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Executor World Champion Anulos[1RPC] Anulos
NC BR 238

KDR: 2.3

Score: 169.2m

Last Seen: Apr 20th, 2019 8:01 PM
- OFFLINE - 36.7 hour(s)

Prestige 1, Battle Rank 100 (238 total) - New Conglomerate on Miller - Outfit Leader of 1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 28
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTHEAVY
PRIMARY WEAPONS AF-4 Cyclone LA1 Anchor SAS-R AF-4G Cyclone GR-22 NC6A GODSAW Gauss Prime NC6 Gauss SAW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,843,872 MLG Score: 3872
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.175%28.201%90767968341,7072.56838-0.267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.888%2.159A*1.146B**-1.471FHEAD ++ (~12.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.664B+8.10.434B17

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.104%1.514%6574103124,974453953125.50209470%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.634%-0.349C--0.076C+1.184

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.60.679B+17.60.668B+34

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.5%2.262%145710286,76380599500.839186711%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.959%0.835B++-0.218C0.153

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.814B++3.60.715B++3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.094%12.07%26014102112,146672613581.80556894%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.075%0.456B+1.918A++0.514

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
180.848B*7.40.813B++10.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.329%82.564%2609102643,737122002083.58471

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.736%2.901M+1.01B**-0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.701B++1.60.495B+1.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.522%11.164%260610298,1429310120.87445

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.31%0.752B++-0.688D0.76

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.58B+2.80.424B2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
1e Regiment des Para Commandos[1RPC] 1e Regiment des Para Commandos
NC outfit on Miller

Members: 28
169.2m161.4%523 (31.4k)426 (25.6k)2.30178522,603227,0432.36577238 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10353010127.074%28.215%76401:45128

12% Combat Medic11% Engineer16% Infiltrator26% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 5th, 2013 9:40 PMNov 28th, 2013 6:48 PMApr 20th, 2019 8:01 PM (1d) (PST)Apr 20th, 2019 6:46 PM (1d) (PST)Apr 20th, 2019 4:01 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9083865221.3150.5710.3712.1990.0483872

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,45623,17931,277793422132325,541

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6626.1h/276.1d 14,528 147,450 131,576 874.3k 10,931 23,052 19,012 360.8m

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
SAS-R
A**
Kills:25,000
Deaths:7,297
KDR:3.426
Accuracy:55.502% A**
HSR:82.572% A+
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C++
The Moonshot
A*
Kills:10,000
Deaths:2,777
KDR:3.601
Accuracy:54.777% A*
HSR:86.010% B**
AF-18 Stalker
A+
Kills:4,038
Deaths:1,767
KDR:2.285
Accuracy:34.645% A+
HSR:30.758% A+
Tempest
B++
Kills:3,936
Deaths:1,804
KDR:2.182
Accuracy:29.077% B+
HSR:25.229% B++
NC4-FB Mag-Shot
A*
Kills:3,370
Deaths:1,787
KDR:1.886
Accuracy:43.836% A+
HSR:38.012% A*
Blitz GD-10
A++
Kills:2,643
Deaths:1,067
KDR:2.477
Accuracy:32.501% A+
HSR:27.393% A++
NS-61 Emissary
M
Kills:2,412
Deaths:1,023
KDR:2.358
Accuracy:36.329% A
HSR:30.846% M
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A
HSR:12.985% D-
NSX Tomoe
A
Kills:1,746
Deaths:663
KDR:2.633
Accuracy:35.444% A
HSR:50.974% A
LA80
A++
Kills:1,706
Deaths:841
KDR:2.029
Accuracy:52.312% A++
HSR:83.646% B++
Impetus
A
Kills:1,596
Deaths:898
KDR:1.777
Accuracy:41.936% A
HSR:26.378% C
NS-30 Vandal
A+
Kills:1,308
Deaths:733
KDR:1.784
Accuracy:42.404% A+
HSR:21.713% D
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
AF-6 Shadow
A++
Kills:1,254
Deaths:826
KDR:1.518
Accuracy:45.068% A++
HSR:24.083% C
NS-AM7 Archer
M+
Kills:1,222
Deaths:980
KDR:1.247
Accuracy:60.213% C*
HSR:41.899% M+
NC14 Bolt Driver
A*
Kills:1,221
Deaths:1,041
KDR:1.173
Accuracy:49.785% A*
HSR:84.849% B**
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B*
HSR:38.128% A++
LA3 Desperado
A++
Kills:1,169
Deaths:812
KDR:1.440
Accuracy:40.426% A++
HSR:15.826% D
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-45 Pilot
A++
Kills:1,168
Deaths:633
KDR:1.845
Accuracy:38.546% B**
HSR:39.469% A++
AF-18 Stalker AE
A+
Kills:1,166
Deaths:382
KDR:3.052
Accuracy:35.111% B++
HSR:41.509% A+
EM4-AE Longshot
A*
Kills:1,165
Deaths:237
KDR:4.916
Accuracy:56.300% A*
HSR:89.356% A
The Executive
B**
Kills:1,165
Deaths:691
KDR:1.686
Accuracy:41.447% B**
HSR:31.674% B**
NS-44P Commissioner
A+
Kills:1,165
Deaths:549
KDR:2.122
Accuracy:55.992% A+
HSR:38.627% A
AF-8 RailJack
A*
Kills:1,163
Deaths:511
KDR:2.276
Accuracy:52.862% A*
HSR:79.708% B+
NS-44L Showdown
A*
Kills:1,163
Deaths:473
KDR:2.459
Accuracy:55.883% A+
HSR:56.922% A*
NS-44 Commissioner AE
A*
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:51.065% B**
HSR:44.110% A*
NC08 Mag-Scatter
M**
Kills:1,163
Deaths:713
KDR:1.631
Accuracy:67.674% A+
HSR:36.457% M**
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NC4 Mag-Shot
A*
Kills:1,162
Deaths:1,250
KDR:0.930
Accuracy:40.987% A*
HSR:15.318% D
EM4 Longshot
A**
Kills:1,162
Deaths:606
KDR:1.917
Accuracy:54.958% A**
HSR:79.690% C*
NS-357 Underboss
A++
Kills:1,161
Deaths:632
KDR:1.837
Accuracy:52.827% A++
HSR:29.716% B**
Gauss SPR
A*
Kills:1,160
Deaths:606
KDR:1.914
Accuracy:46.101% A*
HSR:32.672% C+
LA8 Rebel
A*
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:45.825% A*
HSR:25.086% B+
NS-44 Commissioner
A++
Kills:1,160
Deaths:1,021
KDR:1.136
Accuracy:49.969% A++
HSR:22.931% C++
NSX Daimyo
A*
Kills:1,160
Deaths:291
KDR:3.986
Accuracy:56.810% A*
HSR:97.500% B**
Soldier Soaker
M
Kills:242
Deaths:111
KDR:2.180
Accuracy:58.714% M
HSR:16.942% C*
Ectoblaster
A*
Kills:137
Deaths:79
KDR:1.734
Accuracy:59.243% A*
HSR:10.949% B+
NS CandyCannon 3000
B**
Kills:129
Deaths:174
KDR:0.741
Accuracy:45.742% B**
HSR:33.333% C+
NS-44L Blackhand
A+
Kills:106
Deaths:66
KDR:1.606
Accuracy:55.345% A+
HSR:23.585% D*
NC Patriot Flare Gun
U
Kills:60
Deaths:42
KDR:1.429
Accuracy:16.697% C
HSR:0% U
NS Deep Freeze
A+
Kills:60
Deaths:67
KDR:0.896
Accuracy:63.975% A+
HSR:28.333% C*
Kills:141,237
Deaths (as Infiltrator):65,822
Deaths (to Infiltrators):32,763
KDR:2.14574
Kill Difference:75,415
Playtime:1,081.360 hours
Usage:16%
Score:25.970m
Score/min:400
Accuracy (listed only):45.241%
HSR (listed only):38.478%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C++
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A+
HSR:29.620% A++
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A++
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
19A Fortuna
B*
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B*
Gauss Compact S
M
Kills:7,335
Deaths:2,715
KDR:2.702
Accuracy:34.182% A*
HSR:34.070% M
Tempest
B++
Kills:3,936
Deaths:1,804
KDR:2.182
Accuracy:29.077% B+
HSR:25.229% B++
NS-11C
B**
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% B**
HSR:20.508% C**
Blitz GD-10
A++
Kills:2,643
Deaths:1,067
KDR:2.477
Accuracy:32.501% A+
HSR:27.393% A++
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A
HSR:12.985% D-
AF-57 Piston
C++
Kills:1,771
Deaths:886
KDR:1.999
Accuracy:40.360% C++
HSR:13.721% C+
The Brawler
B+
Kills:1,441
Deaths:872
KDR:1.653
Accuracy:58.332% B+
HSR:10.548% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
MGR-C1 Charger
A*
Kills:1,330
Deaths:338
KDR:3.935
Accuracy:35.553% A+
HSR:39.699% A*
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
AF-4A Bandit AE
A++
Kills:1,181
Deaths:271
KDR:4.358
Accuracy:32.566% B**
HSR:37.680% A++
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B*
HSR:38.128% A++
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A+
HSR:41.503% A*
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
NS-11CP
A*
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B*
HSR:37.069% A*
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
Kills:162,421
Deaths (as Light Assault):79,276
Deaths (to Light Assaults):32,723
KDR:2.0488
Kill Difference:83,145
Playtime:1,724.677 hours
Usage:26%
Score:38.447m
Score/min:372
Accuracy (listed only):39.457%
HSR (listed only):24.487%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:10,000
Deaths:5,996
KDR:1.668
Accuracy:31.516% A++
HSR:26.130% B*
GD-7F
A++
Kills:10,000
Deaths:3,864
KDR:2.588
Accuracy:32.311% A+
HSR:29.620% A++
AC-X11
A++
Kills:10,000
Deaths:3,663
KDR:2.730
Accuracy:33.946% A++
HSR:30.670% A++
Gauss Compact Burst
A
Kills:10,000
Deaths:4,200
KDR:2.381
Accuracy:33.874% A
HSR:29.810% B++
AF-4A Bandit
B**
Kills:10,000
Deaths:4,936
KDR:2.026
Accuracy:30.005% B**
HSR:29.120% B**
Razor GD-23
A++
Kills:10,000
Deaths:4,798
KDR:2.084
Accuracy:34.346% A++
HSR:26.200% B**
19A Fortuna
B*
Kills:10,000
Deaths:6,281
KDR:1.592
Accuracy:29.903% B*
HSR:25.650% B*
GD Guardian
A*
Kills:7,610
Deaths:2,980
KDR:2.554
Accuracy:43.660% A*
HSR:37.043% B**
Gauss Compact S
M
Kills:7,335
Deaths:2,715
KDR:2.702
Accuracy:34.182% A*
HSR:34.070% M
NS-11C
B**
Kills:2,755
Deaths:1,688
KDR:1.632
Accuracy:29.876% B**
HSR:20.508% C**
AF-57 Piston
C++
Kills:1,771
Deaths:886
KDR:1.999
Accuracy:40.360% C++
HSR:13.721% C+
The Brawler
B+
Kills:1,441
Deaths:872
KDR:1.653
Accuracy:58.332% B+
HSR:10.548% D-
Warden
A++
Kills:1,424
Deaths:1,175
KDR:1.212
Accuracy:37.005% A++
HSR:18.048% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
MGR-C1 Charger
A*
Kills:1,330
Deaths:338
KDR:3.935
Accuracy:35.553% A+
HSR:39.699% A*
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
AF-4A Bandit AE
A++
Kills:1,181
Deaths:271
KDR:4.358
Accuracy:32.566% B**
HSR:37.680% A++
MGR-M1 Bishop
A*
Kills:1,174
Deaths:345
KDR:3.403
Accuracy:46.187% A*
HSR:48.893% A*
NSX-P Tanto
A*
Kills:1,171
Deaths:259
KDR:4.521
Accuracy:33.869% A+
HSR:41.503% A*
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
NSX Tanto
A+
Kills:1,161
Deaths:324
KDR:3.583
Accuracy:32.987% A
HSR:35.401% A+
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
NS-11CP
A*
Kills:1,160
Deaths:269
KDR:4.312
Accuracy:33.353% B*
HSR:37.069% A*
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
Kills:106,774
Deaths (as Engineer):49,991
Deaths (to Engineers):29,246
KDR:2.13586
Kill Difference:56,783
Playtime:745.558 hours
Usage:11%
Score:17.943m
Score/min:401
Accuracy (listed only):41.936%
HSR (listed only):25.901%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A+
Kills:25,000
Deaths:15,996
KDR:1.563
Accuracy:33.269% A+
HSR:14.520% D
AF-4G Cyclone
B*
Kills:25,000
Deaths:10,664
KDR:2.344
Accuracy:32.297% B*
HSR:21.784% C++
GR-22
A
Kills:10,000
Deaths:5,941
KDR:1.683
Accuracy:30.735% A
HSR:24.400% B+
Gauss Prime
B*
Kills:10,000
Deaths:4,868
KDR:2.054
Accuracy:30.423% B*
HSR:29.090% B++
Reaper DMR
A+
Kills:10,000
Deaths:3,934
KDR:2.542
Accuracy:33.261% A+
HSR:34.840% A+
Carnage AR
B**
Kills:10,000
Deaths:6,359
KDR:1.573
Accuracy:30.178% B**
HSR:18.540% C
Gauss Rifle Burst
B**
Kills:10,000
Deaths:4,693
KDR:2.131
Accuracy:33.318% B**
HSR:33.220% B*
NC1 Gauss Rifle
A++
Kills:10,000
Deaths:5,349
KDR:1.870
Accuracy:31.373% A++
HSR:26.210% B*
Tempest
B++
Kills:3,936
Deaths:1,804
KDR:2.182
Accuracy:29.077% B+
HSR:25.229% B++
Blitz GD-10
A++
Kills:2,643
Deaths:1,067
KDR:2.477
Accuracy:32.501% A+
HSR:27.393% A++
Gauss Rifle S
A
Kills:2,446
Deaths:1,429
KDR:1.712
Accuracy:32.044% A
HSR:26.451% B*
MKV Suppressed
A
Kills:2,326
Deaths:1,330
KDR:1.749
Accuracy:32.926% A
HSR:15.563% D
NS-7 PDW
A
Kills:2,164
Deaths:1,295
KDR:1.671
Accuracy:32.068% A
HSR:12.985% D-
NC9 A-Tross
A
Kills:2,049
Deaths:1,068
KDR:1.919
Accuracy:32.016% A
HSR:25.622% C*
AF-57 Piston
C++
Kills:1,771
Deaths:886
KDR:1.999
Accuracy:40.360% C++
HSR:13.721% C+
The Brawler
B+
Kills:1,441
Deaths:872
KDR:1.653
Accuracy:58.332% B+
HSR:10.548% D-
GD-66 Claw
A
Kills:1,402
Deaths:836
KDR:1.677
Accuracy:72.573% A
HSR:13.481% C+
NSX Tengu
A*
Kills:1,281
Deaths:345
KDR:3.713
Accuracy:46.800% A+
HSR:34.036% A*
Mauler S6
B+
Kills:1,208
Deaths:762
KDR:1.585
Accuracy:43.687% B+
HSR:9.272% D*
AF-4AE Cyclone
A++
Kills:1,175
Deaths:284
KDR:4.137
Accuracy:33.888% B*
HSR:38.128% A++
GR-22AE
A++
Kills:1,171
Deaths:337
KDR:3.475
Accuracy:33.278% B**
HSR:39.027% A++
The Little Helper
A++
Kills:1,171
Deaths:480
KDR:2.440
Accuracy:66.464% A++
HSR:24.253% A++
MGR-S1 Gladius
A++
Kills:1,168
Deaths:308
KDR:3.792
Accuracy:33.179% B**
HSR:35.873% A++
NS-11A
B**
Kills:1,167
Deaths:816
KDR:1.430
Accuracy:29.388% B**
HSR:15.510% D-
NSX Yumi
A
Kills:1,167
Deaths:532
KDR:2.194
Accuracy:32.411% B**
HSR:38.646% A
NS-7B PDW
A+
Kills:1,162
Deaths:692
KDR:1.679
Accuracy:35.068% A+
HSR:14.544% D
NC12 Sweeper
B+
Kills:1,160
Deaths:655
KDR:1.771
Accuracy:48.332% B+
HSR:8.793% D*
LA39 Bruiser
A
Kills:1,160
Deaths:694
KDR:1.671
Accuracy:74.274% A
HSR:9.569% D--
NS-11P
B**
Kills:1,160
Deaths:761
KDR:1.524
Accuracy:28.371% B**
HSR:13.017% D--
NS Baron G5
A+
Kills:1,160
Deaths:704
KDR:1.648
Accuracy:59.240% A+
HSR:10.776% D-
Kills:145,488
Deaths (as Combat Medic):75,761
Deaths (to Combat Medics):18,733
KDR:1.92035
Kill Difference:69,727
Playtime:820.103 hours
Usage:12%
Score:20.714m
Score/min:421
Accuracy (listed only):39.371%
HSR (listed only):22.168%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
A*
Kills:9,538
V. Kills:504 N/A
Deaths:573
KDR:16.646
Accuracy:63.401% A++
KPH:301.300 A*
VKPH:15.900 C+
M30 Mustang AH
A*
Kills:9,444
V. Kills:654 N/A
Deaths:1,317
KDR:7.171
Accuracy:62.333% B*
KPH:130.400 A*
VKPH:9 A
M20 Mustang
A++
Kills:4,590
V. Kills:3,246 141%
Deaths:1,469
KDR:3.125
Accuracy:30.297% C+
KPH:31.800 A+
VKPH:22.500 A++
Vortek Rotary
B+
Kills:1,402
V. Kills:892 157%
Deaths:909
KDR:1.542
Accuracy:28.741% C-
KPH:21.200 B+
VKPH:13.500 B
M20 Kestrel
C*
Kills:1,174
V. Kills:856 137%
Deaths:699
KDR:1.680
Accuracy:30.954% C++
KPH:22.800 C*
VKPH:16.600 C*
Coyote Missiles
A
Kills:60
V. Kills:32 182%
Deaths:25
KDR:2.400
Accuracy:62.373% A
KPH:37.100 C
VKPH:19.800 C
Hornet Missiles
M+
Kills:58
V. Kills:26 215%
Deaths:7
KDR:8.286
Accuracy:68.740% B**
KPH:196.400 M+
VKPH:88.100 A++
Kills:26,266 (16,610 + 0)
Deaths:4,999
KDR:5.254
VKDR:1.242
Vehicle Kills:6,210
Kill Difference:21,267
Playtime:367.900 hours
Usage:6%
Score:7.621m
Score/min:345
Piloting Accuracy:30.954%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:110
V. Kills:11 N/A
Deaths:3
KDR:36.667
Accuracy:50.856% B**
KPH:88.100 A
VKPH:8.800 C++
Kills:110 (0 + 110)
Deaths:3
KDR:36.667
VKDR:3.667
Vehicle Kills:11
Kill Difference:107
Playtime:1.248 hours
Usage:0%
Score:0.033m
Score/min:442
Piloting Accuracy:N/A%
Gunner Accuracy:50.856%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M*
Kills:2,585
V. Kills:245 N/A
Deaths:271
KDR:9.539
Accuracy:43.760% B+
KPH:90.700 M*
VKPH:8.600 C*
L100 Python HESH
M**
Kills:1,184
V. Kills:60 N/A
Deaths:84
KDR:14.095
Accuracy:67.837% A*
KPH:149.600 M**
VKPH:7.600 C+
L100 Python HEAT
S
Kills:1,179
V. Kills:125 N/A
Deaths:110
KDR:10.718
Accuracy:57.777% B++
KPH:96 S
VKPH:10.200 C
L100 Python AP
M
Kills:346
V. Kills:108 317%
Deaths:45
KDR:7.689
Accuracy:61.001% B++
KPH:66.400 M
VKPH:20.700 B+
Kills:5,294 (5,294 + 0)
Deaths:510
KDR:10.380
VKDR:1.055
Vehicle Kills:538
Kill Difference:4,784
Playtime:53.896 hours
Usage:1%
Score:1.164m
Score/min:360
Driving Accuracy:61.001%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
M+
Kills:764
V. Kills:326 234%
Deaths:118
KDR:6.475
Accuracy:54.472% B+
KPH:51.200 M+
VKPH:21.800 A+
E540 Halberd
M
Kills:622
V. Kills:201 308%
Deaths:55
KDR:11.309
Accuracy:51.995% B**
KPH:56.600 M
VKPH:18.300 B++
Titan-150 HESH
M**
Kills:464
V. Kills:46 N/A
Deaths:28
KDR:16.571
Accuracy:65.226% A*
KPH:103.900 M**
VKPH:10.300 B+
C85 Canister
B**
Kills:352
V. Kills:14 N/A
Deaths:20
KDR:17.600
Accuracy:47.872% B**
KPH:107.900 B*
VKPH:4.300 C+
Titan-150 HEAT
A**
Kills:241
V. Kills:40 N/A
Deaths:46
KDR:5.239
Accuracy:56.301% B**
KPH:45.600 A**
VKPH:7.600 C
Enforcer ML85
C*
Kills:130
V. Kills:83 155%
Deaths:35
KDR:3.714
Accuracy:41.112% C+
KPH:24.900 C*
VKPH:15.900 C+
M20 Basilisk
M**
Kills:52
V. Kills:6 N/A
Deaths:4
KDR:13
Accuracy:31.621% C*
KPH:72.600 M**
VKPH:8.400 C*
Kills:2,625 (1,469 + 1,156)
Deaths:306
KDR:8.578
VKDR:2.340
Vehicle Kills:716
Kill Difference:2,319
Playtime:44.857 hours
Usage:1%
Score:1.170m
Score/min:435
Driving Accuracy:56.301%
Gunner Accuracy:31.621%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
S
Kills:4,769
V. Kills:170 N/A
Deaths:198
KDR:24.086
Accuracy:57.597% B++
KPH:363.600 S
VKPH:13 B**
E540 Halberd-H
A*
Kills:1,276
V. Kills:379 336%
Deaths:140
KDR:9.114
Accuracy:64.314% B**
KPH:82.400 A*
VKPH:24.500 B+
M12 Kobalt-H
M**
Kills:1,173
V. Kills:23 N/A
Deaths:70
KDR:16.757
Accuracy:28.011% B**
KPH:313.400 M**
VKPH:6.100 B+
M40 Fury-H
S
Kills:1,167
V. Kills:88 N/A
Deaths:85
KDR:13.729
Accuracy:48.874% B*
KPH:373.700 S
VKPH:28.200 A+
Enforcer ML65-H
A++
Kills:76
V. Kills:41 181%
Deaths:9
KDR:8.444
Accuracy:58.745% C++
KPH:63.600 A++
VKPH:34.300 B+
Kills:8,461 (0 + 8,461)
Deaths:502
KDR:16.855
VKDR:1.396
Vehicle Kills:701
Kill Difference:7,959
Playtime:36.667 hours
Usage:1%
Score:1.523m
Score/min:692
Driving Accuracy:N/A%
Gunner Accuracy:58.745%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:969
V. Kills:114 N/A
Deaths:52
KDR:18.635
Accuracy:46.687% A
KPH:113.800 M+
VKPH:13.400 B*
M12 Kobalt
A**
Kills:479
V. Kills:14 N/A
Deaths:19
KDR:25.211
Accuracy:24.444% A
KPH:146.800 A**
VKPH:4.300 A
M40 Fury
A
Kills:411
V. Kills:70 N/A
Deaths:33
KDR:12.455
Accuracy:45.071% B**
KPH:83.400 A
VKPH:14.200 B+
M20 Basilisk
M*
Kills:340
V. Kills:39 N/A
Deaths:52
KDR:6.538
Accuracy:43.778% B++
KPH:58.400 M*
VKPH:6.700 C+
M12 Kobalt
A**
Kills:265
V. Kills:8 N/A
Deaths:10
KDR:26.500
Accuracy:25.130% A+
KPH:150.300 A**
VKPH:4.500 A
M20 Basilisk
A*
Kills:117
V. Kills:28 403%
Deaths:33
KDR:3.545
Accuracy:45.927% B*
KPH:47 A*
VKPH:11.200 B+
M60-G Bulldog
B+
Kills:53
V. Kills:12 408%
Deaths:5
KDR:10.600
Accuracy:47.242% A
KPH:34.200 B
VKPH:7.700 B+
Kills:2,634 (0 + 2,634)
Deaths:204
KDR:12.912
VKDR:1.397
Vehicle Kills:285
Kill Difference:2,430
Playtime:28.332 hours
Usage:0%
Score:0.789m
Score/min:464
Driving Accuracy:N/A%
Gunner Accuracy:47.242%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B
Kills:922
V. Kills:15 N/A
Deaths:427
KDR:2.159
Accuracy:40.323% C
KPH:61.100 B
VKPH:1 C-
M40 Fury-F
A**
Kills:187
V. Kills:20 N/A
Deaths:68
KDR:2.750
Accuracy:46.593% C+
KPH:65.500 A**
VKPH:7 C++
M12 Kobalt-F
C*
Kills:81
V. Kills:3 N/A
Deaths:154
KDR:0.526
Accuracy:23.411% C*
KPH:5.500 D-
VKPH:0.200 D--
Kills:1,190 (1,190 + 0)
Deaths:649
KDR:1.834
VKDR:0.059
Vehicle Kills:38
Kill Difference:541
Playtime:32.716 hours
Usage:0%
Score:0.192m
Score/min:98
Driving Accuracy:23.411%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:1,026
V. Kills:65 N/A
Deaths:70
KDR:14.657
Accuracy:36.946% B+
KPH:115.900 A
VKPH:7.300 B+
M20 Wyvern
B+
Kills:189
V. Kills:78 239%
Deaths:27
KDR:7
Accuracy:35.963% C+
KPH:30.200 B+
VKPH:12.500 C
Kills:1,215 (0 + 1,215)
Deaths:97
KDR:12.526
VKDR:1.474
Vehicle Kills:143
Kill Difference:1,118
Playtime:15.111 hours
Usage:0%
Score:0.254m
Score/min:280
Piloting Accuracy:N/A%
Gunner Accuracy:35.963%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 25,09625,00015,9961.563C**0.7433.269%A+14.52%D51.7B*N/A130484h9.6B+28.9B++
LA1 Anchor 25,19525,0009,7412.566C++0.2630.77%B**30.064%B+98.8A++N/A263253.1h7.8B**25.3B*
SAS-R 25,11225,0007,2973.426B1.1255.502%A**82.572%A+96.8A**N/A245258.3h1.6A2.8A
AF-4G Cyclone 25,27925,00010,6642.344B+0.0432.297%B*21.784%C++101.1A1.1A++270247.2h8.1B*25.2B++
GR-22 10,07410,0005,9411.683B0.6230.735%A24.4%B+60.6AN/A157165h9.9A32.3B**
NC6A GODSAW 10,07810,0004,1672.4C++0.1030.404%C*27.06%C+101.8A+N/A27498.2h6.8C*22.4B++
Gauss Prime 10,07210,0004,8682.054B+0.2530.423%B*29.09%B++83.8A++N/A231119.4h8.4A+27.5B**
NC6 Gauss SAW 10,08110,0003,4402.907A++0.6131.094%A*33.3%A++107.5M**N/A34393h6.7A21.5B*
EM6 10,06410,0004,1092.434B+0.1329.101%A33.41%A+89.4A*N/A232111.8h8B**27.3B*
AF-19 Mercenary 10,07610,0005,9961.668B**0.6331.516%A++26.13%B*63.9M+N/A199156.5h8.5B**27B*
The Moonshot 10,06110,0002,7773.601C1.3054.777%A*86.01%B**101.1A*N/A24798.9h1.4A+2.6A+
GD-22S 10,05510,0003,8522.596B++0.2930.276%A30.93%B**97.7A**N/A250102.4h7.7A25.5B*
GD-7F 10,09810,0003,8642.588A++0.2932.311%A+29.62%A++92.4M+N/A252108.2h9.3B**28.6B*
Reaper DMR 10,11610,0003,9342.542B0.2433.261%A+34.84%A+107.3M*1.2A++26393.2h6.7A+20.2A
Carnage AR 10,08010,0006,3591.573C*0.7330.178%B**18.54%C63A+N/A200158.7h9.9A32.7B**
Gauss Rifle Burst 10,09210,0004,6932.131C*0.1733.318%B**33.22%B*90.1A++N/A196111h8.4A25.1B**
AC-X11 10,12710,0003,6632.73A++0.4333.946%A++30.67%A++97.1M*1.2A*243103h7B**20.7B*
Gauss Compact Burst 10,07810,0004,2002.381C**0.0833.874%A29.81%B++88.6A++N/A204112.9h8.5B**25.1B+
EM1 10,10210,0003,3772.961A++0.6630.719%A++34.79%A*114.4M**1.2A*27587.4h9.1B+29.6B*
AF-4A Bandit 10,12710,0004,9362.026B++0.2830.005%B**29.12%B**77.8A++1B**214128.6h8.2B**27.4B*
Razor GD-23 10,11710,0004,7982.084A0.2234.346%A++26.2%B**69.5A**N/A192143.9h8.6B**24.9B*
19A Fortuna 10,09210,0006,2811.592C**0.7129.903%B*25.65%B*63.3AN/A144158.1h7.7B**25.6B**
NC1 Gauss Rifle 10,07810,0005,3491.87B++0.4331.373%A++26.21%B*70.5M++N/A221141.8h8.5A+27.2B**
Breaker Rocket Pods 10,0429,53857316.646A14.3463.401%A++N/A300.9A*15.9C+83831.7h6.8A10.8B**
M30 Mustang AH 10,0989,4441,3177.171C**4.8762.333%B*1.377%C++130.4A*9A43372.4h3.8B*6B*
MGR-L1 Promise 7,7997,6882,2783.375A++1.0732.887%A++40.531%A*153.5S2.2M42250.1h8.8A26.7B**
GD Guardian 7,6757,6102,9802.554C**0.2543.66%A*37.043%B**106.3A*N/A26171.6h5.2B**12A
Gauss Compact S 7,4417,3352,7152.702A*0.4034.182%A*34.07%M103.2S1.5A**27571.1h7.9B**23.2B*
C-4 7,5275,7542,0522.804B**0.5029.138%B+N/A190.5A**58.7A*131230.2h1B**3.5B**
C-4 ARX 6,7845,5371,7343.193B++0.8925.877%C+N/A210.5A*47.4B*120026.3h1B+3.8B+
MANA Anti-Personnel Turret 5,0595,0001,6013.123N/A0.8228.068%UN/A50000U590U77855400.1h14.1T*50.3T*
C85 Canister-H 4,9394,76919824.086B**21.7857.597%B++15.873%A364S13B**92913.1h4.1B*7.1B**
M20 Mustang 7,8364,5901,4693.125B+0.8230.297%C+2.397%C**31.8A+22.5A++300144.3h60.7B*200.2B*
NS-15M1 4,5304,4941,6082.795B**0.4930.424%A+34.29%A+102.1A*N/A28644h9A29.7B*
AF-18 Stalker 4,0614,0381,7672.285B**0.0234.645%A+30.758%A+84.5MN/A23747.8h9.1A26.3B**
Tempest 3,9533,9361,8042.182B++0.1229.077%B+25.229%B++81.7AN/A20348.2h7.9A27.3B*
NC4-FB Mag-Shot 3,3943,3701,7871.886B+0.4243.836%A+38.012%A*135.9A*1B**32724.8h5.2B*11.9B**
NC05 Jackhammer 3,1303,1151,3862.247B**0.0554.28%A17.657%B++103.5A**N/A33630.1h3.3A6.1B**
NS-11C 2,8042,7551,6881.632B*0.6729.876%B**20.508%C**26.9C++N/A85102.4h10.4B**34.7B*
Blitz GD-10 2,6672,6431,0672.477A+0.1832.501%A+27.393%A++112.5M**1A*38423.5h9.7A29.9B*
C75 Viper 2,8302,5852719.539A+7.2443.76%B+N/A90.7M*8.6C*32628.5h5.3A+12.1A
Sticky Grenade 2,5932,56612566N/A2,563.7066.674%A+N/A2138.3A*22.5B**60931.2h1.2B**1.7B*
Gauss Rifle S 2,4672,4461,4291.712B+0.5932.044%A26.451%B*69.5A*N/A19635.2h8.3B**26B**
NS-61 Emissary 2,4212,4121,0232.358A*0.0636.329%A30.846%M182.7SN/A46913.2h8.4B*23.3B**
MKV Suppressed 2,3372,3261,3301.749B*0.5532.926%A15.563%D65.5A+N/A21535.5h10.5B*31.8B++
NS-7 PDW 2,1842,1641,2951.671B**0.6332.068%A12.985%D-60.6A++N/A25635.7h10.8B**33.8B++
NC6S Gauss SAW S 2,0872,0749642.151B++0.1530.609%A25.024%C*83.6A++N/A23924.8h8B**26B++
NC9 A-Tross 2,0572,0491,0681.919B+0.3832.016%A25.622%C*66.5A+N/A20830.8h7A+21.8B**
AF-41 Hacksaw 2,0271,9986303.171C*0.8730.279%C+16.617%B+76.8M+1.1A++27526h3.7A12.3B**
AF-41 Hacksaw 1,9711,9576303.106C**0.8033.211%C++18.549%B**75.6M+N/A27325.9h4.3A12.8B**
Frag Grenade 1,9161,89811898N/A1,895.7065.778%MN/A1265.3M**12B++58641.5h2A++3A+
Auraxium Slasher 1,7801,77844,9770.04C+2.2648.584%A+N/A1.5C+N/A41157h1.7B++3.5B+
AF-57 Piston 1,7761,7718861.999B*0.3040.36%C++13.721%C+80.1A*N/A24622.1h3.1B**7.6B+
NSX Tomoe 1,7521,7466632.633B++0.3335.444%A50.974%A106.5M+N/A44016.4h9.7A27.5B**
LA80 1,7131,7068412.029C--0.2752.312%A++83.646%B++63.9B**N/A18726.7h1.6B**3B**
Impetus 1,6061,5968981.777C+0.5241.936%A26.378%C74.9A+N/A23821.3h3.6B**8.7B**
MANA Anti-Vehicle Turret 1,7061,5324983.076U0.7758.435%U9.073%U15320U1740U16866950.1h2.4T*4.1T*
The Brawler 1,4421,4418721.653C++0.6558.332%B+10.548%D-56.5B+N/A14125.5h3.2B*5.6B*
Warden 1,4331,4241,1751.212C**1.0937.005%A++18.048%D-40AN/A13635.6h6.6B**17.7B**
NS Decimator 1,8681,4231,3121.085C++1.2268.653%B**3.373%B**49.9B**15.6C+35428.5h3.1B**4.5A
Vortek Rotary 2,2941,4029091.542C+0.7628.741%C-4.85%A++21.2B+13.5B20466h43.1B*150B++
GD-66 Claw 1,4021,4028361.677B+0.6272.573%A13.481%C+65.5B**N/A24721.4h2B*2.8B++
NSX Naginata 1,3591,3434423.038A++0.7428.793%A40.357%A++124.4M*1.5A++32810.8h8.6B*29.9B*
MGR-C1 Charger 1,3371,3303383.935A*1.6335.553%A+39.699%A*184.7S1C+3917.2h8.1A22.9B**
NS-30 Vandal 1,3161,3087331.784C++0.5242.404%A+21.713%D72.3A+N/A21918.1h4.4B**10.4B**
AF-34 Mattock 1,3071,3035952.19C0.1134.585%C++13.047%D-38.2C+N/A12134.1h5.1B+14.7B+
NSX Tengu 1,2881,2813453.713A**1.4146.8%A+34.036%A*156.2SN/A3658.2h8.5B**18.1B*
E540 Halberd-H 1,6551,2761409.114C**6.8164.314%B**1.567%C82.3A*24.5B+42315.5h3.7A5.7A
AF-6 Shadow 1,2701,2548261.518C+0.7845.068%A++24.083%C70.4AN/A21717.8h4.4B**9.9B**
NS-AM7 Archer 1,3551,2229801.247A++1.0560.213%C*41.899%M+37.6S4.1B**12732.5h5.4B**8.9A
NC14 Bolt Driver 1,2211,2211,0411.173C1.1349.785%A*84.849%B**29.9B+N/A14040.8h1.9B**3.8B**
Mauler S6 1,2101,2087621.585B+0.7243.687%B+9.272%D*61.6A*N/A23419.6h3.2A7.3B*
Mag-Cutter 1,3011,19558,5070.02C+2.2854.439%A*N/A0.7C++N/A31676.5h2.7C++5B++
Bouncing Betty 1,1911,1913453.452C+1.1573.203%M*N/A283.6M*N/A8824.2h1.2A*1.7A*
L100 Python HESH 1,2441,1848414.095B11.7967.837%A*1.52%C+149.9M**7.6C+4777.9h2A2.9A+
AF-4A Bandit AE 1,2011,1812714.358A*2.0632.566%B**37.68%A++171.2S2.9S3606.9h7.7B**23.8B*
L100 Python HEAT 1,3041,17911010.718B*8.4257.777%B++4.665%A+95.9S10.2C33912.3h2.1A++3.6A++
NCM1 Scattercannon 1,1881,1772544.634A2.3332.83%C24.299%A*105.1S1A27611.2h3.4A+10.2B**
AF-4AE Cyclone 1,1901,1752844.137A**1.8433.888%B*38.128%A++189.5M++2.4M**4926.2h7.5B**22B++
MGR-M1 Bishop 1,1841,1743453.403B**1.1046.187%A*48.893%A*121S1B++2829.7h3.6A+7.9A
M20 Kestrel 2,0301,1746991.68C+0.6230.954%C++3.578%A+22.8C*16.6C*21751.6h71.7B+231.5B+
NCM1 Scattercannon 1,1881,1733173.7A1.4039.053%C*26.172%A**79.8S1A++28214.7h4.6A11.7B*
M12 Kobalt-H 1,1961,1737016.757C**14.4628.011%B**28.559%A*317M**6.2B+8153.7h10.9B++38.8B**
NSX-P Naginata 1,1851,1733883.023A0.7231.252%A++39.386%A131.8M*1.3B+2928.9h8.2A26.4B**
GR-22AE 1,1811,1713373.475B**1.1733.278%B**39.027%A++167.3M**1.4B**4767h8.6A25.8B**
NSX-P Tanto 1,1801,1712594.521S2.2233.869%A+41.503%A*169.7S1.3B++4116.9h8.5A25.1B**
The Little Helper 1,1811,1714802.44B*0.1466.464%A++24.253%A++124.6M*1.1B+2749.4h3.5B**5.3A
NS-15M2 1,1731,1705911.98C**0.3228.483%B*17.35%D--82.4A+N/A40614.2h9.4B**32.9B++
LA3 Desperado 1,1761,1698121.44B++0.8640.426%A++15.826%D83.5A*N/A24014h7B**17.3B**
MGR-S1 Gladius 1,1751,1683083.792A++1.4933.179%B**35.873%A++157.8SN/A5317.4h7.1B*21.3B++
NS-45 Pilot 1,1711,1686331.845B+0.4638.546%B**39.469%A++144.2M+N/A3298.1h5.3B**13.8B**
NC05 Jackhammer AE 1,1741,1673803.071A0.7757.784%A27.506%A**179.5M**1.1B**4686.5h3.5B**6.1B*
M40 Fury-H 1,2551,1678513.729C*11.4348.874%B*N/A376.5S28.4A+9593.1h5.4B*11B**
NS-11A 1,1711,1678161.43C*0.8729.388%B**15.51%D-46.9B*N/A17924.9h10.3A34.9B**
NSX Yumi 1,1741,1675322.194B+0.1132.411%B**38.646%A87.7A*N/A19913.3h8.2A25.3B**
AF-18 Stalker AE 1,1721,1663823.052B+0.7535.111%B++41.509%A+140.5M+N/A2918.3h8.9A25.5B**
EM4-AE Longshot 1,1701,1652374.916C*2.6156.3%A*89.356%A133.9M**N/A2898.7h1.4A2.5A
The Executive 1,1721,1656911.686B+0.6241.447%B**31.674%B**129.4A*N/A3019h5.3A12.7A+
NS-44P Commissioner 1,1681,1655492.122B+0.1855.992%A+38.627%A135.5A++N/A3018.6h2.8B++4.9B*
AF-34 Mattock 1,1671,1645442.14C0.1634.862%C+14.691%D37.3C+N/A12431.2h5.4B++15.4B+
Icikill 1,1631,16331,0220.037C2.2642.901%B*1.634%D--1.4C+N/A3803.6h1.6B**3.6B++
AF-8 RailJack 1,1671,1635112.276C+0.0352.862%A*79.708%B+68.4M*N/A22317h1.5A+2.9B**
NS-44L Showdown 1,1661,1634732.459A++0.1655.883%A+56.922%A*99.4M++N/A20711.7h2.7B**4.9B**
Shrike 1,4771,1631,3930.835B1.4763.457%B*2.236%C39.3A10.6C31929.6h3.4A++5.3A+
NS-44 Commissioner AE 1,1661,1636261.858B+0.4451.065%B**44.11%A*140.1MN/A3758.3h2.7B*5.2B*
Carver AE 1,1641,1635042.308S0.0145.344%B++26.913%A133.7M++N/A4218.7h1.1B*2.4B++
NC08 Mag-Scatter 1,1671,1637131.631C*0.6767.674%A+36.457%M**92.3MN/A24512.6h3.1B**4.6B**
NS-7B PDW 1,1631,1626921.679B+0.6235.068%A+14.544%D73.5A*N/A18515.8h10.3B**29.3B+
NC4 Mag-Shot 1,1741,1621,2500.93B1.3740.987%A*15.318%D49.2AN/A19723.6h6.1B*14.9B++
MGR-L1 Promise AE 1,1781,1623713.132B+0.8331.553%B*44.75%A*136.7A**1.9A4768.5h8.9A28.1B**
Carver 1,1621,16218,9890.061C+2.2440.737%A10.069%D-2.6CN/A6444.4h1.3B3.2B+
EM4 Longshot 1,1731,1626061.917C0.3854.958%A**79.69%C*58.4A+N/A20119.9h1.6B**3B**
Auraxium Mag-Cutter 1,1701,16143,2400.027C+2.2736.917%B+2.842%D1.1C++N/A31087.8h2C**5.5B+
NSX Tanto 1,1701,1613243.583M1.2832.987%A35.401%A+133.4S1A3508.7h9.2B*27.9B*
NS-357 Underboss 1,1651,1616321.837B*0.4652.827%A++29.716%B**131.9M++N/A3388.8h3.2B**6B**
AF-23 Grinder 1,1771,1613483.336B+1.0332.318%C19.983%A+70.8M+1A++20716.4h3.6A++11.3B**
Gauss SPR 1,1681,1606061.914C*0.3946.101%A*32.672%C+76.8M+N/A20815.1h3.6A7.8A
AF-23 Grinder 1,1691,1603483.333B1.0336.229%C+19.741%B*70.7A**N/A20116.4h4.1A+11.3B*
LA8 Rebel 1,1751,1608321.394B+0.9145.825%A*25.086%B+122.1S1.6A++3689.5h4.7B**10.3B**
NC12 Sweeper 1,1631,1606551.771B++0.5348.332%B+8.793%D*61.7A+N/A22418.8h3.4B*7.1B*
The Slasher 1,1601,16015,4770.075B+2.2349.781%B**8.707%C3.1C+N/A7371.6h1.8B+3.5B+
NS-15MP 1,1701,1603253.569B+1.2731.011%B+43.017%A143.2A*1.2B*3288.1h8.8B**28.2B++
NS-11CP 1,1701,1602694.312A*2.0133.353%B*37.069%A*152.6M1.3B**3417.6h8.9B**26.5B*
LA39 Bruiser 1,1611,1606941.671B+0.6374.274%A9.569%D--57.1B*N/A19320.3h1.8B**2.4B*
NS-11P 1,1621,1607611.524B0.7828.371%B**13.017%D--48.1B**N/A19324.1h10.6B**37.5B**
NS-44 Commissioner 1,1651,1601,0211.136C*1.1749.969%A++22.931%C++61.7B**N/A25918.8h2.7B**5.5B**
NS Baron G5 1,1631,1607041.648B++0.6559.24%A+10.776%D-65.9A++N/A20017.6h3.5B**5.9C*
NSX Daimyo 1,1601,1602913.986C*1.6856.81%A*97.5%B**124.7MN/A2769.3h1.7A3A
CAS 14-E 1,0911,0267014.657C+12.3636.946%B+1.657%C115.3A7.3B+3318.9h17.4B**47.1B**
NSX Masamune 1,3681,0247281.407B*0.8968.795%A2.441%B+49B**16.5C*25220.9h5.8B*8.4B*
M40 Fury 1,0839695218.635A**16.3346.687%A1.032%D114M+13.4B*5078.5h8.1B**17.4B**
Tank Mine 1,4419293462.685C++0.3869.366%MN/A206.4A*113.8A++19054.5h2.1C3A++
S12 Renegade 9379224272.159C+0.1440.323%C3.254%D61.1B1C-14715.1h2.4B**6B++
Hawk GD-68 1,2008771,0380.845B+1.4675.354%A++6.613%A**29.5A++10.9C++25529.7h5.2A6.9A+
Titan-150 AP 1,0907641186.475C++4.1754.472%B+2.487%C+51.3M+21.9A+54714.9h3.4B++6.3B**
E540 Halberd 8236225511.309B+9.0151.995%B**4.502%B++56.5M18.3B++36911h3.9A+7.5A
Spear Anti-Vehicle Phalanx Turret 683492558.945B6.6475.594%M++4.472%C*144.7S56.2M++10693.4h4.1A5.5A+
M12 Kobalt 4934791925.211B**22.9124.444%A25.052%A+145.2A**4.2B**5113.3h12.1A+49.4B*
Titan-150 HESH 5104642816.571B++14.2765.226%A*3.448%A103.1M**10.2B+4234.5h2.2A3.3A+
M40 Fury 4814113312.455B**10.1545.071%B**N/A83.9A14.3B+5784.9h10.5B+23.3B*
AF-22 Crow 5443853131.23A++1.0780.755%A++3.896%B*45.8A*18.9B+3768.4h4.4A+5.4A++
C85 Canister 3663522017.6C++15.3047.872%B**16.193%B++106.7B*4.2C+3383.3h6.2B+12.9B++
L100 Python AP 454346457.689B++5.3961.001%B++3.468%B+66.5M20.8B+4195.2h3.7B**6A
M20 Basilisk 379340526.538A++4.2443.778%B++12.353%A**58.6M*6.7C+3135.8h38.1A++87.1A+
M12 Kobalt 2732651026.5A++24.2025.13%A+22.264%B++147.2A*4.4B**5901.8h12.6B**50B++
Soldier Soaker 2442421112.18B**0.1258.714%M16.942%C*86.4AN/A5382.8h5.7B9.8A
Titan-150 HEAT 281241465.239C*2.9456.301%B**4.149%B*45.5A**7.5C-4295.3h3.1A5.6A
Rocklet Rifle 3702053430.598C+1.7052.66%C+N/A20.7C--16.7D2089.9h33.8B+64.1B
M20 Wyvern 267189277C**4.7035.963%C+8.995%A*30B+12.4C2076.3h46.1B**128.1B**
M40 Fury-F 207187682.75B**0.4546.593%C+3.209%M64.5A**6.9C++2252.9h5.4B*11.6B*
M60-A Bulldog 193185823.125C*20.8268.52%A*3.243%B+61.7B**2.7C2413h3.7A+5.4A+
NCM2 Falcon 2151761041.692B+0.6155.403%A++5.682%B29.8A*6.6B*2595.9h6.2B**11.2B**
M12 Kobalt 159148624.667C+22.3726.112%B*20.27%B+105.7C+7.9B**3511.4h16.3B62.6B+
NCM2 Falcon 185140941.489B++0.8159.836%A++4.286%C+24.6A*7.9A2045.7h8.3B**13.9B**
Ectoblaster 137137791.734A++0.5759.243%A*10.949%B+97.9M**N/A1981.4h14.1B+23.7B*
Enforcer ML85 213130353.714C1.4141.112%C+2.308%C++25C*16C+3285.2h12.5C*30.3B
NS CandyCannon 3000 1291291740.741C++1.5645.742%B**33.333%C+44.5BN/A1212.9h4B+8.8B++
NS-20 Gorgon 125123492.51A++0.2130.865%B**28.455%A++68.3S1.1C-2151.8h13.8B+44.6B**
M20 Basilisk 145117333.545B1.2445.927%B*16.239%M**46.8A*11.2B+3962.5h48.1A104.7A+
L105 Zephyr 121110336.667A**34.3750.856%B**N/A91.7A+9.2C++4411.2h3.5A+6.9A
Fatestealer 1061061230.862M**1.4443.797%B++19.811%C36.6B+N/A792.9h2.2B+5B*
NS-44L Blackhand 106106661.606B+0.7055.345%A+23.585%D*96.4SN/A3901.1h3B**5.5B*
Anti-Vehicle Grenade 1061041104N/A101.7049.697%C+N/A520B++10D--55870.2h3.9B**7.9B++
NS-20 Gorgon 106104492.122A+0.1830.83%B**32.692%A**57.8S1.1C2331.8h16.5B+53.4B**
MAX Punch 99962,0170.048C2.2551.884%B+N/A1C+N/A497.7h1.9C++3.6B
M12 Kobalt-F 84811540.526D1.7823.411%C*8.642%C5.5D-N/A2314.8h15.6C++66.6B
Enforcer ML65-H 1177698.444A6.1458.745%C++2.632%B+63.3A++34.2B+5031.2h9.2B**15.7B**
Nightshade 62622,0380.03D2.2729.657%D**N/A1.3DN/A346.7h2B+6.6B+
Coyote Missiles 9260252.4C+0.1062.373%AN/A37.5C20C4061.6h33.7B+54.1B++
NC Patriot Flare Gun 6060421.429U0.8716.697%CN/A54.5M++N/A1241.1h1.5B**9.2B*
NS Deep Freeze 6060670.896C+1.4163.975%A+28.333%C*66.7C**N/A1230.9h1.7B*2.7B++
Hornet Missiles 845878.286B++5.9868.74%B**1.724%C++193.3M+86.7A++18340.3h7.4B*10.8B**
M60-G Bulldog 6553510.6A++8.3047.242%AN/A35.3B+8B+2971.5h6.3B+13.3B*
M20 Basilisk 5852413M**10.7031.621%C*N/A74.3M**8.6C*4330.7h31.6A++99.9A

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter26628,01014.3h
Restoration Kit4106,2249.2h
Nano-Armor Kit1,3761,321,14191h
Nanite Revive Grenade05,5121.6h
Anti-Vehicle MANA Turret1003,0883.9h
Medical Kit7,17861,661104.7h
Spawn Beacon1,51730,23542.3h
Medical Applicator2,8481,030,46470.3h
AE Medical Applicator14294,4646.4h
AE Nano-Armor Kit111113,0407.3h
NC Triumph Flare Gun0540.1h
G40-F Ranger01080h
Ammunition Package51813,38411.2h
Anti-Infantry MANA Turret2966,4306.5h
Snowman Soldier41030.1h
Hardlight Barrier434360.8h
Recon Detection Device1093,1326.4h
Smoke Grenade08630.2h
Shield Recharging Field342,3100.9h
WLT-Howler Mining Laser01,4680.3h

Check the help document for the dictionary if you want to learn more about words used here.


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