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Executor World Champion Anulos[1RPC] Anulos
NC BR 236

KDR: 2.29

Score: 166m

Last Seen: Feb 16th, 2019 5:04 PM
- OFFLINE - 7.3 hour(s)

Prestige 1, Battle Rank 100 (236 total) - New Conglomerate on Miller - Outfit Leader of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 38
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS LA1 Anchor AF-4 Cyclone SAS-R AF-4G Cyclone NC1 Gauss Rifle Gauss Prime The Moonshot EM1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,741,290 MLG Score: 3790
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.132%28.008%90067955337,1612.57672-0.288

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.887%2.159A*1.124B**-1.481FHEAD ++ (~11.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.20.663B+8.10.433B17.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.028%1.527%6474101824,426449251945.43646470%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.622%-0.36C--0.067C+1.18

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.70.679B+17.60.668B+34.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.329%2.277%144710156,63279649330.832747710%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.927%0.823B++-0.219C0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.812B++3.60.714B++3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.188%11.871%25814100811,852662513381.78898885%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.189%0.471B+1.909A++0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.80.85B*7.30.814B++10.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.339%82.531%2589101343,408119392073.63581

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.738%2.9M+1.008B**-0.094

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.7B++1.60.494B+1.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.451%11.051%258610168,0819155110.882591

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.334%0.751B++-0.692D0.77

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+2.80.424B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 38
166m159.1%521 (31.3k)424 (25.4k)2.28835511,050223,3272.35207236 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10222919526.952%28.054%75601:45127

13% Combat Medic11% Engineer17% Infiltrator26% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 5th, 2013 9:40 PMNov 28th, 2013 6:48 PMFeb 16th, 2019 3:05 PM (3h) (PST)Feb 16th, 2019 2:17 PM (4h) (PST)Feb 16th, 2019 1:04 PM (5h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9023855171.3050.5700.3662.1520.0483790

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,13723,10031,037783422129325,435

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6526.2h/271.9d 14,231 143,371 128,859 842.8k 10,732 22,799 18,667 353.3m

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
SAS-R
A**
Kills:25,000
Deaths:7,297
KDR:3.426
Accuracy:55.502% A**
HSR:82.572% A+
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C*
The Moonshot
A*
Kills:10,000
Deaths:2,777
KDR:3.601
Accuracy:54.777% A*
HSR:86.010% B*
AF-18 Stalker
A+
Kills:4,036
Deaths:1,766
KDR:2.285
Accuracy:34.658% A+
HSR:30.773% A+
Tempest
B+
Kills:3,931
Deaths:1,798
KDR:2.186
Accuracy:29.059% B+
HSR:25.235% B+
NC4-FB Mag-Shot
A*
Kills:3,234
Deaths:1,718
KDR:1.882
Accuracy:43.626% A+
HSR:37.941% A*
NS-61 Emissary
A**
Kills:2,412
Deaths:1,023
KDR:2.358
Accuracy:36.329% A
HSR:30.846% A**
Blitz GD-10
A++
Kills:2,336
Deaths:954
KDR:2.449
Accuracy:32.419% A+
HSR:26.199% A++
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
NSX Tomoe
A
Kills:1,746
Deaths:663
KDR:2.633
Accuracy:35.444% A
HSR:50.974% A
Impetus
A
Kills:1,596
Deaths:898
KDR:1.777
Accuracy:41.936% A
HSR:26.378% C
LA80
A++
Kills:1,377
Deaths:758
KDR:1.817
Accuracy:52.183% A++
HSR:82.861% B+
NS-30 Vandal
A+
Kills:1,308
Deaths:733
KDR:1.784
Accuracy:42.404% A+
HSR:21.713% D
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
AF-6 Shadow
A++
Kills:1,254
Deaths:826
KDR:1.518
Accuracy:45.068% A++
HSR:24.083% C
NS-AM7 Archer
M+
Kills:1,222
Deaths:980
KDR:1.247
Accuracy:60.213% C*
HSR:41.899% M+
NC14 Bolt Driver
A*
Kills:1,221
Deaths:1,041
KDR:1.173
Accuracy:49.785% A*
HSR:84.849% B**
AF-4AE Cyclone
A+
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A+
LA3 Desperado
A*
Kills:1,169
Deaths:812
KDR:1.440
Accuracy:40.426% A*
HSR:15.826% D
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-45 Pilot
A++
Kills:1,168
Deaths:633
KDR:1.845
Accuracy:38.546% B**
HSR:39.469% A++
AF-18 Stalker AE
A++
Kills:1,166
Deaths:382
KDR:3.052
Accuracy:35.111% B*
HSR:41.509% A++
The Executive
B**
Kills:1,165
Deaths:691
KDR:1.686
Accuracy:41.447% B**
HSR:31.674% B**
NS-44P Commissioner
A++
Kills:1,165
Deaths:549
KDR:2.122
Accuracy:55.992% A++
HSR:38.627% A
EM4-AE Longshot
A*
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:56.300% A*
HSR:89.356% A
NC08 Mag-Scatter
M**
Kills:1,163
Deaths:713
KDR:1.631
Accuracy:67.674% A+
HSR:36.457% M**
NS-44 Commissioner AE
A*
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:51.065% B**
HSR:44.110% A*
NS-44L Showdown
A*
Kills:1,163
Deaths:473
KDR:2.459
Accuracy:55.883% A+
HSR:56.922% A*
AF-8 RailJack
A*
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:52.862% A*
HSR:79.708% B+
NC4 Mag-Shot
A*
Kills:1,162
Deaths:1,250
KDR:0.930
Accuracy:40.987% A*
HSR:15.318% D
EM4 Longshot
A**
Kills:1,162
Deaths:606
KDR:1.917
Accuracy:54.958% A**
HSR:79.690% C++
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NS-357 Underboss
A*
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:52.827% A*
HSR:29.716% B**
Gauss SPR
A*
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:46.101% A*
HSR:32.672% C+
NS-44 Commissioner
A++
Kills:1,160
Deaths:1,021
KDR:1.136
Accuracy:49.969% A++
HSR:22.931% C++
LA8 Rebel
A*
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:45.825% A*
HSR:25.086% B+
NSX Daimyo
A*
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:56.810% A*
HSR:97.500% B**
Soldier Soaker
M
Kills:242
Deaths:111
KDR:2.180
Accuracy:58.714% M
HSR:16.942% C*
Ectoblaster
A*
Kills:137
Deaths:79
KDR:1.734
Accuracy:59.243% A*
HSR:10.949% B+
NS CandyCannon 3000
B*
Kills:129
Deaths:174
KDR:0.741
Accuracy:45.742% B*
HSR:33.333% C+
NS-44L Blackhand
A+
Kills:106
Deaths:66
KDR:1.606
Accuracy:55.345% A+
HSR:23.585% D*
NS Deep Freeze
B**
Kills:60
Deaths:67
KDR:0.896
Accuracy:63.975% B**
HSR:28.333% C*
NC Patriot Flare Gun
U
Kills:60
Deaths:42
KDR:1.429
Accuracy:16.697% C--
HSR:0% U
Kills:140,458
Deaths (as Infiltrator):65,550
Deaths (to Infiltrators):32,763
KDR:2.14276
Kill Difference:74,908
Playtime:1,081.360 hours
Usage:17%
Score:25.970m
Score/min:400
Accuracy (listed only):45.231%
HSR (listed only):38.433%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C*
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A+
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A++
HSR:29.620% A++
19A Fortuna
B*
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B*
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
Gauss Compact S
A**
Kills:4,941
Deaths:1,968
KDR:2.511
Accuracy:33.346% A++
HSR:33.273% A**
Tempest
B+
Kills:3,931
Deaths:1,798
KDR:2.186
Accuracy:29.059% B+
HSR:25.235% B+
NS-11C
B**
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% B**
HSR:20.508% C**
Blitz GD-10
A++
Kills:2,336
Deaths:954
KDR:2.449
Accuracy:32.419% A+
HSR:26.199% A++
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
AF-57 Piston
C+
Kills:1,732
Deaths:866
KDR:2
Accuracy:40.118% C+
HSR:13.626% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D--
GD-66 Claw
B**
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% B**
HSR:13.481% C+
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B
HSR:9.272% D*
AF-4A Bandit AE
A++
Kills:1,181
Deaths:271
KDR:4.358
Accuracy:32.566% B**
HSR:37.680% A++
AF-4AE Cyclone
A+
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A+
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A+
HSR:41.503% A*
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
NC12 Sweeper
B++
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B++
HSR:8.793% D*
NS-11CP
A++
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B*
HSR:37.069% A++
LA39 Bruiser
B**
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% B**
HSR:9.569% D--
Kills:158,324
Deaths (as Light Assault):78,037
Deaths (to Light Assaults):32,723
KDR:2.02883
Kill Difference:80,287
Playtime:1,724.677 hours
Usage:26%
Score:38.447m
Score/min:372
Accuracy (listed only):39.539%
HSR (listed only):23.914%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A+
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A++
HSR:29.620% A++
19A Fortuna
B*
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B*
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
GD Guardian
A++
Kills:5,697
Deaths:2,311
KDR:2.465
Accuracy:43.579% A++
HSR:33.948% B+
Gauss Compact S
A**
Kills:4,941
Deaths:1,968
KDR:2.511
Accuracy:33.346% A++
HSR:33.273% A**
NS-11C
B**
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% B**
HSR:20.508% C**
AF-57 Piston
C+
Kills:1,732
Deaths:866
KDR:2
Accuracy:40.118% C+
HSR:13.626% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D--
GD-66 Claw
B**
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% B**
HSR:13.481% C+
Warden
A++
Kills:1,298
Deaths:1,120
KDR:1.159
Accuracy:36.648% A++
HSR:16.179% D*
Mauler S6
B
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B
HSR:9.272% D*
AF-4A Bandit AE
A++
Kills:1,181
Deaths:271
KDR:4.358
Accuracy:32.566% B**
HSR:37.680% A++
MGR-M1 Bishop
A*
Kills:1,174
Deaths:345
KDR:3.403
Accuracy:46.187% A*
HSR:48.893% A*
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A+
HSR:41.503% A*
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
NC12 Sweeper
B++
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B++
HSR:8.793% D*
NS-11CP
A++
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B*
HSR:37.069% A++
LA39 Bruiser
B**
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% B**
HSR:9.569% D--
Kills:100,950
Deaths (as Engineer):48,147
Deaths (to Engineers):29,246
KDR:2.0967
Kill Difference:52,803
Playtime:745.558 hours
Usage:11%
Score:17.943m
Score/min:401
Accuracy (listed only):42.132%
HSR (listed only):25.062%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C*
NC1 Gauss Rifle
A++
Kills:10,000
Deaths:5,349
KDR:1.870
Accuracy:31.373% A++
HSR:26.210% B*
Gauss Prime
B*
Kills:10,000
Deaths:4,868
KDR:2.054
Accuracy:30.423% B*
HSR:29.090% B*
Carnage AR
B**
Kills:10,000
Deaths:6,359
KDR:1.573
Accuracy:30.178% B**
HSR:18.540% C
Gauss Rifle Burst
B**
Kills:10,000
Deaths:4,693
KDR:2.131
Accuracy:33.318% B**
HSR:33.220% B++
Reaper DMR
A+
Kills:10,000
Deaths:3,934
KDR:2.542
Accuracy:33.261% A+
HSR:34.840% A+
GR-22
A
Kills:10,000
Deaths:5,941
KDR:1.683
Accuracy:30.735% A
HSR:24.400% B++
Tempest
B+
Kills:3,931
Deaths:1,798
KDR:2.186
Accuracy:29.059% B+
HSR:25.235% B+
Blitz GD-10
A++
Kills:2,336
Deaths:954
KDR:2.449
Accuracy:32.419% A+
HSR:26.199% A++
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
NC9 A-Tross
A
Kills:2,049
Deaths:1,068
KDR:1.919
Accuracy:32.016% A
HSR:25.622% C*
Gauss Rifle S
B**
Kills:1,944
Deaths:1,171
KDR:1.660
Accuracy:31.241% B**
HSR:24.023% B+
AF-57 Piston
C+
Kills:1,732
Deaths:866
KDR:2
Accuracy:40.118% C+
HSR:13.626% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D--
GD-66 Claw
B**
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% B**
HSR:13.481% C+
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B
HSR:9.272% D*
AF-4AE Cyclone
A+
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A+
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A
GR-22AE
A++
Kills:1,171
Deaths:337
KDR:3.475
Accuracy:33.278% B**
HSR:39.027% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-11A
B**
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:29.388% B**
HSR:15.510% D-
NSX Yumi
A
Kills:1,167
Deaths:532
KDR:2.194
Accuracy:32.411% B**
HSR:38.646% A
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
NC12 Sweeper
B++
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B++
HSR:8.793% D*
NS-11P
B**
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:28.371% B**
HSR:13.017% D--
LA39 Bruiser
B**
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% B**
HSR:9.569% D--
Kills:144,613
Deaths (as Combat Medic):75,349
Deaths (to Combat Medics):18,733
KDR:1.91924
Kill Difference:69,264
Playtime:820.103 hours
Usage:13%
Score:20.714m
Score/min:421
Accuracy (listed only):39.327%
HSR (listed only):22.029%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A*
Kills:9,426
V. Kills:654 N/A
Deaths:1,314
KDR:7.174
Accuracy:62.332% B*
KPH:130.300 A*
VKPH:9 A
Breaker Rocket Pods
A**
Kills:9,196
V. Kills:489 N/A
Deaths:566
KDR:16.247
Accuracy:63.251% A++
KPH:298.100 A**
VKPH:15.900 C+
M20 Mustang
A++
Kills:4,402
V. Kills:3,143 140%
Deaths:1,415
KDR:3.111
Accuracy:30.220% C+
KPH:31.600 A++
VKPH:22.500 A++
Vortek Rotary
B+
Kills:1,402
V. Kills:892 157%
Deaths:909
KDR:1.542
Accuracy:28.741% C
KPH:21.200 B+
VKPH:13.500 B
M20 Kestrel
C*
Kills:1,174
V. Kills:856 137%
Deaths:699
KDR:1.680
Accuracy:30.954% C++
KPH:22.800 C*
VKPH:16.600 C++
Coyote Missiles
A
Kills:60
V. Kills:32 182%
Deaths:25
KDR:2.400
Accuracy:62.373% A
KPH:37.100 C
VKPH:19.800 C
Hornet Missiles
M
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:68.740% B**
KPH:196.400 M
VKPH:88.100 A++
Kills:25,718 (16,404 + 0)
Deaths:4,935
KDR:5.211
VKDR:1.234
Vehicle Kills:6,092
Kill Difference:20,783
Playtime:362.069 hours
Usage:6%
Score:7.498m
Score/min:345
Piloting Accuracy:30.954%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:110
V. Kills:11 N/A
Deaths:3
KDR:36.667
Accuracy:50.856% B**
KPH:88.100 B**
VKPH:8.800 C++
Kills:110 (0 + 110)
Deaths:3
KDR:36.667
VKDR:3.667
Vehicle Kills:11
Kill Difference:107
Playtime:1.248 hours
Usage:0%
Score:0.033m
Score/min:441
Piloting Accuracy:N/A%
Gunner Accuracy:50.856%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:2,573
V. Kills:244 N/A
Deaths:271
KDR:9.494
Accuracy:43.703% B+
KPH:90.900 M*
VKPH:8.600 C**
L100 Python HESH
M**
Kills:1,184
V. Kills:60 N/A
Deaths:84
KDR:14.095
Accuracy:67.837% A*
KPH:149.600 M**
VKPH:7.600 C+
L100 Python HEAT
S
Kills:1,179
V. Kills:125 N/A
Deaths:110
KDR:10.718
Accuracy:57.777% B++
KPH:96 S
VKPH:10.200 C
L100 Python AP
M
Kills:315
V. Kills:100 312%
Deaths:42
KDR:7.500
Accuracy:60.190% B+
KPH:65.100 M
VKPH:20.700 B+
Kills:5,251 (5,251 + 0)
Deaths:507
KDR:10.357
VKDR:1.043
Vehicle Kills:529
Kill Difference:4,744
Playtime:53.338 hours
Usage:1%
Score:1.148m
Score/min:359
Driving Accuracy:60.190%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:739
V. Kills:321 230%
Deaths:116
KDR:6.371
Accuracy:54.422% B+
KPH:50.600 M+
VKPH:22 A++
E540 Halberd
A*
Kills:560
V. Kills:195 286%
Deaths:52
KDR:10.769
Accuracy:51.609% B*
KPH:53.600 A*
VKPH:18.700 B*
Titan-150 HESH
M**
Kills:401
V. Kills:43 N/A
Deaths:23
KDR:17.435
Accuracy:64.960% A*
KPH:101.300 M**
VKPH:10.900 B++
C85 Canister
B**
Kills:347
V. Kills:13 N/A
Deaths:19
KDR:18.263
Accuracy:47.357% B**
KPH:107.700 B*
VKPH:4 C+
Titan-150 HEAT
A**
Kills:241
V. Kills:40 N/A
Deaths:46
KDR:5.239
Accuracy:56.301% B**
KPH:45.600 A**
VKPH:7.600 C
Enforcer ML85
C++
Kills:124
V. Kills:82 149%
Deaths:35
KDR:3.543
Accuracy:40.685% C+
KPH:24 C++
VKPH:15.800 C+
Kills:2,412 (1,381 + 1,031)
Deaths:291
KDR:8.289
VKDR:2.385
Vehicle Kills:694
Kill Difference:2,121
Playtime:42.695 hours
Usage:1%
Score:1.106m
Score/min:432
Driving Accuracy:56.301%
Gunner Accuracy:40.685%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:4,710
V. Kills:167 N/A
Deaths:197
KDR:23.909
Accuracy:57.407% B++
KPH:361.700 S
VKPH:12.800 B**
E540 Halberd-H
A*
Kills:1,274
V. Kills:379 335%
Deaths:140
KDR:9.100
Accuracy:64.304% B**
KPH:82.300 A*
VKPH:24.500 B+
M12 Kobalt-H
M*
Kills:1,173
V. Kills:23 N/A
Deaths:70
KDR:16.757
Accuracy:28.011% B**
KPH:313.400 M*
VKPH:6.100 B+
M40 Fury-H
S
Kills:1,167
V. Kills:88 N/A
Deaths:85
KDR:13.729
Accuracy:48.874% B**
KPH:373.700 S
VKPH:28.200 A+
Enforcer ML65-H
A*
Kills:75
V. Kills:40 183%
Deaths:9
KDR:8.333
Accuracy:58.427% C++
KPH:67.500 A*
VKPH:36 B+
Kills:8,399 (0 + 8,399)
Deaths:501
KDR:16.764
VKDR:1.391
Vehicle Kills:697
Kill Difference:7,898
Playtime:36.487 hours
Usage:1%
Score:1.510m
Score/min:690
Driving Accuracy:N/A%
Gunner Accuracy:58.427%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:969
V. Kills:114 N/A
Deaths:52
KDR:18.635
Accuracy:46.692% A
KPH:113.900 M
VKPH:13.400 B*
M40 Fury
B**
Kills:411
V. Kills:70 N/A
Deaths:33
KDR:12.455
Accuracy:45.080% B**
KPH:83.400 B**
VKPH:14.200 B+
M12 Kobalt
A*
Kills:400
V. Kills:10 N/A
Deaths:15
KDR:26.667
Accuracy:23.481% B**
KPH:142.300 A*
VKPH:3.600 B++
M20 Basilisk
M++
Kills:315
V. Kills:38 N/A
Deaths:50
KDR:6.300
Accuracy:43.271% B++
KPH:56 M++
VKPH:6.800 C+
M12 Kobalt
A*
Kills:216
V. Kills:6 N/A
Deaths:9
KDR:24
Accuracy:23.900% A
KPH:147.100 A*
VKPH:4.100 B**
M20 Basilisk
A*
Kills:111
V. Kills:28 383%
Deaths:33
KDR:3.364
Accuracy:46.016% B**
KPH:45.900 A*
VKPH:11.600 B+
M60-G Bulldog
B+
Kills:53
V. Kills:12 408%
Deaths:4
KDR:13.250
Accuracy:46.705% A
KPH:34.400 B
VKPH:7.800 B+
Kills:2,475 (0 + 2,475)
Deaths:196
KDR:12.628
VKDR:1.418
Vehicle Kills:278
Kill Difference:2,279
Playtime:27.304 hours
Usage:0%
Score:0.758m
Score/min:463
Driving Accuracy:N/A%
Gunner Accuracy:46.705%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:920
V. Kills:15 N/A
Deaths:426
KDR:2.160
Accuracy:40.363% C+
KPH:62 B
VKPH:1 C-
M40 Fury-F
A**
Kills:187
V. Kills:20 N/A
Deaths:68
KDR:2.750
Accuracy:46.593% C+
KPH:65.500 A**
VKPH:7 C*
M12 Kobalt-F
C*
Kills:81
V. Kills:3 N/A
Deaths:154
KDR:0.526
Accuracy:23.411% C*
KPH:5.500 D-
VKPH:0.200 D*
Kills:1,188 (1,188 + 0)
Deaths:648
KDR:1.833
VKDR:0.059
Vehicle Kills:38
Kill Difference:540
Playtime:32.466 hours
Usage:0%
Score:0.192m
Score/min:99
Driving Accuracy:23.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:943
V. Kills:59 N/A
Deaths:65
KDR:14.508
Accuracy:36.496% B+
KPH:116.600 A
VKPH:7.300 B+
M20 Wyvern
C++
Kills:160
V. Kills:74 213%
Deaths:27
KDR:5.926
Accuracy:36.186% C+
KPH:27.100 C++
VKPH:12.500 C
Kills:1,103 (0 + 1,103)
Deaths:92
KDR:11.989
VKDR:1.446
Vehicle Kills:133
Kill Difference:1,011
Playtime:13.990 hours
Usage:0%
Score:0.237m
Score/min:282
Piloting Accuracy:N/A%
Gunner Accuracy:36.186%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 25,19525,0009,7412.566C++0.2830.77%B**30.064%B+98.8A++N/A262253.1h7.8B**25.3B*
AF-4 Cyclone 25,09625,00015,9961.563C**0.7333.269%A+14.52%D51.7B*N/A130484h9.6B+28.9B++
SAS-R 25,11225,0007,2973.426C**1.1455.502%A**82.572%A+96.8A**N/A244258.3h1.6A2.8A
AF-4G Cyclone 25,27925,00010,6642.344B+0.0632.297%B*21.784%C*101.1A1.1A++270247.2h8.1B*25.2B++
NC1 Gauss Rifle 10,07810,0005,3491.87B++0.4231.373%A++26.21%B*70.5M++N/A221141.8h8.5A+27.2A
Gauss Prime 10,07210,0004,8682.054B+0.2330.423%B*29.09%B*83.8A++N/A231119.4h8.4A27.5B**
The Moonshot 10,06110,0002,7773.601C1.3154.777%A*86.01%B*101.1A*N/A24798.9h1.4A+2.6A+
EM1 10,10210,0003,3772.961A++0.6730.719%A++34.79%A*114.4M**1.2A*27487.4h9.1B+29.6B*
AC-X11 10,12710,0003,6632.73A++0.4433.946%A++30.67%A+97.1M*1.2A*243103h7B**20.7B*
AF-19 Mercenary 10,07610,0005,9961.668B**0.6231.516%A++26.13%B*63.9M+N/A198156.5h8.5B**27B*
GD-7F 10,09810,0003,8642.588A0.3032.311%A++29.62%A++92.4M+N/A251108.2h9.3B**28.6B*
Carnage AR 10,08010,0006,3591.573C*0.7230.178%B**18.54%C63A+N/A200158.7h9.9A32.7B**
19A Fortuna 10,09210,0006,2811.592C*0.7029.903%B*25.65%B*63.3AN/A144158.1h7.7B**25.6B**
Gauss Rifle Burst 10,09210,0004,6932.131C*0.1633.318%B**33.22%B++90.1A++N/A195111h8.4B**25.1B**
EM6 10,06410,0004,1092.434B++0.1529.101%A33.41%A+89.4A*N/A232111.8h8B**27.3B++
Gauss Compact Burst 10,07810,0004,2002.381C**0.0933.874%A29.81%B++88.6A++N/A204112.9h8.5B*25.1B+
Reaper DMR 10,11610,0003,9342.542B+0.2533.261%A+34.84%A+107.3M*1.2A++26393.2h6.7A+20.2B**
GD-22S 10,05510,0003,8522.596B++0.3130.276%A30.93%B**97.7A**N/A250102.4h7.7A25.5B**
NC6 Gauss SAW 10,08110,0003,4402.907A++0.6231.094%A*33.3%A++107.5M**N/A34193h6.7B**21.5B*
Razor GD-23 10,11710,0004,7982.084A0.2034.346%A++26.2%B**69.5A**N/A191143.9h8.6B**24.9B*
NC6A GODSAW 10,07810,0004,1672.4C++0.1130.404%C**27.06%C+101.8A+N/A27398.2h6.8C*22.4B++
AF-4A Bandit 10,12710,0004,9362.026B+0.2630.005%B**29.12%B**77.8A++1B**214128.6h8.2B**27.4B*
GR-22 10,07410,0005,9411.683B0.6130.735%A24.4%B++60.6AN/A157165h9.9A32.3B**
M30 Mustang AH 10,0809,4261,3147.174C**4.8962.332%B*1.369%C++130.2A*9A43272.4h3.8B*6B*
Breaker Rocket Pods 9,6859,19656616.247A13.9663.251%A++N/A298.6A**15.9C+83530.8h6.9A10.9B**
C-4 7,5205,7482,0522.801B**0.5129.079%B++N/A190.3A**58.7A*130830.2h1B**3.5B**
GD Guardian 5,7425,6972,3112.465C*0.1843.579%A++33.948%B+102.6A++N/A24155.5h5.3B**12.1A
MGR-L1 Promise 5,7125,6311,6513.411A+1.1232.773%A++40.526%A*160S2.3M++45435.2h8.7A26.5B**
C-4 ARX 6,7365,4981,7253.187B++0.9025.812%C+N/A210.7A++47.4B*120026.1h1B++3.8B++
MANA Anti-Personnel Turret 5,0595,0001,6013.123N/A0.8328.068%UN/A50000U590U77761800.1h14.1T*50.3T*
Gauss Compact S 5,0134,9411,9682.511A++0.2233.346%A++33.273%A**96.1S1.4A**27051.4h7.9B**23.7B*
C85 Canister-H 4,8774,71019723.909B+21.6257.407%B++15.796%A362.3S12.8B**92113h4.1B*7.1B**
NS-15M1 4,5304,4941,6082.795B**0.5130.424%A+34.29%A+102.1A*N/A28644h9A29.7B*
M20 Mustang 7,5454,4021,4153.111B+0.8230.22%C+2.408%C*31.6A++22.5A++302139.4h61.6B*203.8B*
AF-18 Stalker 4,0594,0361,7662.285B*0.0034.658%A+30.773%A+84.6MN/A23747.7h9.1A26.3B**
Tempest 3,9483,9311,7982.186B*0.1029.059%B+25.235%B+81.6AN/A20348.2h7.9A27.3B*
NC4-FB Mag-Shot 3,2573,2341,7181.882B+0.4143.626%A+37.941%A*136.5A*1B*32423.7h5.2B**11.9B**
NC05 Jackhammer 3,0573,0421,3432.265B*0.0254.05%A17.62%B++102.8A**N/A33429.6h3.3A6.1B*
NS-11C 2,8042,7551,6881.632B++0.6629.876%B**20.508%C**26.9C+N/A85102.4h10.4B**34.7B*
C75 Viper 2,8172,5732719.494B**7.2143.703%B+N/A90.9M*8.6C**32528.3h5.3A+12.1A
Sticky Grenade 2,5892,56212562N/A2,559.7166.712%A+N/A2135A**22.5B**61071.2h1.2B**1.7B*
NS-61 Emissary 2,4212,4121,0232.358A*0.0736.329%A30.846%A**182.7SN/A46813.2h8.4B*23.3B**
Blitz GD-10 2,3522,3369542.449A++0.1632.419%A+26.199%A++107.2M**N/A38121.8h9.8B**30.2B**
MKV Suppressed 2,3372,3261,3301.749B*0.5432.926%A15.563%D65.5A+N/A21435.5h10.5B*31.8B++
NS-7 PDW 2,1842,1641,2951.671B**0.6232.068%A+12.985%D60.6A++N/A25635.7h10.8B**33.8B*
NC6S Gauss SAW S 2,0872,0749642.151B++0.1430.609%A25.024%C*83.6A++N/A23924.8h8B**26B++
NC9 A-Tross 2,0572,0491,0681.919B+0.3732.016%A25.622%C*66.5A+N/A20830.8h7A+21.8B**
Gauss Rifle S 1,9601,9441,1711.66B+0.6331.241%B**24.023%B+65.9A*N/A19029.5h8.4B**27B**
Frag Grenade 1,8791,86111861N/A1,858.7165.75%MN/A1329.3M**12.9B*58871.4h2A++3A+
NSX Tomoe 1,7521,7466632.633B++0.3435.444%A50.974%A106.5M+N/A44016.4h9.7A27.5B**
Auraxium Slasher 1,7371,73543,6040.04C+2.2548.533%AN/A1.5C+N/A41124h1.7B*3.5B+
AF-57 Piston 1,7361,7328662B*0.2940.118%C+13.626%C+79.1A++N/A24221.9h3.1B**7.6B+
AF-41 Hacksaw 1,6451,6245462.974C*0.6928.93%C+15.148%C++70.9A**N/A26822.9h3.7A12.9B**
AF-41 Hacksaw 1,6361,6235462.973C*0.6831.638%C+17.437%B+70.9MN/A26922.9h4.2A13.2B**
Impetus 1,6061,5968981.777C++0.5141.936%A26.378%C74.9A+N/A23821.3h3.6B**8.7B*
MANA Anti-Vehicle Turret 1,7051,5314983.074B**0.7958.452%C+N/A15310M**1740C-33718500.1h2.4U4.1A+
The Brawler 1,4201,4198571.656C**0.6358.166%B+10.078%D--56.1B+N/A14025.3h3.2B*5.5B*
GD-66 Claw 1,4021,4028361.677B0.6172.573%B**13.481%C+65.8B**N/A24821.3h2B*2.8B++
Vortek Rotary 2,2941,4029091.542C+0.7528.741%C4.85%A++21.2B+13.5B20466h43.1B*150B++
LA80 1,3831,3777581.817D0.4752.183%A++82.861%B+58.1B*N/A17723.7h1.6B**3.1B**
NS Decimator 1,7781,3591,2801.062C++1.2368.753%B**3.238%B++49.6B*15.3C+35327.4h3.1B**4.5A
NSX Naginata 1,3591,3434423.038A++0.7528.793%A40.357%A++124.4M++1.5A++32710.8h8.6B**29.9B*
NS-30 Vandal 1,3161,3087331.784C++0.5042.404%A+21.713%D72.3A+N/A21918.1h4.4B**10.4B**
AF-34 Mattock 1,3071,3035952.19C0.1034.585%C++13.047%D38.2C+N/A12034.1h5.1B+14.7B+
Warden 1,3041,2981,1201.159C*1.1336.648%A++16.179%D*37.5B**N/A12934.6h6.7B**18.2B**
NSX Tengu 1,2881,2813453.713A*1.4246.8%A+34.036%A*156.2SN/A3658.2h8.5B**18.1B*
E540 Halberd-H 1,6531,2741409.1B6.8164.304%B**1.57%C82.2A*24.5B+42215.5h3.7B**5.7A
AF-6 Shadow 1,2701,2548261.518C+0.7745.068%A++24.083%C70.4B**N/A21617.8h4.4B**9.9B**
NS-AM7 Archer 1,3551,2229801.247A++1.0460.213%C*41.899%M+37.6S4.1B*12732.5h5.4A8.9A
NC14 Bolt Driver 1,2211,2211,0411.173C1.1249.785%A*84.849%B**29.9B+N/A13940.8h1.9B**3.8B**
Mauler S6 1,2101,2087621.585B+0.7043.687%B9.272%D*61.6A++N/A23219.6h3.2A7.3B*
Mag-Cutter 1,3011,19558,5070.02C+2.2754.439%A*N/A0.7C++N/A31676.1h2.7C++5B+
Bouncing Betty 1,1911,1913453.452C+1.1673.152%M*N/A283.6M*N/A8794.2h1.2A*1.7A*
L100 Python HESH 1,2441,1848414.095C**11.8167.837%A*1.52%C+149.9M**7.6C+4707.9h2A2.9A+
AF-4A Bandit AE 1,2011,1812714.358A*2.0732.566%B**37.68%A++171.2S2.9S3606.9h7.7B**23.8B**
L100 Python HEAT 1,3041,17911010.718B*8.4357.777%B++4.665%A95.9S10.2C33812.3h2.1A++3.6A++
NCM1 Scattercannon 1,1881,1772544.634B*2.3532.83%C24.299%A*105.1S1A+27511.2h3.4A+10.2B**
AF-4AE Cyclone 1,1901,1752844.137A**1.8533.888%B**38.128%A+189.5M++2.4M++4916.2h7.5B**22B++
MGR-M1 Bishop 1,1841,1743453.403B**1.1146.187%A*48.893%A*122.3S1B++2799.6h3.6A++7.9A
M20 Kestrel 2,0301,1746991.68C+0.6130.954%C++3.578%A+22.8C*16.6C++21751.6h71.7B+231.5B+
M12 Kobalt-H 1,1961,1737016.757C+14.4728.011%B**28.559%A*317M*6.2B+8133.7h10.9B++38.8B**
NSX-P Naginata 1,1851,1733883.023B**0.7331.252%A++39.386%A131.8M++1.3B2888.9h8.2A26.4B**
NCM1 Scattercannon 1,1881,1733173.7B**1.4139.053%C*26.172%A**79.8S1A*28114.7h4.6A11.7B*
The Little Helper 1,1811,1714802.44B*0.1566.464%A++24.253%A124.6M*1.1B+2729.4h3.5B**5.3B*
NSX-P Tanto 1,1801,1712594.521M**2.2333.869%A+41.503%A*169.7S1.3B*4096.9h8.5A25.1B**
GR-22AE 1,1811,1713373.475B**1.1933.278%B**39.027%A++167.3M**1.4A4697h8.6A25.8B**
NS-15M2 1,1731,1705911.98C**0.3128.483%B*17.35%D--82.4AN/A39914.2h9.4B**32.9B++
LA3 Desperado 1,1761,1698121.44B++0.8540.426%A*15.826%D83.5A*N/A24014h7B**17.3B**
MGR-S1 Gladius 1,1751,1683083.792A++1.5033.179%B**35.873%A++160S1B**5237.3h7.1B**21.3B*
NS-45 Pilot 1,1711,1686331.845B+0.4438.546%B**39.469%A++144.2MN/A3268.1h5.3B**13.8B**
NC05 Jackhammer AE 1,1741,1673803.071A0.7857.784%A27.506%A**179.5M**1.1B*4676.5h3.5B**6.1B++
NS-11A 1,1711,1678161.43C++0.8629.388%B**15.51%D-46.9B++N/A17824.9h10.3B**34.9B**
M40 Fury-H 1,2551,1678513.729C++11.4448.874%B**N/A376.5S28.4A+9583.1h5.4B*11B**
NSX Yumi 1,1741,1675322.194B+0.0932.411%B**38.646%A87.7A*N/A19913.3h8.2A25.3B**
AF-18 Stalker AE 1,1721,1663823.052B+0.7635.111%B*41.509%A++140.5M++N/A2918.3h8.9A25.5B**
The Executive 1,1721,1656911.686C**0.6041.447%B**31.674%B**129.4A++N/A3019h5.3B**12.7A+
NS-44P Commissioner 1,1681,1655492.122B++0.1755.992%A++38.627%A135.5A*N/A3008.6h2.8B++4.9B*
EM4-AE Longshot 1,1701,1652374.916C*2.6356.3%A*89.356%A133.9M**N/A2898.7h1.4A2.5A
AF-34 Mattock 1,1671,1645442.14C0.1534.862%C+14.691%D37.3C+N/A12431.2h5.4B++15.4B+
NC08 Mag-Scatter 1,1671,1637131.631B++0.6667.674%A+36.457%M**92.3MN/A24412.6h3.1B**4.6B**
Carver AE 1,1641,1635042.308S0.0245.344%B++26.913%A133.7M++N/A4218.7h1.1B*2.4B++
NS-44 Commissioner AE 1,1661,1636261.858B+0.4351.065%B**44.11%A*140.1A**N/A3748.3h2.7B*5.2B*
NS-44L Showdown 1,1661,1634732.459A++0.1755.883%A+56.922%A*99.4A**N/A20711.7h2.7B**4.9B++
Shrike 1,4771,1631,3930.835C**1.4563.457%B*2.236%C39.3A10.6C31929.6h3.4A++5.3A+
AF-8 RailJack 1,1671,1635112.276C+0.0152.862%A*79.708%B+68.4M**N/A22217h1.5A2.9B**
Icikill 1,1631,16331,0220.037C2.2542.901%B*1.634%D--1.4C+N/A3803.6h1.6B**3.6B++
NC4 Mag-Shot 1,1741,1621,2500.93C**1.3640.987%A*15.318%D49.2AN/A19723.6h6.1B*14.9C*
EM4 Longshot 1,1731,1626061.917C0.3754.958%A**79.69%C++58.4A++N/A20019.9h1.6B**3B**
MGR-L1 Promise AE 1,1781,1623713.132B+0.8431.553%B*44.75%A*136.7A**1.9A4738.5h8.9B**28.1B**
NS-7B PDW 1,1631,1626921.679B+0.6135.068%A+14.544%D73.5A+N/A18515.8h10.3B**29.3B*
Carver 1,1621,16218,9890.061C+2.2340.737%A10.069%D-2.6CN/A6444.4h1.3C**3.2B+
NS-357 Underboss 1,1651,1616321.837B*0.4552.827%A*29.716%B**131.9M++N/A3378.8h3.2B**6B**
NSX Tanto 1,1701,1613243.583A**1.2932.987%A35.401%A+133.4M**1B**3488.7h9.2B*27.9B+
AF-23 Grinder 1,1771,1613483.336B+1.0532.318%C19.983%A70.8M1A++20616.4h3.6A++11.3B**
Auraxium Mag-Cutter 1,1701,16143,2400.027C+2.2636.917%B++2.842%D1.1C+N/A31087.8h2C**5.5B+
NS Baron G5 1,1631,1607041.648B++0.6459.24%A+10.776%D-65.9A+N/A19917.6h3.5B**5.9C++
Gauss SPR 1,1681,1606061.914C*0.3746.101%A*32.672%C+76.8M+N/A20715.1h3.6A7.8A
NC12 Sweeper 1,1631,1606551.771B++0.5248.332%B++8.793%D*61.7A+N/A22418.8h3.4B**7.1B*
AF-23 Grinder 1,1691,1603483.333B1.0436.229%C+19.741%B*70.7A**N/A20016.4h4.1A+11.3B**
The Slasher 1,1601,16015,4770.075B+2.2149.781%B**8.707%C3.1C+N/A7371.6h1.8B+3.5B+
NS-11P 1,1621,1607611.524B0.7628.371%B**13.017%D--48.1B**N/A19224.1h10.6A37.5B**
NS-15MP 1,1701,1603253.569B++1.2831.011%B+43.017%A143.2A*1.2B*3278.1h8.8B**28.2B++
NS-44 Commissioner 1,1651,1601,0211.136C*1.1549.969%A++22.931%C++61.7B**N/A25718.8h2.7B**5.5B**
LA8 Rebel 1,1751,1608321.394B+0.8945.825%A*25.086%B+122.1S1.6A*3679.5h4.7B**10.3B**
NS-11CP 1,1701,1602694.312A*2.0233.353%B*37.069%A++152.6A**1.3B**3417.6h8.9B*26.5B*
NSX Daimyo 1,1601,1602913.986C*1.7056.81%A*97.5%B**124.7MN/A2759.3h1.7B**3B**
LA39 Bruiser 1,1611,1606941.671B+0.6274.274%B**9.569%D--57.1B++N/A19120.3h1.8B**2.4B*
NSX Masamune 1,3681,0247281.407B*0.8868.795%A2.441%C**49B**16.5C**25220.9h5.8B*8.4B*
M40 Fury 1,0839695218.635A**16.3546.692%A1.032%D114M13.4B*5078.5h8.1B**17.4B**
CAS 14-E 1,0029436514.508C+12.2236.496%B+1.485%C116.4A7.3B+3368.1h17.2B**47B**
S12 Renegade 9359204262.16C+0.1340.363%C+3.261%D62.2B1C-15014.8h2.4B**6B++
Tank Mine 1,4299203462.659C++0.3768.772%MN/A204.4A*113.1A++18924.5h2.1C3A++
Hawk GD-68 1,2008771,0380.845C**1.4475.354%A++6.613%A**29.5A++10.9C*25529.7h5.2A6.9A+
Titan-150 AP 1,0607391166.371C++4.0854.422%B+2.571%C+50.6M+22A++54114.6h3.5B**6.4B**
E540 Halberd 7555605210.769B+8.4851.609%B*4.821%B*53.8A**18.8B*37310.4h4A7.8A
Spear Anti-Vehicle Phalanx Turret 681490549.074B6.7975.728%M*4.49%C*144.1S56.2M*10833.4h4.1B**5.4A+
M40 Fury 4814113312.455B**10.1745.08%B**N/A83.9B**14.3B+5784.9h10.5B+23.2B*
Titan-150 HESH 4444012317.435B*15.1564.96%A*3.99%A++100.3M*10.8B++4074h2.2A3.4A+
M12 Kobalt 4104001526.667A24.3823.481%B**23.75%B**142.9A*3.6B++5182.8h11.8A50.2B*
AF-22 Crow 5443853131.23A+1.0680.755%A++3.896%B**45.8A18.9C**3758.4h4.4A+5.4A++
C85 Canister 3603471918.263C*15.9747.357%B**16.427%B++108.4B*4.1C+3373.2h6.1B+12.8B++
L100 Python AP 415315427.5B++5.2160.19%B+3.175%C*65.6M20.8B+4244.8h3.6B**6A
M20 Basilisk 353315506.3A++4.0143.271%B++12.064%A*56.3M++6.8C+3085.6h39.1A++90.4A+
Soldier Soaker 2442421112.18B**0.1158.714%M16.942%C*86.4AN/A5382.8h5.7B9.8B**
Titan-150 HEAT 281241465.239C++2.9556.301%B**4.149%B++45.5A**7.5C4245.3h3.1A5.6A+
M12 Kobalt 222216924A21.7123.9%A20.37%B144A*4B*5911.5h12.3B**51.5B++
M40 Fury-F 207187682.75B++0.4646.593%C+3.209%M64.5A**6.9C*2252.9h5.4B*11.6B**
M60-A Bulldog 193185823.125C**20.8468.52%A**3.243%B++61.7B**2.7C2413h3.7A5.4A+
Rocklet Rifle 3331813050.593C+1.7052.084%C+N/A20.3D17.1D2078.9h33.8B+64.8B
NCM2 Falcon 2151761031.709B++0.5855.386%A++5.682%B29.8A*6.6B**2595.9h6.2B**11.2B**
M20 Wyvern 234160275.926C++3.6436.186%C+8.125%A++27.1C++12.5C2075.9h51.6B**142.5B*
M12 Kobalt 159148624.667C+22.3826.112%B*20.27%B+105.7C+7.9B**3491.4h16.3B62.6B++
NCM2 Falcon 185140931.505B++0.7859.774%A++4.286%C+24.6A*7.9A2045.7h8.3B**13.9B**
Ectoblaster 137137791.734A0.5559.243%A*10.949%B+97.9M**N/A1981.4h14.1B23.7B*
NS CandyCannon 3000 1291291740.741C++1.5545.742%B*33.333%C+44.5B++N/A1212.9h4B8.8B++
Enforcer ML85 206124353.543C1.2540.685%C+2.419%C++23.8C++15.8C+3265.2h12.7C++31.3C*
NS-20 Gorgon 120118472.511A++0.2231.081%B**28.814%A++69.4S1.2C2221.7h13.9B+44.8B**
M20 Basilisk 139111333.364C**1.0846.016%B**16.216%M**46.3A*11.7B++3972.4h49.1A106.7A
L105 Zephyr 121110336.667A**34.3850.856%B**N/A91.7A9.2C++4411.2h3.5A+6.9A
NS-44L Blackhand 106106661.606B+0.6855.345%A+23.585%D*96.4SN/A3891.1h3B**5.5B*
Anti-Vehicle Grenade 1041021102N/A99.7150%C+N/A510B+10D*56670.2h3.9B*7.8B++
NS-20 Gorgon 10199472.106A0.1830.818%B**32.323%A*58.2S1.2C+2401.7h16.7B+54.1B**
MAX Punch 96931,9300.048C2.2451.205%B+N/A1C+N/A494.5h1.8C++3.6B
M12 Kobalt-F 84811540.526D1.7623.411%C*8.642%C5.5D-N/A2314.8h15.6C++66.6B
Enforcer ML65-H 1157598.333A6.0458.427%C++2.667%B++68.2A*36.4B++5331.1h9B**15.4A
NS Deep Freeze 6060670.896C1.3963.975%B**28.333%C*66.7C*N/A1230.9h1.7B*2.7B+
Coyote Missiles 9260252.4C+0.1162.373%AN/A37.5C+20C4051.6h33.7B+54.1B++
NC Patriot Flare Gun 6060421.429B+0.8616.697%C--N/A54.5A++N/A1241.1h1.5B**9.2B+
Hornet Missiles 845878.286B+6.0068.74%B**1.724%C+193.3M86.7A++18340.3h7.4B*10.8B**
M60-G Bulldog 6553413.25A**10.9646.705%AN/A35.3B+8B+2971.5h6.2B+13.2B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter26628,01014.3h
Restoration Kit4106,2249.2h
Nano-Armor Kit1,3761,321,14191h
Anti-Vehicle MANA Turret1003,0853.9h
Spawn Beacon1,45429,50940.9h
AE Nano-Armor Kit10898,9816.4h
Medical Applicator2,8481,030,46470.3h
Medical Kit6,92759,357100.9h
Nanite Revive Grenade05,4721.5h
AE Medical Applicator13889,3596.1h
NC Triumph Flare Gun0540.1h
G40-F Ranger01080h
Ammunition Package51513,28411.1h
Anti-Infantry MANA Turret2966,4306.5h
WLT-Howler Mining Laser01,4680.3h
Snowman Soldier41030.1h
Hardlight Barrier404210.8h
Recon Detection Device922,4645.3h
Smoke Grenade08600.2h
Shield Recharging Field342,3100.9h

Check the help document for the dictionary if you want to learn more about words used here.


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