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Paragon ApolloPS2[VKTZ] ApolloPS2
VS BR 204

KDR: 1.96

Score: 114.1m

Last Seen: Jul 15th, 2020 6:17 AM
- OFFLINE - 42.6 hour(s)

Prestige 1, Battle Rank 100 (204 total) - Vanu Sovereignty on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A VX6-7 VE-C Horizon C-4 Supernova FPC NS-11A "Heatwave" Orion VS54 Deimos VA29
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,127,951 MLG Score: 1701
Fun Score: N/A
Cheeseburgers Flipped: 500TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.763%23.974%73756129381,6401.550880.407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.752%1.841A++0.431B-1.323D**HEAD ++ (~8.59)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.536B+10.60.259C*23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.608%1.17%273134634215324590.22309274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.978%-0.277C-0.368C-0.643

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
182.9-0.126C63.3-0.189C119.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
52.625%0.793%6037134210,094308049673.27621203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.367%1.123B**-1.104D*0.335

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.708B++5.90.526B+5.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.973%4.157%4821613336,688266629692.50769225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.173%1.732A++-0.088C+1.278

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.10.476B+34.70.139C++28.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.451%76.122%482713424,1673423291.21735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.822%1.43A0.584B+-0.024

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.53B+2.10.35C**2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.33%15.072%482413457,19945241581.59129

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.197%1.694A++0.049C+0.062

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.663B+2.80.433B1.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
114.1m601.3%709 (42.5k)582 (34.9k)1.95796179,52591,6902.12755204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS13491193826.395%18.227%48102:0869

13% Combat Medic28% Engineer23% Heavy Assault11% Infiltrator23% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 28th, 2013 10:33 PMMay 10th, 2020 7:48 AMJul 15th, 2020 9:58 AM (21d) (PST)Jul 15th, 2020 4:31 AM (22d) (PST)Jul 15th, 2020 2:17 AM (22d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9322876450.9160.4680.1676.1570.1081701

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,94417,21338,731552810369734,918

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3267.9h/136.2d 15,550 32,722 63,037 1207.3k 6,132 7,084 21,245 182.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:20,561
Deaths:8,314
KDR:2.473
Accuracy:31.235% B+
HSR:28.632% D
Orion VS54
C**
Kills:4,637
Deaths:2,782
KDR:1.667
Accuracy:26.373% C**
HSR:22.083% D
NS-15MP
C
Kills:1,672
Deaths:870
KDR:1.922
Accuracy:28.476% C
HSR:23.266% D*
NS-15M AE
C+
Kills:1,349
Deaths:660
KDR:2.044
Accuracy:28.566% C+
HSR:22.239% D--
NSX Naginata
B**
Kills:1,260
Deaths:635
KDR:1.984
Accuracy:32.191% B**
HSR:29.762% C
NSX-P Naginata
A
Kills:1,212
Deaths:415
KDR:2.920
Accuracy:33.534% A
HSR:30.116% C
Flare VE6
C*
Kills:1,210
Deaths:640
KDR:1.891
Accuracy:27.422% C*
HSR:23.884% D
NSX "Networked" Naginata
B++
Kills:1,191
Deaths:413
KDR:2.884
Accuracy:32.748% B++
HSR:28.967% D
Pulsar LSW
C+
Kills:1,156
Deaths:775
KDR:1.492
Accuracy:25.996% C+
HSR:18.512% D--
SVA-88
C
Kills:1,153
Deaths:772
KDR:1.494
Accuracy:24.358% C
HSR:18.560% D*
NS-15M2
C+
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:27.104% C+
HSR:19.201% D*
NS-15 Gallows
B
Kills:360
Deaths:127
KDR:2.835
Accuracy:32.271% B
HSR:31.944% C-
VE-H Maw AE
B**
Kills:68
Deaths:42
KDR:1.619
Accuracy:36.645% B**
HSR:26.471% D
VE-H Maw
N/A
Kills:50
Deaths:28
KDR:1.786
Accuracy:25.541% N/A
HSR:20% N/A
Kills:37,030
Deaths (as Heavy Assault):17,150
Deaths (to Heavy Assaults):28,143
KDR:2.15918
Kill Difference:19,880
Playtime:753.905 hours
Usage:23%
Score:40.635m
Score/min:898
Accuracy (listed only):29.461%
HSR (listed only):24.545%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B++
Kills:6,137
Deaths:3,904
KDR:1.572
Accuracy:31.180% B++
HSR:21.411% C
VE-C Horizon
B++
Kills:5,749
Deaths:2,857
KDR:2.012
Accuracy:42.395% B++
HSR:26.596% C+
Deimos VA29
B*
Kills:2,858
Deaths:1,650
KDR:1.732
Accuracy:75.243% B*
HSR:15.220% C--
Phobos VX86
C**
Kills:1,974
Deaths:1,413
KDR:1.397
Accuracy:67.305% C**
HSR:16.008% C
NS-11CP
D
Kills:1,819
Deaths:1,589
KDR:1.145
Accuracy:27.687% D
HSR:16.273% D**
Pulsar C
B
Kills:1,618
Deaths:1,257
KDR:1.287
Accuracy:30.074% B
HSR:23.980% C
NSX-P Tanto
A+
Kills:1,354
Deaths:1,110
KDR:1.220
Accuracy:37.367% A+
HSR:24.446% D
Serpent VE92
B+
Kills:1,231
Deaths:919
KDR:1.340
Accuracy:29.664% B+
HSR:16.572% D-
Solstice SF
A*
Kills:1,216
Deaths:1,057
KDR:1.150
Accuracy:31.328% B*
HSR:33.141% A*
Eclipse VE3A
C**
Kills:1,191
Deaths:944
KDR:1.262
Accuracy:30.266% C**
HSR:18.808% C--
Pandora VX25
B+
Kills:1,191
Deaths:735
KDR:1.620
Accuracy:51.132% B+
HSR:13.182% D
Zenith VX-5AE
B+
Kills:1,187
Deaths:667
KDR:1.780
Accuracy:33.103% B+
HSR:21.736% D--
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C
NS Baron G5
A+
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A+
HSR:14.796% C+
NSX Tanto
B**
Kills:1,173
Deaths:876
KDR:1.339
Accuracy:35.635% B**
HSR:21.313% D--
NS-11C
C*
Kills:1,151
Deaths:1,180
KDR:0.975
Accuracy:28.379% C*
HSR:14.944% D--
NS Baron G5AE
B+
Kills:878
Deaths:729
KDR:1.204
Accuracy:55.240% B+
HSR:11.048% D--
Eidolon VE33
B+
Kills:444
Deaths:370
KDR:1.200
Accuracy:34.878% B+
HSR:23.198% D
VE-LR Obelisk
B
Kills:65
Deaths:45
KDR:1.444
Accuracy:38.362% B
HSR:18.462% F-
The Little Helper
A+
Kills:63
Deaths:30
KDR:2.100
Accuracy:66.374% A+
HSR:20.635% B*
Kills:33,651
Deaths (as Engineer):22,858
Deaths (to Engineers):15,724
KDR:1.47218
Kill Difference:10,793
Playtime:906.368 hours
Usage:28%
Score:23.765m
Score/min:437
Accuracy (listed only):43.331%
HSR (listed only):19.341%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B++
Kills:6,137
Deaths:3,904
KDR:1.572
Accuracy:31.180% B++
HSR:21.411% C
VE-C Horizon
B++
Kills:5,749
Deaths:2,857
KDR:2.012
Accuracy:42.395% B++
HSR:26.596% C+
Deimos VA29
B*
Kills:2,858
Deaths:1,650
KDR:1.732
Accuracy:75.243% B*
HSR:15.220% C--
Phobos VX86
C**
Kills:1,974
Deaths:1,413
KDR:1.397
Accuracy:67.305% C**
HSR:16.008% C
NS-11CP
D
Kills:1,819
Deaths:1,589
KDR:1.145
Accuracy:27.687% D
HSR:16.273% D**
Pulsar C
B
Kills:1,618
Deaths:1,257
KDR:1.287
Accuracy:30.074% B
HSR:23.980% C
Sirius SX12
C*
Kills:1,412
Deaths:1,184
KDR:1.193
Accuracy:28.585% C*
HSR:12.323% D--
NSX-P Tanto
A+
Kills:1,354
Deaths:1,110
KDR:1.220
Accuracy:37.367% A+
HSR:24.446% D
Serpent VE92
B+
Kills:1,231
Deaths:919
KDR:1.340
Accuracy:29.664% B+
HSR:16.572% D-
Solstice SF
A*
Kills:1,216
Deaths:1,057
KDR:1.150
Accuracy:31.328% B*
HSR:33.141% A*
VE-S Canis
B*
Kills:1,201
Deaths:576
KDR:2.085
Accuracy:36.330% B*
HSR:29.142% B
Eclipse VE3A
C**
Kills:1,191
Deaths:944
KDR:1.262
Accuracy:30.266% C**
HSR:18.808% C--
Pandora VX25
B+
Kills:1,191
Deaths:735
KDR:1.620
Accuracy:51.132% B+
HSR:13.182% D
Zenith VX-5AE
B+
Kills:1,187
Deaths:667
KDR:1.780
Accuracy:33.103% B+
HSR:21.736% D--
NS-7 PDW
B**
Kills:1,183
Deaths:847
KDR:1.397
Accuracy:33.577% B**
HSR:20.118% C+
NSX "Networked" Tengu
B+
Kills:1,176
Deaths:666
KDR:1.766
Accuracy:45.815% B+
HSR:26.786% C+
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C
NS Baron G5
A+
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A+
HSR:14.796% C+
NSX Tanto
B**
Kills:1,173
Deaths:876
KDR:1.339
Accuracy:35.635% B**
HSR:21.313% D--
Eridani SX5
B+
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B+
HSR:23.720% C+
NSX Tengu
B+
Kills:1,166
Deaths:703
KDR:1.659
Accuracy:44.102% B+
HSR:22.213% C
NS-11C
C*
Kills:1,151
Deaths:1,180
KDR:0.975
Accuracy:28.379% C*
HSR:14.944% D--
NS Baron G5AE
B+
Kills:878
Deaths:729
KDR:1.204
Accuracy:55.240% B+
HSR:11.048% D--
NS-66 Punisher
B**
Kills:561
Deaths:386
KDR:1.453
Accuracy:34.920% B**
HSR:26.916% C
Eridani SX5G
C**
Kills:470
Deaths:325
KDR:1.446
Accuracy:32.292% C**
HSR:17.234% D--
Eridani SX5-AE
C+
Kills:257
Deaths:253
KDR:1.016
Accuracy:31.725% C+
HSR:13.619% F-
MKV Suppressed
C++
Kills:134
Deaths:116
KDR:1.155
Accuracy:29.223% C++
HSR:11.940% D*
NS-7G PDW
B**
Kills:90
Deaths:42
KDR:2.143
Accuracy:33.723% B**
HSR:27.778% B*
The Little Helper
A+
Kills:63
Deaths:30
KDR:2.100
Accuracy:66.374% A+
HSR:20.635% B*
Kills:41,964
Deaths (as Light Assault):28,229
Deaths (to Light Assaults):14,922
KDR:1.48656
Kill Difference:13,735
Playtime:741.712 hours
Usage:23%
Score:22.247m
Score/min:500
Accuracy (listed only):40.527%
HSR (listed only):19.895%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A "Heatwave"
B+
Kills:4,787
Deaths:2,697
KDR:1.775
Accuracy:33.085% B+
HSR:23.982% D
Deimos VA29
B*
Kills:2,858
Deaths:1,650
KDR:1.732
Accuracy:75.243% B*
HSR:15.220% C--
Phobos VX86
C**
Kills:1,974
Deaths:1,413
KDR:1.397
Accuracy:67.305% C**
HSR:16.008% C
H-V45
C**
Kills:1,740
Deaths:1,210
KDR:1.438
Accuracy:28.902% C**
HSR:22.471% C
H-V45 AE
B
Kills:1,423
Deaths:867
KDR:1.641
Accuracy:32.486% B
HSR:24.737% D-
Sirius SX12
C*
Kills:1,412
Deaths:1,184
KDR:1.193
Accuracy:28.585% C*
HSR:12.323% D--
Terminus VX-9
C++
Kills:1,222
Deaths:886
KDR:1.379
Accuracy:28.825% C++
HSR:22.259% D-
VE-S Canis
B*
Kills:1,201
Deaths:576
KDR:2.085
Accuracy:36.330% B*
HSR:29.142% B
Pandora VX25
B+
Kills:1,191
Deaths:735
KDR:1.620
Accuracy:51.132% B+
HSR:13.182% D
NS-11P
A
Kills:1,190
Deaths:556
KDR:2.140
Accuracy:33.920% A
HSR:27.647% C*
NS-7 PDW
B**
Kills:1,183
Deaths:847
KDR:1.397
Accuracy:33.577% B**
HSR:20.118% C+
CME
B*
Kills:1,177
Deaths:889
KDR:1.324
Accuracy:33.437% B*
HSR:19.966% D
NSX "Networked" Tengu
B+
Kills:1,176
Deaths:666
KDR:1.766
Accuracy:45.815% B+
HSR:26.786% C+
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C
NS Baron G5
A+
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A+
HSR:14.796% C+
Eridani SX5
B+
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B+
HSR:23.720% C+
NSX Tengu
B+
Kills:1,166
Deaths:703
KDR:1.659
Accuracy:44.102% B+
HSR:22.213% C
Pulsar VS1
C+
Kills:1,165
Deaths:1,132
KDR:1.029
Accuracy:26.396% C+
HSR:16.567% D-
NS-11A
D
Kills:1,154
Deaths:1,175
KDR:0.982
Accuracy:24.374% D
HSR:15.945% D*
NS Baron G5AE
B+
Kills:878
Deaths:729
KDR:1.204
Accuracy:55.240% B+
HSR:11.048% D--
NS-66 Punisher
B**
Kills:561
Deaths:386
KDR:1.453
Accuracy:34.920% B**
HSR:26.916% C
Eridani SX5G
C**
Kills:470
Deaths:325
KDR:1.446
Accuracy:32.292% C**
HSR:17.234% D--
Eridani SX5-AE
C+
Kills:257
Deaths:253
KDR:1.016
Accuracy:31.725% C+
HSR:13.619% F-
Darkstar
C++
Kills:192
Deaths:92
KDR:2.087
Accuracy:29.932% C++
HSR:21.354% D
MKV Suppressed
C++
Kills:134
Deaths:116
KDR:1.155
Accuracy:29.223% C++
HSR:11.940% D*
NS-7G PDW
B**
Kills:90
Deaths:42
KDR:2.143
Accuracy:33.723% B**
HSR:27.778% B*
The Little Helper
A+
Kills:63
Deaths:30
KDR:2.100
Accuracy:66.374% A+
HSR:20.635% B*
Equinox VE2 Burst
C
Kills:51
Deaths:65
KDR:0.785
Accuracy:28.551% C
HSR:19.608% D**
Kills:32,239
Deaths (as Combat Medic):21,438
Deaths (to Combat Medics):11,270
KDR:1.50382
Kill Difference:10,801
Playtime:429.387 hours
Usage:13%
Score:14.351m
Score/min:557
Accuracy (listed only):39.932%
HSR (listed only):19.724%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
B+
Kills:2,109
Deaths:1,991
KDR:1.059
Accuracy:47.976% B+
HSR:22.665% D
NSX "Networked" Daimyo
C+
Kills:1,750
Deaths:714
KDR:2.451
Accuracy:45.089% C+
HSR:94.114% C+
Ghost
C*
Kills:1,531
Deaths:836
KDR:1.831
Accuracy:43.884% C*
HSR:65.513% D-
NS-44 Commissioner
B**
Kills:1,519
Deaths:1,363
KDR:1.114
Accuracy:49.534% B**
HSR:24.687% C+
Sirius SX12
C*
Kills:1,412
Deaths:1,184
KDR:1.193
Accuracy:28.585% C*
HSR:12.323% D--
NS-44 Commissioner AE
C+
Kills:1,350
Deaths:1,418
KDR:0.952
Accuracy:44.829% C+
HSR:21.185% D
AM7-XOXO
B**
Kills:1,241
Deaths:412
KDR:3.012
Accuracy:69.833% B**
HSR:7.091% D**
VE-S Canis
B*
Kills:1,201
Deaths:576
KDR:2.085
Accuracy:36.330% B*
HSR:29.142% B
NS-7 PDW
B**
Kills:1,183
Deaths:847
KDR:1.397
Accuracy:33.577% B**
HSR:20.118% C+
NSX "Networked" Tengu
B+
Kills:1,176
Deaths:666
KDR:1.766
Accuracy:45.815% B+
HSR:26.786% C+
NS-61 "Networked" Emissary
B*
Kills:1,174
Deaths:784
KDR:1.497
Accuracy:37.997% B*
HSR:27.854% C++
NSX "Networked" Tomoe
B
Kills:1,173
Deaths:482
KDR:2.434
Accuracy:31.347% C
HSR:50.895% B
NSX Tomoe
B+
Kills:1,172
Deaths:640
KDR:1.831
Accuracy:33.575% B+
HSR:45.051% C*
Eridani SX5
B+
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B+
HSR:23.720% C+
NSX Daimyo
C++
Kills:1,169
Deaths:532
KDR:2.197
Accuracy:45.220% C++
HSR:94.354% C+
NSX Tengu
B+
Kills:1,166
Deaths:703
KDR:1.659
Accuracy:44.102% B+
HSR:22.213% C
Artemis VX26 AE
C**
Kills:1,136
Deaths:568
KDR:2
Accuracy:33.258% C**
HSR:28.521% D
NS-66 Punisher
B**
Kills:561
Deaths:386
KDR:1.453
Accuracy:34.920% B**
HSR:26.916% C
Parallax VX3
B**
Kills:548
Deaths:120
KDR:4.567
Accuracy:47.938% B**
HSR:81.204% C**
Eridani SX5G
C**
Kills:470
Deaths:325
KDR:1.446
Accuracy:32.292% C**
HSR:17.234% D--
V10
B+
Kills:417
Deaths:190
KDR:2.195
Accuracy:48.012% B+
HSR:80.576% C++
NS-44LG Blackhand
C++
Kills:362
Deaths:362
KDR:1
Accuracy:49.431% C++
HSR:29.558% D*
NS-45 "Brass" Pilot
B+
Kills:356
Deaths:281
KDR:1.267
Accuracy:36.628% C
HSR:35.393% B+
NS-357 Underboss
B*
Kills:295
Deaths:267
KDR:1.105
Accuracy:47.788% B*
HSR:26.102% C+
NS-357P Underboss
C+
Kills:287
Deaths:309
KDR:0.929
Accuracy:45.753% C+
HSR:16.376% D*
Eridani SX5-AE
C+
Kills:257
Deaths:253
KDR:1.016
Accuracy:31.725% C+
HSR:13.619% F-
NS-45 Pilot
B+
Kills:231
Deaths:205
KDR:1.127
Accuracy:36.171% B
HSR:35.498% B+
NS-61 Emissary
C**
Kills:215
Deaths:285
KDR:0.754
Accuracy:32.925% C**
HSR:12.558% D--
XM98
B+
Kills:205
Deaths:135
KDR:1.519
Accuracy:44.550% B+
HSR:72.683% C--
Artemis VX26
B*
Kills:202
Deaths:144
KDR:1.403
Accuracy:34.010% B*
HSR:24.753% C+
VA39 Spectre
B++
Kills:176
Deaths:72
KDR:2.444
Accuracy:40.771% B++
HSR:33.523% C-
Beamer VS3
C*
Kills:168
Deaths:213
KDR:0.789
Accuracy:30.854% C*
HSR:20.833% C-
NS-357 IA
C
Kills:143
Deaths:199
KDR:0.719
Accuracy:46.025% C-
HSR:33.566% C
MKV Suppressed
C++
Kills:134
Deaths:116
KDR:1.155
Accuracy:29.223% C++
HSR:11.940% D*
Soldier Soaker
C+
Kills:131
Deaths:120
KDR:1.092
Accuracy:36.722% C+
HSR:13.741% C+
Phaseshift VX-S
C
Kills:121
Deaths:48
KDR:2.521
Accuracy:38.015% C
HSR:63.636% D--
NS-7G PDW
B**
Kills:90
Deaths:42
KDR:2.143
Accuracy:33.723% B**
HSR:27.778% B*
NS-30 Vandal
C+
Kills:73
Deaths:62
KDR:1.177
Accuracy:35.970% C+
HSR:19.178% D*
NS-AM7 Archer
B+
Kills:64
Deaths:205
KDR:0.312
Accuracy:62.304% B+
HSR:14.063% D
NS CandyCannon 3000
C
Kills:63
Deaths:177
KDR:0.356
Accuracy:34.936% C
HSR:20.635% D--
NS-44L Showdown
B**
Kills:59
Deaths:56
KDR:1.054
Accuracy:45.759% B
HSR:45.763% B**
Kills:28,262
Deaths (as Infiltrator):18,976
Deaths (to Infiltrators):11,068
KDR:1.48935
Kill Difference:9,286
Playtime:375.526 hours
Usage:11%
Score:9.104m
Score/min:404
Accuracy (listed only):40.463%
HSR (listed only):33.984%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C*
Kills:1,513
Deaths:740
KDR:2.045
Accuracy:23.555% C*
HSR:17.118% D--
Blueshift VM5
C*
Kills:1,498
Deaths:735
KDR:2.038
Accuracy:23.006% C*
HSR:17.824% D-
Cosmos VM3
A*
Kills:1,208
Deaths:364
KDR:3.319
Accuracy:31.850% A*
HSR:21.440% B
Cosmos VM3
A++
Kills:1,197
Deaths:364
KDR:3.288
Accuracy:31.747% A++
HSR:20.468% C*
Nebula VM20
A+
Kills:861
Deaths:319
KDR:2.699
Accuracy:28.850% A+
HSR:24.855% C*
Nebula VM20
A+
Kills:818
Deaths:321
KDR:2.548
Accuracy:28.439% A+
HSR:26.650% B++
NS-20 "Heatwave" Gorgon
D--
Kills:119
Deaths:59
KDR:2.017
Accuracy:23.722% D**
HSR:20.168% D--
NS-20 "Heatwave" Gorgon
D--
Kills:76
Deaths:59
KDR:1.288
Accuracy:23.933% D**
HSR:21.053% D--
Kills:7,290
Deaths (as MAX Suit):1,480.500
Deaths (to MAX Suits):3,941
KDR:4.92401
Kill Difference:5,809.500
Playtime:62.568 hours
Usage:2%
Score:4.004m
Score/min:1,066
Accuracy (listed only):26.888%
HSR (listed only):21.197%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
C+
Kills:133
V. Kills:88 149%
Deaths:58
KDR:2.293
Accuracy:28.572% D
KPH:19.600 C+
VKPH:13 C+
Dual Photon Pods
C++
Kills:128
V. Kills:44 284%
Deaths:23
KDR:5.565
Accuracy:59.974% B+
KPH:67.900 C--
VKPH:23.300 C++
Saron Laser Cannon
D
Kills:78
V. Kills:63 122%
Deaths:122
KDR:0.639
Accuracy:26.541% D--
KPH:7.400 D-
VKPH:6 D
Light PPA
C*
Kills:75
V. Kills:8 N/A
Deaths:24
KDR:3.125
Accuracy:45.269% C**
KPH:42.400 C--
VKPH:4.500 C*
Antares LC
A+
Kills:66
V. Kills:41 157%
Deaths:
KDR:
Accuracy:41.642% A+
KPH:27 C+
VKPH:16.700 C+
Kills:480 (352 + 0)
Deaths:227
KDR:2.115
VKDR:1.075
Vehicle Kills:244
Kill Difference:253
Playtime:23.384 hours
Usage:1%
Score:0.408m
Score/min:290
Piloting Accuracy:41.642%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:465
V. Kills:413 112%
Deaths:61
KDR:7.623
Accuracy:33.651% C--
KPH:35.500 C-
VKPH:31.600 C++
AP30 Shredder
C++
Kills:200
V. Kills:175 114%
Deaths:25
KDR:8
Accuracy:37.496% C++
KPH:30.800 C-
VKPH:26.900 C++
L-30R Vektor
S
Kills:139
V. Kills:136 101%
Deaths:12
KDR:11.583
Accuracy:82.365% S
KPH:34.500 M**
VKPH:33.800 M++
CAS30 Tank Buster
C++
Kills:81
V. Kills:113 71%
Deaths:108
KDR:0.750
Accuracy:39.359% D-
KPH:5.900 D
VKPH:8.300 C++
L105 Zephyr
N/A
Kills:50
V. Kills:17 278%
Deaths:4
KDR:12.500
Accuracy:43.478% N/A
KPH:36.400 N/A
VKPH:12.400 N/A
Kills:935 (220 + 715)
Deaths:210
KDR:4.452
VKDR:4.067
Vehicle Kills:854
Kill Difference:725
Playtime:38.607 hours
Usage:1%
Score:0.660m
Score/min:285
Piloting Accuracy:39.359%
Gunner Accuracy:43.478%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M*
Kills:1,551
V. Kills:395 392%
Deaths:128
KDR:12.117
Accuracy:59.130% B++
KPH:91.500 B*
VKPH:23.300 M*
L100 Python AP
A
Kills:1,545
V. Kills:1,133 136%
Deaths:311
KDR:4.968
Accuracy:60.207% C**
KPH:41.900 C+
VKPH:30.700 A
L100 Python HEAT
M++
Kills:1,288
V. Kills:440 292%
Deaths:39
KDR:33.026
Accuracy:60.199% B+
KPH:94 M+
VKPH:32.100 M++
C75 Viper
B*
Kills:161
V. Kills:33 474%
Deaths:19
KDR:8.474
Accuracy:51.295% B*
KPH:53.200 B
VKPH:10.900 C+
Skyguard
B+
Kills:109
V. Kills:81 133%
Deaths:40
KDR:2.725
Accuracy:38.966% A
KPH:16.600 C+
VKPH:12.300 B+
Kills:4,654 (4,654 + 0)
Deaths:537
KDR:8.667
VKDR:3.877
Vehicle Kills:2,082
Kill Difference:4,117
Playtime:77.159 hours
Usage:2%
Score:2.002m
Score/min:432
Driving Accuracy:38.966%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A++
Kills:5,042
V. Kills:2,684 188%
Deaths:597
KDR:8.446
Accuracy:61.260% B*
KPH:51.100 A
VKPH:27.200 A++
Saron HRB
M++
Kills:821
V. Kills:617 133%
Deaths:85
KDR:9.659
Accuracy:55.677% B**
KPH:53 A++
VKPH:39.800 M++
Supernova PC
A*
Kills:398
V. Kills:185 214%
Deaths:49
KDR:8.122
Accuracy:64.633% A
KPH:48.700 A
VKPH:22.600 A*
E540 Halberd
B+
Kills:277
V. Kills:114 241%
Deaths:18
KDR:15.389
Accuracy:49.884% C+
KPH:45.100 B+
VKPH:18.500 C++
G40-F Ranger
A+
Kills:153
V. Kills:76 199%
Deaths:6
KDR:25.500
Accuracy:41.226% A
KPH:87 A+
VKPH:43.200 A
Aphelion VEX-4
B**
Kills:109
V. Kills:81 133%
Deaths:12
KDR:9.083
Accuracy:36.722% C**
KPH:31.800 C++
VKPH:23.600 B**
Kills:6,800 (5,440 + 1,360)
Deaths:767
KDR:8.866
VKDR:4.898
Vehicle Kills:3,757
Kill Difference:6,033
Playtime:133.703 hours
Usage:4%
Score:3.507m
Score/min:437
Driving Accuracy:64.633%
Gunner Accuracy:36.722%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A
Kills:820
V. Kills:465 176%
Deaths:88
KDR:9.318
Accuracy:70.205% A+
KPH:68.800 B**
VKPH:39 A
Aphelion VEX-4H
A++
Kills:769
V. Kills:489 157%
Deaths:89
KDR:8.640
Accuracy:50.334% B
KPH:76.900 A
VKPH:48.900 A++
M40 Fury-H
B*
Kills:728
V. Kills:142 N/A
Deaths:56
KDR:13
Accuracy:47.918% C++
KPH:132.200 B*
VKPH:25.800 B+
E540 Halberd-H
A++
Kills:634
V. Kills:268 236%
Deaths:30
KDR:21.133
Accuracy:61.653% C*
KPH:95.800 A++
VKPH:40.500 A++
M12 Kobalt-H
B**
Kills:360
V. Kills:16 N/A
Deaths:13
KDR:27.692
Accuracy:28.431% B*
KPH:190.400 B++
VKPH:8.500 B**
Halberd-H SE
A**
Kills:252
V. Kills:78 319%
Deaths:3
KDR:84
Accuracy:64.528% B+
KPH:173.500 A**
VKPH:53.700 A++
Proton II PPA-H
C+
Kills:93
V. Kills:6 N/A
Deaths:9
KDR:10.333
Accuracy:39.456% C+
KPH:88 C
VKPH:5.700 C
Kills:3,656 (0 + 3,656)
Deaths:288
KDR:12.694
VKDR:5.083
Vehicle Kills:1,464
Kill Difference:3,368
Playtime:38.454 hours
Usage:1%
Score:1.346m
Score/min:583
Driving Accuracy:N/A%
Gunner Accuracy:39.456%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M
Kills:607
V. Kills:161 375%
Deaths:67
KDR:9.060
Accuracy:66.986% M
KPH:37.100 B++
VKPH:9.800 B
M12 Kobalt
B++
Kills:553
V. Kills:32 N/A
Deaths:28
KDR:19.750
Accuracy:23.538% B+
KPH:91.800 C*
VKPH:5.300 B++
M20 Basilisk
A+
Kills:398
V. Kills:157 252%
Deaths:42
KDR:9.476
Accuracy:71.020% M*
KPH:42.600 A
VKPH:16.800 A+
M40 Fury
B**
Kills:279
V. Kills:58 473%
Deaths:23
KDR:12.130
Accuracy:42.198% B
KPH:73.400 B++
VKPH:15.200 B**
M12 Kobalt
B+
Kills:200
V. Kills:8 N/A
Deaths:12
KDR:16.667
Accuracy:22.396% B+
KPH:86.500 C+
VKPH:3.500 C+
M40 Fury
B**
Kills:163
V. Kills:45 354%
Deaths:17
KDR:9.588
Accuracy:43.207% B+
KPH:72.200 C**
VKPH:19.900 B**
G40-F Ranger
A++
Kills:110
V. Kills:57 190%
Deaths:3
KDR:36.667
Accuracy:41.871% B**
KPH:41.300 A++
VKPH:21.400 B**
M60-G Bulldog
B*
Kills:99
V. Kills:18 N/A
Deaths:13
KDR:7.615
Accuracy:39.048% C+
KPH:60.400 B*
VKPH:11 B+
Kills:2,409 (0 + 2,409)
Deaths:205
KDR:11.751
VKDR:2.615
Vehicle Kills:536
Kill Difference:2,204
Playtime:44.394 hours
Usage:1%
Score:0.855m
Score/min:321
Driving Accuracy:N/A%
Gunner Accuracy:39.048%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D
Kills:443
V. Kills:23 N/A
Deaths:316
KDR:1.402
Accuracy:37.274% D-
KPH:26 D--
VKPH:1.300 D
M40 Fury-F
C+
Kills:64
V. Kills:19 320%
Deaths:76
KDR:0.842
Accuracy:51.210% C+
KPH:21.900 C
VKPH:6.500 C+
Kills:507 (507 + 0)
Deaths:392
KDR:1.293
VKDR:0.107
Vehicle Kills:42
Kill Difference:115
Playtime:19.969 hours
Usage:1%
Score:0.108m
Score/min:90
Driving Accuracy:51.210%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:759
V. Kills:98 N/A
Deaths:33
KDR:23
Accuracy:43.816% A+
KPH:103.100 B+
VKPH:13.300 A*
M20 Wyvern
C++
Kills:153
V. Kills:98 155%
Deaths:16
KDR:9.563
Accuracy:47.594% A
KPH:22.500 C+
VKPH:14.400 C++
VLG Missile Launcher
B**
Kills:117
V. Kills:46 249%
Deaths:7
KDR:16.714
Accuracy:54.117% C++
KPH:79.100 B++
VKPH:31.100 B**
Kills:1,029 (0 + 1,029)
Deaths:56
KDR:18.375
VKDR:4.321
Vehicle Kills:242
Kill Difference:973
Playtime:15.638 hours
Usage:0%
Score:0.366m
Score/min:390
Piloting Accuracy:N/A%
Gunner Accuracy:54.117%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 21,01120,5618,3142.473C0.5231.235%B+28.632%D86.9C+1.9B+302236.7h10.3C+33C**
VX6-7 6,3296,1373,9041.572C+0.3931.18%B++21.411%C49.5C+1.5B**170124.1h10.9C*35B
VE-C Horizon 5,8825,7492,8572.012C+0.0542.395%B++26.596%C+72.3C+1.7C++26279.5h10.7B+25.2B+
C-4 6,8715,3962,8501.893C+0.0630.328%C**N/A152B++41.5B++101235.5h1.2C**4.1B
Supernova FPC 7,7265,0425978.446C6.4961.26%B*N/A51.1A27.2A++39898.7h3.9B+6.4B*
NS-11A "Heatwave" 4,9074,7872,6971.775C+0.1833.085%B+23.982%D59.2C1.5C++19580.9h11.2C*33.9B+
Orion VS54 4,7044,6372,7821.667C0.2926.373%C**22.083%D59.2C++N/A23878.3h10.7C++40.6C+
Deimos VA29 2,9202,8581,6501.732C++0.2375.243%B*15.22%C--54.1C1.2B+17552.8h2B+2.7C*
C-4 ARX 2,8262,3801,0112.354C+0.4030.752%B+N/A201.7B**37.8C++105611.8h1.1C*3.5B
NS-44P Commissioner 2,1342,1091,9911.059C0.9047.976%B+22.665%D60.3CN/A17835h3.7D7.6C+
Phobos VX86 2,0201,9741,4131.397C+0.5667.305%C**16.008%C53.9C1.3B**23436.6h2.3C+3.4C++
NS-11CP 1,8571,8191,5891.145D0.8127.687%D16.273%D**39.5DN/A10946.1h12.6D45.7D
Tank Mine 2,8071,7718412.106C--0.1533.77%CN/A137.3C*80.3B+134212.9h1.7B5.2C++
NSX "Networked" Daimyo 1,7511,7507142.451C0.4945.089%C+94.114%C+71.7CN/A25124.4h2B4.4B
H-V45 1,7821,7401,2101.438C+0.5228.902%C**22.471%C45.3C+1.1B+16238.4h12C+41.4C**
NS-15MP 1,7031,6728701.922C0.0428.476%C23.266%D*59.3D1.1C+16328.2h11.8D--41.5C-
Pulsar C 1,6691,6181,2571.287C+0.6730.074%B23.98%C42.4C+1.3B+14938.2h10.3C++34.4B
Plasma Grenade 1,6361,59611596N/A1,594.0446.329%C-N/A514.8C--12.9C+21513.1h3.3C+7.1C+
L100 Python HESH 1,9461,55112812.117C10.1659.13%B++N/A91.2B++23.2M*40417h3.3C+5.5B
L100 Python AP 2,6781,5453114.968C3.0160.207%C**1.489%C41.9C+30.7A42936.9h6C10C+
Ghost 1,5471,5318361.831C--0.1343.884%C*65.513%D-51.4CN/A16329.8h2C++4.6C*
NS-44 Commissioner 1,5441,5191,3631.114C+0.8449.534%B**24.687%C+42.3CN/A17135.9h3.6C+7.3B+
Blueshift VM5 1,5381,5137402.045C0.0923.555%C*17.118%D--48.3C++N/A19131.3h15.3C+65C*
Blueshift VM5 1,5241,4987352.038C0.0823.006%C*17.824%D-48.2C*N/A18931.1h15.2C+66C*
Rocklet Rifle 2,6111,4329351.532B**0.4359.919%B++N/A60.9A++50.2A++68723.5h23.6B**39.3B+
H-V45 AE 1,4531,4238671.641C0.3232.486%B24.737%D-50.8D1.1C+14528h12.2D--37.6C
Sirius SX12 1,4311,4121,1841.193C+0.7628.585%C*12.323%D--50.1C+N/A17528.2h13.1C+45.7C++
NSX-P Tanto 1,4031,3541,1101.22C+0.7437.367%A+24.446%D29.4C--1.1C+10146.1h15.2C40.6C**
NS-44 Commissioner AE 1,3701,3501,4180.952C1.0144.829%C+21.185%D65.5C+1A20020.6h3.6D8C+
NS-15M AE 1,3781,3496602.044C0.0928.566%C+22.239%D--62.5C1.3B17521.6h11.1C+38.8C++
L100 Python HEAT 1,7281,2883933.026A*31.0760.199%B+N/A94M+32.1M++50313.7h4.5B+7.4C*
NS "Jackpot" Decimator 1,5951,2647141.77C+0.1968.258%C++1.345%C53.8C14.1D464923.5h2.9B+4.2B++
Auraxium Slasher 1,2961,26016,5100.076C+1.8832.257%C+3.81%D2.6B+N/A7478.5h1.8B+5.5B+
NSX Naginata 1,3201,2606351.984C+0.0332.191%B**29.762%C84B+4M*30215h10.8C++33.6B+
AM7-XOXO 2,2861,2414123.012A+1.0569.833%B**7.091%D**67.1M*56.5S23118.5h2.8A4A
Serpent VE92 1,2591,2319191.339C+0.6229.664%B+16.572%D-50B1.1B+16624.6h11.8C+39.8C*
NS "Heatwave" Decimator 1,6341,2266751.816C+0.1469.573%B+1.55%C69.7C**23.2C+34117.6h2.8B++4.1B++
Terminus VX-9 1,2441,2228861.379C+0.5828.825%C++22.259%D-42.4CN/A13628.8h10.9C*37.7C**
Solstice SF 1,2531,2161,0571.15C+0.8131.328%B*33.141%A*39.1B1.2B+13131.1h7.6B+24.3B++
NSX-P Naginata 1,2641,2124152.92B+0.9633.534%A30.116%C128.9B**5.5M*6809.4h9.2B++27.5B++
Flare VE6 1,2221,2106401.891C+0.0727.422%C*23.884%D60.8C+N/A18719.9h9.8C+35.9C*
Cosmos VM3 1,2271,2083643.319B+1.3631.85%A*21.44%B90.8A*1.4B**63013.3h12B+37.7B**
Lasher X2-P 1,2401,2047041.71C+0.2534.435%D1.91%D-79.2B+2.4C+68215.2h15.7C*45.6C+
VE-S Canis 1,2101,2015762.085B+0.1336.33%B*29.142%B57.2C+N/A20721h9.9C++27.2B+
Cosmos VM3 1,2151,1973643.288B**1.3331.747%A++20.468%C*90A*1.4B*61813.3h12B+37.8C++
Force-Blade 1,2271,19220,0970.059B++1.9041.288%B++1.091%D2.3B*N/A8527.9h1.8B+4.3B+
NSX "Networked" Naginata 1,2231,1914132.884B+0.9332.748%B++28.967%D122.8B+3.3B*6069.7h10.9C+33.4C**
Eclipse VE3A 1,2221,1919441.262C0.7030.266%C**18.808%C--40C1C++12629.8h8.7B**28.6B*
Pandora VX25 1,2141,1917351.62C++0.3451.132%B+13.182%D62.7C+1.2B+24419h4.1C+8B+
NS-11P 1,2191,1905562.14B+0.1833.92%A27.647%C*73.9B++1.8B++30916.1h10.2B*30.2B*
Zenith VX-5AE 1,2211,1876671.78C0.1833.103%B+21.736%D--38.3D1.1C10131h11C++33.1B
NS-7 PDW 1,2121,1838471.397C+0.5633.577%B**20.118%C+61B+1.5A++28919.4h12.9C++38.4B+
CME 1,2051,1778891.324C0.6333.437%B*19.966%D37.2C-N/A14131.6h14.5D43.4C++
NSX "Networked" Tengu 1,1951,1766661.766C+0.1945.815%B+26.786%C+74C+1.2C27815.9h10.9C+23.7C*
Nova 1,2021,1767731.521C+0.4459.137%B**15.051%C55C*1.2B+15621.4h4C**6.7B++
NS Baron G5 1,1951,1767531.562B+0.4061.864%A+14.796%C+75.4B**1.2B**20815.6h4.2C++6.8C++
NS-61 "Networked" Emissary 1,1971,1747841.497C++0.4637.997%B*27.854%C++93.9B+1.8B+31012.5h10.3C++27.1B+
NSX "Networked" Tomoe 1,1841,1734822.434C++0.4831.347%C50.895%B89.5C**N/A30113.1h10.6B+33.7C**
NSX Tanto 1,2081,1738761.339C0.6235.635%B**21.313%D--41.2C1.2B+14128.5h14.3C--40C*
NSX Tomoe 1,1841,1726401.831C+0.1333.575%B+45.051%C*72.3B+N/A18916.2h11.7C**34.8B+
Eridani SX5 1,1901,1726881.703C++0.2531.605%B+23.72%C+84.9B++1.3B**29913.8h9.7B+30.8B+
NSX Daimyo 1,1701,1695322.197C-0.2445.22%C++94.354%C+75.4C+N/A25615.5h2.1B+4.5B+
NSX Tengu 1,1971,1667031.659C++0.3044.102%B+22.213%C65.5C++1.7B++20317.8h11.5C++26.1C**
Pulsar VS1 1,1821,1651,1321.029C0.9326.396%C+16.567%D-40.6C+N/A18928.7h13C+49.4C++
Pulsar LSW 1,1721,1567751.492C0.4725.996%C+18.512%D--62.2C+N/A22718.6h11C++42.2C++
NS-11A 1,1691,1541,1750.982C--0.9824.374%D15.945%D*38.7CN/A12229.8h12.3C+50.4C+
SVA-88 1,1601,1537721.494C0.4624.358%C18.56%D*63C+N/A18818.3h11.2C+45.9C+
NS-11C 1,1781,1511,1800.975C0.9828.379%C*14.944%D--32.2CN/A12735.7h13.9C48.8C++
NS-15M2 1,1681,1516771.7C0.2627.104%C+19.201%D*59.9CN/A21719.2h11.6C+42.8C+
Artemis VX26 AE 1,1461,1365682C0.0433.258%C**28.521%D66C++N/A19417.2h11.4C+34.3C++
NS Decimator-G 1,4611,1237081.586C0.3764.278%C+N/A64.2C++19.3C+42017.5h3.1B4.8B
NS Decimator 1,4741,0261,1350.904C-1.0564.791%C*2.242%C**40.2C17.6C33225.5h4.3C+6.6C++
NS Baron G5AE 8958787291.204C0.7555.24%B+11.048%D--47.7CN/A14618.4h4.6D8.4C+
Nebula VM20 8908613192.699C+0.7428.85%A+24.855%C*84.4A++2.8M++30410.2h12.8B++44.4B*
Lumine Edge 8668594,4770.192B1.7739.13%B++10.943%D7.1C+N/A28121.4h1.3C*3.3B+
Saron HRB 1,438821859.659B++7.7055.677%B**N/A53A++39.8M++64115.5h17.3B++31.1B*
Saron HRB-H 1,285820889.318B+7.3670.205%A+N/A68.9B**39.1A47811.9h20.8B29.7B*
Nebula VM20 8368183212.548C+0.5928.439%A+26.65%B++79.4A1.7B*30110.3h13.6B+47.7B*
Ancient Psykinetic Blade 94379111,0260.072B+1.8971.514%B++2.908%D--2.9C+N/A17270.5h7.5B10.6B+
Aphelion VEX-4H 1,258769898.64C+6.6850.334%B2.731%C76.9A48.9A++62510h43.4C++86.2C**
CAS 14-E 8577593323C+21.0443.816%A+N/A102.6B+13.2A*4257.4h34.5C--78.7C*
M40 Fury-H 8707285613C11.0447.918%C++1.374%C*132.4B*25.8B+5165.5h10.1C+21.1C+
Damascus Edge 71269912,4980.056C*1.9034.551%C++1.717%D-1.7B+N/A5409.6h1.6B+4.5B+
E540 Halberd-H 9026343021.133C*19.1861.653%C*N/A96.1A++40.6A++6776.6h4.3B++7B*
M20 Basilisk 768607679.06A*7.1066.986%M5.272%C37B++9.8B24916.4h139.6D--208.4C++
NS-66 Punisher 5745613861.453C+0.5034.92%B**26.916%C70.1C++1.6B**2898h10.3B29.6B++
M12 Kobalt 5855532819.75C+17.7923.538%B+16.456%D92.2C*5.3B++3686h15.6B+66.3C*
Parallax VX3 5525481204.567C+2.6147.938%B**81.204%C**66.8B**N/A2008.2h1.6B*3.4B*
Proximity Mine 5395392172.484D0.5354.93%B**N/A163.3B+N/A5893.3h1.8C+3.2B++
Sticky Grenade 4904821482N/A480.0448.086%D-N/A803.3D13.3C+26770.6h2.2C4.6C+
Eridani SX5G 4804703251.446C--0.5132.292%C**17.234%D--50.5D1.1C++1629.3h10.7D33.2C+
C150 Dalton 878465617.623C+5.6733.651%C--N/A35.5C-31.5C++42613.1h3.7C11C
Eidolon VE33 4554443701.2C0.7634.878%B+23.198%D44C+1.1C**18910.1h8.1C+23.1C*
S12 Renegade 4664433161.402C--0.5637.274%D-2.709%D26.1D--1.4C--7417h4D10.6D
NS-W Survivor 4474396,0310.073C1.8845.05%C++1.139%D--3.3C--N/A12134.8h1.5B**3.2B+
V10 4204171902.195D0.2448.012%B+80.576%C++50.2C+N/A1498.3h1.9C**3.9B+
NSX Amaterasu 4294137,1080.058C+1.9034.751%B++N/A2.7CN/A10154.3h1.7C*5B+
Supernova PC 583398498.122C+6.1664.633%AN/A48.5A22.6A*4828.2h4.8C+7.5B+
M20 Basilisk 555398429.476M7.5271.02%M*3.015%D*42.8A16.9A+3269.3h156.5D**220.4C*
NS-44LG Blackhand 3643623621D0.9649.431%C++29.558%D*29.9C--N/A12812.1h3.7C7.5C++
M12 Kobalt-H 3763601327.692C+25.7328.431%B*15.833%C-189.5B++8.4B**6931.9h12.8B+45B++
NS-15 Gallows 3683601272.835C+0.8832.271%B31.944%C-75C1.7C+2244.8h10C*31B+
Nemesis VSH9 5233584030.888C+1.0769.422%B+1.676%D34.8B**16C**28610.3h5.1B**7.3B**
NS-45 "Brass" Pilot 3623562811.267C0.6936.628%C35.393%B+72.7C-1.2C**2564.9h6.7D18.2C
Lasher X2 3203142291.371C+0.5932.173%C++3.185%C59.2C**1.1C3905.3h16.2B+50.2B+
S1 4173124020.776C1.1863.893%B+2.885%C*39B+13.1C6278h4.4B*6.9C**
M12 Kobalt 3172971127C--25.0432.51%A++15.152%D-114.2C7.7B++3922.6h22.5D**69.2C++
NS-357 Underboss 2992952671.105C+0.8547.788%B*26.102%C+89.4B++1.2B**4933.3h3.7C*7.7B+
NS-357P Underboss 2982873090.929C-1.0345.753%C+16.376%D*62.4C--2.4A*1824.6h4.5F--9.9D--
M40 Fury 3372792312.13B++10.1742.198%B2.509%A73.4B++15.3B**3943.8h14.7C+34.9C++
E540 Halberd 3912771815.389C++13.4349.884%C+N/A45.4B++18.7C++4576.1h4.7B+9.3B+
Eridani SX5-AE 2652572531.016D0.9431.725%C+13.619%F-32.1D--1C+1678h11.5D*36.1D
Halberd-H SE 330252384M**82.0464.528%B+N/A168A*52A++9271.5h3.5B+5.4B+
NS-45 Pilot 2312312051.127C0.8336.171%B35.498%B+74.5C+N/A4143.1h6C**16.6B+
MANA Anti-Personnel Turret 229225743.041N/A1.0824.691%UN/A2250U40U7283200.1h20.4T*82.8T*
Anti-Vehicle Grenade 3392251225N/A223.0446.633%DN/A204.5D--103.6C+17431.1h7.8D**16.6D*
NS-61 Emissary 2252152850.754C1.2032.925%C**12.558%D--23.4D1.1B++1039.2h17.6D53.5C+
Heartstring 2312093500.597C--1.3649.899%B+19.139%C--10.3D-1.1C4620.3h8.3D-16.6C
XM98 2062051351.519C--0.4444.55%B+72.683%C--38.7C+N/A1915.3h2.1C**4.6B+
Artemis VX26 2032021441.403C0.5534.01%B*24.753%C+50.5C+N/A2084h13.5D-39.8C+
AP30 Shredder 375200258C+6.0437.496%C++2.5%B30.8C-26.9C++3326.5h78.1C++208.2C**
M12 Kobalt 2082001216.667C+14.7122.396%B+17.5%C-87C+3.5C+3772.3h18C+80.2C**
Darkstar 194192922.087C+0.1329.932%C++21.354%D71.1C**N/A3212.7h10.1B*33.7B++
MANA Anti-Vehicle Turret 3311761471.197D0.7666.863%C5.114%A+1760B+1550B3064740.1h12.9F19.3D*
VA39 Spectre 179176722.444C++0.4940.771%B++33.523%C-70.4A+1.2A4722.5h4B*9.7B*
M60-A Bulldog 195169821.125C++19.1761.028%B**1.775%C38.4C5.9C*1634.4h8.4F13.8C
Beamer VS3 1741682130.789C1.1730.854%C*20.833%C-31.7C1.1C++1845.3h10.3C-33.5C+
M40 Fury 208163179.588C+7.6343.207%B+1.84%C++70.9C*19.6B**4082.3h17D-39.4C
C75 Viper 194161198.474B+6.5251.295%B*1.242%C+53.7B+11C+6433h11.6C+22.5C*
M20 Wyvern 251153169.563C++7.6147.594%A2.614%C--22.5C+14.4C++3446.8h110.8D--232.7C+
G40-F Ranger 229153625.5C*23.5441.226%AN/A85A+42.2B**6611.8h54.3B+131.7B++
NS-357 IA 1451431990.719C1.2446.025%C-33.566%C34DN/A934.2h3.6C-7.9C
L-30R Vektor 2751391211.583A*9.6382.365%SN/A34.8M**34M++1504h62.2C++75.5A+
MKV Suppressed 1361341161.155C0.8029.223%C++11.94%D*51.5C++N/A3062.6h14C47.8C+
V26 Maelstrom Turbo Laser 221133582.293C+0.3428.572%D1.504%C-19.6C+12.9C+2746.8h81.4C*285C++
Soldier Soaker 1321311201.092C0.8736.722%C+13.741%C+81.9BN/A3181.6h6.6C-18C+
Dual Photon Pods 172128235.565C-3.6159.974%B+N/A67.4D23.2C++6991.9h25.4D42.3C
Nightshade 1491272,5300.05B1.9186.819%B**N/A1.6C+N/A981.2h35.1C+40.4C++
Phaseshift VX-S 122121482.521D0.5638.015%C63.636%D--39C**N/A1383.1h3C7.8C+
NS-20 "Heatwave" Gorgon 123119592.017C+0.0623.722%D**20.168%D--42.5C*1.4D1072.8h15.4A+64.9B++
VLG Missile Launcher 163117716.714C14.7654.117%C++N/A78B++30.7B**4261.5h5B++9.2B+
Auraxium Force-Blade 1141141,7700.064B+1.8937.273%B+N/A2.1BN/A654.2h1.8B+4.8B+
G40-F Ranger 167110336.667M+34.7141.871%B**N/A40.7A++21.1B**3622.7h80.7A192.8A
Skyguard 190109402.725C0.7738.966%AN/A16.5C+12.3B+2846.6h145.5D-373.4C++
Aphelion VEX-4 190109129.083B+7.1336.722%C**7.339%A++32.1C*23.8B**3763.4h45.9B+125B+
Spear Anti-Vehicle Phalanx Turret 182107176.294C4.3457.277%B++N/A51C+35.7B*8192.1h8.6C+15C++
Fatestealer 1011011310.771S1.1939.451%C++22.772%C*45.9B+N/A1032.2h2.3C5.8C*
M60-G Bulldog 11799137.615B+5.6639.048%C+1.01%D--61.9B**11.3B++4061.6h5B**12.7B+
M40 Fury 11993910.333C+8.3848.249%CN/A93B+26C**4191h12.6C**26.1C**
Proton II PPA-H 9993910.333C8.3839.456%C+N/A84.5C-5.5C-4531.1h9.4C*23.7C*
NS-7G PDW 9190422.143C+0.1933.723%B**27.778%B*112.5A++1.3C**2620.8h10.3B**30.4B+
Icikill 86861,2540.069C*1.8929.851%C11.628%C*2.4C+N/A735.5h2.1C+7C++
M60-A Bulldog 10784342.471D0.5127.379%D**1.19%C+17.1D--4.7D-1414.9h7.2D*26.4F-
CAS30 Tank Buster 194811080.75C--1.2139.359%D-1.235%C+6D8.3C++16413.6h93.4F-237.3F-
NS-TMC-01 "His Regards" 84791,5430.051C**1.9130.349%C++3.797%C--2.3C++N/A634.9h1.8B+5.8B+
Saron Laser Cannon 141781220.639C-1.3226.541%D--N/A7.4D-6D18710.5h119.6C+450.6C
NS-20 "Heatwave" Gorgon 7976591.288C--0.6723.933%D**21.053%D--27.1D-1.1D--702.8h24.1C*100.5D-
Light PPA 8375243.125C1.1745.269%C**N/A41.7D4.4C*3181.8h13C+28.7C++
NS-30 Vandal 7473621.177C0.7835.97%C+19.178%D*52.1CN/A3521.4h5.9D16.5C
VE-H Maw AE 7368421.619C0.3436.645%B**26.471%D30.9D*2.3B+1132.2h12.7F-34.6C
Antares LC 10766166U64.0441.642%A+1.515%C+27.5C+17.1C+4432.4h85C**204.1B+
MAX Punch 69651,5110.043D1.9143.431%CN/A1.1C-N/A460.2h1.8C*4.2C**
VE-LR Obelisk 6865451.444C-0.5138.362%B18.462%F-38.2C-1.8B**4551.7h6.8C--17.8C+
Xiphos Anti-Personnel Phalanx Tower 6864164C+62.0420.404%D-N/A320C+20A8930.2h10.3C**50.3C*
Lasher X2 AE 6464521.231C0.7324.45%D*1.563%D--53.3CN/A1911.2h17.4C**71.1C--
M40 Fury-F 8364760.842C--1.1251.21%C+3.125%S22.1C6.6C+1812.9h16.2D31.6D
NS-AM7 Archer 139642050.312C-1.6562.304%B+14.063%D6.5C7.7M1339.8h18.6C+29.8C+
The Little Helper 6363302.1B+0.1466.374%A+20.635%B*78.8B+N/A4100.8h4.8C-7.2B+
NS CandyCannon 3000 64631770.356C--1.6034.936%C20.635%D--24.2CN/A592.6h6.5C18.5C
NS-44L Showdown 6059561.054C+0.9045.759%B45.763%B**39.3C+N/A1261.5h3.5C+7.6C**
Equinox VE2 Burst 5351650.785D1.1728.551%C19.608%D**34D-1.3B+2501.5h16F-55.9D-
L105 Zephyr 6750412.5C*10.5443.478%C+N/A35.7D12.1C*3071.4h9.8D**22.5D-
VE-H Maw 5150281.786C0.1725.541%D20%D*71.4C+1.4C*17080.7h9.7C+37.9C+
The Slasher 50502850.175M+1.7823.848%D-6%D8.6B**N/A315.8h2.4C10C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon12017,2208.6h
Anti-Vehicle MANA Turret421,5071.8h
Nano-Armor Kit231140,91711.4h
Ordnance Dampener73750.8h
AE Nano-Armor Kit1,4101,290,600102.1h
Repair Module01890.3h
Turret AI Module11390.4h
Structure Shield Module01450.3h
Skywall Shield Emitter0850.2h
AE Medical Applicator1,267318,51926h
Rampart Wall22011.2h
Nanite Healing Grenade01000h
Nanite Revive Grenade05,6781.6h
Cortium Silo01090.3h
Restoration Kit1331,7811.9h
Motion Spotter128,6193.2h
Welding Device01,8060.2h
Spear Anti-Vehicle Tower0830.2h
Deconstruction Tool11,7170.2h
Hoplon Anti-Aircraft Phalanx Tower1760.2h
Xiphos Anti-Personnel Tower0820.2h
Spitfire Auto-Turret602,1402.6h
Ammunition Package854,3891.8h
Recon Detection Device543,1384.3h
Shield Recharging Field479920.5h
Medical Kit2,62919,42126.2h
Medical Applicator11726,0662.3h
Anti-Infantry MANA Turret174130.7h
Smoke Grenade0500h
Elysium Spawn Tube1740.3h
Nano-Repair Grenade01,1120.3h
Router0740.1h
Orbital Strike Target Designator18790.8h
Hardlight Barrier42980.4h

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