Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 13 (18,342)players online:
LatrodectusVS (57)  Nefinub (51)  Nukanaut (10)  SubWeirdo (5)  JakeTheDoge_ (3)  Ep0ch_MR_Rogers (3) 129
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (134 days). The data shown below may not be accurate.

Jolly Anakin0099[lRED] Anakin0099
TR BR 208

KDR: 5.06

Score: 119.3m

Last Seen: Aug 1st, 2018 8:06 PM
- OFFLINE - 3219.2 hour(s)

Battle Rank 120 (208 total) - Terran Republic on Cobalt
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" P2-120 AP NS-11C L100 Python AP P525 Marauder-H LC2 Lynx TAR M14 Banshee
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Anakin0099



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,502,451 MLG Score: 1201
Fun Score: N/A
Cheeseburgers Flipped: 357TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.864%18.883%4884298095,4094.705750.359

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.193%0.946B*-0.267C-0.985D--HEAD + (~5.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.474B+10.20.286C*29.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.478%1.126%13305101717,1421689699710.1432245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.739%0.003C+-0.446C---0.096

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1160.278C*43.50.178C++72.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.538%2.464%22038101430,03222681695313.2416177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.585%0.653B+-0.114C+0.459

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.80.642B+6.60.475B+7.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.756%1.44%136515100715,342168234439.12128445%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.535%0.616B+-0.742D-0.715

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.30.777B++11.20.713B++15

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.523%62.363%13657101510,0222183164.58883

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.997%0.521B+-0.316C0.859

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.259C*2.80.115C+4.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.272%12.16%1365510179,0712277153.98375

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.464%1.157B**-0.465D0.487

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.628B+2.70.441B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
119.3m199.9%400 (24k)350 (21k)5.06446221,64143,7645.78821208 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221343224.049%12.584%30307:4971

8% Combat Medic38% Engineer23% Heavy Assault9% Infiltrator22% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 1st, 2013 5:29 PMNov 16th, 2014 9:56 AMAug 29th, 2018 1:17 PM (106d) (PST)Aug 1st, 2018 4:09 PM (134d) (PST)Aug 1st, 2018 4:06 PM (134d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
838807580.6500.1280.0821.5130.1071201

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,3084,79345,515398591621,011

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5679.1h/236.6d 31,674 27,892 64,326 515.7k 6,215 21,005 36,293 285.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C*
Kills:17,003
Deaths:2,670
KDR:6.368
Accuracy:24.865% C*
HSR:21.173% D-
MSW-R
B
Kills:4,169
Deaths:1,146
KDR:3.638
Accuracy:23.700% B
HSR:21.468% C
NS-15M1
B*
Kills:2,171
Deaths:513
KDR:4.232
Accuracy:26.718% B*
HSR:22.708% C++
TMG-50
B**
Kills:1,967
Deaths:282
KDR:6.975
Accuracy:27.326% B**
HSR:21.403% C
T9 CARV
C**
Kills:1,523
Deaths:658
KDR:2.315
Accuracy:20.215% C**
HSR:20.749% C
T7 Mini-Chaingun
B**
Kills:1,522
Deaths:336
KDR:4.530
Accuracy:21.894% B**
HSR:12.615% C+
T32 Bull
C*
Kills:1,267
Deaths:530
KDR:2.391
Accuracy:24.255% C*
HSR:21.942% C
T16 Rhino
C
Kills:1,196
Deaths:853
KDR:1.402
Accuracy:19.432% C
HSR:14.967% D*
NSX Naginata
B**
Kills:1,162
Deaths:172
KDR:6.756
Accuracy:27.016% B**
HSR:24.269% C--
NS-15M AE
C
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:23.340% C
HSR:22.069% C--
Kills:33,140
Deaths (as Heavy Assault):7,338
Deaths (to Heavy Assaults):10,544
KDR:4.51622
Kill Difference:25,802
Playtime:1,283.533 hours
Usage:23%
Score:21.724m
Score/min:282
Accuracy (listed only):23.876%
HSR (listed only):20.336%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:10,825
Deaths:2,580
KDR:4.196
Accuracy:27.899% B*
HSR:19.012% C+
LC2 Lynx
B*
Kills:7,098
Deaths:2,242
KDR:3.166
Accuracy:27.006% B*
HSR:19.569% C
TRS-12 Uppercut
B**
Kills:3,989
Deaths:880
KDR:4.533
Accuracy:68.637% B**
HSR:12.986% C
SMG-46 Armistice
C++
Kills:3,360
Deaths:1,187
KDR:2.831
Accuracy:26.205% C++
HSR:14.345% C
PDW-16 Hailstorm
C++
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C++
HSR:12.881% D
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
TRAC-Shot
B
Kills:1,836
Deaths:475
KDR:3.865
Accuracy:26.670% B
HSR:16.340% C
TRAC-5
B**
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% B**
HSR:19.530% C++
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
Shuriken
C--
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% C--
HSR:14.202% D
NS Baron G5AE
B+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B+
HSR:12.481% C--
LC3 Jaguar
C*
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.411% C*
HSR:14.638% D--
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
AS16 NightHawk
B+
Kills:1,188
Deaths:224
KDR:5.304
Accuracy:43.805% B+
HSR:11.111% D-
NS Baron G5
B+
Kills:1,181
Deaths:276
KDR:4.279
Accuracy:48.618% B+
HSR:13.633% C+
HC1 Cougar
B*
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:28.149% B*
HSR:18.696% D
MKV Suppressed
C+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C+
HSR:13.276% D--
T5 AMC
B++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% B++
HSR:16.897% D
Havoc
C
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:49.153% D
HSR:13.029% C
MG-S1 Jackal
B+
Kills:177
Deaths:57
KDR:3.105
Accuracy:28.113% B+
HSR:23.729% B+
Kills:48,279
Deaths (as Light Assault):13,738
Deaths (to Light Assaults):10,727
KDR:3.51427
Kill Difference:34,541
Playtime:1,226.318 hours
Usage:22%
Score:26.359m
Score/min:358
Accuracy (listed only):35.678%
HSR (listed only):15.219%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:10,825
Deaths:2,580
KDR:4.196
Accuracy:27.899% B*
HSR:19.012% C+
LC2 Lynx
B*
Kills:7,098
Deaths:2,242
KDR:3.166
Accuracy:27.006% B*
HSR:19.569% C
TRS-12 Uppercut
B**
Kills:3,989
Deaths:880
KDR:4.533
Accuracy:68.637% B**
HSR:12.986% C
TRAC-Shot
B
Kills:1,836
Deaths:475
KDR:3.865
Accuracy:26.670% B
HSR:16.340% C
TRAC-5
B**
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% B**
HSR:19.530% C++
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
NS Baron G5AE
B+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B+
HSR:12.481% C--
LC3 Jaguar
C*
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.411% C*
HSR:14.638% D--
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
AS16 NightHawk
B+
Kills:1,188
Deaths:224
KDR:5.304
Accuracy:43.805% B+
HSR:11.111% D-
NS Baron G5
B+
Kills:1,181
Deaths:276
KDR:4.279
Accuracy:48.618% B+
HSR:13.633% C+
HC1 Cougar
B*
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:28.149% B*
HSR:18.696% D
T5 AMC
B++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% B++
HSR:16.897% D
Havoc
C
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:49.153% D
HSR:13.029% C
AMR-66
C
Kills:445
Deaths:360
KDR:1.236
Accuracy:24.700% C
HSR:19.551% D
Kills:37,132
Deaths (as Engineer):10,038
Deaths (to Engineers):9,200
KDR:3.69914
Kill Difference:27,094
Playtime:2,158.980 hours
Usage:38%
Score:52.090m
Score/min:402
Accuracy (listed only):39.505%
HSR (listed only):15.279%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C++
Kills:3,360
Deaths:1,187
KDR:2.831
Accuracy:26.205% C++
HSR:14.345% C
TSAR-42
B**
Kills:2,880
Deaths:417
KDR:6.906
Accuracy:44.891% B**
HSR:61.597% D
NS-44 Commissioner
B+
Kills:2,078
Deaths:918
KDR:2.264
Accuracy:40.355% B+
HSR:22.714% C++
PDW-16 Hailstorm
C++
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C++
HSR:12.881% D
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
Bighorn .50M
B+
Kills:1,825
Deaths:104
KDR:17.548
Accuracy:45.880% B+
HSR:69.315% F
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
M77-B
B*
Kills:1,500
Deaths:359
KDR:4.178
Accuracy:42.531% B*
HSR:71.733% C-
Shuriken
C--
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% C--
HSR:14.202% D
SR-7
B++
Kills:1,315
Deaths:112
KDR:11.741
Accuracy:45.441% B++
HSR:72.852% D
NS-61 Emissary
B*
Kills:1,284
Deaths:327
KDR:3.927
Accuracy:33.448% B*
HSR:17.212% C++
MKV Suppressed
C+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C+
HSR:13.276% D--
RAMS .50M
B++
Kills:1,160
Deaths:106
KDR:10.943
Accuracy:43.412% B++
HSR:77.069% C+
TRAP-M1
B
Kills:1,159
Deaths:195
KDR:5.944
Accuracy:31.202% B
HSR:18.982% D
TS2 Inquisitor
C+
Kills:1,156
Deaths:315
KDR:3.670
Accuracy:27.238% C+
HSR:15.052% D
NS-357 Underboss
B+
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:40.042% B+
HSR:21.943% C++
TX1 Repeater
C**
Kills:1,144
Deaths:690
KDR:1.658
Accuracy:26.156% C**
HSR:18.357% C
SOAS-20
B+
Kills:594
Deaths:139
KDR:4.273
Accuracy:30.031% B+
HSR:21.549% C++
NSX Tomoe
B++
Kills:437
Deaths:112
KDR:3.902
Accuracy:32.369% B++
HSR:32.723% C
NS-30 Vandal
C*
Kills:396
Deaths:81
KDR:4.889
Accuracy:34.189% C*
HSR:23.990% C
The President
C-
Kills:239
Deaths:96
KDR:2.490
Accuracy:24.052% D**
HSR:20.921% C-
NS CandyCannon 3000
C
Kills:189
Deaths:188
KDR:1.005
Accuracy:26.891% D
HSR:31.217% C
99SV
B+
Kills:183
Deaths:81
KDR:2.259
Accuracy:33.738% B+
HSR:34.426% C+
MG-S1 Jackal
B+
Kills:177
Deaths:57
KDR:3.105
Accuracy:28.113% B+
HSR:23.729% B+
NS-AM7 Archer
C+
Kills:113
Deaths:103
KDR:1.097
Accuracy:57.722% C+
HSR:8.850% D--
TX2 Emperor
C*
Kills:83
Deaths:44
KDR:1.886
Accuracy:29.874% C*
HSR:18.072% C
Kills:30,480
Deaths (as Infiltrator):8,800
Deaths (to Infiltrators):6,397
KDR:3.46364
Kill Difference:21,680
Playtime:506.174 hours
Usage:9%
Score:8.201m
Score/min:270
Accuracy (listed only):33.493%
HSR (listed only):29.559%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B*
Kills:7,027
Deaths:1,840
KDR:3.819
Accuracy:26.827% B*
HSR:16.622% D
TORQ-9
B+
Kills:5,651
Deaths:1,520
KDR:3.718
Accuracy:26.190% B+
HSR:18.422% D
TRS-12 Uppercut
B**
Kills:3,989
Deaths:880
KDR:4.533
Accuracy:68.637% B**
HSR:12.986% C
SMG-46 Armistice
C++
Kills:3,360
Deaths:1,187
KDR:2.831
Accuracy:26.205% C++
HSR:14.345% C
PDW-16 Hailstorm
C++
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C++
HSR:12.881% D
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
Shuriken
C--
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% C--
HSR:14.202% D
NS Baron G5AE
B+
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B+
HSR:12.481% C--
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
AS16 NightHawk
B+
Kills:1,188
Deaths:224
KDR:5.304
Accuracy:43.805% B+
HSR:11.111% D-
NS Baron G5
B+
Kills:1,181
Deaths:276
KDR:4.279
Accuracy:48.618% B+
HSR:13.633% C+
T1 Cycler
C+
Kills:1,171
Deaths:320
KDR:3.659
Accuracy:21.909% C+
HSR:14.603% D--
NS-11A
C+
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:24.137% C+
HSR:13.867% D--
MKV Suppressed
C+
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C+
HSR:13.276% D--
Cycler TRV
C+
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:22.133% C+
HSR:15.259% D
Havoc
C
Kills:1,159
Deaths:353
KDR:3.283
Accuracy:49.153% D
HSR:13.029% C
NS-11P
B++
Kills:1,157
Deaths:301
KDR:3.844
Accuracy:25.850% B++
HSR:19.879% C++
T1A Unity
C
Kills:621
Deaths:139
KDR:4.468
Accuracy:24.181% C
HSR:19.324% D
MG-S1 Jackal
B+
Kills:177
Deaths:57
KDR:3.105
Accuracy:28.113% B+
HSR:23.729% B+
Kills:41,098
Deaths (as Combat Medic):11,480
Deaths (to Combat Medics):3,758
KDR:3.57997
Kill Difference:29,618
Playtime:440.248 hours
Usage:8%
Score:9.843m
Score/min:373
Accuracy (listed only):34.924%
HSR (listed only):14.899%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:759
Deaths:76
KDR:9.987
Accuracy:47.131% B**
HSR:4.348% B*
M3 Pounder HEG
A
Kills:751
Deaths:75
KDR:10.013
Accuracy:49.571% B**
HSR:4.927% A
MRC3 Mercy
A
Kills:255
Deaths:33
KDR:7.727
Accuracy:22.139% A
HSR:18.039% C-
MRC3 Mercy
A
Kills:219
Deaths:33
KDR:6.636
Accuracy:22.330% A
HSR:18.265% C-
M6 Onslaught
A
Kills:199
Deaths:35
KDR:5.686
Accuracy:18.058% C*
HSR:25.628% A
M6 Onslaught
B+
Kills:172
Deaths:35
KDR:4.914
Accuracy:17.673% C*
HSR:22.093% B+
Kills:2,355
Deaths (as MAX Suit):143.500
Deaths (to MAX Suits):2,405
KDR:16.41115
Kill Difference:2,211.500
Playtime:44.717 hours
Usage:1%
Score:1.108m
Score/min:413
Accuracy (listed only):29.484%
HSR (listed only):15.550%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:5,980
V. Kills:439 N/A
Deaths:283
KDR:21.131
Accuracy:33.723% B*
KPH:68.200 B*
VKPH:5 B++
Hellfire Rocket Pods
B*
Kills:5,772
V. Kills:700 N/A
Deaths:207
KDR:27.884
Accuracy:55.760% B*
KPH:109.800 B+
VKPH:13.300 C+
M18 Rotary
B
Kills:2,197
V. Kills:2,099 105%
Deaths:520
KDR:4.225
Accuracy:34.732% B+
KPH:12.900 C+
VKPH:12.300 B
M18 Needler
C*
Kills:1,965
V. Kills:1,932 102%
Deaths:670
KDR:2.933
Accuracy:36.147% B++
KPH:10.700 C+
VKPH:10.500 C*
Hornet Missiles
A++
Kills:674
V. Kills:426 158%
Deaths:14
KDR:48.143
Accuracy:72.694% A+
KPH:126.800 A
VKPH:80.100 A++
Tomcat A2AM Pods
B+
Kills:648
V. Kills:747 87%
Deaths:52
KDR:12.462
Accuracy:80.203% C+
KPH:51.500 C+
VKPH:59.400 B+
Coyote Missiles
C+
Kills:270
V. Kills:158 170%
Deaths:30
KDR:9
Accuracy:56.286% B+
KPH:40.800 C+
VKPH:23.900 C+
M18 Locust
B
Kills:113
V. Kills:141 80%
Deaths:12
KDR:9.417
Accuracy:35.437% B+
KPH:13.700 C
VKPH:17.100 B
Kills:17,619 (10,255 + 0)
Deaths:1,788
KDR:9.854
VKDR:3.715
Vehicle Kills:6,642
Kill Difference:15,831
Playtime:528.179 hours
Usage:9%
Score:8.121m
Score/min:256
Piloting Accuracy:35.437%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:1,228
V. Kills:1,078 114%
Deaths:179
KDR:6.860
Accuracy:55.769% B**
KPH:11.500 B+
VKPH:10.100 B+
C150 Dalton
B*
Kills:1,090
V. Kills:1,256 87%
Deaths:90
KDR:12.111
Accuracy:32.031% D-
KPH:29.500 C+
VKPH:34 B*
L105 Zephyr PX
B**
Kills:1,043
V. Kills:124 N/A
Deaths:22
KDR:47.409
Accuracy:54.767% B++
KPH:109.700 B**
VKPH:13 B+
L105 Zephyr
A++
Kills:735
V. Kills:63 N/A
Deaths:21
KDR:35
Accuracy:58.631% A++
KPH:90.900 A++
VKPH:7.800 C+
Dual-75 Duster
N/A
Kills:50
V. Kills:4 N/A
Deaths:3
KDR:16.667
Accuracy:44.510% N/A
KPH:130.700 N/A
VKPH:10.500 N/A
Kills:4,146 (1,228 + 2,918)
Deaths:315
KDR:13.162
VKDR:8.016
Vehicle Kills:2,525
Kill Difference:3,831
Playtime:161.741 hours
Usage:3%
Score:3.418m
Score/min:352
Piloting Accuracy:55.769%
Gunner Accuracy:44.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:8,792
V. Kills:4,707 187%
Deaths:303
KDR:29.017
Accuracy:57.316% C*
KPH:42 B**
VKPH:22.500 B*
L100 Python HEAT
B**
Kills:2,005
V. Kills:309 N/A
Deaths:63
KDR:31.825
Accuracy:53.893% C**
KPH:47.600 B**
VKPH:7.300 D-
L100 Python HESH
A**
Kills:1,658
V. Kills:76 N/A
Deaths:40
KDR:41.450
Accuracy:58.356% A
KPH:110.300 A**
VKPH:5.100 D
C75 Viper
A++
Kills:1,383
V. Kills:119 N/A
Deaths:52
KDR:26.596
Accuracy:46.628% B*
KPH:61.600 A++
VKPH:5.300 D
Skyguard
C+
Kills:233
V. Kills:195 119%
Deaths:17
KDR:13.706
Accuracy:30.728% C**
KPH:11 C
VKPH:9.200 C+
Kills:14,071 (14,071 + 0)
Deaths:475
KDR:29.623
VKDR:11.381
Vehicle Kills:5,406
Kill Difference:13,596
Playtime:310.286 hours
Usage:5%
Score:5.254m
Score/min:282
Driving Accuracy:30.728%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:13,599
V. Kills:11,276 121%
Deaths:556
KDR:24.459
Accuracy:51.184% B++
KPH:36.200 B+
VKPH:30 A*
P2-120 HESH
A
Kills:1,205
V. Kills:45 N/A
Deaths:42
KDR:28.691
Accuracy:43.462% C**
KPH:79.800 A
VKPH:3 D--
P2-120 HEAT
A++
Kills:1,157
V. Kills:226 N/A
Deaths:60
KDR:19.283
Accuracy:42.616% C++
KPH:44.200 A++
VKPH:8.600 C
E540 Halberd
B++
Kills:142
V. Kills:92 153%
Deaths:11
KDR:12.909
Accuracy:49.744% B**
KPH:24.300 C+
VKPH:15.800 B++
G30 Vulcan
C+
Kills:79
V. Kills:40 193%
Deaths:12
KDR:6.583
Accuracy:20.901% D--
KPH:20.100 C+
VKPH:10.200 C--
Kills:16,182 (15,961 + 221)
Deaths:681
KDR:23.762
VKDR:17.150
Vehicle Kills:11,679
Kill Difference:15,501
Playtime:427.197 hours
Usage:8%
Score:11.927m
Score/min:465
Driving Accuracy:42.616%
Gunner Accuracy:20.901%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M++
Kills:7,924
V. Kills:262 N/A
Deaths:125
KDR:63.392
Accuracy:39.665% B++
KPH:249.400 M++
VKPH:8.200 B+
G20 Vulcan-H
M*
Kills:1,182
V. Kills:765 154%
Deaths:74
KDR:15.973
Accuracy:49.338% C**
KPH:96.900 M+
VKPH:62.700 M*
E540 Halberd-H
M+
Kills:790
V. Kills:315 250%
Deaths:19
KDR:41.579
Accuracy:66.715% B**
KPH:99.700 M+
VKPH:39.700 A++
MR11 Gatekeeper-H
A**
Kills:220
V. Kills:193 113%
Deaths:5
KDR:44
Accuracy:61.184% B**
KPH:62.600 A**
VKPH:54.900 A**
Kills:10,116 (0 + 10,116)
Deaths:223
KDR:45.363
VKDR:6.883
Vehicle Kills:1,535
Kill Difference:9,893
Playtime:55.420 hours
Usage:1%
Score:2.342m
Score/min:704
Driving Accuracy:N/A%
Gunner Accuracy:61.184%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:1,145
V. Kills:140 N/A
Deaths:37
KDR:30.946
Accuracy:39.844% B+
KPH:80 A+
VKPH:9.800 C*
M40 Fury
B**
Kills:583
V. Kills:80 N/A
Deaths:27
KDR:21.593
Accuracy:40.205% B+
KPH:79.600 B**
VKPH:10.900 C+
M20 Basilisk
C**
Kills:136
V. Kills:39 340%
Deaths:33
KDR:4.121
Accuracy:32.067% D
KPH:23.500 C**
VKPH:6.700 C
M12 Kobalt
B+
Kills:85
V. Kills:3 N/A
Deaths:1
KDR:85
Accuracy:19.459% B+
KPH:79.100 C**
VKPH:2.800 C
M20 Basilisk
C+
Kills:75
V. Kills:23 313%
Deaths:15
KDR:5
Accuracy:38.364% C+
KPH:22.100 C+
VKPH:6.800 C-
M60-G Bulldog
B+
Kills:52
V. Kills:8 N/A
Deaths:6
KDR:8.667
Accuracy:38.362% B+
KPH:38.100 B+
VKPH:5.900 C+
Kills:2,076 (0 + 2,076)
Deaths:119
KDR:17.445
VKDR:2.462
Vehicle Kills:293
Kill Difference:1,957
Playtime:33.250 hours
Usage:1%
Score:0.737m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:38.362%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:921
V. Kills:33 N/A
Deaths:161
KDR:5.721
Accuracy:47.132% B+
KPH:31.600 D
VKPH:1.100 D
M40 Fury-F
C**
Kills:262
V. Kills:67 385%
Deaths:111
KDR:2.360
Accuracy:52.678% C**
KPH:7.500 D-
VKPH:1.900 D--
Kills:1,183 (1,183 + 0)
Deaths:272
KDR:4.349
VKDR:0.368
Vehicle Kills:100
Kill Difference:911
Playtime:64.187 hours
Usage:1%
Score:0.465m
Score/min:121
Driving Accuracy:52.678%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A++
Kills:121
V. Kills:19 N/A
Deaths:2
KDR:60.500
Accuracy:61.774% A++
KPH:113.600 A++
VKPH:17.800 C
Kills:121 (0 + 121)
Deaths:2
KDR:60.500
VKDR:9.500
Vehicle Kills:19
Kill Difference:119
Playtime:1.066 hours
Usage:0%
Score:0.022m
Score/min:345
Piloting Accuracy:N/A%
Gunner Accuracy:61.774%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 17,09217,0032,6706.368M1.3024.865%C*21.173%D-47.4CN/A128358.5h9.1A36.7B++
P2-120 AP 24,87513,59955624.459M+19.3951.184%B++2.75%C36.1B+30A*453376.2h7.8C+15.2B+
NS-11C 10,86310,8252,5804.196M**0.8727.899%B*19.012%C+37.3B+N/A118290.1h10.6B**38.1B++
L100 Python AP 13,4998,79230329.017S23.9557.316%C*2.354%C42B**22.5B*294209.5h4.6B**8B**
P525 Marauder-H 8,1867,92412563.392M**58.3339.665%B++1.136%C**249.2M++8.2B+62531.8h4.9B*12.3B*
LC2 Lynx 7,1337,0982,2423.166A++1.9027.006%B*19.569%C28.4C++N/A86249.8h11.3B**42B++
TAR 7,0447,0271,8403.819A+1.2526.827%B*16.622%D51B**N/A153137.9h10.2B**38B*
M14 Banshee 6,4195,98028321.131A++16.0733.723%B*N/A68.2B*5B++22187.7h17.5B+52B+
Hellfire Rocket Pods 6,4725,77220727.884A**22.8255.76%B*1.005%C+109.7B+13.3C+42552.6h13.7B**24.6B*
TORQ-9 5,6585,6511,5203.718A++1.3526.19%B+18.422%D45.9B++N/A120123.1h11.2A42.9B*
C-4 ARX 5,1494,4517765.736A*0.6726.095%C+N/A105.5C+16.5D*51042.2h1B++3.8B++
MSW-R 4,1814,1691,1463.638B++1.4323.7%B21.468%C42C*N/A14099.2h9.7B**41B++
TRS-12 Uppercut 3,9993,9898804.533M++0.5368.637%B**12.986%C57.5B*N/A20969.4h2.1B*3B++
SMG-46 Armistice 3,3703,3601,1872.831A++2.2326.205%C++14.345%C32.5C*N/A110103.3h12.5B++47.6B+
TSAR-42 2,8842,8804176.906B*1.8444.891%B**61.597%D43.4BN/A12666.4h2.1B+4.6B++
C-4 3,3362,6545954.461A*0.6030.65%B**N/A128.8B**33.1C**105020.6h1.2B+3.8B*
The Kraken 3,2632,6115924.41A*0.6557.373%C2.26%B+44.9C++11.2C20258.1h3.6B+6.3B
M18 Rotary 4,2962,1975204.225B**0.8434.732%B+1.639%C-12.9C+12.3B187170.7h117.2C**337.4B+
NS-15M1 2,1752,1715134.232A*0.8326.718%B*22.708%C++49.9B+N/A14143.5h9.5B**35.5B++
NS-44 Commissioner 2,0862,0789182.264A2.8040.355%B+22.714%C++51.7B*N/A16440.2h3.1B*7.8B++
L100 Python HEAT 2,3142,0056331.825S26.7653.893%C**3.292%B+47.6B**7.3D-17842.1h2.7A++5A+
PDW-16 Hailstorm 2,0222,0031,3561.477B+3.5924.168%C++12.881%D21.7CN/A8192.3h16.3C+67.5C++
NS-7 PDW 1,9861,9834654.265M**0.8025.281%C++13.011%D48.2B**N/A15841.1h11.2B*44.4B+
TMG-50 1,9791,9672826.975S1.9127.326%B**21.403%C60.9AN/A20632.3h8B**29.3B*
M18 Needler 3,8971,9656702.933B+2.1336.147%B++1.883%C+10.7C+10.5C*208184.5h130.4B360.8B+
Frag Grenade 1,8571,84911849N/A1,843.9453.161%B**N/A739.6B**3.2D-26262.5h2.6B**4.9B**
TRAC-Shot 1,8431,8364753.865A*1.2026.67%B16.34%C29.7C+N/A9561.8h9.9B++37.1B++
TRAC-5 1,8381,8287742.362A*2.7026.009%B**19.53%C++32.6B**N/A16656h11.6B*44.7B++
Bighorn .50M 1,8261,82510417.548M*12.4845.88%B+69.315%F56.7BN/A13032.2h1.8C**4B+
L100 Python HESH 1,7341,6584041.45M36.3958.356%A1.749%C++110.5A**5.1D36615h1.7A++2.9A+
SMG-46G Armistice 1,5531,5504883.176A++1.8927.376%C+18.516%C*35C+N/A14144.3h12.5B45.7C**
TAS-16 Blackjack 1,5421,5414153.713A*1.3571.961%B**12.33%C--46.1BN/A12633.4h2.1B++2.9B++
T9 CARV 1,5311,5236582.315B*2.7520.215%C**20.749%C34.2B+N/A23344.5h11.2B*55.4B+
T7 Mini-Chaingun 1,5251,5223364.53S0.5321.894%B**12.615%C+48.6B*N/A18931.3h10.4B**47.4B*
M77-B 1,5091,5003594.178A+0.8942.531%B*71.733%C-39.8B**N/A13937.7h2.6C+6.1B
Claymore 1,4261,4259115.659A+10.5948.484%A++N/A250A++N/A8445.7h1.1B*2.3B**
C75 Viper 1,5021,3835226.596S21.5346.628%B*N/A61.5A++5.3D34822.5h6B**12.9A
ML-7 1,7051,3655862.329M2.7452.512%C-2.93%C+41.1A++10.2C39433.2h3.7A+7.1B**
Shuriken 1,3611,3592375.734S0.6725.535%C--14.202%D46.7C++N/A11929.1h11.1B*43.5B
M9 SKEP Launcher 1,6031,3414572.934S2.1370.843%B+2.983%B+40.1B++7.8C20933.4h4.5A+6.3A+
SR-7 1,3161,31511211.741M6.6845.441%B++72.852%D48B++N/A13727.4h1.8B++4.1B++
ASP-30 Grounder 1,7801,3156831.925A*3.1465.928%B+3.27%C*29B++10.2C+24745.4h4.6A+7A+
NS Baron G5AE 1,3111,3062315.654M**0.5950.331%B+12.481%C--59.4B++N/A16322h3.6B*7.2C++
NS-61 Emissary 1,2911,2843273.927S1.1433.448%B*17.212%C++45.9B**N/A10528h11.4B+34.2B++
T32 Bull 1,2691,2675302.391B*2.6724.255%C*21.942%C39.3C+N/A12632.2h11.2B+46B+
Sticky Grenade 1,2631,26011260N/A1,254.9462.759%AN/A1800A++4.3D-55410.7h1.2B**2B*
CAS30 Tank Buster 2,3061,2281796.86M*1.8055.769%B**N/A11.5B+10.1B+203106.8h38.5B69B++
LC3 Jaguar 1,2171,2162195.553M+0.4924.411%C*14.638%D--46.6B*N/A21526.1h9.9B*40.6B++
P2-120 HESH 1,2501,2054228.69A23.6343.462%C**N/A79.8A3D--34615.1h3.1A7.1B**
T16 Rhino 1,2081,1968531.402C**3.6619.432%C14.967%D*26CN/A8846h12.8C**65.9C*
FA1 Barrage 1,1941,1943053.915A**1.1548.311%B*9.38%D*47B**N/A20625.4h4B++8.2B++
AS16 NightHawk 1,1891,1882245.304M**0.2443.805%B+11.111%D-55.3B**N/A15321.5h3.7B++8.5B++
M40 Fury 1,3181,1862156.476S51.4142.6%DN/A89.8C++10D-23013.2h6.3B++14.7B+
G20 Vulcan-H 1,9471,1827415.973M*10.9149.338%C**4.23%B*96.9M+62.7M*99812.2h70.9B**143.7B**
NS Baron G5 1,1831,1812764.279S0.7948.618%B+13.633%C+42.8B+N/A14327.6h3.9B++8C+
T1 Cycler 1,1741,1713203.659A**1.4121.909%C+14.603%D--45.7A+N/A23925.6h9.7A+44.2B*
HC1 Cougar 1,1671,1663912.982A++2.0828.149%B*18.696%D41.2B++N/A13228.3h8.9B**31.5B*
NSX Naginata 1,1691,1621726.756S1.6927.016%B**24.269%C--68.4B**N/A15917h8.7B**32.3B++
NS-11A 1,1621,1613003.87A*1.1924.137%C+13.867%D--48.4B*N/A23224h10.2A42.1B++
MKV Suppressed 1,1601,1602704.296S0.7724.683%C+13.276%D--49.4B*N/A19423.5h11.8B+48B
RAMS .50M 1,1601,16010610.943A**5.8843.412%B++77.069%C+52A++N/A18422.3h1.8B*4B++
NS-15M AE 1,1611,1601786.517A*1.4523.34%C22.069%C--58C*N/A16120h9.3B**39.9B+
Cycler TRV 1,1611,1603163.671A*1.3922.133%C+15.259%D45.5B*N/A27225.5h10.2B**46.3B+
T5 AMC 1,1601,1603133.706M+1.3626.921%B++16.897%D37.1B**N/A16731.3h10.2A37.9B*
TRAP-M1 1,1601,1591955.944M*0.8831.202%B18.982%D60.1B*N/A17619.3h8.1B+25.8B+
Havoc 1,1621,1593533.283A++1.7849.153%D13.029%C47.7C+N/A12224.3h3.5B*7.1B+
NS-11P 1,1631,1573013.844A**1.2225.85%B++19.879%C++49AN/A16623.6h10.4A40.2B*
P2-120 HEAT 1,3831,1576019.283A*14.2242.616%C++3.803%B+44.2A++8.6C39026.2h4.3A10.1A
TS2 Inquisitor 1,1611,1563153.67A*1.3927.238%C+15.052%D68B**N/A24017h8.8B+32.4B+
NS-357 Underboss 1,1611,1533533.266A**1.8040.042%B+21.943%C++47.8BN/A12824.1h3.3B**8.3B++
M40 Fury 1,2851,1453730.946M+25.8839.844%B+1.31%C--80.1A+9.8C*36114.3h8.6B**21.6B**
TX1 Repeater 1,1561,1446901.658B**3.4126.156%C**18.357%C46.9B**N/A18024.4h10.1B*38.8B
C150 Dalton 2,3461,0909012.111B*7.0532.031%D-N/A29.5C+33.9B*74737h3.2B*10B+
L105 Zephyr PX 1,1671,0432247.409A++42.3454.767%B++N/A109.8B**13.1B+4009.5h4.6B8.3B++
NS Decimator 1,2721,0052444.119M**0.9555%D2.587%C*42.1B+11.2C-33323.9h3.2B**5.8B*
MANA Anti-Vehicle Turret 1,9739952224.482A++0.5858.733%B+2.613%D32.3C+31.8C**49030.8h10.2C++17.3C**
NS Decimator-B 1,1839252024.579M0.4961.148%C4.216%B**47C+13.1C-24619.7h3.4B+5.5B+
S12 Renegade 9549211615.72B**0.6647.132%B+4.126%C31.6D1.1D13829.1h3.7C7.8C*
E540 Halberd-H 1,1057901941.579S36.5166.715%B**1.013%C--100M+39.9A++5187.9h4.7B++7.1B**
M3 Pounder HEG 844759769.987S4.9247.131%B**4.348%B*31.9A++3.6C*16823.8h11.5B*24.4B*
M3 Pounder HEG 8447517510.013S4.9549.571%B**4.927%A31.7A+3.9C++14123.7h12.2B**24.5B*
L105 Zephyr 7987352135A*29.9458.631%A++N/A90.7A++7.8C+4278.1h4.5B**7.7B**
Hornet Missiles 1,1006741448.143S43.0872.694%A+1.039%D127.2A80.4A++13125.3h8.1B+11.1B*
Tank Mine 9706573916.846S11.7855.489%A++N/A226.6M107.9A+25472.9h2C+3.5A+
Tomcat A2AM Pods 1,3956485212.462A++7.4080.203%C+N/A51.4C+59.3B+91912.6h7.2B+9B+
T1A Unity 6246211394.468M**0.6024.181%C19.324%D48.9BN/A13612.7h10.1B**41.9B+
SOAS-20 6005941394.273A*0.7930.031%B+21.549%C++51.7B*N/A18011.5h10.9B+36.3B+
M40 Fury 6635832721.593A++16.5340.205%B+1.372%C--79.9B**11C+5187.3h9.1B*22.6B*
Spear Anti-Vehicle Phalanx Turret 7264662916.069A+11.0051.325%B*6.009%B**54.2B**30.2B*6958.6h6.9B+13.5B*
AMR-66 4474453601.236B+3.8324.7%C19.551%D21.9C++N/A8220.3h8.5B+34.3C**
NSX Tomoe 4414371123.902B**1.1632.369%B++32.723%C50.8B+N/A1358.6h11.6B++35.8B++
M60-A Bulldog 462424760.571B*55.5163.107%A++1.887%C84.8A++7.6B**2775h4.3B*6.8B**
Anti-Vehicle Grenade 4984131413N/A407.9455.821%B+N/A458.9B+94.4C+36240.9h4.2B*7.5B*
Chainblade 46840420,7480.019C+5.0547.537%A+N/A0.3C-N/A11586.7h2.9C+6C+
NS-30 Vandal 400396814.889A++0.1834.189%C*23.99%C48.9B+N/A2318.1h5.4C**15.7B+
M60-A Bulldog 323281309.367B+4.3034.839%C+1.068%C-38C*5.7C+4487.4h4.5B**13B+
Coyote Missiles 428270309A++3.9456.286%B+N/A40.9C+23.9C+4126.6h43.4C+77.1C*
M40 Fury-F 3292621112.36B+2.7052.678%C**N/A7.5D-1.9D--10635.1h10.4C*19.7B+
MANA Anti-Personnel Turret 2622581012.554N/A2.5121.541%UN/A2580U40U8320200.1h19.1T*88.8T*
MRC3 Mercy 256255337.727M2.6622.139%A18.039%C-39.8B**N/A2716.4h13.3A+59.9B**
The President 239239962.49B**2.5724.052%D**20.921%C-53.1CN/A1254.5h9.9B+41.1C
Skyguard 4282331713.706S8.6430.728%C**1.288%D11C9.2C+24821.2h113.7C**369.9B+
Auraxium Slasher 2372318,3010.028C+5.0424.187%CN/A0.3C--N/A1915.3h2.1C**8.5C*
MR11 Gatekeeper-H 413220544S38.9461.184%B**2.273%B+62.9A**55.1A**8263.5h50.8B+83B++
MRC3 Mercy 222219336.636A*1.5722.33%A18.265%C-34.2B+N/A2196.4h15.4B**69B*
M6 Onslaught 200199355.686A*0.6218.058%C*25.628%A38.3B+N/A1115.2h13.4A+74.2B++
M60-A Bulldog 222196728C*22.9453.462%B++2.551%C++56B*7.4B*2713.5h5.1B+9.5B++
NS CandyCannon 3000 1891891881.005B+4.0626.891%D31.217%C23.6C+N/A668h5.4C20.1C-
99SV 183183812.259B+2.8133.738%B+34.426%C+24.4C++N/A1717.5h6.1C+18C*
MG-S1 Jackal 178177573.105A++1.9628.113%B+23.729%B+61AN/A1592.9h10.3C**36.5B+
Heartstring 2151751850.946C+4.1234.835%C-12.571%D--7.8D-1.8C3822.4h6.8C19.4C
M6 Onslaught 173172354.914A++0.1517.673%C*22.093%B+33.1C++N/A1105.2h15.4B*87.4B+
NS Annihilator 363166612.721S2.3479.423%CN/A8.6C10.2B+31019.3h10.1B+12.7B+
Auraxium Chainblade 1631626,7510.024C5.0430.344%C++2.469%D0.3C-N/A1640.2h2.1C*6.8C**
E540 Halberd 2341421112.909B**7.8449.744%B**4.93%B++24.5C+15.9B*17735.8h5.5B+11B*
M20 Basilisk 175136334.121B+0.9432.067%D6.618%C**23.4C**6.7C2935.8h47.9A149.3B**
T2 Striker 2921351011.337A*3.7358.975%B++N/A7.4C-8.6C23018.3h47.4C+80.4C**
The Slasher 1321321,8150.073B+4.9927.917%C-8.333%C0.9C-N/A3154.7h2B+7.3C++
Hyena Missile Launcher 231125186.944S1.8837.241%B*N/A10.9C-9.2C11411.5h33.8B+90.6B++
Pelter Rocket Pod 140121260.5M+55.4461.774%A++N/A110A++17.3C3451.1h13.7A22.2A+
M18 Locust 254113129.417S4.3535.437%B+N/A13.8C17.2B2648.2h110.2C++311B+
NS-AM7 Archer 1501131031.097A+3.9757.722%C+8.85%D--8.4B2.7C++8913.5h14.8B+25.6B+
Aspis Anti-Aircraft Phalanx Turret 18186614.333S9.2736.456%A++3.488%B*13.9B+15.3B*5186.2h133.2B+365.3B*
M12 Kobalt 8885185S79.9419.459%B+10.588%F-77.3C*2.7C2491.1h14.9B+76.6B+
A30 Walker 16984412.049B+3.0221.461%C+N/A8.8C-8.9C1579.5h142.2C++662.4C++
TX2 Emperor 8483441.886B**3.1829.874%C*18.072%C43.7B++N/A2021.9h6.6B**22.1C++
G30 Vulcan 11979126.583B++1.5220.901%D--7.595%A*20.3C+10.3C--6353.9h57.7B**276.1B+
A30 Walker 17176155.067C*0.0027.106%C++1.316%C-11.2C++14B++2096.8h160.5B++592B++
M20 Basilisk 9875155B*0.0638.364%C+9.333%A22.1C+6.8C-2583.4h64.3B*167.5B*
Xiphos Anti-Personnel Phalanx Tower 6563163C++57.9445.785%A++N/A630A++20A++16400.1h3.8B+8.3B+
MAX Punch 63621590.39A**4.6737.607%C--N/A1.5C+N/A442.6h1.4C++3.8C*
M60-G Bulldog 605268.667B*3.6038.362%B+1.923%D37.1B+5.7C+3571.4h5.7B++14.8B++
Rocklet Rifle 8550105S0.0642.956%D*N/A31.3C**21.9C3301.6h21.1A49.1B*
Dual-75 Duster 5450316.667B+11.6044.51%B++N/A125A++10B**9250.4h3A++6.7B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2212,6257.4h
Nano-Armor Kit8072,273,905161.3h
Anti-Vehicle MANA Turret282,2015.7h
Spawn Beacon1537,3589.1h
Turret AI Module11050.3h
Structure Shield Module0900.2h
Repair Module01240.3h
Cortium Silo02050.3h
Skywall Shield Emitter0850.3h
Blast Wall01120.5h
Nanite Revive Grenade01,1400.3h
Medical Applicator260343,84921.5h
Welding Device02,0510.2h
Spear Anti-Vehicle Tower0500.2h
Sunderer Garage1530.3h
Bunker0910.6h
Rampart Wall12181.2h
Hoplon Anti-Aircraft Phalanx Tower0670.2h
Xiphos Anti-Personnel Tower0550.1h
Ammunition Package423,8492.9h
Medical Kit1,70715,39832.1h
Anti-Infantry MANA Turret131651.1h
Recon Detection Device276,0668h
Shield Recharging Field98280.4h
Infantry Tower0520.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.35s
Server spent 2.28s on queries, 1.93s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.