Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 10 (19,134)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Deputy Director AwangardowyKaloryfer[P0L] AwangardowyKaloryfer
NC BR 90

KDR: 1.83

Score: 72.3m

Last Seen: Oct 13th, 2019 4:47 PM
- OFFLINE - 62.8 hour(s)

Prestige 1, Battle Rank 90 - New Conglomerate on Miller - Outfit Leader of SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 86
Level Progress (to 91): 76%
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS NC6 Gauss SAW NCM1 Scattercannon NCM1 Scattercannon LA1 Anchor NC05 Jackhammer EM6 AF-34 Mattock AF-34 Mattock
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:AwangardowyKaloryfer



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,104,633 MLG Score: 883
Fun Score: N/A
Cheeseburgers Flipped: 3787TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.477%26.108%66528118870,4111.945-0.114

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.299%0.838B++0.776B++0.41BHEAD ++ (~13.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.10.49B+9.70.322C*28.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.605%1.636%337812085,868277935032.11155167%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.184%0.43B-0.498D1.184

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.90.571B+7.30.4B8.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.61%7.146%2611811984,940235721922.095225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.108%-0.056C+0.647B+0.908

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.60.457B+230.421B41.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.342%10.943%261312133,0432550181.19287

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.327%1.309A-0.728D--0.213

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.622B+2.90.412B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SentinelsOfConglomerate[P0L] SentinelsOfConglomerate
NC outfit on Miller

Members: 86
72.3m241.6%381 (22.9k)316 (19k)1.83146125,69568,6312.1344990 (90)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1216627922.232%18.323%40703:2032

7% Combat Medic20% Engineer54% Heavy Assault12% MAX Suit6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 20th, 2013 9:25 PMApr 1st, 2013 7:44 PMOct 14th, 2019 7:29 PM (1d) (PST)Oct 13th, 2019 1:54 PM (3d) (PST)Oct 13th, 2019 12:47 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6922504420.5490.3000.1011.4960.070883

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,52014,99226,5283318690418,939

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3815.1h/159d 20,797 23,031 54,420 342.5k 5,489 10,685 16,060 158.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B**
Kills:42,215
Deaths:24,755
KDR:1.705
Accuracy:25.352% B**
HSR:27.891% B++
LA1 Anchor
C++
Kills:3,301
Deaths:2,264
KDR:1.458
Accuracy:25.619% C++
HSR:20.963% D
EM6
B+
Kills:3,027
Deaths:2,025
KDR:1.495
Accuracy:24.728% B+
HSR:20.879% C-
NC6A GODSAW
D
Kills:2,557
Deaths:1,611
KDR:1.587
Accuracy:24.811% D
HSR:21.862% D
NS-15M2
C+
Kills:1,304
Deaths:1,033
KDR:1.262
Accuracy:23.318% C+
HSR:21.089% D
MGR-L1 Promise
A
Kills:1,180
Deaths:631
KDR:1.870
Accuracy:26.800% B+
HSR:34.322% A
NC6S Gauss SAW S
C++
Kills:1,177
Deaths:954
KDR:1.234
Accuracy:24.534% C++
HSR:12.404% F
EM1
C+
Kills:1,172
Deaths:969
KDR:1.209
Accuracy:21.288% C+
HSR:10.580% F
GD-22S
C+
Kills:1,170
Deaths:1,023
KDR:1.144
Accuracy:23.052% C+
HSR:17.863% D-
NS-15M1
C**
Kills:1,169
Deaths:1,005
KDR:1.163
Accuracy:24.204% C**
HSR:20.530% C
NSX Naginata
B++
Kills:1,161
Deaths:660
KDR:1.759
Accuracy:25.942% B++
HSR:33.592% B++
Kills:59,433
Deaths (as Heavy Assault):36,930
Deaths (to Heavy Assaults):21,062
KDR:1.60934
Kill Difference:22,503
Playtime:2,041.314 hours
Usage:54%
Score:34.803m
Score/min:284
Accuracy (listed only):24.513%
HSR (listed only):21.998%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B+
Kills:1,224
Deaths:1,136
KDR:1.077
Accuracy:66.682% B+
HSR:9.232% D--
AC-X11
B+
Kills:1,162
Deaths:1,164
KDR:0.998
Accuracy:28.150% B+
HSR:21.084% C+
Mauler S6
B**
Kills:1,161
Deaths:754
KDR:1.540
Accuracy:50.408% B**
HSR:12.403% D
NSX Tanto
B**
Kills:1,158
Deaths:785
KDR:1.475
Accuracy:28.930% B+
HSR:31.865% B**
GD-66 Claw
B+
Kills:658
Deaths:588
KDR:1.119
Accuracy:63.650% B+
HSR:11.550% C--
AF-19 Mercenary
B+
Kills:514
Deaths:742
KDR:0.693
Accuracy:24.813% B+
HSR:15.759% D--
Warden
B+
Kills:136
Deaths:92
KDR:1.478
Accuracy:29.871% B+
HSR:22.059% C
Gauss Compact Burst
B++
Kills:122
Deaths:97
KDR:1.258
Accuracy:30.326% B++
HSR:25.410% C+
Gauss Compact S
A
Kills:120
Deaths:167
KDR:0.719
Accuracy:26.639% B+
HSR:25.833% A
Kills:6,255
Deaths (as Engineer):5,525
Deaths (to Engineers):12,356
KDR:1.13213
Kill Difference:730
Playtime:762.063 hours
Usage:20%
Score:16.841m
Score/min:368
Accuracy (listed only):38.830%
HSR (listed only):19.466%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B+
Kills:1,224
Deaths:1,136
KDR:1.077
Accuracy:66.682% B+
HSR:9.232% D--
NSX Tengu
B+
Kills:1,169
Deaths:924
KDR:1.265
Accuracy:39.590% B+
HSR:20.017% C+
AC-X11
B+
Kills:1,162
Deaths:1,164
KDR:0.998
Accuracy:28.150% B+
HSR:21.084% C+
Mauler S6
B**
Kills:1,161
Deaths:754
KDR:1.540
Accuracy:50.408% B**
HSR:12.403% D
NSX Tanto
B**
Kills:1,158
Deaths:785
KDR:1.475
Accuracy:28.930% B+
HSR:31.865% B**
Blitz GD-10
B+
Kills:670
Deaths:615
KDR:1.089
Accuracy:26.688% B+
HSR:18.955% B
GD-66 Claw
B+
Kills:658
Deaths:588
KDR:1.119
Accuracy:63.650% B+
HSR:11.550% C--
AF-19 Mercenary
B+
Kills:514
Deaths:742
KDR:0.693
Accuracy:24.813% B+
HSR:15.759% D--
AF-4 Cyclone
B*
Kills:464
Deaths:423
KDR:1.097
Accuracy:29.855% B*
HSR:23.060% B++
NS-7G PDW
B+
Kills:360
Deaths:397
KDR:0.907
Accuracy:26.460% B+
HSR:9.444% D**
MGR-S1 Gladius
C++
Kills:162
Deaths:103
KDR:1.573
Accuracy:27.216% C++
HSR:22.840% C++
Gauss Compact Burst
B++
Kills:122
Deaths:97
KDR:1.258
Accuracy:30.326% B++
HSR:25.410% C+
Gauss Compact S
A
Kills:120
Deaths:167
KDR:0.719
Accuracy:26.639% B+
HSR:25.833% A
Kills:8,944
Deaths (as Light Assault):7,895
Deaths (to Light Assaults):11,291
KDR:1.13287
Kill Difference:1,049
Playtime:128.466 hours
Usage:3%
Score:1.838m
Score/min:238
Accuracy (listed only):36.108%
HSR (listed only):19.035%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B+
Kills:1,224
Deaths:1,136
KDR:1.077
Accuracy:66.682% B+
HSR:9.232% D--
NSX Tengu
B+
Kills:1,169
Deaths:924
KDR:1.265
Accuracy:39.590% B+
HSR:20.017% C+
Reaper DMR
B+
Kills:1,167
Deaths:637
KDR:1.832
Accuracy:27.432% C**
HSR:28.706% B+
Mauler S6
B**
Kills:1,161
Deaths:754
KDR:1.540
Accuracy:50.408% B**
HSR:12.403% D
NC1 Gauss Rifle
B+
Kills:1,160
Deaths:1,025
KDR:1.132
Accuracy:25.041% B+
HSR:21.897% C++
NSX Yumi
B+
Kills:1,160
Deaths:725
KDR:1.600
Accuracy:26.109% C+
HSR:31.724% B+
Gauss Rifle Burst
C++
Kills:1,050
Deaths:748
KDR:1.404
Accuracy:28.543% C++
HSR:27.238% C+
Blitz GD-10
B+
Kills:670
Deaths:615
KDR:1.089
Accuracy:26.688% B+
HSR:18.955% B
GD-66 Claw
B+
Kills:658
Deaths:588
KDR:1.119
Accuracy:63.650% B+
HSR:11.550% C--
AF-4 Cyclone
B*
Kills:464
Deaths:423
KDR:1.097
Accuracy:29.855% B*
HSR:23.060% B++
NS-7G PDW
B+
Kills:360
Deaths:397
KDR:0.907
Accuracy:26.460% B+
HSR:9.444% D**
MGR-S1 Gladius
C++
Kills:162
Deaths:103
KDR:1.573
Accuracy:27.216% C++
HSR:22.840% C++
NS-11P
A
Kills:72
Deaths:63
KDR:1.143
Accuracy:29.117% A
HSR:8.333% F
Kills:10,477
Deaths (as Combat Medic):8,138
Deaths (to Combat Medics):7,430
KDR:1.28742
Kill Difference:2,339
Playtime:263.581 hours
Usage:7%
Score:5.938m
Score/min:375
Accuracy (listed only):35.907%
HSR (listed only):18.877%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
B+
Kills:1,169
Deaths:924
KDR:1.265
Accuracy:39.590% B+
HSR:20.017% C+
NSX Tomoe
B*
Kills:1,157
Deaths:856
KDR:1.352
Accuracy:28.808% C+
HSR:45.376% B*
Blitz GD-10
B+
Kills:670
Deaths:615
KDR:1.089
Accuracy:26.688% B+
HSR:18.955% B
AF-4 Cyclone
B*
Kills:464
Deaths:423
KDR:1.097
Accuracy:29.855% B*
HSR:23.060% B++
NS-7G PDW
B+
Kills:360
Deaths:397
KDR:0.907
Accuracy:26.460% B+
HSR:9.444% D**
LA3 Desperado
B*
Kills:331
Deaths:485
KDR:0.682
Accuracy:30.308% C**
HSR:25.378% B*
MGR-S1 Gladius
C++
Kills:162
Deaths:103
KDR:1.573
Accuracy:27.216% C++
HSR:22.840% C++
NC4 Mag-Shot
D-
Kills:133
Deaths:242
KDR:0.550
Accuracy:20.777% D--
HSR:13.534% D-
Kills:4,446
Deaths (as Infiltrator):4,045
Deaths (to Infiltrators):9,847
KDR:1.09913
Kill Difference:401
Playtime:130.357 hours
Usage:3%
Score:1.984m
Score/min:254
Accuracy (listed only):28.713%
HSR (listed only):22.325%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
C*
Kills:3,956
Deaths:1,191
KDR:3.322
Accuracy:40.308% C*
HSR:14.535% C
NCM1 Scattercannon
B+
Kills:3,302
Deaths:869
KDR:3.800
Accuracy:43.210% B+
HSR:12.720% D
AF-34 Mattock
C*
Kills:2,864
Deaths:645
KDR:4.440
Accuracy:35.834% C*
HSR:14.001% D
AF-34 Mattock
B
Kills:2,677
Deaths:644
KDR:4.157
Accuracy:39.509% B
HSR:14.046% D-
AF-23 Grinder
C+
Kills:2,592
Deaths:909
KDR:2.851
Accuracy:36.303% C+
HSR:12.809% D
AF-41 Hacksaw
C
Kills:1,990
Deaths:498
KDR:3.996
Accuracy:23.798% D-
HSR:13.317% C
AF-23 Grinder
A
Kills:1,932
Deaths:626
KDR:3.086
Accuracy:51.131% A
HSR:13.820% D
AF-41 Hacksaw
D
Kills:1,894
Deaths:497
KDR:3.811
Accuracy:25.446% D
HSR:12.566% D
NCM2 Falcon
A
Kills:650
Deaths:385
KDR:1.688
Accuracy:52.416% A
HSR:4.769% C+
NCM3 Raven
C++
Kills:448
Deaths:313
KDR:1.431
Accuracy:40.922% C++
HSR:0.446% F
NCM3 Raven
C*
Kills:447
Deaths:313
KDR:1.428
Accuracy:41.639% C*
HSR:0.671% D**
NS-10 Burster
A+
Kills:400
Deaths:200
KDR:2
Accuracy:39.700% A+
HSR:2.750% D-
NCM2 Falcon
A
Kills:394
Deaths:381
KDR:1.034
Accuracy:54.799% A
HSR:4.822% C++
NS-10 Burster
A+
Kills:365
Deaths:167
KDR:2.186
Accuracy:40.585% A+
HSR:2.740% D-
Kills:23,911
Deaths (as MAX Suit):3,819
Deaths (to MAX Suits):4,776
KDR:6.26106
Kill Difference:20,092
Playtime:474.323 hours
Usage:12%
Score:10.851m
Score/min:381
Accuracy (listed only):40.400%
HSR (listed only):8.858%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C*
Kills:257
V. Kills:35 N/A
Deaths:26
KDR:9.885
Accuracy:44.012% C*
KPH:48.600 C+
VKPH:6.600 C
AP30 Shredder
D
Kills:146
V. Kills:99 146%
Deaths:45
KDR:3.244
Accuracy:28.980% C
KPH:19.300 D
VKPH:13.100 D
C150 Dalton
B**
Kills:137
V. Kills:78 173%
Deaths:31
KDR:4.419
Accuracy:49.188% B**
KPH:26.700 C
VKPH:15.200 D
Kills:540 (0 + 540)
Deaths:102
KDR:5.294
VKDR:2.078
Vehicle Kills:212
Kill Difference:438
Playtime:17.991 hours
Usage:0%
Score:0.286m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:49.188%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A
Kills:1,580
V. Kills:978 161%
Deaths:229
KDR:6.900
Accuracy:68.712% A+
KPH:43 B*
VKPH:26.600 A
L100 Python HESH
B**
Kills:450
V. Kills:75 N/A
Deaths:23
KDR:19.565
Accuracy:56.021% B*
KPH:70 B++
VKPH:11.700 B**
L100 Python HEAT
B+
Kills:286
V. Kills:123 231%
Deaths:57
KDR:5.018
Accuracy:63.077% A
KPH:33.600 C++
VKPH:14.500 B+
Skyguard
B*
Kills:189
V. Kills:122 154%
Deaths:29
KDR:6.517
Accuracy:35.537% B**
KPH:19.500 B++
VKPH:12.600 B*
C75 Viper
C+
Kills:183
V. Kills:25 N/A
Deaths:56
KDR:3.268
Accuracy:33.372% C--
KPH:26.300 C+
VKPH:3.600 D--
Kills:2,688 (2,688 + 0)
Deaths:394
KDR:6.822
VKDR:3.358
Vehicle Kills:1,323
Kill Difference:2,294
Playtime:68.310 hours
Usage:2%
Score:1.370m
Score/min:334
Driving Accuracy:33.372%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:2,465
V. Kills:1,925 128%
Deaths:472
KDR:5.222
Accuracy:55.212% B+
KPH:24.300 C+
VKPH:19 B*
Enforcer ML85
B++
Kills:533
V. Kills:444 120%
Deaths:97
KDR:5.495
Accuracy:45.694% B+
KPH:24.500 C++
VKPH:20.400 B++
Titan-150 HEAT
B
Kills:458
V. Kills:178 256%
Deaths:91
KDR:5.033
Accuracy:47.204% C+
KPH:25 B
VKPH:9.700 C++
E540 Halberd
C*
Kills:443
V. Kills:317 139%
Deaths:93
KDR:4.763
Accuracy:49.429% B++
KPH:22.100 D
VKPH:15.800 C*
Titan-150 HESH
B**
Kills:257
V. Kills:77 329%
Deaths:27
KDR:9.519
Accuracy:53.571% B++
KPH:43.800 C*
VKPH:13.100 B**
M12 Kobalt
C*
Kills:93
V. Kills:5 N/A
Deaths:7
KDR:13.286
Accuracy:17.066% B++
KPH:41.400 C-
VKPH:2.200 C*
C85 Canister
B+
Kills:54
V. Kills:5 N/A
Deaths:7
KDR:7.714
Accuracy:37.500% C
KPH:62.200 C+
VKPH:5.800 B+
Kills:4,303 (3,180 + 1,123)
Deaths:794
KDR:5.419
VKDR:3.717
Vehicle Kills:2,951
Kill Difference:3,509
Playtime:170.546 hours
Usage:4%
Score:3.251m
Score/min:318
Driving Accuracy:53.571%
Gunner Accuracy:37.500%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:411
V. Kills:17 N/A
Deaths:59
KDR:6.966
Accuracy:44.371% D
KPH:99.800 C+
VKPH:4.100 D-
E540 Halberd-H
C+
Kills:293
V. Kills:218 134%
Deaths:87
KDR:3.368
Accuracy:66.947% A
KPH:25.800 D-
VKPH:19.200 C+
Enforcer ML65-H
C+
Kills:258
V. Kills:239 108%
Deaths:77
KDR:3.351
Accuracy:67.657% B**
KPH:29 C
VKPH:26.900 C+
M40 Fury-H
C+
Kills:186
V. Kills:19 N/A
Deaths:36
KDR:5.167
Accuracy:39.646% C+
KPH:66.500 C-
VKPH:6.800 D
M60-G Bulldog-H
D
Kills:89
V. Kills:9 N/A
Deaths:13
KDR:6.846
Accuracy:42% C
KPH:47.400 D
VKPH:4.800 D
M96 Mjolnir-H
C+
Kills:84
V. Kills:87 95%
Deaths:29
KDR:2.897
Accuracy:59.313% B**
KPH:29.900 D-
VKPH:31 C+
Kills:1,321 (0 + 1,321)
Deaths:301
KDR:4.389
VKDR:1.957
Vehicle Kills:589
Kill Difference:1,020
Playtime:31.864 hours
Usage:1%
Score:0.588m
Score/min:307
Driving Accuracy:N/A%
Gunner Accuracy:59.313%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:553
V. Kills:18 N/A
Deaths:24
KDR:23.042
Accuracy:16.790% C
KPH:53.100 C
VKPH:1.700 D
M12 Kobalt
B
Kills:438
V. Kills:10 N/A
Deaths:21
KDR:20.857
Accuracy:19.381% B
KPH:81.800 B
VKPH:1.900 C--
M40 Fury
B+
Kills:377
V. Kills:64 N/A
Deaths:36
KDR:10.472
Accuracy:40.524% B+
KPH:48.800 C++
VKPH:8.300 C+
M20 Basilisk
B+
Kills:295
V. Kills:145 202%
Deaths:84
KDR:3.512
Accuracy:47.518% B**
KPH:17.500 C
VKPH:8.600 B+
M20 Basilisk
B
Kills:258
V. Kills:140 183%
Deaths:66
KDR:3.909
Accuracy:46.762% B**
KPH:18.800 C
VKPH:10.200 B
M60-G Bulldog
B++
Kills:241
V. Kills:67 354%
Deaths:32
KDR:7.531
Accuracy:43.343% B**
KPH:29.700 C+
VKPH:8.300 B++
M40 Fury
B+
Kills:165
V. Kills:29 N/A
Deaths:25
KDR:6.600
Accuracy:39.460% B+
KPH:49.800 C+
VKPH:8.800 C
M60-G Bulldog
B
Kills:107
V. Kills:37 282%
Deaths:15
KDR:7.133
Accuracy:49.898% A
KPH:28.300 C--
VKPH:9.800 B
Kills:2,434 (0 + 2,434)
Deaths:303
KDR:8.033
VKDR:1.683
Vehicle Kills:510
Kill Difference:2,131
Playtime:69.297 hours
Usage:2%
Score:0.983m
Score/min:236
Driving Accuracy:N/A%
Gunner Accuracy:49.898%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:143
V. Kills:22 N/A
Deaths:18
KDR:7.944
Accuracy:35.004% B
KPH:54.700 C
VKPH:8.400 B*
Kills:143 (0 + 143)
Deaths:18
KDR:7.944
VKDR:1.222
Vehicle Kills:22
Kill Difference:125
Playtime:2.616 hours
Usage:0%
Score:0.032m
Score/min:202
Piloting Accuracy:N/A%
Gunner Accuracy:35.004%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 42,59242,21524,7551.705B+0.1325.352%B**27.891%B++39.7B+N/A1071063.2h8.9B+35.1B+
NCM1 Scattercannon 3,9873,9561,1913.322B**1.4940.308%C*14.535%C31.9B++N/A95123.9h6.1B*15.1B+
NCM1 Scattercannon 3,3183,3028693.8B*1.9743.21%B+12.72%D37C++N/A10689.2h5.5B+12.8B++
LA1 Anchor 3,3123,3012,2641.458C0.3725.619%C++20.963%D40.7CN/A13981.1h9.5B+37B
NC05 Jackhammer 3,1683,1502,3281.353C++0.4848.08%B+12.444%D49.2C**N/A16764h4B*8.4B+
EM6 3,0483,0272,0251.495C+0.3424.728%B+20.879%C-39C+N/A13777.6h10.2B+41.3B+
AF-34 Mattock 2,8842,8646454.44B+2.6135.834%C*14.001%D40.9C+N/A11570.1h5.1B+14.2B+
AF-34 Mattock 2,7002,6776444.157B+2.3339.509%B14.046%D-38.3C+N/A10769.9h5.9B+15.1B+
AF-23 Grinder 2,6042,5929092.851C*1.0236.303%C+12.809%D30.6C+N/A9884.7h6.7C++18.4C*
NC6A GODSAW 2,5742,5571,6111.587C0.2424.811%D21.862%D40.5DN/A13663.2h8.8C++35.3C+
Titan-150 AP 4,3902,4654725.222C+3.3955.212%B+2.191%C24.3C+19B*317101.4h4.4C**7.9B+
AF-41 Hacksaw 1,9951,9904983.996B+2.1623.798%D-13.317%C34.2C*N/A11858.2h5.2B++22C*
AF-23 Grinder 1,9461,9326263.086C**1.2551.131%A13.82%D36.6C**N/A12852.8h7.9C15.4B+
AF-41 Hacksaw 1,9001,8944973.811B+1.9825.446%D12.566%D32.5C++N/A10858.2h5.9B++23.1C*
L100 Python AP 2,5581,5802296.9B+5.0768.712%A+N/A43.1B*26.6A32536.7h5.1B7.4B*
C-4 2,3341,4851,0131.466C++0.3727.277%C*N/A87.9C++50.2A+113716.9h1.6C+5.8C++
NS-15M2 1,3131,3041,0331.262C+0.5723.318%C+21.089%D41.4C+N/A17231.5h10.9B+46.8B+
LA39 Bruiser 1,2271,2241,1361.077C+0.7566.682%B+9.232%D--37C+N/A9733.1h2.3B3.5B+
MGR-L1 Promise 1,2081,1806311.87B+0.0426.8%B+34.322%A38.1C+N/A10531h14C**52.1B+
NC6S Gauss SAW S 1,1821,1779541.234C+0.6024.534%C++12.404%F37.5CN/A10431.4h10.4C**42.4C**
EM1 1,1821,1729691.209C+0.6221.288%C+10.58%F33.8C+N/A10634.7h12.8C++60.4C*
GD-22S 1,1741,1701,0231.144C+0.6923.052%C+17.863%D-27.5CN/A10042.6h9.9B+42.8B+
NS-15M1 1,1721,1691,0051.163C+0.6724.204%C**20.53%C42.5C++N/A18427.5h11.3B+46.8B+
NSX Tengu 1,1791,1699241.265C++0.5739.59%B+20.017%C+41.3C*N/A9028.3h10.3B++26.1B+
Reaper DMR 1,1891,1676371.832C++0.0027.432%C**28.706%B+29.8CN/A9839.2h9.6C++35B
AC-X11 1,1791,1621,1640.998C+0.8328.15%B+21.084%C+11.6DN/A4399.8h10C*35.5B+
NSX Naginata 1,1681,1616601.759B+0.0725.942%B++33.592%B++41.9C+N/A14427.7h11.1B+42.8B+
Mauler S6 1,1651,1617541.54B+0.2950.408%B**12.403%D35.7B+N/A11232.5h3.6B**7.1B**
NC1 Gauss Rifle 1,1731,1601,0251.132C++0.7025.041%B+21.897%C++24.3C+N/A11847.7h11.5B+45.7B+
NSX Yumi 1,1741,1607251.6C++0.2326.109%C+31.724%B+26.7CN/A6143.5h12.3C++47.3C++
NSX Tanto 1,1691,1587851.475B+0.3628.93%B+31.865%B**38C*N/A9330.5h11.2B+38.8B
NSX Tomoe 1,1711,1578561.352C+0.4828.808%C+45.376%B*32.7CN/A7935.4h14.1C++48.8C*
Gauss Rifle Burst 1,0741,0507481.404C+0.4328.543%C++27.238%C+24.6DN/A8742.7h12.7C--44.6C+
Hawk GD-68 1,7659241,6650.555C1.2871.527%A2.922%C*17C*15.5B**27854.3h8.3C++11.6B+
NC15 Phoenix 2,0968999560.94C+0.8963.192%A+N/A15.6C*20.7A25157.7h9.6C**15.2B++
Shrike 1,5538821,5690.562C1.2768.787%A+3.061%C*23.1C+17.6B++33438.2h7.1C+10.3B+
NS Decimator 1,3208145571.461B+0.3767.976%B*N/A37.2C++23.1B*36521.9h4.5C*6.7B+
AF-22 Crow 1,3907861,0730.733B+1.1081.338%A++2.163%C+22.8B+17.5B++25734.5h8.3C*10.2B++
Frag Grenade 6936861686N/A684.1759.011%A++N/A762.2A7.8C+34760.9h2.8B**4.7B**
Blitz GD-10 6796706151.089C++0.7426.688%B+18.955%B29.5C+N/A11722.7h13B+48.6B+
GD-66 Claw 6696585881.119C+0.7163.65%B+11.55%C--26.4DN/A6824.9h2.6C+4C**
NCM2 Falcon 9766503851.688B+0.1452.416%A4.769%C+13.8C++6.9B**12247h16.2D-30.9C++
Spear Anti-Vehicle Phalanx Turret 897574737.863C++6.0352.016%B*4.355%C*54.7B**30.8B**50010.5h7B+13.4B++
M12 Kobalt 5715532423.042B**21.2116.79%C17.541%C+53.2C1.7D17810.4h16B++95.2B+
Enforcer ML85 977533975.495C++3.6645.694%B+N/A24.4C++20.4B++36721.8h11.6B+25.5B++
AF-19 Mercenary 5185147420.693C+1.1424.813%B+15.759%D--10.7DN/A9448.1h12.1B+48.8B+
AF-4 Cyclone 4764644231.097C+0.7329.855%B*23.06%B++26.7CN/A13917.4h11.6C+38.9B
Titan-150 HEAT 636458915.033C++3.2047.204%C+5.022%A25B9.7C++25618.3h3.3B**7.1B**
L100 Python HESH 5254502319.565B*17.7356.021%B*N/A70.3B++11.7B**4086.4h3.1C**5.5B+
NCM3 Raven 8574483131.431B*0.4040.922%C++N/A10.2C**9.3A+12943.9h28C**68.5B
NCM3 Raven 8784473131.428B++0.4041.639%C*N/A10.2C++9.8A+13043.9h30C+72.1C++
E540 Halberd 760443934.763C2.9349.429%B++2.032%D22D15.8C*35620.1h6.2C12.6C*
M12 Kobalt 4484382120.857B**19.0319.381%B21.461%B+81.1C**1.9C--3035.4h14.7B++75.9B+
Sticky Grenade 4394281428N/A426.1770.688%A*N/A1426.7B**36.7A**52400.3h1.6B++2.2B*
C85 Canister-H 428411596.966C5.1344.371%D12.652%B+100.2C+4.1D-2914.1h3.9B**8.9B*
NS-10 Burster 7264002002A+0.1739.7%A+2.75%D-7.7B**6.3A++10851.8h143C**360.3B++
NCM2 Falcon 6613943811.034C++0.8054.799%A4.822%C++8.4D5.7B9646.7h27.8F-50.7C
M40 Fury 4413773610.472B*8.6440.524%B+2.387%B++49C++8.3C+2947.7h11.4B+28.1B+
Tank Mine 6323741143.281B1.4557.18%A++N/A116.9C*80.6B++15923.2h2.9F5.1B++
NS-10 Burster 6703651672.186A0.3540.585%A+2.74%D-7.4B**6.2A++10349.4h154.5C*380.8B++
NS-7G PDW 3633603970.907C+0.9226.46%B+9.444%D**12.4DN/A3529h13.5B+50.9B+
LA3 Desperado 3313314850.682C1.1530.308%C**25.378%B*27.1CN/A8712.2h7.4B*24.5B++
M20 Basilisk 440295843.512C**1.6847.518%B**4.746%C-17.5C8.6B+20316.9h100.5C+211.5B+
E540 Halberd-H 511293873.368C-1.5466.947%AN/A25.7D-19.1C+27211.4h7.6C-11.4C+
L100 Python HEAT 409286575.018C+3.1963.077%A1.049%D--33.6C++14.5B+3598.5h4.9B+7.7B**
Enforcer ML65-H 497258773.351C1.5267.657%B**1.163%D29C26.9C+3658.9h15.2C*22.4B+
M20 Basilisk 398258663.909B+2.0846.762%B**3.488%D-18.8C10.2B22113.7h100.5C+215B+
Titan-150 HESH 334257279.519C+7.6953.571%B++N/A43.6C*13.1B**3005.9h3.6C6.8C*
L105 Zephyr 292257269.885C+8.0544.012%C*N/A48.5C+6.6C2055.3h5.1B++11.6B++
M60-G Bulldog 308241327.531B*5.7043.343%B**3.32%C**29.8C++8.3B++1998.1h7.4C++17.1B+
Bouncing Betty 200199583.431C+1.6055.669%A+N/A124.4C++N/A5361.6h1.9C++3.5B*
Skyguard 311189296.517A+4.6935.537%B**1.587%C19.5B++12.6B*3029.7h91.1B++256.2B*
MAX Punch 1,1951873,8250.049C1.7877.856%A*N/A0.4C--2.3B*5442.3h18.4F-23.6F-
M40 Fury-H 205186365.167D3.3439.646%C+2.151%A66.4C-6.8D2392.8h7.9C++20C*
C75 Viper 208183563.268C+1.4433.372%C--1.093%C-26.1C+3.6D--3297h7.9B**23.6B++
MANA Anti-Vehicle Turret 3421761151.53A0.3054.858%A**1.136%T-1760M1660M+7839770.1h9.9B**18A++
Carver 1761763850.457B*1.3715.019%D*18.75%B5.5C+N/A1532.1h1.3B8.9C
M40 Fury 194165256.6C+4.7739.46%B+1.818%C+50C+8.8C4533.3h12.6C++31.9B+
MGR-S1 Gladius 1671621031.573C*0.2627.216%C++22.84%C++33.1C+1B*1474.9h9.2B+33.8B+
AP30 Shredder 245146453.244C1.4128.98%C3.425%B**19.2D13D2857.6h87.2C+300.9C+
CAS 14-E 165143187.944C6.1135.004%B2.797%B*55C8.5B*2022.6h37.4D106.9C+
Xiphos Anti-Personnel Phalanx Tower 1411411141A139.1710.337%F-N/A705A*N/A16120.2h0.9B*8.9B+
Anti-Vehicle Grenade 1441401140N/A138.1765.349%A++N/A700A++20D-52900.2h3.5B**5.4B**
C150 Dalton 215137314.419C2.5949.188%B**N/A26.9C15.3D2955.1h5.1C10.3B+
Warden 137136921.478B+0.3529.871%B+22.059%C25.2C*N/A1655.4h9.2C**30.9B+
NC4 Mag-Shot 1331332420.55C1.2820.777%D--13.534%D-19.3CN/A1526.9h8.1C*39.1C+
M60-A Bulldog 1471271012.7C+10.8747.381%C*2.362%C++25.4C4C++1425h6.2C+13.1C*
Gauss Compact Burst 125122971.258C+0.5730.326%B++25.41%C+23.5C--N/A1005.2h10.1B+33.4B
Gauss Compact S 1261201670.719C+1.1126.639%B+25.833%A4.8D--N/A4524.9h13.8D51.7C+
Spear Anti-Vehicle Phalanx Tower 1891081108S106.1749.869%A++3.704%C-98.2D**73.6D**8971.1h8.8B17.7B*
M60-G Bulldog 144107157.133B+5.3049.898%A4.673%B**28.2C--9.7B2793.8h9.2C--18.4B
MANA Anti-Personnel Turret 9898951.032N/A0.8012.764%UN/A980UN/A4745500.1h28.2T*221.3T*
M60-A Bulldog 11197313.129C1.3032.449%CN/A31.3C+4.5C3853.1h4.9B++15.2B
M12 Kobalt 9893713.286C+11.4517.066%B++26.882%A++42.3C-2.3B1152.2h22.7D133.2C++
M12 Kobalt 9593423.25C+21.4223.929%B+16.129%C-84.5C1.8D-2001.1h16.2B67.8B+
Aspis Anti-Aircraft Phalanx Turret 17989233.87C++2.0434.791%AN/A14.8B+15B++2836h113.7B*326.8B*
M60-G Bulldog-H 9889136.846C5.0142%C1.124%C-46.8D4.7D1651.9h4B+9.6B+
NS-R3 Swarm 163851110.766B+1.0765.374%C**N/A13.7A12.6A+1496.2h19.4B**29.7B**
M96 Mjolnir-H 17184292.897C1.0759.313%B**N/A30D-31.1C+4512.8h43.1C72.7B
Spear Anti-Vehicle Phalanx Tower 12883516.6C14.7749.859%C++1.205%D*25.2D13.6D-2083.3h12.8D25.7D
NS-11P 7272631.143C+0.6929.117%A8.333%F32.7C*N/A2572.2h13.1B+45.1B++
C85 Canister 595477.714C-5.8837.5%C16.667%B*60C5.6B+1990.9h4.5B*12B++
Rocklet Rifle 12150461.087B*0.7465.686%A+N/A55.6A*78.9S16160.9h21A31.9A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon312,9992.5h
Anti-Vehicle MANA Turret156771.7h
Nano-Armor Kit8941,176,07685h
Skywall Shield Emitter1590.4h
Structure Shield Module0750.5h
Repair Module01090.6h
Turret AI Module01120.8h
Nanite Revive Grenade08660.2h
Medical Kit355250.8h
Medical Applicator829415,91333.6h
NC Patriot Flare Gun0590.2h
Restoration Kit2626,9624.8h
Motion Spotter214,2871.8h
Xiphos Anti-Personnel Tower0660.7h
Rampart Wall11371.6h
Deconstruction Tool08,3000.7h
Welding Device11,2920.1h
Spear Anti-Vehicle Tower2860.7h
Shield Recharging Field7311,8584h
Recon Detection Device31190.2h
Ammunition Package421,8371.5h
M12 Kobalt-F02170.1h
Anti-Infantry MANA Turret241550.9h
Nano-Repair Grenade06730.2h
IPC Targeting Dart0550.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.78s
Server spent 2.52s on queries, 1.74s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.