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First Lt. Space Anakin0099[lRED] Anakin0099
TR BR 45

KDR: 5.17

Score: 124.2m

Last Seen: Jun 14th, 2019 5:51 PM
- OFFLINE - 246.3 hour(s)

Prestige 1, Battle Rank 45 - Terran Republic on Cobalt - Outfit Leader of Red Space[lRED] Red Space
TR outfit on Cobalt

Members: 2
Level Progress (to 46): 66%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" L100 Python AP P2-120 AP NS-11C P525 Marauder-H LC2 Lynx TAR M14 Banshee
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,479,933 MLG Score: 1183
Fun Score: N/A
Cheeseburgers Flipped: 357TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.867%18.935%49043116796,3354.686920.482

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.151%0.923B*-0.286C-0.928D--HEAD ++ (~6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.471B+10.20.286C*29.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.496%1.121%13265120517,2101702700910.1057246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.731%0.014C+-0.435C---0.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1160.281C*43.50.179C++72.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.461%2.139%25698120235,57223481943315.1435183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.683%0.731B++-0.281C0.496

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.50.677B+60.517B+6.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.683%1.563%136617119315,678171435539.14702441%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.73%0.601B+-0.712D-0.757

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.767B++11.90.701B++15.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.066%62.128%13667120310,3562227184.64812

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.109%0.461B+-0.323C0.95

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.25C++2.80.112C+4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.305%12.171%1366512059,1282308153.95323

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.46%1.147B**-0.48D0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.628B+2.70.441B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Red Space[lRED] Red Space
TR outfit on Cobalt

Members: 2
124.2m201.3%404 (24.2k)355 (21.3k)5.16844229,91344,4845.9228945 (45)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR12101390023.727%12.348%29307:5271

8% Combat Medic39% Engineer22% Heavy Assault9% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 1st, 2013 5:29 PMNov 16th, 2014 9:56 AMJun 22nd, 2019 12:08 PM (2d) (PST)Jun 14th, 2019 1:59 PM (10d) (PST)Jun 14th, 2019 1:51 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
865797860.6570.1270.0811.5470.1121183

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,9224,72547,197398593721,279

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5834.9h/243.1d 33,561 28,390 66,132 541.4k 6,325 21,404 39,057 303m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
C++
Kills:17,220
Deaths:2,724
KDR:6.322
Accuracy:24.860% C++
HSR:21.208% D-
MSW-R
C**
Kills:4,222
Deaths:1,160
KDR:3.640
Accuracy:23.755% C**
HSR:21.696% C
NS-15M1
B*
Kills:2,171
Deaths:513
KDR:4.232
Accuracy:26.718% B*
HSR:22.708% C+
TMG-50
B**
Kills:2,084
Deaths:311
KDR:6.701
Accuracy:27.052% B**
HSR:21.881% C
T9 CARV
C*
Kills:1,523
Deaths:658
KDR:2.315
Accuracy:20.215% C*
HSR:20.749% C
T32 Bull
C++
Kills:1,267
Deaths:530
KDR:2.391
Accuracy:24.255% C++
HSR:21.942% C
T16 Rhino
C
Kills:1,196
Deaths:853
KDR:1.402
Accuracy:19.432% C
HSR:14.967% D*
NSX Naginata
B**
Kills:1,162
Deaths:172
KDR:6.756
Accuracy:27.016% B**
HSR:24.269% C--
NS-15M AE
C
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:23.340% C
HSR:22.069% D
MG-H1 Watchman
B+
Kills:133
Deaths:34
KDR:3.912
Accuracy:25.649% B+
HSR:24.060% C
Kills:32,138
Deaths (as Heavy Assault):7,133
Deaths (to Heavy Assaults):10,699
KDR:4.50554
Kill Difference:25,005
Playtime:1,299.273 hours
Usage:22%
Score:22.075m
Score/min:283
Accuracy (listed only):24.229%
HSR (listed only):21.555%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
B*
Kills:10,843
Deaths:2,591
KDR:4.185
Accuracy:27.904% B*
HSR:18.998% C+
LC2 Lynx
B*
Kills:7,279
Deaths:2,319
KDR:3.139
Accuracy:27.016% B*
HSR:19.549% C
TRS-12 Uppercut
B**
Kills:4,042
Deaths:899
KDR:4.496
Accuracy:68.591% B**
HSR:13.013% C
SMG-46 Armistice
C++
Kills:3,451
Deaths:1,209
KDR:2.854
Accuracy:26.261% C++
HSR:14.547% C
PDW-16 Hailstorm
C+
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C+
HSR:12.881% C--
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
TRAC-Shot
C**
Kills:1,838
Deaths:476
KDR:3.861
Accuracy:26.667% C**
HSR:16.322% C
TRAC-5
B**
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% B**
HSR:19.530% C++
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
Shuriken
D
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% D
HSR:14.202% D
NS Baron G5AE
B
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B
HSR:12.481% D
LC3 Jaguar
C*
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.411% C*
HSR:14.638% D--
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
NS Baron G5
B+
Kills:1,191
Deaths:284
KDR:4.194
Accuracy:48.714% B+
HSR:13.686% C+
AS16 NightHawk
B
Kills:1,189
Deaths:226
KDR:5.261
Accuracy:43.804% B
HSR:11.102% D-
HC1 Cougar
B*
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:28.149% B*
HSR:18.696% D
Havoc
C
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D
HSR:12.995% C
T5 AMC
B++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% B++
HSR:16.897% D
MKV Suppressed
C
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C
HSR:13.276% D--
MG-S1 Jackal
B+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C*
HSR:22.845% B+
MG-C1 Kindred
B+
Kills:140
Deaths:54
KDR:2.593
Accuracy:29.233% B+
HSR:13.571% D**
Kills:48,833
Deaths (as Light Assault):13,964
Deaths (to Light Assaults):10,850
KDR:3.49706
Kill Difference:34,869
Playtime:1,232.618 hours
Usage:21%
Score:26.482m
Score/min:358
Accuracy (listed only):35.352%
HSR (listed only):15.112%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
B*
Kills:10,843
Deaths:2,591
KDR:4.185
Accuracy:27.904% B*
HSR:18.998% C+
LC2 Lynx
B*
Kills:7,279
Deaths:2,319
KDR:3.139
Accuracy:27.016% B*
HSR:19.549% C
TRS-12 Uppercut
B**
Kills:4,042
Deaths:899
KDR:4.496
Accuracy:68.591% B**
HSR:13.013% C
TRAC-Shot
C**
Kills:1,838
Deaths:476
KDR:3.861
Accuracy:26.667% C**
HSR:16.322% C
TRAC-5
B**
Kills:1,828
Deaths:774
KDR:2.362
Accuracy:26.009% B**
HSR:19.530% C++
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
NS Baron G5AE
B
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B
HSR:12.481% D
LC3 Jaguar
C*
Kills:1,216
Deaths:219
KDR:5.553
Accuracy:24.411% C*
HSR:14.638% D--
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
NS Baron G5
B+
Kills:1,191
Deaths:284
KDR:4.194
Accuracy:48.714% B+
HSR:13.686% C+
AS16 NightHawk
B
Kills:1,189
Deaths:226
KDR:5.261
Accuracy:43.804% B
HSR:11.102% D-
HC1 Cougar
B*
Kills:1,166
Deaths:391
KDR:2.982
Accuracy:28.149% B*
HSR:18.696% D
Havoc
C
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D
HSR:12.995% C
T5 AMC
B++
Kills:1,160
Deaths:313
KDR:3.706
Accuracy:26.921% B++
HSR:16.897% D
AMR-66
C
Kills:445
Deaths:360
KDR:1.236
Accuracy:24.700% C
HSR:19.551% D
MG-C1 Kindred
B+
Kills:140
Deaths:54
KDR:2.593
Accuracy:29.233% B+
HSR:13.571% D**
Kills:37,540
Deaths (as Engineer):10,213
Deaths (to Engineers):9,357
KDR:3.67571
Kill Difference:27,327
Playtime:2,284.462 hours
Usage:39%
Score:56.305m
Score/min:411
Accuracy (listed only):38.866%
HSR (listed only):15.171%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
C++
Kills:3,451
Deaths:1,209
KDR:2.854
Accuracy:26.261% C++
HSR:14.547% C
TSAR-42
B**
Kills:2,983
Deaths:433
KDR:6.889
Accuracy:44.974% B**
HSR:61.649% D
NS-44 Commissioner
B+
Kills:2,088
Deaths:922
KDR:2.265
Accuracy:40.361% B+
HSR:22.701% C++
PDW-16 Hailstorm
C+
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C+
HSR:12.881% C--
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
Bighorn .50M
B+
Kills:1,972
Deaths:116
KDR:17
Accuracy:45.972% B+
HSR:69.016% F
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
M77-B
B*
Kills:1,500
Deaths:359
KDR:4.178
Accuracy:42.531% B*
HSR:71.733% C--
Shuriken
D
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% D
HSR:14.202% D
SR-7
B++
Kills:1,315
Deaths:112
KDR:11.741
Accuracy:45.441% B++
HSR:72.852% D
NS-61 Emissary
B*
Kills:1,284
Deaths:327
KDR:3.927
Accuracy:33.447% B*
HSR:17.212% C++
TRAP-M1
C*
Kills:1,243
Deaths:215
KDR:5.781
Accuracy:30.472% C*
HSR:19.550% D
RAMS .50M
B++
Kills:1,160
Deaths:106
KDR:10.943
Accuracy:43.412% B++
HSR:77.069% C+
MKV Suppressed
C
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C
HSR:13.276% D--
TS2 Inquisitor
C+
Kills:1,156
Deaths:315
KDR:3.670
Accuracy:27.238% C+
HSR:15.052% D
NS-357 Underboss
B+
Kills:1,153
Deaths:353
KDR:3.266
Accuracy:40.042% B+
HSR:21.943% C++
TX1 Repeater
C**
Kills:1,144
Deaths:690
KDR:1.658
Accuracy:26.156% C**
HSR:18.357% C-
SOAS-20
B+
Kills:594
Deaths:139
KDR:4.273
Accuracy:29.984% B+
HSR:21.549% C++
NSX Tomoe
B++
Kills:437
Deaths:112
KDR:3.902
Accuracy:32.369% B++
HSR:32.723% C
NS-30 Vandal
C*
Kills:396
Deaths:81
KDR:4.889
Accuracy:34.189% C*
HSR:23.990% C
The President
C
Kills:285
Deaths:116
KDR:2.457
Accuracy:24.915% D*
HSR:22.807% C
MG-S1 Jackal
B+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C*
HSR:22.845% B+
NS CandyCannon 3000
C
Kills:189
Deaths:189
KDR:1
Accuracy:26.827% D
HSR:31.217% C
99SV
B
Kills:183
Deaths:81
KDR:2.259
Accuracy:33.738% B
HSR:34.426% C+
NS-AM7 Archer
C+
Kills:116
Deaths:105
KDR:1.105
Accuracy:57.699% C+
HSR:9.483% D-
TX2 Emperor
C*
Kills:83
Deaths:44
KDR:1.886
Accuracy:29.874% C*
HSR:18.072% C
Kills:31,019
Deaths (as Infiltrator):8,926
Deaths (to Infiltrators):6,522
KDR:3.47513
Kill Difference:22,093
Playtime:512.951 hours
Usage:9%
Score:8.345m
Score/min:271
Accuracy (listed only):33.471%
HSR (listed only):29.641%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B++
Kills:7,027
Deaths:1,840
KDR:3.819
Accuracy:26.827% B++
HSR:16.622% D
TORQ-9
B+
Kills:5,651
Deaths:1,520
KDR:3.718
Accuracy:26.190% B+
HSR:18.422% D
TRS-12 Uppercut
B**
Kills:4,042
Deaths:899
KDR:4.496
Accuracy:68.591% B**
HSR:13.013% C
SMG-46 Armistice
C++
Kills:3,451
Deaths:1,209
KDR:2.854
Accuracy:26.261% C++
HSR:14.547% C
PDW-16 Hailstorm
C+
Kills:2,003
Deaths:1,356
KDR:1.477
Accuracy:24.168% C+
HSR:12.881% C--
NS-7 PDW
C++
Kills:1,983
Deaths:465
KDR:4.265
Accuracy:25.281% C++
HSR:13.011% D
SMG-46G Armistice
C*
Kills:1,550
Deaths:488
KDR:3.176
Accuracy:27.376% C+
HSR:18.516% C*
TAS-16 Blackjack
B**
Kills:1,541
Deaths:415
KDR:3.713
Accuracy:71.961% B**
HSR:12.330% C--
Shuriken
D
Kills:1,359
Deaths:237
KDR:5.734
Accuracy:25.535% D
HSR:14.202% D
NS Baron G5AE
B
Kills:1,306
Deaths:231
KDR:5.654
Accuracy:50.331% B
HSR:12.481% D
FA1 Barrage
B*
Kills:1,194
Deaths:305
KDR:3.915
Accuracy:48.311% B*
HSR:9.380% D*
NS Baron G5
B+
Kills:1,191
Deaths:284
KDR:4.194
Accuracy:48.714% B+
HSR:13.686% C+
AS16 NightHawk
B
Kills:1,189
Deaths:226
KDR:5.261
Accuracy:43.804% B
HSR:11.102% D-
T1 Cycler
C+
Kills:1,171
Deaths:320
KDR:3.659
Accuracy:21.909% C+
HSR:14.603% D--
Havoc
C
Kills:1,162
Deaths:356
KDR:3.264
Accuracy:49.132% D
HSR:12.995% C
NS-11A
C+
Kills:1,161
Deaths:300
KDR:3.870
Accuracy:24.137% C+
HSR:13.867% D--
Cycler TRV
C+
Kills:1,160
Deaths:316
KDR:3.671
Accuracy:22.133% C+
HSR:15.259% D
MKV Suppressed
C
Kills:1,160
Deaths:270
KDR:4.296
Accuracy:24.683% C
HSR:13.276% D--
NS-11P
B+
Kills:1,157
Deaths:301
KDR:3.844
Accuracy:25.850% B+
HSR:19.879% C++
T1A Unity
C
Kills:621
Deaths:139
KDR:4.468
Accuracy:24.181% C
HSR:19.324% D
MG-S1 Jackal
B+
Kills:232
Deaths:86
KDR:2.698
Accuracy:27.293% C*
HSR:22.845% B+
Kills:41,311
Deaths (as Combat Medic):11,563
Deaths (to Combat Medics):3,795
KDR:3.57269
Kill Difference:29,748
Playtime:440.471 hours
Usage:8%
Score:9.843m
Score/min:372
Accuracy (listed only):34.889%
HSR (listed only):14.868%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B**
Kills:759
Deaths:76
KDR:9.987
Accuracy:47.131% B**
HSR:4.348% B*
M3 Pounder HEG
A
Kills:751
Deaths:75
KDR:10.013
Accuracy:49.571% B**
HSR:4.927% A
MRC3 Mercy
A
Kills:255
Deaths:33
KDR:7.727
Accuracy:22.139% A
HSR:18.039% C-
MRC3 Mercy
A
Kills:219
Deaths:33
KDR:6.636
Accuracy:22.330% A
HSR:18.265% C-
M6 Onslaught
A
Kills:199
Deaths:35
KDR:5.686
Accuracy:18.058% C*
HSR:25.628% A
M6 Onslaught
B+
Kills:172
Deaths:35
KDR:4.914
Accuracy:17.673% C*
HSR:22.093% B+
Kills:2,355
Deaths (as MAX Suit):143.500
Deaths (to MAX Suits):2,416
KDR:16.41115
Kill Difference:2,211.500
Playtime:44.733 hours
Usage:1%
Score:1.108m
Score/min:413
Accuracy (listed only):29.484%
HSR (listed only):15.550%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:6,034
V. Kills:443 N/A
Deaths:286
KDR:21.098
Accuracy:33.739% B*
KPH:68.200 B*
VKPH:5 B*
Hellfire Rocket Pods
B*
Kills:5,772
V. Kills:700 N/A
Deaths:207
KDR:27.884
Accuracy:55.760% B*
KPH:109.800 B+
VKPH:13.300 C+
M18 Rotary
B+
Kills:2,211
V. Kills:2,107 105%
Deaths:522
KDR:4.236
Accuracy:34.807% B+
KPH:12.900 C+
VKPH:12.300 B+
M18 Needler
C*
Kills:1,965
V. Kills:1,932 102%
Deaths:670
KDR:2.933
Accuracy:36.147% B++
KPH:10.700 C+
VKPH:10.500 C*
Hornet Missiles
A++
Kills:679
V. Kills:429 158%
Deaths:14
KDR:48.500
Accuracy:72.592% A+
KPH:125.800 A
VKPH:79.500 A++
Tomcat A2AM Pods
B+
Kills:648
V. Kills:747 87%
Deaths:52
KDR:12.462
Accuracy:80.202% C++
KPH:51.500 C+
VKPH:59.400 B+
Coyote Missiles
C+
Kills:270
V. Kills:158 170%
Deaths:30
KDR:9
Accuracy:56.286% B+
KPH:40.800 C+
VKPH:23.900 C+
M18 Locust
B+
Kills:115
V. Kills:143 80%
Deaths:12
KDR:9.583
Accuracy:35.437% B+
KPH:13.800 C
VKPH:17.200 B+
Kills:17,694 (10,325 + 0)
Deaths:1,793
KDR:9.868
VKDR:3.714
Vehicle Kills:6,659
Kill Difference:15,901
Playtime:530.116 hours
Usage:9%
Score:8.167m
Score/min:257
Piloting Accuracy:35.437%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,228
V. Kills:1,078 114%
Deaths:179
KDR:6.860
Accuracy:55.769% B**
KPH:11.400 B++
VKPH:10 B++
C150 Dalton
B*
Kills:1,090
V. Kills:1,256 87%
Deaths:90
KDR:12.111
Accuracy:32.031% D-
KPH:29.500 C
VKPH:34 B*
L105 Zephyr PX
B*
Kills:1,043
V. Kills:124 N/A
Deaths:22
KDR:47.409
Accuracy:54.767% B++
KPH:109.700 B*
VKPH:13 B
L105 Zephyr
A++
Kills:735
V. Kills:63 N/A
Deaths:21
KDR:35
Accuracy:58.631% A++
KPH:90.900 A+
VKPH:7.800 C+
AP30 Shredder
A*
Kills:184
V. Kills:123 148%
Deaths:10
KDR:18.400
Accuracy:47.806% A++
KPH:55.900 A++
VKPH:37.400 A*
Dual-75 Duster
N/A
Kills:50
V. Kills:4 N/A
Deaths:3
KDR:16.667
Accuracy:44.510% N/A
KPH:130.700 N/A
VKPH:10.500 N/A
Kills:4,330 (1,228 + 3,102)
Deaths:325
KDR:13.323
VKDR:8.148
Vehicle Kills:2,648
Kill Difference:4,005
Playtime:165.556 hours
Usage:3%
Score:3.615m
Score/min:364
Piloting Accuracy:55.769%
Gunner Accuracy:44.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:14,314
V. Kills:7,181 199%
Deaths:373
KDR:38.375
Accuracy:58.686% B
KPH:48.900 A+
VKPH:24.500 B**
L100 Python HEAT
B**
Kills:2,005
V. Kills:309 N/A
Deaths:63
KDR:31.825
Accuracy:53.893% C**
KPH:47.600 B**
VKPH:7.300 D-
L100 Python HESH
A**
Kills:1,664
V. Kills:78 N/A
Deaths:40
KDR:41.600
Accuracy:58.266% B**
KPH:109.700 A**
VKPH:5.100 D
C75 Viper
A++
Kills:1,383
V. Kills:119 N/A
Deaths:52
KDR:26.596
Accuracy:46.628% B*
KPH:61.600 A++
VKPH:5.300 D
Skyguard
C+
Kills:233
V. Kills:195 119%
Deaths:17
KDR:13.706
Accuracy:30.728% C**
KPH:11 C
VKPH:9.200 C+
Kills:19,599 (19,599 + 0)
Deaths:545
KDR:35.961
VKDR:14.462
Vehicle Kills:7,882
Kill Difference:19,054
Playtime:393.600 hours
Usage:7%
Score:7.541m
Score/min:319
Driving Accuracy:30.728%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:13,611
V. Kills:11,280 121%
Deaths:556
KDR:24.480
Accuracy:51.190% B+
KPH:36.200 B+
VKPH:30 A*
P2-120 HESH
A
Kills:1,205
V. Kills:45 N/A
Deaths:42
KDR:28.691
Accuracy:43.462% C*
KPH:79.800 A
VKPH:3 D--
P2-120 HEAT
A++
Kills:1,157
V. Kills:226 N/A
Deaths:60
KDR:19.283
Accuracy:42.616% C++
KPH:44.200 A++
VKPH:8.600 C
E540 Halberd
B++
Kills:142
V. Kills:92 153%
Deaths:11
KDR:12.909
Accuracy:49.744% B**
KPH:24.300 C+
VKPH:15.800 B++
G30 Vulcan
C+
Kills:79
V. Kills:40 193%
Deaths:12
KDR:6.583
Accuracy:20.901% D--
KPH:20.100 C+
VKPH:10.200 C-
Kills:16,194 (15,973 + 221)
Deaths:681
KDR:23.780
VKDR:17.156
Vehicle Kills:11,683
Kill Difference:15,513
Playtime:427.426 hours
Usage:7%
Score:12.059m
Score/min:470
Driving Accuracy:42.616%
Gunner Accuracy:20.901%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
M++
Kills:7,946
V. Kills:267 N/A
Deaths:125
KDR:63.568
Accuracy:39.659% B+
KPH:248.100 M++
VKPH:8.300 B+
G20 Vulcan-H
M++
Kills:1,195
V. Kills:769 155%
Deaths:75
KDR:15.933
Accuracy:49.360% C*
KPH:96.900 A**
VKPH:62.400 M++
E540 Halberd-H
M+
Kills:818
V. Kills:323 252%
Deaths:19
KDR:43.053
Accuracy:66.724% B**
KPH:99.600 M+
VKPH:39.300 A++
MR11 Gatekeeper-H
A*
Kills:220
V. Kills:193 113%
Deaths:5
KDR:44
Accuracy:61.184% B**
KPH:62.600 A*
VKPH:54.900 A*
M12 Kobalt-H
C*
Kills:87
V. Kills:2 N/A
Deaths:1
KDR:87
Accuracy:20.022% C
KPH:125.300 C*
VKPH:2.900 D
Kills:10,266 (0 + 10,266)
Deaths:225
KDR:45.627
VKDR:6.907
Vehicle Kills:1,554
Kill Difference:10,041
Playtime:56.791 hours
Usage:1%
Score:2.441m
Score/min:716
Driving Accuracy:N/A%
Gunner Accuracy:20.022%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:1,145
V. Kills:140 N/A
Deaths:37
KDR:30.946
Accuracy:39.823% B+
KPH:80 A+
VKPH:9.800 C++
M40 Fury
B**
Kills:583
V. Kills:80 N/A
Deaths:27
KDR:21.593
Accuracy:40.205% B+
KPH:79.600 B**
VKPH:10.900 C+
M20 Basilisk
C**
Kills:136
V. Kills:39 340%
Deaths:34
KDR:4
Accuracy:32.064% D
KPH:23.500 C**
VKPH:6.700 C
M12 Kobalt
C**
Kills:87
V. Kills:3 N/A
Deaths:1
KDR:87
Accuracy:18.731% C**
KPH:74.300 C++
VKPH:2.600 C
M20 Basilisk
C+
Kills:75
V. Kills:23 313%
Deaths:15
KDR:5
Accuracy:38.105% C+
KPH:21.900 C+
VKPH:6.700 D
M60-G Bulldog
B+
Kills:52
V. Kills:8 N/A
Deaths:6
KDR:8.667
Accuracy:38.362% B
KPH:38.100 B+
VKPH:5.900 C+
Kills:2,078 (0 + 2,078)
Deaths:120
KDR:17.317
VKDR:2.442
Vehicle Kills:293
Kill Difference:1,958
Playtime:33.382 hours
Usage:1%
Score:0.749m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:38.362%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:921
V. Kills:33 N/A
Deaths:161
KDR:5.721
Accuracy:47.086% B+
KPH:31.600 D
VKPH:1.100 D
M40 Fury-F
B+
Kills:262
V. Kills:67 385%
Deaths:111
KDR:2.360
Accuracy:52.678% B+
KPH:7.500 D-
VKPH:1.900 D--
Kills:1,183 (1,183 + 0)
Deaths:272
KDR:4.349
VKDR:0.368
Vehicle Kills:100
Kill Difference:911
Playtime:64.209 hours
Usage:1%
Score:0.465m
Score/min:121
Driving Accuracy:52.678%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A++
Kills:121
V. Kills:19 N/A
Deaths:2
KDR:60.500
Accuracy:61.774% A++
KPH:113.600 A++
VKPH:17.800 C+
Kills:121 (0 + 121)
Deaths:2
KDR:60.500
VKDR:9.500
Vehicle Kills:19
Kill Difference:119
Playtime:1.066 hours
Usage:0%
Score:0.023m
Score/min:357
Piloting Accuracy:N/A%
Gunner Accuracy:61.774%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 17,31117,2202,7246.322M1.1524.86%C++21.208%D-47.6CN/A128361.9h9.1B**36.8B++
L100 Python AP 21,49514,31437338.375S33.2158.686%B1.593%D48.9A+24.5B**338292.7h4B*6.9B**
P2-120 AP 24,89113,61155624.48A**19.3151.19%B+2.748%C36.2B+30A*457376.4h7.8C+15.2C**
NS-11C 10,88110,8432,5914.185M**0.9827.904%B*18.998%C+37.3B+N/A118290.5h10.6B**38.1B*
P525 Marauder-H 8,2137,94612563.568M**58.4039.659%B+1.133%C**248.3M++8.3B+62332h4.9B*12.3B*
LC2 Lynx 7,3147,2792,3193.139A++2.0327.016%B*19.549%C28.5C++N/A87255.8h11.3B**41.9B*
TAR 7,0447,0271,8403.819A++1.3526.827%B++16.622%D51B**N/A153137.9h10.2B**38B*
M14 Banshee 6,4776,03428621.098A++15.9333.739%B*N/A68.3B*5B*22388.4h17.5B+51.9B+
Hellfire Rocket Pods 6,4725,77220727.884A**22.7255.76%B*1.005%C+109.7B+13.3C+42652.6h13.7B+24.6B++
TORQ-9 5,6585,6511,5203.718A++1.4526.19%B+18.422%D45.9B++N/A120123.2h11.2A42.9B*
C-4 ARX 5,2774,5638015.697A*0.5326.18%C+N/A105.6C+16.5D*50943.2h1B++3.8B++
MSW-R 4,2344,2221,1603.64B++1.5323.755%C**21.696%C42.1C*N/A142100.2h9.7B**41B++
TRS-12 Uppercut 4,0524,0428994.496M+0.6768.591%B**13.013%C57.3B*N/A20870.6h2.1B*3B++
SMG-46 Armistice 3,4623,4511,2092.854A++2.3126.261%C++14.547%C33C*N/A111104.7h12.4B++47.3B+
TSAR-42 2,9882,9834336.889B*1.7244.974%B**61.649%D44BN/A12867.8h2.1B+4.6B++
The Kraken 3,4032,7226154.426A*0.7457.373%C--2.241%B+44.8C++11.2C--20360.7h3.6B+6.4C**
C-4 3,3752,6835954.509A*0.6630.769%B**N/A130.2B**33.6B107220.6h1.2B+3.8B*
M18 Rotary 4,3182,2115224.236B**0.9334.807%B+1.628%C--12.9C+12.3B+186171.7h117.5C**337.7B+
NS-15M1 2,1752,1715134.232A*0.9426.718%B*22.708%C+49.9BN/A14243.5h9.5B**35.5B*
NS-44 Commissioner 2,0962,0889222.265A2.9040.361%B+22.701%C++51.7B++N/A16440.4h3.1B*7.8B++
TMG-50 2,0982,0843116.701S1.5327.052%B**21.881%C59.9AN/A20334.8h8.1B**30.1B*
L100 Python HEAT 2,3142,0056331.825S26.6653.893%C**3.292%B+47.6B**7.3D-18542.1h2.7B**5A
PDW-16 Hailstorm 2,0222,0031,3561.477B+3.6924.168%C+12.881%C--21.7CN/A8192.3h16.3C+67.5C++
NS-7 PDW 1,9861,9834654.265S0.9025.281%C++13.011%D48.2B**N/A15841.1h11.2B**44.4B+
Bighorn .50M 1,9741,97211617M*11.8345.972%B+69.016%F57.5BN/A13534.3h1.8C*4B+
M18 Needler 3,8971,9656702.933B+2.2436.147%B++1.883%C10.7C+10.5C*208184.5h130.4B360.8B+
Frag Grenade 1,8571,84911849N/A1,843.8353.142%B**N/A739.6B**3.2D-26342.5h2.6B**4.9B**
TRAC-Shot 1,8451,8384763.861A*1.3126.667%C**16.322%C29.6CN/A9462h9.9B+37.2B+
TRAC-5 1,8381,8287742.362A*2.8126.009%B**19.53%C++32.6B**N/A16856h11.6B*44.7B*
L100 Python HESH 1,7421,6644041.6M+36.4358.266%B**1.743%C++109.5A**5.1D37215.2h1.7A++3A+
T7 Mini-Chaingun 1,5691,5663554.411S0.7621.448%B*12.771%C+48.2B*N/A18732.5h10.6B**49.2B++
SMG-46G Armistice 1,5531,5504883.176A++1.9927.376%C+18.516%C*35CN/A14144.3h12.5B45.7C**
TAS-16 Blackjack 1,5421,5414153.713A*1.4671.961%B**12.33%C--46.1BN/A12633.4h2.1B++2.9B++
T9 CARV 1,5311,5236582.315B++2.8520.215%C*20.749%C34.1BN/A23544.6h11.2B*55.4B+
M77-B 1,5091,5003594.178A+0.9942.531%B*71.733%C--39.8B**N/A14037.7h2.6C+6.1B
Claymore 1,4401,4399215.641A+10.4747.785%A++N/A248.1A++N/A8335.8h1.1B*2.4B**
C75 Viper 1,5021,3835226.596S21.4346.628%B*N/A61.5A++5.3D36022.5h6B**12.9A
ML-7 1,7051,3655862.329M+2.8452.512%C-2.93%C+41.1A++10.2C40533.2h3.7A+7.1B**
Shuriken 1,3611,3592375.734S0.5725.535%D14.202%D46.7C++N/A11929.1h11.1B*43.5B
M9 SKEP Launcher 1,6031,3414572.934S2.2370.843%B+2.983%B+40.1A++7.8C-21133.4h4.5A+6.3A++
SR-7 1,3161,31511211.741A*6.5745.441%B++72.852%D48B+N/A13827.4h1.8B++4.1B++
ASP-30 Grounder 1,7801,3156831.925A*3.2465.928%B+3.27%C*29A10.2C+24945.4h4.6A+7A+
NS Baron G5AE 1,3111,3062315.654M**0.4950.331%B12.481%D59.4B+N/A16322h3.6B++7.2C++
NS-61 Emissary 1,2911,2843273.927S1.2433.447%B*17.212%C++45.9B**N/A10528h11.4B+34.2B++
Sticky Grenade 1,2701,26711267N/A1,261.8362.578%AN/A1810A++4.3D-54750.7h1.3B**2B*
T32 Bull 1,2691,2675302.391B*2.7824.255%C++21.942%C39.3C+N/A12632.2h11.2B+46B+
TRAP-M1 1,2441,2432155.781M*0.6130.472%C*19.55%D61.5AN/A17620.2h8B+26.3B+
CAS30 Tank Buster 2,3061,2281796.86M*1.6955.769%B**N/A11.4B++10B++204107.3h38.5B*69B*
LC3 Jaguar 1,2171,2162195.553M0.3824.411%C*14.638%D--46.6B*N/A21626.1h9.9B*40.6B++
P2-120 HESH 1,2501,2054228.69A23.5243.462%C*N/A79.8A3D--35315.1h3.1A7.1B**
T16 Rhino 1,2081,1968531.402C*3.7719.432%C14.967%D*26CN/A8846h12.8C**65.9C*
G20 Vulcan-H 1,9641,1957515.933M++10.7649.36%C*4.184%B*97.2A**62.5M++103712.3h71.5B**144.9B**
FA1 Barrage 1,1941,1943053.915M1.2548.311%B*9.38%D*47B**N/A20725.4h4B*8.2B*
NS Baron G5 1,1931,1912844.194M**0.9748.714%B+13.686%C+42.5B+N/A14328h3.9B++8C+
AS16 NightHawk 1,1901,1892265.261M**0.0943.804%B11.102%D-55B**N/A15421.6h3.7B+8.5B++
M40 Fury 1,3181,1862156.476A*51.3142.6%DN/A89.8C++10D-23013.2h6.3B++14.7B*
T1 Cycler 1,1741,1713203.659A*1.5121.909%C+14.603%D--45.7AN/A24125.6h9.7A+44.2B*
HC1 Cougar 1,1671,1663912.982A++2.1928.149%B*18.696%D41.2B++N/A13328.3h8.9B**31.5B*
Havoc 1,1651,1623563.264A++1.9049.132%D12.995%C47.6C+N/A12224.4h3.5B*7.1B
NSX Naginata 1,1691,1621726.756S1.5927.016%B**24.269%C--68.4B**N/A16017h8.7B**32.3B++
NS-11A 1,1621,1613003.87A++1.3024.137%C+13.867%D--48.4B*N/A23324h10.2A42.1B++
RAMS .50M 1,1601,16010610.943A*5.7743.412%B++77.069%C+52A++N/A18522.3h1.8B*4B++
T5 AMC 1,1601,1603133.706M+1.4626.921%B++16.897%D37.1B**N/A16731.3h10.2A37.9B*
NS-15M AE 1,1611,1601786.517A*1.3523.34%C22.069%D58C++N/A16220h9.3B*39.9B+
Cycler TRV 1,1611,1603163.671A*1.5022.133%C+15.259%D45.5B*N/A27325.5h10.2B**46.3B+
MKV Suppressed 1,1601,1602704.296S0.8724.683%C13.276%D--49.4B*N/A19423.5h11.8B++48B
P2-120 HEAT 1,3831,1576019.283A++14.1142.616%C++3.803%B+44.2A++8.6C40226.2h4.3A10.1B**
NS-11P 1,1631,1573013.844A**1.3225.85%B+19.879%C++49B**N/A16623.6h10.4A40.2B*
TS2 Inquisitor 1,1611,1563153.67A*1.5027.238%C+15.052%D68B**N/A24117h8.8B+32.4B+
NS-357 Underboss 1,1611,1533533.266A*1.9040.042%B+21.943%C++47.8C**N/A12924.1h3.3B**8.3B*
M40 Fury 1,2851,1453730.946M+25.7839.823%B+1.31%C-80.1A+9.8C++36114.3h8.6B*21.6B**
TX1 Repeater 1,1561,1446901.658B**3.5126.156%C**18.357%C-46.9B**N/A18024.4h10.1B++38.8B++
C150 Dalton 2,3461,0909012.111B++6.9432.031%D-N/A29.5C33.9B*75237h3.2B*10B+
L105 Zephyr PX 1,1671,0432247.409A+42.2454.767%B++N/A109.8B*13.1B4009.5h4.6C**8.3B+
MANA Anti-Vehicle Turret 1,9891,0072224.536A++0.6358.625%B+2.582%D32.5C+31.7C**49231h10.1C+17.3C**
NS Decimator 1,2721,0052444.119M**1.0555%D2.587%C**42.1B+11.2D34123.9h3.2B**5.8B*
NS Decimator-B 1,1839252024.579A*0.5961.148%C-4.216%A47C+13.1C--24619.7h3.4B+5.5B+
S12 Renegade 9549211615.72A0.5547.086%B+4.126%C31.6D1.1D13829.1h3.7C7.8C*
E540 Halberd-H 1,1418181943.053S37.8866.724%B**N/A99.8M+39.4A++5548.2h4.7B++7.1B**
M3 Pounder HEG 844759769.987S4.8247.131%B**4.348%B*31.9A++3.6C*16923.8h11.5B*24.4B++
M3 Pounder HEG 8447517510.013S4.8449.571%B**4.927%A31.7A+3.9C+14223.7h12.2B**24.5B++
L105 Zephyr 7987352135A*29.8358.631%A++N/A90.7A+7.8C+4288.1h4.5B**7.7B**
Tank Mine 1,0156914216.452S11.2855.734%A++N/A230.3M108A+25493h2C+3.5A+
Hornet Missiles 1,1086791448.5S43.3372.592%A+1.031%D125.7A79.4A++13255.4h8.1B++11.1B*
Tomcat A2AM Pods 1,3956485212.462A++7.2980.202%C++N/A51.4C+59.3B+91912.6h7.2B++9B*
T1A Unity 6246211394.468M**0.7024.181%C19.324%D48.9C**N/A13512.7h10.1B**41.9B+
SOAS-20 6005941394.273A*0.9029.984%B+21.549%C++51.2B*N/A18011.6h10.9B+36.4B+
M40 Fury 6635832721.593A++16.4240.205%B+1.372%C-79.9B**11C+5187.3h9.1B*22.6B*
Spear Anti-Vehicle Phalanx Turret 7304692916.172A++11.0051.44%B*5.97%B**54.5B**30.3B*7178.6h6.9B13.5B++
AMR-66 4474453601.236B3.9324.7%C19.551%D21.9C++N/A8420.3h8.5B+34.3C**
NSX Tomoe 4414371123.902B**1.2732.369%B++32.723%C50.8B+N/A1358.6h11.6B++35.8B++
M60-A Bulldog 462424760.571B*55.4063.107%A+1.887%C84.8A++7.6B**2775h4.3B**6.8B**
Anti-Vehicle Grenade 5144241424N/A418.8355.682%B+N/A471.1B+100C++35990.9h4.2B++7.5B++
Chainblade 46840420,7480.019C+5.1547.537%A+N/A0.3C--N/A11586.9h2.9C+6B+
NS-30 Vandal 400396814.889A++0.2834.189%C*23.99%C48.9B+N/A2328.1h5.4C**15.7B
The President 2852851162.457B*2.7124.915%D*22.807%C53.8CN/A1325.3h10.1B40.4C
M60-A Bulldog 323281309.367B4.2034.839%C1.068%C--38C++5.7C+4497.4h4.5B**13B+
Coyote Missiles 428270309A++3.8356.286%B+N/A40.9C+23.9C+4126.6h43.4C+77.1C++
M40 Fury-F 3292621112.36B++2.8152.678%B+N/A7.5D-1.9D--10635.1h10.4C++19.7B
MANA Anti-Personnel Turret 2622581012.554N/A2.6121.541%UN/A2580U40U8334500.1h19.1T*88.8T*
MRC3 Mercy 256255337.727A**2.5622.139%A18.039%C-39.8B*N/A2726.4h13.3A+59.9B**
Heartstring 3232512331.077C++4.0938.897%C+9.163%D**10.2D2.9C+5724.5h6.5C+16.7C
Auraxium Slasher 2452398,7360.027C+5.1423.984%C--N/A0.3C--N/A1954h2.1C**8.5C++
Skyguard 4282331713.706S8.5430.728%C**1.288%D11C9.2C+25221.2h113.7C**369.9B+
MG-S1 Jackal 233232862.698A+2.4727.293%C*22.845%B+56.6B**N/A1474.1h10B36.7B+
MR11 Gatekeeper-H 413220544S38.8361.184%B**2.273%B+62.9A*55.1A*8583.5h50.8B+83B++
MRC3 Mercy 222219336.636A*1.4722.33%A18.265%C-34.2B+N/A2216.4h15.4B**69B*
M6 Onslaught 200199355.686A++0.5218.058%C*25.628%A38.3B+N/A1115.2h13.4A+74.2B++
M60-A Bulldog 222196728C*22.8353.462%B++2.551%C++56B*7.4A2713.5h5.1B+9.5B++
NS CandyCannon 3000 1891891891B+4.1726.827%D31.217%C23.6C+N/A668h5.4C20.2C-
AP30 Shredder 3071841018.4B+13.2347.806%A++N/A55.8A++37.3A*8903.3h56.3B++117.8B**
99SV 183183812.259B+2.9133.738%B34.426%C+24.4C+N/A1757.5h6.1C18C++
M6 Onslaught 173172354.914A+0.2517.673%C*22.093%B+33.1C++N/A1105.2h15.4B*87.4B+
Auraxium Chainblade 1711706,9180.025C5.1430.512%C+2.353%D0.3C-N/A1651.1h2B6.7C**
NS Annihilator 363166622.677S2.4979.27%CN/A8.6C10.2B+31819.4h10.2B+12.9B+
E540 Halberd 2341421112.909B*7.7449.744%B**4.93%B++24.5C+15.9B++18205.8h5.5B11B*
MG-C1 Kindred 144140542.593B*2.5829.233%B+13.571%D**40C+1.1C*1243.5h7.7A26.2B**
T2 Striker 2991391041.337A++3.8358.704%B++N/A7.4D8.6D23418.7h48C+81.7C*
Hyena Missile Launcher 251138197.263S2.0937.635%B++N/A11.1C--9.1C11612.4h34.5C**91.6B+
M20 Basilisk 175136344B1.1732.064%D6.618%C**23.4C*6.7C3135.8h47.9A149.3B*
MG-H1 Watchman 135133343.912A++1.2625.649%B+24.06%C57.8B++N/A3152.3h12B*46.9B++
The Slasher 1321321,8150.073B+5.1027.917%C--8.333%C0.9CN/A3154.8h2B+7.3C+
Pelter Rocket Pod 140121260.5M++55.3361.774%A++N/A110A++17.3C3571.1h13.7B**22.2B**
NS-AM7 Archer 1531161051.105A+4.0657.699%C+9.483%D-8.3C**2.7C+9313.9h14.6B+25.3B+
M18 Locust 258115129.583M**4.4135.437%B+N/A13.9C17.2B+2638.3h109.5C*308.9B+
M12 Kobalt-H 8987187M*81.8320.022%C25.287%A++124.3C++2.9D5210.7h14.7C*73.3C*
M12 Kobalt 9087187S81.8318.731%C**11.494%F72.5C++2.5C2411.2h15.4B+82B+
Aspis Anti-Aircraft Phalanx Turret 18186712.286M++7.1236.542%A+3.488%B*13.7B+15.1B++5136.3h139B380.3B++
A30 Walker 16984422B+3.1721.465%C+N/A8.8C-8.9C1579.6h142.6C++664.2C++
TX2 Emperor 8483441.886B**3.2829.874%C*18.072%C43.7B++N/A2041.9h6.6B**22.1B++
G30 Vulcan 11979126.583B+1.4120.901%D--7.595%A*20.3C+10.3C-6443.9h57.7B**276.1B+
A30 Walker 17176155.067C++0.1027.106%C+1.316%C11.2C++14B++2106.8h160.5B++592B+
M20 Basilisk 9875155B*0.1738.105%C+9.333%A22.1C+6.8D2693.4h64.9B*170.4B*
Xiphos Anti-Personnel Phalanx Tower 6563163C*57.8345.785%A++N/A630A*20A*16770.1h3.8B+8.3B+
MAX Punch 63621590.39A**4.7837.607%C-N/A1.5C+N/A442.6h1.4C*3.8B
Rocklet Rifle 10361125.083S0.0943.083%D*N/A32.1B22.1C5011.9h20.1A46.7B*
M60-G Bulldog 605268.667B*3.5038.362%B1.923%D37.1B+5.7C+3631.4h5.7B++14.8B++
Dual-75 Duster 5450316.667C*11.5044.51%B++N/A125A++10B**9250.4h3A++6.7A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1537,4649.2h
Anti-Vehicle MANA Turret282,2605.8h
Nano-Armor Kit8402,496,371173.6h
Skywall Shield Emitter0850.3h
Structure Shield Module0900.2h
Repair Module01240.3h
Turret AI Module11050.3h
Cortium Silo02050.3h
Nanite Revive Grenade01,1400.3h
Medical Applicator260343,90121.5h
Blast Wall01120.5h
Motion Spotter2312,9857.6h
Xiphos Anti-Personnel Tower0550.1h
Hoplon Anti-Aircraft Phalanx Tower0670.2h
Bunker0910.6h
Rampart Wall12181.2h
Sunderer Garage1530.3h
Spear Anti-Vehicle Tower0500.2h
Welding Device02,0510.2h
Shield Recharging Field98280.4h
Recon Detection Device276,0668h
Medical Kit1,70715,39832.1h
Ammunition Package444,4153.1h
Anti-Infantry MANA Turret131651.1h
Infantry Tower0520.3h

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