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Field Marshal Space Anakin0099[lRED] Anakin0099
TR BR 224

KDR: 5.57

Score: 144.1m

Last Seen: Jun 23rd, 2020 5:24 PM
- OFFLINE - 5 hour(s)

Prestige 1, Battle Rank 100 (224 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python AP T9A "Butcher" P2-120 AP NS-11C Bighorn .50M LC2 Lynx P525 Marauder-H TAR
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,726,380 MLG Score: 1380
Fun Score: N/A
Cheeseburgers Flipped: 385TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.073%19.196%500471302102,1644.515931.051

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.39%0.933B*-0.288C-1.066D*HEAD ++ (~6.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.471B+10.20.284C*28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.61%1.121%12875134417,395177870779.77797246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.806%0.04C+-0.412C---0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1160.286C*43.60.18C++72.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.446%1.613%34718134149,65425252520319.6572197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.845%0.911B*-0.573D0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.73B++5.20.58B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.634%1.588%129217133215,869183336238.65739438%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.606%0.592B+-0.709D-0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
280.767B++11.90.703B++16.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.148%64.406%12928134117,0622500316.8248

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.329%0.932B*-0.17C1.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.4B2.50.232C++3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.357%12.254%1292513449,3522542213.67899

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.468%1.119B**-0.499D0.477

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.626B+2.70.441B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
144.1m221.2%413 (24.8k)364 (21.8k)5.56709271,23448,7216.38162224 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491739623.493%13.741%32308:0880

7% Combat Medic40% Engineer21% Heavy Assault12% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 1st, 2013 5:29 PMNov 16th, 2014 9:56 AMJul 9th, 2020 8:42 PM (139d) (PST)Jun 23rd, 2020 1:31 PM (155d) (PST)Jun 23rd, 2020 1:24 PM (155d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
921788430.6850.1230.0941.7750.1171380

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,2884,69450,5944176107721,836

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6600.6h/275d 39,685 37,270 80,306 703k 7,410 24,150 46,523 364.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C--
Kills:17,382
Deaths:2,767
KDR:6.282
Accuracy:24.876% C--
HSR:21.246% D*
MSW-R
C--
Kills:4,234
Deaths:1,167
KDR:3.628
Accuracy:23.745% C--
HSR:21.682% D-
TMG-50
C**
Kills:2,967
Deaths:507
KDR:5.852
Accuracy:27.220% C**
HSR:23.627% C--
NS-15M1
C++
Kills:2,173
Deaths:515
KDR:4.219
Accuracy:26.702% C++
HSR:22.688% C--
T9 CARV
C--
Kills:1,523
Deaths:658
KDR:2.315
Accuracy:20.215% C--
HSR:20.749% D
T32 Bull
C--
Kills:1,267
Deaths:530
KDR:2.391
Accuracy:24.255% C--
HSR:21.942% D
T16 Rhino
D-
Kills:1,196
Deaths:853
KDR:1.402
Accuracy:19.432% D-
HSR:14.967% D*
NSX "Networked" Naginata
D-
Kills:1,184
Deaths:212
KDR:5.585
Accuracy:24.732% D-
HSR:26.436% D--
NSX Naginata
C*
Kills:1,162
Deaths:172
KDR:6.756
Accuracy:27.016% C*
HSR:24.269% D-
NS-15M AE
D--
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:23.340% D--
HSR:22.069% D--
NSX-P Naginata
C
Kills:274
Deaths:69
KDR:3.971
Accuracy:24.351% C-
HSR:29.562% C
MG-H1 Watchman
C
Kills:161
Deaths:46
KDR:3.500
Accuracy:25.825% C
HSR:27.329% C-
Kills:34,683
Deaths (as Heavy Assault):7,674
Deaths (to Heavy Assaults):11,680
KDR:4.51955
Kill Difference:27,009
Playtime:1,363.127 hours
Usage:21%
Score:23.486m
Score/min:287
Accuracy (listed only):24.309%
HSR (listed only):23.047%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C++
Kills:10,988
Deaths:2,628
KDR:4.181
Accuracy:27.903% C++
HSR:18.994% C
LC2 Lynx
C++
Kills:8,300
Deaths:2,617
KDR:3.172
Accuracy:27.015% C++
HSR:19.916% D
TRS-12 Uppercut
B+
Kills:4,205
Deaths:951
KDR:4.422
Accuracy:68.683% B+
HSR:13.080% C-
SMG-46 Armistice
C-
Kills:3,557
Deaths:1,236
KDR:2.878
Accuracy:26.372% C-
HSR:14.507% D
PDW-16 Hailstorm
C--
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C--
HSR:12.881% D
NS-7 PDW
C--
Kills:1,984
Deaths:467
KDR:4.248
Accuracy:25.284% C--
HSR:13.004% D--
TRAC-Shot
C+
Kills:1,838
Deaths:476
KDR:3.861
Accuracy:26.667% C+
HSR:16.322% D
TRAC-5
C*
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% C*
HSR:19.530% C+
Shuriken
D-
Kills:1,629
Deaths:316
KDR:5.155
Accuracy:26.050% D--
HSR:14.549% D-
SMG-46G Armistice
C
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% D
HSR:18.516% C
TAS-16 Blackjack
B+
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B+
HSR:12.330% D
NS Baron G5AE
C+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% C+
HSR:12.481% D
AS16 NightHawk
C+
Kills:1,246
Deaths:243
KDR:5.128
Accuracy:43.841% C+
HSR:11.316% D-
NS Baron G5
C++
Kills:1,217
Deaths:295
KDR:4.125
Accuracy:48.731% C++
HSR:13.640% C
LC3 Jaguar
C--
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.372% C--
HSR:14.638% D*
FA1 Barrage
B
Kills:1,198
Deaths:307
KDR:3.902
Accuracy:48.285% B
HSR:9.516% D*
HC1 Cougar
C++
Kills:1,184
Deaths:391
KDR:3.028
Accuracy:28.155% C++
HSR:18.666% D--
NSX "Networked" Tengu
C
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:40.146% C
HSR:15.625% D**
Havoc
C-
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D--
HSR:12.995% C-
T5 AMC
C++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% C++
HSR:16.897% D-
MKV Suppressed
D
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% D
HSR:13.276% D--
PS1-AV Suppressor
B
Kills:482
Deaths:101
KDR:4.772
Accuracy:33.161% B
HSR:11.618% F-
NSX-P Tengu
C+
Kills:337
Deaths:106
KDR:3.179
Accuracy:39.246% C+
HSR:18.991% D
MG-S1 Jackal
C+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C-
HSR:22.845% C+
NSX Tengu
B+
Kills:186
Deaths:25
KDR:7.440
Accuracy:42.955% B+
HSR:20.430% C-
MG-C1 Kindred
C--
Kills:182
Deaths:63
KDR:2.889
Accuracy:26.401% C--
HSR:13.736% F
NSX-P Tanto
C*
Kills:60
Deaths:18
KDR:3.333
Accuracy:30.577% C*
HSR:23.333% D
Kills:52,935
Deaths (as Light Assault):15,001
Deaths (to Light Assaults):11,782
KDR:3.52876
Kill Difference:37,934
Playtime:1,263.579 hours
Usage:19%
Score:27.245m
Score/min:359
Accuracy (listed only):35.619%
HSR (listed only):15.690%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C++
Kills:10,988
Deaths:2,628
KDR:4.181
Accuracy:27.903% C++
HSR:18.994% C
LC2 Lynx
C++
Kills:8,300
Deaths:2,617
KDR:3.172
Accuracy:27.015% C++
HSR:19.916% D
TRS-12 Uppercut
B+
Kills:4,205
Deaths:951
KDR:4.422
Accuracy:68.683% B+
HSR:13.080% C-
TRAC-Shot
C+
Kills:1,838
Deaths:476
KDR:3.861
Accuracy:26.667% C+
HSR:16.322% D
TRAC-5
C*
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% C*
HSR:19.530% C+
TAS-16 Blackjack
B+
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B+
HSR:12.330% D
NS Baron G5AE
C+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% C+
HSR:12.481% D
AS16 NightHawk
C+
Kills:1,246
Deaths:243
KDR:5.128
Accuracy:43.841% C+
HSR:11.316% D-
NS Baron G5
C++
Kills:1,217
Deaths:295
KDR:4.125
Accuracy:48.731% C++
HSR:13.640% C
LC3 Jaguar
C--
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.372% C--
HSR:14.638% D*
FA1 Barrage
B
Kills:1,198
Deaths:307
KDR:3.902
Accuracy:48.285% B
HSR:9.516% D*
HC1 Cougar
C++
Kills:1,184
Deaths:391
KDR:3.028
Accuracy:28.155% C++
HSR:18.666% D--
Havoc
C-
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D--
HSR:12.995% C-
T5 AMC
C++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% C++
HSR:16.897% D-
AMR-66
D-
Kills:445
Deaths:360
KDR:1.236
Accuracy:24.700% D-
HSR:19.551% D-
MG-C1 Kindred
C--
Kills:182
Deaths:63
KDR:2.889
Accuracy:26.401% C--
HSR:13.736% F
NSX-P Tanto
C*
Kills:60
Deaths:18
KDR:3.333
Accuracy:30.577% C*
HSR:23.333% D
Kills:39,076
Deaths (as Engineer):10,657
Deaths (to Engineers):9,886
KDR:3.6667
Kill Difference:28,419
Playtime:2,610.708 hours
Usage:40%
Score:65.751m
Score/min:420
Accuracy (listed only):38.217%
HSR (listed only):15.702%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
B**
Kills:8,357
Deaths:668
KDR:12.511
Accuracy:49.671% B**
HSR:67.213% F
SMG-46 Armistice
C-
Kills:3,557
Deaths:1,236
KDR:2.878
Accuracy:26.372% C-
HSR:14.507% D
TSAR-42
B+
Kills:3,007
Deaths:437
KDR:6.881
Accuracy:44.922% B+
HSR:61.623% D*
NS-44 Commissioner
C+
Kills:2,089
Deaths:927
KDR:2.254
Accuracy:40.337% C+
HSR:22.690% C
PDW-16 Hailstorm
C--
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C--
HSR:12.881% D
NS-7 PDW
C--
Kills:1,984
Deaths:467
KDR:4.248
Accuracy:25.284% C--
HSR:13.004% D--
Shuriken
D-
Kills:1,629
Deaths:316
KDR:5.155
Accuracy:26.050% D--
HSR:14.549% D-
SMG-46G Armistice
C
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% D
HSR:18.516% C
M77-B
B
Kills:1,500
Deaths:359
KDR:4.178
Accuracy:42.531% B
HSR:71.733% D-
SOAS-20
C*
Kills:1,450
Deaths:312
KDR:4.647
Accuracy:31.660% C*
HSR:24.759% C++
SR-7
C**
Kills:1,315
Deaths:112
KDR:11.741
Accuracy:45.441% C**
HSR:72.852% D-
NS-61 Emissary
B+
Kills:1,284
Deaths:327
KDR:3.927
Accuracy:33.447% B+
HSR:17.212% C
TRAP-M1
C
Kills:1,243
Deaths:215
KDR:5.781
Accuracy:30.472% C
HSR:19.550% D--
NSX Tomoe
C++
Kills:1,189
Deaths:242
KDR:4.913
Accuracy:31.863% C++
HSR:32.633% D-
NSX "Networked" Tengu
C
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:40.146% C
HSR:15.625% D**
NSX "Networked" Tomoe
C--
Kills:1,181
Deaths:165
KDR:7.158
Accuracy:30.207% C--
HSR:28.620% D**
NS-61 "Networked" Emissary
C
Kills:1,173
Deaths:308
KDR:3.808
Accuracy:32.400% C
HSR:21.142% D
NSX "Networked" Daimyo
C+
Kills:1,160
Deaths:87
KDR:13.333
Accuracy:43.819% C+
HSR:94.569% C+
RAMS .50M
C*
Kills:1,160
Deaths:106
KDR:10.943
Accuracy:43.412% C*
HSR:77.069% C
MKV Suppressed
D
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% D
HSR:13.276% D--
TS2 Inquisitor
D
Kills:1,157
Deaths:315
KDR:3.673
Accuracy:27.201% D
HSR:15.039% D--
NS-357 Underboss
C+
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:40.042% C+
HSR:21.943% C-
TX1 Repeater
C+
Kills:1,144
Deaths:690
KDR:1.658
Accuracy:26.156% C+
HSR:18.357% D
The President
D-
Kills:553
Deaths:218
KDR:2.537
Accuracy:27.389% D-
HSR:17.360% D*
PS1-AV Suppressor
B
Kills:482
Deaths:101
KDR:4.772
Accuracy:33.161% B
HSR:11.618% F-
NS-44P Commissioner
C++
Kills:463
Deaths:163
KDR:2.840
Accuracy:45.909% C++
HSR:24.622% D
NS-30 Vandal
C
Kills:397
Deaths:83
KDR:4.783
Accuracy:34.213% C
HSR:24.181% D
NSX-P Tengu
C+
Kills:337
Deaths:106
KDR:3.179
Accuracy:39.246% C+
HSR:18.991% D
NSX Daimyo
B+
Kills:297
Deaths:21
KDR:14.143
Accuracy:47.283% B+
HSR:95.960% B+
MG-S1 Jackal
C+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C-
HSR:22.845% C+
SOAS-20 AE
C-
Kills:191
Deaths:21
KDR:9.095
Accuracy:31.360% C-
HSR:19.895% D**
NS CandyCannon 3000
C
Kills:189
Deaths:189
KDR:1
Accuracy:26.785% D-
HSR:31.217% C
NSX Tengu
B+
Kills:186
Deaths:25
KDR:7.440
Accuracy:42.955% B+
HSR:20.430% C-
99SV
C+
Kills:183
Deaths:81
KDR:2.259
Accuracy:33.738% C+
HSR:34.426% C+
NS-AM7 Archer
C+
Kills:128
Deaths:114
KDR:1.123
Accuracy:59.034% C+
HSR:9.375% D--
TX2 Emperor
C+
Kills:83
Deaths:44
KDR:1.886
Accuracy:29.874% C+
HSR:18.072% D
Kills:46,350
Deaths (as Infiltrator):11,261
Deaths (to Infiltrators):7,340
KDR:4.11598
Kill Difference:35,089
Playtime:809.563 hours
Usage:12%
Score:15.817m
Score/min:326
Accuracy (listed only):35.164%
HSR (listed only):31.065%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
C+
Kills:7,031
Deaths:1,841
KDR:3.819
Accuracy:26.825% C+
HSR:16.626% D--
TORQ-9
C
Kills:5,741
Deaths:1,567
KDR:3.664
Accuracy:26.209% C
HSR:18.481% D*
TRS-12 Uppercut
B+
Kills:4,205
Deaths:951
KDR:4.422
Accuracy:68.683% B+
HSR:13.080% C-
SMG-46 Armistice
C-
Kills:3,557
Deaths:1,236
KDR:2.878
Accuracy:26.372% C-
HSR:14.507% D
PDW-16 Hailstorm
C--
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C--
HSR:12.881% D
NS-7 PDW
C--
Kills:1,984
Deaths:467
KDR:4.248
Accuracy:25.284% C--
HSR:13.004% D--
Shuriken
D-
Kills:1,629
Deaths:316
KDR:5.155
Accuracy:26.050% D--
HSR:14.549% D-
SMG-46G Armistice
C
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% D
HSR:18.516% C
TAS-16 Blackjack
B+
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B+
HSR:12.330% D
NS Baron G5AE
C+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% C+
HSR:12.481% D
AS16 NightHawk
C+
Kills:1,246
Deaths:243
KDR:5.128
Accuracy:43.841% C+
HSR:11.316% D-
NS Baron G5
C++
Kills:1,217
Deaths:295
KDR:4.125
Accuracy:48.731% C++
HSR:13.640% C
FA1 Barrage
B
Kills:1,198
Deaths:307
KDR:3.902
Accuracy:48.285% B
HSR:9.516% D*
NSX "Networked" Tengu
C
Kills:1,184
Deaths:253
KDR:4.680
Accuracy:40.146% C
HSR:15.625% D**
NSX "Networked" Yumi
C
Kills:1,183
Deaths:192
KDR:6.161
Accuracy:25.087% D--
HSR:30.685% C
T1 Cycler
D
Kills:1,171
Deaths:320
KDR:3.659
Accuracy:21.909% D
HSR:14.603% D*
Havoc
C-
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D--
HSR:12.995% C-
NS-11A
D
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:24.137% D
HSR:13.867% D*
Cycler TRV
D-
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:22.133% D-
HSR:15.259% D--
MKV Suppressed
D
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% D
HSR:13.276% D--
NS-11P
C
Kills:1,157
Deaths:301
KDR:3.844
Accuracy:25.850% C
HSR:19.879% D
T1A Unity
D-
Kills:621
Deaths:139
KDR:4.468
Accuracy:24.181% D-
HSR:19.324% D--
PS1-AV Suppressor
B
Kills:482
Deaths:101
KDR:4.772
Accuracy:33.161% B
HSR:11.618% F-
PSA-02 Diamondback
C-
Kills:455
Deaths:92
KDR:4.946
Accuracy:27.671% C-
HSR:20.879% D*
NSX-P Tengu
C+
Kills:337
Deaths:106
KDR:3.179
Accuracy:39.246% C+
HSR:18.991% D
MG-S1 Jackal
C+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C-
HSR:22.845% C+
NSX Tengu
B+
Kills:186
Deaths:25
KDR:7.440
Accuracy:42.955% B+
HSR:20.430% C-
Kills:45,859
Deaths (as Combat Medic):12,570
Deaths (to Combat Medics):4,122
KDR:3.64829
Kill Difference:33,289
Playtime:480.144 hours
Usage:7%
Score:10.604m
Score/min:368
Accuracy (listed only):34.878%
HSR (listed only):15.970%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B++
Kills:781
Deaths:77
KDR:10.143
Accuracy:48.034% B+
HSR:4.225% B++
M3 Pounder HEG
B**
Kills:771
Deaths:76
KDR:10.145
Accuracy:50.376% B+
HSR:4.799% B**
MRC3 Mercy
B+
Kills:298
Deaths:36
KDR:8.278
Accuracy:22.433% B+
HSR:18.121% D-
MRC3 Mercy
B+
Kills:251
Deaths:36
KDR:6.972
Accuracy:22.601% B+
HSR:18.327% D-
M6 Onslaught
B+
Kills:199
Deaths:35
KDR:5.686
Accuracy:18.058% C
HSR:25.628% B+
M6 Onslaught
C+
Kills:172
Deaths:35
KDR:4.914
Accuracy:17.673% C-
HSR:22.093% C+
Kills:2,472
Deaths (as MAX Suit):147.500
Deaths (to MAX Suits):2,471
KDR:16.75932
Kill Difference:2,324.500
Playtime:48.229 hours
Usage:1%
Score:1.226m
Score/min:424
Accuracy (listed only):29.863%
HSR (listed only):15.532%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B
Kills:6,098
V. Kills:448 N/A
Deaths:286
KDR:21.322
Accuracy:33.883% B+
KPH:67.900 C+
VKPH:5 B
Hellfire Rocket Pods
B+
Kills:5,784
V. Kills:705 N/A
Deaths:207
KDR:27.942
Accuracy:55.802% B+
KPH:110 C+
VKPH:13.400 C-
M18 Rotary
C
Kills:2,267
V. Kills:2,134 106%
Deaths:522
KDR:4.343
Accuracy:34.906% C++
KPH:13 C--
VKPH:12.300 C
M18 Needler
C
Kills:1,977
V. Kills:1,941 102%
Deaths:670
KDR:2.951
Accuracy:36.158% B+
KPH:10.700 D
VKPH:10.500 C
Hornet Missiles
B*
Kills:687
V. Kills:435 158%
Deaths:14
KDR:49.071
Accuracy:72.695% A
KPH:127.300 B++
VKPH:80.600 B*
Tomcat A2AM Pods
C**
Kills:655
V. Kills:750 87%
Deaths:52
KDR:12.596
Accuracy:80.071% C*
KPH:52.100 C
VKPH:59.600 C**
Coyote Missiles
C
Kills:270
V. Kills:158 170%
Deaths:30
KDR:9
Accuracy:56.303% C+
KPH:40.800 C
VKPH:23.900 C
M18 Locust
C+
Kills:198
V. Kills:181 109%
Deaths:12
KDR:16.500
Accuracy:39.015% B++
KPH:19 C--
VKPH:17.400 C+
M202 Wyrm
C
Kills:59
V. Kills:30 190%
Deaths:1
KDR:59
Accuracy:69.474% A+
KPH:81.200 C-
VKPH:41.300 C
Kills:17,995 (10,540 + 0)
Deaths:1,794
KDR:10.031
VKDR:3.780
Vehicle Kills:6,782
Kill Difference:16,201
Playtime:537.117 hours
Usage:8%
Score:8.367m
Score/min:260
Piloting Accuracy:39.015%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B
Kills:1,269
V. Kills:1,097 116%
Deaths:179
KDR:7.089
Accuracy:56.454% B+
KPH:11.400 C*
VKPH:9.900 B
C150 Dalton
C++
Kills:1,102
V. Kills:1,263 87%
Deaths:90
KDR:12.244
Accuracy:32.097% D-
KPH:29.600 D
VKPH:34 C++
L105 Zephyr PX
B+
Kills:1,043
V. Kills:124 N/A
Deaths:22
KDR:47.409
Accuracy:54.767% C+
KPH:109.700 B+
VKPH:13 C
L105 Zephyr
A+
Kills:735
V. Kills:63 N/A
Deaths:21
KDR:35
Accuracy:58.631% A+
KPH:90.900 B*
VKPH:7.800 C-
AP30 Shredder
A+
Kills:184
V. Kills:123 148%
Deaths:10
KDR:18.400
Accuracy:47.806% A++
KPH:55.900 B**
VKPH:37.400 A+
Dual-75 Duster
N/A
Kills:50
V. Kills:4 N/A
Deaths:3
KDR:16.667
Accuracy:44.510% N/A
KPH:130.700 N/A
VKPH:10.500 N/A
Kills:4,383 (1,269 + 3,114)
Deaths:325
KDR:13.486
VKDR:8.228
Vehicle Kills:2,674
Kill Difference:4,058
Playtime:169.800 hours
Usage:3%
Score:3.682m
Score/min:361
Piloting Accuracy:56.454%
Gunner Accuracy:44.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:28,167
V. Kills:12,930 218%
Deaths:379
KDR:74.319
Accuracy:60.428% B+
KPH:56.200 B*
VKPH:25.800 B+
L100 Python HEAT
C**
Kills:2,007
V. Kills:310 N/A
Deaths:63
KDR:31.857
Accuracy:53.905% C+
KPH:47.600 C**
VKPH:7.400 D*
L100 Python HESH
A
Kills:1,889
V. Kills:97 N/A
Deaths:40
KDR:47.225
Accuracy:58.460% B++
KPH:110 A
VKPH:5.600 D-
C75 Viper
B*
Kills:1,383
V. Kills:119 N/A
Deaths:52
KDR:26.596
Accuracy:46.628% B
KPH:61.500 B*
VKPH:5.300 D-
LB00 Python AP
B**
Kills:1,361
V. Kills:516 263%
Deaths:
KDR:
Accuracy:64.539% B+
KPH:76.800 B**
VKPH:29.100 B
Skyguard
C
Kills:233
V. Kills:195 119%
Deaths:17
KDR:13.706
Accuracy:30.728% C+
KPH:11 D
VKPH:9.200 C
Kills:35,040 (35,040 + 0)
Deaths:551
KDR:63.593
VKDR:25.711
Vehicle Kills:14,167
Kill Difference:34,489
Playtime:622.141 hours
Usage:9%
Score:12.482m
Score/min:334
Driving Accuracy:30.728%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:13,613
V. Kills:11,281 121%
Deaths:556
KDR:24.484
Accuracy:51.201% B
KPH:36.100 C
VKPH:30 A
P2-120 HESH
B+
Kills:1,205
V. Kills:45 N/A
Deaths:42
KDR:28.691
Accuracy:43.462% C
KPH:79.800 B+
VKPH:3 D**
P2-120 HEAT
B++
Kills:1,157
V. Kills:226 N/A
Deaths:60
KDR:19.283
Accuracy:42.616% C+
KPH:44.200 B++
VKPH:8.600 D
E540 Halberd
C*
Kills:142
V. Kills:92 153%
Deaths:11
KDR:12.909
Accuracy:49.744% B++
KPH:24.300 D
VKPH:15.800 C*
G30 Vulcan
C-
Kills:79
V. Kills:40 193%
Deaths:12
KDR:6.583
Accuracy:20.901% D*
KPH:20.100 C-
VKPH:10.200 D
Kills:16,196 (15,975 + 221)
Deaths:681
KDR:23.783
VKDR:17.157
Vehicle Kills:11,684
Kill Difference:15,515
Playtime:427.601 hours
Usage:6%
Score:12.351m
Score/min:481
Driving Accuracy:42.616%
Gunner Accuracy:20.901%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A**
Kills:8,052
V. Kills:273 N/A
Deaths:125
KDR:64.416
Accuracy:39.582% C++
KPH:244.900 A**
VKPH:8.300 C*
G20 Vulcan-H
A*
Kills:1,210
V. Kills:774 156%
Deaths:75
KDR:16.133
Accuracy:49.235% C+
KPH:96.800 A*
VKPH:61.900 A*
E540 Halberd-H
A++
Kills:840
V. Kills:332 252%
Deaths:19
KDR:44.211
Accuracy:66.400% B**
KPH:98.900 A++
VKPH:39.100 A
MR11 Gatekeeper-H
A**
Kills:333
V. Kills:270 123%
Deaths:5
KDR:66.600
Accuracy:61.696% B++
KPH:70.800 A*
VKPH:57.400 A**
M12 Kobalt-H
C--
Kills:100
V. Kills:2 N/A
Deaths:1
KDR:100
Accuracy:19.925% D
KPH:106.200 C--
VKPH:2.100 D*
G40-F Ranger
B+
Kills:55
V. Kills:30 177%
Deaths:
KDR:
Accuracy:39.375% B+
KPH:36.700 C++
VKPH:20 C+
Kills:10,590 (0 + 10,590)
Deaths:225
KDR:47.067
VKDR:7.471
Vehicle Kills:1,681
Kill Difference:10,365
Playtime:61.017 hours
Usage:1%
Score:2.717m
Score/min:742
Driving Accuracy:N/A%
Gunner Accuracy:39.375%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,145
V. Kills:140 N/A
Deaths:37
KDR:30.946
Accuracy:39.823% C++
KPH:80 B*
VKPH:9.800 C+
M40 Fury
B++
Kills:583
V. Kills:80 N/A
Deaths:27
KDR:21.593
Accuracy:40.205% C++
KPH:79.600 B++
VKPH:10.900 C
M20 Basilisk
C+
Kills:146
V. Kills:44 324%
Deaths:34
KDR:4.294
Accuracy:33.610% D--
KPH:24.300 C+
VKPH:7.300 C
M12 Kobalt
C*
Kills:100
V. Kills:4 N/A
Deaths:1
KDR:100
Accuracy:20.304% C*
KPH:81.400 C
VKPH:3.300 C
M12 Kobalt
C++
Kills:82
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:25.171% B**
KPH:80.100 C+
VKPH:3.900 C++
M20 Basilisk
C
Kills:75
V. Kills:23 313%
Deaths:15
KDR:5
Accuracy:39.063% C
KPH:21.500 C
VKPH:6.600 D-
M60-G Bulldog
C+
Kills:52
V. Kills:8 N/A
Deaths:6
KDR:8.667
Accuracy:38.362% C+
KPH:38 C+
VKPH:5.800 C-
Kills:2,183 (0 + 2,183)
Deaths:120
KDR:18.192
VKDR:2.525
Vehicle Kills:303
Kill Difference:2,063
Playtime:34.753 hours
Usage:1%
Score:0.817m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:38.362%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:921
V. Kills:33 N/A
Deaths:162
KDR:5.685
Accuracy:47.086% B
KPH:31.500 D
VKPH:1.100 D
M40 Fury-F
D
Kills:262
V. Kills:67 385%
Deaths:111
KDR:2.360
Accuracy:52.678% C+
KPH:7.500 D--
VKPH:1.900 D
Kills:1,183 (1,183 + 0)
Deaths:273
KDR:4.333
VKDR:0.366
Vehicle Kills:100
Kill Difference:910
Playtime:64.308 hours
Usage:1%
Score:0.473m
Score/min:123
Driving Accuracy:52.678%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A++
Kills:121
V. Kills:19 N/A
Deaths:2
KDR:60.500
Accuracy:61.774% A+
KPH:113.600 A++
VKPH:17.800 C-
Kills:121 (0 + 121)
Deaths:2
KDR:60.500
VKDR:9.500
Vehicle Kills:19
Kill Difference:119
Playtime:1.066 hours
Usage:0%
Score:0.024m
Score/min:380
Piloting Accuracy:N/A%
Gunner Accuracy:61.774%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python AP 41,09728,16737974.319S68.7560.428%B+N/A56.2B*25.8B+345501.4h3.6B+6B++
T9A "Butcher" 17,47517,3822,7676.282A++0.7124.876%C--21.246%D*47.6DN/A129365.5h9.2B*36.8C**
P2-120 AP 24,89413,61355624.484A+18.9251.201%B2.747%C++36.1C30A466376.6h7.8D15.2C
NS-11C 11,03010,9882,6284.181A++1.3927.903%C++18.994%C37.4C+N/A118293.9h10.6B++38.1B+
Bighorn .50M 8,3728,35766812.51A+6.9449.671%B**67.213%F61.8C++N/A163135.2h1.9C3.7B+
LC2 Lynx 8,3458,3002,6173.172B**2.4027.015%C++19.916%D29.9C-N/A96277.6h11.3B+41.8B+
P525 Marauder-H 8,3258,05212564.416M+58.8539.582%C++1.118%B++244.7A**8.3C*61832.9h4.9B*12.4B++
TAR 7,0487,0311,8413.819B**1.7526.825%C+16.626%D--51C++N/A154137.9h10.2B++38B+
M14 Banshee 6,5466,09828621.322B++15.7533.883%B+N/A67.9C+5B22589.8h17.6C*52B
Hellfire Rocket Pods 6,4895,78420727.942A++22.3755.802%B+1.003%C*110C+13.4C-43252.6h13.7C++24.6C*
TORQ-9 5,7505,7411,5673.664B**1.9026.209%C18.481%D*44.7C+N/A118128.5h11.2B*42.7B+
C-4 ARX 5,8945,1128875.763A++0.2026.802%C+N/A112.6C17.2D--53145.4h1B+3.7C**
MSW-R 4,2464,2341,1673.628C**1.9423.745%C--21.682%D-42C--N/A149100.8h9.8B+41.1C*
TRS-12 Uppercut 4,2174,2059514.422A**1.1568.683%B+13.08%C-57.4C+N/A20973.2h2.1B+3B+
SMG-46 Armistice 3,5693,5571,2362.878A++2.6926.372%C-14.507%D33.5C-N/A115106.2h12.4C**46.9C++
TSAR-42 3,0123,0074376.881B*1.3144.922%B+61.623%D*44CN/A13268.3h2.1C+4.6C*
TMG-50 2,9902,9675075.852M0.2827.22%C**23.627%C--59.3C++N/A20650h8.4B+30.8B+
The Kraken 3,7232,9436564.486B**1.0857.863%D2.141%B++45.1C12D-21065.2h3.7C++6.4C+
C-4 3,4572,7495954.62A+0.9531.465%B+N/A133.4B34.4C*112320.6h1.2C**3.7B+
M18 Rotary 4,4012,2675224.343B+1.2234.906%C++1.588%C13C--12.3C187173.9h116.5C+333.6C++
NS-15M1 2,1772,1735154.219B*1.3526.702%C++22.688%C--49.5CN/A14243.9h9.5B++35.6B+
NS-44 Commissioner 2,0972,0899272.254B++3.3140.337%C+22.69%C51.3C+N/A16740.7h3.2B7.8B
L100 Python HEAT 2,3172,0076331.857M**26.2953.905%C+3.288%B++47.6C**7.3D*19642.2h2.7A++5A
PDW-16 Hailstorm 2,0222,0031,3561.477C+4.0924.168%C--12.881%D21.7DN/A8392.3h16.3D67.5C
Claymore 1,9891,98811117.91B**12.3440.526%B++N/A223.4B**N/A7558.9h1.1B*2.8B++
NS-7 PDW 1,9871,9844674.248A++1.3225.284%C--13.004%D--47.8C++N/A15941.5h11.2B+44.4C*
M18 Needler 3,9181,9776702.951C2.6236.158%B+1.872%C*10.7D10.5C209185.1h130.3C+360.4C++
Frag Grenade 1,9521,94311943N/A1,937.4353.604%B++N/A747.3B+3.5D*27092.6h2.6B*4.9B++
L100 Python HESH 1,9861,8894047.225A*41.6658.46%B++1.535%C**109.8A5.6D-40417.2h1.8A3.1B**
TRAC-Shot 1,8451,8384763.861A1.7126.667%C+16.322%D29.6DN/A9562h9.9B+37.2B+
TRAC-5 1,8381,8287742.362A+3.2126.009%C*19.53%C+32.6C+N/A17956.1h11.6B44.7B
Shuriken 1,6341,6293165.155A*0.4126.05%D--14.549%D-47.1CN/A13634.6h11.2B++43.1C++
T7 Mini-Chaingun 1,6201,6143634.446M++1.1221.478%C**12.949%C-47.8C+N/A18833.8h10.8B+50.3B+
SMG-46G Armistice 1,5531,5504883.176A2.3927.376%D18.516%C35DN/A14144.3h12.5C+45.7C+
TAS-16 Blackjack 1,5421,5414153.713A+1.8571.961%B+12.33%D46.1CN/A13033.4h2.1B2.9B+
T9 CARV 1,5311,5236582.315C*3.2520.215%C--20.749%D34.1C-N/A24944.6h11.2C**55.4C++
M77-B 1,5091,5003594.178B++1.3942.531%B71.733%D-39.8C+N/A14237.7h2.6C--6.1C+
SOAS-20 1,4691,4503124.647A*0.9231.66%C*24.759%C++57.8BN/A23925.1h10.9C++34.5B
C75 Viper 1,5021,3835226.596A*21.0346.628%BN/A61.5B*5.3D-37822.5h6B12.9B++
ML-7 1,7051,3655862.329A+3.2452.512%D-2.93%C*41.1B++10.2C--42533.2h3.7B*7.1B++
LB00 Python AP 1,8771,36111361U1,355.4364.539%B+N/A76.9B**29.2B31917.7h3B*4.7B**
M9 SKEP Launcher 1,6031,3414572.934M2.6370.843%C++2.983%B+40.1C++7.8C21533.4h4.5A6.3A
ASP-30 Grounder 1,7801,3156831.925B*3.6465.928%C++3.27%C**29C++10.2C25245.4h4.6A7B**
SR-7 1,3161,31511211.741A*6.1745.441%C**72.852%D-48C+N/A14027.4h1.8B+4.1B+
NS Baron G5AE 1,3111,3062315.654M**0.0950.331%C+12.481%D59.4C+N/A16422h3.6B+7.2C++
Sticky Grenade 1,2881,28511285N/A1,279.4362.333%B**N/A1835.7A+4.3D--54490.7h1.3B*2B++
NS-61 Emissary 1,2911,2843273.927M**1.6433.447%B+17.212%C45.9C*N/A10728h11.4C*34.2B+
CAS30 Tank Buster 2,3661,2691797.089A*1.5256.454%B+N/A11.4C*9.8B199111.4h39.5B+70B+
T32 Bull 1,2691,2675302.391B3.1824.255%C--21.942%D39.3DN/A13132.2h11.2C++46C+
AS16 NightHawk 1,2511,2462435.128A0.4443.841%C+11.316%D-55.6C++N/A15822.4h3.7B+8.5B
TRAP-M1 1,2441,2432155.781S0.2130.472%C19.55%D--61.5B+N/A17820.2h8C*26.3C*
NS Baron G5 1,2191,2172954.125S1.4448.731%C++13.64%C43C+N/A14528.3h3.9B+8C++
LC3 Jaguar 1,2171,2162195.553A*0.0124.372%C--14.638%D*46.6C+N/A22226.1h9.9C*40.7C*
G20 Vulcan-H 1,9841,2107516.133B**10.5749.235%C+4.132%B**96.8A*61.9A*112712.5h71.2B++144.6B++
P2-120 HESH 1,2501,2054228.69B+23.1243.462%CN/A79.8B+3D**37115.1h3.1B**7.1B++
FA1 Barrage 1,1981,1983073.902A+1.6748.285%B9.516%D*47C*N/A21225.5h4B+8.2B+
T16 Rhino 1,2081,1968531.402C+4.1719.432%D-14.967%D*26DN/A9146h12.8C+65.9C
NSX Tomoe 1,2001,1892424.913B++0.6531.863%C++32.633%D-61.3C++N/A15719.4h12C*37.7C**
M40 Fury 1,3181,1862156.476A++50.9142.6%D*N/A89.8C+10D--23013.2h6.3B*14.7B++
HC1 Cougar 1,1861,1843913.028B**2.5428.155%C++18.666%D--41.5C+N/A14128.5h8.9B++31.7B+
NSX "Networked" Naginata 1,2081,1842125.585A**0.0224.732%D-26.436%D--54.3D-1.1D12821.8h10.2C++41.3C
NSX "Networked" Tengu 1,2031,1842534.68M+0.8940.146%C15.625%D**47.2DN/A18625.1h8.9B++22.1B+
NSX "Networked" Yumi 1,2091,1831926.161M**0.5925.087%D--30.685%C46.8C--1C--11525.3h11.9D47.4D*
NSX "Networked" Tomoe 1,2031,1811657.158S1.5930.207%C--28.62%D**42D-N/A10228.1h13.5D44.8C-
NS-61 "Networked" Emissary 1,1861,1733083.808A*1.7632.4%C21.142%D39.2D-N/A17729.9h9.9C**30.5C*
T1 Cycler 1,1741,1713203.659B**1.9121.909%D14.603%D*45.7C*N/A25525.6h9.7B**44.2B
NSX Naginata 1,1691,1621726.756M**1.1927.016%C*24.269%D-68.4C+N/A16417h8.7B++32.3B+
Havoc 1,1651,1623563.264A++2.3049.132%D--12.995%C-47.6C-N/A12324.4h3.5B**7.1C*
NS-11A 1,1621,1613003.87A+1.7024.137%D13.867%D*48.4C+N/A23824h10.2B*42.1C**
NSX "Networked" Daimyo 1,1601,1608713.333A*7.7743.819%C+94.569%C+53.5D-N/A28021.7h2.2C+4.9C++
T5 AMC 1,1601,1603133.706M++1.8626.921%C++16.897%D-37.1C++N/A17031.3h10.2B**37.9B++
Cycler TRV 1,1611,1603163.671B**1.9022.133%D-15.259%D--45.5C+N/A27625.5h10.2B++46.3C++
RAMS .50M 1,1601,16010610.943A++5.3843.412%C*77.069%C52B+N/A18922.3h1.8B+4B+
MKV Suppressed 1,1601,1602704.296A**1.2724.683%D13.276%D--49.4C+N/A19623.5h11.8C*48C+
NS-15M AE 1,1611,1601786.517A+0.9523.34%D--22.069%D--58C-N/A16420h9.3B++39.9C+
P2-120 HEAT 1,3831,1576019.283A+13.7242.616%C+3.803%B+44.2B++8.6D42226.2h4.3B*10.1B*
TS2 Inquisitor 1,1621,1573153.673B**1.8927.201%D15.039%D--67.7B+N/A24117.1h8.8B32.5C++
NS-11P 1,1631,1573013.844A+1.7225.85%C19.879%D49C+N/A17323.6h10.4B++40.2B+
NS-357 Underboss 1,1611,1533533.266A+2.3040.042%C+21.943%C-47.8CN/A13224.1h3.3B++8.3B+
M40 Fury 1,2851,1453730.946A25.3839.823%C++1.31%C80.1B*9.8C+36414.3h8.6B*21.6B++
TX1 Repeater 1,1561,1446901.658B*3.9126.156%C+18.357%D46.9C**N/A18624.4h10.1B++38.8B+
C150 Dalton 2,3651,1029012.244C+6.6832.097%D-N/A29.6D34C++76637.2h3.2C*9.9C+
MANA Anti-Vehicle Turret 2,0711,0622244.741B**0.8358.548%C++2.448%D33.5C31.8C+49831.7h9.8C+16.7C++
L105 Zephyr PX 1,1671,0432247.409C++41.8454.767%C+N/A109.8B+13.1C4009.5h4.6B+8.3B+
NS Decimator 1,2721,0052444.119A++1.4555%D--2.587%B+42.1C+11.2D-36223.9h3.2B+5.8B
NS Decimator-B 1,1839252024.579A++0.9961.148%D4.216%A++47D13.1D-24719.7h3.4C++5.5C+
S12 Renegade 9549211625.685B*0.1247.086%B4.126%C+31.5D1.1D13829.2h3.7C7.8C+
Tank Mine 1,2958934320.767S15.2053.191%B*N/A255.1A*114.9A+25703.5h2C+3.7B**
E540 Halberd-H 1,1728401944.211M38.6466.4%B**N/A98.8A++39.1A6378.5h4.7C**7.1B+
M3 Pounder HEG 8757817710.143M*4.5848.034%B+4.225%B++31.7B++3.8C+17524.6h12.2B+25.3B+
M3 Pounder HEG 8747717610.145M*4.5850.376%B+4.799%B**31.3B+4.2C+14824.6h12.8B++25.5B++
L105 Zephyr 7987352135A29.4358.631%A+N/A90.7B*7.8C-4318.1h4.5B*7.7B*
Hornet Missiles 1,1226871449.071M*43.5072.695%A1.019%C-127.2B++80.6B*13925.4h8.1B+11.2B+
Tomcat A2AM Pods 1,4056555212.596C++7.0380.071%C*N/A52C59.5C*92312.6h7.2B++9B++
T1A Unity 6246211394.468A++1.1024.181%D-19.324%D--48.5C+N/A13712.8h10.1B*41.9C*
Spear Anti-Vehicle Phalanx Turret 9476132921.138A15.5755.425%B++4.894%B++63.2B+34.4B++7719.7h6.7B+12.1B++
M40 Fury 6635832721.593B**16.0340.205%C++1.372%C79.9B++11C5197.3h9.1B+22.6B++
The President 5565532182.537B**3.0327.389%D-17.36%D*56.4CN/A1589.8h10.3C*37.5C+
PS1-AV Suppressor 4914821014.772A+0.8033.161%B11.618%F-58.8C1.1C++1378.2h11.4C++34.5B
NS-44P Commissioner 4684631632.84B**2.7345.909%C++24.622%D69.1C+N/A1936.7h3.1C++6.8C*
PSA-02 Diamondback 466455924.946A++0.6227.671%C-20.879%D*49.5C1.2C1269.2h11.5C++41.5C+
AMR-66 4474453601.236C+4.3324.7%D-19.551%D-21.9C--N/A9320.3h8.5C+34.3C
Anti-Vehicle Grenade 5364401440N/A434.4355.732%B+N/A488.9C**106.7C+36210.9h4.1B+7.4B++
M60-A Bulldog 462424760.571C++55.0063.107%B**1.887%C84.8B**7.6B++2785h4.3B*6.8B*
Chainblade 46840420,7480.019C5.5547.537%AN/A0.3DN/A11587.2h2.9C6B+
NS-30 Vandal 401397834.783B+0.7834.213%C24.181%D48.4CN/A2388.2h5.4C+15.7C+
NSX-P Tengu 3403371063.179B**2.3939.246%C+18.991%D67.4C+N/A1965h8.5B+21.6B+
MR11 Gatekeeper-H 603333566.6S61.0361.696%B++1.502%C*70.9A*57.4A**9334.7h45.5C*73.7B+
Heartstring 4233162971.064C+4.5044.046%C+7.278%D**11.1D-3.8C+6828.5h7.2D16.4C+
MRC3 Mercy 302298368.278A+2.7122.433%B+18.121%D-41.4C++N/A2697.2h13.2A59B++
NSX Daimyo 2972972114.143M8.5847.283%B+95.96%B+45.7DN/A1606.5h2.1B+4.3B+
M60-A Bulldog 323281309.367C3.8034.657%D1.068%C+37.5C-5.6D4537.5h4.5B++13.1C*
NSX-P Naginata 281274693.971A1.6024.351%C-29.562%C63.7C1.6C+1994.3h9.8C**40.4C*
Coyote Missiles 428270309B++3.4356.303%C+N/A40.9C23.9C4156.6h43.5D77.2C
M40 Fury-F 3292621112.36B+3.2152.678%C+N/A7.5D--1.9D11035.1h10.4C*19.7C*
MANA Anti-Personnel Turret 2622581012.554N/A3.0121.541%UN/A2580U40U8650400.1h19.1T*88.8T*
MRC3 Mercy 256251366.972A1.4022.601%B+18.327%D-34.9CN/A2207.2h15.7B++69.4B+
Auraxium Slasher 25224610,2560.024C+5.5424.263%C--N/A0.2DN/A11104.2h2.1C++8.5C++
Auraxium Chainblade 2362358,1760.029C+5.5434.307%C*1.702%D-0.3CN/A1766.8h1.9B5.7B
Skyguard 4282331713.706M8.1430.728%C+1.288%D11D9.2C26221.2h113.7C+369.9C++
MG-S1 Jackal 233232862.698B++2.8727.293%C-22.845%C+55.2C+N/A1894.2h10C**36.7C++
M6 Onslaught 200199355.686A0.1218.058%C25.628%B+38.3CN/A1125.2h13.4A74.2B+
M18 Locust 3791981216.5M*10.9339.015%B++1.01%C19C--17.4C+27310.4h107.6C+275.7C*
M60-A Bulldog 222196728C+22.4353.462%C**2.551%C*56B7.4B+2773.5h5.1B+9.5B+
SOAS-20 AE 194191219.095A**3.5331.36%C-19.895%D**43.4D-N/A1084.4h11.6C--37.1C-
NS CandyCannon 3000 1891891891C**4.5726.785%D-31.217%C23.3C+N/A658.1h5.4D20.2D
NSX Tengu 187186257.44S1.8742.955%B+20.43%C-48.9CN/A1293.8h9.5B+22.1B+
AP30 Shredder 3071841018.4C+12.8347.806%A++N/A55.8B**37.3A+9213.3h56.3B++117.8B**
99SV 183183812.259C+3.3133.738%C+34.426%C+22.6DN/A1888.1h6.1D18C
T2 Striker 3681831181.551B**4.0258.139%B+N/A8.6C-8.7C24621.2h45.8D78.9C+
NS Annihilator 390183652.815S2.7579.322%CN/A8.8D9.9C++32420.9h10.5C++13.2C++
MG-C1 Kindred 188182632.889A2.6826.401%C--13.736%F30.8D1C1425.9h7.5B**28.5B+
M6 Onslaught 173172354.914B**0.6517.673%C-22.093%C+33.1DN/A1135.2h15.4B+87.4C*
MG-H1 Watchman 163161463.5B+2.0725.825%C27.329%C-55.5CN/A4102.9h12.3C**47.6C*
M20 Basilisk 190146344.294C1.2733.61%D--6.164%C++24.3C+7.3C3636h50.8B**151.1B+
E540 Halberd 2341421112.909B7.3449.744%B++4.93%B**24.5D15.9C*19255.8h5.5C+11B
Hyena Missile Launcher 251138197.263B++1.7037.583%C**N/A11D-9D11612.5h34.6C92.1C+
The Slasher 1321321,8260.072B+5.5027.917%C--8.333%C0.8C-N/A3155.3h2C**7.3C++
NS-AM7 Archer 1701281141.123B**4.4459.034%C+9.375%D--8.5C+2.8C++9815.1h14.7C*24.9C**
Aspis Anti-Aircraft Phalanx Turret 242127914.111A**8.5440.688%A+2.362%C**17.2B+15.5C**5007.4h137.9C**339B*
Pelter Rocket Pod 140121260.5M*54.9361.774%A+N/A110A+17.3C--3801.1h13.7B*22.2B*
M12 Kobalt-H 1021001100M**94.4319.925%D27%A++111.1C-2.2D*4750.9h14.8C+74.2C+
M12 Kobalt 1041001100A**94.4320.304%C*12%F83.3C+3.3C3041.2h15.7C++77.1B
A30 Walker 16984422C3.5721.465%DN/A8.8D-8.9D1599.6h142.6C664.2C-
TX2 Emperor 8483441.886B+3.6829.874%C+18.072%D41.5C+N/A2142h6.6B*22.1B+
M12 Kobalt 8682182A*76.4325.171%B**23.171%B*82C+4C++5001h15.2B+60.5B+
G30 Vulcan 11979126.583C+1.0220.901%D*7.595%A**20.3C-10.3D6623.9h57.7B++276.1C*
A30 Walker 17176155.067C0.5027.106%D1.316%C+11.2C14B2116.8h160.5C++592C+
M20 Basilisk 9875155C+0.5739.063%C9.333%A21.4C6.6D-2873.5h70.1B++179.5B+
Rocklet Rifle 12674193.895M**1.6742.799%D*N/A29.6C20.8D6812.5h22.8B**53.3B+
Xiphos Anti-Personnel Phalanx Tower 6563163C57.4345.785%AN/A630A20A+17150.1h3.8B++8.3B+
MAX Punch 63621700.365A++5.2037.607%C-N/A1.4C+N/A445.9h1.4B3.8B+
NSX-P Tanto 6060183.333A++2.2330.577%C*23.333%D37.5CN/A2651.6h13.1C+42.7C*
M202 Wyrm 8959159A*53.4369.474%A+N/A84.3C-42.9C7900.7h37.6C**54.1B+
G40-F Ranger 8555155S49.4339.375%B+N/A36.7C++20C+4131.5h90.1C-228.8C+
M60-G Bulldog 605268.667C+3.1038.362%C+1.923%C-37.1C5.7C-3941.4h5.7B+14.8B
Dual-75 Duster 5450316.667C11.1044.51%C**N/A125B**10B**9350.4h3A++6.7A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0962,855,559193.5h
Spawn Beacon1557,9799.8h
Anti-Vehicle MANA Turret282,4566h
Ordnance Dampener32211.1h
AE Nano-Armor Kit53119,6838.2h
Turret AI Module11060.3h
Repair Module01250.3h
Skywall Shield Emitter0850.3h
Structure Shield Module0900.2h
Sunderer Garage1530.3h
Bunker0910.6h
AE Medical Applicator1013,8580.9h
Nanite Revive Grenade01,2360.3h
Nanite Healing Grenade0570h
Medical Applicator270353,37122.2h
Blast Wall01140.6h
Cortium Silo02060.3h
Rampart Wall12251.3h
Motion Spotter4028,28217.1h
Welding Device02,0510.2h
Xiphos Anti-Personnel Tower0560.2h
Hoplon Anti-Aircraft Phalanx Tower0670.2h
Spear Anti-Vehicle Tower0530.3h
Recon Detection Device276,2108.1h
Shield Recharging Field98390.4h
Medical Kit1,73015,70732.4h
Ammunition Package495,1543.5h
Anti-Infantry MANA Turret131651.1h
Infantry Tower0520.3h
Nano-Repair Grenade04000.1h
Hardlight Barrier2640.1h

Check the help document for the dictionary if you want to learn more about words used here.


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