3,791
Deaths:1,296
KDR:2.925
Accuracy:22.502% C-
HSR:29.095% B
EM6
D
Kills:2,886
Deaths:1,139
KDR:2.534
Accuracy:18.883% D
HSR:19.751% D
NC6A GODSAW
D*
Kills:2,681
Deaths:962
KDR:2.787
Accuracy:20.246% D**
HSR:20.104% D*
GD-22S
D
Kills:2,218
Deaths:1,050
KDR:2.112
Accuracy:19.711% D-
HSR:20.289% D
NS-15 Gallows
D
Kills:2,148
Deaths:653
KDR:3.289
Accuracy:27.110% D
HSR:28.911% D
NC6S Gauss SAW S
D--
Kills:1,513
Deaths:788
KDR:1.920
Accuracy:17.533% D*
HSR:16.920% D--
NS-15M2
D
Kills:1,383
Deaths:422
KDR:3.277
Accuracy:20.529% D-
HSR:21.330% D
NSX-P Naginata
C
Kills:1,331
Deaths:548
KDR:2.429
Accuracy:21.459% C
HSR:27.724% C
EM1
D
Kills:1,291
Deaths:658
KDR:1.962
Accuracy:16.551% D--
HSR:17.738% D
NSX Naginata
D
Kills:1,162
Deaths:609
KDR:1.908
Accuracy:19.859% D
HSR:20.224% D*
NS-15M AE
D--
Kills:620
Deaths:192
KDR:3.229
Accuracy:21.402% D--
HSR:17.742% D*
Kills:39,839
Deaths (as Heavy Assault):15,707
Deaths (to Heavy Assaults):21,107
KDR:2.53639
Kill Difference:24,132
Playtime:1,321.066 hours
Usage:28%
Score:27.596m
Score/min:348
Accuracy (listed only):20.516%
HSR (listed only):21.870%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C**
Kills:15,048
Deaths:4,885
KDR:3.080
Accuracy:26.974% C**
HSR:21.750% C++
NS-11C
C*
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C+
HSR:21.430% C*
AF-4 Cyclone
C+
Kills:4,401
Deaths:1,550
KDR:2.839
Accuracy:26.380% C+
HSR:19.996% C+
MGR-S1 Gladius
B+
Kills:3,352
Deaths:1,093
KDR:3.067
Accuracy:30.189% B+
HSR:25.149% C**
AF-4A Bandit
D
Kills:2,947
Deaths:1,176
KDR:2.506
Accuracy:22.520% D-
HSR:19.206% D
Blitz GD-10
C--
Kills:2,826
Deaths:1,469
KDR:1.924
Accuracy:22.529% C--
HSR:14.048% C--
Razor GD-23
B++
Kills:2,532
Deaths:748
KDR:3.385
Accuracy:28.797% B++
HSR:18.760% C-
AC-X11
C+
Kills:1,692
Deaths:576
KDR:2.938
Accuracy:25.295% C+
HSR:18.676% D
LA39 Bruiser
B+
Kills:1,611
Deaths:640
KDR:2.517
Accuracy:67.166% B+
HSR:10.925% D
19A Fortuna
C
Kills:1,482
Deaths:703
KDR:2.108
Accuracy:23.711% D-
HSR:19.636% C
Gauss Compact Burst
C+
Kills:1,448
Deaths:519
KDR:2.790
Accuracy:27.628% C+
HSR:20.304% D-
Tempest
D
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D*
HSR:17.740% D
NSX-P Tengu
C++
Kills:1,371
Deaths:524
KDR:2.616
Accuracy:37.858% C++
HSR:19.475% C
AF-57 Piston
B+
Kills:1,363
Deaths:503
KDR:2.710
Accuracy:46.488% B+
HSR:13.206% C
AF-19 Mercenary
C+
Kills:1,313
Deaths:484
KDR:2.713
Accuracy:22.550% C+
HSR:18.126% D
Gauss Compact S
B
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% C**
HSR:20.519% B
MGR-C1 Charger
C++
Kills:1,235
Deaths:495
KDR:2.495
Accuracy:28.625% C++
HSR:22.591% C
NSX Tanto
C++
Kills:1,232
Deaths:416
KDR:2.962
Accuracy:27.734% C++
HSR:23.945% C
NSX Tengu
B++
Kills:1,218
Deaths:434
KDR:2.806
Accuracy:42.990% B++
HSR:17.488% D
NS Baron G5
B
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B
HSR:10.261% D--
NSX-P Tanto
B
Kills:1,174
Deaths:377
KDR:3.114
Accuracy:28.425% B
HSR:25.128% C
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
GD-66 Claw
C++
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:61.794% C++
HSR:12.898% C
MKV Suppressed
C+
Kills:1,159
Deaths:414
KDR:2.800
Accuracy:25.980% C+
HSR:15.272% D
Mauler S6
B
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B
HSR:12.532% D
NS-7 PDW
C--
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C--
HSR:14.298% D
NS Baron G5AE
D
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% D
HSR:7.921% D**
Kills:60,469
Deaths (as Light Assault):22,074
Deaths (to Light Assaults):14,527
KDR:2.73938
Kill Difference:38,395
Playtime:899.475 hours
Usage:19%
Score:21.746m
Score/min:403
Accuracy (listed only):33.703%
HSR (listed only):17.678%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C**
Kills:15,048
Deaths:4,885
KDR:3.080
Accuracy:26.974% C**
HSR:21.750% C++
NS-11C
C*
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C+
HSR:21.430% C*
GD Guardian
C+
Kills:3,825
Deaths:806
KDR:4.746
Accuracy:34.340% C+
HSR:31.268% C+
AF-4A Bandit
D
Kills:2,947
Deaths:1,176
KDR:2.506
Accuracy:22.520% D-
HSR:19.206% D
Razor GD-23
B++
Kills:2,532
Deaths:748
KDR:3.385
Accuracy:28.797% B++
HSR:18.760% C-
AC-X11
C+
Kills:1,692
Deaths:576
KDR:2.938
Accuracy:25.295% C+
HSR:18.676% D
LA39 Bruiser
B+
Kills:1,611
Deaths:640
KDR:2.517
Accuracy:67.166% B+
HSR:10.925% D
19A Fortuna
C
Kills:1,482
Deaths:703
KDR:2.108
Accuracy:23.711% D-
HSR:19.636% C
Gauss Compact Burst
C+
Kills:1,448
Deaths:519
KDR:2.790
Accuracy:27.628% C+
HSR:20.304% D-
AF-57 Piston
B+
Kills:1,363
Deaths:503
KDR:2.710
Accuracy:46.488% B+
HSR:13.206% C
AF-19 Mercenary
C+
Kills:1,313
Deaths:484
KDR:2.713
Accuracy:22.550% C+
HSR:18.126% D
Gauss Compact S
B
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% C**
HSR:20.519% B
MGR-C1 Charger
C++
Kills:1,235
Deaths:495
KDR:2.495
Accuracy:28.625% C++
HSR:22.591% C
NSX Tanto
C++
Kills:1,232
Deaths:416
KDR:2.962
Accuracy:27.734% C++
HSR:23.945% C
NS Baron G5
B
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B
HSR:10.261% D--
MGR-M1 Bishop
B+
Kills:1,182
Deaths:208
KDR:5.683
Accuracy:33.392% C+
HSR:35.533% B+
NS-30 Tranquility
B++
Kills:1,175
Deaths:241
KDR:4.876
Accuracy:42.041% B++
HSR:41.447% B+
NSX-P Tanto
B
Kills:1,174
Deaths:377
KDR:3.114
Accuracy:28.425% B
HSR:25.128% C
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
Warden
C*
Kills:1,171
Deaths:385
KDR:3.042
Accuracy:29.547% C*
HSR:19.898% D
GD-66 Claw
C++
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:61.794% C++
HSR:12.898% C
Mauler S6
B
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B
HSR:12.532% D
NS Baron G5AE
D
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% D
HSR:7.921% D**
Kills:50,943
Deaths (as Engineer):17,074
Deaths (to Engineers):11,533
KDR:2.98366
Kill Difference:33,869
Playtime:787.164 hours
Usage:17%
Score:19.738m
Score/min:418
Accuracy (listed only):35.545%
HSR (listed only):20.086%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C+
Kills:4,401
Deaths:1,550
KDR:2.839
Accuracy:26.380% C+
HSR:19.996% C+
MGR-S1 Gladius
B+
Kills:3,352
Deaths:1,093
KDR:3.067
Accuracy:30.189% B+
HSR:25.149% C**
Blitz GD-10
C--
Kills:2,826
Deaths:1,469
KDR:1.924
Accuracy:22.529% C--
HSR:14.048% C--
GR-22
C+
Kills:1,933
Deaths:714
KDR:2.707
Accuracy:25.488% C+
HSR:17.382% C-
Carnage AR
C
Kills:1,866
Deaths:674
KDR:2.769
Accuracy:24.071% C
HSR:19.561% C
LA39 Bruiser
B+
Kills:1,611
Deaths:640
KDR:2.517
Accuracy:67.166% B+
HSR:10.925% D
Tempest
D
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D*
HSR:17.740% D
NSX-P Tengu
C++
Kills:1,371
Deaths:524
KDR:2.616
Accuracy:37.858% C++
HSR:19.475% C
AF-57 Piston
B+
Kills:1,363
Deaths:503
KDR:2.710
Accuracy:46.488% B+
HSR:13.206% C
Reaper DMR
C
Kills:1,340
Deaths:452
KDR:2.965
Accuracy:25.613% C
HSR:20.299% D-
NC9 A-Tross
D
Kills:1,318
Deaths:426
KDR:3.094
Accuracy:21.517% D--
HSR:20.030% D
Gauss Rifle Burst
C+
Kills:1,303
Deaths:461
KDR:2.826
Accuracy:24.939% D
HSR:27.782% C+
MGR-A1 Vanquisher
B+
Kills:1,258
Deaths:437
KDR:2.879
Accuracy:27.525% C+
HSR:29.332% B+
NC1 Gauss Rifle
D
Kills:1,248
Deaths:539
KDR:2.315
Accuracy:20.941% D
HSR:15.545% D-
Gauss Rifle S
C--
Kills:1,222
Deaths:492
KDR:2.484
Accuracy:23.228% C--
HSR:17.512% C--
NSX Tengu
B++
Kills:1,218
Deaths:434
KDR:2.806
Accuracy:42.990% B++
HSR:17.488% D
NS Baron G5
B
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B
HSR:10.261% D--
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
NSX Yumi
B+
Kills:1,168
Deaths:463
KDR:2.523
Accuracy:23.957% D
HSR:33.219% B+
GD-66 Claw
C++
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:61.794% C++
HSR:12.898% C
NS-11P
D-
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:20.483% D-
HSR:16.523% D-
Gauss Prime
C--
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:25.519% C--
HSR:18.292% D-
MKV Suppressed
C+
Kills:1,159
Deaths:414
KDR:2.800
Accuracy:25.980% C+
HSR:15.272% D
NS-11A
C+
Kills:1,157
Deaths:403
KDR:2.871
Accuracy:24.539% C+
HSR:13.051% D*
Mauler S6
B
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B
HSR:12.532% D
NS-7 PDW
C--
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C--
HSR:14.298% D
NS Baron G5AE
D
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% D
HSR:7.921% D**
Kills:40,770
Deaths (as Combat Medic):15,854
Deaths (to Combat Medics):7,263
KDR:2.57159
Kill Difference:24,916
Playtime:469.146 hours
Usage:10%
Score:11.276m
Score/min:401
Accuracy (listed only):32.768%
HSR (listed only):17.621%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:6,035
Deaths:909
KDR:6.639
Accuracy:43.442% B+
HSR:72.510% C**
NS-44 Commissioner
C**
Kills:4,815
Deaths:3,031
KDR:1.589
Accuracy:39.784% C**
HSR:21.018% C
AF-4 Cyclone
C+
Kills:4,401
Deaths:1,550
KDR:2.839
Accuracy:26.380% C+
HSR:19.996% C+
MGR-S1 Gladius
B+
Kills:3,352
Deaths:1,093
KDR:3.067
Accuracy:30.189% B+
HSR:25.149% C**
The Moonshot
B+
Kills:3,348
Deaths:335
KDR:9.994
Accuracy:45.948% B+
HSR:78.136% C
Blitz GD-10
C--
Kills:2,826
Deaths:1,469
KDR:1.924
Accuracy:22.529% C--
HSR:14.048% C--
LA3 Desperado
C*
Kills:1,791
Deaths:1,047
KDR:1.711
Accuracy:30.424% C*
HSR:18.705% C
NS-357 Underboss
B+
Kills:1,536
Deaths:788
KDR:1.949
Accuracy:41.402% B+
HSR:13.867% D--
Impetus
B++
Kills:1,402
Deaths:296
KDR:4.736
Accuracy:39.417% B++
HSR:22.397% D-
Tempest
D
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D*
HSR:17.740% D
NSX-P Tengu
C++
Kills:1,371
Deaths:524
KDR:2.616
Accuracy:37.858% C++
HSR:19.475% C
NSX Tomoe
C++
Kills:1,336
Deaths:444
KDR:3.009
Accuracy:30.298% C++
HSR:31.437% D
AF-18 Stalker
C*
Kills:1,303
Deaths:414
KDR:3.147
Accuracy:29.248% C*
HSR:15.886% D
NS-30 Vandal
C**
Kills:1,286
Deaths:300
KDR:4.287
Accuracy:36.381% C**
HSR:19.673% D-
NSX Daimyo
B
Kills:1,260
Deaths:204
KDR:6.176
Accuracy:44.748% B
HSR:94.206% C+
EM4 Longshot
B+
Kills:1,229
Deaths:98
KDR:12.541
Accuracy:43.502% B+
HSR:82.832% B+
NSX Tengu
B++
Kills:1,218
Deaths:434
KDR:2.806
Accuracy:42.990% B++
HSR:17.488% D
LA80
C**
Kills:1,194
Deaths:70
KDR:17.057
Accuracy:43.522% C**
HSR:77.973% C+
AF-8 RailJack
B+
Kills:1,172
Deaths:161
KDR:7.280
Accuracy:41.202% B+
HSR:79.352% B+
Gauss SPR
A
Kills:1,171
Deaths:220
KDR:5.323
Accuracy:41.813% A
HSR:27.242% D-
AF-6 Shadow
B+
Kills:1,165
Deaths:245
KDR:4.755
Accuracy:38.185% B+
HSR:22.146% D
NC14 Bolt Driver
B++
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.020% B++
HSR:77.089% C**
MKV Suppressed
C+
Kills:1,159
Deaths:414
KDR:2.800
Accuracy:25.980% C+
HSR:15.272% D
NS-7 PDW
C--
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C--
HSR:14.298% D
NC4 Mag-Shot
C+
Kills:1,153
Deaths:961
KDR:1.200
Accuracy:26.759% C+
HSR:17.520% C
NS-61 Emissary
B++
Kills:1,152
Deaths:678
KDR:1.699
Accuracy:32.587% B++
HSR:17.274% C+
NS-AM7 Archer
B
Kills:175
Deaths:131
KDR:1.336
Accuracy:54.106% D
HSR:22.286% B
Soldier Soaker
A+
Kills:142
Deaths:80
KDR:1.775
Accuracy:25.040% D--
HSR:22.535% A+
NS-44L Blackhand
C
Kills:135
Deaths:94
KDR:1.436
Accuracy:40.683% C
HSR:21.482% F
Ectoblaster
A*
Kills:109
Deaths:85
KDR:1.282
Accuracy:43.991% B+
HSR:15.596% A*
Kills:50,949
Deaths (as Infiltrator):17,399
Deaths (to Infiltrators):10,796
KDR:2.92827
Kill Difference:33,550
Playtime:911.755 hours
Usage:20%
Score:20.457m
Score/min:374
Accuracy (listed only):36.175%
HSR (listed only):33.821%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C-
Kills:1,628
Deaths:335
KDR:4.860
Accuracy:33.935% C-
HSR:15.111% D
AF-34 Mattock
C
Kills:1,572
Deaths:333
KDR:4.721
Accuracy:33.621% C
HSR:15.013% C
AF-23 Grinder
B+
Kills:1,439
Deaths:384
KDR:3.747
Accuracy:43.290% B+
HSR:15.914% C*
AF-41 Hacksaw
D
Kills:1,413
Deaths:473
KDR:2.987
Accuracy:21.842% D*
HSR:12.739% D
AF-23 Grinder
C*
Kills:1,412
Deaths:381
KDR:3.706
Accuracy:43.366% C*
HSR:11.544% D*
NCM1 Scattercannon
C+
Kills:1,408
Deaths:418
KDR:3.368
Accuracy:40.727% C+
HSR:10.653% D*
AF-41 Hacksaw
C
Kills:1,359
Deaths:464
KDR:2.929
Accuracy:22.465% D*
HSR:13.613% C
NCM1 Scattercannon
B+
Kills:1,299
Deaths:288
KDR:4.510
Accuracy:45.003% B+
HSR:17.937% B+
NCM3 Raven
B+
Kills:674
Deaths:242
KDR:2.785
Accuracy:43.826% B+
HSR:1.484% D-
NCM3 Raven
B+
Kills:618
Deaths:243
KDR:2.543
Accuracy:44.801% B+
HSR:1.942% C--
NS-10 Burster
A+
Kills:351
Deaths:180
KDR:1.950
Accuracy:42.405% A+
HSR:2.849% D-
NCM2 Falcon
B
Kills:340
Deaths:338
KDR:1.006
Accuracy:43.936% B
HSR:3.824% C-
NS-10 Burster
A+
Kills:305
Deaths:201
KDR:1.517
Accuracy:42.005% A+
HSR:4.262% C-
NCM2 Falcon
C+
Kills:255
Deaths:223
KDR:1.144
Accuracy:42.761% C+
HSR:3.137% D
NS-20 Gorgon
B+
Kills:54
Deaths:15
KDR:3.600
Accuracy:27.666% B+
HSR:16.667% D
NS-20 Gorgon
N/A
Kills:50
Deaths:14
KDR:3.571
Accuracy:28.696% N/A
HSR:16% N/A
Kills:14,177
Deaths (as MAX Suit):2,266
Deaths (to MAX Suits):3,529
KDR:6.2564
Kill Difference:11,911
Playtime:239.361 hours
Usage:5%
Score:7.161m
Score/min:499
Accuracy (listed only):37.521%
HSR (listed only):10.168%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:1,138
V. Kills:108 N/A
Deaths:135
KDR:8.430
Accuracy:51.694% D
KPH:55.800 C+
VKPH:5.300 C+
Breaker Rocket Pods
B+
Kills:1,120
V. Kills:136 N/A
Deaths:48
KDR:23.333
Accuracy:50.019% C+
KPH:143.800 B+
VKPH:17.500 C++
M20 Mustang
D
Kills:175
V. Kills:160 109%
Deaths:171
KDR:1.023
Accuracy:28.672% C
KPH:6.900 D
VKPH:6.300 D
Hornet Missiles
B
Kills:123
V. Kills:77 158%
Deaths:15
KDR:8.200
Accuracy:56.933% C
KPH:86.500 C*
VKPH:54.200 B
Vortek Rotary
C-
Kills:70
V. Kills:54 127%
Deaths:60
KDR:1.167
Accuracy:28.700% C-
KPH:9.100 D
VKPH:7.100 D
Coyote Missiles
N/A
Kills:50
V. Kills:33 147%
Deaths:10
KDR:5
Accuracy:53.175% N/A
KPH:30.600 N/A
VKPH:20.200 N/A
Kills:2,676 (1,383 + 0)
Deaths:439
KDR:6.096
VKDR:1.294
Vehicle Kills:568
Kill Difference:2,237
Playtime:64.100 hours
Usage:1%
Score:0.985m
Score/min:256
Piloting Accuracy:28.700%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,711
V. Kills:944 181%
Deaths:103
KDR:16.612
Accuracy:50.400% D
KPH:48.700 B*
VKPH:26.900 B**
L100 Python HESH
B**
Kills:1,369
V. Kills:132 N/A
Deaths:35
KDR:39.114
Accuracy:48.995% C+
KPH:82.900 B**
VKPH:8 C+
LB00 Python AP
B++
Kills:1,194
V. Kills:402 296%
Deaths:43
KDR:27.767
Accuracy:54.501% C+
KPH:69.500 B++
VKPH:23.400 C++
C75 Viper
B++
Kills:1,187
V. Kills:228 N/A
Deaths:84
KDR:14.131
Accuracy:36.324% C
KPH:48.900 B++
VKPH:9.400 C*
L100 Python HEAT
C**
Kills:1,169
V. Kills:291 400%
Deaths:91
KDR:12.846
Accuracy:49.722% C+
KPH:40.300 C**
VKPH:10 C-
Skyguard
A*
Kills:863
V. Kills:623 138%
Deaths:64
KDR:13.484
Accuracy:35.418% B**
KPH:24.200 B**
VKPH:17.400 A*
Kills:7,493 (7,493 + 0)
Deaths:420
KDR:17.840
VKDR:6.238
Vehicle Kills:2,620
Kill Difference:7,073
Playtime:157.845 hours
Usage:3%
Score:2.815m
Score/min:297
Driving Accuracy:35.418%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:3,140
V. Kills:1,934 162%
Deaths:249
KDR:12.610
Accuracy:48.903% C+
KPH:36.100 B*
VKPH:22.300 A
E540 Halberd
A++
Kills:1,506
V. Kills:609 247%
Deaths:69
KDR:21.826
Accuracy:51.454% B*
KPH:51.900 A++
VKPH:21 B**
Titan-150 HESH
A++
Kills:1,264
V. Kills:143 N/A
Deaths:43
KDR:29.395
Accuracy:54.833% B*
KPH:75.800 A++
VKPH:8.600 C+
Titan-150 HEAT
B*
Kills:1,188
V. Kills:343 345%
Deaths:105
KDR:11.314
Accuracy:47.844% C++
KPH:33.400 B*
VKPH:9.600 C+
C85 Canister
B+
Kills:724
V. Kills:45 N/A
Deaths:21
KDR:34.476
Accuracy:46.470% B+
KPH:106 B+
VKPH:6.600 B+
Enforcer ML85
B*
Kills:292
V. Kills:253 115%
Deaths:29
KDR:10.069
Accuracy:45.299% B+
KPH:26.100 C++
VKPH:22.600 B*
M96 Mjolnir
B*
Kills:53
V. Kills:22 230%
Deaths:9
KDR:5.889
Accuracy:37.361% C+
KPH:52.900 B*
VKPH:22 C++
Kills:8,167 (5,592 + 2,575)
Deaths:525
KDR:15.556
VKDR:6.379
Vehicle Kills:3,349
Kill Difference:7,642
Playtime:187.151 hours
Usage:4%
Score:4.058m
Score/min:361
Driving Accuracy:47.844%
Gunner Accuracy:37.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A*
Kills:2,257
V. Kills:791 285%
Deaths:61
KDR:37
Accuracy:57.959% C*
KPH:87.600 A*
VKPH:30.700 B**
C85 Canister-H
B+
Kills:1,264
V. Kills:89 N/A
Deaths:66
KDR:19.152
Accuracy:53.443% C++
KPH:142.300 B+
VKPH:10 B+
M96 Mjolnir-H
B++
Kills:291
V. Kills:160 181%
Deaths:29
KDR:10.035
Accuracy:52.774% B
KPH:65.700 B++
VKPH:36.100 B
M12 Kobalt-H
C++
Kills:116
V. Kills:4 N/A
Deaths:7
KDR:16.571
Accuracy:22.538% C++
KPH:113.100 C
VKPH:3.900 C
Kills:3,928 (0 + 3,928)
Deaths:163
KDR:24.098
VKDR:6.405
Vehicle Kills:1,044
Kill Difference:3,765
Playtime:40.106 hours
Usage:1%
Score:1.021m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:22.538%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,166
V. Kills:164 N/A
Deaths:52
KDR:22.423
Accuracy:32.589% C-
KPH:78.700 B*
VKPH:11.100 B
M40 Fury
B**
Kills:1,078
V. Kills:159 N/A
Deaths:39
KDR:27.641
Accuracy:35.429% C+
KPH:93.400 B**
VKPH:13.800 B+
M12 Kobalt
B++
Kills:356
V. Kills:10 N/A
Deaths:5
KDR:71.200
Accuracy:21.154% B+
KPH:93 B++
VKPH:2.600 C+
M12 Kobalt
A
Kills:298
V. Kills:17 N/A
Deaths:5
KDR:59.600
Accuracy:18.779% C++
KPH:87.400 C**
VKPH:5 A
M20 Basilisk
B**
Kills:191
V. Kills:69 273%
Deaths:12
KDR:15.917
Accuracy:41.552% B
KPH:30.200 B++
VKPH:10.900 B**
M20 Basilisk
B*
Kills:86
V. Kills:37 226%
Deaths:5
KDR:17.200
Accuracy:40.385% C*
KPH:28.200 B+
VKPH:12.100 B*
Kills:3,175 (0 + 3,175)
Deaths:118
KDR:26.907
VKDR:3.864
Vehicle Kills:456
Kill Difference:3,057
Playtime:42.981 hours
Usage:1%
Score:1.111m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:40.385%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,252
V. Kills:498 251%
Deaths:343
KDR:3.650
Accuracy:54.606% B+
KPH:43.300 B*
VKPH:17.200 A*
S12 Renegade
B*
Kills:1,240
V. Kills:52 N/A
Deaths:291
KDR:4.261
Accuracy:47.582% B+
KPH:66 B
VKPH:2.800 B*
M12 Kobalt-F
A++
Kills:1,167
V. Kills:77 N/A
Deaths:377
KDR:3.095
Accuracy:29.647% B**
KPH:49.800 B+
VKPH:3.300 A++
Kills:3,659 (3,659 + 0)
Deaths:1,011
KDR:3.619
VKDR:0.620
Vehicle Kills:627
Kill Difference:2,648
Playtime:71.133 hours
Usage:2%
Score:0.764m
Score/min:179
Driving Accuracy:29.647%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:461
V. Kills:28 N/A
Deaths:30
KDR:15.367
Accuracy:33.059% C+
KPH:80.500 C++
VKPH:4.900 C
M20 Wyvern
C**
Kills:85
V. Kills:32 258%
Deaths:8
KDR:10.625
Accuracy:30.538% D-
KPH:32.500 C**
VKPH:12.200 C
Kills:546 (0 + 546)
Deaths:38
KDR:14.368
VKDR:1.579
Vehicle Kills:60
Kill Difference:508
Playtime:8.343 hours
Usage:0%
Score:0.106m
Score/min:211
Piloting Accuracy:N/A%
Gunner Accuracy:30.538%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 15,23215,0484,8853.08A0.3126.974%C**21.75%C++67B**N/A183224.7h10.3B*38.3B++
NS-15M1 10,99810,9093,6562.984B**0.4022.353%C24.842%C++60.3B+N/A147181h10.7B+47.9C**
C-4 ARX 10,0618,7922,1394.11B**0.7230.026%B++N/A199.8A28.8C82244h1.1B3.8B+
SAS-R 6,0486,0359096.639B**3.2543.442%B+72.51%C**74.1B**N/A20581.4h1.9B+4.4B+
NS-44 Commissioner 4,8594,8153,0311.589B+1.8039.784%C**21.018%C59.8B++N/A17980.5h3.5C**8.7B+
NS-11C 4,4704,4191,5282.892A+0.4925.162%C+21.43%C*56.6B*N/A15378.1h11.1B++44.2B+
AF-4 Cyclone 4,4564,4011,5502.839B**0.5526.38%C+19.996%C+63.5B*N/A23469.3h9.3B+35.3B+
NC6 Gauss SAW 4,0003,9641,7752.233B++1.1519.159%C20.106%D50.8B+N/A20778h8.7B+45.4C**
C-4 4,7713,9551,0193.881A+0.4932.028%B*N/A138.3B*28.5C+104228.6h1.3C**3.9B++
LA1 Anchor 3,9883,9421,9592.012C+1.3719.921%D*21.411%D42.1CN/A16293.7h9.7C++48.7C
GD Guardian 3,8853,8258064.746B*1.3634.34%C+31.268%C+84.3B++1.3B**20245.4h6.5C*19C++
MGR-L1 Promise 3,8313,7911,2962.925B**0.4622.502%C-29.095%B81.4B*N/A23146.6h10.7B*47.5B+
Frag Grenade 3,8203,76413764N/A3,760.6150.751%B+N/A617C**9.2C20426.1h3B+5.9B+
MGR-S1 Gladius 3,3973,3521,0933.067B*0.3230.189%B+25.149%C**73.3B*1C*21245.7h8.3B+27.5B+
The Moonshot 3,3543,3483359.994A+6.6145.948%B+78.136%C70.9B+N/A18547.2h1.8C++3.8B+
Titan-150 AP 5,0743,14024912.61B++9.2248.903%C+3.535%B+36.1B*22.3A40186.9h3.9B+8.1B+
AF-4A Bandit 2,9782,9471,1762.506B*0.8822.52%D-19.206%D39.8C+N/A13774h9.9C**43.8C+
The Kraken 3,8412,9201,3892.102B+1.2856.664%D2.363%B**36.2D11.4D-18780.7h3.7C*6.6C+
EM6 2,9062,8861,1392.534B+0.8518.883%D19.751%D52.7C++N/A15854.8h9.8B+52C+
Blitz GD-10 2,8432,8261,4691.924B*1.4622.529%C--14.048%C--36.1C++N/A12178.2h13.6B60.3C++
Bouncing Betty 2,7312,7275554.914C**1.5349.373%B+N/A162.3B++N/A47316.8h1.6B*3.2B*
NC6A GODSAW 2,7052,6819622.787C++0.6020.246%D**20.104%D*56CN/A18647.9h8.4C++41.6C
Razor GD-23 2,5542,5327483.385M+0.0028.797%B++18.76%C-59.4AN/A18942.6h9B*31.3B+
E540 Halberd-H 3,0482,2576137A*33.6157.959%C*1.196%C-87.5A*30.7B**40925.8h3.6B**6.3B**
GD-22S 2,2262,2181,0502.112C**1.2719.711%D-20.289%D41.5C+N/A16053.4h9.8B+49.5C+
NS-15 Gallows 2,1912,1486533.289B+0.1027.11%D28.911%D93.8C*1.9C**26122.9h10.6C+39.1C+
GR-22 1,9531,9337142.707B*0.6825.488%C+17.382%C-49.4B+N/A17139.1h11.1B++43.4B+
Carnage AR 1,8851,8666742.769B**0.6224.071%C19.561%C49.5B+N/A18437.7h12.1B+50.3C*
LA3 Desperado 1,8001,7911,0471.711B++1.6830.424%C*18.705%C72.5AN/A17624.7h7.2B*23.8B++
L100 Python AP 2,6551,71110316.612A13.2350.4%D3.741%B*48.7B*26.9B**39035.1h4.1B++8.1B+
AC-X11 1,7011,6925762.938A+0.4525.295%C+18.676%D40.2C*N/A15242.1h8.4B+33.1B
Sticky Grenade 1,6621,65511655N/A1,651.6155.293%C++N/A1655B**7D49441h1.3B*2.3B++
AF-34 Mattock 1,6431,6283354.86B+1.4733.935%C-15.111%D55.8B++N/A16329.2h5.2B*15.4B+
LA39 Bruiser 1,6181,6116402.517A0.8767.166%B+10.925%D68.3B++N/A18123.6h1.9B*2.9B+
AF-34 Mattock 1,5951,5723334.721C**1.3333.621%C15.013%C54B+N/A15829.1h5.5B+16.4B+
NC05 Jackhammer 1,5691,5608531.829C**1.5641.732%C--13.526%C38CN/A14141.1h4.9C+11.8C+
NS-357 Underboss 1,5491,5367881.949B++1.4441.402%B+13.867%D--75.7B++N/A18720.3h3.8C**9.2B+
NC6S Gauss SAW S 1,5271,5137881.92C**1.4717.533%D*16.92%D--37.5C-N/A10740.3h11.1C+63.2C-
E540 Halberd 2,1151,5066921.826A18.4451.454%B*2.922%C+51.9A++21B**40129h4.5B*8.7B**
19A Fortuna 1,4991,4827032.108B++1.2823.711%D-19.636%C34.1CN/A10443.5h9.8C+41.2C
Gauss Compact Burst 1,4651,4485192.79B0.6027.628%C+20.304%D-49.1C++N/A14029.5h10B+36.3B
AF-23 Grinder 1,4551,4393843.747B+0.3643.29%B+15.914%C*49.8B**N/A16628.9h6B+13.8B++
AF-41 Hacksaw 1,4201,4134732.987C++0.4021.842%D*12.739%D41.3B+N/A16434.2h4.5B**20.8B
AF-23 Grinder 1,4241,4123813.706B0.3243.366%C*11.544%D*49.5B*N/A16928.5h5.7B++13.1B++
NCM1 Scattercannon 1,4191,4084183.368B++0.0240.727%C+10.653%D*42.2B**N/A16333.4h5.8B*14.1B++
Impetus 1,4091,4022964.736A+1.3539.417%B++22.397%D-63.7B++N/A16122h4B+10.2B++
Tempest 1,4131,3987251.928C**1.4622.916%D*17.74%D39.9C-N/A11635h10.2C+44.4D
NS-15M2 1,3901,3834223.277B++0.1120.529%D-21.33%D54.9C+N/A24625.2h10B++48.5C++
NSX-P Tengu 1,3881,3715242.616A+0.7737.858%C++19.475%C87.3A1.1C++32615.7h10.9B+28.9B+
L100 Python HESH 1,5011,3693539.114A**35.7348.995%C+3.141%A+83B**8C+31816.5h2.2B**4.4B*
AF-57 Piston 1,3671,3635032.71A0.6846.488%B+13.206%C61.1B++N/A20822.3h3.9B+8.4B+
AF-41 Hacksaw 1,3661,3594642.929C++0.4622.465%D*13.613%C40.1B+N/A15633.9h5B*22.5C++
Reaper DMR 1,3521,3404522.965B**0.4225.613%C20.299%D-55.6B+N/A17024.1h8.1B++31.5B+
NSX Tomoe 1,3381,3364443.009B++0.3830.298%C++31.437%D58.9B+N/A14422.7h13.5C++44.5C*
NSX-P Naginata 1,3531,3315482.429B++0.9621.459%C27.724%C69B+1.1C21419.3h10.7B+50C**
NC9 A-Tross 1,3341,3184263.094A+0.2921.517%D--20.03%D47.6C**N/A15027.7h8.9B+41.4C+
AF-19 Mercenary 1,3201,3134842.713A++0.6722.55%C+18.126%D33.8B+N/A24138.8h9.8B++43.5B+
Gauss Compact S 1,3231,3114722.778A+0.6125.647%C**20.519%B41.8B**N/A13031.4h9.2B+36B+
AF-18 Stalker 1,3081,3034143.147A0.2429.248%C*15.886%D54.5B++N/A16323.9h10.7B+36.6B+
Gauss Rifle Burst 1,3151,3034612.826B+0.5624.939%D27.782%C+57.1C*N/A13722.8h9.7B+39C++
NCM1 Scattercannon 1,3021,2992884.51B++1.1245.003%B+17.937%B+60.7B**N/A21121.4h5.7C**12.7B+
EM1 1,2981,2916581.962B+1.4216.551%D--17.738%D37C+N/A15734.9h12.2C**73.5C+
NS-30 Vandal 1,2921,2863004.287B*0.9036.381%C**19.673%D-55.7C**N/A13423.1h5.2C**14.2B+
C85 Canister-H 1,3531,2646619.152C*15.7753.443%C++14.636%B**142B+10B+4318.9h6.1B11.5B+
Titan-150 HESH 1,4071,2644329.395B**26.0154.833%B*3.323%A75.7A++8.6C+24716.7h2.2A3.9B**
NSX Daimyo 1,2611,2602046.176B+2.7944.748%B94.206%C+76.8B+N/A22016.4h2.2B+4.9B+
MGR-A1 Vanquisher 1,2781,2584372.879B**0.5127.525%C+29.332%B+70.3B*1.1C18217.9h9.6B34.7C**
M40 Fury-F 1,7501,2523433.65B**0.2654.606%B+N/A43.3B*17.2A*19028.9h9.5C*17.4B+
NC1 Gauss Rifle 1,2651,2485392.315B++1.0720.941%D15.545%D-36.7B+N/A22834h10.7B++50.9C**
S12 Renegade 1,2921,2402914.261C++0.8747.582%B+3.468%C--66B2.8B*17418.8h3.3C+7B
MGR-C1 Charger 1,2581,2354952.495A++0.8928.625%C++22.591%C72.2B**1.3C**16517.1h10.4B++36.4B+
NSX Tanto 1,2481,2324162.962A+0.4227.734%C++23.945%C63.2B++N/A15219.5h10.6B*38.1B+
EM4 Longshot 1,2371,2299812.541M+9.1543.502%B+82.832%B+59.7AN/A18320.6h1.7B*3.9B*
Gauss Rifle S 1,2321,2224922.484B**0.9023.228%C--17.512%C--47.2B++N/A12925.9h10B+43.1C++
NSX Tengu 1,2231,2184342.806A0.5842.99%B++17.488%D71.2B*N/A16817.1h10.1B++23.6B+
LA80 1,1991,1947017.057S13.6743.522%C**77.973%C+64.5B*N/A18818.5h1.8B++4B++
LB00 Python AP 1,5961,1944327.767B+24.3854.501%C+1.089%B++69.4B++23.4C++30817.2h3B*5.5B*
NS Baron G5 1,1931,1893873.072M0.3148.816%B10.261%D--53.8B+N/A15122.1h3.8B++7.8C++
Titan-150 HEAT 1,5311,18810511.314B**7.9347.844%C++3.367%B33.4B*9.6C+25535.6h3.6B*7.5B*
C75 Viper 1,4151,1878414.131A++10.7436.324%C1.179%C48.8B++9.4C*29224.3h9B++24.9B+
MGR-M1 Bishop 1,1981,1822085.683A+2.3033.392%C+35.533%B+71.6A+1C*16716.5h4.7B**14B++
MANA Anti-Personnel Turret 1,1931,1812884.101N/A0.7116.567%UN/A11810U120U23000100.1h16.8T*101.3T*
NS-30 Tranquility 1,1891,1752414.876B**1.4942.041%B++41.447%B+113A++1.3C++25710.4h5B*12B++
NSX-P Tanto 1,1781,1743773.114A*0.2728.425%B25.128%C71.6AN/A17816.4h9.9B*34.8B*
The Little Helper 1,1891,1734762.464B**0.9252.981%B+16.027%C+72.4B*1C++21016.2h4.1B+7.7B+
AF-8 RailJack 1,1731,1721617.28A++3.8941.202%B+79.352%B+42.6B**N/A16427.5h1.9B++4.7B+
Warden 1,1741,1713853.042A0.3429.547%C*19.898%D43.5B*N/A12326.9h6.9B*23.3B++
The Slasher 1,1851,17135,8340.033C3.3528.324%C--3.928%D-0.6C--N/A11956.6h1.7B++6.2C+
Gauss SPR 1,1761,1712205.323A*1.9441.813%A27.242%D-52.3B*N/A12722.4h4.3B++10.3B*
L100 Python HEAT 1,4601,1699112.846A++9.4649.722%C+2.053%C40.3C**10C-23029h3.7B++7.5B*
NSX Yumi 1,1751,1684632.523B+0.8623.957%D33.219%B+53.3B+N/A11621.9h10B+41.9C++
M12 Kobalt-F 1,2441,1673773.095B+0.2929.647%B**4.027%D-49.9B+3.3A++17023.4h12.5B42.2B++
M40 Fury 1,3301,1665222.423A*19.0432.589%C-1.63%C+78.8B**11.1B44614.8h9.6B+29.6B+
AF-6 Shadow 1,1681,1652454.755A++1.3738.185%B+22.146%D58C**N/A12420.1h5.5C+14.3B
GD-66 Claw 1,1651,1635112.276B+1.1161.794%C++12.898%C53.1C++N/A17021.9h2.1B+3.4B+
NS-11P 1,1701,1626971.667C**1.7220.483%D-16.523%D-31.7CN/A10836.7h13.5C+65.7C
NSX Naginata 1,1721,1626091.908B1.4819.859%D20.224%D*53.3C++N/A22321.8h10.1B+51C*
NC14 Bolt Driver 1,1681,1611686.911A*3.5241.02%B++77.089%C**45.7B**N/A19325.4h2B*4.8B*
Gauss Prime 1,1711,1594012.89B**0.5025.519%C--18.292%D-52C++N/A12822.3h10.5C*41.3C+
MKV Suppressed 1,1701,1594142.8A++0.5925.98%C+15.272%D42.8C++N/A15027.1h12.7C**48.9C*
NS-11A 1,1731,1574032.871B++0.5224.539%C+13.051%D*44.7C*N/A18625.9h13.2C++53.7C++
Mauler S6 1,1651,1575082.278B**1.1145.187%B12.532%D42.9B+N/A16127h3.9B++8.5B++
NS-7 PDW 1,1671,1544312.677A++0.7122.914%C--14.298%D35.1C++N/A14632.9h13B+56.8C++
NC4 Mag-Shot 1,1661,1539611.2B+2.1926.759%C+17.52%C48.6B*N/A17423.7h7.8C*29C*
NS-61 Emissary 1,1641,1526781.699B**1.6932.587%B++17.274%C+77.8A*N/A19714.8h10.8B+33.3B+
M30 Mustang AH 1,2461,1381358.43C*5.0451.694%D1.318%C++55.8C+5.3C+21620.4h5.2B++10.1B+
Breaker Rocket Pods 1,2561,1204823.333A++19.9550.019%C+N/A143.6B+17.4C++6297.8h10.8B++21.6B+
Shrike 1,4941,1159651.155B++2.2357.113%C+2.601%C+28.1C*9.5C--30439.7h5.2B++9B++
M40 Fury 1,2371,0783927.641M24.2535.429%C+1.299%C--93.7B**13.8B+49811.5h9.4B+26.6B+
NS Decimator 1,2211,0184662.185B*1.2058.306%C3.831%A+36C7.2D--25528.3h3.3B*5.7B++
AF-22 Crow 1,2011,0064622.177M+1.2164.826%C2.783%C**40.6B**7.9C16424.8h3.5A++5.3A++
Tank Mine 1,3849842803.514C**0.1343.584%B+N/A118.6C++48.2D10618.3h2.2C--5.2B+
Anti-Vehicle Grenade 9518851885N/A881.6155.98%B+N/A553.1B+41.3D26891.6h4B++7.1B++
Skyguard 1,4868636413.484M**10.1035.418%B**1.854%C+24.2B**17.5A*25035.7h95.1B+268.5B*
Hawk GD-68 1,2878394451.885M++1.5065.018%C**2.145%C18C+9.6C+22946.6h6.6B++10.1B++
NC15 Phoenix 1,4467791186.602M*3.2252.191%C+N/A17.6B+15.1B18044.3h8.4B+16.1B+
C85 Canister 7697242134.476B*31.0946.47%B+15.055%B+106.5B+6.6B+3246.8h6.7B14.5B+
NCM3 Raven 1,1746742422.785M0.6043.826%B+1.484%D-15.3A11.4A*17244h27.5C*62.8B+
Spear Anti-Vehicle Phalanx Turret 8456262624.077A**20.6948.644%B+3.514%C+73.6A+25.8B5988.5h5.3B++11B*
NS-15M AE 6286201923.229B+0.1621.402%D--17.742%D*49.2CN/A20612.6h11.5C+53.8C
NCM3 Raven 1,1026182432.543A*0.8444.801%B+1.942%C--14B++11A++16744h31.5C70.3C++
NSX Masamune 7915963601.656B**1.7352.663%D2.517%B+35.7C**11.7C19716.7h6.6B++12.6B+
MAX Punch 5555452,2660.241A+3.1555.515%B++N/A2.3AN/A7232.5h1.7C++3B+
CAS 14-E 4894613015.367C+11.9833.059%C+1.302%D80.9C++4.9C2205.7h23.5B+70.9B+
Rocklet Rifle 7504501852.432M++0.9540.33%D**N/A39.1B*26.1C++39711.5h21.7A53.8B+
M12 Kobalt 4163942197B*193.6127.233%B**21.066%B+207.4A++11.6A**5911.9h16.2C**59.3B+
Icikill 38938914,6900.026D3.3628.746%C2.314%D--0.7CN/A2598.2h1.4B**5B
M12 Kobalt 366356571.2M**67.8121.154%B+18.82%C+93.7B++2.6C+4063.8h17.8C**84.1B+
NS-10 Burster 6423511801.95B*1.4442.405%A+2.849%D-8.6B**7.1A*12940.8h151.1C++356.3B*
NCM2 Falcon 6203403381.006C+2.3843.936%B3.824%C-10.4C--8.6A++14732.7h16.9D*38.5D
NS-10 Burster 5523052011.517B**1.8742.005%A+4.262%C-7.2B+5.9A12442.2h181D431B+
M12 Kobalt 315298559.6S56.2118.779%C++18.121%C87.6C**5A3513.4h17.9C++95.1C*
Enforcer ML85 5452922910.069B*6.6845.299%B+2.74%B+26.1C++22.6B*47611.2h15.8D--34.9C
M96 Mjolnir-H 4512912910.034B**6.6552.774%BN/A66.1B++36.4B5074.4h29.8C++56.4C**
NCM2 Falcon 4602552231.143C++2.2442.761%C+3.137%D11.4C9.2A++16322.3h16.5C38.5C+
M20 Basilisk 2601911215.917S12.5341.552%B6.806%B30.3B++11B**3346.3h77.1B+185.6B+
Orbital Strike Uplink 2581841184N/A180.611088.89%UN/A1840U740U82560.1h1.1T*0.1T*
M20 Mustang 3351751711.023C-2.3628.672%C4%A6.9D6.3D16025.2h110.9C+386.8C+
NS-AM7 Archer 1951751311.336A++2.0554.106%D22.286%B16.8A+1.9C-12310.4h9.1B*16.8B*
Soldier Soaker 145142801.775B+1.6125.04%D--22.535%A+64.5C**1.4C++1932.2h5.5B+22.1C
NS-44L Blackhand 135135941.436C++1.9540.683%C21.482%F38.6B+N/A1353.5h4.1C*10C*
Hornet Missiles 200123158.2C**4.8156.933%CN/A87.9C*55B+8721.4h7.6B++13.3B+
Aspis Anti-Aircraft Phalanx Turret 244121913.444M**10.0636.417%A+N/A23.7A++24.1A*4535.1h111.4B*305.8B*
M12 Kobalt-H 120116716.571C13.1822.538%C++18.104%C+116C+4C4021h16.9C75.2C+
Ectoblaster 111109851.282B++2.1043.991%B+15.596%A*43.6B+N/A912.5h19.2C+43.6C*
NS Baron G5AE 101101303.367A++0.0242.717%D7.921%D**50.5C+N/A2422h3.9B9.1C+
Fatestealer 102101871.161U2.2337.065%C+23.762%C*30.6C**N/A583.3h2.4C6.5C++
Nightshade 1001004,8390.021C3.3734.155%D*2%D*0.6C--N/A2167.2h2.8B+8.1B++
NS Annihilator 22099951.042B**2.3478.488%DN/A7.7D9.4C**24212.9h12.2C+15.5C
Carver 9797731.329M2.0628.291%C+15.464%C+40.4MN/A1192.4h1B**3.7B
M20 Basilisk 12386517.2S13.8140.385%C*3.488%D-27.7B+11.9B*4183.1h90.1C*223.2B
M20 Wyvern 11785810.625B+7.2430.538%D-5.882%B++32.7C**12.3C1902.6h48.8B**160B+
Vortek Rotary 12470601.167C2.2228.7%C-N/A9.1D7D1857.7h69.1C++240.7C++
Mag-Cutter 876110,0200.006C--3.3846.899%A+N/A0.1CN/A1584h5.1F-10.8C++
MANA Anti-Vehicle Turret 11659331.788U1.6048.318%F--N/A590F570F11573600.1h11.4F-23.7T
NS-20 Gorgon 5754153.6A*0.2127.666%B+16.667%D45A++2.5A2651.2h22.6B*81.8B*
M96 Mjolnir 755395.889C+2.5037.361%C+N/A53B*22C++4531h29.2B++78.2B+
Hunter QCX 7653600.883C*2.5045.186%C++11.321%D--19.6B8.5B**1462.7h7.8C+17.2C++
Coyote Missiles 8350105B+1.6153.175%C+N/A31.3C--20.6C2581.6h39.4C++74C++
NS-20 Gorgon 5450143.571A*0.1828.696%B+16%D-45.5A++3.6M+1911.1h22.4B*77.9B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon838,0516.6h
Nano-Armor Kit8721,323,16969.7h
Medical Applicator658471,23233.2h
Ordnance Dampener33770.4h
Nanite Revive Grenade03,2690.9h
Welding Device01,3540.2h
Spitfire Auto-Turret64770.5h
Anti-Vehicle MANA Turret34260.8h
Cortium Silo0660.1h
Motion Spotter339,7905h
Recon Detection Device29143,43775.5h
Shield Recharging Field181,8080.9h
Ammunition Package1266,3734.3h
Anti-Infantry MANA Turret431,5152.5h
Nano-Repair Grenade05050.1h
Snowman Soldier42580.3h
Orbital Strike Target Designator9510.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.23s
Server spent 4.59s on queries, 3.36s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.