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Executor Advisory Aniiel[VCO] Aniiel
NC BR 195

KDR: 2.33

Score: 101.7m

Last Seen: Jun 9th, 2020 12:23 AM
- OFFLINE - 24.5 hour(s)

Prestige 1, Battle Rank 100 (195 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS L100 Python HESH C-4 ARX C75 Viper Bouncing Betty The Moonshot Tank Mine Sticky Grenade C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $845,676 MLG Score: 676
Fun Score: N/A
Cheeseburgers Flipped: 324TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.164%20.251%42948130160,9271.514010.815

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.154%-0.018C+-0.129C-0.898D--HEAD ++ (~9.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.10.188C++12.70.108C+47.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.217%0.702%703134685515853090.539432276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.774%-0.001C+-0.801D-0.251

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1060.347C**39.50.258C*66.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.941%1.519%8957134224,288284559058.53708411%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.447%-1.076D*-0.634D-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.60.073C+10.70.144C++25

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.677%4.801%51813411,22923434120.524541298%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.734%-0.789D-0.067C+-0.827

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.6-0.061C+35.30.123C+92.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.816%68.455%518134118,28848001123.81

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.074%0.279C*0.091C+0.17

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.255C*2.70.146C++4.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.606%13.45%516134310,7213369833.18131

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.32%-0.427C---0.266C0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.269C*3.50.277C*6.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.7m242%256 (15.4k)233 (14k)2.32944186,93380,2482.76097195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349749020.841%15.688%32705:2876

30% Engineer21% Heavy Assault25% Infiltrator19% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2012 1:03 AMApr 11th, 2019 1:21 AMJun 14th, 2020 7:57 PM (58d) (PST)Jun 8th, 2020 9:19 PM (64d) (PST)Jun 8th, 2020 8:23 PM (64d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6011064950.4270.1830.0671.1820.061676

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0606,37729,6832611471413,951

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7289.7h/303.7d 34,629 29,326 59,226 517k 11,061 27,720 26,750 262.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
D-
Kills:3,246
Deaths:1,737
KDR:1.869
Accuracy:17.646% D**
HSR:18.669% D-
NC6A GODSAW
D--
Kills:1,866
Deaths:1,007
KDR:1.853
Accuracy:21.827% D**
HSR:22.669% D--
EM6
D
Kills:1,709
Deaths:788
KDR:2.169
Accuracy:18.088% D**
HSR:22.001% D
MGR-L1 Promise
D
Kills:1,478
Deaths:907
KDR:1.630
Accuracy:19.920% D**
HSR:25.237% D
GD-22S
D*
Kills:1,436
Deaths:944
KDR:1.521
Accuracy:15.368% F-
HSR:17.549% D*
NC6 Gauss SAW
D
Kills:1,416
Deaths:712
KDR:1.989
Accuracy:17.158% D*
HSR:21.186% D
NSX Naginata
D*
Kills:1,301
Deaths:717
KDR:1.815
Accuracy:18.378% D**
HSR:20.830% D*
NC6S Gauss SAW S
D--
Kills:1,292
Deaths:616
KDR:2.097
Accuracy:20.365% D*
HSR:19.659% D--
NSX-P Naginata
D**
Kills:1,251
Deaths:1,105
KDR:1.132
Accuracy:18.025% F
HSR:20.384% D**
LA1 Anchor
D**
Kills:1,239
Deaths:622
KDR:1.992
Accuracy:19.937% F
HSR:17.514% D**
NS-15M2
D*
Kills:713
Deaths:436
KDR:1.635
Accuracy:18.897% F
HSR:20.337% D*
Kills:16,947
Deaths (as Heavy Assault):9,591
Deaths (to Heavy Assaults):20,652
KDR:1.76697
Kill Difference:7,356
Playtime:1,512.203 hours
Usage:21%
Score:19.189m
Score/min:211
Accuracy (listed only):18.692%
HSR (listed only):20.549%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
D
Kills:2,751
Deaths:1,851
KDR:1.486
Accuracy:54.691% D
HSR:12.141% D
LA39 Bruiser
C+
Kills:2,704
Deaths:1,885
KDR:1.434
Accuracy:47.911% F-
HSR:14.756% C+
AC-X11
D-
Kills:2,617
Deaths:2,230
KDR:1.174
Accuracy:20.464% D**
HSR:19.106% D-
AF-57 Piston
C--
Kills:1,948
Deaths:1,602
KDR:1.216
Accuracy:27.816% F
HSR:12.731% C--
GD-7F
D-
Kills:1,732
Deaths:1,527
KDR:1.134
Accuracy:18.733% F
HSR:17.263% D-
19A Fortuna
D--
Kills:1,692
Deaths:1,420
KDR:1.192
Accuracy:20.494% F-
HSR:16.135% D--
Razor GD-23
C
Kills:1,600
Deaths:915
KDR:1.749
Accuracy:22.596% D-
HSR:20.750% C
Gauss Compact S
D--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% D--
HSR:10.748% D*
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D**
HSR:14.508% C**
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D*
HSR:13.870% C
MGR-M1 Bishop
B
Kills:1,291
Deaths:405
KDR:3.188
Accuracy:28.091% D*
HSR:37.258% B
NSX Tanto
D*
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% F-
HSR:18.854% D*
Gauss Compact Burst
D
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% D
HSR:21.867% D
GD Guardian
C
Kills:1,210
Deaths:496
KDR:2.440
Accuracy:27.276% F-
HSR:29.917% C
MGR-C1 Charger
D
Kills:1,199
Deaths:1,163
KDR:1.031
Accuracy:22.626% D**
HSR:22.185% D
NSX-P Tanto
D
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% F
HSR:23.155% D
NS-11C
D-
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% D-
HSR:14.640% D--
NS Baron G5
C-
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% D
HSR:13.208% C-
Warden
C+
Kills:1,165
Deaths:850
KDR:1.371
Accuracy:27.149% D
HSR:26.438% C+
AF-4A Bandit
D--
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% F-
HSR:18.041% D--
AF-19 Mercenary
C--
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C--
HSR:16.508% D--
The Little Helper
C+
Kills:818
Deaths:836
KDR:0.978
Accuracy:31.246% F-
HSR:16.137% C+
The Brawler
D
Kills:433
Deaths:376
KDR:1.152
Accuracy:45.504% F
HSR:11.778% D
Kills:33,948
Deaths (as Engineer):23,450
Deaths (to Engineers):15,121
KDR:1.44768
Kill Difference:10,498
Playtime:2,168.462 hours
Usage:30%
Score:32.047m
Score/min:246
Accuracy (listed only):28.320%
HSR (listed only):18.348%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
D--
Kills:2,778
Deaths:1,691
KDR:1.643
Accuracy:21.659% D--
HSR:11.879% D--
GD-66 Claw
D
Kills:2,751
Deaths:1,851
KDR:1.486
Accuracy:54.691% D
HSR:12.141% D
LA39 Bruiser
C+
Kills:2,704
Deaths:1,885
KDR:1.434
Accuracy:47.911% F-
HSR:14.756% C+
AC-X11
D-
Kills:2,617
Deaths:2,230
KDR:1.174
Accuracy:20.464% D**
HSR:19.106% D-
Tempest
D
Kills:2,020
Deaths:1,264
KDR:1.598
Accuracy:20.290% F-
HSR:17.525% D
AF-57 Piston
C--
Kills:1,948
Deaths:1,602
KDR:1.216
Accuracy:27.816% F
HSR:12.731% C--
GD-7F
D-
Kills:1,732
Deaths:1,527
KDR:1.134
Accuracy:18.733% F
HSR:17.263% D-
19A Fortuna
D--
Kills:1,692
Deaths:1,420
KDR:1.192
Accuracy:20.494% F-
HSR:16.135% D--
MKV Suppressed
D
Kills:1,685
Deaths:1,061
KDR:1.588
Accuracy:23.535% D--
HSR:17.092% D
MGR-S1 Gladius
D
Kills:1,640
Deaths:1,267
KDR:1.294
Accuracy:20.902% F
HSR:19.573% D
Razor GD-23
C
Kills:1,600
Deaths:915
KDR:1.749
Accuracy:22.596% D-
HSR:20.750% C
Gauss Compact S
D--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% D--
HSR:10.748% D*
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D**
HSR:14.508% C**
AF-4 Cyclone
D*
Kills:1,417
Deaths:1,083
KDR:1.308
Accuracy:21.452% D**
HSR:12.068% D*
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D*
HSR:13.870% C
NSX Tanto
D*
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% F-
HSR:18.854% D*
Gauss Compact Burst
D
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% D
HSR:21.867% D
MGR-C1 Charger
D
Kills:1,199
Deaths:1,163
KDR:1.031
Accuracy:22.626% D**
HSR:22.185% D
NSX-P Tanto
D
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% F
HSR:23.155% D
NS-7 PDW
D-
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% D-
HSR:13.311% D-
NSX Tengu
D-
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% F
HSR:16.852% D-
NS-11C
D-
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% D-
HSR:14.640% D--
NS Baron G5
C-
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% D
HSR:13.208% C-
AF-4A Bandit
D--
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% F-
HSR:18.041% D--
AF-19 Mercenary
C--
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C--
HSR:16.508% D--
The Little Helper
C+
Kills:818
Deaths:836
KDR:0.978
Accuracy:31.246% F-
HSR:16.137% C+
The Brawler
D
Kills:433
Deaths:376
KDR:1.152
Accuracy:45.504% F
HSR:11.778% D
NSX-P Tengu
D--
Kills:116
Deaths:93
KDR:1.247
Accuracy:31.921% D*
HSR:16.379% D--
Kills:42,279
Deaths (as Light Assault):29,901
Deaths (to Light Assaults):15,098
KDR:1.41397
Kill Difference:12,378
Playtime:1,414.029 hours
Usage:19%
Score:20.829m
Score/min:245
Accuracy (listed only):27.240%
HSR (listed only):16.181%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
D
Kills:5,595
Deaths:815
KDR:6.865
Accuracy:39.579% D
HSR:76.032% D-
Blitz GD-10
D--
Kills:2,778
Deaths:1,691
KDR:1.643
Accuracy:21.659% D--
HSR:11.879% D--
Gauss SPR
C++
Kills:2,504
Deaths:541
KDR:4.628
Accuracy:31.385% D-
HSR:36.741% C++
SAS-R
D
Kills:2,243
Deaths:668
KDR:3.358
Accuracy:37.498% D
HSR:56.621% F-
EM4 Longshot
C+
Kills:2,133
Deaths:449
KDR:4.751
Accuracy:40.972% C+
HSR:69.339% F
Tempest
D
Kills:2,020
Deaths:1,264
KDR:1.598
Accuracy:20.290% F-
HSR:17.525% D
AF-8 RailJack
C*
Kills:1,748
Deaths:235
KDR:7.438
Accuracy:41.366% C*
HSR:75.801% C+
MKV Suppressed
D
Kills:1,685
Deaths:1,061
KDR:1.588
Accuracy:23.535% D--
HSR:17.092% D
MGR-S1 Gladius
D
Kills:1,640
Deaths:1,267
KDR:1.294
Accuracy:20.902% F
HSR:19.573% D
AF-18 Stalker
D-
Kills:1,590
Deaths:890
KDR:1.787
Accuracy:23.136% D**
HSR:16.352% D-
LA80
C+
Kills:1,488
Deaths:296
KDR:5.027
Accuracy:43.514% C+
HSR:76.008% C--
AF-4 Cyclone
D*
Kills:1,417
Deaths:1,083
KDR:1.308
Accuracy:21.452% D**
HSR:12.068% D*
NSX Daimyo
D
Kills:1,385
Deaths:318
KDR:4.355
Accuracy:33.487% F
HSR:91.480% D
NS-61 Emissary
C-
Kills:1,255
Deaths:872
KDR:1.439
Accuracy:26.546% C-
HSR:15.538% C--
NS-44L Blackhand
C
Kills:1,216
Deaths:552
KDR:2.203
Accuracy:39.604% D
HSR:40.296% C
NSX Tomoe
D*
Kills:1,214
Deaths:664
KDR:1.828
Accuracy:23.228% F
HSR:29.654% D*
NS-44 Commissioner
C
Kills:1,208
Deaths:751
KDR:1.609
Accuracy:36.357% C-
HSR:22.020% C
NC14 Bolt Driver
C*
Kills:1,192
Deaths:237
KDR:5.030
Accuracy:40.231% C*
HSR:73.238% C-
NS-7 PDW
D-
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% D-
HSR:13.311% D-
NSX Tengu
D-
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% F
HSR:16.852% D-
LA3 Desperado
C
Kills:1,157
Deaths:898
KDR:1.288
Accuracy:28.875% C
HSR:16.422% D-
AF-6 Shadow
D
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:28.862% D**
HSR:23.810% D
NS-30 Vandal
D--
Kills:1,153
Deaths:585
KDR:1.971
Accuracy:25.729% F
HSR:19.514% D--
NC4 Mag-Shot
C*
Kills:1,133
Deaths:1,000
KDR:1.133
Accuracy:30.265% C*
HSR:14.475% D-
Impetus
C+
Kills:962
Deaths:338
KDR:2.846
Accuracy:28.289% D**
HSR:29.314% C+
NC08 Mag-Scatter
C-
Kills:621
Deaths:611
KDR:1.016
Accuracy:51.312% C-
HSR:12.560% D
NS-AM7 Archer
B+
Kills:244
Deaths:427
KDR:0.571
Accuracy:51.028% D--
HSR:24.180% B+
Soldier Soaker
C
Kills:208
Deaths:197
KDR:1.056
Accuracy:19.987% F-
HSR:12.500% C
NS-45 Pilot
D-
Kills:159
Deaths:155
KDR:1.026
Accuracy:25.789% D*
HSR:23.899% D-
Ectoblaster
D
Kills:121
Deaths:176
KDR:0.688
Accuracy:30.853% D--
HSR:6.612% D
NS-357 Underboss
D--
Kills:118
Deaths:163
KDR:0.724
Accuracy:29.194% D**
HSR:16.102% D--
NSX-P Tengu
D--
Kills:116
Deaths:93
KDR:1.247
Accuracy:31.921% D*
HSR:16.379% D--
LA8 Rebel
C
Kills:106
Deaths:149
KDR:0.711
Accuracy:28.221% D
HSR:20.755% C
NC Patriot Flare Gun
U
Kills:64
Deaths:128
KDR:0.500
Accuracy:13.298% C
HSR:0% U
Kills:43,969
Deaths (as Infiltrator):20,804
Deaths (to Infiltrators):12,367
KDR:2.11349
Kill Difference:23,165
Playtime:1,816.164 hours
Usage:25%
Score:22.981m
Score/min:211
Accuracy (listed only):30.662%
HSR (listed only):30.116%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
D--
Kills:2,778
Deaths:1,691
KDR:1.643
Accuracy:21.659% D--
HSR:11.879% D--
GD-66 Claw
D
Kills:2,751
Deaths:1,851
KDR:1.486
Accuracy:54.691% D
HSR:12.141% D
LA39 Bruiser
C+
Kills:2,704
Deaths:1,885
KDR:1.434
Accuracy:47.911% F-
HSR:14.756% C+
Tempest
D
Kills:2,020
Deaths:1,264
KDR:1.598
Accuracy:20.290% F-
HSR:17.525% D
AF-57 Piston
C--
Kills:1,948
Deaths:1,602
KDR:1.216
Accuracy:27.816% F
HSR:12.731% C--
MKV Suppressed
D
Kills:1,685
Deaths:1,061
KDR:1.588
Accuracy:23.535% D--
HSR:17.092% D
MGR-S1 Gladius
D
Kills:1,640
Deaths:1,267
KDR:1.294
Accuracy:20.902% F
HSR:19.573% D
NC12 Sweeper
C**
Kills:1,544
Deaths:856
KDR:1.804
Accuracy:32.148% D**
HSR:14.508% C**
AF-4 Cyclone
D*
Kills:1,417
Deaths:1,083
KDR:1.308
Accuracy:21.452% D**
HSR:12.068% D*
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D*
HSR:13.870% C
NS-7 PDW
D-
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% D-
HSR:13.311% D-
NSX Tengu
D-
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% F
HSR:16.852% D-
Carnage AR
C
Kills:1,168
Deaths:801
KDR:1.458
Accuracy:19.786% D**
HSR:21.575% C
NS Baron G5
C-
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% D
HSR:13.208% C-
Gauss Rifle S
D--
Kills:1,163
Deaths:685
KDR:1.698
Accuracy:19.922% F
HSR:15.821% D--
NC9 A-Tross
C
Kills:1,015
Deaths:1,048
KDR:0.969
Accuracy:19.515% F
HSR:25.123% C
The Little Helper
C+
Kills:818
Deaths:836
KDR:0.978
Accuracy:31.246% F-
HSR:16.137% C+
NS-11P
D
Kills:776
Deaths:630
KDR:1.232
Accuracy:20.251% D**
HSR:20.490% D
The Brawler
D
Kills:433
Deaths:376
KDR:1.152
Accuracy:45.504% F
HSR:11.778% D
NC1 Gauss Rifle
C-
Kills:265
Deaths:248
KDR:1.069
Accuracy:18.952% D*
HSR:21.132% C-
GR-22
D
Kills:172
Deaths:163
KDR:1.055
Accuracy:20.423% D**
HSR:17.442% D
NSX-P Tengu
D--
Kills:116
Deaths:93
KDR:1.247
Accuracy:31.921% D*
HSR:16.379% D--
MGR-A1 Vanquisher
C+
Kills:92
Deaths:86
KDR:1.070
Accuracy:22.558% D**
HSR:27.174% C+
NSX Yumi
N/A
Kills:50
Deaths:50
KDR:1
Accuracy:22.073% N/A
HSR:20% N/A
Kills:29,403
Deaths (as Combat Medic):20,963
Deaths (to Combat Medics):8,153
KDR:1.40261
Kill Difference:8,440
Playtime:309.320 hours
Usage:4%
Score:5.934m
Score/min:320
Accuracy (listed only):27.905%
HSR (listed only):16.774%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B+
Kills:128
Deaths:54
KDR:2.370
Accuracy:33.394% D*
HSR:6.250% B+
NCM3 Raven
D
Kills:115
Deaths:44
KDR:2.614
Accuracy:29.054% F-
HSR:1.739% D
NCM3 Raven
D*
Kills:85
Deaths:42
KDR:2.024
Accuracy:29.473% F-
HSR:1.176% D*
AF-23 Grinder
B+
Kills:82
Deaths:53
KDR:1.547
Accuracy:36.941% C--
HSR:19.512% B+
NCM2 Falcon
D-
Kills:82
Deaths:46
KDR:1.783
Accuracy:34.419% D*
HSR:2.439% D-
AF-23 Grinder
C
Kills:77
Deaths:51
KDR:1.510
Accuracy:36.755% C
HSR:11.688% D--
NS-10 Burster
D--
Kills:55
Deaths:12
KDR:4.583
Accuracy:24.706% D*
HSR:1.818% D--
Kills:624
Deaths (as MAX Suit):151
Deaths (to MAX Suits):4,814
KDR:4.13245
Kill Difference:473
Playtime:40.553 hours
Usage:1%
Score:0.716m
Score/min:294
Accuracy (listed only):32.106%
HSR (listed only):6.375%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:551
V. Kills:84 N/A
Deaths:29
KDR:19
Accuracy:57.123% B+
KPH:151.800 B
VKPH:23.100 B+
Coyote Missiles
D
Kills:313
V. Kills:46 N/A
Deaths:62
KDR:5.048
Accuracy:34.127% T
KPH:27.600 D
VKPH:4.100 F
Vortek Rotary
C
Kills:191
V. Kills:145 131%
Deaths:303
KDR:0.630
Accuracy:30.841% C
KPH:4.200 D--
VKPH:3.200 D*
Hornet Missiles
C-
Kills:160
V. Kills:144 110%
Deaths:23
KDR:6.957
Accuracy:56.556% D
KPH:41.100 D
VKPH:37 C-
M20 Kestrel
C**
Kills:152
V. Kills:173 87%
Deaths:338
KDR:0.450
Accuracy:33.272% C**
KPH:2.400 F
VKPH:2.800 F
M30 Mustang AH
D*
Kills:113
V. Kills:13 N/A
Deaths:98
KDR:1.153
Accuracy:38.271% F**
KPH:7.700 D*
VKPH:0.900 D**
M202 Wyrm
C-
Kills:62
V. Kills:29 207%
Deaths:
KDR:
Accuracy:40.903% F
KPH:87.500 C--
VKPH:40.900 C-
Tomcat A2AM Pods
C-
Kills:53
V. Kills:38 136%
Deaths:7
KDR:7.571
Accuracy:66.333% F
KPH:42.500 C-
VKPH:30.500 C-
Kills:1,595 (456 + 0)
Deaths:860
KDR:1.855
VKDR:0.781
Vehicle Kills:672
Kill Difference:735
Playtime:144.059 hours
Usage:2%
Score:0.946m
Score/min:109
Piloting Accuracy:38.271%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C--
Kills:9,265
V. Kills:1,499 N/A
Deaths:400
KDR:23.163
Accuracy:38.899% D**
KPH:46.800 D
VKPH:7.600 C--
C75 Viper
C+
Kills:7,497
V. Kills:1,060 N/A
Deaths:491
KDR:15.269
Accuracy:30.390% D*
KPH:39.800 C+
VKPH:5.600 D
L100 Python HEAT
D
Kills:3,465
V. Kills:1,138 304%
Deaths:321
KDR:10.794
Accuracy:37.329% F
KPH:28 D
VKPH:9.200 D
L100 Python AP
D--
Kills:2,287
V. Kills:1,084 211%
Deaths:246
KDR:9.297
Accuracy:40.504% F
KPH:26.900 D--
VKPH:12.800 D*
LB00 Python AP
D*
Kills:1,441
V. Kills:568 253%
Deaths:82
KDR:17.573
Accuracy:36.928% F-
KPH:36.900 D**
VKPH:14.600 D*
Skyguard
D
Kills:1,161
V. Kills:854 136%
Deaths:200
KDR:5.805
Accuracy:26.784% D
KPH:12.300 D
VKPH:9.100 D
Kills:25,116 (25,116 + 0)
Deaths:1,740
KDR:14.434
VKDR:3.565
Vehicle Kills:6,203
Kill Difference:23,376
Playtime:727.759 hours
Usage:10%
Score:6.822m
Score/min:156
Driving Accuracy:26.784%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
D
Kills:481
V. Kills:188 254%
Deaths:106
KDR:4.538
Accuracy:44.264% C--
KPH:19.200 D
VKPH:7.500 D
Enforcer ML85
C--
Kills:169
V. Kills:85 197%
Deaths:25
KDR:6.760
Accuracy:35.394% D--
KPH:21.600 C--
VKPH:10.800 D--
Titan-150 AP
D
Kills:132
V. Kills:82 159%
Deaths:18
KDR:7.333
Accuracy:45.449% D
KPH:21 D-
VKPH:13.100 D
Kills:782 (613 + 169)
Deaths:149
KDR:5.248
VKDR:2.383
Vehicle Kills:355
Kill Difference:633
Playtime:39.215 hours
Usage:1%
Score:0.865m
Score/min:368
Driving Accuracy:45.449%
Gunner Accuracy:35.394%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
D
Kills:128
V. Kills:22 N/A
Deaths:6
KDR:21.333
Accuracy:30.916% F--
KPH:48.400 D*
VKPH:8.300 D
Kills:128 (0 + 128)
Deaths:6
KDR:21.333
VKDR:3.667
Vehicle Kills:22
Kill Difference:122
Playtime:2.647 hours
Usage:0%
Score:0.042m
Score/min:266
Driving Accuracy:N/A%
Gunner Accuracy:30.916%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
D
Kills:338
V. Kills:41 N/A
Deaths:48
KDR:7.042
Accuracy:32.036% D
KPH:25.700 D
VKPH:3.100 D
M20 Basilisk
D--
Kills:164
V. Kills:51 315%
Deaths:45
KDR:3.644
Accuracy:30.418% D*
KPH:10.200 D--
VKPH:3.200 D*
M60-G Bulldog
D--
Kills:151
V. Kills:15 N/A
Deaths:17
KDR:8.882
Accuracy:28.526% D**
KPH:26.700 D--
VKPH:2.700 D*
M20 Basilisk
D
Kills:149
V. Kills:45 324%
Deaths:34
KDR:4.382
Accuracy:27.845% D**
KPH:18.500 D
VKPH:5.600 D-
M12 Kobalt
D
Kills:76
V. Kills:2 N/A
Deaths:5
KDR:15.200
Accuracy:16.905% D
KPH:29.400 D*
VKPH:0.800 D*
M40 Fury
D-
Kills:76
V. Kills:17 422%
Deaths:13
KDR:5.846
Accuracy:23.293% F
KPH:25.500 D--
VKPH:5.700 D-
G30 Walker
D
Kills:54
V. Kills:31 169%
Deaths:8
KDR:6.750
Accuracy:26.302% D
KPH:12 D-
VKPH:6.900 D
Kills:1,008 (0 + 1,008)
Deaths:170
KDR:5.929
VKDR:1.188
Vehicle Kills:202
Kill Difference:838
Playtime:53.027 hours
Usage:1%
Score:0.506m
Score/min:159
Driving Accuracy:N/A%
Gunner Accuracy:26.302%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:265
V. Kills:55 473%
Deaths:178
KDR:1.489
Accuracy:43.695% D
KPH:21.700 C--
VKPH:4.500 D
M12 Kobalt-F
C++
Kills:180
V. Kills:26 N/A
Deaths:273
KDR:0.659
Accuracy:24.417% C++
KPH:2.200 D--
VKPH:0.300 D*
Kills:445 (445 + 0)
Deaths:451
KDR:0.987
VKDR:0.180
Vehicle Kills:81
Kill Difference:6
Playtime:95.781 hours
Usage:1%
Score:0.446m
Score/min:78
Driving Accuracy:24.417%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
L100 Python HESH 10,7649,26540023.163B+20.8338.899%D**N/A46.8D7.6C--164197.9h3.5D8.9D--
C-4 ARX 9,9208,2353,0532.697C*0.3733.941%B**N/A138.6C++28.4C-66859.4h1.2C+3.6B
C75 Viper 8,5577,49749115.269A12.9430.39%D*1.187%C+39.9C+5.6D149188.1h7.6B++24.9C*
Bouncing Betty 6,6846,6681,5954.181C+1.8547.533%C+N/A163B+N/A45840.9h1.7B+3.5B+
The Moonshot 5,6425,5958156.865B++4.5439.579%D76.032%D-27.6D**N/A75202.5h2.2F-5.6D**
Tank Mine 7,5415,2962,4982.12D0.2130.01%DN/A118.5C+50.2D97744.7h1.4B*4.5B+
Sticky Grenade 4,6264,56914569N/A4,566.6754.379%C+N/A1171.5C*14.6C+35943.9h1.6B+3B+
C-4 5,5474,3941,5882.767B+0.4435.955%B**N/A130B34.1C++93733.8h1.3C+3.5B+
L100 Python HEAT 4,6033,46532110.794C**8.4637.329%F1.328%D28D9.2D125123.7h5.8C15.4D*
EM1 3,2893,2461,7371.869C+0.4617.646%D**18.669%D-25.5D-N/A71127.1h15.1D*85.4D*
Blitz GD-10 2,8182,7781,6911.643C++0.6921.659%D--11.879%D--31.8C-N/A10687.4h15.2C70C
GD-66 Claw 2,7712,7511,8511.486C+0.8454.691%D12.141%D25.2D-N/A71109.1h2.5C4.6C
LA39 Bruiser 2,7262,7041,8851.434C++0.9047.911%F-14.756%C+20.3D--N/A64133.2h2.8D*5.8F
AC-X11 2,6612,6172,2301.174C1.1620.464%D**19.106%D-14.4D-N/A54182.2h12.4F-60.8F-
Spear Anti-Vehicle Phalanx Turret 3,9742,57514917.282B**14.9538.551%D--4%C++34.2D18.6D25275.4h7.9C+20.4C-
Gauss SPR 2,5232,5045414.628B*2.3031.385%D-36.741%C++28.8DN/A7186.8h5.1C--16.4D
L100 Python AP 3,3712,2872469.297C+6.9740.504%F5.684%A*26.9D--12.8D*19185h5.1C+12.7D*
SAS-R 2,2572,2436683.358C+1.0337.498%D56.621%F-23.2D--N/A6796.7h2.6D**6.9D--
EM4 Longshot 2,1442,1334494.751C++2.4240.972%C+69.339%F26DN/A7182h2.3D5.6C
MANA Anti-Vehicle Turret 3,5612,1086483.253U0.9237.475%UN/A21080U14530U30219050.1h7.9T*21T*
Tempest 2,0412,0201,2641.598C+0.7320.29%F-17.525%D28.4D--N/A8771.1h11.8D*58F-
NC15 Phoenix 4,1071,9717592.597B++0.2756.28%B+N/A20.2B+21.9B**22197.6h7.8B+13.9B++
AF-57 Piston 1,9671,9481,6021.216C1.1127.816%F12.731%C--24.8D-N/A9178.7h4.7D16.9D**
NC6A GODSAW 1,9141,8661,0071.853C0.4821.827%D**22.669%D--22.4D*N/A8083.2h16D73.3F*
Phoenix AE 3,2691,8434394.198B*1.8762.85%B+N/A20C+15.5C16092.2h9.6C15.3C++
AF-8 RailJack 1,7571,7482357.438A*5.1141.366%C*75.801%C+27.3CN/A8764.1h2.2C+5.3C*
GD-7F 1,7501,7321,5271.134C1.2018.733%F17.263%D-17.7DN/A6897.8h14.5D-77.1D**
EM6 1,7341,7097882.169C+0.1618.088%D**22.001%D30.8D-N/A11255.5h12.3D--67.9D--
19A Fortuna 1,7141,6921,4201.192C1.1420.494%F-16.135%D--20.8D-N/A7581.3h12.6F-61.4F--
MKV Suppressed 1,7041,6851,0611.588C+0.7423.535%D--17.092%D23.1D-N/A6773h15C--63.9D
MGR-S1 Gladius 1,6811,6401,2671.294C1.0420.902%F19.573%D20.8D--N/A6078.9h12.4D-59.2D*
Frag Grenade 1,6581,63911639N/A1,636.6744.393%DN/A496.7C--5.8D-19513.3h3.5C7.8C
Razor GD-23 1,6191,6009151.749C*0.5822.596%D-20.75%C21.4DN/A8974.6h12.6C55.6C
Gauss Compact S 1,6581,5914993.188A*0.8620.862%D--10.748%D*16DN/A10699.6h10.8C51.6C-
AF-18 Stalker 1,6071,5908901.787C+0.5423.136%D**16.352%D-30.8DN/A10851.6h13.3D57.6D-
NC12 Sweeper 1,5581,5448561.804B+0.5332.148%D**14.508%C**28.9DN/A10453.5h4.2C+13.1D
LA80 1,4921,4882965.027C+2.7043.514%C+76.008%C--30.9D-N/A9748.2h2.2D5.1C
MGR-L1 Promise 1,5241,4789071.63C+0.7019.92%D**25.237%D21.4D--N/A7369h22F-110.6F
LB00 Python AP 2,0091,4418217.573C15.2436.928%F-N/A36.9D**14.6D*15839h4.5D12.1T
GD-22S 1,4631,4369441.521C0.8115.368%F-17.549%D*14.2D*N/A67101h13D*84.5F-
AF-4 Cyclone 1,4381,4171,0831.308C1.0221.452%D**12.068%D*25.2DN/A10356.2h11.1D51.7D-
NC6 Gauss SAW 1,4451,4167121.989C+0.3417.158%D*21.186%D20.1D-N/A15170.3h11.5D--67.1D--
NSX Daimyo 1,3851,3853184.355C++2.0333.487%F91.48%D26.9D*N/A6951.4h2.9D-8.8D**
Mauler S6 1,3471,3418211.633B0.7033.104%D*13.87%C23.3DN/A9657.5h4.3C++12.9C
NSX Naginata 1,3311,3017171.815C+0.5118.378%D**20.83%D*24D--N/A6754.3h16.5F-90F
NC6S Gauss SAW S 1,3021,2926162.097C++0.2320.365%D*19.659%D--27.5D--N/A7547h10.6C-52.1D-
MGR-M1 Bishop 1,3261,2914053.188B+0.8628.091%D*37.258%B25.6DN/A6950.4h7.2D--25.5D*
NSX Tanto 1,2871,2571,0531.194C-1.1419.888%F-18.854%D*14.3D--N/A3488h16.1D--80.8D**
NC05 Jackhammer 1,2671,2557661.638C*0.6942.929%D11.315%D--25.5D--N/A8749.2h4.5C+10.5C
NS-61 Emissary 1,2801,2558721.439B+0.8926.546%C-15.538%C--26.8CN/A7546.8h14.6C+55.2C+
NSX-P Naginata 1,3191,2511,1051.132D1.2018.025%F20.384%D**17.4D*N/A5271.8h22.8F-126.3F*
LA1 Anchor 1,2581,2396221.992C0.3419.937%F17.514%D**27D--N/A13145.9h11.3D*56.6F
Gauss Compact Burst 1,2401,2216921.764C0.5725.938%D21.867%D24.1D-N/A6150.6h10.1C+39C+
NS-44L Blackhand 1,2351,2165522.203C**0.1339.604%D40.296%C23.6DN/A6651.5h4.2C+10.6C
NSX Tomoe 1,2321,2146641.828C+0.5023.228%F29.654%D*20.2D*N/A6860h16.7D*71.9F
GD Guardian 1,2481,2104962.44C+0.1127.276%F-29.917%C20.2D**N/A4960h10.8T*39.6T*
NS-44 Commissioner 1,2271,2087511.609C*0.7236.357%C-22.02%C22.2DN/A7254.5h3.9C10.7C+
The Kraken 1,6831,2036341.897C+0.4353.819%D*1.829%C**28D*11.2D--15242.9h6.6D*12.2D**
MGR-C1 Charger 1,2411,1991,1631.031C--1.3022.626%D**22.185%D17.7D--N/A4867.6h18.7F*82.9F*
NC14 Bolt Driver 1,2001,1922375.03B+2.7040.231%C*73.238%C-18.7DN/A10363.6h2.3C+5.8C*
NS Decimator 1,5091,1794702.509B++0.1849.717%F3.308%A37.8C10.6D-27631.2h3.9C++7.8C
NSX-P Tanto 1,2161,1791,0251.15C1.1820.558%F23.155%D18.5D-N/A5663.8h17.7C--86.1D*
NS-7 PDW 1,1781,1726771.731C*0.6023.786%D-13.311%D-25.5DN/A10345.9h13C++54.8C+
NSX Tengu 1,1941,1691,0661.097D1.2330.344%F16.852%D-15.2D*N/A3877h15.1D--49.8D--
Carnage AR 1,1981,1688011.458C+0.8719.786%D**21.575%C20.8D-N/A7056.1h17.3F--87.4F-
NS-11C 1,1851,1688001.46C+0.8722.186%D-14.64%D--24.1DN/A8448.4h13.9C62.7C-
NS Baron G5 1,1801,1668231.417C*0.9139.933%D13.208%C-28DN/A9541.6h4.3C+10.7C+
Warden 1,1911,1658501.371C+0.9627.149%D26.438%C+19.8DN/A8258.8h9.4C--34.6C
AF-4A Bandit 1,1681,1646491.794C+0.5419.245%F-18.041%D--21.2D-N/A6955h11.1D57.8D**
Gauss Rifle S 1,1661,1636851.698C+0.6319.922%F15.821%D--21.7D-N/A6353.6h10.3C+51.9D
Skyguard 2,0151,1612005.805C++3.4826.784%D2.153%C++12.4D9.1D16394h117.4C438.2C-
AF-19 Mercenary 1,1671,1576761.712C*0.6222.895%C--16.508%D--19.8C-N/A14358.3h11.7C+51.1C+
LA3 Desperado 1,1681,1578981.288C++1.0428.875%C16.422%D-22.9DN/A6550.5h8.9C-30.8C+
AF-6 Shadow 1,1751,1554872.372C+0.0428.862%D**23.81%D31D-N/A10137.2h6.1D--21D*
NS-30 Vandal 1,1691,1535851.971C+0.3625.729%F19.514%D--25D--N/A6346.2h6.3D-24.6D**
Hunter QCX 1,2811,1539141.261B+1.0737.05%C--23.33%C++13.9C1.5C--5282.8h7.3C++19.8C++
NC4 Mag-Shot 1,1611,1331,0001.133C++1.2030.265%C*14.475%D-19.3DN/A8858.6h8.3C27.5C++
Hawk GD-68 1,5621,0976221.764B*0.5755.337%D*3.737%B+24.6B+10.4C21244.6h6.1B++11C**
NC9 A-Tross 1,0421,0151,0480.969D1.3619.515%F25.123%C17.3D*N/A5658.8h14.5T74.1T
Impetus 9789623382.846C+0.5228.289%D**29.314%C+29.5D-N/A8332.6h5.1D--18.1D*
Shrike 1,2998384241.976B**0.3546.655%D**1.79%D21D11.5C-25640h5.9C++12.6D
The Little Helper 8388188360.978C--1.3531.246%F-16.137%C+14.8D*N/A3855.1h5.6D*17.9F--
NS-11P 7907766301.232C1.1020.251%D**20.49%D17.6D--N/A6344.1h19.6T96.8F--
Anti-Vehicle Grenade 9127391739N/A736.6742.358%D*N/A254.8D59.7C--12742.9h6.6D15.6D-
NS Annihilator 1,6037233661.975M++0.3575.888%D**N/A10.5C12.8B**16969h12.7D16.7D-
NS-15M2 7287134361.635C0.6918.897%F20.337%D*17.6D*N/A5640.6h16.4F-86.6F-
NC08 Mag-Scatter 6296216111.016C+1.3151.312%C-12.56%D26.3DN/A8123.6h4.2C8.1C
Rocklet Rifle 1,0855893521.673A+0.6640.727%D**N/A31C+26.1C+36419h32.2C*79C--
The Slasher 59155324,0390.023D2.3136.523%C++8.499%C0.3C--N/A11713.8h2.5C--6.7C*
Breaker Rocket Pods 6355512919B*16.6757.123%B+N/A153.1B23.3B+9713.6h21.7D**38D
Titan-150 HEAT 6694811064.538C2.2144.264%C--3.95%B*19.2D7.5D21125.1h3.6B+8.2B+
The Brawler 4354333761.152C1.1845.504%F11.778%D22D*N/A6719.7h4.1C9D--
Aspis Anti-Aircraft Phalanx Turret 7443903710.541A+8.2126.692%C-1.282%C--13.7C12.4C21428.5h126.5C*473.9C++
NSX Masamune 6513643061.19C++1.1450.099%D*1.923%C+15.6D*12.3C14823.4h24.2F-48.4F*
NS-R3 Swarm 6813571901.879A++0.4563.221%C+N/A10B9.1B**10935.7h25.1C++39.8C++
M60-G Bulldog 379338487.042C++4.7132.036%D2.071%C+25.8D3.1D12513.1h5.9B+18.4C+
Mag-Cutter 47933724,7960.014C2.3255.957%A++N/A0.2DN/A11792h3.7D*6.6B
Coyote Missiles 359313625.048C*2.7234.127%TN/A27.5D4F12011.4h24.4B*71.6C+
Icikill 28527310,0620.027D2.3024.383%D6.593%C0.4C-N/A1706.2h1.8B+7.6C++
Carver 2772703,4280.079C+2.2528.31%C+15.185%C+1.2C--N/A4229.1h1.4C+5.1C*
M40 Fury-F 3202651781.489C0.8443.695%D1.132%B+21.7C--4.5D9612.2h12.1C27.6D
NC1 Gauss Rifle 2772652481.069C1.2618.952%D*21.132%C-15.1D-N/A22017.6h15.9F-84.1F-
NS-AM7 Archer 4432444270.571C+1.7651.028%D--24.18%B+4D3.3B3460.5h29.6D*58F
AF-22 Crow 3452191231.78M0.5558.268%F4.11%B**24.9C+14.3C+3438.8h6.1B+10.5C++
Soldier Soaker 2122081971.056C1.2719.987%F-12.5%C48.4C-N/A1634.3h6.1C+30.5F
Vortek Rotary 3361913030.63D1.7030.841%C2.094%C**4.2D--3.2D*8045.7h106.6D*345.6D--
M12 Kobalt-F 2061802730.659D1.6724.417%C++11.667%B+2.2D--N/A7583.6h55.8T-228.6F--
GR-22 1741721631.055C1.2720.423%D**17.442%D15D*N/A12011.5h19T92.9F--
Enforcer ML85 254169256.76C+4.4335.394%D--1.183%D21.7C--10.9D--3737.8h8.7B*24.5B+
M20 Basilisk 215164453.644C1.3130.418%D*7.317%B+10.2D--3.2D*15016.1h99.7D327.7D*
Hornet Missiles 304160236.957C4.6356.556%DN/A41D36.9C-5413.9h18.2F**32.2F**
NS-45 Pilot 1611591551.026C1.3025.789%D*23.899%D-33.8D-N/A1104.7h8.7D**33.7D**
MANA Anti-Personnel Turret 163159295.483N/A3.1515.355%UN/A1590U40U9316100.1h30.6T*199T*
M20 Kestrel 3251523380.45D*1.8833.272%C**1.316%C+2.4F2.8F4462.7h340.4T*1023.2T*
M60-G Bulldog 166151178.882C++6.5528.526%D**3.974%B**26.5D--2.6D*1315.7h4.8B++16.8C++
M20 Basilisk 194149344.382C+2.0527.845%D**8.054%B++18.4D5.6D-2118.1h62.1B*223C++
Titan-150 AP 214132187.333C5.0045.449%D1.515%C-21D-13D-9856.3h5.6D*12.3D*
NCM2 Falcon 187128542.37C**0.0433.394%D*6.25%B+9.6D-4.4C17613.4h17.2D**51.6F--
M60-G Bulldog-H 150128621.333C*19.0030.916%F--1.563%B++49.2D--8.5D2662.6h4.6C++14.8D**
Ectoblaster 1251211760.688C1.6430.853%D--6.612%D20.9DN/A605.8h25.2D**81.5D*
NS-357 Underboss 1181181630.724C-1.6129.194%D**16.102%D--31.1DN/A1373.8h4.9D*16.9D**
NSX-P Tengu 119116931.247C1.0831.921%D*16.379%D--19.7D--N/A725.9h11.7C+36.6C
NCM3 Raven 173115442.614A*0.2829.054%F-1.739%D9.7C--4.9D-19011.8h23.7C**81.7D
M30 Mustang AH 126113981.153D1.1838.271%F**N/A7.6D*N/A8914.8h12.6D**32.9F*
NS-03 Thumper 1111081530.706C1.6217.165%F--1.852%C++14.6D*N/A587.4h9.1D-53.2F--
LA8 Rebel 1061061490.711C-1.6228.221%D20.755%C26.5C-N/A1294h8F28.4D
Spear Anti-Vehicle Phalanx Tower 1751061106S103.6743.031%D2.83%C30.3D19.7D3253.5h10.3D-24D--
Fatestealer 1021013060.33M++2.0025.904%D--19.802%C+6.8DN/A1514.8h2.2C+8.5D
MGR-A1 Vanquisher 9992861.07C1.2622.558%D**27.174%C+17D*1.3C+495.4h21.6T*95.8T
NCM3 Raven 13085422.024A0.3129.473%F-1.176%D*7.3D--3.8D*17111.7h32.5C110.3D*
AF-23 Grinder 8382531.547C-0.7836.941%C--19.512%B+22.2D*N/A1493.7h13T35.2F*
NCM2 Falcon 14382461.783B+0.5534.419%D*2.439%D-7.3D--5.4C+12611.3h26.5F-77.1T-
M60-A Bulldog 9181810.125C7.8037.458%D*2.469%C**15.3D-1.9D895.3h6.8D18.2D*
M60-A Bulldog 8578126.5C-4.1737.672%D*2.564%B+15.3D--1.4D-925.1h6.3C-16.7D-
AF-23 Grinder 8177511.51C-0.8236.755%C11.688%D--21.4D--1.1A+1583.6h13.5T*36.8F**
M12 Kobalt 7876515.2C12.8716.905%D21.053%B29.2D*N/A1912.6h34.2F**202.4F-
M40 Fury 9376135.846C-3.5223.293%FN/A25.3D--5.7D-2263h9.2B++39.3C
Nightshade 91685,3980.013D2.3287.096%B**10.294%C+0.2DN/A1334.4h65.3C-75C
Xiphos Anti-Personnel Phalanx Turret 966679.429N/A7.1026.324%UN/A660U300U1967400.1h107T*406.5T*
NC Patriot Flare Gun 67641280.5T*1.8313.298%CN/A11.6C-N/A335.5h3.9F*29.1C++
M202 Wyrm 9162162A++59.6740.903%FN/A88.6C-41.4C-5780.7h46.2D112.9D*
NS-10 Burster 9955124.583A**2.2524.706%D*1.818%D--6.8C+5.4B+2088.1h134.9C**546.1C-
G30 Walker 855486.75B*4.4226.302%D3.704%C+12D-6.9D1684.5h193C+733.9C
Tomcat A2AM Pods 915377.571C+5.2466.333%FN/A44.2C-31.7C5001.2h7.5B+11.3C+
NSX Yumi 5250501C-1.3322.073%D**20%D-8.6D**N/A335.8h19.3T87.6F**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3721,018,41163.5h
Nanite Revive Grenade01,2870.4h
Decoy Grenade0500h
Spawn Beacon371,6523.6h
Anti-Vehicle MANA Turret454,45710.3h
Medical Applicator687557,69241.3h
Deconstruction Tool11,2150.1h
Welding Device06620h
Repair Module0540.2h
Spitfire Auto-Turret405,1654.2h
Motion Spotter7641,02622h
Restoration Kit41260.3h
Recon Detection Device11223,84235h
Smoke Grenade02,0770.6h
Shield Recharging Field355,5482.6h
Ammunition Package6818,17210.1h
Anti-Infantry MANA Turret61,6112.6h
Nano-Repair Grenade01020h
Snowman Soldier12230.2h
Flail Targeting Dart1670.3h
Hardlight Barrier238431.1h

Check the help document for the dictionary if you want to learn more about words used here.


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