Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 19 (18,346)players online:
daytona675 (43)  Nefinub (42)  Maldrasou (12)  PierreKira (10)  PooNannersPlay (7)  TackDriver2 (7) 121
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Cavalier Imperator AtomicLollipop[NMA] AtomicLollipop
NC BR 33

KDR: 7.58

Score: 29.3m

Last Seen: Nov 20th, 2018 5:02 PM
- OFFLINE - 587 hour(s)

Prestige 1, Battle Rank 33 - New Conglomerate on Cobalt - Outfit Member of NEW MODEL ARMY[NMA] NEW MODEL ARMY
NC outfit on Cobalt

Members: 44
Level Progress (to 34): 36%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS Titan-150 AP LA1 Anchor M30 Mustang AH E540 Halberd AF-23 Grinder NC6 Gauss SAW NS-15M1 NC14 Bolt Driver
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:AtomicLollipop



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,095,876 MLG Score: 876
Fun Score: N/A
Cheeseburgers Flipped: 729TIME WITH MEDKIT: 2.2%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.435%19.862%4654098214,3345.862581.719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.371%0.47B+-0.115C+-1.115D*HEAD ++ (~8.14)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.451B+9.60.325C**31.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.842%2.034%1360510173,393312185810.8403183%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.563%-0.169C0.387C**0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.40.574B+24.50.536B+43.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.638%2.633%2660810147,710391374719.6684206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.74%-0.216C-0.006C+-0.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.80.566B+6.50.482B+10.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.431%5.447%23841310095,104288249217.7222205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.01%0.214C++0.284C*0.507

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.797B++9.20.765B++14.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.471%70.04%2384310192,02621399.46729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.125%0.664B+0.189C++-1.322

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.415B2.30.284C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.025%11.506%2384510171,06924154.41736

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.185%0.971B*-0.596D-0.572

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.596B+2.80.417B2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
NEW MODEL ARMY[NMA] NEW MODEL ARMY
NC outfit on Cobalt

Members: 44
29.3m310.5%324 (19.4k)270 (16.2k)7.5816646,2866,1059.1991833 (33)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC1022341922.878%12.829%29317:5112

30% Engineer28% Heavy Assault13% Infiltrator19% Light Assault10% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2013 8:20 AMOct 26th, 2018 1:50 PMDec 13th, 2018 9:53 AM (2d) (PST)Nov 20th, 2018 1:21 PM (24d) (PST)Nov 20th, 2018 1:02 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
633555780.4270.0560.0551.6210.095876

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
37,9533,29034,663263397616,220

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1807.6h/75.3d 9,875 5,938 14,610 175.8k 2,462 5,380 10,332 68.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C**
Kills:1,417
Deaths:186
KDR:7.618
Accuracy:26.080% C**
HSR:22.724% C
NC6 Gauss SAW
B+
Kills:1,187
Deaths:113
KDR:10.504
Accuracy:22.041% B+
HSR:20.388% C-
NS-15M1
C
Kills:1,170
Deaths:191
KDR:6.126
Accuracy:21.261% C
HSR:15.897% D-
NS-15M2
B++
Kills:1,159
Deaths:151
KDR:7.676
Accuracy:26.995% B++
HSR:22.951% C
NC05 Jackhammer
B++
Kills:1,159
Deaths:175
KDR:6.623
Accuracy:49.053% B++
HSR:12.511% D
EM1
C+
Kills:1,144
Deaths:215
KDR:5.321
Accuracy:20.616% C+
HSR:21.504% C+
NC6A GODSAW
C
Kills:592
Deaths:123
KDR:4.813
Accuracy:25.916% C
HSR:19.257% D--
GD-22S
C+
Kills:286
Deaths:51
KDR:5.608
Accuracy:21.828% C+
HSR:14.685% D*
EM6
B
Kills:230
Deaths:25
KDR:9.200
Accuracy:20.910% C+
HSR:25.652% B
MGR-L1 Promise
C+
Kills:197
Deaths:50
KDR:3.940
Accuracy:21.845% C
HSR:24.873% C+
NSX Naginata
C
Kills:184
Deaths:33
KDR:5.576
Accuracy:19.351% C--
HSR:25.544% C
NS-15M AE
C+
Kills:129
Deaths:14
KDR:9.214
Accuracy:24.814% C+
HSR:21.705% D
NC6S Gauss SAW S
C
Kills:106
Deaths:16
KDR:6.625
Accuracy:21.794% C
HSR:16.981% D--
NC05 Jackhammer AE
C
Kills:89
Deaths:37
KDR:2.405
Accuracy:45.027% C
HSR:12.360% D
Kills:9,049
Deaths (as Heavy Assault):1,380
Deaths (to Heavy Assaults):1,496
KDR:6.55725
Kill Difference:7,669
Playtime:498.741 hours
Usage:28%
Score:7.608m
Score/min:254
Accuracy (listed only):26.252%
HSR (listed only):19.788%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
C
Kills:925
Deaths:283
KDR:3.269
Accuracy:22.317% C
HSR:15.135% D
AF-19 Mercenary
B+
Kills:523
Deaths:142
KDR:3.683
Accuracy:24.517% B+
HSR:19.694% C
NS Baron G5
B**
Kills:392
Deaths:69
KDR:5.681
Accuracy:53.556% B**
HSR:13.520% C+
GD-66 Claw
C*
Kills:319
Deaths:73
KDR:4.370
Accuracy:61.150% C*
HSR:10.658% D
GD-7F
C++
Kills:271
Deaths:70
KDR:3.871
Accuracy:23.953% C+
HSR:20.664% C++
AF-57 Piston
B++
Kills:269
Deaths:46
KDR:5.848
Accuracy:47.639% B++
HSR:11.524% D
LA39 Bruiser
C+
Kills:229
Deaths:51
KDR:4.490
Accuracy:59.950% C+
HSR:11.354% D
AC-X11
D
Kills:228
Deaths:60
KDR:3.800
Accuracy:21.800% D
HSR:17.544% D
Warden
C+
Kills:178
Deaths:31
KDR:5.742
Accuracy:26.827% C+
HSR:16.292% D*
Mauler S6
A
Kills:162
Deaths:26
KDR:6.231
Accuracy:53.001% A
HSR:10.494% D--
NC12 Sweeper
B*
Kills:90
Deaths:15
KDR:6
Accuracy:48.143% B+
HSR:16.667% B*
MGR-M1 Bishop
C+
Kills:89
Deaths:14
KDR:6.357
Accuracy:32.750% C+
HSR:24.719% D
AF-4A Bandit
C+
Kills:72
Deaths:44
KDR:1.636
Accuracy:20.202% D--
HSR:22.222% C+
Kills:3,747
Deaths (as Engineer):924
Deaths (to Engineers):1,656
KDR:4.05519
Kill Difference:2,823
Playtime:538.092 hours
Usage:30%
Score:10.933m
Score/min:339
Accuracy (listed only):38.139%
HSR (listed only):16.191%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
C
Kills:925
Deaths:283
KDR:3.269
Accuracy:22.317% C
HSR:15.135% D
Blitz GD-10
C**
Kills:538
Deaths:133
KDR:4.045
Accuracy:24.579% C++
HSR:18.030% C**
AF-19 Mercenary
B+
Kills:523
Deaths:142
KDR:3.683
Accuracy:24.517% B+
HSR:19.694% C
NS Baron G5
B**
Kills:392
Deaths:69
KDR:5.681
Accuracy:53.556% B**
HSR:13.520% C+
AF-4G Cyclone
C-
Kills:357
Deaths:75
KDR:4.760
Accuracy:24.826% C-
HSR:14.846% D
GD-66 Claw
C*
Kills:319
Deaths:73
KDR:4.370
Accuracy:61.150% C*
HSR:10.658% D
GD-7F
C++
Kills:271
Deaths:70
KDR:3.871
Accuracy:23.953% C+
HSR:20.664% C++
AF-57 Piston
B++
Kills:269
Deaths:46
KDR:5.848
Accuracy:47.639% B++
HSR:11.524% D
NS-7 PDW
C**
Kills:267
Deaths:76
KDR:3.513
Accuracy:20.013% D-
HSR:19.476% C**
LA39 Bruiser
C+
Kills:229
Deaths:51
KDR:4.490
Accuracy:59.950% C+
HSR:11.354% D
AC-X11
D
Kills:228
Deaths:60
KDR:3.800
Accuracy:21.800% D
HSR:17.544% D
NSX Tengu
C*
Kills:172
Deaths:29
KDR:5.931
Accuracy:37.888% C*
HSR:19.767% C+
Mauler S6
A
Kills:162
Deaths:26
KDR:6.231
Accuracy:53.001% A
HSR:10.494% D--
MKV Suppressed
B+
Kills:160
Deaths:27
KDR:5.926
Accuracy:24.367% C
HSR:22.500% B+
NC12 Sweeper
B*
Kills:90
Deaths:15
KDR:6
Accuracy:48.143% B+
HSR:16.667% B*
AF-4A Bandit
C+
Kills:72
Deaths:44
KDR:1.636
Accuracy:20.202% D--
HSR:22.222% C+
Kills:4,974
Deaths (as Light Assault):1,219
Deaths (to Light Assaults):1,239
KDR:4.08039
Kill Difference:3,755
Playtime:346.855 hours
Usage:19%
Score:5.219m
Score/min:251
Accuracy (listed only):35.494%
HSR (listed only):16.506%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NC14 Bolt Driver
B+
Kills:1,163
Deaths:101
KDR:11.515
Accuracy:39.285% B+
HSR:73.947% C+
NS-44 Commissioner
C
Kills:773
Deaths:227
KDR:3.405
Accuracy:33.584% C
HSR:16.559% D
Blitz GD-10
C**
Kills:538
Deaths:133
KDR:4.045
Accuracy:24.579% C++
HSR:18.030% C**
SAS-R
C++
Kills:469
Deaths:52
KDR:9.019
Accuracy:39.773% C++
HSR:63.113% C--
AF-8 RailJack
B+
Kills:394
Deaths:32
KDR:12.313
Accuracy:39.613% B+
HSR:66.751% D-
AF-4G Cyclone
C-
Kills:357
Deaths:75
KDR:4.760
Accuracy:24.826% C-
HSR:14.846% D
NS-7 PDW
C**
Kills:267
Deaths:76
KDR:3.513
Accuracy:20.013% D-
HSR:19.476% C**
NSX Tengu
C*
Kills:172
Deaths:29
KDR:5.931
Accuracy:37.888% C*
HSR:19.767% C+
NS-30 Vandal
D--
Kills:165
Deaths:28
KDR:5.893
Accuracy:26.186% D--
HSR:16.364% D*
NSX Tomoe
C++
Kills:162
Deaths:26
KDR:6.231
Accuracy:29.269% C++
HSR:25.926% D--
AF-18 Stalker
C
Kills:160
Deaths:30
KDR:5.333
Accuracy:24.852% C--
HSR:18.125% C
MKV Suppressed
B+
Kills:160
Deaths:27
KDR:5.926
Accuracy:24.367% C
HSR:22.500% B+
Impetus
C
Kills:160
Deaths:19
KDR:8.421
Accuracy:32.208% C
HSR:26.250% C
NS-61 Emissary
A++
Kills:131
Deaths:30
KDR:4.367
Accuracy:21.957% D--
HSR:27.481% A++
NS-44L Blackhand
B*
Kills:91
Deaths:13
KDR:7
Accuracy:49.751% B*
HSR:34.066% D
LA3 Desperado
B+
Kills:81
Deaths:38
KDR:2.132
Accuracy:15.805% F-
HSR:22.222% B+
NC4 Mag-Shot
C-
Kills:73
Deaths:53
KDR:1.377
Accuracy:20.020% D--
HSR:16.438% C-
LA8 Rebel
B
Kills:71
Deaths:20
KDR:3.550
Accuracy:29.496% C+
HSR:23.944% B
NS-AM7 Archer
A++
Kills:62
Deaths:33
KDR:1.879
Accuracy:48.703% D*
HSR:32.258% A++
Kills:5,449
Deaths (as Infiltrator):1,042
Deaths (to Infiltrators):696
KDR:5.22937
Kill Difference:4,407
Playtime:233.135 hours
Usage:13%
Score:2.391m
Score/min:171
Accuracy (listed only):30.641%
HSR (listed only):29.372%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C**
Kills:538
Deaths:133
KDR:4.045
Accuracy:24.579% C++
HSR:18.030% C**
NS Baron G5
B**
Kills:392
Deaths:69
KDR:5.681
Accuracy:53.556% B**
HSR:13.520% C+
AF-4G Cyclone
C-
Kills:357
Deaths:75
KDR:4.760
Accuracy:24.826% C-
HSR:14.846% D
GD-66 Claw
C*
Kills:319
Deaths:73
KDR:4.370
Accuracy:61.150% C*
HSR:10.658% D
AF-57 Piston
B++
Kills:269
Deaths:46
KDR:5.848
Accuracy:47.639% B++
HSR:11.524% D
NS-7 PDW
C**
Kills:267
Deaths:76
KDR:3.513
Accuracy:20.013% D-
HSR:19.476% C**
GR-22
B
Kills:242
Deaths:80
KDR:3.025
Accuracy:25.994% B
HSR:18.182% C+
LA39 Bruiser
C+
Kills:229
Deaths:51
KDR:4.490
Accuracy:59.950% C+
HSR:11.354% D
Gauss Rifle S
B*
Kills:228
Deaths:54
KDR:4.222
Accuracy:28.880% B*
HSR:19.737% C+
Carnage AR
C+
Kills:190
Deaths:61
KDR:3.115
Accuracy:22.650% C
HSR:18.947% C+
NS-11P
B+
Kills:176
Deaths:48
KDR:3.667
Accuracy:25.338% B+
HSR:21.023% B
NSX Tengu
C*
Kills:172
Deaths:29
KDR:5.931
Accuracy:37.888% C*
HSR:19.767% C+
NC9 A-Tross
D
Kills:169
Deaths:28
KDR:6.036
Accuracy:20.896% D-
HSR:20.118% D
Mauler S6
A
Kills:162
Deaths:26
KDR:6.231
Accuracy:53.001% A
HSR:10.494% D--
MKV Suppressed
B+
Kills:160
Deaths:27
KDR:5.926
Accuracy:24.367% C
HSR:22.500% B+
NS-11A
D
Kills:159
Deaths:37
KDR:4.297
Accuracy:21.338% D
HSR:13.837% D--
NC12 Sweeper
B*
Kills:90
Deaths:15
KDR:6
Accuracy:48.143% B+
HSR:16.667% B*
NC1 Gauss Rifle
C--
Kills:60
Deaths:28
KDR:2.143
Accuracy:20.367% C--
HSR:15% D-
Kills:4,179
Deaths (as Combat Medic):956
Deaths (to Combat Medics):600
KDR:4.37134
Kill Difference:3,223
Playtime:90.522 hours
Usage:5%
Score:1.281m
Score/min:236
Accuracy (listed only):34.476%
HSR (listed only):16.427%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
C+
Kills:1,224
Deaths:204
KDR:6
Accuracy:34.903% C+
HSR:13.644% C
AF-23 Grinder
C++
Kills:1,060
Deaths:183
KDR:5.792
Accuracy:38.585% C++
HSR:15% C
AF-41 Hacksaw
C++
Kills:599
Deaths:53
KDR:11.302
Accuracy:34.091% C++
HSR:13.022% D
AF-41 Hacksaw
C*
Kills:537
Deaths:53
KDR:10.132
Accuracy:33.293% C*
HSR:15.270% C*
NCM1 Scattercannon
C++
Kills:162
Deaths:33
KDR:4.909
Accuracy:38.997% C++
HSR:12.963% D
NCM3 Raven
C--
Kills:145
Deaths:14
KDR:10.357
Accuracy:35.860% C--
HSR:2.069% C--
NCM2 Falcon
B+
Kills:134
Deaths:27
KDR:4.963
Accuracy:43.132% B
HSR:5.970% B+
NCM3 Raven
C
Kills:114
Deaths:14
KDR:8.143
Accuracy:37.781% C
HSR:0.877% D*
NCM2 Falcon
C++
Kills:110
Deaths:21
KDR:5.238
Accuracy:43.513% C++
HSR:3.636% C--
NS-10 Burster
A
Kills:88
Deaths:36
KDR:2.444
Accuracy:38.490% A
HSR:7.955% B+
NS-10 Burster
A
Kills:84
Deaths:36
KDR:2.333
Accuracy:38.991% A
HSR:3.571% D
Kills:4,257
Deaths (as MAX Suit):337
Deaths (to MAX Suits):202
KDR:12.63205
Kill Difference:3,920
Playtime:91.293 hours
Usage:5%
Score:1.886m
Score/min:344
Accuracy (listed only):37.967%
HSR (listed only):8.543%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:1,391
V. Kills:261 N/A
Deaths:49
KDR:28.388
Accuracy:55.317% C+
KPH:46.200 C+
VKPH:8.700 B**
Breaker Rocket Pods
M+
Kills:516
V. Kills:76 N/A
Deaths:5
KDR:103.200
Accuracy:50.738% C*
KPH:275.200 M+
VKPH:40.500 A**
Vortek Rotary
C+
Kills:296
V. Kills:314 94%
Deaths:49
KDR:6.041
Accuracy:28.749% C
KPH:10.100 C
VKPH:10.700 C+
M20 Mustang
C
Kills:226
V. Kills:230 98%
Deaths:63
KDR:3.587
Accuracy:26.045% D
KPH:7.400 D
VKPH:7.600 C
Hornet Missiles
A++
Kills:191
V. Kills:108 175%
Deaths:3
KDR:63.667
Accuracy:52.866% D-
KPH:152.300 A++
VKPH:86.100 A++
Tomcat A2AM Pods
A
Kills:93
V. Kills:107 86%
Deaths:3
KDR:31
Accuracy:81.312% C**
KPH:68 B
VKPH:78.300 A
Coyote Missiles
B++
Kills:61
V. Kills:41 145%
Deaths:3
KDR:20.333
Accuracy:41.437% F
KPH:53.600 B
VKPH:36.100 B++
Kills:2,774 (1,913 + 0)
Deaths:175
KDR:15.851
VKDR:6.497
Vehicle Kills:1,137
Kill Difference:2,599
Playtime:95.496 hours
Usage:5%
Score:1.254m
Score/min:219
Piloting Accuracy:26.045%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B*
Kills:964
V. Kills:862 112%
Deaths:91
KDR:10.593
Accuracy:44.976% C+
KPH:11.900 B*
VKPH:10.700 B*
C150 Dalton
B+
Kills:694
V. Kills:825 84%
Deaths:56
KDR:12.393
Accuracy:31.126% D
KPH:25.700 C
VKPH:30.600 B+
L105 Zephyr
B**
Kills:223
V. Kills:25 N/A
Deaths:11
KDR:20.273
Accuracy:50.640% B**
KPH:80.400 B**
VKPH:9 C++
AP30 Shredder
B**
Kills:109
V. Kills:124 87%
Deaths:10
KDR:10.900
Accuracy:27.764% C
KPH:24.700 C
VKPH:28.100 B**
Dual-75 Duster
D
Kills:64
V. Kills:5 N/A
Deaths:5
KDR:12.800
Accuracy:33.430% D
KPH:43.100 D
VKPH:3.400 D
Kills:2,054 (964 + 1,090)
Deaths:173
KDR:11.873
VKDR:10.642
Vehicle Kills:1,841
Kill Difference:1,881
Playtime:116.549 hours
Usage:6%
Score:1.564m
Score/min:224
Piloting Accuracy:44.976%
Gunner Accuracy:33.430%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,163
V. Kills:127 N/A
Deaths:14
KDR:83.071
Accuracy:45.562% C
KPH:53.400 C+
VKPH:5.800 D
L100 Python HEAT
C++
Kills:497
V. Kills:151 327%
Deaths:17
KDR:29.235
Accuracy:47.963% C
KPH:32.500 C++
VKPH:9.900 C
L100 Python AP
B
Kills:445
V. Kills:316 140%
Deaths:13
KDR:34.231
Accuracy:46.383% D--
KPH:28.100 C+
VKPH:20 B
C75 Viper
A++
Kills:418
V. Kills:65 N/A
Deaths:4
KDR:104.500
Accuracy:37.718% C+
KPH:59.400 A++
VKPH:9.200 B+
Skyguard
B+
Kills:202
V. Kills:156 129%
Deaths:14
KDR:14.429
Accuracy:33.644% B*
KPH:14.100 C+
VKPH:10.900 B+
Kills:2,725 (2,725 + 0)
Deaths:62
KDR:43.952
VKDR:13.145
Vehicle Kills:815
Kill Difference:2,663
Playtime:74.254 hours
Usage:4%
Score:1.078m
Score/min:242
Driving Accuracy:33.644%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:3,193
V. Kills:2,481 129%
Deaths:157
KDR:20.338
Accuracy:45.182% D
KPH:23.500 C+
VKPH:18.200 B*
E540 Halberd
B
Kills:1,296
V. Kills:760 170%
Deaths:86
KDR:15.070
Accuracy:45.631% C++
KPH:28.300 C+
VKPH:16.600 B
Titan-150 HEAT
B*
Kills:1,022
V. Kills:331 308%
Deaths:42
KDR:24.333
Accuracy:40.714% D
KPH:28.500 B*
VKPH:9.200 C++
Titan-150 HESH
B**
Kills:770
V. Kills:120 N/A
Deaths:17
KDR:45.294
Accuracy:49.567% C*
KPH:56.700 B**
VKPH:8.800 C++
Enforcer ML85
B
Kills:234
V. Kills:142 164%
Deaths:28
KDR:8.357
Accuracy:43.357% C*
KPH:25.900 B
VKPH:15.700 C+
C85 Canister
C
Kills:199
V. Kills:13 N/A
Deaths:7
KDR:28.429
Accuracy:41.598% B
KPH:52.900 C-
VKPH:3.500 C
Kills:6,714 (4,985 + 1,729)
Deaths:337
KDR:19.923
VKDR:11.415
Vehicle Kills:3,847
Kill Difference:6,377
Playtime:244.151 hours
Usage:14%
Score:3.809m
Score/min:260
Driving Accuracy:49.567%
Gunner Accuracy:41.598%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C*
Kills:1,159
V. Kills:119 N/A
Deaths:52
KDR:22.289
Accuracy:53.963% B+
KPH:87.700 C
VKPH:9 C*
E540 Halberd-H
B+
Kills:163
V. Kills:90 179%
Deaths:14
KDR:11.643
Accuracy:55.299% C+
KPH:45.900 C**
VKPH:25.300 B+
Enforcer ML65-H
C+
Kills:101
V. Kills:86 116%
Deaths:18
KDR:5.611
Accuracy:58.527% C++
KPH:32.900 C+
VKPH:28 C+
M60-G Bulldog-H
B
Kills:70
V. Kills:8 N/A
Deaths:3
KDR:23.333
Accuracy:34.964% D-
KPH:82.900 B
VKPH:9.500 C++
M96 Mjolnir-H
B+
Kills:64
V. Kills:82 77%
Deaths:17
KDR:3.765
Accuracy:54.735% B+
KPH:30.800 D-
VKPH:39.500 B+
Kills:1,557 (0 + 1,557)
Deaths:104
KDR:14.971
VKDR:3.702
Vehicle Kills:385
Kill Difference:1,453
Playtime:22.753 hours
Usage:1%
Score:0.491m
Score/min:360
Driving Accuracy:N/A%
Gunner Accuracy:54.735%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:444
V. Kills:72 N/A
Deaths:11
KDR:40.364
Accuracy:31.715% C
KPH:66.600 B*
VKPH:10.800 B
M40 Fury
A
Kills:249
V. Kills:38 N/A
Deaths:5
KDR:49.800
Accuracy:31.962% C-
KPH:87.100 A
VKPH:13.300 B+
M12 Kobalt
B*
Kills:188
V. Kills:11 N/A
Deaths:7
KDR:26.857
Accuracy:15.435% C-
KPH:62.500 C+
VKPH:3.700 B*
M20 Basilisk
C++
Kills:93
V. Kills:39 233%
Deaths:9
KDR:10.333
Accuracy:46.488% B**
KPH:18.600 C+
VKPH:7.800 C++
M20 Basilisk
C*
Kills:61
V. Kills:27 218%
Deaths:6
KDR:10.167
Accuracy:43.002% B+
KPH:23.100 C++
VKPH:10.200 C*
M60-G Bulldog
N/A
Kills:50
V. Kills:6 N/A
Deaths:5
KDR:10
Accuracy:27.249% N/A
KPH:24.300 N/A
VKPH:2.900 N/A
Kills:1,085 (0 + 1,085)
Deaths:43
KDR:25.233
VKDR:4.488
Vehicle Kills:193
Kill Difference:1,042
Playtime:22.239 hours
Usage:1%
Score:0.398m
Score/min:298
Driving Accuracy:N/A%
Gunner Accuracy:27.249%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:71
V. Kills:22 309%
Deaths:18
KDR:3.944
Accuracy:37.181% D--
KPH:8.500 D-
VKPH:2.600 D-
S12 Renegade
D--
Kills:69
V. Kills:4 N/A
Deaths:22
KDR:3.136
Accuracy:31.818% D*
KPH:9.200 D--
VKPH:0.500 D*
Kills:140 (140 + 0)
Deaths:40
KDR:3.500
VKDR:0.650
Vehicle Kills:26
Kill Difference:100
Playtime:15.859 hours
Usage:1%
Score:0.070m
Score/min:74
Driving Accuracy:31.818%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:61
V. Kills:3 N/A
Deaths:2
KDR:30.500
Accuracy:28.356% D-
KPH:90 B+
VKPH:4.400 C--
Kills:61 (0 + 61)
Deaths:2
KDR:30.500
VKDR:1.500
Vehicle Kills:3
Kill Difference:59
Playtime:0.678 hours
Usage:0%
Score:0.008m
Score/min:196
Piloting Accuracy:N/A%
Gunner Accuracy:28.356%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 5,6743,19315720.338A*12.7645.182%D2.787%C+23.5C+18.2B*267136h3.7B+8.3B+
LA1 Anchor 1,4241,4171867.618A*0.0426.08%C**22.724%C31.7C--N/A8944.7h7.8B**30B++
M30 Mustang AH 1,6521,3914928.388M+20.8155.317%C+1.582%B46.2C+8.7B**18830.1h6.5B+11.8B+
E540 Halberd 2,0561,2968615.07A7.4945.631%C++4.09%B+28.2C+16.6B30645.9h4.8B*10.5B++
AF-23 Grinder 1,2331,2242046A1.5834.903%C+13.644%C29.6C+N/A8341.4h4.5B**12.9B*
NC6 Gauss SAW 1,1981,18711310.504S2.9222.041%B+20.388%C-34.8C**N/A12834.1h8.5B++38.4B+
NS-15M1 1,1811,1701916.126M**1.4621.261%C15.897%D-27.6CN/A9942.4h10.6B++50B+
NC14 Bolt Driver 1,1691,16310111.515S3.9339.285%B+73.947%C+30.1B+N/A7938.7h2.2B++5.5B++
L100 Python HESH 1,2901,1631483.071S75.4945.562%C1.978%B53.3C+5.8D20221.8h2.5B*5.5B+
NS-15M2 1,1611,1591517.675M++0.0926.995%B++22.951%C39.3C+N/A9229.5h10.2B*37.9B++
NC05 Jackhammer 1,1611,1591756.623S0.9649.053%B++12.511%D34.1CN/A10534h3.5B**7.2B++
C85 Canister-H 1,2781,1595222.288B+14.7153.963%B+11.389%C+87.8C9C*29413.2h6C**11.1B+
EM1 1,1501,1442155.321S2.2620.616%C+21.504%C+27.4CN/A8541.8h10.5B51B+
AF-23 Grinder 1,0671,0601835.792B**1.7938.585%C++15%C28.1CN/A8137.7h5.1B**13.1B++
Titan-150 HEAT 1,3531,0224224.333M**16.7540.714%D3.327%C*28.5B*9.2C++18535.9h2.9A7.2B**
CAS30 Tank Buster 1,8269649110.593S3.0144.976%C+2.697%A++11.9B*10.7B*15380.9h33.9C**75.3B+
NS-11C 9459252833.269M4.3122.317%C15.135%D9.8DN/A3194.7h12.3B+55.3B
NS Decimator 1,2838281635.08S2.5053.568%D-2.174%C+26C-14.3C+19431.9h4.3B+8C++
NS-44 Commissioner 7767732273.405A**4.1833.584%C16.559%D20.6C-N/A5837.6h3.3B++9.8B+
Titan-150 HESH 8907701745.294M**37.7149.567%C*2.468%B+56.6B**8.8C++20913.6h2.7B+5.5B++
C150 Dalton 1,5196945612.393B**4.8131.126%DN/A25.7C30.6B+38327h4.1B13.1C+
AF-41 Hacksaw 6075995311.302M++3.7234.091%C++13.022%D42.2B++N/A12214.2h4.9B**14.4B*
NC6A GODSAW 5995921234.813B**2.7725.916%C19.257%D--36.5DN/A10216.2h8.5C++32.6C*
Blitz GD-10 5415381334.045M3.5424.579%C++18.03%C**32C*N/A10316.8h10.7B**43.6B++
AF-41 Hacksaw 5415375310.132M2.5533.293%C*15.27%C*37.6B+N/A11214.3h5.6B+16.7B++
AF-19 Mercenary 5255231423.683M**3.9024.517%B+19.694%C19.2C++N/A8227.2h10.3B++42B+
Breaker Rocket Pods 5925165103.2U95.6250.738%C*N/A271.6M+40A**11961.9h10.9B*21.5B+
L100 Python HEAT 6484971729.235S21.6547.963%C2.414%C+32.5C++9.9C22115.3h3.7B**7.7B**
SAS-R 471469529.019A*1.4439.773%C++63.113%C--31.1CN/A10615.1h2.3C++5.8C*
L100 Python AP 7614451334.231S26.6546.383%D--3.371%C**28.2C+20B28115.8h4.8B++10.3B+
M40 Fury 5164441140.364S32.7831.715%C1.351%C-66.3B*10.7B3496.7h9.5B++30.1B+
C75 Viper 4834184104.5U96.9237.718%C+1.675%C**59.7A++9.3B+3367h7.3B**19.3B**
AF-8 RailJack 3943943212.313S4.7339.613%B+66.751%D-24.5C++N/A8116.1h2.5C+6.4C*
NS Baron G5 394392695.681S1.9053.556%B**13.52%C+34.1C++N/A8911.5h3.4B**6.4C+
AF-4G Cyclone 359357754.76A++2.8224.826%C-14.846%D21.8DN/A5716.4h8.3B*33.4B
Frag Grenade 3373341334N/A326.4249.651%B+N/A556.7C**5C--21930.6h3.2B+6.4B++
Shrike 444320774.156S3.4353.197%C2.813%C+34.8B*13.5C++3359.2h4.1A7.8B**
GD-66 Claw 321319734.37A**3.2161.15%C*10.658%D36.7C+N/A1048.7h2.2B+3.5B+
Vortek Rotary 610296496.041A++1.5428.749%C3.041%B+10.1C10.7C+17629.3h52.3B++182B+
GD-22S 289286515.608M1.9721.828%C+14.685%D*28CN/A13410.2h9.2B*42.2B+
GD-7F 274271703.871M+3.7123.953%C+20.664%C++17.2C--N/A8015.8h11.9B+49.9B
AF-57 Piston 271269465.848S1.7347.639%B++11.524%D43.4B+N/A1246.2h3.8B++7.9B+
NS-7 PDW 271267763.513M++4.0720.013%D-19.476%C**13.1DN/A5420.4h12.9B+64.2C++
Spear Anti-Vehicle Phalanx Turret 3422552127.5U119.9244.769%C*2.745%D63.8A+21.8C++4804h4.9B*11B**
M40 Fury 287249549.8S42.2231.962%C-N/A85.9A13.1B4462.9h9.3B++29.1B+
M60-A Bulldog 2852491122.636M*15.0536.55%C*N/A49.8B++7.2C**2595h3.9A10.8B*
GR-22 246242803.025A4.5625.994%B18.182%C+24.9CN/A769.7h11.9B++45.6B+
C-4 296238347S0.5836.803%A*N/A56.7C--13.8D--5734.2h1.4C**3.9B++
Enforcer ML85 376234288.357B*0.7843.357%C*1.282%D26B15.8C+3269h10.3B++23.8B*
EM6 232230259.2S1.6220.91%C+25.652%B34.8C+N/A1426.6h9.2B*44.2B
LA39 Bruiser 229229514.49M++3.0959.95%C+11.354%D34.7C+N/A996.6h2.1B+3.5B+
Gauss Rifle S 231228544.222M+3.3628.88%B*19.737%C+25.3C+N/A709h8.5B**29.4B*
AC-X11 233228603.8M++3.7821.8%D17.544%D15.1DN/A6115.1h9.3B+42.7C++
M20 Mustang 456226633.587B++3.9926.045%D3.097%B++7.4D7.6C13530.4h90.1B+345.9C**
L105 Zephyr 2482231120.273B**12.6950.64%B**N/A79.6B**8.9C++5142.8h4.8B*9.5B*
Skyguard 3582021414.429S6.8533.644%B*1.98%C+14C+10.8B+23614.4h114.2C**339.4B+
C85 Canister 212199728.429B*20.8541.598%B15.075%B+52.4C-3.4C1713.8h7.4C*17.8B
MGR-L1 Promise 201197503.94A*3.6421.845%C24.873%C+48C**1B+1474.1h13.1B+59.9C**
Hornet Missiles 299191363.667U56.0952.866%D-2.094%B+146.9A++83.1A+12261.3h7.4B*14B++
Carnage AR 194190613.115A4.4722.65%C18.947%C+17.4DN/A6710.9h13.5C++59.4C+
M12 Kobalt 199188726.857A19.2815.435%C-21.809%B++62.7C+3.7B*2103h15.9B++103C**
NSX Naginata 185184335.576M**2.0119.351%C--25.544%C31.2CN/A765.9h8.9B*45.9B+
Warden 181178315.742S1.8426.827%C+16.292%D*28.7B+N/A1026.2h7.6B++28.4B+
NS-11P 180176483.667A*3.9125.338%B+21.023%B24.1C+N/A867.3h13.2B+52.1B+
NSX Tengu 172172295.931S1.6537.888%C*19.767%C+44.1BN/A1013.9h8.9B**23.6B++
NC9 A-Tross 171169286.036S1.5520.896%D-20.118%D18.6D-N/A799.1h10.8C51.8C--
NS-30 Vandal 165165285.893A**1.6926.186%D--16.364%D*24.6DN/A926.7h5.4C**20.4C+
E540 Halberd-H 2531631411.643B++4.0655.299%C+N/A45.3C*25B+4393.6h5.3B+9.6B+
Mauler S6 163162266.231S1.3553.001%A10.494%D--27C+N/A1066h3.2A6.1B**
NCM1 Scattercannon 163162334.909A+2.6738.997%C++12.963%D28.9B+N/A955.6h5.6B**14.3B++
NSX Tomoe 162162266.231A**1.3529.269%C++25.926%D--29.5CN/A675.5h12.8B+43.6B+
AF-18 Stalker 160160305.333M**2.2524.852%C--18.125%C21.6C--N/A717.4h13.4C+54C+
MKV Suppressed 162160275.926S1.6624.367%C22.5%B+28.6C+N/A925.6h10.4B*42.7B+
Impetus 160160198.421S0.8432.208%C26.25%C33.3CN/A894.8h5C15.5C+
NS-11A 159159374.297A**3.2821.338%D13.837%D--18.1DN/A548.8h11.8B++55.3C**
NCM3 Raven 2121451410.357U2.7835.86%C--2.069%C--16.9A*7.8B++1498.6h16.2A+45.3B**
NSX Masamune 162135314.355S3.2353.975%C-2.222%C++34.6C*6.9D1453.9h4.8B**8.9B*
NCM2 Falcon 192134274.963M*2.6243.132%B5.97%B+18.6B++8.1A+1257.2h8.9B+20.6B+
NS-61 Emissary 131131304.367S3.2121.957%D--27.481%A++15.4C--N/A408.5h11.6B+53C++
NS-15M AE 129129149.214M**1.6324.814%C+21.705%D32.3DN/A834h10.6B+42.7B
NCM3 Raven 183114148.143S0.5637.781%CN/A13.4B*8.1B++1398.5h21.9B++57.9B+
Anti-Vehicle Grenade 1331111111N/A103.4250.311%C+N/A370C+73.3C22930.3h5.1B+10.2B
NCM2 Falcon 153110215.238S2.3443.513%C++3.636%C--17.7B**6.9B++1466.2h9.9B*22.8B++
AP30 Shredder 2331091010.9B*3.3227.764%CN/A24.8C28.2B**3804.4h93.8C+337.8C
NC6S Gauss SAW S 106106166.625S0.9621.794%C16.981%D--39.3C+N/A1852.7h8.8B*40.2B
Enforcer ML65-H 187101185.611B+1.9758.527%C++N/A32.6C+27.7C+4813.1h13.5B+23B+
M20 Basilisk 13293910.333M**2.7546.488%B**4.301%D18.6C+7.8C++2255h98.6C+212B+
Tomcat A2AM Pods 20093331S23.4281.312%C**N/A66.4C**76.4A11201.4h7.1B+8.7B++
NS-44L Blackhand 9191137S0.5849.751%B*34.066%D25.3C++N/A853.6h3.3B*6.6B*
NC12 Sweeper 9090156S1.5848.143%B+16.667%B*31C+N/A902.9h3.6B*7.5B++
NC05 Jackhammer AE 9289372.405B++5.1845.027%C12.36%D59.3C++2M*1631.5h3.8B++8.4B+
MGR-M1 Bishop 8989146.357M1.2232.75%C+24.719%D30.7C+N/A652.9h6.5C++19.9C*
NS-10 Burster 16688362.444A*5.1438.49%A7.955%B+6.2B+5.5B**11114.1h161.1C+418.6B+
MANA Anti-Vehicle Turret 14688517.6U10.0239.899%D2.273%D**880D580C-4021050.1h8.1C+20.2C+
MAX Punch 97883430.257A7.3249.582%C*N/A1C+N/A387.4h2.7C+5.4C++
NS-10 Burster 16484362.333A++5.2538.991%A3.571%D6B5.7A10814.1h168.1C+431B+
LA3 Desperado 8381382.132A5.4515.805%F-22.222%B+9.8D--N/A318.3h9.3C+58.7D
Tank Mine 12080240U32.42224.725%UN/A400S200S50850.2h5.1T*2.3A*
Sticky Grenade 7777177N/A69.4253.902%C++N/A770C-N/A22800.1h2.9C--5.3C+
Bouncing Betty 7474514.8M**7.2255.909%AN/A148B+N/A6320.5h1.7B++3B**
NC4 Mag-Shot 7373531.377B*6.2020.02%D--16.438%C-9D-N/A458.1h8.4C++41.8C+
AF-4A Bandit 7372441.636C**5.9520.202%D--22.222%C+6.2D*N/A2711.7h15D*74.2D*
LA8 Rebel 7271203.55M++4.0329.496%C+23.944%B14.5DN/A534.9h7.3C24.6C+
M40 Fury-F 9371183.944B**3.6437.181%D--1.408%B+8.5D-2.6D-1088.4h8.6B+23.2C*
M60-G Bulldog-H 7870323.333B**15.7534.964%D-N/A87.5B+10C*2690.8h4.9C**14C+
S12 Renegade 7369223.136C+4.4531.818%D*7.246%B9.2D--N/A367.5h4.5D*14D**
Mag-Cutter 82681,3010.052B**7.5324.296%CN/A0.2C--N/A1281.4h3C+12.5C++
The Slasher 70659970.065C**7.5215.488%D**3.077%D-0.3C--N/A2188.8h2.5C+16.1D
M96 Mjolnir-H 14664173.765C+3.8254.735%B+1.563%B*30.5D-39B+5012.1h49.7C--90.8C+
Dual-75 Duster 6964512.8C**5.2233.43%D1.563%B*42.7D3.3D1701.5h5.4C**16.1C++
NS-AM7 Archer 9662331.879M*5.7048.703%D*32.258%A++3.4D-1.9C-2818.1h16.7B+34.2C*
Coyote Missiles 10261320.333S12.7541.437%FN/A55.5B+37.3B++5771.1h38.7C*93.3C
CAS 14-E 6461230.5B++22.9228.356%D-1.639%C87.1B+4.3C--1960.7h15.7B**55.3B*
M20 Basilisk 8861610.167M**2.5943.002%B+3.279%D--23.5C*10.4C*3712.6h84.3C++196.1B+
NC1 Gauss Rifle 6060282.143B**5.4420.367%C--15%D-15DN/A1574h10.9B++53.6B
M60-A Bulldog 6251225.5C**17.9243.974%C+N/A15.9D3.4C+793.2h6.5C14.8C+
M60-G Bulldog 5650510A++2.4227.249%D2%D23.8C2.9D1422.1h6.2B+22.9C++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter11490.2h
NS Patriot Flare Gun0950.2h
Nano-Armor Kit67248,58713.2h
Anti-Vehicle MANA Turret55751h
Hellion G0600h
Spawn Beacon59071h
AE Nano-Armor Kit44148,2649.1h
Nanite Revive Grenade01820.1h
Medical Kit3974,51439.8h
Medical Applicator5572,5766.4h
Nanite Healing Grenade0510h
Deconstruction Tool01,3830.2h
AE Medical Applicator5751,6895.7h
Hoplon Anti-Aircraft Phalanx Tower01380h
Recon Detection Device171,6283.1h
Shield Recharging Field01640.1h
Ammunition Package61,5061h
Anti-Infantry MANA Turret01450.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.16s
Server spent 2.71s on queries, 2.55s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.