Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
Solstice VE3
A
Kills:
1,172
Deaths:
415
KDR:
2.824
Accuracy:
28.986% B**
HSR:
27.218% A
Serpent VE92
B**
Kills:
87
Deaths:
22
KDR:
3.955
Accuracy:
25.436% B
HSR:
26.437% B**
Kills:
1,259
Deaths (as Light Assault):
437
Deaths (to Light Assaults):
651
KDR:
2.88101
Kill Difference:
↑822
Playtime:
27.426 hours
Usage:
10%
Score:
0.637m
Score/min:
387
Accuracy (listed only):
27.211%
HSR (listed only):
26.828%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
Pulsar VS1
B*
Kills:
88
Deaths:
44
KDR:
2
Accuracy:
25.767% B+
HSR:
27.273% B*
Kills:
88
Deaths (as Combat Medic):
44
Deaths (to Combat Medics):
339
KDR:
2
Kill Difference:
↑44
Playtime:
3.967 hours
Usage:
1%
Score:
0.082m
Score/min:
344
Accuracy (listed only):
25.767%
HSR (listed only):
27.273%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
Ghost
B+
Kills:
804
Deaths:
89
KDR:
9.034
Accuracy:
41.122% C**
HSR:
73.508% B+
NS-44 Commissioner
B**
Kills:
481
Deaths:
321
KDR:
1.498
Accuracy:
45.102% B**
HSR:
25.572% B+
Kills:
1,285
Deaths (as Infiltrator):
410
Deaths (to Infiltrators):
569
KDR:
3.13415
Kill Difference:
↑875
Playtime:
30.513 hours
Usage:
11%
Score:
0.517m
Score/min:
282
Accuracy (listed only):
43.112%
HSR (listed only):
49.540%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
Solstice VE3
A
Kills:
1,172
Deaths:
415
KDR:
2.824
Accuracy:
28.986% B**
HSR:
27.218% A
Serpent VE92
B**
Kills:
87
Deaths:
22
KDR:
3.955
Accuracy:
25.436% B
HSR:
26.437% B**
Kills:
1,259
Deaths (as Engineer):
437
Deaths (to Engineers):
356
KDR:
2.88101
Kill Difference:
↑822
Playtime:
22.326 hours
Usage:
8%
Score:
0.493m
Score/min:
368
Accuracy (listed only):
27.211%
HSR (listed only):
26.828%
Values shown above only count for the items listed to the left.
CLASS DETAILS: MAX Suit
Blueshift VM5
A+
Kills:
80
Deaths:
19
KDR:
4.211
Accuracy:
20.715% B
HSR:
28.750% A+
Blueshift VM5
A
Kills:
64
Deaths:
16
KDR:
4
Accuracy:
20.586% C*
HSR:
28.125% A
Kills:
144
Deaths (as MAX Suit):
17.500
Deaths (to MAX Suits):
103
KDR:
8.22857
Kill Difference:
↑126.500
Playtime:
9.592 hours
Usage:
4%
Score:
0.213m
Score/min:
371
Accuracy (listed only):
20.650%
HSR (listed only):
28.438%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
C75 Viper
A*
Kills:
77
V. Kills:
26 285%
Deaths:
5
KDR:
15.400
Accuracy:
54.088% A+
KPH:
50.500B**
VKPH:
17A*
Kills:
77 (77 + 0)
Deaths:
5
KDR:
15.400
VKDR:
5.200
Vehicle Kills:
26
Kill Difference:
↑72
Playtime:
1.526 hours
Usage:
1%
Score:
0.022m
Score/min:
235
Driving Accuracy:
54.088%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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