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Paragon Space Algebro[BYBY] Algebro
VS BR 206

KDR: 4.24

Score: 117.4m

Last Seen: Dec 15th, 2018 8:49 PM
- OFFLINE - 9.3 hour(s)

Prestige 1, Battle Rank 100 (206 total) - Vanu Sovereignty on Miller - Outfit Member of Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS NS-30 Vandal NSX Daimyo Ghost NS-15M1 NS-44 Commissioner Orion VS54 Pulsar C NS-45 Pilot
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $7,769,961 MLG Score: 6211
Fun Score: N/A
Cheeseburgers Flipped: 457TIME WITH MEDKIT: 2.6%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
34.084%34.573%117858964170,8914.31925-0.084

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.385%2.554A**2.163A*-1.124D*HEAD ++ (~17.53)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
230.693B+7.80.451B+15.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.932%1.694%326510176,199225926882.74413231%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.707%-0.369C-0.076C+-0.107

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1120.302C*380.28C*74

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.795%2.065%672610168,860243736643.63413242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.725%1.166B**-0.369C-1.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.696B+6.20.505B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.913%5.646%735239997,811204231323.82517249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.12%1.744A++0.335C**1.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
450.618B+24.70.369C**20.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.269%88.283%7358101433,2673377689.85105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.96%2.284A*1.39A-0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.671B+1.60.486B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.024%14.655%735510178,1203355552.41955

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.202%1.637A+0.034C+0.079

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.685B+2.50.478B+1.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Geabas Infinity Circle[BYBY] Geabas Infinity Circle
VS outfit on Miller

Members: 15
117.4m232.5%577 (34.6k)505 (30.3k)4.23563285,32567,3634.43807206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS10222713928.327%33.509%94903:2779

8% Combat Medic23% Engineer22% Heavy Assault28% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 15th, 2014 6:54 PMAug 15th, 2018 8:07 AMDec 15th, 2018 3:27 PM (1d) (PST)Dec 15th, 2018 4:53 PM (1d) (PST)Dec 15th, 2018 4:49 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0602548061.2280.2900.4113.0720.0936211

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
63,57115,22348,348741725184630,304

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3873.7h/161.4d 13,637 95,609 72,817 713.9k 3,073 14,090 21,684 246.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M1
A**
Kills:12,694
Deaths:2,399
KDR:5.291
Accuracy:32.110% A++
HSR:40.523% A**
Orion VS54
A*
Kills:10,916
Deaths:2,620
KDR:4.166
Accuracy:31.138% A*
HSR:34.875% A+
Betelgeuse 54-A
B**
Kills:6,285
Deaths:867
KDR:7.249
Accuracy:29.928% B**
HSR:34.431% B+
VE-H Maw
A++
Kills:5,990
Deaths:1,259
KDR:4.758
Accuracy:34.427% A++
HSR:39.616% A+
SVA-88
A+
Kills:4,286
Deaths:911
KDR:4.705
Accuracy:31.025% A+
HSR:36.234% A+
Flare VE6
A+
Kills:3,280
Deaths:797
KDR:4.115
Accuracy:30.723% A+
HSR:34.665% A+
NS-15 Gallows
A+
Kills:2,737
Deaths:465
KDR:5.886
Accuracy:34.099% A+
HSR:41.871% A
Pulsar LSW
A++
Kills:2,627
Deaths:517
KDR:5.081
Accuracy:31.727% A++
HSR:32.356% B**
VX29 Polaris
A++
Kills:1,730
Deaths:432
KDR:4.005
Accuracy:32.860% A++
HSR:26.474% B+
NS-15M AE
A
Kills:1,634
Deaths:273
KDR:5.985
Accuracy:32.143% A
HSR:34.088% B*
NSX Naginata
A++
Kills:1,410
Deaths:297
KDR:4.747
Accuracy:31.307% A++
HSR:41.489% A++
Ursa
A
Kills:1,409
Deaths:355
KDR:3.969
Accuracy:29.655% A
HSR:26.686% B+
Lasher X2
B**
Kills:1,163
Deaths:380
KDR:3.061
Accuracy:33.156% B**
HSR:4.041% C+
Lasher X2-P
B
Kills:485
Deaths:151
KDR:3.212
Accuracy:37.553% B
HSR:2.062% D-
Kills:56,646
Deaths (as Heavy Assault):11,723
Deaths (to Heavy Assaults):19,164
KDR:4.83204
Kill Difference:44,923
Playtime:868.539 hours
Usage:22%
Score:26.598m
Score/min:510
Accuracy (listed only):32.275%
HSR (listed only):30.672%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:9,122
Deaths:2,033
KDR:4.487
Accuracy:33.602% A++
HSR:27.943% B*
NS-11C
A++
Kills:7,232
Deaths:1,391
KDR:5.199
Accuracy:32.353% A++
HSR:25.387% B**
VE-S Canis
A*
Kills:4,926
Deaths:1,144
KDR:4.306
Accuracy:36.928% A+
HSR:38.713% A*
Deimos VA29
A+
Kills:3,158
Deaths:913
KDR:3.459
Accuracy:78.164% A+
HSR:15.295% C+
Eridani SX5
A++
Kills:3,155
Deaths:709
KDR:4.450
Accuracy:34.427% A++
HSR:28.463% A
VX6-7
A+
Kills:2,487
Deaths:550
KDR:4.522
Accuracy:32.006% A+
HSR:21.110% C++
Pandora VX25
A+
Kills:2,221
Deaths:661
KDR:3.360
Accuracy:54.468% A+
HSR:17.695% B++
Zenith VX-5
B**
Kills:2,170
Deaths:461
KDR:4.707
Accuracy:29.958% B**
HSR:23.410% B
Serpent VE92
A+
Kills:1,779
Deaths:796
KDR:2.235
Accuracy:31.080% A+
HSR:22.766% B+
Sirius SX12
A++
Kills:1,713
Deaths:481
KDR:3.561
Accuracy:33.428% A++
HSR:20.374% B+
Solstice Burst
A+
Kills:1,555
Deaths:288
KDR:5.399
Accuracy:33.858% A+
HSR:31.640% B**
NS-7 PDW
A+
Kills:1,553
Deaths:351
KDR:4.425
Accuracy:31.995% A+
HSR:20.670% B+
MKV Suppressed
A
Kills:1,407
Deaths:357
KDR:3.941
Accuracy:32.783% A
HSR:18.053% C+
Phobos VX86
B**
Kills:1,401
Deaths:417
KDR:3.360
Accuracy:69.731% B**
HSR:9.422% D--
Solstice VE3
A+
Kills:1,226
Deaths:301
KDR:4.073
Accuracy:30.779% A+
HSR:19.005% C+
NSX Tanto
A+
Kills:1,193
Deaths:211
KDR:5.654
Accuracy:34.296% A+
HSR:35.541% A+
NS Baron G5
A+
Kills:1,177
Deaths:369
KDR:3.190
Accuracy:58.834% A+
HSR:16.398% B+
Thanatos VE70
A+
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:53.733% A+
HSR:12.961% D
PS1-AV Suppressor
A
Kills:1,164
Deaths:306
KDR:3.804
Accuracy:36.236% A
HSR:33.162% A
NS Baron G5AE
B+
Kills:1,159
Deaths:299
KDR:3.876
Accuracy:49.368% B
HSR:18.119% B+
Eclipse VE3A
A++
Kills:852
Deaths:230
KDR:3.704
Accuracy:33.935% A++
HSR:21.362% B
NSX-P Tanto
A*
Kills:591
Deaths:203
KDR:2.911
Accuracy:35.657% A*
HSR:36.548% A++
Skorpios
A++
Kills:498
Deaths:161
KDR:3.093
Accuracy:33.812% A++
HSR:27.108% B*
NSX Tengu
A++
Kills:307
Deaths:90
KDR:3.411
Accuracy:49.285% A++
HSR:29.642% A
Chaos
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:62.035% A
HSR:17.714% B
Solstice SF
M
Kills:62
Deaths:24
KDR:2.583
Accuracy:33.414% A++
HSR:32.258% M
Kills:53,448
Deaths (as Light Assault):13,176
Deaths (to Light Assaults):14,039
KDR:4.05647
Kill Difference:40,272
Playtime:654.674 hours
Usage:17%
Score:18.202m
Score/min:463
Accuracy (listed only):41.391%
HSR (listed only):23.875%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A
M
Kills:7,017
Deaths:1,599
KDR:4.388
Accuracy:34.448% A*
HSR:41.043% M
VE-S Canis
A*
Kills:4,926
Deaths:1,144
KDR:4.306
Accuracy:36.928% A+
HSR:38.713% A*
Terminus VX-9
A+
Kills:3,217
Deaths:925
KDR:3.478
Accuracy:32.325% A+
HSR:33.945% B**
Deimos VA29
A+
Kills:3,158
Deaths:913
KDR:3.459
Accuracy:78.164% A+
HSR:15.295% C+
Eridani SX5
A++
Kills:3,155
Deaths:709
KDR:4.450
Accuracy:34.427% A++
HSR:28.463% A
Pandora VX25
A+
Kills:2,221
Deaths:661
KDR:3.360
Accuracy:54.468% A+
HSR:17.695% B++
H-V45
A+
Kills:2,015
Deaths:584
KDR:3.450
Accuracy:30.871% A+
HSR:25.360% B++
Sirius SX12
A++
Kills:1,713
Deaths:481
KDR:3.561
Accuracy:33.428% A++
HSR:20.374% B+
NS-11P
A+
Kills:1,614
Deaths:499
KDR:3.234
Accuracy:29.811% A+
HSR:22.491% B+
NS-7 PDW
A+
Kills:1,553
Deaths:351
KDR:4.425
Accuracy:31.995% A+
HSR:20.670% B+
MKV Suppressed
A
Kills:1,407
Deaths:357
KDR:3.941
Accuracy:32.783% A
HSR:18.053% C+
Phobos VX86
B**
Kills:1,401
Deaths:417
KDR:3.360
Accuracy:69.731% B**
HSR:9.422% D--
Equinox VE2 Burst
A+
Kills:1,208
Deaths:231
KDR:5.229
Accuracy:34.604% A+
HSR:38.328% A
NSX Yumi
A*
Kills:1,188
Deaths:289
KDR:4.111
Accuracy:35.058% A++
HSR:45.286% A*
NS Baron G5
A+
Kills:1,177
Deaths:369
KDR:3.190
Accuracy:58.834% A+
HSR:16.398% B+
Thanatos VE70
A+
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:53.733% A+
HSR:12.961% D
PS1-AV Suppressor
A
Kills:1,164
Deaths:306
KDR:3.804
Accuracy:36.236% A
HSR:33.162% A
Pulsar VS1
A*
Kills:1,161
Deaths:311
KDR:3.733
Accuracy:33.939% A*
HSR:34.109% A*
NS Baron G5AE
B+
Kills:1,159
Deaths:299
KDR:3.876
Accuracy:49.368% B
HSR:18.119% B+
Darkstar
A++
Kills:662
Deaths:173
KDR:3.827
Accuracy:33.542% A+
HSR:35.801% A++
Skorpios
A++
Kills:498
Deaths:161
KDR:3.093
Accuracy:33.812% A++
HSR:27.108% B*
CME
A++
Kills:432
Deaths:111
KDR:3.892
Accuracy:34.409% A+
HSR:34.722% A++
NSX Tengu
A++
Kills:307
Deaths:90
KDR:3.411
Accuracy:49.285% A++
HSR:29.642% A
Corvus VA55
M+
Kills:297
Deaths:80
KDR:3.713
Accuracy:35.874% A*
HSR:42.424% M+
Chaos
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:62.035% A
HSR:17.714% B
Kills:43,990
Deaths (as Combat Medic):11,490
Deaths (to Combat Medics):7,863
KDR:3.82855
Kill Difference:32,500
Playtime:304.871 hours
Usage:8%
Score:9.162m
Score/min:501
Accuracy (listed only):42.004%
HSR (listed only):27.092%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:9,122
Deaths:2,033
KDR:4.487
Accuracy:33.602% A++
HSR:27.943% B*
NS-11C
A++
Kills:7,232
Deaths:1,391
KDR:5.199
Accuracy:32.353% A++
HSR:25.387% B**
Deimos VA29
A+
Kills:3,158
Deaths:913
KDR:3.459
Accuracy:78.164% A+
HSR:15.295% C+
VX6-7
A+
Kills:2,487
Deaths:550
KDR:4.522
Accuracy:32.006% A+
HSR:21.110% C++
Eidolon VE33
A+
Kills:2,299
Deaths:759
KDR:3.029
Accuracy:37.120% A+
HSR:31.014% B++
Pandora VX25
A+
Kills:2,221
Deaths:661
KDR:3.360
Accuracy:54.468% A+
HSR:17.695% B++
Zenith VX-5
B**
Kills:2,170
Deaths:461
KDR:4.707
Accuracy:29.958% B**
HSR:23.410% B
Serpent VE92
A+
Kills:1,779
Deaths:796
KDR:2.235
Accuracy:31.080% A+
HSR:22.766% B+
Solstice Burst
A+
Kills:1,555
Deaths:288
KDR:5.399
Accuracy:33.858% A+
HSR:31.640% B**
VE-LR Obelisk
A*
Kills:1,410
Deaths:322
KDR:4.379
Accuracy:47.178% A*
HSR:50.922% A*
Phobos VX86
B**
Kills:1,401
Deaths:417
KDR:3.360
Accuracy:69.731% B**
HSR:9.422% D--
Solstice VE3
A+
Kills:1,226
Deaths:301
KDR:4.073
Accuracy:30.779% A+
HSR:19.005% C+
NSX Tanto
A+
Kills:1,193
Deaths:211
KDR:5.654
Accuracy:34.296% A+
HSR:35.541% A+
NS Baron G5
A+
Kills:1,177
Deaths:369
KDR:3.190
Accuracy:58.834% A+
HSR:16.398% B+
Thanatos VE70
A+
Kills:1,165
Deaths:371
KDR:3.140
Accuracy:53.733% A+
HSR:12.961% D
NS Baron G5AE
B+
Kills:1,159
Deaths:299
KDR:3.876
Accuracy:49.368% B
HSR:18.119% B+
Eclipse VE3A
A++
Kills:852
Deaths:230
KDR:3.704
Accuracy:33.935% A++
HSR:21.362% B
Revenant
A++
Kills:722
Deaths:182
KDR:3.967
Accuracy:38.362% B*
HSR:45.291% A++
NSX-P Tanto
A*
Kills:591
Deaths:203
KDR:2.911
Accuracy:35.657% A*
HSR:36.548% A++
Chaos
A
Kills:175
Deaths:59
KDR:2.966
Accuracy:62.035% A
HSR:17.714% B
Solstice SF
M
Kills:62
Deaths:24
KDR:2.583
Accuracy:33.414% A++
HSR:32.258% M
Kills:43,156
Deaths (as Engineer):10,840
Deaths (to Engineers):11,213
KDR:3.98118
Kill Difference:32,316
Playtime:883.639 hours
Usage:23%
Score:27.735m
Score/min:523
Accuracy (listed only):43.330%
HSR (listed only):25.324%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
A**
Kills:14,415
Deaths:2,031
KDR:7.097
Accuracy:47.683% A**
HSR:38.377% A+
NSX Daimyo
A
Kills:13,586
Deaths:1,425
KDR:9.534
Accuracy:47.297% B*
HSR:97.961% A
Ghost
A*
Kills:13,220
Deaths:1,371
KDR:9.643
Accuracy:53.117% A*
HSR:81.422% A
NS-44 Commissioner
A*
Kills:12,364
Deaths:5,404
KDR:2.288
Accuracy:52.292% A*
HSR:33.687% A++
NS-45 Pilot
A++
Kills:7,822
Deaths:2,817
KDR:2.777
Accuracy:42.162% A++
HSR:37.561% A+
VE-S Canis
A*
Kills:4,926
Deaths:1,144
KDR:4.306
Accuracy:36.928% A+
HSR:38.713% A*
NSX Tomoe
A*
Kills:4,410
Deaths:790
KDR:5.582
Accuracy:34.786% A
HSR:59.252% A*
Eridani SX5
A++
Kills:3,155
Deaths:709
KDR:4.450
Accuracy:34.427% A++
HSR:28.463% A
NS-357 Underboss
A++
Kills:2,658
Deaths:1,295
KDR:2.053
Accuracy:49.176% A++
HSR:30.512% A
Parallax VX3
A++
Kills:2,252
Deaths:263
KDR:8.563
Accuracy:51.434% A++
HSR:83.037% B++
Nyx VX31
A++
Kills:2,250
Deaths:319
KDR:7.053
Accuracy:44.557% A++
HSR:38.222% B**
Sirius SX12
A++
Kills:1,713
Deaths:481
KDR:3.561
Accuracy:33.428% A++
HSR:20.374% B+
NS-7 PDW
A+
Kills:1,553
Deaths:351
KDR:4.425
Accuracy:31.995% A+
HSR:20.670% B+
MKV Suppressed
A
Kills:1,407
Deaths:357
KDR:3.941
Accuracy:32.783% A
HSR:18.053% C+
Artemis VX26
A++
Kills:1,315
Deaths:258
KDR:5.097
Accuracy:36.523% A++
HSR:32.091% A+
Spiker
A+
Kills:1,267
Deaths:549
KDR:2.308
Accuracy:39.386% A+
HSR:31.334% A+
Phaseshift VX-S
A*
Kills:1,221
Deaths:113
KDR:10.805
Accuracy:51.958% A*
HSR:80.672% B+
XM98
A++
Kills:1,165
Deaths:168
KDR:6.935
Accuracy:50.401% A++
HSR:84.034% B**
V10
A++
Kills:1,164
Deaths:141
KDR:8.255
Accuracy:52.972% A++
HSR:83.935% B++
PS1-AV Suppressor
A
Kills:1,164
Deaths:306
KDR:3.804
Accuracy:36.236% A
HSR:33.162% A
Beamer VS3
B**
Kills:725
Deaths:379
KDR:1.913
Accuracy:33.902% B**
HSR:19.862% C
NS-44B Commissioner
A++
Kills:661
Deaths:237
KDR:2.789
Accuracy:55.245% A++
HSR:35.401% A
Phantom VA23
A+
Kills:560
Deaths:128
KDR:4.375
Accuracy:44.397% A+
HSR:32.321% C**
Cerberus
A+
Kills:532
Deaths:248
KDR:2.145
Accuracy:41.525% A+
HSR:31.579% B**
Skorpios
A++
Kills:498
Deaths:161
KDR:3.093
Accuracy:33.812% A++
HSR:27.108% B*
NS-44L Blackhand
B**
Kills:483
Deaths:111
KDR:4.351
Accuracy:50.949% B**
HSR:43.271% C++
Parsec VX3-A
A++
Kills:478
Deaths:57
KDR:8.386
Accuracy:52.767% A++
HSR:84.937% B*
NS-AM7 Archer
C**
Kills:350
Deaths:284
KDR:1.232
Accuracy:59.559% C++
HSR:20% C**
NSX Tengu
A++
Kills:307
Deaths:90
KDR:3.411
Accuracy:49.285% A++
HSR:29.642% A
VA39 Spectre
M*
Kills:181
Deaths:44
KDR:4.114
Accuracy:52.078% M*
HSR:43.646% B+
Manticore SX40
A+
Kills:156
Deaths:62
KDR:2.516
Accuracy:39.370% A+
HSR:19.872% C+
NS CandyCannon 3000
B+
Kills:97
Deaths:134
KDR:0.724
Accuracy:41.448% B+
HSR:35.052% C+
NS-61 Emissary
M**
Kills:60
Deaths:27
KDR:2.222
Accuracy:32.696% B++
HSR:38.333% M**
Kills:98,115
Deaths (as Infiltrator):22,254
Deaths (to Infiltrators):9,953
KDR:4.40887
Kill Difference:75,861
Playtime:1,094.909 hours
Usage:28%
Score:33.054m
Score/min:503
Accuracy (listed only):43.836%
HSR (listed only):43.411%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A*
Kills:1,414
Deaths:250
KDR:5.656
Accuracy:29.209% A*
HSR:26.803% B**
Blueshift VM5
A*
Kills:1,395
Deaths:250
KDR:5.580
Accuracy:28.339% A*
HSR:27.670% A
Nebula VM20
M+
Kills:731
Deaths:159
KDR:4.597
Accuracy:32.776% M+
HSR:31.601% A*
Nebula VM20
M++
Kills:726
Deaths:163
KDR:4.454
Accuracy:32.082% M++
HSR:32.231% A**
Quasar VM1
M**
Kills:433
Deaths:59
KDR:7.339
Accuracy:33.498% M**
HSR:32.333% M
Quasar VM1
M*
Kills:400
Deaths:56
KDR:7.143
Accuracy:32.805% M*
HSR:35.750% M+
Cosmos VM3
B+
Kills:318
Deaths:74
KDR:4.297
Accuracy:19.393% B+
HSR:18.554% C+
Comet VM2
A
Kills:311
Deaths:103
KDR:3.019
Accuracy:54.984% A
HSR:3.859% C
Cosmos VM3
B+
Kills:280
Deaths:73
KDR:3.836
Accuracy:19.081% B+
HSR:21.786% B+
Comet VM2
A
Kills:279
Deaths:103
KDR:2.709
Accuracy:58.196% A
HSR:6.452% B**
NS-20 Gorgon
A*
Kills:85
Deaths:21
KDR:4.048
Accuracy:43.584% A*
HSR:30.588% A++
NS-20 Gorgon
M**
Kills:60
Deaths:21
KDR:2.857
Accuracy:44% A*
HSR:40% M**
NS-10 Burster
A**
Kills:54
Deaths:16
KDR:3.375
Accuracy:45.892% A**
HSR:3.704% D
Kills:6,486
Deaths (as MAX Suit):674
Deaths (to MAX Suits):2,259
KDR:9.62315
Kill Difference:5,812
Playtime:57.195 hours
Usage:1%
Score:2.638m
Score/min:769
Accuracy (listed only):36.449%
HSR (listed only):23.948%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A++
Kills:1,923
V. Kills:65 N/A
Deaths:186
KDR:10.339
Accuracy:47.232% B*
KPH:98.900 A++
VKPH:3.300 C+
Saron Laser Cannon
B++
Kills:1,401
V. Kills:1,102 127%
Deaths:585
KDR:2.395
Accuracy:28.775% C--
KPH:17.900 B+
VKPH:14 B++
Dual Photon Pods
A*
Kills:1,094
V. Kills:160 N/A
Deaths:51
KDR:21.451
Accuracy:57.816% B++
KPH:185.400 A*
VKPH:27.100 B++
Antares LC
B+
Kills:1,067
V. Kills:802 133%
Deaths:291
KDR:3.667
Accuracy:30.714% C+
KPH:24.700 B+
VKPH:18.600 B+
Maelstrom Turbo Laser
A++
Kills:609
V. Kills:396 153%
Deaths:178
KDR:3.421
Accuracy:35.512% B*
KPH:33.800 A++
VKPH:22 A++
Hornet Missiles
B*
Kills:503
V. Kills:177 283%
Deaths:31
KDR:16.226
Accuracy:61.107% C+
KPH:112.400 B*
VKPH:39.500 C+
Photon A2A Missile Pods
A*
Kills:58
V. Kills:44 129%
Deaths:3
KDR:19.333
Accuracy:84.233% B++
KPH:127.200 A*
VKPH:96.500 A++
Kills:6,655 (5,000 + 0)
Deaths:1,325
KDR:5.023
VKDR:2.072
Vehicle Kills:2,746
Kill Difference:5,330
Playtime:169.929 hours
Usage:4%
Score:3.137m
Score/min:308
Piloting Accuracy:35.512%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
S
Kills:1,728
V. Kills:1,789 97%
Deaths:140
KDR:12.343
Accuracy:40.892% C*
KPH:85.800 M
VKPH:88.900 S
CAS30 Tank Buster
B+
Kills:1,172
V. Kills:895 131%
Deaths:418
KDR:2.804
Accuracy:48.143% C**
KPH:10.400 B+
VKPH:7.900 C++
L-24R Spur
B*
Kills:115
V. Kills:10 N/A
Deaths:7
KDR:16.429
Accuracy:45.196% B*
KPH:50.200 B*
VKPH:4.400 C**
L105 Zephyr
A*
Kills:94
V. Kills:9 N/A
Deaths:6
KDR:15.667
Accuracy:61.951% A*
KPH:75 B**
VKPH:7.200 C+
AP30 Shredder
B+
Kills:78
V. Kills:64 120%
Deaths:20
KDR:3.900
Accuracy:34.970% C+
KPH:30.600 C+
VKPH:25.100 B+
Kills:3,187 (1,287 + 1,900)
Deaths:591
KDR:5.393
VKDR:4.682
Vehicle Kills:2,767
Kill Difference:2,596
Playtime:139.443 hours
Usage:4%
Score:2.089m
Score/min:250
Piloting Accuracy:45.196%
Gunner Accuracy:34.970%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M*
Kills:1,142
V. Kills:126 N/A
Deaths:23
KDR:49.652
Accuracy:60.023% A
KPH:127.800 M*
VKPH:14.100 A+
L100 Python AP
A*
Kills:798
V. Kills:490 163%
Deaths:62
KDR:12.871
Accuracy:62.183% B++
KPH:47.800 A++
VKPH:29.400 A*
LB00 Python AP
A**
Kills:461
V. Kills:127 360%
Deaths:8
KDR:57.625
Accuracy:54.197% C-
KPH:94.500 A**
VKPH:26 B*
Skyguard
A++
Kills:138
V. Kills:101 135%
Deaths:24
KDR:5.750
Accuracy:35.210% B**
KPH:22.900 A
VKPH:16.800 A++
L100 Python HEAT
S
Kills:131
V. Kills:37 345%
Deaths:6
KDR:21.833
Accuracy:68.519% A++
KPH:116 S
VKPH:32.800 S
C75 Viper
M++
Kills:87
V. Kills:19 435%
Deaths:7
KDR:12.429
Accuracy:54.611% A+
KPH:86.300 M++
VKPH:18.900 M+
Kills:2,757 (2,757 + 0)
Deaths:130
KDR:21.208
VKDR:6.923
Vehicle Kills:900
Kill Difference:2,627
Playtime:38.658 hours
Usage:1%
Score:1.288m
Score/min:555
Driving Accuracy:54.611%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:3,872
V. Kills:2,467 157%
Deaths:214
KDR:18.094
Accuracy:68.950% A++
KPH:39.200 A+
VKPH:25 A*
Supernova VPC
A*
Kills:1,476
V. Kills:85 N/A
Deaths:51
KDR:28.941
Accuracy:58.405% B*
KPH:85.400 A*
VKPH:4.900 D
Supernova PC
M++
Kills:1,434
V. Kills:339 422%
Deaths:67
KDR:21.403
Accuracy:56.835% B*
KPH:54.600 M++
VKPH:12.900 A+
Proton II PPA
M*
Kills:760
V. Kills:28 N/A
Deaths:11
KDR:69.091
Accuracy:32.018% A
KPH:157.300 M*
VKPH:5.800 B**
E540 Halberd
A+
Kills:328
V. Kills:210 155%
Deaths:8
KDR:41
Accuracy:59.746% A+
KPH:41.600 B**
VKPH:26.600 A+
Saron HRB
B*
Kills:180
V. Kills:125 143%
Deaths:20
KDR:9
Accuracy:54.480% A
KPH:32.900 B*
VKPH:22.800 B*
Aphelion VEX-4
A*
Kills:76
V. Kills:66 113%
Deaths:3
KDR:25.333
Accuracy:42.553% B**
KPH:39.500 A
VKPH:34.300 A*
Kills:8,126 (6,782 + 1,344)
Deaths:374
KDR:21.727
VKDR:8.877
Vehicle Kills:3,320
Kill Difference:7,752
Playtime:162.333 hours
Usage:4%
Score:5.166m
Score/min:530
Driving Accuracy:56.835%
Gunner Accuracy:42.553%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
S
Kills:1,189
V. Kills:52 N/A
Deaths:22
KDR:54.046
Accuracy:45.695% B**
KPH:311.200 S
VKPH:13.600 A*
M12 Kobalt-H
M+
Kills:748
V. Kills:18 N/A
Deaths:18
KDR:41.556
Accuracy:31.646% A++
KPH:314 M+
VKPH:7.600 B++
E540 Halberd-H
S
Kills:608
V. Kills:169 358%
Deaths:14
KDR:43.429
Accuracy:67.969% A
KPH:129.900 S
VKPH:36.100 A++
Aphelion VEX-4H
A**
Kills:495
V. Kills:250 197%
Deaths:30
KDR:16.500
Accuracy:55.937% A
KPH:83.800 A**
VKPH:42.300 A
Saron HRB-H
A**
Kills:168
V. Kills:88 189%
Deaths:9
KDR:18.667
Accuracy:72.257% A*
KPH:79.600 A**
VKPH:41.700 A++
M20 Basilisk-H
M++
Kills:51
V. Kills:10 N/A
Deaths:2
KDR:25.500
Accuracy:54.693% B++
KPH:160.500 M++
VKPH:31.500 B**
G40-F Ranger
A
Kills:51
V. Kills:26 189%
Deaths:2
KDR:25.500
Accuracy:41.061% A
KPH:49.500 B**
VKPH:25.200 B+
Kills:3,310 (0 + 3,310)
Deaths:97
KDR:34.124
VKDR:6.320
Vehicle Kills:613
Kill Difference:3,213
Playtime:20.249 hours
Usage:1%
Score:0.840m
Score/min:691
Driving Accuracy:N/A%
Gunner Accuracy:41.061%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M
Kills:339
V. Kills:7 N/A
Deaths:9
KDR:37.667
Accuracy:32.067% M
KPH:160.100 M
VKPH:3.300 C+
M40 Fury
M**
Kills:299
V. Kills:62 475%
Deaths:9
KDR:33.222
Accuracy:54.676% A*
KPH:130.600 M*
VKPH:27.100 M**
M12 Kobalt
A*
Kills:217
V. Kills:8 N/A
Deaths:2
KDR:108.500
Accuracy:28.708% A*
KPH:153.200 A*
VKPH:5.600 B**
M20 Basilisk
B*
Kills:184
V. Kills:68 267%
Deaths:14
KDR:13.143
Accuracy:88.670% S
KPH:30.200 B*
VKPH:11.200 B*
M40 Fury
A**
Kills:179
V. Kills:35 N/A
Deaths:5
KDR:35.800
Accuracy:53.597% A++
KPH:120.600 A**
VKPH:23.600 A*
M20 Basilisk
S
Kills:158
V. Kills:68 229%
Deaths:10
KDR:15.800
Accuracy:81.118% S
KPH:49.200 A*
VKPH:21.200 A*
M60-G Bulldog
A++
Kills:84
V. Kills:3 N/A
Deaths:1
KDR:84
Accuracy:44.402% B++
KPH:79.300 A++
VKPH:2.800 D-
G40-F Ranger
A*
Kills:61
V. Kills:52 115%
Deaths:5
KDR:12.200
Accuracy:46.798% A++
KPH:45.400 A++
VKPH:38.700 A*
G30 Walker
M+
Kills:59
V. Kills:40 144%
Deaths:7
KDR:8.429
Accuracy:47.568% M+
KPH:35.100 M+
VKPH:23.800 M
G30 Walker
M**
Kills:57
V. Kills:38 146%
Deaths:3
KDR:19
Accuracy:44.308% A*
KPH:40.300 M+
VKPH:26.900 M**
M60-G Bulldog
A++
Kills:53
V. Kills:7 N/A
Deaths:4
KDR:13.250
Accuracy:44.602% B**
KPH:57.100 A++
VKPH:7.500 B
Kills:1,690 (0 + 1,690)
Deaths:69
KDR:24.493
VKDR:5.623
Vehicle Kills:388
Kill Difference:1,621
Playtime:23.029 hours
Usage:1%
Score:0.732m
Score/min:529
Driving Accuracy:N/A%
Gunner Accuracy:44.602%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,375
V. Kills:34 N/A
Deaths:318
KDR:4.324
Accuracy:47.580% B+
KPH:61.200 C**
VKPH:1.500 C
M40 Fury-F
A++
Kills:452
V. Kills:188 239%
Deaths:155
KDR:2.916
Accuracy:61.675% B**
KPH:33.500 B+
VKPH:14 A++
M12 Kobalt-F
B*
Kills:439
V. Kills:13 N/A
Deaths:121
KDR:3.628
Accuracy:26.851% B+
KPH:52.100 B*
VKPH:1.500 C++
V30-F Starfall
A*
Kills:56
V. Kills:33 165%
Deaths:16
KDR:3.500
Accuracy:65.229% B
KPH:54.100 A*
VKPH:31.900 A*
Kills:2,322 (2,322 + 0)
Deaths:610
KDR:3.807
VKDR:0.439
Vehicle Kills:268
Kill Difference:1,712
Playtime:45.378 hours
Usage:1%
Score:0.446m
Score/min:164
Driving Accuracy:65.229%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M**
Kills:1,213
V. Kills:67 N/A
Deaths:22
KDR:55.136
Accuracy:48.032% A*
KPH:210.200 M**
VKPH:11.600 A++
M20 Wyvern
M**
Kills:202
V. Kills:88 227%
Deaths:10
KDR:20.200
Accuracy:52.746% A++
KPH:77.600 M**
VKPH:33.800 A**
Kills:1,415 (0 + 1,415)
Deaths:32
KDR:44.219
VKDR:4.844
Vehicle Kills:155
Kill Difference:1,383
Playtime:8.376 hours
Usage:0%
Score:0.263m
Score/min:524
Piloting Accuracy:N/A%
Gunner Accuracy:52.746%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-30 Vandal 14,52214,4152,0317.097M++2.8647.683%A**38.377%A+92.3A**N/A275156.1h4.1A8.7B**
NSX Daimyo 13,58813,5861,4259.534A*5.3047.297%B*97.961%A102.8A*N/A262132.2h1.7A3.5B**
Ghost 13,27213,2201,3719.643A*5.4153.117%A*81.422%A92.7A**N/A265142.6h1.6A3B**
NS-15M1 12,80312,6942,3995.291M++1.0632.11%A++40.523%A**100.3A*N/A299126.5h9.5B**29.4B*
NS-44 Commissioner 12,41012,3645,4042.288A1.9552.292%A*33.687%A++122.2M**N/A370101.2h2.7B**5.2B**
Orion VS54 10,97210,9162,6204.166A++0.0731.138%A*34.875%A+81.8A**N/A281133.5h8.8A28.1B+
Pulsar C 9,1819,1222,0334.487A*0.2533.602%A++27.943%B*63.4A+N/A264143.8h8.4B**25.1B*
NS-45 Pilot 7,8477,8222,8172.777B**1.4642.162%A++37.561%A+142M+N/A37155.1h5.7B*13.5B**
NS-11C 7,2797,2321,3915.199S0.9632.353%A++25.387%B**79.2MN/A30291.3h10B**31B**
NS-11A 7,1107,0171,5994.388M0.1534.448%A*41.043%M107.1M**1.4M29465.5h9.8A28.4A
Betelgeuse 54-A 6,3106,2858677.249A3.0129.928%B**34.431%B+102.9AN/A31261.1h8.9B**29.6B**
VE-H Maw 6,0405,9901,2594.758A*0.5234.427%A++39.616%A+126.6M1.1B++45747.3h7.6B**22.2B*
VE-S Canis 4,9984,9261,1444.306M0.0736.928%A+38.713%A*127.6M+1.9M+38338.6h7.9B**21.4B*
NSX Tomoe 4,4224,4107905.582A*1.3534.786%A59.252%A*86A*N/A26951.3h9.7A27.9B**
SVA-88 4,3154,2869114.705A+0.4731.025%A+36.234%A+94.2A*N/A33245.5h9.4B**30.3B*
Supernova FPC 6,3393,87221418.093A*13.8668.95%A++1.937%C39.2A+25A*49198.7h6.7C--9.7B
Lumine Edge 3,6003,5536,2300.57A*3.6750.922%A*25.471%A17.3AN/A52205h1.2B+2.4B++
Flare VE6 3,3063,2807974.115M0.1230.723%A+34.665%A+75.6AN/A23143.4h8B**26.1B*
Terminus VX-9 3,2333,2179253.478A0.7632.325%A+33.945%B**81A++N/A26639.7h9.5B**29.5B**
Deimos VA29 3,1843,1589133.459A*0.7878.164%A+15.295%C+119.2M++1B+33426.5h1.7B**2.2B*
Eridani SX5 3,1733,1557094.45M*0.2134.427%A++28.463%A86.2A*N/A28436.6h9B*26.3B*
NS-15 Gallows 2,7602,7374655.886A+1.6534.099%A+41.871%A129.1A*1.1B+38921.2h8.9B**26.2B**
NS-357 Underboss 2,6732,6581,2952.053B**2.1849.176%A++30.512%A110.3MN/A42024.1h3.2B**6.6B*
Pulsar LSW 2,6402,6275175.081M++0.8531.727%A++32.356%B**89.1A++N/A39129.5h9.1B**28.5B**
VX6-7 2,4942,4875504.522A*0.2932.006%A+21.11%C++81.3A*N/A28730.6h9.5B**29.7B*
Eidolon VE33 2,3182,2997593.029A++1.2137.12%A+31.014%B++51.9A++N/A21544.3h5.9B**15.9B**
Parallax VX3 2,2532,2522638.563A+4.3351.434%A++83.037%B++55.1A++N/A34440.9h1.6B**3B**
Nyx VX31 2,2582,2503197.053A*2.8244.557%A++38.222%B**77.3A++N/A22729.1h4.3B++9.7B**
Pandora VX25 2,2372,2216613.36M0.8854.468%A+17.695%B++94.5A**N/A31123.5h3.6B++6.7B*
Zenith VX-5 2,1852,1704614.707M*0.4729.958%B**23.41%B73.3A++N/A21629.6h9.8B**32.7B*
H-V45 2,0232,0155843.45A0.7930.871%A+25.36%B++64.8A++N/A23931.1h9.9A32.1B**
Light PPA 1,9881,92318610.339B++6.1047.232%B*N/A99.1A++3.4C+36219.4h8.7B++18.5B+
Serpent VE92 1,7991,7797962.235B**2.0031.08%A+22.766%B+37.7B+N/A18447.2h9.7B**31.1B*
VX29 Polaris 1,7371,7304324.005A*0.2332.86%A++26.474%B+84A++N/A38520.6h9.2B**28B*
C150 Dalton 3,5171,72814012.343B**8.1140.892%C*1.794%B**86M89S99120.1h4.3C++10.5B+
Sirius SX12 1,7221,7134813.561A*0.6733.428%A++20.374%B+85.2M++N/A48220.1h10.3B**30.7B*
The Kraken 2,6171,7093385.056M0.8270.756%B**N/A85A++45.2B*51820.1h3.1B**4.4B**
NS-15M AE 1,6491,6342735.985A*1.7532.143%A34.088%B*92.8AN/A27517.6h9.5B*29.5B*
NS-11P 1,6241,6144993.234A++1.0029.811%A+22.491%B+67.5A*N/A20923.9h10.7B**36B**
Lancer VS22 2,9461,5991629.87U5.6364.612%B+N/A78.8S66.4U54920.3h3.6B**5.6B**
MANA Anti-Personnel Turret 1,5721,5582765.645N/A1.4131.842%UN/A15580U140U30536200.1h14.8T*46.5T*
Solstice Burst 1,5701,5552885.399M++1.1633.858%A+31.64%B**77.8A+N/A20620h10.3B**30.5B**
NS-7 PDW 1,5571,5533514.425S0.1931.995%A+20.67%B+60A++N/A34325.9h11.1B**34.6B*
Supernova VPC 1,5611,4765128.941A+24.7158.405%B*1.491%C+85.3A*4.9D56917.3h1.8A+3.1A
Supernova PC 1,7731,4346721.403A*17.1756.835%B*2.51%C++54.5M++12.9A+36526.3h3A5.3A
Blueshift VM5 1,4251,4142505.656A+1.4229.209%A*26.803%B**71.1A**N/A30219.9h12.9B**44.2B**
NSX Naginata 1,4181,4102974.747M++0.5131.307%A++41.489%A++106.8MN/A26913.2h8.7B**27.6B*
VE-LR Obelisk 1,4191,4103224.379A+0.1447.178%A*50.922%A*89.8A**N/A19515.7h4.2B**9B**
Ursa 1,4151,4093553.969M++0.2729.655%A26.686%B+73A+N/A34719.3h8.3B**28.1B*
MKV Suppressed 1,4101,4073573.941M**0.2932.783%A18.053%C+70.4A++N/A22420h11.3B++34.6B++
Saron Laser Cannon 2,5031,4015852.395C*1.8428.775%C--2.57%C++17.8B+14B++24978.5h93.5B+324.9B+
Phobos VX86 1,4041,4014173.36A++0.8869.731%B**9.422%D--81.5A+N/A29317.2h1.8B**2.6B++
Blueshift VM5 1,4151,3952505.58A+1.3428.339%A*27.67%A70.1A**1B**30219.9h12.8B**45.2B**
S12 Renegade 1,4091,3753184.324C++0.0947.58%B+4.218%C61.1C**1.5C17122.5h3B+6.3B+
Force-Blade 1,4041,34215,7700.085A++4.1560.351%A**N/A1.7B++N/A8786.9h2.3B+3.7B+
Artemis VX26 1,3221,3152585.097M++0.8636.523%A++32.091%A+69.2A++N/A22319h9.8B*26.9B**
Spiker 1,2731,2675492.308A1.9339.386%A+31.334%A+79.7A++N/A22515.9h6.9B++17.4B*
Solstice VE3 1,2311,2263014.073S0.1630.779%A+19.005%C+58.7MN/A46720.9h10.8B*35B+
Phaseshift VX-S 1,2241,22111310.805M6.5751.958%A*80.672%B+89.8M**N/A22113.6h1.8B*3.4B*
CAS 14-E 1,2801,2132255.136M++50.9048.032%A*1.154%D209.1M**11.6A++5425.8h18B**37.4B**
Equinox VE2 Burst 1,2151,2082315.229A*0.9934.604%A+38.328%A76.5AN/A18415.8h10.4B*30B*
Hunter QCX 1,2101,2064782.523M1.7158.976%B**28.358%C++37.9A*N/A11031.8h2.9B+4.9B+
Auraxium Force-Blade 1,2201,20216,2910.074B**4.1648.146%A3.91%C--1.8B+N/A5662.2h2C**4.2B+
NSX Tanto 1,2001,1932115.654S1.4234.296%A+35.541%A+83.4A*N/A21514.3h10B++29.2B+
Auraxium Slasher 1,2311,19213,8400.086C**4.1548.761%A+1.091%D--1.6C+N/A5749.3h2.2C*4.5B+
Proton II PPA-H 1,2411,1892254.045M*49.8145.695%B**2.187%B312.9S13.7A*9363.8h5.4A11.9B**
NSX Yumi 1,2021,1882894.111A*0.1235.058%A++45.286%A*71.6A++N/A16616.6h9.3B**26.7B**
NS Baron G5 1,1881,1773693.19M1.0558.834%A+16.398%B+98.1M*N/A27112h3.7B*6.4C+
The Slasher 1,1781,1731,4980.783U3.4551.472%A6.82%C--15.4A*N/A3576.1h1.9B+3.6B+
CAS30 Tank Buster 2,0671,1724182.804B**1.4348.143%C**2.133%B*10.4B+7.9C++100113.2h32B**66.6B*
Damascus Edge 1,1821,1712,5900.452S3.7857.046%A*11.187%B+8.5M++N/A22137.8h2B3.5B++
XM98 1,1691,1651686.935A**2.7050.401%A++84.034%B**80.9M**N/A24314.4h1.6A+3.2A
Thanatos VE70 1,1741,1653713.14M1.1053.733%A+12.961%D82.6M++N/A40214.1h3.3B**6.2B**
V10 1,1691,1641418.255A*4.0252.972%A++83.935%B++106.8M**N/A24410.9h1.6B**2.9B**
PS1-AV Suppressor 1,1691,1643063.804B**0.4336.236%A33.162%A118.8A**N/A2589.8h9.5B**26.2B**
Lasher X2 1,1731,1633803.061M*1.1733.156%B**4.041%C+72.7A**N/A41816h14.4B**43.6B*
Pulsar VS1 1,1711,1613113.733M+0.5033.939%A*34.109%A*69.9M+N/A30816.6h10.5A31.1A
Hades VSH4 2,3111,1605232U227.7692.914%M*N/A483.3U479.6U10482.4h1.5A**1.6M
NS Baron G5AE 1,1681,1592993.876A**0.3649.368%B18.119%B+80.5A+N/A24814.4h3.4B**6.9C++
L100 Python HESH 1,2681,1422349.652M*45.4260.023%A1.138%C-128.3M*14.2A+6368.9h2.3B++3.8B**
S1 1,8221,1323393.339S0.9066.574%B**2.12%C-65.4M++39.9S58017.3h3.6A+5.4A
C-4 1,6781,1115641.97B+2.2725.039%C+N/A108.9B++55.6A++148110.2h1.4C**5.8C*
Dual Photon Pods 1,2541,0945121.451A*17.2257.816%B++1.554%B185.4A*27.1B++10025.9h13.4B**23.3B*
Nemesis VSH9 2,0821,0741149.421U5.1978.955%A*N/A91S85.4U47611.8h3A*3.8A*
NS Decimator 1,6641,0713433.122M1.1162.729%C**2.428%C++45.2B++25B**47823.7h4.2B+6.6B+
Antares LC 1,8691,0672913.667B**0.5730.714%C+1.031%D24.7B+18.6B+21743.2h79B+257.1B+
Frag Grenade 9048921892N/A887.7645.531%C+N/A405.5C5.5C18422.2h4C+8.7C++
Eclipse VE3A 8558522303.704B**0.5333.935%A++21.362%B63.1B**N/A20313.5h9.3B**27.3B**
L100 Python AP 1,2887986212.871A*8.6462.183%B++4.135%B+47.8A++29.3A*48316.7h5.3B+8.5B++
Proton II PPA 7887601169.091M*64.8632.018%A1.579%C-158.3M*5.8B**7094.8h5.1A16A
M12 Kobalt-H 7667481841.556A37.3231.646%A++24.064%A+311.7M+7.5B++8972.4h11.3B*35.6B**
Nebula VM20 7437311594.597A0.3632.776%M+31.601%A*84M++1.4A++2808.7h13.3B*40.6B**
Nebula VM20 7377261634.454A0.2232.082%M++32.231%A**81.6M++1.2A2828.9h13.4B*41.8B**
Beamer VS3 7357253791.913A+2.3233.902%B**19.862%C75.5A**1B+3939.6h7.3B+21.6C**
Revenant 7287221823.967B+0.2738.362%B*45.291%A++68.1B*N/A23610.6h5.7B++14.9B*
Darkstar 6726621733.827A*0.4133.542%A+35.801%A++110.3M+1.7A*2726h10.7B**31.8B**
NS-44B Commissioner 6676612372.789M1.4555.245%A++35.401%A120.2A*1.1B**6685.5h2.9B*5.2B*
Tank Mine 9706251065.896A++1.6645.424%B*N/A152.4B**84.1B++22124.1h2.2C4.8B*
Maelstrom Turbo Laser 1,0056091783.421B+0.8135.512%B*2.135%C33.8A++22A++33418h58.6B*165B*
E540 Halberd-H 7776081443.429M*39.1967.969%AN/A129.4S36A+6214.7h3.3A4.9A+
NS-TMC-01 "His Regards" 6356006,7040.089A*4.1534.468%B++4.5%C--2B+N/A5304.8h2.2C**6.5B+
NSX-P Tanto 6015912032.911A*1.3235.657%A*36.548%A++59.7A++1B+2249.9h10.8B*30.4B**
Phantom VA23 5615601284.375B+0.1444.397%A+32.321%C**87.5A*N/A2856.4h3.5B**7.9B*
Proximity Mine 5445444512.089M7.8543.924%C*N/A175.5B**N/A7393.1h2C4.6C++
Cerberus 5355322482.145B**2.0941.525%A+31.579%B**77.1A+N/A2526.9h5.3B+12.9B*
Hornet Missiles 6805033116.226A*11.9961.107%C+N/A111.8B++39.3C+7684.5h6.5B+10.7B++
Skorpios 5044981613.093B**1.1433.812%A++27.108%B*47C*N/A14310.6h10B+29.6B**
Aphelion VEX-4H 7454953016.5A12.2655.937%A5.455%A+83.9A**42.4A5645.9h38B*68B**
M12 Kobalt 515493598.6M*94.3632.735%A*25.558%A++328.7M**14.7M+9041.5h11.7B*35.7B**
Lasher X2-P 4974851513.212B**1.0237.553%B2.062%D-88.2A+2.2C**2145.5h16.9C*45C**
NS-44L Blackhand 4844831114.351M+0.1250.949%B**43.271%C++49.3A+N/A1719.8h3.2B*6.2B*
Parsec VX3-A 478478578.386B*4.1552.767%A++84.937%B*108.6M++N/A2404.4h1.5B**2.8A
LB00 Python AP 588461857.625S53.3954.197%C-1.518%B**94.1A**25.9B*3364.9h2.7A5A
M40 Fury-F 6404521552.916B++1.3261.675%B**N/A33.5B+13.9A++16413.5h9.3B+15.1B++
M12 Kobalt-F 4524391213.628B*0.6126.851%B+7.517%C52.3B*1.5C++1338.4h10.6B++39.5B++
Quasar VM1 442433597.339M**3.1033.498%M**32.333%M98.4S2S4394.4h12.1B*36.1B++
CME 4344321113.892A**0.3434.409%A+34.722%A++73.2A++N/A2465.9h10.9B**31.6B**
Quasar VM1 404400567.143A**2.9132.805%M*35.75%M+93SN/A2534.3h12.5B+38B**
MANA Anti-Vehicle Turret 577358834.313C+0.0864.484%C5.587%A3580A+2190A436160.1h5.8B+9B+
NS-AM7 Archer 4373502841.232A++3.0059.559%C++20%C**8.4B2.1C5841.7h10.6B*17.7B*
M12 Kobalt 346339937.667M33.4332.067%M21.239%B++161.4M3.3C+6762.1h13.9B**43.5B**
Spear Anti-Vehicle Phalanx Turret 4803282314.261B**10.0373.815%M++2.744%D109.3S50.7M+11613h5.9B*8A
E540 Halberd 538328841M++36.7659.746%A+1.524%D41.5B**26.6A+9477.9h5.3B+8.9B**
Cosmos VM3 319318744.297A++0.0619.393%B+18.554%C+53.9A*N/A3655.9h10.6A54.7B+
Comet VM2 4103111033.019M1.2254.984%A3.859%C25.9M8.3A++21112h15.6B++28.4B*
NSX Tengu 312307903.411A*0.8249.285%A++29.642%A95.9A**1.6M3283.2h9.8B*19.8B*
Sticky Grenade 3083041304N/A299.7650.286%C+N/A760C10C+36360.4h2.3C+4.6C++
M40 Fury 361299933.222S28.9954.676%A*1.338%C-130M*27M**7102.3h12.5B+22.9B*
Corvus VA55 302297803.713M++0.5235.874%A*42.424%M+84.9M*1.4M4713.5h9.2A25.6A
Cosmos VM3 283280733.836B**0.4019.081%B+21.786%B+49.1A++N/A3445.7h11.7B++61.4B++
Comet VM2 3732791032.709A*1.5358.196%A6.452%B**23.3A*7.8A+17712h18.5B++31.7B*
Rocklet Rifle 5562741112.468M**1.7758.178%B+N/A46.4A+47.8A++6045.9h28.5B++49.1B++
Anti-Vehicle Grenade 2652291229N/A224.7651.237%C+N/A381.7C+60C-27510.6h4.9B+9.5B+
M12 Kobalt 2252172108.5S104.2628.708%A*23.042%B**155A*5.7B**6141.4h16.8B58.7B++
M20 Wyvern 2902021020.2A**15.9652.746%A++10.891%A**77.7M**33.8A**4842.6h45.9B**87.1A+
M20 Basilisk 2521841413.143S8.9188.67%S9.239%A30.2B*11.1B*3286.1h346T*390.2D-
VA39 Spectre 182181444.114A++0.1252.078%M*43.646%B+64.6M+N/A5932.8h3.3A+6.2A+
Saron HRB 305180209B*4.7654.48%AN/A32.7B*22.7B*10885.5h19.3B+35.3B*
M40 Fury 214179535.8M**31.5653.597%A++3.352%A+119.3A**23.3A++7721.5h12.7C*23.8B*
Chaos 175175592.966B**1.2762.035%A17.714%B97.2A*N/A2351.8h4.3C+6.9B+
Saron HRB-H 256168918.667M14.4372.257%A*1.786%C*80A**41.9A++6252.1h16.6B*23A
M60-A Bulldog 1841611312.385A8.1554.468%A++1.863%C++100.6M14.4A**5811.6h4.4B**8A
NSX Amaterasu 1611611331.211U3.0231.903%C*19.876%B+35SN/A784.6h3.5C++11B+
M20 Basilisk 2261581015.8S11.5681.118%S4.43%C-49.4A*21.3A*4513.2h196.4F--242.1B
Manticore SX40 158156622.516A+1.7239.37%A+19.872%C+78A*1C**4392h6.2B++15.7B**
NSX Fujin 1481481148N/A143.7635.187%D-61.487%C+493.3C+N/A10860.3h2.7C**7.8C+
Skyguard 239138245.75A+1.5135.21%B**2.899%B++23A16.8A++5076h110.1B+312.8B*
L100 Python HEAT 168131621.833S17.6068.519%A++N/A119.1S33.6S14261.1h4.5B*6.6B**
NS-R3 Swarm 198122313.935S0.3058.723%D--N/A24.4S15.2A*1925h10.1A*17.2A*
L-24R Spur 125115716.429M+12.1945.196%B*N/A50B*4.3C**1262.3h18.5B+41B+
A30 Walker 208112195.895M1.6631.2%A++1.786%C+40B**34.3A*5102.8h80.3B*257.3B**
NS CandyCannon 3000 97971340.724C++3.5141.448%B+35.052%C+19.4CN/A505h4.1C**9.8B+
Aspis Anti-Aircraft Phalanx Turret 18594615.667S11.4346.508%M*N/A39.2S37.9S8872.4h109.2B**234.9B**
L105 Zephyr 10394615.667B*11.4361.951%A*1.064%C**72.3B**6.9C4341.3h5.4B++8.7B**
MAX Punch 102946890.136C++4.1035.271%DN/A1.7C+N/A656.4h1.9C++5.3C++
C75 Viper 10687712.429A++8.1954.611%A+N/A87M++19M+13971h6.9A12.7A
NS-20 Gorgon 8685214.048M0.1943.584%A*30.588%A++65.4SN/A2251.3h20.1B*46B**
M60-G Bulldog 8784184U79.7644.402%B++N/A76.4A++2.7D--4671.1h4.2B**9.4B*
AP30 Shredder 14278203.9C+0.3434.97%C+2.564%B+31.2C++25.6B+10582.5h77B+220.1B+
Aphelion VEX-4 14276325.333S21.1042.553%B**6.579%A40A34.7A*7131.9h45B+105.8B*
Solstice SF 6262242.583A++1.6533.414%A++32.258%M51.7A*N/A6861.2h8.9B+26.6B*
G40-F Ranger 11361512.2M**7.9646.798%A++1.639%C++46.9A*40A*5501.3h116.2B+248.3B*
NS-20 Gorgon 6360212.857A++1.3844%A*40%M**46.2M++2.3B**1621.3h28.4B++64.6B**
NS-61 Emissary 6260272.222A*2.0132.696%B++38.333%M**46.2B**1.5A*3421.3h13.1C*40.1B+
G30 Walker 995978.429A*4.1947.568%M+11.864%M*34.7M+23.5M4911.7h202.7B426.2B**
Photon A2A Missile Pods 10258319.333M+15.1084.233%B++N/A116A++88A+20010.5h13.4F--16F-
G30 Walker 9557319S14.7644.308%A*3.509%C40.7M++27.1M**6331.4h182.2B+411.3B**
V30-F Starfall 8956163.5B**0.7465.229%B3.571%S56A**33A*2561h13B+19.9B++
NS-10 Burster 8954163.375M*0.8645.892%A**3.704%D17.4S11.3S2673.1h96.3A209.8A
M60-G Bulldog 6053413.25A*9.0144.602%B**3.774%B+58.9A++7.8B+7650.9h4.8B**10.7B**
M20 Basilisk-H 6151225.5A*21.2654.693%B++7.843%B*170M*33.3A7820.3h32.3B+59.1B*
G40-F Ranger 7751225.5A+21.2641.061%AN/A51B**26B++4531h55.8B+136B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter9655,81019.2h
Restoration Kit5157,1706.2h
Anti-Vehicle MANA Turret242,6323.1h
Spawn Beacon348,4705.5h
Nano-Armor Kit6541,595,36677.8h
Medical Applicator174145,2178.8h
Nanite Revive Grenade01,1620.3h
Nanite Healing Grenade02030.1h
Deconstruction Tool02,5590.3h
Spitfire Auto-Turret81,3221.1h
Ammunition Package344,8102.5h
Shield Recharging Field4110,8122.7h
Medical Kit7,44153,42895.3h
Anti-Infantry MANA Turret373,2273h
Hardlight Barrier121,2831.5h
Router0540.1h
Nano-Repair Grenade06620.2h
Smoke Grenade05640.2h
WLT-Howler Mining Laser99,8327.3h

Check the help document for the dictionary if you want to learn more about words used here.


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