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Field Marshal Imperator Aphotix[INI] Aphotix
TR BR 222

KDR: 3.35

Score: 141.3m

Last Seen: Jun 7th, 2020 3:23 PM
- OFFLINE - 137.4 hour(s)

Prestige 1, Battle Rank 100 (222 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9 CARV LC3 Jaguar TAR TSAR-42 LC2 Lynx C-4 Hellfire Rocket Pods
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,108,284 MLG Score: 3284
Fun Score: N/A
Cheeseburgers Flipped: 898TIME WITH MEDKIT: 6.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.96%29.963%958511298149,3024.15189-0.806

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.817%2.073A*1.331A-0.659DHEAD ++ (~13.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.599B+9.50.335C**20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.842%1.676%8725134415,991229978376.95261204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.032%-0.147C0.103C+0.009

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.80.213C++45.80.139C++82

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.458%2.127%361613435,406253920832.12835259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.116%0.719B++-0.241C0.688

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.40.73B++50.597B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.076%1.962%6311813319,278196032884.73367282%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.98%0.171C++-0.619D0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.747B++11.60.712B++18.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.929%73.471%631513449,9102609463.79839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.651%1.652A++0.413B-0.155

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.551B+20.358C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.279%15.26%631313462,7722880180.962166

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.225%1.36A0.086C+0.398

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.68B+2.40.497B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
141.3m314.4%668 (40.1k)553 (33.2k)3.34635232,03969,3413.64023222 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR13491375329.742%24.176%71903:4155

10% Combat Medic26% Engineer36% Heavy Assault9% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 16th, 2013 9:48 PMMay 17th, 2020 5:57 PMJun 7th, 2020 5:14 PM (67d) (PST)Jun 7th, 2020 11:56 AM (67d) (PST)Jun 7th, 2020 11:23 AM (67d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8752156600.9070.2710.2193.0990.0783284

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,52412,90639,618541613186533,164

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4261.8h/177.6d 20,378 56,097 56,521 792.4k 6,157 13,406 20,039 223.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:42,927
Deaths:9,873
KDR:4.348
Accuracy:32.805% B**
HSR:35.880% B++
T9 CARV
A
Kills:27,575
Deaths:7,296
KDR:3.779
Accuracy:30.320% A
HSR:27.336% C+
NS-15M1
A
Kills:3,793
Deaths:1,141
KDR:3.324
Accuracy:33.212% A
HSR:26.892% C+
T9A "Butcher"
B**
Kills:3,158
Deaths:698
KDR:4.524
Accuracy:32.542% B**
HSR:37.809% B++
NS-15M AE
B**
Kills:1,681
Deaths:356
KDR:4.722
Accuracy:33.847% B**
HSR:30.518% C+
T9 CARV-S
B*
Kills:1,553
Deaths:705
KDR:2.203
Accuracy:30.070% B*
HSR:26.272% C
T16 Rhino
B+
Kills:1,451
Deaths:594
KDR:2.443
Accuracy:27.279% B+
HSR:18.953% D-
NS-15MB
B*
Kills:1,345
Deaths:238
KDR:5.651
Accuracy:33.465% B*
HSR:26.617% D-
T32 Bull
B*
Kills:1,314
Deaths:315
KDR:4.171
Accuracy:31.441% B*
HSR:34.399% B++
NS-15MP
B++
Kills:1,297
Deaths:209
KDR:6.206
Accuracy:33.239% B++
HSR:36.238% C**
TMG-50
C++
Kills:1,167
Deaths:598
KDR:1.952
Accuracy:26.221% C++
HSR:19.280% D--
MG-H1 Watchman
A++
Kills:970
Deaths:212
KDR:4.575
Accuracy:35.755% A++
HSR:38.557% B*
NSX Naginata
B**
Kills:609
Deaths:131
KDR:4.649
Accuracy:31.219% B**
HSR:35.140% B
NS-15M2
M
Kills:378
Deaths:73
KDR:5.178
Accuracy:33.676% B**
HSR:55.026% M
Kills:89,218
Deaths (as Heavy Assault):22,439
Deaths (to Heavy Assaults):20,498
KDR:3.97602
Kill Difference:66,779
Playtime:1,532 hours
Usage:36%
Score:51.782m
Score/min:563
Accuracy (listed only):31.792%
HSR (listed only):32.065%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:17,147
Deaths:4,742
KDR:3.616
Accuracy:32.176% B**
HSR:25.923% B+
LC2 Lynx
B**
Kills:6,200
Deaths:2,021
KDR:3.068
Accuracy:31.953% B**
HSR:25.661% C++
SMG-46 Armistice
C*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% C*
HSR:10.976% D*
MKV Suppressed
B*
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% B*
HSR:17.198% D
TRAC-5
B*
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% B*
HSR:15.529% D-
LC2 Lynx AE
B*
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% B*
HSR:35.035% B*
NS-7 PDW
A
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A
HSR:14.751% D
PDW-16 Hailstorm
B**
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% B**
HSR:11.307% D--
TRAC-5 S
C**
Kills:1,174
Deaths:809
KDR:1.451
Accuracy:26.983% C**
HSR:10.818% D--
T5 AMC
B**
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% B**
HSR:16.267% D--
TAS-16 Blackjack
B*
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% B*
HSR:16.295% C+
NS Baron G5AE
A
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A
HSR:18.966% C*
AS16 NightHawk
B*
Kills:924
Deaths:544
KDR:1.699
Accuracy:51.927% B*
HSR:14.178% C+
NS-11C
B+
Kills:744
Deaths:529
KDR:1.406
Accuracy:30.292% B+
HSR:18.548% C-
TRS-12 Uppercut
C+
Kills:682
Deaths:449
KDR:1.519
Accuracy:56.965% C-
HSR:14.956% C+
HC1 Cougar
B*
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% B*
HSR:23.224% C
Shuriken
B**
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% B**
HSR:24.324% B+
NS-7G PDW
M
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% B**
HSR:43.254% M
MG-S1 Jackal
A
Kills:240
Deaths:85
KDR:2.824
Accuracy:36.588% A
HSR:32.917% B**
NSX Tanto
A++
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A++
HSR:29.825% C++
NS-11CP
B+
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% C+
HSR:29% B+
MG-C1 Kindred
B+
Kills:73
Deaths:15
KDR:4.867
Accuracy:30.122% C++
HSR:30.137% B+
Kills:39,896
Deaths (as Light Assault):14,744
Deaths (to Light Assaults):13,233
KDR:2.70591
Kill Difference:25,152
Playtime:700.627 hours
Usage:16%
Score:20.742m
Score/min:493
Accuracy (listed only):37.629%
HSR (listed only):21.777%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:17,147
Deaths:4,742
KDR:3.616
Accuracy:32.176% B**
HSR:25.923% B+
LC2 Lynx
B**
Kills:6,200
Deaths:2,021
KDR:3.068
Accuracy:31.953% B**
HSR:25.661% C++
TRAC-5
B*
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% B*
HSR:15.529% D-
LC2 Lynx AE
B*
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% B*
HSR:35.035% B*
TRAC-5 S
C**
Kills:1,174
Deaths:809
KDR:1.451
Accuracy:26.983% C**
HSR:10.818% D--
T5 AMC
B**
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% B**
HSR:16.267% D--
TAS-16 Blackjack
B*
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% B*
HSR:16.295% C+
NS Baron G5AE
A
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A
HSR:18.966% C*
AS16 NightHawk
B*
Kills:924
Deaths:544
KDR:1.699
Accuracy:51.927% B*
HSR:14.178% C+
NS-11C
B+
Kills:744
Deaths:529
KDR:1.406
Accuracy:30.292% B+
HSR:18.548% C-
TRS-12 Uppercut
C+
Kills:682
Deaths:449
KDR:1.519
Accuracy:56.965% C-
HSR:14.956% C+
AMR-66
B**
Kills:419
Deaths:100
KDR:4.190
Accuracy:37.626% B**
HSR:26.492% C+
HC1 Cougar
B*
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% B*
HSR:23.224% C
NSX Tanto
A++
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A++
HSR:29.825% C++
NS-11CP
B+
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% C+
HSR:29% B+
MG-C1 Kindred
B+
Kills:73
Deaths:15
KDR:4.867
Accuracy:30.122% C++
HSR:30.137% B+
Kills:34,042
Deaths (as Engineer):11,869
Deaths (to Engineers):13,222
KDR:2.86814
Kill Difference:22,173
Playtime:1,089.561 hours
Usage:26%
Score:36.157m
Score/min:553
Accuracy (listed only):39.492%
HSR (listed only):21.928%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A
Kills:7,880
Deaths:2,643
KDR:2.981
Accuracy:32.806% A
HSR:31.459% B++
Cycler TRV
B**
Kills:2,621
Deaths:863
KDR:3.037
Accuracy:32.564% B**
HSR:29.302% B++
SMG-46 Armistice
C*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% C*
HSR:10.976% D*
MKV Suppressed
B*
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% B*
HSR:17.198% D
T1B Cycler
B
Kills:1,254
Deaths:385
KDR:3.257
Accuracy:30.432% B
HSR:32.297% C++
T1 Cycler
B++
Kills:1,228
Deaths:482
KDR:2.548
Accuracy:29.230% B++
HSR:17.020% D--
NS-7 PDW
A
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A
HSR:14.751% D
NS-11A
B+
Kills:1,199
Deaths:586
KDR:2.046
Accuracy:26.709% C+
HSR:30.359% B+
PDW-16 Hailstorm
B**
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% B**
HSR:11.307% D--
SABR-13
B**
Kills:1,182
Deaths:406
KDR:2.911
Accuracy:34.000% B**
HSR:40.186% B**
TAS-16 Blackjack
B*
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% B*
HSR:16.295% C+
T1S Cycler
C+
Kills:1,161
Deaths:654
KDR:1.775
Accuracy:26.537% C+
HSR:21.103% C-
NS-11P
B**
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:32.137% B*
HSR:37.241% B**
NS Baron G5AE
A
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A
HSR:18.966% C*
AS16 NightHawk
B*
Kills:924
Deaths:544
KDR:1.699
Accuracy:51.927% B*
HSR:14.178% C+
TRS-12 Uppercut
C+
Kills:682
Deaths:449
KDR:1.519
Accuracy:56.965% C-
HSR:14.956% C+
Shuriken
B**
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% B**
HSR:24.324% B+
NS-7G PDW
M
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% B**
HSR:43.254% M
MG-S1 Jackal
A
Kills:240
Deaths:85
KDR:2.824
Accuracy:36.588% A
HSR:32.917% B**
TORQ-9
B**
Kills:99
Deaths:33
KDR:3
Accuracy:31.957% B**
HSR:30.303% B
T1A Unity
B**
Kills:64
Deaths:25
KDR:2.560
Accuracy:29.307% B+
HSR:35.938% B**
Kills:28,053
Deaths (as Combat Medic):11,307
Deaths (to Combat Medics):7,615
KDR:2.48103
Kill Difference:16,746
Playtime:412.917 hours
Usage:10%
Score:16.972m
Score/min:685
Accuracy (listed only):37.450%
HSR (listed only):24.968%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B*
Kills:6,995
Deaths:1,212
KDR:5.771
Accuracy:47.500% B*
HSR:71.151% C+
NS-44 Commissioner
B++
Kills:4,179
Deaths:3,177
KDR:1.315
Accuracy:45.073% B+
HSR:31.060% B++
RAMS .50M
C+
Kills:1,945
Deaths:580
KDR:3.353
Accuracy:42.037% C+
HSR:78.149% C
SMG-46 Armistice
C*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% C*
HSR:10.976% D*
MKV Suppressed
B*
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% B*
HSR:17.198% D
NS-7 PDW
A
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A
HSR:14.751% D
TS2 Inquisitor
B**
Kills:1,223
Deaths:764
KDR:1.601
Accuracy:32.470% C**
HSR:30.908% B**
PDW-16 Hailstorm
B**
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% B**
HSR:11.307% D--
TX2 Emperor
B*
Kills:763
Deaths:591
KDR:1.291
Accuracy:32.855% C**
HSR:30.013% B*
NS-357 Underboss
B**
Kills:632
Deaths:552
KDR:1.145
Accuracy:44.338% B+
HSR:34.968% B**
NS-30 Vandal
B+
Kills:410
Deaths:124
KDR:3.306
Accuracy:38.597% B
HSR:33.415% B+
SR-7
C+
Kills:344
Deaths:40
KDR:8.600
Accuracy:43.987% C+
HSR:77.326% C
NSX Daimyo
B++
Kills:339
Deaths:51
KDR:6.647
Accuracy:48.280% B++
HSR:93.510% C+
Shuriken
B**
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% B**
HSR:24.324% B+
M77-B
C++
Kills:287
Deaths:55
KDR:5.218
Accuracy:40.760% C++
HSR:70.035% D--
NS-AM7 Archer
B*
Kills:270
Deaths:320
KDR:0.844
Accuracy:57.747% C+
HSR:29.630% B*
TX1 Repeater
B*
Kills:255
Deaths:222
KDR:1.149
Accuracy:25.952% C+
HSR:28.627% B*
NS-7G PDW
M
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% B**
HSR:43.254% M
MG-S1 Jackal
A
Kills:240
Deaths:85
KDR:2.824
Accuracy:36.588% A
HSR:32.917% B**
SOAS-20
B**
Kills:161
Deaths:67
KDR:2.403
Accuracy:34.033% B++
HSR:31.677% B**
NSX Tomoe
A+
Kills:161
Deaths:39
KDR:4.128
Accuracy:37.690% A+
HSR:41.615% C+
NS-44L Blackhand
B+
Kills:127
Deaths:95
KDR:1.337
Accuracy:48.908% B+
HSR:42.520% C+
T4 AMP
B++
Kills:80
Deaths:53
KDR:1.509
Accuracy:25.027% D
HSR:26.250% B++
NS CandyCannon 3000
D
Kills:59
Deaths:92
KDR:0.641
Accuracy:30.187% D
HSR:11.864% F
Kills:24,503
Deaths (as Infiltrator):11,009
Deaths (to Infiltrators):8,072
KDR:2.22572
Kill Difference:13,494
Playtime:389.730 hours
Usage:9%
Score:11.574m
Score/min:495
Accuracy (listed only):37.876%
HSR (listed only):38.227%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:1,397
Deaths:347
KDR:4.026
Accuracy:23.884% B*
HSR:28.275% B*
MRC3 Mercy
B*
Kills:1,345
Deaths:347
KDR:3.876
Accuracy:24.560% B*
HSR:25.799% B+
M3 Pounder HEG
B*
Kills:902
Deaths:197
KDR:4.579
Accuracy:51.068% B*
HSR:3.548% C**
M2 Mutilator
B*
Kills:851
Deaths:268
KDR:3.175
Accuracy:21.746% B*
HSR:15.159% D-
M3 Pounder HEG
B*
Kills:788
Deaths:185
KDR:4.259
Accuracy:54.081% B*
HSR:3.299% C++
M2 Mutilator
B*
Kills:761
Deaths:268
KDR:2.840
Accuracy:21.574% B*
HSR:15.112% D--
M6 Onslaught
B**
Kills:504
Deaths:162
KDR:3.111
Accuracy:25.222% B**
HSR:26.191% B++
M6 Onslaught
B**
Kills:473
Deaths:162
KDR:2.920
Accuracy:25.606% B**
HSR:26.427% B++
NS-10 Burster
B*
Kills:131
Deaths:95
KDR:1.379
Accuracy:37.348% B*
HSR:5.344% C+
NS-10 Burster
B*
Kills:124
Deaths:95
KDR:1.305
Accuracy:37.581% B*
HSR:4.839% C++
MR1 Fracture
B*
Kills:110
Deaths:83
KDR:1.325
Accuracy:41.375% C+
HSR:5.455% B*
MR1 Fracture
A*
Kills:109
Deaths:82
KDR:1.329
Accuracy:40.883% C+
HSR:8.257% A*
M1 Heavy Cycler
C**
Kills:52
Deaths:30
KDR:1.733
Accuracy:18.121% C**
HSR:13.462% D--
Kills:7,547
Deaths (as MAX Suit):1,160.500
Deaths (to MAX Suits):5,026
KDR:6.50323
Kill Difference:6,386.500
Playtime:112.477 hours
Usage:3%
Score:4.110m
Score/min:609
Accuracy (listed only):32.542%
HSR (listed only):13.936%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B+
Kills:4,494
V. Kills:748 N/A
Deaths:220
KDR:20.427
Accuracy:60.365% B*
KPH:140.800 C**
VKPH:23.400 B+
M18 Rotary
C+
Kills:4,027
V. Kills:3,127 129%
Deaths:1,443
KDR:2.791
Accuracy:32.763% C+
KPH:18 C
VKPH:13.900 C+
M14 Banshee
B++
Kills:3,356
V. Kills:163 N/A
Deaths:291
KDR:11.533
Accuracy:34.100% B+
KPH:98.200 B++
VKPH:4.800 C*
M18 Needler
B++
Kills:2,860
V. Kills:2,591 110%
Deaths:813
KDR:3.518
Accuracy:34.955% C**
KPH:20.400 C++
VKPH:18.400 B++
Hornet Missiles
A++
Kills:208
V. Kills:101 204%
Deaths:9
KDR:23.111
Accuracy:72.766% A
KPH:200.700 A++
VKPH:97.500 A
Tomcat A2AM Pods
C+
Kills:67
V. Kills:76 87%
Deaths:5
KDR:13.400
Accuracy:73.601% D-
KPH:40.600 D
VKPH:46 C+
Kills:15,012 (10,243 + 0)
Deaths:2,781
KDR:5.398
VKDR:2.447
Vehicle Kills:6,806
Kill Difference:12,231
Playtime:433.584 hours
Usage:10%
Score:11.068m
Score/min:425
Piloting Accuracy:34.955%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:3,256
V. Kills:1,948 167%
Deaths:343
KDR:9.493
Accuracy:46.649% B++
KPH:50.500 C++
VKPH:30.200 C+
CAS30 Tank Buster
B++
Kills:1,254
V. Kills:1,132 111%
Deaths:685
KDR:1.831
Accuracy:48.910% C+
KPH:12.400 B+
VKPH:11.200 B++
L105 Zephyr
B**
Kills:1,092
V. Kills:113 N/A
Deaths:67
KDR:16.299
Accuracy:54.594% B**
KPH:95.700 B**
VKPH:9.900 C+
AP30 Shredder
A*
Kills:875
V. Kills:222 392%
Deaths:76
KDR:11.513
Accuracy:28.312% D
KPH:75.400 A*
VKPH:19.100 C
L-24R Spur
A*
Kills:205
V. Kills:12 N/A
Deaths:4
KDR:51.250
Accuracy:57.813% A*
KPH:75.500 B**
VKPH:4.400 B++
L105 Zephyr PX
C
Kills:63
V. Kills:1 N/A
Deaths:7
KDR:9
Accuracy:48.991% D
KPH:82.200 C
VKPH:1.300 D**
Kills:6,745 (1,459 + 5,286)
Deaths:1,182
KDR:5.706
VKDR:2.900
Vehicle Kills:3,428
Kill Difference:5,563
Playtime:191.848 hours
Usage:5%
Score:5.240m
Score/min:455
Piloting Accuracy:57.813%
Gunner Accuracy:48.991%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:462
V. Kills:26 N/A
Deaths:20
KDR:23.100
Accuracy:56.752% B+
KPH:112.500 A
VKPH:6.300 D
L100 Python AP
B+
Kills:249
V. Kills:172 144%
Deaths:25
KDR:9.960
Accuracy:60.743% B+
KPH:36.100 C
VKPH:24.900 B+
C75 Viper
C-
Kills:71
V. Kills:11 N/A
Deaths:10
KDR:7.100
Accuracy:38.123% C-
KPH:32.100 C-
VKPH:5 D-
Kills:782 (782 + 0)
Deaths:55
KDR:14.218
VKDR:3.800
Vehicle Kills:209
Kill Difference:727
Playtime:13.221 hours
Usage:0%
Score:0.555m
Score/min:700
Driving Accuracy:38.123%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:2,224
V. Kills:1,503 148%
Deaths:237
KDR:9.384
Accuracy:53.574% B++
KPH:41.500 C++
VKPH:28 B**
P2-120 HESH
B+
Kills:1,374
V. Kills:123 N/A
Deaths:35
KDR:39.257
Accuracy:44.891% C+
KPH:79.600 B+
VKPH:7.100 D
P2-120 HEAT
B+
Kills:1,026
V. Kills:197 N/A
Deaths:90
KDR:11.400
Accuracy:35.885% D-
KPH:40.600 B+
VKPH:7.800 D-
E540 Halberd
B**
Kills:718
V. Kills:327 219%
Deaths:42
KDR:17.095
Accuracy:51.969% B**
KPH:37.300 B+
VKPH:17 B+
G30 Vulcan
C+
Kills:133
V. Kills:96 137%
Deaths:29
KDR:4.586
Accuracy:37.383% B+
KPH:21.900 C
VKPH:15.800 C+
P525 Marauder
B+
Kills:124
V. Kills:6 N/A
Deaths:5
KDR:24.800
Accuracy:27.904% B+
KPH:78.900 C+
VKPH:3.800 C
MR11 Gatekeeper
C+
Kills:77
V. Kills:60 126%
Deaths:6
KDR:12.833
Accuracy:50.902% B*
KPH:24.900 C+
VKPH:19.400 C+
Kills:5,676 (4,624 + 1,052)
Deaths:444
KDR:12.784
VKDR:5.207
Vehicle Kills:2,312
Kill Difference:5,232
Playtime:126.126 hours
Usage:3%
Score:4.368m
Score/min:577
Driving Accuracy:35.885%
Gunner Accuracy:50.902%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:1,001
V. Kills:31 N/A
Deaths:40
KDR:25.025
Accuracy:41.712% B
KPH:132.900 C*
VKPH:4.100 D-
E540 Halberd-H
D-
Kills:155
V. Kills:80 191%
Deaths:16
KDR:9.688
Accuracy:57.411% C
KPH:33.400 D-
VKPH:17.200 D-
G20 Vulcan-H
C+
Kills:142
V. Kills:109 129%
Deaths:33
KDR:4.303
Accuracy:52.867% B
KPH:36.800 D
VKPH:28.300 C+
M40 Fury-H
C
Kills:67
V. Kills:10 N/A
Deaths:9
KDR:7.444
Accuracy:43.539% C
KPH:84.400 C
VKPH:12.600 D
M12 Kobalt-H
A++
Kills:65
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:27.368% B**
KPH:259.100 A++
VKPH:8 B*
Kills:1,430 (0 + 1,430)
Deaths:98
KDR:14.592
VKDR:2.367
Vehicle Kills:232
Kill Difference:1,332
Playtime:17.071 hours
Usage:0%
Score:0.624m
Score/min:609
Driving Accuracy:N/A%
Gunner Accuracy:27.368%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:400
V. Kills:44 N/A
Deaths:27
KDR:14.815
Accuracy:40.553% C*
KPH:66.600 B+
VKPH:7.300 D
M12 Kobalt
B
Kills:327
V. Kills:17 N/A
Deaths:13
KDR:25.154
Accuracy:28.947% A++
KPH:88.500 C++
VKPH:4.600 B
M40 Fury
B+
Kills:178
V. Kills:31 N/A
Deaths:19
KDR:9.368
Accuracy:44.241% B+
KPH:51.400 C
VKPH:9 D
M12 Kobalt
B**
Kills:165
V. Kills:6 N/A
Deaths:8
KDR:20.625
Accuracy:24.643% B**
KPH:82.400 C+
VKPH:3 C
M60-G Bulldog
B+
Kills:139
V. Kills:25 N/A
Deaths:15
KDR:9.267
Accuracy:45.146% B+
KPH:31 C-
VKPH:5.600 C-
M20 Basilisk
C*
Kills:85
V. Kills:27 304%
Deaths:21
KDR:4.048
Accuracy:43.566% C*
KPH:16.400 D
VKPH:5.200 D-
M20 Basilisk
C*
Kills:69
V. Kills:25 265%
Deaths:11
KDR:6.273
Accuracy:44.374% C*
KPH:16.100 D
VKPH:5.800 D--
M60-G Bulldog
C
Kills:55
V. Kills:13 393%
Deaths:5
KDR:11
Accuracy:52.654% B**
KPH:39.800 D
VKPH:9.400 C
Kills:1,418 (0 + 1,418)
Deaths:119
KDR:11.916
VKDR:1.580
Vehicle Kills:188
Kill Difference:1,299
Playtime:30.528 hours
Usage:1%
Score:0.771m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:52.654%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:67
V. Kills: N/A
Deaths:42
KDR:1.595
Accuracy:36.822% D
KPH:24 D--
VKPH:0 D**
Kills:67 (67 + 0)
Deaths:42
KDR:1.595
VKDR:0
Vehicle Kills:0
Kill Difference:25
Playtime:2.790 hours
Usage:0%
Score:0.013m
Score/min:80
Driving Accuracy:36.822%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 43,36742,9279,8734.348B+1.0032.805%B**35.88%B++93.9B*1C++332457.1h9.1B*27.8B++
T9 CARV 27,76727,5757,2963.779B*0.4330.32%A27.336%C+98.3AN/A422280.4h9.6B*31.6B+
LC3 Jaguar 17,29117,1474,7423.616B**0.2732.176%B**25.923%B+70.5B+N/A233243.3h10C*31B+
TAR 7,9697,8802,6432.981B++0.3732.806%A31.459%B++71.1B++N/A313110.9h10.2B++31B*
TSAR-42 7,0406,9951,2125.771B+2.4247.5%B*71.151%C+66.9C**N/A278104.5h2C++4.2B+
LC2 Lynx 6,2756,2002,0213.068B**0.2831.953%B**25.661%C++56.2C*N/A220110.4h11.3B+35.4B+
C-4 5,8364,8771,4533.357B*0.0129.443%C++N/A85.7C16.9D-78156.9h1.1B+3.9B
Hellfire Rocket Pods 5,2424,49422020.427B**17.0860.365%B*1.157%B+140.9C**23.4B+101831.9h14.8C++24.5C*
NS-44 Commissioner 4,1874,1793,1771.315C+2.0345.073%B+31.06%B++60.2C*N/A22169.4h2.9B+6.4B+
M18 Rotary 7,1544,0271,4432.791C+0.5632.763%C+3.402%B**18C13.9C+327224.3h76.2B+232.5B+
NS-15M1 3,8083,7931,1413.324B+0.0233.212%A26.892%C+80.7B+N/A36247h10B+30.2B++
M14 Banshee 3,5193,35629111.533C++8.1934.1%B+N/A98.1B++4.8C*42134.2h13B+38.2B++
C150 Dalton 5,2043,2563439.493C6.1546.649%B++N/A50.5C++30.2C+67464.5h3.6C+7.7B+
T9A "Butcher" 3,1973,1586984.524B**1.1832.542%B**37.809%B++98.7B+1.2C+37532h9.1B**27.9B**
M18 Needler 5,4512,8608133.518C+0.1734.955%C**1.294%C20.4C++18.4B++420140.5h96C**274.6B
Cycler TRV 2,6442,6218633.037B++0.3132.564%B**29.302%B++79.2B**N/A41033.1h9.7B*29.9B*
P2-120 AP 3,7272,2242379.384C+6.0453.574%B++2.563%C+41.5C++28B**77153.6h6.9C12.9C++
RAMS .50M 1,9451,9455803.353C0.0142.037%C+78.149%C32.9CN/A14659.1h2.2C5.2C+
NS-15M AE 1,6941,6813564.722B*1.3833.847%B**30.518%C+125.4B**1C+50913.4h9.5B+28B++
NS Decimator 2,3751,6739351.789C++1.5660.12%C1.674%C36.7C-15.4C-42445.6h4.6C7.6C
SMG-46 Armistice 1,5601,5588981.735B+1.6129.519%C*10.976%D*39.6CN/A19939.3h12.4C**42C**
T9 CARV-S 1,5561,5537052.203C++1.1430.07%B*26.272%C57.3C+N/A25827.1h10.4B34.6B+
Frag Grenade 1,5321,51711517N/A1,513.6548.383%C+N/A722.4B+7.1D43462.1h2.7B++5.6B+
MKV Suppressed 1,5081,5066462.331B++1.0232.488%B*17.198%D74.6B*N/A34220.2h10.6B+32.6B++
T16 Rhino 1,4571,4515942.443B+0.9027.279%B+18.953%D-57.4C++N/A30225.3h11.2B41.2B+
MRC3 Mercy 1,4101,3973474.026C**0.6823.884%B*28.275%B*55.2B*N/A21125.3h13.1A54.8B*
Sticky Grenade 1,3991,39311393N/A1,389.6557.66%B+N/A1741.3A7.5D98910.8h1.2B*2.1B++
P2-120 HESH 1,4971,3743539.257B**35.9144.891%C+N/A79.4B+7.1D34917.3h3.5B++7.7B+
MRC3 Mercy 1,3501,3453473.876C**0.5324.56%B*25.799%B+53.4B++N/A20825.2h13.8A56.4B++
NS-15MB 1,3501,3452385.651A**2.3033.465%B*26.617%D-158.2A+N/A7068.5h9.3B+27.7B+
T32 Bull 1,3221,3143154.171A+0.8231.441%B*34.399%B++91.3B*N/A37214.4h9.5B*30.3B++
NS-15MP 1,3031,2972096.206B**2.8633.239%B++36.238%C**114.8B++N/A57311.3h8.6B**25.8B*
TRAC-5 1,2761,2755522.31A+1.0429.711%B*15.529%D-49.6B+N/A43425.7h10.1B+33.9B+
LC2 Lynx AE 1,2861,2732914.375A+1.0334.015%B*35.035%B*92.2B++N/A33213.8h10.6B++31B++
T1B Cycler 1,2611,2543853.257B+0.0930.432%B32.297%C++72.9BN/A20117.2h10.2B++33.4B++
CAS30 Tank Buster 2,3861,2546851.831C+1.5248.91%C+N/A12.4B+11.2B++278100.9h32.8B++67B+
Chainblade 1,2631,24929,0430.043B+3.3043%B*1.281%D-0.9C++N/A41407.2h1.7B++3.9B++
T1 Cycler 1,2291,2284822.548B+0.8029.23%B++17.02%D--56.6B++N/A38721.7h11B++37.8B+
NS-7 PDW 1,2291,2275062.425B++0.9233.882%A14.751%D66.3B++N/A37918.5h10.6B*31.3B++
Anti-Vehicle Grenade 1,3041,22611226N/A1,222.6563.433%AN/A943.1A*60C--65401.3h2.6A4.1A
TS2 Inquisitor 1,2301,2237641.601C+1.7532.47%C**30.908%B**50.3C+N/A33024.3h7.8B++24.1B+
NS-11A 1,2081,1995862.046C*1.3026.709%C+30.359%B+47.4C+N/A27625.3h11B+41.3B
T7 Mini-Chaingun 1,2041,1986101.964B+1.3823.341%B+15.526%C++48.3C+N/A36924.8h12.5C**53.4B+
PDW-16 Hailstorm 1,1961,1946081.964B+1.3833.095%B**11.307%D--55.5BN/A30021.5h11.4B++34.4B++
SABR-13 1,1941,1824062.911B+0.4434%B**40.186%B**63.9B+N/A64718.5h9.9B29.1B++
TRAC-5 S 1,1911,1748091.451C**1.9026.983%C**10.818%D--22.2CN/A13753h8B**29.6B++
Claymore 1,1731,1722115.555C2.2142.443%B**N/A109.5DN/A60710.7h1.1B*2.7B*
T5 AMC 1,1721,1687331.593B+1.7531.67%B**16.267%D--32.7C+N/A21935.7h11.4B++36.1B++
TMG-50 1,1731,1675981.952C++1.3926.221%C++19.28%D--41.5CN/A27128.1h10C++38.1C**
TAS-16 Blackjack 1,1721,1664132.823B*0.5275.565%B*16.295%C+91.8B*N/A42412.7h1.6A2.2B++
T1S Cycler 1,1751,1616541.775B1.5726.537%C+21.103%C-38.8C+N/A20129.9h11.6C++43.8C++
NS-11P 1,1671,1603743.102B**0.2432.137%B*37.241%B**81.1B*N/A49214.3h9.4B**29.2B**
NS Baron G5AE 1,1711,1604752.442B++0.9062.707%A18.966%C*75.8BN/A44715.3h3.1A4.9C*
Blackheart 1,1661,1574972.328B**1.0238.782%D33.103%C**46.5C**N/A22424.9h2.6B+6.8B
L105 Zephyr 1,2051,0926716.299C++12.9554.594%B**N/A95.8B**9.9C+61111.4h3.9B**7.2B**
P2-120 HEAT 1,2231,0269011.4B+8.0535.885%D-3.314%C*40.6B+7.8D-38025.3h3.8B**10.6B*
P525 Marauder-H 1,0321,0014025.025B+21.6841.712%BN/A133.5C*4.1D-5517.5h4.9B*11.7B*
MG-H1 Watchman 9789702124.575B*1.2335.755%A++38.557%B*109B**N/A3448.9h10.4B*29B*
ML-7 1,3149334162.243A1.1064.952%B++2.251%C39.5B+16.1C+66723.6h5.5C**8.5B+
AS16 NightHawk 9349245441.699C+1.6551.927%B*14.178%C+52.5C+N/A23617.6h3.5B+6.8B++
M3 Pounder HEG 1,0109021974.579B**1.2351.068%B*3.548%C**39.7A4.8B+28322.7h10.9B*21.4B++
ASP-30 Grounder 1,2448763692.374A0.9770.59%B++3.196%C*36.2B+15.2C+46024.2h6.2B+8.8B++
AP30 Shredder 1,0978757611.513C+8.1728.312%D1.829%C+75.4A*19.1C69611.6h26.7A+94.4A
M2 Mutilator 8548512683.175B0.1721.746%B*15.159%D-44.3B+N/A21819.2h13.2B**60.9B+
M3 Pounder HEG 8867881854.259B*0.9154.081%B*3.299%C++36.7B**4.6C++25021.5h13B++24.1B++
TX2 Emperor 7867635911.291C++2.0632.855%C**30.013%B*46.2C++1.4B**16816.5h6.8B*20.8B++
M2 Mutilator 7667612682.84C*0.5121.574%B*15.112%D--39.4BN/A21219.3h14.5B+67.2B+
NS-11C 7517445291.406C+1.9430.292%B+18.548%C-33.7CN/A20522.1h12.1C*40B+
E540 Halberd 1,0457184217.095B*13.7551.969%B**2.925%C+37.2B+16.9B+52419.3h4.7B+9.1B*
M60-A Bulldog 7506882527.52C+24.1756.395%B+3.343%B++47.4C+4.3C+25314.5h4.1B*7.2B++
TRS-12 Uppercut 6846824491.519C+1.8356.965%C-14.956%C+37.9C--N/A16118h2.3C*4.1C++
Tank Mine 1,0476751903.553C++0.2143.935%C*N/A86.5D47.7D13057.8h1.8C*4.2B*
NS-357 Underboss 6356325521.145C+2.2044.338%B+34.968%B**48.6CN/A20013h3.4B+7.6B+
Ripper 63563015,6380.04C3.3130.417%C++9.683%D-0.9C-N/A3727.2h1.4C++4.6B
The Slasher 63162911,0760.057C++3.2954.298%A+N/A1.1CN/A4551.7h1.7B++3.1B++
NSX Naginata 6146091314.649A*1.3031.219%B**35.14%B96.7B++N/A3496.3h9.3B+29.7B++
M6 Onslaught 5055041623.111C*0.2425.222%B**26.191%B++50.4C**N/A26810h13A51.7B++
M6 Onslaught 4784731622.92C++0.4325.606%B**26.427%B++47.3C*N/A25310h14.3B**55.8B++
L100 Python HESH 4884622023.1B+19.7556.752%B+N/A112.7A6.3D5354.1h2B**3.6B*
MANA Anti-Personnel Turret 4284261293.302N/A0.0427.735%UN/A4260U20U15752600.1h13.5T*48.6T*
AMR-66 4224191004.19A**0.8437.626%B**26.492%C+58.2B++N/A3447.2h6.4B++17B++
NS-30 Vandal 4124101243.306C++0.0438.597%B33.415%B+56.9C+N/A2237.2h5.1C++13.2C**
M40 Fury 4444002714.815C*11.4740.553%C*1.5%C+66.7B+7.3D5296h8B**19.7B*
NS-15M2 383378735.178B++1.8333.676%B**55.026%M87.9B+1.2C++9454.3h8.2B**24.5B*
HC1 Cougar 3693661322.773B*0.5731.754%B*23.224%C54.6C++N/A4186.7h8.4B*26.5B++
M60-A Bulldog 4383643012.133C+8.7948.88%B++2.473%A++61.7B+12.5A7845.9h4.8B+9.8B++
SR-7 344344408.6B**5.2543.987%C+77.326%C66.2B+N/A3695.2h1.9C**4.3C**
NSX Daimyo 339339516.647B++3.3048.28%B++93.51%C+70.6C+N/A1994.8h2.4C+5C**
M60-A Bulldog 3623311227.583C+24.2453.244%C**1.511%D34.5C3.2C--2199.6h4.9B++9.2B+
M12 Kobalt 3443271325.154C+21.8128.947%A++16.208%D88.4C++4.6B4353.7h18.3C63.2B+
Shuriken 2972961072.766B+0.5833.311%B**24.324%B+75.9B++N/A2713.9h10.1A30.3A
MANA Anti-Vehicle Turret 4902951332.218C+1.1356.269%C+1.695%D-38.8C+25.7C9567.6h7.5C*13.4B
M77-B 288287555.218A1.8740.76%C++70.035%D--57.4B*N/A4085h2.2C++5.5C*
NS-AM7 Archer 3182703200.844B+2.5057.747%C+29.63%B*10.8C*1.9C-8925.1h10.2B++17.6B++
TX1 Repeater 2562552221.149C*2.2025.952%C+28.627%B*44C*N/A3525.8h10.4B+40.2B+
NS-7G PDW 2562521252.016C+1.3334.713%B**43.254%M66.3B+1.1C++6053.8h10B**28.8B+
L100 Python AP 421249259.96C+6.6160.743%B+3.614%B*36.1C24.9B+7136.9h6.3C10.4C+
MG-S1 Jackal 241240852.824B*0.5236.588%A32.917%B**85.7B++N/A6032.8h9B+24.5B+
Hornet Missiles 309208923.111B**19.7672.766%A1.442%C++208A*101A23781h9C**12.4B+
L-24R Spur 217205451.25A++47.9057.813%A*1.463%C-75.9B**4.4B++1782.7h15.9C**27.6B
M40 Fury 209178199.368C+6.0244.241%B+1.685%C++50.9C-8.9D5273.5h11.5C**26B+
NSX Tanto 172171345.029M**1.6837.925%A++29.825%C++74.3B+N/A2252.3h11.1B+29.3B++
T2 Striker 3301671531.092B+2.2563.389%B**N/A13.7C13.4C+60012.2h36C++56.8B+
M12 Kobalt 171165820.625C+17.2824.643%B**12.727%D**82.5C+3C4322h17.9C-72.6B+
C-4 ARX 188163513.196B+0.1534.542%AN/A90.6D13.9D*6301.8h1B+2.9B++
SOAS-20 161161672.403B+0.9434.033%B++31.677%B**61.9B+N/A4442.6h10.2C*29.9B++
NSX Tomoe 161161394.128B+0.7837.69%A+41.615%C+84.7B*N/A2651.9h10.9B+29B*
NSX Masamune 164160404M**0.6559.023%C+1.875%C+76.2A**1.9D--2202.1h2A3.3A
Spear Anti-Vehicle Phalanx Turret 2321571411.214C++7.8753.407%B+3.185%C54.1C++25.9C+9692.9h6.8B+12.7B+
E540 Halberd-H 235155169.688C6.3457.411%C1.29%C+33.7D-17.4D5164.6h6.1C+10.7C+
Auraxium Chainblade 1531465,2340.028C+3.3226.952%C14.384%A0.7CN/A4210.8h1.7B++6.4C**
G20 Vulcan-H 251142334.303C0.9652.867%B2.817%C+36.4D27.9C+8333.9h101C191.1C++
M60-G Bulldog 164139159.267C+5.9245.146%B+N/A30.9C-5.6C-2944.5h5.4B+11.9B+
G30 Vulcan 229133294.586C+1.2437.383%B+2.256%D21.8C15.7C+6306.1h96.4C+257.8C**
NS-10 Burster 225131951.379C++1.9737.348%B*5.344%C+7.3B+5.2B*23218h128.2B+343.3B*
NS-44L Blackhand 128127951.337C2.0148.908%B+42.52%C+30.2CN/A2004.2h3.2B++6.5B++
P525 Marauder 130124524.8C+21.4527.904%B+3.226%A+77.5C+3.8C3561.6h6.3C+22.4B+
NS-10 Burster 229124951.305C+2.0437.581%B*4.839%C++7B+5.9A21917.8h135.5B+360.5B*
MR1 Fracture 156110831.325B+2.0241.375%C+5.455%B*11.6C*4.8C-2289.5h41.5B+100.4B
MR1 Fracture 178109821.329B+2.0240.883%C+8.257%A*12C++7.6B++2819.1h41C**100.2C**
NS-11CP 100100303.333B++0.0130.478%C+29%B+76.9C+N/A3881.3h9.4B*30.9B+
TORQ-9 10199333B++0.3531.957%B**30.303%B55C*1.1B11371.8h11.7B++36.7B++
MAX Punch 93921,1710.079C3.2741.953%C+N/A0.9C-N/A4103.4h1.7C*4.1B
M20 Basilisk 11285214.048C0.7043.566%C*7.059%B+16.3D5.2D-3885.2h85.4C++196C*
T4 AMP 8080531.509C**1.8425.027%D26.25%B++57.1C**N/A3451.4h8.7A++34.8B+
MR11 Gatekeeper 13777612.833B9.4950.902%B*N/A24.8C+19.4C+4313.1h49.5C+97.2C**
MG-C1 Kindred 7473154.867M++1.5230.122%C++30.137%B+73C**1C3001h9.5B+31.6B+
C75 Viper 8271107.1C+3.7538.123%C-1.408%C*32.3C-5D-9632.2h9.3C++24.3C*
M20 Basilisk 9469116.273C**2.9344.374%C*11.594%A*16D5.8D--3704.3h98.2C+221.3C++
S12 Renegade 6767421.595D1.7536.822%D2.985%C-23.9D--N/A802.8h2.8C**7.7C++
Tomcat A2AM Pods 14367513.4C*10.0573.601%D-N/A39.4D44.7C+15891.7h9C12.3D
M40 Fury-H 776797.444D4.1043.539%CN/A83.8C12.5D5550.8h5.6B**12.8A
M12 Kobalt-H 6765165A++61.6527.368%B**27.692%A++216.7B**6.7B+7990.3h10.9B*39.8B++
T1A Unity 6464252.56B+0.7929.307%B+35.938%B**45.7CN/A4161.4h10.6B++36.1B++
L105 Zephyr PX 646379C-5.6548.991%DN/A78.8C1.3D**4800.8h5.4C11C
M9 SKEP Launcher 9862581.069C*2.2866.435%C-N/A22.1C+12.9C+6582.8h7.7C++11.6C+
Rocklet Rifle 9859202.95M0.4050.926%CN/A23.6D15.6D--3002.5h28.4B+55.8B+
NS CandyCannon 3000 6059920.641C+2.7130.187%D11.864%F18.4CN/A663.2h4.4C*14.5C+
M60-G Bulldog 6855511C+7.6552.654%B**1.818%C39.3D9.3C3231.4h6.7C12.7B+
Aspis Anti-Aircraft Phalanx Turret 1115386.625B+3.2837.743%B**N/A22.1A24.2A++9282.4h95.3A+252.5B**
M1 Heavy Cycler 5252301.733C+1.6118.121%C**13.462%D--23.6CN/A6442.2h13B**71.6B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit714719,778148.1h
Anti-Vehicle MANA Turret275542.6h
Spawn Beacon354,2353.6h
Motion Spotter528,52419.3h
Nanite Healing Grenade01600h
Nanite Revive Grenade03,0050.8h
TR Patriot Flare Gun01270.2h
Restoration Kit49610,62026h
Medical Applicator655237,72642.5h
Welding Device01690h
Ammunition Package211,6971.4h
Recon Detection Device102,3984h
Smoke Grenade03230.1h
Shield Recharging Field361,4840.8h
Medical Kit3,65726,015233.2h
M20 Basilisk-F21190.3h
Anti-Infantry MANA Turret153951h
Nano-Repair Grenade0860h

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