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Field Marshal Imperator Aphotix[INI] Aphotix
TR BR 219

KDR: 3.33

Score: 136.7m

Last Seen: Jun 14th, 2019 4:55 PM
- OFFLINE - 131.2 hour(s)

Prestige 1, Battle Rank 100 (219 total) - Terran Republic on Miller - Outfit Member of INI Elite[INI] INI Elite
TR outfit on Miller

Members: 23
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9 CARV LC3 Jaguar TAR TSAR-42 C-4 Hellfire Rocket Pods LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,978,180 MLG Score: 3180
Fun Score: N/A
Cheeseburgers Flipped: 889TIME WITH MEDKIT: 5.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.796%29.867%950511159141,8784.13253-0.804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.83%2.078A*1.383A-0.695DHEAD ++ (~13.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.601B+9.50.338C**20.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.838%1.692%8875120515,840224177927.06827203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.033%-0.161C0.091C+0.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.50.209C++45.70.137C++81.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.259%2.229%349612045,160249419982.06896258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.032%0.711B++-0.224C0.662

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.10.591B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.796%1.882%6161811928,925191731794.65571281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.999%0.149C++-0.633D0.081

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.74B++11.70.705B++19.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.569%72.467%616512058,5862467273.48034

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.887%1.588A+0.35C**0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.542B+2.10.352C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.135%15.092%616312072,6572751140.96548

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.39%1.383A0.098C+0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.686B+2.40.504B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
INI Elite[INI] INI Elite
TR outfit on Miller

Members: 23
136.7m309.1%669 (40.1k)556 (33.4k)3.32885221,59566,5683.62159219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR12101288829.603%23.726%70203:4155

10% Combat Medic26% Engineer36% Heavy Assault9% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 16th, 2013 9:48 PMSep 24th, 2018 9:02 PMJun 19th, 2019 10:58 AM (12h) (PST)Jun 14th, 2019 1:06 PM (5d) (PST)Jun 14th, 2019 12:55 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8752166590.9010.2710.2143.0280.0793180

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,48012,93839,542541613182533,336

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4099.8h/170.8d 19,487 52,575 53,366 744.9k 5,967 12,887 19,366 215.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:39,613
Deaths:9,051
KDR:4.377
Accuracy:32.555% A*
HSR:36.147% A++
T9 CARV
A*
Kills:26,961
Deaths:7,118
KDR:3.788
Accuracy:30.232% A*
HSR:27.195% B++
NS-15M1
A*
Kills:3,793
Deaths:1,141
KDR:3.324
Accuracy:33.212% A*
HSR:26.892% B+
T9A "Butcher"
A++
Kills:2,693
Deaths:596
KDR:4.518
Accuracy:32.359% A++
HSR:37.170% A
NS-15M AE
A+
Kills:1,681
Deaths:356
KDR:4.722
Accuracy:33.847% A+
HSR:30.518% B+
T9 CARV-S
A+
Kills:1,553
Deaths:705
KDR:2.203
Accuracy:30.070% A+
HSR:26.272% C**
T16 Rhino
A
Kills:1,439
Deaths:590
KDR:2.439
Accuracy:27.221% A
HSR:18.833% C--
T32 Bull
A+
Kills:1,314
Deaths:315
KDR:4.171
Accuracy:31.441% A+
HSR:34.399% A+
NS-15MP
B**
Kills:1,297
Deaths:209
KDR:6.206
Accuracy:33.239% B**
HSR:36.238% B++
NS-15MB
B**
Kills:1,280
Deaths:223
KDR:5.740
Accuracy:33.242% B**
HSR:26.328% C
T7 Mini-Chaingun
A
Kills:1,198
Deaths:610
KDR:1.964
Accuracy:23.341% A
HSR:15.526% B++
TMG-50
B**
Kills:1,167
Deaths:596
KDR:1.958
Accuracy:26.241% B**
HSR:19.280% D
MG-H1 Watchman
A**
Kills:943
Deaths:207
KDR:4.556
Accuracy:35.853% A**
HSR:38.388% A++
NSX Naginata
A++
Kills:609
Deaths:131
KDR:4.649
Accuracy:31.219% A++
HSR:35.140% B**
NS-15M2
M**
Kills:378
Deaths:73
KDR:5.178
Accuracy:33.676% A++
HSR:55.026% M**
Kills:85,919
Deaths (as Heavy Assault):21,921
Deaths (to Heavy Assaults):19,657
KDR:3.91948
Kill Difference:63,998
Playtime:1,458.386 hours
Usage:36%
Score:49.601m
Score/min:567
Accuracy (listed only):31.183%
HSR (listed only):30.890%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:17,108
Deaths:4,731
KDR:3.616
Accuracy:32.174% A++
HSR:25.941% B**
LC2 Lynx
A+
Kills:4,367
Deaths:1,584
KDR:2.757
Accuracy:30.843% A+
HSR:24.914% B++
SMG-46 Armistice
B++
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B++
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
TRAC-5
A++
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% A++
HSR:15.529% D
LC2 Lynx AE
A+
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% A+
HSR:35.035% A
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
T5 AMC
A++
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% A++
HSR:16.267% D
TRAC-5 S
B*
Kills:1,167
Deaths:799
KDR:1.461
Accuracy:26.994% B*
HSR:10.711% D--
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS Baron G5AE
A+
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A+
HSR:18.966% B++
AS16 NightHawk
B**
Kills:836
Deaths:505
KDR:1.655
Accuracy:51.326% B**
HSR:13.636% C+
NS-11C
A
Kills:732
Deaths:528
KDR:1.386
Accuracy:30.399% A
HSR:18.169% C+
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
HC1 Cougar
A+
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% A+
HSR:23.224% C*
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
MG-S1 Jackal
A*
Kills:228
Deaths:82
KDR:2.780
Accuracy:37.108% A*
HSR:33.772% A*
NSX Tanto
A*
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A*
HSR:29.825% B++
NS-11CP
B*
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% B
HSR:29% B*
Kills:37,805
Deaths (as Light Assault):14,215
Deaths (to Light Assaults):12,726
KDR:2.65951
Kill Difference:23,590
Playtime:673.299 hours
Usage:16%
Score:19.930m
Score/min:493
Accuracy (listed only):37.910%
HSR (listed only):21.329%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:17,108
Deaths:4,731
KDR:3.616
Accuracy:32.174% A++
HSR:25.941% B**
LC2 Lynx
A+
Kills:4,367
Deaths:1,584
KDR:2.757
Accuracy:30.843% A+
HSR:24.914% B++
TRAC-5
A++
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% A++
HSR:15.529% D
LC2 Lynx AE
A+
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% A+
HSR:35.035% A
T5 AMC
A++
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% A++
HSR:16.267% D
TRAC-5 S
B*
Kills:1,167
Deaths:799
KDR:1.461
Accuracy:26.994% B*
HSR:10.711% D--
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS Baron G5AE
A+
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A+
HSR:18.966% B++
AS16 NightHawk
B**
Kills:836
Deaths:505
KDR:1.655
Accuracy:51.326% B**
HSR:13.636% C+
NS-11C
A
Kills:732
Deaths:528
KDR:1.386
Accuracy:30.399% A
HSR:18.169% C+
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
AMR-66
A++
Kills:419
Deaths:100
KDR:4.190
Accuracy:37.626% A++
HSR:26.492% C*
HC1 Cougar
A+
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% A+
HSR:23.224% C*
NSX Tanto
A*
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A*
HSR:29.825% B++
NS-11CP
B*
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% B
HSR:29% B*
Kills:31,963
Deaths (as Engineer):11,343
Deaths (to Engineers):12,906
KDR:2.81786
Kill Difference:20,620
Playtime:1,066.994 hours
Usage:26%
Score:35.495m
Score/min:554
Accuracy (listed only):39.974%
HSR (listed only):21.254%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:7,332
Deaths:2,473
KDR:2.965
Accuracy:32.729% A*
HSR:31.669% A+
Cycler TRV
A*
Kills:2,621
Deaths:863
KDR:3.037
Accuracy:32.564% A*
HSR:29.302% A+
SMG-46 Armistice
B++
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B++
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
T1B Cycler
B**
Kills:1,249
Deaths:382
KDR:3.270
Accuracy:30.377% B**
HSR:32.266% B++
T1 Cycler
A+
Kills:1,228
Deaths:482
KDR:2.548
Accuracy:29.230% A+
HSR:17.020% D
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
NS-11A
A
Kills:1,199
Deaths:586
KDR:2.046
Accuracy:26.709% B+
HSR:30.359% A
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
SABR-13
A*
Kills:1,182
Deaths:406
KDR:2.911
Accuracy:34.000% A++
HSR:40.186% A*
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS Baron G5AE
A+
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A+
HSR:18.966% B++
NS-11P
M+
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:32.137% A++
HSR:37.241% M+
T1S Cycler
B+
Kills:1,157
Deaths:652
KDR:1.775
Accuracy:26.495% B+
HSR:21.176% C++
AS16 NightHawk
B**
Kills:836
Deaths:505
KDR:1.655
Accuracy:51.326% B**
HSR:13.636% C+
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
MG-S1 Jackal
A*
Kills:228
Deaths:82
KDR:2.780
Accuracy:37.108% A*
HSR:33.772% A*
TORQ-9
A++
Kills:99
Deaths:33
KDR:3
Accuracy:31.957% A++
HSR:30.303% B**
T1A Unity
A+
Kills:64
Deaths:25
KDR:2.560
Accuracy:29.307% B*
HSR:35.938% A+
Kills:27,369
Deaths (as Combat Medic):11,077
Deaths (to Combat Medics):7,272
KDR:2.4708
Kill Difference:16,292
Playtime:400.847 hours
Usage:10%
Score:16.593m
Score/min:690
Accuracy (listed only):37.412%
HSR (listed only):24.988%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:5,740
Deaths:1,022
KDR:5.616
Accuracy:47.194% A
HSR:69.373% C++
NS-44 Commissioner
A
Kills:4,179
Deaths:3,177
KDR:1.315
Accuracy:45.073% B**
HSR:31.060% A
RAMS .50M
B+
Kills:1,945
Deaths:580
KDR:3.353
Accuracy:42.037% B+
HSR:78.149% C+
SMG-46 Armistice
B++
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B++
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
TS2 Inquisitor
A++
Kills:1,223
Deaths:764
KDR:1.601
Accuracy:32.483% B+
HSR:30.908% A++
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
NS-357 Underboss
A++
Kills:594
Deaths:521
KDR:1.140
Accuracy:44.676% B**
HSR:35.354% A++
NS-30 Vandal
B*
Kills:409
Deaths:123
KDR:3.325
Accuracy:38.665% B*
HSR:33.496% B*
TX2 Emperor
B++
Kills:372
Deaths:333
KDR:1.117
Accuracy:29.160% C++
HSR:25.538% B++
SR-7
B+
Kills:344
Deaths:40
KDR:8.600
Accuracy:43.987% B+
HSR:77.326% C+
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
M77-B
B+
Kills:287
Deaths:55
KDR:5.218
Accuracy:40.760% B+
HSR:70.035% D
NSX Daimyo
A
Kills:270
Deaths:41
KDR:6.585
Accuracy:49.961% A
HSR:93.704% C+
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
TX1 Repeater
B**
Kills:242
Deaths:214
KDR:1.131
Accuracy:25.893% C*
HSR:28.099% B**
NS-AM7 Archer
B**
Kills:235
Deaths:274
KDR:0.858
Accuracy:57.270% C
HSR:27.234% B**
MG-S1 Jackal
A*
Kills:228
Deaths:82
KDR:2.780
Accuracy:37.108% A*
HSR:33.772% A*
SOAS-20
A++
Kills:161
Deaths:67
KDR:2.403
Accuracy:34.033% A
HSR:31.677% A++
NSX Tomoe
A++
Kills:161
Deaths:39
KDR:4.128
Accuracy:37.690% A++
HSR:41.615% B+
NS-44L Blackhand
B*
Kills:127
Deaths:95
KDR:1.337
Accuracy:48.908% B*
HSR:42.520% C++
T4 AMP
B**
Kills:80
Deaths:53
KDR:1.509
Accuracy:25.027% C
HSR:26.250% B**
NS CandyCannon 3000
C-
Kills:59
Deaths:92
KDR:0.641
Accuracy:30.187% C-
HSR:11.864% D**
Kills:22,689
Deaths (as Infiltrator):10,462
Deaths (to Infiltrators):7,638
KDR:2.16871
Kill Difference:12,227
Playtime:367.498 hours
Usage:9%
Score:10.974m
Score/min:498
Accuracy (listed only):37.797%
HSR (listed only):37.908%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,365
Deaths:341
KDR:4.003
Accuracy:23.951% A++
HSR:28.498% A+
MRC3 Mercy
A++
Kills:1,315
Deaths:341
KDR:3.856
Accuracy:24.618% A++
HSR:25.780% B**
M3 Pounder HEG
A+
Kills:891
Deaths:195
KDR:4.569
Accuracy:51.033% A+
HSR:3.591% B
M2 Mutilator
A++
Kills:851
Deaths:268
KDR:3.175
Accuracy:21.746% A++
HSR:15.159% D
M3 Pounder HEG
A+
Kills:783
Deaths:183
KDR:4.279
Accuracy:54.129% A+
HSR:3.321% C++
M2 Mutilator
A++
Kills:761
Deaths:268
KDR:2.840
Accuracy:21.574% A++
HSR:15.112% D-
M6 Onslaught
A++
Kills:504
Deaths:162
KDR:3.111
Accuracy:25.222% A++
HSR:26.191% A
M6 Onslaught
A++
Kills:473
Deaths:162
KDR:2.920
Accuracy:25.606% A++
HSR:26.427% A
NS-10 Burster
A+
Kills:131
Deaths:95
KDR:1.379
Accuracy:37.348% A+
HSR:5.344% C
NS-10 Burster
A
Kills:124
Deaths:95
KDR:1.305
Accuracy:37.581% A
HSR:4.839% C+
MR1 Fracture
B++
Kills:110
Deaths:83
KDR:1.325
Accuracy:41.375% B+
HSR:5.455% B++
MR1 Fracture
A++
Kills:109
Deaths:82
KDR:1.329
Accuracy:40.883% B+
HSR:8.257% A++
M1 Heavy Cycler
B*
Kills:52
Deaths:30
KDR:1.733
Accuracy:18.121% B*
HSR:13.462% D-
Kills:7,469
Deaths (as MAX Suit):1,152.500
Deaths (to MAX Suits):4,971
KDR:6.48069
Kill Difference:6,316.500
Playtime:111.345 hours
Usage:3%
Score:4.076m
Score/min:610
Accuracy (listed only):32.553%
HSR (listed only):13.956%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:4,468
V. Kills:745 N/A
Deaths:220
KDR:20.309
Accuracy:60.376% A+
KPH:140 B**
VKPH:23.300 B**
M18 Rotary
B+
Kills:4,027
V. Kills:3,127 129%
Deaths:1,443
KDR:2.791
Accuracy:32.763% C**
KPH:18 B+
VKPH:13.900 B+
M14 Banshee
A++
Kills:3,310
V. Kills:162 N/A
Deaths:291
KDR:11.375
Accuracy:34.133% B*
KPH:98.400 A++
VKPH:4.800 B++
M18 Needler
A+
Kills:2,781
V. Kills:2,550 109%
Deaths:813
KDR:3.421
Accuracy:34.927% B+
KPH:20.300 B*
VKPH:18.600 A+
Hornet Missiles
M+
Kills:208
V. Kills:101 204%
Deaths:9
KDR:23.111
Accuracy:72.745% A+
KPH:200.700 M+
VKPH:97.500 M
Tomcat A2AM Pods
C++
Kills:67
V. Kills:76 87%
Deaths:5
KDR:13.400
Accuracy:73.540% D-
KPH:40.600 C
VKPH:46 C++
Kills:14,861 (10,118 + 0)
Deaths:2,781
KDR:5.344
VKDR:2.431
Vehicle Kills:6,761
Kill Difference:12,080
Playtime:429.605 hours
Usage:10%
Score:11.006m
Score/min:427
Piloting Accuracy:34.927%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:3,256
V. Kills:1,948 167%
Deaths:343
KDR:9.493
Accuracy:46.649% B+
KPH:50.500 B**
VKPH:30.200 B+
CAS30 Tank Buster
B**
Kills:1,254
V. Kills:1,132 111%
Deaths:685
KDR:1.831
Accuracy:48.910% B
KPH:12.400 B*
VKPH:11.200 B**
L105 Zephyr
A++
Kills:1,092
V. Kills:113 N/A
Deaths:67
KDR:16.299
Accuracy:54.594% A+
KPH:95.700 A++
VKPH:9.900 C*
AP30 Shredder
M++
Kills:873
V. Kills:220 395%
Deaths:76
KDR:11.487
Accuracy:28.140% C-
KPH:75.400 M++
VKPH:19 C+
L-24R Spur
M++
Kills:197
V. Kills:11 N/A
Deaths:4
KDR:49.250
Accuracy:57.882% A++
KPH:98.300 M++
VKPH:5.500 B
L105 Zephyr PX
C++
Kills:63
V. Kills:1 N/A
Deaths:7
KDR:9
Accuracy:48.991% C++
KPH:82.200 C++
VKPH:1.300 D--
Kills:6,735 (1,451 + 5,284)
Deaths:1,182
KDR:5.698
VKDR:2.898
Vehicle Kills:3,425
Kill Difference:5,553
Playtime:191.111 hours
Usage:5%
Score:5.234m
Score/min:456
Piloting Accuracy:57.882%
Gunner Accuracy:48.991%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:397
V. Kills:16 N/A
Deaths:20
KDR:19.850
Accuracy:55.724% B*
KPH:111.300 A**
VKPH:4.500 D-
L100 Python AP
A
Kills:249
V. Kills:172 144%
Deaths:25
KDR:9.960
Accuracy:60.743% B+
KPH:36.100 B+
VKPH:24.900 A
C75 Viper
C*
Kills:71
V. Kills:11 N/A
Deaths:10
KDR:7.100
Accuracy:38.123% C+
KPH:32.100 C*
VKPH:5 D
Kills:717 (717 + 0)
Deaths:55
KDR:13.036
VKDR:3.618
Vehicle Kills:199
Kill Difference:662
Playtime:12.681 hours
Usage:0%
Score:0.535m
Score/min:703
Driving Accuracy:38.123%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,070
V. Kills:1,431 145%
Deaths:237
KDR:8.734
Accuracy:53.479% B*
KPH:40.700 B*
VKPH:28.100 A++
P2-120 HESH
A
Kills:1,347
V. Kills:120 N/A
Deaths:35
KDR:38.486
Accuracy:44.817% B
KPH:79.900 A
VKPH:7.100 C
P2-120 HEAT
A
Kills:1,026
V. Kills:197 N/A
Deaths:90
KDR:11.400
Accuracy:35.885% D
KPH:40.600 A
VKPH:7.800 C--
E540 Halberd
B*
Kills:446
V. Kills:224 198%
Deaths:42
KDR:10.619
Accuracy:50.296% A
KPH:32.800 B++
VKPH:16.500 B*
G30 Vulcan
C**
Kills:133
V. Kills:96 137%
Deaths:29
KDR:4.586
Accuracy:37.383% B*
KPH:21.900 C+
VKPH:15.800 C**
P525 Marauder
B**
Kills:100
V. Kills:6 N/A
Deaths:5
KDR:20
Accuracy:27.333% B**
KPH:74.900 C**
VKPH:4.500 C**
MR11 Gatekeeper
B
Kills:77
V. Kills:60 126%
Deaths:6
KDR:12.833
Accuracy:50.902% A+
KPH:24.900 C**
VKPH:19.400 B
Kills:5,199 (4,443 + 756)
Deaths:444
KDR:11.709
VKDR:4.806
Vehicle Kills:2,134
Kill Difference:4,755
Playtime:117.086 hours
Usage:3%
Score:4.055m
Score/min:577
Driving Accuracy:35.885%
Gunner Accuracy:50.902%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,001
V. Kills:31 N/A
Deaths:40
KDR:25.025
Accuracy:41.712% B*
KPH:132.900 B++
VKPH:4.100 D
E540 Halberd-H
C+
Kills:155
V. Kills:80 191%
Deaths:16
KDR:9.688
Accuracy:57.411% C+
KPH:33.500 C--
VKPH:17.300 D
G20 Vulcan-H
C++
Kills:142
V. Kills:109 129%
Deaths:33
KDR:4.303
Accuracy:52.871% B++
KPH:36.900 C
VKPH:28.300 C++
M40 Fury-H
C+
Kills:65
V. Kills:10 N/A
Deaths:9
KDR:7.222
Accuracy:43.059% C+
KPH:82 C+
VKPH:12.600 C
Kills:1,363 (0 + 1,363)
Deaths:98
KDR:13.908
VKDR:2.347
Vehicle Kills:230
Kill Difference:1,265
Playtime:16.804 hours
Usage:0%
Score:0.605m
Score/min:600
Driving Accuracy:N/A%
Gunner Accuracy:43.059%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:400
V. Kills:44 N/A
Deaths:27
KDR:14.815
Accuracy:40.553% B+
KPH:66.700 B**
VKPH:7.300 C
M12 Kobalt
B++
Kills:294
V. Kills:16 N/A
Deaths:13
KDR:22.615
Accuracy:28.091% A*
KPH:86.100 B++
VKPH:4.700 B++
M40 Fury
B**
Kills:178
V. Kills:31 N/A
Deaths:19
KDR:9.368
Accuracy:44.241% B**
KPH:51.400 C+
VKPH:9 C
M12 Kobalt
A+
Kills:164
V. Kills:6 N/A
Deaths:8
KDR:20.500
Accuracy:24.700% A+
KPH:83.900 B
VKPH:3.100 C+
M60-G Bulldog
B**
Kills:137
V. Kills:25 N/A
Deaths:15
KDR:9.133
Accuracy:44.966% B**
KPH:30.800 C+
VKPH:5.600 C+
M20 Basilisk
B+
Kills:83
V. Kills:27 296%
Deaths:21
KDR:3.952
Accuracy:43.189% B+
KPH:16.200 C
VKPH:5.300 D
M60-G Bulldog
C**
Kills:55
V. Kills:13 393%
Deaths:5
KDR:11
Accuracy:52.654% A+
KPH:39.800 C+
VKPH:9.400 C**
M20 Basilisk
D
Kills:52
V. Kills:24 208%
Deaths:11
KDR:4.727
Accuracy:43.010% B+
KPH:12.600 D-
VKPH:5.800 D
Kills:1,363 (0 + 1,363)
Deaths:119
KDR:11.454
VKDR:1.563
Vehicle Kills:186
Kill Difference:1,244
Playtime:29.912 hours
Usage:1%
Score:0.755m
Score/min:420
Driving Accuracy:N/A%
Gunner Accuracy:43.010%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:67
V. Kills: N/A
Deaths:42
KDR:1.595
Accuracy:36.822% D
KPH:24 D-
VKPH:0 D**
Kills:67 (67 + 0)
Deaths:42
KDR:1.595
VKDR:0
Vehicle Kills:0
Kill Difference:25
Playtime:2.790 hours
Usage:0%
Score:0.013m
Score/min:79
Driving Accuracy:36.822%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 39,92839,6139,0514.377B**1.0532.555%A*36.147%A++94.4A*N/A335419.6h9A27.8B**
T9 CARV 27,12226,9617,1183.788A+0.4630.232%A*27.195%B++98.3M**N/A425274.2h9.6A31.6B**
LC3 Jaguar 17,25017,1084,7313.616A+0.2932.174%A++25.941%B**70.4A*N/A232242.9h10B*31B**
TAR 7,4097,3322,4732.965B**0.3632.729%A*31.669%A+70.5A++N/A317104h10.1A31B**
TSAR-42 5,7665,7401,0225.616B+2.2947.194%A69.373%C++63.9AN/A27889.8h2B++4.3B*
C-4 5,8314,8721,4533.353A0.0229.401%B++N/A85.6C++16.9D-77956.9h1.1B*3.9B*
Hellfire Rocket Pods 5,2134,46822020.309A++16.9860.376%A+1.164%C++140.1B**23.4B**101431.9h14.8B+24.5B++
LC2 Lynx 4,3994,3671,5842.757A+0.5730.843%A+24.914%B++47.5B**N/A19892h11.3B**36.7B**
NS-44 Commissioner 4,1874,1793,1771.315B2.0145.073%B**31.06%A60.3B**N/A22169.3h2.9B**6.4B*
M18 Rotary 7,1544,0271,4432.791B+0.5432.763%C**3.402%B+18B+13.9B+327224.3h76.2B++232.5B*
NS-15M1 3,8083,7931,1413.324A+0.0033.212%A*26.892%B+80.9A+N/A36246.9h10B**30.2B*
M14 Banshee 3,4723,31029111.375B++8.0534.133%B*N/A98.5A++4.8B++42333.6h13B++38.2B++
C150 Dalton 5,2043,2563439.493B6.1646.649%B+N/A50.5B**30.2B+67364.5h3.6B+7.7B*
M18 Needler 5,3312,7818133.421B+0.0934.927%B+1.33%D20.3B*18.6A+426137.1h95.9B++274.7B++
T9A "Butcher" 2,7172,6935964.518A+1.1932.359%A++37.17%A94.5AN/A34628.5h9A27.9B**
Cycler TRV 2,6442,6218633.037A++0.2932.564%A*29.302%A+79.2MN/A40833.1h9.7A29.9B**
P2-120 AP 3,5012,0702378.734C**5.4153.479%B*2.754%C40.7B*28.1A++75650.9h7.2C++13.4B+
RAMS .50M 1,9451,9455803.353C++0.0242.037%B+78.149%C+32.9BN/A14659.1h2.2C++5.2B
NS-15M AE 1,6941,6813564.722A1.3933.847%A+30.518%B+125.4A*1B*50713.4h9.5B*28B*
NS Decimator 2,2371,5769181.717B*1.6159.852%C+1.777%C35.8C++15C+42444h4.6C*7.6C*
SMG-46 Armistice 1,5601,5588981.735B++1.5929.519%B++10.976%D-39.6B+N/A19839.3h12.4B++42B+
T9 CARV-S 1,5561,5537052.203B+1.1330.07%A+26.272%C**57.3B++N/A25727.1h10.4B++34.6B++
MKV Suppressed 1,5081,5066462.331A+1.0032.488%A17.198%C74.6A*N/A34120.2h10.6B**32.6B++
T16 Rhino 1,4451,4395902.439A0.8927.221%A18.833%C--57.1AN/A30025.2h11.2B++41.3B++
Frag Grenade 1,4281,41911419N/A1,415.6748.376%B+N/A709.5B**4.5D44982h2.7B**5.5B*
Sticky Grenade 1,3991,39311393N/A1,389.6757.766%B+N/A1741.3A++7.5C--99680.8h1.2B**2.1B*
MRC3 Mercy 1,3771,3653414.003B*0.6723.951%A++28.498%A+55.7A*N/A21524.5h13A++54.3B**
P2-120 HESH 1,4671,3473538.486A*35.1644.817%BN/A79.7A7.1C34616.9h3.5B**7.8B**
MRC3 Mercy 1,3191,3153413.856B*0.5324.618%A++25.78%B**54.1A++N/A21024.3h13.7A+55.8B**
T32 Bull 1,3221,3143154.171A*0.8431.441%A+34.399%A+91.3A*N/A36714.4h9.5B**30.3B*
NS-15MP 1,3031,2972096.206A*2.8833.239%B**36.238%B++114.8AN/A57211.3h8.6B**25.8B*
NS-15MB 1,2841,2802235.74M++2.4133.242%B**26.328%C156.1MN/A7148.2h9.3B++27.9B+
TRAC-5 1,2761,2755522.31A*1.0229.711%A++15.529%D49.6A*N/A42925.7h10.1B**33.9B**
LC2 Lynx AE 1,2861,2732914.375A*1.0534.015%A+35.035%A92.2A++N/A33213.8h10.6B*31B*
CAS30 Tank Buster 2,3861,2546851.831C**1.5048.91%BN/A12.4B*11.2B**278100.9h32.8B**67B*
T1B Cycler 1,2561,2493823.27B*0.0630.377%B**32.266%B++73AN/A20017.1h10.1B**33.2B*
Chainblade 1,2521,23828,5680.043B++3.2943.419%B**1.292%D-0.9B+N/A41386.9h1.7B*3.9B++
T1 Cycler 1,2291,2284822.548A0.7829.23%A+17.02%D56.6A*N/A37921.7h11B**37.8B**
NS-7 PDW 1,2291,2275062.425A++0.9033.882%A++14.751%C--66.3A*N/A37718.5h10.6B**31.3B**
TS2 Inquisitor 1,2301,2237641.601B+1.7332.483%B+30.908%A++50.3B+N/A33024.3h7.8B*24.1B*
Anti-Vehicle Grenade 1,2931,21511215N/A1,211.6763.724%A+N/A934.6A**60C-65951.3h2.6A+4A
NS-11A 1,2081,1995862.046B+1.2826.709%B+30.359%A47.4B*N/A27425.3h11B**41.3B++
T7 Mini-Chaingun 1,2041,1986101.964B**1.3623.341%A15.526%B++48.3B*N/A36624.8h12.5B++53.4B++
PDW-16 Hailstorm 1,1961,1946081.964B**1.3633.095%A++11.307%D-55.5A+N/A29921.5h11.4B*34.4B*
SABR-13 1,1941,1824062.911B**0.4234%A++40.186%A*63.9A+N/A64518.5h9.9B*29.1B**
Claymore 1,1701,1692105.567C+2.2442.482%B**N/A116.9CN/A64610h1.1B*2.7B*
T5 AMC 1,1721,1687331.593B++1.7431.67%A++16.267%D32.7B++N/A21835.7h11.4B**36.1B**
TRAC-5 S 1,1831,1677991.461B++1.8726.994%B*10.711%D--22.3C*N/A13752.4h8B**29.5B*
TMG-50 1,1731,1675961.958B++1.3726.241%B**19.28%D41.8B+N/A27127.9h10B+38B++
TAS-16 Blackjack 1,1721,1664132.823A+0.5175.565%A16.295%C*91.8A*N/A42112.7h1.6A+2.2B**
NS Baron G5AE 1,1711,1604752.442B**0.8962.707%A+18.966%B++75.8AN/A44715.3h3.1A4.9C++
NS-11P 1,1671,1603743.102A++0.2332.137%A++37.241%M+81.1M+N/A48614.3h9.4A+29.2A
T1S Cycler 1,1711,1576521.775B++1.5526.495%B+21.176%C++38.8B+N/A20029.8h11.6B+43.9B+
Blackheart 1,1651,1564802.408A+0.9242.347%C+33.132%C++48.4B**N/A23423.9h2.6C**6.2B
L105 Zephyr 1,2051,0926716.299B+12.9754.594%A+N/A95.8A++9.9C*61111.4h3.9A7.2B**
P2-120 HEAT 1,2231,0269011.4B*8.0735.885%D3.314%C++40.6A7.8C--37825.3h3.8A+10.6B**
P525 Marauder-H 1,0321,0014025.025B*21.7041.712%B*N/A133.5B++4.1D5507.5h4.9B*11.7B*
MG-H1 Watchman 9519432074.556A*1.2335.853%A**38.388%A++109.7MN/A3258.6h10.3B**28.8B**
ML-7 1,3149334162.243M1.0964.952%B**2.251%C39.5A++16.1B++66423.6h5.5B++8.5B*
M3 Pounder HEG 9958911954.569A*1.2451.033%A+3.591%B39.8M4.6B*28422.4h10.8B**21.2B*
ASP-30 Grounder 1,2448763692.374M+0.9570.59%B**3.196%C++36.2A*15.2B++45924.2h6.2B*8.8B**
AP30 Shredder 1,0938737611.487C++8.1628.14%C-1.833%C75.3M++19C+69211.6h26.5A94.2A
M2 Mutilator 8548512683.175B**0.1521.746%A++15.159%D44.3A+N/A21819.2h13.2A60.9B*
AS16 NightHawk 8428365051.655B+1.6751.326%B**13.636%C+51B*N/A23316.4h3.5B++6.9B*
M3 Pounder HEG 8777831834.279A++0.9554.129%A+3.321%C++36.9A*4.4B25221.2h12.9B*23.8B++
M2 Mutilator 7667612682.84B++0.4921.574%A++15.112%D-39.4AN/A21119.3h14.5B*67.2B*
NS-11C 7397325281.386B+1.9430.399%A18.169%C+33.3BN/A20422h12.1B+39.9B++
M60-A Bulldog 7486862527.44C++24.1156.331%B*3.353%B++47.6B4.3C++25414.4h4A7.2B**
Tank Mine 1,0226571903.458B+0.1343.997%B*N/A90C50C-13787.3h1.8C*4.2B**
TRS-12 Uppercut 6576554361.502C**1.8356.426%C+14.809%C+37.2C+N/A15817.6h2.4B+4.2C**
The Slasher 63162911,0760.057C++3.2754.298%A+N/A1.1CN/A4551.7h1.7B++3.1C++
NSX Naginata 6146091314.649M++1.3231.219%A++35.14%B**96.7A*N/A3456.3h9.3B*29.7B*
Ripper 60159714,0650.042C3.2929.665%C**10.218%D-0.9C-N/A3650.7h1.4C*4.7C+
NS-357 Underboss 5975945211.14C++2.1944.676%B**35.354%A++49.5BN/A20412h3.4B*7.5B*
M6 Onslaught 5055041623.111B+0.2225.222%A++26.191%A50.4AN/A26810h13A+51.7B**
M6 Onslaught 4784731622.92B+0.4125.606%A++26.427%A47.3B**N/A25310h14.3A55.8B**
E540 Halberd 6704464210.619B+7.2950.296%A4.036%C**32.8B++16.5B*59713.6h5.1B+10.2B**
MANA Anti-Personnel Turret 4274251283.32N/A0.0127.98%UN/A4250U20U15644800.1h13.4T*47.8T*
AMR-66 4224191004.19M**0.8637.626%A++26.492%C*58.2A**N/A3397.2h6.4B**17B**
NS-30 Vandal 4114091233.325B*0.0038.665%B*33.496%B*57.6B*N/A2217.1h5.1B+13.1B++
M40 Fury 4444002714.815B**11.4940.553%B+1.5%C66.7B**7.3C5306h8B**19.7B**
L100 Python HESH 4133972019.85B*16.5255.724%B*1.008%C--110.3A**4.4D-5503.6h1.9A+3.5A
NS-15M2 383378735.178A*1.8533.676%A++55.026%M**87.9A++1.2A9194.3h8.2A24.5B**
TX2 Emperor 3753723331.117C*2.2129.16%C++25.538%B++43.3B++N/A1738.6h7.1B**24.5B+
HC1 Cougar 3693661322.773A++0.5631.754%A+23.224%C*54.6AN/A4086.7h8.4A26.5B**
M60-A Bulldog 4383643012.133B++8.8048.894%A2.473%B**61.7A12.5A7845.9h4.8B++9.8B**
SR-7 344344408.6A5.2743.987%B+77.326%C+66.2A+N/A3675.2h1.9B+4.3B+
M60-A Bulldog 3553241227C*23.6753.021%B++1.543%D33.8C+3.2C2169.6h5B++9.3B*
Shuriken 2972961072.766A0.5633.311%A+24.324%B**75.9AN/A2703.9h10.1A30.3B**
MANA Anti-Vehicle Turret 4902951332.218B+1.1156.269%C**1.695%D--38.8C**25.7C+9557.6h7.5B+13.4B++
M12 Kobalt 3102941322.615B+19.2928.091%A*15.646%D86.5B++4.7B++4373.4h18.5C++65.8B++
M77-B 288287555.218A*1.8940.76%B+70.035%D57.4A*N/A4065h2.2B+5.5B+
NSX Daimyo 270270416.585B**3.2649.961%A93.704%C+69.2B++N/A1943.9h2.4C**4.8B++
NS-7G PDW 2562521252.016A++1.3134.713%A++43.254%M**66.3A++1.1M+6043.8h10B**28.8B**
L100 Python AP 421249259.96B**6.6360.743%B+3.614%B+36.1B+24.9A7026.9h6.3C+10.4C**
TX1 Repeater 2432422141.131B+2.2025.893%C*28.099%B**43.2B++N/A3475.6h10.5B++40.7B+
NS-AM7 Archer 2712352740.858B*2.4757.27%C27.234%B**10.3B++1.6D9122.8h10.4B*18.2B*
MG-S1 Jackal 229228822.78A+0.5537.108%A*33.772%A*87.7A*N/A6052.6h8.8B+23.7B**
Hornet Missiles 309208923.111A**19.7872.745%A+1.442%C+208M++101M23651h9B+12.4B*
L-24R Spur 208197449.25S45.9257.882%A++1.523%C-98.5M++5.5B2312h15.9C*27.5B+
M40 Fury 209178199.368C*6.0444.241%B**1.685%C+50.9C+8.9C5273.5h11.5B+26B++
NSX Tanto 172171345.029M**1.7037.925%A*29.825%B++74.3A+N/A2162.3h11.1B+29.3B+
M12 Kobalt 170164820.5B17.1724.7%A+12.805%D*82C**3C+4382h17.8C++72.3B+
SOAS-20 161161672.403B++0.9334.033%A31.677%A++61.9A+N/A4422.6h10.2B++29.9B*
NSX Tomoe 161161394.128A0.8037.69%A++41.615%B+84.7A++N/A2611.9h10.9B*29B**
NSX Masamune 164160404S0.6759.023%C++1.875%C+76.2M+1.9D*2162.1h2A3.3A
Spear Anti-Vehicle Phalanx Turret 2291551411.071B++7.7453.031%B**3.226%C-55.4B**26.4B+9702.8h6.7B12.7B*
E540 Halberd-H 235155169.688C*6.3657.411%C+1.29%C-33.7C--17.4C--5094.6h6.1C++10.7C*
T2 Striker 2971481411.05A2.2863.273%B**N/A13C++13.1B+61811.4h35.4B+55.9B++
Auraxium Chainblade 1531465,2280.028C+3.3026.981%C14.384%A0.7CN/A4210.4h1.7B*6.4C**
G20 Vulcan-H 251142334.303C++0.9752.871%B++2.817%C+36.4C27.9C++8203.9h101C++191.1B+
C-4 ARX 162139373.757B**0.4334.561%A*N/A115.8C+19.2D--8611.2h0.9B**2.5A+
M60-G Bulldog 162137159.133B**5.8044.966%B**N/A30.4C+5.6C+2874.5h5.4B*12B**
G30 Vulcan 229133294.586C++1.2637.383%B*2.256%D21.8C+15.7C**6296.1h96.4C++257.8B++
NS-10 Burster 225131951.379B+1.9537.348%A+5.344%C7.3B**5.2A23218h128.2B+343.3B**
NS-44L Blackhand 128127951.337C++1.9948.908%B*42.52%C++30.2C**N/A1984.2h3.2B*6.5B*
NS-10 Burster 229124951.305C*2.0237.581%A4.839%C+7B*5.9A++21917.8h135.5B++360.5B**
MR1 Fracture 156110831.325B**2.0041.375%B+5.455%B++11.6B*4.8C+2289.5h41.5B+100.4B++
MR1 Fracture 178109821.329B*2.0040.883%B+8.257%A++12B++7.6A2809.1h41B+100.2B+
NS-11CP 100100303.333A0.0030.478%B29%B*76.9B+N/A3861.3h9.4B++30.9B++
P525 Marauder 106100520C**16.6727.333%B**4%A*76.9B4.6C**3741.3h5.8B+21.1B++
TORQ-9 10199333A0.3331.957%A++30.303%B**55B**1.1A+11241.8h11.7B**36.7B**
MAX Punch 92911,1630.078C+3.2541.755%C+N/A0.9CN/A4102.3h1.7C++4.1C**
M20 Basilisk 11083213.952B0.6243.189%B+7.229%B+16.3C5.3D3905.1h84.3B195.3B+
T4 AMP 8080531.509B+1.8225.027%C26.25%B**57.1B**N/A3401.4h8.7A+34.8B*
MR11 Gatekeeper 13777612.833A*9.5050.902%A+N/A24.8C**19.4B4273.1h49.5C*97.2B++
C75 Viper 8271107.1B+3.7738.123%C+1.408%C+32.3C*5D9522.2h9.3B++24.3B++
S12 Renegade 6767421.595C1.7336.822%D2.985%D23.9D-N/A792.8h2.8B+7.7C*
Tomcat A2AM Pods 14367513.4A++10.0773.54%D-N/A39.4C44.7C++15851.7h8.8C+12C
M40 Fury-H 756597.222C3.8943.059%C+N/A81.3C+12.5C5310.8h5.6B*13.1B**
T1A Unity 6464252.56A+0.7729.307%B*35.938%A+45.7C++N/A4011.4h10.6B*36.1B*
L105 Zephyr PX 646379C--5.6748.991%C++N/A78.8C+1.3D--4800.8h5.4C11C+
M9 SKEP Launcher 9862581.069B**2.2666.435%C+N/A22.1B+12.9B+6542.8h7.7B+11.6B+
NS CandyCannon 3000 6059920.641C+2.6930.187%C-11.864%D**18.4CN/A663.2h4.4C*14.5C++
Rocklet Rifle 9356183.111S0.2251.371%C+N/A43.1A28.5B4801.3h24.4B**47.6B*
M60-G Bulldog 6855511B**7.6752.654%A+1.818%D39.3C+9.3C**3231.4h6.7C**12.7B++
M20 Basilisk 7652114.727B++1.4043.01%B+7.692%B++12.7D-5.9D3634.1h118.1C274.6C++
M1 Heavy Cycler 5252301.733B1.6018.121%B*13.462%D-23.6C**N/A6382.2h13A71.6B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon344,0303.4h
Anti-Vehicle MANA Turret275542.6h
Nano-Armor Kit687704,503145.6h
Nanite Revive Grenade02,8630.8h
Nanite Healing Grenade01600h
Medical Applicator642231,29741.9h
Restoration Kit49010,49925.3h
Motion Spotter528,30519h
TR Patriot Flare Gun01270.2h
Welding Device01690h
Shield Recharging Field351,4780.8h
Recon Detection Device101,9383.5h
Smoke Grenade02640.1h
Ammunition Package201,6641.4h
Medical Kit3,43924,462215.3h
Anti-Infantry MANA Turret153951h
M20 Basilisk-F21190.3h

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