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General Sweetheart Alvahryn[YBuS] Alvahryn
TR BR 96

KDR: 1.61

Score: 101.6m

Last Seen: Jun 23rd, 2019 2:40 PM
- OFFLINE - 23.6 hour(s)

Prestige 1, Battle Rank 96 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 27
Level Progress (to 97): 58%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9 CARV M3 Pounder HEG Frag Grenade M3 Pounder HEG M40 Fury P2-120 AP C-4 LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $442,854 MLG Score: 354
Fun Score: N/A
Cheeseburgers Flipped: 2941TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.722%16.32%43637117354,9741.026530.583

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.205%1.088B**-0.688D-0.967D--HEAD (~2.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.481B+10.40.275C*28.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.203%0.806%606312079,42821337194.420061309%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.947%0.189C++-0.724D-0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.70.703B++18.70.646B+29

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.057%1.922%3987120311,916513743182.31964276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.641%0.782B++-0.406C--0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.723B++5.20.581B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.085%1.997%55917119317,573419438234.19003460%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.329%0.174C++-0.603D0.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.694B+13.90.651B+22.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.477%68.373%559412067,051521871.35128

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.424%1.131B**0.086C+0.422

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.545B+1.90.398B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.68%11.418%559512056,4023962191.61585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.338%-0.317C-0.629D1.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.368C**3.10.353C**5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 27
101.6m297%412 (24.7k)303 (18.2k)1.60981172,040106,8701.8124596 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210828820.829%9.954%20703:0864

9% Combat Medic28% Engineer21% Heavy Assault9% Infiltrator25% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 10:41 PMJun 27th, 2014 4:05 PMJun 23rd, 2019 10:23 PM (11h) (PST)Jun 23rd, 2019 2:52 PM (18h) (PST)Jun 23rd, 2019 10:40 AM (23h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5472213260.5140.3190.0511.6850.054354

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,79013,27619,51431193101318,202

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5582.4h/232.6d 21,657 17,124 48,671 564.3k 6,036 19,010 17,928 183m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A+
Kills:12,020
Deaths:10,057
KDR:1.195
Accuracy:26.610% A+
HSR:19.909% C-
T9A "Butcher"
C
Kills:1,277
Deaths:977
KDR:1.307
Accuracy:22.933% C
HSR:17.619% D*
NS-15M AE
C+
Kills:1,179
Deaths:1,170
KDR:1.008
Accuracy:25.138% C+
HSR:11.366% F-
T16 Rhino
B++
Kills:1,172
Deaths:1,706
KDR:0.687
Accuracy:24.517% B++
HSR:16.553% D-
MSW-R
C**
Kills:1,162
Deaths:1,057
KDR:1.099
Accuracy:23.661% C**
HSR:15.060% D*
NS-15M1
B+
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:25.179% B+
HSR:14.459% D--
T32 Bull
B
Kills:1,125
Deaths:1,160
KDR:0.970
Accuracy:25.411% B
HSR:14.844% D*
Kills:19,090
Deaths (as Heavy Assault):17,296
Deaths (to Heavy Assaults):29,412
KDR:1.10372
Kill Difference:1,794
Playtime:1,187.056 hours
Usage:21%
Score:17.009m
Score/min:239
Accuracy (listed only):24.778%
HSR (listed only):15.687%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:5,322
Deaths:4,432
KDR:1.201
Accuracy:28.424% B**
HSR:16.892% D
TRAC-5
C*
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C*
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
AMR-66
A++
Kills:1,263
Deaths:1,172
KDR:1.078
Accuracy:36.799% A++
HSR:17.181% D*
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
AS16 NightHawk
B+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B+
HSR:9.889% D*
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
LC2 Lynx
B
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B
HSR:15.569% D--
TRAC-5 Burst
B+
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B+
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
NS-11C
B
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B
HSR:12.937% D*
NSX-P Tanto
A+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A+
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B+
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
Kills:24,132
Deaths (as Engineer):29,166
Deaths (to Engineers):21,363
KDR:0.8274
Kill Difference:5,034
Playtime:1,575.690 hours
Usage:28%
Score:39.717m
Score/min:420
Accuracy (listed only):36.547%
HSR (listed only):14.250%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:5,322
Deaths:4,432
KDR:1.201
Accuracy:28.424% B**
HSR:16.892% D
TRAC-5
C*
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C*
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
AS16 NightHawk
B+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B+
HSR:9.889% D*
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
LC2 Lynx
B
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B
HSR:15.569% D--
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.705% C
HSR:14.041% C-
TRAC-5 Burst
B+
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B+
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS-11C
B
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B
HSR:12.937% D*
NSX-P Tanto
A+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A+
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B+
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:28,720
Deaths (as Light Assault):35,653
Deaths (to Light Assaults):20,538
KDR:0.80554
Kill Difference:6,933
Playtime:1,423.164 hours
Usage:25%
Score:20.111m
Score/min:236
Accuracy (listed only):34.175%
HSR (listed only):14.107%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
T1 Cycler
B**
Kills:1,467
Deaths:2,279
KDR:0.644
Accuracy:26.599% B**
HSR:14.179% D*
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
AS16 NightHawk
B+
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B+
HSR:9.889% D*
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
TAR
C++
Kills:1,171
Deaths:2,107
KDR:0.556
Accuracy:23.707% C++
HSR:14.774% D-
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.705% C
HSR:14.041% C-
T1B Cycler
C+
Kills:1,164
Deaths:1,368
KDR:0.851
Accuracy:24.935% C+
HSR:17.440% D*
NS-11P
B+
Kills:1,163
Deaths:1,441
KDR:0.807
Accuracy:25.044% B+
HSR:11.866% D*
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
Cycler TRV
C+
Kills:1,158
Deaths:1,639
KDR:0.707
Accuracy:22.749% C+
HSR:11.572% D*
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-11A
B**
Kills:1,153
Deaths:772
KDR:1.494
Accuracy:29.696% B**
HSR:16.132% D
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B+
T1S Cycler
A++
Kills:95
Deaths:124
KDR:0.766
Accuracy:32.693% A++
HSR:20% C+
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
SABR-13
C
Kills:51
Deaths:88
KDR:0.580
Accuracy:24.830% C
HSR:13.726% F
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:20,227
Deaths (as Combat Medic):26,389
Deaths (to Combat Medics):11,141
KDR:0.76649
Kill Difference:6,162
Playtime:503.134 hours
Usage:9%
Score:9.591m
Score/min:318
Accuracy (listed only):34.653%
HSR (listed only):14.089%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:3,542
Deaths:1,042
KDR:3.399
Accuracy:40.950% B+
HSR:65.133% C
RAMS .50M
A+
Kills:1,208
Deaths:284
KDR:4.254
Accuracy:48.769% A+
HSR:73.924% D
NS-30 Vandal
A
Kills:1,175
Deaths:873
KDR:1.346
Accuracy:41.542% A
HSR:16.596% D*
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.705% C
HSR:14.041% C-
KSR-35
B**
Kills:1,164
Deaths:639
KDR:1.822
Accuracy:42.184% B**
HSR:16.065% F
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
SR-7
B**
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:47.643% B**
HSR:71.121% D--
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
SOAS-20
A
Kills:1,159
Deaths:1,024
KDR:1.132
Accuracy:34.264% A
HSR:16.307% D
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
HSR-1
B++
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:39.116% B++
HSR:19.151% D--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
M77-B
C**
Kills:1,141
Deaths:510
KDR:2.237
Accuracy:38.981% C**
HSR:69.763% D
TX1 Repeater
B++
Kills:891
Deaths:1,434
KDR:0.621
Accuracy:28.273% B++
HSR:17.508% D
NS-44 Commissioner
B+
Kills:603
Deaths:1,306
KDR:0.462
Accuracy:39.737% B+
HSR:14.262% D*
NS-44L Blackhand
B*
Kills:547
Deaths:640
KDR:0.855
Accuracy:49.987% B*
HSR:27.788% D--
NS CandyCannon 3000
C++
Kills:135
Deaths:475
KDR:0.284
Accuracy:36.724% C++
HSR:10.370% D**
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:19,730
Deaths (as Infiltrator):16,980
Deaths (to Infiltrators):13,924
KDR:1.16196
Kill Difference:2,750
Playtime:503.514 hours
Usage:9%
Score:7.211m
Score/min:239
Accuracy (listed only):36.285%
HSR (listed only):27.953%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A*
Kills:8,484
Deaths:3,622
KDR:2.342
Accuracy:57.078% A*
HSR:2.935% C+
M3 Pounder HEG
A*
Kills:7,325
Deaths:3,612
KDR:2.028
Accuracy:59.857% A*
HSR:3.031% C+
M2 Mutilator
A++
Kills:689
Deaths:450
KDR:1.531
Accuracy:21.665% A++
HSR:13.933% D*
M2 Mutilator
A++
Kills:684
Deaths:438
KDR:1.562
Accuracy:22.729% A++
HSR:12.573% D**
NS-10 Burster
A++
Kills:102
Deaths:179
KDR:0.570
Accuracy:40.519% A++
HSR:7.843% B+
NS-10 Burster
A++
Kills:81
Deaths:179
KDR:0.453
Accuracy:40.451% A++
HSR:4.938% C+
Kills:17,365
Deaths (as MAX Suit):4,240
Deaths (to MAX Suits):7,975
KDR:4.09552
Kill Difference:13,125
Playtime:368.281 hours
Usage:7%
Score:7.968m
Score/min:361
Accuracy (listed only):40.383%
HSR (listed only):7.542%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:5,048
V. Kills:268 N/A
Deaths:369
KDR:13.680
Accuracy:58.146% A
KPH:192.300 A*
VKPH:10.200 C
M14 Banshee
A
Kills:4,085
V. Kills:201 N/A
Deaths:1,348
KDR:3.030
Accuracy:36.030% A
KPH:38.900 C+
VKPH:1.900 D
Hornet Missiles
B*
Kills:455
V. Kills:103 438%
Deaths:63
KDR:7.222
Accuracy:66.975% B*
KPH:102 B*
VKPH:23.100 D
M18 Needler
C++
Kills:295
V. Kills:228 129%
Deaths:463
KDR:0.637
Accuracy:32.519% C++
KPH:6.200 D
VKPH:4.800 D
Kills:9,883 (4,380 + 0)
Deaths:2,243
KDR:4.406
VKDR:0.357
Vehicle Kills:800
Kill Difference:7,640
Playtime:183.575 hours
Usage:3%
Score:2.273m
Score/min:206
Piloting Accuracy:32.519%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:358
V. Kills:30 N/A
Deaths:38
KDR:9.421
Accuracy:47.531% B+
KPH:60.700 B+
VKPH:5.100 D
C150 Dalton
C
Kills:104
V. Kills:84 122%
Deaths:24
KDR:4.333
Accuracy:46.966% B+
KPH:25.100 C--
VKPH:20.300 C
L105 Zephyr PX
C-
Kills:64
V. Kills:8 N/A
Deaths:12
KDR:5.333
Accuracy:48.349% C+
KPH:50.400 D--
VKPH:6.300 C-
Kills:526 (0 + 526)
Deaths:74
KDR:7.108
VKDR:1.649
Vehicle Kills:122
Kill Difference:452
Playtime:11.304 hours
Usage:0%
Score:0.439m
Score/min:648
Piloting Accuracy:N/A%
Gunner Accuracy:48.349%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M+
Kills:1,474
V. Kills:193 N/A
Deaths:218
KDR:6.761
Accuracy:43.349% B+
KPH:76.800 M+
VKPH:10.100 B+
L100 Python HESH
A++
Kills:1,245
V. Kills:112 N/A
Deaths:103
KDR:12.087
Accuracy:54.344% B++
KPH:98.700 A++
VKPH:8.900 C**
L100 Python HEAT
A++
Kills:1,213
V. Kills:370 327%
Deaths:92
KDR:13.185
Accuracy:62.896% A
KPH:56.300 A++
VKPH:17.200 B**
L100 Python AP
B+
Kills:1,123
V. Kills:479 234%
Deaths:235
KDR:4.779
Accuracy:60.777% B+
KPH:36.900 B+
VKPH:15.700 C
Kills:5,055 (5,055 + 0)
Deaths:648
KDR:7.801
VKDR:1.781
Vehicle Kills:1,154
Kill Difference:4,407
Playtime:83.791 hours
Usage:2%
Score:1.960m
Score/min:390
Driving Accuracy:60.777%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:5,637
V. Kills:2,999 188%
Deaths:1,000
KDR:5.637
Accuracy:47.297% C++
KPH:37.200 B+
VKPH:19.800 B+
E540 Halberd
B**
Kills:2,667
V. Kills:1,587 168%
Deaths:413
KDR:6.458
Accuracy:47.838% B*
KPH:29.300 B+
VKPH:17.500 B**
P2-120 HESH
B**
Kills:1,145
V. Kills:122 N/A
Deaths:98
KDR:11.684
Accuracy:51.650% B**
KPH:75.500 B**
VKPH:8 C+
P525 Marauder
B**
Kills:638
V. Kills:32 N/A
Deaths:39
KDR:16.359
Accuracy:28.562% B**
KPH:96.500 B*
VKPH:4.800 B+
G30 Vulcan
C
Kills:399
V. Kills:284 140%
Deaths:154
KDR:2.591
Accuracy:27.182% C
KPH:16.100 C--
VKPH:11.400 C
MR11 Gatekeeper
B++
Kills:94
V. Kills:65 142%
Deaths:11
KDR:8.545
Accuracy:45.526% B++
KPH:29 B++
VKPH:20 B+
P2-120 HEAT
D
Kills:79
V. Kills:38 203%
Deaths:44
KDR:1.795
Accuracy:37.001% C--
KPH:13.700 D--
VKPH:6.600 D
Kills:10,659 (6,861 + 3,798)
Deaths:1,759
KDR:6.060
VKDR:2.915
Vehicle Kills:5,127
Kill Difference:8,900
Playtime:298.111 hours
Usage:5%
Score:8.220m
Score/min:460
Driving Accuracy:37.001%
Gunner Accuracy:45.526%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A
Kills:1,864
V. Kills:87 N/A
Deaths:119
KDR:15.664
Accuracy:45.533% A
KPH:123.500 B+
VKPH:5.800 C+
G20 Vulcan-H
C*
Kills:890
V. Kills:546 163%
Deaths:154
KDR:5.779
Accuracy:49.093% C*
KPH:38.200 C
VKPH:23.500 C
M40 Fury-H
B**
Kills:157
V. Kills:24 N/A
Deaths:12
KDR:13.083
Accuracy:43.120% C+
KPH:135.300 B**
VKPH:20.700 B
E540 Halberd-H
C+
Kills:51
V. Kills:40 124%
Deaths:12
KDR:4.250
Accuracy:60.178% B
KPH:26.600 D-
VKPH:20.900 C+
Kills:2,962 (0 + 2,962)
Deaths:297
KDR:9.973
VKDR:2.347
Vehicle Kills:697
Kill Difference:2,665
Playtime:41.442 hours
Usage:1%
Score:1.023m
Score/min:411
Driving Accuracy:N/A%
Gunner Accuracy:60.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:6,416
V. Kills:547 N/A
Deaths:226
KDR:28.389
Accuracy:40.896% B++
KPH:161.400 S
VKPH:13.800 B**
M40 Fury
A+
Kills:1,975
V. Kills:218 N/A
Deaths:138
KDR:14.312
Accuracy:38.770% B
KPH:91.200 A+
VKPH:10.100 C+
M12 Kobalt
A
Kills:738
V. Kills:20 N/A
Deaths:41
KDR:18
Accuracy:19.523% B+
KPH:108.100 A
VKPH:2.900 C+
M20 Basilisk
D
Kills:159
V. Kills:64 245%
Deaths:55
KDR:2.891
Accuracy:37.749% C+
KPH:14 D
VKPH:5.600 D
M12 Kobalt
B**
Kills:96
V. Kills:3 N/A
Deaths:4
KDR:24
Accuracy:22.114% B**
KPH:75.200 C++
VKPH:2.400 C-
M60-G Bulldog
C+
Kills:94
V. Kills:14 N/A
Deaths:19
KDR:4.947
Accuracy:33.265% C+
KPH:21.500 C--
VKPH:3.200 D
M60-G Bulldog
B*
Kills:75
V. Kills:15 469%
Deaths:17
KDR:4.412
Accuracy:45.764% B*
KPH:44.300 C*
VKPH:8.900 C*
M20 Basilisk
D
Kills:67
V. Kills:40 163%
Deaths:33
KDR:2.030
Accuracy:39.261% C++
KPH:10.500 D--
VKPH:6.300 D
Kills:9,620 (0 + 9,620)
Deaths:533
KDR:18.049
VKDR:1.728
Vehicle Kills:921
Kill Difference:9,087
Playtime:93.334 hours
Usage:2%
Score:3.553m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:39.261%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:89
V. Kills:9 N/A
Deaths:234
KDR:0.380
Accuracy:45.513% B
KPH:12.100 D*
VKPH:1.200 C--
Kills:89 (89 + 0)
Deaths:234
KDR:0.380
VKDR:0.038
Vehicle Kills:9
Kill Difference:145
Playtime:7.382 hours
Usage:0%
Score:0.019m
Score/min:43
Driving Accuracy:45.513%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 12,17612,02010,0571.195C+0.4126.61%A+19.909%C-22.3CN/A66538.7h10.4B**38.9B*
M3 Pounder HEG 9,5338,4843,6222.342B+0.7357.078%A*2.935%C+27.2B**3.4C++100311.4h10.8B**18.9B*
Frag Grenade 7,8767,78717787N/A7,785.3961.899%A*N/A985.7A*11.3B+35127.9h2.3A3.7A
M3 Pounder HEG 8,3037,3253,6122.028C**0.4259.857%A*3.031%C+23.6B+3.1C-86311h13.1B*21.9B*
M40 Fury 6,9636,41622628.389M26.7840.896%B++1.294%C--161.2S13.7B**80339.8h7.5B**18.2B**
P2-120 AP 8,6365,6371,0005.637C+4.0347.297%C++2.803%C37.2B+19.8B+540151.6h5.9B+12.4B++
C-4 7,0805,3252,9421.81C**0.2031.919%B**N/A107.8B+35.5B+100649.4h1.1B*3.6B*
LC3 Jaguar 5,3765,3224,4321.201C+0.4128.424%B**16.892%D17.4C--N/A50306.6h10.5B++37.1B*
Hellfire Rocket Pods 5,3165,04836913.68B*12.0758.146%AN/A191.9A*10.2C64026.3h10.1B++17.4B*
M14 Banshee 4,2864,0851,3483.03C+1.4236.03%A1.028%C+38.9C+1.9D125105h18.9B+52.5B+
TSAR-42 3,5463,5421,0423.399C++1.7940.95%B+65.133%C35.7C+N/A10399.2h2B++4.9B+
C-4 ARX 4,0863,3301,3182.527C**0.9230.778%B**N/A148B++33.6C+108322.5h0.9B**3.1B**
E540 Halberd 4,2542,6674136.458C+4.8547.838%B*1.95%D29.3B+17.5B**37990.9h5.9C++12.4B+
MAX Punch 2,4912,4824,2680.582S1.0364.233%A+N/A6.9A**N/A16359h1.4C*2.3B+
Chainblade 2,1722,08637,0030.056B**1.5546.987%A+N/A1.5AN/A61374.2h1.8B++3.9B++
M40 Fury 2,1931,97513814.312B*12.7038.77%B1.114%D91A+10C+76521.7h8.8B*22.8B*
P525 Marauder-H 1,9511,86411915.664C++14.0545.533%AN/A123.4B+5.8C+38215.1h5.2B++11.4B*
Sticky Grenade 1,7771,77311773N/A1,771.3971.056%A*N/A2532.9M*5.7D124590.7h1A1.3B**
Tank Mine 2,7221,7045872.903C*1.2930.409%CN/A94.7C56.6C+133018h1.6B+5.3B+
M40 Fury 1,8331,6075728.193B++26.5847.772%C+1.493%C++113.2B+15.9C32214.2h7.8B+16.4B++
TRAC-5 1,5881,5692,4310.645C+0.9622.644%C*15.041%D13.5CN/A70116.6h13.8B+61B+
FA1 Barrage 1,5481,5372,6810.573C1.0428.245%D*11.711%D12.5D-N/A38123.1h4.4B+15.7C
C75 Viper 1,6671,4742186.761B+5.1543.349%B+1.018%D76.8M+10.1B+54419.2h6.9B**16B**
T1 Cycler 1,4901,4672,2790.644C0.9726.599%B**14.179%D*14.5DN/A66101.1h14C**52.5B++
The Slasher 1,4271,42316,8290.085B*1.5242.343%B+4.779%D2.4C+N/A9603.7h1.7B++4.1C++
TS4 Haymaker 1,2951,2921,7940.72C0.8934.35%D10.681%D21.5C--N/A6860.1h3.6B++10.4C**
T9A "Butcher" 1,2861,2779771.307C0.3022.933%C17.619%D*32.2D-N/A10539.7h9.6B*41.8B+
M12 Kobalt 1,3111,2751679.688A++78.0827.558%B**15.529%C--196.2A++5.5C+4696.5h13.5B+49.1B*
AMR-66 1,2711,2631,1721.078C*0.5336.799%A++17.181%D*22.6C++N/A6255.8h5.9A16.2B**
L100 Python HESH 1,3571,24510312.087C++10.4854.344%B++1.687%C++98.8A++8.9C**48612.6h2.2A4.1B**
Heartstring 1,2311,2301,8380.669C0.9447.214%C**23.252%C19.6C+N/A7462.9h2.7C**5.8B+
TRS-12 Uppercut 1,2291,2271,3280.924C0.6965.934%B++12.062%D34.9C+N/A11835.2h1.7A+2.6B*
L100 Python HEAT 1,5831,2139213.185A++11.5862.896%AN/A56.2A++17.1B**29721.6h4.6B+7.3B*
RAMS .50M 1,2091,2082844.254B2.6448.769%A+73.924%D66A**N/A32318.3h1.6B**3.4B**
NS Decimator-B 1,3851,2011,0491.145C0.4668.106%B+1.832%C--46.7C+7.2D-15325.7h3.2B++4.7B++
TRAC-Shot 1,2171,2001,7860.672C--0.9427.324%B+12%D*11.4D--N/A40105.5h10.7C**39.2B+
T5 AMC 1,1991,1961,5540.77C0.8426.5%B++13.712%D*20.1C+N/A11059.5h11.7B*44B++
NS-15M AE 1,1841,1791,1701.008C-0.6025.138%C+11.366%F-30.9DN/A13538.2h10.7B+42.7C**
NS-30 Vandal 1,1861,1758731.346C0.2641.542%A16.596%D*28.5C-N/A7041.2h4.4B**10.6B**
AS16 NightHawk 1,1751,1731,1031.063C+0.5546.139%B+9.889%D*36.1C++N/A10932.5h3.8B+8.2B++
TAS-16 Blackjack 1,1741,1739841.192C+0.4270.329%B*12.703%C-34.3C+N/A14234.2h1.8B**2.6B*
T16 Rhino 1,1851,1721,7060.687C--0.9224.517%B++16.553%D-19.3DN/A10560.8h10.8B*44.1B++
TAR 1,1791,1712,1070.556C--1.0523.707%C++14.774%D-14.3D-N/A6082h12B+50.8B+
LC2 Lynx 1,1751,1691,3860.843C0.7724.949%B15.569%D--22.9CN/A10251.1h13B+52B+
SMG-46G Armistice 1,1721,1681,6280.717D0.8925.705%C14.041%C-26.8C-N/A9143.6h12.6B49C*
TRAC-5 Burst 1,1761,1671,5780.74C0.8727.302%B+14.139%D**19.2DN/A8760.9h10.4B+37.9B+
TRAC-5 S 1,1691,1651,7960.649C0.9626.367%B++15.107%C14.2CN/A5882.1h12.1C++45.8B+
KSR-35 1,1691,1646391.822C+0.2142.184%B**16.065%F53.4B++N/A11821.8h3.6B**8.6B*
T1B Cycler 1,1661,1641,3680.851C-0.7624.935%C+17.44%D*28.5DN/A15340.8h9.9B**39.5B+
HC1 Cougar 1,1631,1631,6530.704C0.9126.456%B+12.64%F20.5CN/A10156.6h9.9B*37.4B++
NS-11P 1,1691,1631,4410.807C0.8025.044%B+11.866%D*26.3C+N/A11444.2h10.5A41.8B*
SMG-46 Armistice 1,1621,1621,5090.77C0.8424.076%C14.888%C19.3C--N/A10060.2h12.6B+52.4B
MSW-R 1,1721,1621,0571.099C0.5123.661%C**15.06%D*21DN/A12555.3h10.1B*42.7B+
T7 Mini-Chaingun 1,1661,1601,2420.934C+0.6823.641%A9.828%D-24.8C-N/A15046.8h10.3B**43.7B*
SR-7 1,1611,1602913.986C++2.3847.643%B**71.121%D--46.2B+N/A21325.1h1.8B++3.7B*
MKV Suppressed 1,1651,1601,5190.764C0.8526.336%C++14.31%D-22.4C-N/A8051.9h12.1B+46.1B+
SOAS-20 1,1631,1591,0241.132C0.4834.264%A16.307%D29.7CN/A7539h10.1B++29.6B*
Cycler TRV 1,1621,1581,6390.707C-0.9022.749%C+11.572%D*19DN/A8561.1h10.9B**48B+
PDW-16 Hailstorm 1,1641,1571,3990.827C+0.7828.505%B*13.137%C--22.8CN/A10850.7h11.8B*41.3B++
NS-15M1 1,1671,1551,1690.988C0.6225.179%B+14.459%D--25.3C--N/A13845.6h11.1B+43.9B+
HSR-1 1,1591,1548031.437C0.1739.116%B++19.151%D--31C-N/A8337.2h4.2B**10.7B*
NS-11A 1,1591,1537721.494C++0.1229.696%B**16.132%D41B+N/A16428.1h9.7A+32.6B**
NS-7 PDW 1,1571,1531,5100.764C+0.8529.763%B**13.096%D21.5CN/A9753.6h13.2B+44.2B+
P2-120 HESH 1,2671,1459811.684C+10.0751.65%B**1.223%B75.3B**8C+36015.2h3.5B**6.8B**
NS-11C 1,1471,1441,8880.606C-1.0025.87%B12.937%D*14.7DN/A7678h12.2B+47.3B+
M77-B 1,1421,1415102.237C++0.6338.981%C**69.763%D31.1BN/A16836.7h2.1B++5.5B+
T32 Bull 1,1361,1251,1600.97C0.6425.411%B14.844%D*19.3D-N/A9758.2h9.9B**38.9B++
L100 Python AP 1,6021,1232354.779C+3.1760.777%B+1.247%D-36.9B+15.8C31930.4h5.1B+8.4B++
NS Decimator 1,3571,1052,1530.513D1.1064.061%B+2.081%C+27.6C-6.3D*28140h3.7B++5.8B*
M9 SKEP Launcher 1,3171,0379561.085B**0.5270.331%B2.7%C**35.5A+9.6C+18329.2h4.2A++6A++
MANA Anti-Vehicle Turret 1,2159976141.624C++0.0150.596%C4.714%C**64.7A++14.2D45315.4h3.8B**7.5A
M60-A Bulldog 1,0969821795.486C+3.8843.454%B++N/A38.4C++4.5C21525.6h5.1B+11.8B++
ML-7 1,2259431,2740.74C++0.8766.028%B**2.757%C+31.9B*9.5C-41629.6h4.3A6.5A
ASP-30 Grounder 1,2098941,4330.624C+0.9972.968%A+2.237%C22.2B+7.8C-27140.3h5.1A7A+
TX1 Repeater 8998911,4340.621C+0.9928.273%B++17.508%D16.9C--N/A7952.7h12.4B44B+
G20 Vulcan-H 1,4368901545.779B+4.1749.093%C*3.933%B++38.2C23.4C40623.3h81.5B++166B++
NSX-P Tanto 8378205781.419B+0.1932.728%A+20.244%D12.6DN/A3265.3h11.8B++36.2B*
M12 Kobalt 7587384118C**16.3919.523%B+11.382%D**108.5A2.9C+6216.8h13.8B*70.7B+
M2 Mutilator 6936894501.531C+0.0821.665%A++13.933%D*30BN/A13623h14.5B*67B*
M2 Mutilator 6896844381.562C+0.0522.729%A++12.573%D**31.4B+N/A14021.8h14.7B*64.8B*
Claymore 6816801903.579C-1.9735.56%BN/A111.5C--N/A4226.1h1.2C++3.3B+
P525 Marauder 6706383916.359C+14.7528.562%B**1.097%D96.7B*4.8B+4006.6h4.9B*17.1B**
The Kraken 8296345201.219C0.3969.78%B**2.366%B+40.6C+12.5C21315.6h3.9C*5.6B+
Icikill 61861837,6100.016D1.5931.335%C+3.56%D-0.3C+N/A11835.6h1.7B++5.5B+
NS-44 Commissioner 6106031,3060.462C-1.1539.737%B+14.262%D*30.9C+N/A15819.5h4.1C+10.2B
NS-44L Blackhand 5495476400.855C0.7549.987%B*27.788%D--22.4C+N/A6324.4h3.5B++7B++
NS Baron G5AE 5035009290.538D1.0755.611%B*18.6%B+18.2D-N/A7927.4h3.6B++6.4C++
Hornet Missiles 558455637.222C**5.6166.975%B*1.319%C101.1B*22.9D6994.5h6.2B**9.3B**
Anti-Vehicle Grenade 4934501450N/A448.3960.173%B**N/A642.9B**61.4C-47650.7h3.4B**5.7B**
G30 Vulcan 6833991542.591C0.9827.182%C5.263%B*16.1C--11.5C20824.8h88.5B325.5C**
L105 Zephyr 388358389.421C+7.8147.531%B+1.117%B+60.7B+5.1D5375.9h4.9B++10.3B++
M18 Needler 5232954630.637C0.9732.519%C++1.017%D6.2D4.8D10247.9h162.4C+499.3C++
M20 Basilisk 223159552.891C+1.2837.749%C+3.145%D--13.9D5.6D20711.4h79.8B+211.3B+
M40 Fury-H 1811571213.083C++11.4743.12%C+N/A130.8B**20C**5931.2h7.3B+16.9B+
NS CandyCannon 3000 1351354750.284C--1.3336.724%C++10.37%D**9.4DN/A2414.3h4.6C++12.5B
M60-A Bulldog 126117716.714C+15.1046.922%C+N/A23.9C--1.8D1914.9h4.3B**9.2B++
C150 Dalton 188104244.333C2.7246.966%B+1.923%A+25.4C--20.5C4054.1h5.1C+10.9C*
NS-10 Burster 1871021790.57C--1.0440.519%A++7.843%B+4.3C3.6C++9023.6h179.5C--443B+
M12 Kobalt 9996424B+22.3922.114%B**12.5%D**73.8C++2.3C-7201.3h16.8C**76.2B+
T1S Cycler 95951240.766C0.8432.693%A++20%C+17.3DN/A1205.5h12.7C++38.9B*
M60-G Bulldog 10894194.947C++3.3433.265%C+3.191%C++21.4C--3.2D2124.4h6.9C**20.8C**
MR11 Gatekeeper 15994118.545B**6.9445.526%B++2.128%C++29.4B++20.3B+7863.2h41.4B++90.8B*
S12 Renegade 98892340.38D-1.2345.513%B2.247%D12D*1.2C--437.4h4.8D**10.5C--
NS-10 Burster 155811790.453D1.1640.451%A++4.938%C+3.4D-3.1C-7923.6h225.4D*557.3C*
Auraxium Slasher 81819170.088C*1.5252.743%A++N/A1.3C+N/A362.9h1.5B**2.9B++
P2-120 HEAT 11779441.795C--0.1937.001%C--3.797%B+13.6D--6.6D8365.8h8.7C-23.5C--
M60-G Bulldog 9075174.412C2.8045.764%B*2.667%C+44.1C*8.8C++4961.7h7.3C++16.1B+
M20 Basilisk 10767332.03C--0.4239.261%C++7.463%B++10.5D--6.3D2276.4h129.8D330.5C
L105 Zephyr PX 7264125.333D3.7248.349%C+N/A49.2D--6.2C--19531.3h5.7C-11.8C
M60-A Bulldog 6254105.4C3.7941.317%D5.556%A**7.7D--1.1D--1507h7.7D--18.6D-
NS Baron G5 5352930.559D1.0551.878%B*15.385%C*18.6DN/A2012.8h4.3B8.2C+
MANA Anti-Personnel Turret 5252511.02N/A0.5914.398%UN/A520UN/A6478300.1h19T*132T*
SABR-13 5151880.58D1.0324.83%C13.726%F21.3DN/A3292.4h8.6A34.5B*
E540 Halberd-H 9151124.25C--2.6460.178%B1.961%C+26.8D-21.1C+6021.9h7.9C--13.2C
Shuriken 5351940.543D-1.0730.583%B++15.686%C-10D**N/A685.1h16.6D**54.2C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon2577,85911.8h
Anti-Vehicle MANA Turret841,8015.4h
Nano-Armor Kit1,8531,452,462169.8h
AE Medical Applicator12237,5443.5h
AE Nano-Armor Kit747782,43598.8h
Nanite Revive Grenade01,7010.5h
Medical Applicator1,723527,85742.8h
Spitfire Auto-Turret125510.9h
Motion Spotter7710,9196h
Shield Recharging Field361,3050.7h
Smoke Grenade01440h
Medical Kit3365,6498.2h
Ammunition Package1152,5522.6h
Snowman Soldier202800.4h
Nano-Repair Grenade0710h

Check the help document for the dictionary if you want to learn more about words used here.


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