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Field Marshal Imperator Aphotix[INI] Aphotix
TR BR 218

KDR: 3.33

Score: 136m

Last Seen: Dec 17th, 2018 5:24 PM
- OFFLINE - 26.6 hour(s)

Prestige 1, Battle Rank 100 (218 total) - Terran Republic on Miller - Outfit Member of INI Elite[INI] INI Elite
TR outfit on Miller

Members: 24
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R T9 CARV LC3 Jaguar TAR TSAR-42 C-4 Hellfire Rocket Pods LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,965,670 MLG Score: 3170
Fun Score: N/A
Cheeseburgers Flipped: 887TIME WITH MEDKIT: 5.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.79%29.816%94851971140,6584.12668-0.8

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.84%2.104A*1.426A-0.724D-HEAD ++ (~13.92)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.603B+9.40.338C**20.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.835%1.698%8845101715,786223877787.05047203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.035%-0.169C0.08C+0.001

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
127.80.204C++45.80.133C++82

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
48.275%2.23%350610165,156248719972.07318258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.041%0.724B++-0.262C0.676

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.60.725B++5.10.591B+5.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.795%1.884%6171810048,918191231794.66179280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.01%0.154C++-0.629D0.11

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
310.737B++11.70.701B++19.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.634%72.458%617510178,5362443263.49264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.032%1.588A+0.348C**0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.54B+2.10.348C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.158%15.087%617310192,6382726140.967718

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.407%1.398A0.12C+0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.687B+2.40.504B+1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
INI Elite[INI] INI Elite
TR outfit on Miller

Members: 24
136m308.7%669 (40.1k)556 (33.4k)3.32679220,10766,1623.6203218 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR10221278129.601%23.663%70003:4155

10% Combat Medic26% Engineer35% Heavy Assault9% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 16th, 2013 9:48 PMSep 24th, 2018 9:02 PMDec 18th, 2018 5:13 AM (9h) (PST)Dec 17th, 2018 2:00 PM (1d) (PST)Dec 17th, 2018 1:24 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8762156610.9000.2710.2133.0240.0793170

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,55712,92639,631541613181533,378

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4074.3h/169.8d 19,419 52,084 52,966 739.2k 5,954 12,777 19,302 214.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:39,242
Deaths:8,967
KDR:4.376
Accuracy:32.546% A*
HSR:36.145% A++
T9 CARV
A*
Kills:26,961
Deaths:7,118
KDR:3.788
Accuracy:30.232% A*
HSR:27.195% B++
NS-15M1
A*
Kills:3,793
Deaths:1,141
KDR:3.324
Accuracy:33.212% A*
HSR:26.892% B+
T9A "Butcher"
A++
Kills:2,687
Deaths:592
KDR:4.539
Accuracy:32.399% A++
HSR:37.105% A+
NS-15M AE
A++
Kills:1,681
Deaths:356
KDR:4.722
Accuracy:33.847% A++
HSR:30.518% B+
T9 CARV-S
A++
Kills:1,553
Deaths:705
KDR:2.203
Accuracy:30.070% A++
HSR:26.272% C**
T16 Rhino
A
Kills:1,439
Deaths:590
KDR:2.439
Accuracy:27.221% A
HSR:18.833% C--
T32 Bull
A++
Kills:1,314
Deaths:315
KDR:4.171
Accuracy:31.441% A++
HSR:34.399% A+
NS-15MP
A
Kills:1,297
Deaths:209
KDR:6.206
Accuracy:33.239% A
HSR:36.238% B*
NS-15MB
A
Kills:1,280
Deaths:223
KDR:5.740
Accuracy:33.242% A
HSR:26.328% C
T7 Mini-Chaingun
A
Kills:1,198
Deaths:610
KDR:1.964
Accuracy:23.341% A
HSR:15.526% B+
TMG-50
B**
Kills:1,165
Deaths:596
KDR:1.955
Accuracy:26.237% B**
HSR:19.313% D
MG-H1 Watchman
A**
Kills:943
Deaths:207
KDR:4.556
Accuracy:35.853% A**
HSR:38.388% A+
NS-15M2
S
Kills:317
Deaths:62
KDR:5.113
Accuracy:33.402% A++
HSR:56.467% S
NSX Naginata
A++
Kills:251
Deaths:52
KDR:4.827
Accuracy:31.537% A++
HSR:38.247% A+
Kills:85,121
Deaths (as Heavy Assault):21,743
Deaths (to Heavy Assaults):19,533
KDR:3.91487
Kill Difference:63,378
Playtime:1,445.376 hours
Usage:35%
Score:49.219m
Score/min:568
Accuracy (listed only):31.188%
HSR (listed only):31.191%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A++
Kills:17,077
Deaths:4,726
KDR:3.613
Accuracy:32.175% A++
HSR:25.924% B**
LC2 Lynx
A++
Kills:4,205
Deaths:1,556
KDR:2.702
Accuracy:30.809% A++
HSR:24.756% B+
SMG-46 Armistice
B*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B*
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
TRAC-5
A++
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% A++
HSR:15.529% D
LC2 Lynx AE
A+
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% A+
HSR:35.035% A
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
T5 AMC
A++
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% A++
HSR:16.267% D
TRAC-5 S
B*
Kills:1,167
Deaths:799
KDR:1.461
Accuracy:26.994% B*
HSR:10.711% D--
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS Baron G5AE
A++
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A++
HSR:18.966% B++
AS16 NightHawk
A
Kills:817
Deaths:500
KDR:1.634
Accuracy:51.237% A
HSR:13.586% C
NS-11C
A
Kills:732
Deaths:528
KDR:1.386
Accuracy:30.399% A
HSR:18.169% C+
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
HC1 Cougar
A+
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% A+
HSR:23.224% C*
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
MG-S1 Jackal
A*
Kills:224
Deaths:78
KDR:2.872
Accuracy:37.353% A*
HSR:33.929% A*
NSX Tanto
A*
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A*
HSR:29.825% B++
NS-11CP
B*
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% B+
HSR:29% B*
Kills:37,589
Deaths (as Light Assault):14,173
Deaths (to Light Assaults):12,635
KDR:2.65216
Kill Difference:23,416
Playtime:669.524 hours
Usage:16%
Score:19.810m
Score/min:493
Accuracy (listed only):37.916%
HSR (listed only):21.325%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A++
Kills:17,077
Deaths:4,726
KDR:3.613
Accuracy:32.175% A++
HSR:25.924% B**
LC2 Lynx
A++
Kills:4,205
Deaths:1,556
KDR:2.702
Accuracy:30.809% A++
HSR:24.756% B+
TRAC-5
A++
Kills:1,275
Deaths:552
KDR:2.310
Accuracy:29.711% A++
HSR:15.529% D
LC2 Lynx AE
A+
Kills:1,273
Deaths:291
KDR:4.375
Accuracy:34.015% A+
HSR:35.035% A
T5 AMC
A++
Kills:1,168
Deaths:733
KDR:1.593
Accuracy:31.670% A++
HSR:16.267% D
TRAC-5 S
B*
Kills:1,167
Deaths:799
KDR:1.461
Accuracy:26.994% B*
HSR:10.711% D--
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS Baron G5AE
A++
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A++
HSR:18.966% B++
AS16 NightHawk
A
Kills:817
Deaths:500
KDR:1.634
Accuracy:51.237% A
HSR:13.586% C
NS-11C
A
Kills:732
Deaths:528
KDR:1.386
Accuracy:30.399% A
HSR:18.169% C+
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
AMR-66
A++
Kills:419
Deaths:100
KDR:4.190
Accuracy:37.626% A++
HSR:26.492% C**
HC1 Cougar
A+
Kills:366
Deaths:132
KDR:2.773
Accuracy:31.754% A+
HSR:23.224% C*
NSX Tanto
A*
Kills:171
Deaths:34
KDR:5.029
Accuracy:37.925% A*
HSR:29.825% B++
NS-11CP
B*
Kills:100
Deaths:30
KDR:3.333
Accuracy:30.478% B+
HSR:29% B*
Kills:31,751
Deaths (as Engineer):11,305
Deaths (to Engineers):12,856
KDR:2.80858
Kill Difference:20,446
Playtime:1,064.628 hours
Usage:26%
Score:35.447m
Score/min:555
Accuracy (listed only):39.966%
HSR (listed only):21.239%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:7,169
Deaths:2,417
KDR:2.966
Accuracy:32.699% A*
HSR:31.539% A+
Cycler TRV
A*
Kills:2,621
Deaths:863
KDR:3.037
Accuracy:32.564% A*
HSR:29.302% A+
SMG-46 Armistice
B*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B*
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
T1B Cycler
B**
Kills:1,249
Deaths:382
KDR:3.270
Accuracy:30.377% B**
HSR:32.266% B++
T1 Cycler
A++
Kills:1,228
Deaths:482
KDR:2.548
Accuracy:29.230% A++
HSR:17.020% D
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
NS-11A
A
Kills:1,199
Deaths:586
KDR:2.046
Accuracy:26.709% B+
HSR:30.359% A
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
SABR-13
A*
Kills:1,182
Deaths:406
KDR:2.911
Accuracy:34.000% A++
HSR:40.186% A*
TAS-16 Blackjack
A
Kills:1,166
Deaths:413
KDR:2.823
Accuracy:75.565% A
HSR:16.295% C*
NS-11P
M++
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:32.137% A*
HSR:37.241% M++
NS Baron G5AE
A++
Kills:1,160
Deaths:475
KDR:2.442
Accuracy:62.707% A++
HSR:18.966% B++
T1S Cycler
B+
Kills:1,157
Deaths:652
KDR:1.775
Accuracy:26.495% B+
HSR:21.176% C++
AS16 NightHawk
A
Kills:817
Deaths:500
KDR:1.634
Accuracy:51.237% A
HSR:13.586% C
TRS-12 Uppercut
C+
Kills:655
Deaths:436
KDR:1.502
Accuracy:56.426% C+
HSR:14.809% C+
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
MG-S1 Jackal
A*
Kills:224
Deaths:78
KDR:2.872
Accuracy:37.353% A*
HSR:33.929% A*
TORQ-9
A++
Kills:99
Deaths:33
KDR:3
Accuracy:31.957% A++
HSR:30.303% B**
T1A Unity
A+
Kills:64
Deaths:25
KDR:2.560
Accuracy:29.307% B**
HSR:35.938% A+
Kills:27,183
Deaths (as Combat Medic):11,012
Deaths (to Combat Medics):7,227
KDR:2.46849
Kill Difference:16,171
Playtime:397.101 hours
Usage:10%
Score:16.497m
Score/min:692
Accuracy (listed only):37.418%
HSR (listed only):24.987%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:5,694
Deaths:1,019
KDR:5.588
Accuracy:47.277% A
HSR:69.354% C++
NS-44 Commissioner
A
Kills:4,179
Deaths:3,177
KDR:1.315
Accuracy:45.073% B**
HSR:31.060% A
RAMS .50M
B+
Kills:1,945
Deaths:580
KDR:3.353
Accuracy:42.037% B+
HSR:78.149% C+
SMG-46 Armistice
B*
Kills:1,558
Deaths:898
KDR:1.735
Accuracy:29.519% B*
HSR:10.976% D-
MKV Suppressed
A
Kills:1,506
Deaths:646
KDR:2.331
Accuracy:32.488% A
HSR:17.198% C
NS-7 PDW
A++
Kills:1,227
Deaths:506
KDR:2.425
Accuracy:33.882% A++
HSR:14.751% C--
TS2 Inquisitor
A++
Kills:1,223
Deaths:764
KDR:1.601
Accuracy:32.483% B+
HSR:30.908% A++
PDW-16 Hailstorm
A++
Kills:1,194
Deaths:608
KDR:1.964
Accuracy:33.095% A++
HSR:11.307% D-
NS-357 Underboss
A++
Kills:594
Deaths:521
KDR:1.140
Accuracy:44.676% B**
HSR:35.354% A++
NS-30 Vandal
B**
Kills:409
Deaths:123
KDR:3.325
Accuracy:38.665% B**
HSR:33.496% B*
SR-7
B+
Kills:344
Deaths:40
KDR:8.600
Accuracy:43.987% B+
HSR:77.326% C+
TX2 Emperor
C++
Kills:310
Deaths:282
KDR:1.099
Accuracy:28.340% C+
HSR:20.968% C++
Shuriken
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:33.311% A+
HSR:24.324% B**
M77-B
B+
Kills:287
Deaths:55
KDR:5.218
Accuracy:40.760% B+
HSR:70.035% D
NSX Daimyo
A+
Kills:266
Deaths:41
KDR:6.488
Accuracy:50.755% A+
HSR:93.609% C+
NS-7G PDW
M**
Kills:252
Deaths:125
KDR:2.016
Accuracy:34.713% A++
HSR:43.254% M**
TX1 Repeater
B**
Kills:242
Deaths:214
KDR:1.131
Accuracy:25.893% C**
HSR:28.099% B**
NS-AM7 Archer
B**
Kills:235
Deaths:273
KDR:0.861
Accuracy:57.341% C+
HSR:27.234% B**
MG-S1 Jackal
A*
Kills:224
Deaths:78
KDR:2.872
Accuracy:37.353% A*
HSR:33.929% A*
NSX Tomoe
A++
Kills:161
Deaths:39
KDR:4.128
Accuracy:37.690% A++
HSR:41.615% B+
SOAS-20
A+
Kills:161
Deaths:67
KDR:2.403
Accuracy:34.033% A
HSR:31.677% A+
NS-44L Blackhand
B*
Kills:127
Deaths:95
KDR:1.337
Accuracy:48.908% B*
HSR:42.520% C+
T4 AMP
B**
Kills:80
Deaths:53
KDR:1.509
Accuracy:25.027% C
HSR:26.250% B**
NS CandyCannon 3000
C--
Kills:59
Deaths:92
KDR:0.641
Accuracy:30.187% C--
HSR:11.864% D*
Kills:22,573
Deaths (as Infiltrator):10,403
Deaths (to Infiltrators):7,587
KDR:2.16985
Kill Difference:12,170
Playtime:365.875 hours
Usage:9%
Score:10.946m
Score/min:499
Accuracy (listed only):37.812%
HSR (listed only):37.719%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A++
Kills:1,362
Deaths:340
KDR:4.006
Accuracy:23.948% A++
HSR:28.488% A++
MRC3 Mercy
A++
Kills:1,312
Deaths:340
KDR:3.859
Accuracy:24.618% A++
HSR:25.762% B**
M3 Pounder HEG
A+
Kills:891
Deaths:195
KDR:4.569
Accuracy:51.033% A+
HSR:3.591% C**
M2 Mutilator
A++
Kills:851
Deaths:268
KDR:3.175
Accuracy:21.746% A++
HSR:15.159% D
M3 Pounder HEG
A+
Kills:783
Deaths:183
KDR:4.279
Accuracy:54.129% A+
HSR:3.321% C++
M2 Mutilator
A++
Kills:761
Deaths:268
KDR:2.840
Accuracy:21.574% A++
HSR:15.112% D-
M6 Onslaught
A++
Kills:504
Deaths:162
KDR:3.111
Accuracy:25.222% A++
HSR:26.191% A+
M6 Onslaught
A++
Kills:473
Deaths:162
KDR:2.920
Accuracy:25.606% A++
HSR:26.427% A+
NS-10 Burster
A+
Kills:129
Deaths:95
KDR:1.358
Accuracy:37.391% A+
HSR:5.426% C
NS-10 Burster
A+
Kills:124
Deaths:95
KDR:1.305
Accuracy:37.634% A+
HSR:4.839% C+
MR1 Fracture
B++
Kills:110
Deaths:83
KDR:1.325
Accuracy:41.375% B+
HSR:5.455% B++
MR1 Fracture
A++
Kills:109
Deaths:82
KDR:1.329
Accuracy:40.883% B+
HSR:8.257% A++
M1 Heavy Cycler
B**
Kills:52
Deaths:30
KDR:1.733
Accuracy:18.121% B**
HSR:13.462% D-
Kills:7,461
Deaths (as MAX Suit):1,151.500
Deaths (to MAX Suits):4,954
KDR:6.47937
Kill Difference:6,309.500
Playtime:111.088 hours
Usage:3%
Score:4.073m
Score/min:611
Accuracy (listed only):32.560%
HSR (listed only):13.961%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:4,452
V. Kills:745 N/A
Deaths:220
KDR:20.236
Accuracy:60.371% A+
KPH:139.500 B**
VKPH:23.300 B**
M18 Rotary
B+
Kills:4,027
V. Kills:3,127 129%
Deaths:1,443
KDR:2.791
Accuracy:32.763% C**
KPH:18 B+
VKPH:13.900 B+
M14 Banshee
A++
Kills:3,298
V. Kills:162 N/A
Deaths:288
KDR:11.451
Accuracy:34.116% B*
KPH:98.400 A++
VKPH:4.800 B+
M18 Needler
A+
Kills:2,760
V. Kills:2,539 109%
Deaths:813
KDR:3.395
Accuracy:34.927% B+
KPH:20.200 B*
VKPH:18.600 A+
Hornet Missiles
M+
Kills:208
V. Kills:101 204%
Deaths:9
KDR:23.111
Accuracy:72.745% A+
KPH:200.700 M+
VKPH:97.500 M
Tomcat A2AM Pods
C++
Kills:67
V. Kills:76 87%
Deaths:5
KDR:13.400
Accuracy:73.540% D--
KPH:40.600 C
VKPH:46 C++
Kills:14,812 (10,085 + 0)
Deaths:2,778
KDR:5.332
VKDR:2.430
Vehicle Kills:6,750
Kill Difference:12,034
Playtime:429.228 hours
Usage:11%
Score:10.986m
Score/min:427
Piloting Accuracy:34.927%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B**
Kills:3,256
V. Kills:1,948 167%
Deaths:343
KDR:9.493
Accuracy:46.649% B+
KPH:50.500 B**
VKPH:30.200 B+
CAS30 Tank Buster
B*
Kills:1,249
V. Kills:1,129 111%
Deaths:685
KDR:1.823
Accuracy:48.929% C**
KPH:12.400 B++
VKPH:11.200 B*
L105 Zephyr
A++
Kills:1,092
V. Kills:113 N/A
Deaths:67
KDR:16.299
Accuracy:54.594% A+
KPH:95.700 A++
VKPH:9.900 B
AP30 Shredder
M++
Kills:873
V. Kills:220 395%
Deaths:76
KDR:11.487
Accuracy:28.140% C
KPH:75.400 M++
VKPH:19 C++
L-24R Spur
A
Kills:197
V. Kills:11 N/A
Deaths:4
KDR:49.250
Accuracy:57.882% A
KPH:98.300 A
VKPH:5.500 C++
L105 Zephyr PX
C++
Kills:63
V. Kills:1 N/A
Deaths:7
KDR:9
Accuracy:48.991% C+
KPH:82.200 C++
VKPH:1.300 D*
Kills:6,730 (1,446 + 5,284)
Deaths:1,182
KDR:5.694
VKDR:2.895
Vehicle Kills:3,422
Kill Difference:5,548
Playtime:190.787 hours
Usage:5%
Score:5.231m
Score/min:457
Piloting Accuracy:57.882%
Gunner Accuracy:48.991%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:395
V. Kills:16 N/A
Deaths:20
KDR:19.750
Accuracy:55.872% B*
KPH:112.400 M
VKPH:4.600 D-
L100 Python AP
A
Kills:249
V. Kills:172 144%
Deaths:25
KDR:9.960
Accuracy:60.743% B+
KPH:36.100 B+
VKPH:24.900 A
C75 Viper
C++
Kills:71
V. Kills:11 N/A
Deaths:10
KDR:7.100
Accuracy:38.123% C+
KPH:32.100 C++
VKPH:5 D
Kills:715 (715 + 0)
Deaths:55
KDR:13
VKDR:3.618
Vehicle Kills:199
Kill Difference:660
Playtime:12.629 hours
Usage:0%
Score:0.534m
Score/min:705
Driving Accuracy:38.123%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,070
V. Kills:1,431 145%
Deaths:237
KDR:8.734
Accuracy:53.479% B*
KPH:40.700 B**
VKPH:28.100 A++
P2-120 HESH
A+
Kills:1,345
V. Kills:119 N/A
Deaths:34
KDR:39.559
Accuracy:44.881% B+
KPH:80.300 A+
VKPH:7.100 C
P2-120 HEAT
A
Kills:1,026
V. Kills:197 N/A
Deaths:90
KDR:11.400
Accuracy:35.885% D
KPH:40.600 A
VKPH:7.800 C--
E540 Halberd
B*
Kills:446
V. Kills:224 198%
Deaths:42
KDR:10.619
Accuracy:50.296% A
KPH:32.800 B*
VKPH:16.500 B*
G30 Vulcan
B+
Kills:133
V. Kills:96 137%
Deaths:29
KDR:4.586
Accuracy:37.383% B**
KPH:21.900 C++
VKPH:15.800 B+
P525 Marauder
B
Kills:100
V. Kills:6 N/A
Deaths:5
KDR:20
Accuracy:27.333% B**
KPH:74.900 B
VKPH:4.500 B
MR11 Gatekeeper
A+
Kills:77
V. Kills:60 126%
Deaths:6
KDR:12.833
Accuracy:50.902% A+
KPH:24.900 B++
VKPH:19.400 B+
Kills:5,197 (4,441 + 756)
Deaths:443
KDR:11.731
VKDR:4.815
Vehicle Kills:2,133
Kill Difference:4,754
Playtime:116.983 hours
Usage:3%
Score:4.050m
Score/min:577
Driving Accuracy:35.885%
Gunner Accuracy:50.902%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B*
Kills:1,001
V. Kills:31 N/A
Deaths:40
KDR:25.025
Accuracy:41.712% B*
KPH:132.900 B++
VKPH:4.100 D
E540 Halberd-H
C+
Kills:154
V. Kills:80 190%
Deaths:16
KDR:9.625
Accuracy:57.385% C+
KPH:33.300 C--
VKPH:17.300 D
G20 Vulcan-H
C*
Kills:138
V. Kills:109 125%
Deaths:33
KDR:4.182
Accuracy:53.100% B++
KPH:36 C
VKPH:28.400 C*
M40 Fury-H
C+
Kills:65
V. Kills:10 N/A
Deaths:9
KDR:7.222
Accuracy:43.059% C+
KPH:82 C+
VKPH:12.600 C
Kills:1,358 (0 + 1,358)
Deaths:98
KDR:13.857
VKDR:2.347
Vehicle Kills:230
Kill Difference:1,260
Playtime:16.790 hours
Usage:0%
Score:0.604m
Score/min:600
Driving Accuracy:N/A%
Gunner Accuracy:43.059%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:400
V. Kills:44 N/A
Deaths:27
KDR:14.815
Accuracy:40.600% B++
KPH:67.200 B**
VKPH:7.400 C
M12 Kobalt
A*
Kills:293
V. Kills:16 N/A
Deaths:13
KDR:22.539
Accuracy:28.126% A*
KPH:86.400 B++
VKPH:4.700 B+
M40 Fury
B**
Kills:178
V. Kills:31 N/A
Deaths:19
KDR:9.368
Accuracy:44.154% B**
KPH:51.400 C+
VKPH:9 C
M12 Kobalt
A+
Kills:164
V. Kills:6 N/A
Deaths:8
KDR:20.500
Accuracy:24.700% A+
KPH:83.900 B+
VKPH:3.100 C+
M60-G Bulldog
B**
Kills:137
V. Kills:25 N/A
Deaths:15
KDR:9.133
Accuracy:44.966% B**
KPH:30.800 C++
VKPH:5.600 C+
M20 Basilisk
B+
Kills:83
V. Kills:27 296%
Deaths:21
KDR:3.952
Accuracy:43.026% B+
KPH:16.500 C
VKPH:5.400 D
M60-G Bulldog
C*
Kills:54
V. Kills:13 386%
Deaths:5
KDR:10.800
Accuracy:52.907% A+
KPH:39.800 C+
VKPH:9.600 C*
M20 Basilisk
D
Kills:52
V. Kills:24 208%
Deaths:11
KDR:4.727
Accuracy:42.969% B+
KPH:12.700 D
VKPH:5.800 D
Kills:1,361 (0 + 1,361)
Deaths:119
KDR:11.437
VKDR:1.563
Vehicle Kills:186
Kill Difference:1,242
Playtime:29.703 hours
Usage:1%
Score:0.753m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:42.969%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C--
Kills:67
V. Kills: N/A
Deaths:42
KDR:1.595
Accuracy:36.822% C--
KPH:24 D-
VKPH:0 D**
Kills:67 (67 + 0)
Deaths:42
KDR:1.595
VKDR:0
Vehicle Kills:0
Kill Difference:25
Playtime:2.790 hours
Usage:0%
Score:0.013m
Score/min:79
Driving Accuracy:36.822%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 39,54739,2428,9674.376B**1.0532.546%A*36.145%A++94.6A**N/A336414.7h9A27.8B**
T9 CARV 27,12226,9617,1183.788A*0.4630.232%A*27.195%B++98.3M**N/A425274.2h9.6A31.6B**
LC3 Jaguar 17,21917,0774,7263.613A+0.2932.175%A++25.924%B**70.4A*N/A232242.6h10B*31B**
TAR 7,2447,1692,4172.966B**0.3632.699%A*31.539%A+70.6A*N/A319101.5h10.1A30.9B**
TSAR-42 5,7195,6941,0195.588B+2.2647.277%A69.354%C++64.2AN/A28088.7h2B++4.3B*
C-4 5,8314,8721,4533.353A+0.0329.401%B++N/A85.8C++16.9D-78156.8h1.1B*3.9B++
Hellfire Rocket Pods 5,1974,45222020.236A+16.9160.371%A+1.168%C++139.6B**23.4B**101231.9h14.8B*24.6B*
LC2 Lynx 4,2344,2051,5562.702A+0.6230.809%A++24.756%B+46.7B**N/A19690h11.3B**36.8B*
NS-44 Commissioner 4,1874,1793,1771.315B+2.0145.073%B**31.06%A60.3B**N/A22169.3h2.9B**6.4B*
M18 Rotary 7,1544,0271,4432.791B+0.5432.763%C**3.402%B++18B+13.9B+327224.3h76.2B++232.5B*
NS-15M1 3,8083,7931,1413.324A+0.0033.212%A*26.892%B+80.9A+N/A36246.9h10B*30.2B*
M14 Banshee 3,4603,29828811.451B++8.1234.116%B*N/A98.4A++4.8B+42333.5h13B++38.2B++
C150 Dalton 5,2043,2563439.493B+6.1746.649%B+N/A50.5B**30.2B+67364.5h3.6B++7.7B*
M18 Needler 5,2992,7608133.395B+0.0734.927%B+1.341%C--20.2B*18.6A+425136.8h96.4B++276.1B++
T9A "Butcher" 2,7112,6875924.539A+1.2132.399%A++37.105%A+94.6A+N/A34628.4h9A27.8A
Cycler TRV 2,6442,6218633.037A+0.2932.564%A*29.302%A+79.2MN/A40733.1h9.7A29.9B**
P2-120 AP 3,5012,0702378.734B+5.4153.479%B*2.754%C40.7B**28.1A++75550.9h7.2C*13.4B+
RAMS .50M 1,9451,9455803.353C++0.0342.037%B+78.149%C+32.9BN/A14659.1h2.2C++5.2B
NS-15M AE 1,6941,6813564.722A1.4033.847%A++30.518%B+126.4A**1B*51313.3h9.5B*28B*
SMG-46 Armistice 1,5601,5588981.735B++1.5929.519%B*10.976%D-39.6B+N/A19839.3h12.4B++42B+
T9 CARV-S 1,5561,5537052.203B+1.1230.07%A++26.272%C**57.3B++N/A25727.1h10.4B++34.6B*
NS Decimator 2,1931,5479151.691B*1.6459.739%C+1.81%C35.6C++14.9C+42443.5h4.6C*7.7C*
MKV Suppressed 1,5081,5066462.331A+1.0032.488%A17.198%C74.6A*N/A34120.2h10.6B++32.6B++
T16 Rhino 1,4451,4395902.439A0.8927.221%A18.833%C--57.1AN/A30025.2h11.2B++41.3B++
Frag Grenade 1,4281,41911419N/A1,415.6748.376%B+N/A709.5B*4.5D44902h2.7B**5.5B*
Sticky Grenade 1,3951,39011390N/A1,386.6757.833%B+N/A1737.5A++6.3D99420.8h1.2B**2.1B*
MRC3 Mercy 1,3741,3623404.006B**0.6823.948%A++28.488%A++56A*N/A21524.3h13A+54.3B**
P2-120 HESH 1,4641,3453439.559A*36.2344.881%B+N/A80.5A+7.1C34716.7h3.5B**7.8B**
T32 Bull 1,3221,3143154.171A*0.8431.441%A++34.399%A+91.3A*N/A36614.4h9.5B**30.3B*
MRC3 Mercy 1,3161,3123403.859B*0.5324.618%A++25.762%B**54.2A*N/A21124.2h13.8A+55.9B**
NS-15MP 1,3031,2972096.206A*2.8833.239%A36.238%B*114.8A+N/A57211.3h8.6B**25.8B*
NS-15MB 1,2841,2802235.74M++2.4133.242%A26.328%C156.1MN/A7148.2h9.3B*27.9B+
TRAC-5 1,2761,2755522.31A*1.0229.711%A++15.529%D49.6A**N/A42825.7h10.1B**33.9B**
LC2 Lynx AE 1,2861,2732914.375A*1.0534.015%A+35.035%A92.2A*N/A33113.8h10.6B*31B*
T1B Cycler 1,2561,2493823.27B*0.0630.377%B**32.266%B++73AN/A20017.1h10.1B**33.2B*
CAS30 Tank Buster 2,3781,2496851.823C**1.5048.929%C**N/A12.4B++11.2B*278100.6h32.9B+67.1B++
Chainblade 1,2441,23028,5120.043B++3.2843.374%B**1.301%D-0.9BN/A41382.6h1.7B*3.9C+
T1 Cycler 1,2291,2284822.548A+0.7829.23%A++17.02%D56.6A*N/A37721.7h11B**37.8B**
NS-7 PDW 1,2291,2275062.425A++0.9033.882%A++14.751%C--66.3A*N/A37718.5h10.6B**31.3B*
TS2 Inquisitor 1,2301,2237641.601B+1.7332.483%B+30.908%A++50.3B+N/A33024.3h7.8B*24.1B*
Anti-Vehicle Grenade 1,2931,21511215N/A1,211.6763.724%A+N/A934.6M60C-65951.3h2.6A+4A
NS-11A 1,2081,1995862.046B++1.2826.709%B+30.359%A47.4B*N/A27425.3h11B**41.3B++
T7 Mini-Chaingun 1,2041,1986101.964B**1.3623.341%A15.526%B+48.3B*N/A36624.8h12.5B++53.4B++
PDW-16 Hailstorm 1,1961,1946081.964B**1.3633.095%A++11.307%D-55.5A+N/A29921.5h11.4B*34.4B*
SABR-13 1,1941,1824062.911B++0.4234%A++40.186%A*63.9A+N/A64418.5h9.9B++29.1B**
Claymore 1,1701,1692065.675C+2.3542.591%B**N/A119.3CN/A6579.8h1.1B*2.7B*
T5 AMC 1,1721,1687331.593B++1.7331.67%A++16.267%D32.7B++N/A21835.7h11.4B*36.1B**
TRAC-5 S 1,1831,1677991.461B++1.8726.994%B*10.711%D--22.3C*N/A13752.4h8B**29.5B*
TAS-16 Blackjack 1,1721,1664132.823A++0.5075.565%A16.295%C*91.8A**N/A42012.7h1.6A+2.2B*
TMG-50 1,1711,1655961.955B*1.3726.237%B**19.313%D41.8B+N/A27127.9h10B+38B++
NS-11P 1,1671,1603743.102A++0.2232.137%A*37.241%M++81.1M++N/A48614.3h9.4A+29.2A
NS Baron G5AE 1,1711,1604752.442B**0.8862.707%A++18.966%B++75.8AN/A44715.3h3.1A4.9C++
T1S Cycler 1,1711,1576521.775B++1.5526.495%B+21.176%C++38.8B+N/A20029.8h11.6B+43.9B+
Blackheart 1,1651,1564802.408A0.9242.347%C+33.132%C*48.4B*N/A23423.9h2.6C**6.2B+
L105 Zephyr 1,2051,0926716.299B+12.9754.594%A+N/A95.8A++9.9B61111.4h3.9A7.2B**
P2-120 HEAT 1,2231,0269011.4B**8.0735.885%D3.314%C++40.6A7.8C--37825.3h3.8A+10.6B**
P525 Marauder-H 1,0321,0014025.025B*21.7041.712%B*N/A133.5B++4.1D5507.5h4.9B*11.7B**
MG-H1 Watchman 9519432074.556A*1.2335.853%A**38.388%A+109.7MN/A3228.6h10.3B**28.8B**
ML-7 1,3149334162.243A**1.0864.952%B**2.251%C39.5A+16.1B+66323.6h5.5B++8.5B*
M3 Pounder HEG 9958911954.569A*1.2451.033%A+3.591%C**39.8M4.6B*28422.4h10.8B**21.2B*
ASP-30 Grounder 1,2448763692.374M+0.9570.59%B**3.196%C++36.2A+15.2B+45924.2h6.2B*8.8B**
AP30 Shredder 1,0938737611.487C**8.1628.14%C1.833%C75.3M++19C++69211.6h26.5A94.2A
M2 Mutilator 8548512683.175B**0.1521.746%A++15.159%D44.3A++N/A21819.2h13.2A60.9B**
AS16 NightHawk 8238175001.634B+1.6951.237%A13.586%C50.7B*N/A23316.1h3.5B++6.9B*
M3 Pounder HEG 8777831834.279A++0.9554.129%A+3.321%C++36.9A*4.4B+25221.2h12.9B*23.8B*
M2 Mutilator 7667612682.84B*0.4921.574%A++15.112%D-39.4AN/A21119.3h14.5B*67.2B**
NS-11C 7397325281.386B+1.9430.399%A18.169%C+33.3B+N/A20322h12.1B++39.9B++
M60-A Bulldog 7486862527.44C++24.1156.331%B*3.353%B++47.6B+4.3C+25414.4h4B**7.2B**
Tank Mine 1,0226571893.476B+0.1544.045%B*N/A90C50C-13817.3h1.8C**4.2A
TRS-12 Uppercut 6576554361.502C**1.8256.426%C+14.809%C+37.2C+N/A15717.6h2.4B+4.2B
The Slasher 63162911,0760.057C++3.2754.298%A+N/A1.1CN/A4551.7h1.7B++3.1B+
NS-357 Underboss 5975945211.14C*2.1944.676%B**35.354%A++49.5B+N/A20412h3.4B*7.5B++
Ripper 58958513,7180.043C3.2829.408%B10.427%D-0.9C-N/A3633.2h1.4C*4.7C**
M6 Onslaught 5055041623.111B+0.2225.222%A++26.191%A+50.4AN/A26810h13A+51.7B**
M6 Onslaught 4784731622.92B+0.4125.606%A++26.427%A+47.3B**N/A25310h14.3A55.8B**
E540 Halberd 6704464210.619B++7.2950.296%A4.036%C**32.8B*16.5B*59713.6h5.1B++10.2B**
MANA Anti-Personnel Turret 4274251283.32N/A0.0127.98%UN/A4250U20U15595000.1h13.4T*47.8T*
AMR-66 4224191004.19S0.8637.626%A++26.492%C**58.2MN/A3397.2h6.4B**17B**
NS-30 Vandal 4114091233.325B**0.0038.665%B**33.496%B*57.6B*N/A2217.1h5.1B+13.1B++
M40 Fury 4444002714.815B**11.4940.6%B++1.5%C66.7B**7.3C5346h7.9B**19.5B**
L100 Python HESH 4113952019.75B*16.4255.872%B*1.013%C--112.9M4.6D-5563.5h1.9A+3.5A
HC1 Cougar 3693661322.773A++0.5531.754%A+23.224%C*54.6A+N/A4076.7h8.4A26.5B**
M60-A Bulldog 4383643012.133B++8.8148.894%A2.473%B**61.7A+12.5A*7845.9h4.8B*9.8B**
SR-7 344344408.6A++5.2743.987%B+77.326%C+66.2A+N/A3675.2h1.9B+4.3B+
M60-A Bulldog 3553241227C*23.6753.073%B++1.543%D33.8C+3.2C2169.6h5B+9.3B*
NS-15M2 320317625.113A++1.7933.402%A++56.467%S83.4A+N/A10033.8h8.1A+24.4B**
TX2 Emperor 3133102821.099C*2.2328.34%C+20.968%C++41.9B+N/A1767.4h7.3B*25.8C++
Shuriken 2972961072.766A0.5633.311%A+24.324%B**75.9AN/A2703.9h10.1B**30.3B**
MANA Anti-Vehicle Turret 4902951332.218B+1.1156.269%C*1.695%D--38.8C**25.7C+9557.6h7.5B+13.4B++
M12 Kobalt 3092931322.538B++19.2128.126%A*15.7%D86.2B++4.7B+4363.4h18.5C+65.7B++
M77-B 288287555.218A*1.8940.76%B+70.035%D57.4A*N/A4055h2.2B+5.5B+
NSX Daimyo 266266416.488B**3.1650.755%A+93.609%C+70B*N/A1983.8h2.4C**4.7B++
NS-7G PDW 2562521252.016A++1.3134.713%A++43.254%M**66.3A*1.1A**6043.8h10B**28.8B**
NSX Naginata 252251524.827M++1.5031.537%A++38.247%A+93A*N/A3092.7h9.4B*29.8B*
L100 Python AP 421249259.96A+6.6360.743%B+3.614%B+36.1B+24.9A7026.9h6.3C*10.4B+
TX1 Repeater 2432422141.131B+2.2025.893%C**28.099%B**43.2B*N/A3465.6h10.5B*40.7C**
NS-AM7 Archer 2712352730.861B**2.4757.341%C+27.234%B**10.4B++1.6D9222.6h10.4B*18.1B*
MG-S1 Jackal 225224782.872A+0.4537.353%A*33.929%A*89.6A**N/A6272.5h8.6B+23.1B**
Hornet Missiles 309208923.111A**19.7872.745%A+1.442%C+208M+101M23651h9B+12.4B++
L-24R Spur 208197449.25S45.9257.882%A1.523%C98.5A5.5C++2312h15.9B+27.5B+
M40 Fury 209178199.368C*6.0444.154%B**1.685%C+50.9C+8.9C5273.5h11.5B+26B++
NSX Tanto 172171345.029M**1.7037.925%A*29.825%B++74.3A++N/A2152.3h11.1B+29.3B+
M12 Kobalt 170164820.5B+17.1724.7%A+12.805%D*82B3C+4382h17.8C+72.3B++
NSX Tomoe 161161394.128A0.8037.69%A++41.615%B+84.7A*N/A2591.9h10.9B*29B**
SOAS-20 161161672.403B++0.9234.033%A31.677%A+61.9A+N/A4422.6h10.2B+29.9B*
NSX Masamune 164160404M**0.6759.023%C++1.875%C+76.2A**1.9D--2162.1h2A3.3A
Spear Anti-Vehicle Phalanx Turret 2291551411.071B++7.7453.037%B**3.226%C--55.4B**26.4B+9702.8h6.7B+12.6B*
E540 Halberd-H 234154169.625C**6.3057.385%C+1.299%C33.5C--17.4D5084.6h6.2C++10.7C*
Auraxium Chainblade 1531465,2280.028C+3.3026.981%C+14.384%A0.7CN/A4210.4h1.7B*6.4C**
T2 Striker 2921451391.043A2.2863.48%AN/A12.8C+13C*62111.3h35.4B+55.8B*
G20 Vulcan-H 247138334.182C++0.8653.1%B++2.899%C+36.3C28.7C**8213.8h103.6C++195.2B+
M60-G Bulldog 162137159.133B**5.8144.966%B**N/A30.4C+5.6C+2874.5h5.4B*12B**
G30 Vulcan 229133294.586C*1.2637.383%B**2.256%D21.8C++15.7B+6296.1h96.4C++257.8B++
C-4 ARX 150130373.514B*0.1934.546%A*N/A118.2C++18.2D--8591.1h0.9B*2.5A+
NS-10 Burster 222129951.358B+1.9737.391%A+5.426%C7.2B**5.2A23118h130.1B+347.9B**
NS-44L Blackhand 128127951.337C*1.9948.908%B*42.52%C+30.2BN/A1974.2h3.2B*6.5B*
NS-10 Burster 229124951.305C**2.0237.634%A+4.839%C+7B**5.9A++21917.8h135.4B++359.7B**
MR1 Fracture 156110831.325B**2.0041.375%B+5.455%B++11.6B**4.8C+2289.5h41.5B++100.4B++
MR1 Fracture 178109821.329B*2.0040.883%B+8.257%A++12B*7.6A2809.1h41B+100.2B+
P525 Marauder 106100520C++16.6727.333%B**4%A*76.9B+4.6B+3701.3h5.8B+21.1B*
NS-11CP 100100303.333A0.0130.478%B+29%B*76.9B++N/A3861.3h9.4B++30.9B++
TORQ-9 10199333A0.3331.957%A++30.303%B**55B**1.1A+11191.8h11.7B**36.7B**
MAX Punch 92911,1620.078C3.2541.755%CN/A0.9CN/A4102.1h1.7C++4.1C*
M20 Basilisk 11083213.952B+0.6343.026%B+7.229%B+16.6C5.4D3955h82.8B+192.4B++
T4 AMP 8080531.509B+1.8225.027%C26.25%B**57.1B**N/A3401.4h8.7A34.8B*
MR11 Gatekeeper 13777612.833A**9.5150.902%A+N/A24.8B+19.4B+4273.1h49.5C**97.2B*
C75 Viper 8271107.1B+3.7738.123%C+1.408%C+32.3C*5D9512.2h9.3B++24.3B++
Tomcat A2AM Pods 14367513.4A*10.0773.54%D--N/A39.4C44.7C++15851.7h8.8C+12D
S12 Renegade 6767421.595C1.7336.822%C--2.985%C--23.9D-N/A792.8h2.8B+7.7C**
M40 Fury-H 756597.222C3.9043.059%C+N/A81.3C+12.5C5310.8h5.6B*13.1B**
T1A Unity 6464252.56A+0.7729.307%B**35.938%A+45.7C*N/A4011.4h10.6B*36.1B**
L105 Zephyr PX 646379C-5.6748.991%C+N/A78.8C+1.3D*4800.8h5.4C11C+
M9 SKEP Launcher 9862581.069B*2.2666.435%C+N/A22.1C++12.9C++6542.8h7.7B+11.6B+
NS CandyCannon 3000 6059920.641C+2.6930.187%C--11.864%D*18.4CN/A663.2h4.4C++14.5C++
M60-G Bulldog 6754510.8B**7.4752.907%A+1.852%D38.6C+9.3C++3291.4h6.7C**12.7B++
M1 Heavy Cycler 5252301.733B1.5918.121%B**13.462%D-23.6BN/A6382.2h13A71.6B*
M20 Basilisk 7652114.727B++1.4042.969%B+7.692%B++12.7D5.9D3664.1h117.3C273C++
Rocklet Rifle 8551173S0.3351.33%C+N/A39.2B*26.2C++4661.3h25B**48.7B*

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun01270.2h
Motion Spotter528,23619h
Restoration Kit48310,35824.6h
Nano-Armor Kit684701,890145.3h
Anti-Vehicle MANA Turret275542.6h
Spawn Beacon343,9783.3h
Nanite Revive Grenade02,8320.8h
Medical Applicator640229,53041.8h
Nanite Healing Grenade01600h
Welding Device01690h
M20 Basilisk-F21190.3h
Ammunition Package201,6511.4h
Medical Kit3,40224,169213.5h
Anti-Infantry MANA Turret153951h
Recon Detection Device101,9383.5h
Shield Recharging Field351,4780.8h
Smoke Grenade02640.1h

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