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Deputy Director World Champion Alexsowdeath[1RPC] Alexsowdeath
NC BR 88

KDR: 3.36

Score: 92.9m

Last Seen: Feb 18th, 2019 3:44 PM
- OFFLINE - 19.1 hour(s)

Prestige 1, Battle Rank 88 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 29
Level Progress (to 89): 49%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M1 GD-7F C-4 ARX SAS-R NS-11C C-4 NC6 Gauss SAW LA1 Anchor
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,206,764 MLG Score: 1764
Fun Score: N/A
Cheeseburgers Flipped: 1847TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.625%20.907%49453969103,7223.193510.17

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.665%0.498B+0.033C+-1.317D**HEAD ++ (~9.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.458B+9.60.33C**31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.579%1.074%222310192,42013924541.73726532%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.393%-0.088C+-0.487D0.122

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.20.744B++15.10.716B++26.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.416%3.186%5948101410,891246742644.41467255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.471%-0.242C0.367C**-0.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.10.3C*10.40.17C++16.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.12%6.443%4871110117,605197618963.84868401%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.167%-0.004C+0.524B+0.556

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.774B++9.70.755B++17.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.378%73.958%4878101415,0453876413.88058

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.859%1.254A0.447B-0.765

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.517B+2.10.349C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.445%11.932%487410185,1042276202.24155

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.536%0.834B++-0.517D0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+2.90.413B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 29
92.9m185%438 (26.3k)373 (22.4k)3.36353209,81062,3783.7200588 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221477322.248%18.185%40503:5998

10% Combat Medic16% Engineer30% Heavy Assault19% Infiltrator18% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 5:36 PMJun 22nd, 2014 3:37 PMFeb 21st, 2019 11:59 AM (2d) (PST)Feb 18th, 2019 1:22 PM (5d) (PST)Feb 18th, 2019 11:44 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7981786200.8430.2510.1531.6880.0691764

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,90310,69237,21151159101422,394

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4147.8h/172.8d 22,239 38,154 67,036 420k 6,880 18,147 17,218 198.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C**
Kills:10,350
Deaths:3,470
KDR:2.983
Accuracy:22.213% C+
HSR:24.628% C**
NC6 Gauss SAW
C+
Kills:3,705
Deaths:1,686
KDR:2.198
Accuracy:18.830% C+
HSR:19.460% D
LA1 Anchor
D
Kills:3,519
Deaths:1,811
KDR:1.943
Accuracy:19.368% D--
HSR:20.716% D
MGR-L1 Promise
B+
Kills:3,254
Deaths:1,104
KDR:2.947
Accuracy:22.342% C
HSR:29.256% B+
NC6A GODSAW
D--
Kills:2,637
Deaths:944
KDR:2.793
Accuracy:20.085% D**
HSR:20.023% D--
EM6
D
Kills:2,632
Deaths:1,034
KDR:2.545
Accuracy:18.585% D
HSR:18.883% D
GD-22S
C--
Kills:2,208
Deaths:1,049
KDR:2.105
Accuracy:19.667% D
HSR:20.199% C--
NC05 Jackhammer
C
Kills:1,527
Deaths:835
KDR:1.829
Accuracy:41.677% C
HSR:13.556% C
NC6S Gauss SAW S
D--
Kills:1,513
Deaths:788
KDR:1.920
Accuracy:17.533% D--
HSR:16.920% D--
NS-15M2
C--
Kills:1,380
Deaths:419
KDR:3.294
Accuracy:20.491% D
HSR:21.304% C--
EM1
D
Kills:1,291
Deaths:658
KDR:1.962
Accuracy:16.551% D-
HSR:17.738% D
NSX Naginata
C-
Kills:1,162
Deaths:609
KDR:1.908
Accuracy:19.859% C-
HSR:20.224% D--
NSX-P Naginata
C
Kills:1,158
Deaths:483
KDR:2.398
Accuracy:21.252% C
HSR:27.634% C
NS-15M AE
D
Kills:620
Deaths:192
KDR:3.229
Accuracy:21.402% D
HSR:17.742% D--
Kills:36,956
Deaths (as Heavy Assault):15,082
Deaths (to Heavy Assaults):18,168
KDR:2.45034
Kill Difference:21,874
Playtime:1,251.947 hours
Usage:30%
Score:25.583m
Score/min:341
Accuracy (listed only):21.418%
HSR (listed only):20.592%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B
Kills:8,472
Deaths:2,616
KDR:3.239
Accuracy:26.131% B
HSR:20.645% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C**
HSR:21.430% B+
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.827% B*
HSR:18.882% C
AF-4 Cyclone
C+
Kills:2,331
Deaths:784
KDR:2.973
Accuracy:25.067% C+
HSR:17.632% C+
Blitz GD-10
D
Kills:2,118
Deaths:1,225
KDR:1.729
Accuracy:21.181% D
HSR:11.520% D-
AF-4A Bandit
D-
Kills:1,964
Deaths:839
KDR:2.341
Accuracy:21.585% D-
HSR:16.853% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C++
HSR:20.227% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
NSX Tengu
B*
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B*
HSR:17.536% C--
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
NSX-P Tanto
B+
Kills:1,167
Deaths:374
KDR:3.120
Accuracy:28.494% B+
HSR:25.279% C+
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:46,297
Deaths (as Light Assault):16,941
Deaths (to Light Assaults):12,295
KDR:2.73284
Kill Difference:29,356
Playtime:758.926 hours
Usage:18%
Score:16.753m
Score/min:368
Accuracy (listed only):33.558%
HSR (listed only):17.079%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B
Kills:8,472
Deaths:2,616
KDR:3.239
Accuracy:26.131% B
HSR:20.645% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C**
HSR:21.430% B+
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.827% B*
HSR:18.882% C
GD Guardian
C+
Kills:2,414
Deaths:518
KDR:4.660
Accuracy:33.772% C+
HSR:28.666% C+
AF-4A Bandit
D-
Kills:1,964
Deaths:839
KDR:2.341
Accuracy:21.585% D-
HSR:16.853% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C++
HSR:20.227% D
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
NSX-P Tanto
B+
Kills:1,167
Deaths:374
KDR:3.120
Accuracy:28.494% B+
HSR:25.279% C+
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
Warden
B+
Kills:1,154
Deaths:379
KDR:3.045
Accuracy:29.554% B+
HSR:19.844% D
MGR-M1 Bishop
B++
Kills:1,150
Deaths:200
KDR:5.750
Accuracy:33.366% C++
HSR:35.652% B++
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:39,074
Deaths (as Engineer):13,215
Deaths (to Engineers):10,266
KDR:2.95679
Kill Difference:25,859
Playtime:662.543 hours
Usage:16%
Score:16.500m
Score/min:415
Accuracy (listed only):35.440%
HSR (listed only):18.576%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
AF-4 Cyclone
C+
Kills:2,331
Deaths:784
KDR:2.973
Accuracy:25.067% C+
HSR:17.632% C+
Blitz GD-10
D
Kills:2,118
Deaths:1,225
KDR:1.729
Accuracy:21.181% D
HSR:11.520% D-
GR-22
C++
Kills:1,721
Deaths:630
KDR:2.732
Accuracy:25.243% C++
HSR:17.374% C
Carnage AR
C
Kills:1,650
Deaths:598
KDR:2.759
Accuracy:23.592% C
HSR:18.849% C
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
NC9 A-Tross
D
Kills:1,316
Deaths:424
KDR:3.104
Accuracy:21.507% D-
HSR:19.909% D
Reaper DMR
C+
Kills:1,308
Deaths:434
KDR:3.014
Accuracy:25.638% C+
HSR:20.336% D
Gauss Rifle Burst
C++
Kills:1,297
Deaths:455
KDR:2.851
Accuracy:24.945% C--
HSR:27.834% C++
NC1 Gauss Rifle
C
Kills:1,244
Deaths:537
KDR:2.317
Accuracy:20.914% C
HSR:15.434% D-
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
Gauss Rifle S
C
Kills:1,222
Deaths:492
KDR:2.484
Accuracy:23.228% C
HSR:17.512% C-
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D-
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
NSX Tengu
B*
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B*
HSR:17.536% C--
NSX Yumi
B*
Kills:1,168
Deaths:463
KDR:2.523
Accuracy:23.977% D
HSR:33.219% B*
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
NS-11P
C-
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:20.483% C--
HSR:16.523% C-
Gauss Prime
C
Kills:1,159
Deaths:399
KDR:2.905
Accuracy:25.517% C
HSR:18.292% D
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
NS-11A
C++
Kills:1,157
Deaths:403
KDR:2.871
Accuracy:24.539% C++
HSR:13.051% D*
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:33,912
Deaths (as Combat Medic):13,306
Deaths (to Combat Medics):6,278
KDR:2.54862
Kill Difference:20,606
Playtime:434.445 hours
Usage:10%
Score:10.395m
Score/min:399
Accuracy (listed only):32.659%
HSR (listed only):16.871%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,832
Deaths:720
KDR:6.711
Accuracy:43.557% B++
HSR:72.082% B
NS-44 Commissioner
B
Kills:3,259
Deaths:2,043
KDR:1.595
Accuracy:39.009% B
HSR:20.804% C+
The Moonshot
B+
Kills:3,033
Deaths:295
KDR:10.281
Accuracy:45.795% B+
HSR:78.108% C
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
AF-4 Cyclone
C+
Kills:2,331
Deaths:784
KDR:2.973
Accuracy:25.067% C+
HSR:17.632% C+
Blitz GD-10
D
Kills:2,118
Deaths:1,225
KDR:1.729
Accuracy:21.181% D
HSR:11.520% D-
LA3 Desperado
B
Kills:1,722
Deaths:984
KDR:1.750
Accuracy:30.542% B
HSR:18.351% C+
NS-357 Underboss
B+
Kills:1,416
Deaths:705
KDR:2.009
Accuracy:41.416% B+
HSR:13.701% D--
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
Impetus
B*
Kills:1,388
Deaths:293
KDR:4.737
Accuracy:39.524% B*
HSR:22.334% D
NS-30 Vandal
B+
Kills:1,276
Deaths:299
KDR:4.268
Accuracy:36.456% B+
HSR:19.357% D-
AF-18 Stalker
B
Kills:1,266
Deaths:400
KDR:3.165
Accuracy:29.256% B
HSR:15.640% D
NSX Daimyo
B+
Kills:1,254
Deaths:202
KDR:6.208
Accuracy:44.951% B+
HSR:94.258% C++
EM4 Longshot
B+
Kills:1,229
Deaths:98
KDR:12.541
Accuracy:43.502% B+
HSR:82.832% B+
NSX Tomoe
C*
Kills:1,221
Deaths:410
KDR:2.978
Accuracy:30.029% C*
HSR:30.958% C--
LA80
B
Kills:1,194
Deaths:70
KDR:17.057
Accuracy:43.522% B
HSR:77.973% C+
AF-8 RailJack
B++
Kills:1,172
Deaths:161
KDR:7.280
Accuracy:41.202% B++
HSR:79.352% B+
Gauss SPR
A+
Kills:1,170
Deaths:220
KDR:5.318
Accuracy:41.864% A+
HSR:27.265% D-
NSX Tengu
B*
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B*
HSR:17.536% C--
NC14 Bolt Driver
B*
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.020% B*
HSR:77.089% B
AF-6 Shadow
B+
Kills:1,159
Deaths:241
KDR:4.809
Accuracy:38.236% B+
HSR:22.088% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NC4 Mag-Shot
C+
Kills:1,153
Deaths:961
KDR:1.200
Accuracy:26.754% C+
HSR:17.520% C
NS-61 Emissary
B++
Kills:1,151
Deaths:676
KDR:1.703
Accuracy:32.588% B++
HSR:17.289% C++
NS-AM7 Archer
B++
Kills:155
Deaths:123
KDR:1.260
Accuracy:54.604% D
HSR:23.226% B++
NS-44L Blackhand
C+
Kills:135
Deaths:94
KDR:1.436
Accuracy:40.683% C+
HSR:21.482% D**
Soldier Soaker
A
Kills:116
Deaths:63
KDR:1.841
Accuracy:25.926% D-
HSR:23.276% A
Ectoblaster
A++
Kills:109
Deaths:85
KDR:1.282
Accuracy:43.991% B+
HSR:15.596% A++
Kills:42,512
Deaths (as Infiltrator):14,134
Deaths (to Infiltrators):9,129
KDR:3.00778
Kill Difference:28,378
Playtime:797.252 hours
Usage:19%
Score:16.777m
Score/min:351
Accuracy (listed only):36.063%
HSR (listed only):34.194%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,534
Deaths:307
KDR:4.997
Accuracy:33.098% C
HSR:14.798% D
AF-34 Mattock
C+
Kills:1,483
Deaths:306
KDR:4.846
Accuracy:32.884% C+
HSR:14.767% C
AF-23 Grinder
B*
Kills:1,376
Deaths:363
KDR:3.791
Accuracy:42.404% B*
HSR:15.988% C**
AF-23 Grinder
B+
Kills:1,351
Deaths:360
KDR:3.753
Accuracy:42.618% B+
HSR:11.103% D**
AF-41 Hacksaw
D
Kills:1,341
Deaths:461
KDR:2.909
Accuracy:20.814% D--
HSR:12.752% D
NCM1 Scattercannon
C**
Kills:1,310
Deaths:390
KDR:3.359
Accuracy:39.867% C**
HSR:10.687% D*
AF-41 Hacksaw
C
Kills:1,288
Deaths:452
KDR:2.850
Accuracy:21.383% D-
HSR:13.121% C
NCM1 Scattercannon
B*
Kills:1,172
Deaths:260
KDR:4.508
Accuracy:44.154% B*
HSR:17.492% B+
NCM3 Raven
B+
Kills:666
Deaths:238
KDR:2.798
Accuracy:43.651% B+
HSR:1.502% D-
NCM3 Raven
B++
Kills:610
Deaths:239
KDR:2.552
Accuracy:44.608% B++
HSR:1.967% C--
NCM2 Falcon
B+
Kills:340
Deaths:338
KDR:1.006
Accuracy:43.936% B+
HSR:3.824% C-
NS-10 Burster
A++
Kills:329
Deaths:177
KDR:1.859
Accuracy:42.062% A++
HSR:3.040% D
NS-10 Burster
A++
Kills:285
Deaths:198
KDR:1.439
Accuracy:41.670% A++
HSR:4.561% C
NCM2 Falcon
C++
Kills:255
Deaths:223
KDR:1.144
Accuracy:42.761% C++
HSR:3.137% D
Kills:13,340
Deaths (as MAX Suit):2,156
Deaths (to MAX Suits):3,209
KDR:6.18738
Kill Difference:11,184
Playtime:231.371 hours
Usage:6%
Score:6.877m
Score/min:495
Accuracy (listed only):38.279%
HSR (listed only):9.196%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:1,138
V. Kills:108 N/A
Deaths:135
KDR:8.430
Accuracy:51.694% C--
KPH:56 C*
VKPH:5.300 C++
Breaker Rocket Pods
B+
Kills:1,120
V. Kills:136 N/A
Deaths:48
KDR:23.333
Accuracy:50.019% C++
KPH:143.800 B+
VKPH:17.500 C++
M20 Mustang
C-
Kills:162
V. Kills:152 106%
Deaths:168
KDR:0.964
Accuracy:28.757% C
KPH:7.300 D
VKPH:6.800 C-
Hornet Missiles
B+
Kills:109
V. Kills:68 158%
Deaths:11
KDR:9.909
Accuracy:57.081% C
KPH:85.400 B+
VKPH:53.300 B+
Vortek Rotary
C
Kills:70
V. Kills:54 127%
Deaths:60
KDR:1.167
Accuracy:28.859% C
KPH:9.300 C-
VKPH:7.200 C-
Coyote Missiles
N/A
Kills:50
V. Kills:33 147%
Deaths:10
KDR:5
Accuracy:53.475% N/A
KPH:30.600 N/A
VKPH:20.200 N/A
Kills:2,649 (1,370 + 0)
Deaths:432
KDR:6.132
VKDR:1.275
Vehicle Kills:551
Kill Difference:2,217
Playtime:60.820 hours
Usage:1%
Score:0.934m
Score/min:256
Piloting Accuracy:28.859%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,339
V. Kills:129 N/A
Deaths:34
KDR:39.382
Accuracy:48.942% C++
KPH:83.100 A
VKPH:8 C+
L100 Python AP
A+
Kills:1,230
V. Kills:766 160%
Deaths:99
KDR:12.424
Accuracy:49.549% D
KPH:43.200 B**
VKPH:26.900 A+
LB00 Python AP
B**
Kills:1,187
V. Kills:400 296%
Deaths:43
KDR:27.605
Accuracy:54.590% C+
KPH:69.700 B**
VKPH:23.500 B+
L100 Python HEAT
B++
Kills:1,167
V. Kills:289 402%
Deaths:91
KDR:12.824
Accuracy:49.698% C+
KPH:40.300 B++
VKPH:10 C
C75 Viper
B**
Kills:1,110
V. Kills:199 N/A
Deaths:81
KDR:13.704
Accuracy:35.992% C
KPH:47.700 B**
VKPH:8.600 C**
Skyguard
M
Kills:678
V. Kills:543 125%
Deaths:58
KDR:11.690
Accuracy:35.290% B**
KPH:22.800 A
VKPH:18.300 M
Kills:6,711 (6,711 + 0)
Deaths:406
KDR:16.530
VKDR:5.729
Vehicle Kills:2,326
Kill Difference:6,305
Playtime:143.560 hours
Usage:3%
Score:2.526m
Score/min:293
Driving Accuracy:35.290%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,922
V. Kills:1,853 158%
Deaths:245
KDR:11.927
Accuracy:48.689% C+
KPH:34.800 B**
VKPH:22.100 A++
E540 Halberd
A*
Kills:1,344
V. Kills:557 241%
Deaths:64
KDR:21
Accuracy:51.460% B*
KPH:51.500 A*
VKPH:21.300 A
Titan-150 HESH
A*
Kills:1,264
V. Kills:143 N/A
Deaths:43
KDR:29.395
Accuracy:54.833% B*
KPH:75.800 A*
VKPH:8.600 C++
Titan-150 HEAT
A
Kills:1,181
V. Kills:342 344%
Deaths:104
KDR:11.356
Accuracy:47.837% C++
KPH:33.300 A
VKPH:9.600 C++
C85 Canister
B*
Kills:718
V. Kills:44 N/A
Deaths:21
KDR:34.191
Accuracy:46.099% B*
KPH:106.400 B*
VKPH:6.500 B*
Enforcer ML85
B**
Kills:291
V. Kills:253 115%
Deaths:29
KDR:10.035
Accuracy:45.251% B+
KPH:26.200 B+
VKPH:22.800 B**
M96 Mjolnir
A
Kills:53
V. Kills:22 230%
Deaths:9
KDR:5.889
Accuracy:37.361% C++
KPH:52.900 A
VKPH:22 C*
Kills:7,773 (5,367 + 2,406)
Deaths:515
KDR:15.093
VKDR:6.241
Vehicle Kills:3,214
Kill Difference:7,258
Playtime:180.999 hours
Usage:4%
Score:3.857m
Score/min:355
Driving Accuracy:47.837%
Gunner Accuracy:37.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:1,181
V. Kills:82 N/A
Deaths:64
KDR:18.453
Accuracy:52.820% C**
KPH:140.400 B+
VKPH:9.800 B
E540 Halberd-H
A*
Kills:1,175
V. Kills:388 302%
Deaths:54
KDR:21.759
Accuracy:54.449% C
KPH:84.900 A*
VKPH:28 B*
M96 Mjolnir-H
B**
Kills:262
V. Kills:142 183%
Deaths:27
KDR:9.704
Accuracy:51.888% C**
KPH:68.700 B**
VKPH:37.200 B+
Kills:2,618 (0 + 2,618)
Deaths:145
KDR:18.055
VKDR:4.221
Vehicle Kills:612
Kill Difference:2,473
Playtime:26.074 hours
Usage:1%
Score:0.628m
Score/min:402
Driving Accuracy:N/A%
Gunner Accuracy:51.888%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,163
V. Kills:163 N/A
Deaths:52
KDR:22.365
Accuracy:32.500% C
KPH:78.600 A
VKPH:11 B+
M40 Fury
A+
Kills:1,073
V. Kills:158 N/A
Deaths:39
KDR:27.513
Accuracy:35.311% C+
KPH:93.200 A+
VKPH:13.700 B+
M12 Kobalt
B*
Kills:224
V. Kills:8 N/A
Deaths:5
KDR:44.800
Accuracy:20.346% B+
KPH:93.900 B*
VKPH:3.400 B+
M12 Kobalt
B*
Kills:211
V. Kills:10 N/A
Deaths:5
KDR:42.200
Accuracy:17.943% C++
KPH:82.100 B
VKPH:3.900 B*
M20 Basilisk
B**
Kills:158
V. Kills:58 268%
Deaths:12
KDR:13.167
Accuracy:38.782% C++
KPH:29.500 B*
VKPH:10.800 B**
M20 Basilisk
B++
Kills:67
V. Kills:32 203%
Deaths:5
KDR:13.400
Accuracy:37.964% C++
KPH:25.200 B+
VKPH:12 B++
Kills:2,896 (0 + 2,896)
Deaths:118
KDR:24.542
VKDR:3.636
Vehicle Kills:429
Kill Difference:2,778
Playtime:39.278 hours
Usage:1%
Score:1.017m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:37.964%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A**
Kills:1,191
V. Kills:464 256%
Deaths:327
KDR:3.642
Accuracy:54.433% B+
KPH:43.500 A
VKPH:17 A**
S12 Renegade
B++
Kills:1,190
V. Kills:52 N/A
Deaths:285
KDR:4.175
Accuracy:47.511% B+
KPH:71 B++
VKPH:3.100 B+
M12 Kobalt-F
A**
Kills:1,166
V. Kills:76 N/A
Deaths:375
KDR:3.109
Accuracy:29.606% B**
KPH:50.200 B**
VKPH:3.300 A**
Kills:3,547 (3,547 + 0)
Deaths:987
KDR:3.594
VKDR:0.600
Vehicle Kills:592
Kill Difference:2,560
Playtime:67.360 hours
Usage:2%
Score:0.731m
Score/min:181
Driving Accuracy:29.606%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:346
V. Kills:18 N/A
Deaths:28
KDR:12.357
Accuracy:33.294% C+
KPH:78.300 C*
VKPH:4.100 D
M20 Wyvern
C++
Kills:56
V. Kills:17 311%
Deaths:8
KDR:7
Accuracy:24.705% F
KPH:27.400 C++
VKPH:8.300 D-
Kills:402 (0 + 402)
Deaths:36
KDR:11.167
VKDR:0.972
Vehicle Kills:35
Kill Difference:366
Playtime:6.464 hours
Usage:0%
Score:0.075m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:24.705%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M1 10,43410,3503,4702.983A0.3822.213%C+24.628%C**59.5B++N/A144174h10.7B++48.2B+
GD-7F 8,5368,4722,6163.239A++0.1226.131%B20.645%C++57.4AN/A154147.7h10.3B*39.4B+
C-4 ARX 8,2897,1921,8373.915B**0.5529.58%B*N/A186.8A+28.5C77038.5h1.1B+3.9B+
SAS-R 4,8414,8327206.711A++3.3543.557%B++72.082%B70.6A+N/A19068.4h1.9B++4.4B++
NS-11C 4,4704,4191,5282.892A*0.4725.162%C**21.43%B+56.6A+N/A15178.1h11.1B*44.2B+
C-4 4,7043,8991,0193.826A++0.4631.816%B**N/A136.3A28.1C+101328.6h1.3B+4B*
NC6 Gauss SAW 3,7333,7051,6862.198B**1.1718.83%C+19.46%D49.3B**N/A19675.1h8.7B+46.1B
LA1 Anchor 3,5573,5191,8111.943C+1.4219.368%D--20.716%D39.7C+N/A15188.6h9.7C**49.9C+
NS-44 Commissioner 3,2883,2592,0431.595B++1.7739.009%B20.804%C+53.5B*N/A16060.9h3.6B+9.1B+
MGR-L1 Promise 3,2813,2541,1042.947A0.4222.342%C29.256%B+80.5A+N/A21940.4h10.6B**47.6B+
Frag Grenade 3,1033,07313073N/A3,069.6450.836%B++N/A602.5B+5.9C20165.1h3B*6B++
The Moonshot 3,0383,03329510.281A6.9245.795%B+78.108%C68.6B++N/A17444.2h1.8C*3.9B+
Titan-150 AP 4,7752,92224511.927B*8.5648.689%C+3.799%B+34.8B**22.1A++39083.9h4B++8.3B+
The Kraken 3,4692,6581,2662.1B1.2656.624%D2.558%B*36.1C11C-18473.7h3.7B+6.6C*
NC6A GODSAW 2,6572,6379442.793B0.5720.085%D**20.023%D--55.9C+N/A17847.2h8.4C++41.6C
EM6 2,6492,6321,0342.545B++0.8218.585%D18.883%D50.8B+N/A15451.8h9.9B+53.3C++
MGR-S1 Gladius 2,6452,6198323.148A0.2230.261%B++27.033%B++66.6B**N/A17939.3h8.3B++27.4B+
Razor GD-23 2,5262,5057383.394M+0.0328.827%B*18.882%C59.5A++N/A18642.1h9B**31.3B++
GD Guardian 2,4372,4145184.66A1.3033.772%C+28.666%C+77.1B**N/A16431.3h6.4B+18.9B+
Bouncing Betty 2,3772,3755064.694C*1.3350.166%B++N/A155.2B++N/A45115.3h1.6B**3.2B**
AF-4 Cyclone 2,3422,3317842.973A0.3925.067%C+17.632%C+50B++N/A20946.6h9.1B*36.5B+
GD-22S 2,2142,2081,0492.105B+1.2619.667%D20.199%C--41.3C*N/A15353.4h9.8B+49.6C*
Blitz GD-10 2,1302,1181,2251.729B++1.6321.181%D11.52%D-29.9C++N/A10470.8h14.1B66.4C++
AF-4A Bandit 1,9791,9648392.341B*1.0221.585%D-16.853%D--32C+N/A9861.3h10.4C**48.3C+
LA3 Desperado 1,7311,7229841.75B**1.6130.542%B18.351%C+73.9A++N/A17823.3h7.1B**23.3B++
GR-22 1,7391,7216302.732B**0.6325.243%C++17.374%C48.6B*N/A16935.4h11B*43.5B+
AC-X11 1,6961,6875732.944A*0.4225.292%C++18.672%D40.3B++N/A14641.9h8.4B++33.1B+
Carnage AR 1,6641,6505982.759B**0.6023.592%C18.849%C47.6B*N/A17834.7h12.4B+52.4C**
Sticky Grenade 1,5981,59211592N/A1,588.6455.372%C**N/A1768.9A++6.7D50200.9h1.2B**2.2B++
LA39 Bruiser 1,5551,5486032.567A0.8067.406%B+10.53%D67.9AN/A17222.8h1.9B**2.8B++
AF-34 Mattock 1,5491,5343074.997B++1.6333.098%C14.798%D56.2B*N/A16327.3h5B**15.2B+
NC05 Jackhammer 1,5361,5278351.829B+1.5341.677%C13.556%C37.3C+N/A13640.9h4.9C++11.8C++
NC6S Gauss SAW S 1,5271,5137881.92B+1.4417.533%D--16.92%D--37.5C+N/A10540.3h11.1C++63.2C
AF-34 Mattock 1,5021,4833064.846B+1.4832.884%C+14.767%C54.3B++N/A15927.3h5.3B16.2B
19A Fortuna 1,4891,4727002.103B++1.2623.706%D19.701%C+33.9C+N/A10343.4h9.8C*41.2C+
NS-357 Underboss 1,4291,4167052.009B**1.3541.416%B+13.701%D--77AN/A18918.4h3.9B+9.3B+
Gauss Compact Burst 1,4261,4095072.779B+0.5827.566%C++20.227%D48.3B+N/A13229.2h10.1B+36.5C**
Tempest 1,4101,3957231.929B+1.4322.906%D--17.706%C--39.9CN/A11535h10.2C+44.5C-
Impetus 1,3951,3882934.737A*1.3739.524%B*22.334%D63.7B**N/A16021.8h4B++10.2B++
NS-15M2 1,3871,3804193.294B**0.0720.491%D21.304%C--54.8B+N/A23525.2h9.9B*48.5B
AF-23 Grinder 1,3911,3763633.791B+0.4342.404%B*15.988%C**49.7AN/A16627.7h5.8B+13.7B*
AF-23 Grinder 1,3631,3513603.753B+0.3942.618%B+11.103%D**49.5B**N/A16927.3h5.5B++12.9B*
E540 Halberd 1,9011,3446421A++17.6451.46%B*3.274%C++51.5A*21.3A40826.1h4.4B**8.6B**
AF-41 Hacksaw 1,3451,3414612.909C*0.4520.814%D--12.752%D40.4B++N/A16033.2h4.4A21.1B
L100 Python HESH 1,4681,3393439.382M+36.0248.942%C++3.211%A+83.2A8C+31416.1h2.2B**4.4B*
NC9 A-Tross 1,3321,3164243.104A++0.2621.507%D-19.909%D47.5B++N/A14927.7h8.9B+41.4C++
Gauss Compact S 1,3231,3114722.778A*0.5925.647%B+20.519%B41.8A+N/A12431.4h9.2B+36B+
NCM1 Scattercannon 1,3211,3103903.359B*0.0039.867%C**10.687%D*41.7A+N/A16131.4h5.6B**14.1B++
Reaper DMR 1,3201,3084343.014B+0.3525.638%C+20.336%D55.4B**N/A16223.6h8.1B*31.6B+
Gauss Rifle Burst 1,3091,2974552.851B+0.5124.945%C--27.834%C++56.9B+N/A13622.8h9.7B++39C**
EM1 1,2981,2916581.962B*1.4016.551%D-17.738%D37C++N/A15434.9h12.2C++73.5C+
AF-41 Hacksaw 1,2941,2884522.85C++0.5121.383%D-13.121%C39.1B+N/A15332.9h4.9B*22.9C++
NS-30 Vandal 1,2821,2762994.268A++0.9036.456%B+19.357%D-55.5B*N/A13123h5.2B+14.2B+
AF-18 Stalker 1,2711,2664003.165A++0.2029.256%B15.64%D54.1B**N/A15923.4h10.7B++36.5B+
Titan-150 HESH 1,4071,2644329.395A++26.0354.833%B*3.323%B**75.7A*8.6C++24316.7h2.2A3.9A
NSX Daimyo 1,2551,2542026.208B*2.8444.951%B+94.258%C++76.9B*N/A21416.3h2.2B+4.9B+
NC1 Gauss Rifle 1,2611,2445372.317B**1.0520.914%C15.434%D-36.7B*N/A21533.9h10.6B*50.9B+
AF-57 Piston 1,2381,2364392.815A++0.5546.567%B++12.217%C-59.4B**N/A20020.8h3.8B+8.2B+
L100 Python AP 1,9961,2309912.424A++9.0649.549%D5.041%A43.2B**26.9A+38828.5h4.6B++9.2B+
EM4 Longshot 1,2371,2299812.541M+9.1843.502%B+82.832%B+59.7A++N/A18020.6h1.7B*3.9B*
Gauss Rifle S 1,2321,2224922.484A0.8823.228%C17.512%C-47.2B**N/A12525.9h10B+43.1C**
NSX Tomoe 1,2231,2214102.978B**0.3930.029%C*30.958%C--58.7B*N/A14220.8h13.4B44.5B
NSX Tanto 1,2321,2164112.959A++0.4027.666%C**23.767%C+62.7AN/A14519.4h10.6B++38.2B
LA80 1,1991,1947017.057S13.6943.522%B77.973%C+64.5B**N/A18618.5h1.8B++4B++
M40 Fury-F 1,6551,1913273.642A++0.2854.433%B+N/A43.5A16.9A**18627.4h9.4B+17.3B+
S12 Renegade 1,2421,1902854.175B+0.8147.511%B+3.277%D70.8B++3.1B+18516.8h3.3C++6.9B+
NS Baron G5 1,1931,1893873.072A**0.2948.816%B+10.261%D-53.8B**N/A14722.1h3.8B*7.8C++
LB00 Python AP 1,5871,1874327.605B**24.2454.59%C+1.095%C**69.8B**23.5B+30717h3B**5.5B**
C85 Canister-H 1,2631,1816418.453C*15.0952.82%C**14.903%B**140.6B+9.8B4208.4h6.1C**11.5B+
MANA Anti-Personnel Turret 1,1931,1812884.101N/A0.7416.567%UN/A11810U120U22519700.1h16.8T*101.3T*
Titan-150 HEAT 1,5231,18110411.356A7.9947.837%C++3.387%C**33.3A9.6C++25135.5h3.6B**7.5B**
E540 Halberd-H 1,5631,1755421.759A*18.4054.449%C2.043%C++85.1A*28.1B*36413.8h3.8B*7.1B**
The Little Helper 1,1891,1734762.464B*0.9052.981%B+16.027%C+72.9A1C*21016.1h4.1B+7.7B++
AF-8 RailJack 1,1731,1721617.28A++3.9241.202%B++79.352%B+42.6A+N/A16227.5h1.9B*4.7B++
NCM1 Scattercannon 1,1741,1722604.508B*1.1444.154%B*17.492%B+60.1A+N/A21119.5h5.7C*12.9B++
The Slasher 1,1851,17135,8340.033C3.3328.324%C-3.928%D-0.6C-N/A11956h1.7B++6.2C**
Gauss SPR 1,1751,1702205.318M1.9541.864%A+27.265%D-52.2A+N/A12522.4h4.3B*10.3B**
NSX Tengu 1,1741,1694172.803A+0.5643.075%B*17.536%C--70AN/A16116.7h10.2B*23.6B++
NSX Yumi 1,1751,1684632.523B*0.8423.977%D33.219%B*53.6B*N/A11521.8h10B*41.8B+
L100 Python HEAT 1,4561,1679112.824B**9.4649.698%C+2.057%C40.4B++10C22628.9h3.7B**7.5B**
AF-19 Mercenary 1,1731,1674092.853M0.5121.972%C+17.566%D31.8B*N/A22136.7h9.8B*44.8B+
NSX-P Tanto 1,1711,1673743.12A**0.2428.494%B+25.279%C+71.2A*N/A16516.4h9.9B**34.7B*
M12 Kobalt-F 1,2421,1663753.109B*0.2529.606%B**4.031%D-50.3B**3.3A**17123.2h12.5B+42.1B++
GD-66 Claw 1,1651,1635082.289B*1.0761.832%C**12.898%C53.3B+N/A16421.8h2.1B++3.4B+
M40 Fury 1,3261,1635222.365M++19.0032.5%C1.634%C+78.6A11B+44514.8h9.6B++29.6B+
NS-11P 1,1701,1626971.667B+1.7020.483%C--16.523%C-31.7C*N/A10536.7h13.5C**65.7C++
NSX Naginata 1,1721,1626091.908B+1.4619.859%C-20.224%D--53.3B+N/A21721.8h10.1B+51B
NC14 Bolt Driver 1,1681,1611686.911M+3.5541.02%B*77.089%B45.7A+N/A18525.4h2B**4.8B*
AF-6 Shadow 1,1621,1592414.809A*1.4538.236%B+22.088%D58.5B++N/A12419.8h5.5C*14.3B+
Gauss Prime 1,1711,1593992.905B**0.4625.517%C18.292%D52B+N/A12722.3h10.5B41.3C++
NSX-P Naginata 1,1771,1584832.398B++0.9721.252%C27.634%C67.3B*1.1C++20417.2h10.8B+50.8B
Mauler S6 1,1651,1575082.278B**1.0945.187%B+12.532%D42.9B*N/A15427h3.9B*8.5B++
NS-11A 1,1731,1574032.871B**0.4924.539%C++13.051%D*44.7B++N/A17925.9h13.2C**53.7B
MKV Suppressed 1,1661,1554112.81A*0.5525.984%C++15.325%D42.8B+N/A14727h12.7B+48.7B
NS-7 PDW 1,1671,1544312.677A**0.6922.914%C14.298%D35.1B+N/A14232.9h13B+56.8B
Warden 1,1571,1543793.045A*0.3229.554%B+19.844%D43.4A+N/A11826.6h6.9B**23.3B++
NC4 Mag-Shot 1,1661,1539611.2B++2.1626.754%C+17.52%C48.6AN/A16923.7h7.8B29C+
NS-61 Emissary 1,1631,1516761.703A1.6632.588%B++17.289%C++78.3M+N/A19414.7h10.8B+33.2B++
MGR-M1 Bishop 1,1661,1502005.75A*2.3933.366%C++35.652%B++72.3A*1B++15915.9h4.7B**14B++
M30 Mustang AH 1,2461,1381358.43B+5.0751.694%C--1.318%C++56.1C*5.3C++21220.3h5.2B++10.1B+
Breaker Rocket Pods 1,2561,1204823.333A*19.9750.019%C++N/A143.6B+17.4C++6177.8h10.8B*21.6B+
Shrike 1,4941,1159651.155B*2.2157.113%C++2.601%C+28.1B9.5C-29739.7h5.2B++9B++
C75 Viper 1,3091,1108113.704A*10.3435.992%C1.261%C+47.6B**8.5C**28023.3h9.1B*25.3B++
M40 Fury 1,2311,0733927.513M**24.1535.311%C+1.305%D93.3A+13.7B+49511.5h9.4B++26.6B++
NS Decimator 1,2181,0154662.178A+1.1958.292%C3.842%A35.9C++7.2D--24128.3h3.4B*5.8B*
AF-22 Crow 1,2011,0064622.177S1.1964.819%C2.783%B40.6B**7.9C16224.8h3.5A++5.3A++
Anti-Vehicle Grenade 9518851885N/A881.6455.98%B+N/A553.1B*41.3D26751.6h4B*7.1B*
Hawk GD-68 1,2848374451.881A*1.4865.003%B2.151%C18C**9.6C+22646.5h6.6B++10.1B*
Tank Mine 1,1758352343.568B+0.2044.569%B*N/A116C*47.2C--10717.2h2.3D5.1B++
NC15 Phoenix 1,4467791186.602S3.2452.193%C+N/A17.6B+15.1B+17944.3h8.4B++16.1B+
C85 Canister 7627182134.19B**30.8346.099%B*15.181%B+105.6B++6.5B*3276.8h6.7B+14.4B+
Skyguard 1,2216785811.69S8.3335.29%B**1.622%C-22.8A18.3M25929.7h105.5B+298.9B++
NCM3 Raven 1,1636662382.798M++0.5743.651%B+1.502%D-15.3A++11.5A**17343.4h27.3B62.7B+
NS-15M AE 6286201923.229B+0.1321.402%D17.742%D--49.2C+N/A20112.6h11.5C*53.8C+
NCM3 Raven 1,0906102392.552A**0.8144.608%B++1.967%C--14B**11A*16843.5h31.3C70.2C*
Spear Anti-Vehicle Phalanx Turret 7855812523.24M+19.8848.194%B+3.787%C+71.7A*25.2B+5968.1h5.4B*11.2B**
NSX Masamune 7255553271.697A1.6752.175%D2.703%B+36.8B+11.3C19515.1h6.1B*11.6B++
MAX Punch 5535432,1630.251A++3.1155.528%B++N/A2.4B*N/A7224.8h1.7C++3B+
CAS 14-E 3643462812.357C+8.9933.294%C+N/A78.6C*4.1D2054.4h23B+69B+
NCM2 Falcon 6203403381.006C+2.3643.936%B+3.824%C-10.4C8.6A++14632.7h16.9D--38.5C
NS-10 Burster 6093291771.859A1.5042.062%A++3.04%D8.3A+7A**12839.8h154.6C**367.5B*
Enforcer ML85 5442912910.034A6.6745.251%B+2.749%B+26.2B+22.8B**47611.1h15.7D34.8C+
NS-10 Burster 5222851981.439B*1.9241.67%A++4.561%C6.9B*5.7A+12341.3h185.9C--446.1B+
Rocklet Rifle 4662791222.287M++1.0838.828%D**N/A35.8B++24C+3747.8h21.6A55.6B+
M96 Mjolnir-H 404262279.704A*6.3451.888%C**N/A68.9B**37.4B+4973.8h28B+54B++
NCM2 Falcon 4602552231.143B+2.2242.761%C++3.137%D11.4C+9.2A++16222.3h16.5C+38.5C++
Icikill 2272279,2640.025C--3.3426.02%C3.965%D-0.6C+N/A1409.1h1.5B**5.7B+
M12 Kobalt 232224544.8M+41.4420.346%B+20.536%B+93.3B*3.3B+4062.4h18.4C**90.5B+
M12 Kobalt 221211542.2M*38.8417.943%C++17.536%C81.2B3.8B*3212.6h18.4C++102.4C*
M20 Mustang 3141621680.964C2.4028.757%C4.321%A+7.3D6.8C-15722.3h113.4C++394.2C++
M20 Basilisk 2161581213.167S9.8038.782%C++7.595%B+29.8B*10.9B**3395.3h71.3B++183.9B++
NS-AM7 Archer 1681551231.26A*2.1054.604%D23.226%B++16.3A*1.4D-1199.5h9.3B*17B*
NS-44L Blackhand 135135941.436C**1.9340.683%C+21.482%D**39.7B**N/A1243.4h4.1B10B
Soldier Soaker 119116631.841B++1.5225.926%D-23.276%A68.2B+1.8B**2101.7h5.6B21.6C+
Aspis Anti-Aircraft Phalanx Turret 227110912.222M**8.8634.635%AN/A23.4A*24.9M4564.7h107.2B**309.6B*
Ectoblaster 111109851.282B*2.0843.991%B+15.596%A++45.4B*N/A892.4h19.2C+43.6C**
Hornet Missiles 177109119.909B**6.5557.081%CN/A83.8B+52.3B+8881.3h7.3B*12.8B++
NS Baron G5AE 101101303.367A++0.0042.717%C7.921%D**50.5C**N/A2262h3.9B+9.1C+
NS Annihilator 22099951.042B**2.3278.488%DN/A7.7D9.4C**23112.9h12.2C+15.5C+
Carver 9797731.329M**2.0328.371%C++15.464%C+40.4M**N/A1082.4h1B*3.7B+
Vortek Rotary 12470601.167C+2.2028.859%CN/A9.3C-7.2C-1857.5h68.9B238.8C**
M20 Basilisk 9967513.4S10.0437.964%C++1.493%F24.8B11.9B++3932.7h90C**237.1B+
Mag-Cutter 876110,0200.006C--3.3646.899%A+N/A0.1DN/A1582.8h5.1F10.8C++
MANA Anti-Vehicle Turret 11659321.844C1.5248.281%C-N/A590D--570D--11321000.1h11.4T*23.7C+
M20 Wyvern 735687C*3.6424.705%F8.929%A++28C++8.5D1692h42.2A170.9B+
M96 Mjolnir 755395.889C*2.5337.361%C++N/A53A22C*4411h29.2B++78.2B+
Coyote Missiles 8350105B**1.6453.475%C+N/A31.3C-20.6C2561.6h38.8C*72.5C*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter339,7875h
Nano-Armor Kit6671,119,45559.6h
Anti-Vehicle MANA Turret34250.8h
Spawn Beacon586,4365.2h
Medical Applicator619443,24531.1h
Nanite Revive Grenade02,8470.8h
Spitfire Auto-Turret0860.1h
Recon Detection Device23534,92761.5h
Shield Recharging Field171,7860.9h
Ammunition Package1236,0244h
Anti-Infantry MANA Turret431,5152.5h
Nano-Repair Grenade01620h
Snowman Soldier21830.2h

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