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Maj. General Imperator Aris12[X] Aris12
NC BR 83

KDR: 2.96

Score: 57.8m

Last Seen: May 9th, 2020 10:43 PM
- OFFLINE - 11.2 hour(s)

Prestige 1, Battle Rank 83 - New Conglomerate on Connery
Level Progress (to 84): 67%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP LA80 The Moonshot SAS-R C-4 Bouncing Betty Vortek Rotary AF-18 Stalker
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,945,305 MLG Score: 1555
Fun Score: N/A
Cheeseburgers Flipped: 285TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.104%24.416%68653123046,6902.435070.528

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.073%1.324A0.477B+-0.877D--HEAD ++ (~10.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.578B+8.80.384C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.102%1.748%374512783,832133028002.8812137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.614%-0.019C+0.144C++0.524

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.20.412B35.30.335C**59.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.577%1.551%13028127518,4392307108367.98917170%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.985%0.547B+-0.553D-0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.683B+5.40.544B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.394%3.741%2541112723,101168321001.84145148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.757%0.326C**-0.192C0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.699B+14.40.643B+22.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.515%72.982%2549127412,3661803466.85477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.427%1.133B**0.385C**-0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.471B+2.20.301C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.277%14.631%254612775,8781642673.57978

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.127%0.544B+-0.027C+-0.282

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.499B+3.20.346C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
57.8m208.4%354 (21.2k)317 (19k)2.96315116,74539,3993.4576583 (83)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1283688122.299%20.099%44804:3845

42% Engineer21% Heavy Assault26% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 1:45 AMApr 2nd, 2020 2:02 AMMay 9th, 2020 6:19 PM (17d) (PST)May 9th, 2020 7:11 PM (17d) (PST)May 9th, 2020 6:43 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9031407630.6410.2160.1291.6120.1331555

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,1708,40945,7613813897819,032

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3037.7h/126.6d 19,483 23,464 28,706 293.8k 2,153 8,992 24,225 164.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B*
Kills:1,178
Deaths:336
KDR:3.506
Accuracy:27.895% B++
HSR:32.343% B*
LA1 Anchor
B+
Kills:1,174
Deaths:350
KDR:3.354
Accuracy:28.065% B+
HSR:29.131% B+
NC6A GODSAW
C+
Kills:1,170
Deaths:455
KDR:2.571
Accuracy:26.165% C--
HSR:27.094% C+
NSX Naginata
C*
Kills:1,156
Deaths:431
KDR:2.682
Accuracy:24.523% C*
HSR:28.893% C+
NC6 Gauss SAW
B++
Kills:1,154
Deaths:507
KDR:2.276
Accuracy:24.112% B++
HSR:19.324% D
NS-15MP
C
Kills:1,154
Deaths:396
KDR:2.914
Accuracy:25.744% D
HSR:27.643% C
NS-15M AE
D
Kills:1,153
Deaths:520
KDR:2.217
Accuracy:21.161% D--
HSR:22.550% D
EM1
C++
Kills:1,153
Deaths:512
KDR:2.252
Accuracy:22.968% C++
HSR:18.387% D
NC6S Gauss SAW S
C+
Kills:1,150
Deaths:529
KDR:2.174
Accuracy:23.255% C+
HSR:19.391% D
GD-22S
C+
Kills:1,149
Deaths:419
KDR:2.742
Accuracy:23.252% C+
HSR:24.630% C+
EM6
C+
Kills:1,140
Deaths:464
KDR:2.457
Accuracy:21.290% C
HSR:24.737% C+
NS-15M2
B++
Kills:693
Deaths:216
KDR:3.208
Accuracy:29.317% B++
HSR:28.283% C++
MGR-L1 Promise AE
B*
Kills:679
Deaths:203
KDR:3.345
Accuracy:31.311% B*
HSR:27.541% C+
NSX-P Naginata
B+
Kills:588
Deaths:195
KDR:3.015
Accuracy:25.766% B+
HSR:28.231% C+
Kills:14,691
Deaths (as Heavy Assault):5,533
Deaths (to Heavy Assaults):10,606
KDR:2.65516
Kill Difference:9,158
Playtime:629.321 hours
Usage:21%
Score:11.081m
Score/min:293
Accuracy (listed only):25.344%
HSR (listed only):25.584%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C-
HSR:15.848% C*
Razor GD-23
B*
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B*
HSR:19.828% C
GD-7F
B*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% B*
HSR:17.703% C--
AC-X11
B
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% B
HSR:23.204% C++
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C++
HSR:18.528% A
AF-57 Piston
C**
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C**
HSR:12.641% C
AF-4A Bandit
C++
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C++
HSR:19.081% D
NS-11CP
C
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% C
HSR:22.502% C
AF-19 Mercenary
B++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% B++
HSR:14.983% D*
Warden
B**
Kills:1,145
Deaths:553
KDR:2.071
Accuracy:34.904% B**
HSR:23.930% C+
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
NSX Tanto
B+
Kills:1,123
Deaths:398
KDR:2.822
Accuracy:30.035% B+
HSR:30.276% B+
GD Guardian
B++
Kills:861
Deaths:262
KDR:3.286
Accuracy:35.783% C++
HSR:37.747% B++
MGR-M1 Bishop
B**
Kills:474
Deaths:97
KDR:4.887
Accuracy:40.518% B**
HSR:34.388% B
19A Fortuna
B++
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C+
HSR:24.609% B++
AF-4A Bandit AE
B**
Kills:214
Deaths:65
KDR:3.292
Accuracy:32.934% B**
HSR:25.701% C
NS Baron G5AE
C**
Kills:156
Deaths:59
KDR:2.644
Accuracy:47.425% C+
HSR:17.308% C**
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B++
HSR:17% B++
Kills:17,032
Deaths (as Engineer):7,983
Deaths (to Engineers):9,609
KDR:2.13353
Kill Difference:9,049
Playtime:1,263.942 hours
Usage:42%
Score:28.140m
Score/min:371
Accuracy (listed only):38.277%
HSR (listed only):21.115%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tengu
B*
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B*
HSR:20.681% C+
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C-
HSR:15.848% C*
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
Razor GD-23
B*
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B*
HSR:19.828% C
NS-7 PDW
C++
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C++
HSR:16.135% C
GD-7F
B*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% B*
HSR:17.703% C--
AC-X11
B
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% B
HSR:23.204% C++
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C++
HSR:18.528% A
AF-57 Piston
C**
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C**
HSR:12.641% C
MKV Suppressed
B
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B
HSR:20.191% C+
AF-4 Cyclone
C**
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C**
HSR:12.142% D--
AF-4A Bandit
C++
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C++
HSR:19.081% D
NS-11CP
C
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% C
HSR:22.502% C
AF-19 Mercenary
B++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% B++
HSR:14.983% D*
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
NSX Tanto
B+
Kills:1,123
Deaths:398
KDR:2.822
Accuracy:30.035% B+
HSR:30.276% B+
Tempest
B+
Kills:718
Deaths:310
KDR:2.316
Accuracy:28.482% B+
HSR:21.309% C+
19A Fortuna
B++
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C+
HSR:24.609% B++
AF-4A Bandit AE
B**
Kills:214
Deaths:65
KDR:3.292
Accuracy:32.934% B**
HSR:25.701% C
MGR-S1 Gladius
A
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% A
HSR:28.571% B*
NS Baron G5AE
C**
Kills:156
Deaths:59
KDR:2.644
Accuracy:47.425% C+
HSR:17.308% C**
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C-
HSR:30.702% B++
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B++
HSR:17% B++
PS1-AV Suppressor
C*
Kills:64
Deaths:23
KDR:2.783
Accuracy:30.821% C*
HSR:17.188% D-
Kills:21,438
Deaths (as Light Assault):10,297
Deaths (to Light Assaults):6,883
KDR:2.08197
Kill Difference:11,141
Playtime:274.621 hours
Usage:9%
Score:5.754m
Score/min:349
Accuracy (listed only):35.709%
HSR (listed only):19.606%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B+
Kills:1,883
Deaths:535
KDR:3.520
Accuracy:44.512% B+
HSR:74.774% C-
The Moonshot
C+
Kills:1,874
Deaths:486
KDR:3.856
Accuracy:42.760% C+
HSR:73.906% D--
SAS-R
B+
Kills:1,601
Deaths:555
KDR:2.885
Accuracy:43.322% B+
HSR:70.831% C*
AF-18 Stalker
B+
Kills:1,223
Deaths:468
KDR:2.613
Accuracy:30.690% B+
HSR:15.781% D-
EM4 Longshot
B*
Kills:1,212
Deaths:221
KDR:5.484
Accuracy:46.142% B*
HSR:73.927% D
NS-30 Vandal
C++
Kills:1,189
Deaths:459
KDR:2.590
Accuracy:35.323% C++
HSR:27.082% C+
AF-6 Shadow
B+
Kills:1,178
Deaths:463
KDR:2.544
Accuracy:37.955% B+
HSR:26.061% C
NSX Tengu
B*
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B*
HSR:20.681% C+
NSX Daimyo
C+
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:41.438% C+
HSR:94.143% C+
AF-8 RailJack
B+
Kills:1,160
Deaths:258
KDR:4.496
Accuracy:41.829% B+
HSR:70.259% C--
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
EM4-AE Longshot
B*
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:47.525% B*
HSR:78.190% C--
NSX Tomoe
B+
Kills:1,160
Deaths:390
KDR:2.974
Accuracy:31.418% B
HSR:42.931% B+
Gauss SPR
B**
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:39.530% B**
HSR:35.375% C++
NS-7 PDW
C++
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C++
HSR:16.135% C
NS-44P Commissioner
B*
Kills:1,156
Deaths:732
KDR:1.579
Accuracy:34.723% D
HSR:34.862% B*
NC14 Bolt Driver
B**
Kills:1,156
Deaths:53
KDR:21.811
Accuracy:38.918% B
HSR:84.516% B**
LA8 Rebel
B**
Kills:1,155
Deaths:944
KDR:1.224
Accuracy:38.419% B**
HSR:21.385% C+
Impetus
C*
Kills:1,155
Deaths:467
KDR:2.473
Accuracy:36.692% C*
HSR:22.944% D-
NS-44 Commissioner
A++
Kills:1,155
Deaths:814
KDR:1.419
Accuracy:32.864% C--
HSR:36.364% A++
MKV Suppressed
B
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B
HSR:20.191% C+
AF-4 Cyclone
C**
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C**
HSR:12.142% D--
LA3 Desperado
C**
Kills:1,149
Deaths:677
KDR:1.697
Accuracy:30.560% C**
HSR:18.712% C
NC4 Mag-Shot
B++
Kills:1,148
Deaths:607
KDR:1.891
Accuracy:31.846% B++
HSR:16.899% C
NS-357 Underboss
C**
Kills:1,144
Deaths:737
KDR:1.552
Accuracy:39.379% C*
HSR:25.787% C**
Tempest
B+
Kills:718
Deaths:310
KDR:2.316
Accuracy:28.482% B+
HSR:21.309% C+
NS-44 Commissioner AE
C**
Kills:670
Deaths:427
KDR:1.569
Accuracy:38.514% C-
HSR:28.955% C**
NC4-FB Mag-Shot
C*
Kills:615
Deaths:362
KDR:1.699
Accuracy:34.900% C*
HSR:24.878% C*
AF-18 Stalker AE
C**
Kills:570
Deaths:173
KDR:3.295
Accuracy:33.945% C**
HSR:32.281% C*
NS-357P Underboss
C**
Kills:383
Deaths:184
KDR:2.082
Accuracy:43.278% C++
HSR:28.982% C**
NS-AM7 AE/NC Archer
C
Kills:283
Deaths:291
KDR:0.973
Accuracy:48.702% D*
HSR:19.788% C
NS-44L Blackhand
C++
Kills:265
Deaths:89
KDR:2.978
Accuracy:37.203% D
HSR:44.151% C++
MGR-S1 Gladius
A
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% A
HSR:28.571% B*
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C-
HSR:30.702% B++
NSX "Networked" Daimyo
D
Kills:86
Deaths:9
KDR:9.556
Accuracy:38.983% D
HSR:91.861% D--
NS-AM7 Archer
C+
Kills:73
Deaths:196
KDR:0.372
Accuracy:47.824% D**
HSR:19.178% C+
PS1-AV Suppressor
C*
Kills:64
Deaths:23
KDR:2.783
Accuracy:30.821% C*
HSR:17.188% D-
Kills:35,009
Deaths (as Infiltrator):14,770
Deaths (to Infiltrators):5,910
KDR:2.37028
Kill Difference:20,239
Playtime:787.153 hours
Usage:26%
Score:11.706m
Score/min:248
Accuracy (listed only):36.915%
HSR (listed only):38.374%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B*
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B*
HSR:20.681% C+
LA39 Bruiser
C++
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C++
HSR:13.253% C
GD-66 Claw
C*
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% C-
HSR:15.848% C*
Blitz GD-10
B**
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B**
HSR:18.104% C*
NS-7 PDW
C++
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C++
HSR:16.135% C
NC12 Sweeper
A
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C++
HSR:18.528% A
AF-57 Piston
C**
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C**
HSR:12.641% C
MKV Suppressed
B
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% B
HSR:20.191% C+
AF-4 Cyclone
C**
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C**
HSR:12.142% D--
Mauler S6
B+
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% B+
HSR:12.664% D
Tempest
B+
Kills:718
Deaths:310
KDR:2.316
Accuracy:28.482% B+
HSR:21.309% C+
NC1 Gauss Rifle
B++
Kills:661
Deaths:262
KDR:2.523
Accuracy:26.852% B++
HSR:24.660% B+
MGR-S1 Gladius
A
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% A
HSR:28.571% B*
NS Baron G5AE
C**
Kills:156
Deaths:59
KDR:2.644
Accuracy:47.425% C+
HSR:17.308% C**
NSX Yumi
A++
Kills:126
Deaths:63
KDR:2
Accuracy:30.370% B++
HSR:43.651% A++
Gauss Rifle S
C+
Kills:121
Deaths:63
KDR:1.921
Accuracy:25.292% C+
HSR:13.223% D--
AF-4AE Cyclone
B++
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% C-
HSR:30.702% B++
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B++
HSR:17% B++
NS-11A "Heatwave"
B*
Kills:99
Deaths:35
KDR:2.829
Accuracy:32.193% B*
HSR:25.253% C
PS1-AV Suppressor
C*
Kills:64
Deaths:23
KDR:2.783
Accuracy:30.821% C*
HSR:17.188% D-
Kills:13,927
Deaths (as Combat Medic):6,650
Deaths (to Combat Medics):3,521
KDR:2.09429
Kill Difference:7,277
Playtime:36.489 hours
Usage:1%
Score:0.556m
Score/min:254
Accuracy (listed only):37.593%
HSR (listed only):19.952%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B+
Kills:347
Deaths:67
KDR:5.179
Accuracy:42.659% B+
HSR:12.392% D
AF-23 Grinder
B
Kills:322
Deaths:67
KDR:4.806
Accuracy:44.757% B
HSR:12.422% D*
NCM1 Scattercannon
C+
Kills:231
Deaths:52
KDR:4.442
Accuracy:40.641% C+
HSR:7.792% F-
NCM3 Raven
B**
Kills:139
Deaths:66
KDR:2.106
Accuracy:49.645% B**
HSR:2.878% C++
NCM3 Raven
A
Kills:133
Deaths:62
KDR:2.145
Accuracy:51.678% A
HSR:2.256% C-
NS-20 "Heatwave" Gorgon
A+
Kills:122
Deaths:28
KDR:4.357
Accuracy:33.981% A+
HSR:23.771% C++
NS-20 "Heatwave" Gorgon
B*
Kills:117
Deaths:28
KDR:4.179
Accuracy:33.860% B*
HSR:23.932% B+
NCM2 Falcon
C
Kills:99
Deaths:52
KDR:1.904
Accuracy:39.614% C
HSR:3.030% D-
Kills:1,510
Deaths (as MAX Suit):211
Deaths (to MAX Suits):1,547
KDR:7.1564
Kill Difference:1,299
Playtime:35.709 hours
Usage:1%
Score:0.574m
Score/min:268
Accuracy (listed only):42.104%
HSR (listed only):11.059%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
B+
Kills:1,325
V. Kills:1,050 126%
Deaths:373
KDR:3.552
Accuracy:35.909% B*
KPH:18.100 C**
VKPH:14.400 B+
Breaker Rocket Pods
B+
Kills:936
V. Kills:473 197%
Deaths:86
KDR:10.884
Accuracy:61.838% A+
KPH:44.800 D
VKPH:22.600 B+
Hornet Missiles
C
Kills:657
V. Kills:583 113%
Deaths:120
KDR:5.475
Accuracy:62.578% B
KPH:36.700 D
VKPH:32.600 C
M20 Mustang
B+
Kills:637
V. Kills:574 111%
Deaths:266
KDR:2.395
Accuracy:30.214% C+
KPH:14.300 C++
VKPH:12.900 B+
M20 Kestrel
B++
Kills:352
V. Kills:321 109%
Deaths:96
KDR:3.667
Accuracy:34.026% B++
KPH:22.500 C*
VKPH:20.500 B++
M30 Mustang AH
A*
Kills:235
V. Kills:100 233%
Deaths:51
KDR:4.608
Accuracy:64.398% B**
KPH:29.200 D
VKPH:12.400 A*
Kills:4,142 (2,549 + 0)
Deaths:992
KDR:4.175
VKDR:3.126
Vehicle Kills:3,101
Kill Difference:3,150
Playtime:179.952 hours
Usage:6%
Score:2.615m
Score/min:242
Piloting Accuracy:64.398%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:699
V. Kills:573 122%
Deaths:225
KDR:3.107
Accuracy:45.679% C++
KPH:13.900 A
VKPH:11.400 B**
C150 Dalton
C
Kills:312
V. Kills:266 117%
Deaths:111
KDR:2.811
Accuracy:29.491% D--
KPH:22.300 D
VKPH:19 C
L105 Zephyr
C+
Kills:105
V. Kills:7 N/A
Deaths:14
KDR:7.500
Accuracy:38.341% D
KPH:50.200 C+
VKPH:3.300 D-
Kills:1,116 (699 + 417)
Deaths:350
KDR:3.189
VKDR:2.417
Vehicle Kills:846
Kill Difference:766
Playtime:66.342 hours
Usage:2%
Score:0.757m
Score/min:190
Piloting Accuracy:45.679%
Gunner Accuracy:38.341%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:1,165
V. Kills:808 144%
Deaths:87
KDR:13.391
Accuracy:56.230% C++
KPH:35.500 C++
VKPH:24.600 B*
C75 Viper
A+
Kills:968
V. Kills:264 365%
Deaths:32
KDR:30.250
Accuracy:52.229% A+
KPH:52.500 B**
VKPH:14.300 A+
L100 Python HEAT
B++
Kills:919
V. Kills:343 267%
Deaths:47
KDR:19.553
Accuracy:55.669% B+
KPH:41.300 B+
VKPH:15.400 B++
Skyguard
B**
Kills:289
V. Kills:209 138%
Deaths:32
KDR:9.031
Accuracy:40.844% A++
KPH:18.300 B+
VKPH:13.200 B**
L100 Python HESH
A++
Kills:266
V. Kills:63 416%
Deaths:9
KDR:29.556
Accuracy:57.958% B**
KPH:67.100 B+
VKPH:15.900 A++
Kills:3,607 (3,607 + 0)
Deaths:207
KDR:17.425
VKDR:8.150
Vehicle Kills:1,687
Kill Difference:3,400
Playtime:93.276 hours
Usage:3%
Score:1.651m
Score/min:295
Driving Accuracy:57.958%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:13,531
V. Kills:8,704 155%
Deaths:701
KDR:19.302
Accuracy:48.200% C+
KPH:32.500 B++
VKPH:20.900 A
Titan-150 HEAT
B+
Kills:1,115
V. Kills:392 284%
Deaths:61
KDR:18.279
Accuracy:46.911% C+
KPH:28.700 B+
VKPH:10.100 C*
Enforcer ML85
A*
Kills:850
V. Kills:792 107%
Deaths:66
KDR:12.879
Accuracy:50.437% A
KPH:31.500 B*
VKPH:29.400 A*
E540 Halberd
A**
Kills:827
V. Kills:569 145%
Deaths:58
KDR:14.259
Accuracy:55.434% A+
KPH:39.400 B*
VKPH:27.100 A**
Halberd SE
S
Kills:383
V. Kills:138 276%
Deaths:3
KDR:127.667
Accuracy:58.725% A+
KPH:130.600 S
VKPH:47 S
C85 Canister
B
Kills:319
V. Kills:28 N/A
Deaths:10
KDR:31.900
Accuracy:41.908% C++
KPH:64.700 C
VKPH:5.700 B
Titan-150 HESH
A*
Kills:186
V. Kills:53 344%
Deaths:8
KDR:23.250
Accuracy:56.257% B**
KPH:59 B**
VKPH:16.800 A*
G30 Walker
A++
Kills:127
V. Kills:70 179%
Deaths:9
KDR:14.111
Accuracy:33.060% C**
KPH:39.900 B++
VKPH:22 A++
M20 Basilisk
B*
Kills:126
V. Kills:32 382%
Deaths:14
KDR:9
Accuracy:34.029% B+
KPH:31.500 B*
VKPH:8 B
M12 Kobalt
C**
Kills:68
V. Kills:1 N/A
Deaths:5
KDR:13.600
Accuracy:15.975% C**
KPH:38.700 D
VKPH:0.600 D*
Kills:17,532 (14,832 + 2,700)
Deaths:935
KDR:18.751
VKDR:11.528
Vehicle Kills:10,779
Kill Difference:16,597
Playtime:523.086 hours
Usage:17%
Score:9.787m
Score/min:312
Driving Accuracy:56.257%
Gunner Accuracy:15.975%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:180
V. Kills:20 N/A
Deaths:13
KDR:13.846
Accuracy:59.734% B*
KPH:92.900 C
VKPH:10.300 B+
M96 Mjolnir-H
C-
Kills:132
V. Kills:98 133%
Deaths:33
KDR:4
Accuracy:48.288% C+
KPH:34.200 D
VKPH:25.400 C-
E540 Halberd-H
D
Kills:106
V. Kills:55 189%
Deaths:15
KDR:7.067
Accuracy:50.485% D
KPH:23.700 D-
VKPH:12.300 D--
Enforcer ML65-H
C
Kills:95
V. Kills:77 122%
Deaths:16
KDR:5.938
Accuracy:56.661% C+
KPH:30.700 C
VKPH:24.900 C
Kills:513 (0 + 513)
Deaths:77
KDR:6.662
VKDR:3.247
Vehicle Kills:250
Kill Difference:436
Playtime:13.372 hours
Usage:0%
Score:0.291m
Score/min:362
Driving Accuracy:N/A%
Gunner Accuracy:56.661%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:91
V. Kills:33 268%
Deaths:17
KDR:5.353
Accuracy:43.950% B++
KPH:17.900 C
VKPH:6.500 C
M40 Fury
C+
Kills:64
V. Kills:20 305%
Deaths:9
KDR:7.111
Accuracy:39.315% B+
KPH:29.900 D
VKPH:9.300 C+
Kills:155 (0 + 155)
Deaths:26
KDR:5.962
VKDR:2.038
Vehicle Kills:53
Kill Difference:129
Playtime:7.216 hours
Usage:0%
Score:0.122m
Score/min:281
Driving Accuracy:N/A%
Gunner Accuracy:39.315%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:67
V. Kills:29 223%
Deaths:73
KDR:0.918
Accuracy:42.500% C--
KPH:7.800 D-
VKPH:3.400 D
Kills:67 (67 + 0)
Deaths:73
KDR:0.918
VKDR:0.397
Vehicle Kills:29
Kill Difference:6
Playtime:8.621 hours
Usage:0%
Score:0.043m
Score/min:84
Driving Accuracy:42.500%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 22,23513,53170119.302A++16.3448.2%C+1.434%D32.5B++20.9A289416.2h3.3B*6.8B*
LA80 1,8891,8835353.52C+0.5644.512%B+74.774%C-37.1C+N/A10050.8h1.9B+4.4B+
The Moonshot 1,8881,8744863.856C0.8942.76%C+73.906%D--43.2DN/A12443.4h2.1D*4.8C-
SAS-R 1,6071,6015552.885C+0.0843.322%B+70.831%C*38.4C+N/A12641.7h2.1C**4.9B+
C-4 2,2811,4736372.312B+0.6525.481%C+N/A84.2C+46.2B**97617.5h1.1B++4.5B+
Bouncing Betty 1,3251,3251339.962A*7.0061.742%A++N/A323.2M**N/A8254.1h1.3A++2.1A++
Vortek Rotary 2,3751,3253733.552B+0.5935.909%B*3.547%B++18.2C**14.4B+20673h45B++125.3B*
AF-18 Stalker 1,2261,2234682.613B*0.3530.69%B+15.781%D-29CN/A7842.2h10.5B++34.3B+
EM4 Longshot 1,2151,2122215.484B++2.5246.142%B*73.927%D45.1B++N/A13726.9h2B4.3B+
NS-30 Vandal 1,2041,1894592.59C*0.3735.323%C++27.082%C+48.1C+N/A18224.7h5.2C**14.8C**
MGR-L1 Promise 1,1971,1783363.506A+0.5427.895%B++32.343%B*72.3B*1.2B+19816.3h11.5B++41.2B+
AF-6 Shadow 1,1841,1784632.544B0.4237.955%B+26.061%C41.5C+N/A9028.4h5.3C*13.8B+
NC05 Jackhammer AE 1,1901,1783972.967B*0.0053.109%B+16.893%C++124A+1.3B*3259.5h3.8B++7.2B+
NSX Tengu 1,1911,1754372.689A0.2743.313%B*20.681%C+75.8B**1B*24815.5h10.9B+25.1B+
LA1 Anchor 1,1891,1743503.354C**0.3928.065%B+29.131%B+79.3B**1B*24314.8h8.6B++30.8B+
NC6A GODSAW 1,1821,1704552.571C++0.3926.165%C--27.094%C+46.8C-N/A12725h8.4C++32.2C++
L100 Python AP 1,9731,1658713.391B**10.4356.23%C++2.747%C++35.5C++24.6B*34432.8h4.9B+8.6B+
LA39 Bruiser 1,1751,1625072.292B**0.6763.127%C++13.253%C60.5B++N/A15219.2h2B++3.2B+
GD-66 Claw 1,1691,1616331.834B1.1354.18%C-15.848%C*40.2C+N/A11928.9h2.2B+4.2C*
NSX Daimyo 1,1621,1613153.686C+0.7241.438%C+94.143%C+60.2C+N/A20919.3h2.3B5.6C*
AF-8 RailJack 1,1651,1602584.496B++1.5341.829%B+70.259%C--39.9B**N/A17729.1h2.2C**5.1B+
Blitz GD-10 1,1711,1605172.244B**0.7230.395%B**18.104%C*47.3B++N/A16524.5h12.5B++41.2B++
Razor GD-23 1,1731,1604962.339A0.6229.604%B*19.828%C48.3B**N/A20424h9.7C*32.7B+
EM4-AE Longshot 1,1631,1602145.421C**2.4647.525%B*78.19%C--68.6B++N/A16816.9h1.9C+4B+
NSX Tomoe 1,1651,1603902.974B++0.0131.418%B42.931%B+63B++N/A18218.4h12.5B+39.8B+
Gauss SPR 1,1641,1594182.773B+0.1939.53%B**35.375%C++46.5B++N/A13024.9h4.2B*10.5B*
NS-7 PDW 1,1621,1596481.789B++1.1726.328%C++16.135%C43.7B+N/A14026.5h12.3B+46.6B+
GD-7F 1,1651,1584442.608B*0.3628.986%B*17.703%C--44.5B+N/A20226h10.8B++37.4B++
NSX Naginata 1,1671,1564312.682B**0.2824.523%C*28.893%C+70.9B++N/A22516.3h11.1C**45.4B
NS-44P Commissioner 1,1601,1567321.579C*1.3834.723%D34.862%B*53.8C+N/A13821.5h3.4C+9.9C+
NC14 Bolt Driver 1,1591,1565321.811S18.8538.918%B84.516%B**20.4CN/A10256.8h1.8B**4.6B*
LA8 Rebel 1,1571,1559441.224C**1.7438.419%B**21.385%C+46.6B+N/A12624.8h4.8B*12.6B*
AC-X11 1,1681,1555891.961B+1.0027.376%B23.204%C++29.6C+N/A11539h8B*29.3B+
Impetus 1,1601,1554672.473C*0.4936.692%C*22.944%D-35.3CN/A9632.7h4.2B+11.4B+
NC12 Sweeper 1,1681,1554712.452B**0.5144.559%C++18.528%A62.4AN/A14418.5h3.7B++8.3B+
NS-44 Commissioner 1,1571,1558141.419B1.5432.864%C--36.364%A++47.9C**N/A14624.1h3.1B++9.3B
AF-57 Piston 1,1621,1555881.964B++1.0045.314%C**12.641%C45.3C*N/A11025.5h3.8B+8.5B+
MKV Suppressed 1,1641,1545242.202B**0.7628.425%B20.191%C+46.9C**N/A13924.6h11.7B+41.3B+
NC6 Gauss SAW 1,1691,1545072.276B+0.6924.112%B++19.324%D43.1B+N/A23926.8h8.2B+34B+
NS-15MP 1,1661,1543962.914C*0.0525.744%D27.643%C68.7C+N/A15816.8h10.7C+41.7C+
NS-15M AE 1,1641,1535202.217C++0.7521.161%D--22.55%D38.3DN/A9030.1h11.9C+56.3C
AF-4 Cyclone 1,1571,1536501.774C**1.1927.227%C**12.142%D--28.5CN/A9340.4h9.4B+34.6B+
AF-4A Bandit 1,1651,1535422.127B+0.8426.527%C++19.081%D36.1C+N/A13231.9h10.3C*38.9C**
EM1 1,1731,1535122.252B*0.7122.968%C++18.387%D45.6C**N/A14925.3h11.5B+49.9B+
NS-11CP 1,1741,1514702.449B+0.5127.576%C22.502%C49.2C1B+13923.4h11.5C++41.8C+
NC6S Gauss SAW S 1,1681,1505292.174B++0.7923.255%C+19.391%D41.5C+N/A11027.7h10.2C**44C++
NC05 Jackhammer 1,1711,1504842.376B**0.5946.603%C++10.522%D--53.5C**1B**17021.5h4B++8.6B+
LA3 Desperado 1,1611,1496771.697B*1.2730.56%C**18.712%C58.3B*N/A17619.7h7.2B*23.4B++
GD-22S 1,1621,1494192.742B+0.2223.252%C+24.63%C+46C*N/A13925h9B*38.6B+
NC4 Mag-Shot 1,1521,1486071.891A+1.0731.846%B++16.899%C34.7B+N/A14633.1h6.4B++20B+
AF-19 Mercenary 1,1611,1489131.257B+1.7126.001%B++14.983%D*18.7C+N/A9461.4h10.2B++39.1B++
Warden 1,1711,1455532.071B++0.8934.904%B**23.93%C+28.6C*N/A9240h7.5B++21.5B*
Mauler S6 1,1711,1456971.643B+1.3245.516%B+12.664%D32.4C++N/A10735.3h4B++8.9B++
NS-357 Underboss 1,1611,1447371.552B+1.4139.379%C*25.787%C**49.5C+N/A15923.1h3.6B+9B+
EM6 1,1531,1404642.457B+0.5121.29%C24.737%C+47.5C++N/A13124h9.5B++44.7B
Frag Grenade 1,1351,13011130N/A1,127.0449.863%B+N/A941.7A++4.2D-30301.2h2.3A4.5B**
NSX Tanto 1,1401,1233982.822A++0.1430.035%B+30.276%B+63.1B*1B++16117.8h11.1B+37B+
Titan-150 HEAT 1,5071,1156118.279A*15.3246.911%C+1.973%D28.7B+10.1C*20538.9h3.1B**6.5B**
Mag-Cutter 1,2321,11311,2160.099A*2.8654.031%A*N/A1.8A+N/A5627.4h2.2B+4.1B++
C75 Viper 1,2329683230.25S27.2952.229%A+1.343%C+52.6B**14.3A+29418.4h9.6B+18.4B*
Spear Anti-Vehicle Phalanx Turret 1,4409464023.65A**20.6952.125%B*4.334%C*57.3B*29.9B++41316.5h5.6B*10.7B**
Breaker Rocket Pods 1,4099368610.884C**7.9261.838%A+N/A44.8D22.6B+37120.9h15C*24.3B+
L100 Python HEAT 1,2629194719.553A+16.5955.669%B+1.85%C--41.2B+15.4B++23722.3h4.4B+7.9B++
GD Guardian 8788612623.286B0.3235.783%C++37.747%B++31.1D-N/A8927.7h6.9C+19.2C*
Enforcer ML85 1,6428506612.879A+9.9250.437%A1.176%D31.5B*29.3A*58127h11.3B+22.3B*
NS Decimator 1,3008435571.513C**1.4552.835%D*2.966%B++26.1D14.1C22732.3h4.2C*8C+
E540 Halberd 1,3968275814.259B++11.3055.434%A+1.814%D39.4B*27.1A**51921h5.2B9.3B*
The Slasher 87181819,8340.041C+2.9227.108%D4.401%D0.8CN/A21058.6h2.6C-9.7C+
Shrike 1,2207986051.319B**1.6457.229%C++3.008%C*22.9C+12.1C+21334.8h5.2B++9.1B++
C-4 ARX 1,1297722473.126B+0.1625.164%C--N/A128.7C++59.5A+9086h0.9B**3.7B++
Tempest 7267183102.316B*0.6528.482%B+21.309%C+50.9C++N/A15114.1h10.2C+35.7C*
NC15 Phoenix 1,5467064001.765B+1.2051.27%CN/A17.2B+20.5B**23141h6.3B**12.3B**
CAS30 Tank Buster 1,2726992253.107B++0.1445.679%C++N/A13.9A11.4B**13650.2h29.7B**64.9B*
NS-15M2 7086932163.208B+0.2429.317%B++28.283%C++77.9B++1.7A+2488.9h11.6C*39.6B+
MGR-L1 Promise AE 7026792033.345B++0.3831.311%B*27.541%C+67.9C*2.3A++20510h12.9C+41.3B
NS-44 Commissioner AE 6736704271.569C**1.3938.514%C-28.955%C**47.9CN/A12614h3.4C++8.8C+
NC1 Gauss Rifle 6716612622.523B**0.4426.852%B++24.66%B+41.6B*N/A20615.9h10.9B++40.6B++
Tank Mine 1,1266581105.982A+3.020.039%F--N/A153B*108.8A+16884.3h0M++3.8A
Hornet Missiles 1,2406571205.475C+2.5162.578%BN/A36.7D32.6C35317.9h8B++12.8B++
M20 Mustang 1,2116372662.395C++0.5730.214%C+1.884%C+14.3C++12.9B+17644.5h59.9B*198.4B*
Hawk GD-68 8376293052.062M++0.9063.809%C++3.18%B36.4A**12B+23917.3h3.9A++6.1A++
NC4-FB Mag-Shot 6186153621.699C++1.2634.9%C*24.878%C*96.1B*N/A2736.4h5.5B*15.8B*
NSX-P Naginata 5945881953.015A0.0525.766%B+28.231%C+75.4B++N/A2747.8h11.2B+43.5B+
AF-18 Stalker AE 5795701733.295B*0.3333.945%C**32.281%C*64C++1B+2188.9h11.4C++33.6C**
NS Annihilator 1,0925682752.065M**0.9080.667%C+N/A17.9A++16.5M+19731.8h6.8A++8.5A+
MANA Anti-Vehicle Turret 1,0115491573.497S0.5352.02%D-N/A5490U4620S3341460.1h5.1A9.9B+
MGR-M1 Bishop 477474974.887M1.9240.518%B**34.388%B74.1A++N/A2476.4h4.4A10.7B**
NS "Heatwave" Decimator 6724712082.264C**0.7057.926%D1.911%C*44C18.8C28710.7h3.3B+5.7C*
Halberd SE 5213833127.667A*124.7058.725%A+N/A132.1S47.6S12162.9h2.9B**5A+
NS-357P Underboss 3853831842.082B+0.8843.278%C++28.982%C**93.4B+N/A2524.1h3.3B+7.7B+
NS-03 Thumper 3653611322.735M**0.2346.705%A++N/A103.1M*1.1C+2993.5h4A8.6B**
M20 Kestrel 673352963.667C++0.7034.026%B++1.42%C22.6C*20.6B*29315.6h69.8B+205.2B+
AF-23 Grinder 352347675.179B*2.2242.659%B+12.392%D31.5C+N/A12211h5.4B++12.6B*
AF-23 Grinder 327322674.806B+1.8444.757%B12.422%D*29.3CN/A10511h6.1B+13.7B++
C85 Canister 3473191031.9B++28.9441.908%C++11.599%C-65.1C5.7B2504.9h6.6B15.8B+
C150 Dalton 5783121112.811D0.1529.491%D--N/A22.3D19C38114h4C*13.4C
Skyguard 498289329.031A*6.0740.844%A++1.73%C18.3B+13.2B**23315.8h109.3C**267.7B*
NS-AM7 AE/NC Archer 3932832910.973C++1.9948.702%D*19.788%C7.5C-2.9C5037.9h9.5B+19.6C**
MANA Anti-Personnel Turret 284283654.354N/A1.3920.43%UN/A2830U10U6143700.1h14.5T*71.1T*
Carver AE 2702681,1170.24C++2.7234.403%C+14.925%C+5.7CN/A2447.4h1.2B+3.4B+
L100 Python HESH 329266929.556A++26.5957.958%B**N/A66.5B+15.8A++4734h3.4C+5.9B
NS-44L Blackhand 265265892.978A0.0137.203%D44.151%C++50B*N/A1155.3h3.5C**9.5C**
19A Fortuna 2592561531.673C**1.2926.522%C+24.609%B++28.8CN/A778.9h9.1B+34.2C**
M30 Mustang AH 335235514.608C+1.6464.398%B**N/A29D12.3A*2508.1h11.7C18.1C+
NCM1 Scattercannon 232231524.442B**1.4840.641%C+7.792%F-23.8C+N/A1159.7h8.1C+19.8C*
AF-4A Bandit AE 217214653.292B**0.3332.934%B**25.701%C76.4B*1.1B+3312.8h10C**30.4B+
MGR-S1 Gladius 190189712.662B++0.3034.15%A28.571%B*72.7B**N/A3032.6h9.8C++28.7B+
Titan-150 HESH 239186823.25B++20.2956.257%B**N/A58.1B*16.6A*3663.2h2.8B+5B*
C85 Canister-H 2001801313.846C+10.8859.734%B*10.556%C+94.7C10.5B++3491.9h8C13.4C++
NS Baron G5AE 156156592.644B**0.3247.425%C+17.308%C**48.8C+N/A1363.2h3.7B+7.7C++
Anti-Vehicle Grenade 1861491149N/A146.0452.829%C++N/A496.7C**123.3B+34560.3h3.9B++7.4B++
NC05-P Jackhammer 143141562.518B+0.4553.527%C*18.44%B108.5B*1.5B++2451.3h3.9B+7.3B+
NCM3 Raven 196139662.106A+0.8649.645%B**2.878%C++15.3B*6.3C+1479.1h14.6A29.4A
NCM3 Raven 183133622.145A+0.8251.678%A2.256%C-15.1B**5.7C+1678.8h15.5A+30A
M96 Mjolnir-H 230132334C+1.0448.288%C+N/A33.8D25.1C-4563.9h39.1C+81C+
G30 Walker 197127914.111B**11.1533.06%C**2.362%D39.7B++21.9A++3753.2h86.8B*262.5B**
M20 Basilisk 158126149M6.0434.029%B+6.349%C**31.5B*8B1974h34.5A++101.5A
NSX Yumi 131126632B0.9630.37%B++43.651%A++40.6C++1.6B*1493.1h9.4B*30.9B*
NS-20 "Heatwave" Gorgon 131122284.357M+1.3933.981%A+23.771%C++35.9B*2.6A+1033.4h30.3C**89.1B++
Gauss Rifle S 121121631.921B*1.0425.292%C+13.223%D--37.8C**N/A1613.2h8.1B**31.9B++
NS-20 "Heatwave" Gorgon 128117284.179M+1.2233.86%B*23.932%B+34.4B++3.2C+923.4h32.2C**95.2B+
AF-4AE Cyclone 115114462.478B**0.4927.522%C-30.702%B++71.3C++N/A1761.6h9.6C++34.9C+
Carver 1231126170.182C++2.7827.938%C++32.143%A**3.9CN/A1228.4h1.3B4.6C**
E540 Halberd-H 161106157.067C+4.1050.485%D4.717%A++23.6D-12.2D--2464.5h5.4C**10.7C++
L105 Zephyr 112105147.5C4.5438.341%DN/A50C+3.3D-2212.1h4.2B**10.9B+
The Brawler 100100462.174B++0.7960.38%B++17%B++52.6C+N/A1191.9h4.1C6.8C++
NS-11A "Heatwave" 10199352.829B**0.1332.193%B*25.253%C58.2B1.2B+1451.7h14.6C-45.5C*
NCM2 Falcon 11199521.904B+1.0639.614%C3.03%D-10.1D1.2F1029.8h9.1B23C**
Hunter QCX 10199741.338B*1.6338.473%C46.465%A+24.8B*N/A1164h2.6B+6.9B+
Enforcer ML65-H 17295165.938B2.9756.661%C+1.053%D30.6C24.8C4213.1h14.5C++25.6C*
M20 Basilisk 12491175.353B**2.3943.95%B++9.89%A+17.8C6.5C2585.1h79.6B+181.2B++
Rocklet Rifle 17089841.06B+1.9042.748%D*N/A24.1C21.9C4113.7h27.6B*64.5B
NSX "Networked" Daimyo 868699.556A++6.5938.983%D91.861%D--71.7CN/A1741.2h2.4C+6.2C
NSX Masamune 11973601.217B+1.7552.447%D1.37%D22.8D14.4C+1893.2h12.5C++23.8C+
NS-AM7 Archer 128731960.372C2.5947.824%D**19.178%C+2.6D-1.9C--3128.3h21.8C+45.6D
M12 Kobalt 6968513.6C+10.6415.975%C**11.765%C--37.8DN/A1131.8h20.4C127.6C++
M40 Fury-F 9667730.918C2.0542.5%C--N/A7.8D-3.4D848.6h8.1B+19.1B
M40 Fury 846497.111C+4.1539.315%B+N/A30.5D9.5C++3352.1h12.7C++32.4B
PS1-AV Suppressor 6564232.783B++0.1830.821%C*17.188%D-106.7A++1.7A2450.6h10B**32.3B++
Auraxium Mag-Cutter 67632,1490.029C+2.9316.464%D--3.175%D0.5DN/A1123.3h2.4C14.4C--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon14320.3h
Medical Applicator4521,1982.6h
Nanite Revive Grenade0800h
Anti-Vehicle MANA Turret392,2553.5h
Nano-Armor Kit510855,07377.2h
Medical Kit2705,4304.8h
AE Medical Applicator2018,6931.4h
AE Nano-Armor Kit247498,58229.8h
Motion Spotter248,7563.6h
Restoration Kit92061.1h
Deconstruction Tool0670h
Recon Detection Device203,8254.8h
Smoke Grenade0990h
Ammunition Package241,7421h
The Executive0510h
Anti-Infantry MANA Turret74780.5h
WLT-Howler Mining Laser61,3551.3h
Nano-Repair Grenade01010h

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