Online: daguest  
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Archon AtoneForMySins[DEXS] AtoneForMySins
VS BR 81

KDR: 3.95

Score: 8.2m

Last Seen: Mar 14th, 2020 7:13 PM
- OFFLINE - 496.2 hour(s)

Battle Rank 81 - Vanu Sovereignty on Miller
Level Progress (to 82): 4%
Level 100 Progress: 44% 183h
PRIMARY CLASSESCLOAKERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A NS-15MP Ghost VX29 Polaris Flare VE6 Orion VS54 NS-30B Vandal NS-357P Underboss
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $28,427,724 MLG Score: 22724
Fun Score: N/A
Cheeseburgers Flipped: 3TIME WITH MEDKIT: 18.4%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.853%42.787%153420125625,5715.63238-1.684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.736%2.837M+3.285M*-0.606DHEAD ++ (~24.86)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.721B++7.40.48B+13.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.042%75.275%0212742,36664233.67963

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.562%2.273A*0.532B+-0.991

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.642B+1.80.443B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
8.2m138.6%966 (58k)814 (48.8k)3.9485431,0757,8704.0172881 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1276312535.386%42.372%149901:1714

6% Combat Medic58% Heavy Assault24% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 11th, 2019 9:30 PMFeb 20th, 2020 3:33 PMMar 14th, 2020 3:24 PM (21d) (PST)Mar 14th, 2020 4:14 PM (21d) (PST)Mar 14th, 2020 3:13 PM (21d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,8805731,3073.0660.7761.2994.3400.06622724

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
112,79034,40378,3871844778260448,817

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
169h/7d 541 13,167 7,955 44k 238 701 665 19.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A+
Kills:5,667
Deaths:1,005
KDR:5.639
Accuracy:33.794% A+
HSR:43.692% A+
NS-15MP
A+
Kills:4,232
Deaths:915
KDR:4.625
Accuracy:34.819% A
HSR:43.762% A+
VX29 Polaris
A*
Kills:1,192
Deaths:276
KDR:4.319
Accuracy:36.089% A*
HSR:40.436% A*
Flare VE6
A**
Kills:1,179
Deaths:290
KDR:4.066
Accuracy:36.303% A*
HSR:44.105% A**
Orion VS54
M
Kills:1,178
Deaths:274
KDR:4.299
Accuracy:36.660% M
HSR:40.832% A*
SVA-88
A*
Kills:1,175
Deaths:256
KDR:4.590
Accuracy:35.433% A*
HSR:44.596% A*
Pulsar LSW
A*
Kills:1,170
Deaths:248
KDR:4.718
Accuracy:34.539% A++
HSR:42.821% A*
VE-H Maw AE
A+
Kills:89
Deaths:36
KDR:2.472
Accuracy:36.293% A+
HSR:38.202% B**
Kills:15,882
Deaths (as Heavy Assault):3,300
Deaths (to Heavy Assaults):2,152
KDR:4.81273
Kill Difference:12,582
Playtime:98.247 hours
Usage:58%
Score:4.575m
Score/min:776
Accuracy (listed only):35.491%
HSR (listed only):42.306%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11CP
A++
Kills:1,170
Deaths:233
KDR:5.021
Accuracy:36.027% A
HSR:36.325% A++
Eridani SX5G
M+
Kills:1,168
Deaths:253
KDR:4.617
Accuracy:37.330% A++
HSR:47.688% M+
Pulsar C
A**
Kills:915
Deaths:202
KDR:4.530
Accuracy:38.862% A**
HSR:32.787% A+
VE-C Horizon
B**
Kills:788
Deaths:173
KDR:4.555
Accuracy:42.107% B*
HSR:33.249% B**
MKV-B Suppressed
M*
Kills:100
Deaths:26
KDR:3.846
Accuracy:34.521% A
HSR:46% M*
Kills:4,141
Deaths (as Light Assault):887
Deaths (to Light Assaults):1,609
KDR:4.66855
Kill Difference:3,254
Playtime:14.864 hours
Usage:9%
Score:0.783m
Score/min:878
Accuracy (listed only):37.769%
HSR (listed only):39.210%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Eridani SX5G
M+
Kills:1,168
Deaths:253
KDR:4.617
Accuracy:37.330% A++
HSR:47.688% M+
NS-11P
M++
Kills:1,167
Deaths:320
KDR:3.647
Accuracy:34.397% A*
HSR:44.130% M++
NSX Yumi
A
Kills:281
Deaths:89
KDR:3.157
Accuracy:33.794% A
HSR:32.740% B+
MKV-B Suppressed
M*
Kills:100
Deaths:26
KDR:3.846
Accuracy:34.521% A
HSR:46% M*
Kills:2,716
Deaths (as Combat Medic):688
Deaths (to Combat Medics):951
KDR:3.94767
Kill Difference:2,028
Playtime:10.214 hours
Usage:6%
Score:0.783m
Score/min:1,277
Accuracy (listed only):35.010%
HSR (listed only):42.640%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A
Kills:2,045
Deaths:443
KDR:4.616
Accuracy:49.788% A
HSR:71.980% C*
NS-30B Vandal
A
Kills:1,176
Deaths:218
KDR:5.395
Accuracy:45.461% A
HSR:41.412% B**
NS-357P Underboss
A++
Kills:1,175
Deaths:633
KDR:1.856
Accuracy:47.438% B++
HSR:43.660% A++
Eridani SX5G
M+
Kills:1,168
Deaths:253
KDR:4.617
Accuracy:37.330% A++
HSR:47.688% M+
NS-30 Vandal
A*
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.850% A+
HSR:45.494% A*
NS-44 Commissioner
M+
Kills:670
Deaths:296
KDR:2.264
Accuracy:53.087% A++
HSR:43.284% M+
NSX Daimyo
A
Kills:321
Deaths:83
KDR:3.867
Accuracy:51.378% A
HSR:96.262% B+
Beamer VS3
M**
Kills:106
Deaths:47
KDR:2.255
Accuracy:37.620% A+
HSR:50.943% M**
MKV-B Suppressed
M*
Kills:100
Deaths:26
KDR:3.846
Accuracy:34.521% A
HSR:46% M*
Kills:7,926
Deaths (as Infiltrator):2,196
Deaths (to Infiltrators):1,548
KDR:3.60929
Kill Difference:5,730
Playtime:40.464 hours
Usage:24%
Score:1.871m
Score/min:771
Accuracy (listed only):44.497%
HSR (listed only):54.080%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11CP
A++
Kills:1,170
Deaths:233
KDR:5.021
Accuracy:36.027% A
HSR:36.325% A++
Pulsar C
A**
Kills:915
Deaths:202
KDR:4.530
Accuracy:38.862% A**
HSR:32.787% A+
VE-C Horizon
B**
Kills:788
Deaths:173
KDR:4.555
Accuracy:42.107% B*
HSR:33.249% B**
VE-LR Obelisk
A
Kills:414
Deaths:69
KDR:6
Accuracy:42.665% A
HSR:42.512% B**
Eidolon VE33
A**
Kills:271
Deaths:62
KDR:4.371
Accuracy:45.345% A**
HSR:44.280% A*
Kills:3,558
Deaths (as Engineer):739
Deaths (to Engineers):895
KDR:4.81461
Kill Difference:2,819
Playtime:4.532 hours
Usage:3%
Score:0.203m
Score/min:746
Accuracy (listed only):41.001%
HSR (listed only):37.831%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
S
Kills:123
V. Kills:67 181%
Deaths:
KDR:
Accuracy:36.941% B*
KPH:101.100 S
VKPH:55.100 S
Maelstrom Turbo Laser
S
Kills:61
V. Kills:31 191%
Deaths:
KDR:
Accuracy:34.936% B++
KPH:161.400 S
VKPH:82 S
Kills:184 (184 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:98
Kill Difference:184
Playtime:1.595 hours
Usage:1%
Score:0.096m
Score/min:1,004
Piloting Accuracy:34.936%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
A**
Kills:192
V. Kills:12 N/A
Deaths:
KDR:
Accuracy:28.996% B**
KPH:181.600 B++
VKPH:11.400 A**
Kills:192 (0 + 192)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:12
Kill Difference:192
Playtime:1.058 hours
Usage:1%
Score:0.030m
Score/min:466
Driving Accuracy:N/A%
Gunner Accuracy:28.996%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 5,7515,6671,0055.639B++1.6933.794%A+43.692%A+276.4S4.1S65020.5h8.2A24.4B**
NS-15MP 4,2754,2329154.625B*0.6834.819%A43.762%A+231.3M**2.3A**54618.3h8.6B**24.8B**
Ghost 2,0482,0454434.616B+0.6749.788%A71.98%C*204.5SN/A51210h1.7B*3.5B*
VX29 Polaris 1,2071,1922764.319A*0.3736.089%A*40.436%A*243.3S3.1S7714.9h9B**25.1B**
Flare VE6 1,1911,1792904.066A*0.1236.303%A*44.105%A**218.3S2.2M*4965.4h7.5B**20.6B**
Orion VS54 1,1831,1782744.299A0.3536.66%M40.832%A*240.4S1B**7114.9h8.6B**23.5C*
NS-30B Vandal 1,1791,1762185.394A*1.4545.461%A41.412%B**267.3SN/A6334.4h3.9B**8.6B*
NS-357P Underboss 1,1801,1756331.856C*2.0947.438%B++43.66%A++250M**1.1B**6574.7h3B**6.3B*
SVA-88 1,1891,1752564.59A0.6435.433%A*44.596%A*244.8S2.9S5774.8h8.6A24.3B**
Pulsar LSW 1,1811,1702484.718A*0.7734.539%A++42.821%A*208.9S2M5025.6h9.1B**26.4B**
NS-11CP 1,1811,1702335.021A*1.0736.027%A36.325%A++248.9S2.3M++5734.7h8.6A23.9B**
Eridani SX5G 1,1741,1682534.617A++0.6737.33%A++47.688%M+365S1.9A*12363.2h7.4A19.7B**
NS-11P 1,1741,1673203.647A*0.3034.397%A*44.13%M++216.1S1.3A11185.4h8.3A++24.1A
NS-30 Vandal 1,1711,1651975.914A+1.9743.85%A+45.494%A*253.3S1.3A++6134.6h3.8A8.7B**
Pulsar C 9249152024.53A0.5838.862%A**32.787%A+295.2S2.9S7183.1h7.5B**19.4B**
VE-C Horizon 7927881734.555A++0.6142.107%B*33.249%B**254.2S1.3C++6693.1h9.2B**21.8B*
NS Harrower 7046927,8300.088B**3.8658.638%A++2.746%D-4.3C++N/A11161.7h1.6B*2.7B*
NS-44 Commissioner 6726702962.264B**1.6853.087%A++43.284%M+279.2SN/A8752.4h2.6A4.8B**
NS Decimator 7545041114.541M*0.5969.816%B**1.389%D129.2S64.1S6223.9h2.7A3.9A
VE-LR Obelisk 421414696A*2.0542.665%A42.512%B**230S3.9S6911.8h3.8A9B**
Plasma Grenade 3513441344N/A340.0557.483%AN/A860B**17.5B*30360.4h2.2A3.8B**
NSX Daimyo 321321833.867C++0.0851.378%A96.262%B+200.6SN/A5001.6h2.1B+4.2B++
NSX Yumi 281281893.157B**0.7933.794%A32.74%B+165.3SN/A3801.7h8.9B**26.3B**
Eidolon VE33 272271624.371A++0.4245.345%A**44.28%A*271S1B++6451h4.6A+10.1A
M12 Kobalt-H 2041921192S188.0528.996%B**23.438%B**174.5B+10.9A*4651.1h11.3B*39.1B**
Saron Laser Cannon 1901231123U119.0536.941%B*N/A102.5S55.8S7301.2h37.6A101.8A
Beamer VS3 106106472.255A++1.6937.62%A+50.943%M**212SN/A5540.5h5.5A14.7B**
MKV-B Suppressed 100100263.846M+0.1034.521%A46%M*200SN/A4020.5h8.3A24.1B**
VE-H Maw AE 9089362.472C**1.4836.293%A+38.202%B**178A*2B*5510.5h8.4B++23B*
Blueshift VM5 696779.571M+5.6230.766%A++37.313%M223.3S6.7U7180.3h9.6A++31.2A
Maelstrom Turbo Laser 9261161U57.0534.936%B++N/A152.5S77.5S18750.4h22A63.1A
Blueshift VM5 575577.857A*3.9129.857%A++36.364%M183.3S6.7U7030.3h11.4A38.2B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit185,6460.4h
Spawn Beacon01280.1h
Motion Spotter181,9181.7h
Medical Kit9936,38731h
Medical Applicator33,3000.2h

Check the help document for the dictionary if you want to learn more about words used here.


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