Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Kills:
0
Deaths (as Light Assault):
0
Deaths (to Light Assaults):
306
KDR:
0
Kill Difference:
UNR
Playtime:
9.624 hours
Usage:
10%
Score:
0.099m
Score/min:
171
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Pulsar VS1
B++
Kills:
312
Deaths:
805
KDR:
0.388
Accuracy:
20.613% D
HSR:
25.962% B++
Kills:
312
Deaths (as Combat Medic):
805
Deaths (to Combat Medics):
245
KDR:
0.38758
Kill Difference:
↓493
Playtime:
46.333 hours
Usage:
49%
Score:
0.402m
Score/min:
145
Accuracy (listed only):
20.613%
HSR (listed only):
25.962%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Kills:
0
Deaths (as Engineer):
0
Deaths (to Engineers):
312
KDR:
0
Kill Difference:
UNR
Playtime:
16.614 hours
Usage:
18%
Score:
2.085m
Score/min:
2,092
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Kills:
0
Deaths (as Infiltrator):
0
Deaths (to Infiltrators):
322
KDR:
0
Kill Difference:
UNR
Playtime:
6.835 hours
Usage:
7%
Score:
0.064m
Score/min:
156
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Kills:
0
Deaths (as MAX Suit):
0
Deaths (to MAX Suits):
70
KDR:
0
Kill Difference:
UNR
Playtime:
2.020 hours
Usage:
2%
Score:
0.016m
Score/min:
132
Accuracy (listed only):
0%
HSR (listed only):
0%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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