Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 12 (18,342)players online:
LatrodectusVS (55)  Maldrasou (31)  halospud (10)  Kemati (4)  Freerunnerx10 (4)  Ep0ch_MR_Rogers (3) 107
stats.dasanfall.com
Maj. General Sweetheart Alvahryn[YBuS] Alvahryn
TR BR 85

KDR: 1.58

Score: 98.8m

Last Seen: Dec 11th, 2018 9:56 PM
- OFFLINE - 87 minute(s)

Prestige 1, Battle Rank 85 - Terran Republic on Miller - Outfit Leader of Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 27
Level Progress (to 86): 1%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9 CARV M3 Pounder HEG Frag Grenade M3 Pounder HEG M40 Fury P2-120 AP C-4 LC3 Jaguar
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Alvahryn



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $426,591 MLG Score: 341
Fun Score: N/A
Cheeseburgers Flipped: 2622TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.667%16.22%4333798553,2321.016070.563

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.206%1.103B**-0.68D-0.995D--HEAD (~2.89)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.70.483B+10.30.277C*28.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.923%0.829%545310198,44521116694.000471260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.9%0.154C++-0.717D-0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.30.693B+19.20.636B+30.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.277%2.097%3637101510,778502039792.14701271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.893%0.724B++-0.349C-0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.715B++5.30.576B+5.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.071%1.967%56617100517,488412038014.24466460%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.319%0.181C++-0.607D0.234

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.692B+13.80.647B+22.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.567%68.309%566410186,800507751.33911

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.418%1.128B**0.075C+0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.542B+1.90.395B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.68%11.418%566510176,4023854191.66113

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.338%-0.308C-0.614D1.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.368C**3.10.352C**5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Yellow Bus[YBuS] Yellow Bus
TR outfit on Miller

Members: 27
98.8m297%416 (25k)306 (18.4k)1.57936165,008104,4781.7766285 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022785320.456%10.016%20503:0563

9% Combat Medic29% Engineer21% Heavy Assault9% Infiltrator26% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 10:41 PMJun 27th, 2014 4:05 PMDec 12th, 2018 2:04 AM (2d) (PST)Dec 11th, 2018 6:38 PM (2d) (PST)Dec 11th, 2018 5:56 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5432193240.5120.3240.0511.6770.053341

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,59813,11619,48231193101318,386

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5374.8h/223.9d 20,610 16,527 47,016 540.9k 5,749 18,474 17,131 175.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A+
Kills:10,661
Deaths:8,905
KDR:1.197
Accuracy:26.441% A+
HSR:19.848% C-
T9A "Butcher"
C
Kills:1,277
Deaths:977
KDR:1.307
Accuracy:22.933% C
HSR:17.619% D**
NS-15M AE
C+
Kills:1,179
Deaths:1,170
KDR:1.008
Accuracy:25.138% C+
HSR:11.366% F-
T16 Rhino
B*
Kills:1,172
Deaths:1,706
KDR:0.687
Accuracy:24.517% B*
HSR:16.553% D-
T7 Mini-Chaingun
A
Kills:1,160
Deaths:1,242
KDR:0.934
Accuracy:23.641% A
HSR:9.828% D-
MSW-R
B
Kills:1,160
Deaths:1,057
KDR:1.097
Accuracy:23.654% B
HSR:15.086% D*
NS-15M1
B+
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:25.179% B+
HSR:14.459% D--
T32 Bull
B+
Kills:1,125
Deaths:1,160
KDR:0.970
Accuracy:25.411% B+
HSR:14.844% D*
Kills:18,889
Deaths (as Heavy Assault):17,386
Deaths (to Heavy Assaults):28,762
KDR:1.08645
Kill Difference:1,503
Playtime:1,110.828 hours
Usage:21%
Score:16.162m
Score/min:242
Accuracy (listed only):24.614%
HSR (listed only):14.950%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:4,972
Deaths:4,106
KDR:1.211
Accuracy:28.319% B**
HSR:16.975% D
TRAC-5
C**
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C**
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
AMR-66
A++
Kills:1,263
Deaths:1,172
KDR:1.078
Accuracy:36.799% A++
HSR:17.181% D--
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
TAS-16 Blackjack
B**
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B**
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
LC2 Lynx
B+
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B+
HSR:15.569% D--
TRAC-5 Burst
B+
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B+
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
NS-11C
B+
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B+
HSR:12.937% D--
NSX-P Tanto
A+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A+
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
Kills:23,782
Deaths (as Engineer):28,840
Deaths (to Engineers):21,005
KDR:0.82462
Kill Difference:5,058
Playtime:1,540.925 hours
Usage:29%
Score:39.032m
Score/min:422
Accuracy (listed only):36.541%
HSR (listed only):14.254%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
T1 Cycler
B**
Kills:1,467
Deaths:2,279
KDR:0.644
Accuracy:26.599% B**
HSR:14.179% D*
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TAS-16 Blackjack
B**
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B**
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
TAR
C++
Kills:1,171
Deaths:2,107
KDR:0.556
Accuracy:23.707% C++
HSR:14.774% D-
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
T1B Cycler
C+
Kills:1,164
Deaths:1,368
KDR:0.851
Accuracy:24.935% C+
HSR:17.440% D*
NS-11P
B+
Kills:1,163
Deaths:1,441
KDR:0.807
Accuracy:25.044% B+
HSR:11.866% D*
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D
Cycler TRV
C+
Kills:1,158
Deaths:1,639
KDR:0.707
Accuracy:22.749% C+
HSR:11.572% D*
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS-11A
B**
Kills:1,153
Deaths:772
KDR:1.494
Accuracy:29.696% B**
HSR:16.132% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
T1S Cycler
A++
Kills:95
Deaths:124
KDR:0.766
Accuracy:32.693% A++
HSR:20% C+
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
SABR-13
C+
Kills:51
Deaths:88
KDR:0.580
Accuracy:24.830% C+
HSR:13.726% F
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:20,227
Deaths (as Combat Medic):26,389
Deaths (to Combat Medics):10,917
KDR:0.76649
Kill Difference:6,162
Playtime:503.070 hours
Usage:9%
Score:9.583m
Score/min:317
Accuracy (listed only):34.653%
HSR (listed only):14.089%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:4,972
Deaths:4,106
KDR:1.211
Accuracy:28.319% B**
HSR:16.975% D
TRAC-5
C**
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C**
HSR:15.041% D
FA1 Barrage
D
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% D*
HSR:11.711% D
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D
HSR:10.681% D
TRS-12 Uppercut
B++
Kills:1,227
Deaths:1,328
KDR:0.924
Accuracy:65.934% B++
HSR:12.062% D
TRAC-Shot
B+
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% B+
HSR:12% D*
T5 AMC
B++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% B++
HSR:13.712% D*
TAS-16 Blackjack
B**
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B**
HSR:12.703% C-
AS16 NightHawk
B++
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% B++
HSR:9.889% D*
LC2 Lynx
B+
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% B+
HSR:15.569% D--
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
TRAC-5 Burst
B+
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% B+
HSR:14.139% D**
TRAC-5 S
B++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% B++
HSR:15.107% C
HC1 Cougar
B+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% B+
HSR:12.640% F
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
NS-11C
B+
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% B+
HSR:12.937% D--
NSX-P Tanto
A+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% A+
HSR:20.244% D
NS Baron G5AE
B*
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B*
HSR:18.600% B++
NS Baron G5
B*
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B*
HSR:15.385% C*
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:28,370
Deaths (as Light Assault):35,327
Deaths (to Light Assaults):20,129
KDR:0.80307
Kill Difference:6,957
Playtime:1,377.629 hours
Usage:26%
Score:19.727m
Score/min:239
Accuracy (listed only):34.170%
HSR (listed only):14.111%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:3,291
Deaths:964
KDR:3.414
Accuracy:41.005% B+
HSR:64.752% C
RAMS .50M
A+
Kills:1,208
Deaths:284
KDR:4.254
Accuracy:48.769% A+
HSR:73.924% D
NS-30 Vandal
A+
Kills:1,175
Deaths:873
KDR:1.346
Accuracy:41.542% A+
HSR:16.596% D*
SMG-46G Armistice
C
Kills:1,168
Deaths:1,628
KDR:0.717
Accuracy:25.706% C
HSR:14.041% C-
KSR-35
B**
Kills:1,164
Deaths:639
KDR:1.822
Accuracy:42.184% B**
HSR:16.065% F
SMG-46 Armistice
C
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% C
HSR:14.888% C
MKV Suppressed
C++
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C++
HSR:14.310% D
SR-7
B**
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:47.643% B**
HSR:71.121% D-
SOAS-20
A
Kills:1,159
Deaths:1,024
KDR:1.132
Accuracy:34.264% A
HSR:16.307% D
PDW-16 Hailstorm
B*
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% B*
HSR:13.137% C--
HSR-1
B++
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:39.116% B++
HSR:19.151% D--
NS-7 PDW
B**
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B**
HSR:13.096% D
M77-B
C**
Kills:1,141
Deaths:510
KDR:2.237
Accuracy:38.981% C**
HSR:69.763% D
TX1 Repeater
B++
Kills:860
Deaths:1,383
KDR:0.622
Accuracy:28.185% B++
HSR:17.442% D
NS-44 Commissioner
B+
Kills:603
Deaths:1,306
KDR:0.462
Accuracy:39.737% B+
HSR:14.262% D--
NS-44L Blackhand
B**
Kills:547
Deaths:640
KDR:0.855
Accuracy:49.987% B**
HSR:27.788% D--
NS CandyCannon 3000
C++
Kills:135
Deaths:475
KDR:0.284
Accuracy:36.724% C++
HSR:10.370% D**
Shuriken
B++
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% B++
HSR:15.686% C-
Kills:19,448
Deaths (as Infiltrator):16,851
Deaths (to Infiltrators):13,613
KDR:1.15412
Kill Difference:2,597
Playtime:493.435 hours
Usage:9%
Score:7.111m
Score/min:240
Accuracy (listed only):36.284%
HSR (listed only):27.928%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A*
Kills:7,577
Deaths:3,272
KDR:2.316
Accuracy:56.820% A*
HSR:2.904% C+
M3 Pounder HEG
A*
Kills:6,643
Deaths:3,262
KDR:2.036
Accuracy:59.638% A*
HSR:3.116% C+
M2 Mutilator
A++
Kills:689
Deaths:450
KDR:1.531
Accuracy:21.665% A++
HSR:13.933% D--
M2 Mutilator
A++
Kills:684
Deaths:438
KDR:1.562
Accuracy:22.729% A++
HSR:12.573% D**
NS-10 Burster
A*
Kills:100
Deaths:176
KDR:0.568
Accuracy:40.509% A*
HSR:8% B+
NS-10 Burster
A++
Kills:81
Deaths:176
KDR:0.460
Accuracy:40.467% A++
HSR:4.938% C+
Kills:15,774
Deaths (as MAX Suit):3,887
Deaths (to MAX Suits):7,837
KDR:4.05814
Kill Difference:11,887
Playtime:328.432 hours
Usage:6%
Score:7.204m
Score/min:366
Accuracy (listed only):40.304%
HSR (listed only):7.577%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:4,723
V. Kills:235 N/A
Deaths:348
KDR:13.572
Accuracy:57.834% B**
KPH:195.900 A*
VKPH:9.700 C-
M14 Banshee
B**
Kills:3,427
V. Kills:184 N/A
Deaths:1,273
KDR:2.692
Accuracy:35.656% B**
KPH:35.900 C
VKPH:1.900 D
Hornet Missiles
B*
Kills:455
V. Kills:103 438%
Deaths:63
KDR:7.222
Accuracy:66.975% B*
KPH:102 B*
VKPH:23.100 C--
M18 Needler
C++
Kills:295
V. Kills:228 129%
Deaths:463
KDR:0.637
Accuracy:32.520% C++
KPH:6.200 D
VKPH:4.800 D
Kills:8,900 (3,722 + 0)
Deaths:2,147
KDR:4.145
VKDR:0.349
Vehicle Kills:750
Kill Difference:6,753
Playtime:171.722 hours
Usage:3%
Score:2.127m
Score/min:206
Piloting Accuracy:32.520%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:358
V. Kills:30 N/A
Deaths:38
KDR:9.421
Accuracy:47.531% B+
KPH:60.700 B+
VKPH:5.100 D
C150 Dalton
C
Kills:104
V. Kills:84 122%
Deaths:24
KDR:4.333
Accuracy:46.966% B+
KPH:25.100 C-
VKPH:20.300 C
L105 Zephyr PX
C--
Kills:64
V. Kills:8 N/A
Deaths:12
KDR:5.333
Accuracy:48.349% C+
KPH:50.400 D-
VKPH:6.300 C--
Kills:526 (0 + 526)
Deaths:74
KDR:7.108
VKDR:1.649
Vehicle Kills:122
Kill Difference:452
Playtime:11.304 hours
Usage:0%
Score:0.438m
Score/min:645
Piloting Accuracy:N/A%
Gunner Accuracy:48.349%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:1,474
V. Kills:193 N/A
Deaths:218
KDR:6.761
Accuracy:43.349% B+
KPH:76.800 M
VKPH:10.100 B+
L100 Python HESH
A++
Kills:1,151
V. Kills:105 N/A
Deaths:98
KDR:11.745
Accuracy:53.627% B++
KPH:95.100 A++
VKPH:8.700 C*
L100 Python AP
B++
Kills:1,123
V. Kills:479 234%
Deaths:235
KDR:4.779
Accuracy:60.777% B+
KPH:36.900 B++
VKPH:15.700 C
L100 Python HEAT
A++
Kills:386
V. Kills:132 290%
Deaths:36
KDR:10.722
Accuracy:65.215% A+
KPH:54.500 A++
VKPH:18.600 A+
Kills:4,134 (4,134 + 0)
Deaths:587
KDR:7.043
VKDR:1.549
Vehicle Kills:909
Kill Difference:3,547
Playtime:68.806 hours
Usage:1%
Score:1.728m
Score/min:419
Driving Accuracy:65.215%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:5,420
V. Kills:2,905 187%
Deaths:982
KDR:5.519
Accuracy:47.069% C*
KPH:36.700 B++
VKPH:19.700 B+
E540 Halberd
B**
Kills:2,640
V. Kills:1,576 167%
Deaths:412
KDR:6.408
Accuracy:47.876% B*
KPH:29.400 B+
VKPH:17.500 B**
P2-120 HESH
A
Kills:1,145
V. Kills:122 N/A
Deaths:98
KDR:11.684
Accuracy:51.650% A
KPH:75.500 A
VKPH:8 C+
P525 Marauder
A
Kills:638
V. Kills:32 N/A
Deaths:39
KDR:16.359
Accuracy:28.562% A
KPH:96.500 B**
VKPH:4.800 B+
G30 Vulcan
C
Kills:399
V. Kills:284 140%
Deaths:154
KDR:2.591
Accuracy:27.182% C
KPH:16.100 C--
VKPH:11.400 C
MR11 Gatekeeper
A
Kills:94
V. Kills:65 142%
Deaths:11
KDR:8.545
Accuracy:45.526% B*
KPH:29 A
VKPH:20 B+
P2-120 HEAT
D-
Kills:79
V. Kills:38 203%
Deaths:44
KDR:1.795
Accuracy:37.001% C--
KPH:13.700 D--
VKPH:6.600 D-
Kills:10,415 (6,644 + 3,771)
Deaths:1,740
KDR:5.986
VKDR:2.886
Vehicle Kills:5,022
Kill Difference:8,675
Playtime:293.048 hours
Usage:5%
Score:8.091m
Score/min:460
Driving Accuracy:37.001%
Gunner Accuracy:45.526%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,862
V. Kills:87 N/A
Deaths:118
KDR:15.780
Accuracy:45.470% A+
KPH:123.400 B+
VKPH:5.800 C+
G20 Vulcan-H
C*
Kills:890
V. Kills:546 163%
Deaths:154
KDR:5.779
Accuracy:49.093% C*
KPH:38.200 C+
VKPH:23.500 C
M40 Fury-H
B**
Kills:157
V. Kills:24 N/A
Deaths:12
KDR:13.083
Accuracy:43.120% C++
KPH:135.300 B**
VKPH:20.700 C**
E540 Halberd-H
C+
Kills:51
V. Kills:40 124%
Deaths:12
KDR:4.250
Accuracy:60.178% B
KPH:26.700 D-
VKPH:20.900 C+
Kills:2,960 (0 + 2,960)
Deaths:296
KDR:10
VKDR:2.355
Vehicle Kills:697
Kill Difference:2,664
Playtime:41.425 hours
Usage:1%
Score:1.014m
Score/min:408
Driving Accuracy:N/A%
Gunner Accuracy:60.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:6,416
V. Kills:547 N/A
Deaths:226
KDR:28.389
Accuracy:40.896% B++
KPH:161.400 S
VKPH:13.800 B**
M40 Fury
A+
Kills:1,975
V. Kills:218 N/A
Deaths:138
KDR:14.312
Accuracy:38.777% B
KPH:91.400 A+
VKPH:10.100 C+
M12 Kobalt
A+
Kills:716
V. Kills:19 N/A
Deaths:41
KDR:17.463
Accuracy:19.374% B+
KPH:109.600 A+
VKPH:2.900 C+
M20 Basilisk
D
Kills:138
V. Kills:59 230%
Deaths:55
KDR:2.509
Accuracy:37.066% C+
KPH:12.900 D
VKPH:5.500 D
M12 Kobalt
B**
Kills:95
V. Kills:3 N/A
Deaths:4
KDR:23.750
Accuracy:22.271% B**
KPH:82.400 B+
VKPH:2.600 C
M60-G Bulldog
C+
Kills:94
V. Kills:14 N/A
Deaths:19
KDR:4.947
Accuracy:33.265% C+
KPH:21.500 C--
VKPH:3.200 D
M60-G Bulldog
B++
Kills:67
V. Kills:13 N/A
Deaths:16
KDR:4.188
Accuracy:44.871% B++
KPH:41.200 C++
VKPH:8 C+
M20 Basilisk
D
Kills:63
V. Kills:37 166%
Deaths:33
KDR:1.909
Accuracy:39.048% C++
KPH:10.100 D--
VKPH:5.900 D
Kills:9,564 (0 + 9,564)
Deaths:532
KDR:17.977
VKDR:1.711
Vehicle Kills:910
Kill Difference:9,032
Playtime:92.011 hours
Usage:2%
Score:3.532m
Score/min:640
Driving Accuracy:N/A%
Gunner Accuracy:39.048%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:89
V. Kills:9 N/A
Deaths:234
KDR:0.380
Accuracy:45.513% B+
KPH:12.100 D*
VKPH:1.200 C--
Kills:89 (89 + 0)
Deaths:234
KDR:0.380
VKDR:0.038
Vehicle Kills:9
Kill Difference:145
Playtime:7.382 hours
Usage:0%
Score:0.019m
Score/min:43
Driving Accuracy:45.513%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 10,78710,6618,9051.197C++0.3826.441%A+19.848%C-22.4CN/A68475.2h10.3B**38.9B*
M3 Pounder HEG 8,5147,5773,2722.316B+0.7456.82%A*2.904%C+27.6B**3.4C++101274.8h10.6B**18.6B**
Frag Grenade 7,5547,47317473N/A7,471.4261.681%A*N/A983.3A*10.7B+35237.6h2.3A3.7A
M3 Pounder HEG 7,5076,6433,2622.036C**0.4659.638%A*3.116%C+24.2B++3.1C-89274.4h12.6B*21.2B*
M40 Fury 6,9636,41622628.389M26.8140.896%B++1.294%C--161.2S13.7B**80339.8h7.5B**18.2B**
P2-120 AP 8,3255,4209825.519C+3.9447.069%C*2.915%C36.7B++19.7B+544147.5h5.9B++12.6B++
C-4 7,0555,3032,9421.803C**0.2231.75%B**N/A107.3B++35.5B+99749.4h1.1B++3.6B*
LC3 Jaguar 5,0164,9724,1061.211C+0.3728.319%B**16.975%D18.5C-N/A53268.8h10.4B++36.7B*
Hellfire Rocket Pods 4,9584,72334813.572B*11.9957.834%B**N/A196A*9.8C-66124.1h10.1A17.4B**
M14 Banshee 3,6113,4271,2732.692C1.1135.656%B**1.05%C+35.9C1.9D12195.5h19.5B+54.6B+
TSAR-42 3,2933,2919643.414C++1.8341.005%B+64.752%C36.2C+N/A10690.8h2B++4.9B+
C-4 ARX 4,0083,2631,3052.5C**0.9230.679%B**N/A148.3B++33.9C+109122h0.9B**3.1B**
E540 Halberd 4,2162,6404126.408C+4.8347.876%B*1.97%D29.4B+17.5B**38089.9h5.9C++12.4B+
MAX Punch 2,1582,1503,9050.551M**1.0364.171%AN/A6.7A*N/A15321.4h1.4C++2.2B
Chainblade 2,1722,08637,0030.056B**1.5246.987%A+N/A1.5B**N/A61371.1h1.8B*3.9C+
M40 Fury 2,1931,97513814.312B*12.7338.777%B1.114%D91.4A+10.1C+76721.6h8.8B*22.8B*
P525 Marauder-H 1,9491,86211815.78C++14.2045.47%A+N/A123.3B+5.8C+38115.1h5.2B++11.4B**
Sticky Grenade 1,7771,77311773N/A1,771.4271.056%A*N/A2532.9M*5.7D124140.7h1A1.3B**
Tank Mine 2,6971,6845832.889C*1.3130.014%CN/A95.1C+57.2C+134617.7h1.6B+5.3B+
M40 Fury 1,8331,6075728.193A26.6147.772%C+1.493%C++113.2B+15.9C32214.2h7.8B+16.4B+
TRAC-5 1,5881,5692,4310.645C+0.9322.644%C**15.041%D13.7CN/A70114.8h13.8B+61B+
FA1 Barrage 1,5481,5372,6810.573C1.0128.245%D*11.711%D12.5D-N/A37123.1h4.4B+15.7C+
C75 Viper 1,6671,4742186.761B+5.1843.349%B+1.018%D76.8M10.1B+54019.2h6.9B**16B**
T1 Cycler 1,4901,4672,2790.644C0.9426.599%B**14.179%D*14.5DN/A64101.1h14C**52.5B++
The Slasher 1,4271,42316,8290.085B++1.4942.343%B+4.779%D2.4C+N/A9603.7h1.7B++4.1B+
TS4 Haymaker 1,2951,2921,7940.72C0.8634.35%D10.681%D21.5C--N/A6760.1h3.6B++10.4C**
T9A "Butcher" 1,2861,2779771.307C0.2722.933%C17.619%D**32.2DN/A10439.7h9.6B**41.8B+
M12 Kobalt 1,3111,2751679.688A*78.1127.558%B**15.529%C--196.2A++5.5C+4696.5h13.5B++49.1B*
AMR-66 1,2711,2631,1721.078C*0.5036.799%A++17.181%D--22.6C++N/A6155.8h5.9A16.2B**
Heartstring 1,2291,2291,8360.669C0.9147.238%B23.271%C19.7CN/A7462.4h2.7C**5.8B+
TRS-12 Uppercut 1,2291,2271,3280.924C0.6665.934%B++12.062%D34.9C+N/A11735.2h1.7A2.6B*
RAMS .50M 1,2091,2082844.254B+2.6748.769%A+73.924%D66MN/A32218.3h1.6B**3.4B**
NS Decimator-B 1,3851,2011,0491.145C0.4368.106%B+1.832%C--46.7C+7.2D15325.7h3.2B++4.7B++
TRAC-Shot 1,2171,2001,7860.672C-0.9127.324%B+12%D*11.4D--N/A40105.5h10.7B39.2B+
T5 AMC 1,1991,1961,5540.77C0.8126.5%B++13.712%D*20.1C+N/A11059.5h11.7B*44B++
NS-15M AE 1,1841,1791,1701.008C-0.5725.138%C+11.366%F-30.9DN/A13538.2h10.7B+42.7B
NS-30 Vandal 1,1861,1758731.346C0.2341.542%A+16.596%D*28.5C-N/A7041.2h4.4B**10.6B**
TAS-16 Blackjack 1,1741,1739841.192C+0.3970.329%B**12.703%C-34.3C+N/A14134.2h1.8B**2.6B*
AS16 NightHawk 1,1751,1731,1031.063C+0.5246.139%B++9.889%D*36.1C++N/A10832.5h3.8B+8.2B++
T16 Rhino 1,1851,1721,7060.687C--0.8924.517%B*16.553%D-19.3DN/A10460.8h10.8B*44.1B++
TAR 1,1791,1712,1070.556C-1.0223.707%C++14.774%D-14.3D-N/A5982h12B+50.8B+
LC2 Lynx 1,1751,1691,3860.843C+0.7424.949%B+15.569%D--22.9C+N/A10151.1h13B+52B+
SMG-46G Armistice 1,1721,1681,6280.717D0.8625.706%C14.041%C-26.8C-N/A9143.6h12.6B49C*
TRAC-5 Burst 1,1761,1671,5780.74C-0.8427.302%B+14.139%D**19.2DN/A8760.9h10.4B++37.9B++
TRAC-5 S 1,1691,1651,7960.649C0.9326.367%B++15.107%C14.2CN/A5782.1h12.1C*45.8B+
T1B Cycler 1,1661,1641,3680.851C-0.7324.935%C+17.44%D*28.5C--N/A15140.8h9.9B**39.5B++
KSR-35 1,1691,1646391.822C+0.2442.184%B**16.065%F53.4B+N/A11821.8h3.6B**8.6B*
NS-11P 1,1691,1631,4410.807C0.7725.044%B+11.866%D*26.3C+N/A11444.2h10.5A41.8B*
HC1 Cougar 1,1631,1631,6530.704C0.8826.456%B+12.64%F20.5CN/A10056.6h9.9B*37.4B+
SMG-46 Armistice 1,1621,1621,5090.77C0.8124.076%C14.888%C19.4C--N/A10059.8h12.6B+52.4B
T7 Mini-Chaingun 1,1661,1601,2420.934C+0.6523.641%A9.828%D-24.8CN/A15046.8h10.3B**43.7B*
MSW-R 1,1701,1601,0571.097C0.4823.654%B15.086%D*21DN/A12355.2h10.1B*42.6B+
MKV Suppressed 1,1651,1601,5190.764C0.8226.336%C++14.31%D22.4CN/A8051.9h12.1B+46.1B+
SR-7 1,1611,1602913.986C*2.4147.643%B**71.121%D-46.2B+N/A21325.1h1.8B++3.7B*
SOAS-20 1,1631,1591,0241.132C0.4534.264%A16.307%D29.7C+N/A7539h10.1B+29.6B*
Cycler TRV 1,1621,1581,6390.707C-0.8722.749%C+11.572%D*19DN/A8461.1h10.9B*48B+
PDW-16 Hailstorm 1,1641,1571,3990.827C+0.7528.505%B*13.137%C--22.8CN/A10850.7h11.8B++41.3B++
NS-15M1 1,1671,1551,1690.988C0.5925.179%B+14.459%D--25.3C--N/A13845.6h11.1B+43.9B+
HSR-1 1,1591,1548031.437C0.1439.116%B++19.151%D--31CN/A8337.2h4.2B**10.7B*
NS-7 PDW 1,1571,1531,5100.764C+0.8229.763%B**13.096%D21.5CN/A9753.6h13.2B+44.2B+
NS-11A 1,1591,1537721.494C*0.0929.696%B**16.132%D41B+N/A16328.1h9.7A+32.6B**
L100 Python HESH 1,2561,1519811.745C++10.1753.627%B++1.825%C*95.1A++8.7C*48112.1h2.2A4.2B**
P2-120 HESH 1,2671,1459811.684C+10.1051.65%A1.223%B75.3B**8C+35415.2h3.5B**6.8A
NS-11C 1,1471,1441,8880.606C0.9725.87%B+12.937%D--14.7DN/A7578h12.2B+47.3B+
M77-B 1,1421,1415102.237C++0.6638.981%C**69.763%D31.1BN/A16836.7h2.1B++5.5B+
T32 Bull 1,1361,1251,1600.97C0.6125.411%B+14.844%D*19.3D-N/A9758.2h9.9B**38.9B++
L100 Python AP 1,6021,1232354.779C++3.2060.777%B+1.247%D--36.9B++15.8C31530.4h5.1B*8.4B**
NS Decimator 1,3551,1032,1530.512D1.0764.061%B+2.085%C+27.6C6.3D--27540h3.7B++5.8B*
M9 SKEP Launcher 1,3171,0379561.085B*0.4970.331%C**2.7%C*35.5B+9.6C+18229.2h4.2A++6A++
MANA Anti-Vehicle Turret 1,2159976141.624C++0.0450.596%C4.714%B64.7A++14.2D45215.4h3.8B**7.5A
M60-A Bulldog 1,0969821795.486C+3.9143.454%B++N/A38.4C*4.5C-21425.6h5.1B+11.8B++
ML-7 1,2259431,2730.741C++0.8466.158%B**2.757%C+32.1B*9.6C41229.4h4.3A6.5A
ASP-30 Grounder 1,2098941,4330.624C+0.9672.968%A+2.237%C22.2C**7.8C27040.3h5.1A7A+
G20 Vulcan-H 1,4368901545.779B+4.2049.093%C*3.933%B++38.2C+23.4C40223.3h81.5B++166B++
TX1 Repeater 8688601,3830.622C+0.9628.185%B++17.442%D17C--N/A8050.5h12.4B+44C**
NSX-P Tanto 8378205781.419B+0.1632.728%A+20.244%D12.6DN/A3265.3h11.8B++36.2B*
M12 Kobalt 7357164117.463C**15.8819.374%B+11.034%F110.2A+2.9C+6376.5h13.7B**70.9B++
M2 Mutilator 6936894501.531C+0.0521.665%A++13.933%D--30B+N/A13623h14.5B*67B**
M2 Mutilator 6896844381.562C+0.0222.729%A++12.573%D**31.4B+N/A13921.8h14.7B*64.8B*
Claymore 6816801903.579C-2.0035.548%C**N/A111.5C--N/A4226.1h1.2C++3.3B+
P525 Marauder 6706383916.359C+14.7828.562%A1.097%D96.7B**4.8B+4006.6h4.9B*17.1B**
NS-44 Commissioner 6106031,3060.462C-1.1239.737%B+14.262%D--30.9C+N/A15719.5h4.1C+10.2B
Icikill 58458435,8430.016D1.5631.328%C++3.767%D0.3C-N/A11721.2h1.7B++5.5B+
NS-44L Blackhand 5495476400.855C0.7249.987%B**27.788%D--22.4C+N/A6324.4h3.5B++7B++
NS Baron G5AE 5035009290.538D1.0455.611%B*18.6%B++18.2D-N/A7927.4h3.6B*6.4C++
Hornet Missiles 558455637.222C**5.6466.975%B*1.319%C101.1B*22.9D6934.5h6.2B*9.3B**
Anti-Vehicle Grenade 4934501450N/A448.4260.173%B**N/A642.9A61.4C-47410.7h3.4B**5.7B**
G30 Vulcan 6833991542.591C1.0127.182%C5.263%B*16.1C--11.5C20824.8h88.5B325.5B
L100 Python HEAT 5183863610.722B**9.1465.215%A+N/A54.4A++18.6A+4257.1h5B+7.7B**
The Kraken 4773593251.105C-0.4768.886%B*1.114%D--39.5C+13C2159.1h3.9C**5.6B++
L105 Zephyr 388358389.421C+7.8447.531%B+1.117%B+60.7B+5.1D5365.9h4.9B*10.3B++
M18 Needler 5232954630.637C0.9432.52%C++1.017%D6.2D4.8D10247.7h162.4C+499.2C++
M40 Fury-H 1811571213.083C++11.5043.12%C++N/A130.8B**20C**5791.2h7.3B+16.9B++
M20 Basilisk 197138552.509C+0.9337.066%C+2.174%D**12.9D5.5D20810.7h83.2B+224.6B+
NS CandyCannon 3000 1351354750.284C--1.3036.724%C++10.37%D**9.4C-N/A2414.3h4.6C++12.5C**
M60-A Bulldog 126117716.714C+15.1346.811%C+N/A24.4C-1.9D1944.8h4.3B*9.1B*
C150 Dalton 188104244.333C2.7546.966%B+1.923%A+25.4C20.5C+4004.1h5.1C+10.9C**
NS-10 Burster 1841001760.568C--1.0140.509%A*8%B+4.3C3.6C++9023.3h180.8C--446.3B+
M12 Kobalt 9895423.75B+22.1722.271%B**12.632%D*79.2C**2.5C7591.2h16.5C**74.3B++
T1S Cycler 95951240.766C0.8132.693%A++20%C+17.3DN/A1165.5h12.7C++38.9B*
M60-G Bulldog 10894194.947C++3.3733.265%C+3.191%C++21.4C--3.2D2114.4h6.9C**20.8C**
MR11 Gatekeeper 15994118.545A6.9745.526%B*2.128%C++29.4A20.3B+7723.2h41.4B++90.8B*
S12 Renegade 98892340.38D1.2045.513%B+2.247%D12D*1.2C--437.4h4.8D*10.5C-
NS-10 Burster 155811760.46D1.1240.467%A++4.938%C+3.5D3.2C7923.3h222.7D*550.4C**
P2-120 HEAT 11779441.795D0.2237.001%C--3.797%B+13.6D--6.6D-8225.8h8.7C23.5C-
Auraxium Slasher 78788090.096B1.4853.044%A++N/A1.5C+N/A353.4h1.6B**2.9B+
M60-G Bulldog 8067164.188C2.6144.871%B++2.985%C+41.9C++8.1C+5011.6h7.5C+16.7B+
L105 Zephyr PX 7264125.333D3.7548.349%C+N/A49.2D-6.2D19531.3h5.7C-11.8C
M20 Basilisk 10063331.909C--0.3339.048%C++7.937%B*10D--5.9D2216.3h132.9D340.4C
M60-A Bulldog 6254105.4C3.8241.566%C--5.556%A*8.2D--1.2D-1586.6h7.7D18.4D
MANA Anti-Personnel Turret 5252511.02N/A0.5614.398%UN/A520UN/A6332500.1h19T*132T*
NS Baron G5 5352930.559D1.0251.878%B*15.385%C*18.6DN/A1962.8h4.3B+8.2C+
SABR-13 5151880.58C-1.0024.83%C+13.726%F21.3DN/A3202.4h8.6B**34.5B*
Shuriken 5351940.543D-1.0430.583%B++15.686%C-10D**N/A685.1h16.6D*54.2C
E540 Halberd-H 9151124.25C--2.6760.178%B1.961%C+26.8D-21.1C+5971.9h7.9C--13.2C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter7510,6565.9h
Spawn Beacon2497,39311.2h
Nano-Armor Kit1,8531,452,462169.8h
Anti-Vehicle MANA Turret841,8015.4h
AE Nano-Armor Kit724741,89394.4h
Nanite Revive Grenade01,7010.5h
Medical Applicator1,723527,85742.8h
Spitfire Auto-Turret105260.9h
AE Medical Applicator12237,4653.5h
Ammunition Package1132,5232.5h
Medical Kit3165,3887.9h
Nano-Repair Grenade0710h
Snowman Soldier202800.4h
Shield Recharging Field361,3030.7h
Smoke Grenade01440h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.37s
Server spent 2.46s on queries, 2.09s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.