Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 24 (19,553)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Executor Space AzukiPuddles[The] AzukiPuddles
NC BR 183

KDR: 2.13

Score: 86.7m

Last Seen: Mar 25th, 2020 10:06 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (183 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Gauss Rifle S C-4 LB00 Python AP Tank Mine C-4 ARX L100 Python HESH M20 Mustang Bouncing Betty
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:AzukiPuddles



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $480,384 MLG Score: 384
Fun Score: N/A
Cheeseburgers Flipped: 600TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.605%21.765%51442123428,8261.432780.695

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.273%0.461B+0.11C+-0.988D--HEAD ++ (~9.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.40.375C**10.90.233C++35.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.132%0.658%355612705,321163324003.25842222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.386%-0.648D-0.849D---0.2

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.60.226C++39.10.265C*86.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.325%1.587%306712696,931264534712.61943200%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.111%-0.748D--0.599D1.162

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.5-0.288C16.5-0.323C33

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.613%4.646%49822125410,331222341284.64732250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.736%-0.518D0.033C+0.728

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.70.164C++30.80.234C++69.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.604%78.32%49831273369158730.232368

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.155%0.097C+0.728B++-0.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.364C**2.30.295C*4.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.94%12.7%498512713,3071898451.74236

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.224%0.351C**-0.404C--0.074

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.492B+3.10.369C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
86.7m459.4%464 (27.8k)391 (23.5k)2.1278395,18444,7332.54137183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1276291618.127%10.476%19004:5734

16% Combat Medic47% Engineer10% Heavy Assault14% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 6:08 AMSep 23rd, 2014 1:06 AMMar 25th, 2020 1:20 PM (10d) (PST)Mar 25th, 2020 6:28 AM (10d) (PST)Mar 25th, 2020 6:06 AM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6381185200.4290.2020.0452.3830.090384

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,2547,09731,15726123143523,444

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3697.5h/154.1d 18,499 9,971 33,801 528.7k 5,092 9,765 19,884 141.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
B+
Kills:1,310
Deaths:673
KDR:1.947
Accuracy:22.736% C
HSR:29.084% B+
NS-15M2
B+
Kills:1,194
Deaths:660
KDR:1.809
Accuracy:23.036% C
HSR:31.240% B+
NC6 Gauss SAW
C**
Kills:1,177
Deaths:924
KDR:1.274
Accuracy:21.964% C**
HSR:25.489% C**
LA1 Anchor
C--
Kills:1,167
Deaths:538
KDR:2.169
Accuracy:20.010% D--
HSR:22.279% C--
NS-15M1
C
Kills:1,154
Deaths:581
KDR:1.986
Accuracy:21.082% C-
HSR:21.231% C
NSX-P Naginata
B++
Kills:1,018
Deaths:511
KDR:1.992
Accuracy:24.415% C*
HSR:34.578% B++
NC6S Gauss SAW S
C-
Kills:265
Deaths:146
KDR:1.815
Accuracy:21.779% C-
HSR:15.094% D*
GD-22S
B+
Kills:95
Deaths:62
KDR:1.532
Accuracy:24.527% C*
HSR:28.421% B+
NC6A GODSAW
A
Kills:56
Deaths:39
KDR:1.436
Accuracy:36.950% A
HSR:35.714% B**
Kills:7,436
Deaths (as Heavy Assault):4,134
Deaths (to Heavy Assaults):11,733
KDR:1.79874
Kill Difference:3,302
Playtime:373.607 hours
Usage:10%
Score:8.892m
Score/min:397
Accuracy (listed only):24.055%
HSR (listed only):27.014%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:1,429
Deaths:1,026
KDR:1.393
Accuracy:23.760% C
HSR:17.075% D
AF-57 Piston
C+
Kills:1,353
Deaths:821
KDR:1.648
Accuracy:40.023% C+
HSR:12.417% C-
NS-11C
B**
Kills:1,196
Deaths:645
KDR:1.854
Accuracy:25.427% C++
HSR:25.502% B**
LA39 Bruiser
C*
Kills:1,177
Deaths:718
KDR:1.639
Accuracy:64.762% C*
HSR:10.875% D
Warden
B**
Kills:1,172
Deaths:883
KDR:1.327
Accuracy:31.251% B+
HSR:33.106% B**
AF-19 Mercenary
B+
Kills:1,161
Deaths:1,307
KDR:0.888
Accuracy:24.877% B+
HSR:21.016% C+
Gauss Compact S
C++
Kills:1,159
Deaths:1,144
KDR:1.013
Accuracy:24.084% C+
HSR:18.896% C++
AF-4A Bandit
D--
Kills:1,141
Deaths:1,009
KDR:1.131
Accuracy:22.008% D--
HSR:17.529% D--
NS Baron G5
C++
Kills:537
Deaths:347
KDR:1.548
Accuracy:45.324% C+
HSR:15.456% C++
NC12 Sweeper
B*
Kills:509
Deaths:275
KDR:1.851
Accuracy:46.488% C*
HSR:16.503% B*
NSX Tanto
B+
Kills:261
Deaths:194
KDR:1.345
Accuracy:26.421% C+
HSR:29.119% B+
GD-66 Claw
C+
Kills:207
Deaths:154
KDR:1.344
Accuracy:59.141% C+
HSR:14.493% C+
MGR-M1 Bishop
B*
Kills:206
Deaths:115
KDR:1.791
Accuracy:37.215% B+
HSR:38.835% B*
19A Fortuna
C
Kills:63
Deaths:246
KDR:0.256
Accuracy:18.523% F--
HSR:19.048% C
Mauler S6
B
Kills:61
Deaths:54
KDR:1.130
Accuracy:44.670% B
HSR:16.393% C*
MGR-C1 Charger
C+
Kills:55
Deaths:52
KDR:1.058
Accuracy:27.428% C+
HSR:16.364% D*
Kills:11,687
Deaths (as Engineer):8,990
Deaths (to Engineers):10,899
KDR:1.3
Kill Difference:2,697
Playtime:1,734.515 hours
Usage:47%
Score:40.978m
Score/min:394
Accuracy (listed only):35.088%
HSR (listed only):20.164%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C
Kills:1,429
Deaths:1,026
KDR:1.393
Accuracy:23.760% C
HSR:17.075% D
AF-57 Piston
C+
Kills:1,353
Deaths:821
KDR:1.648
Accuracy:40.023% C+
HSR:12.417% C-
Blitz GD-10
B+
Kills:1,353
Deaths:743
KDR:1.821
Accuracy:24.166% C+
HSR:20.547% B+
NS-11C
B**
Kills:1,196
Deaths:645
KDR:1.854
Accuracy:25.427% C++
HSR:25.502% B**
MKV Suppressed
D
Kills:1,184
Deaths:652
KDR:1.816
Accuracy:21.287% D--
HSR:16.301% D
LA39 Bruiser
C*
Kills:1,177
Deaths:718
KDR:1.639
Accuracy:64.762% C*
HSR:10.875% D
NS-7B PDW
D--
Kills:1,172
Deaths:857
KDR:1.368
Accuracy:21.189% D--
HSR:12.457% D--
NS-7 PDW
B
Kills:1,163
Deaths:852
KDR:1.365
Accuracy:24.096% C
HSR:20.292% B
AF-19 Mercenary
B+
Kills:1,161
Deaths:1,307
KDR:0.888
Accuracy:24.877% B+
HSR:21.016% C+
Gauss Compact S
C++
Kills:1,159
Deaths:1,144
KDR:1.013
Accuracy:24.084% C+
HSR:18.896% C++
AF-4A Bandit
D--
Kills:1,141
Deaths:1,009
KDR:1.131
Accuracy:22.008% D--
HSR:17.529% D--
Tempest
C++
Kills:779
Deaths:492
KDR:1.583
Accuracy:27.326% C++
HSR:22.850% C++
NS Baron G5
C++
Kills:537
Deaths:347
KDR:1.548
Accuracy:45.324% C+
HSR:15.456% C++
NC12 Sweeper
B*
Kills:509
Deaths:275
KDR:1.851
Accuracy:46.488% C*
HSR:16.503% B*
MGR-S1 Gladius
C**
Kills:333
Deaths:234
KDR:1.423
Accuracy:29.229% C**
HSR:23.423% C++
NSX Tanto
B+
Kills:261
Deaths:194
KDR:1.345
Accuracy:26.421% C+
HSR:29.119% B+
NSX Tengu
C*
Kills:222
Deaths:132
KDR:1.682
Accuracy:35.302% C
HSR:23.423% C*
GD-66 Claw
C+
Kills:207
Deaths:154
KDR:1.344
Accuracy:59.141% C+
HSR:14.493% C+
19A Fortuna
C
Kills:63
Deaths:246
KDR:0.256
Accuracy:18.523% F--
HSR:19.048% C
Mauler S6
B
Kills:61
Deaths:54
KDR:1.130
Accuracy:44.670% B
HSR:16.393% C*
MGR-C1 Charger
C+
Kills:55
Deaths:52
KDR:1.058
Accuracy:27.428% C+
HSR:16.364% D*
Kills:16,515
Deaths (as Light Assault):11,954
Deaths (to Light Assaults):7,157
KDR:1.38155
Kill Difference:4,561
Playtime:390.310 hours
Usage:11%
Score:10.363m
Score/min:443
Accuracy (listed only):32.168%
HSR (listed only):18.570%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Gauss Rifle S
C+
Kills:2,843
Deaths:2,299
KDR:1.237
Accuracy:25.151% C+
HSR:20.858% C+
AF-57 Piston
C+
Kills:1,353
Deaths:821
KDR:1.648
Accuracy:40.023% C+
HSR:12.417% C-
Blitz GD-10
B+
Kills:1,353
Deaths:743
KDR:1.821
Accuracy:24.166% C+
HSR:20.547% B+
MKV Suppressed
D
Kills:1,184
Deaths:652
KDR:1.816
Accuracy:21.287% D--
HSR:16.301% D
LA39 Bruiser
C*
Kills:1,177
Deaths:718
KDR:1.639
Accuracy:64.762% C*
HSR:10.875% D
NS-7B PDW
D--
Kills:1,172
Deaths:857
KDR:1.368
Accuracy:21.189% D--
HSR:12.457% D--
NS-7 PDW
B
Kills:1,163
Deaths:852
KDR:1.365
Accuracy:24.096% C
HSR:20.292% B
NS-11A
D
Kills:1,160
Deaths:700
KDR:1.657
Accuracy:19.911% D--
HSR:16.466% D
GR-22
D
Kills:1,160
Deaths:771
KDR:1.505
Accuracy:21.062% D
HSR:13.362% D-
NC1 Gauss Rifle
B+
Kills:1,159
Deaths:1,427
KDR:0.812
Accuracy:26.193% B+
HSR:13.546% D*
Reaper DMR
D*
Kills:1,143
Deaths:853
KDR:1.340
Accuracy:20.315% D*
HSR:15.223% D**
Tempest
C++
Kills:779
Deaths:492
KDR:1.583
Accuracy:27.326% C++
HSR:22.850% C++
NS Baron G5
C++
Kills:537
Deaths:347
KDR:1.548
Accuracy:45.324% C+
HSR:15.456% C++
NC12 Sweeper
B*
Kills:509
Deaths:275
KDR:1.851
Accuracy:46.488% C*
HSR:16.503% B*
MGR-S1 Gladius
C**
Kills:333
Deaths:234
KDR:1.423
Accuracy:29.229% C**
HSR:23.423% C++
NS-11P
C**
Kills:259
Deaths:148
KDR:1.750
Accuracy:20.585% D
HSR:23.552% C**
NSX Tengu
C*
Kills:222
Deaths:132
KDR:1.682
Accuracy:35.302% C
HSR:23.423% C*
Gauss Prime
B
Kills:216
Deaths:248
KDR:0.871
Accuracy:21.289% D**
HSR:26.852% B
GD-66 Claw
C+
Kills:207
Deaths:154
KDR:1.344
Accuracy:59.141% C+
HSR:14.493% C+
NS-11A "Heatwave"
D--
Kills:186
Deaths:177
KDR:1.051
Accuracy:22.783% D--
HSR:19.355% D--
PSA-02 Diamondback
B
Kills:101
Deaths:45
KDR:2.244
Accuracy:29.268% B
HSR:20.792% D-
Mauler S6
B
Kills:61
Deaths:54
KDR:1.130
Accuracy:44.670% B
HSR:16.393% C*
Kills:18,277
Deaths (as Combat Medic):12,999
Deaths (to Combat Medics):4,534
KDR:1.40603
Kill Difference:5,278
Playtime:601.077 hours
Usage:16%
Score:14.117m
Score/min:391
Accuracy (listed only):31.344%
HSR (listed only):17.974%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
B+
Kills:1,353
Deaths:743
KDR:1.821
Accuracy:24.166% C+
HSR:20.547% B+
MKV Suppressed
D
Kills:1,184
Deaths:652
KDR:1.816
Accuracy:21.287% D--
HSR:16.301% D
NS-7B PDW
D--
Kills:1,172
Deaths:857
KDR:1.368
Accuracy:21.189% D--
HSR:12.457% D--
NS-7 PDW
B
Kills:1,163
Deaths:852
KDR:1.365
Accuracy:24.096% C
HSR:20.292% B
AF-18 Stalker
C+
Kills:1,163
Deaths:766
KDR:1.518
Accuracy:27.483% C+
HSR:21.410% C+
Impetus
D
Kills:798
Deaths:704
KDR:1.134
Accuracy:30.534% D
HSR:22.932% D-
AF-6 Shadow
B+
Kills:788
Deaths:401
KDR:1.965
Accuracy:34.509% C+
HSR:32.360% B+
Tempest
C++
Kills:779
Deaths:492
KDR:1.583
Accuracy:27.326% C++
HSR:22.850% C++
NS-44 Commissioner
C+
Kills:465
Deaths:464
KDR:1.002
Accuracy:32.053% D
HSR:21.290% C+
NS-30 Vandal
D--
Kills:362
Deaths:170
KDR:2.129
Accuracy:25.486% D**
HSR:19.061% D--
MGR-S1 Gladius
C**
Kills:333
Deaths:234
KDR:1.423
Accuracy:29.229% C**
HSR:23.423% C++
NS-61 "Ravenous" Emissary
C++
Kills:243
Deaths:223
KDR:1.090
Accuracy:27.358% C
HSR:20.988% C++
NSX Tengu
C*
Kills:222
Deaths:132
KDR:1.682
Accuracy:35.302% C
HSR:23.423% C*
AM7-XOXO
D-
Kills:169
Deaths:318
KDR:0.531
Accuracy:54.940% D-
HSR:2.367% D**
Soldier Soaker
B
Kills:140
Deaths:103
KDR:1.359
Accuracy:29.089% D
HSR:16.429% B
NS-357 Underboss
B
Kills:140
Deaths:126
KDR:1.111
Accuracy:34.507% C
HSR:25.714% B
AF-8 RailJack
B+
Kills:139
Deaths:49
KDR:2.837
Accuracy:37.139% C+
HSR:78.417% B+
NS-44L Blackhand
B+
Kills:138
Deaths:92
KDR:1.500
Accuracy:46.860% B+
HSR:40.580% C+
EM4 Longshot
B+
Kills:137
Deaths:49
KDR:2.796
Accuracy:36.732% C--
HSR:82.482% B+
NS-45 Pilot
C++
Kills:108
Deaths:100
KDR:1.080
Accuracy:31.948% C+
HSR:29.630% C++
NC4 Mag-Shot
A+
Kills:99
Deaths:197
KDR:0.503
Accuracy:26.172% C+
HSR:29.293% A+
NC14 Bolt Driver
C
Kills:93
Deaths:129
KDR:0.721
Accuracy:32.952% C--
HSR:72.043% C
NC08 Mag-Scatter
B+
Kills:81
Deaths:65
KDR:1.246
Accuracy:47.695% D
HSR:18.519% B+
NS-44L Showdown
B*
Kills:79
Deaths:59
KDR:1.339
Accuracy:38.633% C
HSR:46.835% B*
LA3 Desperado
C++
Kills:75
Deaths:104
KDR:0.721
Accuracy:29.347% C++
HSR:13.333% D--
NS-357 IA
A++
Kills:54
Deaths:55
KDR:0.982
Accuracy:41.880% D
HSR:59.259% A++
Kills:11,477
Deaths (as Infiltrator):8,136
Deaths (to Infiltrators):5,151
KDR:1.41064
Kill Difference:3,341
Playtime:524.322 hours
Usage:14%
Score:9.790m
Score/min:311
Accuracy (listed only):32.612%
HSR (listed only):30.471%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B+
Kills:921
Deaths:240
KDR:3.838
Accuracy:40.475% B+
HSR:15.527% C**
AF-41 Hacksaw
B++
Kills:876
Deaths:240
KDR:3.650
Accuracy:43.104% B++
HSR:13.356% C--
AF-34 Mattock
B*
Kills:368
Deaths:123
KDR:2.992
Accuracy:24.004% D**
HSR:20.380% B*
AF-34 Mattock
B++
Kills:363
Deaths:123
KDR:2.951
Accuracy:26.521% D*
HSR:20.937% B++
NCM3 Raven
B
Kills:154
Deaths:82
KDR:1.878
Accuracy:43.461% B
HSR:0.649% D**
NCM3 Raven
C*
Kills:117
Deaths:82
KDR:1.427
Accuracy:42.170% C*
HSR:0.855% D*
NCM2 Falcon
M**
Kills:92
Deaths:52
KDR:1.769
Accuracy:39.330% C+
HSR:13.044% M**
NCM2 Falcon
B++
Kills:79
Deaths:39
KDR:2.026
Accuracy:40.371% C
HSR:6.329% B++
NS-20 "Heatwave" Gorgon
B++
Kills:77
Deaths:51
KDR:1.510
Accuracy:28.592% C**
HSR:28.571% B++
NS-10 Burster
C*
Kills:69
Deaths:41
KDR:1.683
Accuracy:32.698% C*
HSR:1.449% D*
NS-20 "Heatwave" Gorgon
A+
Kills:65
Deaths:51
KDR:1.275
Accuracy:28.898% C++
HSR:30.769% A+
NS-10 Burster
C++
Kills:53
Deaths:39
KDR:1.359
Accuracy:32.317% C++
HSR:5.660% C++
Kills:3,234
Deaths (as MAX Suit):581.500
Deaths (to MAX Suits):3,037
KDR:5.56148
Kill Difference:2,652.500
Playtime:75.188 hours
Usage:2%
Score:2.543m
Score/min:564
Accuracy (listed only):35.162%
HSR (listed only):13.127%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
A+
Kills:1,519
V. Kills:856 177%
Deaths:237
KDR:6.409
Accuracy:28.235% C-
KPH:27.500 A+
VKPH:15.500 B**
M30 Mustang AH
C++
Kills:1,234
V. Kills:138 N/A
Deaths:180
KDR:6.856
Accuracy:54.357% C
KPH:50.700 C+
VKPH:5.700 C++
Vortek Rotary
C*
Kills:1,087
V. Kills:714 152%
Deaths:285
KDR:3.814
Accuracy:28.296% C-
KPH:17.200 C*
VKPH:11.300 C++
Breaker Rocket Pods
B+
Kills:898
V. Kills:287 312%
Deaths:50
KDR:17.960
Accuracy:48.525% C+
KPH:68.300 C
VKPH:21.800 B+
Hornet Missiles
C
Kills:397
V. Kills:248 159%
Deaths:53
KDR:7.491
Accuracy:53.003% D-
KPH:50.900 C
VKPH:31.800 C
Coyote Missiles
C
Kills:172
V. Kills:101 169%
Deaths:34
KDR:5.059
Accuracy:49.479% D
KPH:39.300 C
VKPH:23.100 C
M20 Kestrel
B+
Kills:56
V. Kills:31 175%
Deaths:11
KDR:5.091
Accuracy:32.011% B+
KPH:12 D
VKPH:6.700 D-
M202 Wyrm
C
Kills:53
V. Kills:26 196%
Deaths:1
KDR:53
Accuracy:46.219% D--
KPH:74.900 C
VKPH:36.700 C--
Kills:5,416 (3,896 + 0)
Deaths:851
KDR:6.364
VKDR:2.821
Vehicle Kills:2,401
Kill Difference:4,565
Playtime:173.550 hours
Usage:5%
Score:3.117m
Score/min:299
Piloting Accuracy:32.011%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
B++
Kills:1,296
V. Kills:708 183%
Deaths:88
KDR:14.727
Accuracy:45.069% B+
KPH:47.700 B++
VKPH:26 C++
AP30 Shredder
B+
Kills:841
V. Kills:387 217%
Deaths:86
KDR:9.779
Accuracy:34.511% B+
KPH:38.700 C**
VKPH:17.800 C+
L105 Zephyr
C+
Kills:510
V. Kills:68 N/A
Deaths:56
KDR:9.107
Accuracy:41.194% C+
KPH:55.300 C+
VKPH:7.400 C
Dual-75 Duster
C+
Kills:427
V. Kills:26 N/A
Deaths:12
KDR:35.583
Accuracy:39.203% C+
KPH:55.300 C-
VKPH:3.400 C--
CAS30 Tank Buster
C
Kills:330
V. Kills:271 121%
Deaths:261
KDR:1.264
Accuracy:37.405% D
KPH:5.900 C
VKPH:4.800 C--
L-30R Vektor
C+
Kills:253
V. Kills:133 189%
Deaths:34
KDR:7.441
Accuracy:34.315% C--
KPH:9.700 C+
VKPH:5.100 C
L105 Zephyr PX
B+
Kills:121
V. Kills:32 367%
Deaths:12
KDR:10.083
Accuracy:56.941% B**
KPH:53.300 D
VKPH:14.100 B+
L-24R Spur
C++
Kills:113
V. Kills:22 N/A
Deaths:16
KDR:7.063
Accuracy:29.499% F
KPH:14.100 D--
VKPH:2.700 C++
Kills:3,891 (696 + 3,195)
Deaths:565
KDR:6.887
VKDR:2.915
Vehicle Kills:1,647
Kill Difference:3,326
Playtime:158.307 hours
Usage:4%
Score:2.567m
Score/min:270
Piloting Accuracy:29.499%
Gunner Accuracy:56.941%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
B+
Kills:2,676
V. Kills:1,306 205%
Deaths:109
KDR:24.551
Accuracy:65.812% B**
KPH:53.400 C+
VKPH:26 B+
L100 Python HESH
B*
Kills:1,587
V. Kills:196 N/A
Deaths:133
KDR:11.932
Accuracy:57.292% B*
KPH:53 C+
VKPH:6.500 C-
L100 Python HEAT
M
Kills:1,248
V. Kills:613 203%
Deaths:113
KDR:11.044
Accuracy:59.968% B**
KPH:51.600 B**
VKPH:25.300 M
C75 Viper
B++
Kills:1,138
V. Kills:247 459%
Deaths:91
KDR:12.506
Accuracy:39.299% C++
KPH:45.500 B++
VKPH:9.900 B+
L100 Python AP
B+
Kills:923
V. Kills:785 117%
Deaths:155
KDR:5.955
Accuracy:59.130% B+
KPH:25.800 D
VKPH:21.900 B+
Skyguard
C+
Kills:759
V. Kills:574 132%
Deaths:145
KDR:5.234
Accuracy:29.578% C+
KPH:12.900 C
VKPH:9.800 C+
Kills:8,331 (8,331 + 0)
Deaths:746
KDR:11.168
VKDR:4.988
Vehicle Kills:3,721
Kill Difference:7,585
Playtime:223.731 hours
Usage:6%
Score:4.935m
Score/min:368
Driving Accuracy:29.578%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

C85 Canister
B+
Kills:1,134
V. Kills:74 N/A
Deaths:57
KDR:19.895
Accuracy:39.455% C+
KPH:92 B
VKPH:6 B+
Enforcer ML85
B+
Kills:1,081
V. Kills:883 122%
Deaths:164
KDR:6.591
Accuracy:48.962% B**
KPH:24.200 C++
VKPH:19.800 B+
Titan-150 AP
B++
Kills:1,065
V. Kills:937 114%
Deaths:205
KDR:5.195
Accuracy:59.295% B**
KPH:20.700 C-
VKPH:18.200 B++
E540 Halberd
B**
Kills:623
V. Kills:300 207%
Deaths:62
KDR:10.048
Accuracy:52.062% B**
KPH:31 C++
VKPH:14.900 C+
Titan-150 HEAT
C
Kills:211
V. Kills:110 190%
Deaths:65
KDR:3.246
Accuracy:43.453% C
KPH:14.600 D
VKPH:7.600 C
Halberd SE
D-
Kills:83
V. Kills:45 180%
Deaths:
KDR:
Accuracy:50.569% C*
KPH:22.400 F
VKPH:12.200 D-
M20 Basilisk
C+
Kills:71
V. Kills:22 309%
Deaths:25
KDR:2.840
Accuracy:29.982% C+
KPH:15.500 C-
VKPH:4.800 D
G30 Walker
C+
Kills:66
V. Kills:39 165%
Deaths:7
KDR:9.429
Accuracy:22.733% D--
KPH:18.100 C--
VKPH:10.700 C+
Kills:4,334 (1,276 + 3,058)
Deaths:585
KDR:7.409
VKDR:4.120
Vehicle Kills:2,410
Kill Difference:3,749
Playtime:155.026 hours
Usage:4%
Score:4.617m
Score/min:496
Driving Accuracy:43.453%
Gunner Accuracy:22.733%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A+
Kills:337
V. Kills:41 N/A
Deaths:37
KDR:9.108
Accuracy:59.228% B*
KPH:111.600 C++
VKPH:13.600 A+
E540 Halberd-H
C+
Kills:325
V. Kills:171 189%
Deaths:41
KDR:7.927
Accuracy:60.871% B++
KPH:40.600 C+
VKPH:21.300 C+
Enforcer ML65-H
C*
Kills:294
V. Kills:242 121%
Deaths:42
KDR:7
Accuracy:61.522% B+
KPH:36.200 C++
VKPH:29.800 C*
M96 Mjolnir-H
C**
Kills:267
V. Kills:133 199%
Deaths:43
KDR:6.209
Accuracy:49.105% C+
KPH:54.900 C**
VKPH:27.300 C
M40 Fury-H
D
Kills:56
V. Kills:6 N/A
Deaths:4
KDR:14
Accuracy:35.743% D
KPH:55.300 D
VKPH:5.900 D
G40-F Ranger
B++
Kills:54
V. Kills:33 159%
Deaths:3
KDR:18
Accuracy:31.892% C--
KPH:43 B+
VKPH:26.300 B++
Kills:1,333 (0 + 1,333)
Deaths:170
KDR:7.841
VKDR:3.682
Vehicle Kills:626
Kill Difference:1,163
Playtime:26.293 hours
Usage:1%
Score:0.819m
Score/min:519
Driving Accuracy:N/A%
Gunner Accuracy:31.892%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:595
V. Kills:17 N/A
Deaths:29
KDR:20.517
Accuracy:16.228% C-
KPH:68.200 C++
VKPH:1.900 C-
M20 Basilisk
B+
Kills:467
V. Kills:181 257%
Deaths:72
KDR:6.486
Accuracy:39.179% C++
KPH:22.300 C++
VKPH:8.700 B+
M12 Kobalt
B+
Kills:337
V. Kills:16 N/A
Deaths:13
KDR:25.923
Accuracy:17.038% C
KPH:76.800 C++
VKPH:3.600 B+
M60-G Bulldog
B++
Kills:293
V. Kills:32 N/A
Deaths:19
KDR:15.421
Accuracy:32.720% C
KPH:46.300 B++
VKPH:5.100 C
M20 Basilisk
C**
Kills:255
V. Kills:116 218%
Deaths:56
KDR:4.554
Accuracy:39.682% C++
KPH:21.300 C+
VKPH:9.700 C**
M40 Fury
C+
Kills:250
V. Kills:43 N/A
Deaths:22
KDR:11.364
Accuracy:34.537% C+
KPH:40.400 C
VKPH:6.900 C-
M60-G Bulldog
A+
Kills:204
V. Kills:15 N/A
Deaths:17
KDR:12
Accuracy:42.680% B+
KPH:76.100 A+
VKPH:5.600 C-
M40 Fury
C++
Kills:145
V. Kills:26 N/A
Deaths:10
KDR:14.500
Accuracy:36.845% C++
KPH:42 C--
VKPH:7.500 D
G30 Walker
C+
Kills:97
V. Kills:61 156%
Deaths:8
KDR:12.125
Accuracy:24.308% D-
KPH:15.800 C+
VKPH:9.900 C+
Kills:2,643 (0 + 2,643)
Deaths:246
KDR:10.744
VKDR:2.061
Vehicle Kills:507
Kill Difference:2,397
Playtime:70.820 hours
Usage:2%
Score:1.423m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:24.308%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B++
Kills:1,125
V. Kills:506 222%
Deaths:671
KDR:1.677
Accuracy:57.448% B++
KPH:21.100 C+
VKPH:9.500 B++
S12 Renegade
B*
Kills:695
V. Kills:42 N/A
Deaths:258
KDR:2.694
Accuracy:43.880% C++
KPH:46.800 C+
VKPH:2.800 B*
M20 Basilisk-F
C
Kills:533
V. Kills:238 223%
Deaths:215
KDR:2.479
Accuracy:51.700% C**
KPH:8.600 C--
VKPH:3.900 C
LA7 Buzzard
C+
Kills:163
V. Kills:67 240%
Deaths:122
KDR:1.336
Accuracy:51.571% C+
KPH:19.800 C+
VKPH:8.100 C+
Kills:2,516 (2,516 + 0)
Deaths:1,266
KDR:1.987
VKDR:0.674
Vehicle Kills:853
Kill Difference:1,250
Playtime:138.134 hours
Usage:4%
Score:1.254m
Score/min:151
Driving Accuracy:51.571%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C**
Kills:263
V. Kills:18 N/A
Deaths:10
KDR:26.300
Accuracy:35.041% C**
KPH:76.200 C++
VKPH:5.200 C+
M20 Wyvern
C**
Kills:70
V. Kills:25 269%
Deaths:10
KDR:7
Accuracy:33.635% C--
KPH:29.600 C**
VKPH:10.600 C--
Kills:333 (0 + 333)
Deaths:20
KDR:16.650
VKDR:2.150
Vehicle Kills:43
Kill Difference:313
Playtime:5.817 hours
Usage:0%
Score:0.115m
Score/min:329
Piloting Accuracy:N/A%
Gunner Accuracy:33.635%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Gauss Rifle S 2,8732,8432,2991.237C++0.8925.151%C+20.858%C+19.5DN/A92145.5h8.3B**33B+
C-4 3,7672,7261,6091.694C++0.4317.678%D*N/A76.1C29.1C+103935.8h1.4C++7.8C--
LB00 Python AP 3,9822,67610924.55B22.4265.812%B**N/A53.3C+26B+30650.2h4C++6.1B++
Tank Mine 2,9591,8466372.898C++0.7723.907%DN/A86.3C-52C-136121.4h1.5B++6.2C+
C-4 ARX 2,3201,8148652.097C+0.0322.832%D*N/A99.7C27.8C-62518.2h1.1B+4.7C+
L100 Python HESH 1,7831,58713311.932C+9.8057.292%B*1.575%C+52.9C+6.5C-31230h2.5B++4.4B*
M20 Mustang 2,3751,5192376.409A+4.2828.235%C-N/A27.5A+15.5B**27255.3h59.5B*210.8B++
Bouncing Betty 1,4701,4703913.76C+1.6349.68%B+N/A145.5BN/A65810.1h1.5B**3B**
GD-7F 1,4441,4291,0261.393C++0.7323.76%C17.075%D20.8C-N/A12168.8h10.9B++45.7B+
AF-57 Piston 1,3671,3538211.648B+0.4840.023%C+12.417%C-34.9C+N/A13838.8h3.9B+9.7C**
Blitz GD-10 1,3681,3537431.821B++0.3124.166%C+20.547%B+27.3C+N/A14449.6h12.9B+53.4B
MGR-L1 Promise 1,3701,3106731.947B0.1822.736%C29.084%B+48C++2.2A*13527.3h13.4C**59C*
C150 Dalton 2,0041,2968814.727B**12.6045.069%B+N/A47.6B++26C++63527.2h3.8C**8.4B++
Frag Grenade 1,3021,29411294N/A1,291.8759.895%A++N/A808.8B**5D39411.6h2.6B**4.4B**
L100 Python HEAT 1,8611,24811311.044B+8.9259.968%B**N/A51.6B**25.3M37824.2h5.1C*8.4B+
M30 Mustang AH 1,3721,2341806.856C++4.7354.357%CN/A50.8C+5.7C++22224.3h11.2C20.6C
Anti-Vehicle Grenade 1,3231,21011210N/A1,207.8767.633%A++N/A1210M++113B87611h2.6A+3.8A
NS-11C 1,2411,1966451.854B*0.2725.427%C++25.502%B**32.4C++1.2A++17336.9h12.2B+47.8B+
NS-15M2 1,2391,1946601.809C+0.3223.036%C31.24%B+35.4C-1.3B**12733.7h13.2C57.3C+
MKV Suppressed 1,1931,1846521.816B+0.3121.287%D--16.301%D26C-N/A13945.5h13.1C**61.6C+
LA39 Bruiser 1,1931,1777181.639B+0.4964.762%C*10.875%D40.3C+N/A17929.2h2B++3B+
NC6 Gauss SAW 1,2171,1779241.274C+0.8521.964%C**25.489%C**31.5C+1.1A19637.4h9.6C*43.7B
Warden 1,2041,1728831.327C++0.8031.251%B+33.106%B**22.3C+N/A6152.6h8.9C*28.4B+
NS-7B PDW 1,1861,1728571.368C++0.7621.189%D--12.457%D--20.7DN/A13756.5h13.2C*62.1C+
LA1 Anchor 1,1721,1675382.169C+0.0420.01%D--22.279%C--38.1CN/A21030.6h8.6B++42.8C+
NS-7 PDW 1,1741,1638521.365B0.7624.096%C20.292%B23.2CN/A12050.2h13B+53.9C**
AF-18 Stalker 1,1711,1637661.518C++0.6127.483%C+21.41%C+34.6C+N/A15733.6h11.9C*43.1C*
AF-19 Mercenary 1,1981,1611,3070.888C+1.2424.877%B+21.016%C+11.2DN/A69103.8h13.4C+54C**
NS-11A 1,1731,1607001.657C**0.4719.911%D--16.466%D34.2C+N/A17633.9h11.8B+59.2C+
GR-22 1,1651,1607711.505C++0.6221.062%D13.362%D-29.9C+N/A15038.8h11.4B++53.9C*
NC1 Gauss Rifle 1,1871,1591,4270.812C+1.3226.193%B+13.546%D*13.6DN/A5785.5h13.8C52.6C*
Gauss Compact S 1,1811,1591,1441.013C+1.1124.084%C+18.896%C++16.1CN/A9772.2h9.5B+39.5B
NC05 Jackhammer 1,1631,1569551.21C+0.9243.697%C16.523%B32.5C--N/A17735.6h4.2B+9.6B
NS-15M1 1,1611,1545811.986C**0.1421.082%C-21.231%C37.6C+N/A25030.7h10.4B++49.4C**
Reaper DMR 1,1491,1438531.34C+0.7920.315%D*15.223%D**28.9CN/A14339.6h9.2C**45.3C
AF-4A Bandit 1,1511,1411,0091.131C1.0022.008%D--17.529%D--20.4DN/A8656h9.8B+44.3C+
C75 Viper 1,3851,1389112.505A++10.3839.299%C++N/A45.5B++9.9B+50025h8.2B*20.8B*
C85 Canister 1,2081,1345719.895C++17.7739.455%C+12.522%C+92.2B6B+59612.3h6.4B+16.1B+
M40 Fury-F 1,6311,1256711.677C+0.4557.448%B++N/A21.1C+9.5B++13953.4h11.6C+20.1C**
Sticky Grenade 1,1011,09511095N/A1,092.8764.75%AN/A1825A+10C83930.6h1.3B*2B*
Vortek Rotary 1,8011,0872853.814B+1.6928.296%C-N/A17.2C*11.3C++25563.2h53.1B+187.8B+
Enforcer ML85 1,9641,0811646.591C**4.4648.962%B**1.573%C-24.2C++19.8B+48444.6h12.4C++25.3B+
Titan-150 AP 2,0021,0652055.195C+3.0759.295%B**2.723%C+20.7C-18.2B++65651.5h5.1C8.5B+
NSX-P Naginata 1,0501,0185111.992B+0.1424.415%C*34.578%B++54.1C++1.7B++15518.8h10.9B+44.4B+
A30 Walker 1,4349491118.55A*6.4227.692%B++1.475%C+18.8C++9.6C13550.4h124C*447.6B+
L100 Python AP 1,7089231555.955C+3.8359.13%B+2.167%C+25.8D21.9B+52235.8h5.4C++9.1B+
AF-41 Hacksaw 9299212403.838B+1.7140.475%B+15.527%C**41.9B+N/A22122h6.5B16B++
Breaker Rocket Pods 1,1858985017.96B**15.8348.525%C+N/A68C21.7B+63413.2h16.4C+33.8C++
AF-41 Hacksaw 8848762403.65B+1.5243.104%B++13.356%C--39.8B+N/A20322h7.4C*17.1B++
AP30 Shredder 1,228841869.779C*7.6534.511%B+1.546%C-38.8C**17.8C+36521.7h63.4B+183.6B++
Impetus 8057987041.134C0.9930.534%D22.932%D-31.1C--N/A13225.7h4.3C**14C+
AF-6 Shadow 8057884011.965C+0.1634.509%C+32.36%B+28DN/A8028.1h5.8C+16.7C+
Tempest 7967794921.583C++0.5427.326%C++22.85%C++27.9DN/A12127.9h11.8D-43.1C
Skyguard 1,3337591455.234B++3.1129.578%C+2.24%C++13C9.8C+29458.6h110.2C**372.5B
Mag-Cutter 87173634,4800.021C+2.1113.527%D*N/A0.4CN/A21905h2.7C+20.1D
S12 Renegade 7376952582.694C+0.5743.88%C++3.165%D46.6C+2.8B*13714.9h3.6C8.1C++
E540 Halberd 9236236210.048C*7.9252.062%B**1.605%D31C++14.9C+30320.1h4.4B**8.4B**
M12 Kobalt 6125952920.517B+18.3916.228%C-19.664%C*68.4C++2C3698.7h17B+105C*
NS Decimator 8625924431.336C*0.7960.696%C+1.689%C-37C+16.9C+51816h4.4C++7.2C*
NS Baron G5 5445373471.548B+0.5845.324%C+15.456%C++31.6CN/A10117h3.9B+8.5C**
M20 Basilisk-F 7715332152.479B**0.3551.7%C**1.501%D8.7C--3.9C17461.6h58.7C**113.6B+
L105 Zephyr 578510569.107C+6.9841.194%C+N/A55.4C+7.4C4419.2h5.3B+12.8B
NC12 Sweeper 5185092751.851B+0.2846.488%C*16.503%B*36.1C++N/A10914.1h3.7B++8B+
M20 Basilisk 648467726.486A+4.3639.179%C++4.711%C--22.3C++8.7B+27120.9h73.1B+186.7B+
NS-44 Commissioner 4794654641.002C+1.1332.053%D21.29%C+26CN/A13317.9h3.6C**11.2C++
Dual-75 Duster 4534271235.583B**33.4639.203%C+N/A55.5C-3.4C--2027.7h6.7D17.2C+
Hornet Missiles 645397537.491C*5.3653.003%D-N/A50.9C31.8C4477.8h7.6B*14.3B+
MANA Anti-Personnel Turret 4033871842.103N/A0.0219.521%UN/A3870U160U13801900.1h23.6T*121.1T*
MANA Anti-Vehicle Turret 6923872031.906A0.2254.282%D2.584%C3870S3050S23405500.1h6.8B++12.5C**
M60-A Bulldog 433379448.614B6.4942.953%B++N/A40.3C++5.7C+2519.4h5.9C13.7B+
AF-34 Mattock 3733681232.992C+0.8624.004%D**20.38%B*27.5DN/A13413.4h4.8B++20.2C+
AF-34 Mattock 3663631232.951C+0.8226.521%D*20.937%B++27.1DN/A12713.4h5.5B++20.6C++
NS-30 Vandal 3683621702.129C+0.0025.486%D**19.061%D--25.9DN/A11814h5.1B+20.2C
M12 Kobalt 3533371325.923A+23.8017.038%C18.398%C+76.6C++3.6B+4354.4h17.9C++105.4C++
C85 Canister-H 378337379.108C6.9859.228%B*8.012%D-112.3C++13.7A+6273h9.6D16.1C+
MGR-S1 Gladius 3413332341.423C+0.7029.229%C**23.423%C++24.7DN/A10413.5h9.1B31.1B+
CAS30 Tank Buster 6013302611.264C+0.8637.405%DN/A5.9C4.8C--14656.1h39.5B++105.7B+
E540 Halberd-H 496325417.927C+5.8060.871%B++2.462%B40.6C+21.4C++4258h5.3B8.7B+
Hawk GD-68 5923153640.865B1.2667.311%B++N/A12.1C-10.7C++35626h9.6D14.3C+
Enforcer ML65-H 536294427B++4.8761.522%B+1.361%C36.3C++29.9C*5848.1h13B21.2B+
M60-G Bulldog 3252931915.421A*13.2932.72%C2.389%C46.5B++5.1C3606.3h4.7B**14.5B++
M96 Mjolnir-H 400267436.209B+4.0849.105%C+N/A54.5C**27.1C5374.9h32.4B+66.1B+
NC6S Gauss SAW S 2672651461.815C**0.3121.779%C-15.094%D*36.3CN/A1977.3h11.6C53.4C+
CAS 14-E 2812631026.3B+24.1735.041%C**3.042%A75.1C++5.1C3333.5h31.6C+90.2C++
Rocklet Rifle 4372611741.5A+0.6340.74%D**N/A19.2D12.9D--24413.6h24.8B**60.8B+
NSX Tanto 2752611941.345C++0.7826.421%C+29.119%B+15.6DN/A4316.7h13.7C++51.8C++
NS-11P 2612591481.75B+0.3820.585%D23.552%C**28.8CN/A1849h11.6B++56.4C*
M20 Basilisk 371255564.554B+2.4339.682%C++4.706%C-21.3C+9.7C**29312h83.7B+210.9B+
L-30R Vektor 386253347.441M5.3134.315%C--N/A9.7C+5.1C7226h72.7C*211.9C++
M40 Fury 2932502211.364B+9.2434.537%C+N/A40.3C6.9C-3806.2h9.9B+28.6B+
NS-61 "Ravenous" Emissary 2452432231.09C+1.0427.358%C20.988%C++26.7CN/A749.1h13.5C++49.3C++
M60-A Bulldog 2632301812.778C+10.6546.831%C+1.304%D33.8C+4.9B2336.8h5B+10.8B+
NSX Tengu 2282221321.682B0.4535.302%C23.423%C*28.8C--N/A907.7h13.9C+39.3C+
Gauss Prime 2212162480.871C--1.2621.289%D**26.852%B14.8D**N/A5114.6h12.2D57.1D*
Titan-150 HEAT 321211653.246C1.1243.453%C3.791%B+14.6D7.6C38514.5h3.9B+9B+
M60-A Bulldog 2502101911.053C+8.9346.436%C++2.857%B+25.6C4.9B1928.2h6C+13C++
GD-66 Claw 2132071541.344C+0.7859.141%C+14.493%C+37.6C1.1A1745.5h2.1B++3.5B+
MGR-M1 Bishop 2122061151.791C**0.3437.215%B+38.835%B*32.2C+N/A1466.4h5.5B+14.7B+
M60-G Bulldog 2192041712B**9.8742.68%B+N/A75.6A5.6C-5402.7h3.9A9.1B**
NS-11A "Heatwave" 1931861771.051C1.0822.783%D--19.355%D--26.2D1C++627.1h14.2C62.4C-
Spear Anti-Vehicle Phalanx Turret 291179208.95C*6.8242.999%C+1.117%D**38.1C+23.8C++7464.7h7.3C**16.9B
Coyote Missiles 273172345.059B++2.9349.479%DN/A39.1C23C5804.4h41.7C+84.3C
AM7-XOXO 2591693180.531C-1.6054.94%D-2.367%D**3.3D--1.8C-3551h14.1C+25.8C+
LA7 Buzzard 2301631221.336C+0.7951.571%C+N/A19.9C+8.2C+828.2h8.8B+17B+
NCM3 Raven 280154821.878A+0.2543.461%BN/A12.8B++10.5A++33112h25.2B+58.1B+
Shrike 2701515160.293D1.8367.514%A1.325%D--17D13.4C++6958.9h8.1D12C+
NS Annihilator 2861461830.798B+1.3379.935%C+N/A10.7C++10.3B+36313.6h10.1B+12.7B+
M40 Fury 1711451014.5B*12.3736.845%C++N/A41.4D7.4D4623.5h10B+27.2B+
Soldier Soaker 1401401031.359C*0.7729.089%D16.429%B24.1D-N/A1165.8h6.7C+22.9C
NS-357 Underboss 1401401261.111C+1.0234.507%C25.714%B14.4D--N/A659.7h4.8D14C
AF-8 RailJack 140139492.837C++0.7137.139%C+78.417%B+24.8C+N/A1275.6h2.2C**6C**
NS-44L Blackhand 139138921.5C*0.6346.86%B+40.58%C+19.2C-N/A587.2h3.6B+7.7B+
EM4 Longshot 138137492.796C+0.6736.732%C--82.482%B+32.6C+N/A2064.2h1.9B+5.2C*
G40-F Ranger 208133266.5S64.3735.64%C+N/A70B++39.5B++5721.9h57.1B+160.3B+
Orbital Strike Uplink 2171311131N/A128.87432.759%UN/A327.5U215U41260.4h1.9T*0.4T*
L105 Zephyr PX 1531211210.083C-7.9656.941%B**N/A52.6D13.9B+5472.3h7.3F-12.9D-
NC15 Phoenix 238120811.481C*0.6554.697%C++N/A11.7C11.5C+30610.3h11.7C-21.5C
NCM3 Raven 218117821.427B++0.7042.17%C*N/A9.8C8.4B*26512h32.2C--76.4C+
L-24R Spur 135113167.063C+4.9429.499%F1.77%C+14.1D--2.8C*788h41.7C-141.3D
The Slasher 1171092,2900.048C+2.087.174%F-N/A1.1C-N/A595.1h1.8B++25.4F
NS-45 Pilot 1101081001.08C+1.0531.948%C+29.63%C++41.5C-N/A1202.6h8C-25C+
A30 Walker 164105254.2B*2.0727.39%B+N/A9.4C+5.3D16411.2h177.7C*648.9B+
PSA-02 Diamondback 102101452.244B0.1229.268%B20.792%D-31.6DN/A1053.2h12.1B41.4B+
NC4 Mag-Shot 105991970.503C1.6226.172%C+29.293%A+14.1DN/A1237h10.1C--38.6C+
Hyena Missile Launcher 15097511.902C++0.2335.061%C+N/A12.3D6.7D1237.9h47.1D-134.4C-
G30 Walker 15897812.125A**10.0024.308%D-1.031%D**15.6C+9.8C+2826.2h163B++670.4C*
GD-22S 9695621.532C+0.6024.527%C*28.421%B+35.2C+N/A5572.7h10.7C*43.4B
NC14 Bolt Driver 93931290.721C--1.4132.952%C--72.043%C8.9D--N/A10610.5h2.8C8.5C+
NCM2 Falcon 13992521.769B+0.3639.33%C+13.044%M**10.7C-5.5B2568.6h13.4D34.1C
Heartstring 98871480.588C-1.547.948%F-18.391%D6.2D--N/A3514h5.3C+66.8T*
Aspis Anti-Aircraft Phalanx Turret 15884223.818C++1.6930.245%B+N/A17.5B*15.4B++5414.8h90.9A+300.7B*
Halberd SE 12883183B**80.8750.569%C*N/A22.4F12.2D-1353.7h5.9F-11.7D**
M12 Kobalt 8783241.5C+39.3728.002%B**18.072%C+138.3B+6.7B++6570.6h20.7C+74C**
NC08 Mag-Scatter 8181651.246C*0.8847.695%D18.519%B+25.3C-N/A1323.2h3.3B*7B
NS-44L Showdown 8079591.339C++0.7938.633%C46.835%B*15.8D-N/A535h2.9B*7.4C**
NCM2 Falcon 11879392.026A0.1040.371%C6.329%B++11.1C5.5C**2157.1h14.1C++34.8C++
NS-20 "Heatwave" Gorgon 8177511.51C*0.6228.592%C**28.571%B++29.6C**1.5C+942.6h20.2B**70.7B**
LA3 Desperado 76751040.721C1.4129.347%C++13.333%D--20.3DN/A1313.7h8.9C++30.2C*
M20 Basilisk 9371252.84C+0.7129.982%C+8.451%B**15.4C-4.8D1944.6h58.2B++194.2B+
M20 Wyvern 9570107C*4.8733.635%C--4.286%C++29.2C**10.4C--3222.4h53.7B*159.6B+
M20 Drake 10470611.667A+9.5428.463%D-4.286%C10.8C--5.2D*1346.5h69.4B*243.7B+
NS-10 Burster 11669411.683B*0.4432.698%C*1.449%D*5.8C+3.9C+22911.9h163.9C501.3C++
G30 Walker 1056679.429C**7.3022.733%D--3.03%C18.3C--10.8C+3113.6h162.8C+716.3C
NS-20 "Heatwave" Gorgon 6965511.275C+0.8528.898%C++30.769%A+25C+1.5C862.6h24.2B++83.6B+
19A Fortuna 71632460.256D--1.8718.523%F--19.048%C6.4D*N/A339.9h12.3D--66.4F--
Mauler S6 6161541.13C*1.0044.67%B16.393%C*29C+N/A4262.1h4.3B+9.7B+
Auraxium Slasher 60591,4280.041C+2.0911.198%D**1.695%D-0.6CN/A795h3.9D34.8F--
M40 Fury-H 6256414C+11.8735.743%D1.786%B*56D6D3951h6.4B+18C*
NC6A GODSAW 6256391.436C0.6936.95%A35.714%B**13.7D**1.5B+1644.1h41.1T111.1T*
M20 Kestrel 8756115.091B+2.9632.011%B+N/A11.9D6.6D-1404.7h99.7C++311.4C*
MGR-C1 Charger 6055521.058C+1.0727.428%C+16.364%D*8.7D--N/A326.3h10.5B++38.4B+
NS-357 IA 5454550.982C+1.1541.88%D59.259%A++14.6D--N/A383.7h2.7B*6.5C**
G40-F Ranger 8754318B**15.8731.892%C--N/A41.5B+25.4B+4621.3h71.7C+224.8C+
M202 Wyrm 7953153S50.8746.219%D--N/A75.7C37.1C--4810.7h37.1B+80.3C*
NS-10 Burster 9653391.359C**0.7732.317%C++5.66%C++4.6C--3.7C+21911.6h205.2D*635.1C-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1311,627,932137.9h
Nanite Revive Grenade04,0401.2h
Anti-Vehicle MANA Turret546674h
Nanite Healing Grenade0790h
Spawn Beacon289455.7h
Medical Applicator1,743736,20366.9h
Medical Kit5903,00314.7h
Ancient Psykinetic Blade447433.5h
Hoplon Anti-Aircraft Phalanx Tower0530.4h
Turret AI Module11010.4h
Spear Anti-Vehicle Tower0500.4h
NC Triumph Flare Gun11210.3h
Welding Device15,1420.9h
AE Nano-Armor Kit637425,81751.3h
Skywall Shield Emitter0850.3h
Structure Shield Module0850.4h
Repair Module01030.4h
AE Medical Applicator5549,6975.6h
Motion Spotter5413,2339.9h
NC Patriot Flare Gun01030.2h
Restoration Kit181400.7h
Spitfire Auto-Turret331,9864.4h
Cortium Silo01330.6h
Auraxium Mag-Cutter19621.8h
Recon Detection Device434,9859.7h
Shield Recharging Field633,3431.7h
Smoke Grenade0610h
Ammunition Package338,2906.3h
Anti-Infantry MANA Turret249631.8h
Solid Wall0500.5h
Flail Targeting Dart31881.2h
Snowman Soldier2500.1h
Pain Spire0730.4h
Lumifiber Rampart Wall0931.5h
Hardlight Barrier81940.5h
Nano-Repair Grenade01,1280.3h
Router0960.1h
Elysium Spawn Tube0900.4h
Vehicle Gate01081.6h
Orbital Strike Target Designator13931.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.58s
Server spent 4.19s on queries, 3.61s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.