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Brigadier World Champion Alexsowdeath[1RPC] Alexsowdeath
NC BR 79

KDR: 3.35

Score: 90.5m

Last Seen: Dec 10th, 2018 4:20 PM
- OFFLINE - 39.1 hour(s)

Prestige 1, Battle Rank 79 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
Level Progress (to 80): 29%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M1 GD-7F C-4 ARX SAS-R NS-11C C-4 NC6 Gauss SAW LA1 Anchor
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,205,513 MLG Score: 1763
Fun Score: N/A
Cheeseburgers Flipped: 1839TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.614%20.884%49353969103,3653.254870.095

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.674%0.505B+0.043C+-1.339D**HEAD ++ (~9.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.459B+9.60.329C**31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.631%1.076%227310192,41713644511.7707535%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.433%-0.086C+-0.492D0.131

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.748B++14.80.719B++25.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.422%3.229%5918101410,593240941464.39544255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.456%-0.237C0.376C**-0.082

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.305C*10.30.176C++16.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.177%6.49%4861110117,396192718233.8361405%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.123%0.005C+0.551B+0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.773B++9.70.752B++17.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.353%73.953%4868101414,9733786403.95483

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.858%1.246B**0.447B-0.765

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.515B+2.10.348C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.445%11.932%486410185,1042222202.296

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.536%0.839B++-0.511D0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+2.90.412B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
90.5m183.5%436 (26.2k)371 (22.3k)3.34983204,44761,0323.6992179 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221447122.274%18.308%40804:0092

11% Combat Medic15% Engineer30% Heavy Assault20% Infiltrator18% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 5:36 PMJun 22nd, 2014 3:37 PMDec 11th, 2018 9:31 AM (16h) (PST)Dec 10th, 2018 2:08 PM (1d) (PST)Dec 10th, 2018 12:20 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7901796110.8390.2500.1541.6630.0671763

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,37710,72536,65250159100422,270

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4061.9h/169.2d 21,323 37,430 65,467 405.2k 6,745 17,816 16,396 192.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
B
Kills:10,350
Deaths:3,470
KDR:2.983
Accuracy:22.213% C+
HSR:24.628% B
NC6 Gauss SAW
C+
Kills:3,705
Deaths:1,686
KDR:2.198
Accuracy:18.830% C+
HSR:19.460% D
LA1 Anchor
D
Kills:3,519
Deaths:1,811
KDR:1.943
Accuracy:19.368% D--
HSR:20.716% D
MGR-L1 Promise
B+
Kills:3,226
Deaths:1,098
KDR:2.938
Accuracy:22.319% C
HSR:29.231% B+
NC6A GODSAW
D--
Kills:2,637
Deaths:944
KDR:2.793
Accuracy:20.085% D**
HSR:20.023% D--
EM6
D
Kills:2,632
Deaths:1,034
KDR:2.545
Accuracy:18.585% D
HSR:18.883% D
GD-22S
C--
Kills:2,208
Deaths:1,049
KDR:2.105
Accuracy:19.667% D
HSR:20.199% C--
NC05 Jackhammer
C
Kills:1,527
Deaths:835
KDR:1.829
Accuracy:41.677% C
HSR:13.556% C
NC6S Gauss SAW S
D--
Kills:1,513
Deaths:788
KDR:1.920
Accuracy:17.533% D--
HSR:16.920% D--
NS-15M2
C--
Kills:1,380
Deaths:419
KDR:3.294
Accuracy:20.491% D
HSR:21.304% C--
EM1
D
Kills:1,291
Deaths:658
KDR:1.962
Accuracy:16.551% D-
HSR:17.738% D
NSX Naginata
C
Kills:1,162
Deaths:609
KDR:1.908
Accuracy:19.859% C
HSR:20.224% D--
NS-15M AE
D
Kills:620
Deaths:192
KDR:3.229
Accuracy:21.402% D
HSR:17.742% D--
Kills:35,770
Deaths (as Heavy Assault):14,593
Deaths (to Heavy Assaults):17,807
KDR:2.45118
Kill Difference:21,177
Playtime:1,224.843 hours
Usage:30%
Score:24.866m
Score/min:338
Accuracy (listed only):21.429%
HSR (listed only):20.048%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B+
Kills:8,360
Deaths:2,573
KDR:3.249
Accuracy:26.117% B+
HSR:20.634% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C**
HSR:21.430% B+
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
Razor GD-23
B*
Kills:2,502
Deaths:737
KDR:3.395
Accuracy:28.824% B*
HSR:18.905% C
AF-4 Cyclone
C+
Kills:2,326
Deaths:783
KDR:2.971
Accuracy:25.074% C+
HSR:17.627% C+
Blitz GD-10
D
Kills:2,101
Deaths:1,223
KDR:1.718
Accuracy:21.155% D
HSR:11.471% D-
AF-4A Bandit
D-
Kills:1,910
Deaths:813
KDR:2.349
Accuracy:21.501% D-
HSR:16.545% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
19A Fortuna
C
Kills:1,458
Deaths:687
KDR:2.122
Accuracy:23.694% D
HSR:19.410% C
Gauss Compact Burst
C*
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C*
HSR:20.227% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B+
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
NSX-P Tanto
B+
Kills:1,167
Deaths:374
KDR:3.120
Accuracy:28.494% B+
HSR:25.279% C+
NS Baron G5
B+
Kills:1,163
Deaths:382
KDR:3.045
Accuracy:48.571% B+
HSR:10.232% D-
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:44,893
Deaths (as Light Assault):16,374
Deaths (to Light Assaults):12,057
KDR:2.74172
Kill Difference:28,519
Playtime:742.260 hours
Usage:18%
Score:16.244m
Score/min:365
Accuracy (listed only):32.733%
HSR (listed only):17.095%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:8,360
Deaths:2,573
KDR:3.249
Accuracy:26.117% B+
HSR:20.634% C++
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C**
HSR:21.430% B+
Razor GD-23
B*
Kills:2,502
Deaths:737
KDR:3.395
Accuracy:28.824% B*
HSR:18.905% C
GD Guardian
C+
Kills:2,397
Deaths:516
KDR:4.645
Accuracy:33.777% C+
HSR:28.494% C+
AF-4A Bandit
D-
Kills:1,910
Deaths:813
KDR:2.349
Accuracy:21.501% D-
HSR:16.545% D--
AC-X11
C++
Kills:1,687
Deaths:573
KDR:2.944
Accuracy:25.292% C++
HSR:18.672% D
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
19A Fortuna
C
Kills:1,458
Deaths:687
KDR:2.122
Accuracy:23.694% D
HSR:19.410% C
Gauss Compact Burst
C*
Kills:1,409
Deaths:507
KDR:2.779
Accuracy:27.566% C*
HSR:20.227% D
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B+
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C+
AF-19 Mercenary
C+
Kills:1,167
Deaths:409
KDR:2.853
Accuracy:21.972% C+
HSR:17.566% D
NSX-P Tanto
B+
Kills:1,167
Deaths:374
KDR:3.120
Accuracy:28.494% B+
HSR:25.279% C+
NS Baron G5
B+
Kills:1,163
Deaths:382
KDR:3.045
Accuracy:48.571% B+
HSR:10.232% D-
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
Warden
B+
Kills:1,154
Deaths:379
KDR:3.045
Accuracy:29.554% B+
HSR:19.844% D
MGR-M1 Bishop
B++
Kills:1,150
Deaths:200
KDR:5.750
Accuracy:33.366% C++
HSR:35.652% B++
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:37,675
Deaths (as Engineer):12,649
Deaths (to Engineers):10,052
KDR:2.9785
Kill Difference:25,026
Playtime:625.548 hours
Usage:15%
Score:15.475m
Score/min:412
Accuracy (listed only):34.546%
HSR (listed only):18.664%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
AF-4 Cyclone
C+
Kills:2,326
Deaths:783
KDR:2.971
Accuracy:25.074% C+
HSR:17.627% C+
Blitz GD-10
D
Kills:2,101
Deaths:1,223
KDR:1.718
Accuracy:21.155% D
HSR:11.471% D-
GR-22
C*
Kills:1,721
Deaths:628
KDR:2.740
Accuracy:25.248% C*
HSR:17.374% C
Carnage AR
C
Kills:1,597
Deaths:575
KDR:2.777
Accuracy:23.425% C
HSR:18.159% C
LA39 Bruiser
B+
Kills:1,548
Deaths:603
KDR:2.567
Accuracy:67.406% B+
HSR:10.530% D
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
NC9 A-Tross
D
Kills:1,316
Deaths:424
KDR:3.104
Accuracy:21.507% D
HSR:19.909% D
Reaper DMR
C+
Kills:1,308
Deaths:434
KDR:3.014
Accuracy:25.638% C+
HSR:20.336% D
Gauss Rifle Burst
C++
Kills:1,297
Deaths:455
KDR:2.851
Accuracy:24.945% C--
HSR:27.834% C++
NC1 Gauss Rifle
C
Kills:1,244
Deaths:537
KDR:2.317
Accuracy:20.914% C
HSR:15.434% D-
AF-57 Piston
B++
Kills:1,236
Deaths:439
KDR:2.815
Accuracy:46.567% B++
HSR:12.217% C-
Gauss Rifle S
C
Kills:1,222
Deaths:492
KDR:2.484
Accuracy:23.228% C
HSR:17.512% C-
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
NSX Yumi
B++
Kills:1,168
Deaths:463
KDR:2.523
Accuracy:23.977% C--
HSR:33.219% B++
NS Baron G5
B+
Kills:1,163
Deaths:382
KDR:3.045
Accuracy:48.571% B+
HSR:10.232% D-
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
NS-11P
C
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:20.483% C--
HSR:16.523% C
Gauss Prime
C
Kills:1,159
Deaths:399
KDR:2.905
Accuracy:25.517% C
HSR:18.292% D
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
NS-11A
C++
Kills:1,157
Deaths:403
KDR:2.871
Accuracy:24.539% C++
HSR:13.051% D*
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C
HSR:7.921% D**
Kills:32,638
Deaths (as Combat Medic):12,797
Deaths (to Combat Medics):6,121
KDR:2.55044
Kill Difference:19,841
Playtime:431.843 hours
Usage:11%
Score:10.332m
Score/min:399
Accuracy (listed only):31.794%
HSR (listed only):16.874%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:4,763
Deaths:710
KDR:6.708
Accuracy:43.476% B++
HSR:72.055% B+
NS-44 Commissioner
B+
Kills:3,243
Deaths:2,031
KDR:1.597
Accuracy:39.023% B+
HSR:20.845% C+
The Moonshot
B+
Kills:3,030
Deaths:295
KDR:10.271
Accuracy:45.801% B+
HSR:78.086% C
MGR-S1 Gladius
B++
Kills:2,619
Deaths:832
KDR:3.148
Accuracy:30.261% B++
HSR:27.033% B++
AF-4 Cyclone
C+
Kills:2,326
Deaths:783
KDR:2.971
Accuracy:25.074% C+
HSR:17.627% C+
Blitz GD-10
D
Kills:2,101
Deaths:1,223
KDR:1.718
Accuracy:21.155% D
HSR:11.471% D-
LA3 Desperado
B
Kills:1,696
Deaths:965
KDR:1.758
Accuracy:30.693% B
HSR:18.278% C+
NS-357 Underboss
B++
Kills:1,405
Deaths:702
KDR:2.001
Accuracy:41.779% B++
HSR:13.737% D--
Tempest
C--
Kills:1,395
Deaths:723
KDR:1.929
Accuracy:22.906% D--
HSR:17.706% C--
Impetus
B*
Kills:1,388
Deaths:293
KDR:4.737
Accuracy:39.524% B*
HSR:22.334% D-
NS-30 Vandal
B+
Kills:1,276
Deaths:299
KDR:4.268
Accuracy:36.456% B+
HSR:19.357% D-
AF-18 Stalker
B
Kills:1,266
Deaths:400
KDR:3.165
Accuracy:29.256% B
HSR:15.640% D
NSX Daimyo
B+
Kills:1,254
Deaths:202
KDR:6.208
Accuracy:44.951% B+
HSR:94.258% C++
EM4 Longshot
B++
Kills:1,229
Deaths:98
KDR:12.541
Accuracy:43.502% B++
HSR:82.832% B+
NSX Tomoe
C*
Kills:1,221
Deaths:410
KDR:2.978
Accuracy:30.029% C*
HSR:30.958% D
LA80
B+
Kills:1,194
Deaths:70
KDR:17.057
Accuracy:43.522% B+
HSR:77.973% C+
AF-8 RailJack
B++
Kills:1,172
Deaths:161
KDR:7.280
Accuracy:41.202% B++
HSR:79.352% B+
Gauss SPR
A+
Kills:1,170
Deaths:220
KDR:5.318
Accuracy:41.864% A+
HSR:27.265% D-
NSX Tengu
B**
Kills:1,169
Deaths:417
KDR:2.803
Accuracy:43.075% B**
HSR:17.536% C--
NC14 Bolt Driver
B*
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.020% B*
HSR:77.089% B
AF-6 Shadow
B++
Kills:1,159
Deaths:241
KDR:4.809
Accuracy:38.236% B++
HSR:22.088% D
MKV Suppressed
C++
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C++
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NC4 Mag-Shot
C+
Kills:1,153
Deaths:961
KDR:1.200
Accuracy:26.754% C+
HSR:17.520% C
NS-61 Emissary
B++
Kills:1,151
Deaths:676
KDR:1.703
Accuracy:32.588% B++
HSR:17.289% C++
NS-AM7 Archer
B++
Kills:154
Deaths:121
KDR:1.273
Accuracy:54.584% C--
HSR:23.377% B++
NS-44L Blackhand
C+
Kills:135
Deaths:94
KDR:1.436
Accuracy:40.683% C+
HSR:21.482% D**
Soldier Soaker
B**
Kills:116
Deaths:63
KDR:1.841
Accuracy:25.926% D-
HSR:23.276% B**
Ectoblaster
A
Kills:109
Deaths:85
KDR:1.282
Accuracy:43.991% B+
HSR:15.596% A
Kills:42,364
Deaths (as Infiltrator):14,085
Deaths (to Infiltrators):8,948
KDR:3.00774
Kill Difference:28,279
Playtime:795.237 hours
Usage:20%
Score:16.725m
Score/min:351
Accuracy (listed only):36.077%
HSR (listed only):34.196%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,533
Deaths:307
KDR:4.993
Accuracy:33.109% C
HSR:14.742% D
AF-34 Mattock
C+
Kills:1,481
Deaths:306
KDR:4.840
Accuracy:32.885% C+
HSR:14.652% C
AF-23 Grinder
B*
Kills:1,375
Deaths:362
KDR:3.798
Accuracy:42.384% B*
HSR:16% C**
AF-23 Grinder
B+
Kills:1,350
Deaths:359
KDR:3.760
Accuracy:42.601% B+
HSR:11.111% D**
NCM1 Scattercannon
C*
Kills:1,310
Deaths:390
KDR:3.359
Accuracy:39.867% C*
HSR:10.687% D*
AF-41 Hacksaw
D
Kills:1,271
Deaths:453
KDR:2.806
Accuracy:20.132% D*
HSR:12.510% D
AF-41 Hacksaw
C--
Kills:1,224
Deaths:444
KDR:2.757
Accuracy:20.646% D--
HSR:12.663% C--
NCM1 Scattercannon
B*
Kills:1,172
Deaths:260
KDR:4.508
Accuracy:44.154% B*
HSR:17.492% B+
NCM3 Raven
B+
Kills:666
Deaths:238
KDR:2.798
Accuracy:43.651% B+
HSR:1.502% D-
NCM3 Raven
B+
Kills:610
Deaths:239
KDR:2.552
Accuracy:44.608% B+
HSR:1.967% C--
NCM2 Falcon
B+
Kills:340
Deaths:338
KDR:1.006
Accuracy:43.936% B+
HSR:3.824% C--
NS-10 Burster
A++
Kills:329
Deaths:177
KDR:1.859
Accuracy:42.051% A++
HSR:3.040% D
NS-10 Burster
A++
Kills:285
Deaths:198
KDR:1.439
Accuracy:41.659% A++
HSR:4.561% C
NCM2 Falcon
C++
Kills:255
Deaths:223
KDR:1.144
Accuracy:42.761% C++
HSR:3.137% D
Kills:13,201
Deaths (as MAX Suit):2,147
Deaths (to MAX Suits):3,167
KDR:6.14858
Kill Difference:11,054
Playtime:230.371 hours
Usage:6%
Score:6.818m
Score/min:493
Accuracy (listed only):38.175%
HSR (listed only):9.135%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C**
Kills:1,138
V. Kills:108 N/A
Deaths:135
KDR:8.430
Accuracy:51.694% C--
KPH:56 C**
VKPH:5.300 C++
Breaker Rocket Pods
B*
Kills:1,120
V. Kills:136 N/A
Deaths:48
KDR:23.333
Accuracy:50.019% C++
KPH:143.800 B*
VKPH:17.500 C*
M20 Mustang
C-
Kills:159
V. Kills:149 106%
Deaths:167
KDR:0.952
Accuracy:28.619% C
KPH:7.400 D
VKPH:7 C-
Hornet Missiles
B+
Kills:109
V. Kills:68 158%
Deaths:11
KDR:9.909
Accuracy:57.081% C
KPH:85.400 B+
VKPH:53.300 B+
Vortek Rotary
C
Kills:70
V. Kills:54 127%
Deaths:60
KDR:1.167
Accuracy:28.859% C
KPH:9.300 C-
VKPH:7.200 C-
Coyote Missiles
N/A
Kills:50
V. Kills:33 147%
Deaths:10
KDR:5
Accuracy:53.376% N/A
KPH:30.600 N/A
VKPH:20.200 N/A
Kills:2,646 (1,367 + 0)
Deaths:431
KDR:6.139
VKDR:1.271
Vehicle Kills:548
Kill Difference:2,215
Playtime:59.974 hours
Usage:1%
Score:0.923m
Score/min:257
Piloting Accuracy:28.859%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,339
V. Kills:129 N/A
Deaths:34
KDR:39.382
Accuracy:48.942% C++
KPH:83.100 A
VKPH:8 C+
L100 Python HEAT
B++
Kills:1,167
V. Kills:289 402%
Deaths:91
KDR:12.824
Accuracy:49.698% C+
KPH:40.300 B++
VKPH:10 C
C75 Viper
B**
Kills:1,110
V. Kills:199 N/A
Deaths:81
KDR:13.704
Accuracy:35.992% C
KPH:47.700 B**
VKPH:8.600 C**
L100 Python AP
A+
Kills:1,096
V. Kills:708 155%
Deaths:96
KDR:11.417
Accuracy:48.703% D
KPH:40.900 B*
VKPH:26.400 A+
Skyguard
M
Kills:606
V. Kills:509 119%
Deaths:52
KDR:11.654
Accuracy:35.261% B**
KPH:21.600 B**
VKPH:18.200 M
Kills:5,318 (5,318 + 0)
Deaths:354
KDR:15.023
VKDR:5.181
Vehicle Kills:1,834
Kill Difference:4,964
Playtime:123.101 hours
Usage:3%
Score:2.112m
Score/min:286
Driving Accuracy:35.261%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A++
Kills:2,885
V. Kills:1,837 157%
Deaths:242
KDR:11.922
Accuracy:48.710% C+
KPH:34.600 A
VKPH:22.100 A++
Titan-150 HESH
A*
Kills:1,264
V. Kills:143 N/A
Deaths:43
KDR:29.395
Accuracy:54.833% B*
KPH:75.800 A*
VKPH:8.600 C++
E540 Halberd
A*
Kills:1,229
V. Kills:513 239%
Deaths:62
KDR:19.823
Accuracy:51.193% B*
KPH:51 A*
VKPH:21.300 A
Titan-150 HEAT
A
Kills:1,126
V. Kills:332 338%
Deaths:104
KDR:10.827
Accuracy:48.164% C++
KPH:32.500 A
VKPH:9.600 C*
C85 Canister
B*
Kills:718
V. Kills:44 N/A
Deaths:21
KDR:34.191
Accuracy:46.099% B*
KPH:106.400 B*
VKPH:6.500 C**
Enforcer ML85
B**
Kills:291
V. Kills:253 115%
Deaths:29
KDR:10.035
Accuracy:45.251% B+
KPH:26.200 B
VKPH:22.800 B**
M96 Mjolnir
A+
Kills:52
V. Kills:22 226%
Deaths:8
KDR:6.500
Accuracy:38% C++
KPH:58.100 A+
VKPH:24.600 B+
Kills:7,565 (5,275 + 2,290)
Deaths:509
KDR:14.862
VKDR:6.177
Vehicle Kills:3,144
Kill Difference:7,056
Playtime:177.428 hours
Usage:4%
Score:3.748m
Score/min:352
Driving Accuracy:48.164%
Gunner Accuracy:38%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:1,177
V. Kills:81 N/A
Deaths:62
KDR:18.984
Accuracy:52.764% C**
KPH:140.700 B+
VKPH:9.700 B
E540 Halberd-H
A*
Kills:1,130
V. Kills:371 304%
Deaths:53
KDR:21.321
Accuracy:54.286% C
KPH:84.900 A*
VKPH:27.900 B*
M96 Mjolnir-H
B++
Kills:157
V. Kills:80 194%
Deaths:10
KDR:15.700
Accuracy:49.623% C+
KPH:62.100 B++
VKPH:31.700 C+
Kills:2,464 (0 + 2,464)
Deaths:125
KDR:19.712
VKDR:4.256
Vehicle Kills:532
Kill Difference:2,339
Playtime:24.194 hours
Usage:1%
Score:0.575m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:49.623%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,163
V. Kills:163 N/A
Deaths:52
KDR:22.365
Accuracy:32.500% C
KPH:78.600 A
VKPH:11 B+
M40 Fury
A+
Kills:1,073
V. Kills:158 N/A
Deaths:39
KDR:27.513
Accuracy:35.311% C+
KPH:93.200 A+
VKPH:13.700 B+
M12 Kobalt
B**
Kills:202
V. Kills:10 N/A
Deaths:5
KDR:40.400
Accuracy:18.144% C++
KPH:84.700 B+
VKPH:4.200 B**
M12 Kobalt
B*
Kills:198
V. Kills:8 N/A
Deaths:4
KDR:49.500
Accuracy:20.432% B+
KPH:92.100 B*
VKPH:3.700 B*
M20 Basilisk
B*
Kills:157
V. Kills:58 266%
Deaths:12
KDR:13.083
Accuracy:38.829% C++
KPH:29.600 B*
VKPH:10.900 B*
M20 Basilisk
B+
Kills:58
V. Kills:29 193%
Deaths:5
KDR:11.600
Accuracy:37.111% C+
KPH:23.300 C++
VKPH:11.600 B+
Kills:2,851 (0 + 2,851)
Deaths:117
KDR:24.368
VKDR:3.641
Vehicle Kills:426
Kill Difference:2,734
Playtime:38.643 hours
Usage:1%
Score:1.000m
Score/min:431
Driving Accuracy:N/A%
Gunner Accuracy:37.111%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,191
V. Kills:464 256%
Deaths:327
KDR:3.642
Accuracy:54.433% B+
KPH:43.500 B**
VKPH:17 A*
S12 Renegade
B**
Kills:1,190
V. Kills:52 N/A
Deaths:285
KDR:4.175
Accuracy:47.690% B++
KPH:71.500 B+
VKPH:3.100 B**
M12 Kobalt-F
A*
Kills:1,166
V. Kills:76 N/A
Deaths:375
KDR:3.109
Accuracy:29.606% B**
KPH:50.200 B**
VKPH:3.300 A*
Kills:3,547 (3,547 + 0)
Deaths:987
KDR:3.594
VKDR:0.600
Vehicle Kills:592
Kill Difference:2,560
Playtime:67.253 hours
Usage:2%
Score:0.731m
Score/min:181
Driving Accuracy:29.606%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:337
V. Kills:18 N/A
Deaths:25
KDR:13.480
Accuracy:33.307% C+
KPH:78.800 C++
VKPH:4.200 D
M20 Wyvern
C++
Kills:56
V. Kills:17 311%
Deaths:8
KDR:7
Accuracy:24.764% F
KPH:27.500 C++
VKPH:8.400 D-
Kills:393 (0 + 393)
Deaths:33
KDR:11.909
VKDR:1.061
Vehicle Kills:35
Kill Difference:360
Playtime:6.309 hours
Usage:0%
Score:0.072m
Score/min:191
Piloting Accuracy:N/A%
Gunner Accuracy:24.764%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M1 10,43410,3503,4702.983A0.3722.213%C+24.628%B59.5B*N/A144173.9h10.7B++48.2B+
GD-7F 8,4228,3602,5733.249A*0.1026.117%B+20.634%C++57.9A+N/A155144.4h10.3B*39.4B+
C-4 ARX 8,0526,9841,7853.913B**0.5629.566%B*N/A185.7A28.4C76137.6h1.1B+3.9B++
SAS-R 4,7714,7637106.708A+3.3643.476%B++72.055%B+70.7A+N/A18867.4h1.9B++4.4B++
NS-11C 4,4704,4191,5282.892A*0.4625.162%C**21.43%B+56.6A+N/A15178.1h11.1B*44.2B+
C-4 4,6983,8941,0193.821A++0.4731.758%B**N/A136.2A28.1C+100928.6h1.3B+4B++
NC6 Gauss SAW 3,7333,7051,6862.198B**1.1518.83%C+19.46%D49.3B**N/A19475.1h8.7B+46.1B
LA1 Anchor 3,5573,5191,8111.943C+1.4119.368%D--20.716%D39.8C+N/A15088.5h9.7C**49.9C+
NS-44 Commissioner 3,2723,2432,0311.597B++1.7539.023%B+20.845%C+53.6B*N/A15960.5h3.6B+9.1B+
MGR-L1 Promise 3,2533,2261,0982.938A0.4122.319%C29.231%B+80.4A+N/A21740.1h10.6B**47.6B+
The Moonshot 3,0353,03029510.271B**6.9245.801%B+78.086%C68.7B++N/A17444.1h1.8C*3.9B+
Frag Grenade 3,0262,99912999N/A2,995.6550.843%B++N/A612B+5.5C20084.9h3B*6B++
Titan-150 AP 4,7222,88524211.921B**8.5748.71%C+3.847%B+34.6A22.1A++38483.3h4.1C**8.4B+
NC6A GODSAW 2,6572,6379442.793C*0.5620.085%D**20.023%D--55.9C+N/A17747.2h8.4C++41.6C
EM6 2,6492,6321,0342.545B++0.8018.585%D18.883%D50.8B+N/A15351.8h9.9B+53.3C++
MGR-S1 Gladius 2,6452,6198323.148B**0.2030.261%B++27.033%B++66.6B**N/A17839.3h8.3B++27.4B++
The Kraken 3,3002,5401,2162.089C**1.2656.541%C--2.598%B*36.1C10.8C18170.4h3.7B+6.5C**
Razor GD-23 2,5232,5027373.395M0.0528.824%B*18.905%C59.4A*N/A18642.1h9B**31.3B++
GD Guardian 2,4202,3975164.645A+1.3033.777%C+28.494%C+77.1B**N/A16431.1h6.4B+18.9B+
Bouncing Betty 2,3742,3725064.688C**1.3450.179%B++N/A156.1B++N/A45015.2h1.6B**3.2B**
AF-4 Cyclone 2,3372,3267832.971A+0.3825.074%C+17.627%C+50B*N/A20846.5h9.1B++36.5B+
GD-22S 2,2142,2081,0492.105B+1.2419.667%D20.199%C--41.3C*N/A15253.4h9.8B+49.6C*
Blitz GD-10 2,1112,1011,2231.718B+1.6321.155%D11.471%D-29.7C++N/A10370.7h14.1B66.7C++
AF-4A Bandit 1,9251,9108132.349B*1.0021.501%D-16.545%D--32.2C+N/A9959.4h10.5C**48.6C+
GR-22 1,7391,7216282.74B**0.6125.248%C*17.374%C48.8B*N/A16835.3h11B**43.5B++
LA3 Desperado 1,7051,6969651.758B*1.5930.693%B18.278%C+75A++N/A18122.6h7.1B*23C**
AC-X11 1,6961,6875732.944A*0.4125.292%C++18.672%D40.3B++N/A14541.9h8.4B++33.1B+
Carnage AR 1,6071,5975752.777B**0.5723.425%C18.159%C47.7B*N/A18033.5h12.3B+52.5C**
Sticky Grenade 1,5941,58811588N/A1,584.6555.224%C*N/A1764.4A+6.7C--50160.9h1.2B**2.2B++
LA39 Bruiser 1,5551,5486032.567A0.7867.406%B+10.53%D67.9B**N/A17122.8h1.9B**2.8B++
AF-34 Mattock 1,5481,5333074.993B++1.6433.109%C14.742%D56.2B*N/A16327.3h5B*15.1B+
NC05 Jackhammer 1,5361,5278351.829B+1.5241.677%C13.556%C37.3C+N/A13640.9h4.9C++11.8C++
NC6S Gauss SAW S 1,5271,5137881.92B+1.4317.533%D--16.92%D--37.5C+N/A10540.3h11.1C+63.2C
AF-34 Mattock 1,5001,4813064.84B+1.4932.885%C+14.652%C54.4B++N/A15827.2h5.3B16.2B
19A Fortuna 1,4751,4586872.122B++1.2323.694%D19.41%C34.2C+N/A10342.6h9.8C++41.2C+
Gauss Compact Burst 1,4261,4095072.779B+0.5727.566%C*20.227%D48.3B+N/A13229.2h10.1B+36.5C**
NS-357 Underboss 1,4171,4057022.001B**1.3541.779%B++13.737%D--78.1A+N/A19018h3.8B+9.1B+
Tempest 1,4101,3957231.929B+1.4222.906%D--17.706%C--39.9CN/A11535h10.2C+44.5C
Impetus 1,3951,3882934.737A*1.3939.524%B*22.334%D-63.7B**N/A16021.8h4B++10.2B++
NS-15M2 1,3871,3804193.294B*0.0620.491%D21.304%C--54.8B+N/A23425.2h9.9B*48.5B
AF-23 Grinder 1,3891,3753623.798B+0.4542.384%B*16%C**49.6AN/A16627.7h5.8B+13.7B*
AF-23 Grinder 1,3621,3503593.76B+0.4142.601%B+11.111%D**49.5B**N/A16827.3h5.5B++12.9B++
L100 Python HESH 1,4681,3393439.382A**36.0348.942%C++3.211%A+83.2A8C+30716.1h2.2A4.4B**
NC9 A-Tross 1,3321,3164243.104A++0.2521.507%D19.909%D47.5B++N/A14827.7h8.9B+41.4C++
Gauss Compact S 1,3231,3114722.778A*0.5725.647%B+20.519%B+41.8A+N/A12331.4h9.2B+36B+
NCM1 Scattercannon 1,3211,3103903.359B*0.0139.867%C*10.687%D*41.7A+N/A16031.4h5.6B**14.1B++
Reaper DMR 1,3201,3084343.014B+0.3425.638%C+20.336%D55.4B**N/A16223.6h8.1B*31.6B+
Gauss Rifle Burst 1,3091,2974552.851B+0.5024.945%C--27.834%C++56.9B+N/A13522.8h9.7B++39C**
EM1 1,2981,2916581.962B*1.3916.551%D-17.738%D37C++N/A15434.9h12.2C++73.5C+
NS-30 Vandal 1,2821,2762994.268A+0.9236.456%B+19.357%D-55.5B*N/A13123h5.2B+14.2B+
AF-41 Hacksaw 1,2741,2714532.806C++0.5420.132%D*12.51%D39.2B+N/A15432.4h4.4A21.7C**
AF-18 Stalker 1,2711,2664003.165A++0.1829.256%B15.64%D54.1B**N/A15923.4h10.7B++36.5B+
Titan-150 HESH 1,4071,2644329.395A++26.0554.833%B*3.323%A75.7A*8.6C++23816.7h2.2B**3.9B**
NSX Daimyo 1,2551,2542026.208B**2.8644.951%B+94.258%C++76.9B**N/A21416.3h2.2B+4.9B+
NC1 Gauss Rifle 1,2611,2445372.317B**1.0320.914%C15.434%D-36.7B*N/A21233.9h10.6B*50.9B+
AF-57 Piston 1,2381,2364392.815A+0.5346.567%B++12.217%C-59.4B**N/A19920.8h3.8B++8.2B+
EM4 Longshot 1,2371,2299812.541M++9.1943.502%B++82.832%B+59.7A++N/A18020.6h1.7B*3.9B*
E540 Halberd 1,7421,2296219.823A++16.4751.193%B*3.58%C*51A*21.3A41624.1h4.4B**8.7B**
AF-41 Hacksaw 1,2291,2244442.757C++0.5920.646%D--12.663%C--38.1B+N/A14832.1h4.8B*23.4C++
Gauss Rifle S 1,2321,2224922.484A0.8723.228%C17.512%C-47.2B**N/A12525.9h10B+43.1C**
NSX Tomoe 1,2231,2214102.978B++0.3730.029%C*30.958%D58.7B*N/A14220.8h13.4C**44.5B
NSX Tanto 1,2321,2164112.959A++0.3927.666%C**23.767%C+62.7AN/A14519.4h10.6B++38.2B+
LA80 1,1991,1947017.057S13.7143.522%B+77.973%C+64.5B**N/A18618.5h1.8B++4B++
M40 Fury-F 1,6551,1913273.642B**0.2954.433%B+N/A43.5B**16.9A*18627.4h9.4B17.3B+
S12 Renegade 1,2421,1902854.175C++0.8347.69%B++3.277%C--71.3B+3.1B**18716.7h3.3C++6.9B+
MANA Anti-Personnel Turret 1,1921,1802874.111N/A0.7616.568%UN/A11800U120U22464800.1h16.8T*101.2T*
C85 Canister-H 1,2581,1776218.984B15.6352.764%C**14.868%B**140.1B+9.6C**4208.4h6.1C**11.5B+
NCM1 Scattercannon 1,1741,1722604.508B*1.1644.154%B*17.492%B+60.1A+N/A21119.5h5.7C*12.9B++
AF-8 RailJack 1,1731,1721617.28A*3.9341.202%B++79.352%B+42.6A+N/A16227.5h1.9B*4.7B++
The Slasher 1,1851,17135,8340.033C3.3228.324%C-3.928%D-0.6C-N/A11955.9h1.7B++6.2C*
Gauss SPR 1,1751,1702205.318M1.9741.864%A+27.265%D-52.2AN/A12522.4h4.3B*10.3B**
NSX Tengu 1,1741,1694172.803A+0.5543.075%B**17.536%C--70A+N/A16016.7h10.2B*23.6B++
NSX Yumi 1,1751,1684632.523B*0.8323.977%C--33.219%B++53.6B*N/A11521.8h10B++41.8B
AF-19 Mercenary 1,1731,1674092.853A**0.5021.972%C+17.566%D31.8B*N/A21936.7h9.8B*44.8B+
L100 Python HEAT 1,4561,1679112.824A+9.4749.698%C+2.057%C-40.4B++10C22428.9h3.7B**7.5B**
NSX-P Tanto 1,1711,1673743.12A**0.2328.494%B+25.279%C+71.2A*N/A16216.4h9.9B**34.7B*
M12 Kobalt-F 1,2421,1663753.109B++0.2429.606%B**4.031%D--50.3B**3.3A*17123.2h12.5B+42.1B++
NS Baron G5 1,1661,1633823.045A**0.3048.571%B+10.232%D-53.3B**N/A14721.8h3.8B++7.8C+
GD-66 Claw 1,1651,1635082.289B*1.0661.832%C**12.898%C53.3B+N/A16421.8h2.1B++3.4B+
M40 Fury 1,3261,1635222.365M++19.0232.5%C1.634%C+78.6A11B+44514.8h9.6B++29.6B+
NSX Naginata 1,1721,1626091.908B+1.4419.859%C20.224%D--53.3B+N/A21721.8h10.1B+51B
NS-11P 1,1701,1626971.667B+1.6820.483%C--16.523%C31.7C*N/A10536.7h13.5C**65.7C++
NC14 Bolt Driver 1,1681,1611686.911M+3.5641.02%B*77.089%B45.7A+N/A18425.4h2B*4.8B*
Gauss Prime 1,1711,1593992.905B**0.4425.517%C18.292%D52B+N/A12722.3h10.5C**41.3C++
AF-6 Shadow 1,1621,1592414.809A*1.4638.236%B++22.088%D58.5B++N/A12419.8h5.5C++14.3B+
Mauler S6 1,1651,1575082.278A++1.0745.187%B+12.532%D42.9B*N/A15327h3.9B*8.5B++
NS-11A 1,1731,1574032.871A0.4824.539%C++13.051%D*44.7B++N/A17925.9h13.2C**53.7B
MKV Suppressed 1,1661,1554112.81A*0.5425.984%C++15.325%D42.8B+N/A14727h12.7B+48.7B
NS-7 PDW 1,1671,1544312.677A*0.6722.914%C14.298%D35.1B+N/A14132.9h13B+56.8C**
Warden 1,1571,1543793.045A*0.3029.554%B+19.844%D43.4A+N/A11826.6h6.9B*23.3B++
NC4 Mag-Shot 1,1661,1539611.2B++2.1526.754%C+17.52%C48.6AN/A16923.7h7.8B29C++
NS-61 Emissary 1,1631,1516761.703A1.6532.588%B++17.289%C++78.3MN/A19314.7h10.8B+33.2B++
MGR-M1 Bishop 1,1661,1502005.75A*2.4033.366%C++35.652%B++72.3A*1B++15715.9h4.7B**14B++
M30 Mustang AH 1,2461,1381358.43B+5.0851.694%C--1.318%C+56.1C**5.3C++21120.3h5.2B++10.1B+
E540 Halberd-H 1,5011,1305321.321A*17.9754.286%C2.124%C+85A*27.9B*36213.3h3.8B*7.1B**
Titan-150 HEAT 1,4581,12610410.827A7.4848.164%C++3.552%B32.5A9.6C*24834.6h3.6B*7.5B**
Breaker Rocket Pods 1,2561,1204823.333A*19.9850.019%C++N/A143.6B*17.4C*6167.8h10.8B*21.6B+
Shrike 1,4941,1159651.155B*2.1957.113%C++2.601%C+28.1B9.5C-29439.7h5.2B++9B++
C75 Viper 1,3091,1108113.704A++10.3535.992%C1.261%C47.6B**8.5C**27723.3h9.1B++25.3B++
L100 Python AP 1,8041,0969611.417A++8.0748.703%D5.474%A+40.9B*26.4A+37726.8h4.6B++9.5B+
M40 Fury 1,2311,0733927.513M**24.1635.311%C+1.305%C--93.3A+13.7B+49511.5h9.4B++26.6B++
NS Decimator 1,2171,0144662.176A+1.1758.292%C3.846%B**35.8C++7.2D-24028.3h3.4B**5.8B*
AF-22 Crow 1,2011,0064622.177M*1.1764.819%C2.783%C*40.6B**7.9C16224.8h3.5A++5.3A++
Anti-Vehicle Grenade 9518851885N/A881.6555.98%B+N/A553.1B*41.3D26721.6h4B*7.1B*
Hawk GD-68 1,2848374451.881A**1.4765.014%B2.151%C18C++9.6C+22646.4h6.6B++10.1B*
Tank Mine 1,1398102253.6B+0.2544.466%B*N/A117.4C**47.7C--10766.9h2.2C5B*
NC15 Phoenix 1,4467791186.602S3.2552.193%CN/A17.6B15.1C**17744.3h8.4B+16.1B+
C85 Canister 7627182134.19B**30.8446.099%B*15.181%B+105.6B*6.5C**3276.8h6.7B14.4B+
NCM3 Raven 1,1636662382.798M0.5543.651%B+1.502%D-15.3A+11.5A**17343.4h27.3B62.7B+
NS-15M AE 6286201923.229B++0.1221.402%D17.742%D--49.2C+N/A20012.6h11.5C++53.8C+
NCM3 Raven 1,0906102392.552A*0.8044.608%B+1.967%C--14B*11A++16743.5h31.3C70.2C*
Skyguard 1,1156065211.654S8.3035.261%B**1.32%D21.6B**18.2M25928h112.7C**319.6B++
Spear Anti-Vehicle Phalanx Turret 7725712522.84M19.4948.181%B+3.853%C+71.4A*25.1B5938h5.5B++11.4B*
NSX Masamune 7255553271.697B**1.6552.175%D2.703%B+36.8B11.3C+19415.1h6.1B*11.6B++
MAX Punch 5525422,1540.252A3.1055.473%B+N/A2.4C*N/A7223.8h1.7C++3C*
NCM2 Falcon 6203403381.006C+2.3443.936%B+3.824%C--10.4C8.6A++14632.7h16.9D--38.5C
CAS 14-E 3553372513.48C+10.1333.307%C+N/A78.4C++4.2D2024.3h22.8B+68.5B+
NS-10 Burster 6093291771.859B**1.4942.051%A++3.04%D8.3A7.1A**12739.7h154C*366.2B*
Enforcer ML85 5442912910.034B**6.6845.251%B+2.749%B+26.2B22.8B**47111.1h15.7D34.8C+
NS-10 Burster 5222851981.439B*1.9141.659%A++4.561%C6.9B++5.8A12341.1h185.3D444.7B+
Rocklet Rifle 4332591182.195M+1.1538.23%FN/A36B++24.2C+3407.2h21A54.9B+
NCM2 Falcon 4602552231.143C**2.2142.761%C++3.137%D11.4C+9.2A+16122.3h16.5C+38.5C++
Icikill 2142147,9930.027C-3.3225.932%C4.206%D0.6C-N/A2356.8h1.5B**5.8B+
M12 Kobalt 212202540.4M++37.0518.144%C++16.337%C--84.2B+4.2B**3242.4h18.5C++102.2C*
M12 Kobalt 206198449.5M*46.1520.432%B+20.707%B+90B*3.6B*3942.2h19.1C++93.4B+
M20 Mustang 3081591670.952C2.4028.619%C4.403%A+7.4D7C-15721.4h111.8C++390.6C++
M20 Basilisk 2151571213.083S9.7338.829%C++7.643%B+29.6B*10.9B*3335.3h71B182.8B++
M96 Mjolnir-H 2371571015.7M**12.3549.623%C+N/A62.8B++32C+5002.5h29.3B+59.1B++
NS-AM7 Archer 1671541211.273A*2.0854.584%C--23.377%B++16.2A*1.4D1189.5h9.3B*17.1B*
NS-44L Blackhand 135135941.436C**1.9140.683%C+21.482%D**39.7B*N/A1223.4h4.1B10B
Soldier Soaker 119116631.841B++1.5125.926%D-23.276%B**68.2B++1.8B**2101.7h5.6B21.6C+
Aspis Anti-Aircraft Phalanx Turret 227110912.222M**8.8734.408%AN/A23.4A*24.9A**4594.7h105.1B**305.5B*
Ectoblaster 111109851.282B++2.0743.991%B+15.596%A45.4B*N/A892.4h19.2C+43.6C**
Hornet Missiles 177109119.909B*6.5657.081%CN/A83.8B+52.3B+8801.3h7.3B*12.8B*
NS Baron G5AE 101101303.367A++0.0242.717%C7.921%D**50.5BN/A2242h3.9B+9.1C+
NS Annihilator 22099941.053B**2.3078.474%DN/A7.7D9.5C**22812.8h12.2C+15.5C+
Carver 9797731.329S2.0228.371%C++15.464%C+40.4M**N/A1072.4h1B*3.7B
Vortek Rotary 12470601.167C+2.1828.859%CN/A9.3C-7.2C-1837.5h68.9B238.8C**
Mag-Cutter 876110,0200.006C--3.3446.899%A+N/A0.1DN/A1582.3h5.1F10.8C*
MANA Anti-Vehicle Turret 11659321.844B**1.5148.281%U5.085%B**590D*570D--11312200.1h11.4D23.7C+
M20 Basilisk 8758511.6S8.2537.111%C+1.724%D**23.2C++11.6B+3942.5h93.4C+251.8C*
M20 Wyvern 735687C**3.6524.764%F8.929%A++28C++8.5D-1682h42.2B**170.5B+
M96 Mjolnir 745286.5B3.1538%C++N/A57.8A+24.4B4810.9h26.7B*70.2B++
Coyote Missiles 8350105B++1.6553.376%C+N/A31.3C-20.6C2561.6h38.3C*71.7C**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter339,7875h
Nano-Armor Kit6521,059,32956.9h
Anti-Vehicle MANA Turret34250.8h
Spawn Beacon566,2125h
Medical Applicator614440,51330.9h
Nanite Revive Grenade02,7820.8h
Spitfire Auto-Turret0840.1h
Recon Detection Device23534,79961.4h
Shield Recharging Field171,7860.9h
Ammunition Package1235,9604h
Anti-Infantry MANA Turret431,5092.5h
Snowman Soldier21830.2h

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