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Paragon Space ApolloProductions[FwF] ApolloProductions
VS BR 183

KDR: 1.79

Score: 86.5m

Last Seen: Aug 19th, 2019 1:56 AM
- OFFLINE - 43.5 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Vanu Sovereignty on Emerald - Outfit Member of Fish with Feet[FwF] Fish with Feet
VS outfit on Emerald

Members: 82
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A C-4 Orion VS54 Supernova FPC VX6-7 NS-11A "Heatwave" Deimos VA29 Phobos VX86
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,381,104 MLG Score: 1104
Fun Score: N/A
Cheeseburgers Flipped: 435TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.933%21.394%64049116558,2261.440420.35

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.927%1.679A++0.043C+-1.473FHEAD ++ (~6.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.30.508B+10.90.236C++25.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.719%1.053%293121128511894210.23949668%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.749%-0.289C-0.488D0.923

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.7-0.019C+57.5-0.074C+108.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.592%0.999%501612087,305263341192.7744177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.771%1.02B**-1.007D*0.539

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.661B+6.60.461B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
56.007%3.982%5141611985,851223126862.62259218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.394%1.845A++-0.146C1.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
680.426B38.10.034C+29.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.003%68.306%514712072,6632452261.08605

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.631%1.353A0.07C+-0.142

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.485B+2.20.296C*2.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.509%14.673%514412106,45433211461.94339

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.986%1.658A++0.012C+0.01

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.655B+2.80.424B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Fish with Feet[FwF] Fish with Feet
VS outfit on Emerald

Members: 82
86.5m583.6%669 (40.1k)552 (33.1k)1.79004125,45170,0831.97434183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1214775825.443%14.74%37502:1453

13% Combat Medic30% Engineer22% Heavy Assault10% Infiltrator23% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 28th, 2013 10:33 PMMay 29th, 2019 10:49 PMAug 19th, 2019 9:14 PM (19h) (PST)Aug 19th, 2019 12:06 AM (2d) (PST)Aug 18th, 2019 9:56 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8472685790.8010.4470.1185.3190.1111104

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,81116,06434,74748277319733,134

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2611.8h/108.8d 12,917 18,491 44,649 833.5k 4,355 5,759 17,372 132.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B++
Kills:9,287
Deaths:4,205
KDR:2.209
Accuracy:29.624% B++
HSR:26.327% D
Orion VS54
B**
Kills:4,242
Deaths:2,533
KDR:1.675
Accuracy:25.733% B**
HSR:20.745% D
NS-15MP
C+
Kills:1,489
Deaths:778
KDR:1.914
Accuracy:27.979% C+
HSR:22.834% D-
NS-15M AE
B+
Kills:1,349
Deaths:660
KDR:2.044
Accuracy:28.566% B+
HSR:22.239% D
Flare VE6
B*
Kills:1,209
Deaths:639
KDR:1.892
Accuracy:27.420% B*
HSR:23.821% C+
Pulsar LSW
B+
Kills:1,156
Deaths:775
KDR:1.492
Accuracy:25.996% B+
HSR:18.512% D
SVA-88
C++
Kills:1,153
Deaths:771
KDR:1.495
Accuracy:24.358% C++
HSR:18.560% D-
NS-15M2
B+
Kills:1,151
Deaths:677
KDR:1.700
Accuracy:27.104% B+
HSR:19.201% D-
Kills:21,036
Deaths (as Heavy Assault):11,038
Deaths (to Heavy Assaults):21,192
KDR:1.90578
Kill Difference:9,998
Playtime:568.821 hours
Usage:22%
Score:31.409m
Score/min:920
Accuracy (listed only):27.097%
HSR (listed only):21.530%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B**
Kills:3,834
Deaths:2,795
KDR:1.372
Accuracy:30.206% B**
HSR:18.284% C-
Deimos VA29
A
Kills:2,336
Deaths:1,378
KDR:1.695
Accuracy:74.703% A
HSR:14.469% C
Phobos VX86
B++
Kills:1,766
Deaths:1,308
KDR:1.350
Accuracy:66.380% B++
HSR:15.855% C+
NS-11CP
C
Kills:1,522
Deaths:1,390
KDR:1.095
Accuracy:26.895% C
HSR:15.177% D*
VE-C Horizon
B**
Kills:1,477
Deaths:901
KDR:1.639
Accuracy:42.041% B**
HSR:24.103% C++
Pulsar C
B**
Kills:1,394
Deaths:1,152
KDR:1.210
Accuracy:29.796% B**
HSR:21.880% C
Serpent VE92
A
Kills:1,209
Deaths:906
KDR:1.334
Accuracy:29.627% A
HSR:16.212% D
Zenith VX-5AE
B**
Kills:1,187
Deaths:667
KDR:1.780
Accuracy:33.103% B**
HSR:21.736% C--
Solstice SF
M
Kills:1,184
Deaths:1,051
KDR:1.127
Accuracy:31.253% A
HSR:33.277% M
NSX-P Tanto
A*
Kills:1,181
Deaths:1,009
KDR:1.170
Accuracy:37.437% A*
HSR:24.301% C+
NS Baron G5
A++
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A++
HSR:14.796% C+
Pandora VX25
B**
Kills:1,176
Deaths:717
KDR:1.640
Accuracy:51.377% B**
HSR:12.925% D
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C+
NSX Tanto
A++
Kills:1,173
Deaths:876
KDR:1.339
Accuracy:35.635% A++
HSR:21.313% D
NS-11C
B*
Kills:1,151
Deaths:1,180
KDR:0.975
Accuracy:28.379% B*
HSR:14.944% D
Eclipse VE3A
B+
Kills:1,000
Deaths:837
KDR:1.195
Accuracy:29.473% B+
HSR:18.500% C
NS Baron G5AE
B++
Kills:722
Deaths:646
KDR:1.118
Accuracy:53.807% B++
HSR:10.803% D-
Eidolon VE33
B**
Kills:422
Deaths:348
KDR:1.213
Accuracy:34.864% B**
HSR:22.512% C-
VE-LR Obelisk
B+
Kills:52
Deaths:35
KDR:1.486
Accuracy:35.150% B+
HSR:19.231% D**
Kills:25,138
Deaths (as Engineer):18,722
Deaths (to Engineers):12,630
KDR:1.3427
Kill Difference:6,416
Playtime:786.637 hours
Usage:30%
Score:19.311m
Score/min:409
Accuracy (listed only):41.638%
HSR (listed only):18.704%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B**
Kills:3,834
Deaths:2,795
KDR:1.372
Accuracy:30.206% B**
HSR:18.284% C-
Deimos VA29
A
Kills:2,336
Deaths:1,378
KDR:1.695
Accuracy:74.703% A
HSR:14.469% C
Phobos VX86
B++
Kills:1,766
Deaths:1,308
KDR:1.350
Accuracy:66.380% B++
HSR:15.855% C+
NS-11CP
C
Kills:1,522
Deaths:1,390
KDR:1.095
Accuracy:26.895% C
HSR:15.177% D*
VE-C Horizon
B**
Kills:1,477
Deaths:901
KDR:1.639
Accuracy:42.041% B**
HSR:24.103% C++
Sirius SX12
B*
Kills:1,404
Deaths:1,176
KDR:1.194
Accuracy:28.553% B*
HSR:12.180% D--
Pulsar C
B**
Kills:1,394
Deaths:1,152
KDR:1.210
Accuracy:29.796% B**
HSR:21.880% C
Serpent VE92
A
Kills:1,209
Deaths:906
KDR:1.334
Accuracy:29.627% A
HSR:16.212% D
VE-S Canis
A+
Kills:1,200
Deaths:575
KDR:2.087
Accuracy:36.278% A+
HSR:29.167% B**
Zenith VX-5AE
B**
Kills:1,187
Deaths:667
KDR:1.780
Accuracy:33.103% B**
HSR:21.736% C--
Solstice SF
M
Kills:1,184
Deaths:1,051
KDR:1.127
Accuracy:31.253% A
HSR:33.277% M
NSX-P Tanto
A*
Kills:1,181
Deaths:1,009
KDR:1.170
Accuracy:37.437% A*
HSR:24.301% C+
NS Baron G5
A++
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A++
HSR:14.796% C+
Pandora VX25
B**
Kills:1,176
Deaths:717
KDR:1.640
Accuracy:51.377% B**
HSR:12.925% D
NS-7 PDW
A++
Kills:1,176
Deaths:846
KDR:1.390
Accuracy:33.598% A++
HSR:20.153% B+
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C+
NSX Tanto
A++
Kills:1,173
Deaths:876
KDR:1.339
Accuracy:35.635% A++
HSR:21.313% D
Eridani SX5
B**
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B**
HSR:23.720% B+
NS-11C
B*
Kills:1,151
Deaths:1,180
KDR:0.975
Accuracy:28.379% B*
HSR:14.944% D
Eclipse VE3A
B+
Kills:1,000
Deaths:837
KDR:1.195
Accuracy:29.473% B+
HSR:18.500% C
NSX Tengu
B**
Kills:782
Deaths:514
KDR:1.521
Accuracy:42.957% B**
HSR:21.611% C++
NS Baron G5AE
B++
Kills:722
Deaths:646
KDR:1.118
Accuracy:53.807% B++
HSR:10.803% D-
Eridani SX5G
B++
Kills:358
Deaths:280
KDR:1.279
Accuracy:31.641% B++
HSR:15.363% D
Eridani SX5-AE
B+
Kills:256
Deaths:251
KDR:1.020
Accuracy:31.759% B+
HSR:13.281% D**
MKV Suppressed
B++
Kills:132
Deaths:112
KDR:1.179
Accuracy:29.291% B++
HSR:12.121% D*
Kills:31,144
Deaths (as Light Assault):22,781
Deaths (to Light Assaults):11,435
KDR:1.3671
Kill Difference:8,363
Playtime:600.090 hours
Usage:23%
Score:16.301m
Score/min:453
Accuracy (listed only):39.472%
HSR (listed only):18.449%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-11A "Heatwave"
B**
Kills:2,658
Deaths:1,614
KDR:1.647
Accuracy:32.921% B**
HSR:21.181% C--
Deimos VA29
A
Kills:2,336
Deaths:1,378
KDR:1.695
Accuracy:74.703% A
HSR:14.469% C
Phobos VX86
B++
Kills:1,766
Deaths:1,308
KDR:1.350
Accuracy:66.380% B++
HSR:15.855% C+
H-V45
B**
Kills:1,740
Deaths:1,210
KDR:1.438
Accuracy:28.902% B**
HSR:22.471% C*
Sirius SX12
B*
Kills:1,404
Deaths:1,176
KDR:1.194
Accuracy:28.553% B*
HSR:12.180% D--
VE-S Canis
A+
Kills:1,200
Deaths:575
KDR:2.087
Accuracy:36.278% A+
HSR:29.167% B**
Terminus VX-9
B+
Kills:1,184
Deaths:879
KDR:1.347
Accuracy:28.759% B+
HSR:22.382% C--
CME
A
Kills:1,177
Deaths:889
KDR:1.324
Accuracy:33.437% A
HSR:19.966% C
NS Baron G5
A++
Kills:1,176
Deaths:753
KDR:1.562
Accuracy:61.864% A++
HSR:14.796% C+
Pandora VX25
B**
Kills:1,176
Deaths:717
KDR:1.640
Accuracy:51.377% B**
HSR:12.925% D
NS-7 PDW
A++
Kills:1,176
Deaths:846
KDR:1.390
Accuracy:33.598% A++
HSR:20.153% B+
Nova
B**
Kills:1,176
Deaths:773
KDR:1.521
Accuracy:59.137% B**
HSR:15.051% C+
Eridani SX5
B**
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B**
HSR:23.720% B+
Pulsar VS1
B+
Kills:1,165
Deaths:1,132
KDR:1.029
Accuracy:26.396% B+
HSR:16.567% D
NS-11A
C+
Kills:1,154
Deaths:1,175
KDR:0.982
Accuracy:24.374% C+
HSR:15.945% D-
H-V45 AE
B*
Kills:997
Deaths:657
KDR:1.518
Accuracy:32.126% B*
HSR:23.170% D
NSX Tengu
B**
Kills:782
Deaths:514
KDR:1.521
Accuracy:42.957% B**
HSR:21.611% C++
NS Baron G5AE
B++
Kills:722
Deaths:646
KDR:1.118
Accuracy:53.807% B++
HSR:10.803% D-
Eridani SX5G
B++
Kills:358
Deaths:280
KDR:1.279
Accuracy:31.641% B++
HSR:15.363% D
Eridani SX5-AE
B+
Kills:256
Deaths:251
KDR:1.020
Accuracy:31.759% B+
HSR:13.281% D**
MKV Suppressed
B++
Kills:132
Deaths:112
KDR:1.179
Accuracy:29.291% B++
HSR:12.121% D*
Darkstar
B++
Kills:82
Deaths:51
KDR:1.608
Accuracy:30.345% B++
HSR:18.293% D-
Equinox VE2 Burst
C*
Kills:51
Deaths:65
KDR:0.785
Accuracy:28.551% C*
HSR:19.608% D--
Kills:25,040
Deaths (as Combat Medic):17,689
Deaths (to Combat Medics):8,429
KDR:1.41557
Kill Difference:7,351
Playtime:345.285 hours
Usage:13%
Score:10.573m
Score/min:510
Accuracy (listed only):39.077%
HSR (listed only):17.873%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A+
Kills:1,515
Deaths:1,359
KDR:1.115
Accuracy:49.533% A+
HSR:24.687% B
Sirius SX12
B*
Kills:1,404
Deaths:1,176
KDR:1.194
Accuracy:28.553% B*
HSR:12.180% D--
NS-44P Commissioner
B*
Kills:1,400
Deaths:1,498
KDR:0.935
Accuracy:48.103% B*
HSR:18.286% D-
NS-44 Commissioner AE
C**
Kills:1,233
Deaths:1,327
KDR:0.929
Accuracy:44.671% C**
HSR:19.546% D
Ghost
B++
Kills:1,226
Deaths:683
KDR:1.795
Accuracy:43.645% B++
HSR:62.724% D
VE-S Canis
A+
Kills:1,200
Deaths:575
KDR:2.087
Accuracy:36.278% A+
HSR:29.167% B**
NS-7 PDW
A++
Kills:1,176
Deaths:846
KDR:1.390
Accuracy:33.598% A++
HSR:20.153% B+
Eridani SX5
B**
Kills:1,172
Deaths:688
KDR:1.703
Accuracy:31.605% B**
HSR:23.720% B+
AM7-XOXO
A
Kills:1,163
Deaths:204
KDR:5.701
Accuracy:72.768% A
HSR:5.847% D*
Artemis VX26 AE
B+
Kills:1,135
Deaths:567
KDR:2.002
Accuracy:33.263% B+
HSR:28.546% C+
NSX Tengu
B**
Kills:782
Deaths:514
KDR:1.521
Accuracy:42.957% B**
HSR:21.611% C++
Parallax VX3
A
Kills:534
Deaths:115
KDR:4.643
Accuracy:47.969% A
HSR:80.712% B+
Eridani SX5G
B++
Kills:358
Deaths:280
KDR:1.279
Accuracy:31.641% B++
HSR:15.363% D
NS-44LG Blackhand
B++
Kills:318
Deaths:324
KDR:0.981
Accuracy:48.631% B++
HSR:31.447% D--
NS-357 Underboss
A
Kills:295
Deaths:267
KDR:1.105
Accuracy:47.788% A
HSR:26.102% B+
NS-357P Underboss
B+
Kills:287
Deaths:309
KDR:0.929
Accuracy:45.753% B+
HSR:16.376% D-
Eridani SX5-AE
B+
Kills:256
Deaths:251
KDR:1.020
Accuracy:31.759% B+
HSR:13.281% D**
V10
B*
Kills:222
Deaths:115
KDR:1.930
Accuracy:46.242% B*
HSR:78.378% C++
NS-61 Emissary
B++
Kills:211
Deaths:277
KDR:0.762
Accuracy:33.071% B++
HSR:12.322% D
XM98
B**
Kills:205
Deaths:135
KDR:1.519
Accuracy:44.550% B**
HSR:72.683% C
NSX Daimyo
B++
Kills:181
Deaths:80
KDR:2.263
Accuracy:45.823% B++
HSR:88.950% D**
Artemis VX26
B**
Kills:177
Deaths:137
KDR:1.292
Accuracy:32.118% B**
HSR:25.424% B
VA39 Spectre
A+
Kills:174
Deaths:63
KDR:2.762
Accuracy:41.215% A+
HSR:33.333% C-
NSX Tomoe
B
Kills:164
Deaths:151
KDR:1.086
Accuracy:30.727% B
HSR:32.927% C
Beamer VS3
B+
Kills:162
Deaths:204
KDR:0.794
Accuracy:30.499% B+
HSR:19.753% C
MKV Suppressed
B++
Kills:132
Deaths:112
KDR:1.179
Accuracy:29.291% B++
HSR:12.121% D*
Soldier Soaker
C**
Kills:128
Deaths:116
KDR:1.103
Accuracy:36.286% C**
HSR:13.281% C+
NS-357 IA
C+
Kills:125
Deaths:177
KDR:0.706
Accuracy:45.951% C+
HSR:30.400% C
Phaseshift VX-S
B
Kills:121
Deaths:47
KDR:2.574
Accuracy:38.380% B
HSR:63.636% D
NS-30 Vandal
B+
Kills:73
Deaths:62
KDR:1.177
Accuracy:35.970% B+
HSR:19.178% D-
NS-AM7 Archer
B+
Kills:64
Deaths:205
KDR:0.312
Accuracy:62.304% B+
HSR:14.063% C
NS CandyCannon 3000
C+
Kills:63
Deaths:177
KDR:0.356
Accuracy:34.936% C+
HSR:20.635% D-
Kills:17,656
Deaths (as Infiltrator):13,041
Deaths (to Infiltrators):8,325
KDR:1.35388
Kill Difference:4,615
Playtime:262.101 hours
Usage:10%
Score:5.446m
Score/min:346
Accuracy (listed only):40.809%
HSR (listed only):30.838%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:1,510
Deaths:739
KDR:2.043
Accuracy:23.550% B*
HSR:17.152% D
Blueshift VM5
B++
Kills:1,498
Deaths:735
KDR:2.038
Accuracy:23.006% B++
HSR:17.824% D
Cosmos VM3
M++
Kills:1,099
Deaths:313
KDR:3.511
Accuracy:31.017% M++
HSR:20.746% B
Cosmos VM3
M+
Kills:1,049
Deaths:313
KDR:3.351
Accuracy:30.908% M+
HSR:20.782% B
Nebula VM20
A+
Kills:268
Deaths:85
KDR:3.153
Accuracy:26.156% A+
HSR:21.642% C*
Nebula VM20
A++
Kills:266
Deaths:87
KDR:3.057
Accuracy:26.202% A++
HSR:23.308% B+
NS-20 "Heatwave" Gorgon
C-
Kills:119
Deaths:59
KDR:2.017
Accuracy:23.722% D--
HSR:20.168% C-
NS-20 "Heatwave" Gorgon
C+
Kills:76
Deaths:59
KDR:1.288
Accuracy:23.933% D-
HSR:21.053% C+
Kills:5,885
Deaths (as MAX Suit):1,195
Deaths (to MAX Suits):3,281
KDR:4.92469
Kill Difference:4,690
Playtime:54.504 hours
Usage:2%
Score:3.500m
Score/min:1,070
Accuracy (listed only):26.062%
HSR (listed only):20.334%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
B
Kills:122
V. Kills:41 290%
Deaths:23
KDR:5.304
Accuracy:59.832% B*
KPH:65 C
VKPH:21.800 B
Maelstrom Turbo Laser
B
Kills:82
V. Kills:58 139%
Deaths:58
KDR:1.414
Accuracy:25.015% D--
KPH:19.500 C**
VKPH:13.800 B
Saron Laser Cannon
C--
Kills:78
V. Kills:63 122%
Deaths:122
KDR:0.639
Accuracy:26.665% D-
KPH:7.600 C--
VKPH:6.100 C--
Light PPA
B+
Kills:70
V. Kills:7 N/A
Deaths:24
KDR:2.917
Accuracy:46.264% B++
KPH:46.400 C+
VKPH:4.600 B+
Kills:352 (230 + 0)
Deaths:227
KDR:1.551
VKDR:0.744
Vehicle Kills:169
Kill Difference:125
Playtime:17.886 hours
Usage:1%
Score:0.266m
Score/min:248
Piloting Accuracy:46.264%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B+
Kills:413
V. Kills:387 106%
Deaths:61
KDR:6.770
Accuracy:35.148% C
KPH:34.100 C+
VKPH:31.900 B+
AP30 Shredder
B+
Kills:176
V. Kills:163 107%
Deaths:25
KDR:7.040
Accuracy:37.148% B+
KPH:28.300 C+
VKPH:26.200 B+
L-30R Vektor
S
Kills:132
V. Kills:132 99%
Deaths:12
KDR:11
Accuracy:90.175% S
KPH:70.200 S
VKPH:70.200 S
CAS30 Tank Buster
C*
Kills:81
V. Kills:113 71%
Deaths:108
KDR:0.750
Accuracy:39.359% D
KPH:5.900 C
VKPH:8.300 C*
L105 Zephyr
N/A
Kills:50
V. Kills:17 278%
Deaths:4
KDR:12.500
Accuracy:43.277% N/A
KPH:36.500 N/A
VKPH:12.400 N/A
Kills:852 (213 + 639)
Deaths:210
KDR:4.057
VKDR:3.867
Vehicle Kills:812
Kill Difference:642
Playtime:35.217 hours
Usage:1%
Score:0.620m
Score/min:293
Piloting Accuracy:39.359%
Gunner Accuracy:43.277%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M**
Kills:1,337
V. Kills:359 371%
Deaths:128
KDR:10.445
Accuracy:59.473% A
KPH:85.800 A+
VKPH:23 M**
L100 Python AP
A*
Kills:1,335
V. Kills:1,047 127%
Deaths:311
KDR:4.293
Accuracy:60.365% B+
KPH:38.500 B+
VKPH:30.200 A*
L100 Python HEAT
M*
Kills:448
V. Kills:166 268%
Deaths:39
KDR:11.487
Accuracy:61.453% B**
KPH:76.700 M*
VKPH:28.400 M*
Skyguard
B*
Kills:100
V. Kills:78 127%
Deaths:40
KDR:2.500
Accuracy:38.532% A+
KPH:16.100 C*
VKPH:12.500 B*
C75 Viper
A
Kills:93
V. Kills:18 N/A
Deaths:19
KDR:4.895
Accuracy:52.283% A
KPH:45.500 B*
VKPH:8.800 C++
Kills:3,313 (3,313 + 0)
Deaths:537
KDR:6.169
VKDR:3.106
Vehicle Kills:1,668
Kill Difference:2,776
Playtime:64.336 hours
Usage:2%
Score:1.565m
Score/min:405
Driving Accuracy:52.283%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A*
Kills:4,042
V. Kills:2,253 179%
Deaths:597
KDR:6.771
Accuracy:61.554% B**
KPH:46.500 A++
VKPH:25.900 A*
Saron HRB
M+
Kills:802
V. Kills:608 132%
Deaths:85
KDR:9.435
Accuracy:55.653% A
KPH:52.700 M
VKPH:40 M+
Supernova PC
M**
Kills:398
V. Kills:185 214%
Deaths:49
KDR:8.122
Accuracy:64.633% A++
KPH:48.800 A**
VKPH:22.700 M**
E540 Halberd
A
Kills:271
V. Kills:111 242%
Deaths:18
KDR:15.056
Accuracy:50% C**
KPH:44.900 A
VKPH:18.400 B
G40-F Ranger
A+
Kills:110
V. Kills:55 196%
Deaths:6
KDR:18.333
Accuracy:39.201% A
KPH:72.600 A+
VKPH:36.300 B**
Aphelion VEX-4
B**
Kills:108
V. Kills:81 132%
Deaths:12
KDR:9
Accuracy:36.834% C**
KPH:31.800 B+
VKPH:23.900 B**
Kills:5,731 (4,440 + 1,291)
Deaths:767
KDR:7.472
VKDR:4.293
Vehicle Kills:3,293
Kill Difference:4,964
Playtime:121.146 hours
Usage:5%
Score:3.062m
Score/min:421
Driving Accuracy:64.633%
Gunner Accuracy:36.834%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A*
Kills:805
V. Kills:457 176%
Deaths:88
KDR:9.148
Accuracy:70.285% A++
KPH:68.300 A*
VKPH:38.800 A+
Aphelion VEX-4H
A*
Kills:761
V. Kills:488 156%
Deaths:89
KDR:8.551
Accuracy:50.425% B+
KPH:76.500 A++
VKPH:49.100 A*
M40 Fury-H
B*
Kills:724
V. Kills:141 N/A
Deaths:56
KDR:12.929
Accuracy:47.904% B+
KPH:131.800 B*
VKPH:25.700 B*
E540 Halberd-H
A+
Kills:270
V. Kills:127 211%
Deaths:30
KDR:9
Accuracy:61.897% B+
KPH:71.700 A
VKPH:33.700 A+
M12 Kobalt-H
B**
Kills:218
V. Kills:11 N/A
Deaths:13
KDR:16.769
Accuracy:27.048% B*
KPH:160.300 B+
VKPH:8.100 B**
Proton II PPA-H
C+
Kills:60
V. Kills:5 N/A
Deaths:9
KDR:6.667
Accuracy:34.742% C
KPH:69.100 C-
VKPH:5.800 C+
Halberd-H SE
A+
Kills:55
V. Kills:17 306%
Deaths:3
KDR:18.333
Accuracy:61.111% C++
KPH:116.300 A+
VKPH:36 B**
Kills:2,893 (0 + 2,893)
Deaths:288
KDR:10.045
VKDR:4.326
Vehicle Kills:1,246
Kill Difference:2,605
Playtime:33.691 hours
Usage:1%
Score:1.074m
Score/min:531
Driving Accuracy:N/A%
Gunner Accuracy:61.111%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
M++
Kills:560
V. Kills:150 371%
Deaths:67
KDR:8.358
Accuracy:67.596% M++
KPH:35.300 A
VKPH:9.400 B+
M12 Kobalt
B++
Kills:485
V. Kills:28 N/A
Deaths:28
KDR:17.321
Accuracy:22.760% B*
KPH:90.300 B++
VKPH:5.200 B++
M20 Basilisk
M**
Kills:369
V. Kills:151 243%
Deaths:42
KDR:8.786
Accuracy:71.989% M**
KPH:41.200 A++
VKPH:16.800 A+
M40 Fury
A
Kills:267
V. Kills:57 460%
Deaths:23
KDR:11.609
Accuracy:43.189% B++
KPH:74.600 B**
VKPH:15.900 A
M12 Kobalt
B*
Kills:173
V. Kills:7 N/A
Deaths:12
KDR:14.417
Accuracy:21.793% B*
KPH:82.500 B
VKPH:3.300 C+
M40 Fury
A
Kills:155
V. Kills:42 360%
Deaths:17
KDR:9.118
Accuracy:42.919% B++
KPH:70.400 B++
VKPH:19.100 A
G40-F Ranger
A*
Kills:80
V. Kills:42 186%
Deaths:3
KDR:26.667
Accuracy:38.336% B*
KPH:37.800 A*
VKPH:19.800 A+
M60-G Bulldog
A++
Kills:79
V. Kills:10 N/A
Deaths:13
KDR:6.077
Accuracy:35.794% C++
KPH:58.700 A++
VKPH:7.400 B
Kills:2,168 (0 + 2,168)
Deaths:205
KDR:10.576
VKDR:2.376
Vehicle Kills:487
Kill Difference:1,963
Playtime:41.557 hours
Usage:2%
Score:0.746m
Score/min:299
Driving Accuracy:N/A%
Gunner Accuracy:35.794%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:384
V. Kills:23 N/A
Deaths:301
KDR:1.276
Accuracy:36.945% D
KPH:23.900 D-
VKPH:1.400 C-
M40 Fury-F
C+
Kills:64
V. Kills:19 320%
Deaths:76
KDR:0.842
Accuracy:51.210% C++
KPH:21.900 C+
VKPH:6.500 C+
Kills:448 (448 + 0)
Deaths:377
KDR:1.188
VKDR:0.111
Vehicle Kills:42
Kill Difference:71
Playtime:19.016 hours
Usage:1%
Score:0.092m
Score/min:81
Driving Accuracy:51.210%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:430
V. Kills:69 N/A
Deaths:33
KDR:13.030
Accuracy:43.354% A+
KPH:75.300 C*
VKPH:12.100 A++
M20 Wyvern
C*
Kills:152
V. Kills:98 154%
Deaths:16
KDR:9.500
Accuracy:47.780% A
KPH:23.100 C+
VKPH:14.900 C*
VLG Missile Launcher
B*
Kills:108
V. Kills:43 245%
Deaths:7
KDR:15.429
Accuracy:51.775% C
KPH:80.700 B+
VKPH:32.100 B*
Kills:690 (0 + 690)
Deaths:56
KDR:12.321
VKDR:3.750
Vehicle Kills:210
Kill Difference:634
Playtime:13.616 hours
Usage:1%
Score:0.279m
Score/min:341
Piloting Accuracy:N/A%
Gunner Accuracy:51.775%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 9,4759,2874,2052.209C+0.4229.624%B++26.327%D70C++1.4B**226132.6h10.7C++36B+
C-4 6,8095,3452,8491.876B0.0930.099%B*N/A150.6A+41.2B*98435.5h1.2B+4.1B++
Orion VS54 4,2964,2422,5331.675C*0.1225.733%B**20.745%D59.6B**N/A22571.2h10.6B++41.1C**
Supernova FPC 6,2954,0425976.771C++4.9861.554%B**N/A46.6A++26A*37986.8h4.2B++6.9B**
VX6-7 3,9623,8342,7951.372C++0.4230.206%B**18.284%C-42.3B1.4A++15090.6h11.5B+38.2B++
NS-11A "Heatwave" 2,7322,6581,6141.647C++0.1432.921%B**21.181%C--51.2B1.4B++18351.9h12B+36.4B++
Deimos VA29 2,3892,3361,3781.695B+0.1074.703%A14.469%C49.7C*1.1B+14747h2B++2.7B+
Phobos VX86 1,8111,7661,3081.35C++0.4466.38%B++15.855%C+50.7C*1.3B**22134.8h2.3B3.5B+
H-V45 1,7821,7401,2101.438C++0.3528.902%B**22.471%C*45.3B++1.1A++15438.4h12B+41.4B++
Tank Mine 2,5711,5927712.065C0.2732.715%C+N/A131.6B+80.9B++132812.1h1.8C*5.3B+
NS-11CP 1,5541,5221,3901.095C--0.7026.895%C15.177%D*36.9C-N/A10141.3h12.9C+48.1C+
NS-44 Commissioner 1,5391,5151,3591.115C++0.6849.533%A+24.687%B42.2BN/A16535.9h3.6B7.4B++
Blueshift VM5 1,5351,5107392.043C+0.2523.55%B*17.152%D48.2B*N/A18831.3h15.3C**65B+
Blueshift VM5 1,5241,4987352.038C+0.2523.006%B++17.824%D48.2B*N/A18531.1h15.2C**66B+
NS-15MP 1,5181,4897781.914C+0.1227.979%C+22.834%D-57.5C1.1B+15425.9h11.8C42.2C+
VE-C Horizon 1,5151,4779011.639C++0.1542.041%B**24.103%C++63.1B+1.6B++18123.4h11.9B*28.4B*
Frag Grenade 1,4981,46311463N/A1,461.2146.201%C++N/A504.5C++12.1B20532.9h3.3B+7.2B+
Sirius SX12 1,4231,4041,1761.194C++0.6028.553%B*12.18%D--50B**N/A16628.1h13.1B+45.8B+
NS-44P Commissioner 1,4241,4001,4980.935C+0.8648.103%B*18.286%D-53C+N/A15626.4h3.8C+8B
Pulsar C 1,4381,3941,1521.21C+0.5829.796%B**21.88%C41.6B+1.3A*13433.5h10.6B+35.6B+
NS-15M AE 1,3781,3496602.044C+0.2528.566%B+22.239%D62.5C*1.3A17121.6h11.1C**38.8B+
L100 Python HESH 1,6961,33712810.445C+8.6559.473%AN/A85.7A+23M**37315.6h3.5C+5.8B+
L100 Python AP 2,3821,3353114.293C+2.5060.365%B+1.723%C-38.6B+30.3A*40734.6h6.4C+10.6C*
NS "Jackpot" Decimator 1,5951,2647141.77C+0.0268.258%B+1.345%C-53.8C++14.1D464823.5h2.9B*4.2B*
NS-44 Commissioner AE 1,2521,2331,3270.929C0.8644.671%C**19.546%D62.9C**1B++18919.6h3.6C+8.1C*
Ghost 1,2411,2266831.795C0.0043.645%B++62.724%D48.1B+N/A14125.5h2.1B+4.9B+
C-4 ARX 1,4551,2255732.138C++0.3531.405%AN/A188.5A35.4C+9866.5h1.1B+3.6B*
Auraxium Slasher 1,2591,22516,2060.076C++1.7133.272%C*3.918%D2.6C++N/A7468.8h1.8B++5.3B+
NS "Heatwave" Decimator 1,6291,2226731.816C**0.0369.534%B*1.555%C+69.8B**23.3C**33917.5h2.8A4.1B**
Serpent VE92 1,2361,2099061.334C*0.4629.627%A16.212%D49.5B*1.1A++15024.4h11.9B+40B+
Flare VE6 1,2211,2096391.892B+0.1027.42%B*23.821%C+60.8B++N/A17319.9h9.8B+35.9B+
VE-S Canis 1,2091,2005752.087B*0.3036.278%A+29.167%B**57.4B+N/A18520.9h9.9B++27.2B++
Lasher X2-P 1,2311,1957021.702C+0.0935.09%C+1.925%D-79.1B**2.4B+68615.1h15.7B+44.9C**
Force-Blade 1,2271,19220,0890.059B**1.7341.288%B*1.091%D-2.3A++N/A8527.7h1.8B++4.3B++
Rocklet Rifle 2,2001,1897811.522A+0.2760.743%B*N/A62.3M52.9A**68419.1h22.8A37.6B**
Zenith VX-5AE 1,2211,1876671.78C**0.0133.103%B**21.736%C--38.3C+1.1B+10131h11B+33.1B++
Terminus VX-9 1,2041,1848791.347C+0.4428.759%B+22.382%C--41.5C++N/A12128.5h10.9B+38B++
Solstice SF 1,2211,1841,0511.127C++0.6631.253%A33.277%M38.6B**1.2A+12730.7h7.6B++24.3B**
NSX-P Tanto 1,2271,1811,0091.17C**0.6237.437%A*24.301%C+26.8C+1B++8744h15.8C+42.1B++
CME 1,2051,1778891.324C+0.4733.437%A19.966%C37.2C++N/A13931.6h14.5C+43.4B+
NS Baron G5 1,1951,1767531.562B+0.2361.864%A++14.796%C+75.4A*1.2A++20115.6h4.2B+6.8C++
Pandora VX25 1,1981,1767171.64C**0.1551.377%B**12.925%D63.2B*1.2B**23518.6h4.1B+7.9B++
NS-7 PDW 1,2051,1768461.39B+0.4033.598%A++20.153%B+60.9A++1.5M**28219.3h12.9B+38.3B++
Nova 1,2021,1767731.521C++0.2759.137%B**15.051%C+55B*1.2A++15521.4h4B+6.7B++
NSX Tanto 1,2081,1738761.339C*0.4535.635%A++21.313%D41.2B1.2A+13728.5h14.3C++40B
Eridani SX5 1,1901,1726881.703B+0.0931.605%B**23.72%B+84.9A++1.3A*28813.8h9.7B++30.8B++
Pulsar VS1 1,1821,1651,1321.029C++0.7626.396%B+16.567%D40.6B*N/A16328.7h13B+49.4B+
AM7-XOXO 2,1771,1632045.701S3.9172.768%A5.847%D*110.8S96.6U35810.5h2.2A3.1A+
Pulsar LSW 1,1721,1567751.492C+0.3025.996%B+18.512%D62.2B++N/A20718.6h11B+42.2B+
NS-11A 1,1691,1541,1750.982C+0.8124.374%C+15.945%D-38.7BN/A11529.8h12.3B+50.4B+
SVA-88 1,1601,1537711.495C+0.3024.358%C++18.56%D-63B++N/A17318.3h11.2B45.9B
NS-15M2 1,1681,1516771.7C++0.0927.104%B+19.201%D-59.9B+N/A19119.2h11.6B+42.8B+
NS-11C 1,1781,1511,1800.975C+0.8228.379%B*14.944%D32.2C**N/A11935.7h13.9C*48.8B+
Artemis VX26 AE 1,1451,1355672.002C+0.2133.263%B+28.546%C+66B*N/A19417.2h11.4C*34.3B+
Cosmos VM3 1,1161,0993133.511B**1.7231.017%M++20.746%B93.1S1.4A++67911.8h11.4B*36.7B**
Cosmos VM3 1,0651,0493133.351B**1.5630.908%M+20.782%B88.9M**1.4A++65211.8h11.8B*38.3B+
NS Decimator 1,4711,0231,1350.901C+0.8964.791%B+2.248%C++40.1C**17.6C++30725.5h4.3B6.7B+
Eclipse VE3A 1,0281,0008371.195C+0.6029.473%B+18.5%C36.8C+1B+11927.2h8.9B**30.2B**
H-V45 AE 1,0169976571.518C+0.2732.126%B*23.17%D43.5CN/A11922.9h12.8C39.9C**
Saron HRB-H 1,262805889.148B*7.3670.285%A++N/A68.2A*38.7A+46411.8h21B+29.8B**
Saron HRB 1,410802859.435B*7.6455.653%A0.998%D52.8M40M+63815.2h17.4B*31.2B**
NSX Tengu 8007825141.521B0.2742.957%B**21.611%C++57.5B*1.3A++18413.6h11.7B+27.3B+
Aphelion VEX-4H 1,249761898.551B6.7650.425%B+2.76%C76.9A*49.3A*6139.9h43.6B++86.5B*
M40 Fury-H 8657245612.929C++11.1447.904%B+1.381%C++131.6B*25.6B*5125.5h10.1C21.1C+
NS Baron G5AE 7387226461.118C0.6753.807%B++10.803%D-43.8C+1B**11816.5h4.7C8.8C+
Lumine Edge 7107034,3810.16C*1.6338.562%B**9.388%D--5.9C+N/A21119.6h1.3B3.5B+
Damascus Edge 62561411,4250.054B+1.7434.355%B+1.792%D-1.6C+N/A4385h1.6B*4.5B+
M20 Basilisk 710560678.358A**6.5767.596%M++5.357%C+35.2A9.4B+22715.9h149.1D-220.6B+
Parallax VX3 5385341154.643B+2.8547.969%A80.712%B+67.6A**N/A1937.9h1.6B**3.4B**
Proximity Mine 5115112102.433C-0.6454.534%A+N/A159.7B*N/A5433.2h1.8B3.2B**
M12 Kobalt 5134852817.321B+15.5322.76%B*15.464%D89.8B++5.2B++3555.4h15.4B*67.9B++
L100 Python HEAT 6144483911.487A++9.7061.453%B**N/A77.2M*28.6M*5195.8h5.3B+8.6B*
CAS 14-E 4994303313.03C+11.2443.354%A+N/A75.4C*12.1A++3175.7h41.8D96.4C++
Eidolon VE33 4334223481.213C++0.5834.864%B**22.512%C-43.5B**1.1B**1729.7h8B+23.1B++
C150 Dalton 800413616.77C++4.9835.148%CN/A34.1C+32B+42412.1h3.8B10.8C**
Supernova PC 583398498.122B+6.3364.633%A++N/A48.5A**22.6M**4578.2h4.8B7.5B*
S12 Renegade 4073843011.276C0.5136.945%D3.125%D23.9D-1.4C-6616.1h4.1D11.1C-
M20 Basilisk 520369428.786M++7.0071.989%M**2.71%D*41A++16.8A+3059h165.9D*230.4B+
Sticky Grenade 3673641364N/A362.2148.826%C-N/A728C-6D26240.5h2.3C+4.7C+
Nemesis VSH9 5233584030.888B+0.9069.422%B**1.676%C--34.8B++16C*27210.3h5.1A+7.3A+
Eridani SX5G 3673582801.279C+0.5131.641%B++15.363%D42.1C+1.1B**1368.5h11.4C+36B
NSX Amaterasu 3333205,1220.062C++1.7332.949%B+N/A3CN/A10108.1h1.8C++5.4B+
NS-44LG Blackhand 3193183240.981C0.8148.631%B++31.447%D--27.7B+N/A12511.5h3.8B+7.8B+
S1 4163113980.781C++1.0164.225%B*2.894%C++39.4B**13.3C++5847.9h4.4B**6.8B**
M12 Kobalt 3172971127C+25.2132.584%A*15.152%C--114.2C++7.7B*3882.6h22.5C--69B+
NS-357 Underboss 2992952671.105C++0.6947.788%A26.102%B+89.4A+1.2A+4563.3h3.7B+7.7B*
NS-357P Underboss 2982873090.929C0.8645.753%B+16.376%D-62.4C+2.4A+1824.6h4.5D--9.9C+
E540 Halberd 3822711815.056B+13.2750%C**N/A45.2A18.5B4236h4.6B**9.3B*
E540 Halberd-H 397270309C+7.2161.897%B+N/A71.1A33.4A+5903.8h5.6B9B+
Nebula VM20 280268853.153B+1.3626.156%A+21.642%C*68.7A*3.1S2563.9h13.4B*51.3B*
M40 Fury 3242672311.609B**9.8243.189%B++2.622%B**74.2B**15.8A3963.6h14.8C++34.2B+
Nebula VM20 277266873.057B+1.2726.202%A++23.308%B+64.9A*2.7S2584.1h14.3B+54.5B*
Lasher X2 2652602031.281B+0.5131.066%B++2.692%D54.2B**1C++3454.8h17B++54.6B++
Eridani SX5-AE 2642562511.02D0.7731.759%B+13.281%D**32D1B*1588h11.5C+36.1C*
V10 2242221151.93C--0.1446.242%B*78.378%C++45.3B+N/A1224.9h2B+4.3B++
M12 Kobalt-H 2292181316.769C+14.9827.048%B*18.349%C**155.7B+7.9B*5291.4h13.2B+48.8B++
NS-61 Emissary 2212112770.762C+1.0333.071%B++12.322%D23.2C+1.1B*919.1h17.6C53.1C++
XM98 2062051351.519C0.2744.55%B**72.683%C38.7B++N/A1815.3h2.1B++4.6B*
Anti-Vehicle Grenade 3021951195N/A193.2146.569%C--N/A195D-107C++16941h8.2D*17.6D-
NSX Daimyo 181181802.263C0.4745.823%B++88.95%D**48.9C+N/A1163.7h3C--6.5C+
Artemis VX26 1781771371.292C+0.5032.118%B**25.424%B47.8B++N/A1853.7h12.9C+40.1B+
MANA Anti-Vehicle Turret 3311761471.197D0.5967.11%B*5.114%B+1760A1550B*1001770.1h12.9F19.2C+
AP30 Shredder 339176257.04C++5.2537.148%B+2.273%C*28.4C+26.3B+3256.2h82.7B222.6B+
VA39 Spectre 177174632.762B**0.9741.215%A+33.333%C-75.7M**1.3A*4142.3h3.9B**9.6B**
M12 Kobalt 1801731214.417C+12.6321.793%B*16.763%C82.4B3.3C+3522.1h17.7C**81.2B+
NSX Tomoe 1681641511.086C0.7030.727%B32.927%C41C++1A+1424h16.2C52.6C+
MANA Anti-Personnel Turret 166163612.672N/A0.8825.878%UN/A1630U30U4842600.1h24.5T*94.7T*
Beamer VS3 1671622040.794C++1.0030.499%B+19.753%C31.8C**1B+1565.1h10.3C+33.8C++
M60-A Bulldog 185159819.875C++18.0861.47%A+1.887%C37C++6B+1554.3h8.7D*14.2C+
M40 Fury 197155179.118B7.3342.919%B++1.935%C++70.5B++19.1A3982.2h17.3C40.3C++
M20 Wyvern 250152169.5B++7.7147.78%A2.632%C--23C+14.8C*3486.6h110.9D232.2C+
Heartstring 1641443030.475D1.3249.694%B+10.417%D*7.8D--1.1C3618.4h10.1D20.4C-
L-30R Vektor 2641321211S9.2190.175%SN/A69.5S69.5S2801.9h62.4B+69.2B*
MKV Suppressed 1341321121.179C++0.6129.291%B++12.121%D*50.8B*N/A2622.6h14C*47.7B
Soldier Soaker 1291281161.103C+0.6936.286%C**13.281%C+80B**N/A3101.6h6.6C+18.2C**
NS-357 IA 1271251770.706C1.0845.951%C+30.4%C33.8CN/A843.7h3.8D8.2C+
Dual Photon Pods 163122235.304C+3.5159.832%B*N/A64.2C21.6B6321.9h25.7C+43C*
Phaseshift VX-S 122121472.574C+0.7838.38%B63.636%D40.3B++N/A1283h3C++7.8C**
NS-20 "Heatwave" Gorgon 123119592.017C*0.2323.722%D--20.168%C-42.5B*1.4C--1062.8h15.4B**64.9B*
Auraxium Force-Blade 1141141,7700.064B++1.7337.273%B+N/A2.1C+N/A654.2h1.8B++4.8B+
G40-F Ranger 165110618.333A++16.5439.201%AN/A73.3A+36.7B**5641.5h59.9B+152.7B*
Aphelion VEX-4 189108129B**7.2136.834%C**6.481%A31.8B+23.8B**3713.4h46.3B+125.6B++
VLG Missile Launcher 151108715.429C*13.6451.775%CN/A83.1B+33.1B*4071.3h4.6B+8.9B+
Skyguard 178100402.5C+0.7138.532%A+1%D-16.1C*12.6B*2746.2h148.2C--384.7B
Fatestealer 1001001060.943S0.8539.442%C**23%C++58.8AN/A1301.7h2.3C++5.7B+
Nightshade 116961,4950.064C*1.7389.326%A1.042%D**1.8C+N/A1053.6h37.6C+42.1C+
M40 Fury 11993910.333C+8.5448.249%C++N/A93C**26B++4171h12.6C**26.1B
C75 Viper 11193194.895C*3.1052.283%A1.075%C-46.5B*9C++7042h12.3B23.5B++
Icikill 86861,2320.07B1.7230.201%C+11.628%C*2.5C+N/A735.1h2.1C++6.9C**
M60-A Bulldog 10784342.471C--0.6827.379%D--1.19%C17.1D-4.7D1404.9h7.2D-26.4D*
Darkstar 8282511.608C+0.1830.345%B++18.293%D-48.2C++N/A2041.7h10.6B**35B*
Spear Anti-Vehicle Phalanx Turret 14982174.824C3.0356.944%A1.22%D**43.2C**35.3A8131.9h10C+17.6B+
Maelstrom Turbo Laser 14082581.414C+0.3825.015%D--1.22%D-19.5C**13.8B2304.2h69.4B++277.5B+
CAS30 Tank Buster 194811080.75C1.0439.359%D1.235%C+6C8.3C*16413.6h93.4D--237.3D-
G40-F Ranger 12280326.667S24.8838.336%B*N/A38.1A*20A+3142.1h73.2A191A
NS-TMC-01 "His Regards" 84791,5430.051B*1.7430.549%B+3.797%D2.3B++N/A634.9h1.8B+5.8B+
M60-G Bulldog 8979136.077B+4.2935.794%C++1.266%D--60.8A*7.7B+3581.3h4.8B**13.5B*
Saron Laser Cannon 141781220.639C1.1526.665%D-N/A7.6C--6.1C--17210.3h117B438.7C++
NS-20 "Heatwave" Gorgon 7976591.288C0.5023.933%D-21.053%C+27.1C+1.1D672.8h24.1B+100.5C*
NS-30 Vandal 7473621.177C0.6135.97%B+19.178%D-52.1B+N/A2841.4h5.9C+16.5C**
Light PPA 7770242.917C+1.1346.264%B++N/A46.7C+4.7B+3311.5h11.6C**25B+
Lasher X2 AE 6464521.231C+0.5624.45%D1.563%D--53.3B+N/A1771.2h17.4B+71.1C++
Xiphos Anti-Personnel Phalanx Tower 6864164C+62.2120.614%D-N/A320B20A*10080.2h9.2B+44.8B
NS-AM7 Archer 139642050.312C-1.4862.304%B+14.063%C6.5C+7.7M*1279.8h18.6C*29.8B
M40 Fury-F 8364760.842C0.9551.21%C++3.125%M*22.1C+6.6C+1602.9h16.2C-31.6C
NS CandyCannon 3000 64631770.356C-1.4334.936%C+20.635%D-24.2C+N/A592.6h6.5D--18.5C
Proton II PPA-H 656096.667C4.8834.742%CN/A66.7C-5.6C+4060.9h9.9C*28.4C++
Halberd-H SE 7255318.333B+16.5461.111%C++N/A110A34B++4620.5h4.6C+7.5C++
MAX Punch 56531,2240.043C--1.7538.384%C-N/A1CN/A452.6h1.4C++3.7C**
VE-LR Obelisk 5452351.486C+0.3035.15%B+19.231%D**37.1C++1.4B**3131.4h6.1B+17.3B+
Equinox VE2 Burst 5351650.785C--1.0128.551%C*19.608%D--34C1.3A2251.5h16D-55.9C+
L105 Zephyr 6750412.5B+10.7143.277%C++N/A35.7C--12.1B+3001.4h9.7D**22.5D
The Slasher 50502850.175A**1.6223.896%D6%D8.6B*N/A295.8h2.4C+10C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon8812,7556.5h
Anti-Vehicle MANA Turret421,5011.7h
Nano-Armor Kit9588,9277.7h
Restoration Kit476850.9h
Skywall Shield Emitter0810.2h
AE Nano-Armor Kit1,0751,145,93692.7h
Structure Shield Module01380.3h
Repair Module01790.3h
Turret AI Module01300.4h
AE Medical Applicator1,037254,42721.5h
Cortium Silo0940.3h
Nanite Revive Grenade04,5481.3h
Nanite Healing Grenade01000h
Spitfire Auto-Turret491,8772.1h
Motion Spotter74,7932h
Hoplon Anti-Aircraft Phalanx Tower1720.2h
Xiphos Anti-Personnel Tower0790.2h
Rampart Wall21901.1h
Spear Anti-Vehicle Tower0800.2h
Deconstruction Tool11,7170.2h
Welding Device01,1520.2h
Shield Recharging Field479860.5h
Recon Detection Device523,0494.2h
Ammunition Package643,4051.4h
Medical Kit1,70511,78817.7h
Anti-Infantry MANA Turret143650.4h
Medical Applicator11625,7362.2h
Hardlight Barrier11760.2h
Nano-Repair Grenade09180.3h
Elysium Spawn Tube1680.3h
Orbital Strike Target Designator16680.7h

Check the help document for the dictionary if you want to learn more about words used here.


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