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Executor World Champion Anulos[1RPC] Anulos
NC BR 233

KDR: 2.27

Score: 160.5m

Last Seen: Dec 10th, 2018 8:59 PM
- OFFLINE - 10.6 hour(s)

Prestige 1, Battle Rank 100 (233 total) - New Conglomerate on Miller - Outfit Leader of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS AF-4 Cyclone LA1 Anchor SAS-R AF-4G Cyclone NC6A GODSAW GR-22 AC-X11 Gauss Prime
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,608,684 MLG Score: 3684
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.083%27.648%88765957327,2472.57179-0.301

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.946%2.163A*1.092B**-1.539FHEAD ++ (~11.61)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.30.662B+8.10.431B17.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.541%1.553%6564101823,761437849025.42736485%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.567%-0.305C-0.054C+1.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.60.691B+17.10.676B+32.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.266%2.299%144710156,56878439170.837328715%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.923%0.822B++-0.22C0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.811B++3.60.713B++3.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.438%11.819%25614100811,541653513231.76576872%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.159%0.493B+1.916A++0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17.60.851B*7.30.814B++10.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.317%82.433%2569101342,664116012043.6773

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.745%2.891M+1.005B**-0.092

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.699B+1.60.493B+1.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.443%11.053%256610168,0798897110.907957

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.338%0.755B++-0.687D0.77

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.58B+2.80.423B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 37
160.5m154.2%516 (31k)420 (25.2k)2.27039493,674217,4402.33369233 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10222800026.875%27.778%74701:45124

13% Combat Medic12% Engineer17% Infiltrator27% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 5th, 2013 9:40 PMNov 28th, 2013 6:48 PMDec 11th, 2018 9:31 AM (15h) (PST)Dec 10th, 2018 6:04 PM (1d) (PST)Dec 10th, 2018 4:59 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8953835121.2920.5690.3592.0650.0473684

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,72022,98530,735773422124325,198

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6370.8h/265.5d 13,764 137,134 124,437 789.3k 10,382 22,431 18,040 342.2m

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
SAS-R
M
Kills:25,000
Deaths:7,297
KDR:3.426
Accuracy:55.502% M
HSR:82.572% A+
AF-4G Cyclone
B**
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B**
HSR:21.784% C*
The Moonshot
A*
Kills:9,473
Deaths:2,603
KDR:3.639
Accuracy:54.691% A*
HSR:85.992% B**
AF-18 Stalker
A+
Kills:4,029
Deaths:1,764
KDR:2.284
Accuracy:34.650% A+
HSR:30.777% A+
Tempest
B++
Kills:3,925
Deaths:1,798
KDR:2.183
Accuracy:29.054% B+
HSR:25.147% B++
NC4-FB Mag-Shot
A**
Kills:3,040
Deaths:1,606
KDR:1.893
Accuracy:43.545% A+
HSR:38.059% A**
NS-61 Emissary
A**
Kills:2,412
Deaths:1,023
KDR:2.358
Accuracy:36.329% A
HSR:30.846% A**
MKV Suppressed
A+
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A+
HSR:15.563% D
Blitz GD-10
A++
Kills:2,222
Deaths:912
KDR:2.436
Accuracy:32.389% A+
HSR:25.518% A++
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
NSX Tomoe
A
Kills:1,746
Deaths:663
KDR:2.633
Accuracy:35.444% A
HSR:50.974% A
Impetus
A
Kills:1,594
Deaths:896
KDR:1.779
Accuracy:41.936% A
HSR:26.286% C
NS-30 Vandal
A+
Kills:1,308
Deaths:733
KDR:1.784
Accuracy:42.404% A+
HSR:21.713% D
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
AF-6 Shadow
A++
Kills:1,254
Deaths:826
KDR:1.518
Accuracy:45.068% A++
HSR:24.083% C
NS-AM7 Archer
M
Kills:1,222
Deaths:980
KDR:1.247
Accuracy:60.213% C*
HSR:41.899% M
NC14 Bolt Driver
A*
Kills:1,221
Deaths:1,041
KDR:1.173
Accuracy:49.785% A*
HSR:84.849% B**
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A++
LA3 Desperado
A++
Kills:1,169
Deaths:812
KDR:1.440
Accuracy:40.426% A++
HSR:15.826% D
NS-45 Pilot
A++
Kills:1,168
Deaths:633
KDR:1.845
Accuracy:38.546% B**
HSR:39.469% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% A
HSR:35.873% A++
The Executive
B**
Kills:1,165
Deaths:691
KDR:1.686
Accuracy:41.447% B**
HSR:31.674% B**
NS-44P Commissioner
A++
Kills:1,165
Deaths:549
KDR:2.122
Accuracy:55.992% A++
HSR:38.627% A+
EM4-AE Longshot
A*
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:56.300% A*
HSR:89.356% A
AF-8 RailJack
A**
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:52.862% A**
HSR:79.708% B+
NS-44L Showdown
A**
Kills:1,163
Deaths:473
KDR:2.459
Accuracy:55.883% A++
HSR:56.922% A**
NS-44 Commissioner AE
A*
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:51.065% A
HSR:44.110% A*
NC08 Mag-Scatter
M**
Kills:1,163
Deaths:713
KDR:1.631
Accuracy:67.674% A+
HSR:36.457% M**
EM4 Longshot
A**
Kills:1,162
Deaths:606
KDR:1.917
Accuracy:54.958% A**
HSR:79.690% C*
NC4 Mag-Shot
A*
Kills:1,162
Deaths:1,250
KDR:0.930
Accuracy:40.987% A*
HSR:15.318% D
NS-7B PDW
A++
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A++
HSR:14.544% D
NS-357 Underboss
A*
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:52.827% A*
HSR:29.716% B**
Gauss SPR
A*
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:46.101% A*
HSR:32.672% C+
NS-44 Commissioner
A++
Kills:1,160
Deaths:1,021
KDR:1.136
Accuracy:49.969% A++
HSR:22.931% C++
LA8 Rebel
A*
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:45.825% A*
HSR:25.086% B+
LA80
A++
Kills:1,160
Deaths:685
KDR:1.693
Accuracy:51.797% A++
HSR:81.035% B
NSX Daimyo
A*
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:56.810% A*
HSR:97.500% B**
Soldier Soaker
M
Kills:242
Deaths:111
KDR:2.180
Accuracy:58.714% M
HSR:16.942% C*
Ectoblaster
A*
Kills:136
Deaths:79
KDR:1.722
Accuracy:59.243% A*
HSR:11.029% B
NS CandyCannon 3000
B*
Kills:129
Deaths:174
KDR:0.741
Accuracy:45.742% B*
HSR:33.333% C
NS-44L Blackhand
A+
Kills:106
Deaths:66
KDR:1.606
Accuracy:55.345% A+
HSR:23.585% D*
NS Deep Freeze
A
Kills:60
Deaths:67
KDR:0.896
Accuracy:63.975% A
HSR:28.333% C*
NC Patriot Flare Gun
U
Kills:60
Deaths:42
KDR:1.429
Accuracy:16.697% C-
HSR:0% U
Kills:138,224
Deaths (as Infiltrator):64,763
Deaths (to Infiltrators):32,196
KDR:2.13431
Kill Difference:73,461
Playtime:1,059.155 hours
Usage:17%
Score:25.295m
Score/min:398
Accuracy (listed only):45.448%
HSR (listed only):38.306%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B**
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B**
HSR:21.784% C*
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A++
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
19A Fortuna
B**
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B**
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A++
HSR:29.620% A++
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
Tempest
B++
Kills:3,925
Deaths:1,798
KDR:2.183
Accuracy:29.054% B+
HSR:25.147% B++
Gauss Compact S
A*
Kills:2,967
Deaths:1,339
KDR:2.216
Accuracy:32.670% A++
HSR:30.367% A*
NS-11C
A
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% A
HSR:20.508% C**
MKV Suppressed
A+
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A+
HSR:15.563% D
Blitz GD-10
A++
Kills:2,222
Deaths:912
KDR:2.436
Accuracy:32.389% A+
HSR:25.518% A++
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
AF-57 Piston
C+
Kills:1,730
Deaths:863
KDR:2.005
Accuracy:40.083% C+
HSR:13.642% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A++
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A++
HSR:41.503% A*
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% A
HSR:35.873% A++
NS-7B PDW
A++
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A++
HSR:14.544% D
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
NS-11CP
A*
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B**
HSR:37.069% A*
Kills:155,047
Deaths (as Light Assault):77,092
Deaths (to Light Assaults):32,723
KDR:2.01119
Kill Difference:77,955
Playtime:1,724.677 hours
Usage:27%
Score:38.447m
Score/min:372
Accuracy (listed only):39.747%
HSR (listed only):23.334%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A++
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
19A Fortuna
B**
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B**
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A++
HSR:29.620% A++
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
GD Guardian
A++
Kills:5,265
Deaths:2,179
KDR:2.416
Accuracy:43.561% A++
HSR:32.897% B+
Gauss Compact S
A*
Kills:2,967
Deaths:1,339
KDR:2.216
Accuracy:32.670% A++
HSR:30.367% A*
NS-11C
A
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% A
HSR:20.508% C**
AF-57 Piston
C+
Kills:1,730
Deaths:863
KDR:2.005
Accuracy:40.083% C+
HSR:13.642% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
MGR-M1 Bishop
A*
Kills:1,174
Deaths:345
KDR:3.403
Accuracy:46.187% A*
HSR:48.893% A*
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A++
HSR:41.503% A*
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
Warden
A+
Kills:1,162
Deaths:1,083
KDR:1.073
Accuracy:36.142% A+
HSR:13.769% D**
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
NS-11CP
A*
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B**
HSR:37.069% A*
Kills:97,225
Deaths (as Engineer):47,075
Deaths (to Engineers):29,246
KDR:2.06532
Kill Difference:50,150
Playtime:745.558 hours
Usage:12%
Score:17.943m
Score/min:401
Accuracy (listed only):42.494%
HSR (listed only):24.238%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B**
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B**
HSR:21.784% C*
GR-22
A
Kills:10,000
Deaths:5,941
KDR:1.683
Accuracy:30.735% A
HSR:24.400% B++
Gauss Prime
B**
Kills:10,000
Deaths:4,868
KDR:2.054
Accuracy:30.423% B**
HSR:29.090% B*
Carnage AR
B**
Kills:10,000
Deaths:6,359
KDR:1.573
Accuracy:30.178% B**
HSR:18.540% C
NC1 Gauss Rifle
A++
Kills:10,000
Deaths:5,349
KDR:1.870
Accuracy:31.373% A++
HSR:26.210% B*
Gauss Rifle Burst
B**
Kills:10,000
Deaths:4,693
KDR:2.131
Accuracy:33.318% B**
HSR:33.220% B++
Reaper DMR
A+
Kills:7,259
Deaths:2,862
KDR:2.536
Accuracy:32.997% A+
HSR:33.297% A
Tempest
B++
Kills:3,925
Deaths:1,798
KDR:2.183
Accuracy:29.054% B+
HSR:25.147% B++
MKV Suppressed
A+
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A+
HSR:15.563% D
Blitz GD-10
A++
Kills:2,222
Deaths:912
KDR:2.436
Accuracy:32.389% A+
HSR:25.518% A++
NS-7 PDW
A+
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A+
HSR:12.985% D
AF-57 Piston
C+
Kills:1,730
Deaths:863
KDR:2.005
Accuracy:40.083% C+
HSR:13.642% C+
The Brawler
B+
Kills:1,419
Deaths:857
KDR:1.656
Accuracy:58.166% B+
HSR:10.078% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B**
HSR:38.128% A++
GR-22AE
A++
Kills:1,171
Deaths:337
KDR:3.475
Accuracy:33.278% B**
HSR:39.027% A++
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% A
HSR:35.873% A++
NS-11A
B**
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:29.388% B**
HSR:15.510% D-
NSX Yumi
A
Kills:1,167
Deaths:532
KDR:2.194
Accuracy:32.411% A
HSR:38.646% A
Gauss Rifle S
B**
Kills:1,163
Deaths:866
KDR:1.343
Accuracy:29.495% B**
HSR:15.133% D
NS-7B PDW
A++
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A++
HSR:14.544% D
NS-11P
B**
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:28.371% B**
HSR:13.017% D--
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
NC9 A-Tross
B**
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:30.944% B**
HSR:15.862% D*
Kills:140,080
Deaths (as Combat Medic):73,549
Deaths (to Combat Medics):18,733
KDR:1.90458
Kill Difference:66,531
Playtime:820.103 hours
Usage:13%
Score:20.714m
Score/min:421
Accuracy (listed only):39.222%
HSR (listed only):21.330%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A**
Kills:9,390
V. Kills:651 N/A
Deaths:1,312
KDR:7.157
Accuracy:62.362% B*
KPH:130.100 A**
VKPH:9 B**
Breaker Rocket Pods
M++
Kills:9,079
V. Kills:480 N/A
Deaths:560
KDR:16.213
Accuracy:63.223% A++
KPH:298 M++
VKPH:15.800 C+
M20 Mustang
A++
Kills:3,906
V. Kills:2,869 136%
Deaths:1,311
KDR:2.979
Accuracy:30.631% C+
KPH:30.400 A+
VKPH:22.400 A++
Vortek Rotary
B+
Kills:1,386
V. Kills:886 156%
Deaths:907
KDR:1.528
Accuracy:28.740% C
KPH:21.100 B+
VKPH:13.500 B
M20 Kestrel
C*
Kills:1,174
V. Kills:856 137%
Deaths:699
KDR:1.680
Accuracy:30.954% C++
KPH:22.800 C*
VKPH:16.600 C++
Coyote Missiles
A
Kills:58
V. Kills:31 181%
Deaths:25
KDR:2.320
Accuracy:61.902% A
KPH:35.900 C
VKPH:19.200 C-
Hornet Missiles
M+
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:68.740% B**
KPH:196.400 M+
VKPH:88.100 A++
Kills:25,051 (15,856 + 0)
Deaths:4,821
KDR:5.196
VKDR:1.203
Vehicle Kills:5,799
Kill Difference:20,230
Playtime:350.252 hours
Usage:5%
Score:7.216m
Score/min:343
Piloting Accuracy:30.954%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:110
V. Kills:11 N/A
Deaths:3
KDR:36.667
Accuracy:50.856% B**
KPH:88.100 A
VKPH:8.800 C++
Kills:110 (0 + 110)
Deaths:3
KDR:36.667
VKDR:3.667
Vehicle Kills:11
Kill Difference:107
Playtime:1.248 hours
Usage:0%
Score:0.033m
Score/min:437
Piloting Accuracy:N/A%
Gunner Accuracy:50.856%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:2,573
V. Kills:244 N/A
Deaths:271
KDR:9.494
Accuracy:43.703% B+
KPH:90.900 M*
VKPH:8.600 C**
L100 Python HESH
S
Kills:1,183
V. Kills:60 N/A
Deaths:83
KDR:14.253
Accuracy:67.938% A*
KPH:149.700 S
VKPH:7.600 C+
L100 Python HEAT
S
Kills:1,179
V. Kills:125 N/A
Deaths:110
KDR:10.718
Accuracy:57.777% B++
KPH:96 S
VKPH:10.200 C
L100 Python AP
M+
Kills:315
V. Kills:100 312%
Deaths:42
KDR:7.500
Accuracy:60.190% B+
KPH:65.100 M+
VKPH:20.700 B+
Kills:5,250 (5,250 + 0)
Deaths:506
KDR:10.375
VKDR:1.045
Vehicle Kills:529
Kill Difference:4,744
Playtime:53.324 hours
Usage:1%
Score:1.144m
Score/min:357
Driving Accuracy:60.190%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:699
V. Kills:307 227%
Deaths:115
KDR:6.078
Accuracy:54.248% B+
KPH:49.200 M+
VKPH:21.600 A+
E540 Halberd
A*
Kills:501
V. Kills:186 268%
Deaths:51
KDR:9.824
Accuracy:51.047% B*
KPH:51.600 A*
VKPH:19.200 B*
Titan-150 HESH
M**
Kills:378
V. Kills:41 N/A
Deaths:23
KDR:16.435
Accuracy:64.674% A*
KPH:101.700 M**
VKPH:11 B++
C85 Canister
B*
Kills:343
V. Kills:13 N/A
Deaths:19
KDR:18.053
Accuracy:46.945% B*
KPH:108.200 B*
VKPH:4.100 C+
Titan-150 HEAT
M
Kills:241
V. Kills:40 N/A
Deaths:46
KDR:5.239
Accuracy:56.301% B**
KPH:45.600 M
VKPH:7.600 C
Enforcer ML85
C++
Kills:123
V. Kills:82 148%
Deaths:35
KDR:3.514
Accuracy:40.737% C+
KPH:23.900 C++
VKPH:15.900 C+
Kills:2,285 (1,318 + 967)
Deaths:289
KDR:7.907
VKDR:2.315
Vehicle Kills:669
Kill Difference:1,996
Playtime:41.241 hours
Usage:1%
Score:1.053m
Score/min:426
Driving Accuracy:56.301%
Gunner Accuracy:40.737%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:4,606
V. Kills:163 N/A
Deaths:194
KDR:23.742
Accuracy:57.142% B++
KPH:361.800 S
VKPH:12.800 B**
E540 Halberd-H
A*
Kills:1,274
V. Kills:379 335%
Deaths:140
KDR:9.100
Accuracy:64.300% B**
KPH:82.300 A*
VKPH:24.500 B+
M12 Kobalt-H
M*
Kills:1,173
V. Kills:23 N/A
Deaths:70
KDR:16.757
Accuracy:28.011% B**
KPH:313.400 M*
VKPH:6.100 B+
M40 Fury-H
S
Kills:1,167
V. Kills:88 N/A
Deaths:85
KDR:13.729
Accuracy:48.874% B**
KPH:373.700 S
VKPH:28.200 A+
Enforcer ML65-H
A*
Kills:73
V. Kills:39 183%
Deaths:9
KDR:8.111
Accuracy:58.038% C++
KPH:67.800 A*
VKPH:36.200 B+
Kills:8,293 (0 + 8,293)
Deaths:498
KDR:16.653
VKDR:1.390
Vehicle Kills:692
Kill Difference:7,795
Playtime:36.157 hours
Usage:1%
Score:1.493m
Score/min:688
Driving Accuracy:N/A%
Gunner Accuracy:58.038%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:969
V. Kills:114 N/A
Deaths:52
KDR:18.635
Accuracy:46.692% A
KPH:113.900 M
VKPH:13.400 B*
M40 Fury
B**
Kills:411
V. Kills:70 N/A
Deaths:33
KDR:12.455
Accuracy:45.099% B**
KPH:83.400 B**
VKPH:14.200 B+
M12 Kobalt
A*
Kills:326
V. Kills:9 N/A
Deaths:12
KDR:27.167
Accuracy:23.234% B**
KPH:139.200 A*
VKPH:3.800 B*
M20 Basilisk
M++
Kills:297
V. Kills:38 N/A
Deaths:49
KDR:6.061
Accuracy:43.326% B++
KPH:54.200 M++
VKPH:6.900 C+
M12 Kobalt
A*
Kills:183
V. Kills:6 N/A
Deaths:7
KDR:26.143
Accuracy:23.930% A+
KPH:143.200 A*
VKPH:4.700 A
M20 Basilisk
A++
Kills:95
V. Kills:28 328%
Deaths:29
KDR:3.276
Accuracy:45.790% B*
KPH:40.900 A++
VKPH:12.100 B+
M60-G Bulldog
B+
Kills:53
V. Kills:12 408%
Deaths:4
KDR:13.250
Accuracy:46.475% A
KPH:34.400 B
VKPH:7.800 B+
Kills:2,334 (0 + 2,334)
Deaths:186
KDR:12.548
VKDR:1.489
Vehicle Kills:277
Kill Difference:2,148
Playtime:26.396 hours
Usage:0%
Score:0.731m
Score/min:461
Driving Accuracy:N/A%
Gunner Accuracy:46.475%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:910
V. Kills:15 N/A
Deaths:423
KDR:2.151
Accuracy:40.276% C
KPH:62.200 C**
VKPH:1 D
M40 Fury-F
A**
Kills:187
V. Kills:20 N/A
Deaths:68
KDR:2.750
Accuracy:46.593% C
KPH:65.500 A**
VKPH:7 C++
M12 Kobalt-F
C*
Kills:81
V. Kills:3 N/A
Deaths:154
KDR:0.526
Accuracy:23.411% C*
KPH:5.500 D-
VKPH:0.200 D--
Kills:1,178 (1,178 + 0)
Deaths:645
KDR:1.826
VKDR:0.059
Vehicle Kills:38
Kill Difference:533
Playtime:32.243 hours
Usage:1%
Score:0.190m
Score/min:98
Driving Accuracy:23.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:934
V. Kills:58 N/A
Deaths:65
KDR:14.369
Accuracy:36.367% B+
KPH:118.100 B**
VKPH:7.300 B+
M20 Wyvern
C+
Kills:155
V. Kills:72 212%
Deaths:26
KDR:5.962
Accuracy:36.386% C+
KPH:26.500 C+
VKPH:12.300 C
Kills:1,089 (0 + 1,089)
Deaths:91
KDR:11.967
VKDR:1.429
Vehicle Kills:130
Kill Difference:998
Playtime:13.751 hours
Usage:0%
Score:0.231m
Score/min:280
Piloting Accuracy:N/A%
Gunner Accuracy:36.386%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 25,09625,00015,9961.563B0.7133.269%A+14.52%D51.7B*N/A130484h9.6B+28.9B++
LA1 Anchor 25,19525,0009,7412.566C*0.3030.77%B**30.064%B++98.8A*N/A261253.1h7.8B**25.3B*
SAS-R 25,11225,0007,2973.426C**1.1655.502%M82.572%A+96.8M+N/A244258.3h1.6A2.8A
AF-4G Cyclone 25,27925,00010,6642.344B+0.0732.297%B**21.784%C*101.1A1.1A++270247.2h8.1B*25.2B++
NC6A GODSAW 10,07810,0004,1672.4C++0.1330.404%B+27.06%C++101.8A+N/A27298.2h6.8C*22.4B++
GR-22 10,07410,0005,9411.683B0.5930.735%A24.4%B++60.6A+N/A156165h9.9A32.3B**
AC-X11 10,12710,0003,6632.73A++0.4633.946%A++30.67%A++97.1M*1.2A**242103h7B**20.7B*
Gauss Prime 10,07210,0004,8682.054B+0.2230.423%B**29.09%B*83.8A++N/A231119.4h8.4A27.5B**
Gauss Compact Burst 10,07810,0004,2002.381C**0.1133.874%A29.81%B++88.6A++N/A204112.9h8.5B**25.1B+
19A Fortuna 10,09210,0006,2811.592C**0.6829.903%B*25.65%B**63.3AN/A144158.1h7.7B**25.6B**
EM6 10,06410,0004,1092.434B+0.1629.101%A+33.41%A+89.4A++N/A231111.8h8B**27.3B*
Carnage AR 10,08010,0006,3591.573C*0.7030.178%B**18.54%C63A++N/A199158.7h9.9A32.7B**
NC1 Gauss Rifle 10,07810,0005,3491.87B*0.4031.373%A++26.21%B*70.5M++N/A219141.8h8.5A+27.2A
EM1 10,10210,0003,3772.961A++0.6930.719%A++34.79%A*114.4M++1.2A++27487.4h9.1B+29.6B*
GD-22S 10,05510,0003,8522.596B++0.3330.276%A+30.93%B**97.7MN/A249102.4h7.7A25.5B**
NC6 Gauss SAW 10,08110,0003,4402.907A++0.6431.094%A*33.3%A++107.5M**N/A33893h6.7B**21.5B*
GD-7F 10,09810,0003,8642.588A+0.3232.311%A++29.62%A++92.4M++N/A250108.2h9.3B**28.6B*
Razor GD-23 10,11710,0004,7982.084A0.1934.346%A++26.2%B**69.5A**N/A191143.9h8.6B**24.9B*
Gauss Rifle Burst 10,09210,0004,6932.131C*0.1433.318%B**33.22%B++90.1A++N/A195111h8.4B**25.1B**
AF-19 Mercenary 10,07610,0005,9961.668B**0.6031.516%A++26.13%B*63.9M++N/A197156.5h8.5B**27B*
AF-4A Bandit 10,12710,0004,9362.026B++0.2430.005%B**29.12%B**77.8A++1A213128.6h8.2B**27.4B*
The Moonshot 9,5319,4732,6033.639C1.3754.691%A*85.992%B**101.4A*N/A24993.4h1.4A+2.6A+
M30 Mustang AH 10,0419,3901,3127.157C**4.8962.362%B*1.374%C++130.1A**9B**43172.2h3.8B**6B*
Breaker Rocket Pods 9,5599,07956016.213A13.9463.223%A++N/A297.7M++15.7C+83330.5h6.9A10.8B**
Reaper DMR 7,3427,2592,8622.536B+0.2732.997%A+33.297%A104M*1.2A++26469.8h6.8A+20.6B**
C-4 7,5035,7322,0522.793B**0.5229.004%B++N/A189.8A**58.6A*130230.2h1B**3.5B*
GD Guardian 5,3075,2652,1792.416C*0.1543.561%A++32.897%B+100.9A*N/A22752.2h5.3B**12.2A
C-4 ARX 6,4395,2421,6463.185B++0.9125.539%C+N/A211.4A++48.3B*121924.8h1B++3.9B++
MANA Anti-Personnel Turret 5,0595,0001,6013.123N/A0.8528.068%UN/A50000U590U77589200.1h14.1T*50.3T*
C85 Canister-H 4,7694,60619423.742B+21.4757.142%B++15.914%A362.7S12.8B**92312.7h4.1B*7.1B**
NS-15M1 4,5304,4941,6082.795B**0.5230.424%A+34.29%A++102.1A**N/A28644h9A29.7B*
AF-18 Stalker 4,0514,0291,7642.284B**0.0134.65%A+30.777%A+84.6MN/A23747.6h9.1A26.3B**
Tempest 3,9423,9251,7982.183B*0.0929.054%B+25.147%B++81.6AN/A20248.1h7.9B**27.3B*
M20 Mustang 6,7753,9061,3112.979B+0.7130.631%C+2.637%B30.4A+22.3A++297128.4h63.9B++208.5B*
NC4-FB Mag-Shot 3,0623,0401,6061.893B+0.3843.545%A+38.059%A**144.1A**1B*34221.1h5.2B**11.9B**
NC05 Jackhammer 3,0012,9871,3162.27B*0.0054.045%A17.375%B+102.3A**N/A33129.2h3.3A6.1B*
Gauss Compact S 3,0032,9671,3392.216A+0.0532.67%A++30.367%A*85.5S1A23834.7h8.1B*24.8B*
NS-11C 2,8042,7551,6881.632B++0.6429.876%A20.508%C**26.9C++N/A84102.4h10.4B**34.7B*
MGR-L1 Promise 2,6262,5857193.595A++1.3232.464%A++40.271%A*174.7S2.8S48814.8h8.5A+26.2B**
C75 Viper 2,8172,5732719.494B**7.2243.703%B+N/A90.9M*8.6C**32428.3h5.3A+12.1A
Sticky Grenade 2,5702,54512545N/A2,542.7366.636%A+N/A2120.8A*20.8B*60871.2h1.2B**1.7B*
NS-61 Emissary 2,4212,4121,0232.358A*0.0936.329%A30.846%A**182.7SN/A46713.2h8.4B*23.3B**
MKV Suppressed 2,3372,3261,3301.749B*0.5232.926%A+15.563%D65.5A++N/A21435.5h10.5B*31.8B++
Blitz GD-10 2,2362,2229122.436A0.1732.389%A+25.518%A++105.3M**N/A37721.1h9.9B**30.5B*
NS-7 PDW 2,1842,1641,2951.671B*0.6032.068%A+12.985%D60.6A++N/A25535.7h10.8B**33.8B*
NC6S Gauss SAW S 2,0872,0749642.151B++0.1230.609%A25.024%C*83.6AN/A23824.8h8B**26B++
Frag Grenade 1,8321,81511815N/A1,812.7365.632%MN/A1296.4M**12.1B++59071.4h2A++3A+
NSX Tomoe 1,7521,7466632.633B+0.3635.444%A50.974%A106.5M+N/A43916.4h9.7A27.5B**
AF-57 Piston 1,7341,7308632.005B*0.2740.083%C+13.642%C+80.8A*N/A24521.4h3.1B**7.6B+
Impetus 1,6041,5948961.779C+0.4941.936%A26.286%C75.2A++N/A23821.2h3.6B**8.7B**
Auraxium Slasher 1,5341,53238,4270.04C+2.2349.432%A+N/A1.5C+N/A41002.8h1.7B*3.5B+
MANA Anti-Vehicle Turret 1,7031,5304983.072M0.8058.415%U9.085%S15300S1730B++11232870.1h2.4A++4.1A*
The Brawler 1,4201,4198571.656C++0.6158.166%B+10.078%D-56.1B+N/A14025.3h3.2B++5.5B++
GD-66 Claw 1,4021,4028361.677B0.5972.573%A13.481%C+66.8B**N/A25021h2B*2.8B++
Vortek Rotary 2,2721,3869071.528C+0.7428.74%C4.834%A++21.1B+13.5B20365.8h43.4B*151.1B++
NSX Naginata 1,3591,3434423.038A+0.7728.793%A40.357%A++124.4M*1.5A32610.8h8.6B**29.9B*
NS-30 Vandal 1,3161,3087331.784C++0.4942.404%A+21.713%D72.3A++N/A21818.1h4.4B**10.4B**
AF-34 Mattock 1,3071,3035952.19C0.0834.585%C++13.047%D38.2C+N/A11934.1h5.1B+14.7B+
NSX Tengu 1,2881,2813453.713A**1.4446.8%A+34.036%A*156.2SN/A3648.2h8.5B**18.1B*
E540 Halberd-H 1,6531,2741409.1B6.8364.3%B**1.57%C82.2A*24.5B+42115.5h3.7B**5.7A
AF-6 Shadow 1,2701,2548261.518C+0.7545.068%A++24.083%C70.4AN/A21617.8h4.4B**9.9B**
NS Decimator 1,6351,2531,2061.039C++1.2368.761%B**3.272%B++48.8B**14.9C+35125.7h3.1B**4.5A
AF-41 Hacksaw 1,2441,2304512.727C++0.4628.269%C12.683%C--65.1A*N/A26118.9h3.8A13.5B**
NS-AM7 Archer 1,3551,2229801.247A++1.0260.213%C*41.899%M37.6S4.1B*12732.5h5.4B**8.9A
NC14 Bolt Driver 1,2211,2211,0411.173C1.1049.785%A*84.849%B**29.9B+N/A13740.8h1.9B**3.8B**
Mauler S6 1,2101,2087621.585B*0.6943.687%B+9.272%D*61.6A++N/A22919.6h3.2A7.3B*
AF-41 Hacksaw 1,2121,2054512.672C++0.4030.662%C+13.444%C--63.8A*N/A25318.9h4.4A14.2B*
Mag-Cutter 1,3011,19558,5070.02C+2.2554.439%A*N/A0.7C++N/A31674.5h2.7C++5B+
Bouncing Betty 1,1911,1913453.452C+1.1873.102%M*N/A283.6M*N/A8754.2h1.2A*1.7A*
L100 Python HESH 1,2431,1838314.253C**11.9867.938%A*1.522%C+149.7S7.6C+4677.9h2A+2.9A+
L100 Python HEAT 1,3041,17911010.718B**8.4557.777%B++4.665%A95.9S10.2C33812.3h2.1A++3.6A++
NCM1 Scattercannon 1,1881,1772544.634B*2.3632.83%C24.299%A*105.1S1A+27411.2h3.4A+10.2B**
AF-4AE Cyclone 1,1901,1752844.137A**1.8733.888%B**38.128%A++189.5M**2.4S4906.2h7.5B++22B++
MGR-M1 Bishop 1,1841,1743453.403B**1.1346.187%A*48.893%A*122.3S1B++2749.6h3.6A++7.9A
M20 Kestrel 2,0301,1746991.68C+0.5930.954%C++3.578%A22.8C*16.6C++21651.6h71.7B+231.5B+
M12 Kobalt-H 1,1961,1737016.757C+14.4928.011%B**28.559%A**317M*6.2B+8103.7h10.9B++38.8B**
NSX-P Naginata 1,1851,1733883.023B**0.7531.252%A++39.386%B**131.8M*1.3C**2788.9h8.2A26.4B**
NCM1 Scattercannon 1,1881,1733173.7B**1.4339.053%C++26.172%A**79.8S1A*28014.7h4.6A11.7B*
GR-22AE 1,1811,1713373.475B**1.2033.278%B**39.027%A++167.3M**1.4A4567h8.6A+25.8B**
NSX-P Tanto 1,1801,1712594.521M**2.2533.869%A++41.503%A*169.7S1.3B*3996.9h8.5A25.1A
The Little Helper 1,1811,1714802.44B+0.1766.464%A++24.253%A++124.6A*1.1C+2599.4h3.5A5.3A
NS-15M2 1,1731,1705911.98C*0.2928.483%B**17.35%D--82.4A+N/A39114.2h9.4B**32.9B*
LA3 Desperado 1,1761,1698121.44B+0.8340.426%A++15.826%D83.5A*N/A23914h7B*17.3B+
NS-45 Pilot 1,1711,1686331.845B+0.4338.546%B**39.469%A++144.2M+N/A3228.1h5.3B**13.8B**
MGR-S1 Gladius 1,1751,1683083.792A+1.5233.179%A35.873%A++162.2S1B**5137.2h7.1B**21.3B*
NC05 Jackhammer AE 1,1741,1673803.071B**0.8057.784%A27.506%A*179.5S1.1B**4636.5h3.5B**6.1B*
NS-11A 1,1711,1678161.43C++0.8429.388%B**15.51%D-46.9B*N/A17624.9h10.3A34.9B**
M40 Fury-H 1,2551,1678513.729C+11.4648.874%B**N/A376.5S28.4A+9583.1h5.4B++11B**
NSX Yumi 1,1741,1675322.194B+0.0832.411%A38.646%A87.7MN/A19913.3h8.2A25.3B**
The Executive 1,1721,1656911.686C**0.5841.447%B**31.674%B**129.4A++N/A3009h5.3A12.7A+
NS-44P Commissioner 1,1681,1655492.122B++0.1555.992%A++38.627%A+135.5A*N/A2998.6h2.8B*4.9B*
EM4-AE Longshot 1,1701,1652374.916C*2.6556.3%A*89.356%A133.9M**N/A2878.7h1.4A2.5A
AF-34 Mattock 1,1671,1645442.14C0.1334.862%C+14.691%D37.3C+N/A12231.2h5.4B++15.4B+
AF-8 RailJack 1,1671,1635112.276C+0.0152.862%A**79.708%B+68.4M*N/A22117h1.5A2.9A
NS-44L Showdown 1,1661,1634732.459A++0.1955.883%A++56.922%A**99.4MN/A20711.7h2.7B*4.9B++
NS-44 Commissioner AE 1,1661,1636261.858B+0.4151.065%A44.11%A*140.1MN/A3738.3h2.7B*5.2B*
NC08 Mag-Scatter 1,1671,1637131.631C*0.6467.674%A+36.457%M**92.3MN/A24412.6h3.1B**4.6B**
Shrike 1,4771,1631,3930.835C**1.4463.457%B*2.236%C39.3A10.6C31629.6h3.4A+5.3A+
Icikill 1,1631,16331,0220.037C2.2342.901%B*1.634%D-1.4CN/A3803.6h1.6B*3.6B++
Gauss Rifle S 1,1711,1638661.343C*0.9329.495%B**15.133%D52.2AN/A17322.3h9B*30.6B*
EM4 Longshot 1,1731,1626061.917C0.3554.958%A**79.69%C*58.4A++N/A19919.9h1.6B**3B**
NC4 Mag-Shot 1,1741,1621,2500.93C**1.3440.987%A*15.318%D49.2AN/A19623.6h6.1B*14.9B+
MGR-L1 Promise AE 1,1781,1623713.132B+0.8631.553%B*44.75%A++136.7A**1.9B**4658.5h8.9B**28.1B**
Warden 1,1661,1621,0831.073C*1.2036.142%A+13.769%D**34.5B*N/A12233.7h6.9B*19B**
Carver 1,1621,16218,9890.061C+2.2140.737%A10.069%D-2.6CN/A6444.4h1.3C**3.2B
NS-7B PDW 1,1631,1626921.679B+0.5935.068%A++14.544%D73.5A++N/A18415.8h10.3B**29.3B++
NS-357 Underboss 1,1651,1616321.837B*0.4352.827%A*29.716%B**131.9M*N/A3348.8h3.2B**6B**
NSX Tanto 1,1701,1613243.583A**1.3132.987%A35.401%A+133.4S1B**3458.7h9.2B*27.9B+
Auraxium Mag-Cutter 1,1701,16143,2400.027C+2.2436.917%B+2.842%D1.1C+N/A31087.8h2C**5.5B+
AF-23 Grinder 1,1771,1613483.336B+1.0732.318%C19.983%A70.8M1A++20616.4h3.6A++11.3B**
NS-11P 1,1621,1607611.524B0.7528.371%B**13.017%D--48.1B**N/A19224.1h10.6A37.5B**
NS-15MP 1,1701,1603253.569B*1.3031.011%B*43.017%A+143.2A*1.2B**3248.1h8.8B**28.2B++
Gauss SPR 1,1681,1606061.914C*0.3646.101%A*32.672%C+76.8MN/A20615.1h3.6A7.8A
NS-44 Commissioner 1,1651,1601,0211.136C*1.1349.969%A++22.931%C++61.7B**N/A25618.8h2.7B**5.5B**
The Slasher 1,1601,16015,4770.075B+2.2049.781%B**8.707%C3.1C+N/A7371.6h1.8B+3.5B+
AF-23 Grinder 1,1691,1603483.333B1.0636.229%C+19.741%B*70.7A**N/A20016.4h4.1A+11.3B**
LA8 Rebel 1,1751,1608321.394B+0.8845.825%A*25.086%B+122.1S1.6A*3669.5h4.7B**10.3C*
NS Baron G5 1,1631,1607041.648B++0.6259.24%A+10.776%D65.9A++N/A19817.6h3.5B**5.9C+
LA39 Bruiser 1,1611,1606941.671B+0.6074.274%A9.569%D--57.1B++N/A18820.3h1.8B**2.4B*
NC12 Sweeper 1,1631,1606551.771B++0.5048.332%B+8.793%D*61.7B**N/A22318.8h3.4B*7.1B*
LA80 1,1661,1606851.693D0.5851.797%A++81.035%B53.7B++N/A15921.6h1.6B**3.1B**
NS-11CP 1,1701,1602694.312A*2.0433.353%B**37.069%A*152.6M1.3A3397.6h8.9B*26.5B*
NC9 A-Tross 1,1611,1606901.681B+0.5930.944%B**15.862%D*51.3B*N/A16222.6h7.1A+22.8B**
NSX Daimyo 1,1601,1602913.986C**1.7256.81%A*97.5%B**124.7M+N/A2749.3h1.7A3A
NSX Masamune 1,3681,0247281.407B++0.8668.795%A2.441%C**49B**16.5C**25220.9h5.8B*8.4B*
M40 Fury 1,0839695218.635A*16.3646.692%A1.032%D114M13.4B*5068.5h8.1B**17.4B**
CAS 14-E 9929346514.369C+12.1036.367%B+1.499%C118.2B**7.3B+3357.9h17B**46.7B**
Tank Mine 1,4219133422.67C++0.4067.781%MN/A202.9A*112.9A++18904.5h2.1C3A++
S12 Renegade 9259104232.151C+0.1240.276%C3.187%C--62.3C**1D15014.6h2.4B**6B++
Hawk GD-68 1,2008771,0380.845B1.4375.354%A++6.613%A*29.5B**10.9C++25529.7h5.2A6.9A+
Titan-150 AP 1,0066991156.078C++3.8154.248%B+2.718%C+49.2M+21.6A+52814.2h3.5B+6.5B*
E540 Halberd 687501519.824B+7.5551.047%B*5.389%B**51.6A*19.2B*3679.7h4.1A8A
Spear Anti-Vehicle Phalanx Turret 677487549.019B6.7575.908%M*4.517%C*147.6S57.6M*10833.3h4.1B**5.4A
M40 Fury 4814113312.455B**10.1845.099%B**N/A83.9B**14.3B+5784.9h10.5B+23.2B*
AF-22 Crow 5443853131.23A1.0480.755%A++3.896%B**45.8A18.9C**3748.4h4.4A+5.4A++
Titan-150 HESH 4193782316.435B++14.1664.674%A*4.233%A*102.2M**11.1B++4133.7h2.2B**3.4A
C85 Canister 3563431918.053C++15.7846.945%B*16.327%B++107.2B*4.1C+3363.2h5.9B+12.6B++
M12 Kobalt 3353261227.167A24.9023.234%B**23.313%B**141.7A**3.9B**5242.3h11.5A+49.5B*
L100 Python AP 415315427.5B++5.2360.19%B+3.175%C++65.6M+20.8B+4214.8h3.6B**6A
M20 Basilisk 335297496.061A++3.7943.326%B++12.121%A*54M++6.9C+3035.5h40.4B*93.3A
Soldier Soaker 2442421112.18B*0.0958.714%M16.942%C*86.4AN/A5382.8h5.7C**9.8B**
Titan-150 HEAT 281241465.239C++2.9756.301%B**4.149%B++45.5M7.5C4165.3h3.1A5.6A
M40 Fury-F 207187682.75B+0.4846.593%C3.209%M++64.5A**6.9C++2242.9h5.4B*11.6B*
M60-A Bulldog 193185823.125C**20.8568.52%A**3.243%B++61.7B**2.7C2413h3.7A5.4A+
M12 Kobalt 189183726.143A+23.8723.93%A+19.672%C*140.8A*4.6A6081.3h13B**54.1B++
NCM2 Falcon 2131741021.706B+0.5655.164%A++5.747%B30.5A*6.8B**2615.7h6.1B**11.1B**
Rocklet Rifle 2991602770.578C1.6952.081%C+N/A20.3D17.6D2107.9h33B+63.4B
M20 Wyvern 227155265.962C++3.6936.386%C+7.742%A26.7C+12.4C2065.8h52.7B++144.9B*
M12 Kobalt 159148624.667C+22.4026.112%B*20.27%B+105.7C+7.9A3331.4h16.3B62.6B+
Ectoblaster 136136791.722A0.5559.243%A*11.029%B97.1M**N/A1961.4h14.2B+23.9B**
NCM2 Falcon 179136921.478B++0.7959.433%A++4.412%C+24.7A*7.8B**2035.5h8.3B**14B**
NS CandyCannon 3000 1291291740.741C++1.5345.742%B*33.333%C44.5B+N/A1212.9h4B8.8B++
Enforcer ML85 205123353.514C1.2440.737%C+2.439%C++23.7C++15.8C+3265.2h12.8C++31.3C*
NS-20 Gorgon 120118472.511A++0.2431.081%B**28.814%A++69.4S1.2C2221.7h13.9B+44.8B**
L105 Zephyr 121110336.667A**34.4050.856%B**N/A91.7A9.2C*4361.2h3.5A+6.9A
NS-44L Blackhand 106106661.606B+0.6655.345%A+23.585%D*96.4SN/A3881.1h3B**5.5B**
NS-20 Gorgon 10199472.106A0.1630.818%B**32.323%A*58.2S1.2C+2401.7h16.7B+54.1B**
Anti-Vehicle Grenade 9897197N/A94.7350.875%C+N/A485B+5D*59270.2h3.9B**7.7B++
M20 Basilisk 12395293.276C*1.0145.79%B*16.842%S41.3A++12.2B+3862.3h53.6B117.1B**
M12 Kobalt-F 84811540.526D1.7423.411%C*8.642%C5.5D-N/A2314.8h15.6C++66.6B+
MAX Punch 83801,8340.044C2.2350.69%C**N/A0.9C+N/A390.4h1.8C++3.6C++
Enforcer ML65-H 1127398.111B**5.8458.038%C++2.74%B*66.4A*35.5B+5421.1h8.8B**15.1A
NS Deep Freeze 6060670.896C+1.3763.975%A28.333%C*66.7C+N/A1230.9h1.7B*2.7B++
NC Patriot Flare Gun 6060421.429C++0.8416.697%C-N/A54.5C*N/A1241.1h1.5B**9.2B++
Coyote Missiles 8958252.32C0.0561.902%AN/A36.3C19.4C-3821.6h33.7B+54.4B++
Hornet Missiles 845878.286B+6.0268.74%B**1.724%C+193.3M+86.7A++18160.3h7.4B*10.8B**
M60-G Bulldog 6553413.25A**10.9846.475%AN/A35.3B8B+2971.5h6.1B+13.1B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter26527,75714.1h
Restoration Kit4046,1529h
Nano-Armor Kit1,3761,321,14191h
Anti-Vehicle MANA Turret973,0793.9h
Spawn Beacon1,36528,21037.9h
AE Nano-Armor Kit10583,3345.4h
Medical Applicator2,8481,030,46470.3h
Medical Kit6,67157,06096.6h
Nanite Revive Grenade05,2331.5h
AE Medical Applicator9560,1304.2h
NC Triumph Flare Gun0540.1h
G40-F Ranger01080h
Ammunition Package51113,23911h
Anti-Infantry MANA Turret2966,4306.5h
WLT-Howler Mining Laser01,4680.3h
Snowman Soldier41030.1h
Hardlight Barrier394180.8h
Recon Detection Device711,7413.8h
Smoke Grenade08500.2h
Shield Recharging Field342,3100.9h

Check the help document for the dictionary if you want to learn more about words used here.


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