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Deputy Director Dreadnaught Aris12[SAGR] Aris12
NC BR 92

KDR: 3.02

Score: 59.9m

Last Seen: Jun 23rd, 2020 9:21 PM
- OFFLINE - 39.5 hour(s)

Prestige 1, Battle Rank 92 - New Conglomerate on Connery
Level Progress (to 93): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP The Moonshot LA80 SAS-R C-4 Bouncing Betty Vortek Rotary AF-18 Stalker
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,936,548 MLG Score: 1548
Fun Score: N/A
Cheeseburgers Flipped: 285TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.123%24.408%68653129647,0672.421770.596

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.106%1.33A0.496B+-0.864D--HEAD ++ (~10.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.578B+8.80.384C**22.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.102%1.748%369513443,832134928002.84062137%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.614%-0.013C+0.17C++0.524

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
95.20.414B35.30.336C**59.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.437%1.427%14288134120,6002343117858.7884175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.014%0.523B+-0.693D-0.303

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.10.711B++5.20.587B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.34%3.673%2531113383,158171821361.83818148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.795%0.288C*-0.205C0.745

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.40.697B+14.30.644B+22.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.513%72.972%2539134012,3871838466.73573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.427%1.138B**0.381C**-0.327

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.472B+2.20.301C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.277%14.631%253613435,8781658673.5431

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.127%0.535B+-0.037C+-0.286

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.497B+3.20.345C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
59.9m214.2%358 (21.5k)320 (19.2k)3.01751120,66139,9873.5261592 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1349713222.185%19.765%43804:4046

43% Engineer20% Heavy Assault25% Infiltrator9% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 1:45 AMJun 7th, 2020 11:42 PMJun 23rd, 2020 7:46 PM (96d) (PST)Jun 23rd, 2020 8:19 PM (96d) (PST)Jun 23rd, 2020 5:21 PM (96d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9231387850.6460.2140.1281.6750.1361548

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,4088,30647,10239138101819,227

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3114.4h/129.8d 20,339 23,849 29,653 313.1k 2,189 9,118 25,471 172.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
C*
Kills:1,178
Deaths:336
KDR:3.506
Accuracy:27.895% C++
HSR:32.343% C*
LA1 Anchor
C+
Kills:1,174
Deaths:350
KDR:3.354
Accuracy:28.065% C+
HSR:29.131% C+
NC6A GODSAW
C--
Kills:1,170
Deaths:455
KDR:2.571
Accuracy:26.165% D-
HSR:27.094% C--
NSX Naginata
C
Kills:1,156
Deaths:431
KDR:2.682
Accuracy:24.523% C
HSR:28.893% C
NS-15MP
D
Kills:1,154
Deaths:396
KDR:2.914
Accuracy:25.744% D-
HSR:27.643% D
NC6 Gauss SAW
C+
Kills:1,154
Deaths:507
KDR:2.276
Accuracy:24.112% C+
HSR:19.324% D--
NS-15M AE
D--
Kills:1,153
Deaths:520
KDR:2.217
Accuracy:21.161% D**
HSR:22.550% D--
EM1
C-
Kills:1,153
Deaths:512
KDR:2.252
Accuracy:22.968% C-
HSR:18.387% D-
NC6S Gauss SAW S
D
Kills:1,150
Deaths:529
KDR:2.174
Accuracy:23.255% D
HSR:19.391% D--
GD-22S
C
Kills:1,149
Deaths:419
KDR:2.742
Accuracy:23.252% D
HSR:24.630% C
EM6
C-
Kills:1,140
Deaths:464
KDR:2.457
Accuracy:21.290% D-
HSR:24.737% C-
MGR-L1 Promise AE
C++
Kills:851
Deaths:258
KDR:3.298
Accuracy:30.071% C++
HSR:26.440% C--
NS-15M2
C**
Kills:724
Deaths:226
KDR:3.204
Accuracy:29.099% C**
HSR:28.315% C
NSX-P Naginata
C+
Kills:605
Deaths:202
KDR:2.995
Accuracy:25.509% C+
HSR:28.099% D
Kills:14,911
Deaths (as Heavy Assault):5,605
Deaths (to Heavy Assaults):10,758
KDR:2.6603
Kill Difference:9,306
Playtime:634.577 hours
Usage:20%
Score:11.235m
Score/min:295
Accuracy (listed only):25.222%
HSR (listed only):25.498%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
C*
Kills:1,175
Deaths:416
KDR:2.825
Accuracy:29.823% C++
HSR:30.043% C*
LA39 Bruiser
C
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C
HSR:13.253% C
GD-66 Claw
C+
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% D
HSR:15.848% C+
Razor GD-23
B
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B
HSR:19.828% C--
GD-7F
C*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% C*
HSR:17.703% D-
NC12 Sweeper
A+
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C+
HSR:18.528% A+
AF-57 Piston
C++
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C++
HSR:12.641% C--
AC-X11
C+
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% C
HSR:23.204% C+
AF-4A Bandit
C
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C
HSR:19.081% D-
NS-11CP
C--
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% D
HSR:22.502% C--
AF-19 Mercenary
C++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% C++
HSR:14.983% D*
Warden
B+
Kills:1,145
Deaths:553
KDR:2.071
Accuracy:34.904% B+
HSR:23.930% C
Mauler S6
C++
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% C++
HSR:12.664% C--
GD Guardian
B+
Kills:867
Deaths:263
KDR:3.297
Accuracy:35.651% C+
HSR:37.716% B+
MGR-M1 Bishop
B+
Kills:474
Deaths:97
KDR:4.887
Accuracy:40.518% B+
HSR:34.388% C+
NS Baron G5AE
C+
Kills:364
Deaths:164
KDR:2.220
Accuracy:50.572% C+
HSR:17.033% C+
19A Fortuna
B+
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C
HSR:24.609% B+
AF-4A Bandit AE
B++
Kills:215
Deaths:66
KDR:3.258
Accuracy:32.696% B++
HSR:25.581% C
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B+
HSR:17% B++
Kills:17,299
Deaths (as Engineer):8,108
Deaths (to Engineers):9,734
KDR:2.13357
Kill Difference:9,191
Playtime:1,324.502 hours
Usage:43%
Score:29.806m
Score/min:375
Accuracy (listed only):38.412%
HSR (listed only):21.081%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
C*
Kills:1,175
Deaths:416
KDR:2.825
Accuracy:29.823% C++
HSR:30.043% C*
NSX Tengu
B+
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B+
HSR:20.681% C-
LA39 Bruiser
C
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C
HSR:13.253% C
GD-66 Claw
C+
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% D
HSR:15.848% C+
Blitz GD-10
B+
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B+
HSR:18.104% C
Razor GD-23
B
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:29.604% B
HSR:19.828% C--
NS-7 PDW
C
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C
HSR:16.135% D
GD-7F
C*
Kills:1,158
Deaths:444
KDR:2.608
Accuracy:28.986% C*
HSR:17.703% D-
NC12 Sweeper
A+
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C+
HSR:18.528% A+
AF-57 Piston
C++
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C++
HSR:12.641% C--
AC-X11
C+
Kills:1,155
Deaths:589
KDR:1.961
Accuracy:27.376% C
HSR:23.204% C+
MKV Suppressed
C+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% C+
HSR:20.191% C
AF-4 Cyclone
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C
HSR:12.142% D*
AF-4A Bandit
C
Kills:1,153
Deaths:542
KDR:2.127
Accuracy:26.527% C
HSR:19.081% D-
NS-11CP
C--
Kills:1,151
Deaths:470
KDR:2.449
Accuracy:27.576% D
HSR:22.502% C--
AF-19 Mercenary
C++
Kills:1,148
Deaths:913
KDR:1.257
Accuracy:26.001% C++
HSR:14.983% D*
Mauler S6
C++
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% C++
HSR:12.664% C--
Tempest
C+
Kills:732
Deaths:317
KDR:2.309
Accuracy:28.506% C+
HSR:22.131% C+
NS Baron G5AE
C+
Kills:364
Deaths:164
KDR:2.220
Accuracy:50.572% C+
HSR:17.033% C+
19A Fortuna
B+
Kills:256
Deaths:153
KDR:1.673
Accuracy:26.522% C
HSR:24.609% B+
AF-4A Bandit AE
B++
Kills:215
Deaths:66
KDR:3.258
Accuracy:32.696% B++
HSR:25.581% C
MGR-S1 Gladius
B++
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% B++
HSR:28.571% C**
AF-4AE Cyclone
C**
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% D-
HSR:30.702% C**
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B+
HSR:17% B++
PS1-AV Suppressor
C+
Kills:66
Deaths:24
KDR:2.750
Accuracy:31.072% C+
HSR:16.667% D*
Kills:21,715
Deaths (as Light Assault):10,429
Deaths (to Light Assaults):6,980
KDR:2.08217
Kill Difference:11,286
Playtime:274.920 hours
Usage:9%
Score:5.761m
Score/min:349
Accuracy (listed only):35.828%
HSR (listed only):19.593%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
The Moonshot
C
Kills:1,889
Deaths:486
KDR:3.887
Accuracy:42.774% C
HSR:73.849% D*
LA80
C*
Kills:1,883
Deaths:535
KDR:3.520
Accuracy:44.512% C*
HSR:74.774% D
SAS-R
C*
Kills:1,607
Deaths:557
KDR:2.885
Accuracy:43.285% C*
HSR:70.815% C
AF-18 Stalker
C++
Kills:1,223
Deaths:468
KDR:2.613
Accuracy:30.690% C++
HSR:15.781% D-
EM4 Longshot
B++
Kills:1,212
Deaths:221
KDR:5.484
Accuracy:46.142% B++
HSR:73.927% D-
NS-30 Vandal
C+
Kills:1,189
Deaths:459
KDR:2.590
Accuracy:35.323% C+
HSR:27.082% C
AF-6 Shadow
C++
Kills:1,178
Deaths:463
KDR:2.544
Accuracy:37.955% C++
HSR:26.061% C
NSX Tengu
B+
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B+
HSR:20.681% C-
NSX Daimyo
C+
Kills:1,161
Deaths:315
KDR:3.686
Accuracy:41.438% C
HSR:94.143% C+
NSX Tomoe
C++
Kills:1,160
Deaths:390
KDR:2.974
Accuracy:31.418% C++
HSR:42.931% C+
EM4-AE Longshot
B++
Kills:1,160
Deaths:214
KDR:5.421
Accuracy:47.525% B++
HSR:78.190% D
Blitz GD-10
B+
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B+
HSR:18.104% C
AF-8 RailJack
C**
Kills:1,160
Deaths:258
KDR:4.496
Accuracy:41.829% C**
HSR:70.259% D
Gauss SPR
B+
Kills:1,159
Deaths:418
KDR:2.773
Accuracy:39.530% B+
HSR:35.375% C+
NS-7 PDW
C
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C
HSR:16.135% D
NC14 Bolt Driver
B*
Kills:1,156
Deaths:53
KDR:21.811
Accuracy:38.918% C+
HSR:84.516% B*
NS-44P Commissioner
B
Kills:1,156
Deaths:732
KDR:1.579
Accuracy:34.723% D*
HSR:34.862% B
LA8 Rebel
B++
Kills:1,155
Deaths:944
KDR:1.224
Accuracy:38.419% B++
HSR:21.385% C
Impetus
C+
Kills:1,155
Deaths:467
KDR:2.473
Accuracy:36.692% C+
HSR:22.944% D-
NS-44 Commissioner
A
Kills:1,155
Deaths:814
KDR:1.419
Accuracy:32.864% D-
HSR:36.364% A
MKV Suppressed
C+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% C+
HSR:20.191% C
AF-4 Cyclone
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C
HSR:12.142% D*
LA3 Desperado
C+
Kills:1,149
Deaths:677
KDR:1.697
Accuracy:30.560% C+
HSR:18.712% C--
NC4 Mag-Shot
B+
Kills:1,148
Deaths:607
KDR:1.891
Accuracy:31.846% B+
HSR:16.899% C--
NS-357 Underboss
C+
Kills:1,144
Deaths:737
KDR:1.552
Accuracy:39.379% C+
HSR:25.787% C+
Tempest
C+
Kills:732
Deaths:317
KDR:2.309
Accuracy:28.506% C+
HSR:22.131% C+
NS-44 Commissioner AE
C++
Kills:679
Deaths:435
KDR:1.561
Accuracy:38.495% D
HSR:29.013% C++
AF-18 Stalker AE
C++
Kills:618
Deaths:193
KDR:3.202
Accuracy:34.021% C++
HSR:31.715% C+
NC4-FB Mag-Shot
C+
Kills:615
Deaths:362
KDR:1.699
Accuracy:34.900% C+
HSR:24.878% C+
NS-357P Underboss
C+
Kills:450
Deaths:216
KDR:2.083
Accuracy:43.119% C
HSR:27.778% C+
NS-AM7 AE/NC Archer
C-
Kills:339
Deaths:343
KDR:0.988
Accuracy:49.905% D--
HSR:17.109% C-
NS-44L Blackhand
C+
Kills:265
Deaths:89
KDR:2.978
Accuracy:37.203% D-
HSR:44.151% C+
NSX "Networked" Daimyo
C
Kills:262
Deaths:51
KDR:5.137
Accuracy:42.124% C-
HSR:93.512% C
MGR-S1 Gladius
B++
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% B++
HSR:28.571% C**
AF-4AE Cyclone
C**
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% D-
HSR:30.702% C**
NS-AM7 Archer
C+
Kills:73
Deaths:196
KDR:0.372
Accuracy:47.824% D**
HSR:19.178% C+
PS1-AV Suppressor
C+
Kills:66
Deaths:24
KDR:2.750
Accuracy:31.072% C+
HSR:16.667% D*
NSX "Networked" Tomoe
D
Kills:60
Deaths:22
KDR:2.727
Accuracy:30.078% D
HSR:35% D--
Kills:35,462
Deaths (as Infiltrator):14,956
Deaths (to Infiltrators):6,000
KDR:2.37109
Kill Difference:20,506
Playtime:793.154 hours
Usage:25%
Score:11.868m
Score/min:249
Accuracy (listed only):36.853%
HSR (listed only):38.219%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
B+
Kills:1,175
Deaths:437
KDR:2.689
Accuracy:43.313% B+
HSR:20.681% C-
LA39 Bruiser
C
Kills:1,162
Deaths:507
KDR:2.292
Accuracy:63.127% C
HSR:13.253% C
GD-66 Claw
C+
Kills:1,161
Deaths:633
KDR:1.834
Accuracy:54.180% D
HSR:15.848% C+
Blitz GD-10
B+
Kills:1,160
Deaths:517
KDR:2.244
Accuracy:30.395% B+
HSR:18.104% C
NS-7 PDW
C
Kills:1,159
Deaths:648
KDR:1.789
Accuracy:26.328% C
HSR:16.135% D
NC12 Sweeper
A+
Kills:1,155
Deaths:471
KDR:2.452
Accuracy:44.559% C+
HSR:18.528% A+
AF-57 Piston
C++
Kills:1,155
Deaths:588
KDR:1.964
Accuracy:45.314% C++
HSR:12.641% C--
MKV Suppressed
C+
Kills:1,154
Deaths:524
KDR:2.202
Accuracy:28.425% C+
HSR:20.191% C
AF-4 Cyclone
C
Kills:1,153
Deaths:650
KDR:1.774
Accuracy:27.227% C
HSR:12.142% D*
Mauler S6
C++
Kills:1,145
Deaths:697
KDR:1.643
Accuracy:45.516% C++
HSR:12.664% C--
Tempest
C+
Kills:732
Deaths:317
KDR:2.309
Accuracy:28.506% C+
HSR:22.131% C+
NC1 Gauss Rifle
C++
Kills:661
Deaths:262
KDR:2.523
Accuracy:26.852% C++
HSR:24.660% C+
NS Baron G5AE
C+
Kills:364
Deaths:164
KDR:2.220
Accuracy:50.572% C+
HSR:17.033% C+
MGR-S1 Gladius
B++
Kills:189
Deaths:71
KDR:2.662
Accuracy:34.150% B++
HSR:28.571% C**
NS-11A "Heatwave"
C+
Kills:182
Deaths:76
KDR:2.395
Accuracy:29.506% C+
HSR:25.824% C-
Gauss Rifle S
C-
Kills:148
Deaths:79
KDR:1.873
Accuracy:26.118% C-
HSR:13.514% D*
NSX Yumi
A
Kills:134
Deaths:63
KDR:2.127
Accuracy:30% C*
HSR:42.537% A
AF-4AE Cyclone
C**
Kills:114
Deaths:46
KDR:2.478
Accuracy:27.522% D-
HSR:30.702% C**
The Brawler
B++
Kills:100
Deaths:46
KDR:2.174
Accuracy:60.380% B+
HSR:17% B++
PS1-AV Suppressor
C+
Kills:66
Deaths:24
KDR:2.750
Accuracy:31.072% C+
HSR:16.667% D*
Kills:14,269
Deaths (as Combat Medic):6,820
Deaths (to Combat Medics):3,567
KDR:2.09223
Kill Difference:7,449
Playtime:39.952 hours
Usage:1%
Score:0.638m
Score/min:266
Accuracy (listed only):37.653%
HSR (listed only):19.941%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B
Kills:347
Deaths:67
KDR:5.179
Accuracy:42.659% B
HSR:12.392% D-
AF-23 Grinder
C*
Kills:322
Deaths:67
KDR:4.806
Accuracy:44.757% C*
HSR:12.422% D*
NCM1 Scattercannon
C
Kills:231
Deaths:52
KDR:4.442
Accuracy:40.641% C
HSR:7.792% F-
NCM3 Raven
B**
Kills:139
Deaths:66
KDR:2.106
Accuracy:49.645% B**
HSR:2.878% C++
NCM3 Raven
A
Kills:133
Deaths:62
KDR:2.145
Accuracy:51.678% A
HSR:2.256% C
NS-20 "Heatwave" Gorgon
A+
Kills:122
Deaths:28
KDR:4.357
Accuracy:33.981% A+
HSR:23.771% C*
NS-20 "Heatwave" Gorgon
A
Kills:117
Deaths:28
KDR:4.179
Accuracy:33.860% A
HSR:23.932% C*
NCM2 Falcon
C--
Kills:99
Deaths:52
KDR:1.904
Accuracy:39.614% C--
HSR:3.030% D-
Kills:1,510
Deaths (as MAX Suit):211
Deaths (to MAX Suits):1,554
KDR:7.1564
Kill Difference:1,299
Playtime:35.709 hours
Usage:1%
Score:0.574m
Score/min:268
Accuracy (listed only):42.104%
HSR (listed only):11.059%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Vortek Rotary
C+
Kills:1,325
V. Kills:1,050 126%
Deaths:373
KDR:3.552
Accuracy:35.909% B+
KPH:18.100 C
VKPH:14.400 C+
Breaker Rocket Pods
B+
Kills:936
V. Kills:473 197%
Deaths:86
KDR:10.884
Accuracy:61.838% B**
KPH:44.800 D--
VKPH:22.600 B+
Hornet Missiles
C--
Kills:657
V. Kills:583 113%
Deaths:120
KDR:5.475
Accuracy:62.578% C++
KPH:36.700 D-
VKPH:32.600 C--
M20 Mustang
C+
Kills:637
V. Kills:574 111%
Deaths:266
KDR:2.395
Accuracy:30.214% C+
KPH:14.300 C-
VKPH:12.900 C+
M20 Kestrel
C++
Kills:364
V. Kills:327 111%
Deaths:96
KDR:3.792
Accuracy:33.918% B+
KPH:22.700 C
VKPH:20.400 C++
M30 Mustang AH
A++
Kills:235
V. Kills:100 233%
Deaths:51
KDR:4.608
Accuracy:64.398% B*
KPH:29.200 D-
VKPH:12.400 A++
Kills:4,154 (2,561 + 0)
Deaths:992
KDR:4.188
VKDR:3.132
Vehicle Kills:3,107
Kill Difference:3,162
Playtime:180.347 hours
Usage:6%
Score:2.625m
Score/min:243
Piloting Accuracy:64.398%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:699
V. Kills:573 122%
Deaths:225
KDR:3.107
Accuracy:45.679% C
KPH:13.900 B++
VKPH:11.400 B++
C150 Dalton
D
Kills:346
V. Kills:280 123%
Deaths:111
KDR:3.117
Accuracy:29.594% D
KPH:23.800 D-
VKPH:19.200 D
L105 Zephyr
C
Kills:105
V. Kills:7 N/A
Deaths:14
KDR:7.500
Accuracy:38.341% D
KPH:50.200 C
VKPH:3.300 D--
Kills:1,150 (699 + 451)
Deaths:350
KDR:3.286
VKDR:2.457
Vehicle Kills:860
Kill Difference:800
Playtime:66.894 hours
Usage:2%
Score:0.778m
Score/min:194
Piloting Accuracy:45.679%
Gunner Accuracy:38.341%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,165
V. Kills:808 144%
Deaths:87
KDR:13.391
Accuracy:56.230% C++
KPH:35.500 C
VKPH:24.600 B+
C75 Viper
B++
Kills:968
V. Kills:264 365%
Deaths:32
KDR:30.250
Accuracy:52.229% B**
KPH:52.500 C**
VKPH:14.300 B++
L100 Python HEAT
C*
Kills:919
V. Kills:343 267%
Deaths:47
KDR:19.553
Accuracy:55.669% C*
KPH:41.300 C+
VKPH:15.400 C*
Skyguard
B+
Kills:296
V. Kills:212 139%
Deaths:32
KDR:9.250
Accuracy:40.584% A+
KPH:18.500 C+
VKPH:13.300 B+
L100 Python HESH
A+
Kills:266
V. Kills:63 416%
Deaths:9
KDR:29.556
Accuracy:57.958% B*
KPH:67.100 C+
VKPH:15.900 A+
Kills:3,614 (3,614 + 0)
Deaths:207
KDR:17.459
VKDR:8.164
Vehicle Kills:1,690
Kill Difference:3,407
Playtime:93.463 hours
Usage:3%
Score:1.666m
Score/min:297
Driving Accuracy:57.958%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:15,662
V. Kills:9,642 162%
Deaths:701
KDR:22.342
Accuracy:47.955% C
KPH:34.200 C*
VKPH:21.100 B++
Titan-150 HEAT
C+
Kills:1,138
V. Kills:400 284%
Deaths:61
KDR:18.656
Accuracy:47.186% C+
KPH:28.900 C+
VKPH:10.100 C
Enforcer ML85
A
Kills:850
V. Kills:792 107%
Deaths:66
KDR:12.879
Accuracy:50.437% B*
KPH:31.500 B
VKPH:29.400 A
E540 Halberd
A
Kills:840
V. Kills:576 146%
Deaths:58
KDR:14.483
Accuracy:55.594% B**
KPH:39.400 C**
VKPH:27 A
Halberd SE
S
Kills:510
V. Kills:216 235%
Deaths:3
KDR:170
Accuracy:63.162% A++
KPH:129.200 S
VKPH:54.700 S
C85 Canister
C*
Kills:320
V. Kills:28 N/A
Deaths:10
KDR:32
Accuracy:41.960% C+
KPH:64.900 C-
VKPH:5.700 C*
Titan-150 HESH
A+
Kills:186
V. Kills:53 344%
Deaths:8
KDR:23.250
Accuracy:56.257% B++
KPH:59 B+
VKPH:16.800 A+
G30 Walker
B++
Kills:135
V. Kills:72 185%
Deaths:9
KDR:15
Accuracy:32.997% C**
KPH:41.100 B+
VKPH:21.900 B++
M20 Basilisk
C**
Kills:126
V. Kills:32 382%
Deaths:14
KDR:9
Accuracy:34.029% C+
KPH:31.500 C**
VKPH:8 C+
M12 Kobalt
C+
Kills:68
V. Kills:1 N/A
Deaths:5
KDR:13.600
Accuracy:15.975% C+
KPH:38.700 D
VKPH:0.600 D*
Kills:19,835 (16,986 + 2,849)
Deaths:935
KDR:21.214
VKDR:12.633
Vehicle Kills:11,812
Kill Difference:18,900
Playtime:566.768 hours
Usage:18%
Score:10.643m
Score/min:313
Driving Accuracy:56.257%
Gunner Accuracy:15.975%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B+
Kills:181
V. Kills:21 N/A
Deaths:13
KDR:13.923
Accuracy:60.267% B+
KPH:89.300 D
VKPH:10.400 B+
M96 Mjolnir-H
D
Kills:132
V. Kills:98 133%
Deaths:33
KDR:4
Accuracy:48.288% C
KPH:34.200 D--
VKPH:25.400 D
E540 Halberd-H
D--
Kills:106
V. Kills:55 189%
Deaths:15
KDR:7.067
Accuracy:50.485% D--
KPH:23.700 D*
VKPH:12.300 D*
Enforcer ML65-H
D
Kills:95
V. Kills:77 122%
Deaths:16
KDR:5.938
Accuracy:56.661% C
KPH:30.700 D
VKPH:24.900 D
Kills:514 (0 + 514)
Deaths:77
KDR:6.675
VKDR:3.260
Vehicle Kills:251
Kill Difference:437
Playtime:13.462 hours
Usage:0%
Score:0.302m
Score/min:373
Driving Accuracy:N/A%
Gunner Accuracy:56.661%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C-
Kills:91
V. Kills:33 268%
Deaths:17
KDR:5.353
Accuracy:43.854% B
KPH:17.900 D
VKPH:6.500 C-
M40 Fury
C+
Kills:64
V. Kills:20 305%
Deaths:9
KDR:7.111
Accuracy:39.315% C*
KPH:29.900 D-
VKPH:9.300 C+
Kills:155 (0 + 155)
Deaths:26
KDR:5.962
VKDR:2.038
Vehicle Kills:53
Kill Difference:129
Playtime:7.225 hours
Usage:0%
Score:0.123m
Score/min:284
Driving Accuracy:N/A%
Gunner Accuracy:39.315%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:68
V. Kills:30 219%
Deaths:75
KDR:0.907
Accuracy:42.548% D
KPH:7.500 D--
VKPH:3.300 D-
Kills:68 (68 + 0)
Deaths:75
KDR:0.907
VKDR:0.400
Vehicle Kills:30
Kill Difference:7
Playtime:9.008 hours
Usage:0%
Score:0.044m
Score/min:81
Driving Accuracy:42.548%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 25,30415,66270122.342B**19.3247.955%C1.29%D34.2C*21.1B++289457.9h3.2B*6.7B+
The Moonshot 1,9031,8894863.887C0.8742.774%C73.849%D*43.2D-N/A12643.7h2.1D**4.8D
LA80 1,8891,8835353.52C0.5044.512%C*74.774%D37.1DN/A10050.8h1.9C++4.4C++
SAS-R 1,6131,6075572.885C0.1343.285%C*70.815%C38.4DN/A12641.8h2.1C+4.9C++
C-4 2,2811,4736372.312C**0.7125.481%CN/A84.2C46.2B*97917.5h1.1B+4.5C++
Bouncing Betty 1,3261,3261359.822A**6.8061.62%AN/A323.4M*N/A8244.1h1.3A+2.1A+
Vortek Rotary 2,3751,3253733.552C++0.5335.909%B+3.547%A+18.2C14.4C+20773h45B+125.3B+
AF-18 Stalker 1,2261,2234682.613B+0.4030.69%C++15.781%D-29DN/A7842.2h10.5B+34.3B
EM4 Longshot 1,2151,2122215.484C**2.4746.142%B++73.927%D-45.1C++N/A13726.9h2C+4.3B+
NS-30 Vandal 1,2041,1894592.59C+0.4335.323%C+27.082%C48.1CN/A18224.7h5.2C+14.8C+
AF-6 Shadow 1,1841,1784632.544C+0.4737.955%C++26.061%C41.5DN/A9028.4h5.3C+13.8C++
NC05 Jackhammer AE 1,1901,1783972.967B+0.0553.109%C**16.893%C+124B**1.3C*3259.5h3.8B+7.2B+
MGR-L1 Promise 1,1971,1783363.506A0.4927.895%C++32.343%C*72.3C++1.2C+20016.3h11.5C*41.2C**
NSX Tanto 1,1931,1754162.825A0.1929.823%C++30.043%C*62.2C*1C*15818.9h11.2B37.7C**
NSX Tengu 1,1911,1754372.689B**0.3343.313%B+20.681%C-75.8B+1C++24815.5h10.9C*25.1B
LA1 Anchor 1,1891,1743503.354C++0.3428.065%C+29.131%C+79.3C*1C++24414.8h8.6B+30.8B
NC6A GODSAW 1,1821,1704552.571C+0.4526.165%D-27.094%C--46.8DN/A12825h8.4C++32.2C+
L100 Python AP 1,9731,1658713.391C*10.3756.23%C++2.747%B+35.5C24.6B+34632.8h4.9C+8.6C++
LA39 Bruiser 1,1751,1625072.292B**0.7363.127%C13.253%C60.5C+N/A15319.2h2B+3.2C**
NSX Daimyo 1,1621,1613153.686C+0.6741.438%C94.143%C+60.2CN/A20919.3h2.3C++5.6C+
GD-66 Claw 1,1691,1616331.834C*1.1854.18%D15.848%C+40.2C--N/A11928.9h2.2C**4.2C+
NSX Tomoe 1,1651,1603902.974C++0.0431.418%C++42.931%C+63C++N/A18218.4h12.5C++39.8C*
EM4-AE Longshot 1,1631,1602145.421C*2.4047.525%B++78.19%D68.6C++N/A16816.9h1.9C4B
Blitz GD-10 1,1711,1605172.244B+0.7730.395%B+18.104%C47.3C+N/A16624.5h12.5C*41.2C**
Razor GD-23 1,1731,1604962.339B++0.6829.604%B19.828%C--48.3C*N/A20424h9.7B+32.7B+
AF-8 RailJack 1,1651,1602584.496B+1.4841.829%C**70.259%D39.9B+N/A17729.1h2.2C+5.1C**
Gauss SPR 1,1641,1594182.773C+0.2439.53%B+35.375%C+46.5C+N/A13024.9h4.2B10.5B+
NS-7 PDW 1,1621,1596481.789C*1.2326.328%C16.135%D43.7C+N/A14026.5h12.3C**46.6C++
GD-7F 1,1651,1584442.608B+0.4128.986%C*17.703%D-44.5C+N/A20226h10.8B37.4B+
NC14 Bolt Driver 1,1591,1565321.811S18.7938.918%C+84.516%B*20.4DN/A10256.8h1.8B*4.6B+
NS-44P Commissioner 1,1601,1567321.579C++1.4434.723%D*34.862%B53.8C--N/A13821.5h3.4C9.9C--
NSX Naginata 1,1671,1564312.682B+0.3424.523%C28.893%C70.9C++N/A22616.3h11.1C+45.4C+
LA8 Rebel 1,1571,1559441.224C+1.7938.419%B++21.385%C46.6C++N/A12624.8h4.8B*12.6B+
Impetus 1,1601,1554672.473C+0.5436.692%C+22.944%D-35.3DN/A9632.7h4.2C++11.4C*
NS-44 Commissioner 1,1571,1558141.419C++1.6032.864%D-36.364%A47.9C+N/A14624.1h3.1B+9.3C++
NC12 Sweeper 1,1681,1554712.452B**0.5744.559%C+18.528%A+62.4B++N/A14418.5h3.7B+8.3B+
AF-57 Piston 1,1621,1555881.964B+1.0545.314%C++12.641%C--45.3CN/A11025.5h3.8B8.5B
AC-X11 1,1681,1555891.961C++1.0627.376%C23.204%C+29.6C--N/A11639h8B+29.3C**
NS-15MP 1,1661,1543962.914C+0.1025.744%D-27.643%D68.7CN/A15816.8h10.7C41.7C-
MKV Suppressed 1,1641,1545242.202B+0.8228.425%C+20.191%C46.9C+N/A13924.6h11.7C**41.3C**
NC6 Gauss SAW 1,1691,1545072.276C++0.7424.112%C+19.324%D--43.1CN/A24226.8h8.2C**34C**
AF-4 Cyclone 1,1571,1536501.774C++1.2427.227%C12.142%D*28.5DN/A9340.4h9.4C**34.6C++
NS-15M AE 1,1641,1535202.217C+0.8021.161%D**22.55%D--38.3D-N/A9030.1h11.9D56.3D--
AF-4A Bandit 1,1651,1535422.127C++0.8926.527%C19.081%D-36.1C--N/A13231.9h10.3C+38.9C+
EM1 1,1731,1535122.252C*0.7722.968%C-18.387%D-45.6CN/A14925.3h11.5C++49.9C+
NS-11CP 1,1741,1514702.449C*0.5727.576%D22.502%C--49.2C--1C+13923.4h11.5C+41.8C
NC05 Jackhammer 1,1711,1504842.376B**0.6446.603%C10.522%D*53.5C1B17021.5h4B+8.6C**
NC6S Gauss SAW S 1,1681,1505292.174C++0.8423.255%D19.391%D--41.5DN/A11027.7h10.2C44C
GD-22S 1,1621,1494192.742C**0.2823.252%D24.63%C46CN/A14025h9B+38.6C++
LA3 Desperado 1,1611,1496771.697B+1.3230.56%C+18.712%C--58.3C**N/A17619.7h7.2B++23.4B+
AF-19 Mercenary 1,1611,1489131.257C+1.7626.001%C++14.983%D*18.7C-N/A9561.4h10.2B39.1C**
NC4 Mag-Shot 1,1521,1486071.891B*1.1331.846%B+16.899%C--34.7C+N/A14633.1h6.4B+20B+
Warden 1,1711,1455532.071B+0.9534.904%B+23.93%C28.6CN/A9340h7.5C*21.5B+
Mauler S6 1,1711,1456971.643B1.3745.516%C++12.664%C--32.4CN/A10735.3h4B+8.9B+
NS-357 Underboss 1,1611,1447371.552C*1.4739.379%C+25.787%C+49.5CN/A16023.1h3.6C**9C**
EM6 1,1531,1404642.457C++0.5621.29%D-24.737%C-47.5C-N/A13224h9.5C**44.7C+
Titan-150 HEAT 1,5381,1386118.656A15.6447.186%C+1.933%C-28.9C+10.2C+20539.4h3.1B*6.6B++
Frag Grenade 1,1351,13011130N/A1,126.9849.863%C+N/A941.7A4.2D--30521.2h2.3B**4.5B*
Mag-Cutter 1,2321,11311,2160.099A++2.9254.031%A++N/A1.8B**N/A5627.6h2.2C*4.1B+
C75 Viper 1,2329683230.25M**27.2352.229%B**1.343%C++52.6B14.3B++29518.4h9.6C**18.4B++
Spear Anti-Vehicle Phalanx Turret 1,4629624024.05A++21.0352.133%B+4.366%C**58C*30.1B41516.6h5.6B++10.7B*
Breaker Rocket Pods 1,4099368610.884C+7.8761.838%B**N/A44.8D--22.6B+37220.9h15C24.3C++
L100 Python HEAT 1,2629194719.553A16.5455.669%C*1.85%C41.2C+15.4C*23822.3h4.4C*7.9B+
GD Guardian 8848672633.297C++0.2835.651%C+37.716%B+31.1D--N/A9027.9h6.9C19.3C+
MGR-L1 Promise AE 8778512583.298B+0.2830.071%C++26.44%C--69.2C2.1B++21912.3h12.7C42.3C+
Enforcer ML85 1,6428506612.879B*9.8650.437%B*1.176%D31.5B29.3A58327h11.3C*22.3B+
NS Decimator 1,3008435571.513C+1.5052.827%D*2.966%B**26.1D--14.1D22832.3h4.2C+8C
E540 Halberd 1,4168405814.483C*11.4755.594%B**1.786%C--39.4C**27A51921.3h5.2C+9.3B+
The Slasher 87982620,3040.041C2.9827.018%D4.479%D0.8C-N/A21079.1h2.6D9.8C+
Shrike 1,2207986051.319B1.7057.229%C+3.008%C**22.9D12.1C21434.8h5.2B+9.1B+
C-4 ARX 1,1587912523.139B+0.1225.009%C-N/A129.7C+60.2B**9106.1h0.9B*3.7C**
Tempest 7407323172.309B+0.7128.506%C+22.131%C+51.2CN/A15214.3h10.1C35.5C+
NS-15M2 7407242263.204C++0.1929.099%C**28.315%C77C++1.7B++2449.4h11.6C+39.8C++
NC15 Phoenix 1,5467064001.765C++1.2551.27%C+N/A17.2C*20.5B*23241h6.3B**12.3B**
Tank Mine 1,1826991136.186A+3.1768.65%A++N/A158.9B+109.8A17284.4h2.6D*3.8B**
CAS30 Tank Buster 1,2726992253.107C*0.0945.679%CN/A13.9B++11.4B++13650.2h29.7B**64.9B*
NS-44 Commissioner AE 6826794351.561C++1.4638.495%D29.013%C++47.8CN/A12714.2h3.4C+8.8C
NC1 Gauss Rifle 6716612622.523A0.4926.852%C++24.66%C+41.6C++N/A20715.9h10.9C++40.6C**
Hornet Missiles 1,2406571205.475C-2.4662.578%C++N/A36.7D-32.6C--35417.9h8B+12.8B+
M20 Mustang 1,2116372662.395C-0.6230.214%C+1.884%B14.3C-12.9C+17744.5h59.9B+198.4B+
Hawk GD-68 8376293052.062A0.9663.809%C+3.18%C*36.4A+12C+24017.3h3.9A++6.1A++
MANA Anti-Vehicle Turret 1,1256281623.877U0.8651.282%UN/A6280U4970U3717070.1h4.7T*9.3T*
AF-18 Stalker AE 6296181933.202B++0.1834.021%C++31.715%C+64.4C1.1B2109.6h11.6C-34.1C+
NC4-FB Mag-Shot 6186153621.699C+1.3234.9%C+24.878%C+96.1B+N/A2736.4h5.5B*15.8B+
NSX-P Naginata 6116052022.995B+0.0225.509%C+28.099%D74.7C+N/A2688.1h11.3C+44.2C++
NS Annihilator 1,1005732762.076M**0.9480.502%C+N/A17.9B**16.4A*19932.1h6.9A8.5A
NS "Heatwave" Decimator 7355132202.332C++0.6957.025%D--1.754%C++45C--19.5C28911.4h3.2B5.7C+
Halberd SE 7265103170A*166.9863.162%A++N/A130.8S55.4S13423.9h3.3B*5.2A+
MGR-M1 Bishop 477474974.887B**1.8740.518%B+34.388%C+74.1B*N/A2496.4h4.4B*10.7B*
NS-357P Underboss 4544502162.083C*0.9343.119%C27.778%C+93.8C+N/A2754.8h3.3B+7.8C++
NS-03 Thumper 3743701392.662A0.3646.525%B**N/A102.8A*1.1C2973.6h4A8.6B**
NS Baron G5AE 3673641642.22B+0.8050.572%C+17.033%C+58.7C+N/A1676.2h3.9C*7.7C+
M20 Kestrel 691364963.792C++0.7733.918%B+1.374%C+22.8C20.4C++29016h68.9C**203.1B+
AF-23 Grinder 352347675.179B++2.1642.659%B12.392%D-31.5C-N/A12211h5.4B+12.6B++
C150 Dalton 6263461113.117D-0.1029.594%DN/A23.7D-19.2D39014.6h3.7C+12.6C--
NS-AM7 AE/NC Archer 4743393430.988C++2.0349.905%D--17.109%C-8.2C3.3C5341.3h9.3B+18.7B
AF-23 Grinder 327322674.806B+1.7944.757%C*12.422%D*29.3DN/A10511h6.1B+13.7B+
C85 Canister 3483201032B+28.9841.96%C+11.563%C--65.3C-5.7C*2504.9h6.6B15.8C**
Skyguard 508296329.25B*6.2340.584%A+1.689%C18.5C+13.3B+23516h107.9C+265.9B+
MANA Anti-Personnel Turret 295293704.186N/A1.1720.417%UN/A2930U20U6284900.1h14.9T*73.1T*
Carver AE 2832801,2270.228C+2.7935.275%D15%C5.3DN/A2252.9h1.2B3.4C+
L100 Python HESH 329266929.556B*26.5457.958%B*N/A66.5C+15.8A+4804h3.4C--5.9C++
NS-44L Blackhand 265265892.978B++0.0437.203%D-44.151%C+50BN/A1175.3h3.5B+9.5C+
NSX "Networked" Daimyo 262262515.137C**2.1242.124%C-93.512%C59.5DN/A2224.4h2.7D--6.4D
19A Fortuna 2592561531.673C++1.3426.522%C24.609%B+28.8DN/A788.9h9.1C*34.2C++
M30 Mustang AH 335235514.608C1.5964.398%B*N/A29D-12.3A++2528.1h11.7D*18.1D
NCM1 Scattercannon 232231524.442A1.4240.641%C7.792%F-23.8DN/A1159.7h8.1C19.8C+
AF-4A Bandit AE 218215663.258B+0.2432.696%B++25.581%C74.1C*1C+3262.9h10C+30.6B
MGR-S1 Gladius 190189712.662C*0.3634.15%B++28.571%C**72.7C++N/A3142.6h9.8C28.7C++
Titan-150 HESH 239186823.25C**20.2356.257%B++N/A58.1B+16.6A3733.2h2.8C**5B+
NS-11A "Heatwave" 186182762.395B+0.6229.506%C+25.824%C-56.9C1.3C+1443.2h13.4D45.5C
C85 Canister-H 2021811313.923C+10.9160.267%B+10.497%C+90.5D10.5B+3402h8.5D14.1C+
NC05-P Jackhammer 183181732.479C*0.5451.175%C-17.127%C+113.1B1.3C+2741.6h3.9B+7.5C++
Anti-Vehicle Grenade 1881501150N/A146.9852.899%C++N/A500B126.7C*34400.3h3.9B++7.4B++
Gauss Rifle S 148148791.873C++1.1426.118%C-13.514%D*38.9CN/A1523.8h8.9B+34.1C*
NCM3 Raven 196139662.106A+0.9149.645%B**2.878%C++15.3B++6.3C1479.1h14.6A29.4A
G30 Walker 207135915C++11.9832.997%C**2.222%D40.9B+21.8B++3793.3h84.9B*257.4B+
NSX Yumi 139134632.127C++0.8930%C*42.537%A39.4C1.5B+1393.4h9.4B+31.5B+
NCM3 Raven 183133622.145A+0.8751.678%A2.256%C15.1B*5.7C-1678.8h15.5A30A
M96 Mjolnir-H 230132334C0.9848.288%CN/A33.8D--25.1D4713.9h39.1C81C
M20 Basilisk 158126149B*5.9834.029%C+6.349%B+31.5C**8C+2014h34.5A+101.5B**
NS-20 "Heatwave" Gorgon 131122284.357A*1.3433.981%A+23.771%C*35.9B+2.6A1033.4h30.3C89.1B
NS-20 "Heatwave" Gorgon 128117284.179A++1.1633.86%A23.932%C*34.4B3.2A923.4h32.2C-95.2C++
AF-4AE Cyclone 115114462.478B*0.5427.522%D-30.702%C**71.3CN/A1791.6h9.6C-34.9C--
Carver 1231126210.18C*2.8427.938%C32.143%A*3.9CN/A1228.7h1.3C*4.6C**
E540 Halberd-H 161106157.067C4.0550.485%D--4.717%M23.6D*12.2D*2654.5h5.4C+10.7C+
L105 Zephyr 112105147.5C-4.4838.341%DN/A50C3.3D--2232.1h4.2B**10.9B+
The Brawler 100100462.174B+0.8460.38%B+17%B++52.6CN/A1191.9h4.1C6.8C+
Hunter QCX 10199741.338B++1.6838.473%C46.465%A++24.1B+N/A1174.1h2.6B+6.9B+
NCM2 Falcon 11199521.904C+1.1139.614%C--3.03%D-10.1D1.2F1039.8h9.1C*23C++
Enforcer ML65-H 17295165.938C+2.9256.661%C1.053%D30.6D24.8D4303.1h14.5C+25.6C+
M20 Basilisk 12491175.353B2.3443.854%B9.89%A+17.8D6.5C-2605.1h79.8C++181.9B
Rocklet Rifle 17290851.059C**1.9643.029%D*N/A24.3D22.2C4263.7h27.8B++64.6C++
NS-AM7 Archer 128731960.372C2.6547.824%D**19.178%C+2.6D-1.9C-3228.3h21.8C--45.6D-
NSX Masamune 11973601.217C*1.8052.447%D-1.37%D22.8D14.4C+1883.2h12.5C+23.8C-
M40 Fury-F 9868750.907C--2.1142.548%DN/A7.6D--3.3D-819h8.1C**19C++
M12 Kobalt 6968513.6C10.5815.975%C+11.765%D37.8DN/A1131.8h20.4C+127.6C+
PS1-AV Suppressor 6766242.75C**0.2731.072%C+16.667%D*110B**1.7B**2570.6h9.9B**31.9B+
M40 Fury 846497.111C4.0939.315%C*N/A30.5D-9.5C+3392.1h12.7C+32.4C*
Auraxium Mag-Cutter 67632,1490.029C+2.9916.464%D--3.175%C--0.5C--N/A1123.3h2.4C--14.4D
NSX "Networked" Tomoe 6160222.727B+0.2930.078%D35%D--50DN/A1061.2h15.5D*51.4D--
Aspis Anti-Aircraft Phalanx Turret 1055295.778C**2.7639.831%A+5.769%M+14.9C+15.1C++3443.5h128.7C++323.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit510855,07377.2h
Spawn Beacon14600.3h
Nanite Revive Grenade01050h
Anti-Vehicle MANA Turret432,2673.7h
Medical Kit2745,4874.8h
Medical Applicator4521,1982.6h
Deconstruction Tool0670h
AE Medical Applicator2322,5161.7h
AE Nano-Armor Kit325550,90534h
Motion Spotter248,9553.7h
Restoration Kit92061.1h
Recon Detection Device203,8254.8h
Smoke Grenade0990h
Ammunition Package261,8661h
The Executive0510h
Anti-Infantry MANA Turret74780.5h
WLT-Howler Mining Laser61,3551.3h
Nano-Repair Grenade01920.1h

Check the help document for the dictionary if you want to learn more about words used here.


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