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Raider Asnari[2ADV] Asnari
NC BR 57

KDR: 2.02

Score: 73.8m

Last Seen: Nov 18th, 2019 9:05 PM
- OFFLINE - 13.1 hour(s)

Prestige 1, Battle Rank 57 - New Conglomerate on Miller - Outfit Leader of 2 Advanced[2ADV] 2 Advanced
NC outfit on Miller

Members: 2
Level Progress (to 58): 81%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS C150 Dalton CAS30 Tank Buster Breaker Rocket Pods Vortek Rotary NC6A GODSAW M30 Mustang AH M20 Mustang Titan-150 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $914,481 MLG Score: 731
Fun Score: N/A
Cheeseburgers Flipped: 748TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.425%21.731%50943117639,5101.653550.37

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.144%0.431B0.115C+-0.188CHEAD ++ (~10.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.40.416B10.20.288C*33.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.448%1.582%6705121413,654238593395.72255146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.416%-0.406C--0.003C+0.458

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.70.286C*38.70.272C*77

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.806%2.477%290812115,208225021812.31364239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.348%-0.507D-0.025C+-0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.90.455B+7.50.399B13.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.804%2.192%4451512048,623195557554.41074150%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.194%-0.685D-0.561D0.526

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.30.806B++6.70.833B++16.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.908%73.988%445312162,5451835161.38617

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.059%0.593B+0.449B0.921

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.458B+2.10.344C**3.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.385%12.371%445512142,3281712151.35981

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.393%0.561B+-0.461D0.782

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.575B+2.70.443B2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
2 Advanced[2ADV] 2 Advanced
NC outfit on Miller

Members: 2
73.8m263.3%442 (26.5k)405 (24.3k)2.02386100,85949,8352.3924757 (57)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1219277522.717%12.795%29103:4046

39% Engineer21% Heavy Assault11% Infiltrator21% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 17th, 2012 12:57 PMMar 31st, 2017 2:51 PMNov 19th, 2019 1:10 AM (3h) (PST)Nov 18th, 2019 5:44 PM (10h) (PST)Nov 18th, 2019 5:05 PM (11h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8981857130.5530.2730.0711.8070.133731

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,85111,08042,77133164108824,295

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3038.2h/126.6d 18,370 12,905 23,301 329.3k 3,646 7,349 24,212 163.6m

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:1,192
Deaths:978
KDR:1.219
Accuracy:23.281% C
HSR:19.715% C+
Gauss Compact S
B*
Kills:1,167
Deaths:693
KDR:1.684
Accuracy:26.869% B+
HSR:23.650% B*
Warden
B+
Kills:1,163
Deaths:568
KDR:2.048
Accuracy:30.381% B+
HSR:23.302% C+
AF-19 Mercenary
C
Kills:1,161
Deaths:693
KDR:1.675
Accuracy:21.273% C
HSR:17.830% D
LA39 Bruiser
C+
Kills:1,160
Deaths:968
KDR:1.198
Accuracy:61.732% C+
HSR:11.724% D
Razor GD-23
C*
Kills:1,159
Deaths:864
KDR:1.341
Accuracy:25.702% C*
HSR:20.621% C+
NS Baron G5AE
B**
Kills:1,158
Deaths:830
KDR:1.395
Accuracy:56.968% B**
HSR:16.753% C*
NS-11C
C**
Kills:1,157
Deaths:928
KDR:1.247
Accuracy:21.945% C-
HSR:21.003% C**
GD-66 Claw
B*
Kills:484
Deaths:412
KDR:1.175
Accuracy:69.629% B*
HSR:15.083% C+
Mauler S6
D
Kills:346
Deaths:477
KDR:0.725
Accuracy:34.214% D
HSR:11.272% D-
MGR-M1 Bishop
B*
Kills:208
Deaths:117
KDR:1.778
Accuracy:32.695% C+
HSR:37.500% B*
NSX Tanto
C
Kills:185
Deaths:121
KDR:1.529
Accuracy:24.491% C
HSR:23.784% C
AF-57 Piston
B+
Kills:178
Deaths:98
KDR:1.816
Accuracy:44.220% B+
HSR:11.798% D
AC-X11
B+
Kills:176
Deaths:241
KDR:0.730
Accuracy:25.310% C+
HSR:25% B+
NC12 Sweeper
C+
Kills:160
Deaths:116
KDR:1.379
Accuracy:41.667% C+
HSR:11.875% C-
AF-4A Bandit
B**
Kills:130
Deaths:198
KDR:0.657
Accuracy:22.820% D
HSR:29.231% B**
Kills:11,184
Deaths (as Engineer):8,302
Deaths (to Engineers):11,990
KDR:1.34715
Kill Difference:2,882
Playtime:1,179.389 hours
Usage:39%
Score:31.901m
Score/min:451
Accuracy (listed only):35.200%
HSR (listed only):20.009%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C
Kills:2,000
Deaths:986
KDR:2.028
Accuracy:24.172% D
HSR:24.700% C
LA1 Anchor
C
Kills:1,622
Deaths:991
KDR:1.637
Accuracy:21.829% D
HSR:23.736% C
EM6
C++
Kills:1,342
Deaths:739
KDR:1.816
Accuracy:22.992% C++
HSR:24.590% C++
NS-15M1
C+
Kills:1,283
Deaths:715
KDR:1.794
Accuracy:22.329% C+
HSR:22.915% C+
NC6S Gauss SAW S
C
Kills:1,193
Deaths:692
KDR:1.724
Accuracy:21.991% C
HSR:20.620% C--
MGR-L1 Promise
C+
Kills:1,184
Deaths:617
KDR:1.919
Accuracy:22.145% C
HSR:23.564% C+
GD-22S
D*
Kills:1,183
Deaths:1,378
KDR:0.858
Accuracy:15.103% D**
HSR:16.230% D*
NSX Naginata
C
Kills:1,181
Deaths:736
KDR:1.605
Accuracy:20.793% C
HSR:24.894% C-
NS-15M2
B
Kills:1,175
Deaths:552
KDR:2.129
Accuracy:25.737% B
HSR:25.362% C+
EM1
C++
Kills:1,161
Deaths:803
KDR:1.446
Accuracy:22.105% C++
HSR:20.844% C+
NS-15M AE
C*
Kills:1,157
Deaths:480
KDR:2.410
Accuracy:26.927% C*
HSR:26.707% C+
NC6 Gauss SAW
C++
Kills:1,154
Deaths:452
KDR:2.553
Accuracy:17.194% D
HSR:24.610% C++
Kills:15,635
Deaths (as Heavy Assault):9,141
Deaths (to Heavy Assaults):13,911
KDR:1.71043
Kill Difference:6,494
Playtime:650.778 hours
Usage:21%
Score:13.444m
Score/min:344
Accuracy (listed only):21.943%
HSR (listed only):23.231%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C++
Kills:1,442
Deaths:991
KDR:1.455
Accuracy:28.071% C++
HSR:18.793% C
Blitz GD-10
C
Kills:1,252
Deaths:1,383
KDR:0.905
Accuracy:22.747% C
HSR:10.943% D--
GD-7F
C+
Kills:1,192
Deaths:978
KDR:1.219
Accuracy:23.281% C
HSR:19.715% C+
MKV Suppressed
C+
Kills:1,186
Deaths:950
KDR:1.248
Accuracy:25.176% C+
HSR:15.683% D
Gauss Compact S
B*
Kills:1,167
Deaths:693
KDR:1.684
Accuracy:26.869% B+
HSR:23.650% B*
AF-19 Mercenary
C
Kills:1,161
Deaths:693
KDR:1.675
Accuracy:21.273% C
HSR:17.830% D
LA39 Bruiser
C+
Kills:1,160
Deaths:968
KDR:1.198
Accuracy:61.732% C+
HSR:11.724% D
Razor GD-23
C*
Kills:1,159
Deaths:864
KDR:1.341
Accuracy:25.702% C*
HSR:20.621% C+
AF-4 Cyclone
D
Kills:1,159
Deaths:1,437
KDR:0.807
Accuracy:21.802% D
HSR:13.978% D
NS Baron G5AE
B**
Kills:1,158
Deaths:830
KDR:1.395
Accuracy:56.968% B**
HSR:16.753% C*
NS-11C
C**
Kills:1,157
Deaths:928
KDR:1.247
Accuracy:21.945% C-
HSR:21.003% C**
NS-7 PDW
C*
Kills:1,148
Deaths:765
KDR:1.501
Accuracy:24.437% C+
HSR:19.251% C*
Tempest
D
Kills:771
Deaths:585
KDR:1.318
Accuracy:23.936% D-
HSR:17.121% D
GD-66 Claw
B*
Kills:484
Deaths:412
KDR:1.175
Accuracy:69.629% B*
HSR:15.083% C+
Mauler S6
D
Kills:346
Deaths:477
KDR:0.725
Accuracy:34.214% D
HSR:11.272% D-
MGR-S1 Gladius
B+
Kills:242
Deaths:289
KDR:0.837
Accuracy:23.454% D
HSR:24.793% B+
NSX Tanto
C
Kills:185
Deaths:121
KDR:1.529
Accuracy:24.491% C
HSR:23.784% C
AF-57 Piston
B+
Kills:178
Deaths:98
KDR:1.816
Accuracy:44.220% B+
HSR:11.798% D
AC-X11
B+
Kills:176
Deaths:241
KDR:0.730
Accuracy:25.310% C+
HSR:25% B+
NC12 Sweeper
C+
Kills:160
Deaths:116
KDR:1.379
Accuracy:41.667% C+
HSR:11.875% C-
AF-4A Bandit
B**
Kills:130
Deaths:198
KDR:0.657
Accuracy:22.820% D
HSR:29.231% B**
Kills:17,013
Deaths (as Light Assault):14,017
Deaths (to Light Assaults):8,974
KDR:1.21374
Kill Difference:2,996
Playtime:623.223 hours
Usage:21%
Score:17.167m
Score/min:459
Accuracy (listed only):31.892%
HSR (listed only):18.090%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C++
Kills:1,442
Deaths:991
KDR:1.455
Accuracy:28.071% C++
HSR:18.793% C
Blitz GD-10
C
Kills:1,252
Deaths:1,383
KDR:0.905
Accuracy:22.747% C
HSR:10.943% D--
MKV Suppressed
C+
Kills:1,186
Deaths:950
KDR:1.248
Accuracy:25.176% C+
HSR:15.683% D
Carnage AR
C++
Kills:1,166
Deaths:896
KDR:1.301
Accuracy:24.654% C+
HSR:21.870% C++
LA39 Bruiser
C+
Kills:1,160
Deaths:968
KDR:1.198
Accuracy:61.732% C+
HSR:11.724% D
AF-4 Cyclone
D
Kills:1,159
Deaths:1,437
KDR:0.807
Accuracy:21.802% D
HSR:13.978% D
NS Baron G5AE
B**
Kills:1,158
Deaths:830
KDR:1.395
Accuracy:56.968% B**
HSR:16.753% C*
NS-11P
B++
Kills:1,150
Deaths:894
KDR:1.286
Accuracy:25.047% B+
HSR:24.087% B++
NS-7 PDW
C*
Kills:1,148
Deaths:765
KDR:1.501
Accuracy:24.437% C+
HSR:19.251% C*
Tempest
D
Kills:771
Deaths:585
KDR:1.318
Accuracy:23.936% D-
HSR:17.121% D
NS-11A
C++
Kills:535
Deaths:442
KDR:1.210
Accuracy:23.737% C+
HSR:23.178% C++
GD-66 Claw
B*
Kills:484
Deaths:412
KDR:1.175
Accuracy:69.629% B*
HSR:15.083% C+
Mauler S6
D
Kills:346
Deaths:477
KDR:0.725
Accuracy:34.214% D
HSR:11.272% D-
MGR-S1 Gladius
B+
Kills:242
Deaths:289
KDR:0.837
Accuracy:23.454% D
HSR:24.793% B+
NC1 Gauss Rifle
C**
Kills:231
Deaths:179
KDR:1.291
Accuracy:22.853% C+
HSR:23.377% C**
NSX Yumi
C+
Kills:193
Deaths:186
KDR:1.038
Accuracy:26.224% C+
HSR:24.871% C+
AF-57 Piston
B+
Kills:178
Deaths:98
KDR:1.816
Accuracy:44.220% B+
HSR:11.798% D
NC12 Sweeper
C+
Kills:160
Deaths:116
KDR:1.379
Accuracy:41.667% C+
HSR:11.875% C-
GR-22
B+
Kills:160
Deaths:117
KDR:1.368
Accuracy:27.418% B+
HSR:18.125% C
Kills:14,121
Deaths (as Combat Medic):12,015
Deaths (to Combat Medics):5,351
KDR:1.17528
Kill Difference:2,106
Playtime:146.585 hours
Usage:5%
Score:2.837m
Score/min:323
Accuracy (listed only):33.052%
HSR (listed only):17.609%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C++
Kills:1,442
Deaths:991
KDR:1.455
Accuracy:28.071% C++
HSR:18.793% C
NS-44 Commissioner
C
Kills:1,338
Deaths:1,621
KDR:0.825
Accuracy:33.982% C
HSR:19.058% C--
SAS-R
C++
Kills:1,254
Deaths:651
KDR:1.926
Accuracy:39.839% C++
HSR:69.378% C+
Blitz GD-10
C
Kills:1,252
Deaths:1,383
KDR:0.905
Accuracy:22.747% C
HSR:10.943% D--
MKV Suppressed
C+
Kills:1,186
Deaths:950
KDR:1.248
Accuracy:25.176% C+
HSR:15.683% D
NS-30 Vandal
B*
Kills:1,164
Deaths:528
KDR:2.205
Accuracy:37.857% B*
HSR:28.436% C*
AF-18 Stalker
C*
Kills:1,161
Deaths:742
KDR:1.565
Accuracy:28.119% C++
HSR:22.567% C*
AF-6 Shadow
C*
Kills:1,161
Deaths:610
KDR:1.903
Accuracy:34.744% C+
HSR:29.716% C*
EM4 Longshot
C*
Kills:1,160
Deaths:311
KDR:3.730
Accuracy:39.773% C+
HSR:79.914% C*
AF-4 Cyclone
D
Kills:1,159
Deaths:1,437
KDR:0.807
Accuracy:21.802% D
HSR:13.978% D
NS-7 PDW
C*
Kills:1,148
Deaths:765
KDR:1.501
Accuracy:24.437% C+
HSR:19.251% C*
NC4 Mag-Shot
C+
Kills:921
Deaths:884
KDR:1.042
Accuracy:25.054% C
HSR:19.218% C+
Tempest
D
Kills:771
Deaths:585
KDR:1.318
Accuracy:23.936% D-
HSR:17.121% D
LA3 Desperado
C
Kills:364
Deaths:346
KDR:1.052
Accuracy:25.623% C--
HSR:18.132% C
NS-357 Underboss
D-
Kills:275
Deaths:287
KDR:0.958
Accuracy:27.991% D--
HSR:14.909% D-
MGR-S1 Gladius
B+
Kills:242
Deaths:289
KDR:0.837
Accuracy:23.454% D
HSR:24.793% B+
NSX Tomoe
C++
Kills:224
Deaths:158
KDR:1.418
Accuracy:27.760% C
HSR:38.393% C++
NC14 Bolt Driver
D--
Kills:131
Deaths:61
KDR:2.148
Accuracy:29.210% D--
HSR:65.649% D--
LA8 Rebel
C+
Kills:101
Deaths:190
KDR:0.532
Accuracy:21.225% D*
HSR:20.792% C+
NS CandyCannon 3000
B
Kills:90
Deaths:189
KDR:0.476
Accuracy:39.711% B
HSR:24.444% D
Kills:16,544
Deaths (as Infiltrator):12,978
Deaths (to Infiltrators):6,047
KDR:1.27477
Kill Difference:3,566
Playtime:336.526 hours
Usage:11%
Score:6.070m
Score/min:301
Accuracy (listed only):29.025%
HSR (listed only):28.558%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C
Kills:1,306
Deaths:388
KDR:3.366
Accuracy:29.525% D
HSR:15.008% C
AF-34 Mattock
C
Kills:1,196
Deaths:365
KDR:3.277
Accuracy:32.165% D
HSR:16.388% C
AF-41 Hacksaw
C+
Kills:606
Deaths:236
KDR:2.568
Accuracy:31.915% C+
HSR:13.861% C+
AF-41 Hacksaw
C++
Kills:590
Deaths:234
KDR:2.521
Accuracy:35.132% C++
HSR:13.390% C-
NCM2 Falcon
A
Kills:227
Deaths:91
KDR:2.495
Accuracy:36.979% C
HSR:7.489% A
NCM2 Falcon
B+
Kills:150
Deaths:79
KDR:1.899
Accuracy:40.100% C
HSR:5.333% B+
NS-10 Burster
B+
Kills:113
Deaths:140
KDR:0.807
Accuracy:33.822% B+
HSR:4.425% C
NS-10 Burster
B+
Kills:113
Deaths:149
KDR:0.758
Accuracy:33.028% B+
HSR:3.540% D
NCM3 Raven
C+
Kills:105
Deaths:87
KDR:1.207
Accuracy:38.177% C+
HSR:1.905% C--
NCM3 Raven
C**
Kills:96
Deaths:97
KDR:0.990
Accuracy:38.623% C+
HSR:3.125% C**
Kills:4,502
Deaths (as MAX Suit):933
Deaths (to MAX Suits):2,945
KDR:4.82529
Kill Difference:3,569
Playtime:93.648 hours
Usage:3%
Score:2.396m
Score/min:426
Accuracy (listed only):34.947%
HSR (listed only):8.446%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B*
Kills:3,453
V. Kills:1,366 253%
Deaths:308
KDR:11.211
Accuracy:53.706% B+
KPH:65 C
VKPH:25.700 B*
Vortek Rotary
C*
Kills:2,424
V. Kills:2,241 108%
Deaths:1,038
KDR:2.335
Accuracy:27.460% D
KPH:13.800 C+
VKPH:12.800 C*
M30 Mustang AH
A*
Kills:1,924
V. Kills:368 N/A
Deaths:194
KDR:9.918
Accuracy:58.699% B+
KPH:61.300 C**
VKPH:11.700 A*
M20 Mustang
A+
Kills:1,892
V. Kills:1,726 110%
Deaths:489
KDR:3.869
Accuracy:26.794% D
KPH:21.700 B++
VKPH:19.800 A+
Hornet Missiles
B+
Kills:756
V. Kills:385 196%
Deaths:41
KDR:18.439
Accuracy:62.551% B
KPH:96.300 B+
VKPH:49 C*
M20 Kestrel
B+
Kills:498
V. Kills:458 108%
Deaths:103
KDR:4.835
Accuracy:26.972% C--
KPH:24.100 C*
VKPH:22.200 B+
Tomcat A2AM Pods
C++
Kills:74
V. Kills:87 84%
Deaths:11
KDR:6.727
Accuracy:72.373% D-
KPH:36.800 C
VKPH:43.300 C++
Coyote Missiles
S
Kills:60
V. Kills:59 100%
Deaths:5
KDR:12
Accuracy:65.275% A++
KPH:95.400 A++
VKPH:93.900 S
Kills:11,081 (6,738 + 0)
Deaths:2,189
KDR:5.062
VKDR:3.056
Vehicle Kills:6,690
Kill Difference:8,892
Playtime:378.229 hours
Usage:12%
Score:9.835m
Score/min:433
Piloting Accuracy:26.972%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A++
Kills:5,145
V. Kills:4,220 122%
Deaths:412
KDR:12.488
Accuracy:23.568% D**
KPH:58.400 A
VKPH:47.900 A++
CAS30 Tank Buster
B*
Kills:3,961
V. Kills:3,470 114%
Deaths:1,398
KDR:2.833
Accuracy:46.895% C++
KPH:12.200 B++
VKPH:10.700 B*
L105 Zephyr
C+
Kills:210
V. Kills:35 N/A
Deaths:19
KDR:11.053
Accuracy:37.579% D
KPH:51.100 C+
VKPH:8.500 C+
AP30 Shredder
C++
Kills:163
V. Kills:77 209%
Deaths:28
KDR:5.821
Accuracy:20.765% D**
KPH:31.900 C++
VKPH:15 C-
Dual-75 Duster
A++
Kills:143
V. Kills:15 N/A
Deaths:10
KDR:14.300
Accuracy:37.430% C
KPH:107.500 B*
VKPH:11.300 A++
L-30R Vektor
B+
Kills:75
V. Kills:81 91%
Deaths:33
KDR:2.273
Accuracy:33.181% C--
KPH:7.300 C
VKPH:7.900 B+
Kills:9,697 (4,036 + 5,661)
Deaths:1,900
KDR:5.104
VKDR:4.157
Vehicle Kills:7,898
Kill Difference:7,797
Playtime:433.625 hours
Usage:14%
Score:8.716m
Score/min:335
Piloting Accuracy:33.181%
Gunner Accuracy:37.430%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C**
Kills:1,163
V. Kills:98 N/A
Deaths:89
KDR:13.067
Accuracy:47.756% C+
KPH:59.700 C**
VKPH:5 D
C75 Viper
A
Kills:993
V. Kills:138 N/A
Deaths:81
KDR:12.259
Accuracy:34.059% C-
KPH:50 A
VKPH:6.900 C
L100 Python AP
B+
Kills:447
V. Kills:269 166%
Deaths:54
KDR:8.278
Accuracy:50.193% D
KPH:36.600 C**
VKPH:22 B+
L100 Python HEAT
A*
Kills:230
V. Kills:36 N/A
Deaths:15
KDR:15.333
Accuracy:46.945% C-
KPH:63.900 A*
VKPH:10 C-
Skyguard
C**
Kills:157
V. Kills:126 124%
Deaths:45
KDR:3.489
Accuracy:31.587% B
KPH:13 C
VKPH:10.500 C**
Kills:2,990 (2,990 + 0)
Deaths:284
KDR:10.528
VKDR:2.349
Vehicle Kills:667
Kill Difference:2,706
Playtime:67.224 hours
Usage:2%
Score:1.320m
Score/min:327
Driving Accuracy:31.587%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:1,822
V. Kills:1,423 128%
Deaths:321
KDR:5.676
Accuracy:42.111% D--
KPH:24.700 C+
VKPH:19.300 B**
Enforcer ML85
A++
Kills:633
V. Kills:689 92%
Deaths:129
KDR:4.907
Accuracy:48.658% B*
KPH:24.800 C*
VKPH:27 A++
E540 Halberd
B+
Kills:281
V. Kills:149 187%
Deaths:41
KDR:6.854
Accuracy:48.625% B+
KPH:31.200 C*
VKPH:16.600 B+
C85 Canister
B++
Kills:256
V. Kills:10 N/A
Deaths:21
KDR:12.191
Accuracy:46.402% B++
KPH:89.400 B+
VKPH:3.500 C
Titan-150 HESH
D--
Kills:210
V. Kills:23 N/A
Deaths:33
KDR:6.364
Accuracy:37.927% D*
KPH:23.600 D--
VKPH:2.600 D**
Titan-150 HEAT
C
Kills:186
V. Kills:68 270%
Deaths:20
KDR:9.300
Accuracy:39.752% D
KPH:19 C
VKPH:6.900 D
Kills:3,388 (2,218 + 1,170)
Deaths:565
KDR:5.996
VKDR:4.181
Vehicle Kills:2,362
Kill Difference:2,823
Playtime:129.852 hours
Usage:4%
Score:3.035m
Score/min:389
Driving Accuracy:39.752%
Gunner Accuracy:46.402%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C++
Kills:289
V. Kills:185 155%
Deaths:60
KDR:4.817
Accuracy:53.570% C
KPH:33.400 C-
VKPH:21.400 C++
C85 Canister-H
B++
Kills:240
V. Kills:30 N/A
Deaths:41
KDR:5.854
Accuracy:55.818% B+
KPH:89.900 C
VKPH:11.200 B++
M40 Fury-H
C
Kills:129
V. Kills:14 N/A
Deaths:4
KDR:32.250
Accuracy:38.208% C
KPH:76 C
VKPH:8.200 D
M60-G Bulldog-H
D-
Kills:96
V. Kills:8 N/A
Deaths:9
KDR:10.667
Accuracy:41.424% C
KPH:44 D-
VKPH:3.700 D-
G40-F Ranger
C+
Kills:77
V. Kills:40 188%
Deaths:6
KDR:12.833
Accuracy:31.232% C--
KPH:33.500 C+
VKPH:17.400 C
Kills:831 (0 + 831)
Deaths:120
KDR:6.925
VKDR:2.308
Vehicle Kills:277
Kill Difference:711
Playtime:17.503 hours
Usage:1%
Score:0.345m
Score/min:328
Driving Accuracy:N/A%
Gunner Accuracy:31.232%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:264
V. Kills:36 N/A
Deaths:31
KDR:8.516
Accuracy:37.972% C**
KPH:70.600 B**
VKPH:9.600 C++
M12 Kobalt
B+
Kills:187
V. Kills:3 N/A
Deaths:4
KDR:46.750
Accuracy:17.894% C++
KPH:88.500 B+
VKPH:1.400 D-
M12 Kobalt
B++
Kills:109
V. Kills:5 N/A
Deaths:13
KDR:8.385
Accuracy:18.800% C*
KPH:75.700 B+
VKPH:3.500 B++
M40 Fury
A++
Kills:95
V. Kills:28 328%
Deaths:16
KDR:5.938
Accuracy:42.487% B++
KPH:69.900 B+
VKPH:20.600 A++
M20 Basilisk
C
Kills:69
V. Kills:35 192%
Deaths:25
KDR:2.760
Accuracy:37.182% C+
KPH:12.700 D
VKPH:6.400 C
Kills:724 (0 + 724)
Deaths:89
KDR:8.135
VKDR:1.202
Vehicle Kills:107
Kill Difference:635
Playtime:14.105 hours
Usage:0%
Score:0.300m
Score/min:355
Driving Accuracy:N/A%
Gunner Accuracy:37.182%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:885
V. Kills:45 N/A
Deaths:397
KDR:2.229
Accuracy:43.602% C++
KPH:46.100 C+
VKPH:2.300 C++
M40 Fury-F
C++
Kills:157
V. Kills:37 413%
Deaths:107
KDR:1.467
Accuracy:41.848% D
KPH:26.100 C++
VKPH:6.100 C+
Kills:1,042 (1,042 + 0)
Deaths:504
KDR:2.067
VKDR:0.163
Vehicle Kills:82
Kill Difference:538
Playtime:25.218 hours
Usage:1%
Score:0.231m
Score/min:152
Driving Accuracy:41.848%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C-
Kills:141
V. Kills:131 107%
Deaths:43
KDR:3.279
Accuracy:34.189% C
KPH:11.600 D--
VKPH:10.800 C-
Kills:141 (0 + 141)
Deaths:43
KDR:3.279
VKDR:3.047
Vehicle Kills:131
Kill Difference:98
Playtime:12.114 hours
Usage:0%
Score:0.202m
Score/min:278
Piloting Accuracy:N/A%
Gunner Accuracy:34.189%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C150 Dalton 9,3655,14541212.488B++10.4623.568%D**N/A58.3A47.8A++92888.2h2.9B++12.5C+
CAS30 Tank Buster 7,4313,9611,3982.833B**0.8146.895%C++1.262%C++12.2B++10.7B*174324.7h39.8C*84.9B+
Breaker Rocket Pods 4,8193,45330811.211B+9.1953.706%B+1.419%B++65C25.7B*67453.1h15.2C**28.4B+
Vortek Rotary 4,6652,4241,0382.335C++0.3127.46%D2.475%C*13.8C+12.8C*306175.3h65.1B237.3C*
NC6A GODSAW 2,0252,0009862.028C+0.0024.172%D24.7%C79.4B+1C+28025.2h8C*33C*
M30 Mustang AH 2,2921,9241949.918B+7.8958.699%B+1.455%B61.3C**11.7A*42131.4h7B+12B+
M20 Mustang 3,6181,8924893.869B+1.8526.794%D1.533%C21.7B++19.8A+47487.3h77.6B+289.5B+
Titan-150 AP 3,2451,8223215.676C+3.6542.111%D--3.513%B+24.7C+19.3B**41073.8h4.2B10C+
LA1 Anchor 1,6341,6229911.637C+0.3921.829%D23.736%C47.7C+N/A20634h9.4B+42.8C++
C-4 2,2701,5889221.722C*0.3022.814%DN/A90.2C++38.8B++96817.6h1.3B+5.8C++
NS Decimator 2,1331,5311,3431.14C++0.8852%D*2.155%C+36.1C+14.2C35342.4h3.5B*6.7B+
AF-4G Cyclone 1,4491,4429911.455C+0.5728.071%C++18.793%C54C++N/A19526.7h9.1B+32.4B+
EM6 1,3451,3427391.816C*0.2122.992%C++24.59%C++52.6B+N/A24025.5h10.6B46B
NS-44 Commissioner 1,3521,3381,6210.825C+1.2033.982%C19.058%C--31.3C+N/A12742.8h3.6B+10.7C*
AF-34 Mattock 1,3111,3063883.366C++1.3429.525%D15.008%C43.2C++N/A16130.2h4.9B++16.5B+
NS-15M1 1,2861,2837151.794C*0.2322.329%C+22.915%C+47.5C**N/A19527h10.9B++48.9B+
SAS-R 1,2591,2546511.926C0.1039.839%C++69.378%C+39.3C+N/A14231.9h2.2C*5.4B
Blitz GD-10 1,2591,2521,3830.905C+1.1222.747%C10.943%D--16DN/A7478.2h15.1C*66.2C++
Mag-Cutter 1,2971,24022,4400.055A1.9735.818%B+N/A1.4B+N/A5918.4h2.1B+5.9B+
AF-34 Mattock 1,1971,1963653.277C++1.2532.165%D16.388%C42.3C*N/A15728.3h5.7B++17.8B+
NC6S Gauss SAW S 1,2041,1936921.724C*0.3021.991%C20.62%C--67B*N/A21317.8h9.5B+43C*
GD-7F 1,1951,1929781.219C*0.8023.281%C19.715%C+25.2CN/A9747.3h12.3B+52.7C**
MKV Suppressed 1,1891,1869501.248C**0.7825.176%C+15.683%D51.1B*N/A13223.2h12.5B+49.7B
MGR-L1 Promise 1,2161,1846171.919B+0.1022.145%C23.564%C+62.6B++1.7B**15318.9h13.4B+60.5C*
GD-22S 1,1931,1831,3780.858C1.1715.103%D**16.23%D*15.1D-N/A8378.3h11.9C+78.9D
NSX Naginata 1,2051,1817361.605C**0.4220.793%C24.894%C-58.8B+1.2B**17820.1h11.2B53.6C**
NS-15M2 1,1921,1755522.129C**0.1125.737%B25.362%C+91.1A+1.3A39012.9h11.1B+43B+
Gauss Compact S 1,1841,1676931.684B*0.3426.869%B+23.65%B*44.4AN/A18426.3h9.2B+34.3B+
Carnage AR 1,1821,1668961.301C+0.7224.654%C+21.87%C++35.5C++N/A14032.8h12.9C**52.5C**
NC05 Jackhammer 1,1691,1657361.583B0.4442.179%C13.734%C41.8C+N/A17127.9h3.9B*9.3B+
NS-30 Vandal 1,1771,1645282.205C**0.1837.857%B*28.436%C*61.3B*N/A14219h4.9B++12.9B++
The Slasher 1,1671,16311,0250.105A1.9237.778%C**1.204%D*3.4C+N/A8341.5h1.6B*4.3C*
Warden 1,1651,1635682.048B*0.0230.381%B+23.302%C+58.4A*N/A25419.9h6.3B**20.8B*
L100 Python HESH 1,2611,1638913.067C*11.0447.756%C+2.494%B**59.6C*5D27219.5h2.3B**4.9B++
AF-18 Stalker 1,1661,1617421.565C*0.4628.119%C++22.567%C*45.2B+N/A12925.7h10.7B++37.9B+
AF-6 Shadow 1,1701,1616101.903C++0.1234.744%C+29.716%C*66.7B*N/A14217.4h4.6B*13.3B+
AF-19 Mercenary 1,1641,1616931.675B**0.3521.273%C17.83%D32.9B++N/A15535.3h10.3B*48.3B+
EM1 1,1661,1618031.446C**0.5822.105%C++20.844%C+41.9C*N/A19627.7h11.6B+52.3B+
EM4 Longshot 1,1711,1603113.73C**1.7139.773%C+79.914%C*48.1B**N/A19724.1h2B4.9B+
LA39 Bruiser 1,1631,1609681.198C+0.8361.732%C+11.724%D43.9C++N/A14326.4h2B*3.3B+
Razor GD-23 1,1711,1598641.341B+0.6825.702%C*20.621%C+21.8C+N/A10753.2h10B*39.1B+
AF-4 Cyclone 1,1701,1591,4370.807C1.2221.802%D13.978%D15.5DN/A7074.6h11.8C+54.3C+
NS Baron G5AE 1,1651,1588301.395C++0.6356.968%B**16.753%C*59.4B+N/A14919.5h3.5B*6.1C++
NS-15M AE 1,1681,1574802.41C*0.3926.927%C*26.707%C+136.1A**1.3B**5648.5h9.9B++36.8B+
NS-11C 1,1651,1579281.247C**0.7821.945%C-21.003%C**27C+N/A8842.9h12.1B++55.3B
NC6 Gauss SAW 1,1601,1544522.553B**0.5317.194%D24.61%C++28.3C+N/A17440.8h8.9B+51.5C*
NS-11P 1,1671,1508941.286C++0.7425.047%B+24.087%B++45.3B*N/A11325.4h12.4B++49.3B+
NS-7 PDW 1,1511,1487651.501B*0.5224.437%C+19.251%C*43.3B*N/A18426.5h12.1B++49.4B+
Frag Grenade 1,1271,10711107N/A1,104.9851.682%B*N/A1107M+20A++35811h2.2A+4.2A
C75 Viper 1,1319938112.259A*10.2434.059%C-N/A49.9B**6.9C29619.9h6.1A+17.9B**
NC4 Mag-Shot 9339218841.042B+0.9825.054%C19.218%C+38.2B++N/A13524.1h7.7B30.6C*
Bouncing Betty 9199182214.154C++2.1355.94%A+N/A170B**N/A5865.4h1.6B**2.9A
S12 Renegade 9308853972.229C+0.2143.602%C++3.616%C--46.1C+2.3C++15219.2h3.5C+8C*
Shrike 1,2257936601.202B*0.8250.572%D2.144%C28.2B15.4B+36028.1h5B*9.8B+
Tempest 7797715851.318C+0.7123.936%D-17.121%D42.1C+N/A10418.3h10C++41.7C+
M60-A Bulldog 8337591169A++66.9856.904%B**N/A98.6A**9.6A++5997.7h4.3B*7.5B**
Hornet Missiles 1,1417564118.439A*16.4262.551%B1.455%C+96.9B+49.4C*9427.8h7.3B*11.6B*
M60-A Bulldog 7606861642.875B*40.8556.329%B**1.749%C-86.8A*9.4A4827.9h4.4B++7.9B*
Enforcer ML85 1,3226331294.907C+2.8848.658%B*2.054%C+24.8C*27A++40725.5h14.1C29B+
AF-41 Hacksaw 6116062362.568C*0.5431.915%C+13.861%C+30.5C+N/A11319.9h6.4B+20.1B+
AF-41 Hacksaw 5935902342.521C*0.5035.132%C++13.39%C-29.1C+N/A11620.3h7.3C**20.8B+
M60-A Bulldog 6725523615.333A13.3135.931%C+1.087%C--71.7A+15.6A*7307.7h3.8A+10.5B*
NS-11A 5485354421.21C+0.8123.737%C+23.178%C++46.1B+1.1B**16811.6h14.3C+60.2C++
M20 Kestrel 9564981034.835B+2.8126.972%C--2.61%B*24.1C*22.1B+41520.7h73.8B+273.6B
GD-66 Claw 4924844121.175C+0.8569.629%B*15.083%C+46.5C++N/A13610.4h2.3B+3.2B+
L100 Python AP 716447548.278B+6.2550.193%D2.013%C+36.6C**22B+41512.2h5.2C**10.4C++
Anti-Vehicle Grenade 4524141414N/A411.9872.732%A**N/A828A*76C45560.5h3.3A4.5A
Tank Mine 7274011712.345C+0.3242.242%B+N/A108.4C+88.1B*17873.7h2.2C-5.1B++
LA3 Desperado 3663643461.052C*0.9725.623%C--18.132%C37.5C++N/A1489.7h8.2B+32C*
Mauler S6 3483464770.725C+1.3034.214%D11.272%D-14.4DN/A8024h4.8C**14.1C+
E540 Halberd-H 474289604.817C2.7953.57%C3.806%A+33.2C-21.3C++3358.7h5.8C**10.9C*
E540 Halberd 430281416.854C+4.8348.625%B+4.27%B*31.2C*16.6B+5349h5.9C+12B+
NS-357 Underboss 2762752870.958C+1.0727.991%D--14.909%D-34.4CN/A1208h4C**14.3C
Hunter QCX 2762728490.32C--1.7047.481%C*24.632%C+12.2C+N/A3722.3h4.6B9.8B
M40 Fury 300264318.516B+6.4937.972%C**N/A71.4B**9.7C++3943.7h9.1B*24.1B++
C85 Canister 2662562112.19C10.1746.402%B++12.109%C88.3B+3.4C-2452.9h5.6B++12.1B++
Spear Anti-Vehicle Phalanx Turret 437249406.225C+4.2047.353%B+3.614%C+48.8B++36.9A+7755.1h7.6B16B+
MGR-S1 Gladius 2442422890.837C1.1923.454%D24.793%B+27.2CN/A778.9h11.8C50.3C+
C85 Canister-H 270240415.854C-3.8355.818%B+10.417%C+88.9C11.1B++3822.7h6.9C*12.4B+
NC1 Gauss Rifle 2382311791.291C**0.7322.853%C+23.377%C**32.5B+1A3167.1h10.5B*46.2B+
L100 Python HEAT 2662301515.333A+13.3146.945%C-3.043%B+63.9A*10C-4533.6h2.6A+5.6A
NCM2 Falcon 293227912.495A0.4736.979%C7.489%A21.6B*6.3B*19510.5h7.4B*20B+
NSX Tomoe 2292241581.418C+0.6127.76%C38.393%C++44.8C*1A+1065h14.8C+53.3C+
Titan-150 HESH 233210336.364C4.3437.927%D*N/A23.6D--2.6D**1328.9h2.9B+7.5C+
L105 Zephyr 2452101911.053C++9.0337.579%DN/A51.2C+8.5C+4084.1h4.5B**12.1B+
MGR-M1 Bishop 2122081171.778C++0.2532.695%C+37.5%B*38.5B+N/A1305.4h5.2B*15.8B+
NSX Yumi 1941931861.038C0.9926.224%C+24.871%C+38.6C++N/A925h13.8C-52.5C+
Auraxium Slasher 1941936,5480.029C+1.9931.41%C++6.218%C1CN/A3192.2h1.8B++5.7B+
M12 Kobalt 190187446.75S44.7317.894%C++21.39%B+89B+1.4D-2752.1h16.8B+93.9B+
Titan-150 HEAT 254186209.3B*7.2839.752%D4.839%A19C6.9D3309.8h3.6B**9.1B+
NSX Tanto 1901851211.529B+0.4924.491%C23.784%C41.1B1.1B**1044.5h13.6C++55.5C++
MANA Anti-Vehicle Turret 3711831051.743C--0.2847.662%D-4.372%C-1830D1880D27575000.1h9.5C+19.9C--
AF-57 Piston 180178981.816B++0.2144.22%B+11.798%D65.9B**N/A3702.7h3.4B**7.8B++
AC-X11 1831762410.73C1.2925.31%C+25%B+12.3DN/A9514.3h12.4D49C+
AP30 Shredder 240163285.821C+3.8020.765%D**1.227%D32C++15.1C-5615.1h52.5B*253C*
NC12 Sweeper 1601601161.379C*0.6441.667%C+11.875%C-69.6A++N/A2762.3h3.6B*8.6B+
GR-22 1611601171.368C++0.6627.418%B+18.125%C45.7B+N/A3133.5h14.2C+51.9C**
Skyguard 283157453.489C*1.4731.587%BN/A13C10.4C*34312.1h116.2C++367.8B
M40 Fury-F 1941571071.467C+0.5641.848%DN/A26.2C++6.2C+1536h7.8B+18.8B+
NCM2 Falcon 187150791.899A0.1240.1%C5.333%B+17.6B*4.4C+1518.5h11.2B++27.9B+
Dual-75 Duster 1581431014.3C++12.2837.43%CN/A110B**11.5A*7111.3h3.7A++10B**
M20 Wyvern 272141433.279C1.2634.189%C1.418%D--11.7D--10.8C-27812.1h103.6D303D
A30 Walker 297140383.684C++1.6627.588%B+N/A14.1B++15.9A+3349.9h141.6B*513.4B*
NC14 Bolt Driver 131131612.148C++0.1229.21%D--65.649%D--20.8C+N/A1996.3h2.6C++8.9C+
AF-4A Bandit 1331301980.657D1.3722.82%D29.231%B**12.7D--N/A7410.2h13.5D59.1D
M40 Fury-H 143129432.25A*30.2338.208%C1.55%B+75.9C8.2D3361.7h5.8B++15.1B++
NS-10 Burster 2131131400.807C+1.2233.822%B+4.425%C6.2B5.5A15818.3h146.6B433.5B+
NS-10 Burster 2111131490.758C+1.2733.028%B+3.54%D5.8C*5.1B**14019.4h152.6C++462.1B+
M12 Kobalt 114109138.385C6.3618.8%C*22.936%B**77.9B+3.6B*3271.4h17.3B+92.1B+
NCM3 Raven 198105871.207B+0.8238.177%C+1.905%C--11.2B9.9A+2089.4h26.9C**70.5C*
Aspis Anti-Aircraft Phalanx Turret 205103176.059B**4.0431.239%B*1.942%C+21.5A++21.3A++6404.8h100.1A320.4B*
LA8 Rebel 1011011900.532C1.4921.225%D*20.792%C+15.3DN/A656.6h7.3C34.4D-
M60-G Bulldog-H 10496910.667C+8.6441.424%C2.083%B*43.6D-3.6D-2392.2h4.3B10.4B+
NCM3 Raven 17696970.99C*1.0338.623%C+3.125%C**9.6C*8B**17310h31.1C++80.6C++
M40 Fury 12395165.938C+3.9142.487%B++N/A67.9B+20A+7301.4h13.3C++31.3B+
NS CandyCannon 3000 90901890.476C1.5539.711%B24.444%D39.1B+N/A1072.3h4B10B+
Phoenix AE 16381621.306C+0.7240.551%D**N/A19.8B++20B++3534.1h5.1A++12.5B**
G40-F Ranger 11777612.833B+10.8131.232%C--N/A33.5C+17.4C3212.3h50.3B**160.9B++
NC05 Jackhammer AE 7777641.203C0.8247.423%C+20.779%B*51.3CN/A1181.5h5.4D11.3C+
L-30R Vektor 15675332.273C*0.2533.181%C--N/A7.4C7.9B+15110.2h79.4C++239.2C+
Tomcat A2AM Pods 16174116.727B+4.7072.373%D-N/A37C43.5C++11802h8.3C*11.4C+
M20 Basilisk 10469252.76C+0.7437.182%C+4.348%D12.5D6.4C2725.5h104.2C+280.3C+
Sticky Grenade 6867167N/A64.9855.14%C*N/A670D10C28940.1h3.5D--6.4C-
NC15 Phoenix 167661460.452D1.5734.494%F*N/A8.6C13.1C*3547.7h6.5B**18.7C**
MAX Punch 64629510.065C+1.9630.38%D--N/A0.7CN/A287.9h2.3C++7.6C+
Coyote Missiles 11960512S9.9865.275%A++N/A100A++98.3S22590.6h31.3B+47.9B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1452,0645.8h
Anti-Vehicle MANA Turret304753.6h
Nano-Armor Kit7801,027,17986.9h
AE Medical Applicator359,8440.6h
AE Nano-Armor Kit117119,0418.9h
Nanite Revive Grenade05650.2h
Medical Kit4285,34810.4h
Medical Applicator498123,55817.3h
Spitfire Auto-Turret32480.3h
Motion Spotter264,2222.1h
Restoration Kit2792,5379.7h
Recon Detection Device251,7563h
Shield Recharging Field9820.1h
Ammunition Package451,3171.7h
Anti-Infantry MANA Turret51960.9h
Flail Targeting Dart1610.3h

Check the help document for the dictionary if you want to learn more about words used here.


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