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Maj. General A.S.P. Operative Aniiel[GSLD] Aniiel
NC BR 86

KDR: 2.35

Score: 93.6m

Last Seen: Feb 17th, 2019 3:33 AM
- OFFLINE - 10.8 hour(s)

Prestige 1, Battle Rank 86 - New Conglomerate on Emerald - Outfit Member of The Guardian Shield[GSLD] The Guardian Shield
NC outfit on Emerald

Members: 136
Level Progress (to 87): 5%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS C-4 ARX C75 Viper L100 Python HESH Bouncing Betty The Moonshot Tank Mine C-4 Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $845,676 MLG Score: 676
Fun Score: N/A
Cheeseburgers Flipped: 282TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.097%19.932%4214897458,2191.580020.77

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.176%0.005C+-0.116C+-0.962D--HEAD ++ (~9.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.70.202C++12.60.118C+47.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.102%0.774%753101977514222430.545007318%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.62%0.176C++-0.763D-0.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.90.398B37.90.284C*59

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.341%1.661%8197101521,310267251357.97232415%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.552%-1.126D*-0.607D-0.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.062C+10.60.152C++25.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.501%3.843%51710151,11921853890.512128287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.515%-0.617D-0.13C-1.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
114.90.278C*32.80.36C**82.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.043%68.552%518101417,07642961013.97486

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.167%0.301C*0.089C+0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.40.251C*2.70.139C++4.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.675%13.398%516101610,5913111783.40328

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.353%-0.395C---0.225C0.128

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.278C*3.50.28C*6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Guardian Shield[GSLD] The Guardian Shield
NC outfit on Emerald

Members: 136
93.6m227.9%254 (15.2k)232 (13.9k)2.34952172,67173,4922.7788786 (86)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022678220.644%15.72%32505:2869

28% Engineer22% Heavy Assault25% Infiltrator20% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2012 1:03 AMDec 17th, 2018 5:51 AMFeb 17th, 2019 3:54 AM (2d) (PST)Feb 17th, 2019 3:01 AM (2d) (PST)Feb 16th, 2019 11:33 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5981064920.4290.1830.0671.1170.062676

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8946,35129,5432611467413,949

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6711.6h/279.6d 31,554 27,143 52,992 450k 10,188 25,738 24,776 240.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
D
Kills:3,101
Deaths:1,610
KDR:1.926
Accuracy:17.610% D
HSR:18.059% D
NC6A GODSAW
D
Kills:1,811
Deaths:956
KDR:1.894
Accuracy:20.677% D*
HSR:22.308% D
EM6
C
Kills:1,693
Deaths:774
KDR:2.187
Accuracy:18.065% D
HSR:21.855% C
NC6 Gauss SAW
C
Kills:1,405
Deaths:707
KDR:1.987
Accuracy:17.054% D
HSR:20.996% C
GD-22S
D--
Kills:1,391
Deaths:910
KDR:1.529
Accuracy:15.223% D**
HSR:17.398% D--
MGR-L1 Promise
C++
Kills:1,326
Deaths:792
KDR:1.674
Accuracy:19.775% D
HSR:25.566% C++
NSX Naginata
D
Kills:1,301
Deaths:717
KDR:1.815
Accuracy:18.378% D
HSR:20.830% D--
NC6S Gauss SAW S
D
Kills:1,292
Deaths:615
KDR:2.101
Accuracy:20.365% D
HSR:19.659% D
NC05 Jackhammer
C+
Kills:1,252
Deaths:765
KDR:1.637
Accuracy:42.991% C+
HSR:11.342% D-
LA1 Anchor
D-
Kills:1,225
Deaths:617
KDR:1.985
Accuracy:19.952% D-
HSR:17.306% D--
NS-15M2
D
Kills:690
Deaths:400
KDR:1.725
Accuracy:18.957% D-
HSR:20.290% D
NSX-P Naginata
D-
Kills:677
Deaths:526
KDR:1.287
Accuracy:18.980% D-
HSR:22.747% D-
Kills:17,164
Deaths (as Heavy Assault):9,389
Deaths (to Heavy Assaults):18,868
KDR:1.8281
Kill Difference:7,775
Playtime:1,444.611 hours
Usage:22%
Score:18.409m
Score/min:212
Accuracy (listed only):20.669%
HSR (listed only):19.863%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
LA39 Bruiser
C+
Kills:2,657
Deaths:1,832
KDR:1.450
Accuracy:48.132% D*
HSR:14.641% C+
AC-X11
C-
Kills:2,607
Deaths:2,203
KDR:1.183
Accuracy:20.462% D-
HSR:19.141% C-
AF-57 Piston
C
Kills:1,885
Deaths:1,541
KDR:1.223
Accuracy:27.809% D*
HSR:12.626% C
GD-7F
C--
Kills:1,732
Deaths:1,517
KDR:1.142
Accuracy:18.746% D*
HSR:17.263% C--
19A Fortuna
D-
Kills:1,691
Deaths:1,419
KDR:1.192
Accuracy:20.499% D**
HSR:16.144% D-
Razor GD-23
C+
Kills:1,596
Deaths:912
KDR:1.750
Accuracy:22.593% C
HSR:20.739% C+
Gauss Compact S
C--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% C--
HSR:10.748% D*
NC12 Sweeper
C**
Kills:1,534
Deaths:851
KDR:1.803
Accuracy:32.139% D--
HSR:14.472% C**
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
NSX Tanto
D-
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% D*
HSR:18.854% D-
Gauss Compact Burst
C+
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% C+
HSR:21.867% C-
GD Guardian
C+
Kills:1,193
Deaths:487
KDR:2.450
Accuracy:27.314% D**
HSR:30.092% C+
NSX-P Tanto
C
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% D--
HSR:23.155% C
NS-11C
C
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% C
HSR:14.640% D
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C
HSR:13.208% C
AF-4A Bandit
D
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% D*
HSR:18.041% D
AF-19 Mercenary
C++
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C++
HSR:16.508% D-
Warden
B
Kills:1,152
Deaths:845
KDR:1.363
Accuracy:27.204% C++
HSR:26.563% B
MGR-M1 Bishop
B**
Kills:890
Deaths:242
KDR:3.678
Accuracy:29.230% D
HSR:38.090% B**
The Brawler
D
Kills:427
Deaths:369
KDR:1.157
Accuracy:45.803% D*
HSR:11.710% D
The Little Helper
C++
Kills:328
Deaths:324
KDR:1.012
Accuracy:35.919% D**
HSR:16.768% C++
Kills:31,683
Deaths (as Engineer):21,427
Deaths (to Engineers):14,124
KDR:1.47865
Kill Difference:10,256
Playtime:1,868.080 hours
Usage:28%
Score:27.297m
Score/min:244
Accuracy (listed only):28.870%
HSR (listed only):18.241%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
LA39 Bruiser
C+
Kills:2,657
Deaths:1,832
KDR:1.450
Accuracy:48.132% D*
HSR:14.641% C+
Blitz GD-10
C--
Kills:2,652
Deaths:1,598
KDR:1.660
Accuracy:21.637% C--
HSR:11.765% D-
AC-X11
C-
Kills:2,607
Deaths:2,203
KDR:1.183
Accuracy:20.462% D-
HSR:19.141% C-
Tempest
C--
Kills:2,010
Deaths:1,251
KDR:1.607
Accuracy:20.310% F
HSR:17.562% C--
AF-57 Piston
C
Kills:1,885
Deaths:1,541
KDR:1.223
Accuracy:27.809% D*
HSR:12.626% C
GD-7F
C--
Kills:1,732
Deaths:1,517
KDR:1.142
Accuracy:18.746% D*
HSR:17.263% C--
19A Fortuna
D-
Kills:1,691
Deaths:1,419
KDR:1.192
Accuracy:20.499% D**
HSR:16.144% D-
MKV Suppressed
C
Kills:1,682
Deaths:1,056
KDR:1.593
Accuracy:23.571% C-
HSR:17.063% C
Razor GD-23
C+
Kills:1,596
Deaths:912
KDR:1.750
Accuracy:22.593% C
HSR:20.739% C+
Gauss Compact S
C--
Kills:1,591
Deaths:499
KDR:3.188
Accuracy:20.862% C--
HSR:10.748% D*
MGR-S1 Gladius
C
Kills:1,548
Deaths:1,176
KDR:1.316
Accuracy:20.947% D--
HSR:19.703% C
NC12 Sweeper
C**
Kills:1,534
Deaths:851
KDR:1.803
Accuracy:32.139% D--
HSR:14.472% C**
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
AF-4 Cyclone
D-
Kills:1,330
Deaths:980
KDR:1.357
Accuracy:21.284% D-
HSR:11.654% D--
NSX Tanto
D-
Kills:1,257
Deaths:1,053
KDR:1.194
Accuracy:19.888% D*
HSR:18.854% D-
Gauss Compact Burst
C+
Kills:1,221
Deaths:692
KDR:1.764
Accuracy:25.938% C+
HSR:21.867% C-
NSX-P Tanto
C
Kills:1,179
Deaths:1,025
KDR:1.150
Accuracy:20.558% D--
HSR:23.155% C
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
NS-11C
C
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:22.186% C
HSR:14.640% D
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C
HSR:13.208% C
AF-4A Bandit
D
Kills:1,164
Deaths:649
KDR:1.794
Accuracy:19.245% D*
HSR:18.041% D
AF-19 Mercenary
C++
Kills:1,157
Deaths:676
KDR:1.712
Accuracy:22.895% C++
HSR:16.508% D-
The Brawler
D
Kills:427
Deaths:369
KDR:1.157
Accuracy:45.803% D*
HSR:11.710% D
The Little Helper
C++
Kills:328
Deaths:324
KDR:1.012
Accuracy:35.919% D**
HSR:16.768% C++
Kills:40,011
Deaths (as Light Assault):27,657
Deaths (to Light Assaults):13,924
KDR:1.44669
Kill Difference:12,354
Playtime:1,335.403 hours
Usage:20%
Score:19.880m
Score/min:248
Accuracy (listed only):27.434%
HSR (listed only):15.941%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C--
Kills:5,331
Deaths:772
KDR:6.905
Accuracy:39.748% C--
HSR:75.915% D
Blitz GD-10
C--
Kills:2,652
Deaths:1,598
KDR:1.660
Accuracy:21.637% C--
HSR:11.765% D-
Gauss SPR
B+
Kills:2,347
Deaths:514
KDR:4.566
Accuracy:31.737% C+
HSR:37.410% B+
SAS-R
C
Kills:2,214
Deaths:657
KDR:3.370
Accuracy:37.488% C
HSR:56.369% D*
Tempest
C--
Kills:2,010
Deaths:1,251
KDR:1.607
Accuracy:20.310% F
HSR:17.562% C--
AF-8 RailJack
B++
Kills:1,742
Deaths:230
KDR:7.574
Accuracy:41.516% B++
HSR:75.718% C++
MKV Suppressed
C
Kills:1,682
Deaths:1,056
KDR:1.593
Accuracy:23.571% C-
HSR:17.063% C
AF-18 Stalker
D
Kills:1,590
Deaths:890
KDR:1.787
Accuracy:23.136% D-
HSR:16.352% D
MGR-S1 Gladius
C
Kills:1,548
Deaths:1,176
KDR:1.316
Accuracy:20.947% D--
HSR:19.703% C
LA80
B
Kills:1,486
Deaths:295
KDR:5.037
Accuracy:43.543% B
HSR:75.976% C
EM4 Longshot
B+
Kills:1,464
Deaths:323
KDR:4.533
Accuracy:43.050% B+
HSR:69.331% D*
NSX Daimyo
D
Kills:1,342
Deaths:304
KDR:4.414
Accuracy:33.379% D*
HSR:91.356% D
AF-4 Cyclone
D-
Kills:1,330
Deaths:980
KDR:1.357
Accuracy:21.284% D-
HSR:11.654% D--
NS-61 Emissary
C+
Kills:1,235
Deaths:849
KDR:1.455
Accuracy:26.284% C
HSR:15.628% C+
NS-44L Blackhand
C+
Kills:1,209
Deaths:551
KDR:2.194
Accuracy:39.669% C
HSR:40.116% C+
NS-44 Commissioner
C+
Kills:1,208
Deaths:749
KDR:1.613
Accuracy:36.355% C+
HSR:22.020% C+
NSX Tomoe
D
Kills:1,193
Deaths:655
KDR:1.821
Accuracy:23.268% D*
HSR:29.589% D
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
LA3 Desperado
C++
Kills:1,157
Deaths:898
KDR:1.288
Accuracy:28.875% C++
HSR:16.422% D
AF-6 Shadow
C
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:28.862% D-
HSR:23.810% C
NS-30 Vandal
D-
Kills:1,153
Deaths:585
KDR:1.971
Accuracy:25.729% D*
HSR:19.514% D-
NC14 Bolt Driver
B++
Kills:1,150
Deaths:227
KDR:5.066
Accuracy:40.101% B++
HSR:73.391% C+
NC4 Mag-Shot
B+
Kills:1,132
Deaths:997
KDR:1.135
Accuracy:30.279% B+
HSR:14.488% D
NC08 Mag-Scatter
C+
Kills:608
Deaths:595
KDR:1.022
Accuracy:51.826% C+
HSR:12.171% D
Impetus
C+
Kills:448
Deaths:197
KDR:2.274
Accuracy:28.429% D-
HSR:27.232% C+
NS-AM7 Archer
B++
Kills:236
Deaths:419
KDR:0.563
Accuracy:50.934% D--
HSR:23.305% B++
NS-45 Pilot
C
Kills:152
Deaths:142
KDR:1.070
Accuracy:25.536% D--
HSR:22.368% C
NS-357 Underboss
D--
Kills:101
Deaths:144
KDR:0.701
Accuracy:28.166% D--
HSR:13.861% D--
LA8 Rebel
C++
Kills:91
Deaths:115
KDR:0.791
Accuracy:28.369% C
HSR:21.978% C++
Ectoblaster
D--
Kills:80
Deaths:112
KDR:0.714
Accuracy:28.399% D*
HSR:5% D--
NC Patriot Flare Gun
U
Kills:64
Deaths:128
KDR:0.500
Accuracy:13.298% D
HSR:0% U
Soldier Soaker
D--
Kills:58
Deaths:45
KDR:1.289
Accuracy:17.982% F-
HSR:8.621% D--
Kills:41,509
Deaths (as Infiltrator):19,684
Deaths (to Infiltrators):11,272
KDR:2.10877
Kill Difference:21,825
Playtime:1,710.804 hours
Usage:25%
Score:21.788m
Score/min:212
Accuracy (listed only):30.540%
HSR (listed only):30.177%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
C
Kills:2,747
Deaths:1,847
KDR:1.487
Accuracy:54.687% C
HSR:12.159% C
LA39 Bruiser
C+
Kills:2,657
Deaths:1,832
KDR:1.450
Accuracy:48.132% D*
HSR:14.641% C+
Blitz GD-10
C--
Kills:2,652
Deaths:1,598
KDR:1.660
Accuracy:21.637% C--
HSR:11.765% D-
Tempest
C--
Kills:2,010
Deaths:1,251
KDR:1.607
Accuracy:20.310% F
HSR:17.562% C--
AF-57 Piston
C
Kills:1,885
Deaths:1,541
KDR:1.223
Accuracy:27.809% D*
HSR:12.626% C
MKV Suppressed
C
Kills:1,682
Deaths:1,056
KDR:1.593
Accuracy:23.571% C-
HSR:17.063% C
MGR-S1 Gladius
C
Kills:1,548
Deaths:1,176
KDR:1.316
Accuracy:20.947% D--
HSR:19.703% C
NC12 Sweeper
C**
Kills:1,534
Deaths:851
KDR:1.803
Accuracy:32.139% D--
HSR:14.472% C**
Mauler S6
C
Kills:1,341
Deaths:821
KDR:1.633
Accuracy:33.104% D
HSR:13.870% C
AF-4 Cyclone
D-
Kills:1,330
Deaths:980
KDR:1.357
Accuracy:21.284% D-
HSR:11.654% D--
NS-7 PDW
C+
Kills:1,172
Deaths:677
KDR:1.731
Accuracy:23.786% C+
HSR:13.311% D
NSX Tengu
D
Kills:1,169
Deaths:1,066
KDR:1.097
Accuracy:30.344% D-
HSR:16.852% D
Carnage AR
C++
Kills:1,168
Deaths:801
KDR:1.458
Accuracy:19.786% D--
HSR:21.575% C++
NS Baron G5
C
Kills:1,166
Deaths:823
KDR:1.417
Accuracy:39.933% C
HSR:13.208% C
Gauss Rifle S
D
Kills:1,163
Deaths:685
KDR:1.698
Accuracy:19.922% D--
HSR:15.821% D
NS-11P
C**
Kills:719
Deaths:535
KDR:1.344
Accuracy:19.026% D-
HSR:21.001% C**
The Brawler
D
Kills:427
Deaths:369
KDR:1.157
Accuracy:45.803% D*
HSR:11.710% D
The Little Helper
C++
Kills:328
Deaths:324
KDR:1.012
Accuracy:35.919% D**
HSR:16.768% C++
NC9 A-Tross
C*
Kills:327
Deaths:224
KDR:1.460
Accuracy:20.430% D--
HSR:25.688% C*
NC1 Gauss Rifle
C-
Kills:179
Deaths:168
KDR:1.065
Accuracy:17.416% D*
HSR:17.877% C-
GR-22
D
Kills:130
Deaths:88
KDR:1.477
Accuracy:20.919% D
HSR:14.615% D
Kills:27,334
Deaths (as Combat Medic):18,713
Deaths (to Combat Medics):7,550
KDR:1.4607
Kill Difference:8,621
Playtime:291.734 hours
Usage:4%
Score:5.604m
Score/min:320
Accuracy (listed only):28.424%
HSR (listed only):15.902%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
B++
Kills:123
Deaths:51
KDR:2.412
Accuracy:32.036% D-
HSR:6.504% B++
NCM3 Raven
D
Kills:114
Deaths:41
KDR:2.780
Accuracy:28.126% D**
HSR:1.754% D
NCM3 Raven
D*
Kills:85
Deaths:39
KDR:2.179
Accuracy:28.591% D*
HSR:1.176% D*
NCM2 Falcon
D-
Kills:75
Deaths:42
KDR:1.786
Accuracy:32.811% D-
HSR:2.667% D--
NS-10 Burster
D
Kills:55
Deaths:11
KDR:5
Accuracy:24.657% D
HSR:1.818% D*
AF-23 Grinder
C+
Kills:54
Deaths:30
KDR:1.800
Accuracy:34.698% C
HSR:16.667% C+
Kills:506
Deaths (as MAX Suit):107
Deaths (to MAX Suits):4,478
KDR:4.72897
Kill Difference:399
Playtime:35.348 hours
Usage:1%
Score:0.642m
Score/min:303
Accuracy (listed only):30.153%
HSR (listed only):5.098%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:541
V. Kills:81 N/A
Deaths:28
KDR:19.321
Accuracy:57.319% B**
KPH:162.100 B*
VKPH:24.300 B++
Coyote Missiles
D
Kills:310
V. Kills:44 N/A
Deaths:59
KDR:5.254
Accuracy:33.882% F**
KPH:27.500 D
VKPH:3.900 D**
M20 Kestrel
D--
Kills:144
V. Kills:168 85%
Deaths:327
KDR:0.440
Accuracy:33.400% B+
KPH:2.400 D--
VKPH:2.700 D--
Hornet Missiles
C++
Kills:144
V. Kills:134 107%
Deaths:19
KDR:7.579
Accuracy:57.609% C
KPH:44.100 C-
VKPH:41.100 C++
Vortek Rotary
C*
Kills:126
V. Kills:112 112%
Deaths:289
KDR:0.436
Accuracy:31.960% C*
KPH:3.100 D-
VKPH:2.800 D--
M30 Mustang AH
D*
Kills:108
V. Kills:11 N/A
Deaths:96
KDR:1.125
Accuracy:38.032% F--
KPH:7.500 D*
VKPH:0.800 D*
Kills:1,373 (378 + 0)
Deaths:818
KDR:1.678
VKDR:0.672
Vehicle Kills:550
Kill Difference:555
Playtime:133.937 hours
Usage:2%
Score:0.820m
Score/min:102
Piloting Accuracy:38.032%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B+
Kills:7,454
V. Kills:1,048 N/A
Deaths:488
KDR:15.275
Accuracy:30.387% D-
KPH:39.900 B+
VKPH:5.600 C--
L100 Python HESH
C
Kills:7,420
V. Kills:1,153 N/A
Deaths:349
KDR:21.261
Accuracy:39.322% D--
KPH:47.600 C
VKPH:7.400 C
L100 Python HEAT
C
Kills:2,616
V. Kills:849 308%
Deaths:285
KDR:9.179
Accuracy:38.058% D**
KPH:26.100 C
VKPH:8.500 D
L100 Python AP
C
Kills:2,246
V. Kills:1,063 211%
Deaths:243
KDR:9.243
Accuracy:39.940% F
KPH:26.900 C
VKPH:12.700 D-
LB00 Python AP
D--
Kills:1,257
V. Kills:487 258%
Deaths:66
KDR:19.046
Accuracy:36.316% F--
KPH:36.500 D--
VKPH:14.100 D--
Skyguard
C+
Kills:961
V. Kills:752 128%
Deaths:181
KDR:5.309
Accuracy:25.932% D
KPH:11.600 C
VKPH:9 C+
Kills:21,954 (21,954 + 0)
Deaths:1,612
KDR:13.619
VKDR:3.320
Vehicle Kills:5,352
Kill Difference:20,342
Playtime:644.302 hours
Usage:10%
Score:6.003m
Score/min:155
Driving Accuracy:25.932%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
C
Kills:481
V. Kills:188 254%
Deaths:106
KDR:4.538
Accuracy:44.264% C
KPH:19.200 C
VKPH:7.500 C
Enforcer ML85
C+
Kills:169
V. Kills:85 197%
Deaths:25
KDR:6.760
Accuracy:35.394% D
KPH:21.600 C+
VKPH:10.800 D-
Titan-150 AP
C
Kills:132
V. Kills:82 159%
Deaths:18
KDR:7.333
Accuracy:45.449% D
KPH:21 C
VKPH:13.100 C
Kills:782 (613 + 169)
Deaths:149
KDR:5.248
VKDR:2.383
Vehicle Kills:355
Kill Difference:633
Playtime:39.215 hours
Usage:1%
Score:0.825m
Score/min:350
Driving Accuracy:45.449%
Gunner Accuracy:35.394%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M60-G Bulldog-H
C+
Kills:128
V. Kills:22 N/A
Deaths:6
KDR:21.333
Accuracy:30.916% D*
KPH:48.400 D
VKPH:8.300 C+
Kills:128 (0 + 128)
Deaths:6
KDR:21.333
VKDR:3.667
Vehicle Kills:22
Kill Difference:122
Playtime:2.647 hours
Usage:0%
Score:0.042m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:30.916%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C+
Kills:336
V. Kills:41 N/A
Deaths:47
KDR:7.149
Accuracy:31.964% C+
KPH:25.900 C+
VKPH:3.200 D
M60-G Bulldog
C--
Kills:147
V. Kills:14 N/A
Deaths:16
KDR:9.188
Accuracy:28.577% D
KPH:26.500 C--
VKPH:2.500 D-
M20 Basilisk
D-
Kills:147
V. Kills:43 334%
Deaths:43
KDR:3.419
Accuracy:29.581% D-
KPH:10 D-
VKPH:2.900 D*
M20 Basilisk
C
Kills:140
V. Kills:43 318%
Deaths:31
KDR:4.516
Accuracy:28.074% D--
KPH:18.300 C
VKPH:5.600 D
M40 Fury
D
Kills:75
V. Kills:17 417%
Deaths:13
KDR:5.769
Accuracy:23.666% D*
KPH:25.600 D
VKPH:5.800 D
G30 Walker
C
Kills:52
V. Kills:29 173%
Deaths:8
KDR:6.500
Accuracy:26.074% C
KPH:12.800 C
VKPH:7.200 C
Kills:897 (0 + 897)
Deaths:158
KDR:5.677
VKDR:1.184
Vehicle Kills:187
Kill Difference:739
Playtime:47.814 hours
Usage:1%
Score:0.444m
Score/min:155
Driving Accuracy:N/A%
Gunner Accuracy:26.074%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:262
V. Kills:53 485%
Deaths:176
KDR:1.489
Accuracy:42.106% D
KPH:22.500 C+
VKPH:4.600 C
M12 Kobalt-F
B
Kills:178
V. Kills:24 N/A
Deaths:270
KDR:0.659
Accuracy:24.281% B
KPH:2.200 D--
VKPH:0.300 D--
Kills:440 (440 + 0)
Deaths:446
KDR:0.987
VKDR:0.173
Vehicle Kills:77
Kill Difference:6
Playtime:92.698 hours
Usage:1%
Score:0.439m
Score/min:79
Driving Accuracy:24.281%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 9,0767,5002,7632.714B+0.3633.837%A++N/A136.9B+28.8C67154.8h1.2C++3.6B*
C75 Viper 8,5027,45448815.275A*12.9330.387%D-1.194%C39.9B+5.6C--148187h7.5B**24.7B++
L100 Python HESH 8,5737,42034921.261B*18.9139.322%D--N/A47.6C7.4C167156h3.3C++8.5C
Bouncing Betty 6,4816,4661,5434.191C++1.8447.88%B+N/A164.5B*N/A45939.3h1.7B++3.5B*
The Moonshot 5,3765,3317726.905B+4.5639.748%C--75.915%D27.8D*N/A75192h2.2D*5.5D-
Tank Mine 6,8844,7452,1792.178C+0.1729.822%CN/A118C**53.2C100340.2h1.4B*4.6B**
C-4 5,4854,3411,5882.734B**0.3835.537%A++N/A128.4B**33.8B91433.8h1.3B+3.6B*
Sticky Grenade 4,2124,16914169N/A4,166.6554.471%C*N/A1226.2B+12.6C+37213.4h1.6B++2.9B+
EM1 3,1423,1011,6101.926B*0.4217.61%D18.059%D26CN/A71119.1h14.7C+83.5C
GD-66 Claw 2,7662,7471,8471.487C*0.8654.687%C12.159%C25.2DN/A70109h2.5C++4.6C++
LA39 Bruiser 2,6772,6571,8321.45C*0.9048.132%D*14.641%C+20.4D-N/A64130h2.7C5.7D
Blitz GD-10 2,6882,6521,5981.66B++0.6921.637%C--11.765%D-31.8C*N/A10683.4h15C*69.5C++
L100 Python HEAT 3,4652,6162859.179B++6.8338.058%D**1.453%D-26.1C8.5D118100.2h5.4C*14.2C
AC-X11 2,6512,6072,2031.183C++1.1720.462%D-19.141%C-14.4DN/A53181.5h12.4C--60.8C-
Spear Anti-Vehicle Phalanx Turret 3,7462,40914516.614A+14.2638.218%C-4.234%C++32.9C18.3C24873.2h8C*21C++
Gauss SPR 2,3652,3475144.566A*2.2231.737%C+37.41%B+28.7C++N/A7181.8h5.1B+16.2C**
L100 Python AP 3,3092,2462439.243B**6.8939.94%F5.788%A++26.9C12.7D-18683.6h5B+12.5C+
SAS-R 2,2282,2146573.37C**1.0237.488%C56.369%D*23.2DN/A6595.4h2.6C--6.9C+
MANA Anti-Vehicle Turret 3,5612,1086483.253B**0.9037.459%D-N/A21080S14530S12049720.1h7.9S21C*
Tempest 2,0312,0101,2511.607C++0.7420.31%F17.562%C--28.6DN/A8770.2h11.8D--57.9D**
NC15 Phoenix 4,1071,9717592.597A+0.2556.282%B+N/A20.2B++21.9B**21997.6h7.8B*13.9B*
AF-57 Piston 1,9021,8851,5411.223C+1.1327.809%D*12.626%C24.5C-N/A8976.8h4.7C+17C-
NC6A GODSAW 1,8551,8119561.894C+0.4620.677%D*22.308%D23.1D*N/A7978.3h14.6C70.6F
AF-8 RailJack 1,7511,7422307.574A*5.2241.516%B++75.718%C++27.7BN/A8863h2.2B+5.2B+
GD-7F 1,7501,7321,5171.142C++1.2118.746%D*17.263%C--17.7C-N/A6697.6h14.4C+76.9C
EM6 1,7161,6937742.187B+0.1618.065%D21.855%C30.8CN/A11055h12.2C+67.8C+
19A Fortuna 1,7131,6911,4191.192C+1.1620.499%D**16.144%D-20.8DN/A7581.2h12.6D--61.4D**
MKV Suppressed 1,7011,6821,0561.593B++0.7623.571%C-17.063%C23.1CN/A6772.9h15C+63.8C+
Phoenix AE 2,9371,6203964.091A1.7463.175%B**N/A20B*16.3B+16081h9.6C**15.3B+
Razor GD-23 1,6151,5969121.75B*0.6022.593%C20.739%C+21.5C+N/A8874.3h12.5C*55.5C++
Gauss Compact S 1,6581,5914993.188M0.8420.862%C--10.748%D*16CN/A10599.6h10.8C*51.6C++
AF-18 Stalker 1,6071,5908901.787B+0.5623.136%D-16.352%D30.8C+N/A10851.6h13.3C+57.6C
Frag Grenade 1,5901,57111571N/A1,568.6544.046%C+N/A506.8C++6.1C18913.1h3.5B+7.9B
MGR-S1 Gladius 1,5881,5481,1761.316C+1.0320.947%D--19.703%C20.8DN/A5874.6h12.3C58.7C-
NC12 Sweeper 1,5481,5348511.803B++0.5532.139%D--14.472%C**28.7C+N/A10353.4h4.2B13.1C+
LA80 1,4901,4862955.037B+2.6943.543%B75.976%C30.9CN/A9648.1h2.2C++5.1C**
EM4 Longshot 1,4681,4643234.533B+2.1843.05%B+69.331%D*26.1CN/A7356h2.3C+5.4C*
NC6 Gauss SAW 1,4341,4057071.987B*0.3617.054%D20.996%C20.2C-N/A14369.7h11.4C+67.1C+
GD-22S 1,4171,3919101.529C++0.8215.223%D**17.398%D--14.1D-N/A6598.7h12.8C-84.2D-
NSX Daimyo 1,3421,3423044.414B2.0633.379%D*91.356%D27.6D-N/A7048.7h2.9C8.7D
Mauler S6 1,3471,3418211.633B+0.7233.104%D13.87%C23.3CN/A9457.5h4.3B+12.9C*
AF-4 Cyclone 1,3491,3309801.357C++0.9921.284%D-11.654%D--24.9CN/A10153.5h10.8C*50.7C+
MGR-L1 Promise 1,3671,3267921.674C*0.6819.775%D25.566%C++21.9DN/A6760.6h21.7D*109.8D-
NSX Naginata 1,3311,3017171.815B+0.5318.378%D20.83%D--24DN/A6654.3h16.5D-90D
NC6S Gauss SAW S 1,3021,2926152.101B+0.2520.365%D19.659%D27.5DN/A7447h10.6C*52.1C+
NSX Tanto 1,2871,2571,0531.194C++1.1619.888%D*18.854%D-14.3DN/A3488h16.1C80.8C
LB00 Python AP 1,7441,2576619.045B+16.7036.316%F--N/A36.5D--14.2D--15234.4h4.4C+12.2F-
NC05 Jackhammer 1,2641,2527651.637B0.7142.991%C+11.342%D-25.6DN/A8549h4.5B+10.4C**
NS-61 Emissary 1,2601,2358491.455B**0.8926.284%C15.628%C+27.6C++N/A7644.7h14.4C++54.9C++
LA1 Anchor 1,2421,2256171.985C+0.3619.952%D-17.306%D--27.3DN/A12544.8h11.2C55.9C-
Gauss Compact Burst 1,2401,2216921.764C+0.5925.938%C+21.867%C-24.1C--N/A6150.6h10.1B+39C*
NS-44L Blackhand 1,2281,2095512.194B**0.1639.669%C40.116%C+23.6C+N/A6651.3h4.2C**10.6C*
NS-44 Commissioner 1,2271,2087491.613B++0.7436.355%C+22.02%C+22.2C-N/A7054.5h3.9C++10.7C*
GD Guardian 1,2301,1934872.45C*0.1027.314%D**30.092%C+20.4D--N/A4958.6h10.7F-39.1F--
NSX Tomoe 1,2111,1936551.821C++0.5323.268%D*29.589%D20.2DN/A6759.2h16.6C--71.5D
NSX-P Tanto 1,2161,1791,0251.15C*1.2020.558%D--23.155%C18.5CN/A5563.8h17.7C86.1C--
NS Decimator 1,5041,1744702.498A++0.1549.717%D*3.322%B*37.6C*10.6D26831.2h3.9B+7.8C*
NS-7 PDW 1,1781,1726771.731B**0.6223.786%C+13.311%D25.5C+N/A10145.9h13B+54.8B
NSX Tengu 1,1941,1691,0661.097C+1.2530.344%D-16.852%D15.2D-N/A3877h15.1C49.8C
Carnage AR 1,1981,1688011.458C++0.8919.786%D--21.575%C++20.8C--N/A6856.1h17.3D*87.4D--
NS-11C 1,1851,1688001.46B+0.8922.186%C14.64%D24.1C+N/A8148.4h13.9C**62.7C*
NS Baron G5 1,1801,1668231.417B+0.9339.933%C13.208%C28CN/A9541.6h4.3B+10.7C+
AF-4A Bandit 1,1681,1646491.794B+0.5619.245%D*18.041%D21.2DN/A6855h11.1C++57.8C-
Gauss Rifle S 1,1661,1636851.698B+0.6519.922%D--15.821%D21.8CN/A6353.3h10.3B+51.9C+
LA3 Desperado 1,1681,1578981.288B+1.0628.875%C++16.422%D22.9C-N/A6450.5h8.9C*30.8C**
AF-19 Mercenary 1,1671,1576761.712B**0.6422.895%C++16.508%D-19.9C++N/A13558h11.7B+51.1B+
AF-6 Shadow 1,1751,1554872.372B0.0228.862%D-23.81%C31C-N/A10137.2h6.1C21C
NS-30 Vandal 1,1691,1535851.971C*0.3825.729%D*19.514%D-25DN/A6346.2h6.3C24.6D
Warden 1,1781,1528451.363B+0.9927.204%C++26.563%B19.8C+N/A8058.3h9.4C*34.6C**
NC14 Bolt Driver 1,1571,1502275.066A++2.7240.101%B++73.391%C+18.5CN/A10062.2h2.3B+5.8B++
NC4 Mag-Shot 1,1601,1329971.135B+1.2130.279%B+14.488%D19.3CN/A8758.6h8.3C*27.5C++
Hunter QCX 1,2581,1318911.269B*1.0836.996%C23.254%C+14.6C++1.6C+5477.6h7.3C+19.8C+
Hawk GD-68 1,5471,0876181.759A*0.5955.465%D--3.772%B++24.6B**10.4C++21044.2h6.1B**11B+
The Kraken 1,4711,0495711.837C++0.5153.209%D--2.002%C*27.2D11C--14738.5h6.6F-12.5F--
Skyguard 1,7139611815.309A2.9625.932%D2.393%C*11.6C9C+16483.1h121.1C++467C+
MGR-M1 Bishop 9138902423.678B**1.3329.23%D38.09%B**26.7C+N/A6833.3h6.8C+23.3C+
Shrike 1,2998384241.976A*0.3746.655%D*1.79%D21C11.5C+24940h5.9B+12.6C+
NS-11P 7317195351.344C++1.0119.026%D-21.001%C**18.4C--N/A6539.1h17.4D-91.5D
Anti-Vehicle Grenade 8536951695N/A692.6542.373%D--N/A248.2D56.4C--12782.8h6.6C15.7C--
NS Annihilator 1,5536913442.009M**0.3475.662%D*N/A10.3C+12.9A+16966.8h12.8C16.9C-
NS-15M2 7036904001.725C++0.6218.957%D-20.29%D18.4D-N/A5737.4h15.6D82.5D
NSX-P Naginata 7166775261.287C+1.0618.98%D-22.747%D-18.4D-1.1C++5936.7h22.5F*118.5F
NC08 Mag-Scatter 6166085951.022C++1.3351.826%C+12.171%D26.6CN/A8222.9h4.1C++8C*
The Slasher 58454622,9880.024D2.3336.893%C++8.425%C0.3DN/A11645.1h2.4C+6.6C*
Breaker Rocket Pods 6225412819.321A++16.9757.319%B**N/A163.9B*24.5B++10253.3h21.5D37.5C+
Titan-150 HEAT 6694811064.538C+2.1944.264%C3.95%B++19.2C7.5C20525.1h3.6B**8.2B*
Rocklet Rifle 8924772831.686A++0.6640.936%D*N/A30.4C**26.4C++35115.7h32.2B+78.6C+
Impetus 4504481972.274B+0.0828.429%D-27.232%C+25.5DN/A7717.6h4.7C++16.5C
The Brawler 4294273691.157C1.1945.803%D*11.71%D22.1D*N/A6819.3h4.1C+8.9D
Aspis Anti-Aircraft Phalanx Turret 7053683510.514M+8.1626.274%C++1.087%D13.3B+12.2C*21327.7h128.4B+488.5B+
Mag-Cutter 47933724,7880.014C2.3455.957%A*N/A0.2C-N/A11790.5h3.7D6.6B
M60-G Bulldog 377336477.149B*4.8031.964%C+2.083%D25.8C+3.2D12513h5.9B++18.3B+
The Little Helper 3363283241.012C1.3435.919%D**16.768%C++17.6D--N/A4818.6h5.4C--15D
NC9 A-Tross 3343272241.46C++0.8920.43%D--25.688%C*20.3DN/A8416.1h13.5F66D*
NSX Masamune 5713142481.266B+1.0849.944%D-2.229%C++15.5D-12.7C+14820.3h24.1D*48.2D*
Coyote Missiles 354310595.254A2.9033.882%F**N/A27.4D3.9D**11811.3h24.1B**71.1C**
NS-R3 Swarm 5802911661.753M*0.6062.895%C+N/A9.4B+9.4B++10630.8h25.8B+41.1B+
Icikill 28527310,0600.027C-2.3224.358%C--6.593%C-0.4CN/A1706h1.8B++7.6C*
Carver 2772703,4220.079C+2.2728.31%C++15.185%C+1.2C-N/A3228h1.4C++5.1C**
M40 Fury-F 3152621761.489C++0.8642.106%D1.145%C++22.6C+4.6C9811.6h11C*26.1C++
NS-AM7 Archer 4332364190.563C*1.7950.934%D--23.305%B++4D3.3B+3259.5h29.7D58.3D-
AF-22 Crow 3412171171.855M+0.4958.57%D*4.147%A26.1B14.9C++3508.3h5.9B**10.1B++
NC1 Gauss Rifle 1871791681.065C++1.2817.416%D*17.877%C-12.7DN/A23714.1h14.5C83.3D
M12 Kobalt-F 2021782700.659C--1.6924.281%B11.798%C++2.2D--N/A7681.1h55.1T*226.8F-
Enforcer ML85 254169256.76B+4.4135.394%D1.183%D21.7C+10.9D-3657.8h8.7A24.5B*
MANA Anti-Personnel Turret 163159295.483N/A3.1315.355%UN/A1590U40U8957600.1h30.6T*199T*
NS-45 Pilot 1541521421.07C+1.2825.536%D--22.368%C37.1CN/A1114.1h8.5C33.2D
M60-G Bulldog 161147169.188B**6.8428.577%D4.082%B++26.3C--2.5D-1295.6h4.8B*16.7B+
M20 Basilisk 190147433.419C**1.0729.581%D-8.163%B*10D-2.9D*14314.7h92.1C++311.4C
M20 Kestrel 3121443270.44D1.9133.4%B+1.389%C2.4D--2.7D--4361.2h351T1050.9F-
Hornet Missiles 278144197.579B+5.2357.609%CN/A43.6C-40.6C+6113.3h18.3D**31.7D*
M20 Basilisk 183140314.516B*2.1728.074%D--8.571%B**18.4C5.7D2087.6h61.6B**219.5B+
Titan-150 AP 214132187.333C**4.9845.449%D1.515%D21C13C9126.3h5.6C12.3C--
GR-22 132130881.477C*0.8720.919%D14.615%D21.3C--N/A1946.1h16.5D-79D
M60-G Bulldog-H 150128621.333B**18.9830.916%D*1.563%C++49.2D8.5C+2642.6h4.6C**14.8C+
Vortek Rotary 2381262890.436C-1.9131.96%C*3.175%B++3.1D-2.8D--7740.4h130D-406.8D
NCM2 Falcon 182123512.412A0.0632.036%D-6.504%B++9.5C-4.5C+17813h16.4D-51.2D-
NCM3 Raven 172114412.78M+0.4328.126%D**1.754%D10C+5.1C-19211.4h22.3B++79.1C+
M30 Mustang AH 119108961.125C--1.2238.032%F--N/A7.4D*N/A8514.5h12.5C32.8D--
Spear Anti-Vehicle Phalanx Tower 1751061106S103.6543.147%D2.83%C-31.2C-20.3C3263.4h10.2C+23.7C
NS-357 Underboss 1011011440.701C1.6528.166%D--13.861%D--29.7CN/A1303.4h4.7C16.7D
LA8 Rebel 91911150.791C+1.5628.369%C21.978%C++26.8C+N/A1353.4h7.9D27.9C
NCM3 Raven 13085392.179A*0.1728.591%D*1.176%D*7.5C-4D-17211.3h30.3C++105.9D
Ectoblaster 82801120.714C+1.6428.399%D*5%D--25.8CN/A693.1h21.8C+76.6D
M60-A Bulldog 8779711.286C+8.9437.77%D-2.532%C*15.5D1.6D895.1h6.9C18.2D
M60-A Bulldog 8578126.5C4.1537.704%D2.564%C++15.6D1.4D-935h6.2C+16.5C
NCM2 Falcon 13475421.786B**0.5632.811%D-2.667%D--6.9D5.5C**12410.8h26.2D**80D**
M40 Fury 9275135.769C+3.4223.666%D*N/A25.9D5.9D2292.9h9.1B*38.5C*
NC Patriot Flare Gun 67641280.5C1.8513.298%DN/A11.6D-N/A335.5h3.9D--29.1C-
Xiphos Anti-Personnel Phalanx Turret 8960610N/A7.6525.712%UN/A600U290U1843100.1h105.5T*410.5T*
Soldier Soaker 5858451.289C*1.0617.982%F-8.621%D--48.3C+N/A1191.2h6.8C-37.6F-
NS-10 Burster 9955115S2.6524.657%D1.818%D*6.9B*5.5A2078h131.1B++531.6C**
AF-23 Grinder 5454301.8C+0.5534.698%C16.667%C+27CN/A2082h8.6D--24.9C--
G30 Walker 815286.5A++4.1526.074%C3.846%C+12.7C7.1C1744.1h187.9B+720.6C**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit41090.3h
Motion Spotter7439,72321.4h
Nano-Armor Kit338933,75359.7h
Decoy Grenade0500h
Anti-Vehicle MANA Turret444,45110.3h
Spawn Beacon281,2832.6h
Repair Module0520.2h
NSX Yumi0750h
Nanite Revive Grenade01,1380.3h
Medical Applicator633528,97139h
Welding Device06620h
Deconstruction Tool11,2150.1h
Spitfire Auto-Turret272,5482.3h
Flail Targeting Dart1670.3h
Recon Detection Device9420,04829.6h
Shield Recharging Field295,2892.4h
Ammunition Package5913,7648.6h
Anti-Infantry MANA Turret61,6082.6h
Nano-Repair Grenade0950h
Snowman Soldier12230.2h
Hardlight Barrier217631h
Smoke Grenade01,9260.5h

Check the help document for the dictionary if you want to learn more about words used here.


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