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Deputy Director World Champion Antho25[1RPC] Antho25
NC BR 93

KDR: 1.63

Score: 101.1m

Last Seen: Dec 12th, 2018 9:02 PM
- OFFLINE - 3.4 hour(s)

Prestige 1, Battle Rank 93 - New Conglomerate on Miller - Outfit Member of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
Level Progress (to 94): 78%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS GD-22S NC6 Gauss SAW Gauss Rifle S Carnage AR NS-11A C-4 LA1 Anchor NC1 Gauss Rifle
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,233,486 MLG Score: 986
Fun Score: N/A
Cheeseburgers Flipped: 779TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.914%24.886%62055967139,2291.79338-0.167

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.887%0.76B++0.664B+-0.76D-HEAD ++ (~12.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.70.496B+9.40.341C**28.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.077%1.475%192102033928331370.119661246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.057%0.8B++-0.125C-1.622

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.20.844B*11.30.786B++13.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
50.804%2.384%229610167,257564232401.28602224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.853%0.972B*-0.166C-0.37

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.60.751B++4.90.609B+4.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.442%7.059%2151710057,664467118621.64076411%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.245%0.122C+0.698B+0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.666B+14.70.623B+24.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.439%70.226%2157101512,5958559351.47155

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.053%0.961B*0.2C++0.903

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.5B+20.357C**2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.971%13.771%215610168,1625321751.53392

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.467%0.966B*-0.142C-0.158

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.507B+3.40.29C*3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
101.1m189.6%426 (25.6k)340 (20.4k)1.62665227,214139,6821.7555393 (93)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022996519.167%22.328%42802:0767

40% Combat Medic17% Engineer18% Heavy Assault8% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 18th, 2013 1:49 PMNov 5th, 2013 6:04 PMDec 13th, 2018 9:54 AM (7h) (PST)Dec 12th, 2018 6:21 PM (23h) (PST)Dec 12th, 2018 5:02 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6473083390.7650.4710.1711.5320.043986

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,84218,45820,38446281092320,429

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4947.2h/206.1d 18,002 50,732 73,530 454.8k 8,192 16,543 12,637 192.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
B++
Kills:9,669
Deaths:4,863
KDR:1.988
Accuracy:24.863% B+
HSR:29.134% B++
NC6 Gauss SAW
B*
Kills:8,821
Deaths:4,932
KDR:1.789
Accuracy:24.155% B*
HSR:25.938% B+
LA1 Anchor
B
Kills:6,889
Deaths:3,537
KDR:1.948
Accuracy:24.565% C+
HSR:27.508% B
EM6
B+
Kills:4,767
Deaths:2,538
KDR:1.878
Accuracy:24.147% B+
HSR:26.474% B+
NS-15M1
B+
Kills:4,595
Deaths:2,255
KDR:2.038
Accuracy:24.563% B+
HSR:25.658% B+
NC6A GODSAW
C-
Kills:3,375
Deaths:1,896
KDR:1.780
Accuracy:24.450% D
HSR:23.585% C-
NC05 Jackhammer
B*
Kills:3,288
Deaths:2,123
KDR:1.549
Accuracy:50.268% B*
HSR:14.903% C+
EM1
B+
Kills:3,279
Deaths:2,112
KDR:1.553
Accuracy:23.994% B+
HSR:24.703% B+
NSX Naginata
B*
Kills:2,505
Deaths:1,017
KDR:2.463
Accuracy:25.717% B++
HSR:34.491% B*
MGR-L1 Promise
A
Kills:1,865
Deaths:669
KDR:2.788
Accuracy:30.649% A
HSR:29.223% B+
NS-15M2
B++
Kills:1,642
Deaths:799
KDR:2.055
Accuracy:22.915% C+
HSR:30.694% B++
NC6S Gauss SAW S
B+
Kills:1,182
Deaths:510
KDR:2.318
Accuracy:25.469% B+
HSR:25.719% C**
MGR-L1 Promise AE
B+
Kills:355
Deaths:175
KDR:2.029
Accuracy:29.217% B+
HSR:31.831% B+
NSX-P Naginata
B**
Kills:138
Deaths:58
KDR:2.379
Accuracy:27.805% B**
HSR:30.435% C++
Kills:52,370
Deaths (as Heavy Assault):27,484
Deaths (to Heavy Assaults):32,764
KDR:1.90547
Kill Difference:24,886
Playtime:905.295 hours
Usage:18%
Score:15.598m
Score/min:287
Accuracy (listed only):27.341%
HSR (listed only):27.164%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B+
Kills:3,966
Deaths:2,993
KDR:1.325
Accuracy:24.106% B+
HSR:23.903% B+
AF-4 Cyclone
C+
Kills:3,348
Deaths:2,351
KDR:1.424
Accuracy:24.148% C
HSR:18.608% C+
MGR-S1 Gladius
A
Kills:2,742
Deaths:1,149
KDR:2.386
Accuracy:33.349% A
HSR:25.930% B+
19A Fortuna
C+
Kills:2,603
Deaths:2,335
KDR:1.115
Accuracy:22.315% D--
HSR:20.207% C+
Tempest
C+
Kills:2,574
Deaths:1,930
KDR:1.334
Accuracy:21.430% D**
HSR:20.319% C+
GD-7F
C*
Kills:2,531
Deaths:1,787
KDR:1.416
Accuracy:25.399% C*
HSR:19.558% C+
NS-7 PDW
C*
Kills:2,297
Deaths:1,667
KDR:1.378
Accuracy:23.881% C+
HSR:18.851% C*
Razor GD-23
B+
Kills:2,261
Deaths:1,956
KDR:1.156
Accuracy:23.742% C+
HSR:22.778% B+
NS-11C
B+
Kills:2,190
Deaths:1,416
KDR:1.547
Accuracy:24.231% C++
HSR:21.050% B+
AF-4A Bandit
C++
Kills:2,046
Deaths:1,579
KDR:1.296
Accuracy:21.911% D
HSR:22.727% C++
Mauler S6
A
Kills:2,031
Deaths:1,338
KDR:1.518
Accuracy:52.803% A
HSR:14.131% C
Blitz GD-10
C++
Kills:1,888
Deaths:1,586
KDR:1.190
Accuracy:23.322% C+
HSR:17.161% C++
NS Baron G5
B**
Kills:1,887
Deaths:1,291
KDR:1.462
Accuracy:53.905% B**
HSR:15.474% C*
GD-66 Claw
B++
Kills:1,654
Deaths:1,183
KDR:1.398
Accuracy:65.899% B++
HSR:12.455% C
NC12 Sweeper
B++
Kills:1,571
Deaths:1,297
KDR:1.211
Accuracy:49.583% B++
HSR:15.022% B+
AF-57 Piston
B+
Kills:1,411
Deaths:829
KDR:1.702
Accuracy:45.980% B+
HSR:12.544% C
MKV Suppressed
C
Kills:1,367
Deaths:1,130
KDR:1.210
Accuracy:21.771% D
HSR:17.045% C
AF-4AE Cyclone
B+
Kills:1,352
Deaths:572
KDR:2.364
Accuracy:31.068% B+
HSR:27.515% B
NSX Tanto
B++
Kills:1,329
Deaths:876
KDR:1.517
Accuracy:29.427% B++
HSR:27.540% B
NSX Tengu
B*
Kills:1,310
Deaths:682
KDR:1.921
Accuracy:41.194% B++
HSR:26.412% B*
LA39 Bruiser
B++
Kills:894
Deaths:539
KDR:1.659
Accuracy:67.938% B++
HSR:14.206% C+
AC-X11
B++
Kills:715
Deaths:566
KDR:1.263
Accuracy:23.056% C
HSR:25.175% B++
Gauss Compact S
A++
Kills:646
Deaths:530
KDR:1.219
Accuracy:23.061% C+
HSR:28.328% A++
The Brawler
C*
Kills:601
Deaths:415
KDR:1.448
Accuracy:53.406% C+
HSR:15.141% C*
Gauss Compact Burst
B
Kills:210
Deaths:152
KDR:1.382
Accuracy:24.470% C
HSR:27.143% B
NSX-P Tanto
B**
Kills:125
Deaths:83
KDR:1.506
Accuracy:26.513% C*
HSR:32.800% B**
The Little Helper
B**
Kills:94
Deaths:42
KDR:2.238
Accuracy:61.129% B**
HSR:13.830% C+
Kills:45,643
Deaths (as Light Assault):32,274
Deaths (to Light Assaults):25,151
KDR:1.41423
Kill Difference:13,369
Playtime:399.526 hours
Usage:8%
Score:6.597m
Score/min:275
Accuracy (listed only):34.779%
HSR (listed only):20.587%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Rifle S
C++
Kills:8,411
Deaths:6,354
KDR:1.324
Accuracy:23.286% C
HSR:20.818% C++
Carnage AR
B+
Kills:8,345
Deaths:5,122
KDR:1.629
Accuracy:24.313% C+
HSR:24.050% B+
NS-11A
B
Kills:7,208
Deaths:4,259
KDR:1.692
Accuracy:25.610% B
HSR:23.876% B
NC1 Gauss Rifle
B++
Kills:5,562
Deaths:3,578
KDR:1.555
Accuracy:24.751% B+
HSR:25.638% B++
Reaper DMR
B
Kills:4,157
Deaths:2,636
KDR:1.577
Accuracy:26.063% C++
HSR:26.702% B
AF-4 Cyclone
C+
Kills:3,348
Deaths:2,351
KDR:1.424
Accuracy:24.148% C
HSR:18.608% C+
GR-22
C*
Kills:3,000
Deaths:2,162
KDR:1.388
Accuracy:22.902% C
HSR:20.467% C*
MGR-S1 Gladius
A
Kills:2,742
Deaths:1,149
KDR:2.386
Accuracy:33.349% A
HSR:25.930% B+
Gauss Prime
C--
Kills:2,629
Deaths:2,200
KDR:1.195
Accuracy:21.781% D*
HSR:19.894% C--
Tempest
C+
Kills:2,574
Deaths:1,930
KDR:1.334
Accuracy:21.430% D**
HSR:20.319% C+
NS-7 PDW
C*
Kills:2,297
Deaths:1,667
KDR:1.378
Accuracy:23.881% C+
HSR:18.851% C*
NC9 A-Tross
C*
Kills:2,216
Deaths:1,543
KDR:1.436
Accuracy:23.927% C
HSR:25.587% C*
Mauler S6
A
Kills:2,031
Deaths:1,338
KDR:1.518
Accuracy:52.803% A
HSR:14.131% C
GR-22AE
B++
Kills:1,936
Deaths:742
KDR:2.609
Accuracy:31.424% B++
HSR:28.254% B+
Blitz GD-10
C++
Kills:1,888
Deaths:1,586
KDR:1.190
Accuracy:23.322% C+
HSR:17.161% C++
NS Baron G5
B**
Kills:1,887
Deaths:1,291
KDR:1.462
Accuracy:53.905% B**
HSR:15.474% C*
NS-11P
B*
Kills:1,732
Deaths:1,278
KDR:1.355
Accuracy:23.675% C*
HSR:24.423% B*
GD-66 Claw
B++
Kills:1,654
Deaths:1,183
KDR:1.398
Accuracy:65.899% B++
HSR:12.455% C
NC12 Sweeper
B++
Kills:1,571
Deaths:1,297
KDR:1.211
Accuracy:49.583% B++
HSR:15.022% B+
NSX Yumi
B++
Kills:1,553
Deaths:946
KDR:1.642
Accuracy:29.540% B++
HSR:32.260% B++
AF-57 Piston
B+
Kills:1,411
Deaths:829
KDR:1.702
Accuracy:45.980% B+
HSR:12.544% C
MKV Suppressed
C
Kills:1,367
Deaths:1,130
KDR:1.210
Accuracy:21.771% D
HSR:17.045% C
AF-4AE Cyclone
B+
Kills:1,352
Deaths:572
KDR:2.364
Accuracy:31.068% B+
HSR:27.515% B
NSX Tengu
B*
Kills:1,310
Deaths:682
KDR:1.921
Accuracy:41.194% B++
HSR:26.412% B*
Gauss Rifle Burst
B+
Kills:1,181
Deaths:726
KDR:1.627
Accuracy:27.761% C++
HSR:31.414% B+
LA39 Bruiser
B++
Kills:894
Deaths:539
KDR:1.659
Accuracy:67.938% B++
HSR:14.206% C+
The Brawler
C*
Kills:601
Deaths:415
KDR:1.448
Accuracy:53.406% C+
HSR:15.141% C*
The Little Helper
B**
Kills:94
Deaths:42
KDR:2.238
Accuracy:61.129% B**
HSR:13.830% C+
Kills:74,951
Deaths (as Combat Medic):49,547
Deaths (to Combat Medics):15,845
KDR:1.51273
Kill Difference:25,404
Playtime:1,972.756 hours
Usage:40%
Score:41.781m
Score/min:353
Accuracy (listed only):34.851%
HSR (listed only):21.001%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B+
Kills:3,966
Deaths:2,993
KDR:1.325
Accuracy:24.106% B+
HSR:23.903% B+
19A Fortuna
C+
Kills:2,603
Deaths:2,335
KDR:1.115
Accuracy:22.315% D--
HSR:20.207% C+
GD-7F
C*
Kills:2,531
Deaths:1,787
KDR:1.416
Accuracy:25.399% C*
HSR:19.558% C+
Razor GD-23
B+
Kills:2,261
Deaths:1,956
KDR:1.156
Accuracy:23.742% C+
HSR:22.778% B+
NS-11C
B+
Kills:2,190
Deaths:1,416
KDR:1.547
Accuracy:24.231% C++
HSR:21.050% B+
AF-4A Bandit
C++
Kills:2,046
Deaths:1,579
KDR:1.296
Accuracy:21.911% D
HSR:22.727% C++
Mauler S6
A
Kills:2,031
Deaths:1,338
KDR:1.518
Accuracy:52.803% A
HSR:14.131% C
NS Baron G5
B**
Kills:1,887
Deaths:1,291
KDR:1.462
Accuracy:53.905% B**
HSR:15.474% C*
GD-66 Claw
B++
Kills:1,654
Deaths:1,183
KDR:1.398
Accuracy:65.899% B++
HSR:12.455% C
NC12 Sweeper
B++
Kills:1,571
Deaths:1,297
KDR:1.211
Accuracy:49.583% B++
HSR:15.022% B+
AF-57 Piston
B+
Kills:1,411
Deaths:829
KDR:1.702
Accuracy:45.980% B+
HSR:12.544% C
NSX Tanto
B++
Kills:1,329
Deaths:876
KDR:1.517
Accuracy:29.427% B++
HSR:27.540% B
Warden
C*
Kills:984
Deaths:728
KDR:1.352
Accuracy:27.376% C++
HSR:25.711% C*
LA39 Bruiser
B++
Kills:894
Deaths:539
KDR:1.659
Accuracy:67.938% B++
HSR:14.206% C+
AC-X11
B++
Kills:715
Deaths:566
KDR:1.263
Accuracy:23.056% C
HSR:25.175% B++
Gauss Compact S
A++
Kills:646
Deaths:530
KDR:1.219
Accuracy:23.061% C+
HSR:28.328% A++
The Brawler
C*
Kills:601
Deaths:415
KDR:1.448
Accuracy:53.406% C+
HSR:15.141% C*
MGR-M1 Bishop
B**
Kills:590
Deaths:207
KDR:2.850
Accuracy:38.008% B*
HSR:38.475% B**
Gauss Compact Burst
B
Kills:210
Deaths:152
KDR:1.382
Accuracy:24.470% C
HSR:27.143% B
NSX-P Tanto
B**
Kills:125
Deaths:83
KDR:1.506
Accuracy:26.513% C*
HSR:32.800% B**
The Little Helper
B**
Kills:94
Deaths:42
KDR:2.238
Accuracy:61.129% B**
HSR:13.830% C+
Kills:30,339
Deaths (as Engineer):22,142
Deaths (to Engineers):23,775
KDR:1.3702
Kill Difference:8,197
Playtime:854.185 hours
Usage:17%
Score:19.880m
Score/min:388
Accuracy (listed only):37.346%
HSR (listed only):21.343%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B+
Kills:5,393
Deaths:1,991
KDR:2.709
Accuracy:42.663% B+
HSR:69.702% C++
NS-44 Commissioner
B+
Kills:3,757
Deaths:3,399
KDR:1.105
Accuracy:37.934% C**
HSR:24.674% B+
AF-4 Cyclone
C+
Kills:3,348
Deaths:2,351
KDR:1.424
Accuracy:24.148% C
HSR:18.608% C+
NC4 Mag-Shot
C+
Kills:2,893
Deaths:3,321
KDR:0.871
Accuracy:22.874% D
HSR:19.461% C+
MGR-S1 Gladius
A
Kills:2,742
Deaths:1,149
KDR:2.386
Accuracy:33.349% A
HSR:25.930% B+
Tempest
C+
Kills:2,574
Deaths:1,930
KDR:1.334
Accuracy:21.430% D**
HSR:20.319% C+
NC14 Bolt Driver
B*
Kills:2,515
Deaths:1,252
KDR:2.009
Accuracy:40.594% B*
HSR:73.718% C+
NS-7 PDW
C*
Kills:2,297
Deaths:1,667
KDR:1.378
Accuracy:23.881% C+
HSR:18.851% C*
LA80
C**
Kills:1,902
Deaths:672
KDR:2.830
Accuracy:42.903% C**
HSR:71.083% D-
Blitz GD-10
C++
Kills:1,888
Deaths:1,586
KDR:1.190
Accuracy:23.322% C+
HSR:17.161% C++
NS-357 Underboss
C+
Kills:1,813
Deaths:1,701
KDR:1.066
Accuracy:35.240% C+
HSR:19.636% C+
LA3 Desperado
C
Kills:1,611
Deaths:1,756
KDR:0.917
Accuracy:27.034% C
HSR:17.753% C
NC4-FB Mag-Shot
B+
Kills:1,560
Deaths:1,114
KDR:1.400
Accuracy:37.279% B+
HSR:25.513% B+
MKV Suppressed
C
Kills:1,367
Deaths:1,130
KDR:1.210
Accuracy:21.771% D
HSR:17.045% C
AF-4AE Cyclone
B+
Kills:1,352
Deaths:572
KDR:2.364
Accuracy:31.068% B+
HSR:27.515% B
LA8 Rebel
C++
Kills:1,339
Deaths:1,479
KDR:0.905
Accuracy:26.243% D
HSR:21.882% C++
NSX Tengu
B*
Kills:1,310
Deaths:682
KDR:1.921
Accuracy:41.194% B++
HSR:26.412% B*
EM4-AE Longshot
B++
Kills:1,163
Deaths:290
KDR:4.010
Accuracy:45.352% B++
HSR:77.386% D
EM4 Longshot
C+
Kills:1,163
Deaths:462
KDR:2.517
Accuracy:38.431% C+
HSR:69.905% D--
NS-45 Pilot
C*
Kills:767
Deaths:587
KDR:1.307
Accuracy:31.461% C++
HSR:27.640% C*
NSX Tomoe
A++
Kills:655
Deaths:312
KDR:2.099
Accuracy:26.722% C-
HSR:56.641% A++
Impetus
B++
Kills:513
Deaths:251
KDR:2.044
Accuracy:36.400% B
HSR:34.503% B++
Gauss SPR
B+
Kills:387
Deaths:243
KDR:1.593
Accuracy:36.300% B+
HSR:30.749% C-
AF-18 Stalker
C+
Kills:371
Deaths:264
KDR:1.405
Accuracy:25.180% C-
HSR:20.485% C+
AF-6 Shadow
C+
Kills:242
Deaths:149
KDR:1.624
Accuracy:33.379% C+
HSR:26.033% C+
NC08 Mag-Scatter
C+
Kills:197
Deaths:242
KDR:0.814
Accuracy:45.923% D
HSR:15.736% C+
NS-61 Emissary
C
Kills:171
Deaths:144
KDR:1.188
Accuracy:25.234% C-
HSR:15.205% C
NS-AM7 Archer
B+
Kills:171
Deaths:265
KDR:0.645
Accuracy:53.488% D
HSR:22.222% B+
NS-30 Vandal
B+
Kills:140
Deaths:98
KDR:1.429
Accuracy:35.721% B+
HSR:25.714% C+
AF-8 RailJack
D-
Kills:72
Deaths:52
KDR:1.385
Accuracy:26.980% D**
HSR:66.667% D-
The Executive
N/A
Kills:50
Deaths:82
KDR:0.610
Accuracy:21.088% N/A
HSR:20% N/A
Kills:45,723
Deaths (as Infiltrator):31,193
Deaths (to Infiltrators):20,815
KDR:1.46581
Kill Difference:14,530
Playtime:416.358 hours
Usage:8%
Score:7.225m
Score/min:289
Accuracy (listed only):32.729%
HSR (listed only):33.037%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:1,118
Deaths:473
KDR:2.364
Accuracy:45.205% B++
HSR:18.784% B++
AF-41 Hacksaw
C++
Kills:898
Deaths:430
KDR:2.088
Accuracy:27.153% C
HSR:14.811% C++
NCM1 Scattercannon
B*
Kills:846
Deaths:252
KDR:3.357
Accuracy:43.965% B*
HSR:15.366% C+
AF-41 Hacksaw
B**
Kills:803
Deaths:429
KDR:1.872
Accuracy:28.918% C
HSR:18.680% B**
AF-34 Mattock
A
Kills:756
Deaths:188
KDR:4.021
Accuracy:44.182% A
HSR:17.989% B+
AF-34 Mattock
A
Kills:702
Deaths:188
KDR:3.734
Accuracy:48.752% A
HSR:18.091% C++
AF-23 Grinder
B*
Kills:308
Deaths:220
KDR:1.400
Accuracy:32.200% C
HSR:18.182% B*
NCM3 Raven
B*
Kills:285
Deaths:227
KDR:1.256
Accuracy:47.062% B*
HSR:1.754% D
NCM3 Raven
B**
Kills:282
Deaths:222
KDR:1.270
Accuracy:48.491% B**
HSR:2.128% C--
NS-20 Gorgon
C+
Kills:198
Deaths:75
KDR:2.640
Accuracy:24.384% C+
HSR:15.657% D
NCM2 Falcon
A+
Kills:188
Deaths:173
KDR:1.087
Accuracy:39.853% C+
HSR:8.511% A+
NS-20 Gorgon
B
Kills:170
Deaths:75
KDR:2.267
Accuracy:24.305% C+
HSR:21.177% B
NCM2 Falcon
B+
Kills:136
Deaths:172
KDR:0.791
Accuracy:42.222% C+
HSR:5.882% B+
NS-10 Burster
A
Kills:95
Deaths:81
KDR:1.173
Accuracy:38.295% A
HSR:4.211% C
NS-10 Burster
A
Kills:79
Deaths:87
KDR:0.908
Accuracy:38.303% A
HSR:6.329% C++
Kills:6,864
Deaths (as MAX Suit):1,646
Deaths (to MAX Suits):7,083
KDR:4.17011
Kill Difference:5,218
Playtime:97.565 hours
Usage:2%
Score:2.074m
Score/min:354
Accuracy (listed only):38.219%
HSR (listed only):12.503%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C--
Kills:218
V. Kills:41 N/A
Deaths:210
KDR:1.038
Accuracy:46.469% D*
KPH:17.200 D-
VKPH:3.200 C--
Breaker Rocket Pods
M**
Kills:121
V. Kills:18 N/A
Deaths:4
KDR:30.250
Accuracy:43.479% D
KPH:349.300 M**
VKPH:52 M**
M20 Mustang
D
Kills:86
V. Kills:58 146%
Deaths:222
KDR:0.387
Accuracy:20.879% F
KPH:6.800 D
VKPH:4.600 D
Kills:425 (304 + 0)
Deaths:436
KDR:0.975
VKDR:0.268
Vehicle Kills:117
Kill Difference:11
Playtime:25.751 hours
Usage:1%
Score:0.252m
Score/min:163
Piloting Accuracy:20.879%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:122
V. Kills:10 N/A
Deaths:27
KDR:4.519
Accuracy:36.347% D
KPH:41.500 C
VKPH:3.400 D-
C150 Dalton
B+
Kills:60
V. Kills:25 231%
Deaths:13
KDR:4.615
Accuracy:44.816% B+
KPH:25 C-
VKPH:10.400 D--
AP30 Shredder
N/A
Kills:50
V. Kills:13 357%
Deaths:20
KDR:2.500
Accuracy:22.489% N/A
KPH:21.800 N/A
VKPH:5.700 N/A
Kills:232 (0 + 232)
Deaths:60
KDR:3.867
VKDR:0.800
Vehicle Kills:48
Kill Difference:172
Playtime:7.631 hours
Usage:0%
Score:0.105m
Score/min:230
Piloting Accuracy:N/A%
Gunner Accuracy:22.489%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C++
Kills:1,758
V. Kills:462 380%
Deaths:336
KDR:5.232
Accuracy:47.988% C
KPH:32.900 C++
VKPH:8.600 D
C75 Viper
A++
Kills:970
V. Kills:187 N/A
Deaths:116
KDR:8.362
Accuracy:43.544% B+
KPH:61.600 A++
VKPH:11.900 B**
L100 Python AP
A++
Kills:386
V. Kills:296 130%
Deaths:111
KDR:3.477
Accuracy:55.480% C++
KPH:36.600 B+
VKPH:28.100 A++
Skyguard
A++
Kills:191
V. Kills:149 127%
Deaths:52
KDR:3.673
Accuracy:32.913% B++
KPH:20.200 B*
VKPH:15.800 A++
L100 Python HESH
C++
Kills:81
V. Kills:6 N/A
Deaths:8
KDR:10.125
Accuracy:49.563% C++
KPH:54.400 C++
VKPH:4 D*
Kills:3,386 (3,386 + 0)
Deaths:623
KDR:5.435
VKDR:1.766
Vehicle Kills:1,100
Kill Difference:2,763
Playtime:90.707 hours
Usage:2%
Score:1.367m
Score/min:251
Driving Accuracy:49.563%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:2,693
V. Kills:1,668 161%
Deaths:409
KDR:6.584
Accuracy:54.764% B+
KPH:35.100 A
VKPH:21.800 A+
Titan-150 HEAT
M
Kills:1,369
V. Kills:464 294%
Deaths:161
KDR:8.503
Accuracy:59.066% A
KPH:46.600 M
VKPH:15.800 A++
E540 Halberd
A
Kills:982
V. Kills:484 202%
Deaths:80
KDR:12.275
Accuracy:46.820% C**
KPH:42 A
VKPH:20.700 B**
C85 Canister
A
Kills:823
V. Kills:33 N/A
Deaths:32
KDR:25.719
Accuracy:40.573% C*
KPH:120.700 A
VKPH:4.800 C+
Enforcer ML85
B**
Kills:604
V. Kills:376 160%
Deaths:92
KDR:6.565
Accuracy:44.327% B
KPH:31.400 B**
VKPH:19.600 B+
M20 Basilisk
C+
Kills:75
V. Kills:28 259%
Deaths:14
KDR:5.357
Accuracy:31.364% C++
KPH:18.600 C+
VKPH:6.900 C+
Titan-150 HESH
M
Kills:57
V. Kills:8 N/A
Deaths:5
KDR:11.400
Accuracy:54.951% B*
KPH:85.400 M
VKPH:12 B*
M96 Mjolnir
C*
Kills:56
V. Kills:31 175%
Deaths:4
KDR:14
Accuracy:35.337% C+
KPH:36 C*
VKPH:19.900 C+
Kills:6,659 (4,119 + 2,540)
Deaths:797
KDR:8.355
VKDR:3.880
Vehicle Kills:3,092
Kill Difference:5,862
Playtime:161.671 hours
Usage:3%
Score:3.569m
Score/min:368
Driving Accuracy:54.951%
Gunner Accuracy:35.337%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B
Kills:1,347
V. Kills:98 N/A
Deaths:111
KDR:12.135
Accuracy:53.073% B
KPH:115.200 C++
VKPH:8.400 C++
E540 Halberd-H
C++
Kills:301
V. Kills:152 197%
Deaths:58
KDR:5.190
Accuracy:57.563% C++
KPH:43 C++
VKPH:21.700 C++
M96 Mjolnir-H
B*
Kills:237
V. Kills:180 131%
Deaths:55
KDR:4.309
Accuracy:50.272% C++
KPH:56.400 B+
VKPH:42.900 B*
Enforcer ML65-H
C--
Kills:134
V. Kills:77 172%
Deaths:47
KDR:2.851
Accuracy:51.555% D
KPH:26 C--
VKPH:15 D*
M12 Kobalt-H
B*
Kills:82
V. Kills:1 N/A
Deaths:6
KDR:13.667
Accuracy:26.006% B*
KPH:146.800 B+
VKPH:1.800 D--
M40 Fury-H
C
Kills:73
V. Kills:7 N/A
Deaths:13
KDR:5.615
Accuracy:37.885% C
KPH:63.500 D
VKPH:6.100 D
Kills:2,174 (0 + 2,174)
Deaths:290
KDR:7.497
VKDR:1.776
Vehicle Kills:515
Kill Difference:1,884
Playtime:29.744 hours
Usage:1%
Score:0.607m
Score/min:340
Driving Accuracy:N/A%
Gunner Accuracy:37.885%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:898
V. Kills:158 N/A
Deaths:78
KDR:11.513
Accuracy:36.463% C++
KPH:55.100 B
VKPH:9.700 C++
M40 Fury
C*
Kills:586
V. Kills:93 N/A
Deaths:60
KDR:9.767
Accuracy:37.132% C*
KPH:58.900 C*
VKPH:9.300 C
M20 Basilisk
A+
Kills:469
V. Kills:109 426%
Deaths:61
KDR:7.689
Accuracy:42.163% B+
KPH:37.700 A+
VKPH:8.800 B
M12 Kobalt
A+
Kills:425
V. Kills:6 N/A
Deaths:20
KDR:21.250
Accuracy:21.309% B*
KPH:110.300 A+
VKPH:1.600 D
M12 Kobalt
A++
Kills:390
V. Kills:8 N/A
Deaths:16
KDR:24.375
Accuracy:19.865% B+
KPH:130.900 A++
VKPH:2.700 C++
M20 Basilisk
A
Kills:275
V. Kills:79 344%
Deaths:58
KDR:4.741
Accuracy:44.131% B++
KPH:35.500 A
VKPH:10.200 C*
M60-G Bulldog
B++
Kills:113
V. Kills:19 N/A
Deaths:29
KDR:3.897
Accuracy:40.367% B++
KPH:26.400 C+
VKPH:4.400 C
M60-G Bulldog
C-
Kills:78
V. Kills:16 459%
Deaths:19
KDR:4.105
Accuracy:42.030% B+
KPH:24.300 D
VKPH:5 C-
Kills:3,234 (0 + 3,234)
Deaths:341
KDR:9.484
VKDR:1.431
Vehicle Kills:488
Kill Difference:2,893
Playtime:60.770 hours
Usage:1%
Score:1.122m
Score/min:308
Driving Accuracy:N/A%
Gunner Accuracy:42.030%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:205
V. Kills:56 360%
Deaths:229
KDR:0.895
Accuracy:44.854% C
KPH:21.400 C+
VKPH:5.800 C+
M20 Basilisk-F
C+
Kills:188
V. Kills:77 241%
Deaths:373
KDR:0.504
Accuracy:38.196% D
KPH:11.100 C
VKPH:4.500 C+
S12 Renegade
C
Kills:73
V. Kills:1 N/A
Deaths:50
KDR:1.460
Accuracy:33.245% D--
KPH:42 C
VKPH:0.600 D--
M12 Kobalt-F
D-
Kills:66
V. Kills:5 N/A
Deaths:214
KDR:0.308
Accuracy:12.976% D*
KPH:5.200 D-
VKPH:0.400 D-
Kills:532 (532 + 0)
Deaths:866
KDR:0.614
VKDR:0.161
Vehicle Kills:139
Kill Difference:334
Playtime:41.119 hours
Usage:1%
Score:0.141m
Score/min:57
Driving Accuracy:12.976%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:494
V. Kills:19 N/A
Deaths:46
KDR:10.739
Accuracy:34.817% C*
KPH:82.900 C**
VKPH:3.200 D-
M20 Wyvern
C+
Kills:150
V. Kills:70 211%
Deaths:46
KDR:3.261
Accuracy:34.040% C-
KPH:24.700 C+
VKPH:11.500 C-
Kills:644 (0 + 644)
Deaths:92
KDR:7
VKDR:0.967
Vehicle Kills:89
Kill Difference:552
Playtime:12.033 hours
Usage:0%
Score:0.134m
Score/min:185
Piloting Accuracy:N/A%
Gunner Accuracy:34.040%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-22S 9,7919,6694,8631.988B0.3624.863%B+29.134%B++67.2AN/A192143.9h9.5B++38.1B+
NC6 Gauss SAW 8,8958,8214,9321.789B++0.1624.155%B*25.938%B+55.1AN/A177160h8.3B++34.5B+
Gauss Rifle S 8,4548,4116,3541.324C*0.3023.286%C20.818%C++34.5BN/A90243.9h9.8B+42.1B
Carnage AR 8,4078,3455,1221.629C**0.0024.313%C+24.05%B+47.8B*N/A131174.7h11.1B*45.7B+
NS-11A 7,2757,2084,2591.692B+0.0725.61%B23.876%B43.7B++N/A112165.1h11.5B*45B++
C-4 8,3527,0024,4061.589C++0.0427.63%B+N/A119.3B*23C69458.7h1.2B+4.4B+
LA1 Anchor 6,9596,8893,5371.948C+0.3224.565%C+27.508%B64.3B++N/A202107.1h9B+36.7B+
NC1 Gauss Rifle 5,6185,5623,5781.554B+0.0724.751%B+25.638%B++44.1AN/A132126h9.7B**39.2B*
SAS-R 5,4085,3931,9912.709C++1.0842.663%B+69.702%C++64.7AN/A17983.4h2B+4.6B++
EM6 4,8064,7672,5381.878C**0.2524.147%B+26.474%B+66B**N/A18272.2h9.6B++39.6B+
NS-15M1 4,6284,5952,2552.038B+0.4124.563%B+25.658%B+65.3B**N/A18970.4h10.7B++43.6B+
Reaper DMR 4,1884,1572,6361.577C+0.0526.063%C++26.702%B48.8B++N/A13085.2h8.2B*31.6B+
AF-19 Mercenary 4,0183,9662,9931.325B+0.3024.106%B+23.903%B+38.3AN/A152103.5h9.9B*41.1B+
NS-44 Commissioner 3,7763,7573,3991.105C*0.5237.934%C**24.674%B+56B**N/A15967.1h3B*7.8B++
NC6A GODSAW 3,4173,3751,8961.78C+0.1524.45%D23.585%C-66.7BN/A20550.6h8.7C++35.6C++
AF-4 Cyclone 3,3743,3482,3511.424C*0.2024.148%C18.608%C+46.2B+N/A15472.4h9.9B+41.1C**
NC05 Jackhammer 3,3103,2882,1231.549C**0.0850.268%B*14.903%C+57.3B++N/A17357.4h4.5B+9B+
EM1 3,3093,2792,1121.553B+0.0723.994%B+24.703%B+42.3C**N/A12577.6h11.2C**46.7B+
GR-22 3,0173,0002,1621.388C++0.2422.902%C20.467%C*38.9B+N/A12177.1h11.2B*48.9B+
NC4 Mag-Shot 2,9142,8933,3210.871C*0.7622.874%D19.461%C+33.8B+N/A10085.7h6B*26.4C*
MGR-S1 Gladius 2,7772,7421,1492.386B++0.7633.349%A25.93%B+91.1A*1.2A+24930.1h7.7B*23.2B*
Titan-150 AP 4,3612,6934096.584C*4.9654.764%B+2.859%C+35.2A21.8A+38276.6h4.4C*8.1B+
Gauss Prime 2,6392,6292,2001.195C0.4321.781%D*19.894%C--39.2C+N/A10967.1h10.2B+47C
19A Fortuna 2,6342,6032,3351.115C+0.5122.315%D--20.207%C+33.2C+N/A8978.5h9.5C**42.4C+
Tempest 2,6032,5741,9301.334C+0.2921.43%D**20.319%C+44.6C+N/A12057.7h10C+46.6D
GD-7F 2,5452,5311,7871.416B0.2125.399%C*19.558%C+52.3B**N/A17448.4h10.8B*42.4B+
NC14 Bolt Driver 2,5172,5151,2522.009C++0.3840.594%B*73.718%C+43.7A+N/A13657.6h2.1B*5.1B*
NSX Naginata 2,5422,5051,0172.463B**0.8425.717%B++34.491%B*90.8A*1.3B**20527.6h9.5B*36.9B++
NS-7 PDW 2,3072,2971,6671.378B+0.2523.881%C+18.851%C*44.3B*N/A15151.8h12.1B++50.7B+
Razor GD-23 2,2792,2611,9561.156C*0.4723.742%C+22.778%B+31.7B+N/A11071.4h10.6B++44.5B+
NC9 A-Tross 2,2392,2161,5431.436C++0.1923.927%C25.587%C*41.1BN/A12353.9h8.6B++35.8B+
NS-11C 2,2142,1901,4161.547B++0.0824.231%C++21.05%B+50AN/A15943.8h11.1B*46B+
MANA Anti-Personnel Turret 2,1272,1071,0352.036N/A0.4125.003%UN/A21070U200U33722300.1h16T*64.1T*
AF-4A Bandit 2,0572,0461,5791.296C+0.3321.911%D22.727%C++37.5C++N/A11654.5h9.7B+44.3C++
Mauler S6 2,0592,0311,3381.518B++0.1152.803%A14.131%C65.5A*N/A22131h3.8B*7.3B*
GR-22AE 1,9661,9367422.609B+0.9831.424%B++28.254%B+89.2A1.4A21321.7h9.9B**31.6B*
LA80 1,9081,9026722.83C1.2042.903%C**71.083%D-56.6B++N/A13433.6h2B4.6B+
Frag Grenade 1,9031,89511895N/A1,893.3753.708%B**N/A611.3B+2.6D-22143.1h3.1B++5.7B*
Blitz GD-10 1,8981,8881,5861.19C++0.4423.322%C+17.161%C++34.6BN/A13054.5h12.5B++53.6B+
NS Baron G5 1,9071,8871,2911.462B+0.1653.905%B**15.474%C*56.5AN/A16333.4h4.5C*8.4C+
MGR-L1 Promise 1,8941,8656692.788B**1.1630.649%A29.223%B+102.5A*1.6A++32718.2h9.9B**32.3B**
NS-357 Underboss 1,8201,8131,7011.066C++0.5635.24%C+19.636%C+55.8B++N/A13532.5h3.5B*9.8B+
Shrike 2,3621,7921,8900.948B+0.6860.738%B+3.181%C*36.1B**11.5C+29549.6h4.6B**7.5B**
L100 Python HEAT 2,2201,7583365.232C++3.6147.988%C3.299%B+32.9C++8.6D16453.5h3.8B**7.9B*
NS-11P 1,7451,7321,2781.355C*0.2723.675%C*24.423%B*44.9B**N/A13638.6h11.4B**48.3B++
GD-66 Claw 1,6661,6541,1831.398C++0.2365.899%B++12.455%C53.5B+N/A15930.9h2.5C++3.8B+
NS-15M2 1,6571,6427992.055C**0.4322.915%C+30.694%B++65.7B*N/A22225h10.7B++46.5B+
LA3 Desperado 1,6221,6111,7560.917C+0.7127.034%C17.753%C58.2B**N/A16827.7h7.1B*26.2C*
NC12 Sweeper 1,5791,5711,2971.211C++0.4249.583%B++15.022%B+42.5B+N/A11837h4.2B8.6B+
NC4-FB Mag-Shot 1,5671,5601,1141.4C++0.2337.279%B+25.513%B+76.5B+N/A17320.4h5.7B++15.2B*
NSX Yumi 1,5851,5539461.642C*0.0229.54%B++32.26%B++59A1.2C+13026.3h11.5C**38.8B+
AF-57 Piston 1,4211,4118291.702B+0.0845.98%B+12.544%C67.8A+N/A20320.8h3.7B++7.9B+
Titan-150 HEAT 1,8331,3691618.503B*6.8859.066%A1.169%D*46.7M15.8A++32529.3h4B++6.8B**
MKV Suppressed 1,3781,3671,1301.21C*0.4221.771%D17.045%C39.3B+N/A12534.8h12.6B+58C++
AF-4AE Cyclone 1,3711,3525722.364B++0.7431.068%B+27.515%B95.2B**1.3A++26214.2h8.8B28.4B+
C85 Canister-H 1,4451,34711112.135C+10.5153.073%B9.577%C--115.1C++8.4C++31811.7h6.9C+12.9C*
LA8 Rebel 1,3501,3391,4790.905C+0.7226.243%D21.882%C++40.9B+N/A11332.7h4.8B*18.3C++
NSX Tanto 1,3501,3298761.517B0.1129.427%B++27.54%B52.5B*N/A12825.3h11.4B+38.8B
C-4 ARX 1,4861,3115012.617B0.9932.485%A+N/A214.9A++28.7C8826.1h1B++3.1B**
NSX Tengu 1,3311,3106821.921B++0.2941.194%B++26.412%B*63.3B**1B**14620.7h10.5B++25.5B++
Sticky Grenade 1,2151,20711207N/A1,205.3758.582%B+N/A1005.8C+6.7C--29951.2h2C**3.4B+
NC6S Gauss SAW S 1,1981,1825102.318B*0.6925.469%B+25.719%C**79.9B**1.1A+23114.8h9.2B++36B+
Gauss Rifle Burst 1,2001,1817261.627C+0.0027.761%C++31.414%B+52.7B+N/A13522.4h9.8B+35.4B+
Auraxium Mag-Cutter 1,2051,17785,1960.014C1.6111.411%D*7.052%C++0.5CN/A12439.3h2.2C+19.2D
Bouncing Betty 1,1751,1753633.237C1.6150.936%B*N/A213.6A++N/A6135.5h1.6B**3.2B**
EM4-AE Longshot 1,1651,1632904.01C+2.3845.352%B++77.386%D80.2A+N/A20214.5h1.8B4B+
EM4 Longshot 1,1681,1634622.517C+0.8938.431%C+69.905%D--49.3B**N/A15323.6h1.9B+5.1B
NCM1 Scattercannon 1,1281,1184732.364C**0.7445.205%B++18.784%B++37.9B**N/A14529.5h6.6B+14.6B++
Warden 9989847281.352B+0.2727.376%C++25.711%C*38B**N/A14025.9h7.4B++27.2B+
E540 Halberd 1,4669828012.275B*10.6546.82%C**4.073%B+42A20.7B**41123.4h4.9B++10.4B++
C75 Viper 1,1579701168.362B*6.7443.544%B+1.34%C+61.8A++11.9B**35315.7h9B*20.6B*
NS Decimator 1,2279207231.272B0.3563.239%B2.717%C**38.3C**12.8C31824h4.1B+6.4B++
M40 Fury 1,0568987811.513B**9.8936.463%C++1.002%D-55.1B9.7C++34816.3h10.9B+29.8B+
AF-41 Hacksaw 9018984302.088C+0.4627.153%C14.811%C++38.4B+N/A13823.4h5.5B+20.1B
LA39 Bruiser 9048945391.659B+0.0367.938%B++14.206%C+57.7B++N/A18315.5h2.2B+3.3B+
NCM1 Scattercannon 8548462523.357B1.7343.965%B*15.366%C+56.8AN/A19214.9h5.7C*12.9B++
C85 Canister 8568233225.719B+24.0940.573%C*14.581%C**121A4.9C+3846.8h6.2B+15.2B+
AF-41 Hacksaw 8098034291.872C+0.2528.918%C18.68%B**34.3C*N/A12523.4h6.5C**22.6C*
NS-45 Pilot 7717675871.307C++0.3231.461%C++27.64%C*54C**N/A13814.2h5.6B*17.9B++
AF-34 Mattock 7647561884.021C**2.3944.182%A17.989%B+68.7A+N/A20911h5.3B11.9B*
AC-X11 7197155661.263C*0.3623.056%C25.175%B++36.5B+N/A17219.6h8.7B+37.7C**
AF-34 Mattock 7127021883.734C*2.1148.752%A18.091%C++64.4AN/A20310.9h6.3C++12.9B*
Hawk GD-68 1,1086919740.709C++0.9265.726%B+3.184%C*19C*11.5C++21336.3h7B+10.7B++
NSX Tomoe 6566553122.099C**0.4726.722%C-56.641%A++71.2A+N/A1759.2h10B**37.4B++
Gauss Compact S 6526465301.219B0.4123.061%C+28.328%A++41.4A+N/A20315.6h9.7B+42B
Mag-Cutter 67463446,3250.014C1.6128.311%C+N/A0.4CN/A11568.2h2.6C++9.2C**
Enforcer ML85 980604926.565B+4.9444.327%B1.821%C31.5B**19.6B+32319.2h11B+24.8B++
The Brawler 6086014151.448C+0.1853.406%C+15.141%C*48.5C++N/A13412.4h4C+7.5C+
MGR-M1 Bishop 5965902072.85B++1.2238.008%B*38.475%B**90.8M+N/A2126.5h4.6B**12B*
M40 Fury 679586609.767B+8.1437.132%C*N/A58.6C*9.3C41110h11.6C**31.2B+
Tank Mine 8575631892.979C*1.3575.536%M++N/A175.9A+91.9B**19363.2h2.6D--3.5A+
NC15 Phoenix 1,0655398720.618C-1.0153.404%C+N/A14.4C++14C*19837.5h9.2B+17.2B+
Impetus 5155132512.044C*0.4236.4%B34.503%B++67.5AN/A2207.6h4.1B+11.2B+
CAS 14-E 5134944610.739C+9.1134.817%C*1.215%D82.3C**3.2D-2146h18.5B**53.2B**
M20 Basilisk 578469617.689A**6.0642.163%B+8.102%B*37.8A++8.8B24112.4h59.3B+140.7B**
M12 Kobalt 4314252021.25B*19.6221.309%B*20%B109A+1.5D3993.9h15B*70.4B++
M12 Kobalt 3983901624.375A22.7519.865%B+16.154%D130A++2.7C++4653h15.2B+76.5B+
Anti-Vehicle Grenade 4543871387N/A385.3762.665%AN/A552.9B*95.7C+36120.7h3.9B**6.3B**
Gauss SPR 3913872431.593C+0.0336.3%B+30.749%C-53A+N/A1457.3h4.2B*11.5B*
L100 Python AP 6823861113.477C+1.8555.48%C++1.036%D--36.8B+28.2A++45910.5h6.6C+11.8C++
AF-18 Stalker 3763712641.405C++0.2225.18%C-20.485%C+41.2B+N/A1979h11.1B+44.2C**
MGR-L1 Promise AE 3593551752.029C+0.4029.217%B+31.831%B+80.7B++N/A1754.4h10.6B++36.2B++
AF-23 Grinder 3093082201.4C0.2332.2%C18.182%B*22DN/A9314h6.2C*19.3C++
E540 Halberd-H 453301585.19C+3.5657.563%C++N/A43C++21.7C++3147h5.3B+9.3B+
NCM3 Raven 4402852271.256B+0.3747.062%B*1.754%D15.6A8.5B*17018.3h22.1B++46.9B*
NCM3 Raven 4412822221.27B+0.3648.491%B**2.128%C--15.9A++9A17717.7h23.3B++48B*
M20 Basilisk 354275584.741B**3.1144.131%B++4.727%C-35.7A10.3C*2427.7h66.7C**151.1B*
Spear Anti-Vehicle Phalanx Turret 365252426C+4.3748.307%B+5.556%B++58.6A26.3B+6484.3h6.2B+12.9B*
AF-6 Shadow 2432421491.624C+0.0033.379%C+26.033%C+44.8C++N/A1475.4h5B+15.1B
M96 Mjolnir-H 417237554.309C++2.6850.272%C++N/A56.4B+42.9B*5544.2h39.4C+78.3C++
MANA Anti-Vehicle Turret 3812302350.979C++0.6558.929%U3.913%C+2300C-1510B+9560750.1h7.8C**13.3B**
M30 Mustang AH 2592182101.038C--0.5946.469%D*1.835%B++17.2D-3.2C--11412.7h9.7C+20.9C+
Gauss Compact Burst 2112101521.382C+0.2424.47%C27.143%B48.8B+N/A2004.3h9.7B+39.5C*
NSX Masamune 2982092071.01C*0.6259.59%C*2.392%C**32.7C++13.9C+2226.4h10.4C**17.5B
M40 Fury-F 2612052290.895C0.7344.854%CN/A21.4C+5.8C+1069.6h10.9C*24.2C++
NS-20 Gorgon 210198752.64A++1.0124.384%C+15.657%D41.3M+2.5A++1574.8h19.9B+81.8B++
NC08 Mag-Scatter 1971972420.814C+0.8145.923%D15.736%C+41B+N/A1334.8h3.8B+8.3C++
Skyguard 340191523.673B+2.0532.913%B++N/A20.1B*15.7A++2589.5h116.6C*354.4B+
M20 Basilisk-F 2651883730.504C1.1238.196%D1.064%C--11.1C4.5C+5117h50.5C**132.3C*
NCM2 Falcon 2531881731.087C+0.5439.853%C+8.511%A+13.6C+4.7C+13213.8h10.1C**25.3B
NS-61 Emissary 1711711441.188B+0.4425.234%C-15.205%C55.2A+N/A1903.1h9.3B++36.8B+
NS-AM7 Archer 2071712650.645B+0.9853.488%D22.222%B+16.3A*3.4B+10810.5h9.6B*17.9B*
NS-20 Gorgon 176170752.267A+0.6424.305%C+21.177%B35.4A**1.3C+1264.8h23.4B+96.2B++
M20 Wyvern 220150463.261C1.6334.04%C-3.333%C24.6C+11.5C-1576.1h61.1B+179.5B+
NS-30 Vandal 141140981.429C+0.2035.721%B+25.714%C+51.9B++N/A2952.7h5.5C*15.3B+
NSX-P Naginata 142138582.379B+0.7527.805%B**30.435%C++86.3A++2.5A++2531.6h11B+39.5B++
NCM2 Falcon 2081361720.791C+0.8442.222%C+5.882%B+9.7C5.1C++9214h15.1C++35.7C*
Enforcer ML65-H 211134472.851C1.2251.555%DN/A26.3C--15.1D*2595.1h12.6B+24.5B+
NSX-P Tanto 125125831.506B+0.1226.513%C*32.8%B**43.1B*N/A2022.9h10.2B**38.5B*
L105 Zephyr 132122274.519C--2.8936.347%DN/A42.1C3.4D-1902.9h4.8B*13.2B+
Breaker Rocket Pods 139121430.25M++28.6243.479%DN/A403.3S60S40290.3h14.3B+32.8C*
M60-G Bulldog 132113293.897C+2.2740.367%B++N/A26.3C+4.4C1564.3h7.2C++17.9B+
NS-10 Burster 16995811.173C**0.4538.295%A4.211%C9.5A++7.4M16310h124.6B*325.5B**
The Little Helper 9594422.238B+0.6161.129%B**13.83%C+78.3B++N/A1791.2h4.1B++6.8B*
Aspis Anti-Aircraft Phalanx Turret 15987194.579B+2.9537.759%A++N/A23.5A*19.5A+3733.7h107.7B**285.4B**
M20 Mustang 144862220.387C-1.2420.879%FN/A6.8D4.6D10712.7h97.5B467.1C
M12 Kobalt-H 8382613.667C+12.0426.006%B*15.854%C+136.7B1.7D--4320.6h13.8C**53B++
L100 Python HESH 8781810.125C+8.5049.563%C++6.173%S54C+4D*8031.5h2.8B+5.7B+
Rocklet Rifle 140811280.633C+0.9952.625%C+N/A21.9C-15.9D3863.7h41.8C79.5C+
NS-10 Burster 14179870.908C+0.7238.303%A6.329%C++7.5B**5.8A14510.6h152.1C++397.1B++
M60-G Bulldog 9478194.105C2.4842.03%B+6.41%A*24.4D5C-1433.2h6.8C*16.2B+
M20 Basilisk 10375145.357B**3.7331.364%C++6.667%B+18.8C+7C+1574h81C+258.1C**
M40 Fury-H 8073135.615D3.9937.885%C1.37%C*66.4C-6.4D2651.1h7.8C++20.5C++
S12 Renegade 7473501.46C0.1733.245%D--4.11%C42.9CN/A1391.7h3.4C+10.3C-
AF-8 RailJack 7372521.385C-0.2426.98%D**66.667%D-19.5CN/A2203.7h2.6C9.5D
M12 Kobalt-F 71662140.308D1.3212.976%D*15.152%B+5.2D-N/A1812.8h25.3D194.7D*
M60-A Bulldog 7563512.6C+10.9740.316%C--4.762%A*18D3.4C+1003.5h4.9B++12B
C150 Dalton 8560134.615C+2.9944.816%B+N/A25C-10.4D--3162.4h4.3C*9.5B+
MAX Punch 62591,6520.036C-1.5923.192%D**N/A0.5CN/A2107.9h1.8C++8C+
Titan-150 HESH 6557511.4C*9.7754.951%B*N/A81.4A*11.4B*14310.7h1.9A3.5A
M96 Mjolnir 8756414A*12.3735.337%C+1.786%B+35C++19.4C+4111.6h30.2B+85.6B+
AP30 Shredder 6350202.5C-0.8722.489%D--2%C+21.7C-5.7D*1922.3h43.5B*193.5B++
The Executive 5050820.61D1.0221.088%F*20%C--31.3DN/A801.6h6.9C+32.7F--

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter162,8051.5h
Restoration Kit1,0038,21712.2h
Nano-Armor Kit1,0871,321,47272.4h
Anti-Vehicle MANA Turret311,6991.6h
Spawn Beacon13218,71710.6h
Medical Applicator4,9471,654,810124.2h
Medical Kit1,77113,41130.6h
Nanite Revive Grenade09,3972.7h
Nanite Healing Grenade0510h
Spitfire Auto-Turret125090.4h
Recon Detection Device1208,18411.1h
Shield Recharging Field705,1441.5h
Ammunition Package807,4523.8h
Anti-Infantry MANA Turret1333,5094h
Snowman Soldier3850.2h
Nano-Repair Grenade04330.1h
Hardlight Barrier61780.3h
Smoke Grenade05130.1h

Check the help document for the dictionary if you want to learn more about words used here.


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