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Lt. General Surfer BRICKwithEYES[DIKZ] BRICKwithEYES
TR BR 89

KDR: 2.52

Score: 56.6m

Last Seen: Mar 29th, 2020 6:34 AM
- OFFLINE - 11.4 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Connery
Level Progress (to 90): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Claymore G20 Vulcan-H E540 Halberd-H Tank Mine G30 Walker P525 Marauder-H MR11 Gatekeeper-H L100 Python HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $455,364 MLG Score: 364
Fun Score: N/A
Cheeseburgers Flipped: 1138TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.197%20.006%38432131721,0391.663690.853

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.36%-0.399C---0.166C-1.045D*HEAD ++ (~10.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.6-0.157C16.4-0.153C69.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.031%1.799%202613432,890160315661.80175184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.182%-0.873D---0.453D0.247

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.90.17C++10.20.18C++21.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.472%2.43%128421132813,9121382713910.0593195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.535%0.023C+-0.506D0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
181.2-0.507D66.1-0.642D115.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.57%62.849%1284413451,7201766100.973952

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.18%0.091C+-0.27C-0.517

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.134C++3.10.041C+5.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.631%15.593%128431346481105340.456357

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.028%0.235C++0.151C++-0.644

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.005C+5.8-0.199C7.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
56.6m390%253 (15.2k)232 (13.9k)2.5169467,97527,0073.4546289 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349505521.352%10.089%21509:0124

47% Engineer35% Heavy Assault8% Infiltrator11% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 6th, 2014 2:58 AMApr 28th, 2019 4:10 AMApr 1st, 2020 4:14 AM (180d) (PST)Mar 29th, 2020 4:57 AM (183d) (PST)Mar 29th, 2020 2:34 AM (183d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
541784630.2790.1110.0281.3640.071364

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,4754,65027,825177282413,911

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4065.7h/169.4d 25,324 6,858 36,435 332.8k 3,976 11,455 17,347 132m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D-
Kills:1,171
Deaths:727
KDR:1.611
Accuracy:14.911% F
HSR:21.093% D-
T9A "Butcher"
D**
Kills:1,171
Deaths:723
KDR:1.620
Accuracy:16.200% F--
HSR:20.154% D**
NSX Naginata
D*
Kills:1,170
Deaths:686
KDR:1.706
Accuracy:16.064% F-
HSR:21.111% D*
T16 Rhino
D
Kills:1,166
Deaths:740
KDR:1.576
Accuracy:16.242% D**
HSR:20.154% D
MSW-R
D*
Kills:1,162
Deaths:663
KDR:1.753
Accuracy:19.573% D*
HSR:16.868% D**
T32 Bull
D
Kills:1,161
Deaths:603
KDR:1.925
Accuracy:19.404% D**
HSR:22.825% D
T9 CARV
D-
Kills:1,161
Deaths:661
KDR:1.756
Accuracy:16.102% D*
HSR:19.466% D-
NS-15M AE
D*
Kills:1,160
Deaths:512
KDR:2.266
Accuracy:21.884% D**
HSR:20.603% D*
T9 CARV-S
C--
Kills:1,160
Deaths:645
KDR:1.798
Accuracy:17.219% D**
HSR:24.138% C--
NS-15M1
D--
Kills:1,160
Deaths:539
KDR:2.152
Accuracy:19.923% D*
HSR:18.104% D--
MG-H1 Watchman
D
Kills:236
Deaths:196
KDR:1.204
Accuracy:15.117% F--
HSR:25.848% D
Kills:11,878
Deaths (as Heavy Assault):6,695
Deaths (to Heavy Assaults):6,878
KDR:1.77416
Kill Difference:5,183
Playtime:1,411.966 hours
Usage:35%
Score:18.022m
Score/min:213
Accuracy (listed only):17.513%
HSR (listed only):20.942%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NSX Tanto
D*
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:19.774% F-
HSR:19.234% D*
HC1 Cougar
D
Kills:1,160
Deaths:893
KDR:1.299
Accuracy:21.384% D*
HSR:20.431% D
LC3 Jaguar
C
Kills:1,160
Deaths:754
KDR:1.538
Accuracy:20.611% D*
HSR:20.862% C
AMR-66
C-
Kills:592
Deaths:217
KDR:2.728
Accuracy:25.307% D-
HSR:23.311% C-
LC2 Lynx
C*
Kills:583
Deaths:684
KDR:0.852
Accuracy:18.960% D**
HSR:26.072% C*
NS Baron G5AE
C-
Kills:437
Deaths:324
KDR:1.349
Accuracy:46.313% C-
HSR:13.044% D
NS Baron G5
D
Kills:407
Deaths:301
KDR:1.352
Accuracy:41.959% D
HSR:10.811% D--
MG-HBR1 Dragoon
C-
Kills:165
Deaths:46
KDR:3.587
Accuracy:32.979% C-
HSR:14.545% F-
MG-C1 Kindred
C++
Kills:162
Deaths:219
KDR:0.740
Accuracy:17.472% F--
HSR:26.543% C++
TS4 Haymaker
B+
Kills:161
Deaths:124
KDR:1.298
Accuracy:50.455% B+
HSR:14.286% C++
TRAC-5 Burst
C
Kills:160
Deaths:207
KDR:0.773
Accuracy:27.191% C
HSR:15% F
AS16 NightHawk
B**
Kills:160
Deaths:68
KDR:2.353
Accuracy:38.346% D
HSR:19.375% B**
FA1 Barrage
C+
Kills:160
Deaths:110
KDR:1.455
Accuracy:44.132% C+
HSR:13.125% C--
TRAC-5
C
Kills:160
Deaths:232
KDR:0.690
Accuracy:20.878% D
HSR:19.375% C
Kills:6,642
Deaths (as Engineer):5,334
Deaths (to Engineers):5,867
KDR:1.24522
Kill Difference:1,308
Playtime:1,891.239 hours
Usage:47%
Score:30.705m
Score/min:271
Accuracy (listed only):30.412%
HSR (listed only):18.287%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
NSX Tanto
D*
Kills:1,175
Deaths:1,155
KDR:1.017
Accuracy:19.774% F-
HSR:19.234% D*
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:29.014% F-
HSR:20.940% C
HC1 Cougar
D
Kills:1,160
Deaths:893
KDR:1.299
Accuracy:21.384% D*
HSR:20.431% D
LC3 Jaguar
C
Kills:1,160
Deaths:754
KDR:1.538
Accuracy:20.611% D*
HSR:20.862% C
LC2 Lynx
C*
Kills:583
Deaths:684
KDR:0.852
Accuracy:18.960% D**
HSR:26.072% C*
NS Baron G5AE
C-
Kills:437
Deaths:324
KDR:1.349
Accuracy:46.313% C-
HSR:13.044% D
NS Baron G5
D
Kills:407
Deaths:301
KDR:1.352
Accuracy:41.959% D
HSR:10.811% D--
MG-C1 Kindred
C++
Kills:162
Deaths:219
KDR:0.740
Accuracy:17.472% F--
HSR:26.543% C++
TS4 Haymaker
B+
Kills:161
Deaths:124
KDR:1.298
Accuracy:50.455% B+
HSR:14.286% C++
TRAC-5 Burst
C
Kills:160
Deaths:207
KDR:0.773
Accuracy:27.191% C
HSR:15% F
AS16 NightHawk
B**
Kills:160
Deaths:68
KDR:2.353
Accuracy:38.346% D
HSR:19.375% B**
FA1 Barrage
C+
Kills:160
Deaths:110
KDR:1.455
Accuracy:44.132% C+
HSR:13.125% C--
PDW-16 Hailstorm
D
Kills:160
Deaths:76
KDR:2.105
Accuracy:22.912% D
HSR:13.750% D
TRAC-5
C
Kills:160
Deaths:232
KDR:0.690
Accuracy:20.878% D
HSR:19.375% C
NS-7 PDW
D-
Kills:159
Deaths:107
KDR:1.486
Accuracy:23.655% D-
HSR:11.321% D*
MKV Suppressed
D-
Kills:70
Deaths:65
KDR:1.077
Accuracy:18.164% F--
HSR:15.714% D-
Kills:7,444
Deaths (as Light Assault):6,265
Deaths (to Light Assaults):5,027
KDR:1.18819
Kill Difference:1,179
Playtime:193.906 hours
Usage:5%
Score:1.878m
Score/min:161
Accuracy (listed only):28.826%
HSR (listed only):17.493%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:29.014% F-
HSR:20.940% C
NS-61 Emissary
C
Kills:1,160
Deaths:886
KDR:1.309
Accuracy:27.025% C
HSR:15.690% C--
RAMS .50M
C
Kills:914
Deaths:99
KDR:9.232
Accuracy:37.733% D
HSR:78.009% C
NS-44 Commissioner
D-
Kills:762
Deaths:883
KDR:0.863
Accuracy:33.104% D-
HSR:14.436% D*
NSX Tomoe
D*
Kills:487
Deaths:279
KDR:1.746
Accuracy:23.152% F
HSR:27.310% D*
TSAR-42
D**
Kills:486
Deaths:115
KDR:4.226
Accuracy:32.440% D**
HSR:45.473% F**
99SV
B+
Kills:160
Deaths:55
KDR:2.909
Accuracy:37.080% B+
HSR:28.750% D-
M77-B
D
Kills:160
Deaths:26
KDR:6.154
Accuracy:36.003% D
HSR:63.125% F-
PDW-16 Hailstorm
D
Kills:160
Deaths:76
KDR:2.105
Accuracy:22.912% D
HSR:13.750% D
TX1 Repeater
D
Kills:160
Deaths:351
KDR:0.456
Accuracy:20.609% D--
HSR:17.500% D
NS-357 Underboss
D
Kills:159
Deaths:222
KDR:0.716
Accuracy:28.835% D**
HSR:19.497% D
NS-7 PDW
D-
Kills:159
Deaths:107
KDR:1.486
Accuracy:23.655% D-
HSR:11.321% D*
NS-AM7 Archer
C--
Kills:85
Deaths:81
KDR:1.049
Accuracy:48.684% D**
HSR:14.118% C--
MKV Suppressed
D-
Kills:70
Deaths:65
KDR:1.077
Accuracy:18.164% F--
HSR:15.714% D-
Kills:6,092
Deaths (as Infiltrator):4,191
Deaths (to Infiltrators):4,573
KDR:1.45359
Kill Difference:1,901
Playtime:338.002 hours
Usage:8%
Score:2.598m
Score/min:128
Accuracy (listed only):29.886%
HSR (listed only):27.545%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NSX Tengu
C
Kills:1,170
Deaths:946
KDR:1.237
Accuracy:29.014% F-
HSR:20.940% C
NS Baron G5AE
C-
Kills:437
Deaths:324
KDR:1.349
Accuracy:46.313% C-
HSR:13.044% D
NS Baron G5
D
Kills:407
Deaths:301
KDR:1.352
Accuracy:41.959% D
HSR:10.811% D--
NS-11A
D-
Kills:300
Deaths:358
KDR:0.838
Accuracy:18.171% F-
HSR:18.667% D-
TORQ-9
D-
Kills:177
Deaths:113
KDR:1.566
Accuracy:20.492% D**
HSR:20.339% D-
TAR
D*
Kills:164
Deaths:134
KDR:1.224
Accuracy:20.516% D*
HSR:9.146% F-
T1 Cycler
C+
Kills:163
Deaths:153
KDR:1.065
Accuracy:20.618% D-
HSR:23.926% C+
TS4 Haymaker
B+
Kills:161
Deaths:124
KDR:1.298
Accuracy:50.455% B+
HSR:14.286% C++
AS16 NightHawk
B**
Kills:160
Deaths:68
KDR:2.353
Accuracy:38.346% D
HSR:19.375% B**
FA1 Barrage
C+
Kills:160
Deaths:110
KDR:1.455
Accuracy:44.132% C+
HSR:13.125% C--
PDW-16 Hailstorm
D
Kills:160
Deaths:76
KDR:2.105
Accuracy:22.912% D
HSR:13.750% D
NS-7 PDW
D-
Kills:159
Deaths:107
KDR:1.486
Accuracy:23.655% D-
HSR:11.321% D*
MKV Suppressed
D-
Kills:70
Deaths:65
KDR:1.077
Accuracy:18.164% F--
HSR:15.714% D-
Kills:3,688
Deaths (as Combat Medic):2,879
Deaths (to Combat Medics):2,174
KDR:1.281
Kill Difference:809
Playtime:79.674 hours
Usage:2%
Score:0.942m
Score/min:197
Accuracy (listed only):30.365%
HSR (listed only):15.726%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C-
Kills:776
Deaths:350
KDR:2.217
Accuracy:29.975% F
HSR:2.448% C-
M1 Heavy Cycler
B*
Kills:693
Deaths:304
KDR:2.280
Accuracy:11.197% D--
HSR:23.088% B*
M3 Pounder HEG
C+
Kills:691
Deaths:336
KDR:2.057
Accuracy:30.607% F
HSR:3.184% C+
M1 Heavy Cycler
C
Kills:654
Deaths:289
KDR:2.263
Accuracy:11.036% D**
HSR:19.419% C
MR1 Fracture
C--
Kills:156
Deaths:78
KDR:2
Accuracy:35.715% C--
HSR:0% F-
MR1 Fracture
C--
Kills:111
Deaths:78
KDR:1.423
Accuracy:35.716% C--
HSR:0.901% D*
NS-10 Burster
D
Kills:63
Deaths:45
KDR:1.400
Accuracy:24.334% D--
HSR:3.175% D
NS-10 Burster
A++
Kills:57
Deaths:44
KDR:1.295
Accuracy:24.289% D*
HSR:8.772% A++
Kills:3,201
Deaths (as MAX Suit):762
Deaths (to MAX Suits):819
KDR:4.20079
Kill Difference:2,439
Playtime:142.580 hours
Usage:4%
Score:2.412m
Score/min:282
Accuracy (listed only):25.359%
HSR (listed only):7.623%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D*
Kills:60
V. Kills:11 N/A
Deaths:20
KDR:3
Accuracy:34.774% F--
KPH:19 D*
VKPH:3.500 D*
Kills:60 (0 + 0)
Deaths:20
KDR:3
VKDR:0.550
Vehicle Kills:11
Kill Difference:40
Playtime:3.156 hours
Usage:0%
Score:0.065m
Score/min:343
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C
Kills:705
V. Kills:135 N/A
Deaths:29
KDR:24.310
Accuracy:44.425% C+
KPH:46.700 C-
VKPH:8.900 C
C150 Dalton
D
Kills:137
V. Kills:76 178%
Deaths:4
KDR:34.250
Accuracy:24.249% F
KPH:29.300 D
VKPH:16.300 D-
AP30 Shredder
C--
Kills:66
V. Kills:40 161%
Deaths:3
KDR:22
Accuracy:28.517% D
KPH:27.900 C--
VKPH:16.900 D
Kills:908 (0 + 908)
Deaths:36
KDR:25.222
VKDR:6.972
Vehicle Kills:251
Kill Difference:872
Playtime:22.146 hours
Usage:1%
Score:0.353m
Score/min:266
Piloting Accuracy:N/A%
Gunner Accuracy:28.517%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C+
Kills:1,230
V. Kills:392 313%
Deaths:46
KDR:26.739
Accuracy:44.425% D-
KPH:31.900 D*
VKPH:10.200 C+
L100 Python AP
D-
Kills:769
V. Kills:641 120%
Deaths:96
KDR:8.010
Accuracy:44.782% D**
KPH:18.900 D*
VKPH:15.700 D-
C75 Viper
C-
Kills:191
V. Kills:61 308%
Deaths:12
KDR:15.917
Accuracy:31.316% D--
KPH:24.900 D
VKPH:7.900 C-
LB00 Python AP
F
Kills:78
V. Kills:35 217%
Deaths:
KDR:
Accuracy:44% F
KPH:23.700 F-
VKPH:10.600 F
Skyguard
D
Kills:58
V. Kills:53 107%
Deaths:20
KDR:2.900
Accuracy:23.102% D*
KPH:8.400 D--
VKPH:7.700 D
Kills:2,326 (2,326 + 0)
Deaths:174
KDR:13.368
VKDR:6.793
Vehicle Kills:1,182
Kill Difference:2,152
Playtime:97.167 hours
Usage:2%
Score:1.151m
Score/min:197
Driving Accuracy:23.102%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
C
Kills:669
V. Kills:313 213%
Deaths:47
KDR:14.234
Accuracy:42.310% C
KPH:28.700 C
VKPH:13.400 C
G30 Vulcan
B
Kills:651
V. Kills:340 191%
Deaths:62
KDR:10.500
Accuracy:29.976% C
KPH:30.700 B
VKPH:16.100 C+
P2-120 AP
D
Kills:539
V. Kills:360 149%
Deaths:65
KDR:8.292
Accuracy:39.961% D-
KPH:23.500 D--
VKPH:15.700 D
MR11 Gatekeeper
C
Kills:473
V. Kills:371 127%
Deaths:47
KDR:10.064
Accuracy:40.824% C
KPH:19.700 D
VKPH:15.500 C
G40-F Ranger
D
Kills:112
V. Kills:67 165%
Deaths:15
KDR:7.467
Accuracy:28.563% D
KPH:12 D**
VKPH:7.200 D**
P525 Marauder
C++
Kills:105
V. Kills:13 N/A
Deaths:6
KDR:17.500
Accuracy:24.049% C+
KPH:42.900 D--
VKPH:5.300 C++
P2-120 HEAT
D
Kills:103
V. Kills:51 198%
Deaths:28
KDR:3.679
Accuracy:36.240% D-
KPH:16.500 D--
VKPH:8.200 D
G30 Walker
D
Kills:85
V. Kills:55 152%
Deaths:23
KDR:3.696
Accuracy:22.517% D
KPH:8.500 D--
VKPH:5.500 D*
M12 Kobalt
C+
Kills:67
V. Kills:11 N/A
Deaths:6
KDR:11.167
Accuracy:13.332% D
KPH:27.700 D**
VKPH:4.600 C+
Kills:2,804 (642 + 2,162)
Deaths:299
KDR:9.378
VKDR:5.288
Vehicle Kills:1,581
Kill Difference:2,505
Playtime:121.840 hours
Usage:3%
Score:2.256m
Score/min:309
Driving Accuracy:36.240%
Gunner Accuracy:13.332%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C
Kills:2,707
V. Kills:1,613 168%
Deaths:434
KDR:6.237
Accuracy:41.603% D*
KPH:42.600 C-
VKPH:25.400 C
E540 Halberd-H
C-
Kills:2,192
V. Kills:1,275 172%
Deaths:237
KDR:9.249
Accuracy:54.646% D
KPH:36.300 D
VKPH:21.100 C-
G30 Walker
B**
Kills:1,484
V. Kills:670 221%
Deaths:46
KDR:32.261
Accuracy:41.407% B**
KPH:35.400 B
VKPH:16 C++
P525 Marauder-H
C+
Kills:1,368
V. Kills:117 N/A
Deaths:86
KDR:15.907
Accuracy:38.313% C+
KPH:80.900 D
VKPH:6.900 C+
MR11 Gatekeeper-H
D
Kills:1,350
V. Kills:1,342 101%
Deaths:258
KDR:5.233
Accuracy:48.114% D--
KPH:24.500 D--
VKPH:24.400 D
M60-G Bulldog-H
C+
Kills:737
V. Kills:219 335%
Deaths:30
KDR:24.567
Accuracy:59.101% B+
KPH:54.700 D*
VKPH:16.200 C+
G40-F Ranger
D-
Kills:489
V. Kills:269 181%
Deaths:24
KDR:20.375
Accuracy:28.586% D*
KPH:22.700 D-
VKPH:12.500 D--
M40 Fury-H
C++
Kills:226
V. Kills:74 301%
Deaths:18
KDR:12.556
Accuracy:45.017% C+
KPH:67 D
VKPH:21.900 C++
M12 Kobalt-H
C+
Kills:115
V. Kills:8 N/A
Deaths:7
KDR:16.429
Accuracy:17.987% D--
KPH:72 D--
VKPH:5 C+
Kills:10,668 (0 + 10,668)
Deaths:1,140
KDR:9.358
VKDR:4.901
Vehicle Kills:5,587
Kill Difference:9,528
Playtime:277.940 hours
Usage:7%
Score:4.512m
Score/min:271
Driving Accuracy:N/A%
Gunner Accuracy:17.987%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:1,021
V. Kills:690 148%
Deaths:153
KDR:6.673
Accuracy:38.817% C
KPH:17.600 D
VKPH:11.900 B*
M40 Fury
D
Kills:630
V. Kills:125 N/A
Deaths:72
KDR:8.750
Accuracy:33.545% D
KPH:38.100 D
VKPH:7.600 D
M20 Basilisk
B++
Kills:606
V. Kills:445 136%
Deaths:86
KDR:7.047
Accuracy:38.522% C-
KPH:18.800 D
VKPH:13.800 B++
M40 Fury
C+
Kills:283
V. Kills:91 308%
Deaths:43
KDR:6.581
Accuracy:36.773% C
KPH:39.600 D-
VKPH:12.700 C+
M12 Kobalt
C**
Kills:227
V. Kills:26 N/A
Deaths:10
KDR:22.700
Accuracy:15.808% D-
KPH:38.400 D--
VKPH:4.400 C**
M60-G Bulldog
C++
Kills:211
V. Kills:68 306%
Deaths:13
KDR:16.231
Accuracy:44.073% B+
KPH:28.400 D
VKPH:9.100 C++
G30 Walker
D
Kills:167
V. Kills:143 116%
Deaths:31
KDR:5.387
Accuracy:25.621% D*
KPH:9.200 D*
VKPH:7.900 D
M60-G Bulldog
C+
Kills:164
V. Kills:56 288%
Deaths:7
KDR:23.429
Accuracy:44.108% C++
KPH:36.100 D
VKPH:12.300 C+
M12 Kobalt
C-
Kills:75
V. Kills:5 N/A
Deaths:3
KDR:25
Accuracy:13.952% D--
KPH:41.100 D*
VKPH:2.700 C-
G30 Walker
C
Kills:63
V. Kills:51 121%
Deaths:11
KDR:5.727
Accuracy:29.445% C-
KPH:11.200 D-
VKPH:9.100 C
G40-F Ranger
D--
Kills:62
V. Kills:33 182%
Deaths:9
KDR:6.889
Accuracy:29.168% D--
KPH:13.900 D--
VKPH:7.400 D*
Kills:3,509 (0 + 3,509)
Deaths:438
KDR:8.011
VKDR:3.957
Vehicle Kills:1,733
Kill Difference:3,071
Playtime:161.689 hours
Usage:4%
Score:2.297m
Score/min:237
Driving Accuracy:N/A%
Gunner Accuracy:29.168%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D--
Kills:78
V. Kills:54 142%
Deaths:16
KDR:4.875
Accuracy:31.435% D*
KPH:13.100 D*
VKPH:9.100 D--
CAS 14-E
C-
Kills:56
V. Kills:10 N/A
Deaths:6
KDR:9.333
Accuracy:28.126% D*
KPH:27 D*
VKPH:4.800 C-
Kills:134 (0 + 134)
Deaths:22
KDR:6.091
VKDR:2.909
Vehicle Kills:64
Kill Difference:112
Playtime:8.013 hours
Usage:0%
Score:0.080m
Score/min:166
Piloting Accuracy:N/A%
Gunner Accuracy:28.126%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 3,0883,0886448.25S45.7344.688%AN/A335.7M+N/A7519.2h1.1B*2.4B**
G20 Vulcan-H 4,3202,7074346.237C+3.7241.603%D*3.583%B+42.6C-25.4C33563.6h92.3C+221.8C
E540 Halberd-H 3,4672,1922379.249C-6.7354.646%DN/A36.3D21.1C-25760.4h6.4C+11.7C
Tank Mine 3,5162,11720110.532M**8.0224.498%D--N/A168B++111A152312.6h1.6B+6.5D
G30 Walker 2,1541,4844632.261A29.7441.407%B**1.887%D--35.4B16C++28141.9h141.9B342.7B+
P525 Marauder-H 1,4851,3688615.907C+13.3938.313%C+N/A80.9D6.9C+20716.9h8.3D21.7C
MR11 Gatekeeper-H 2,6921,3502585.233C--2.7248.114%D--N/A24.5D--24.4D27555.1h53.1C+110.3C
L100 Python HESH 1,6221,2304626.739B++24.2244.425%D-N/A31.9D*10.2C+14638.5h4.4D*10D*
NSX Tanto 1,2091,1751,1551.017D1.5019.774%F-19.234%D*8.9D*N/A26132.1h22F*111.1F*
TMG-50 1,1931,1717271.611C+0.9114.911%F21.093%D-15.4D*N/A7076.1h15.4D--103.3F-
T9A "Butcher" 1,1841,1717231.62C0.9016.2%F--20.154%D**13.1FN/A3389.6h16.1T-99.7T*
NSX Naginata 1,1941,1706861.706C+0.8116.064%F-21.111%D*16.3D*N/A4171.7h14.9D*92.7F-
NSX Tengu 1,1821,1709461.237C-1.2829.014%F-20.94%C13.9D*N/A3284.1h19.8F--68.2F--
T16 Rhino 1,1851,1667401.576C+0.9416.242%D**20.154%D16D--N/A8373.1h18.4F--113.6F-
MSW-R 1,1741,1626631.753C0.7619.573%D*16.868%D**20.3D--N/A10557.2h14.3D**73.3D*
T7 Mini-Chaingun 1,1751,1618411.38C+1.1412.513%D*10.767%D-18.3D--N/A5763.5h17.3D138.1D*
T32 Bull 1,1771,1616031.925C++0.5919.404%D**22.825%D19D*N/A5161h15F77.3D**
T9 CARV 1,1741,1616611.756C+0.7616.102%D*19.466%D-15.3D--N/A10376.1h17.1D**106.3D--
NS-15M AE 1,1631,1605122.266C+0.2521.884%D**20.603%D*17.8D*N/A4165.3h14.6F-66.5F
NS-61 Emissary 1,1851,1608861.309C**1.2127.025%C15.69%C--10.6D-N/A26109.2h18.4C-68.2C--
HC1 Cougar 1,1771,1608931.299C+1.2221.384%D*20.431%D10D--N/A27115.9h15.5D**72.7D*
T9 CARV-S 1,1721,1606451.798C+0.7217.219%D**24.138%C--15.4D*N/A3875.2h16.2F94.1F
NS-15M1 1,1721,1605392.152C+0.3619.923%D*18.104%D--19.6D--N/A8759.2h15.7F-78.9D**
LC3 Jaguar 1,1811,1607541.538C+0.9820.611%D*20.862%C10.8D--N/A33107.8h17.8D86.4D*
M20 Basilisk 1,7111,0211536.673C**4.1638.817%C4.407%D17.6D11.9B*23857.9h135.4D**348.8D--
ML-7 1,2199564732.021B**0.5048.898%D**5.439%A*24C6.6D-22239.9h5.5C**11.2C+
RAMS .50M 915914999.232A+6.7237.733%D78.009%C19.4D--N/A4947.1h2.3C-6C
Frag Grenade 9219031903N/A900.4838.554%D*N/A291.3D*5.8D-10933.1h4.8F12.5F
NS Decimator 1,2778973642.464B+0.0552.211%D*2.341%B24.8D--10.5D-14036.2h5.3D10.2D--
ASP-30 Grounder 1,4628193322.467A0.0561.724%C-1.099%D--12.1C9.5C15767.9h7.9C+12.8C+
C-4 1,2028143042.678B+0.1626.325%CN/A50.2D-24C-016.2h1.6D-6.3C-
M9 SKEP Launcher 1,4227903322.38A++0.1468.406%C+1.519%D18.3C14.6C+17743.2h7.9C+11.6C+
M3 Pounder HEG 9207763502.217C+0.3029.975%F2.448%C-15.4D2.9D9550.4h14B46.8C
L100 Python AP 1,410769968.01C+5.4944.782%D**3.901%B**18.8D*15.7D-21940.8h6.9C--15.5D*
NS-44 Commissioner 7687628830.863C1.6533.104%D-14.436%D*19.6D-N/A6738.8h4.9D*14.7D-
M60-G Bulldog-H 9567373024.567B+22.0559.101%B+N/A54.6D*16.2C+22613.5h6.9D*11.7C
L105 Zephyr 8407052924.31B+21.7944.425%C+N/A46.7C-8.9C23315.1h6.4C+14.4C+
M1 Heavy Cycler 7076933042.28C**0.2411.197%D--23.088%B*17.3DN/A6240.1h20.6D183.7D-
M3 Pounder HEG 8306913362.057C+0.4630.607%F3.184%C+14.2D--2.9D-8748.7h15.8C++51.5C--
E540 Halberd 9826694714.234B+11.7242.31%CN/A28.7C13.4C17423.3h4.9B+11.7C*
M1 Heavy Cycler 6696542892.263C+0.2511.036%D**19.419%C17.2D**N/A5838h21.1D**191.2D**
G30 Vulcan 9916516210.5B7.9829.976%C1.69%D--30.7B16C+20221.2h82.1C*274C*
M40 Fury 755630728.75C+6.2333.545%D1.111%D38.2D7.6D21516.5h14.3C+42.7C
M20 Basilisk 1,051606867.047B+4.5338.522%C-4.62%C--18.8D13.8B++28532.2h139.5D**362.2D*
AMR-66 6195922172.728B**0.2125.307%D-23.311%C-13.3DN/A4144.5h13.1F-51.8D*
LC2 Lynx 6035836840.852C-1.6618.96%D**26.072%C*6.8D--N/A2985.5h24.2T-127.5F--
P2-120 AP 899539658.292C5.7839.961%D-1.855%C23.5D--15.7D83622.9h8.7D*21.7D*
G40-F Ranger 7584892420.375A++17.8628.586%D*N/A22.6D-12.5D--17121.6h56.4B+197.3C*
NSX Tomoe 4914872791.746C0.7723.152%F27.31%D*15.5D*N/A3531.4h19.7F-85.3F--
TSAR-42 4904861154.226C++1.7132.44%D**45.473%F**16D*N/A6130.3h3.5T-10.9F*
MR11 Gatekeeper 8444734710.064C++7.5540.824%CN/A19.7D15.5C17524h48.3C+118.2C+
NS Annihilator 7624481094.11S1.5979.343%CN/A23A*16.1A*37319.5h6.5A+8.2A+
NS Baron G5AE 4434373241.349C1.1746.313%C-13.044%D11.7D*N/A3337.3h6F**12.9C
NS Baron G5 4144073011.352C++1.1641.959%D10.811%D--10.5D*N/A3938.9h5.7D*13.6C+
Striker AE 7073871922.016B++0.5035.974%FN/A10.7D-8.8D-10236.2h37.1C+103D
Spear Anti-Vehicle Phalanx Turret 6103732316.217B++13.7042.587%D2.949%C-26.8D--17.1D-24413.9h8.3C+19.5C+
M60-G Bulldog 4603251325S322.4858.968%BN/A47.1D--19.6C+3436.9h4.6B**7.9B++
NS-11A 3113003580.838D1.6818.171%F-18.667%D-15.3D--N/A4919.6h20F**110.2T
M40 Fury 374283436.581C4.0636.773%C1.06%D39.9D-12.8C+3557.1h18.1D49.2D
The Slasher 2412416,8100.035C2.4821.148%D--6.639%C-0.4C--N/A1648h2.2C+10.3C
MG-H1 Watchman 2452361961.204C1.3115.117%F--25.848%D16.2D*N/A5114.6h19.4F128.4F--
M20 Basilisk 395234415.707D3.1949.164%C2.991%D15D*10.3D*14415.6h170.9D**347.7D*
M12 Kobalt 2532271022.7C+20.1815.808%D-22.908%B*38.5D--4.4C**1235.9h21.4D--135.3D
M40 Fury-H 3002261812.556C10.0445.017%C+N/A66.5D21.8C++2613.4h10.9C24.3C-
M60-G Bulldog 2792111316.231B+13.7144.073%B+N/A28.5D9.2C++2037.4h8.6D-19.5C+
C75 Viper 2521911215.917B**13.4031.316%D--1.047%C24.8D7.9C-2957.7h14.2C+45.2D
TORQ-9 1791771131.566C+0.9520.492%D**20.339%D-23.6D-N/A1047.5h15.7D-76.7D--
M60-A Bulldog 2191711710.059C7.5430.964%D--N/A16.6D*4.7D--8910.3h7.6F-24.4F
G30 Walker 310167315.387C2.8725.621%D*3.593%C9.2D*7.9D16518.1h333.4T1301.2F**
MG-HBR1 Dragoon 173165463.587A+1.0732.979%C-14.545%F-13.5D--N/A4012.2h11.6F-35.3D**
M60-G Bulldog 220164723.429B++20.9144.108%C++N/A36.4D12.4C+3144.5h7.4D16.7C
Hexedge 1721648,1990.02C2.5032.107%C+N/A0.2C-N/A0992.4h2.5D7.8C++
TAR 1651641341.224C1.2920.516%D*9.146%F-21.6D-N/A1017.6h16.2F79.1D**
T1 Cycler 1681631531.065C1.4520.618%D-23.926%C+13.6D--N/A13512h17.6F85.2D--
MG-C1 Kindred 1651622190.74D1.7817.472%F--26.543%C++10.7D*N/A3315.1h16.1F-92.4T-
TS4 Haymaker 1611611241.298C+1.2250.455%B+14.286%C++10.6D*N/A4315.2h6.9T13.7D-
99SV 162160552.909B+0.3937.08%B+28.75%D-12D--N/A5513.3h6.4D-17.3C
TRAC-5 Burst 1671602070.773D1.7427.191%C15%F5.9D**N/A1927.2h18.4T*67.7F-
M77-B 162160266.154A++3.6436.003%D63.125%F-12.9D*N/A5812.4h2.8D-7.9D
AS16 NightHawk 161160682.353C++0.1638.346%D19.375%B**12.4D*N/A6212.9h4.5C11.6C
FA1 Barrage 1621601101.455C++1.0644.132%C+13.125%C--9.5D*N/A6716.9h6.1D*13.8C-
PDW-16 Hailstorm 163160762.105B+0.4122.912%D13.75%D15.2D-N/A6010.5h19.8F86.2D--
TX1 Repeater 1631603510.456D2.0620.609%D--17.5%D8.6D--N/A5218.5h20F-97.2D**
TRAC-5 1661602320.69D1.8320.878%D19.375%C3.9D-N/A6140.6h19.2D--91.9D
NS-357 Underboss 1601592220.716C-1.8028.835%D**19.497%D17.1D--N/A649.3h5.5F-19.1F-
NS-7 PDW 1651591071.486C+1.0323.655%D-11.321%D*11.9D--N/A6013.4h20.4F--86.4D*
MR1 Fracture 305156782A0.5235.715%C--N/A8.2D7.8B*9919.1h58.3C--163.3C
C150 Dalton 213137434.25A**31.7324.249%FN/A29.1D16.2D-3224.7h2.6B+10.9C
Hunter QCX 1731331630.816C+1.7049.268%C**11.278%D7D-2.1C4419.1h7.6C++15.4C*
MANA Anti-Personnel Turret 120119353.4N/A0.8814.831%UN/A1190U10U2904400.1h21.2T*143T*
M12 Kobalt-H 123115716.429D13.9117.987%D--13.913%D-71.9D--5C+2151.6h19.7D*109.5D--
G40-F Ranger 179112157.467C--4.9528.563%DN/A11.9D**7.1D**1029.4h90.5D316.8D
MR1 Fracture 220111781.423B++1.0935.716%C--N/A5.8D--5.7C+7619.1h81.9D*229.3D-
P525 Marauder 118105617.5C14.9824.049%C+N/A43.8D--5.4C*1192.4h6.7C27.8C++
P2-120 HEAT 154103283.679D1.1636.24%D-3.884%B+16.6D--8.2D5756.2h9.6D--26.4D**
Chainblade 105915,4580.017C2.5027.79%C3.297%C--0.2DN/A1537.3h2.7C+9.8C++
G30 Walker 14085233.696C1.1822.517%D4.706%A++8.5D--5.5D*8710h228.1D1013C--
NS-AM7 Archer 12685811.049B*1.4748.684%D**14.118%C--4.5D2.2C4118.9h23.1D47.4D--
M20 Wyvern 13278164.875C2.3631.435%D*1.282%D--13.2D*9.2D--1865.9h100.6D319.9D*
LB00 Python AP 11378178B**75.4844%F1.282%A*23.6F-10.6F1423.3h5.1D--11.5F--
M12 Kobalt 8075325C+22.4813.952%D--10.667%F-41.7D*2.8C-1901.8h24.3F-173.9F
Hyena Missile Launcher 13171332.152C-0.3626.048%F-N/A7.7D--6.5D-769.2h45.8D*175.8F-
MKV Suppressed 7070651.077C-1.4418.164%F--15.714%D-8D*N/A508.8h24.7F*136.1T*
Auraxium Chainblade 71692,2210.031C+2.4926.195%CN/A0.2CN/A1291h2C++7.6C*
MAX Punch 70687620.089C2.4339.595%CN/A0.5DN/A2129.2h2C++5.1C++
M12 Kobalt 7867611.167D8.6513.332%D11.94%D27.9D**4.6C+802.4h23F--172.4F-
AP30 Shredder 10666322C++19.4828.517%DN/A27.5C--16.7D3662.4h83.2C+291.6C
NS-10 Burster 12263451.4C++1.1224.334%D--3.175%D2.9D*2.7D-6221.8h225.6F-927F-
G30 Walker 11463115.727D3.2129.445%C-1.587%D--11.3D-9.1C2455.6h331.2T*1124.8F-
G40-F Ranger 956296.889C4.3729.168%D--N/A13.8D--7.3D*1904.5h117.2C401.7C--
Hellfire Rocket Pods 7160203D-0.4834.774%F--N/A18.8D*3.4D*3433.2h38.8C111.4D*
Skyguard 11158202.9C-0.3823.102%D*1.724%C8.4D--7.7D2726.9h179.2D-775.6F-
NS-10 Burster 11857441.295C+1.2224.289%D*8.772%A++2.7D*2.9D-6121.3h243.8F-1003.9F-
CAS 14-E 665669.333D6.8228.126%D*5.357%S26.7D*4.8C-1082.1h59.3F--210.7F*
A30 Walker 10252202.6C0.0822.948%D**N/A5.8D--5.6D-1419h323.4F**1409.1T*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,2792,130,690125.6h
Anti-Vehicle MANA Turret34130.5h
Spawn Beacon552,2092.8h
Nanite Revive Grenade04830.1h
Medical Applicator10262,5365.5h
Motion Spotter186,2623.8h
NS Patriot Flare Gun61,3661.4h
Restoration Kit301,0720.9h
Welding Device09210.2h
Spitfire Auto-Turret375,9236.8h
Ammunition Package2159,4657.3h
Recon Detection Device44710.8h
Shield Recharging Field119470.4h
Medical Kit2083,6955h
Anti-Infantry MANA Turret104370.8h
M4-F Pillager05400.1h
Nano-Repair Grenade01,8070.5h
Snowman Soldier21270.2h
Hardlight Barrier165350.7h

Check the help document for the dictionary if you want to learn more about words used here.


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