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Director General A.S.P. Operative Aniiel[VCO] Aniiel
NC BR 94

KDR: 2.34

Score: 96.4m

Last Seen: Jun 10th, 2019 8:08 PM
- OFFLINE - 329.9 hour(s)

Prestige 1, Battle Rank 94 - New Conglomerate on Emerald - Outfit Member of Voodoo Company[VCO] Voodoo Company
NC outfit on Emerald

Members: 600
Level Progress (to 95): 94%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH C-4 ARX C75 Viper Bouncing Betty The Moonshot Tank Mine C-4 Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $835,668 MLG Score: 668
Fun Score: N/A
Cheeseburgers Flipped: 288TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.107%19.979%42248116258,7211.544150.798

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.172%-0.005C+-0.127C-0.944D--HEAD ++ (~9.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.80.198C++12.60.116C+47.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.698%0.759%733120779114722670.537364295%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.637%0.14C++-0.77D-0.203

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
98.80.387C**38.20.278C*60.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.754%1.587%8597120322,564273554828.25009412%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.5%-1.089D*-0.633D-0.067

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.80.073C+10.70.15C++25.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.793%4.634%51812021,18722604050.524989292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.841%-0.777D-0.052C+-0.762

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.6-0.037C+34.30.136C++89.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.04%68.51%518120217,36144681033.88563

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.108%0.306C*0.093C+0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.256C*2.70.143C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.607%13.467%516120410,6483201783.32646

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.353%-0.405C---0.233C0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.276C*3.50.28C*6.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Voodoo Company[VCO] Voodoo Company
NC outfit on Emerald

Members: 600
96.4m231.3%254 (15.2k)232 (13.9k)2.34215177,53075,7982.7755994 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1210699120.676%15.606%32305:3070

29% Engineer21% Heavy Assault25% Infiltrator20% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2012 1:03 AMApr 11th, 2019 1:21 AMJun 24th, 2019 7:03 AM (2h) (PST)Jun 10th, 2019 4:10 PM (14d) (PST)Jun 10th, 2019 4:08 PM (14d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6001054950.4270.1820.0671.1290.061668

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0066,32429,6822611468413,907

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6935.3h/289d 32,854 27,705 54,912 469.9k 10,508 26,421 25,587 249.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
C--
Kills:3,143
Deaths:1,645
KDR:1.911
Accuracy:17.549% D
HSR:18.263% C--
NC6A GODSAW
D
Kills:1,827
Deaths:970
KDR:1.884
Accuracy:20.889% D*
HSR:22.332% D
EM6
C
Kills:1,693
Deaths:775
KDR:2.185
Accuracy:18.072% D
HSR:21.855% C
NC6 Gauss SAW
C
Kills:1,414
Deaths:710
KDR:1.992
Accuracy:17.126% D
HSR:21.146% C
GD-22S
D-
Kills:1,402
Deaths:915
KDR:1.532
Accuracy:15.233% D**
HSR:17.404% D-
MGR-L1 Promise
C++
Kills:1,360
Deaths:820
KDR:1.659
Accuracy:19.705% D
HSR:25.515% C++
NSX Naginata
D
Kills:1,301
Deaths:717
KDR:1.815
Accuracy:18.378% D
HSR:20.830% D--
NC6S Gauss SAW S
D
Kills:1,292
Deaths:616
KDR:2.097
Accuracy:20.365% D
HSR:19.659% D
LA1 Anchor
D--
Kills:1,225
Deaths:617
KDR:1.985
Accuracy:19.952% D--
HSR:17.306% D--
NSX-P Naginata
D-
Kills:1,189
Deaths:1,051
KDR:1.131
Accuracy:17.987% D-
HSR:20.522% D--
NS-15M2
D
Kills:695
Deaths:406
KDR:1.712
Accuracy:19.071% D--
HSR:20.144% D
Kills:16,541
Deaths (as Heavy Assault):9,242
Deaths (to Heavy Assaults):19,493
KDR:1.78976
Kill Difference:7,299
Playtime:1,466.886 hours
Usage:21%
Score:18.650m
Score/min:212
Accuracy (listed only):18.575%
HSR (listed only):20.452%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
LA39 Bruiser
C++
Kills:2,673
Deaths:1,845
KDR:1.449
Accuracy:48.066% D*
HSR:14.815% C++
AC-X11
C--
Kills:2,607
Deaths:2,203
KDR:1.183
Accuracy:20.462% D-
HSR:19.141% C--
AF-57 Piston
C
Kills:1,916
Deaths:1,564
KDR:1.225
Accuracy:27.734% D*
HSR:12.735% C
GD-7F
C-
Kills:1,732
Deaths:1,517
KDR:1.142
Accuracy:18.746% D*
HSR:17.263% C-
19A Fortuna
D-
Kills:1,691
Deaths:1,419
KDR:1.192
Accuracy:20.499% F
HSR:16.144% D-
Razor GD-23
C+
Kills:1,596
Deaths:912
KDR:1.750
Accuracy:22.593% C
HSR:20.739% C+
Gauss Compact S
C--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% C--
HSR:10.748% D*
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D--
HSR:14.508% C**
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
NSX Tanto
D--
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% D*
HSR:18.854% D--
Gauss Compact Burst
C+
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% C+
HSR:21.867% C--
GD Guardian
C+
Kills:1,201
Deaths:494
KDR:2.431
Accuracy:27.284% D**
HSR:29.892% C+
NSX-P Tanto
C
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% D--
HSR:23.155% C
NS-11C
C
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% C
HSR:14.640% D-
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C-
HSR:13.208% C
AF-4A Bandit
D
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% D*
HSR:18.041% D
AF-19 Mercenary
C++
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C++
HSR:16.508% D-
Warden
C**
Kills:1,153
Deaths:847
KDR:1.361
Accuracy:27.177% C+
HSR:26.626% C**
MGR-M1 Bishop
B*
Kills:1,100
Deaths:322
KDR:3.416
Accuracy:28.495% D
HSR:36.818% B*
The Little Helper
C+
Kills:704
Deaths:723
KDR:0.974
Accuracy:30.761% F-
HSR:16.051% C+
The Brawler
C--
Kills:427
Deaths:371
KDR:1.151
Accuracy:45.751% D*
HSR:11.710% C--
MGR-C1 Charger
D
Kills:170
Deaths:229
KDR:0.742
Accuracy:21.580% D*
HSR:20% D
Kills:32,505
Deaths (as Engineer):22,187
Deaths (to Engineers):14,511
KDR:1.46505
Kill Difference:10,318
Playtime:1,994.646 hours
Usage:29%
Score:29.179m
Score/min:244
Accuracy (listed only):28.287%
HSR (listed only):18.239%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
Blitz GD-10
C--
Kills:2,728
Deaths:1,658
KDR:1.645
Accuracy:21.633% C--
HSR:11.804% D-
LA39 Bruiser
C++
Kills:2,673
Deaths:1,845
KDR:1.449
Accuracy:48.066% D*
HSR:14.815% C++
AC-X11
C--
Kills:2,607
Deaths:2,203
KDR:1.183
Accuracy:20.462% D-
HSR:19.141% C--
Tempest
C--
Kills:2,012
Deaths:1,253
KDR:1.606
Accuracy:20.315% F
HSR:17.545% C--
AF-57 Piston
C
Kills:1,916
Deaths:1,564
KDR:1.225
Accuracy:27.734% D*
HSR:12.735% C
GD-7F
C-
Kills:1,732
Deaths:1,517
KDR:1.142
Accuracy:18.746% D*
HSR:17.263% C-
19A Fortuna
D-
Kills:1,691
Deaths:1,419
KDR:1.192
Accuracy:20.499% F
HSR:16.144% D-
MKV Suppressed
C
Kills:1,684
Deaths:1,060
KDR:1.589
Accuracy:23.556% C-
HSR:17.043% C
Razor GD-23
C+
Kills:1,596
Deaths:912
KDR:1.750
Accuracy:22.593% C
HSR:20.739% C+
Gauss Compact S
C--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% C--
HSR:10.748% D*
MGR-S1 Gladius
C
Kills:1,557
Deaths:1,199
KDR:1.299
Accuracy:20.925% D--
HSR:19.653% C
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D--
HSR:14.508% C**
AF-4 Cyclone
D-
Kills:1,376
Deaths:1,040
KDR:1.323
Accuracy:21.380% D-
HSR:11.773% D--
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
NSX Tanto
D--
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% D*
HSR:18.854% D--
Gauss Compact Burst
C+
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% C+
HSR:21.867% C--
NSX-P Tanto
C
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% D--
HSR:23.155% C
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
NS-11C
C
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% C
HSR:14.640% D-
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C-
HSR:13.208% C
AF-4A Bandit
D
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% D*
HSR:18.041% D
AF-19 Mercenary
C++
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C++
HSR:16.508% D-
The Little Helper
C+
Kills:704
Deaths:723
KDR:0.974
Accuracy:30.761% F-
HSR:16.051% C+
The Brawler
C--
Kills:427
Deaths:371
KDR:1.151
Accuracy:45.751% D*
HSR:11.710% C--
MGR-C1 Charger
D
Kills:170
Deaths:229
KDR:0.742
Accuracy:21.580% D*
HSR:20% D
Kills:40,749
Deaths (as Light Assault):28,477
Deaths (to Light Assaults):14,285
KDR:1.43094
Kill Difference:12,272
Playtime:1,370.722 hours
Usage:20%
Score:20.218m
Score/min:246
Accuracy (listed only):27.021%
HSR (listed only):16.079%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
D
Kills:5,448
Deaths:798
KDR:6.827
Accuracy:39.695% D
HSR:75.826% D
Blitz GD-10
C--
Kills:2,728
Deaths:1,658
KDR:1.645
Accuracy:21.633% C--
HSR:11.804% D-
Gauss SPR
B+
Kills:2,347
Deaths:514
KDR:4.566
Accuracy:31.737% C+
HSR:37.410% B+
SAS-R
C+
Kills:2,216
Deaths:658
KDR:3.368
Accuracy:37.489% C+
HSR:56.318% D*
Tempest
C--
Kills:2,012
Deaths:1,253
KDR:1.606
Accuracy:20.315% F
HSR:17.545% C--
AF-8 RailJack
B++
Kills:1,742
Deaths:230
KDR:7.574
Accuracy:41.477% B++
HSR:75.718% C++
MKV Suppressed
C
Kills:1,684
Deaths:1,060
KDR:1.589
Accuracy:23.556% C-
HSR:17.043% C
EM4 Longshot
B+
Kills:1,628
Deaths:350
KDR:4.651
Accuracy:42.246% B+
HSR:68.612% D*
AF-18 Stalker
D
Kills:1,590
Deaths:890
KDR:1.787
Accuracy:23.136% D-
HSR:16.352% D
MGR-S1 Gladius
C
Kills:1,557
Deaths:1,199
KDR:1.299
Accuracy:20.925% D--
HSR:19.653% C
LA80
B+
Kills:1,488
Deaths:296
KDR:5.027
Accuracy:43.514% B+
HSR:76.008% C
AF-4 Cyclone
D-
Kills:1,376
Deaths:1,040
KDR:1.323
Accuracy:21.380% D-
HSR:11.773% D--
NSX Daimyo
D
Kills:1,342
Deaths:306
KDR:4.386
Accuracy:33.404% D*
HSR:91.356% D
NS-61 Emissary
C+
Kills:1,242
Deaths:860
KDR:1.444
Accuracy:26.293% C
HSR:15.539% C+
NS-44L Blackhand
C+
Kills:1,215
Deaths:552
KDR:2.201
Accuracy:39.607% C
HSR:40.247% C+
NS-44 Commissioner
C+
Kills:1,208
Deaths:749
KDR:1.613
Accuracy:36.355% C+
HSR:22.020% C+
NSX Tomoe
D
Kills:1,194
Deaths:657
KDR:1.817
Accuracy:23.258% D*
HSR:29.648% D
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
LA3 Desperado
C++
Kills:1,157
Deaths:898
KDR:1.288
Accuracy:28.875% C++
HSR:16.422% C--
AF-6 Shadow
C
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:28.862% D-
HSR:23.810% C
NS-30 Vandal
D-
Kills:1,153
Deaths:585
KDR:1.971
Accuracy:25.729% D*
HSR:19.514% D-
NC14 Bolt Driver
B++
Kills:1,150
Deaths:227
KDR:5.066
Accuracy:40.101% B++
HSR:73.391% C+
NC4 Mag-Shot
B+
Kills:1,132
Deaths:997
KDR:1.135
Accuracy:30.279% B+
HSR:14.488% D
NC08 Mag-Scatter
C+
Kills:620
Deaths:610
KDR:1.016
Accuracy:51.325% C+
HSR:12.581% C--
Impetus
C+
Kills:449
Deaths:198
KDR:2.268
Accuracy:28.289% D--
HSR:27.172% C+
NS-AM7 Archer
B*
Kills:240
Deaths:422
KDR:0.569
Accuracy:51.040% D--
HSR:24.167% B*
NS-45 Pilot
C
Kills:152
Deaths:142
KDR:1.070
Accuracy:25.521% D-
HSR:22.368% C
NS-357 Underboss
D
Kills:104
Deaths:148
KDR:0.703
Accuracy:28.351% D--
HSR:15.385% D
LA8 Rebel
C+
Kills:94
Deaths:121
KDR:0.777
Accuracy:28.403% C
HSR:21.277% C+
Ectoblaster
D
Kills:84
Deaths:119
KDR:0.706
Accuracy:29.621% D--
HSR:5.952% D
NC Patriot Flare Gun
U
Kills:64
Deaths:128
KDR:0.500
Accuracy:13.298% D
HSR:0% U
Soldier Soaker
D--
Kills:58
Deaths:45
KDR:1.289
Accuracy:17.982% F-
HSR:8.621% D--
Kills:41,970
Deaths (as Infiltrator):19,940
Deaths (to Infiltrators):11,626
KDR:2.10481
Kill Difference:22,030
Playtime:1,743.314 hours
Usage:25%
Score:22.060m
Score/min:211
Accuracy (listed only):30.540%
HSR (listed only):30.248%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
Blitz GD-10
C--
Kills:2,728
Deaths:1,658
KDR:1.645
Accuracy:21.633% C--
HSR:11.804% D-
LA39 Bruiser
C++
Kills:2,673
Deaths:1,845
KDR:1.449
Accuracy:48.066% D*
HSR:14.815% C++
Tempest
C--
Kills:2,012
Deaths:1,253
KDR:1.606
Accuracy:20.315% F
HSR:17.545% C--
AF-57 Piston
C
Kills:1,916
Deaths:1,564
KDR:1.225
Accuracy:27.734% D*
HSR:12.735% C
MKV Suppressed
C
Kills:1,684
Deaths:1,060
KDR:1.589
Accuracy:23.556% C-
HSR:17.043% C
MGR-S1 Gladius
C
Kills:1,557
Deaths:1,199
KDR:1.299
Accuracy:20.925% D--
HSR:19.653% C
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D--
HSR:14.508% C**
AF-4 Cyclone
D-
Kills:1,376
Deaths:1,040
KDR:1.323
Accuracy:21.380% D-
HSR:11.773% D--
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
Carnage AR
C*
Kills:1,168
Deaths:801
KDR:1.458
Accuracy:19.786% D--
HSR:21.575% C*
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C-
HSR:13.208% C
Gauss Rifle S
D
Kills:1,163
Deaths:685
KDR:1.698
Accuracy:19.922% D--
HSR:15.821% D
NS-11P
C**
Kills:719
Deaths:535
KDR:1.344
Accuracy:19.026% D-
HSR:21.001% C**
The Little Helper
C+
Kills:704
Deaths:723
KDR:0.974
Accuracy:30.761% F-
HSR:16.051% C+
The Brawler
C--
Kills:427
Deaths:371
KDR:1.151
Accuracy:45.751% D*
HSR:11.710% C--
NC9 A-Tross
C*
Kills:331
Deaths:224
KDR:1.478
Accuracy:20.307% D--
HSR:25.378% C*
NC1 Gauss Rifle
C-
Kills:179
Deaths:168
KDR:1.065
Accuracy:17.416% D*
HSR:17.877% C-
GR-22
D
Kills:132
Deaths:93
KDR:1.419
Accuracy:20.854% D
HSR:15.152% D
Kills:27,908
Deaths (as Combat Medic):19,309
Deaths (to Combat Medics):7,773
KDR:1.44534
Kill Difference:8,599
Playtime:296.342 hours
Usage:4%
Score:5.683m
Score/min:320
Accuracy (listed only):28.163%
HSR (listed only):15.897%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B++
Kills:125
Deaths:52
KDR:2.404
Accuracy:32.723% D-
HSR:6.400% B++
NCM3 Raven
D
Kills:114
Deaths:41
KDR:2.780
Accuracy:28.058% D**
HSR:1.754% D
NCM3 Raven
D*
Kills:85
Deaths:39
KDR:2.179
Accuracy:28.532% D**
HSR:1.176% D*
NCM2 Falcon
D-
Kills:77
Deaths:43
KDR:1.791
Accuracy:33.632% D-
HSR:2.597% D-
AF-23 Grinder
B+
Kills:64
Deaths:34
KDR:1.882
Accuracy:35.087% C
HSR:18.750% B+
NS-10 Burster
D-
Kills:55
Deaths:11
KDR:5
Accuracy:24.571% D-
HSR:1.818% D*
AF-23 Grinder
C
Kills:52
Deaths:32
KDR:1.625
Accuracy:33.942% C
HSR:11.539% D-
Kills:572
Deaths (as MAX Suit):126
Deaths (to MAX Suits):4,590
KDR:4.53968
Kill Difference:446
Playtime:36.066 hours
Usage:1%
Score:0.656m
Score/min:303
Accuracy (listed only):30.935%
HSR (listed only):6.291%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:547
V. Kills:83 N/A
Deaths:29
KDR:18.862
Accuracy:57.069% B**
KPH:151.700 B*
VKPH:23 B+
Coyote Missiles
D
Kills:310
V. Kills:44 N/A
Deaths:59
KDR:5.254
Accuracy:33.882% F*
KPH:27.500 D
VKPH:3.900 D*
Hornet Missiles
C+
Kills:157
V. Kills:142 110%
Deaths:22
KDR:7.136
Accuracy:56.743% C
KPH:41.300 C-
VKPH:37.400 C+
M20 Kestrel
D--
Kills:150
V. Kills:172 87%
Deaths:336
KDR:0.446
Accuracy:33.325% B+
KPH:2.400 D*
VKPH:2.800 D--
Vortek Rotary
C++
Kills:133
V. Kills:115 115%
Deaths:299
KDR:0.445
Accuracy:31.600% C++
KPH:3.200 D-
VKPH:2.800 D--
M30 Mustang AH
D*
Kills:111
V. Kills:11 N/A
Deaths:98
KDR:1.133
Accuracy:37.844% F--
KPH:7.600 D*
VKPH:0.800 D*
Tomcat A2AM Pods
C+
Kills:51
V. Kills:37 134%
Deaths:7
KDR:7.286
Accuracy:65.548% F-
KPH:43.400 C+
VKPH:31.500 C
Kills:1,459 (394 + 0)
Deaths:850
KDR:1.716
VKDR:0.711
Vehicle Kills:604
Kill Difference:609
Playtime:137.741 hours
Usage:2%
Score:0.876m
Score/min:106
Piloting Accuracy:37.844%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:8,103
V. Kills:1,287 N/A
Deaths:379
KDR:21.380
Accuracy:39.219% D--
KPH:46.900 C
VKPH:7.400 C+
C75 Viper
B+
Kills:7,489
V. Kills:1,056 N/A
Deaths:490
KDR:15.284
Accuracy:30.391% D-
KPH:39.900 B+
VKPH:5.600 C--
L100 Python HEAT
C
Kills:3,054
V. Kills:999 305%
Deaths:308
KDR:9.916
Accuracy:38.092% D**
KPH:27.100 C
VKPH:8.900 D
L100 Python AP
C
Kills:2,261
V. Kills:1,074 210%
Deaths:245
KDR:9.229
Accuracy:40.582% F
KPH:26.800 C
VKPH:12.700 D--
LB00 Python AP
D-
Kills:1,426
V. Kills:563 253%
Deaths:82
KDR:17.390
Accuracy:37.024% F-
KPH:37.100 D--
VKPH:14.700 D-
Skyguard
C+
Kills:1,044
V. Kills:796 131%
Deaths:194
KDR:5.381
Accuracy:26.440% C--
KPH:11.700 C
VKPH:8.900 C+
Kills:23,377 (23,377 + 0)
Deaths:1,698
KDR:13.767
VKDR:3.401
Vehicle Kills:5,775
Kill Difference:21,679
Playtime:684.995 hours
Usage:10%
Score:6.400m
Score/min:156
Driving Accuracy:26.440%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C
Kills:481
V. Kills:188 254%
Deaths:106
KDR:4.538
Accuracy:44.264% C
KPH:19.200 C
VKPH:7.500 C
Enforcer ML85
C+
Kills:169
V. Kills:85 197%
Deaths:25
KDR:6.760
Accuracy:35.394% D
KPH:21.600 C+
VKPH:10.800 D
Titan-150 AP
C
Kills:132
V. Kills:82 159%
Deaths:18
KDR:7.333
Accuracy:45.449% D
KPH:21 C
VKPH:13.100 C
Kills:782 (613 + 169)
Deaths:149
KDR:5.248
VKDR:2.383
Vehicle Kills:355
Kill Difference:633
Playtime:39.215 hours
Usage:1%
Score:0.845m
Score/min:359
Driving Accuracy:45.449%
Gunner Accuracy:35.394%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
C+
Kills:128
V. Kills:22 N/A
Deaths:6
KDR:21.333
Accuracy:30.916% D*
KPH:48.400 D
VKPH:8.300 C+
Kills:128 (0 + 128)
Deaths:6
KDR:21.333
VKDR:3.667
Vehicle Kills:22
Kill Difference:122
Playtime:2.647 hours
Usage:0%
Score:0.042m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:30.916%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C
Kills:337
V. Kills:41 N/A
Deaths:48
KDR:7.021
Accuracy:31.944% C
KPH:25.700 C
VKPH:3.100 D
M20 Basilisk
D-
Kills:159
V. Kills:50 312%
Deaths:45
KDR:3.533
Accuracy:30.460% D-
KPH:10.400 D-
VKPH:3.300 D*
M60-G Bulldog
D
Kills:148
V. Kills:14 N/A
Deaths:16
KDR:9.250
Accuracy:28.722% D
KPH:26.600 D
VKPH:2.500 D-
M20 Basilisk
C
Kills:140
V. Kills:43 318%
Deaths:32
KDR:4.375
Accuracy:28.093% D*
KPH:18.100 C
VKPH:5.600 D
M40 Fury
D
Kills:75
V. Kills:17 417%
Deaths:13
KDR:5.769
Accuracy:23.666% D*
KPH:25.600 D-
VKPH:5.800 D
G30 Walker
C
Kills:53
V. Kills:30 171%
Deaths:8
KDR:6.625
Accuracy:26.022% C-
KPH:12.400 C
VKPH:7 C-
M12 Kobalt
C
Kills:53
V. Kills:1 N/A
Deaths:5
KDR:10.600
Accuracy:16.231% C
KPH:25.100 D*
VKPH:0.500 D**
Kills:965 (0 + 965)
Deaths:167
KDR:5.778
VKDR:1.174
Vehicle Kills:196
Kill Difference:798
Playtime:51.065 hours
Usage:1%
Score:0.484m
Score/min:158
Driving Accuracy:N/A%
Gunner Accuracy:16.231%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:262
V. Kills:53 485%
Deaths:176
KDR:1.489
Accuracy:42.106% C--
KPH:22.500 C+
VKPH:4.600 C
M12 Kobalt-F
B+
Kills:179
V. Kills:25 N/A
Deaths:272
KDR:0.658
Accuracy:24.291% B+
KPH:2.200 D-
VKPH:0.300 D--
Kills:441 (441 + 0)
Deaths:448
KDR:0.984
VKDR:0.174
Vehicle Kills:78
Kill Difference:7
Playtime:93.816 hours
Usage:1%
Score:0.439m
Score/min:78
Driving Accuracy:24.291%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 9,3908,10337921.38B**19.0439.219%D--N/A46.9C7.4C+167172.9h3.4C+8.8C-
C-4 ARX 9,3747,7602,8762.698B0.3633.834%A*N/A137.1B+28.5C66756.6h1.2C++3.6B*
C75 Viper 8,5457,48949015.284A**12.9430.391%D-1.188%C39.9B+5.6C--149187.6h7.5B**24.8B++
Bouncing Betty 6,5166,5011,5544.183C++1.8447.779%B+N/A163.8B*N/A45739.7h1.7B++3.5B*
The Moonshot 5,4945,4487986.827B+4.4839.695%D75.826%D27.5D*N/A74198.1h2.2D*5.6D-
Tank Mine 7,0714,9062,2762.156C+0.1929.937%CN/A117.1C**51.7C98241.9h1.4B*4.6B**
C-4 5,5034,3571,5882.744B**0.4035.717%A++N/A128.9B**33.9B92233.8h1.3B+3.6B*
Sticky Grenade 4,3584,31114311N/A4,308.6654.548%C*N/A1197.5B+13.1C++36573.6h1.6B++2.9B+
EM1 3,1843,1431,6451.911B++0.4317.549%D18.263%C--25.9C-N/A71121.3h14.7C+84C
L100 Python HEAT 4,0533,0543089.916B++7.5738.092%D**1.343%D-27.1C8.9D122112.6h5.7C++14.9D
GD-66 Claw 2,7662,7471,8471.487C**0.8654.687%C12.159%C25.2DN/A71109h2.5C*4.6C++
Blitz GD-10 2,7682,7281,6581.645B+0.7021.633%C--11.804%D-31.7C++N/A10586.1h15.2C++70.1C+
LA39 Bruiser 2,6932,6731,8451.449C*0.8948.066%D*14.815%C++20.4D-N/A64130.8h2.7C5.7D
AC-X11 2,6512,6072,2031.183C++1.1620.462%D-19.141%C--14.4DN/A53181.5h12.4C--60.8C--
Spear Anti-Vehicle Phalanx Turret 3,7892,44114716.605A+14.2638.27%C-4.179%C++33.2C18.3C24973.6h8C*20.8C++
Gauss SPR 2,3652,3475144.566A++2.2231.737%C+37.41%B+28.7C+N/A7181.8h5.1B16.2C**
L100 Python AP 3,3352,2612459.229B*6.8940.582%F5.75%A++26.8C12.7D--18784.3h5.1B+12.7C
SAS-R 2,2302,2166583.368C**1.0337.489%C+56.318%D*23.1DN/A6695.9h2.6C--6.9C+
MANA Anti-Vehicle Turret 3,5612,1086483.253U0.9137.459%D**N/A21080U14530U12059720.1h7.9S21C-
Tempest 2,0332,0121,2531.606C++0.7420.315%F17.545%C--28.6DN/A8770.3h11.8D-57.9D**
NC15 Phoenix 4,1071,9717592.597A+0.2556.28%B+N/A20.2B**21.9A+22097.6h7.8B++13.9B*
AF-57 Piston 1,9331,9161,5641.225C+1.1227.734%D*12.735%C24.7C-N/A9077.5h4.7C+17C-
NC6A GODSAW 1,8711,8279701.884C+0.4620.889%D*22.332%D22.8D*N/A7980.1h14.9C-71.4F-
AF-8 RailJack 1,7511,7422307.574A++5.2341.477%B++75.718%C++27.5C**N/A8863.3h2.2B5.2B+
GD-7F 1,7501,7321,5171.142C++1.2018.746%D*17.263%C-17.7C--N/A6797.6h14.4C+76.9C-
Phoenix AE 3,0571,6984114.131A*1.7963%B**N/A19.9B+15.9C*16085.5h9.7C**15.3B++
EM6 1,7161,6937752.185B+0.1618.072%D21.855%C30.7CN/A11055.1h12.3C67.8C
19A Fortuna 1,7131,6911,4191.192C+1.1520.499%F16.144%D-20.8DN/A7581.2h12.6D--61.4D**
MKV Suppressed 1,7031,6841,0601.589B++0.7523.556%C-17.043%C23.1C-N/A6773h15C+63.8C+
EM4 Longshot 1,6331,6283504.651B+2.3142.246%B+68.612%D*25.8CN/A7263.1h2.3C+5.5C*
Frag Grenade 1,6191,60011600N/A1,597.6644.2%C+N/A500C++5.9C19053.2h3.5B+7.8B
Razor GD-23 1,6151,5969121.75B*0.5922.593%C20.739%C+21.5C+N/A8874.3h12.5C*55.5C++
Gauss Compact S 1,6581,5914993.188A**0.8520.862%C--10.748%D*16CN/A10599.6h10.8C++51.6C+
AF-18 Stalker 1,6071,5908901.787B+0.5623.136%D-16.352%D30.8C+N/A10851.6h13.3C+57.6C
MGR-S1 Gladius 1,5971,5571,1991.299C+1.0420.925%D--19.653%C20.7DN/A5875.3h12.4C59D
NC12 Sweeper 1,5581,5448561.804B++0.5432.148%D--14.508%C**28.9C+N/A10453.5h4.2B13.1C+
LA80 1,4921,4882965.027B+2.6843.514%B+76.008%C30.9CN/A9648.2h2.2C++5.1C**
LB00 Python AP 1,9891,4268217.39B+15.0537.024%F-N/A37.1D--14.7D-15838.4h4.5C12.1F-
NC6 Gauss SAW 1,4431,4147101.992B*0.3517.126%D21.146%C20.2C-N/A14570.1h11.5C+67.1C+
GD-22S 1,4281,4029151.532C++0.8115.233%D**17.404%D-14.2D-N/A6698.9h12.8C--84D--
AF-4 Cyclone 1,3961,3761,0401.323C++1.0221.38%D-11.773%D--24.9CN/A10155.2h10.9C*51.2C+
MGR-L1 Promise 1,4011,3608201.659C*0.6819.705%D25.515%C++21.5DN/A6663.4h21.7D*110.2D-
NSX Daimyo 1,3421,3423064.386B+2.0433.404%D*91.356%D27.4D-N/A6949h2.9C8.8D
Mauler S6 1,3471,3418211.633B+0.7133.104%D13.87%C23.3CN/A9557.5h4.3B+12.9C++
NSX Naginata 1,3311,3017171.815B+0.5318.378%D20.83%D--24DN/A6654.3h16.5D-90D
NC6S Gauss SAW S 1,3021,2926162.097B+0.2520.365%D19.659%D27.5DN/A7447h10.6C*52.1C+
NSX Tanto 1,2871,2571,0531.194C++1.1519.888%D*18.854%D--14.3DN/A3488h16.1C80.8C
NC05 Jackhammer 1,2641,2527651.637B+0.7142.991%C+11.342%D-25.6DN/A8549h4.5B+10.4C**
NS-61 Emissary 1,2671,2428601.444B*0.9026.293%C15.539%C+27.6C++N/A7645h14.4C++54.9C++
LA1 Anchor 1,2421,2256171.985C+0.3619.952%D--17.306%D--27.3DN/A12744.8h11.2C55.9C-
Gauss Compact Burst 1,2401,2216921.764C++0.5825.938%C+21.867%C--24.1C--N/A6150.6h10.1B+39B
NS-44L Blackhand 1,2341,2155522.201B*0.1439.607%C40.247%C+23.6C+N/A6651.4h4.2C**10.6C*
NS-44 Commissioner 1,2271,2087491.613B++0.7336.355%C+22.02%C+22.2C-N/A7154.5h3.9C++10.7C*
GD Guardian 1,2391,2014942.431C++0.0927.284%D**29.892%C+20.2D*N/A4959.5h10.8F--39.4F--
NSX Tomoe 1,2121,1946571.817C++0.5323.258%D*29.648%D20.2DN/A6759.2h16.6C--71.6D
NSX-P Naginata 1,2541,1891,0511.131C+1.2117.987%D-20.522%D--17.3D--N/A5168.8h23F*127.7F-
NSX-P Tanto 1,2161,1791,0251.15C*1.1920.558%D--23.155%C18.5C-N/A5663.8h17.7C86.1D
NS Decimator 1,5051,1754702.5A++0.1649.717%D**3.319%B*37.7C*10.6D27231.2h3.9B+7.8C++
NS-7 PDW 1,1781,1726771.731B**0.6123.786%C+13.311%D25.5C+N/A10245.9h13B+54.8B
NSX Tengu 1,1941,1691,0661.097C+1.2530.344%D-16.852%D15.2DN/A3877h15.1C49.8C
NS-11C 1,1851,1688001.46B+0.8822.186%C14.64%D-24.1C+N/A8248.4h13.9C*62.7C++
Carnage AR 1,1981,1688011.458C++0.8819.786%D--21.575%C*20.8C--N/A6956.1h17.3D*87.4D*
NS Baron G5 1,1801,1668231.417B+0.9339.933%C-13.208%C28CN/A9541.6h4.3B10.7C+
AF-4A Bandit 1,1681,1646491.794B+0.5519.245%D*18.041%D21.2DN/A6855h11.1C+57.8C-
Gauss Rifle S 1,1661,1636851.698B+0.6419.922%D--15.821%D21.8CN/A6353.3h10.3B+51.9C+
AF-19 Mercenary 1,1671,1576761.712B**0.6322.895%C++16.508%D-19.9C+N/A13758.1h11.7B+51.1B+
LA3 Desperado 1,1681,1578981.288B+1.0528.875%C++16.422%C--22.9C-N/A6450.5h8.9C*30.8C**
AF-6 Shadow 1,1751,1554872.372B0.0328.862%D-23.81%C31CN/A10137.2h6.1C21C
Warden 1,1791,1538471.361B+0.9827.177%C+26.626%C**19.7C+N/A8158.5h9.4C*34.6C**
NS-30 Vandal 1,1691,1535851.971C++0.3725.729%D*19.514%D-25DN/A6346.2h6.3C24.6D
NC14 Bolt Driver 1,1571,1502275.066A*2.7240.101%B++73.391%C+18.4CN/A10162.5h2.3B+5.8B++
Hunter QCX 1,2721,1459051.265B*1.0836.881%C23.057%C14.1C+1.6C+5281h7.3C+19.8C+
NC4 Mag-Shot 1,1601,1329971.135B+1.2130.279%B+14.488%D19.3CN/A8758.6h8.3C*27.5C++
The Kraken 1,5531,1125921.878C*0.4653.281%D--1.978%C++27.9D11.1C--14939.8h6.5F-12.2F--
MGR-M1 Bishop 1,1301,1003223.416B**1.0728.495%D36.818%B*25.1CN/A6543.9h7.1C+24.9C+
Hawk GD-68 1,5471,0876181.759A++0.5855.465%D--3.772%B+24.6B**10.4C++21144.2h6.1B**11B+
Skyguard 1,8401,0441945.381B**3.0426.44%C--2.203%C+11.7C8.9C+16189.1h119.4C++451.6C+
Shrike 1,2998384241.976A*0.3746.655%D*1.79%D21C11.5C+25240h5.9B+12.6C+
NS-11P 7317195351.344C++1.0019.026%D-21.001%C**18.3DN/A6539.2h17.4D--91.5D-
Anti-Vehicle Grenade 8767121712N/A709.6642.439%D--N/A254.3D58.6C-12862.8h6.6C15.5C--
The Little Helper 7237047230.974C1.3730.761%F-16.051%C+15D*N/A3846.8h5.6D18.1D**
NS Annihilator 1,5697013551.975M*0.3775.784%D*N/A10.4C+12.8A+16967.7h12.8C16.9C--
NS-15M2 7086954061.712C++0.6319.071%D--20.144%D18.1D-N/A5638.5h15.9D83.2D
NC08 Mag-Scatter 6286206101.016C+1.3351.325%C+12.581%C--26.4CN/A8123.5h4.2C+8.1C++
The Slasher 58955123,9800.023D2.3236.646%C++8.53%C0.3C-N/A11710.2h2.4C+6.7C+
Breaker Rocket Pods 6305472918.862A+16.5257.069%B**N/A151.9B*23.1B++9613.6h21.8D38.2C+
Rocklet Rifle 9755253071.71A*0.6340.816%D*N/A30.9C**26.5C*35517h31.6B+77.4C+
Titan-150 HEAT 6694811064.538C+2.2044.264%C3.95%B+19.2C7.5C20825.1h3.6B*8.2B*
Impetus 4514491982.268C**0.0728.289%D--27.172%C+25.4DN/A7717.7h4.7C++16.7C
The Brawler 4294273711.151C1.1945.751%D*11.71%C--22.1D*N/A6819.3h4.1C8.9D
Aspis Anti-Aircraft Phalanx Turret 7193753510.714M+8.3726.371%C++1.067%D13.4B12.3C*21328h127.7B+484.4B+
M60-G Bulldog 378337487.021B*4.6831.944%C2.077%D25.7C3.1D12413.1h5.9B+18.4B+
Mag-Cutter 47933724,7960.014C2.3355.957%A*N/A0.2DN/A11791.5h3.7D6.6C++
NC9 A-Tross 3383312241.478C*0.8620.307%D--25.378%C*20.3DN/A8416.3h13.5F66.3D*
NSX Masamune 5993312661.244B+1.1049.778%D--2.115%C++15.4D-12.5C+14721.5h24.4D*49D*
NS-R3 Swarm 6133121711.825M*0.5263.067%C+N/A9.6B+9.3B++10732.4h25.7B40.7B
Coyote Missiles 354310595.254B**2.9133.882%F*N/A27.4D3.9D*11911.3h24.1B**71.1C**
Icikill 28527310,0620.027C-2.3224.383%C--6.593%C-0.4C+N/A1706.2h1.8B+7.6C*
Carver 2772703,4280.079C+2.2628.31%C++15.185%C+1.2C-N/A3229.1h1.4C++5.1C*
M40 Fury-F 3152621761.489C++0.8542.106%C--1.145%C++22.6C+4.6C9811.6h11C++26.1C+
NS-AM7 Archer 4382404220.569C*1.7751.04%D--24.167%B*4D3.3B+3360.1h29.7D58.3D--
AF-22 Crow 3412171171.855M0.4958.57%D*4.147%B**26.1B*14.9C*3548.3h5.9B**10.1B++
M12 Kobalt-F 2041792720.658C--1.6824.291%B+11.732%C++2.2D-N/A7582.2h54.9T*225.9F-
NC1 Gauss Rifle 1871791681.065C++1.2817.416%D*17.877%C-12.7DN/A24414.1h14.5C83.3D
MGR-C1 Charger 1801702290.742C1.6021.58%D*20%D8.2D*N/A2120.7h24.9T115.5F--
Enforcer ML85 254169256.76B+4.4235.394%D1.183%D21.7C+10.9D3707.8h8.7A24.5B++
M20 Basilisk 209159453.533B1.1930.46%D-7.547%B+10.3D-3.2D*14915.4h96.1C+315.5C
MANA Anti-Personnel Turret 163159295.483N/A3.1415.355%UN/A1590U40U9160200.1h30.6T*199T*
Hornet Missiles 299157227.136B+4.7956.743%CN/A41.3C-37.4C+5463.8h18D**31.6D*
NS-45 Pilot 1541521421.07C+1.2725.521%D-22.368%C36.2CN/A1114.2h8.5C33.2D
M20 Kestrel 3221503360.446C-1.9033.325%B+1.333%C2.4D*2.8D--4361.9h340.4F**1021.3F-
M60-G Bulldog 162148169.25B**6.9128.722%D4.054%B++26.4D2.5D-1315.6h4.8B*16.7B+
M20 Basilisk 183140324.375B*2.0328.093%D*8.571%B**18.2C5.6D2107.7h62.4B*222.1B+
Vortek Rotary 2481332990.445C-1.9031.6%C++3.008%B+3.2D-2.8D--7641.3h127.4D403.3C--
Titan-150 AP 214132187.333C*4.9945.449%D1.515%D21C13C9486.3h5.6C-12.3D
GR-22 134132931.419C++0.9220.854%D15.152%D19.7DN/A1836.7h16.6D--79.7D
M60-G Bulldog-H 150128621.333B**18.9930.916%D*1.563%C+49.2C--8.5C+2642.6h4.6C**14.8C+
NCM2 Falcon 184125522.404B**0.0632.723%D-6.4%B++9.5C-4.5C+17713.1h16.9D--51.6D--
NCM3 Raven 172114412.78M0.4428.058%D**1.754%D10C+5.1C--19211.4h22.3B+79.3C+
M30 Mustang AH 122111981.133C-1.2137.844%F--N/A7.6D*N/A8814.7h12.4C32.8D-
Spear Anti-Vehicle Phalanx Tower 1751061106S103.6643.147%D2.83%C31.2C-20.3C-3263.4h10.2C+23.7C
NS-357 Underboss 1041041480.703C1.6428.351%D--15.385%D29.7CN/A1323.5h4.8C-16.8D
Fatestealer 1021013060.33T*2.0125.904%D--19.802%C6.9D-N/A1514.7h2.2B+8.5C--
LA8 Rebel 94941210.777C+1.5728.403%C21.277%C+26.1C+N/A1323.6h7.9D28C
NCM3 Raven 13085392.179A++0.1628.532%D**1.176%D*7.5C--3.9D-17311.4h30.3C+106.2D
Ectoblaster 86841190.706C+1.6429.621%D--5.952%D23.3CN/A623.6h22.8C76.8D
M60-A Bulldog 877989.875C+7.5337.406%D-2.532%C*15.2D-1.5D875.2h6.9C-18.4D
M60-A Bulldog 8578126.5C4.1637.788%D2.564%C*15.6D1.4D935h6.3C+16.7C
NCM2 Falcon 13777431.791B**0.5533.632%D-2.597%D-7D5.5C**12511h26.9F79.9F
M40 Fury 9275135.769C+3.4323.666%D*N/A25.9D-5.9D2302.9h9.1B++38.5C++
Xiphos Anti-Personnel Phalanx Turret 9565610.833N/A8.4925.905%UN/A650U300U1933200.1h102.7T*396.5T*
AF-23 Grinder 6464341.882C+0.4635.087%C18.75%B+26.7CN/A2052.4h8.2C--23.5C
NC Patriot Flare Gun 67641280.5C-1.8413.298%DN/A11.6DN/A335.5h3.9D*29.1C
Soldier Soaker 5858451.289C++1.0517.982%F-8.621%D--48.3C+N/A1191.2h6.8C-37.6F--
NS-10 Burster 9955115S2.6624.571%D-1.818%D*6.9B++5.5A2078h132.6B++539.6C++
G30 Walker 835386.625A++4.2826.022%C-3.774%C12.3C7C-1714.3h189.6B+728.8C**
M12 Kobalt 5453510.6C+8.2616.231%C22.642%B**25.2D*N/A1892.1h37.1F**228.7D*
AF-23 Grinder 5552321.625C0.7233.942%C11.539%D-23.6C--1.4M++2222.2h9.3D**27.4D-
Tomcat A2AM Pods 885177.286B**4.9465.548%F-N/A42.5C30.8C5101.2h7.3B+11.1C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret444,45110.3h
Nano-Armor Kit354976,88361.6h
Decoy Grenade0500h
Spawn Beacon301,4463h
NSX Yumi0750h
Repair Module0520.2h
Nanite Revive Grenade01,1650.3h
Medical Applicator646536,37439.7h
Spitfire Auto-Turret303,4473h
Restoration Kit41180.3h
Motion Spotter7540,41721.8h
Welding Device06620h
Deconstruction Tool11,2150.1h
Recon Detection Device9420,52330.3h
Shield Recharging Field315,3122.5h
Smoke Grenade01,9530.5h
Ammunition Package6015,3629.1h
Anti-Infantry MANA Turret61,6082.6h
Flail Targeting Dart1670.3h
Snowman Soldier12230.2h
Nano-Repair Grenade0970h
Hardlight Barrier238191.1h

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