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Director General World Champion Alexsowdeath[1RPC] Alexsowdeath
NC BR 98

KDR: 3.36

Score: 97m

Last Seen: Jul 18th, 2019 12:50 PM
- OFFLINE - 15 hour(s)

Prestige 1, Battle Rank 98 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 35
Level Progress (to 99): 73%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS NS-15M1 GD-7F C-4 ARX SAS-R NS-11C C-4 NC6 Gauss SAW NS-44 Commissioner
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,256,804 MLG Score: 1804
Fun Score: N/A
Cheeseburgers Flipped: 1872TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.771%21.054%500531161108,0693.155110.204

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.654%0.509B+0.029C+-1.286D**HEAD ++ (~9.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.46B+9.60.33C**30.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.448%1.073%216312112,42214334551.69016531%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.431%-0.095C+-0.476D0.138

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.40.744B++15.10.716B++26.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.357%3.091%6028120611,356253244504.48499255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.42%-0.257C0.343C**-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.276C*10.70.144C++17.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.678%6.54%4891212027,966203219563.91835407%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.394%-0.047C+0.517B+0.639

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.90.767B++9.90.751B++17.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.331%73.999%4898120615,2304057413.754

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.851%1.255A0.449B-0.771

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.519B+2.10.352C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.453%11.957%489412105,1102408202.12209

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.527%0.823B++-0.529D0.179

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.579B+2.90.412B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 35
97m186.4%443 (26.6k)377 (22.6k)3.35926219,58865,3683.7101698 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12141547322.452%18.237%40903:56102

10% Combat Medic16% Engineer30% Heavy Assault19% Infiltrator19% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 29th, 2014 5:36 PMJun 22nd, 2014 3:37 PMJul 18th, 2019 2:53 PM (8h) (PST)Jul 18th, 2019 9:15 AM (14h) (PST)Jul 18th, 2019 8:50 AM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8011806210.8540.2540.1561.7210.0691804

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,04810,80437,24451159103422,638

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4283.9h/178.5d 22,938 40,047 69,904 442.4k 7,114 18,673 17,793 205.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
C**
Kills:10,788
Deaths:3,607
KDR:2.991
Accuracy:22.345% C+
HSR:24.722% C**
NC6 Gauss SAW
C
Kills:3,711
Deaths:1,689
KDR:2.197
Accuracy:18.831% C
HSR:19.483% D
LA1 Anchor
D
Kills:3,525
Deaths:1,815
KDR:1.942
Accuracy:19.369% D--
HSR:20.681% D
MGR-L1 Promise
B+
Kills:3,350
Deaths:1,137
KDR:2.946
Accuracy:22.424% C
HSR:29.134% B+
EM6
D
Kills:2,665
Deaths:1,042
KDR:2.558
Accuracy:18.615% D
HSR:18.912% D
NC6A GODSAW
D--
Kills:2,637
Deaths:946
KDR:2.788
Accuracy:20.095% D**
HSR:20.023% D--
GD-22S
D
Kills:2,208
Deaths:1,049
KDR:2.105
Accuracy:19.667% D
HSR:20.199% D
NC6S Gauss SAW S
D--
Kills:1,513
Deaths:788
KDR:1.920
Accuracy:17.533% D*
HSR:16.920% D--
NS-15M2
D
Kills:1,383
Deaths:422
KDR:3.277
Accuracy:20.529% D
HSR:21.330% D
NSX-P Naginata
C+
Kills:1,306
Deaths:543
KDR:2.405
Accuracy:21.455% C
HSR:27.642% C+
EM1
D
Kills:1,291
Deaths:658
KDR:1.962
Accuracy:16.551% D--
HSR:17.738% D
NSX Naginata
C-
Kills:1,162
Deaths:609
KDR:1.908
Accuracy:19.859% C-
HSR:20.224% D--
NS-15M AE
D-
Kills:620
Deaths:192
KDR:3.229
Accuracy:21.402% D-
HSR:17.742% D--
Kills:36,159
Deaths (as Heavy Assault):14,497
Deaths (to Heavy Assaults):19,049
KDR:2.49424
Kill Difference:21,662
Playtime:1,265.398 hours
Usage:30%
Score:25.970m
Score/min:342
Accuracy (listed only):19.898%
HSR (listed only):21.135%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B+
Kills:9,956
Deaths:3,149
KDR:3.162
Accuracy:26.393% B+
HSR:21.254% C*
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C*
HSR:21.430% B+
AF-4A Bandit
D
Kills:2,779
Deaths:1,098
KDR:2.531
Accuracy:22.380% D
HSR:19.000% D
MGR-S1 Gladius
B++
Kills:2,669
Deaths:846
KDR:3.155
Accuracy:30.267% B++
HSR:26.902% B++
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.825% B*
HSR:18.882% C
Blitz GD-10
C-
Kills:2,447
Deaths:1,337
KDR:1.830
Accuracy:21.970% C-
HSR:12.996% D
AF-4 Cyclone
C+
Kills:2,446
Deaths:827
KDR:2.958
Accuracy:25.244% C+
HSR:17.866% C+
AC-X11
C+
Kills:1,690
Deaths:575
KDR:2.939
Accuracy:25.303% C+
HSR:18.639% D
LA39 Bruiser
B+
Kills:1,553
Deaths:606
KDR:2.563
Accuracy:67.381% B+
HSR:10.625% D
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,412
Deaths:507
KDR:2.785
Accuracy:27.545% C++
HSR:20.255% D
Tempest
C--
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D--
HSR:17.740% C--
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B+
Kills:1,237
Deaths:442
KDR:2.799
Accuracy:46.600% B+
HSR:12.207% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C
MGR-C1 Charger
C**
Kills:1,216
Deaths:486
KDR:2.502
Accuracy:28.805% C**
HSR:22.451% C
NSX-P Tengu
B
Kills:1,201
Deaths:461
KDR:2.605
Accuracy:37.506% B
HSR:19.650% C
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D--
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
NSX Tengu
B**
Kills:1,171
Deaths:419
KDR:2.795
Accuracy:43.036% B**
HSR:17.592% C--
AF-19 Mercenary
C+
Kills:1,170
Deaths:414
KDR:2.826
Accuracy:21.966% C+
HSR:17.521% D
NSX-P Tanto
B+
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.498% B+
HSR:25.257% C+
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C+
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C+
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C-
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C-
HSR:7.921% D**
Kills:51,528
Deaths (as Light Assault):18,866
Deaths (to Light Assaults):12,976
KDR:2.73126
Kill Difference:32,662
Playtime:814.666 hours
Usage:19%
Score:18.524m
Score/min:379
Accuracy (listed only):33.602%
HSR (listed only):17.538%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
B+
Kills:9,956
Deaths:3,149
KDR:3.162
Accuracy:26.393% B+
HSR:21.254% C*
NS-11C
B+
Kills:4,419
Deaths:1,528
KDR:2.892
Accuracy:25.162% C*
HSR:21.430% B+
AF-4A Bandit
D
Kills:2,779
Deaths:1,098
KDR:2.531
Accuracy:22.380% D
HSR:19.000% D
GD Guardian
C+
Kills:2,686
Deaths:572
KDR:4.696
Accuracy:33.637% C+
HSR:29.151% C+
Razor GD-23
B*
Kills:2,505
Deaths:738
KDR:3.394
Accuracy:28.825% B*
HSR:18.882% C
AC-X11
C+
Kills:1,690
Deaths:575
KDR:2.939
Accuracy:25.303% C+
HSR:18.639% D
LA39 Bruiser
B+
Kills:1,553
Deaths:606
KDR:2.563
Accuracy:67.381% B+
HSR:10.625% D
19A Fortuna
C+
Kills:1,472
Deaths:700
KDR:2.103
Accuracy:23.706% D
HSR:19.701% C+
Gauss Compact Burst
C++
Kills:1,412
Deaths:507
KDR:2.785
Accuracy:27.545% C++
HSR:20.255% D
Gauss Compact S
B+
Kills:1,311
Deaths:472
KDR:2.778
Accuracy:25.647% B+
HSR:20.519% B
AF-57 Piston
B+
Kills:1,237
Deaths:442
KDR:2.799
Accuracy:46.600% B+
HSR:12.207% C-
NSX Tanto
C**
Kills:1,216
Deaths:411
KDR:2.959
Accuracy:27.666% C**
HSR:23.767% C
MGR-C1 Charger
C**
Kills:1,216
Deaths:486
KDR:2.502
Accuracy:28.805% C**
HSR:22.451% C
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D--
MGR-M1 Bishop
B++
Kills:1,180
Deaths:208
KDR:5.673
Accuracy:33.398% C++
HSR:35.593% B++
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
Warden
B+
Kills:1,171
Deaths:384
KDR:3.049
Accuracy:29.555% B+
HSR:19.898% D
AF-19 Mercenary
C+
Kills:1,170
Deaths:414
KDR:2.826
Accuracy:21.966% C+
HSR:17.521% D
NSX-P Tanto
B+
Kills:1,168
Deaths:374
KDR:3.123
Accuracy:28.498% B+
HSR:25.257% C+
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
NS Baron G5AE
C-
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C-
HSR:7.921% D**
Kills:42,924
Deaths (as Engineer):14,573
Deaths (to Engineers):10,645
KDR:2.94545
Kill Difference:28,351
Playtime:685.831 hours
Usage:16%
Score:17.068m
Score/min:415
Accuracy (listed only):35.182%
HSR (listed only):18.899%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B++
Kills:2,669
Deaths:846
KDR:3.155
Accuracy:30.267% B++
HSR:26.902% B++
Blitz GD-10
C-
Kills:2,447
Deaths:1,337
KDR:1.830
Accuracy:21.970% C-
HSR:12.996% D
AF-4 Cyclone
C+
Kills:2,446
Deaths:827
KDR:2.958
Accuracy:25.244% C+
HSR:17.866% C+
Carnage AR
C
Kills:1,757
Deaths:629
KDR:2.793
Accuracy:23.787% C
HSR:19.010% C
GR-22
C++
Kills:1,724
Deaths:633
KDR:2.724
Accuracy:25.261% C++
HSR:17.401% C
LA39 Bruiser
B+
Kills:1,553
Deaths:606
KDR:2.563
Accuracy:67.381% B+
HSR:10.625% D
Tempest
C--
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D--
HSR:17.740% C--
NC9 A-Tross
D
Kills:1,316
Deaths:424
KDR:3.104
Accuracy:21.507% D-
HSR:19.909% D
Reaper DMR
C+
Kills:1,314
Deaths:435
KDR:3.021
Accuracy:25.639% C+
HSR:20.472% D
Gauss Rifle Burst
C+
Kills:1,297
Deaths:455
KDR:2.851
Accuracy:24.945% D
HSR:27.834% C+
NC1 Gauss Rifle
C-
Kills:1,244
Deaths:537
KDR:2.317
Accuracy:20.914% C-
HSR:15.434% D-
AF-57 Piston
B+
Kills:1,237
Deaths:442
KDR:2.799
Accuracy:46.600% B+
HSR:12.207% C-
Gauss Rifle S
C
Kills:1,222
Deaths:492
KDR:2.484
Accuracy:23.228% C
HSR:17.512% C-
NSX-P Tengu
B
Kills:1,201
Deaths:461
KDR:2.605
Accuracy:37.506% B
HSR:19.650% C
NS Baron G5
B+
Kills:1,189
Deaths:387
KDR:3.072
Accuracy:48.816% B+
HSR:10.261% D--
The Little Helper
B+
Kills:1,173
Deaths:476
KDR:2.464
Accuracy:52.981% B+
HSR:16.027% C+
NSX Tengu
B**
Kills:1,171
Deaths:419
KDR:2.795
Accuracy:43.036% B**
HSR:17.592% C--
NSX Yumi
B++
Kills:1,168
Deaths:463
KDR:2.523
Accuracy:23.977% D
HSR:33.219% B++
GD-66 Claw
C**
Kills:1,163
Deaths:508
KDR:2.289
Accuracy:61.832% C**
HSR:12.898% C
NS-11P
C-
Kills:1,162
Deaths:697
KDR:1.667
Accuracy:20.483% C--
HSR:16.523% C-
Gauss Prime
C
Kills:1,159
Deaths:399
KDR:2.905
Accuracy:25.517% C
HSR:18.292% D
NS-11A
C+
Kills:1,157
Deaths:403
KDR:2.871
Accuracy:24.539% C+
HSR:13.051% D*
Mauler S6
B+
Kills:1,157
Deaths:508
KDR:2.278
Accuracy:45.187% B+
HSR:12.532% D
MKV Suppressed
C+
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C+
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NS Baron G5AE
C-
Kills:101
Deaths:30
KDR:3.367
Accuracy:42.717% C-
HSR:7.921% D**
Kills:35,734
Deaths (as Combat Medic):13,981
Deaths (to Combat Medics):6,558
KDR:2.5559
Kill Difference:21,753
Playtime:437.364 hours
Usage:10%
Score:10.488m
Score/min:400
Accuracy (listed only):32.890%
HSR (listed only):17.057%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B++
Kills:5,005
Deaths:750
KDR:6.673
Accuracy:43.410% B++
HSR:72.288% B+
NS-44 Commissioner
B
Kills:3,547
Deaths:2,226
KDR:1.593
Accuracy:39.152% B
HSR:20.694% C+
The Moonshot
B+
Kills:3,045
Deaths:295
KDR:10.322
Accuracy:45.814% B+
HSR:78.062% C
MGR-S1 Gladius
B++
Kills:2,669
Deaths:846
KDR:3.155
Accuracy:30.267% B++
HSR:26.902% B++
Blitz GD-10
C-
Kills:2,447
Deaths:1,337
KDR:1.830
Accuracy:21.970% C-
HSR:12.996% D
AF-4 Cyclone
C+
Kills:2,446
Deaths:827
KDR:2.958
Accuracy:25.244% C+
HSR:17.866% C+
LA3 Desperado
B
Kills:1,751
Deaths:1,009
KDR:1.735
Accuracy:30.536% B
HSR:18.332% C
NS-357 Underboss
B+
Kills:1,517
Deaths:773
KDR:1.962
Accuracy:41.446% B+
HSR:13.711% D--
Tempest
C--
Kills:1,398
Deaths:725
KDR:1.928
Accuracy:22.916% D--
HSR:17.740% C--
Impetus
B*
Kills:1,395
Deaths:295
KDR:4.729
Accuracy:39.499% B*
HSR:22.294% D
NSX Tomoe
C**
Kills:1,306
Deaths:434
KDR:3.009
Accuracy:30.292% C**
HSR:31.240% D
NS-30 Vandal
B+
Kills:1,276
Deaths:299
KDR:4.268
Accuracy:36.456% B+
HSR:19.357% D-
AF-18 Stalker
B
Kills:1,268
Deaths:401
KDR:3.162
Accuracy:29.233% B
HSR:15.615% D
NSX Daimyo
B+
Kills:1,254
Deaths:202
KDR:6.208
Accuracy:44.843% B+
HSR:94.258% C++
EM4 Longshot
B+
Kills:1,229
Deaths:98
KDR:12.541
Accuracy:43.502% B+
HSR:82.832% B+
NSX-P Tengu
B
Kills:1,201
Deaths:461
KDR:2.605
Accuracy:37.506% B
HSR:19.650% C
LA80
B+
Kills:1,194
Deaths:70
KDR:17.057
Accuracy:43.522% B+
HSR:77.973% C+
AF-8 RailJack
B++
Kills:1,172
Deaths:161
KDR:7.280
Accuracy:41.202% B++
HSR:79.352% B+
NSX Tengu
B**
Kills:1,171
Deaths:419
KDR:2.795
Accuracy:43.036% B**
HSR:17.592% C--
Gauss SPR
A+
Kills:1,170
Deaths:220
KDR:5.318
Accuracy:41.864% A+
HSR:27.265% D-
AF-6 Shadow
B+
Kills:1,163
Deaths:244
KDR:4.766
Accuracy:38.248% B+
HSR:22.098% D
NC14 Bolt Driver
B*
Kills:1,161
Deaths:168
KDR:6.911
Accuracy:41.020% B*
HSR:77.089% C**
MKV Suppressed
C+
Kills:1,155
Deaths:411
KDR:2.810
Accuracy:25.984% C+
HSR:15.325% D
NS-7 PDW
C
Kills:1,154
Deaths:431
KDR:2.677
Accuracy:22.914% C
HSR:14.298% D
NC4 Mag-Shot
C+
Kills:1,153
Deaths:961
KDR:1.200
Accuracy:26.754% C+
HSR:17.520% C
NS-61 Emissary
B++
Kills:1,152
Deaths:678
KDR:1.699
Accuracy:32.587% B++
HSR:17.274% C++
NS-AM7 Archer
B++
Kills:162
Deaths:125
KDR:1.296
Accuracy:54.588% D
HSR:22.840% B++
NS-44L Blackhand
C+
Kills:135
Deaths:94
KDR:1.436
Accuracy:40.683% C+
HSR:21.482% D**
Soldier Soaker
A+
Kills:118
Deaths:65
KDR:1.815
Accuracy:25.076% D--
HSR:22.881% A+
Ectoblaster
A++
Kills:109
Deaths:85
KDR:1.282
Accuracy:43.991% B+
HSR:15.596% A++
Kills:44,923
Deaths (as Infiltrator):15,110
Deaths (to Infiltrators):9,567
KDR:2.97306
Kill Difference:29,813
Playtime:834.428 hours
Usage:19%
Score:17.947m
Score/min:358
Accuracy (listed only):36.118%
HSR (listed only):33.747%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,571
Deaths:317
KDR:4.956
Accuracy:33.272% C
HSR:14.959% D
AF-34 Mattock
C+
Kills:1,525
Deaths:315
KDR:4.841
Accuracy:32.998% C+
HSR:14.951% C
AF-41 Hacksaw
D
Kills:1,413
Deaths:473
KDR:2.987
Accuracy:21.848% D--
HSR:12.739% D
AF-23 Grinder
B++
Kills:1,376
Deaths:363
KDR:3.791
Accuracy:42.404% B++
HSR:15.988% C**
AF-41 Hacksaw
C
Kills:1,359
Deaths:464
KDR:2.929
Accuracy:22.471% D--
HSR:13.613% C
NCM1 Scattercannon
C*
Kills:1,358
Deaths:399
KDR:3.404
Accuracy:40.123% C*
HSR:10.604% D*
AF-23 Grinder
B
Kills:1,351
Deaths:360
KDR:3.753
Accuracy:42.618% B
HSR:11.103% D**
NCM1 Scattercannon
B++
Kills:1,232
Deaths:269
KDR:4.580
Accuracy:44.367% B++
HSR:17.695% B+
NCM3 Raven
B+
Kills:669
Deaths:240
KDR:2.788
Accuracy:43.693% B+
HSR:1.495% D-
NCM3 Raven
B+
Kills:616
Deaths:241
KDR:2.556
Accuracy:44.669% B+
HSR:1.948% C--
NCM2 Falcon
B+
Kills:340
Deaths:338
KDR:1.006
Accuracy:43.936% B+
HSR:3.824% C-
NS-10 Burster
A++
Kills:331
Deaths:178
KDR:1.860
Accuracy:42.136% A++
HSR:3.021% D
NS-10 Burster
A++
Kills:291
Deaths:199
KDR:1.462
Accuracy:41.739% A++
HSR:4.467% C
NCM2 Falcon
C++
Kills:255
Deaths:223
KDR:1.144
Accuracy:42.761% C++
HSR:3.137% D
Kills:13,687
Deaths (as MAX Suit):2,189.500
Deaths (to MAX Suits):3,307
KDR:6.2512
Kill Difference:11,497.500
Playtime:234.383 hours
Usage:5%
Score:6.982m
Score/min:497
Accuracy (listed only):38.503%
HSR (listed only):9.253%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C*
Kills:1,138
V. Kills:108 N/A
Deaths:135
KDR:8.430
Accuracy:51.694% C--
KPH:56 C*
VKPH:5.300 C++
Breaker Rocket Pods
B+
Kills:1,120
V. Kills:136 N/A
Deaths:48
KDR:23.333
Accuracy:50.019% C++
KPH:143.800 B+
VKPH:17.500 C++
M20 Mustang
C-
Kills:164
V. Kills:153 106%
Deaths:171
KDR:0.959
Accuracy:28.625% C
KPH:7.300 D
VKPH:6.800 C-
Hornet Missiles
B+
Kills:119
V. Kills:74 159%
Deaths:15
KDR:7.933
Accuracy:57.088% C
KPH:83.700 B+
VKPH:52.100 B+
Vortek Rotary
C
Kills:70
V. Kills:54 127%
Deaths:60
KDR:1.167
Accuracy:28.776% C
KPH:9.300 C-
VKPH:7.200 C-
Coyote Missiles
N/A
Kills:50
V. Kills:33 147%
Deaths:10
KDR:5
Accuracy:53.387% N/A
KPH:30.600 N/A
VKPH:20.200 N/A
Kills:2,661 (1,372 + 0)
Deaths:439
KDR:6.062
VKDR:1.271
Vehicle Kills:558
Kill Difference:2,222
Playtime:61.281 hours
Usage:1%
Score:0.946m
Score/min:257
Piloting Accuracy:28.776%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,400
V. Kills:833 168%
Deaths:103
KDR:13.592
Accuracy:49.450% D
KPH:45.700 B**
VKPH:27.200 A+
L100 Python HESH
A
Kills:1,341
V. Kills:130 N/A
Deaths:35
KDR:38.314
Accuracy:48.703% C+
KPH:82.100 A
VKPH:8 C+
LB00 Python AP
B**
Kills:1,191
V. Kills:401 296%
Deaths:43
KDR:27.698
Accuracy:54.540% C+
KPH:69.700 B**
VKPH:23.500 C**
C75 Viper
B**
Kills:1,178
V. Kills:226 N/A
Deaths:84
KDR:14.024
Accuracy:36.284% C
KPH:48.800 B**
VKPH:9.400 C**
L100 Python HEAT
B+
Kills:1,167
V. Kills:289 402%
Deaths:91
KDR:12.824
Accuracy:49.698% C+
KPH:40.300 B+
VKPH:10 C
Skyguard
A**
Kills:801
V. Kills:603 133%
Deaths:63
KDR:12.714
Accuracy:35.400% B**
KPH:23.500 A
VKPH:17.700 A**
Kills:7,078 (7,078 + 0)
Deaths:419
KDR:16.893
VKDR:5.924
Vehicle Kills:2,482
Kill Difference:6,659
Playtime:151.131 hours
Usage:4%
Score:2.660m
Score/min:293
Driving Accuracy:35.400%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:3,017
V. Kills:1,883 160%
Deaths:249
KDR:12.117
Accuracy:48.753% C+
KPH:35.500 B**
VKPH:22.100 A+
E540 Halberd
A*
Kills:1,414
V. Kills:577 245%
Deaths:69
KDR:20.493
Accuracy:51.654% B**
KPH:51.800 A*
VKPH:21.100 A
Titan-150 HESH
A*
Kills:1,264
V. Kills:143 N/A
Deaths:43
KDR:29.395
Accuracy:54.833% B*
KPH:75.800 A*
VKPH:8.600 C++
Titan-150 HEAT
B**
Kills:1,188
V. Kills:343 345%
Deaths:105
KDR:11.314
Accuracy:47.844% C++
KPH:33.400 B**
VKPH:9.600 C++
C85 Canister
B*
Kills:718
V. Kills:44 N/A
Deaths:21
KDR:34.191
Accuracy:46.099% B++
KPH:106.400 B*
VKPH:6.500 B*
Enforcer ML85
B**
Kills:292
V. Kills:253 115%
Deaths:29
KDR:10.069
Accuracy:45.308% B+
KPH:26.100 B
VKPH:22.600 B**
M96 Mjolnir
A
Kills:53
V. Kills:22 230%
Deaths:9
KDR:5.889
Accuracy:37.361% C+
KPH:52.900 A
VKPH:22 C++
Kills:7,946 (5,469 + 2,477)
Deaths:525
KDR:15.135
VKDR:6.219
Vehicle Kills:3,265
Kill Difference:7,421
Playtime:183.519 hours
Usage:4%
Score:3.933m
Score/min:357
Driving Accuracy:47.844%
Gunner Accuracy:37.361%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:1,227
V. Kills:84 N/A
Deaths:66
KDR:18.591
Accuracy:53.113% C*
KPH:143 B++
VKPH:9.800 B+
E540 Halberd-H
A*
Kills:1,225
V. Kills:402 304%
Deaths:60
KDR:20.417
Accuracy:54.645% C+
KPH:83.600 A*
VKPH:27.400 B*
M96 Mjolnir-H
B*
Kills:285
V. Kills:156 182%
Deaths:29
KDR:9.828
Accuracy:52.494% B
KPH:66.500 B*
VKPH:36.400 B+
M12 Kobalt-H
C+
Kills:70
V. Kills:3 N/A
Deaths:7
KDR:10
Accuracy:21.632% C+
KPH:97.300 C
VKPH:4.200 C+
Kills:2,807 (0 + 2,807)
Deaths:162
KDR:17.327
VKDR:3.981
Vehicle Kills:645
Kill Difference:2,645
Playtime:28.244 hours
Usage:1%
Score:0.674m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:21.632%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,166
V. Kills:164 N/A
Deaths:52
KDR:22.423
Accuracy:32.520% C
KPH:78.700 A
VKPH:11.100 B+
M40 Fury
A+
Kills:1,078
V. Kills:159 N/A
Deaths:39
KDR:27.641
Accuracy:35.361% C+
KPH:93.500 A+
VKPH:13.800 B+
M12 Kobalt
B**
Kills:298
V. Kills:10 N/A
Deaths:5
KDR:59.600
Accuracy:20.826% B+
KPH:97.200 B**
VKPH:3.300 B+
M12 Kobalt
B**
Kills:234
V. Kills:12 N/A
Deaths:5
KDR:46.800
Accuracy:18.414% C++
KPH:83.800 B+
VKPH:4.300 B**
M20 Basilisk
B**
Kills:173
V. Kills:64 266%
Deaths:12
KDR:14.417
Accuracy:39.831% C*
KPH:30.700 B**
VKPH:11.300 B**
M20 Basilisk
B*
Kills:71
V. Kills:34 203%
Deaths:5
KDR:14.200
Accuracy:39.308% C++
KPH:25.300 B
VKPH:12.100 B*
Kills:3,020 (0 + 3,020)
Deaths:118
KDR:25.593
VKDR:3.754
Vehicle Kills:443
Kill Difference:2,902
Playtime:40.649 hours
Usage:1%
Score:1.053m
Score/min:432
Driving Accuracy:N/A%
Gunner Accuracy:39.308%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A**
Kills:1,194
V. Kills:466 256%
Deaths:329
KDR:3.629
Accuracy:54.469% B+
KPH:43.500 B**
VKPH:17 A**
S12 Renegade
B**
Kills:1,193
V. Kills:52 N/A
Deaths:286
KDR:4.171
Accuracy:47.392% B+
KPH:68.800 B+
VKPH:3 B**
M12 Kobalt-F
A*
Kills:1,166
V. Kills:76 N/A
Deaths:375
KDR:3.109
Accuracy:29.606% B**
KPH:50.200 B++
VKPH:3.300 A*
Kills:3,553 (3,553 + 0)
Deaths:990
KDR:3.589
VKDR:0.600
Vehicle Kills:594
Kill Difference:2,563
Playtime:68.049 hours
Usage:2%
Score:0.732m
Score/min:179
Driving Accuracy:29.606%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:369
V. Kills:22 N/A
Deaths:30
KDR:12.300
Accuracy:33.137% C+
KPH:77.300 C*
VKPH:4.600 C
M20 Wyvern
C++
Kills:56
V. Kills:17 311%
Deaths:8
KDR:7
Accuracy:25.154% F
KPH:26.800 C++
VKPH:8.100 D-
Kills:425 (0 + 425)
Deaths:38
KDR:11.184
VKDR:1.026
Vehicle Kills:39
Kill Difference:387
Playtime:6.864 hours
Usage:0%
Score:0.082m
Score/min:199
Piloting Accuracy:N/A%
Gunner Accuracy:25.154%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M1 10,87710,7883,6072.991B**0.3722.345%C+24.722%C**60.2B++N/A147179.1h10.7B++47.9B+
GD-7F 10,0409,9563,1493.162A*0.2026.393%B+21.254%C*60AN/A161165.8h10.3B**39B++
C-4 ARX 8,7837,6321,9123.992B**0.6329.682%B*N/A189.9A28.6C78740.2h1.1B+3.9B+
SAS-R 5,0145,0057506.673A+3.3143.41%B++72.288%B+70.9AN/A19270.6h1.9B++4.4B++
NS-11C 4,4704,4191,5282.892A*0.4725.162%C*21.43%B+56.6A+N/A15278.1h11.1B*44.2B+
C-4 4,7313,9241,0193.851A++0.4931.919%B**N/A137.2A28.2C+102328.6h1.3B+4B++
NC6 Gauss SAW 3,7393,7111,6892.197B**1.1618.831%C19.483%D49.3B*N/A19975.2h8.7B+46.1B
NS-44 Commissioner 3,5763,5472,2261.593B+1.7739.152%B20.694%C+55.2B*N/A16664.3h3.5B+8.9B+
LA1 Anchor 3,5633,5251,8151.942C+1.4219.369%D--20.681%D39.7CN/A15488.7h9.7C**49.9C+
MGR-L1 Promise 3,3803,3501,1372.946A0.4122.424%C29.134%B+80.5A+N/A22341.6h10.6B**47.3B+
Frag Grenade 3,3033,26913269N/A3,265.6450.701%B++N/A605.4B+6.3C20155.4h3B*6B*
The Moonshot 3,0503,04529510.322A6.9645.814%B+78.062%C68.7B+N/A17444.3h1.8C++3.9B+
Titan-150 AP 4,9003,01724912.116B*8.7648.753%C+3.679%B+35.5B**22.2A++39485h4B+8.2B+
AF-4A Bandit 2,8052,7791,0982.531B**0.8322.38%D19%D39.3C++N/A13670.7h9.9B+44.3C++
The Kraken 3,5122,6881,2822.097B1.2656.57%D2.567%B**36C11C--18474.7h3.7B+6.6C++
GD Guardian 2,7152,6865724.696B**1.3433.637%C+29.151%C+77.6B*N/A16834.6h6.5B19.2C**
MGR-S1 Gladius 2,6952,6698463.155A0.2030.267%B++26.902%B++67.1B**N/A18439.8h8.3B++27.5B+
EM6 2,6832,6651,0422.558B+0.8018.615%D18.912%D51BN/A15552.3h9.9B+52.9C++
NC6A GODSAW 2,6572,6379462.788C**0.5720.095%D**20.023%D--55.8C+N/A18047.3h8.4C++41.7C
Razor GD-23 2,5262,5057383.394M0.0328.825%B*18.882%C59.5A++N/A18742.1h9B**31.3B++
Bouncing Betty 2,4562,4545174.747C**1.3949.703%B++N/A157.3B++N/A45715.6h1.6B**3.2B**
Blitz GD-10 2,4602,4471,3371.83B*1.5321.97%C-12.996%D33.1C*N/A11474h13.8B+62.9C*
AF-4 Cyclone 2,4592,4468272.958A0.4025.244%C+17.866%C+50.6B++N/A21048.3h9.2B++36.4B+
GD-22S 2,2142,2081,0492.105B1.2519.667%D20.199%D41.3C++N/A15553.4h9.8B+49.6C++
Carnage AR 1,7731,7576292.793B**0.5723.787%C19.01%C48.3B*N/A17936.4h12.3B+51.5B
LA3 Desperado 1,7601,7511,0091.735B**1.6230.536%B18.332%C73.3A++N/A17723.9h7.2B*23.6B++
GR-22 1,7421,7246332.724B**0.6425.261%C++17.401%C48.6B*N/A17035.5h11B*43.6B+
AC-X11 1,6991,6905752.939A++0.4225.303%C+18.639%D40.2B+N/A14742h8.4B++33B+
Sticky Grenade 1,6111,60511605N/A1,601.6455.512%C**N/A1783.3A++6.7D50330.9h1.2B**2.2B*
AF-34 Mattock 1,5861,5713174.956B++1.6033.272%C14.959%D56.3B**N/A16327.9h5.1B*15.3B+
NC05 Jackhammer 1,5691,5608531.829B+1.5341.732%C13.526%C38C+N/A13841.1h4.9C++11.8C++
LA39 Bruiser 1,5601,5536062.563A0.8067.381%B+10.625%D67.8B**N/A17522.9h1.9B**2.8B++
AF-34 Mattock 1,5461,5253154.841B+1.4832.998%C+14.951%C54.9B++N/A15927.8h5.3B+16.2B+
NS-357 Underboss 1,5301,5177731.962B**1.4041.446%B+13.711%D--75.9B**N/A18520h3.8B+9.2B+
NC6S Gauss SAW S 1,5271,5137881.92B+1.4417.533%D*16.92%D--37.5CN/A10540.3h11.1C+63.2C
19A Fortuna 1,4891,4727002.103B++1.2623.706%D19.701%C+33.9C+N/A10343.4h9.8C++41.2C+
E540 Halberd 1,9911,4146920.493A++17.1351.654%B**3.112%C+51.8A*21.1A40327.3h4.4B**8.6B**
AF-41 Hacksaw 1,4201,4134732.987C**0.3721.848%D--12.739%D41.4B++N/A16334.1h4.5B**20.7B+
Gauss Compact Burst 1,4291,4125072.785B+0.5727.545%C++20.255%D48.4B+N/A13329.2h10.1B+36.5C**
L100 Python AP 2,2331,40010313.592A++10.2349.45%D4.5%B**45.8B**27.2A+39030.6h4.3B++8.7B+
Tempest 1,4131,3987251.928B+1.4322.916%D--17.74%C--39.9CN/A11535h10.2C+44.4C-
Impetus 1,4021,3952954.729A++1.3739.499%B*22.294%D63.7B**N/A16021.9h4B++10.2B++
NS-15M2 1,3901,3834223.277B**0.0820.529%D21.33%D54.9B+N/A23825.2h10B*48.5B
AF-23 Grinder 1,3911,3763633.791B+0.4342.404%B++15.988%C**49.5AN/A16627.8h5.8B+13.7B*
AF-41 Hacksaw 1,3661,3594642.929C*0.4322.471%D--13.613%C40.1B++N/A15633.9h5B*22.5C*
NCM1 Scattercannon 1,3691,3583993.404B**0.0440.123%C*10.604%D*41.9A+N/A16132.4h5.6B**14B++
AF-23 Grinder 1,3631,3513603.753B+0.3942.618%B11.103%D**49.3B**N/A16927.4h5.5B++12.9B*
L100 Python HESH 1,4711,3413538.314M34.9548.703%C+3.207%A++82.3A8C+31216.3h2.2B**4.5B*
NC9 A-Tross 1,3321,3164243.104A+0.2621.507%D-19.909%D47.5B+N/A14927.7h8.9B+41.4C+
Reaper DMR 1,3261,3144353.021B+0.3425.639%C+20.472%D55.4B*N/A16523.7h8.1B*31.5B+
Gauss Compact S 1,3231,3114722.778A*0.5825.647%B+20.519%B41.8AN/A12631.4h9.2B+36B+
NSX Tomoe 1,3081,3064343.009B**0.3530.292%C**31.24%D58.8B*N/A14222.2h13.5C**44.6B
NSX-P Naginata 1,3281,3065432.405B*0.9521.455%C27.642%C+68.4B++1.2C++20719.1h10.7B++49.9B+
Gauss Rifle Burst 1,3091,2974552.851B+0.5124.945%D27.834%C+56.9B+N/A13622.8h9.7B++39C**
EM1 1,2981,2916581.962B*1.4016.551%D--17.738%D37C+N/A15534.9h12.2C++73.5C+
NS-30 Vandal 1,2821,2762994.268A+0.9136.456%B+19.357%D-55.5B++N/A13123h5.2B+14.2B+
AF-18 Stalker 1,2731,2684013.162A+0.2029.233%B15.615%D54B**N/A15923.5h10.7B++36.6B+
Titan-150 HESH 1,4071,2644329.395A++26.0454.833%B*3.323%A75.7A*8.6C++24316.7h2.2A3.9A
NSX Daimyo 1,2551,2542026.208B**2.8544.843%B+94.258%C++76.9B*N/A21416.3h2.2B+4.9B+
NC1 Gauss Rifle 1,2611,2445372.317A1.0420.914%C-15.434%D-36.7B*N/A21933.9h10.6B*50.9B+
AF-57 Piston 1,2391,2374422.799A++0.5646.6%B+12.207%C-59.5B**N/A20320.8h3.8B++8.2B+
NCM1 Scattercannon 1,2341,2322694.58A1.2244.367%B++17.695%B+60.1A+N/A20820.5h5.7C**12.7B++
EM4 Longshot 1,2371,2299812.541M++9.1843.502%B+82.832%B+59.7A++N/A18120.6h1.7B*3.9B*
C85 Canister-H 1,3111,2276618.591B+15.2353.113%C*14.588%B**142.7B++9.8B+4298.6h6.1B11.4B+
E540 Halberd-H 1,6271,2256020.417A++17.0654.645%C+2.122%C++83.3A*27.3B*35614.7h3.8B*7B**
Gauss Rifle S 1,2321,2224922.484A0.8823.228%C17.512%C-47.2B**N/A12625.9h10B+43.1C**
NSX Tanto 1,2321,2164112.959A++0.4027.666%C**23.767%C62.7AN/A14719.4h10.6B+38.2B
MGR-C1 Charger 1,2391,2164862.502A+0.8628.805%C**22.451%C72.4A+1.4B**15416.8h10.4B*36B+
NSX-P Tengu 1,2151,2014612.605A++0.7537.506%B19.65%C91.7A++1.1B35213.1h10.7B++28.5B++
LA80 1,1991,1947017.057S13.7043.522%B+77.973%C+64.5B**N/A18718.5h1.8B++4B++
M40 Fury-F 1,6601,1943293.629A++0.2754.469%B+N/A43.4B**16.9A*18627.5h9.4B17.3B+
S12 Renegade 1,2451,1932864.171B0.8147.392%B+3.269%D69B+3B**18017.3h3.3C++7B+
LB00 Python AP 1,5921,1914327.698A*24.3454.54%C+1.092%B+69.6B**23.5C**30717.1h3B*5.5B**
NS Baron G5 1,1931,1893873.072A**0.2948.816%B+10.261%D--53.8B**N/A14822.1h3.8B*7.8C++
Titan-150 HEAT 1,5311,18810511.314A7.9547.844%C++3.367%B33.4B**9.6C++25335.6h3.6B**7.5B**
MANA Anti-Personnel Turret 1,1931,1812884.101N/A0.7416.567%UN/A11810U120U22648300.1h16.8T*101.3T*
MGR-M1 Bishop 1,1961,1802085.673A*2.3133.398%C++35.593%B++72.4A*1B++16216.3h4.7B**14B++
C75 Viper 1,4041,1788414.024A*10.6636.284%C1.188%C48.9B**9.4C**28824.1h9B*24.9B++
The Little Helper 1,1891,1734762.464B*0.9052.981%B+16.027%C+72.4B**1B21016.2h4.1B++7.7B+
AF-8 RailJack 1,1731,1721617.28A++3.9241.202%B++79.352%B+42.6A+N/A16327.5h1.9B*4.7B++
Warden 1,1741,1713843.049A++0.3129.555%B+19.898%D43.5AN/A11926.9h6.9B**23.3B++
NSX Tengu 1,1761,1714192.795A++0.5643.036%B**17.592%C--70.1AN/A16316.7h10.2B*23.7B++
The Slasher 1,1851,17135,8340.033C3.3328.324%C-3.928%D-0.6CN/A11956.2h1.7B++6.2C++
Gauss SPR 1,1751,1702205.318A*1.9641.864%A+27.265%D-52.2AN/A12522.4h4.3B*10.3B**
AF-19 Mercenary 1,1761,1704142.826A**0.5321.966%C+17.521%D31.7B++N/A22636.9h9.8B*44.8B+
NSX-P Tanto 1,1721,1683743.123A**0.2428.498%B+25.257%C+71.2A*N/A17016.4h9.9B**34.7B*
NSX Yumi 1,1751,1684632.523B*0.8423.977%D33.219%B++53.6B++N/A11521.8h10B++41.8B
L100 Python HEAT 1,4561,1679112.824B**9.4649.698%C+2.057%C40.4B++10C22728.9h3.7B**7.5B**
M40 Fury 1,3301,1665222.423M++19.0632.52%C1.63%C+78.8A11.1B+44714.8h9.6B++29.5B+
M12 Kobalt-F 1,2421,1663753.109B*0.2529.606%B**4.031%D--50.3B++3.3A*17123.2h12.5B+42.1B++
GD-66 Claw 1,1651,1635082.289B**1.0761.832%C**12.898%C53.3B+N/A16621.8h2.1B++3.4B+
AF-6 Shadow 1,1661,1632444.766A++1.4138.248%B+22.098%D58.4B++N/A12419.9h5.5C*14.3B+
NSX Naginata 1,1721,1626091.908B+1.4519.859%C-20.224%D--53.3B+N/A21921.8h10.1B+51B
NS-11P 1,1701,1626971.667B+1.6920.483%C--16.523%C-31.7C*N/A10636.7h13.5C**65.7C++
NC14 Bolt Driver 1,1681,1611686.911M++3.5541.02%B*77.089%C**45.7A+N/A18825.4h2B*4.8B*
Gauss Prime 1,1711,1593992.905B**0.4525.517%C18.292%D52B+N/A12822.3h10.5C**41.3C++
NS-11A 1,1731,1574032.871B**0.4924.539%C+13.051%D*44.7B+N/A18225.9h13.2C**53.7C**
Mauler S6 1,1651,1575082.278B**1.0845.187%B+12.532%D42.9B*N/A15627h3.9B*8.5B++
MKV Suppressed 1,1661,1554112.81A*0.5525.984%C+15.325%D42.8B+N/A14827h12.7B+48.7B
NS-7 PDW 1,1671,1544312.677A*0.6822.914%C14.298%D35.1B+N/A14332.9h13B+56.8C**
NC4 Mag-Shot 1,1661,1539611.2B++2.1626.754%C+17.52%C48.6AN/A17123.7h7.8B29C**
NS-61 Emissary 1,1641,1526781.699A1.6632.587%B++17.274%C++77.8MN/A19514.8h10.8B+33.3B++
M30 Mustang AH 1,2461,1381358.43B+5.0751.694%C--1.318%C+56.1C*5.3C++21420.3h5.2B++10.1B+
Breaker Rocket Pods 1,2561,1204823.333A*19.9750.019%C++N/A143.6B+17.4C++6217.8h10.8B*21.6B++
Shrike 1,4941,1159651.155B*2.2057.113%C++2.601%C+28.1B9.5C--29839.7h5.2B*9B++
M40 Fury 1,2371,0783927.641M**24.2835.361%C+1.299%D93.7A+13.8B+49811.5h9.4B++26.6B++
NS Decimator 1,2191,0164662.18A1.1858.292%C3.839%A35.9C++7.2D--24528.3h3.4B*5.8B*
AF-22 Crow 1,2011,0064622.177M**1.1864.819%C2.783%C**40.6A*7.9C16324.8h3.5A++5.3A++
Anti-Vehicle Grenade 9518851885N/A881.6455.98%B+N/A553.1B*41.3D26791.6h4B*7.1B*
Tank Mine 1,2138612413.573B+0.2144.701%B*N/A117.9C*48.2C--10687.3h2.3D5.1B++
Hawk GD-68 1,2848374451.881A*1.4865.003%B2.151%C18C**9.6C+22746.5h6.6B++10.1B*
Skyguard 1,4048016312.714S9.3535.4%B**1.748%C23.6A17.7A**25134h98.4B+278B*
NC15 Phoenix 1,4467791186.602S3.2452.193%C+N/A17.6B+15.1B+17944.3h8.4B+16.1B+
C85 Canister 7627182134.19B**30.8346.099%B++15.181%B+105.6B*6.5B*3276.8h6.7B+14.4B+
NCM3 Raven 1,1676692402.788M+0.5743.693%B+1.495%D-15.3A++11.4A**17343.6h27.4B62.6B+
NS-15M AE 6286201923.229B+0.1321.402%D-17.742%D--49.2C+N/A20212.6h11.5C++53.8C+
NCM3 Raven 1,1006162412.556A*0.8044.669%B+1.948%C--14.1B**11.1A*16843.6h31.2C69.8C*
Spear Anti-Vehicle Phalanx Turret 7965912523.64A**20.2848.307%B+3.723%C+72.1A*25B+5958.2h5.4B*11.2B**
NSX Masamune 7695813471.674B**1.6952.543%D2.582%B+36.1B+11.7C+19716.1h6.5B*12.4B++
MAX Punch 5555452,2010.248A++3.1155.549%B++N/A2.4B++N/A7227.6h1.7C++3B+
Rocklet Rifle 6243751502.5M**0.8640%D**N/A38.7B**25.7C*3899.7h21.8A54.6B++
CAS 14-E 3913693012.3C+8.9433.137%C+1.084%D76.9C*4.6C2124.8h23.3B+70.4B+
NCM2 Falcon 6203403381.006C+2.3543.936%B+3.824%C-10.4C8.6A++14732.7h16.9D--38.5C
NS-10 Burster 6123311781.86B**1.5042.136%A++3.021%D8.3A7A**12839.9h154.5C*366.6B*
M12 Kobalt 308298559.6S56.2420.826%B+18.456%C+96.1B**3.2B+3813.1h18B+86.6B+
Enforcer ML85 5452922910.069B**6.7145.308%B+2.74%B+26.1B22.6B**47411.2h15.8D-34.9C+
NS-10 Burster 5302911991.462B++1.9041.739%A++4.467%C7B++5.8A+12341.4h183D438.5B+
M96 Mjolnir-H 441285299.828A*6.4752.494%BN/A66.3B*36.3B+4824.3h29.4B++55.9B*
NCM2 Falcon 4602552231.143C**2.2242.761%C++3.137%D11.4C+9.2A++16222.3h16.5C+38.5C++
M12 Kobalt 246234546.8S43.4418.414%C++17.521%C83.6B+4.3B**3392.8h18.7C++101.7C*
Icikill 2312319,4920.024C--3.3426.34%C3.896%D0.6C+N/A1418.5h1.5B**5.7B+
M20 Basilisk 2371731214.417S11.0639.831%C*6.936%B+30.9B**11.4A3445.6h71.5B++179.5B++
M20 Mustang 3171641710.959C2.4028.625%C4.268%A+7.3D6.8C-15822.6h112.5C++393C+
NS-AM7 Archer 1791621251.296A++2.0654.588%D22.84%B++16.2A*1.7D11810h9.3B**17B**
NS-44L Blackhand 135135941.436C*1.9240.683%C+21.482%D**38.6B++N/A1293.5h4.1B10C**
Hornet Missiles 193119157.933B+4.5757.088%CN/A85B+52.9B+8351.4h7.4B*13B*
Soldier Soaker 121118651.815B+1.5425.076%D--22.881%A+62.1B+1.6B*1981.9h5.6C**22.3C+
Aspis Anti-Aircraft Phalanx Turret 233114912.667M**9.3135.07%AN/A23.8A*24.8A**4564.8h107.3B**306B*
Ectoblaster 111109851.282B**2.0843.991%B+15.596%A++43.6B++N/A882.5h19.2C+43.6C**
Fatestealer 102101871.161S2.2037.065%C++23.762%C++31.6C*N/A613.2h2.4C+6.5C*
NS Baron G5AE 101101303.367A++0.0142.717%C-7.921%D**50.5C*N/A2292h3.9B+9.1C+
NS Annihilator 22099951.042B**2.3278.488%DN/A7.7D9.4C**23312.9h12.2C+15.5C+
Carver 9797731.329M*2.0328.291%C++15.464%C+40.4M*N/A1102.4h1B*3.7B+
M20 Basilisk 10571514.2S10.8439.308%C++1.408%F25.4B12.1B*4042.8h94C++239.2B
Vortek Rotary 12470601.167C+2.1928.776%CN/A9.3C-7.2C-1867.5h69.1C**240C**
M12 Kobalt-H 7370710C-6.6421.632%C+18.571%B100C4.3C+3690.7h19C87.7C+
Mag-Cutter 876110,0200.006C--3.3546.899%A+N/A0.1D-N/A1583.1h5.1F-10.8C+
MANA Anti-Vehicle Turret 11659321.844A*1.5248.281%B**5.085%A++590D--570F-11326300.1h11.4B*23.7A
M20 Wyvern 735687B3.6425.154%F8.929%A++26.7C++8.1D-1672.1h44.4A176.4B+
M96 Mjolnir 755395.889C++2.5337.361%C+N/A53A22C++4431h29.2B++78.2B++
Coyote Missiles 8350105B**1.6453.387%C+N/A31.3C-20.6C2571.6h38.8C*72.6C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret34250.8h
Nano-Armor Kit6851,161,14261.8h
Spawn Beacon656,9085.6h
Nanite Revive Grenade02,8740.8h
Medical Applicator623446,84931.4h
Spitfire Auto-Turret31350.2h
Motion Spotter339,7875h
Recon Detection Device25437,90366.4h
Shield Recharging Field181,8080.9h
Ammunition Package1236,0834h
Anti-Infantry MANA Turret431,5152.5h
Snowman Soldier21830.2h
Nano-Repair Grenade02840.1h

Check the help document for the dictionary if you want to learn more about words used here.


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