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Field Marshal Sweetheart Alvahryn[YBuS] Alvahryn
TR BR 198

KDR: 1.63

Score: 105.9m

Last Seen: Aug 2nd, 2020 7:17 PM
- OFFLINE - 61.8 hour(s)

Prestige 1, Battle Rank 100 (198 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9 CARV M3 Pounder HEG Frag Grenade M3 Pounder HEG P2-120 AP M40 Fury LC3 Jaguar Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $455,364 MLG Score: 364
Fun Score: N/A
Cheeseburgers Flipped: 3104TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.835%16.461%44237131257,6821.03950.594

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.183%1.08B**-0.699D-0.919D--HEAD (~3.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.50.479B+10.30.275C*28.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.183%0.812%6953134611,09021878155.068561359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.128%0.207C++-0.699D0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
460.717B++180.662B+27.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.178%1.829%4247134212,959525847472.46462273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.626%0.788B++-0.434C--0.457

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.731B++5.10.592B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.178%2.036%56117133218,022429139984.19995451%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.224%0.181C++-0.601D0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.701B++13.70.659B+22.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.477%68.164%561413457,3475408101.35854

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.411%1.132B**0.072C+0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.545B+1.90.398B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.716%11.404%561513446,4194132201.55311

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.34%-0.335C--0.665D1.412

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.30.364C**3.10.352C**5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
105.9m299.7%409 (24.5k)300 (18k)1.63329180,541110,5381.84227198 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349873821.155%9.915%21003:1264

9% Combat Medic28% Engineer22% Heavy Assault9% Infiltrator26% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 7th, 2013 10:41 PMJun 27th, 2014 4:05 PMAug 3rd, 2020 9:14 PM (9d) (PST)Aug 2nd, 2020 5:50 PM (11d) (PST)Aug 2nd, 2020 3:17 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5472193280.5120.3130.0511.6950.054364

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,81813,13419,68431193102318,004

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5880.9h/245d 23,100 17,901 51,217 598.1k 6,499 19,620 19,066 193m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B+
Kills:13,319
Deaths:11,446
KDR:1.164
Accuracy:26.708% B+
HSR:19.724% D-
T9A "Butcher"
D--
Kills:1,277
Deaths:977
KDR:1.307
Accuracy:22.933% D--
HSR:17.619% F
NS-15M AE
D
Kills:1,179
Deaths:1,170
KDR:1.008
Accuracy:25.138% D
HSR:11.366% F-
T16 Rhino
C++
Kills:1,173
Deaths:1,707
KDR:0.687
Accuracy:24.527% C++
HSR:16.539% D*
MSW-R
C--
Kills:1,162
Deaths:1,057
KDR:1.099
Accuracy:23.661% C--
HSR:15.060% F
NS-15M1
C+
Kills:1,155
Deaths:1,169
KDR:0.988
Accuracy:25.179% C+
HSR:14.459% D*
T32 Bull
C
Kills:1,125
Deaths:1,160
KDR:0.970
Accuracy:25.411% C
HSR:14.844% F
Kills:20,390
Deaths (as Heavy Assault):18,686
Deaths (to Heavy Assaults):30,498
KDR:1.09119
Kill Difference:1,704
Playtime:1,269.910 hours
Usage:22%
Score:17.895m
Score/min:235
Accuracy (listed only):24.794%
HSR (listed only):15.659%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B
Kills:5,975
Deaths:5,267
KDR:1.134
Accuracy:28.592% B
HSR:16.870% D--
TRAC-5
C
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C
HSR:15.041% D-
FA1 Barrage
D-
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% F
HSR:11.711% D-
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D*
HSR:10.681% D
AMR-66
B**
Kills:1,263
Deaths:1,172
KDR:1.078
Accuracy:36.799% B**
HSR:17.181% D*
TRS-12 Uppercut
B
Kills:1,244
Deaths:1,354
KDR:0.919
Accuracy:65.948% B
HSR:11.978% D
TRAC-Shot
C++
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% C++
HSR:12% D*
T5 AMC
C++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% C++
HSR:13.712% D**
TAS-16 Blackjack
B+
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B+
HSR:12.703% D
AS16 NightHawk
C*
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% C*
HSR:9.889% D*
LC2 Lynx
C
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% C
HSR:15.569% D*
TRAC-5 Burst
C
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% C
HSR:14.139% F
TRAC-5 S
C++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% C++
HSR:15.107% C
HC1 Cougar
C+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% C+
HSR:12.640% F-
NS-11C
C
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% C
HSR:12.937% D*
NSX-P Tanto
B+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% B+
HSR:20.244% D*
NS Baron G5AE
B+
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B+
HSR:18.600% C*
NS Baron G5
B+
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B+
HSR:15.385% C+
Kills:24,802
Deaths (as Engineer):30,027
Deaths (to Engineers):21,925
KDR:0.82599
Kill Difference:5,225
Playtime:1,631.044 hours
Usage:28%
Score:41.072m
Score/min:420
Accuracy (listed only):36.557%
HSR (listed only):14.244%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B
Kills:5,975
Deaths:5,267
KDR:1.134
Accuracy:28.592% B
HSR:16.870% D--
TRAC-5
C
Kills:1,569
Deaths:2,431
KDR:0.645
Accuracy:22.644% C
HSR:15.041% D-
FA1 Barrage
D-
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% F
HSR:11.711% D-
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D*
HSR:10.681% D
TRS-12 Uppercut
B
Kills:1,244
Deaths:1,354
KDR:0.919
Accuracy:65.948% B
HSR:11.978% D
TRAC-Shot
C++
Kills:1,200
Deaths:1,786
KDR:0.672
Accuracy:27.324% C++
HSR:12% D*
T5 AMC
C++
Kills:1,196
Deaths:1,554
KDR:0.770
Accuracy:26.500% C++
HSR:13.712% D**
TAS-16 Blackjack
B+
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B+
HSR:12.703% D
AS16 NightHawk
C*
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% C*
HSR:9.889% D*
LC2 Lynx
C
Kills:1,169
Deaths:1,386
KDR:0.843
Accuracy:24.949% C
HSR:15.569% D*
SMG-46G Armistice
D
Kills:1,168
Deaths:1,629
KDR:0.717
Accuracy:25.704% D-
HSR:14.041% D
TRAC-5 Burst
C
Kills:1,167
Deaths:1,578
KDR:0.740
Accuracy:27.302% C
HSR:14.139% F
TRAC-5 S
C++
Kills:1,165
Deaths:1,796
KDR:0.649
Accuracy:26.367% C++
HSR:15.107% C
HC1 Cougar
C+
Kills:1,163
Deaths:1,653
KDR:0.704
Accuracy:26.456% C+
HSR:12.640% F-
SMG-46 Armistice
D
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% D-
HSR:14.888% D
MKV Suppressed
C-
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C-
HSR:14.310% D--
PDW-16 Hailstorm
C**
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% C**
HSR:13.137% D
NS-7 PDW
B+
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B+
HSR:13.096% D--
NS-11C
C
Kills:1,144
Deaths:1,888
KDR:0.606
Accuracy:25.870% C
HSR:12.937% D*
NSX-P Tanto
B+
Kills:820
Deaths:578
KDR:1.419
Accuracy:32.728% B+
HSR:20.244% D*
NS Baron G5AE
B+
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B+
HSR:18.600% C*
NS Baron G5
B+
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B+
HSR:15.385% C+
Shuriken
C*
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% C*
HSR:15.686% D
Kills:29,390
Deaths (as Light Assault):36,515
Deaths (to Light Assaults):21,220
KDR:0.80487
Kill Difference:7,125
Playtime:1,501.766 hours
Usage:26%
Score:20.996m
Score/min:233
Accuracy (listed only):34.182%
HSR (listed only):14.103%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
C**
Kills:1,607
Deaths:2,426
KDR:0.662
Accuracy:26.897% C**
HSR:14.686% D*
FA1 Barrage
D-
Kills:1,537
Deaths:2,681
KDR:0.573
Accuracy:28.245% F
HSR:11.711% D-
TS4 Haymaker
D
Kills:1,292
Deaths:1,794
KDR:0.720
Accuracy:34.350% D*
HSR:10.681% D
TRS-12 Uppercut
B
Kills:1,244
Deaths:1,354
KDR:0.919
Accuracy:65.948% B
HSR:11.978% D
TAS-16 Blackjack
B+
Kills:1,173
Deaths:984
KDR:1.192
Accuracy:70.329% B+
HSR:12.703% D
AS16 NightHawk
C*
Kills:1,173
Deaths:1,103
KDR:1.063
Accuracy:46.139% C*
HSR:9.889% D*
TAR
D
Kills:1,171
Deaths:2,107
KDR:0.556
Accuracy:23.707% D
HSR:14.774% D*
SMG-46G Armistice
D
Kills:1,168
Deaths:1,629
KDR:0.717
Accuracy:25.704% D-
HSR:14.041% D
T1B Cycler
D-
Kills:1,164
Deaths:1,368
KDR:0.851
Accuracy:24.935% D-
HSR:17.440% D**
NS-11P
C-
Kills:1,163
Deaths:1,441
KDR:0.807
Accuracy:25.044% C-
HSR:11.866% F
SMG-46 Armistice
D
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% D-
HSR:14.888% D
MKV Suppressed
C-
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C-
HSR:14.310% D--
Cycler TRV
D
Kills:1,158
Deaths:1,639
KDR:0.707
Accuracy:22.749% D
HSR:11.572% D**
PDW-16 Hailstorm
C**
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% C**
HSR:13.137% D
NS-11A
B+
Kills:1,153
Deaths:772
KDR:1.494
Accuracy:29.696% B+
HSR:16.132% D--
NS-7 PDW
B+
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B+
HSR:13.096% D--
NS Baron G5AE
B+
Kills:500
Deaths:929
KDR:0.538
Accuracy:55.611% B+
HSR:18.600% C*
T1S Cycler
A
Kills:95
Deaths:124
KDR:0.766
Accuracy:32.693% A
HSR:20% D
NS Baron G5
B+
Kills:52
Deaths:93
KDR:0.559
Accuracy:51.878% B+
HSR:15.385% C+
SABR-13
D-
Kills:51
Deaths:88
KDR:0.580
Accuracy:24.830% D-
HSR:13.726% F
Shuriken
C*
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% C*
HSR:15.686% D
Kills:20,384
Deaths (as Combat Medic):26,563
Deaths (to Combat Medics):11,518
KDR:0.76738
Kill Difference:6,179
Playtime:510.872 hours
Usage:9%
Score:9.682m
Score/min:316
Accuracy (listed only):34.667%
HSR (listed only):14.110%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
C+
Kills:3,838
Deaths:1,161
KDR:3.306
Accuracy:41.065% C+
HSR:64.982% D
KSR-35
B++
Kills:1,599
Deaths:1,013
KDR:1.578
Accuracy:42.095% B++
HSR:18.074% D**
NS-30 Vandal
B*
Kills:1,280
Deaths:998
KDR:1.283
Accuracy:41.484% B*
HSR:17.344% D*
RAMS .50M
B**
Kills:1,208
Deaths:284
KDR:4.254
Accuracy:48.769% B**
HSR:73.924% D-
SMG-46G Armistice
D
Kills:1,168
Deaths:1,629
KDR:0.717
Accuracy:25.704% D-
HSR:14.041% D
SMG-46 Armistice
D
Kills:1,162
Deaths:1,509
KDR:0.770
Accuracy:24.076% D-
HSR:14.888% D
SR-7
B+
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:47.643% B+
HSR:71.121% D--
MKV Suppressed
C-
Kills:1,160
Deaths:1,519
KDR:0.764
Accuracy:26.336% C-
HSR:14.310% D--
SOAS-20
B++
Kills:1,159
Deaths:1,024
KDR:1.132
Accuracy:34.264% B++
HSR:16.307% D-
PDW-16 Hailstorm
C**
Kills:1,157
Deaths:1,399
KDR:0.827
Accuracy:28.505% C**
HSR:13.137% D
HSR-1
C*
Kills:1,154
Deaths:803
KDR:1.437
Accuracy:39.116% C*
HSR:19.151% D*
NS-7 PDW
B+
Kills:1,153
Deaths:1,510
KDR:0.764
Accuracy:29.763% B+
HSR:13.096% D--
M77-B
C+
Kills:1,141
Deaths:510
KDR:2.237
Accuracy:38.981% C+
HSR:69.763% D*
TX1 Repeater
B
Kills:902
Deaths:1,448
KDR:0.623
Accuracy:28.224% B
HSR:17.406% D-
NS-44L Blackhand
B++
Kills:611
Deaths:708
KDR:0.863
Accuracy:49.645% B++
HSR:28.478% D*
NS-44 Commissioner
C+
Kills:603
Deaths:1,306
KDR:0.462
Accuracy:39.737% C+
HSR:14.262% D*
NS CandyCannon 3000
C++
Kills:135
Deaths:475
KDR:0.284
Accuracy:36.724% C++
HSR:10.370% F
Shuriken
C*
Kills:51
Deaths:94
KDR:0.543
Accuracy:30.583% C*
HSR:15.686% D
Kills:20,641
Deaths (as Infiltrator):17,681
Deaths (to Infiltrators):14,443
KDR:1.16741
Kill Difference:2,960
Playtime:549.888 hours
Usage:9%
Score:7.815m
Score/min:237
Accuracy (listed only):36.262%
HSR (listed only):28.130%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:8,973
Deaths:3,806
KDR:2.358
Accuracy:57.200% A+
HSR:2.998% C+
M3 Pounder HEG
A+
Kills:7,687
Deaths:3,796
KDR:2.025
Accuracy:59.964% A+
HSR:2.953% C+
M2 Mutilator
B*
Kills:689
Deaths:450
KDR:1.531
Accuracy:21.665% B*
HSR:13.933% D*
M2 Mutilator
B**
Kills:684
Deaths:438
KDR:1.562
Accuracy:22.729% B**
HSR:12.573% D**
NS-10 Burster
A+
Kills:102
Deaths:180
KDR:0.567
Accuracy:40.729% A+
HSR:7.843% B*
NS-10 Burster
A
Kills:83
Deaths:180
KDR:0.461
Accuracy:40.644% A
HSR:4.819% C++
Kills:18,218
Deaths (as MAX Suit):4,425
Deaths (to MAX Suits):8,092
KDR:4.11706
Kill Difference:13,793
Playtime:388.770 hours
Usage:7%
Score:8.418m
Score/min:361
Accuracy (listed only):40.488%
HSR (listed only):7.520%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:5,565
V. Kills:313 N/A
Deaths:372
KDR:14.960
Accuracy:58.712% B++
KPH:194.500 B*
VKPH:10.900 D
M14 Banshee
B*
Kills:5,204
V. Kills:236 N/A
Deaths:1,365
KDR:3.812
Accuracy:36.002% B*
KPH:42.400 D
VKPH:1.900 D-
Hornet Missiles
B+
Kills:456
V. Kills:104 434%
Deaths:63
KDR:7.238
Accuracy:66.864% B+
KPH:102.200 C**
VKPH:23.300 D
M18 Needler
C+
Kills:321
V. Kills:240 133%
Deaths:463
KDR:0.693
Accuracy:32.426% C+
KPH:6.500 D-
VKPH:4.900 D-
Kills:11,546 (5,525 + 0)
Deaths:2,263
KDR:5.102
VKDR:0.395
Vehicle Kills:893
Kill Difference:9,283
Playtime:205.161 hours
Usage:3%
Score:2.564m
Score/min:208
Piloting Accuracy:32.426%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:358
V. Kills:30 N/A
Deaths:38
KDR:9.421
Accuracy:47.531% C*
KPH:60.700 C+
VKPH:5.100 D-
C150 Dalton
C
Kills:181
V. Kills:129 139%
Deaths:24
KDR:7.542
Accuracy:46.424% B+
KPH:34.900 C--
VKPH:24.900 C
L105 Zephyr PX
D--
Kills:64
V. Kills:8 N/A
Deaths:12
KDR:5.333
Accuracy:48.349% D
KPH:50.400 D*
VKPH:6.300 D--
Kills:603 (0 + 603)
Deaths:74
KDR:8.149
VKDR:2.257
Vehicle Kills:167
Kill Difference:529
Playtime:12.355 hours
Usage:0%
Score:0.469m
Score/min:632
Piloting Accuracy:N/A%
Gunner Accuracy:48.349%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A+
Kills:1,474
V. Kills:193 N/A
Deaths:218
KDR:6.761
Accuracy:43.349% C++
KPH:76.800 A+
VKPH:10.100 C+
L100 Python HESH
B*
Kills:1,263
V. Kills:115 N/A
Deaths:103
KDR:12.262
Accuracy:54.106% C*
KPH:95.700 B*
VKPH:8.700 C
L100 Python HEAT
B**
Kills:1,213
V. Kills:370 327%
Deaths:92
KDR:13.185
Accuracy:62.896% B**
KPH:56.300 B++
VKPH:17.200 B
L100 Python AP
B+
Kills:1,140
V. Kills:483 236%
Deaths:235
KDR:4.851
Accuracy:60.824% B+
KPH:37.300 C
VKPH:15.800 D-
Kills:5,090 (5,090 + 0)
Deaths:648
KDR:7.855
VKDR:1.792
Vehicle Kills:1,161
Kill Difference:4,442
Playtime:84.512 hours
Usage:1%
Score:1.991m
Score/min:393
Driving Accuracy:60.824%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:6,645
V. Kills:3,421 194%
Deaths:1,012
KDR:6.566
Accuracy:47.664% C+
KPH:38.400 C+
VKPH:19.700 C+
E540 Halberd
B+
Kills:2,948
V. Kills:1,696 174%
Deaths:423
KDR:6.969
Accuracy:47.845% B+
KPH:30 C+
VKPH:17.300 B+
P2-120 HESH
B++
Kills:1,145
V. Kills:122 N/A
Deaths:98
KDR:11.684
Accuracy:51.650% B++
KPH:75.500 B+
VKPH:8 D
P525 Marauder
B++
Kills:638
V. Kills:32 N/A
Deaths:39
KDR:16.359
Accuracy:28.562% B++
KPH:96.500 B
VKPH:4.800 C+
G30 Vulcan
D
Kills:399
V. Kills:284 140%
Deaths:154
KDR:2.591
Accuracy:27.182% D
KPH:16.100 D
VKPH:11.400 D
MR11 Gatekeeper
B+
Kills:100
V. Kills:67 147%
Deaths:11
KDR:9.091
Accuracy:45.290% C*
KPH:30.200 B+
VKPH:20.200 C++
P2-120 HEAT
D--
Kills:79
V. Kills:38 203%
Deaths:44
KDR:1.795
Accuracy:37.001% D-
KPH:13.700 D*
VKPH:6.600 D--
Halberd SE
C++
Kills:65
V. Kills:23 271%
Deaths:
KDR:
Accuracy:46.557% C
KPH:44.300 C++
VKPH:15.700 C+
Kills:12,019 (7,869 + 4,150)
Deaths:1,781
KDR:6.748
VKDR:3.191
Vehicle Kills:5,683
Kill Difference:10,238
Playtime:328.532 hours
Usage:6%
Score:8.898m
Score/min:451
Driving Accuracy:37.001%
Gunner Accuracy:46.557%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,864
V. Kills:87 N/A
Deaths:119
KDR:15.664
Accuracy:45.533% B*
KPH:123.500 C++
VKPH:5.800 C-
G20 Vulcan-H
C--
Kills:890
V. Kills:546 163%
Deaths:154
KDR:5.779
Accuracy:49.093% C+
KPH:38.200 D
VKPH:23.500 C--
M40 Fury-H
B++
Kills:157
V. Kills:24 N/A
Deaths:12
KDR:13.083
Accuracy:43.120% C
KPH:135.300 B++
VKPH:20.700 C+
E540 Halberd-H
C-
Kills:51
V. Kills:40 124%
Deaths:12
KDR:4.250
Accuracy:60.178% C++
KPH:26.600 D*
VKPH:20.900 C-
Kills:2,962 (0 + 2,962)
Deaths:297
KDR:9.973
VKDR:2.347
Vehicle Kills:697
Kill Difference:2,665
Playtime:41.442 hours
Usage:1%
Score:1.040m
Score/min:418
Driving Accuracy:N/A%
Gunner Accuracy:60.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M**
Kills:6,417
V. Kills:548 N/A
Deaths:226
KDR:28.394
Accuracy:40.898% C**
KPH:161.100 M**
VKPH:13.800 B++
M40 Fury
B**
Kills:1,975
V. Kills:218 N/A
Deaths:138
KDR:14.312
Accuracy:38.770% C+
KPH:91.200 B**
VKPH:10.100 C
M12 Kobalt
B++
Kills:793
V. Kills:24 N/A
Deaths:41
KDR:19.342
Accuracy:19.978% C+
KPH:111.100 B++
VKPH:3.400 C+
M20 Basilisk
D
Kills:164
V. Kills:65 248%
Deaths:55
KDR:2.982
Accuracy:37.961% C--
KPH:14.300 D
VKPH:5.700 D
M12 Kobalt
C+
Kills:109
V. Kills:5 N/A
Deaths:4
KDR:27.250
Accuracy:23.477% B*
KPH:81.100 C
VKPH:3.700 C+
M60-G Bulldog
D
Kills:94
V. Kills:14 N/A
Deaths:19
KDR:4.947
Accuracy:33.265% D
KPH:21.500 D-
VKPH:3.200 D-
M20 Basilisk
D
Kills:84
V. Kills:50 165%
Deaths:33
KDR:2.545
Accuracy:41.123% C+
KPH:12.900 D--
VKPH:7.700 D
M60-G Bulldog
C-
Kills:75
V. Kills:15 469%
Deaths:17
KDR:4.412
Accuracy:45.764% C**
KPH:44.200 C--
VKPH:8.800 C-
Kills:9,711 (0 + 9,711)
Deaths:533
KDR:18.220
VKDR:1.762
Vehicle Kills:939
Kill Difference:9,178
Playtime:94.041 hours
Usage:2%
Score:3.583m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:45.764%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:89
V. Kills:9 N/A
Deaths:234
KDR:0.380
Accuracy:45.513% C++
KPH:12.100 D*
VKPH:1.200 D
Kills:89 (89 + 0)
Deaths:234
KDR:0.380
VKDR:0.038
Vehicle Kills:9
Kill Difference:145
Playtime:7.382 hours
Usage:0%
Score:0.019m
Score/min:43
Driving Accuracy:45.513%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 13,50613,31911,4461.164C0.4726.708%B+19.724%D-21.8D-N/A65611.1h10.4B+39.1B+
M3 Pounder HEG 10,0898,9733,8062.358C++0.7257.2%A+2.998%C+27.1C**3.4C99330.9h10.9B*19B++
Frag Grenade 8,3418,23618236N/A8,234.3762.049%A++N/A992.3A12.7C+35058.3h2.3B**3.7B**
M3 Pounder HEG 8,7337,6873,7962.025C+0.3959.964%A+2.953%C+23.3C+3.2D85330.4h13.3B+22.2B*
P2-120 AP 10,0666,6451,0126.566C-4.9347.664%C+2.483%C+38.4C+19.8C+520173.2h5.5B11.6B
M40 Fury 6,9656,41722628.394B**26.7640.898%C**1.293%C161.2M**13.8B++80239.8h7.5B**18.2B*
LC3 Jaguar 6,0595,9755,2671.134C0.5028.592%B16.87%D--16.1D-N/A46371.5h10.8C++37.6B
Hellfire Rocket Pods 5,8785,56537214.96B+13.3358.712%B++N/A194.6B*10.9D63828.6h10.1C++17.3B
C-4 7,1195,3572,9421.821C+0.1932.035%B+N/A108.4C+35.7C**101349.4h1.1B+3.5B+
M14 Banshee 5,4405,2041,3653.812C2.1836.002%B*1.057%C**42.4D1.9D-132122.8h17.8C*49.4B+
TSAR-42 3,8453,8381,1613.306C+1.6741.065%C+64.982%D34.4DN/A100111.6h2C++4.8C++
C-4 ARX 4,2003,4271,3552.529C++0.9030.831%B+N/A147.7C*33.3C106723.2h0.9B*3.1B+
E540 Halberd 4,6442,9484236.969C5.3447.845%B+1.866%D30.1C+17.3B+37698.1h5.8C12.1C++
MAX Punch 2,6652,6564,4540.596M*1.0464.164%AN/A7M+N/A16378.6h1.4B2.3B++
Chainblade 2,1722,08637,0030.056B*1.5846.987%AN/A1.5B++N/A61374.9h1.8B+3.9B++
M40 Fury 2,1931,97513814.312B12.6838.77%C+1.114%D91B**10C-76521.7h8.8B++22.8B++
P525 Marauder-H 1,9511,86411915.664C+14.0345.533%B*N/A123.4C++5.8C-38315.1h5.2B++11.4B*
Sticky Grenade 1,7771,77311773N/A1,771.3771.056%A*N/A2532.9M+5.7D-124860.7h1B**1.3B*
Tank Mine 2,7761,7475922.951C+1.3230.84%DN/A96.5C--56.9C133618.1h1.6B+5.2C++
T1 Cycler 1,6381,6072,4260.662C-0.9726.897%C**14.686%D*15D-N/A66107.3h13.9C51.6C++
M40 Fury 1,8331,6075728.193B26.5647.772%C1.493%C*113.2B+15.9C-32214.2h7.8B++16.4B+
KSR-35 1,6321,5991,0131.578C0.0642.095%B++18.074%D**38.6DN/A9241.4h3.8B+9.1B+
TRAC-5 1,5881,5692,4310.645D0.9922.644%C15.041%D-13.3DN/A71118.1h13.8C+61C+
FA1 Barrage 1,5481,5372,6810.573C-1.0628.245%F11.711%D-12.5D--N/A38123.1h4.4C++15.7D
C75 Viper 1,6671,4742186.761C+5.1343.349%C++1.018%C76.8A+10.1C+54719.2h6.9C**16B+
The Slasher 1,4271,42316,8630.084B++1.5542.343%B+4.779%D2.4C+N/A9604.4h1.7B++4.1B+
TS4 Haymaker 1,2951,2921,7940.72D0.9134.35%D*10.681%D21.5D-N/A6860.1h3.6B+10.4C+
NS-30 Vandal 1,2911,2809981.283C0.3541.484%B*17.344%D*25.8D--N/A6849.7h4.5B+10.8B++
T9A "Butcher" 1,2861,2779771.307C-0.3322.933%D--17.619%F32.2D*N/A10639.7h9.6B++41.8C+
M12 Kobalt 1,3111,2751679.688B*78.0527.558%B**15.529%D196.2B**5.5C++4706.5h13.5B+49.1B++
AMR-66 1,2711,2631,1721.078C0.5636.799%B**17.181%D*22.6C--N/A6256h5.9B*16.2B++
L100 Python HESH 1,3781,26310312.262C10.6354.106%C*1.742%B+95.7B*8.7C47713.2h2.2B*4.1B++
TRS-12 Uppercut 1,2471,2441,3540.919C-0.7165.948%B11.978%D34.7DN/A11835.9h1.7B**2.6B+
Heartstring 1,2311,2301,8390.669C-0.9647.207%C*23.252%C+19.6CN/A7462.9h2.7B+5.8B+
L100 Python HEAT 1,5831,2139213.185B++11.5562.896%B**N/A56.2B++17.1C**30021.6h4.6B+7.3B++
RAMS .50M 1,2091,2082844.254C+2.6248.769%B**73.924%D-66AN/A32418.3h1.6B*3.4B*
NS Decimator-B 1,3851,2011,0491.145D0.4968.106%B1.832%C--46.7D7.2D*15325.7h3.2C**4.7B+
TRAC-Shot 1,2171,2001,7860.672C--0.9627.324%C++12%D*11.4D*N/A40105.5h10.7C++39.2C**
T5 AMC 1,1991,1961,5540.77D0.8626.5%C++13.712%D**20.1DN/A11059.5h11.7B+44B+
NS-15M AE 1,1841,1791,1701.008D0.6325.138%D11.366%F-30.9D--N/A13638.2h10.7C+42.7C+
TAS-16 Blackjack 1,1741,1739841.192C+0.4470.329%B+12.703%D34.3DN/A14334.2h1.8B*2.6B+
AS16 NightHawk 1,1751,1731,1031.063C0.5746.139%C*9.889%D*36.1C-N/A11032.5h3.8B8.2B+
T16 Rhino 1,1861,1731,7070.687D0.9524.527%C++16.539%D*19.3D-N/A10560.9h10.8B+44.1B+
TAR 1,1791,1712,1070.556D1.0823.707%D14.774%D*14.3D--N/A6182h12C+50.8C+
LC2 Lynx 1,1751,1691,3860.843C-0.7924.949%C15.569%D*22.9DN/A10351.1h13C++52C++
SMG-46G Armistice 1,1721,1681,6290.717D--0.9225.704%D-14.041%D26.8D-N/A9143.6h12.6C+49C
TRAC-5 Burst 1,1761,1671,5780.74D0.8927.302%C14.139%F19.2D--N/A8760.9h10.4B+37.9C**
TRAC-5 S 1,1691,1651,7960.649C--0.9826.367%C++15.107%C14.2DN/A5882.1h12.1C+45.8C++
T1B Cycler 1,1661,1641,3680.851D0.7824.935%D-17.44%D**28.5D--N/A15440.8h9.9B*39.5C*
NS-11P 1,1691,1631,4410.807D0.8325.044%C-11.866%F26.3DN/A11544.2h10.5B++41.8C**
HC1 Cougar 1,1631,1631,6530.704D0.9326.456%C+12.64%F-20.5DN/A10256.6h9.9B+37.4C**
SMG-46 Armistice 1,1621,1621,5090.77D0.8624.076%D-14.888%D19.1D-N/A9960.7h12.6C*52.4C+
MSW-R 1,1721,1621,0571.099C-0.5323.661%C--15.06%F21D--N/A12855.3h10.1B+42.7C++
SR-7 1,1611,1602913.986C+2.3547.643%B+71.121%D--46.2C+N/A21325.1h1.8B+3.7B+
T7 Mini-Chaingun 1,1661,1601,2420.934C-0.7023.641%B++9.828%D--24.8D-N/A15146.8h10.3B++43.7B++
MKV Suppressed 1,1651,1601,5190.764D0.8726.336%C-14.31%D--22.4D-N/A8051.9h12.1C*46.1C++
SOAS-20 1,1631,1591,0241.132C--0.5034.264%B++16.307%D-29.7DN/A7639h10.1C*29.6B++
Cycler TRV 1,1621,1581,6390.707D0.9322.749%D11.572%D**19D--N/A8561.1h10.9B+48C+
PDW-16 Hailstorm 1,1641,1571,3990.827C-0.8128.505%C**13.137%D22.8DN/A10850.7h11.8B+41.3B+
NS-15M1 1,1671,1551,1690.988C--0.6525.179%C+14.459%D*25.3D-N/A13845.6h11.1C++43.9C++
HSR-1 1,1591,1548031.437C0.2039.116%C*19.151%D*31DN/A8337.2h4.2B*10.7B+
NS-11A 1,1591,1537721.494C+0.1429.696%B+16.132%D--41CN/A16528.1h9.7B**32.6B++
NS-7 PDW 1,1571,1531,5100.764C-0.8729.763%B+13.096%D--21.5DN/A9853.6h13.2C+44.2C*
P2-120 HESH 1,2671,1459811.684C10.0551.65%B++1.223%B*75.3B+8D36815.2h3.5B++6.8B++
NS-11C 1,1471,1441,8880.606D1.0325.87%C12.937%D*14.7DN/A7678h12.2C*47.3C++
M77-B 1,1421,1415102.237C0.6038.981%C+69.763%D*31CN/A16836.8h2.1C**5.5C*
L100 Python AP 1,6231,1402354.851C3.2260.824%B+1.228%D37.3C15.8D-32530.6h5.1C+8.3C*
T32 Bull 1,1361,1251,1600.97C--0.6625.411%C14.844%F19.3D*N/A9858.2h9.9B++38.9B
NS Decimator 1,3571,1052,1530.513D1.1264.061%C*2.081%C++27.6D-6.3D*28440h3.7C*5.8B
M9 SKEP Launcher 1,3171,0379561.085C*0.5570.331%C++2.7%B35.5C++9.6C18429.2h4.2A6A
MANA Anti-Vehicle Turret 1,2159976141.624C0.0150.596%D4.714%C**64.7B**14.2D--45515.4h3.8B+7.5B*
M60-A Bulldog 1,0969821795.486C--3.8543.454%C*N/A38.4C4.5D--21525.6h5.1C*11.8B+
ML-7 1,2259431,2740.74C0.8966.028%B*2.757%C++31.9C++9.5D42129.6h4.3B++6.5B*
TX1 Repeater 9119021,4480.623C1.0128.224%B17.406%D-16.8DN/A7953.7h12.4C++44C**
ASP-30 Grounder 1,2098941,4330.624C-1.0172.968%B**2.237%C22.2C+7.8C27240.3h5.1B**7B**
G20 Vulcan-H 1,4368901545.779C+4.1549.093%C+3.933%B*38.2D23.4C--41123.3h81.5B166B+
NSX-P Tanto 8378205781.419C+0.2132.728%B+20.244%D*12.6D--N/A3365.3h11.8C++36.2B+
The Kraken 1,0527946821.164C--0.4769.844%B*2.015%B+38D12.3D-19720.9h4C+5.7C++
M12 Kobalt 8177934119.341C17.7119.978%C+11.602%F111.7B++3.4C+6217.1h13.8B++69B+
M2 Mutilator 6936894501.531C0.1021.665%B*13.933%D*30CN/A13723h14.5B+67B+
M2 Mutilator 6896844381.562C0.0722.729%B**12.573%D**31.4CN/A14121.8h14.7B+64.8B+
Claymore 6856841903.6D1.9735.683%C*N/A110.3DN/A4246.2h1.2C+3.3B+
Icikill 64964838,9720.017D1.6231.425%C+3.395%D0.3C-N/A11909.2h1.7B++5.4C*
P525 Marauder 6706383916.359C14.7328.562%B++1.097%D96.7B4.8C+4006.6h4.9B*17.1B*
NS-44L Blackhand 6146117080.863C--0.7749.645%B++28.478%D*21.4DN/A6028.5h3.5B+7.1B+
NS-44 Commissioner 6106031,3060.462D1.1739.737%C+14.262%D*30.9DN/A16019.5h4.1D10.2C+
NS Baron G5AE 5035009290.538D--1.1055.611%B+18.6%C*18.2D*N/A7927.4h3.6B+6.4C++
Hornet Missiles 560456637.238C+5.6066.864%B+1.316%C+101.3C**23.1D7094.5h6.2B**9.3B*
Anti-Vehicle Grenade 4934501450N/A448.3760.173%B*N/A642.9B**61.4C-47700.7h3.4B**5.7B**
G30 Vulcan 6833991542.591C0.9627.182%D5.263%B**16.1D11.5D20924.8h88.5C++325.5C+
L105 Zephyr 388358389.421C7.7947.531%C*1.117%B++60.7C+5.1D-5385.9h4.9B+10.3B+
M18 Needler 5613214630.693D0.9432.426%C+N/A6.5D-4.9D-10349.3h158C487.4C
C150 Dalton 310181247.542D5.9146.424%B+1.105%B*34.8C--24.8C4145.2h3.8C+8.2C**
M20 Basilisk 229164552.982C--1.3537.961%C--3.049%D*14.3D5.7D21111.5h78.4C**206.6C++
M40 Fury-H 1811571213.083C+11.4543.12%CN/A130.8B+20C+6311.2h7.3B+16.9B++
NS CandyCannon 3000 1351354750.284D1.3536.724%C++10.37%F9.4DN/A2414.3h4.6C++12.5C**
M60-A Bulldog 126117716.714C15.0846.922%CN/A23.9D1.8D-1904.9h4.3B*9.2B+
M12 Kobalt 114109427.25C++25.6223.477%B*15.596%D-83.8C+3.8C+7191.3h17C+72.4B+
Auraxium Slasher 1071073,0030.036C+1.6034.774%C*N/A0.6C--N/A1179.5h1.7B+5B
NS-10 Burster 1871021800.567D1.0740.729%A+7.843%B*4.3D3.6C9023.8h182.4D447.9B
MR11 Gatekeeper 167100119.091C+7.4645.29%C*2%C++30.3B+20.3C++7883.3h39.1B+86.4B+
T1S Cycler 95951240.766D0.8732.693%A20%D17.3D--N/A1255.5h12.7C38.9B+
M60-G Bulldog 10894194.947C3.3133.265%D3.191%B+21.4D-3.2D-2214.4h6.9C+20.8C
S12 Renegade 98892340.38D--1.2545.513%C++2.247%D12D*1.2D437.4h4.8D*10.5D
M20 Basilisk 13484332.545D0.9141.123%C+5.952%C+12.9D--7.7D2416.5h117.4D285.4C--
NS-10 Burster 159831800.461D-1.1740.644%A4.819%C++3.5D--3.2D8023.8h223.6D**550.2C+
P2-120 HEAT 11779441.795D-0.1637.001%D-3.797%B+13.6D*6.6D--8525.8h8.7D23.5D--
M60-G Bulldog 9075174.412D2.7845.764%C**2.667%B+44.1C--8.8C-4991.7h7.3D16.1C+
Halberd SE 8865165B63.3746.557%CN/A43.3C++15.3C2121.5h4.8D--10.3C
L105 Zephyr PX 7264125.333C--3.7048.349%DN/A49.2D*6.2D--19531.3h5.7C-11.8D
M60-A Bulldog 6254105.4C3.7741.317%D-5.556%M+7.7D*1.1D--1507h7.7D*18.6D--
NS Baron G5 5352930.559D*1.0751.878%B+15.385%C+18.6D--N/A2032.8h4.3C+8.2C+
MANA Anti-Personnel Turret 5252511.02N/A0.6114.398%UN/A520UN/A6599700.1h19T*132T*
E540 Halberd-H 9151124.25D-2.6260.178%C++1.961%B26.8D*21.1C-6551.9h7.9D13.2D
SABR-13 5151880.58D1.0524.83%D-13.726%F21.3D--N/A3372.4h8.6B*34.5B
Shuriken 5351940.543D-1.0930.583%C*15.686%D10FN/A685.1h16.6F-54.2D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8531,452,462169.8h
Anti-Vehicle MANA Turret841,8015.4h
Nanite Revive Grenade01,8110.5h
Spawn Beacon2698,66312.5h
Medical Applicator1,723527,85742.8h
AE Medical Applicator14042,3754h
AE Nano-Armor Kit853824,576104.6h
Motion Spotter8312,1716.9h
Spitfire Auto-Turret125760.9h
Smoke Grenade01440h
Shield Recharging Field361,3170.7h
Medical Kit3536,0758.6h
Ammunition Package1172,6652.6h
Nano-Repair Grenade0920h
Snowman Soldier202800.4h

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