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Archon Record Smasher AliAntares[CERT] AliAntares
VS BR 81

KDR: 4.34

Score: 19.3m

Last Seen: Mar 24th, 2020 8:18 PM
- OFFLINE - 81 hour(s)

Prestige 1, Battle Rank 81 - Vanu Sovereignty on Miller
Level Progress (to 82): 62%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Saron Laser Cannon C150 Dalton Antares LC V26 Maelstrom Turbo Laser Orion VS54 Aphelion VEX-4H Serpent VE92 Light PPA
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,323,005 MLG Score: 4255
Fun Score: N/A
Cheeseburgers Flipped: 2TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.427%36.19%135412133713,3823.156131.188

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.562%3.132M++2.267A*-0.478DHEAD ++ (~17.48)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.40.684B+8.80.386C**14.6

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.32%77.778%0113486344510.141573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.259A0.69B+-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.605B+1.70.468B+2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
81.818%23.121%01134817340710.42402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%3.3M*1.617A+-1.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
2.40.82B++1.90.603B+0.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
19.3m267.7%742 (44.5k)663 (39.8k)4.3445239,8619,1754.94381 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349237834.499%14.869%51303:1018

77% Engineer12% Heavy Assault6% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 20th, 2019 9:19 PMOct 5th, 2019 10:48 PMMar 24th, 2020 4:46 PM (142d) (PST)Mar 24th, 2020 5:15 PM (142d) (PST)Mar 24th, 2020 4:18 PM (142d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,9301831,7471.3700.3150.2044.6470.3664255

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
115,82610,992104,8348219122792239,757

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
485h/20.2d 5,491 5,927 10,221 135.2k 253 870 10,654 56.2m

EngineerCLASS DETAILS: Engineer
Serpent VE92
A++
Kills:1,695
Deaths:578
KDR:2.933
Accuracy:36.143% A++
HSR:31.740% A
NS-11C
A*
Kills:1,197
Deaths:670
KDR:1.787
Accuracy:37.165% A++
HSR:35.171% A*
Solstice VE3
A**
Kills:1,194
Deaths:600
KDR:1.990
Accuracy:38.363% A*
HSR:38.359% A**
NS Baron G5AE
A
Kills:1,174
Deaths:410
KDR:2.863
Accuracy:62.536% A
HSR:21.039% B+
VX6-7
A*
Kills:732
Deaths:160
KDR:4.575
Accuracy:38.860% A*
HSR:27.732% B+
NSX-P Tanto
A*
Kills:475
Deaths:119
KDR:3.992
Accuracy:40.785% A*
HSR:32.842% B+
Phobos VX86
A++
Kills:173
Deaths:64
KDR:2.703
Accuracy:81.818% A++
HSR:23.121% B++
Kills:6,640
Deaths (as Engineer):2,601
Deaths (to Engineers):1,922
KDR:2.55286
Kill Difference:4,039
Playtime:371.143 hours
Usage:77%
Score:15.143m
Score/min:680
Accuracy (listed only):47.953%
HSR (listed only):30.001%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A*
Kills:1,754
Deaths:454
KDR:3.863
Accuracy:36.090% A*
HSR:38.655% B**
NS-15M AE
A++
Kills:1,180
Deaths:298
KDR:3.960
Accuracy:36.842% A++
HSR:39.831% B*
Kills:2,934
Deaths (as Heavy Assault):752
Deaths (to Heavy Assaults):2,284
KDR:3.9016
Kill Difference:2,182
Playtime:59.342 hours
Usage:12%
Score:1.928m
Score/min:542
Accuracy (listed only):36.466%
HSR (listed only):39.243%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Serpent VE92
A++
Kills:1,695
Deaths:578
KDR:2.933
Accuracy:36.143% A++
HSR:31.740% A
Eridani SX5G
B**
Kills:1,198
Deaths:396
KDR:3.025
Accuracy:35.209% B**
HSR:38.731% B**
Eridani SX5-AE
A+
Kills:1,197
Deaths:385
KDR:3.109
Accuracy:37.636% A+
HSR:40.769% A+
NS-11C
A*
Kills:1,197
Deaths:670
KDR:1.787
Accuracy:37.165% A++
HSR:35.171% A*
Solstice VE3
A**
Kills:1,194
Deaths:600
KDR:1.990
Accuracy:38.363% A*
HSR:38.359% A**
NS Baron G5AE
A
Kills:1,174
Deaths:410
KDR:2.863
Accuracy:62.536% A
HSR:21.039% B+
VX6-7
A*
Kills:732
Deaths:160
KDR:4.575
Accuracy:38.860% A*
HSR:27.732% B+
NSX-P Tanto
A*
Kills:475
Deaths:119
KDR:3.992
Accuracy:40.785% A*
HSR:32.842% B+
Phobos VX86
A++
Kills:173
Deaths:64
KDR:2.703
Accuracy:81.818% A++
HSR:23.121% B++
Kills:9,035
Deaths (as Light Assault):3,382
Deaths (to Light Assaults):1,574
KDR:2.6715
Kill Difference:5,653
Playtime:28.442 hours
Usage:6%
Score:1.234m
Score/min:723
Accuracy (listed only):45.390%
HSR (listed only):32.167%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
B**
Kills:1,198
Deaths:396
KDR:3.025
Accuracy:35.209% B**
HSR:38.731% B**
Eridani SX5-AE
A+
Kills:1,197
Deaths:385
KDR:3.109
Accuracy:37.636% A+
HSR:40.769% A+
H-V45 AE
A+
Kills:1,193
Deaths:382
KDR:3.123
Accuracy:36.907% A+
HSR:34.032% C**
NS Baron G5AE
A
Kills:1,174
Deaths:410
KDR:2.863
Accuracy:62.536% A
HSR:21.039% B+
Pulsar VS1
A**
Kills:564
Deaths:191
KDR:2.953
Accuracy:38.815% A**
HSR:30.319% B++
Phobos VX86
A++
Kills:173
Deaths:64
KDR:2.703
Accuracy:81.818% A++
HSR:23.121% B++
Kills:5,499
Deaths (as Combat Medic):1,828
Deaths (to Combat Medics):1,018
KDR:3.00821
Kill Difference:3,671
Playtime:20.584 hours
Usage:4%
Score:0.726m
Score/min:588
Accuracy (listed only):48.820%
HSR (listed only):31.335%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Eridani SX5G
B**
Kills:1,198
Deaths:396
KDR:3.025
Accuracy:35.209% B**
HSR:38.731% B**
Eridani SX5-AE
A+
Kills:1,197
Deaths:385
KDR:3.109
Accuracy:37.636% A+
HSR:40.769% A+
NS-44 Commissioner
A++
Kills:1,003
Deaths:905
KDR:1.108
Accuracy:54.490% A++
HSR:38.883% A+
Parallax VX3-AE
C+
Kills:63
Deaths:12
KDR:5.250
Accuracy:43.320% C+
HSR:77.778% D--
Kills:3,461
Deaths (as Infiltrator):1,698
Deaths (to Infiltrators):1,110
KDR:2.03828
Kill Difference:1,763
Playtime:8.019 hours
Usage:2%
Score:0.244m
Score/min:506
Accuracy (listed only):42.664%
HSR (listed only):49.040%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
S
Kills:4,455
V. Kills:2,428 183%
Deaths:
KDR:
Accuracy:50.185% M++
KPH:95.600 S
VKPH:52.100 S
Antares LC
M**
Kills:2,354
V. Kills:1,309 180%
Deaths:
KDR:
Accuracy:50.090% M++
KPH:98.300 M**
VKPH:54.700 M**
V26 Maelstrom Turbo Laser
S
Kills:1,801
V. Kills:1,003 179%
Deaths:
KDR:
Accuracy:49.432% M++
KPH:102.900 S
VKPH:57.300 S
Light PPA
S
Kills:1,268
V. Kills:133 N/A
Deaths:
KDR:
Accuracy:53.259% A+
KPH:149.300 A++
VKPH:15.700 S
M202 Wyrm
S
Kills:194
V. Kills:85 226%
Deaths:
KDR:
Accuracy:74.569% M+
KPH:461 S
VKPH:202 S
Photon A2A Missile Pods
S
Kills:132
V. Kills:61 213%
Deaths:
KDR:
Accuracy:73.017% D-
KPH:253.200 S
VKPH:117 A**
Kills:10,204 (9,878 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:5,019
Kill Difference:10,204
Playtime:97.469 hours
Usage:20%
Score:4.479m
Score/min:766
Piloting Accuracy:53.259%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:2,420
V. Kills:1,265 191%
Deaths:
KDR:
Accuracy:42.916% B+
KPH:97.600 A++
VKPH:51 A
AP30 Shredder
M*
Kills:722
V. Kills:393 183%
Deaths:
KDR:
Accuracy:54.319% M
KPH:109 M*
VKPH:59.300 M++
CAS30 Tank Buster
A*
Kills:300
V. Kills:147 203%
Deaths:
KDR:
Accuracy:68.725% A*
KPH:22.400 A*
VKPH:11 B*
Dual-75 Duster
A++
Kills:239
V. Kills:24 N/A
Deaths:
KDR:
Accuracy:52.951% A
KPH:115.200 B++
VKPH:11.600 A++
C150 Dalton
U
Kills:124
V. Kills:66 185%
Deaths:
KDR:
Accuracy:52.394% U
KPH:0 U
VKPH:0 U
CAS30 Tank Buster
U
Kills:55
V. Kills:18 289%
Deaths:
KDR:
Accuracy:71.586% U
KPH:0 U
VKPH:0 U
Kills:3,860 (355 + 3,505)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:1,913
Kill Difference:3,860
Playtime:46.869 hours
Usage:10%
Score:1.874m
Score/min:666
Piloting Accuracy:71.586%
Gunner Accuracy:52.394%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:285
V. Kills:128 221%
Deaths:
KDR:
Accuracy:56.062% C++
KPH:56.500 A++
VKPH:25.400 A
Halberd SE
A+
Kills:196
V. Kills:104 187%
Deaths:
KDR:
Accuracy:68.015% A**
KPH:53.100 B+
VKPH:28.200 A+
E540 Halberd
A*
Kills:175
V. Kills:64 269%
Deaths:
KDR:
Accuracy:66.330% A*
KPH:64.500 A*
VKPH:23.600 B*
M20 Basilisk
S
Kills:135
V. Kills:48 276%
Deaths:
KDR:
Accuracy:57.504% S
KPH:67.800 S
VKPH:24.100 S
Kills:791 (285 + 506)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:344
Kill Difference:791
Playtime:13.441 hours
Usage:3%
Score:0.453m
Score/min:562
Driving Accuracy:56.062%
Gunner Accuracy:57.504%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
M+
Kills:1,707
V. Kills:704 242%
Deaths:
KDR:
Accuracy:56.356% B**
KPH:110 M+
VKPH:45.300 A+
Proton II PPA-H
A*
Kills:1,175
V. Kills:67 N/A
Deaths:
KDR:
Accuracy:59.236% A*
KPH:169.900 A
VKPH:9.700 B++
E540 Halberd-H
B**
Kills:203
V. Kills:90 223%
Deaths:
KDR:
Accuracy:74.359% A*
KPH:80 B**
VKPH:35.400 B**
G40-F Ranger
M*
Kills:103
V. Kills:55 184%
Deaths:
KDR:
Accuracy:55.681% M*
KPH:46.500 B
VKPH:24.800 C*
Kills:3,188 (0 + 3,188)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:916
Kill Difference:3,188
Playtime:27.194 hours
Usage:6%
Score:0.833m
Score/min:510
Driving Accuracy:N/A%
Gunner Accuracy:55.681%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 6,8834,45514455U4,450.6650.185%M++N/A95.6S52.1S78546.6h42.8B**85.4A
C150 Dalton 3,6852,42012420U2,415.6642.916%B+N/A97.6A++51A88624.8h1.5A3.5A
Antares LC 3,6632,35412354U2,349.6650.09%M++N/A98.5M**54.8M**64323.9h46.5B*92.8B**
V26 Maelstrom Turbo Laser 2,8041,80111801U1,796.6649.432%M++N/A102.9S57.3S83517.5h31.8B**64.3A
Orion VS54 1,7891,7544543.863B+0.4836.09%A*38.655%B**126.2A++2.5M39613.9h8.8B+24.4C+
Aphelion VEX-4H 2,4111,70711707U1,702.6656.356%B**2.636%C110.1M+45.4A+56215.5h29.3C**52B+
Serpent VE92 1,7231,6955782.933B**1.4136.143%A++31.74%A93.1B**1.5B**25018.2h9B**24.9B*
Light PPA 1,4011,26811268U1,263.6653.259%A+1.104%C+149.2A++15.6S5848.5h10.5C**19.8B+
Eridani SX5G 1,2141,1983963.025B+1.3235.209%B**38.731%B**146.1B**2B*3568.2h8.4B*23.8B*
Eridani SX5-AE 1,2121,1973853.109B+1.2437.636%A+40.769%A+149.6A1.9B**3518h8.1A21.5A
NS-11C 1,2371,1976701.787C*2.5637.165%A++35.171%A*75.8B*2.5M30315.8h10.2B*27.4B**
MANA Anti-Personnel Turret 1,2291,1972874.171N/A0.1730.704%UN/A11970U320U27835400.1h13.7T*44.6T*
Solstice VE3 1,2291,1946001.99B**2.3538.363%A*38.359%A**75.6A2.2M++24815.8h10.7B+28C++
H-V45 AE 1,2241,1933823.123B1.2236.907%A+34.032%C**123A3.2A**3079.7h9.2B*24.9B**
NS-15M AE 1,1991,1802983.96B+0.3836.842%A++39.831%B*147.5A+2.4A+3538h8.9B*24.3B**
Proton II PPA-H 1,2421,17511175U1,170.6659.236%A*N/A170.3A9.7B++4556.9h7.8B++13.1B**
NS Baron G5AE 1,1861,1744102.863B**1.4862.536%A21.039%B+158.6A**1.6A4247.4h3.4B*5.4C++
NS-44 Commissioner 1,0051,0039051.108C+3.2454.49%A++38.883%A+93.7B**N/A29610.7h3B+5.6B++
VX6-7 7487321604.575A+0.2338.86%A*27.732%B+155.7M3.4M7514.7h9.2B*23.7B*
AP30 Shredder 1,1157221722U717.6654.319%MN/A109.4M*59.5M++6986.6h39.8A73.3A+
Pulsar VS1 5835641912.953A++1.3938.815%A**30.319%B++106.4A**3.6S3725.3h10.5B*26.9B**
NS Decimator 7225011543.253B**1.0973.485%A+1.996%C+82.1A++36.2A+4056.1h2.8B++3.9B**
NSX-P Tanto 4804751193.992A*0.3540.785%A*32.842%B+158.3M1.7B++6103h9.6B+23.5B*
Plasma Grenade 4504401440N/A435.6661.851%A++N/A880B**20C**30090.5h2.4B**3.9B**
A30 Walker 5993851385U380.6638.414%A**N/A35.3B++19.6B+32210.9h88.7B230.9B*
Icikill 3953847,5050.051C+4.2944.436%B*1.042%D--2C+N/A6189.2h1.6B*3.6B
CAS30 Tank Buster 4473001300U295.6668.725%A*N/A22.4A*11B*20313.4h41.2B++60B*
Supernova FPC 4132851285U280.6656.062%C++N/A57A++25.6A+7645h2.7A4.8A
Dual-75 Duster 2632391239U234.6652.951%AN/A113.8B++11.4A++3782.1h5.1C**9.6B*
E540 Halberd-H 2932031203S198.6674.359%A*N/A81.2B**36B**5262.5h3.9B*5.2A
C-4 2952011002.01C++2.3325.43%CN/A71.8D33.6C++5612.8h0.7A+2.6B*
Halberd SE 3001961196S191.6668.015%A**N/A53B+28.1A+5473.7h3.7B+5.4B**
M202 Wyrm 2791941194S189.6674.569%M+1.546%C--485S212.5S42570.4h22.5B*30.2B**
E540 Halberd 2391751175S170.6666.33%A*N/A64.8A*23.7B*4012.7h3.4A++5.1A++
Phobos VX86 174173642.703B*1.6481.818%A++23.121%B++144.2A*N/A4561.2h1.9B++2.4B++
Hunter QCX 2491601341.194B+3.1569.12%A+N/A40A++22.3M*2814h7.2C++10.4B
M20 Basilisk 1831351135U130.6657.504%S2.963%D-67.5S24S2952h43A74.7A+
Photon A2A Missile Pods 1931321132U127.6673.017%D-N/A264S122M24890.5h6.8B**9.3B*
Force-Blade 1271251,0540.119A**4.2364.127%A**3.2%C-4.4A*N/A2028.3h1.6B*2.5B++
M60-A Bulldog 1291151115S110.6656.757%A+N/A88.5A10.8B8981.3h4.2B*7.4B**
G40-F Ranger 1581031103S98.6655.681%M*N/A46.8B+25C**3012.2h54.1B++97.2A+
Parallax VX3-AE 6463125.25C+0.9143.32%C+77.778%D--90B*1.4M**2250.7h1.7C*3.9C*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,626527,88051.1h
Anti-Vehicle MANA Turret67311.3h
Spawn Beacon54111.4h
Medical Applicator2715,4810.9h
Motion Spotter23860.9h
Ammunition Package52,0740.5h
Medical Kit1,1255,72822.4h
Anti-Infantry MANA Turret481,4012h
Nano-Repair Grenade01350h

Check the help document for the dictionary if you want to learn more about words used here.


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