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Lt. General AxisBond[JUGA] AxisBond
TR BR 91

KDR: 2.37

Score: 187.5m

Last Seen: Jun 10th, 2020 8:05 AM
- OFFLINE - 69.3 hour(s)

Prestige 1, Battle Rank 91 - Terran Republic on Connery
Level Progress (to 92): 21%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV LC3 Jaguar TSAR-42 NSX Tanto TRAC-5 S T9A "Butcher" MSW-R TRS-12 Uppercut
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,265,561 MLG Score: 1811
Fun Score: N/A
Cheeseburgers Flipped: 2155TIME WITH MEDKIT: 3.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.941%25.469%814571292125,2712.297710.076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.076%2.069A*0.655B+-1.553FHEAD ++ (~9.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
300.595B+9.60.329C**20.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.382%1.031%203513443,491224612071.55363289%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.63%0.016C+-0.495D-0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.50.153C++51.40.034C+86.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
53.732%2.528%620813418,899269938633.29593230%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.973%1.23B**0.019C+0.621

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
150.611B+80.356C**6.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.884%5.918%5421313368,550264622773.23129375%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.642%1.077B**0.337C**0.685

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.10.558B+25.40.368C**27.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.157%70.359%5429134018,5353673885.04628

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.957%1.988A++0.213C++0.08

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.504B+2.40.257C*2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
66.284%15.656%542613439,4985196601.82794

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.159%2.019A*0.163C++-0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.722B++2.40.502B+1.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
187.5m461.9%629 (37.7k)554 (33.2k)2.37323227,44195,8362.5555491 (91)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491293326.648%23.459%62503:32100

13% Combat Medic31% Engineer21% Heavy Assault17% Infiltrator13% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 8:43 PMFeb 9th, 2013 7:30 AMJun 11th, 2020 11:06 PM (61d) (PST)Jun 10th, 2020 5:43 AM (63d) (PST)Jun 10th, 2020 4:05 AM (63d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6482164320.6730.2830.1583.3520.0531811

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,89112,94825,94340179201333,266

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5635.2h/234.8d 17,472 53,356 72,124 1133.4k 13,541 16,388 17,950 219.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:18,669
Deaths:6,122
KDR:3.049
Accuracy:29.798% B**
HSR:30.221% B+
T9A "Butcher"
B++
Kills:6,283
Deaths:2,205
KDR:2.849
Accuracy:30.353% B++
HSR:35.270% B+
MSW-R
B+
Kills:5,274
Deaths:1,924
KDR:2.741
Accuracy:29.409% B+
HSR:29.238% C+
NS-15M1
B++
Kills:1,720
Deaths:569
KDR:3.023
Accuracy:30.001% B++
HSR:25.930% C+
T9 CARV-S
B+
Kills:1,332
Deaths:608
KDR:2.191
Accuracy:28.302% B+
HSR:23.348% D
TMG-50
C*
Kills:1,189
Deaths:523
KDR:2.273
Accuracy:26.408% C*
HSR:21.026% D-
T16 Rhino
B**
Kills:1,189
Deaths:532
KDR:2.235
Accuracy:29.727% B**
HSR:17.073% D--
NS-15 Gallows
B+
Kills:1,180
Deaths:344
KDR:3.430
Accuracy:32.206% B+
HSR:36.271% C++
NSX Naginata
B**
Kills:1,174
Deaths:335
KDR:3.504
Accuracy:32.018% B**
HSR:34.838% B
NS-15M AE
B++
Kills:1,162
Deaths:330
KDR:3.521
Accuracy:32.301% B++
HSR:30.121% C+
T32 Bull
B**
Kills:1,161
Deaths:403
KDR:2.881
Accuracy:32.115% B**
HSR:18.174% D*
NS-15M2
B++
Kills:1,160
Deaths:440
KDR:2.636
Accuracy:31.292% B++
HSR:27.845% C
Kills:41,493
Deaths (as Heavy Assault):14,335
Deaths (to Heavy Assaults):29,955
KDR:2.89452
Kill Difference:27,158
Playtime:1,166.626 hours
Usage:21%
Score:39.417m
Score/min:563
Accuracy (listed only):30.327%
HSR (listed only):27.446%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B*
Kills:13,718
Deaths:5,279
KDR:2.599
Accuracy:31.276% B*
HSR:25.981% B+
NSX Tanto
B**
Kills:7,638
Deaths:2,207
KDR:3.461
Accuracy:35.608% B**
HSR:32.613% B+
TRAC-5 S
B*
Kills:6,588
Deaths:3,397
KDR:1.939
Accuracy:30.530% B*
HSR:15.376% C
TRS-12 Uppercut
A
Kills:3,574
Deaths:1,791
KDR:1.996
Accuracy:77.851% A
HSR:18.747% B+
SMG-46 Armistice
B**
Kills:3,371
Deaths:2,281
KDR:1.478
Accuracy:33.939% B**
HSR:16.968% C
HC1 Cougar
B**
Kills:2,080
Deaths:1,028
KDR:2.023
Accuracy:33.556% B**
HSR:21.346% D
TRAC-5 Burst
B++
Kills:2,030
Deaths:895
KDR:2.268
Accuracy:31.731% B++
HSR:22.808% D
MKV Suppressed
A++
Kills:1,990
Deaths:1,017
KDR:1.957
Accuracy:36.315% A++
HSR:16.985% D
NS-7 PDW
A
Kills:1,873
Deaths:829
KDR:2.259
Accuracy:34.366% A
HSR:20.128% C+
TRAC-5
B**
Kills:1,849
Deaths:860
KDR:2.150
Accuracy:30.107% B**
HSR:18.497% C
LC2 Lynx
B+
Kills:1,580
Deaths:682
KDR:2.317
Accuracy:28.744% B+
HSR:15.633% D*
NSX-P Tanto
B+
Kills:1,341
Deaths:536
KDR:2.502
Accuracy:32.048% B+
HSR:30.798% C*
MG-C1 Kindred
B+
Kills:1,302
Deaths:462
KDR:2.818
Accuracy:31.934% B+
HSR:26.882% C++
PDW-16 Hailstorm
B*
Kills:1,251
Deaths:770
KDR:1.625
Accuracy:31.311% B*
HSR:12.790% D-
AS16 NightHawk
A
Kills:1,240
Deaths:599
KDR:2.070
Accuracy:56.944% A
HSR:13.145% C-
Shuriken
C++
Kills:1,223
Deaths:877
KDR:1.395
Accuracy:30.041% C++
HSR:14.473% D-
TAS-16 Blackjack
B*
Kills:1,205
Deaths:583
KDR:2.067
Accuracy:74.804% B*
HSR:14.191% C
SMG-46AE Armistice
B++
Kills:1,191
Deaths:410
KDR:2.905
Accuracy:35.356% B++
HSR:26.113% C+
NS Baron G5AE
A++
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:65.639% A++
HSR:13.465% D
TRAC-Shot
B+
Kills:1,161
Deaths:781
KDR:1.487
Accuracy:28.353% B+
HSR:16.279% D
Havoc
A+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:65.762% A+
HSR:15.159% C+
NS Baron G5
A
Kills:1,161
Deaths:543
KDR:2.138
Accuracy:60.577% A
HSR:12.059% D
FA1 Barrage
A+
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:59.074% A+
HSR:12.166% D
NSX Tengu
B*
Kills:1,159
Deaths:412
KDR:2.813
Accuracy:45.584% B*
HSR:27.092% B+
TS4 Haymaker
A*
Kills:1,159
Deaths:497
KDR:2.332
Accuracy:65.357% A*
HSR:14.323% C++
NS-11C
B+
Kills:1,158
Deaths:770
KDR:1.504
Accuracy:30.372% B+
HSR:12.522% D**
T5 AMC
B**
Kills:1,157
Deaths:684
KDR:1.692
Accuracy:31.374% B**
HSR:12.878% D**
MG-S1 Jackal
B+
Kills:954
Deaths:418
KDR:2.282
Accuracy:32.231% B+
HSR:26.625% B
Kills:66,439
Deaths (as Light Assault):30,107
Deaths (to Light Assaults):19,514
KDR:2.20676
Kill Difference:36,332
Playtime:736.164 hours
Usage:13%
Score:24.489m
Score/min:554
Accuracy (listed only):42.171%
HSR (listed only):18.787%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B*
Kills:13,718
Deaths:5,279
KDR:2.599
Accuracy:31.276% B*
HSR:25.981% B+
NSX Tanto
B**
Kills:7,638
Deaths:2,207
KDR:3.461
Accuracy:35.608% B**
HSR:32.613% B+
TRAC-5 S
B*
Kills:6,588
Deaths:3,397
KDR:1.939
Accuracy:30.530% B*
HSR:15.376% C
TRS-12 Uppercut
A
Kills:3,574
Deaths:1,791
KDR:1.996
Accuracy:77.851% A
HSR:18.747% B+
HC1 Cougar
B**
Kills:2,080
Deaths:1,028
KDR:2.023
Accuracy:33.556% B**
HSR:21.346% D
TRAC-5 Burst
B++
Kills:2,030
Deaths:895
KDR:2.268
Accuracy:31.731% B++
HSR:22.808% D
TRAC-5
B**
Kills:1,849
Deaths:860
KDR:2.150
Accuracy:30.107% B**
HSR:18.497% C
LC2 Lynx
B+
Kills:1,580
Deaths:682
KDR:2.317
Accuracy:28.744% B+
HSR:15.633% D*
NSX-P Tanto
B+
Kills:1,341
Deaths:536
KDR:2.502
Accuracy:32.048% B+
HSR:30.798% C*
MG-C1 Kindred
B+
Kills:1,302
Deaths:462
KDR:2.818
Accuracy:31.934% B+
HSR:26.882% C++
AS16 NightHawk
A
Kills:1,240
Deaths:599
KDR:2.070
Accuracy:56.944% A
HSR:13.145% C-
TAS-16 Blackjack
B*
Kills:1,205
Deaths:583
KDR:2.067
Accuracy:74.804% B*
HSR:14.191% C
DMR-99
B*
Kills:1,172
Deaths:506
KDR:2.316
Accuracy:39.700% B*
HSR:18.089% F
AMR-66
A++
Kills:1,168
Deaths:538
KDR:2.171
Accuracy:42.229% A++
HSR:15.753% D*
NS Baron G5AE
A++
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:65.639% A++
HSR:13.465% D
TRAC-Shot
B+
Kills:1,161
Deaths:781
KDR:1.487
Accuracy:28.353% B+
HSR:16.279% D
Havoc
A+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:65.762% A+
HSR:15.159% C+
NS Baron G5
A
Kills:1,161
Deaths:543
KDR:2.138
Accuracy:60.577% A
HSR:12.059% D
FA1 Barrage
A+
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:59.074% A+
HSR:12.166% D
TS4 Haymaker
A*
Kills:1,159
Deaths:497
KDR:2.332
Accuracy:65.357% A*
HSR:14.323% C++
NS-11C
B+
Kills:1,158
Deaths:770
KDR:1.504
Accuracy:30.372% B+
HSR:12.522% D**
T5 AMC
B**
Kills:1,157
Deaths:684
KDR:1.692
Accuracy:31.374% B**
HSR:12.878% D**
Kills:55,767
Deaths (as Engineer):24,137
Deaths (to Engineers):16,165
KDR:2.31044
Kill Difference:31,630
Playtime:1,771.098 hours
Usage:31%
Score:50.382m
Score/min:474
Accuracy (listed only):44.708%
HSR (listed only):18.123%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TRS-12 Uppercut
A
Kills:3,574
Deaths:1,791
KDR:1.996
Accuracy:77.851% A
HSR:18.747% B+
Cycler TRV
B+
Kills:3,412
Deaths:1,275
KDR:2.676
Accuracy:28.778% B+
HSR:23.974% C+
SMG-46 Armistice
B**
Kills:3,371
Deaths:2,281
KDR:1.478
Accuracy:33.939% B**
HSR:16.968% C
T1B Cycler
B+
Kills:2,693
Deaths:1,114
KDR:2.417
Accuracy:30.938% B+
HSR:24.545% D
T1 Cycler
B*
Kills:2,496
Deaths:1,328
KDR:1.880
Accuracy:29.795% B*
HSR:26.362% C++
MKV Suppressed
A++
Kills:1,990
Deaths:1,017
KDR:1.957
Accuracy:36.315% A++
HSR:16.985% D
NS-7 PDW
A
Kills:1,873
Deaths:829
KDR:2.259
Accuracy:34.366% A
HSR:20.128% C+
SABR-13
B**
Kills:1,563
Deaths:578
KDR:2.704
Accuracy:34.756% B**
HSR:21.817% D-
PDW-16 Hailstorm
B*
Kills:1,251
Deaths:770
KDR:1.625
Accuracy:31.311% B*
HSR:12.790% D-
T1S Cycler
B**
Kills:1,249
Deaths:730
KDR:1.711
Accuracy:32.464% B**
HSR:19.135% D
AS16 NightHawk
A
Kills:1,240
Deaths:599
KDR:2.070
Accuracy:56.944% A
HSR:13.145% C-
TORQ-9
B+
Kills:1,223
Deaths:576
KDR:2.123
Accuracy:30.309% B+
HSR:19.052% D--
Shuriken
C++
Kills:1,223
Deaths:877
KDR:1.395
Accuracy:30.041% C++
HSR:14.473% D-
TAR
B+
Kills:1,219
Deaths:466
KDR:2.616
Accuracy:29.504% B+
HSR:13.372% D**
TAS-16 Blackjack
B*
Kills:1,205
Deaths:583
KDR:2.067
Accuracy:74.804% B*
HSR:14.191% C
T1A Unity
C++
Kills:1,201
Deaths:626
KDR:1.919
Accuracy:28.142% C++
HSR:20.816% D-
SMG-46AE Armistice
B++
Kills:1,191
Deaths:410
KDR:2.905
Accuracy:35.356% B++
HSR:26.113% C+
NSX Yumi
B**
Kills:1,166
Deaths:511
KDR:2.282
Accuracy:34.504% B**
HSR:29.331% C+
NS Baron G5AE
A++
Kills:1,166
Deaths:512
KDR:2.277
Accuracy:65.639% A++
HSR:13.465% D
TAR-AE
B+
Kills:1,165
Deaths:428
KDR:2.722
Accuracy:31.485% B
HSR:36.137% B+
Havoc
A+
Kills:1,161
Deaths:494
KDR:2.350
Accuracy:65.762% A+
HSR:15.159% C+
NS Baron G5
A
Kills:1,161
Deaths:543
KDR:2.138
Accuracy:60.577% A
HSR:12.059% D
NS-11A
B*
Kills:1,160
Deaths:605
KDR:1.917
Accuracy:31.812% B*
HSR:18.017% D-
FA1 Barrage
A+
Kills:1,159
Deaths:493
KDR:2.351
Accuracy:59.074% A+
HSR:12.166% D
NSX Tengu
B*
Kills:1,159
Deaths:412
KDR:2.813
Accuracy:45.584% B*
HSR:27.092% B+
TS4 Haymaker
A*
Kills:1,159
Deaths:497
KDR:2.332
Accuracy:65.357% A*
HSR:14.323% C++
NS-11P
A
Kills:1,158
Deaths:471
KDR:2.459
Accuracy:34.080% A
HSR:23.489% C
MG-S1 Jackal
B+
Kills:954
Deaths:418
KDR:2.282
Accuracy:32.231% B+
HSR:26.625% B
Kills:44,542
Deaths (as Combat Medic):21,234
Deaths (to Combat Medics):10,876
KDR:2.09767
Kill Difference:23,308
Playtime:736.176 hours
Usage:13%
Score:25.292m
Score/min:573
Accuracy (listed only):42.204%
HSR (listed only):19.660%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:9,177
Deaths:3,404
KDR:2.696
Accuracy:49.039% B**
HSR:74.469% C*
SMG-46 Armistice
B**
Kills:3,371
Deaths:2,281
KDR:1.478
Accuracy:33.939% B**
HSR:16.968% C
NS-30 Vandal
A+
Kills:2,032
Deaths:963
KDR:2.110
Accuracy:46.495% A+
HSR:16.683% D**
MKV Suppressed
A++
Kills:1,990
Deaths:1,017
KDR:1.957
Accuracy:36.315% A++
HSR:16.985% D
NS-7 PDW
A
Kills:1,873
Deaths:829
KDR:2.259
Accuracy:34.366% A
HSR:20.128% C+
NS-44 Commissioner AE
A
Kills:1,311
Deaths:958
KDR:1.368
Accuracy:54.429% A
HSR:27.536% C+
PDW-16 Hailstorm
B*
Kills:1,251
Deaths:770
KDR:1.625
Accuracy:31.311% B*
HSR:12.790% D-
Shuriken
C++
Kills:1,223
Deaths:877
KDR:1.395
Accuracy:30.041% C++
HSR:14.473% D-
Bighorn .50M
B**
Kills:1,194
Deaths:489
KDR:2.442
Accuracy:50.351% B**
HSR:77.219% C
SMG-46AE Armistice
B++
Kills:1,191
Deaths:410
KDR:2.905
Accuracy:35.356% B++
HSR:26.113% C+
M77-B
A++
Kills:1,184
Deaths:528
KDR:2.242
Accuracy:52.743% A++
HSR:74.240% C--
TX2 Emperor
A++
Kills:1,182
Deaths:1,172
KDR:1.009
Accuracy:43.685% A++
HSR:20.051% C
NS-44 Commissioner
A++
Kills:1,172
Deaths:987
KDR:1.187
Accuracy:56.180% A++
HSR:24.147% C+
TRAP-M1
A+
Kills:1,168
Deaths:709
KDR:1.647
Accuracy:41.680% A+
HSR:19.178% D--
NS-61 Emissary
A
Kills:1,168
Deaths:808
KDR:1.446
Accuracy:38.854% A
HSR:24.829% B*
RAMS-AE .50M
B*
Kills:1,166
Deaths:330
KDR:3.533
Accuracy:48.988% B*
HSR:78.388% C--
T4 AMP
A
Kills:1,166
Deaths:832
KDR:1.401
Accuracy:36.535% A
HSR:21.184% C+
NSX Daimyo
B++
Kills:1,166
Deaths:364
KDR:3.203
Accuracy:48.231% B++
HSR:94.940% C*
NSX Tomoe
B**
Kills:1,160
Deaths:414
KDR:2.802
Accuracy:34.548% B++
HSR:56.035% B**
SOAS-20
B**
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:36.087% B**
HSR:19.655% C--
HSR-1
B++
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:42.205% B++
HSR:15.603% F
99SV
M++
Kills:1,160
Deaths:434
KDR:2.673
Accuracy:53.956% M++
HSR:34.397% C+
SR-7
A+
Kills:1,160
Deaths:496
KDR:2.339
Accuracy:53.624% A+
HSR:77.328% C
RAMS .50M
A++
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:53.519% A++
HSR:74.569% D
TS2 Inquisitor
A
Kills:1,159
Deaths:908
KDR:1.276
Accuracy:39.393% A
HSR:23.382% C++
NSX Tengu
B*
Kills:1,159
Deaths:412
KDR:2.813
Accuracy:45.584% B*
HSR:27.092% B+
KSR-35
A*
Kills:1,155
Deaths:408
KDR:2.831
Accuracy:50.249% A*
HSR:28.225% C
NS-357 Underboss
B**
Kills:1,155
Deaths:1,222
KDR:0.945
Accuracy:49.739% B**
HSR:18.442% D
TX1 Repeater
B**
Kills:1,150
Deaths:951
KDR:1.209
Accuracy:31.623% B**
HSR:12.957% D**
NS-AM7 Archer
A
Kills:1,095
Deaths:1,254
KDR:0.873
Accuracy:60.176% C*
HSR:33.242% A
MG-S1 Jackal
B+
Kills:954
Deaths:418
KDR:2.282
Accuracy:32.231% B+
HSR:26.625% B
NS-AM7 AE/TR Archer
C+
Kills:192
Deaths:215
KDR:0.893
Accuracy:61.639% C+
HSR:18.229% C+
NS Patriot Flare Gun
U
Kills:61
Deaths:98
KDR:0.622
Accuracy:18.027% C+
HSR:0% U
NS Deep Freeze
B*
Kills:61
Deaths:68
KDR:0.897
Accuracy:48.740% B*
HSR:6.557% D*
NS CandyCannon 3000
B*
Kills:60
Deaths:98
KDR:0.612
Accuracy:43.640% B*
HSR:26.667% D
Kills:49,146
Deaths (as Infiltrator):26,513
Deaths (to Infiltrators):12,754
KDR:1.85366
Kill Difference:22,633
Playtime:955.603 hours
Usage:17%
Score:36.173m
Score/min:631
Accuracy (listed only):43.529%
HSR (listed only):33.124%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A++
Kills:1,887
Deaths:641
KDR:2.944
Accuracy:25.589% A++
HSR:22.364% B+
M2 Mutilator
A++
Kills:1,834
Deaths:644
KDR:2.848
Accuracy:24.914% A++
HSR:22.137% B+
M3 Pounder HEG
A++
Kills:1,462
Deaths:683
KDR:2.141
Accuracy:53.283% B**
HSR:5.472% A++
M3 Pounder HEG
A**
Kills:1,460
Deaths:679
KDR:2.150
Accuracy:57.130% A
HSR:6.986% A**
MRC3 Mercy
A
Kills:1,166
Deaths:350
KDR:3.331
Accuracy:27.298% A
HSR:18.954% D
M1 Heavy Cycler
A++
Kills:1,164
Deaths:444
KDR:2.622
Accuracy:25.367% A++
HSR:22.509% B++
M6 Onslaught
B+
Kills:1,163
Deaths:384
KDR:3.029
Accuracy:22.592% B+
HSR:20.034% C
M6 Onslaught
B+
Kills:1,160
Deaths:373
KDR:3.110
Accuracy:23.082% B+
HSR:20.086% C-
MRC3 Mercy
A+
Kills:1,160
Deaths:350
KDR:3.314
Accuracy:27.087% A+
HSR:20.345% C-
M1 Heavy Cycler
B**
Kills:1,160
Deaths:446
KDR:2.601
Accuracy:25.051% B**
HSR:21.983% C*
MR1 Fracture
B++
Kills:348
Deaths:221
KDR:1.575
Accuracy:45.158% B+
HSR:5.172% B++
NS-20 Gorgon
A+
Kills:341
Deaths:120
KDR:2.842
Accuracy:32.145% C**
HSR:29.032% A+
NS-20 Gorgon
B+
Kills:341
Deaths:120
KDR:2.842
Accuracy:32.000% B+
HSR:24.927% B+
MR1 Fracture
A
Kills:337
Deaths:201
KDR:1.677
Accuracy:43.773% B
HSR:6.528% A
NS-10 Burster
S
Kills:184
Deaths:133
KDR:1.383
Accuracy:45.550% A*
HSR:15.761% S
NS-10 Burster
A*
Kills:182
Deaths:133
KDR:1.368
Accuracy:44.711% A*
HSR:11.539% A*
Kills:15,349
Deaths (as MAX Suit):2,961
Deaths (to MAX Suits):5,143
KDR:5.18372
Kill Difference:12,388
Playtime:269.930 hours
Usage:5%
Score:11.706m
Score/min:723
Accuracy (listed only):34.670%
HSR (listed only):17.114%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C
Kills:1,400
V. Kills:298 468%
Deaths:85
KDR:16.471
Accuracy:59.705% B*
KPH:70.800 D
VKPH:15.100 C
M14 Banshee
C++
Kills:1,169
V. Kills:105 N/A
Deaths:344
KDR:3.398
Accuracy:34.955% B++
KPH:51.300 C
VKPH:4.600 C++
M18 Needler
C-
Kills:683
V. Kills:585 117%
Deaths:527
KDR:1.296
Accuracy:34.116% C++
KPH:10.600 D
VKPH:9.100 C-
Hornet Missiles
C**
Kills:323
V. Kills:171 188%
Deaths:52
KDR:6.212
Accuracy:65.247% C**
KPH:55.400 C--
VKPH:29.300 C--
M18 Rotary
B+
Kills:160
V. Kills:133 119%
Deaths:212
KDR:0.755
Accuracy:38.012% B+
KPH:5.600 D-
VKPH:4.600 D--
Kills:3,735 (2,012 + 0)
Deaths:1,220
KDR:3.061
VKDR:1.059
Vehicle Kills:1,292
Kill Difference:2,515
Playtime:141.776 hours
Usage:3%
Score:2.598m
Score/min:305
Piloting Accuracy:38.012%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:154
V. Kills:59 257%
Deaths:6
KDR:25.667
Accuracy:55.071% B**
KPH:37.200 D
VKPH:14.300 B++
CAS30 Tank Buster
C
Kills:79
V. Kills:70 111%
Deaths:98
KDR:0.806
Accuracy:50.798% C+
KPH:7.400 C-
VKPH:6.600 C
C150 Dalton
C+
Kills:70
V. Kills:50 137%
Deaths:18
KDR:3.889
Accuracy:53.192% A
KPH:42.200 C
VKPH:30.100 C+
Kills:303 (79 + 224)
Deaths:122
KDR:2.484
VKDR:1.467
Vehicle Kills:179
Kill Difference:181
Playtime:16.461 hours
Usage:0%
Score:0.414m
Score/min:419
Piloting Accuracy:50.798%
Gunner Accuracy:53.192%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:1,206
V. Kills:794 152%
Deaths:254
KDR:4.748
Accuracy:70.416% A+
KPH:43.400 C++
VKPH:28.500 B**
C75 Viper
A+
Kills:1,023
V. Kills:171 N/A
Deaths:95
KDR:10.768
Accuracy:57.736% A+
KPH:71.900 A
VKPH:12 C++
L100 Python HEAT
A
Kills:1,001
V. Kills:231 431%
Deaths:79
KDR:12.671
Accuracy:66.522% A
KPH:47.500 C*
VKPH:11 D
L100 Python HESH
B**
Kills:954
V. Kills:252 377%
Deaths:80
KDR:11.925
Accuracy:68.299% A++
KPH:63.100 C
VKPH:16.700 B**
Skyguard
D
Kills:123
V. Kills:88 138%
Deaths:40
KDR:3.075
Accuracy:38.637% B**
KPH:10.800 D
VKPH:7.800 D
Kills:4,307 (4,307 + 0)
Deaths:548
KDR:7.859
VKDR:2.803
Vehicle Kills:1,536
Kill Difference:3,759
Playtime:89.588 hours
Usage:2%
Score:2.760m
Score/min:513
Driving Accuracy:38.637%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:2,616
V. Kills:1,748 150%
Deaths:442
KDR:5.919
Accuracy:57.565% B**
KPH:43 C*
VKPH:28.700 B**
P2-120 HEAT
A++
Kills:1,043
V. Kills:298 349%
Deaths:97
KDR:10.753
Accuracy:62.109% A++
KPH:50 B**
VKPH:14.300 B+
P2-120 HESH
A+
Kills:933
V. Kills:281 331%
Deaths:75
KDR:12.440
Accuracy:61.171% A++
KPH:64.800 C+
VKPH:19.500 A+
E540 Halberd
M++
Kills:744
V. Kills:502 148%
Deaths:63
KDR:11.810
Accuracy:55.187% A+
KPH:43.100 B**
VKPH:29 M++
MR11 Gatekeeper
B**
Kills:145
V. Kills:91 158%
Deaths:11
KDR:13.182
Accuracy:51.901% B**
KPH:35.400 B**
VKPH:22.200 C**
G30 Vulcan
B*
Kills:103
V. Kills:58 175%
Deaths:14
KDR:7.357
Accuracy:39.969% B*
KPH:34.100 B+
VKPH:19.200 B+
Kills:5,584 (4,592 + 992)
Deaths:702
KDR:7.954
VKDR:4.242
Vehicle Kills:2,978
Kill Difference:4,882
Playtime:120.519 hours
Usage:2%
Score:4.865m
Score/min:673
Driving Accuracy:61.171%
Gunner Accuracy:39.969%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:1,167
V. Kills:23 N/A
Deaths:69
KDR:16.913
Accuracy:39.498% C++
KPH:95.100 C--
VKPH:1.900 D**
G20 Vulcan-H
S
Kills:975
V. Kills:431 226%
Deaths:76
KDR:12.829
Accuracy:62.957% A++
KPH:163.400 S
VKPH:72.200 M++
MR11 Gatekeeper-H
A*
Kills:307
V. Kills:376 81%
Deaths:23
KDR:13.348
Accuracy:62.462% B*
KPH:43.900 C**
VKPH:53.800 A*
E540 Halberd-H
B++
Kills:302
V. Kills:194 155%
Deaths:22
KDR:13.727
Accuracy:68.014% A
KPH:51.200 C+
VKPH:32.900 B++
M40 Fury-H
B++
Kills:82
V. Kills:3 N/A
Deaths:5
KDR:16.400
Accuracy:52.424% B++
KPH:116.700 B
VKPH:4.300 D*
Kills:2,833 (0 + 2,833)
Deaths:195
KDR:14.528
VKDR:5.267
Vehicle Kills:1,027
Kill Difference:2,638
Playtime:31.841 hours
Usage:1%
Score:1.300m
Score/min:680
Driving Accuracy:N/A%
Gunner Accuracy:52.424%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:1,193
V. Kills:18 N/A
Deaths:69
KDR:17.290
Accuracy:24.799% B**
KPH:79 C+
VKPH:1.200 D--
M20 Basilisk
M
Kills:1,176
V. Kills:329 356%
Deaths:86
KDR:13.674
Accuracy:59.448% A*
KPH:60.900 M
VKPH:17.100 A*
M40 Fury
B*
Kills:1,098
V. Kills:129 N/A
Deaths:116
KDR:9.466
Accuracy:46.531% B*
KPH:68.800 C**
VKPH:8.100 D
M40 Fury
B**
Kills:920
V. Kills:88 N/A
Deaths:81
KDR:11.358
Accuracy:47.371% B**
KPH:47 C
VKPH:4.500 D*
M12 Kobalt
B**
Kills:357
V. Kills:6 N/A
Deaths:21
KDR:17
Accuracy:24.855% B**
KPH:89.900 C+
VKPH:1.500 D-
G30 Walker
A*
Kills:241
V. Kills:205 117%
Deaths:29
KDR:8.310
Accuracy:42.071% A
KPH:29.900 B**
VKPH:25.400 A*
M60-G Bulldog
A+
Kills:177
V. Kills:27 N/A
Deaths:23
KDR:7.696
Accuracy:56.277% A+
KPH:30.700 C-
VKPH:4.700 D
M20 Basilisk
B+
Kills:97
V. Kills:39 243%
Deaths:18
KDR:5.389
Accuracy:47.533% B+
KPH:20.700 C-
VKPH:8.300 C-
M60-G Bulldog
D--
Kills:56
V. Kills:9 N/A
Deaths:6
KDR:9.333
Accuracy:54.098% B**
KPH:20.600 D*
VKPH:3.300 D--
Kills:5,315 (0 + 5,315)
Deaths:449
KDR:11.837
VKDR:1.893
Vehicle Kills:850
Kill Difference:4,866
Playtime:95.148 hours
Usage:2%
Score:2.539m
Score/min:445
Driving Accuracy:N/A%
Gunner Accuracy:54.098%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:119
V. Kills:26 441%
Deaths:97
KDR:1.227
Accuracy:43.121% D-
KPH:7.700 D--
VKPH:1.700 D
M12 Kobalt-F
B**
Kills:60
V. Kills:1 N/A
Deaths:47
KDR:1.277
Accuracy:30.752% B**
KPH:10.400 D-
VKPH:0.200 D*
Kills:179 (179 + 0)
Deaths:144
KDR:1.243
VKDR:0.188
Vehicle Kills:27
Kill Difference:35
Playtime:21.326 hours
Usage:0%
Score:0.076m
Score/min:59
Driving Accuracy:30.752%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:88
V. Kills:49 176%
Deaths:30
KDR:2.933
Accuracy:42.174% B
KPH:13 D*
VKPH:7.200 D*
Kills:88 (0 + 88)
Deaths:30
KDR:2.933
VKDR:1.633
Vehicle Kills:49
Kill Difference:58
Playtime:6.766 hours
Usage:0%
Score:0.074m
Score/min:182
Piloting Accuracy:N/A%
Gunner Accuracy:42.174%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 18,79718,6696,1223.049B+0.6829.798%B**30.221%B+60.8C**N/A252307h9.4B*31.7B+
LC3 Jaguar 14,09113,7185,2792.599B+0.2331.276%B*25.981%B+56.7C*1.5B++211241.8h10.7C++34.3B+
TSAR-42 9,2349,1773,4042.696C0.3249.039%B**74.469%C*44.7CN/A163205.4h1.8B+3.8B+
NSX Tanto 7,7417,6382,2073.461A++1.0935.608%B**32.613%B+84.1B++1.1B23590.8h10.2B+28.6B++
TRAC-5 S 6,6256,5883,3971.939B++0.4330.53%B*15.376%C27.3C+N/A161241h10.2B+33.3B+
T9A "Butcher" 6,3346,2832,2052.849C*0.4830.353%B++35.27%B+73.4C+N/A26485.6h9.9B+32.6B+
MSW-R 5,3205,2741,9242.741C+0.3729.409%B+29.238%C+57.5C+N/A34191.8h9.2B*31.4B+
TRS-12 Uppercut 3,6043,5741,7911.996B+0.3877.851%A18.747%B+61.2C++N/A24258.4h1.8B**2.3B++
Cycler TRV 3,4353,4121,2752.676B+0.3028.778%B+23.974%C+41.8CN/A25081.7h10.6B+36.7B+
SMG-46 Armistice 3,3953,3712,2811.478C++0.9033.939%B**16.968%C41.1C+N/A17882.1h11.6B+34.1B+
T1B Cycler 2,7062,6931,1142.417C++0.0430.938%B+24.545%D47.1C-N/A21657.2h10.2B++33.1B++
P2-120 AP 4,3642,6164425.919D3.5557.565%B**3.593%B+43C*28.8B**79360.8h7.3C-12.6C*
T1 Cycler 2,5442,4961,3281.88C*0.4929.795%B*26.362%C++44.3C*N/A22656.3h10.3B*34.5B++
C-4 2,9942,2481,1641.931C++0.4425.503%CN/A79.7C-26.5C142928.2h1.3C+5.2C+
HC1 Cougar 2,0992,0801,0282.023B0.3533.556%B**21.346%D42.3C+N/A28149.2h9B++26.7B++
NS-30 Vandal 2,0412,0329632.11C+0.2646.495%A+16.683%D**48.7CN/A28741.7h4.5B+9.6B*
TRAC-5 Burst 2,0372,0308952.268C+0.1131.731%B++22.808%D48.2CN/A20542.1h10.3B+32.5B++
Tank Mine 4,0182,0108202.451C0.0832.973%C-N/A110.4C110.3A286418.2h1.5B++4.4B++
MKV Suppressed 1,9941,9901,0171.957B0.4236.315%A++16.985%D35C-N/A19356.9h10.8B+29.8B*
M2 Mutilator 1,8931,8876412.944C*0.5725.589%A++22.364%B+38.8C*N/A21748.6h13.5B*52.7B++
NS-7 PDW 1,8831,8738292.259B+0.1134.366%A20.128%C+36.5CN/A22451.3h11.4B+33.3B++
TRAC-5 1,8581,8498602.15A0.2230.107%B**18.497%C21.8CN/A18885h11.2B+37.3B+
M2 Mutilator 1,8411,8346442.848C*0.4724.914%A++22.137%B+37.1C*N/A20949.4h13.7B++55.1B++
NS-15M1 1,7271,7205693.023B+0.6530.001%B++25.93%C+62.3C+N/A38627.6h9.7B++32.3B++
LC2 Lynx 1,5851,5806822.317B+0.0628.744%B+15.633%D*29.2C--N/A20554.1h11.1B++38.5B+
SABR-13 1,5681,5635782.704B+0.3334.756%B**21.817%D-51.1C++N/A26430.6h8.4B*24.3B**
M3 Pounder HEG 1,6271,4626832.141C+0.2353.283%B**5.472%A++30B+3.4C26348.8h9B**17B*
M3 Pounder HEG 1,6151,4606792.15C+0.2257.13%A6.986%A**29.6B+3.1D24349.3h9.8B**17.1B**
Hellfire Rocket Pods 1,6981,4008516.471B+14.1059.705%B*N/A70.7D15.1C67619.8h17.1C+28.7C*
NSX-P Tanto 1,3651,3415362.502B*0.1332.048%B+30.798%C*72.1B+1.3C*24218.6h11C*34.4B+
T9 CARV-S 1,3341,3326082.191C++0.1828.302%B+23.348%D48.8CN/A36227.3h9.6B++34B+
T7 Mini-Chaingun 1,3211,3185952.215B*0.1629.641%A++16.768%B51.7C+N/A40625.5h10.5B++35.5B*
NS-44 Commissioner AE 1,3131,3119581.368C+1.0154.429%A27.536%C+68.6C++N/A21019.1h2.9B+5.4B++
MG-C1 Kindred 1,3451,3024622.818A0.4431.934%B+26.882%C++93.7B++3.1A+33013.9h9.4B+29.4B+
PDW-16 Hailstorm 1,2541,2517701.625C++0.7531.311%B*12.79%D-23.4DN/A13053.4h12B+38.4B+
T1S Cycler 1,2491,2497301.711C**0.6632.464%B**19.135%D31.1C-N/A15740.1h10.6B+32.5B++
Sticky Grenade 1,2481,24211242N/A1,239.6358.424%B+N/A828C-4D--40841.5h2.4C4.2C+
Claymore 1,2401,2406519.077A16.7051.944%A*N/A157C++N/A10067.9h1.1B*2.1B**
AS16 NightHawk 1,2501,2405992.07C++0.3056.944%A13.145%C-42.2CN/A23729.4h3.4B++6B*
TORQ-9 1,2241,2235762.123C*0.2530.309%B+19.052%D--42CN/A31529.1h11.1B*36.6B++
Shuriken 1,2241,2238771.395C0.9830.041%C++14.473%D-32D-N/A19438.2h12.4C++41.2C**
TAR 1,2201,2194662.616B+0.2429.504%B+13.372%D**36.3CN/A23133.6h10.3B++34.8B++
L100 Python AP 2,0001,2062544.748C2.3770.416%A+2.985%B+43.4C++28.6B**74427.8h6.3C8.9C++
TAS-16 Blackjack 1,2051,2055832.067B0.3174.804%B*14.191%C47.8CN/A25125.2h1.6A2.1B++
T1A Unity 1,2031,2016261.919C++0.4528.142%C++20.816%D-44.8CN/A27326.8h10.6B++37.7B+
Bighorn .50M 1,2011,1944892.442D0.0750.351%B**77.219%C45.9C--N/A37426h1.8C++3.6B++
M12 Kobalt 1,2111,1936917.29C14.9224.799%B**18.189%C+79C+1.2D--42815.1h12.3B**49.4B*
SMG-46AE Armistice 1,2011,1914102.905B**0.5335.356%B++26.113%C+65.8CN/A25118.1h10.5B+29.6B+
TMG-50 1,1931,1895232.273B0.1026.408%C*21.026%D-32DN/A22737.2h9.2C**34.7B+
T16 Rhino 1,1891,1895322.235B+0.1429.727%B**17.073%D--54.5C+N/A33321.8h9.6B**32.4B*
M77-B 1,1881,1845282.242C0.1352.743%A++74.24%C--36.8C+N/A25232.2h2B+3.7B*
TX2 Emperor 1,1861,1821,1721.009C+1.3643.685%A++20.051%C72.1B*N/A36216.4h6.7B*15.3B**
NS-15 Gallows 1,1881,1803443.43C**1.0632.206%B+36.271%C++86.8C+N/A19313.6h9.4B+29.1B+
M20 Basilisk 1,5051,1768613.674A++11.3059.448%A*8.163%B*60.9M17A*54619.3h52.7B**88.6B**
NSX Naginata 1,1821,1743353.504A1.1332.018%B**34.838%B66C+N/A25817.8h9.2B+28.6B++
DMR-99 1,1751,1725062.316C+0.0639.7%B*18.089%F61.4C++N/A32619.1h6.3C**15.8B+
NS-44 Commissioner 1,1751,1729871.187C+1.1956.18%A++24.147%C+85.5B*N/A74113.7h2.7B*4.8B*
M14 Banshee 1,2741,1693443.398C-1.0234.955%B++1.369%B**51.3C4.6C++33822.8h21.9C+62.7C++
T7 Mini-Chaingun AE 1,1761,1694712.482B0.1126.85%B*28.144%A*54.4CN/A14621.5h9.8B++36.5B+
TRAP-M1 1,1781,1687091.647C+0.7341.68%A+19.178%D--43.1CN/A29427.1h8.2C*19.7B++
NS-61 Emissary 1,1691,1688081.446B+0.9338.854%A24.829%B*99.8A*N/A29111.7h9.7B24.9B++
AMR-66 1,1701,1685382.171B++0.2042.229%A++15.753%D*40.3C++N/A19929h6.3B++15B*
P525 Marauder-H 1,1901,1676916.913C+14.5439.498%C++N/A94.9C--1.9D**40712.3h4.3B**10.9B*
NSX Yumi 1,1751,1665112.282C*0.0934.504%B**29.331%C+55C**N/A16821.2h9.1B++26.3B*
RAMS-AE .50M 1,1681,1663303.533C1.1648.988%B*78.388%C--52.1CN/A14922.4h1.8C+3.6B+
MRC3 Mercy 1,1701,1663503.331C++0.9627.298%A18.954%D37C+N/A20631.5h17.5C*64B+
NS Baron G5AE 1,1691,1665122.277B+0.1065.639%A++13.465%D68.2C++N/A47717.1h3A+4.6C*
T4 AMP 1,1661,1668321.401C*0.9736.535%A21.184%C+81.5B**N/A25114.3h10.9B*29.9B*
NSX Daimyo 1,1661,1663643.203C+0.8348.231%B++94.94%C*64.4C+N/A22818.1h2.3C++4.8B
TAR-AE 1,1791,1654282.722C*0.3531.485%B36.137%B+63.3CN/A17818.4h9.2B++29.3B+
M1 Heavy Cycler 1,1711,1644442.622B+0.2525.367%A++22.509%B++36.8B+N/A26631.6h14.8B++58.4B*
M6 Onslaught 1,1671,1633843.029C++0.6622.592%B+20.034%C32DN/A14336.3h17.1C++75.5B+
NS-15M AE 1,1691,1623303.521B1.1532.301%B++30.121%C+76.4C+N/A51515.2h9.4B+29.1B++
TRAC-Shot 1,1661,1617811.487C+0.8928.353%B+16.279%D31.1C--N/A18737.3h10.7C++37.7B
Havoc 1,1671,1614942.35B**0.0265.762%A+15.159%C+69.5C*N/A60516.7h3A++4.6A++
NS Baron G5 1,1621,1615432.138A0.2460.577%A12.059%D51.4C++N/A35822.6h3.2B**5.3C++
T32 Bull 1,1611,1614032.881B+0.5132.115%B**18.174%D*54.8C+N/A40121.2h9B**28B*
M6 Onslaught 1,1681,1603733.11C*0.7423.082%B+20.086%C-33.1DN/A15135h16.8C*72.8B+
NSX Tomoe 1,1651,1604142.802C++0.4334.548%B++56.035%B**54C+N/A29221.5h10.2B++29.6B++
SOAS-20 1,1631,1604982.329B+0.0436.087%B**19.655%C--50.9C++N/A26622.8h9.2B25.6B*
HSR-1 1,1601,1604942.348C+0.0342.205%B++15.603%F49.2CN/A32523.6h4.6B+11B+
MRC3 Mercy 1,1631,1603503.314C++0.9427.087%A+20.345%C-37.5C+N/A20730.9h17.5C++64.6B+
99SV 1,1631,1604342.673C**0.3053.956%M++34.397%C+61.4B*N/A39918.9h3.4B**6.4B**
M1 Heavy Cycler 1,1741,1604462.601C*0.2325.051%B**21.983%C*37.3CN/A24631.1h15.1C++60.1B+
NS-15M2 1,1611,1604402.636C+0.2631.292%B++27.845%C64.4C+N/A45518h9.4B++30.1B+
Hexedge 1,1631,16033,6650.034C+2.3448.07%B**1.466%D-0.7CN/A31578.4h1.7B+3.6B++
SR-7 1,1631,1604962.339C--0.0353.624%A+77.328%C37.2C-N/A23131.2h1.8B+3.4B++
NS-11A 1,1611,1606051.917C++0.4631.812%B*18.017%D-33.5C--N/A21134.6h10.1B*31.6B*
RAMS .50M 1,1621,1603972.922C0.5553.519%A++74.569%D52.7B+N/A46222h1.8B+3.3B*
TS2 Inquisitor 1,1611,1599081.276C+1.1039.393%A23.382%C++77.8B++N/A25714.9h8.3B+21B++
FA1 Barrage 1,1611,1594932.351B+0.0259.074%A+12.166%D61.3B++N/A47518.9h3A5B**
NSX Tengu 1,1661,1594122.813B**0.4445.584%B*27.092%B+76.8B+N/A19715.1h9.1B++19.9B++
TS4 Haymaker 1,1711,1594972.332B**0.0465.357%A*14.323%C++65.5B++N/A47817.7h2.9A4.5A
MANA Anti-Personnel Turret 1,1641,1583163.665N/A1.2933.075%UN/A11580U60U32101000.1h16T*48.3T*
NS-11P 1,1691,1584712.459B+0.0934.08%A23.489%C53.9C+N/A42521.5h10.6B++31B*
NS-11C 1,1591,1587701.504C+0.8730.372%B+12.522%D**23.5DN/A13149.2h10.7B++35.4B++
T5 AMC 1,1611,1576841.692B+0.6831.374%B**12.878%D**24C-N/A16048.2h11.2B*35.7B*
KSR-35 1,1631,1554082.831C+0.4650.249%A*28.225%C70.9BN/A41216.3h3.5B**6.9B**
NS-357 Underboss 1,1571,1551,2220.945C1.4349.739%B**18.442%D72.6C**N/A51315.9h3.5B+7.1B++
TX1 Repeater 1,1521,1509511.209C**1.1631.623%B**12.957%D**74.2AN/A44215.5h10.1B++31.9B++
Chainblade 1,1811,13038,7100.029C++2.3449.395%A+3.894%C0.6CN/A41978.8h2.5C+5B+
M40 Fury 1,2271,0981169.466C+7.0946.531%B*1.639%C+68.6C**8.1D52716h9.4B+20.3B*
NS-AM7 Archer 1,2231,0951,2540.873B+1.5060.176%C*33.242%A12.2B1.4D8589.8h7B**11.7B**
P2-120 HEAT 1,3411,0439710.753B8.3862.109%A++2.78%C+49.9B**14.3B+63220.9h5.8B9.4B**
C75 Viper 1,1941,0239510.768B8.3957.736%A+1.173%C+72A12C++51514.2h8.4C*14.5B+
L100 Python HEAT 1,2321,0017912.671B++10.3066.522%A2.498%C*47.4C*10.9D46421.1h3.5B**5.3B**
G20 Vulcan-H 1,4069757612.829B++10.4662.957%A++4.615%A162.5S71.8M++13996h53B**84.2A+
L100 Python HESH 1,2069548011.925C-9.5568.299%A++2.411%B**63.2C16.7B**30115.1h3.9D-5.7C*
MG-S1 Jackal 9979544182.282B+0.0932.231%B+26.625%B69.1B3.1M+24613.8h10.9C+33.7C*
MANA Anti-Vehicle Turret 1,4159422933.215B+0.8461.487%B+6.9%B**79.8A++40.1B+94611.8h4.3B+7B*
P2-120 HESH 1,2149337512.44C10.0761.171%A++N/A64.8C+19.5A+43614.4h6.4D**10.5C+
M40 Fury 1,0089208111.358C+8.9847.371%B**1.413%C+46.9C4.5D*34319.6h9.2B++19.5B*
ASP-30 Grounder 1,4618981,2100.742C1.6374.66%A3.675%B+17.6C11C41551h8.5C11.4C++
NS Decimator 1,3287879250.851C--1.5274.228%A+3.05%B**29.3D-20.1C+57226.9h6.2D--8.4C--
E540 Halberd 1,2467446311.81C*9.4455.187%A+2.285%C43B**29M++57017.3h5B9.1B*
C-4 ARX 1,0697005741.22D1.1525.678%CN/A40.9D*21.6D-51417.1h2.3T*8.9F-
M18 Needler 1,2686835271.296C--1.0834.116%C++N/A10.6D9.1C-21764.6h141.1C+413.5C+
The Slasher 43943913,3210.033C-2.3444.811%B++N/A0.9CN/A3474.5h1.5B**3.2B++
T2 Striker 9373834420.867C+1.5162.175%B**1.305%B+12.9C18.7C*41829.6h46D74C+
Spear Anti-Vehicle Phalanx Turret 5693813510.886C++8.5159.891%B**3.937%C++66.8B++33B+8985.7h5.8B++9.6B*
M60-A Bulldog 4023753211.719C9.3559.419%B++1.333%D28.6C--2.1D26513.1h4.9B+8.2B+
M60-A Bulldog 3863633211.344C8.9757.003%B+1.928%C24.7D1.6D-22514.7h4.8B++8.4B++
M12 Kobalt 3633572117C14.6324.855%B**18.207%C89.3C+1.5D-3244h10.5A+42.4B**
MR1 Fracture 4733482211.575B**0.8045.158%B+5.172%B++16.1B**5.8C+18721.6h23.1B**51.1B*
NS-20 Gorgon 3503411202.842B++0.4732.145%C**29.032%A+37.5A1D-1189.1h19.5B+60.5B*
NS-20 Gorgon 3573411202.842B+0.4732%B+24.927%B+37.5B**1.8C++1309.1h19.4B60.6B*
MR1 Fracture 4703372011.677B*0.7043.773%B6.528%A16.2B*6.4C*19420.8h22.3B**50.9B*
Hornet Missiles 494323526.212C3.8465.247%C**1.858%B++55.7C--29.5C--5435.8h8.4B+12.9B+
MR11 Gatekeeper-H 6833072313.348B++10.9762.462%B*1.954%B*43.9C**53.7A*5677h64.8D103.7C+
E540 Halberd-H 4963022213.727C+11.3568.014%AN/A51.2C+32.9B++6855.9h7.6C--11.2C
ML-7 5162731801.517B+0.8670.858%A+4.762%A+30.7C+27.3B*9398.9h6.6C+9.4C**
Rocklet Rifle 5262591521.704B**0.6761.785%B**1.158%B*39.2B+40.5B**4616.6h32.9C++53.2B+
Anti-Vehicle Grenade 4332551255N/A252.6354.376%C*N/A364.3C254.3A+68210.7h5.5C+10.1C++
G30 Walker 446241298.31C*5.9442.071%A2.49%D29.8B**25.3A*6018.1h177.9B422.9B*
MAX Punch 2482372,9610.08C2.2951.487%B+N/A1CN/A5248h1.6C*3.1B+
NS-AM7 AE/TR Archer 2401922150.893C+1.4861.639%C+18.229%C+14.5A++3.6C++11013.2h8.4A+13.6A++
NS-10 Burster 2821841331.383C+0.9945.55%A*15.761%S7.8B++4.2C++19523.6h139.1B+305.3B**
NS-10 Burster 3001821331.368C++1.0144.711%A*11.539%A*7.6B++4.9B++19324h141.2C**315.7B**
M60-G Bulldog 204177237.696C+5.3256.277%A+2.825%C++30.5C--4.7D3015.8h5.8B+10.4B++
M18 Rotary 2931602120.755D1.6238.012%B+1.25%C-5.6D-4.6D--17628.8h171.6D451.4C
L105 Zephyr 213154625.667B++23.2955.071%B**N/A37.6D14.4B++4364.1h8.5D*15.5C+
MR11 Gatekeeper 2361451113.182B+10.8151.901%B**2.759%B++35.4B**22.2C**3684.1h33.1B++63.8B*
Frag Grenade 1261261126N/A123.6325.6%TN/A1260A*N/A320970.1h1M4B**
Skyguard 211123403.075C0.7038.637%B**N/A10.9D7.8D32211.3h138.7C359.1C++
M40 Fury-F 145119971.227C1.1543.121%D-1.681%B**7.7D--1.7D6815.5h6.3B*14.5B++
G30 Vulcan 161103147.357C++4.9839.969%B*6.796%A++34.3B+19.3B+6533h60.5B++151.3B*
M20 Basilisk 13697185.389C++3.0247.533%B+5.155%C20.6C-8.3C-3554.7h56.3B**118.5B**
M20 Wyvern 13788302.933D0.5642.174%B7.955%A++12.9D*7.2D*1826.8h87.1C206.5C+
Aspis Anti-Aircraft Phalanx Turret 18184214C1.6338.666%A2.381%C**15.8C**18.3B++5575.3h135.3B349.9B++
M40 Fury-H 8582516.4C+14.0352.424%B++N/A117.1B4.3D*4300.7h7.1B++13.6B**
CAS30 Tank Buster 14979980.806D1.5750.798%C+1.266%C+7.4C-6.5C30710.7h76.1C--149.8C
C150 Dalton 12070183.889D--1.5253.192%AN/A41.2C29.4C+10971.7h5D9.4C+
A30 Walker 13369411.683C0.6938.193%A++N/A3.9D*3.6D*14417.7h195.1C--510.8C**
NS Patriot Flare Gun 6161980.622C++1.7518.027%C+N/A20.3C+N/A893h2.4C*13.5B+
NS Deep Freeze 6161680.897B+1.4848.74%B*6.557%D*55.5B**N/A3221.1h1.9A3.9B++
M12 Kobalt-F 6160471.277C-1.1030.752%B**28.333%M**10.3D-N/A365.8h8.9B++29.1B*
NS CandyCannon 3000 6160980.612C+1.7643.64%B*26.667%D26.1C+N/A972.3h4.1B+9.4B++
M60-G Bulldog 655669.333C6.9654.098%B**N/A20.7D*3.3D--2342.7h4.7B*8.7B**
NSX Masamune 9852670.776C1.6065.292%B+N/A27.4C--24.2B++3921.9h18.3D--28D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0941,276,277126h
Anti-Vehicle MANA Turret532,1296.7h
Spawn Beacon11511,10511.7h
Hardlight Canopy0650.1h
AE Nano-Armor Kit310395,06958.1h
NS-TMC-01 "His Regards"0560h
Rampart Wall1510.9h
AE Medical Applicator10586,30213.5h
Nanite Revive Grenade01,8980.5h
Nanite Healing Grenade01050h
Medical Applicator442246,75529.5h
Motion Spotter12636,75336.7h
Welding Device02,1270.4h
Spitfire Auto-Turret31100.2h
Ammunition Package395,1022.5h
Recon Detection Device585,6949.9h
Shield Recharging Field512,6411h
Medical Kit3,14427,876192.7h
Anti-Infantry MANA Turret472,1385.2h
WLT-Howler Mining Laser07310.2h
Router01140.2h

Check the help document for the dictionary if you want to learn more about words used here.


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