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Lt. General Sweetheart Alvahryn[YBuS] Alvahryn
TR BR 88

KDR: 1.59

Score: 99.5m

Last Seen: Jan 16th, 2019 7:09 PM
- OFFLINE - 2222.1 hour(s)

Prestige 1, Battle Rank 88 - Terran Republic on Miller
Level Progress (to 89): 49%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9 CARV M3 Pounder HEG Frag Grenade M3 Pounder HEG M40 Fury P2-120 AP C-4 LC3 Jaguar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $431,595 MLG Score: 345
Fun Score: N/A
Cheeseburgers Flipped: 2704TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.691%16.252%4343799853,8271.020030.567

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.206%1.092B**-0.685D-0.977D--HEAD (~2.91)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.70.482B+10.30.277C*28.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.961%0.816%560310328,69821186814.10671275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.923%0.164C++-0.722D-0.296

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.80.697B+190.641B+29.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.544%2.058%3737102811,077505140722.1926272%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.763%0.743B++-0.352C-0.537

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.90.718B++5.30.577B+5.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.06%1.991%56317101817,526414738084.22517460%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.327%0.175C++-0.603D0.221

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.694B+13.80.65B+22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.529%68.354%563410316,876511851.34349

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.422%1.127B**0.08C+0.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.543B+1.90.397B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.68%11.418%563510306,4023891191.64533

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.338%-0.312C-0.621D1.421

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.368C**3.10.353C**5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
99.5m296.4%414 (24.8k)305 (18.3k)1.58736167,117105,2801.7858688 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035798820.564%10.004%20603:0663

9% Combat Medic29% Engineer21% Heavy Assault9% Infiltrator26% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 10:41 PMJun 27th, 2014 4:05 PMFeb 15th, 2019 6:06 AM (63d) (PST)Jan 16th, 2019 3:59 PM (92d) (PST)Jan 16th, 2019 3:09 PM (93d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5442193250.5130.3230.0511.6770.053345

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,66313,16819,49531193101318,316

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5433.9h/226.4d 20,898 16,719 47,472 546.9k 5,842 18,607 17,356 177.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A+
Kills:11,182
Deaths:9,313
KDR:1.201
Accuracy:26.543% A+
HSR:19.827% C-
T9A "Butcher"
C
Kills:1,277
Deaths:977
KDR:1.307
Accuracy:22.933% C
HSR:17.619% D*
NS-15M AE
C+
Kills:1,179
Deaths:1,170
KDR:1.008
Accuracy:25.138% C+
HSR:11.366% F
T16 Rhino
B++
Kills:1,172
Deaths:1,706
KDR:0.687
Accuracy:24.517% B++
HSR:16.553% D-
T7 Mini-Chaingun
A
Kills:1,160
Deaths:1,242
KDR:0.934
Accuracy:23.641% A
HSR:9.828% D-
MSW-R
C*
Kills:1,160
Deaths:1,057
KDR:1.097
Accuracy:23.654% C*
HSR:15.086% D*
NS-15M1
B+
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:25.179% B+
HSR:14.459% D--
T32 Bull
B
Kills:1,125
Deaths:1,160
KDR:0.970
Accuracy:25.411% B
HSR:14.844% D*
Kills:19,410
Deaths (as Heavy Assault):17,794
Deaths (to Heavy Assaults):28,969
KDR:1.09082
Kill Difference:1,616
Playtime:1,135.748 hours
Usage:21%
Score:16.425m
Score/min:241
Accuracy (listed only):24.627%
HSR (listed only):14.948%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:5,039
Deaths:4,189
KDR:1.203
Accuracy:28.330% B**
HSR:16.968% D
TRAC-5
C*
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C*
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
AMR-66
A++
Kills:1,263
Deaths:1,172
KDR:1.078
Accuracy:36.799% A++
HSR:17.181% D--
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
LC2 Lynx
B
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B
HSR:15.569% D--
TRAC-5 Burst
B
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
NS-11C
B+
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B+
HSR:12.937% D--
NSX-P Tanto
A
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C++
Kills:23,849
Deaths (as Engineer):28,923
Deaths (to Engineers):21,130
KDR:0.82457
Kill Difference:5,074
Playtime:1,550.851 hours
Usage:29%
Score:39.180m
Score/min:421
Accuracy (listed only):36.542%
HSR (listed only):14.254%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
T1 Cycler
B**
Kills:1,467
Deaths:2,279
KDR:0.644
Accuracy:26.599% B**
HSR:14.179% D--
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
TAR
C+
Kills:1,171
Deaths:2,107
KDR:0.556
Accuracy:23.707% C+
HSR:14.774% D-
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
T1B Cycler
C+
Kills:1,164
Deaths:1,368
KDR:0.851
Accuracy:24.935% C+
HSR:17.440% D*
NS-11P
B+
Kills:1,163
Deaths:1,441
KDR:0.807
Accuracy:25.044% B+
HSR:11.866% D*
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
Cycler TRV
C+
Kills:1,158
Deaths:1,639
KDR:0.707
Accuracy:22.749% C+
HSR:11.572% D*
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS-11A
B**
Kills:1,153
Deaths:772
KDR:1.494
Accuracy:29.696% B**
HSR:16.132% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
T1S Cycler
A++
Kills:95
Deaths:124
KDR:0.766
Accuracy:32.693% A++
HSR:20% C+
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C++
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
SABR-13
C
Kills:51
Deaths:88
KDR:0.580
Accuracy:24.830% C
HSR:13.726% F
Kills:20,227
Deaths (as Combat Medic):26,389
Deaths (to Combat Medics):10,996
KDR:0.76649
Kill Difference:6,162
Playtime:503.076 hours
Usage:9%
Score:9.583m
Score/min:317
Accuracy (listed only):34.653%
HSR (listed only):14.089%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:5,039
Deaths:4,189
KDR:1.203
Accuracy:28.330% B**
HSR:16.968% D
TRAC-5
C*
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C*
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
TAS-16 Blackjack
B*
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B*
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
LC2 Lynx
B
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B
HSR:15.569% D--
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
TRAC-5 Burst
B
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS-11C
B+
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B+
HSR:12.937% D--
NSX-P Tanto
A
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C++
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:28,437
Deaths (as Light Assault):35,410
Deaths (to Light Assaults):20,264
KDR:0.80308
Kill Difference:6,973
Playtime:1,388.554 hours
Usage:26%
Score:19.809m
Score/min:238
Accuracy (listed only):34.170%
HSR (listed only):14.111%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B
Kills:3,367
Deaths:994
KDR:3.387
Accuracy:40.967% B
HSR:64.924% C
RAMS .50M
A+
Kills:1,208
Deaths:284
KDR:4.254
Accuracy:48.769% A+
HSR:73.924% D
NS-30 Vandal
A
Kills:1,175
Deaths:873
KDR:1.346
Accuracy:41.542% A
HSR:16.596% D*
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
KSR-35
B**
Kills:1,164
Deaths:639
KDR:1.822
Accuracy:42.184% B**
HSR:16.065% D**
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
SR-7
B**
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:47.643% B**
HSR:71.121% D-
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D-
SOAS-20
A
Kills:1,159
Deaths:1,024
KDR:1.132
Accuracy:34.264% A
HSR:16.307% D
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
HSR-1
B++
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:39.116% B++
HSR:19.151% D*
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
M77-B
C**
Kills:1,141
Deaths:510
KDR:2.237
Accuracy:38.981% C**
HSR:69.763% D
TX1 Repeater
B++
Kills:867
Deaths:1,405
KDR:0.617
Accuracy:28.261% B++
HSR:17.532% D
NS-44 Commissioner
B+
Kills:603
Deaths:1,306
KDR:0.462
Accuracy:39.737% B+
HSR:14.262% D*
NS-44L Blackhand
B*
Kills:547
Deaths:640
KDR:0.855
Accuracy:49.987% B*
HSR:27.788% D--
NS CandyCannon 3000
C++
Kills:135
Deaths:475
KDR:0.284
Accuracy:36.724% C++
HSR:10.370% D**
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:19,531
Deaths (as Infiltrator):16,903
Deaths (to Infiltrators):13,704
KDR:1.15548
Kill Difference:2,628
Playtime:496.608 hours
Usage:9%
Score:7.135m
Score/min:239
Accuracy (listed only):36.286%
HSR (listed only):27.942%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A*
Kills:7,839
Deaths:3,388
KDR:2.314
Accuracy:56.912% A*
HSR:2.921% C+
M3 Pounder HEG
A*
Kills:6,827
Deaths:3,378
KDR:2.021
Accuracy:59.731% A*
HSR:3.061% C+
M2 Mutilator
A++
Kills:689
Deaths:450
KDR:1.531
Accuracy:21.665% A++
HSR:13.933% D--
M2 Mutilator
A++
Kills:684
Deaths:438
KDR:1.562
Accuracy:22.729% A++
HSR:12.573% D*
NS-10 Burster
A++
Kills:102
Deaths:178
KDR:0.573
Accuracy:40.525% A++
HSR:7.843% B+
NS-10 Burster
A++
Kills:81
Deaths:178
KDR:0.455
Accuracy:40.459% A++
HSR:4.938% C+
Kills:16,222
Deaths (as MAX Suit):4,005
Deaths (to MAX Suits):7,892
KDR:4.05044
Kill Difference:12,217
Playtime:338.670 hours
Usage:6%
Score:7.397m
Score/min:364
Accuracy (listed only):40.337%
HSR (listed only):7.545%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:4,812
V. Kills:243 N/A
Deaths:355
KDR:13.555
Accuracy:57.916% B**
KPH:193.900 A*
VKPH:9.800 C-
M14 Banshee
B**
Kills:3,591
V. Kills:188 N/A
Deaths:1,294
KDR:2.775
Accuracy:35.661% B**
KPH:36.600 C
VKPH:1.900 D
Hornet Missiles
B*
Kills:455
V. Kills:103 438%
Deaths:63
KDR:7.222
Accuracy:66.975% B*
KPH:102 B++
VKPH:23.100 C--
M18 Needler
C++
Kills:295
V. Kills:228 129%
Deaths:463
KDR:0.637
Accuracy:32.520% C++
KPH:6.200 D
VKPH:4.800 D
Kills:9,153 (3,886 + 0)
Deaths:2,175
KDR:4.208
VKDR:0.350
Vehicle Kills:762
Kill Difference:6,978
Playtime:175.374 hours
Usage:3%
Score:2.162m
Score/min:205
Piloting Accuracy:32.520%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:358
V. Kills:30 N/A
Deaths:38
KDR:9.421
Accuracy:47.531% B+
KPH:60.700 B+
VKPH:5.100 D
C150 Dalton
C
Kills:104
V. Kills:84 122%
Deaths:24
KDR:4.333
Accuracy:46.966% B+
KPH:25.100 C-
VKPH:20.300 C
L105 Zephyr PX
C--
Kills:64
V. Kills:8 N/A
Deaths:12
KDR:5.333
Accuracy:48.349% C+
KPH:50.400 D-
VKPH:6.300 C--
Kills:526 (0 + 526)
Deaths:74
KDR:7.108
VKDR:1.649
Vehicle Kills:122
Kill Difference:452
Playtime:11.304 hours
Usage:0%
Score:0.438m
Score/min:646
Piloting Accuracy:N/A%
Gunner Accuracy:48.349%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M+
Kills:1,474
V. Kills:193 N/A
Deaths:218
KDR:6.761
Accuracy:43.349% B+
KPH:76.800 M+
VKPH:10.100 B+
L100 Python HESH
A++
Kills:1,151
V. Kills:105 N/A
Deaths:98
KDR:11.745
Accuracy:53.627% B+
KPH:95.100 A++
VKPH:8.700 C++
L100 Python AP
B+
Kills:1,123
V. Kills:479 234%
Deaths:235
KDR:4.779
Accuracy:60.777% B+
KPH:36.900 B+
VKPH:15.700 C
L100 Python HEAT
A+
Kills:685
V. Kills:225 303%
Deaths:52
KDR:13.173
Accuracy:64.100% A
KPH:54.100 A+
VKPH:17.800 A
Kills:4,433 (4,433 + 0)
Deaths:603
KDR:7.352
VKDR:1.662
Vehicle Kills:1,002
Kill Difference:3,830
Playtime:74.391 hours
Usage:1%
Score:1.800m
Score/min:403
Driving Accuracy:64.100%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:5,420
V. Kills:2,905 187%
Deaths:982
KDR:5.519
Accuracy:47.069% C++
KPH:36.700 B++
VKPH:19.700 B+
E540 Halberd
B**
Kills:2,648
V. Kills:1,579 168%
Deaths:412
KDR:6.427
Accuracy:47.899% B*
KPH:29.400 B+
VKPH:17.500 B**
P2-120 HESH
B**
Kills:1,145
V. Kills:122 N/A
Deaths:98
KDR:11.684
Accuracy:51.650% B**
KPH:75.500 B**
VKPH:8 C+
P525 Marauder
A
Kills:638
V. Kills:32 N/A
Deaths:39
KDR:16.359
Accuracy:28.562% A
KPH:96.500 B*
VKPH:4.800 B+
G30 Vulcan
C
Kills:399
V. Kills:284 140%
Deaths:154
KDR:2.591
Accuracy:27.182% C
KPH:16.100 C--
VKPH:11.400 C
MR11 Gatekeeper
B**
Kills:94
V. Kills:65 142%
Deaths:11
KDR:8.545
Accuracy:45.526% B*
KPH:29 B**
VKPH:20 B+
P2-120 HEAT
D
Kills:79
V. Kills:38 203%
Deaths:44
KDR:1.795
Accuracy:37.001% C--
KPH:13.700 D--
VKPH:6.600 D
Kills:10,423 (6,644 + 3,779)
Deaths:1,740
KDR:5.990
VKDR:2.888
Vehicle Kills:5,025
Kill Difference:8,683
Playtime:293.163 hours
Usage:5%
Score:8.103m
Score/min:461
Driving Accuracy:37.001%
Gunner Accuracy:45.526%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A
Kills:1,864
V. Kills:87 N/A
Deaths:119
KDR:15.664
Accuracy:45.533% A
KPH:123.500 B+
VKPH:5.800 C
G20 Vulcan-H
C*
Kills:890
V. Kills:546 163%
Deaths:154
KDR:5.779
Accuracy:49.093% C*
KPH:38.200 C
VKPH:23.500 C
M40 Fury-H
A
Kills:157
V. Kills:24 N/A
Deaths:12
KDR:13.083
Accuracy:43.120% C+
KPH:135.300 A
VKPH:20.700 C*
E540 Halberd-H
C+
Kills:51
V. Kills:40 124%
Deaths:12
KDR:4.250
Accuracy:60.178% B
KPH:26.600 D-
VKPH:20.900 C+
Kills:2,962 (0 + 2,962)
Deaths:297
KDR:9.973
VKDR:2.347
Vehicle Kills:697
Kill Difference:2,665
Playtime:41.442 hours
Usage:1%
Score:1.017m
Score/min:409
Driving Accuracy:N/A%
Gunner Accuracy:60.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:6,416
V. Kills:547 N/A
Deaths:226
KDR:28.389
Accuracy:40.896% B++
KPH:161.400 S
VKPH:13.800 B**
M40 Fury
A+
Kills:1,975
V. Kills:218 N/A
Deaths:138
KDR:14.312
Accuracy:38.777% B
KPH:91.400 A+
VKPH:10.100 C+
M12 Kobalt
A
Kills:730
V. Kills:20 N/A
Deaths:41
KDR:17.805
Accuracy:19.545% B+
KPH:109.600 A
VKPH:3 C+
M20 Basilisk
D
Kills:144
V. Kills:60 236%
Deaths:55
KDR:2.618
Accuracy:36.991% C+
KPH:13.300 D
VKPH:5.500 D
M12 Kobalt
B**
Kills:95
V. Kills:3 N/A
Deaths:4
KDR:23.750
Accuracy:22.297% B**
KPH:79.500 C**
VKPH:2.500 C
M60-G Bulldog
C+
Kills:94
V. Kills:14 N/A
Deaths:19
KDR:4.947
Accuracy:33.265% C+
KPH:21.500 C
VKPH:3.200 D
M60-G Bulldog
B*
Kills:75
V. Kills:15 469%
Deaths:17
KDR:4.412
Accuracy:45.851% B*
KPH:44.800 B
VKPH:9 C++
M20 Basilisk
D
Kills:63
V. Kills:37 166%
Deaths:33
KDR:1.909
Accuracy:39.048% C++
KPH:10.100 D--
VKPH:5.900 D
Kills:9,592 (0 + 9,592)
Deaths:533
KDR:17.996
VKDR:1.715
Vehicle Kills:914
Kill Difference:9,059
Playtime:92.370 hours
Usage:2%
Score:3.538m
Score/min:638
Driving Accuracy:N/A%
Gunner Accuracy:39.048%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:89
V. Kills:9 N/A
Deaths:234
KDR:0.380
Accuracy:45.513% B
KPH:12.100 D*
VKPH:1.200 C--
Kills:89 (89 + 0)
Deaths:234
KDR:0.380
VKDR:0.038
Vehicle Kills:9
Kill Difference:145
Playtime:7.382 hours
Usage:0%
Score:0.019m
Score/min:43
Driving Accuracy:45.513%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 11,31811,1829,3131.201C++0.3926.543%A+19.827%C-22.5CN/A67495.9h10.3B**38.8B*
M3 Pounder HEG 8,8077,8393,3882.314B+0.7356.912%A*2.921%C+27.6A3.4C++101284.4h10.6B**18.7B**
Frag Grenade 7,6797,59417594N/A7,592.4161.763%A*N/A986.2A*11B+35127.7h2.3A+3.7A
M3 Pounder HEG 7,7216,8273,3782.021C*0.4359.731%A*3.061%C+24B+3.1C-88283.9h12.8B*21.4B*
M40 Fury 6,9636,41622628.389M+26.8040.896%B++1.294%C--161.2S13.7B**80339.8h7.5B**18.2B**
P2-120 AP 8,3255,4209825.519C+3.9347.069%C++2.915%C+36.7B++19.7B+545147.5h5.9B++12.6B++
C-4 7,0595,3072,9421.804C**0.2231.803%B**N/A107.4B++35.5B+99949.4h1.1B*3.6B*
LC3 Jaguar 5,0855,0394,1891.203C+0.3828.33%B**16.968%D18.2C-N/A52277.4h10.4B++36.8B*
Hellfire Rocket Pods 5,0554,81235513.555B*11.9757.916%B**N/A194A*9.8C-65024.8h10.1B++17.4B*
M14 Banshee 3,7793,5911,2942.775C1.1935.661%B**1.03%C+36.6C1.9D12198.2h19.2B+54B+
TSAR-42 3,3693,3679943.387C*1.8040.967%B64.924%C36C+N/A10593.6h2B++4.9B+
C-4 ARX 4,0303,2821,3092.507C**0.9230.692%B**N/A147.8B++33.7C+108722.2h0.9B*3.1B*
E540 Halberd 4,2272,6484126.427C+4.8447.899%B*1.964%D29.4B+17.5B**38090h5.9C++12.4B+
MAX Punch 2,2492,2414,0230.557S1.0364.107%AN/A6.8A*N/A16331.1h1.4C++2.2B+
Chainblade 2,1722,08637,0030.056B**1.5346.987%A+N/A1.5B**N/A61371.4h1.8B++3.9B++
M40 Fury 2,1931,97513814.312B*12.7238.777%B1.114%D91.4A+10.1C+76721.6h8.8B*22.8B*
P525 Marauder-H 1,9511,86411915.664C*14.0845.533%AN/A123.4B+5.8C38115.1h5.2B++11.4B**
Sticky Grenade 1,7771,77311773N/A1,771.4171.056%A*N/A2532.9M**5.7D124360.7h1A1.3A
Tank Mine 2,7101,6945852.896C*1.3130.147%CN/A95.7C+57.4C+134717.7h1.6B+5.3B+
M40 Fury 1,8331,6075728.193A*26.6147.772%C1.493%C**113.2B+15.9C32214.2h7.8B++16.4B+
TRAC-5 1,5881,5692,4310.645C+0.9422.644%C*15.041%D13.7CN/A70114.8h13.8B+61B+
FA1 Barrage 1,5481,5372,6810.573C1.0128.245%D*11.711%D12.5D-N/A37123.1h4.4B+15.7C+
C75 Viper 1,6671,4742186.761B+5.1743.349%B+1.018%D76.8M+10.1B+54119.2h6.9B**16B**
T1 Cycler 1,4901,4672,2790.644C0.9426.599%B**14.179%D--14.5DN/A65101.1h14C**52.5B++
The Slasher 1,4271,42316,8290.085B++1.5042.343%B+4.779%D2.4C+N/A9603.7h1.7B++4.1B+
TS4 Haymaker 1,2951,2921,7940.72C0.8734.35%D10.681%D21.5C--N/A6760.1h3.6B++10.4B
T9A "Butcher" 1,2861,2779771.307C0.2822.933%C17.619%D*32.2DN/A10439.7h9.6B**41.8B+
M12 Kobalt 1,3111,2751679.688A++78.1027.558%B**15.529%C--196.2A+5.5C++4696.5h13.5B++49.1B*
AMR-66 1,2711,2631,1721.078C*0.5136.799%A++17.181%D--22.6C++N/A6155.8h5.9A16.2B**
Heartstring 1,2291,2291,8360.669C-0.9247.238%C**23.271%C19.7CN/A7462.4h2.7C**5.8B+
TRS-12 Uppercut 1,2291,2271,3280.924C0.6665.934%B++12.062%D34.9C+N/A11835.2h1.7A+2.6B*
RAMS .50M 1,2091,2082844.254B2.6748.769%A+73.924%D66A**N/A32218.3h1.6B**3.4B*
NS Decimator-B 1,3851,2011,0491.145C-0.4468.106%B+1.832%C--46.7C+7.2D-15325.7h3.2B++4.7B++
TRAC-Shot 1,2171,2001,7860.672C--0.9227.324%B+12%D*11.4D--N/A40105.5h10.7B39.2B+
T5 AMC 1,1991,1961,5540.77C+0.8226.5%B++13.712%D*20.1C+N/A11059.5h11.7B*44B++
NS-15M AE 1,1841,1791,1701.008C-0.5825.138%C+11.366%F30.9DN/A13538.2h10.7B+42.7B
NS-30 Vandal 1,1861,1758731.346C0.2441.542%A16.596%D*28.5C-N/A7041.2h4.4B**10.6B**
TAS-16 Blackjack 1,1741,1739841.192C+0.4070.329%B*12.703%C-34.3C+N/A14134.2h1.8B**2.6B*
AS16 NightHawk 1,1751,1731,1031.063C+0.5246.139%B++9.889%D*36.1C++N/A10832.5h3.8B++8.2B++
T16 Rhino 1,1851,1721,7060.687C-0.9024.517%B++16.553%D-19.3DN/A10560.8h10.8B*44.1B++
TAR 1,1791,1712,1070.556C--1.0323.707%C+14.774%D-14.3D-N/A6082h12B+50.8B+
LC2 Lynx 1,1751,1691,3860.843C+0.7424.949%B15.569%D--22.9C+N/A10151.1h13B+52B+
SMG-46G Armistice 1,1721,1681,6280.717D0.8725.706%C14.041%C-26.8C--N/A9143.6h12.6B49C*
TRAC-5 Burst 1,1761,1671,5780.74C0.8527.302%B14.139%D**19.2DN/A8760.9h10.4B*37.9B++
TRAC-5 S 1,1691,1651,7960.649C0.9426.367%B++15.107%C14.2CN/A5782.1h12.1C*45.8B+
KSR-35 1,1691,1646391.822C+0.2342.184%B**16.065%D**53.4B+N/A11821.8h3.6B**8.6B*
T1B Cycler 1,1661,1641,3680.851C--0.7424.935%C+17.44%D*28.5C--N/A15240.8h9.9B**39.5B+
HC1 Cougar 1,1631,1631,6530.704C0.8826.456%B+12.64%F20.5CN/A10156.6h9.9B*37.4B+
NS-11P 1,1691,1631,4410.807C0.7825.044%B+11.866%D*26.3C+N/A11444.2h10.5A41.8B*
SMG-46 Armistice 1,1621,1621,5090.77C0.8224.076%C14.888%C19.4C-N/A10059.8h12.6B++52.4B
T7 Mini-Chaingun 1,1661,1601,2420.934C+0.6523.641%A9.828%D-24.8CN/A15046.8h10.3B**43.7B++
MSW-R 1,1701,1601,0571.097C0.4923.654%C*15.086%D*21DN/A12355.2h10.1B*42.6B+
SR-7 1,1611,1602913.986C*2.4047.643%B**71.121%D-46.2B+N/A21325.1h1.8B++3.7B*
MKV Suppressed 1,1651,1601,5190.764C0.8226.336%C++14.31%D-22.4CN/A8051.9h12.1B+46.1B+
SOAS-20 1,1631,1591,0241.132C0.4634.264%A16.307%D29.7CN/A7539h10.1B++29.6B*
Cycler TRV 1,1621,1581,6390.707C-0.8822.749%C+11.572%D*19DN/A8461.1h10.9B*48B+
PDW-16 Hailstorm 1,1641,1571,3990.827C+0.7628.505%B*13.137%C--22.8CN/A10850.7h11.8B++41.3B++
NS-15M1 1,1671,1551,1690.988C0.6025.179%B+14.459%D--25.3C-N/A13845.6h11.1B+43.9B+
HSR-1 1,1591,1548031.437C0.1539.116%B++19.151%D*31CN/A8337.2h4.2B**10.7B*
NS-7 PDW 1,1571,1531,5100.764C+0.8229.763%B**13.096%D21.5CN/A9753.6h13.2B+44.2B+
NS-11A 1,1591,1537721.494C**0.0929.696%B**16.132%D41B+N/A16328.1h9.7A+32.6B**
L100 Python HESH 1,2561,1519811.745C++10.1653.627%B+1.825%C*95.1A++8.7C++48112.1h2.2B**4.2B**
P2-120 HESH 1,2671,1459811.684C+10.1051.65%B**1.223%B+75.3B**8C+35515.2h3.5B**6.8B**
NS-11C 1,1471,1441,8880.606C0.9825.87%B+12.937%D--14.7C--N/A7578h12.2B++47.3B+
M77-B 1,1421,1415102.237C++0.6538.981%C**69.763%D31.1BN/A16836.7h2.1B++5.5B+
T32 Bull 1,1361,1251,1600.97C0.6225.411%B14.844%D*19.3DN/A9758.2h9.9B**38.9B+
L100 Python AP 1,6021,1232354.779C++3.1960.777%B+1.247%D-36.9B+15.8C31630.4h5.1B+8.4B++
NS Decimator 1,3551,1032,1530.512D1.0864.061%B+2.085%C+27.6C-6.3D*27740h3.7B++5.8B*
M9 SKEP Launcher 1,3171,0379561.085B**0.5070.331%B2.7%C**35.5A++9.6C+18329.2h4.2A++6A++
MANA Anti-Vehicle Turret 1,2159976141.624C++0.0450.596%C4.714%C**64.7A++14.2D45215.4h3.8B**7.5A
M60-A Bulldog 1,0969821795.486C+3.9043.454%B*N/A38.4C*4.5C21425.6h5.1B+11.8B++
ML-7 1,2259431,2740.74C++0.8566.028%B**2.757%C+31.9B*9.5C41129.6h4.3A6.5A
ASP-30 Grounder 1,2098941,4330.624C+0.9672.968%A+2.237%C22.2B+7.8C27040.3h5.1A7A+
G20 Vulcan-H 1,4368901545.779B+4.1949.093%C*3.933%B++38.2C23.4C40223.3h81.5B++166B++
TX1 Repeater 8758671,4050.617C+0.9728.261%B++17.532%D17C--N/A8051.1h12.5B44.2B+
NSX-P Tanto 8378205781.419B+0.1732.728%A20.244%D12.6DN/A3265.3h11.8B*36.2B*
M12 Kobalt 7507304117.805C**16.2219.545%B+11.507%D**109A3C+6306.7h13.8B**70.8B++
M2 Mutilator 6936894501.531C+0.0621.665%A++13.933%D--30B+N/A13623h14.5B*67B**
L100 Python HEAT 9106855213.173A++11.5964.1%AN/A53.9A+17.7A32812.7h4.9B+7.6B*
M2 Mutilator 6896844381.562C+0.0322.729%A++12.573%D*31.4B+N/A14021.8h14.7B*64.8B**
Claymore 6816801903.579C-1.9935.548%BN/A111.5C-N/A4226.1h1.2C++3.3B+
P525 Marauder 6706383916.359C+14.7728.562%A1.097%D96.7B*4.8B+4006.6h4.9B*17.1B**
NS-44 Commissioner 6106031,3060.462C-1.1339.737%B+14.262%D*30.9C+N/A15719.5h4.1C+10.2C**
Icikill 59759736,4430.016D1.5730.957%C+3.685%D-0.3C+N/A11755.5h1.7B++5.5B+
NS-44L Blackhand 5495476400.855C0.7349.987%B*27.788%D--22.4C+N/A6324.4h3.5B++7B++
NS Baron G5AE 5035009290.538D1.0555.611%B*18.6%B++18.2D-N/A7927.4h3.6B*6.4B+
The Kraken 6004563931.16C-0.4368.895%B*1.754%C+38.6C12.2C-20011.8h3.9C*5.7B+
Hornet Missiles 558455637.222B5.6366.975%B*1.319%C101.1B++22.9C--6944.5h6.2B**9.3B**
Anti-Vehicle Grenade 4934501450N/A448.4160.173%B**N/A642.9A61.4C-47450.7h3.4A5.7B**
G30 Vulcan 6833991542.591C1.0027.182%C5.263%B*16.1C--11.5C20824.8h88.5B325.5B
L105 Zephyr 388358389.421C+7.8347.531%B+1.117%B+60.7B+5.1D5365.9h4.9B*10.3B*
M18 Needler 5232954630.637C0.9532.52%C++1.017%D6.2D4.8D10247.9h162.4C++499.2C++
M40 Fury-H 1811571213.083C++11.5043.12%C+N/A130.8B**20C++5801.2h7.3B+16.9B++
M20 Basilisk 204144552.618C+1.0336.991%C+2.083%D**13.3D5.6D20910.8h81B+219.1B+
NS CandyCannon 3000 1351354750.284D1.3036.724%C++10.37%D**9.4CN/A2414.3h4.6C++12.5B
M60-A Bulldog 126117716.714C+15.1346.916%C+N/A24.4C-1.9D1934.8h4.3B**9.1B++
C150 Dalton 188104244.333C2.7546.966%B+1.923%A++25.4C-20.5C4024.1h5.1C+10.9C**
NS-10 Burster 1871021780.573C-1.0140.525%A++7.843%B+4.3C3.6C*9023.5h178.9C441.4B++
M12 Kobalt 9895423.75B+22.1622.297%B**12.632%D**79.2C**2.5C7351.2h16.8C**75.3B+
T1S Cycler 95951240.766C0.8232.693%A++20%C+17.3DN/A1185.5h12.7C++38.9B*
MR11 Gatekeeper 15994118.545A6.9645.526%B*2.128%C++29.4B**20.3B++7763.2h41.4B++90.8B*
M60-G Bulldog 10894194.947C++3.3633.265%C+3.191%C++21.4C-3.2D2114.4h6.9B20.8B+
S12 Renegade 98892340.38D1.2145.513%B2.247%D12D*1.2C--437.4h4.8D*10.5C
NS-10 Burster 155811780.455D1.1340.459%A++4.938%C+3.4D3.1C7923.5h224.7D*555.3C**
P2-120 HEAT 11779441.795D0.2137.001%C--3.797%B+13.6D--6.6D8255.8h8.7C23.5C-
Auraxium Slasher 79798490.093A1.4953.017%A++N/A1.4C+N/A356.4h1.6B**2.9B+
M60-G Bulldog 9075174.412C+2.8245.851%B*2.667%C44.1C**8.8C++5011.7h7.3C++15.9B+
L105 Zephyr PX 7264125.333D3.7548.349%C+N/A49.2D-6.2C--19531.3h5.7C11.8C+
M20 Basilisk 10063331.909C--0.3239.048%C++7.937%B*10D--5.9D2216.3h132.9D340.4C
M60-A Bulldog 6254105.4C3.8141.4%C--5.556%A*8.2D--1.2D-1576.6h7.7D-18.5D
MANA Anti-Personnel Turret 5252511.02N/A0.5714.398%UN/A520UN/A6363100.1h19T*132T*
NS Baron G5 5352930.559D1.0351.878%B*15.385%C++18.6DN/A1962.8h4.3B+8.2C++
E540 Halberd-H 9151124.25C--2.6660.178%B1.961%C+26.8D-21.1C+5991.9h7.9C--13.2C
Shuriken 5351940.543D--1.0430.583%B++15.686%C-10D**N/A685.1h16.6D*54.2C
SABR-13 5151880.58C-1.0124.83%C13.726%F21.3DN/A3252.4h8.6B**34.5B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7610,7335.9h
Spawn Beacon2527,53511.3h
Nano-Armor Kit1,8531,452,462169.8h
Anti-Vehicle MANA Turret841,8015.4h
AE Nano-Armor Kit732753,30195.6h
Nanite Revive Grenade01,7010.5h
Medical Applicator1,723527,85742.8h
Spitfire Auto-Turret115380.9h
AE Medical Applicator12237,4653.5h
Ammunition Package1132,5282.5h
Medical Kit3255,4828h
Snowman Soldier202800.4h
Nano-Repair Grenade0710h
Smoke Grenade01440h
Shield Recharging Field361,3030.7h

Check the help document for the dictionary if you want to learn more about words used here.


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