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Field Marshal Alien51[] Alien51
TR BR 191

KDR: 4.8

Score: 97.1m

Last Seen: Sep 13th, 2018 6:58 PM
- OFFLINE - 558.1 hour(s)

Battle Rank 110 (191 total) - Terran Republic on Connery
Level Progress (to 111): 88%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 HEAT Hellfire Rocket Pods P2-120 AP M18 Rotary M18 Needler MSW-R T7 Mini-Chaingun T9A "Butcher"
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,818,954 MLG Score: 1454
Fun Score: N/A
Cheeseburgers Flipped: 1687TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.004%15.204%3804997361,4963.35531.443

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.406%0.777B++-0.837D--1.142D*HEAD (~2.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.60.444B10.40.271C*31.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.525%0.854%11814101818,1502018155738.99405117%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.47%0.008C+-0.695D0.47

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
175.4-0.092C+65.8-0.246C109.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.602%1.939%22998101433,36922651426214.726234%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.18%0.366C**-0.451D0.743

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.20.606B+6.80.458B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.682%8.113%4661710057,371180813574.07463543%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.12%-0.32C0.967B*0.551

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.80.552B+17.30.559B+35.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.878%53.938%466710158,2151565105.2492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.685%0.425B-0.871D--0.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.20.162C++3.10.015C+5.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.013%7.823%466610166,9791671524.17654

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.787%0.969B*-1.334D**0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.522B+3.30.311C*3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
97.1m165.2%483 (29k)446 (26.8k)4.79797199,25041,5285.43532191 (110)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022836826.936%9.7%26105:1495

50% Engineer19% Heavy Assault12% Infiltrator9% Light Assault6% MAX Suit5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:57 PMOct 16th, 2016 5:36 PMSep 17th, 2018 11:14 PM (85d) (PST)Sep 13th, 2018 3:00 PM (89d) (PST)Sep 13th, 2018 2:58 PM (89d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3931711,2220.9150.1910.0891.8550.2081454

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
83,56410,23373,331551151111226,757

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3628.7h/151.2d 26,468 19,328 40,770 403.9k 6,282 10,244 45,322 303.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B+
Kills:3,841
Deaths:725
KDR:5.298
Accuracy:24.623% B+
HSR:16.975% D-
T7 Mini-Chaingun
B+
Kills:3,506
Deaths:1,159
KDR:3.025
Accuracy:19.534% B+
HSR:9.527% D-
T9A "Butcher"
C
Kills:3,484
Deaths:781
KDR:4.461
Accuracy:22.182% C
HSR:14.667% F-
T9 CARV
C+
Kills:3,426
Deaths:1,303
KDR:2.629
Accuracy:19.091% C+
HSR:14.098% D*
TMG-50
C-
Kills:2,197
Deaths:1,015
KDR:2.165
Accuracy:18.610% C-
HSR:15.976% D*
NS-15M1
B
Kills:1,200
Deaths:200
KDR:6
Accuracy:24.213% B
HSR:12.333% D*
NSX Naginata
B
Kills:1,167
Deaths:231
KDR:5.052
Accuracy:23.730% B
HSR:19.709% D*
T9 CARV-S
B
Kills:1,166
Deaths:327
KDR:3.566
Accuracy:23.272% B
HSR:17.410% D--
T16 Rhino
B
Kills:1,160
Deaths:355
KDR:3.268
Accuracy:22.284% B
HSR:16.897% D-
NS-15M2
B+
Kills:1,159
Deaths:195
KDR:5.944
Accuracy:26.212% B+
HSR:13.287% F
T32 Bull
C+
Kills:1,154
Deaths:373
KDR:3.094
Accuracy:22.229% C+
HSR:14.991% D*
Kills:23,460
Deaths (as Heavy Assault):6,664
Deaths (to Heavy Assaults):11,227
KDR:3.52041
Kill Difference:16,796
Playtime:672.514 hours
Usage:19%
Score:13.276m
Score/min:329
Accuracy (listed only):22.362%
HSR (listed only):15.079%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B+
Kills:1,824
Deaths:613
KDR:2.976
Accuracy:25.684% B+
HSR:13.925% D*
TRAC-5 Burst
C++
Kills:1,529
Deaths:479
KDR:3.192
Accuracy:26.040% C++
HSR:19.294% D
DMR-99
D
Kills:1,326
Deaths:197
KDR:6.731
Accuracy:29.700% D
HSR:19.457% D*
AMR-66
B++
Kills:1,214
Deaths:480
KDR:2.529
Accuracy:30.755% B++
HSR:19.852% D
LC3 Jaguar
B+
Kills:1,197
Deaths:431
KDR:2.777
Accuracy:26.241% B+
HSR:15.205% D-
HC1 Cougar
B++
Kills:1,181
Deaths:393
KDR:3.005
Accuracy:27.669% B++
HSR:13.209% F
AS16 NightHawk
B*
Kills:1,178
Deaths:340
KDR:3.465
Accuracy:47.046% B*
HSR:7.555% F
NS-11C
B+
Kills:1,170
Deaths:326
KDR:3.589
Accuracy:26.081% B+
HSR:9.658% F
Havoc
C+
Kills:1,168
Deaths:266
KDR:4.391
Accuracy:53.339% C+
HSR:7.192% F-
T5 AMC
C++
Kills:1,163
Deaths:838
KDR:1.388
Accuracy:23.983% C++
HSR:14.016% D*
TRS-12 Uppercut
B**
Kills:1,161
Deaths:284
KDR:4.088
Accuracy:69.023% B**
HSR:8.269% D*
TRAC-5 S
C**
Kills:1,161
Deaths:490
KDR:2.369
Accuracy:24.030% C**
HSR:10.853% D--
TRAC-Shot
C+
Kills:1,159
Deaths:415
KDR:2.793
Accuracy:24.863% C+
HSR:8.973% F-
TAS-16 Blackjack
A
Kills:1,158
Deaths:286
KDR:4.049
Accuracy:73.339% A
HSR:8.636% D*
TS4 Haymaker
B++
Kills:1,158
Deaths:338
KDR:3.426
Accuracy:49.302% B++
HSR:6.131% F-
FA1 Barrage
B*
Kills:1,156
Deaths:528
KDR:2.189
Accuracy:47.654% B*
HSR:9.170% D*
NS Baron G5
B+
Kills:1,155
Deaths:259
KDR:4.459
Accuracy:48.148% B+
HSR:10.649% D-
TRAC-5
C**
Kills:1,127
Deaths:911
KDR:1.237
Accuracy:22.786% C**
HSR:14.641% D
Kills:22,185
Deaths (as Engineer):7,874
Deaths (to Engineers):11,165
KDR:2.8175
Kill Difference:14,311
Playtime:1,811.861 hours
Usage:50%
Score:53.601m
Score/min:493
Accuracy (listed only):37.538%
HSR (listed only):12.038%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B+
Kills:1,824
Deaths:613
KDR:2.976
Accuracy:25.684% B+
HSR:13.925% D*
TRAC-5 Burst
C++
Kills:1,529
Deaths:479
KDR:3.192
Accuracy:26.040% C++
HSR:19.294% D
SMG-46 Armistice
B+
Kills:1,226
Deaths:364
KDR:3.368
Accuracy:28.170% B+
HSR:11.419% D-
LC3 Jaguar
B+
Kills:1,197
Deaths:431
KDR:2.777
Accuracy:26.241% B+
HSR:15.205% D-
HC1 Cougar
B++
Kills:1,181
Deaths:393
KDR:3.005
Accuracy:27.669% B++
HSR:13.209% F
AS16 NightHawk
B*
Kills:1,178
Deaths:340
KDR:3.465
Accuracy:47.046% B*
HSR:7.555% F
NS-11C
B+
Kills:1,170
Deaths:326
KDR:3.589
Accuracy:26.081% B+
HSR:9.658% F
Havoc
C+
Kills:1,168
Deaths:266
KDR:4.391
Accuracy:53.339% C+
HSR:7.192% F-
PDW-16 Hailstorm
B++
Kills:1,164
Deaths:456
KDR:2.553
Accuracy:27.346% B++
HSR:9.278% D*
T5 AMC
C++
Kills:1,163
Deaths:838
KDR:1.388
Accuracy:23.983% C++
HSR:14.016% D*
NS-7 PDW
B+
Kills:1,161
Deaths:285
KDR:4.074
Accuracy:26.883% B+
HSR:12.231% D-
TRS-12 Uppercut
B**
Kills:1,161
Deaths:284
KDR:4.088
Accuracy:69.023% B**
HSR:8.269% D*
TRAC-5 S
C**
Kills:1,161
Deaths:490
KDR:2.369
Accuracy:24.030% C**
HSR:10.853% D--
TRAC-Shot
C+
Kills:1,159
Deaths:415
KDR:2.793
Accuracy:24.863% C+
HSR:8.973% F-
TAS-16 Blackjack
A
Kills:1,158
Deaths:286
KDR:4.049
Accuracy:73.339% A
HSR:8.636% D*
TS4 Haymaker
B++
Kills:1,158
Deaths:338
KDR:3.426
Accuracy:49.302% B++
HSR:6.131% F-
Shuriken
C
Kills:1,156
Deaths:367
KDR:3.150
Accuracy:25.974% C
HSR:11.246% D*
FA1 Barrage
B*
Kills:1,156
Deaths:528
KDR:2.189
Accuracy:47.654% B*
HSR:9.170% D*
NS Baron G5
B+
Kills:1,155
Deaths:259
KDR:4.459
Accuracy:48.148% B+
HSR:10.649% D-
MKV Suppressed
B++
Kills:1,154
Deaths:256
KDR:4.508
Accuracy:29.319% B++
HSR:13.085% D--
TRAC-5
C**
Kills:1,127
Deaths:911
KDR:1.237
Accuracy:22.786% C**
HSR:14.641% D
MG-S1 Jackal
B+
Kills:142
Deaths:61
KDR:2.328
Accuracy:28.478% B+
HSR:19.718% C+
Kills:25,648
Deaths (as Light Assault):8,986
Deaths (to Light Assaults):7,353
KDR:2.85422
Kill Difference:16,662
Playtime:309.324 hours
Usage:9%
Score:8.138m
Score/min:438
Accuracy (listed only):35.518%
HSR (listed only):11.561%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:1,226
Deaths:364
KDR:3.368
Accuracy:28.170% B+
HSR:11.419% D-
T1A Unity
C--
Kills:1,195
Deaths:320
KDR:3.734
Accuracy:23.327% C--
HSR:13.473% D**
AS16 NightHawk
B*
Kills:1,178
Deaths:340
KDR:3.465
Accuracy:47.046% B*
HSR:7.555% F
Havoc
C+
Kills:1,168
Deaths:266
KDR:4.391
Accuracy:53.339% C+
HSR:7.192% F-
Cycler TRV
C++
Kills:1,165
Deaths:482
KDR:2.417
Accuracy:22.897% C++
HSR:14.163% D-
PDW-16 Hailstorm
B++
Kills:1,164
Deaths:456
KDR:2.553
Accuracy:27.346% B++
HSR:9.278% D*
T1B Cycler
C
Kills:1,162
Deaths:302
KDR:3.848
Accuracy:24.449% C
HSR:17.384% D*
NS-7 PDW
B+
Kills:1,161
Deaths:285
KDR:4.074
Accuracy:26.883% B+
HSR:12.231% D-
TRS-12 Uppercut
B**
Kills:1,161
Deaths:284
KDR:4.088
Accuracy:69.023% B**
HSR:8.269% D*
SABR-13
C+
Kills:1,159
Deaths:262
KDR:4.424
Accuracy:24.793% C+
HSR:16.393% D*
TAS-16 Blackjack
A
Kills:1,158
Deaths:286
KDR:4.049
Accuracy:73.339% A
HSR:8.636% D*
T1 Cycler
B**
Kills:1,158
Deaths:286
KDR:4.049
Accuracy:26.758% B**
HSR:14.076% D*
TS4 Haymaker
B++
Kills:1,158
Deaths:338
KDR:3.426
Accuracy:49.302% B++
HSR:6.131% F-
NS-11A
B*
Kills:1,156
Deaths:215
KDR:5.377
Accuracy:27.937% B*
HSR:15.138% D-
Shuriken
C
Kills:1,156
Deaths:367
KDR:3.150
Accuracy:25.974% C
HSR:11.246% D*
FA1 Barrage
B*
Kills:1,156
Deaths:528
KDR:2.189
Accuracy:47.654% B*
HSR:9.170% D*
NS Baron G5
B+
Kills:1,155
Deaths:259
KDR:4.459
Accuracy:48.148% B+
HSR:10.649% D-
MKV Suppressed
B++
Kills:1,154
Deaths:256
KDR:4.508
Accuracy:29.319% B++
HSR:13.085% D--
TORQ-9
C+
Kills:1,154
Deaths:291
KDR:3.966
Accuracy:24.313% C+
HSR:14.038% D*
T1S Cycler
B
Kills:1,153
Deaths:315
KDR:3.660
Accuracy:25.491% B
HSR:11.882% D*
NS-11P
B**
Kills:1,153
Deaths:221
KDR:5.217
Accuracy:28.189% B**
HSR:13.183% D-
TAR
B+
Kills:1,149
Deaths:309
KDR:3.718
Accuracy:25.781% B+
HSR:9.748% F
MG-S1 Jackal
B+
Kills:142
Deaths:61
KDR:2.328
Accuracy:28.478% B+
HSR:19.718% C+
Kills:25,741
Deaths (as Combat Medic):7,093
Deaths (to Combat Medics):3,774
KDR:3.62907
Kill Difference:18,648
Playtime:196.158 hours
Usage:5%
Score:4.688m
Score/min:398
Accuracy (listed only):35.128%
HSR (listed only):11.916%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B+
Kills:1,226
Deaths:364
KDR:3.368
Accuracy:28.170% B+
HSR:11.419% D-
KSR-35
B+
Kills:1,217
Deaths:179
KDR:6.799
Accuracy:37.935% B+
HSR:26.705% C
Bighorn .50M
C-
Kills:1,208
Deaths:63
KDR:19.175
Accuracy:40.016% C-
HSR:61.341% F**
TSAR-42
A+
Kills:1,199
Deaths:100
KDR:11.990
Accuracy:48.654% A+
HSR:56.797% D*
T4 AMP
B++
Kills:1,182
Deaths:478
KDR:2.473
Accuracy:31.256% B++
HSR:15.905% D
M77-B
B**
Kills:1,182
Deaths:69
KDR:17.130
Accuracy:43.277% B**
HSR:63.283% D**
NS-357 Underboss
B++
Kills:1,175
Deaths:328
KDR:3.582
Accuracy:41.835% B++
HSR:12.340% D*
TS2 Inquisitor
B++
Kills:1,168
Deaths:552
KDR:2.116
Accuracy:32.829% B++
HSR:14.384% D-
PDW-16 Hailstorm
B++
Kills:1,164
Deaths:456
KDR:2.553
Accuracy:27.346% B++
HSR:9.278% D*
TRAP-M1
B+
Kills:1,164
Deaths:314
KDR:3.707
Accuracy:32.205% B+
HSR:24.656% C+
TX2 Emperor
B++
Kills:1,162
Deaths:610
KDR:1.905
Accuracy:33.687% B++
HSR:15.835% D
NS-7 PDW
B+
Kills:1,161
Deaths:285
KDR:4.074
Accuracy:26.883% B+
HSR:12.231% D-
SOAS-20
B++
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:31.331% B++
HSR:12.500% D*
NS-30 Vandal
B+
Kills:1,160
Deaths:202
KDR:5.743
Accuracy:36.467% B+
HSR:23.621% C
SR-7
B+
Kills:1,159
Deaths:78
KDR:14.859
Accuracy:43.548% B+
HSR:64.107% F-
HSR-1
B+
Kills:1,158
Deaths:249
KDR:4.651
Accuracy:36.789% B+
HSR:18.307% D--
99SV
B**
Kills:1,157
Deaths:298
KDR:3.883
Accuracy:37.013% B**
HSR:28.868% D
Shuriken
C
Kills:1,156
Deaths:367
KDR:3.150
Accuracy:25.974% C
HSR:11.246% D*
MKV Suppressed
B++
Kills:1,154
Deaths:256
KDR:4.508
Accuracy:29.319% B++
HSR:13.085% D--
RAMS .50M
B*
Kills:1,146
Deaths:115
KDR:9.965
Accuracy:44.001% B*
HSR:78.272% C+
TX1 Repeater
C**
Kills:1,144
Deaths:683
KDR:1.675
Accuracy:25.961% C**
HSR:15.734% D-
The President
C++
Kills:539
Deaths:165
KDR:3.267
Accuracy:33.118% C++
HSR:15.770% D*
NS-44L Blackhand
C+
Kills:532
Deaths:108
KDR:4.926
Accuracy:41.530% C+
HSR:25.188% D*
NS-44 Commissioner
B+
Kills:344
Deaths:234
KDR:1.470
Accuracy:40.287% B+
HSR:17.733% D
MG-S1 Jackal
B+
Kills:142
Deaths:61
KDR:2.328
Accuracy:28.478% B+
HSR:19.718% C+
NS-AM7 Archer
C+
Kills:134
Deaths:63
KDR:2.127
Accuracy:56.651% C
HSR:17.911% C+
NS-61 Emissary
D
Kills:123
Deaths:52
KDR:2.365
Accuracy:24.028% D
HSR:9.756% D*
Kills:26,416
Deaths (as Infiltrator):7,020
Deaths (to Infiltrators):5,140
KDR:3.76296
Kill Difference:19,396
Playtime:423.162 hours
Usage:12%
Score:10.049m
Score/min:396
Accuracy (listed only):35.503%
HSR (listed only):25.777%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:1,405
Deaths:311
KDR:4.518
Accuracy:18.710% B+
HSR:14.662% D*
MRC3 Mercy
B+
Kills:1,354
Deaths:300
KDR:4.513
Accuracy:18.981% B+
HSR:16.396% D-
M6 Onslaught
B+
Kills:1,265
Deaths:214
KDR:5.911
Accuracy:19.310% B+
HSR:15.178% D-
M3 Pounder HEG
B**
Kills:1,263
Deaths:322
KDR:3.922
Accuracy:50.672% B**
HSR:2.613% C
M3 Pounder HEG
A+
Kills:1,223
Deaths:323
KDR:3.786
Accuracy:49.848% A+
HSR:2.208% D
M6 Onslaught
B+
Kills:1,170
Deaths:214
KDR:5.467
Accuracy:19.627% B+
HSR:13.504% D**
M2 Mutilator
B+
Kills:1,169
Deaths:200
KDR:5.845
Accuracy:16.910% B+
HSR:17.707% C+
M1 Heavy Cycler
B+
Kills:1,167
Deaths:163
KDR:7.160
Accuracy:18.184% B+
HSR:16.281% D
NS-20 Gorgon
C++
Kills:1,165
Deaths:220
KDR:5.295
Accuracy:25.704% C++
HSR:16.824% C
M1 Heavy Cycler
B**
Kills:1,163
Deaths:174
KDR:6.684
Accuracy:18.587% B**
HSR:17.713% C+
M2 Mutilator
B+
Kills:1,157
Deaths:209
KDR:5.536
Accuracy:17.326% B+
HSR:17.027% C
NS-20 Gorgon
C*
Kills:1,134
Deaths:220
KDR:5.155
Accuracy:26.272% C*
HSR:17.196% C
MR1 Fracture
A
Kills:1,038
Deaths:498
KDR:2.084
Accuracy:48.545% A
HSR:2.601% D
MR1 Fracture
A
Kills:945
Deaths:498
KDR:1.898
Accuracy:48.838% A
HSR:4.444% C**
NS-10 Burster
B**
Kills:247
Deaths:97
KDR:2.546
Accuracy:35.692% B**
HSR:2.834% D-
NS-10 Burster
A
Kills:236
Deaths:105
KDR:2.248
Accuracy:35.724% A
HSR:3.390% D
Kills:17,101
Deaths (as MAX Suit):2,034
Deaths (to MAX Suits):2,361
KDR:8.40757
Kill Difference:15,067
Playtime:211.330 hours
Usage:6%
Score:7.340m
Score/min:579
Accuracy (listed only):29.308%
HSR (listed only):11.286%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
S
Kills:8,535
V. Kills:4,577 186%
Deaths:489
KDR:17.454
Accuracy:62.833% A++
KPH:135.200 B**
VKPH:72.500 S
M18 Rotary
A
Kills:3,921
V. Kills:4,721 83%
Deaths:1,954
KDR:2.007
Accuracy:35.121% B++
KPH:15.200 C++
VKPH:18.400 A
M18 Needler
A**
Kills:3,877
V. Kills:4,280 91%
Deaths:1,236
KDR:3.137
Accuracy:35.507% B+
KPH:21.900 B**
VKPH:24.100 A**
M14 Banshee
S
Kills:1,817
V. Kills:229 N/A
Deaths:148
KDR:12.277
Accuracy:29.665% C++
KPH:104.100 A*
VKPH:13.100 S
Hornet Missiles
A*
Kills:1,368
V. Kills:649 210%
Deaths:60
KDR:22.800
Accuracy:67.990% B**
KPH:160.400 A*
VKPH:76.100 A++
M18 Locust
A*
Kills:1,163
V. Kills:1,110 105%
Deaths:288
KDR:4.038
Accuracy:33.067% C++
KPH:34.500 B**
VKPH:33 A*
Tomcat A2AM Pods
S
Kills:1,131
V. Kills:1,156 98%
Deaths:20
KDR:56.550
Accuracy:78.598% C
KPH:275.900 S
VKPH:282 S
Coyote Missiles
S
Kills:602
V. Kills:688 87%
Deaths:33
KDR:18.242
Accuracy:60.619% B**
KPH:132.400 B++
VKPH:151.300 S
Kills:22,414 (10,778 + 0)
Deaths:4,228
KDR:5.301
VKDR:4.118
Vehicle Kills:17,410
Kill Difference:18,186
Playtime:565.926 hours
Usage:16%
Score:15.004m
Score/min:442
Piloting Accuracy:33.067%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:568
V. Kills:584 97%
Deaths:265
KDR:2.143
Accuracy:54.321% B*
KPH:12.600 B++
VKPH:12.900 A
L105 Zephyr
A*
Kills:296
V. Kills:22 N/A
Deaths:19
KDR:15.579
Accuracy:46.067% B+
KPH:103.500 A*
VKPH:7.700 C+
C150 Dalton
B++
Kills:122
V. Kills:112 108%
Deaths:18
KDR:6.778
Accuracy:58.608% A++
KPH:34.100 C++
VKPH:31.300 B++
Kills:986 (568 + 418)
Deaths:302
KDR:3.265
VKDR:2.377
Vehicle Kills:718
Kill Difference:684
Playtime:51.684 hours
Usage:1%
Score:0.816m
Score/min:263
Piloting Accuracy:54.321%
Gunner Accuracy:58.608%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:1,294
V. Kills:711 182%
Deaths:78
KDR:16.590
Accuracy:63.398% B*
KPH:65.500 M++
VKPH:36 M*
C75 Viper
S
Kills:1,200
V. Kills:160 N/A
Deaths:28
KDR:42.857
Accuracy:45.104% B++
KPH:130.300 S
VKPH:17.400 A*
L100 Python HEAT
S
Kills:1,182
V. Kills:138 N/A
Deaths:35
KDR:33.771
Accuracy:61.542% B**
KPH:117.500 S
VKPH:13.700 B+
L100 Python HESH
M++
Kills:1,172
V. Kills:109 N/A
Deaths:20
KDR:58.600
Accuracy:64.016% A++
KPH:126.600 M++
VKPH:11.800 B**
Skyguard
S
Kills:984
V. Kills:398 247%
Deaths:76
KDR:12.947
Accuracy:34.209% B*
KPH:45.700 S
VKPH:18.500 A**
Kills:5,832 (5,832 + 0)
Deaths:237
KDR:24.608
VKDR:6.397
Vehicle Kills:1,516
Kill Difference:5,595
Playtime:69.827 hours
Usage:2%
Score:1.864m
Score/min:445
Driving Accuracy:34.209%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
M**
Kills:17,057
V. Kills:6,192 275%
Deaths:647
KDR:26.363
Accuracy:47.979% B++
KPH:67.700 M**
VKPH:24.600 M**
P2-120 AP
S
Kills:7,295
V. Kills:6,418 114%
Deaths:268
KDR:27.220
Accuracy:53.569% B*
KPH:64.400 M++
VKPH:56.700 S
P2-120 HESH
S
Kills:3,185
V. Kills:136 N/A
Deaths:28
KDR:113.750
Accuracy:49.817% B**
KPH:191.800 S
VKPH:8.200 C+
E540 Halberd
M*
Kills:493
V. Kills:281 175%
Deaths:21
KDR:23.476
Accuracy:51.033% A
KPH:47.600 A**
VKPH:27.100 M*
P525 Marauder
A+
Kills:88
V. Kills:2 N/A
Deaths:1
KDR:88
Accuracy:21.320% C++
KPH:109.700 A+
VKPH:2.500 D
G30 Vulcan
A+
Kills:81
V. Kills:76 105%
Deaths:13
KDR:6.231
Accuracy:34.473% B++
KPH:23.700 C**
VKPH:22.200 A+
MR11 Gatekeeper
A*
Kills:56
V. Kills:42 130%
Deaths:2
KDR:28
Accuracy:43.050% B+
KPH:34.400 A*
VKPH:25.800 A+
Kills:28,255 (27,537 + 718)
Deaths:980
KDR:28.832
VKDR:13.415
Vehicle Kills:13,147
Kill Difference:27,275
Playtime:398.045 hours
Usage:11%
Score:13.313m
Score/min:557
Driving Accuracy:49.817%
Gunner Accuracy:43.050%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
S
Kills:1,149
V. Kills:39 N/A
Deaths:15
KDR:76.600
Accuracy:38.960% B+
KPH:348.300 S
VKPH:11.800 A+
M12 Kobalt-H
M++
Kills:767
V. Kills:10 N/A
Deaths:14
KDR:54.786
Accuracy:24.318% B++
KPH:297.700 M++
VKPH:3.900 C
G20 Vulcan-H
C**
Kills:109
V. Kills:64 168%
Deaths:11
KDR:9.909
Accuracy:40.350% D-
KPH:47.900 C**
VKPH:28.100 C*
E540 Halberd-H
C++
Kills:82
V. Kills:53 152%
Deaths:9
KDR:9.111
Accuracy:55.726% C
KPH:35.800 C
VKPH:23.100 C++
MR11 Gatekeeper-H
S
Kills:53
V. Kills:55 95%
Deaths:3
KDR:17.667
Accuracy:60.336% B*
KPH:80.600 M**
VKPH:83.700 S
Kills:2,160 (0 + 2,160)
Deaths:52
KDR:41.538
VKDR:4.250
Vehicle Kills:221
Kill Difference:2,108
Playtime:11.104 hours
Usage:0%
Score:0.591m
Score/min:887
Driving Accuracy:N/A%
Gunner Accuracy:60.336%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,180
V. Kills:31 N/A
Deaths:15
KDR:78.667
Accuracy:19.661% B+
KPH:226.600 S
VKPH:6 B*
M12 Kobalt
M**
Kills:1,179
V. Kills:32 N/A
Deaths:19
KDR:62.053
Accuracy:20.930% B*
KPH:191.600 M**
VKPH:5.200 B++
M40 Fury
S
Kills:655
V. Kills:137 475%
Deaths:15
KDR:43.667
Accuracy:50.034% A++
KPH:139.400 S
VKPH:29.200 S
M40 Fury
M**
Kills:527
V. Kills:133 393%
Deaths:12
KDR:43.917
Accuracy:46.651% A
KPH:131.400 M++
VKPH:33.200 M**
M20 Basilisk
A++
Kills:287
V. Kills:108 263%
Deaths:23
KDR:12.478
Accuracy:42.837% B+
KPH:39.700 A++
VKPH:15 A++
M20 Basilisk
A+
Kills:200
V. Kills:87 227%
Deaths:14
KDR:14.286
Accuracy:45.414% B++
KPH:39.900 A+
VKPH:17.400 A
M60-G Bulldog
B++
Kills:83
V. Kills:10 N/A
Deaths:5
KDR:16.600
Accuracy:33.443% C+
KPH:42.100 B++
VKPH:5.100 C
G30 Walker
M**
Kills:73
V. Kills:56 128%
Deaths:2
KDR:36.500
Accuracy:44.228% A**
KPH:35.700 M++
VKPH:27.400 M**
Kills:4,184 (0 + 4,184)
Deaths:105
KDR:39.848
VKDR:5.657
Vehicle Kills:594
Kill Difference:4,079
Playtime:36.316 hours
Usage:1%
Score:1.094m
Score/min:502
Driving Accuracy:N/A%
Gunner Accuracy:44.228%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M**
Kills:1,218
V. Kills:20 N/A
Deaths:188
KDR:6.479
Accuracy:44.635% C**
KPH:170.300 M**
VKPH:2.800 B+
M40 Fury-F
A++
Kills:1,183
V. Kills:223 N/A
Deaths:316
KDR:3.744
Accuracy:52.625% C**
KPH:55.100 A++
VKPH:10.400 B**
M12 Kobalt-F
S
Kills:1,144
V. Kills:22 N/A
Deaths:199
KDR:5.749
Accuracy:25.115% C**
KPH:143 S
VKPH:2.800 B**
M20 Basilisk-F
M**
Kills:1,041
V. Kills:126 N/A
Deaths:224
KDR:4.647
Accuracy:45.595% C+
KPH:103.900 M**
VKPH:12.600 A
Kills:4,586 (4,586 + 0)
Deaths:927
KDR:4.947
VKDR:0.422
Vehicle Kills:391
Kill Difference:3,659
Playtime:46.631 hours
Usage:1%
Score:0.824m
Score/min:295
Driving Accuracy:45.595%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 HEAT 23,24917,05764726.363M*21.5747.979%B++1.982%D67.7M**24.6M**374252h5B**10.5B**
Hellfire Rocket Pods 13,1128,53548917.454A12.6662.833%A++N/A135.3B**72.5S112263.1h20.4B32.5B+
P2-120 AP 13,7137,29526827.22M*22.4253.569%B*2.043%D64.4M++56.7S884113.2h7.2C*13.4B++
M18 Rotary 8,6423,9211,9542.007C*2.7935.121%B++N/A15.2C++18.4A230257.2h127C*361.7B+
M18 Needler 8,1573,8771,2363.137B+1.6635.507%B+N/A21.9B**24.1A**356177.3h126.8B357.1B+
MSW-R 3,8573,8417255.298A0.5024.623%B+16.975%D-104.7M+N/A30436.7h10.1B*41.2B++
T7 Mini-Chaingun 3,5343,5061,1593.025A*1.7719.534%B+9.527%D-67.9A++N/A19851.6h12.5B++64B+
T9A "Butcher" 3,5043,4847814.461A+0.3422.182%C14.667%F-103.4A++N/A24833.7h11.2C++50.7C+
T9 CARV 3,4423,4261,3032.629B**2.1719.091%C+14.098%D*32.2C**N/A141106.4h12B++62.9B+
P2-120 HESH 3,3213,18528113.75S108.9549.817%B**N/A191.9S8.2C+72416.6h3A+5.9A
TMG-50 2,2322,1971,0152.165B**2.6318.61%C-15.976%D*33C+N/A10166.5h12.1C+64.9C+
Tank Mine 3,4471,95718510.578S5.7830.859%C+N/A247.7M++188.6S25537.9h1.4B*4.6B**
C-4 2,9151,9345123.777A++1.0226.337%C*N/A124.8B**63.3A*122115.5h1.2B+4.4B+
LC2 Lynx 1,8261,8246132.976A++1.8225.684%B+13.925%D*68.3A*N/A19326.7h11.6B*45.1B++
M14 Banshee 2,0461,81714812.277B*7.4829.665%C++N/A104.4A*13.2S41117.4h17B+57.4B+
TRAC-5 Burst 1,5371,5294793.192B*1.6126.04%C++19.294%D83.1A+N/A20118.4h10.4B++40B+
C-4 ARX 2,0421,5154743.196B++1.6029.344%B*N/A28.2F9.8D**20353.7h1.1B+3.8B++
Frag Grenade 1,4391,43211432N/A1,427.2047.922%BN/A795.6A3.9D22601.8h2.4A5.1B*
MRC3 Mercy 1,4121,4053114.518A0.2818.71%B+14.662%D*55.8A*N/A16825.2h16.4B++87.8B++
Claymore 1,3801,3808017.25A++12.4539.422%B++N/A300MN/A8514.6h1.1B*2.9B++
Hornet Missiles 2,0171,3686022.8A**18.0067.99%B**1.316%C160.9A*76.4A++11758.5h5.2B**7.7A
MRC3 Mercy 1,3611,3543004.513B**0.2818.981%B+16.396%D-55.5A*N/A16724.4h16.5B*87B++
DMR-99 1,3361,3261976.731M1.9329.7%D19.457%D*109.6M++N/A27812.1h6.8C++22.8C+
L100 Python AP 2,0051,2947816.59M++11.7963.398%B*3.014%C++65.7M++36.1M*49019.7h4.4B**7A
M6 Onslaught 1,2711,2652145.911A*1.1119.31%B+15.178%D-81.1M++N/A20315.6h14.3B**74.1B++
M3 Pounder HEG 1,6341,2633223.922A+0.8850.672%B**2.613%C33.8A++9.9M**19037.4h14.9B+29.5B++
Sticky Grenade 1,2641,25911259N/A1,254.2060.341%B*N/A1573.8A6.3D44840.8h1.3B**2.2B*
SMG-46 Armistice 1,2281,2263643.368A**1.4328.17%B+11.419%D-100.5M**N/A34412.2h12.4B++44.1B+
M3 Pounder HEG 1,5851,2233233.786A+1.0149.848%A+2.208%D32.4A++9.6M**19437.7h14.8B+29.6B++
S12 Renegade 1,2381,2181886.479A1.6844.635%C**3.448%C169.2M**2.8B+4047.2h2.3B**5.1B*
KSR-35 1,2191,2171796.799A*2.0037.935%B+26.705%C139.9M**N/A3648.7h3.7B*9.9B++
Auraxium Chainblade 1,2151,2156,7800.179M**4.6248.746%A+9.877%B+2.7B++N/A7446.6h2.1C*4.3B+
AMR-66 1,2271,2144802.529A*2.2730.755%B++19.852%D31.1B++N/A9739h7.2B*23.5B++
Bighorn .50M 1,2101,2086319.175M**14.3840.016%C-61.341%F**91.5A*N/A19913.2h2.1D5.2D
Anti-Vehicle Grenade 1,3511,20111201N/A1,196.2061.427%B**N/A857.9A*107.1C++39091.4h2.8A+4.5A
NS-15M1 1,2051,2002006M**1.2024.213%B12.333%D*106.2A**N/A31411.3h11.4B+46.9B+
C75 Viper 1,3601,2002842.857S38.0645.104%B++N/A130.4S17.4A*5749.2h4.6A10.3A+
TSAR-42 1,2011,19910011.99A++7.1948.654%A+56.797%D*128.9SN/A8049.3h2.1B+4.2B*
LC3 Jaguar 1,2041,1974312.777B**2.0226.241%B+15.205%D-63.7A++N/A22918.8h11B+42B++
T1A Unity 1,2031,1953203.734M+1.0623.327%C--13.473%D**99.6M+N/A25412h10.7B*45.9B
NS Decimator 1,7831,1865522.149A+2.6567.68%B*2.614%C*49.6B**25B**42223.9h4.2B+6.3B++
M40 Fury-F 1,4061,1833163.744A1.0552.625%C**1.099%C+55A++10.4B**22821.5h7.7B+14.5B++
T4 AMP 1,1831,1824782.473A+2.3231.256%B++15.905%D131.3SN/A4099h11.4B*36.5B++
M77-B 1,1851,1826917.13U12.3343.277%B**63.283%D**95.3SN/A27212.4h2.1B++5B++
L100 Python HEAT 1,3201,1823533.771S28.9761.542%B**3.13%B117S13.7B+45810.1h2.3A++3.7A++
HC1 Cougar 1,1851,1813933.005A*1.7927.669%B++13.209%F53.7AN/A15322h9.3B**33.5B++
M12 Kobalt 1,2111,1801578.667M**73.8719.661%B+16.271%D226.9S6B*6315.2h12.3B**62.7B*
M12 Kobalt 1,2111,1791962.053M*57.2620.93%B*15.522%D190.2M**5.2B++5756.2h12.6B**60.1B*
AS16 NightHawk 1,1901,1783403.465A*1.3347.046%B*7.555%F99.8M++1A+26811.8h4.1B+8.7B+
Ripper 1,1771,1771,2950.909S3.8953.29%A**14.444%C17.7B**N/A4066.6h1.2B+2.2B+
NS-357 Underboss 1,1761,1753283.582M+1.2241.835%B++12.34%D*125M++N/A2889.4h3.6B++8.5B+
L100 Python HESH 1,2811,1722058.6S53.8064.016%A++1.877%C**126M++11.7B**3439.3h2A+3.2A
M6 Onslaught 1,1721,1702145.467A++0.6719.627%B+13.504%D**75M+N/A18315.6h15.8B*80.4B++
NS-11C 1,1731,1703263.589M++1.2126.081%B+9.658%F86.7M++N/A26013.5h11.3B*43.4B++
M2 Mutilator 1,1741,1692005.845M+1.0516.91%B+17.707%C+83.5SN/A26514h12.1A+71.7B*
Havoc 1,1741,1682664.391M0.4153.339%C+7.192%F-135.8M*N/A3698.6h3.6B++6.8B+
TS2 Inquisitor 1,1741,1685522.116B*2.6832.829%B++14.384%D-79.5A+N/A20214.7h9.4B+28.5B+
M1 Heavy Cycler 1,1751,1671637.16S2.3618.184%B+16.281%D82.8SN/A34414.1h12.1A66.3B*
NSX Naginata 1,1701,1672315.052M*0.2523.73%B19.709%D*106.1MN/A22811h11.5C**48.4B+
T9 CARV-S 1,1671,1663273.566A+1.2323.272%B17.41%D--76.7A+N/A24115.2h10.1B*43.5B+
NS-20 Gorgon 1,2001,1652205.295M*0.5025.704%C++16.824%C55M**1.7B13621.2h20.5B++79.6B*
Cycler TRV 1,1701,1654822.417B**2.3822.897%C++14.163%D-44B*N/A12826.5h12B+52.6B+
PDW-16 Hailstorm 1,1681,1644562.553A++2.2427.346%B++9.278%D*65.4A*N/A21417.8h11.9B++43.6B++
TRAP-M1 1,1651,1643143.707A++1.0932.205%B+24.656%C+88.2A*N/A20213.2h7.4B*23B++
T5 AMC 1,1811,1638381.388B+3.4123.983%C++14.016%D*11.8DN/A4398.4h14.4C*60C**
M18 Locust 2,2731,1632884.038A0.7633.067%C++N/A34.5B**32.9A*39833.7h79.8C*241.3B+
M1 Heavy Cycler 1,1711,1631746.684S1.8918.587%B**17.713%C+74.6SN/A34515.6h12.9A69.5B*
TX2 Emperor 1,1651,1626101.905B**2.8933.687%B++15.835%D78A**N/A18514.9h7.6B++22.6C++
T1B Cycler 1,1651,1623023.848A0.9524.449%C17.384%D*71.7B**N/A18316.2h10.2B**41.7B+
NS-7 PDW 1,1631,1612854.074M**0.7226.883%B+12.231%D-101.8M**N/A44111.4h11.6B*43.3B+
TRS-12 Uppercut 1,1631,1612844.088M0.7169.023%B**8.269%D*126.2M**N/A3659.2h2.5C**3.6B+
TRAC-5 S 1,1811,1614902.369A++2.4324.03%C**10.853%D--49.6A*N/A15723.4h10B+41.8B+
T16 Rhino 1,1651,1603553.268A*1.5322.284%B16.897%D-82.9MN/A26414h11.2B*50.4B+
SOAS-20 1,1681,1602913.986A++0.8131.331%B++12.5%D*81.1A**N/A21114.3h10.9B+34.7B++
NS-30 Vandal 1,1681,1602025.743A**0.9536.467%B+23.621%C117.2M**N/A3139.9h4.5B*12.4B++
TRAC-Shot 1,1641,1594152.793A2.0024.863%C+8.973%F-84A**N/A22113.8h10B+40.4B+
SABR-13 1,1651,1592624.424A+0.3724.793%C+16.393%D*76.8A*N/A21415.1h10.2B++41.3B+
SR-7 1,1601,1597814.859M**10.0643.548%B+64.107%F-101.7M*N/A24211.4h2.1C**4.8B+
NS-15M2 1,1611,1591955.944A*1.1526.212%B+13.287%F134.8M**N/A4188.6h10.7B++40.7B+
TAS-16 Blackjack 1,1651,1582864.049M0.7573.339%A8.636%D*143SN/A4238.1h2.3B+3.2B+
HSR-1 1,1611,1582494.651A0.1536.789%B+18.307%D--120.6M*N/A3299.6h4.6B++12.6B++
T1 Cycler 1,1621,1582864.049M0.7526.758%B**14.076%D*67.3M+N/A28317.2h10.2A38B**
TS4 Haymaker 1,1701,1583383.426A*1.3749.302%B++6.131%F-130.1S1.3M3538.9h3.5B*7B*
99SV 1,1581,1572983.883A0.9137.013%B**28.868%D56.7A*N/A22920.4h4.1B**11.1B**
M2 Mutilator 1,1621,1572095.536M0.7417.326%B+17.027%C77.7SN/A23314.9h13.2A76.2B++
NS-11A 1,1641,1562155.377M*0.5827.937%B*15.138%D-113.3SN/A35710.2h11.9B++42.5B++
Shuriken 1,1711,1563673.15A++1.6525.974%C11.246%D*91.7A*1.2A++25612.6h12.5C*48.2C++
FA1 Barrage 1,1691,1565282.189B**2.6147.654%B*9.17%D*79.7M++N/A25614.5h4.1B++8.6B++
NS Baron G5 1,1611,1552594.459S0.3448.148%B+10.649%D-116.7SN/A3439.9h3.8B++7.8C+
MKV Suppressed 1,1621,1542564.508S0.2929.319%B++13.085%D--116.6SN/A3939.9h12B+40.8B+
TORQ-9 1,1661,1542913.966A*0.8324.313%C+14.038%D*83A**N/A21213.9h11.8B**48.5B++
T32 Bull 1,1591,1543733.094A+1.7022.229%C+14.991%D*49.7B+N/A13923.2h11.3B+50.8C**
T1S Cycler 1,1551,1533153.66M1.1425.491%B11.882%D*77.9M+N/A20614.8h10.2B**39.9B++
NS-11P 1,1691,1532215.217M**0.4228.189%B**13.183%D-113S1.6S33010.2h11.3B**40.3B*
TAR 1,1491,1493093.718A+1.0825.781%B+9.748%F84.5MN/A24213.6h9.9A38.6B*
P525 Marauder-H 1,1881,1491576.6S71.8038.96%B+N/A348.2S11.8A+10523.3h4.6B**11.8B**
RAMS .50M 1,1461,1461159.965A*5.1744.001%B*78.272%C+58.2A*N/A17619.7h2B+4.5B+
M12 Kobalt-F 1,1661,1441995.749A++0.9525.115%C**3.322%D*143S2.8B**3378h8.5B**33.9B*
TX1 Repeater 1,1531,1446831.675B**3.1225.961%C**15.734%D-67.7A*N/A21716.9h11.3B++43.6C**
NS-20 Gorgon 1,1731,1342205.155M+0.3626.272%C*17.196%C53.5M**1.8B+13621.2h21.6B*82.1B*
Tomcat A2AM Pods 2,2871,1312056.55U51.7578.598%CN/A275.9S282S39044.1h4.4A++5.5A*
TRAC-5 1,1561,1279111.237B++3.5622.786%C**14.641%D8.6DN/A61131.1h17.1C+75.1C++
Chainblade 1,1691,12722,9150.049B*4.7546.886%A+1.242%D-0.9BN/A31321.7h2.2B+4.7C+
M20 Basilisk-F 1,1671,0412244.647M++0.1545.595%C+1.537%C-104.1M**12.6A32610h14.3B**31.4B**
MR1 Fracture 1,6741,0384982.084A*2.7148.545%A2.601%D20.6M+12.6M**18450.3h29.5B**60.8B**
Skyguard 1,3829847612.947S8.1534.209%B*4.167%A+45.6S18.4A**38621.6h63.7A186.1A
MR1 Fracture 1,5689454981.898A*2.9048.838%A4.444%C**18.8M++12.4M**18150.3h33.5B**68.6B**
M12 Kobalt-H 7777671454.786A++49.9924.318%B++16.167%C+295M++3.8C6212.6h11B**45.3B*
Spear Anti-Vehicle Phalanx Turret 1,0477232331.435S26.6457.739%A+3.458%C92.7M*41.5A*8047.8h5.4B++9.3B**
MAX Punch 7026942,0340.341A*4.4659.128%B**N/A3.4B++N/A9205.7h1.6C++2.6C**
ML-7 1,2056912612.648M++2.1562.96%B++1.302%D-33.4B*24.8A++53520.7h5.3B++8.4B*
ASP-30 Grounder 9496802422.81M**1.9968.706%B*3.824%B+43.3A++17.1B+40315.7h4.7A6.8A+
T2 Striker 1,5696583411.93M*2.8763.805%AN/A18.9B+26.1A++43234.9h35.3B+55.4B*
M40 Fury 7926551543.667S38.8750.034%A++1.832%C++139.4S29.1S6334.7h11.1B+22.2B**
MANA Anti-Personnel Turret 657652996.586N/A1.7922.734%UN/A6520U50U14188300.1h18.7T*82.3T*
Coyote Missiles 1,2906023318.242S13.4460.619%B**N/A133.8B++152.9S22464.5h16.8A+27.8A
CAS30 Tank Buster 1,1525682652.143B+2.6554.321%B*N/A12.6B++12.9A17445.2h47.6C*87.7B+
M9 SKEP Launcher 6625391045.183S0.3970.787%B4.638%A+78.1A*17.8B+4546.9h3.2A++4.5A*
The President 5395391653.267A++1.5333.118%C++15.77%D*86.9B+N/A2006.2h11.4C++34.4C*
NS-44L Blackhand 5365321084.926M*0.1341.53%C+25.188%D*102.3SN/A2745.2h4B+9.7B
M40 Fury 6605271243.917S39.1246.651%A2.467%B++131.8M++33.3M**7084h12.2C**26.2B++
E540 Halberd 7744932123.476A**18.6851.033%A4.26%B47.4A**27M*117110.4h5.1B++10B**
MANA Anti-Vehicle Turret 9364651164.009A+0.7963.953%B**2.151%D-62.8A+63.6A*11897.4h8B+12.5B++
NS-44 Commissioner 3443442341.47B+3.3340.287%B+17.733%D88.2A*N/A3123.9h3.5B+8.7B+
L105 Zephyr 3182961915.579B+10.7846.067%B+N/A102.1A*7.6C+7332.9h4.3B**9.3B*
M20 Basilisk 3952872312.478M**7.6842.837%B+7.317%B+39.9A++15A++3277.2h62.3B*145.4B**
NS-10 Burster 474247972.546A++2.2535.692%B**2.834%D-8.9A++8.2M**15627.8h127B*355.9B**
NS-10 Burster 4562361052.248A++2.5535.724%A3.39%D8.2A+7.6M++14828.9h136.5B+382.2B*
M20 Basilisk 2872001414.286S9.4945.414%B++4%D40A+17.4A3635h63.5B*139.8B**
Spear Anti-Vehicle Phalanx Tower 2491871187S182.2060.985%A5.882%B++124.7M+41.3B++5641.5h4.4A7.3A+
Xiphos Anti-Personnel Phalanx Tower 1631561156A*151.2046.327%A++N/A520A23.3A*13850.3h11.4C**24.5B+
Aspis Anti-Aircraft Phalanx Turret 3181471113.364M**8.5733.141%AN/A23.3A**27.1M*6216.3h119.3B*359.9B*
MG-S1 Jackal 142142612.328B**2.4728.478%B+19.718%C+94.7MN/A2151.5h10.5C**36.7B+
NS-AM7 Archer 177134632.127S2.6756.651%C17.911%C+18.4M5.9A*1557.3h8.8B*15.6B**
NS-61 Emissary 124123522.365A*2.4324.028%D9.756%D*55.9A+N/A2302.2h14.8C+61.4C+
C150 Dalton 234122186.778C++1.9858.608%A++1.639%B**33.9C++31.1B++10153.6h8F13.7C
G20 Vulcan-H 173109119.909A++5.1140.35%D-1.835%D47.4C**27.8C++10912.3h79.6B++197.4B+
P525 Marauder 9088188M+83.2021.32%C++1.136%D110A+2.5D4150.8h5.4B+25.5B+
M60-G Bulldog 9383516.6M11.8033.443%C+3.614%B+41.5B++5C2152h4.9B**14.7B++
E540 Halberd-H 1358299.111C*4.3155.726%C1.22%C35.7C23C++6922.3h5.8C**10.3B
G30 Vulcan 15781136.231B+1.4334.473%B++2.469%D23.8C**22.4A+7003.4h123.7C--358.8C++
G30 Walker 12973236.5S31.7044.228%A**2.74%D36.5M++28M**4802h206.2C++466.3B*
MR11 Gatekeeper 9856228S23.2043.05%B+N/A35A*26.3A+4131.6h42.3B++98.1B*
MR11 Gatekeeper-H 10853317.667M+12.8760.336%B*1.887%C++75.7M**78.6S10590.7h42.1B*69.7B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit691,0361.3h
Motion Spotter14416,40360.7h
Nano-Armor Kit1,0321,736,713185.3h
Anti-Vehicle MANA Turret181,4003.2h
Spawn Beacon87322.3h
Turret AI Module01260.4h
Repair Module1680.2h
Skywall Shield Emitter1630.2h
Medical Applicator24491,42523.6h
Nanite Revive Grenade03970.1h
Spear Anti-Vehicle Tower0650.3h
Welding Device11,4550.1h
Spitfire Auto-Turret45930.5h
Bunker1690.5h
Hoplon Anti-Aircraft Phalanx Tower1790.3h
Rampart Wall11691h
Xiphos Anti-Personnel Tower0920.3h
Ammunition Package101,7950.9h
Medical Kit1,34710,552116.1h
Anti-Infantry MANA Turret121,4032.5h
IPC Targeting Dart0500.1h
Recon Detection Device757,17814.7h
Shield Recharging Field141,6590.5h

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