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Sentinel Imperator Aris12[SBoA] Aris12
NC BR 71

KDR: 2.91

Score: 55.4m

Last Seen: Nov 11th, 2019 2:00 AM
- OFFLINE - 7.5 hour(s)

Prestige 1, Battle Rank 71 - New Conglomerate on Connery - Outfit Member of Space Blueberries 0f America[SBoA] Space Blueberries 0f America
NC outfit on Connery

Members: 3
Level Progress (to 72): 59%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP LA80 The Moonshot SAS-R C-4 Vortek Rotary Bouncing Betty AF-18 Stalker
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,902,771 MLG Score: 1521
Fun Score: N/A
Cheeseburgers Flipped: 285TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.047%24.195%67952116744,6672.409480.501

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.118%1.307A0.488B+-0.84D--HEAD ++ (~10.17)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.577B+8.80.386C**22.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.082%1.728%377512143,819131427902.90639137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.615%-0.035C+0.134C++0.532

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.40.41B35.40.335C**60

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.693%1.667%12178121116,9212272101747.44762166%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.964%0.519B+-0.467D-0.284

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.661B+5.70.516B+6.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.746%3.718%2601112083,066164220841.86723147%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.675%0.291C*-0.172C0.747

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.703B++14.40.65B+21.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.458%73.02%2609121012,2091709467.13977

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.427%1.113B**0.394B-0.329

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.466B+2.20.296C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.277%14.631%260612135,8781581673.7179

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.127%0.559B+-0.001C+-0.274

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.5B+3.20.346C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Space Blueberries 0f America[SBoA] Space Blueberries 0f America
NC outfit on Connery

Members: 3
55.4m204.5%349 (20.9k)313 (18.8k)2.91037111,02238,1473.4012971 (71)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1219643222.253%20.207%45004:3942

41% Engineer20% Heavy Assault26% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 1:45 AMDec 11th, 2016 8:49 PMNov 11th, 2019 3:24 PM (12h) (PST)Nov 10th, 2019 11:19 PM (1d) (PST)Nov 10th, 2019 10:00 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8891407490.6270.2150.1271.5510.1311521

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,3298,39544,9343813893818,781

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2950.7h/122.9d 18,727 22,434 27,209 274.6k 2,096 8,722 23,251 157.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B**
Kills:1,178
Deaths:336
KDR:3.506
Accuracy:27.895% B++
HSR:32.343% B**
NC6A GODSAW
C+
Kills:1,170
Deaths:455
KDR:2.571
Accuracy:26.165% C--
HSR:27.094% C+
NSX Naginata
B+
Kills:1,155
Deaths:431
KDR:2.680
Accuracy:24.522% B+
HSR:28.831% C++
NS-15MP
C
Kills:1,154
Deaths:396
KDR:2.914
Accuracy:25.744% C-
HSR:27.643% C
NC6 Gauss SAW
B++
Kills:1,154
Deaths:507
KDR:2.276
Accuracy:24.112% B++
HSR:19.324% D
EM1
C**
Kills:1,153
Deaths:512
KDR:2.252
Accuracy:22.968% C**
HSR:18.387% D
NS-15M AE
D
Kills:1,153
Deaths:520
KDR:2.217
Accuracy:21.161% D-
HSR:22.550% D
NC6S Gauss SAW S
C+
Kills:1,150
Deaths:529
KDR:2.174
Accuracy:23.255% C+
HSR:19.391% D
GD-22S
C++
Kills:1,149
Deaths:419
KDR:2.742
Accuracy:23.252% C+
HSR:24.630% C++
EM6
C++
Kills:1,140
Deaths:464
KDR:2.457
Accuracy:21.290% C+
HSR:24.737% C++
LA1 Anchor
B++
Kills:671
Deaths:203
KDR:3.305
Accuracy:28.721% B++
HSR:30.402% B+
MGR-L1 Promise AE
B*
Kills:546
Deaths:163
KDR:3.350
Accuracy:31.616% B*
HSR:27.289% C+
NS-15M2
B**
Kills:448
Deaths:131
KDR:3.420
Accuracy:29.811% B**
HSR:28.795% B
NSX-P Naginata
B
Kills:266
Deaths:109
KDR:2.440
Accuracy:23.514% C++
HSR:31.579% B
Kills:13,487
Deaths (as Heavy Assault):5,175
Deaths (to Heavy Assaults):10,274
KDR:2.60618
Kill Difference:8,312
Playtime:602.087 hours
Usage:20%
Score:10.326m
Score/min:286
Accuracy (listed only):25.288%
HSR (listed only):25.928%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C
HSR:15.848% C*
Razor GD-23
B**
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B**
HSR:19.828% C+
GD-7F
B*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% B*
HSR:17.703% C-
AF-57 Piston
B+
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% B+
HSR:12.641% C
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C*
HSR:18.528% A
AC-X11
B+
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% B+
HSR:23.204% C*
AF-4A Bandit
C*
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C*
HSR:19.081% D
NS-11CP
C+
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% C
HSR:22.502% C+
AF-19 Mercenary
B++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% B++
HSR:14.983% D*
Warden
A
Kills:1,145
Deaths:553
KDR:2.071
Accuracy:34.904% A
HSR:23.930% C+
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
NSX Tanto
B*
Kills:876
Deaths:303
KDR:2.891
Accuracy:30.595% B*
HSR:29.680% B++
GD Guardian
B++
Kills:708
Deaths:238
KDR:2.975
Accuracy:36.295% B+
HSR:35.735% B++
19A Fortuna
B++
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C+
HSR:24.609% B++
MGR-M1 Bishop
A
Kills:215
Deaths:60
KDR:3.583
Accuracy:41.593% A
HSR:35.814% B++
AF-4A Bandit AE
B**
Kills:214
Deaths:65
KDR:3.292
Accuracy:32.934% B**
HSR:25.701% C+
The Brawler
B*
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B*
HSR:17% B++
Kills:16,217
Deaths (as Engineer):7,768
Deaths (to Engineers):9,433
KDR:2.08767
Kill Difference:8,449
Playtime:1,220.149 hours
Usage:41%
Score:26.934m
Score/min:368
Accuracy (listed only):37.888%
HSR (listed only):21.261%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tengu
B**
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B**
HSR:20.681% C+
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C
HSR:15.848% C*
Razor GD-23
B**
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B**
HSR:19.828% C+
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
NS-7 PDW
C**
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C**
HSR:16.135% C
GD-7F
B*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% B*
HSR:17.703% C-
AF-57 Piston
B+
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% B+
HSR:12.641% C
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C*
HSR:18.528% A
AC-X11
B+
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% B+
HSR:23.204% C*
MKV Suppressed
B+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B+
HSR:20.191% C++
AF-4 Cyclone
B
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% B
HSR:12.142% D--
AF-4A Bandit
C*
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C*
HSR:19.081% D
NS-11CP
C+
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% C
HSR:22.502% C+
AF-19 Mercenary
B++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% B++
HSR:14.983% D*
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
NSX Tanto
B*
Kills:876
Deaths:303
KDR:2.891
Accuracy:30.595% B*
HSR:29.680% B++
Tempest
C**
Kills:393
Deaths:188
KDR:2.090
Accuracy:27.920% C**
HSR:17.303% D
19A Fortuna
B++
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C+
HSR:24.609% B++
AF-4A Bandit AE
B**
Kills:214
Deaths:65
KDR:3.292
Accuracy:32.934% B**
HSR:25.701% C+
MGR-S1 Gladius
A
Kills:179
Deaths:71
KDR:2.521
Accuracy:33.827% A
HSR:27.933% B*
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C
HSR:30.702% B++
The Brawler
B*
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B*
HSR:17% B++
Kills:20,636
Deaths (as Light Assault):9,998
Deaths (to Light Assaults):6,660
KDR:2.06401
Kill Difference:10,638
Playtime:272.863 hours
Usage:9%
Score:5.702m
Score/min:348
Accuracy (listed only):35.398%
HSR (listed only):19.583%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:1,883
Deaths:535
KDR:3.520
Accuracy:44.512% B+
HSR:74.774% C-
The Moonshot
C+
Kills:1,749
Deaths:463
KDR:3.778
Accuracy:42.512% C+
HSR:74.271% D-
SAS-R
B++
Kills:1,569
Deaths:549
KDR:2.858
Accuracy:43.148% B++
HSR:70.746% C*
AF-18 Stalker
B+
Kills:1,223
Deaths:468
KDR:2.613
Accuracy:30.690% B+
HSR:15.781% D
EM4 Longshot
B**
Kills:1,212
Deaths:221
KDR:5.484
Accuracy:46.142% B**
HSR:73.927% D
NS-30 Vandal
B+
Kills:1,189
Deaths:459
KDR:2.590
Accuracy:35.323% B+
HSR:27.082% C+
AF-6 Shadow
B+
Kills:1,178
Deaths:463
KDR:2.544
Accuracy:37.955% B+
HSR:26.061% C+
NSX Tengu
B**
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B**
HSR:20.681% C+
NSX Daimyo
C+
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:41.438% C+
HSR:94.143% C+
NSX Tomoe
B+
Kills:1,160
Deaths:390
KDR:2.974
Accuracy:31.418% B+
HSR:42.931% B+
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
EM4-AE Longshot
B*
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:47.525% B*
HSR:78.190% C
AF-8 RailJack
B++
Kills:1,160
Deaths:258
KDR:4.496
Accuracy:41.829% B++
HSR:70.259% C-
Gauss SPR
B**
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:39.530% B**
HSR:35.375% C++
NS-7 PDW
C**
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C**
HSR:16.135% C
NC14 Bolt Driver
B**
Kills:1,156
Deaths:53
KDR:21.811
Accuracy:38.918% B+
HSR:84.516% B**
NS-44P Commissioner
B*
Kills:1,156
Deaths:732
KDR:1.579
Accuracy:34.723% D
HSR:34.862% B*
Impetus
B+
Kills:1,155
Deaths:467
KDR:2.473
Accuracy:36.692% B+
HSR:22.944% D
NS-44 Commissioner
A++
Kills:1,155
Deaths:814
KDR:1.419
Accuracy:32.864% C
HSR:36.364% A++
LA8 Rebel
B**
Kills:1,155
Deaths:944
KDR:1.224
Accuracy:38.419% B**
HSR:21.385% C+
MKV Suppressed
B+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B+
HSR:20.191% C++
AF-4 Cyclone
B
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% B
HSR:12.142% D--
LA3 Desperado
B
Kills:1,149
Deaths:677
KDR:1.697
Accuracy:30.560% B
HSR:18.712% C+
NC4 Mag-Shot
B++
Kills:1,148
Deaths:607
KDR:1.891
Accuracy:31.846% B++
HSR:16.899% C
NS-357 Underboss
B+
Kills:1,144
Deaths:737
KDR:1.552
Accuracy:39.379% B
HSR:25.787% B+
NS-44 Commissioner AE
B+
Kills:648
Deaths:405
KDR:1.600
Accuracy:38.508% C
HSR:29.167% B+
NC4-FB Mag-Shot
B
Kills:615
Deaths:362
KDR:1.699
Accuracy:34.900% C**
HSR:24.878% B
AF-18 Stalker AE
B+
Kills:519
Deaths:158
KDR:3.285
Accuracy:34.430% B+
HSR:33.141% B+
Tempest
C**
Kills:393
Deaths:188
KDR:2.090
Accuracy:27.920% C**
HSR:17.303% D
NS-357P Underboss
B+
Kills:268
Deaths:136
KDR:1.971
Accuracy:43.387% C*
HSR:30.597% B+
NS-44L Blackhand
C*
Kills:265
Deaths:89
KDR:2.978
Accuracy:37.203% C--
HSR:44.151% C*
NS-AM7 AE/NC Archer
C+
Kills:255
Deaths:267
KDR:0.955
Accuracy:48.473% D*
HSR:20.784% C+
MGR-S1 Gladius
A
Kills:179
Deaths:71
KDR:2.521
Accuracy:33.827% A
HSR:27.933% B*
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C
HSR:30.702% B++
NS-AM7 Archer
C*
Kills:73
Deaths:196
KDR:0.372
Accuracy:47.824% D**
HSR:19.178% C*
Kills:34,151
Deaths (as Infiltrator):14,478
Deaths (to Infiltrators):5,686
KDR:2.35882
Kill Difference:19,673
Playtime:773.939 hours
Usage:26%
Score:11.327m
Score/min:244
Accuracy (listed only):37.003%
HSR (listed only):37.431%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B**
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B**
HSR:20.681% C+
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C
HSR:15.848% C*
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
NS-7 PDW
C**
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C**
HSR:16.135% C
AF-57 Piston
B+
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% B+
HSR:12.641% C
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C*
HSR:18.528% A
MKV Suppressed
B+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B+
HSR:20.191% C++
AF-4 Cyclone
B
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% B
HSR:12.142% D--
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
NC1 Gauss Rifle
B*
Kills:661
Deaths:262
KDR:2.523
Accuracy:26.852% B*
HSR:24.660% B+
Tempest
C**
Kills:393
Deaths:188
KDR:2.090
Accuracy:27.920% C**
HSR:17.303% D
MGR-S1 Gladius
A
Kills:179
Deaths:71
KDR:2.521
Accuracy:33.827% A
HSR:27.933% B*
NSX Yumi
A++
Kills:126
Deaths:63
KDR:2
Accuracy:30.370% B++
HSR:43.651% A++
Gauss Rifle S
C+
Kills:121
Deaths:63
KDR:1.921
Accuracy:25.292% C+
HSR:13.223% D--
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C
HSR:30.702% B++
The Brawler
B*
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B*
HSR:17% B++
NS-11A "Heatwave"
B**
Kills:99
Deaths:35
KDR:2.829
Accuracy:32.193% B**
HSR:25.253% C+
Kills:13,372
Deaths (as Combat Medic):6,446
Deaths (to Combat Medics):3,387
KDR:2.07446
Kill Difference:6,926
Playtime:36.484 hours
Usage:1%
Score:0.556m
Score/min:254
Accuracy (listed only):37.374%
HSR (listed only):19.995%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B++
Kills:347
Deaths:67
KDR:5.179
Accuracy:42.659% B++
HSR:12.392% D
AF-23 Grinder
B+
Kills:322
Deaths:67
KDR:4.806
Accuracy:44.757% B+
HSR:12.422% D--
NCM1 Scattercannon
C*
Kills:231
Deaths:52
KDR:4.442
Accuracy:40.641% C*
HSR:7.792% F-
NCM3 Raven
A
Kills:139
Deaths:66
KDR:2.106
Accuracy:49.645% A
HSR:2.878% C++
NCM3 Raven
A+
Kills:133
Deaths:62
KDR:2.145
Accuracy:51.678% A+
HSR:2.256% C
NS-20 "Heatwave" Gorgon
B**
Kills:118
Deaths:27
KDR:4.370
Accuracy:34.064% B**
HSR:24.576% C**
NS-20 "Heatwave" Gorgon
A+
Kills:115
Deaths:27
KDR:4.259
Accuracy:33.934% A+
HSR:23.478% B+
NCM2 Falcon
C+
Kills:99
Deaths:52
KDR:1.904
Accuracy:39.614% C+
HSR:3.030% D-
Kills:1,504
Deaths (as MAX Suit):210
Deaths (to MAX Suits):1,515
KDR:7.1619
Kill Difference:1,294
Playtime:35.645 hours
Usage:1%
Score:0.573m
Score/min:268
Accuracy (listed only):42.124%
HSR (listed only):11.103%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
B+
Kills:1,325
V. Kills:1,050 126%
Deaths:373
KDR:3.552
Accuracy:35.909% B*
KPH:18.100 C*
VKPH:14.400 B+
Breaker Rocket Pods
B+
Kills:936
V. Kills:473 197%
Deaths:86
KDR:10.884
Accuracy:61.838% A+
KPH:44.800 C-
VKPH:22.600 B+
Hornet Missiles
C
Kills:657
V. Kills:583 113%
Deaths:120
KDR:5.475
Accuracy:62.578% B+
KPH:36.700 D
VKPH:32.600 C
M20 Mustang
B+
Kills:637
V. Kills:574 111%
Deaths:266
KDR:2.395
Accuracy:30.214% C+
KPH:14.300 C+
VKPH:12.900 B+
M20 Kestrel
B+
Kills:345
V. Kills:318 108%
Deaths:96
KDR:3.594
Accuracy:33.977% B+
KPH:22.200 C++
VKPH:20.500 B+
M30 Mustang AH
A*
Kills:235
V. Kills:100 233%
Deaths:51
KDR:4.608
Accuracy:64.398% B**
KPH:29.200 D
VKPH:12.400 A*
Kills:4,135 (2,542 + 0)
Deaths:992
KDR:4.168
VKDR:3.123
Vehicle Kills:3,098
Kill Difference:3,143
Playtime:179.871 hours
Usage:6%
Score:2.610m
Score/min:242
Piloting Accuracy:64.398%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:686
V. Kills:567 121%
Deaths:225
KDR:3.049
Accuracy:45.616% C++
KPH:13.800 A
VKPH:11.400 B**
C150 Dalton
C
Kills:298
V. Kills:255 116%
Deaths:111
KDR:2.685
Accuracy:29.588% D-
KPH:21.800 D
VKPH:18.600 C
L105 Zephyr
C+
Kills:105
V. Kills:7 N/A
Deaths:14
KDR:7.500
Accuracy:38.644% C-
KPH:51.100 C+
VKPH:3.400 D-
Kills:1,089 (686 + 403)
Deaths:350
KDR:3.111
VKDR:2.369
Vehicle Kills:829
Kill Difference:739
Playtime:65.423 hours
Usage:2%
Score:0.743m
Score/min:189
Piloting Accuracy:45.616%
Gunner Accuracy:38.644%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,096
V. Kills:775 141%
Deaths:87
KDR:12.598
Accuracy:56.197% C++
KPH:34 C++
VKPH:24.100 B**
C75 Viper
A
Kills:968
V. Kills:264 365%
Deaths:32
KDR:30.250
Accuracy:52.229% A+
KPH:52.500 A
VKPH:14.300 A
L100 Python HEAT
B*
Kills:919
V. Kills:343 267%
Deaths:47
KDR:19.553
Accuracy:55.669% B+
KPH:41.300 B++
VKPH:15.400 B*
Skyguard
B**
Kills:289
V. Kills:209 138%
Deaths:32
KDR:9.031
Accuracy:40.844% A++
KPH:18.300 B+
VKPH:13.200 B**
L100 Python HESH
A*
Kills:266
V. Kills:63 416%
Deaths:9
KDR:29.556
Accuracy:57.958% B**
KPH:67.100 B+
VKPH:15.900 A*
Kills:3,538 (3,538 + 0)
Deaths:207
KDR:17.092
VKDR:7.990
Vehicle Kills:1,654
Kill Difference:3,331
Playtime:92.678 hours
Usage:3%
Score:1.613m
Score/min:290
Driving Accuracy:57.958%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:12,082
V. Kills:8,075 150%
Deaths:701
KDR:17.235
Accuracy:48.672% C+
KPH:30.800 B+
VKPH:20.600 A
Titan-150 HEAT
B++
Kills:1,115
V. Kills:392 284%
Deaths:61
KDR:18.279
Accuracy:46.911% C+
KPH:28.700 B++
VKPH:10.100 C*
Enforcer ML85
A*
Kills:846
V. Kills:790 107%
Deaths:66
KDR:12.818
Accuracy:50.384% B**
KPH:31.500 B*
VKPH:29.500 A*
E540 Halberd
A**
Kills:824
V. Kills:567 145%
Deaths:58
KDR:14.207
Accuracy:55.532% A+
KPH:39.800 B**
VKPH:27.400 A**
C85 Canister
B+
Kills:319
V. Kills:28 N/A
Deaths:10
KDR:31.900
Accuracy:41.908% C**
KPH:64.700 C+
VKPH:5.700 B+
Halberd SE
S
Kills:249
V. Kills:83 296%
Deaths:3
KDR:83
Accuracy:60.961% A+
KPH:130.500 S
VKPH:43.500 M**
Titan-150 HESH
A++
Kills:186
V. Kills:53 344%
Deaths:8
KDR:23.250
Accuracy:56.257% B**
KPH:59 B**
VKPH:16.800 A++
G30 Walker
A*
Kills:126
V. Kills:70 177%
Deaths:9
KDR:14
Accuracy:33.099% B++
KPH:39.800 B**
VKPH:22.100 A*
M20 Basilisk
B++
Kills:123
V. Kills:32 373%
Deaths:14
KDR:8.786
Accuracy:33.866% B+
KPH:30.800 B++
VKPH:8 C++
M12 Kobalt
B+
Kills:59
V. Kills:1 N/A
Deaths:5
KDR:11.800
Accuracy:16.917% B+
KPH:37.200 D
VKPH:0.600 D*
Kills:15,929 (13,383 + 2,546)
Deaths:935
KDR:17.036
VKDR:10.793
Vehicle Kills:10,091
Kill Difference:14,994
Playtime:497.391 hours
Usage:17%
Score:9.221m
Score/min:309
Driving Accuracy:56.257%
Gunner Accuracy:16.917%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:180
V. Kills:20 N/A
Deaths:13
KDR:13.846
Accuracy:59.734% B*
KPH:93 C+
VKPH:10.300 B+
M96 Mjolnir-H
C-
Kills:131
V. Kills:97 134%
Deaths:33
KDR:3.970
Accuracy:48.440% C+
KPH:34.100 D
VKPH:25.200 C-
E540 Halberd-H
D
Kills:106
V. Kills:55 189%
Deaths:15
KDR:7.067
Accuracy:50.618% D
KPH:23.800 D-
VKPH:12.300 D--
Enforcer ML65-H
C+
Kills:95
V. Kills:77 122%
Deaths:16
KDR:5.938
Accuracy:56.747% C+
KPH:30.800 C
VKPH:25 C
Kills:512 (0 + 512)
Deaths:77
KDR:6.649
VKDR:3.234
Vehicle Kills:249
Kill Difference:435
Playtime:13.323 hours
Usage:0%
Score:0.282m
Score/min:353
Driving Accuracy:N/A%
Gunner Accuracy:56.747%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:90
V. Kills:33 265%
Deaths:17
KDR:5.294
Accuracy:43.896% B++
KPH:17.800 C
VKPH:6.500 C
M40 Fury
C++
Kills:64
V. Kills:20 305%
Deaths:9
KDR:7.111
Accuracy:39.553% B+
KPH:29.900 D
VKPH:9.400 C++
Kills:154 (0 + 154)
Deaths:26
KDR:5.923
VKDR:2.038
Vehicle Kills:53
Kill Difference:128
Playtime:7.197 hours
Usage:0%
Score:0.121m
Score/min:279
Driving Accuracy:N/A%
Gunner Accuracy:39.553%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:65
V. Kills:28 224%
Deaths:73
KDR:0.890
Accuracy:42.453% D
KPH:7.600 D-
VKPH:3.300 D
Kills:65 (65 + 0)
Deaths:73
KDR:0.890
VKDR:0.384
Vehicle Kills:28
Kill Difference:8
Playtime:8.588 hours
Usage:0%
Score:0.043m
Score/min:83
Driving Accuracy:42.453%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 20,15712,08270117.235A+14.3248.672%C+1.581%D30.8B+20.6A287392.2h3.4B*7B*
LA80 1,8891,8835353.52C+0.6144.512%B+74.774%C-37.1C+N/A10050.8h1.9B+4.4B+
The Moonshot 1,7631,7494633.778C0.8742.512%C+74.271%D-41.6DN/A12042h2.1D-4.9C
SAS-R 1,5751,5695492.858C++0.0543.148%B++70.746%C*38C+N/A12541.3h2.1B+4.9B+
C-4 2,2731,4656362.303B++0.6125.266%C+N/A84.2C+46.4A96917.4h1.1B*4.5B+
Vortek Rotary 2,3751,3253733.552B++0.6435.909%B*3.547%B*18.2C*14.4B+20673h45B*125.3B*
Bouncing Betty 1,3221,32213110.092A*7.1861.757%A*N/A330.5SN/A8284h1.3A*2A*
AF-18 Stalker 1,2261,2234682.613B**0.3030.69%B+15.781%D29C+N/A7842.2h10.5B*34.3B++
EM4 Longshot 1,2151,2122215.484B++2.5746.142%B**73.927%D45.1B*N/A13726.9h2B+4.3B++
NS-30 Vandal 1,2041,1894592.59B+0.3235.323%B+27.082%C+48.1B+N/A18224.7h5.2B+14.8B+
AF-6 Shadow 1,1841,1784632.544B+0.3737.955%B+26.061%C+41.5C+N/A9028.4h5.3B13.8B+
MGR-L1 Promise 1,1971,1783363.506A++0.6027.895%B++32.343%B**72.3B**1.2B+19416.3h11.5B*41.2B++
NSX Tengu 1,1911,1754372.689A+0.2243.313%B**20.681%C+75.8A++1B*24815.5h10.9B+25.1B++
NC6A GODSAW 1,1821,1704552.571C*0.3426.165%C--27.094%C+46.8CN/A12525h8.4C++32.2C++
LA39 Bruiser 1,1751,1625072.292B**0.6263.127%C++13.253%C60.5B*N/A15219.2h2B*3.2B+
GD-66 Claw 1,1691,1616331.834B+1.0854.18%C15.848%C*40.2C+N/A11928.9h2.2B+4.2C*
NSX Daimyo 1,1621,1613153.686C*0.7841.438%C+94.143%C+60.2BN/A20919.3h2.3B+5.6B
Razor GD-23 1,1731,1604962.339A+0.5729.604%B**19.828%C+48.3AN/A20324h9.7B*32.7B++
NSX Tomoe 1,1651,1603902.974B**0.0631.418%B+42.931%B+63B**N/A18118.4h12.5B+39.8B+
Blitz GD-10 1,1711,1605172.244A0.6730.395%B**18.104%C*47.3B*N/A16524.5h12.5B++41.2B++
EM4-AE Longshot 1,1631,1602145.421B+2.5147.525%B*78.19%C68.6B*N/A16816.9h1.9C++4B+
AF-8 RailJack 1,1651,1602584.496B++1.5941.829%B++70.259%C-39.9AN/A17729.1h2.2B+5.1B+
Gauss SPR 1,1641,1594182.773B++0.1439.53%B**35.375%C++46.5B**N/A12924.9h4.2B*10.5B**
NS-7 PDW 1,1621,1596481.789B**1.1226.328%C**16.135%C43.7B*N/A13926.5h12.3B++46.6B+
GD-7F 1,1651,1584442.608A++0.3028.986%B*17.703%C-44.5B++N/A20126h10.8B*37.4B++
NC14 Bolt Driver 1,1591,1565321.811U18.9038.918%B+84.516%B**20.4C+N/A10156.8h1.8A4.6B**
NS-44P Commissioner 1,1601,1567321.579B1.3334.723%D34.862%B*53.8C+N/A13721.5h3.4C*9.9C+
Impetus 1,1601,1554672.473B+0.4436.692%B+22.944%D35.3C+N/A9632.7h4.2B+11.4B+
NSX Naginata 1,1661,1554312.68A0.2324.522%B+28.831%C++71.3B**N/A22516.2h11.1B+45.4B+
NS-44 Commissioner 1,1571,1558141.419B+1.4932.864%C36.364%A++47.9B+N/A14524.1h3.1B*9.3B+
AF-57 Piston 1,1621,1555881.964B*0.9545.314%B+12.641%C45.3B+N/A10925.5h3.8B++8.5B+
NC12 Sweeper 1,1681,1554712.452A0.4644.559%C*18.528%A62.4A+N/A14418.5h3.7B++8.3B+
AC-X11 1,1681,1555891.961B*0.9527.376%B+23.204%C*29.6C++N/A11439h8B*29.3B+
LA8 Rebel 1,1571,1559441.224B+1.6938.419%B**21.385%C+46.6B*N/A12624.8h4.8B**12.6B*
MKV Suppressed 1,1641,1545242.202A++0.7128.425%B+20.191%C++46.9B++N/A13824.6h11.7B++41.3B+
NS-15MP 1,1661,1543962.914C**0.0025.744%C-27.643%C68.7C+N/A15816.8h10.7C++41.7C+
NC6 Gauss SAW 1,1691,1545072.276B**0.6324.112%B++19.324%D43.1B+N/A23426.8h8.2B++34B+
EM1 1,1731,1535122.252B**0.6622.968%C**18.387%D45.6B+N/A14825.3h11.5C*49.9B+
NS-15M AE 1,1641,1535202.217C++0.6921.161%D-22.55%D38.3C-N/A9030.1h11.9C+56.3C+
AF-4 Cyclone 1,1571,1536501.774B+1.1427.227%B12.142%D--28.5CN/A9240.4h9.4B++34.6B+
AF-4A Bandit 1,1651,1535422.127B++0.7826.527%C*19.081%D36.1C+N/A13231.9h10.3B38.9B+
NS-11CP 1,1741,1514702.449B++0.4627.576%C22.502%C+49.2C+1B+13923.4h11.5C**41.8C++
NC6S Gauss SAW S 1,1681,1505292.174B+0.7423.255%C+19.391%D41.5C+N/A10927.7h10.2B44C*
NC05 Jackhammer 1,1711,1504842.376B**0.5346.603%C**10.522%D--53.5B+1A16921.5h4B*8.6B+
GD-22S 1,1621,1494192.742B++0.1723.252%C+24.63%C++46BN/A13825h9B*38.6B+
LA3 Desperado 1,1611,1496771.697B*1.2130.56%B18.712%C+58.3B**N/A17619.7h7.2B*23.4B++
NC4 Mag-Shot 1,1521,1486071.891A++1.0231.846%B++16.899%C35B+N/A14732.8h6.4B++20B+
AF-19 Mercenary 1,1611,1489131.257B+1.6526.001%B++14.983%D*18.7C+N/A9261.4h10.2B*39.1B++
Warden 1,1711,1455532.071B*0.8434.904%A23.93%C+28.6B+N/A9240h7.5B++21.5B*
Mauler S6 1,1711,1456971.643B++1.2745.516%B+12.664%D32.4C*N/A10635.3h4B*8.9B++
NS-357 Underboss 1,1611,1447371.552B+1.3639.379%B25.787%B+49.5C**N/A15923.1h3.6B++9B+
EM6 1,1531,1404642.457B+0.4521.29%C+24.737%C++47.5C*N/A13024h9.5B++44.7B+
Frag Grenade 1,1351,13011130N/A1,127.0949.863%B+N/A941.7A*4.2D30001.2h2.3A+4.5B**
Titan-150 HEAT 1,5071,1156118.279M15.3746.911%C+1.973%D28.7B++10.1C*20238.9h3.1A6.5B**
Mag-Cutter 1,2321,11311,2160.099A**2.8154.031%A*N/A1.8A++N/A5626.8h2.2B+4.1C*
L100 Python AP 1,8711,0968712.598A+9.6956.197%C++2.828%C*34C++24.1B**33732.2h5B+8.9B+
NC05 Jackhammer AE 1,0931,0813692.93B**0.0253.159%B++16.929%C++120.1A++1.3B**3029h3.8B++7.2B+
C75 Viper 1,2329683230.25S27.3452.229%A+1.343%C+52.6A14.3A29218.4h9.6B++18.4B**
Breaker Rocket Pods 1,4099368610.884B+7.9761.838%A+N/A44.8C-22.6B+37020.9h15C**24.3B+
Spear Anti-Vehicle Phalanx Turret 1,4179304023.25A**20.3452.092%B**4.409%C*57.4B**30.1B*41016.2h5.6B*10.7B**
L100 Python HEAT 1,2629194719.553A*16.6455.669%B+1.85%C-41.2B++15.4B*23222.3h4.4B++7.9B*
NSX Tanto 8908763032.891A++0.0230.595%B*29.68%B++64.4A1B**16213.6h11B+36B+
Enforcer ML85 1,6368466612.818A++9.9150.384%B**1.182%D31.6B**29.5A*58226.8h11.3B+22.3B**
NS Decimator 1,2928375571.503B+1.4152.82%D--2.987%B++25.9D14.1C22532.3h4.2B+8C++
E540 Halberd 1,3918245814.207B*11.3055.532%A+1.82%D39.8B**27.4A**52420.7h5.1B+9.2B**
Shrike 1,2207986051.319B**1.5957.229%C++3.008%C*22.9C+12.1C+21234.8h5.2B*9.1B++
The Slasher 83578318,8410.042C+2.8726.866%C--4.342%D-0.8C--N/A21013.9h2.7C-9.9C+
C-4 ARX 1,0917452413.091B+0.1825.194%CN/A126.3C*58.6A8955.9h1B++3.8B++
GD Guardian 7227082382.975B0.0636.295%B+35.735%B++27.7D-N/A7525.6h7.1C+19.7C*
NC15 Phoenix 1,5467064001.765B+1.1551.27%CN/A17.2B+20.5A23141h6.3A12.3B**
CAS30 Tank Buster 1,2536862253.049A+0.1445.616%C++N/A13.8A11.4B**13649.7h29.8B65.4B+
LA1 Anchor 6766712033.305B+0.3928.721%B++30.402%B+84.9AN/A2957.9h8.4B*29.1B++
NC1 Gauss Rifle 6716612622.523A0.3926.852%B*24.66%B+41.6B**N/A20015.9h10.9B++40.6B++
Hornet Missiles 1,2406571205.475C++2.5662.578%B+N/A36.7D32.6C35317.9h8B++12.8B*
NS-44 Commissioner AE 6516484051.6B1.3138.508%C29.167%B+48.4C+N/A12513.4h3.4C*8.7C++
Tank Mine 1,1026411095.881A++2.9765.351%A*N/A152.6B*109.8A++16844.2h2.5D--3.9A
M20 Mustang 1,2116372662.395C*0.5230.214%C+1.884%C+14.3C+12.9B+17644.5h59.9B*198.4B*
Hawk GD-68 8376293052.062A*0.8563.809%C*3.18%B36.4A**12B+23717.3h3.9A++6.1A++
NC4-FB Mag-Shot 6186153621.699C**1.2134.9%C**24.878%B96.1B**N/A2726.4h5.5B++15.8B++
MGR-L1 Promise AE 5655461633.35B++0.4431.616%B*27.289%C+62C++2.2A++1768.8h13.4C+42.3B+
NS Annihilator 1,0185212651.966M++0.9480.803%C+N/A17A+16.2M19430.6h7.1A++8.7A++
AF-18 Stalker AE 5285191583.285B*0.3734.43%B+33.141%B+63.3B1.1B+2218.2h11.5C*33.3B+
MANA Anti-Vehicle Turret 9024781533.124S0.2152.718%A*N/A4780U4240U16955400.1h5.6A++10.7A**
NS-15M2 4614481313.42B**0.5129.811%B**28.795%B81.5A2.4M**2935.5h12.1C**40.6B+
Tempest 3963931882.09B+0.8227.92%C**17.303%D37.1CN/A10810.6h10.6C38C++
AF-23 Grinder 352347675.179B**2.2742.659%B++12.392%D31.5C+N/A12111h5.4B++12.6B*
M20 Kestrel 663345963.594B+0.6833.977%B+1.449%C22.3C++20.5B+29315.5h70.3B+207B++
NS "Heatwave" Decimator 4813411532.229B+0.6861.97%C+2.346%B+48.7C++20C+3207h3.4B++5.5B+
AF-23 Grinder 327322674.806B*1.9044.757%B+12.422%D--29.3C+N/A10411h6.1B+13.7B++
C85 Canister 3473191031.9B**28.9941.908%C**11.599%C-65.1C+5.7B+2504.9h6.6B+15.8B+
C150 Dalton 5532981112.685C--0.2329.588%D-N/A21.8D18.6C37913.7h4C**13.6C+
Skyguard 498289329.031M6.1240.844%A++1.73%C18.3B+13.2B**23015.8h109.3B267.7B*
NS-357P Underboss 2702681361.971B+0.9443.387%C*30.597%B+83.8BN/A2233.2h3.5B8.2B+
NSX-P Naginata 2682661092.44B*0.4723.514%C++31.579%B68.2B++N/A2693.9h11.5B+48.9B+
L100 Python HESH 329266929.556A++26.6557.958%B**N/A66.5B+15.8A*4684h3.4C+5.9B+
NS-44L Blackhand 265265892.978A++0.0737.203%C--44.151%C*50AN/A1135.3h3.5B++9.5B+
19A Fortuna 2592561531.673B1.2426.522%C+24.609%B++28.8CN/A778.9h9.1B+34.2B+
NS-AM7 AE/NC Archer 3532552670.955C*1.9648.473%D*20.784%C+7.5C2.9C+5233.9h9.8B++20.2B+
Halberd SE 332249383A**80.0960.961%A+N/A131.1S43.7M**12501.9h2.8A++4.6A++
M30 Mustang AH 335235514.608C+1.7064.398%B**N/A29D12.3A*2498.1h11.7C18.1C+
NCM1 Scattercannon 232231524.442A++1.5340.641%C*7.792%F-23.8C+N/A1139.7h8.1C+19.8C*
Carver AE 2302289230.247C+2.6634.234%C+15.351%C+5.6C-N/A2440.8h1.2B+3.4B
MGR-M1 Bishop 216215603.583B**0.6741.593%A35.814%B++55.1AN/A2313.9h4.8B**11.6B**
AF-4A Bandit AE 217214653.292A+0.3832.934%B**25.701%C+79.3A1.1B+3422.7h10B30.4B++
MANA Anti-Personnel Turret 192191474.064N/A1.1519.287%UN/A1910U10U4706300.1h14.7T*76.2T*
Titan-150 HESH 239186823.25A20.3456.257%B**N/A58.1B**16.6A++3593.2h2.8B++5B*
C85 Canister-H 2001801313.846C*10.9459.734%B*10.556%C+94.7C+10.5B+3451.9h8C+13.4C*
MGR-S1 Gladius 180179712.521B*0.3933.827%A27.933%B*74.6AN/A2792.4h9.8C**29.1B+
Anti-Vehicle Grenade 1831461146N/A143.0952.741%C**N/A486.7B+123.3C**35270.3h3.8B**7.2B*
NS-03 Thumper 144143473.043M+0.1348.045%A++N/A75.3M+N/A2601.9h5.1B**10.6B**
NCM3 Raven 196139662.106A++0.8049.645%A2.878%C++15.3A6.3C+1479.1h14.6A+29.4A
NCM3 Raven 183133622.145A++0.7751.678%A+2.256%C15.1A++5.7C+1678.8h15.5A+30A
M96 Mjolnir-H 228131333.97C+1.0648.44%C+N/A34.5D25.5C4513.8h39.3C+81.2C++
NSX Yumi 131126632B+0.9130.37%B++43.651%A++40.6C*1.6B+1463.1h9.4B**30.9B*
G30 Walker 196126914A++11.0933.099%B++2.381%D39.4B**21.9A*3763.2h86.8B**262.4B*
M20 Basilisk 155123148.786M+5.8833.866%B+6.504%B+30.8B++8C++1954h35A++103.3A
Gauss Rifle S 121121631.921B++0.9925.292%C+13.223%D--37.8B+N/A1553.2h8.1A31.9B*
NS-20 "Heatwave" Gorgon 127118274.37B**1.4634.064%B**24.576%C**35.8B++2.7B**1033.3h30.9C++90.8B++
NS-20 "Heatwave" Gorgon 126115274.259B*1.3533.934%A+23.478%B+34.8B*3.3A+933.3h32.4C+95.6B+
AF-4AE Cyclone 115114462.478B*0.4327.522%C30.702%B++71.3BN/A1721.6h9.6C++34.9C+
Carver 1211105620.196C*2.7127.713%C+32.727%A**4.1C+N/A1326.8h1.3B4.7C**
E540 Halberd-H 161106157.067C+4.1650.618%D4.717%A++23.6D-12.2D--2254.5h5.4B10.7C*
L105 Zephyr 112105147.5C+4.5938.644%C-N/A50C+3.3D-2222.1h4.2B**10.8B++
The Brawler 100100462.174B0.7460.38%B*17%B++52.6C**N/A1181.9h4.1C6.8C**
Hunter QCX 10199731.356B**1.5538.643%C46.465%A25.4B**N/A1203.9h2.6B+6.8B+
NCM2 Falcon 11199521.904B++1.0139.614%C+3.03%D-10.1C1.2D**1029.8h9.1B+23B+
NS-11A "Heatwave" 10199352.829B**0.0832.193%B**25.253%C+58.2B+1.2B+1451.7h14.6C+45.5B+
Enforcer ML65-H 17295165.938B+3.0356.747%C+1.053%D30.6C24.8C4183.1h14.4C**25.4B
M20 Basilisk 12390175.294B**2.3843.896%B++10%A+17.6C6.5C2565.1h80B+182.2B++
Rocklet Rifle 16586841.024B++1.8942.784%D*N/A23.2C21.4C3863.7h28.3B*66.2B
NSX Masamune 11973601.217B+1.6952.447%D1.37%C--22.8C14.4C++1903.2h12.5C++23.8C++
NS-AM7 Archer 128731960.372C2.5447.824%D**19.178%C*2.6D--1.9C--3028.3h21.8C+45.6C
M40 Fury-F 9365730.89C2.0242.453%DN/A7.6D-3.3D838.6h8.3B+19.6B+
M40 Fury 846497.111C++4.2039.553%B+N/A30.5D9.5C++3342.1h12.7C*32.2B+
Auraxium Mag-Cutter 67632,1490.029C+2.8816.464%D--3.175%D0.5CN/A1123.3h2.4C14.4C
M12 Kobalt 6059511.8C+8.8916.917%B+10.17%D-36.9DN/A1131.6h20.8C123.2C**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon14240.3h
Anti-Vehicle MANA Turret362,0893.3h
Nano-Armor Kit510855,07377.2h
AE Nano-Armor Kit184462,45126.9h
AE Medical Applicator2018,6691.4h
Nanite Revive Grenade0800h
Medical Kit2555,0224.5h
Medical Applicator4521,1982.6h
Restoration Kit92041.1h
Motion Spotter248,2183.4h
Deconstruction Tool0670h
Recon Detection Device203,8254.8h
Smoke Grenade0990h
Ammunition Package181,5940.9h
Anti-Infantry MANA Turret64030.4h
The Executive0510h
Nano-Repair Grenade0810h
WLT-Howler Mining Laser61,3551.3h

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