Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 12 (18,342)players online:
LatrodectusVS (42)  Maldrasou (26)  Serenity024 (25)  Freerunnerx10 (5)  EdVanAmator (4)  Nukanaut (3) 105
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (33 days). The data shown below may not be accurate.

Legionary B4rr[VIB] B4rr
VS BR 25

KDR: 2.11

Score: 98.6m

Last Seen: Nov 10th, 2018 12:27 PM
- OFFLINE - 800.4 hour(s)

Prestige 1, Battle Rank 25 - Vanu Sovereignty on Miller
Level Progress (to 26): 90%
PRIMARY CLASSESMEDICENGINEERHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Flare VE6 Orion VS54 SVA-88 NS-11C Ursa H-V45 NS-15M1
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:B4rr



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,922,787 MLG Score: 1537
Fun Score: N/A
Cheeseburgers Flipped: 687TIME WITH MEDKIT: 3.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.043%27.456%8254997382,9772.28518-0.172

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.706%1.764A++1.062B**-1.363D**HEAD ++ (~12.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.562B+9.80.31C*22.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.663%1.072%269410184,664180012832.59111363%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.959%-0.818D--0.495D0.63

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129.20.196C++38.30.275C*90.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.138%2.328%395710155,455247416362.20493333%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.106%1.004B**-0.201C0.229

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.70.8B++3.90.685B+3.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.616%3.113%4261710058,385217612223.8534686%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.576%-0.419C---0.314C0.732

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.80.773B++8.50.784B++18.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.183%74.461%426410182,878287481.00139

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.245%1.371A0.48B+1.807

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.539B+20.368C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.304%13.872%426410183,727275621.35232

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.705%1.077B**-0.122C+0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.50.585B+30.387C**2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
98.6m299.3%730 (43.8k)602 (36.1k)2.11303137,79365,2112.2915925 (25)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1022525923.251%20.271%47102:3167

19% Combat Medic29% Engineer26% Heavy Assault7% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 9th, 2013 2:27 PMMay 1st, 2014 12:44 AMDec 9th, 2018 7:00 PM (4d) (PST)Nov 10th, 2018 9:32 AM (33d) (PST)Nov 10th, 2018 8:27 AM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8142585560.8410.3980.1702.6830.0561537

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,85515,47133,384502410161336,115

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2730.6h/113.8d 11,644 27,932 31,509 439.7k 3,624 10,211 9,105 133.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B**
Kills:12,909
Deaths:3,654
KDR:3.533
Accuracy:30.234% B**
HSR:37.052% B*
Flare VE6
A+
Kills:3,608
Deaths:1,262
KDR:2.859
Accuracy:28.649% B**
HSR:34.313% A+
Orion VS54
A+
Kills:3,157
Deaths:1,499
KDR:2.106
Accuracy:27.665% A+
HSR:31.644% B**
SVA-88
B*
Kills:3,061
Deaths:1,621
KDR:1.888
Accuracy:27.227% B*
HSR:28.128% B+
Ursa
B*
Kills:2,747
Deaths:1,161
KDR:2.366
Accuracy:26.990% B*
HSR:29.851% B*
NS-15M1
B++
Kills:2,480
Deaths:1,486
KDR:1.669
Accuracy:26.422% B++
HSR:23.911% C*
Lasher X2
A++
Kills:2,220
Deaths:1,855
KDR:1.197
Accuracy:39.195% A++
HSR:3.784% C+
Pulsar LSW
B**
Kills:1,745
Deaths:633
KDR:2.757
Accuracy:28.967% B**
HSR:22.292% C
NSX Naginata
A+
Kills:1,164
Deaths:337
KDR:3.454
Accuracy:29.553% A+
HSR:38.746% A+
NS-15M2
A*
Kills:1,161
Deaths:232
KDR:5.004
Accuracy:34.145% A*
HSR:39.104% A++
VX29 Polaris
B+
Kills:1,160
Deaths:734
KDR:1.580
Accuracy:25.916% B+
HSR:15.776% D--
NS-15M AE
B++
Kills:1,159
Deaths:484
KDR:2.395
Accuracy:26.702% C**
HSR:32.873% B++
VE-H Maw
A
Kills:382
Deaths:101
KDR:3.782
Accuracy:31.248% B**
HSR:38.220% A
NS-15MP
A++
Kills:304
Deaths:69
KDR:4.406
Accuracy:32.214% B**
HSR:44.079% A++
Kills:37,257
Deaths (as Heavy Assault):15,128
Deaths (to Heavy Assaults):18,433
KDR:2.46278
Kill Difference:22,129
Playtime:703.652 hours
Usage:26%
Score:27.952m
Score/min:662
Accuracy (listed only):29.652%
HSR (listed only):29.984%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NS-11C
A++
Kills:3,001
Deaths:1,404
KDR:2.137
Accuracy:31.847% A++
HSR:22.859% B++
VX6-7
A++
Kills:2,011
Deaths:1,064
KDR:1.890
Accuracy:32.629% A++
HSR:24.117% B+
MKV Suppressed
B**
Kills:1,947
Deaths:867
KDR:2.246
Accuracy:31.235% B**
HSR:19.980% C++
Pulsar C
A+
Kills:1,867
Deaths:1,073
KDR:1.740
Accuracy:31.738% A+
HSR:26.085% B+
Zenith VX-5
B**
Kills:1,709
Deaths:949
KDR:1.801
Accuracy:30.678% B**
HSR:25.571% B++
Eridani SX5G
B+
Kills:1,638
Deaths:916
KDR:1.788
Accuracy:30.721% B+
HSR:19.170% C+
Solstice VE3
B**
Kills:1,396
Deaths:1,053
KDR:1.326
Accuracy:28.310% B**
HSR:19.198% C+
Sirius SX12
A
Kills:1,394
Deaths:878
KDR:1.588
Accuracy:31.445% A
HSR:17.647% C+
Serpent VE92
A
Kills:1,377
Deaths:955
KDR:1.442
Accuracy:30.084% A
HSR:20.625% C++
Eridani SX5
B**
Kills:1,335
Deaths:972
KDR:1.373
Accuracy:31.180% B**
HSR:16.105% C--
Solstice Burst
B**
Kills:1,329
Deaths:740
KDR:1.796
Accuracy:32.056% B**
HSR:24.154% C++
Skorpios
B*
Kills:1,327
Deaths:728
KDR:1.823
Accuracy:29.474% B+
HSR:27.430% B*
NS-7 PDW
C*
Kills:1,291
Deaths:1,112
KDR:1.161
Accuracy:25.587% C*
HSR:10.070% D*
VE-S Canis
M+
Kills:1,277
Deaths:217
KDR:5.885
Accuracy:37.764% A++
HSR:45.262% M+
Eclipse VE3A
A
Kills:1,254
Deaths:459
KDR:2.732
Accuracy:32.311% A
HSR:25.199% B**
Phobos VX86
B*
Kills:1,241
Deaths:739
KDR:1.679
Accuracy:68.904% B*
HSR:15.391% C+
Solstice SF
A
Kills:1,195
Deaths:1,221
KDR:0.979
Accuracy:29.967% A
HSR:11.548% D-
NS Baron G5
A++
Kills:1,161
Deaths:674
KDR:1.723
Accuracy:60.930% A++
HSR:15.676% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:928
KDR:1.250
Accuracy:58.386% B**
HSR:18.276% B+
Thanatos VE70
A+
Kills:1,160
Deaths:762
KDR:1.522
Accuracy:54.359% A+
HSR:11.552% D-
NS-11CP
A+
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:35.578% A+
HSR:22.414% C+
MKV-B Suppressed
A+
Kills:1,159
Deaths:364
KDR:3.184
Accuracy:35.183% A+
HSR:25.971% B**
Pandora VX25
B*
Kills:1,157
Deaths:760
KDR:1.522
Accuracy:47.784% B*
HSR:14.434% C+
NSX Tanto
A++
Kills:688
Deaths:172
KDR:4
Accuracy:36.249% A++
HSR:31.541% B**
Deimos VA29
A+
Kills:169
Deaths:77
KDR:2.195
Accuracy:77.209% A+
HSR:14.793% C
Kills:34,403
Deaths (as Light Assault):19,357
Deaths (to Light Assaults):12,847
KDR:1.77729
Kill Difference:15,046
Playtime:430.411 hours
Usage:16%
Score:15.640m
Score/min:606
Accuracy (listed only):38.864%
HSR (listed only):21.003%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A++
Kills:3,001
Deaths:1,404
KDR:2.137
Accuracy:31.847% A++
HSR:22.859% B++
VX6-7
A++
Kills:2,011
Deaths:1,064
KDR:1.890
Accuracy:32.629% A++
HSR:24.117% B+
Eidolon VE33
A+
Kills:1,955
Deaths:930
KDR:2.102
Accuracy:36.246% A+
HSR:27.519% C**
Pulsar C
A+
Kills:1,867
Deaths:1,073
KDR:1.740
Accuracy:31.738% A+
HSR:26.085% B+
Zenith VX-5
B**
Kills:1,709
Deaths:949
KDR:1.801
Accuracy:30.678% B**
HSR:25.571% B++
Solstice VE3
B**
Kills:1,396
Deaths:1,053
KDR:1.326
Accuracy:28.310% B**
HSR:19.198% C+
Serpent VE92
A
Kills:1,377
Deaths:955
KDR:1.442
Accuracy:30.084% A
HSR:20.625% C++
Solstice Burst
B**
Kills:1,329
Deaths:740
KDR:1.796
Accuracy:32.056% B**
HSR:24.154% C++
Eclipse VE3A
A
Kills:1,254
Deaths:459
KDR:2.732
Accuracy:32.311% A
HSR:25.199% B**
Phobos VX86
B*
Kills:1,241
Deaths:739
KDR:1.679
Accuracy:68.904% B*
HSR:15.391% C+
Solstice SF
A
Kills:1,195
Deaths:1,221
KDR:0.979
Accuracy:29.967% A
HSR:11.548% D-
NS Baron G5
A++
Kills:1,161
Deaths:674
KDR:1.723
Accuracy:60.930% A++
HSR:15.676% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:928
KDR:1.250
Accuracy:58.386% B**
HSR:18.276% B+
Thanatos VE70
A+
Kills:1,160
Deaths:762
KDR:1.522
Accuracy:54.359% A+
HSR:11.552% D-
NS-11CP
A+
Kills:1,160
Deaths:273
KDR:4.249
Accuracy:35.578% A+
HSR:22.414% C+
Pandora VX25
B*
Kills:1,157
Deaths:760
KDR:1.522
Accuracy:47.784% B*
HSR:14.434% C+
NSX Tanto
A++
Kills:688
Deaths:172
KDR:4
Accuracy:36.249% A++
HSR:31.541% B**
Deimos VA29
A+
Kills:169
Deaths:77
KDR:2.195
Accuracy:77.209% A+
HSR:14.793% C
Kills:24,990
Deaths (as Engineer):14,233
Deaths (to Engineers):12,575
KDR:1.75578
Kill Difference:10,757
Playtime:798.848 hours
Usage:29%
Score:31.854m
Score/min:665
Accuracy (listed only):41.959%
HSR (listed only):20.608%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
H-V45
B*
Kills:2,713
Deaths:1,849
KDR:1.467
Accuracy:27.871% B*
HSR:16.218% D
MKV Suppressed
B**
Kills:1,947
Deaths:867
KDR:2.246
Accuracy:31.235% B**
HSR:19.980% C++
Eridani SX5G
B+
Kills:1,638
Deaths:916
KDR:1.788
Accuracy:30.721% B+
HSR:19.170% C+
NS-11A
B*
Kills:1,586
Deaths:1,186
KDR:1.337
Accuracy:27.877% B*
HSR:18.411% C
Pulsar VS1
B+
Kills:1,399
Deaths:1,095
KDR:1.278
Accuracy:25.381% B+
HSR:14.653% D-
Sirius SX12
A
Kills:1,394
Deaths:878
KDR:1.588
Accuracy:31.445% A
HSR:17.647% C+
Terminus VX-9
B++
Kills:1,356
Deaths:636
KDR:2.132
Accuracy:29.012% B++
HSR:30.015% B+
Eridani SX5
B**
Kills:1,335
Deaths:972
KDR:1.373
Accuracy:31.180% B**
HSR:16.105% C--
Skorpios
B*
Kills:1,327
Deaths:728
KDR:1.823
Accuracy:29.474% B+
HSR:27.430% B*
NS-7 PDW
C*
Kills:1,291
Deaths:1,112
KDR:1.161
Accuracy:25.587% C*
HSR:10.070% D*
VE-S Canis
M+
Kills:1,277
Deaths:217
KDR:5.885
Accuracy:37.764% A++
HSR:45.262% M+
Phobos VX86
B*
Kills:1,241
Deaths:739
KDR:1.679
Accuracy:68.904% B*
HSR:15.391% C+
Corvus VA55
B**
Kills:1,240
Deaths:846
KDR:1.466
Accuracy:29.850% B**
HSR:20.242% C
Equinox VE2 Burst
A+
Kills:1,173
Deaths:391
KDR:3
Accuracy:35.335% A+
HSR:32.907% B++
CME
A
Kills:1,166
Deaths:469
KDR:2.486
Accuracy:33.024% A
HSR:28.216% B++
Equinox VE2
B++
Kills:1,161
Deaths:743
KDR:1.563
Accuracy:29.261% B++
HSR:22.050% C++
NS Baron G5
A++
Kills:1,161
Deaths:674
KDR:1.723
Accuracy:60.930% A++
HSR:15.676% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:928
KDR:1.250
Accuracy:58.386% B**
HSR:18.276% B+
Thanatos VE70
A+
Kills:1,160
Deaths:762
KDR:1.522
Accuracy:54.359% A+
HSR:11.552% D-
NS-11P
A
Kills:1,160
Deaths:579
KDR:2.003
Accuracy:28.709% A
HSR:19.224% C++
Darkstar
B**
Kills:1,159
Deaths:395
KDR:2.934
Accuracy:31.392% B**
HSR:29.853% B*
MKV-B Suppressed
A+
Kills:1,159
Deaths:364
KDR:3.184
Accuracy:35.183% A+
HSR:25.971% B**
Pandora VX25
B*
Kills:1,157
Deaths:760
KDR:1.522
Accuracy:47.784% B*
HSR:14.434% C+
Deimos VA29
A+
Kills:169
Deaths:77
KDR:2.195
Accuracy:77.209% A+
HSR:14.793% C
Kills:31,529
Deaths (as Combat Medic):18,183
Deaths (to Combat Medics):8,504
KDR:1.73398
Kill Difference:13,346
Playtime:516.600 hours
Usage:19%
Score:14.261m
Score/min:460
Accuracy (listed only):38.245%
HSR (listed only):20.981%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MKV Suppressed
B**
Kills:1,947
Deaths:867
KDR:2.246
Accuracy:31.235% B**
HSR:19.980% C++
Eridani SX5G
B+
Kills:1,638
Deaths:916
KDR:1.788
Accuracy:30.721% B+
HSR:19.170% C+
Ghost
A+
Kills:1,500
Deaths:518
KDR:2.896
Accuracy:48.216% A+
HSR:73.667% B+
Sirius SX12
A
Kills:1,394
Deaths:878
KDR:1.588
Accuracy:31.445% A
HSR:17.647% C+
NS-44 Commissioner
A*
Kills:1,382
Deaths:800
KDR:1.728
Accuracy:53.113% A*
HSR:28.365% B**
Eridani SX5
B**
Kills:1,335
Deaths:972
KDR:1.373
Accuracy:31.180% B**
HSR:16.105% C--
Skorpios
B*
Kills:1,327
Deaths:728
KDR:1.823
Accuracy:29.474% B+
HSR:27.430% B*
NS-7 PDW
C*
Kills:1,291
Deaths:1,112
KDR:1.161
Accuracy:25.587% C*
HSR:10.070% D*
VE-S Canis
M+
Kills:1,277
Deaths:217
KDR:5.885
Accuracy:37.764% A++
HSR:45.262% M+
Parallax VX3
B+
Kills:1,170
Deaths:280
KDR:4.179
Accuracy:42.691% B+
HSR:77.521% C+
Artemis VX26
A++
Kills:1,166
Deaths:456
KDR:2.557
Accuracy:35.159% A++
HSR:33.877% A++
MKV-B Suppressed
A+
Kills:1,159
Deaths:364
KDR:3.184
Accuracy:35.183% A+
HSR:25.971% B**
NS-357 Underboss
B**
Kills:1,158
Deaths:877
KDR:1.320
Accuracy:43.701% B**
HSR:16.235% D
NS-44 Commissioner AE
A+
Kills:1,157
Deaths:603
KDR:1.919
Accuracy:54.781% A+
HSR:33.621% B*
NS-30 Vandal
B*
Kills:510
Deaths:328
KDR:1.555
Accuracy:37.847% B*
HSR:23.137% C
NSX Tomoe
A+
Kills:314
Deaths:102
KDR:3.078
Accuracy:35.732% A+
HSR:36.306% C+
NSX Daimyo
A
Kills:115
Deaths:20
KDR:5.750
Accuracy:49.906% A
HSR:97.391% B**
Beamer VS3
C++
Kills:103
Deaths:90
KDR:1.144
Accuracy:27.604% C++
HSR:14.563% D--
VA39 Spectre
C+
Kills:93
Deaths:99
KDR:0.939
Accuracy:31.116% C+
HSR:20.430% D**
NS-AM7 Archer
A
Kills:83
Deaths:66
KDR:1.258
Accuracy:63.832% B++
HSR:28.916% A
NS CandyCannon 3000
A
Kills:61
Deaths:164
KDR:0.372
Accuracy:50.708% A
HSR:29.508% C-
NS Deep Freeze
B
Kills:60
Deaths:171
KDR:0.351
Accuracy:47.937% B
HSR:6.667% D
Kills:20,240
Deaths (as Infiltrator):10,628
Deaths (to Infiltrators):7,804
KDR:1.9044
Kill Difference:9,612
Playtime:181.702 hours
Usage:7%
Score:5.813m
Score/min:533
Accuracy (listed only):39.770%
HSR (listed only):31.902%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
B*
Kills:1,186
Deaths:470
KDR:2.523
Accuracy:23.431% B*
HSR:16.442% D-
Blueshift VM5
B*
Kills:1,182
Deaths:471
KDR:2.510
Accuracy:22.932% B*
HSR:18.274% C-
Nebula VM20
B**
Kills:605
Deaths:183
KDR:3.306
Accuracy:23.805% B**
HSR:26.281% B**
Nebula VM20
B**
Kills:559
Deaths:183
KDR:3.055
Accuracy:22.992% B**
HSR:23.614% B+
Comet VM2
B*
Kills:384
Deaths:372
KDR:1.032
Accuracy:50.712% B*
HSR:2.083% D--
Comet VM2
B**
Kills:279
Deaths:253
KDR:1.103
Accuracy:54.293% B**
HSR:4.301% C+
Quasar VM1
C**
Kills:112
Deaths:123
KDR:0.911
Accuracy:16.949% C**
HSR:14.286% D-
NS-10 Burster
C+
Kills:63
Deaths:74
KDR:0.851
Accuracy:28.859% C+
HSR:4.762% D
Vortex VM21
B
Kills:53
Deaths:84
KDR:0.631
Accuracy:43.744% B
HSR:0% F
Kills:4,423
Deaths (as MAX Suit):1,106.500
Deaths (to MAX Suits):4,753
KDR:3.99729
Kill Difference:3,316.500
Playtime:86.039 hours
Usage:3%
Score:3.096m
Score/min:600
Accuracy (listed only):31.969%
HSR (listed only):12.227%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A+
Kills:2,355
V. Kills:103 N/A
Deaths:409
KDR:5.758
Accuracy:41.177% C+
KPH:91.200 A+
VKPH:4 C*
Dual Photon Pods
A++
Kills:1,152
V. Kills:158 N/A
Deaths:123
KDR:9.366
Accuracy:60.647% B**
KPH:167.100 A++
VKPH:22.900 B+
Saron Laser Cannon
B
Kills:840
V. Kills:746 112%
Deaths:815
KDR:1.031
Accuracy:26.413% D-
KPH:12.900 C+
VKPH:11.500 B
Hornet Missiles
A*
Kills:755
V. Kills:191 393%
Deaths:69
KDR:10.942
Accuracy:69.420% B*
KPH:199.800 A*
VKPH:50.500 B+
Maelstrom Turbo Laser
C
Kills:317
V. Kills:209 151%
Deaths:339
KDR:0.935
Accuracy:27.668% D
KPH:11.400 C
VKPH:7.500 C
Coyote Missiles
B
Kills:140
V. Kills:58 237%
Deaths:24
KDR:5.833
Accuracy:53.564% C+
KPH:49.600 B
VKPH:20.500 C+
Kills:5,559 (3,512 + 0)
Deaths:1,779
KDR:3.125
VKDR:0.823
Vehicle Kills:1,465
Kill Difference:3,780
Playtime:131.961 hours
Usage:5%
Score:3.730m
Score/min:471
Piloting Accuracy:27.668%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:425
V. Kills:195 217%
Deaths:56
KDR:7.589
Accuracy:50.386% A
KPH:1,530,000 U
VKPH:702,000 U
L105 Zephyr
U
Kills:406
V. Kills:19 N/A
Deaths:28
KDR:14.500
Accuracy:45.554% B
KPH:1,461,600 U
VKPH:68,400 U
AP30 Shredder
U
Kills:264
V. Kills:68 383%
Deaths:35
KDR:7.543
Accuracy:25.946% D*
KPH:950,400 U
VKPH:244,800 U
CAS30 Tank Buster
D-
Kills:71
V. Kills:67 104%
Deaths:216
KDR:0.329
Accuracy:36.693% D-
KPH:3.300 D-
VKPH:3.100 D-
Kills:1,166 (71 + 1,095)
Deaths:335
KDR:3.481
VKDR:1.042
Vehicle Kills:349
Kill Difference:831
Playtime:21.474 hours
Usage:1%
Score:0.915m
Score/min:710
Piloting Accuracy:36.693%
Gunner Accuracy:25.946%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:1,151
V. Kills:53 N/A
Deaths:58
KDR:19.845
Accuracy:54.912% B++
KPH:99.800 A*
VKPH:4.600 D-
C75 Viper
A*
Kills:721
V. Kills:68 N/A
Deaths:63
KDR:11.444
Accuracy:37.595% C+
KPH:68.100 A*
VKPH:6.400 C
L100 Python AP
B**
Kills:546
V. Kills:377 144%
Deaths:93
KDR:5.871
Accuracy:58.401% C*
KPH:34 B+
VKPH:23.500 B**
L100 Python HEAT
A*
Kills:254
V. Kills:71 353%
Deaths:34
KDR:7.471
Accuracy:57.497% B+
KPH:57.800 A*
VKPH:16.200 B**
Skyguard
C**
Kills:122
V. Kills:105 115%
Deaths:48
KDR:2.542
Accuracy:31.585% B+
KPH:12.500 C+
VKPH:10.700 C**
Kills:2,794 (2,794 + 0)
Deaths:296
KDR:9.439
VKDR:2.277
Vehicle Kills:674
Kill Difference:2,498
Playtime:52.325 hours
Usage:2%
Score:1.869m
Score/min:595
Driving Accuracy:31.585%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
A++
Kills:1,451
V. Kills:79 N/A
Deaths:117
KDR:12.402
Accuracy:58.142% B*
KPH:75 A++
VKPH:4.100 D-
Supernova FPC
B**
Kills:1,251
V. Kills:867 144%
Deaths:277
KDR:4.516
Accuracy:55.237% C*
KPH:28.600 B+
VKPH:19.900 B**
Proton II PPA
M+
Kills:1,185
V. Kills:49 N/A
Deaths:44
KDR:26.932
Accuracy:31.333% B**
KPH:140.800 M+
VKPH:5.800 B**
E540 Halberd
A+
Kills:423
V. Kills:197 214%
Deaths:32
KDR:13.219
Accuracy:53.280% B++
KPH:47 A+
VKPH:21.900 B*
Saron HRB
A++
Kills:304
V. Kills:146 207%
Deaths:29
KDR:10.483
Accuracy:46.285% C**
KPH:43.700 A++
VKPH:21 B++
M12 Kobalt
B**
Kills:161
V. Kills:4 N/A
Deaths:4
KDR:40.250
Accuracy:18.231% B++
KPH:103.300 B**
VKPH:2.600 C
Supernova PC
B+
Kills:81
V. Kills:16 N/A
Deaths:11
KDR:7.364
Accuracy:43.660% D
KPH:27.400 B+
VKPH:5.400 D-
Kills:4,856 (2,783 + 2,073)
Deaths:514
KDR:9.447
VKDR:2.642
Vehicle Kills:1,358
Kill Difference:4,342
Playtime:91.898 hours
Usage:3%
Score:4.047m
Score/min:734
Driving Accuracy:43.660%
Gunner Accuracy:18.231%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A**
Kills:1,869
V. Kills:85 N/A
Deaths:52
KDR:35.942
Accuracy:37.042% C+
KPH:209.700 A**
VKPH:9.500 B*
M40 Fury-H
B+
Kills:448
V. Kills:12 N/A
Deaths:23
KDR:19.478
Accuracy:27.540% D**
KPH:113.100 B+
VKPH:3 D-
E540 Halberd-H
B++
Kills:232
V. Kills:99 232%
Deaths:20
KDR:11.600
Accuracy:55.998% C+
KPH:59.100 B++
VKPH:25.200 B
M12 Kobalt-H
B+
Kills:223
V. Kills:5 N/A
Deaths:13
KDR:17.154
Accuracy:19.115% D
KPH:157.100 B+
VKPH:3.500 D
Kills:2,772 (0 + 2,772)
Deaths:108
KDR:25.667
VKDR:1.861
Vehicle Kills:201
Kill Difference:2,664
Playtime:18.223 hours
Usage:1%
Score:0.832m
Score/min:761
Driving Accuracy:N/A%
Gunner Accuracy:19.115%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:632
V. Kills:77 N/A
Deaths:43
KDR:14.698
Accuracy:44.991% B**
KPH:103.500 A*
VKPH:12.600 B++
M40 Fury
A**
Kills:485
V. Kills:55 N/A
Deaths:28
KDR:17.321
Accuracy:45.466% B**
KPH:122 A**
VKPH:13.800 B+
M60-G Bulldog
M
Kills:479
V. Kills:51 N/A
Deaths:37
KDR:12.946
Accuracy:44.782% B**
KPH:70.900 M
VKPH:7.500 B
M60-G Bulldog
M++
Kills:455
V. Kills:41 N/A
Deaths:28
KDR:16.250
Accuracy:50.068% A
KPH:104.900 M++
VKPH:9.500 C**
M12 Kobalt
B*
Kills:211
V. Kills:3 N/A
Deaths:5
KDR:42.200
Accuracy:19.876% B
KPH:97.100 B*
VKPH:1.400 D
M12 Kobalt
A*
Kills:183
V. Kills:9 N/A
Deaths:4
KDR:45.750
Accuracy:21.781% B*
KPH:142.100 A*
VKPH:7 A++
Kills:2,445 (0 + 2,445)
Deaths:145
KDR:16.862
VKDR:1.628
Vehicle Kills:236
Kill Difference:2,300
Playtime:24.638 hours
Usage:1%
Score:1.696m
Score/min:1,147
Driving Accuracy:N/A%
Gunner Accuracy:21.781%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:402
V. Kills:11 N/A
Deaths:171
KDR:2.351
Accuracy:47.940% B++
KPH:69 B+
VKPH:1.900 C+
M40 Fury-F
C
Kills:124
V. Kills:17 N/A
Deaths:115
KDR:1.078
Accuracy:42.536% D
KPH:18.400 C
VKPH:2.500 D-
Kills:526 (526 + 0)
Deaths:286
KDR:1.839
VKDR:0.098
Vehicle Kills:28
Kill Difference:240
Playtime:12.547 hours
Usage:0%
Score:0.143m
Score/min:190
Driving Accuracy:42.536%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 12,98712,9093,6543.533C*1.4230.234%B**37.052%B*120.6A++N/A410107h9.5B++31.3B*
Flare VE6 3,6193,6081,2622.859A+0.7528.649%B**34.313%A+93A*N/A54438.8h8.3B**29.1B++
Orion VS54 3,1623,1571,4992.106B+0.0127.665%A+31.644%B**63.3A+N/A36849.9h9.9B**35.9B
SVA-88 3,0773,0611,6211.888C++0.2327.227%B*28.128%B+60.6B++N/A34250.5h10B++36.9B++
NS-11C 3,0253,0011,4042.137A0.0231.847%A++22.859%B++58A++N/A25351.7h11.4B*35.8B*
Ursa 2,7532,7471,1612.366A0.2526.99%B*29.851%B*80.8A++N/A45834h8.9B*32.9B++
H-V45 2,7192,7131,8491.467C++0.6527.871%B*16.218%D33.2C++N/A13581.7h11.7B++41.8B++
NS-15M1 2,4852,4801,4861.669C*0.4426.422%B++23.911%C*44C*N/A23056.4h10.8B++40.7B+
Light PPA 2,4582,3554095.758C++3.6441.177%C+N/A91.3A+4C*57325.8h9.9B+24B+
Lasher X2 2,2312,2201,8551.197B+0.9239.195%A++3.784%C+39.9B+N/A25555.7h17.1B+43.5B*
VX6-7 2,0212,0111,0641.89B+0.2232.629%A++24.117%B+46.6B+N/A22843.2h10.6B++32.4B*
Eidolon VE33 1,9621,9559302.102B**0.0136.246%A+27.519%C**48.8A+N/A23840.1h6.1B**16.9B**
MKV Suppressed 1,9471,9478672.246A+0.1331.235%B**19.98%C++82.5A**N/A36023.6h11.8B+37.8B+
C-4 2,5101,8871,1391.657C*0.4628.205%B+N/A118.7B*39.2B++174915.9h1.2B+4.4B+
Proton II PPA-H 1,9541,8695235.942A++33.8337.042%C+1.926%C++210A**9.6B*9268.9h6.9B*18.7B++
Pulsar C 1,8761,8671,0731.74B0.3731.738%A+26.085%B+39.6B+N/A24047.1h9.6B++30.4B++
Pulsar LSW 1,7471,7456332.757B**0.6428.967%B**22.292%C80.4A+N/A41821.7h10B*34.5B*
Zenith VX-5 1,7141,7099491.801B+0.3130.678%B**25.571%B++43.7B+N/A22039.1h10.6B*34.6B++
Eridani SX5G 1,6401,6389161.788C*0.3330.721%B+19.17%C+74.1B*N/A33122.1h9.8B+31.8B+
NS-11A 1,5911,5861,1861.337C++0.7827.877%B*18.411%C26.7C+N/A13559.3h12.1B++43.5B++
Ghost 1,5051,5005182.896C++0.7848.216%A+73.667%B+70.4A+N/A32221.3h1.9B++4B*
NS Decimator 2,1641,4971,6050.933C+1.1870.4%A2.071%C+41.1B+18.3C**60136.4h4.8C++6.9B+
Anti-Vehicle Grenade 1,5991,48911489N/A1,486.8969.146%A*N/A1240.8S91.7C+96321.2h2.2A++3.1A+
Supernova VPC 1,5301,45111712.402C++10.2958.142%B*1.792%C*75.2A++4.1D-55519.3h2A3.4B**
Pulsar VS1 1,4021,3991,0951.278B0.8425.381%B+14.653%D-27.6C*N/A11850.6h12.6B++49.7B++
Solstice VE3 1,3981,3961,0531.326B*0.7928.31%B**19.198%C+28.4B++N/A20549.2h12.2B++43.2B+
Sirius SX12 1,3971,3948781.588B+0.5331.445%A17.647%C+60.6A++N/A35523h11.5B*36.5B++
Sticky Grenade 1,3931,38911389N/A1,386.8968.989%A*N/A2778M**8C165490.5h0.9A+1.4B**
NS-44 Commissioner 1,3861,3828001.728B*0.3953.113%A*28.365%B**102.4M+N/A50213.5h2.8B**5.2B**
Serpent VE92 1,3781,3779551.442B+0.6730.084%A20.625%C++32.2C*N/A25642.8h10.2B*33.8B*
MANA Anti-Vehicle Turret 1,9681,3684063.369C1.2657.518%D-3.509%C+13680S6000S42345800.1h5.2B+9.1B+
Terminus VX-9 1,3661,3566362.132B+0.0229.012%B++30.015%B+74.5A++N/A38418.2h11.2B+38.7B++
Eridani SX5 1,3381,3359721.373C*0.7431.18%B**16.105%C--36.4C++N/A20536.7h10.7B+34.4B+
Solstice Burst 1,3361,3297401.796C**0.3232.056%B**24.154%C++58.3B++N/A27822.8h10.5B*32.8B*
Skorpios 1,3351,3277281.823C*0.2929.474%B+27.43%B*75AN/A37717.7h10.6B35.8B+
NS-7 PDW 1,2941,2911,1121.161C**0.9525.587%C*10.07%D*23.7C+N/A10654.5h14.1C**55.1B
VE-S Canis 1,2781,2772175.885S3.7737.764%A++45.262%M+155.7M**N/A3598.2h8B**21.2B*
Eclipse VE3A 1,2731,2544592.732B+0.6232.311%A25.199%B**104.5M1.6A+51312h9.8B*30.4B**
Supernova FPC 2,1181,2512774.516C+2.4055.237%C*4.237%B**28.6B+19.8B**64343.7h5.4C++9.9C**
Phobos VX86 1,2421,2417391.679C**0.4368.904%B*15.391%C+59.1B++N/A32021h2B++2.8B++
Corvus VA55 1,2431,2408461.466B+0.6529.85%B**20.242%C34.3BN/A17936.2h10.7B++35.7B*
Force-Blade 1,3631,22543,7890.028C++2.0955.806%A*N/A0.8C++N/A51528.4h2.9C+5.2B
Solstice SF 1,2061,1951,2210.979C+1.1329.967%A11.548%D-17.9C+N/A9666.8h10.5C**35.1B++
Blueshift VM5 1,1981,1864702.523C++0.4123.431%B*16.442%D-35.2C++N/A19133.7h13.4B*57.1B++
Proton II PPA 1,2341,1854426.932B*24.8231.333%B**1.941%C+141.1M+5.8B**8698.4h6.4B**20.3B**
Blueshift VM5 1,1881,1824712.51C++0.4022.932%B*18.274%C-35.1C*N/A19433.7h13.3B*58.2B++
Equinox VE2 Burst 1,1791,1733913B++0.8935.335%A+32.907%B++109.6MN/A40210.7h10.3B*29.1B*
Parallax VX3 1,1731,1702804.179B2.0742.691%B+77.521%C+56.5A++N/A31620.7h1.8B*4.3B++
Artemis VX26 1,1761,1664562.557B**0.4435.159%A++33.877%A++94M++N/A32212.4h8.3A+23.5A
CME 1,1781,1664692.486B**0.3733.024%A28.216%B++88.3MN/A46013.2h11B*33.4B*
NSX Naginata 1,1741,1643373.454A++1.3429.553%A+38.746%A+106.8MN/A28810.9h10.5B+35.6B++
Equinox VE2 1,1611,1617431.563B0.5529.261%B++22.05%C++46.4B*N/A25425h10.7B++36.6B++
NS Baron G5 1,1641,1616741.723B*0.3960.93%A++15.676%C**84.1MN/A38613.8h3.7B*6.1C+
NS-15M2 1,1651,1612325.004A++2.8934.145%A*39.104%A++145.1M**N/A10218h9.2B**26.9B**
NS Baron G5AE 1,1631,1609281.25C+0.8658.386%B**18.276%B+67.1B*N/A40517.3h3.8B+6.4C++
Thanatos VE70 1,1601,1607621.522B++0.5954.359%A+11.552%D-72A**N/A43316.1h3.3B**6B**
VX29 Polaris 1,1611,1607341.58C++0.5325.916%B+15.776%D--63B*N/A33418.4h10.9B+42.2B+
NS-11CP 1,1681,1602734.249A*2.1435.578%A+22.414%C+143.2A*1B++5698.1h10.3B+29B++
NS-11P 1,1621,1605792.003B*0.1128.709%A19.224%C++60.4A++N/A31219.2h11.4B**39.7B*
NS-15M AE 1,1601,1594842.395C*0.2826.702%C**32.873%B++76.8B*N/A61515.1h10.7B+39.9B+
Darkstar 1,1691,1593952.934B**0.8231.392%B**29.853%B*92.7A*N/A27612.5h11.7B+37.2B*
MKV-B Suppressed 1,1661,1593643.184A++1.0735.183%A+25.971%B**124.6M+N/A6319.3h10.6B*30.3B++
NS-357 Underboss 1,1591,1588771.32B+0.7943.701%B**16.235%D67.3B**N/A36217.2h3.2B**7.4B++
Pandora VX25 1,1581,1577601.522B+0.5947.784%B*14.434%C+36.7C++N/A22331.5h3.9B+8.2B++
NS-44 Commissioner AE 1,1581,1576031.919B+0.1954.781%A+33.621%B*125.8A*N/A3279.2h2.8B*5.1B**
Dual Photon Pods 1,3101,1521239.366B+7.2560.647%B**N/A167A++22.9B+14656.9h15.1B*24.9B*
L100 Python HESH 1,2041,1515819.845B*17.7354.912%B++1.477%C+100.1A*4.6D-65011.5h2B*3.7B**
Saron Laser Cannon 1,5868408151.031C+1.0826.413%D-1.31%D12.9C+11.5B33964.9h127.2C**481.5C++
Hornet Missiles 9467556910.942A8.8369.42%B*2.384%B++198.7A*50.3B+16823.8h5.9B++8.5B*
C75 Viper 7897216311.444A+9.3337.595%C+N/A68A*6.4C45410.6h6A15.9B**
Proximity Mine 7097082542.787C0.6764.524%A**N/A160.9B*N/A9774.4h1.4A+2.2A++
NSX Tanto 6916881724M+1.8936.249%A++31.541%B**120.7M**N/A2715.7h10.2B++28.2B+
Frag Grenade 6436381638N/A635.8962.558%A*N/A911.4A++7.1C+76920.7h2.3A3.7A
M40 Fury 7096324314.698A+12.5844.991%B**1.266%D103.6A*12.6B++12056.1h9.2B*20.4B**
Nebula VM20 6066051833.306B++1.1923.805%B**26.281%B**59.3A++N/A32610.2h12.8B**53.8B*
MANA Anti-Personnel Turret 5895831384.225N/A2.1126.034%UN/A5830U60U19729700.1h22.3T*85.7T*
Nebula VM20 5605591833.055B+0.9422.992%B**23.614%B+54.8AN/A29510.2h13.4B*58.2B*
The Slasher 55955216,0970.034C2.0861.599%A*N/A1.1CN/A5497.3h2.3C+3.7B+
L100 Python AP 923546935.871B+3.7658.401%C*3.114%C++34.1B+23.6B**64716h7.2C+12.3C++
Tank Mine 9825433381.607C-0.5140.821%B+N/A110.8C++89.6B**30534.9h1.7B+4.3B**
S1 7695366160.87C**1.2468.52%A4.478%B**32.9B+14.3C*69116.3h6B+8.8B++
NS-30 Vandal 5105103281.555C+0.5637.847%B*23.137%C56.7B*N/A3419h4.6B*12.1B*
M40 Fury 5404852817.321A15.2145.466%B**1.031%D-121.3A**13.8B+13834h8.9B++19.6B**
M60-G Bulldog 5304793712.946A*10.8344.782%B**1.879%D70.4A**7.5B9506.8h4.4A9.9B**
M60-G Bulldog 4964552816.25M+14.1450.068%A2.637%C105.8M++9.5C**12874.3h4.1B**8.1B**
M40 Fury-H 4604482319.478B+17.3627.54%D**N/A112B+3D-5074h4.1B**14.9B+
C150 Dalton 620425567.589C**5.4850.386%A1.412%B+4250U1950U36967600.1h4.1C**8.2B*
E540 Halberd 6204233213.219B+11.1153.28%B++2.6%C+47A+21.9B*9279h4.9B*9.2B*
Lancer VS22 9144156280.661C+1.4569.552%B**1.928%C++12.6C+15.1B+44133h23C*33C**
L105 Zephyr 4254062814.5B++12.3945.554%BN/A4060U190U17395800.1h3.4A++7.4A
S12 Renegade 4134021712.351C+0.2447.94%B++3.731%C-69.3B+1.9C+2385.8h3.2C**6.8B+
Comet VM2 4553843721.032C++1.0850.712%B*2.083%D--17.5B**3.2C-24521.9h11B**21.8B**
VE-H Maw 3843821013.782A+1.6731.248%B**38.22%A112.4A*N/A4293.4h9.1B++29.2B++
Hades VSH4 4893633670.989B*1.1272.796%B++2.479%C++26.5B+9.2C+51013.7h5.3A7.3A
Maelstrom Turbo Laser 5263173390.935C1.1827.668%D3.785%B++11.4C7.5C24727.7h98.5C**356.1C++
NSX Tomoe 3173141023.078B++0.9635.732%A+36.306%C+95.2A**N/A2133.3h11.3B*31.7B*
NS-15MP 304304694.406A2.2932.214%B**44.079%A++112.6AN/A2512.7h9.1B*28.2B++
Saron HRB 4503042910.483B**8.3746.285%C**1.974%B43.4A++20.9B++10757h13.9A30.1B**
Comet VM2 3322792531.103C++1.0154.293%B**4.301%C+17.2B**3.3D-21316.2h13.7B**25.2B**
AP30 Shredder 332264357.543C++5.4325.946%D*1.894%C+2640U680U19379100.1h46.2A177.9B*
L100 Python HEAT 325254347.471B++5.3657.497%B+2.756%C++57.7A*16.1B**8674.4h3.7A6.4A
E540 Halberd-H 3312322011.6B9.4955.998%C+1.724%C+59.5B*25.4B+6703.9h5.5B+9.7B+
M12 Kobalt-H 2282231317.154C+15.0419.115%D16.592%C++159.3B+3.6C--6871.4h15.7C++82.4C+
M12 Kobalt 214211542.2M++40.0919.876%B13.27%D--95.9B*1.4D8192.2h15.7B++78.8B+
M12 Kobalt 192183445.75A43.6421.781%B*20.219%B+140.8A*6.9A++12471.3h14.4B++66B+
Deimos VA29 169169772.195B*0.0877.209%A+14.793%C99.4A*N/A5011.7h2B++2.5B++
M12 Kobalt 165161440.25A38.1418.231%B++18.634%A100.6B*2.5C7581.6h13.7B++74.9B++
Spear Anti-Vehicle Phalanx Turret 2111531510.2B+8.0942.587%C+4.575%C*49.4B++18.7C12533.1h6.9B++16.3B+
M60-A Bulldog 160149818.625C++16.5153.257%B++N/A43.8B3.2C3633.4h4.7B+8.8B*
Coyote Missiles 198140245.833B**3.7253.564%C+N/A50B20.7C+7262.8h27.4B*51.2B*
Nemesis VSH9 2231242280.544C1.5766.314%B+1.613%D10.7C-8.5C56411.6h10.1D15.3C
M40 Fury-F 1411241151.078C1.0442.536%D2.419%A++18.5C2.5D-1486.7h7.9B+18.6B+
Skyguard 227122482.542C+0.4331.585%B+N/A12.4C+10.7C**4779.8h179.1D--567.1C-
NSX Daimyo 115115205.75B*3.6449.906%A97.391%B**104.5A*N/A2751.1h2.3B+4.6B++
Quasar VM1 1121121230.911C1.2016.949%C**14.286%D-16.5DN/A2756.8h15.3C+90.1C*
M60-A Bulldog 119110522B+19.8946.578%C++1.818%C35.5C++2.9C2883.1h4.8B+10.2B++
M12 Kobalt 109108254A51.8929.67%A+21.296%B*270M+2.5D-5210.4h14.6B+49.4B*
MAX Punch 1191051,1840.089C+2.0246.043%C+N/A1.3C+N/A780.5h2.4C+5.3C++
Beamer VS3 103103901.144B+0.9727.604%C++14.563%D--35.5B+N/A3502.9h6.8B++24.8C*
VA39 Spectre 9393990.939C1.1731.116%C+20.43%D**30B+N/A4413.1h5B+16B+
NS-AM7 Archer 8983661.258A++0.8663.832%B++28.916%A25.2S1.8C--1973.3h6.4B**10.1A
Supernova PC 9781117.364C**5.2543.66%D2.469%C++27B+5.3D-14583h3.7B**8.6B++
CAS30 Tank Buster 138712160.329D1.7836.693%D-N/A3.3D-3.1D-13821.5h59C++160.7C+
NS-10 Burster 10963740.851C+1.2628.859%C+4.762%D8B**5.8A+3007.9h111.9B+387.7B+
NS CandyCannon 3000 61611640.372C-1.7450.708%A29.508%C-25.4C+N/A1102.4h5.9C--11.6B+
NS Deep Freeze 60601710.351D1.7647.937%B6.667%D33.3CN/A1341.8h2.5C++5.3B+
M60-A Bulldog 6459153.933C1.8236.445%C+N/A65.6A5.6C8410.9h3.4A++9.4B**
Vortex VM21 8853840.631C1.4843.744%BN/A7.4C4.9C-1737.2h41.9C++95.8C*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret521,5987.3h
Nano-Armor Kit736852,98659.4h
Spawn Beacon611,6485h
Nanite Revive Grenade01,4840.4h
Medical Applicator1,798575,01248.4h
AE Medical Applicator179,2830.5h
AE Nano-Armor Kit930,6122.2h
Restoration Kit331191.1h
Motion Spotter265,8173h
Ammunition Package113,0151.4h
Medical Kit3,42014,76694.7h
Anti-Infantry MANA Turret658156.5h
Recon Detection Device1077,74513.2h
Shield Recharging Field363,1191.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.68s
Server spent 1.31s on queries, 0.63s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.