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Dreadnaught BTG2[WGoD] BTG2
TR BR 197

KDR: 1.3

Score: 104.1m

Last Seen: Mar 1st, 2020 4:33 AM
- OFFLINE - 3864.2 hour(s)

Battle Rank 120 (197 total) - Terran Republic on Connery
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TRAC-5 M40 Fury-F C-4 ARX M14 Banshee P525 Marauder-H T9A "Butcher" T9 CARV G20 Vulcan-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $375,300 MLG Score: 300
Fun Score: N/A
Cheeseburgers Flipped: 803TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.312%14.879%37740130944,7620.8776170.419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.553%0.785B++-0.936D---1.891F-HEAD (~2.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
58.20.214C++14.7-0.032C+43.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.846%0.835%270513448,627467658281.84495148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.886%0.489B+-0.678D-0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
177.6-0.094C+74.3-0.397C--103.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.855%2.65%168813419,510849648971.11935194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.689%0.176C++0.097C+0.487

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.80.198C++13.2-0.059C+17.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.745%2.436%31622132714,492685366262.11439219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.588%0.603B+-0.504D0.664

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.30.116C+45.4-0.129C60.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.192%70.265%316513444,7155135840.91803

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.875%0.788B++0.207C++0.018

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.194C++3.2-0.009C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.779%8.74%316613436,78535781921.89631

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.41%0.412B-1.184D*0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.40.286C*4.40.098C+5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.1m265.7%360 (21.6k)307 (18.4k)1.29681152,164117,3371.55884197 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349626624.352%8.737%21302:5358

6% Combat Medic53% Engineer14% Heavy Assault14% Infiltrator12% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 12th, 2013 5:13 AMAug 23rd, 2015 9:53 AMMar 7th, 2020 11:58 PM (154d) (PST)Mar 1st, 2020 2:23 AM (161d) (PST)Mar 1st, 2020 12:33 AM (161d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9841568280.4480.3460.0391.5190.124300

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
59,0189,35349,6652721291718,404

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5658.4h/235.8d 30,746 13,295 62,992 515.8k 9,984 11,699 41,931 333.9m

EngineerCLASS DETAILS: Engineer
TRAC-5
C-
Kills:6,035
Deaths:8,634
KDR:0.699
Accuracy:22.293% C-
HSR:13.587% D--
AS16 NightHawk
C+
Kills:1,817
Deaths:2,121
KDR:0.857
Accuracy:42.645% C+
HSR:8.861% D**
HC1 Cougar
C
Kills:1,563
Deaths:2,294
KDR:0.681
Accuracy:25.816% C
HSR:11.260% F-
LC2 Lynx
C
Kills:1,435
Deaths:1,433
KDR:1.001
Accuracy:24.665% C
HSR:14.425% D**
FA1 Barrage
C+
Kills:1,292
Deaths:1,907
KDR:0.678
Accuracy:43.665% C+
HSR:7.972% F
AMR-66
C
Kills:1,241
Deaths:1,327
KDR:0.935
Accuracy:28.904% C
HSR:19.098% D--
TS4 Haymaker
C+
Kills:1,205
Deaths:1,250
KDR:0.964
Accuracy:43.937% C+
HSR:9.295% D--
TRAC-5 S
B+
Kills:1,192
Deaths:1,268
KDR:0.940
Accuracy:27.721% B+
HSR:14.933% C
TAS-16 Blackjack
C+
Kills:1,184
Deaths:1,327
KDR:0.892
Accuracy:63.702% C+
HSR:8.277% D*
TRS-12 Uppercut
B+
Kills:1,167
Deaths:1,276
KDR:0.915
Accuracy:66.745% B+
HSR:8.912% D*
T5 AMC
C+
Kills:1,155
Deaths:1,084
KDR:1.066
Accuracy:25.968% C+
HSR:12.121% F
NSX Tanto
B+
Kills:1,097
Deaths:1,172
KDR:0.936
Accuracy:32.217% B+
HSR:17.958% D**
TRAC-Shot
B+
Kills:959
Deaths:1,435
KDR:0.668
Accuracy:28.402% B+
HSR:12.722% D*
MG-C1 Kindred
B+
Kills:441
Deaths:525
KDR:0.840
Accuracy:32.540% B+
HSR:10.431% F-
NSX-P Tanto
C**
Kills:202
Deaths:218
KDR:0.927
Accuracy:30.639% C**
HSR:17.327% D**
MG-HBR1 Dragoon
A
Kills:161
Deaths:65
KDR:2.477
Accuracy:45.884% A
HSR:15.528% F
Havoc
C+
Kills:120
Deaths:173
KDR:0.694
Accuracy:55.447% C+
HSR:12.500% C--
DMR-99
B+
Kills:84
Deaths:73
KDR:1.151
Accuracy:38.367% B+
HSR:14.286% F-
Kills:22,350
Deaths (as Engineer):27,582
Deaths (to Engineers):32,687
KDR:0.81031
Kill Difference:5,232
Playtime:2,996.625 hours
Usage:53%
Score:60.226m
Score/min:335
Accuracy (listed only):37.753%
HSR (listed only):12.750%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D**
Kills:2,771
Deaths:2,489
KDR:1.113
Accuracy:21.071% D**
HSR:16.276% F-
T9 CARV
D
Kills:2,339
Deaths:3,248
KDR:0.720
Accuracy:18.882% D
HSR:16.588% D*
NSX Naginata
B
Kills:1,223
Deaths:1,194
KDR:1.024
Accuracy:27.628% B
HSR:14.636% F-
TMG-50
D
Kills:1,168
Deaths:1,168
KDR:1
Accuracy:21.386% D
HSR:16.866% D*
T16 Rhino
C
Kills:1,159
Deaths:1,090
KDR:1.063
Accuracy:22.768% C
HSR:14.754% D**
MSW-R
D-
Kills:1,158
Deaths:987
KDR:1.173
Accuracy:22.146% D-
HSR:12.953% F-
T9 CARV-S
D-
Kills:1,152
Deaths:1,038
KDR:1.110
Accuracy:20.687% D-
HSR:16.233% D**
NS-15 Gallows
C+
Kills:260
Deaths:252
KDR:1.032
Accuracy:30.116% C+
HSR:16.539% F-
NSX-P Naginata
B++
Kills:213
Deaths:195
KDR:1.092
Accuracy:30.856% B++
HSR:19.249% F
MG-H1 Watchman
C++
Kills:113
Deaths:138
KDR:0.819
Accuracy:27.317% C++
HSR:23.894% D-
Kills:11,556
Deaths (as Heavy Assault):11,799
Deaths (to Heavy Assaults):31,655
KDR:0.97941
Kill Difference:243
Playtime:792.911 hours
Usage:14%
Score:12.083m
Score/min:254
Accuracy (listed only):24.286%
HSR (listed only):16.799%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
C-
Kills:6,035
Deaths:8,634
KDR:0.699
Accuracy:22.293% C-
HSR:13.587% D--
SMG-46 Armistice
D-
Kills:2,066
Deaths:2,956
KDR:0.699
Accuracy:24.400% D-
HSR:8.761% D**
AS16 NightHawk
C+
Kills:1,817
Deaths:2,121
KDR:0.857
Accuracy:42.645% C+
HSR:8.861% D**
HC1 Cougar
C
Kills:1,563
Deaths:2,294
KDR:0.681
Accuracy:25.816% C
HSR:11.260% F-
LC2 Lynx
C
Kills:1,435
Deaths:1,433
KDR:1.001
Accuracy:24.665% C
HSR:14.425% D**
FA1 Barrage
C+
Kills:1,292
Deaths:1,907
KDR:0.678
Accuracy:43.665% C+
HSR:7.972% F
Shuriken
A
Kills:1,276
Deaths:1,881
KDR:0.678
Accuracy:34.734% A
HSR:12.853% D*
TS4 Haymaker
C+
Kills:1,205
Deaths:1,250
KDR:0.964
Accuracy:43.937% C+
HSR:9.295% D--
TRAC-5 S
B+
Kills:1,192
Deaths:1,268
KDR:0.940
Accuracy:27.721% B+
HSR:14.933% C
TAS-16 Blackjack
C+
Kills:1,184
Deaths:1,327
KDR:0.892
Accuracy:63.702% C+
HSR:8.277% D*
TRS-12 Uppercut
B+
Kills:1,167
Deaths:1,276
KDR:0.915
Accuracy:66.745% B+
HSR:8.912% D*
PDW-16 Hailstorm
C
Kills:1,166
Deaths:1,255
KDR:0.929
Accuracy:25.703% C
HSR:9.777% D*
T5 AMC
C+
Kills:1,155
Deaths:1,084
KDR:1.066
Accuracy:25.968% C+
HSR:12.121% F
MKV Suppressed
C
Kills:1,145
Deaths:1,221
KDR:0.938
Accuracy:27.319% C
HSR:11.703% D*
NS-7 PDW
C
Kills:1,141
Deaths:1,118
KDR:1.021
Accuracy:26.690% C
HSR:12.007% D--
NSX Tanto
B+
Kills:1,097
Deaths:1,172
KDR:0.936
Accuracy:32.217% B+
HSR:17.958% D**
TRAC-Shot
B+
Kills:959
Deaths:1,435
KDR:0.668
Accuracy:28.402% B+
HSR:12.722% D*
MG-S1 Jackal
B+
Kills:707
Deaths:963
KDR:0.734
Accuracy:32.729% B+
HSR:11.598% D**
MG-C1 Kindred
B+
Kills:441
Deaths:525
KDR:0.840
Accuracy:32.540% B+
HSR:10.431% F-
NSX Tengu
C--
Kills:311
Deaths:354
KDR:0.879
Accuracy:37.097% C--
HSR:13.183% D**
NSX-P Tanto
C**
Kills:202
Deaths:218
KDR:0.927
Accuracy:30.639% C**
HSR:17.327% D**
NSX-P Tengu
C+
Kills:178
Deaths:164
KDR:1.085
Accuracy:38.745% C+
HSR:14.045% D**
Havoc
C+
Kills:120
Deaths:173
KDR:0.694
Accuracy:55.447% C+
HSR:12.500% C--
Kills:28,854
Deaths (as Light Assault):36,029
Deaths (to Light Assaults):17,834
KDR:0.80085
Kill Difference:7,175
Playtime:655.401 hours
Usage:12%
Score:10.992m
Score/min:280
Accuracy (listed only):35.383%
HSR (listed only):11.935%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B+
Kills:2,126
Deaths:645
KDR:3.296
Accuracy:44.178% B
HSR:84.008% B+
SMG-46 Armistice
D-
Kills:2,066
Deaths:2,956
KDR:0.699
Accuracy:24.400% D-
HSR:8.761% D**
Shuriken
A
Kills:1,276
Deaths:1,881
KDR:0.678
Accuracy:34.734% A
HSR:12.853% D*
99SV
B
Kills:1,169
Deaths:994
KDR:1.176
Accuracy:36.751% B
HSR:32.164% C-
PDW-16 Hailstorm
C
Kills:1,166
Deaths:1,255
KDR:0.929
Accuracy:25.703% C
HSR:9.777% D*
SR-7
C++
Kills:1,161
Deaths:326
KDR:3.561
Accuracy:43.573% C+
HSR:79.931% C++
NS-30 Vandal
C
Kills:1,159
Deaths:1,039
KDR:1.116
Accuracy:34.404% C
HSR:23.123% D
SOAS-20
C++
Kills:1,157
Deaths:1,081
KDR:1.070
Accuracy:31.454% C++
HSR:15.558% D--
NS-61 Emissary
B++
Kills:1,148
Deaths:1,469
KDR:0.781
Accuracy:34.674% B++
HSR:17.509% C
MKV Suppressed
C
Kills:1,145
Deaths:1,221
KDR:0.938
Accuracy:27.319% C
HSR:11.703% D*
NS-7 PDW
C
Kills:1,141
Deaths:1,118
KDR:1.021
Accuracy:26.690% C
HSR:12.007% D--
HSR-1
C--
Kills:1,138
Deaths:920
KDR:1.237
Accuracy:34.456% D
HSR:25.747% C--
TS2 Inquisitor
B+
Kills:1,099
Deaths:1,376
KDR:0.799
Accuracy:34.243% B+
HSR:16.652% D-
MG-S1 Jackal
B+
Kills:707
Deaths:963
KDR:0.734
Accuracy:32.729% B+
HSR:11.598% D**
NS-44L Blackhand
A
Kills:448
Deaths:520
KDR:0.862
Accuracy:53.955% A
HSR:46.205% C*
TX1 Repeater
B++
Kills:360
Deaths:659
KDR:0.546
Accuracy:30.409% B++
HSR:22.222% C+
NSX Tengu
C--
Kills:311
Deaths:354
KDR:0.879
Accuracy:37.097% C--
HSR:13.183% D**
NS-AM7 Archer
C**
Kills:299
Deaths:639
KDR:0.468
Accuracy:60.897% C**
HSR:11.371% D
Soldier Soaker
A
Kills:250
Deaths:217
KDR:1.152
Accuracy:49.697% A
HSR:8% D*
NSX Daimyo
C
Kills:206
Deaths:123
KDR:1.675
Accuracy:42.642% C
HSR:92.233% C--
NSX-P Tengu
C+
Kills:178
Deaths:164
KDR:1.085
Accuracy:38.745% C+
HSR:14.045% D**
NS-44P Commissioner
B+
Kills:161
Deaths:239
KDR:0.674
Accuracy:48.586% B+
HSR:28.571% C
NS CandyCannon 3000
A+
Kills:126
Deaths:357
KDR:0.353
Accuracy:49.808% A+
HSR:38.095% C++
NSX Tomoe
A++
Kills:74
Deaths:115
KDR:0.643
Accuracy:39.540% A++
HSR:21.622% F-
M77-B
B**
Kills:53
Deaths:23
KDR:2.304
Accuracy:46.944% B**
HSR:62.264% F--
Kills:20,124
Deaths (as Infiltrator):20,654
Deaths (to Infiltrators):15,287
KDR:0.97434
Kill Difference:530
Playtime:783.766 hours
Usage:14%
Score:11.640m
Score/min:248
Accuracy (listed only):38.545%
HSR (listed only):28.768%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
D-
Kills:2,066
Deaths:2,956
KDR:0.699
Accuracy:24.400% D-
HSR:8.761% D**
AS16 NightHawk
C+
Kills:1,817
Deaths:2,121
KDR:0.857
Accuracy:42.645% C+
HSR:8.861% D**
FA1 Barrage
C+
Kills:1,292
Deaths:1,907
KDR:0.678
Accuracy:43.665% C+
HSR:7.972% F
TORQ-9
D
Kills:1,285
Deaths:1,751
KDR:0.734
Accuracy:24.471% D
HSR:8.794% F--
Shuriken
A
Kills:1,276
Deaths:1,881
KDR:0.678
Accuracy:34.734% A
HSR:12.853% D*
TS4 Haymaker
C+
Kills:1,205
Deaths:1,250
KDR:0.964
Accuracy:43.937% C+
HSR:9.295% D--
TAS-16 Blackjack
C+
Kills:1,184
Deaths:1,327
KDR:0.892
Accuracy:63.702% C+
HSR:8.277% D*
TRS-12 Uppercut
B+
Kills:1,167
Deaths:1,276
KDR:0.915
Accuracy:66.745% B+
HSR:8.912% D*
PDW-16 Hailstorm
C
Kills:1,166
Deaths:1,255
KDR:0.929
Accuracy:25.703% C
HSR:9.777% D*
SABR-13
C++
Kills:1,153
Deaths:1,070
KDR:1.078
Accuracy:29.124% C++
HSR:12.402% F-
T1S Cycler
C
Kills:1,152
Deaths:1,151
KDR:1.001
Accuracy:25.432% C
HSR:10.677% F
Cycler TRV
C--
Kills:1,152
Deaths:1,382
KDR:0.834
Accuracy:24.220% C--
HSR:11.372% D**
T1 Cycler
D
Kills:1,145
Deaths:1,549
KDR:0.739
Accuracy:22.540% D
HSR:13.799% D**
MKV Suppressed
C
Kills:1,145
Deaths:1,221
KDR:0.938
Accuracy:27.319% C
HSR:11.703% D*
NS-7 PDW
C
Kills:1,141
Deaths:1,118
KDR:1.021
Accuracy:26.690% C
HSR:12.007% D--
MG-S1 Jackal
B+
Kills:707
Deaths:963
KDR:0.734
Accuracy:32.729% B+
HSR:11.598% D**
NSX Tengu
C--
Kills:311
Deaths:354
KDR:0.879
Accuracy:37.097% C--
HSR:13.183% D**
T1A Unity
D
Kills:208
Deaths:283
KDR:0.735
Accuracy:24.462% D
HSR:14.904% D**
NSX-P Tengu
C+
Kills:178
Deaths:164
KDR:1.085
Accuracy:38.745% C+
HSR:14.045% D**
Havoc
C+
Kills:120
Deaths:173
KDR:0.694
Accuracy:55.447% C+
HSR:12.500% C--
MG-A1 Arbalest
C++
Kills:80
Deaths:123
KDR:0.650
Accuracy:28.411% C++
HSR:8.750% F--
Kills:20,950
Deaths (as Combat Medic):25,275
Deaths (to Combat Medics):9,018
KDR:0.82888
Kill Difference:4,325
Playtime:330.147 hours
Usage:6%
Score:7.102m
Score/min:359
Accuracy (listed only):35.344%
HSR (listed only):10.973%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C-
Kills:935
Deaths:651
KDR:1.436
Accuracy:39.976% C-
HSR:1.497% D*
M3 Pounder HEG
C--
Kills:805
Deaths:610
KDR:1.320
Accuracy:40.975% C--
HSR:1.863% D-
M1 Heavy Cycler
D
Kills:258
Deaths:204
KDR:1.265
Accuracy:11.322% D--
HSR:15.892% D
M1 Heavy Cycler
D
Kills:234
Deaths:181
KDR:1.293
Accuracy:10.778% F
HSR:17.521% D
MR1 Fracture
D--
Kills:152
Deaths:277
KDR:0.549
Accuracy:30.928% D--
HSR:1.316% D--
M2 Mutilator
A**
Kills:149
Deaths:119
KDR:1.252
Accuracy:29.526% A**
HSR:12.752% D**
MR1 Fracture
D*
Kills:144
Deaths:252
KDR:0.571
Accuracy:29.960% D*
HSR:0.694% D**
M2 Mutilator
A**
Kills:136
Deaths:119
KDR:1.143
Accuracy:28.908% A**
HSR:16.177% D
NS-10 Burster
C++
Kills:121
Deaths:67
KDR:1.806
Accuracy:24.848% D--
HSR:5.785% C++
MRC3 Mercy
A*
Kills:114
Deaths:88
KDR:1.295
Accuracy:29.721% A*
HSR:14.035% F
MRC3 Mercy
A++
Kills:111
Deaths:88
KDR:1.261
Accuracy:29.314% A++
HSR:11.712% F-
NS-10 Burster
D
Kills:95
Deaths:60
KDR:1.583
Accuracy:24.679% D--
HSR:3.158% D
Kills:3,254
Deaths (as MAX Suit):1,358
Deaths (to MAX Suits):7,797
KDR:2.39617
Kill Difference:1,896
Playtime:100.571 hours
Usage:2%
Score:2.095m
Score/min:347
Accuracy (listed only):27.578%
HSR (listed only):8.533%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:3,006
V. Kills:704 426%
Deaths:1,346
KDR:2.233
Accuracy:34.132% B+
KPH:42.900 D
VKPH:10 A*
Hellfire Rocket Pods
B
Kills:2,071
V. Kills:712 290%
Deaths:686
KDR:3.019
Accuracy:57.550% B+
KPH:62.500 D
VKPH:21.500 B
Hornet Missiles
C+
Kills:1,314
V. Kills:714 184%
Deaths:374
KDR:3.513
Accuracy:63.064% C+
KPH:73 C+
VKPH:39.700 C
M18 Needler
D
Kills:941
V. Kills:931 101%
Deaths:2,034
KDR:0.463
Accuracy:38.629% B*
KPH:7.900 D
VKPH:7.800 D
M18 Locust
C**
Kills:614
V. Kills:410 149%
Deaths:461
KDR:1.332
Accuracy:36.283% C**
KPH:19.600 C--
VKPH:13.100 C--
M18 Rotary
B++
Kills:614
V. Kills:354 173%
Deaths:9
KDR:68.222
Accuracy:38.730% B++
KPH:30.400 B+
VKPH:17.500 C**
Coyote Missiles
B
Kills:468
V. Kills:237 197%
Deaths:90
KDR:5.200
Accuracy:59.066% B
KPH:37.500 C-
VKPH:19 C-
Tomcat A2AM Pods
C+
Kills:366
V. Kills:381 96%
Deaths:189
KDR:1.937
Accuracy:84.955% B**
KPH:43.500 D
VKPH:45.200 C+
Kills:9,394 (5,175 + 0)
Deaths:5,189
KDR:1.810
VKDR:0.856
Vehicle Kills:4,443
Kill Difference:4,205
Playtime:312.447 hours
Usage:6%
Score:5.643m
Score/min:301
Piloting Accuracy:38.730%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
A++
Kills:1,995
V. Kills:1,118 178%
Deaths:589
KDR:3.387
Accuracy:50.669% A
KPH:25.100 A++
VKPH:14.100 B++
CAS30 Tank Buster
A
Kills:1,631
V. Kills:1,628 100%
Deaths:1,529
KDR:1.067
Accuracy:59.291% B*
KPH:14.200 B++
VKPH:14.200 A
L105 Zephyr
C++
Kills:1,192
V. Kills:252 471%
Deaths:198
KDR:6.020
Accuracy:43.068% C
KPH:53.300 C
VKPH:11.300 C++
C150 Dalton
B+
Kills:1,060
V. Kills:988 107%
Deaths:292
KDR:3.630
Accuracy:49.383% B*
KPH:41.800 C
VKPH:39 B+
L-24R Spur
A++
Kills:940
V. Kills:125 N/A
Deaths:91
KDR:10.330
Accuracy:46.439% B++
KPH:54.600 B+
VKPH:7.300 A++
AP30 Shredder
D-
Kills:112
V. Kills:132 84%
Deaths:76
KDR:1.474
Accuracy:28.451% D
KPH:12 D*
VKPH:14.200 D-
Kills:6,930 (4,566 + 2,364)
Deaths:2,775
KDR:2.497
VKDR:1.529
Vehicle Kills:4,243
Kill Difference:4,155
Playtime:268.334 hours
Usage:5%
Score:3.598m
Score/min:223
Piloting Accuracy:46.439%
Gunner Accuracy:28.451%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:1,263
V. Kills:563 224%
Deaths:224
KDR:5.638
Accuracy:56.792% C**
KPH:34 C-
VKPH:15.200 C+
L100 Python HESH
C
Kills:1,219
V. Kills:182 N/A
Deaths:185
KDR:6.589
Accuracy:44.829% D-
KPH:59.400 C
VKPH:8.900 C
C75 Viper
C*
Kills:1,054
V. Kills:231 454%
Deaths:253
KDR:4.166
Accuracy:39.629% C
KPH:47.800 C*
VKPH:10.500 C+
L100 Python AP
A+
Kills:661
V. Kills:605 109%
Deaths:353
KDR:1.873
Accuracy:63.697% B*
KPH:33.900 C-
VKPH:31.100 A+
Skyguard
B*
Kills:274
V. Kills:300 91%
Deaths:220
KDR:1.245
Accuracy:39.865% A
KPH:13.600 C-
VKPH:14.900 B*
Kills:4,471 (4,471 + 0)
Deaths:1,235
KDR:3.620
VKDR:1.523
Vehicle Kills:1,881
Kill Difference:3,236
Playtime:119.260 hours
Usage:2%
Score:1.903m
Score/min:266
Driving Accuracy:39.865%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:2,103
V. Kills:1,895 111%
Deaths:628
KDR:3.349
Accuracy:49.506% C++
KPH:35.200 C
VKPH:31.800 A+
P2-120 HEAT
A
Kills:1,599
V. Kills:871 183%
Deaths:390
KDR:4.100
Accuracy:39.699% C--
KPH:34.800 C++
VKPH:18.900 A
P2-120 HESH
C++
Kills:1,337
V. Kills:250 N/A
Deaths:193
KDR:6.927
Accuracy:38.451% D
KPH:63.400 C+
VKPH:11.900 C++
MR11 Gatekeeper
C++
Kills:977
V. Kills:817 119%
Deaths:287
KDR:3.404
Accuracy:39.757% C--
KPH:24.600 C+
VKPH:20.600 C++
E540 Halberd
C+
Kills:854
V. Kills:533 160%
Deaths:181
KDR:4.718
Accuracy:39.112% D-
KPH:23.900 D
VKPH:14.900 C+
P525 Marauder
D
Kills:339
V. Kills:14 N/A
Deaths:32
KDR:10.594
Accuracy:17.765% D-
KPH:58.300 D
VKPH:2.400 D
G30 Vulcan
D-
Kills:307
V. Kills:192 159%
Deaths:135
KDR:2.274
Accuracy:21.219% D*
KPH:15.600 D-
VKPH:9.700 D-
M20 Basilisk
C+
Kills:93
V. Kills:55 166%
Deaths:44
KDR:2.114
Accuracy:30.219% C+
KPH:13.400 D
VKPH:7.900 C+
Kills:7,609 (5,039 + 2,570)
Deaths:1,890
KDR:4.026
VKDR:2.448
Vehicle Kills:4,627
Kill Difference:5,719
Playtime:234.644 hours
Usage:4%
Score:4.893m
Score/min:348
Driving Accuracy:38.451%
Gunner Accuracy:30.219%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:2,844
V. Kills:228 N/A
Deaths:329
KDR:8.644
Accuracy:30.924% D--
KPH:170.100 B**
VKPH:13.600 A++
G20 Vulcan-H
M
Kills:2,317
V. Kills:2,208 105%
Deaths:1,467
KDR:1.579
Accuracy:60.089% A
KPH:70.900 B*
VKPH:67.600 M
MR11 Gatekeeper-H
A*
Kills:1,639
V. Kills:1,940 84%
Deaths:517
KDR:3.170
Accuracy:60.491% B+
KPH:47.600 B+
VKPH:56.400 A*
E540 Halberd-H
A
Kills:470
V. Kills:456 103%
Deaths:132
KDR:3.561
Accuracy:67.272% B**
KPH:39.900 D
VKPH:38.700 A
M40 Fury-H
B+
Kills:362
V. Kills:45 N/A
Deaths:46
KDR:7.870
Accuracy:46.320% C++
KPH:127.100 B+
VKPH:15.800 C
G30 Walker
A*
Kills:57
V. Kills:45 124%
Deaths:37
KDR:1.541
Accuracy:35.718% C+
KPH:33.400 C*
VKPH:26.400 A*
Kills:7,689 (0 + 7,689)
Deaths:2,528
KDR:3.042
VKDR:1.947
Vehicle Kills:4,922
Kill Difference:5,161
Playtime:100.171 hours
Usage:2%
Score:3.915m
Score/min:651
Driving Accuracy:N/A%
Gunner Accuracy:35.718%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:1,639
V. Kills:388 421%
Deaths:367
KDR:4.466
Accuracy:37.110% C+
KPH:59.200 C++
VKPH:14 B*
M40 Fury
B++
Kills:1,180
V. Kills:314 375%
Deaths:339
KDR:3.481
Accuracy:36.200% C
KPH:63.100 C++
VKPH:16.800 B++
M20 Basilisk
C+
Kills:382
V. Kills:180 211%
Deaths:221
KDR:1.729
Accuracy:39.361% C
KPH:18.300 C--
VKPH:8.600 C+
M60-G Bulldog
B
Kills:297
V. Kills:123 240%
Deaths:111
KDR:2.676
Accuracy:38.865% C-
KPH:39.700 D
VKPH:16.400 B
M20 Basilisk
C+
Kills:245
V. Kills:103 236%
Deaths:130
KDR:1.885
Accuracy:38.977% C
KPH:23.700 C+
VKPH:10 C+
M12 Kobalt
C**
Kills:197
V. Kills:20 N/A
Deaths:32
KDR:6.156
Accuracy:15.469% D-
KPH:43.200 D--
VKPH:4.400 C**
M12 Kobalt
C+
Kills:190
V. Kills:11 N/A
Deaths:20
KDR:9.500
Accuracy:14.296% D--
KPH:60.500 D
VKPH:3.500 C+
G30 Walker
C
Kills:135
V. Kills:85 157%
Deaths:64
KDR:2.109
Accuracy:29.444% D
KPH:17.700 C
VKPH:11.200 C
M60-G Bulldog
D
Kills:133
V. Kills:29 443%
Deaths:76
KDR:1.750
Accuracy:32.282% D
KPH:21.200 D-
VKPH:4.600 D
G30 Walker
C
Kills:65
V. Kills:41 155%
Deaths:34
KDR:1.912
Accuracy:28.344% D
KPH:14.100 D
VKPH:8.900 C
Kills:4,463 (0 + 4,463)
Deaths:1,394
KDR:3.202
VKDR:0.928
Vehicle Kills:1,294
Kill Difference:3,069
Playtime:111.273 hours
Usage:2%
Score:1.562m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:28.344%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B**
Kills:4,564
V. Kills:1,694 269%
Deaths:3,189
KDR:1.431
Accuracy:66.886% B**
KPH:52.800 B**
VKPH:19.600 B*
S12 Renegade
M
Kills:1,460
V. Kills:116 N/A
Deaths:1,013
KDR:1.441
Accuracy:46.525% C**
KPH:71.800 C**
VKPH:5.700 M
M12 Kobalt-F
M+
Kills:1,101
V. Kills:100 N/A
Deaths:791
KDR:1.392
Accuracy:28.969% B*
KPH:48.400 C*
VKPH:4.400 M+
M20 Basilisk-F
B**
Kills:275
V. Kills:152 180%
Deaths:407
KDR:0.676
Accuracy:73.582% A*
KPH:20.600 C+
VKPH:11.400 B**
M4-F Pillager
B**
Kills:138
V. Kills:43 314%
Deaths:104
KDR:1.327
Accuracy:66.885% A*
KPH:41.100 B+
VKPH:12.800 B**
Kills:7,538 (7,538 + 0)
Deaths:5,504
KDR:1.370
VKDR:0.382
Vehicle Kills:2,105
Kill Difference:2,034
Playtime:146.244 hours
Usage:3%
Score:1.859m
Score/min:212
Driving Accuracy:66.885%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:187
V. Kills:29 N/A
Deaths:12
KDR:15.583
Accuracy:44.576% A++
KPH:84.300 C++
VKPH:13.100 A++
M20 Wyvern
A*
Kills:106
V. Kills:147 72%
Deaths:48
KDR:2.208
Accuracy:50.453% A++
KPH:20.100 D
VKPH:27.900 A*
Kills:293 (0 + 293)
Deaths:60
KDR:4.883
VKDR:2.933
Vehicle Kills:176
Kill Difference:233
Playtime:7.482 hours
Usage:0%
Score:0.110m
Score/min:244
Piloting Accuracy:N/A%
Gunner Accuracy:50.453%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TRAC-5 6,1876,0358,6340.699C--0.6022.293%C-13.587%D--15.8C--N/A55381h17.1D76.8C
M40 Fury-F 6,2584,5643,1891.431C+0.1366.886%B**N/A52.8B**19.6B*25386.4h15.8D23.7C+
C-4 ARX 5,5053,7632,3001.636C0.3422.345%D-N/A142C++65.7A92126.5h1.3C--5.7D
M14 Banshee 3,7103,0061,3462.233C--0.9434.132%B+N/A42.9D10A*18470.1h44.7F-130.9D*
P525 Marauder-H 3,0722,8443298.644D7.3530.924%D--1.055%B+170.3B**13.7A++57616.7h6B+19.5C+
T9A "Butcher" 2,8192,7712,4891.113D0.1821.071%D**16.276%F-37.3D--N/A9274.3h13D**61.6D**
T9 CARV 2,3702,3393,2480.72C--0.5818.882%D16.588%D*18.8D-N/A75124.4h16.4D*87.1D
G20 Vulcan-H 4,5252,3171,4671.579D0.2860.089%A3.151%C**70.9B*67.5M93632.7h159.9F-266.2D--
Tank Mine 4,0422,2501,0002.25C--0.9544.727%C**N/A180B*143.4A**220112.5h1.9C+4.3B++
Claymore 2,1352,1326193.444D2.1547.654%A+N/A226.8B**N/A6439.4h1.1B*2.3B**
RAMS .50M 2,1682,1266453.296C2.0044.178%B84.008%B+35CN/A11660.7h2.1C+4.7C*
MANA Anti-Vehicle Turret 3,8642,1231,1501.846C+0.5566.113%B*4.381%C*52.4B+43B+57840.5h9C++13.5B
P2-120 AP 3,9982,1036283.349D-2.0549.506%C++3.757%B++35.2C31.7A+61459.7h11.8F--23.8F
Hellfire Rocket Pods 2,7832,0716863.019D-1.7257.55%B+N/A62.4D21.4B41133.2h30.2C52.4C+
SMG-46 Armistice 2,1272,0662,9560.699D0.6024.4%D-8.761%D**21D-N/A8298.3h18.1F74.1D-
L-30R Vektor 3,1131,9955893.387C+2.0950.669%A1.303%C-25.1A++14.1B++15279.5h97.7C-192.8C+
Sticky Grenade 1,8691,86211862N/A1,860.7058.821%B+N/A1330B+5D-49451.4h1.4B++2.4B+
AS16 NightHawk 1,8621,8172,1210.857C-0.4442.645%C+8.861%D**28.3DN/A7864.1h5.4D--12.8C--
M40 Fury 2,0271,6393674.466C-3.1737.11%C+1.647%C++59.2C++14B*28727.7h15.8C-42.5C
MR11 Gatekeeper-H 3,5791,6395173.17D-1.8760.491%B+1.403%C++47.6B+56.4A*50034.4h71.8D-118.8C-
CAS30 Tank Buster 3,2591,6311,5291.067C--0.2359.291%B*N/A14.2B++14.2A190114.6h51.7C++87.2B+
P2-120 HEAT 2,4701,5993904.1D2.8039.699%C--4.253%B*34.8C++18.9A34746h8.7D22D-
HC1 Cougar 1,6231,5632,2940.681D0.6225.816%C11.26%F-12.7D--N/A43122.7h15.1D*58.5D
T7 Mini-Chaingun 1,5731,5261,8430.828D0.4718.809%C+10.682%D-30.9D1C+12749.4h18.5D--98.6C
S12 Renegade 1,5761,4601,0131.441D0.1446.525%C**2.808%C--71.9C**5.7M18920.3h4.1D8.7C+
LC2 Lynx 1,4831,4351,4331.001C0.3024.665%C14.425%D**32.8C1.1B+10543.8h15.5D62.9C
P2-120 HESH 1,5871,3371936.927D5.6338.451%D1.197%B*63.4C+11.8C++29221.1h5.5D14.3D
Spear Anti-Vehicle Phalanx Turret 2,4961,3322176.138C4.8453.228%B+4.58%B+38.9C--34B+38334.2h13.8F-26D--
Hornet Missiles 2,0281,3143743.513C--2.2263.064%C+N/A73C+39.7C52218h8.9C**14.2C**
FA1 Barrage 1,3171,2921,9070.678C0.6243.665%C+7.972%F22.2DN/A9358.2h5.9D--13.6C
TORQ-9 1,3021,2851,7510.734C--0.5624.471%D8.794%F--29.1DN/A7144.1h17.5D**71.7D-
Shuriken 1,3391,2761,8810.678D-0.6234.734%A12.853%D*14.3D**N/A4489.2h24.8T*71.3F--
L100 Python HEAT 1,8261,2632245.638C-4.3456.792%C**2.692%B34C-15.2C+17537.1h5.6C+9.8C++
AMR-66 1,2841,2411,3270.935C-0.3628.904%C19.098%D--24.1C-N/A6351.6h8.5C+29.5C+
Hunter QCX 1,6711,2271,3420.914C++0.3874.689%A++27.628%B+19.3C++7B+9363.5h11.4C15.2C*
NSX Naginata 1,2861,2231,1941.024D0.2727.628%B14.636%F-53.4C2.8A*12822.9h12.9D46.7C+
L100 Python HESH 1,4011,2191856.589D-5.2944.829%D-1.641%B+59.5C8.9C24820.5h3.7D8.4D
TS4 Haymaker 1,2561,2051,2500.964C0.3343.937%C+9.295%D--54.3C**2.3M13422.2h4.4C10C+
Orbital Strike Uplink 1,8071,20211202N/A1,200.70883.511%UN/A1202U605U63521h1.4T*0.2T*
TRAC-5 S 1,2271,1921,2680.94C0.3627.721%B+14.933%C28.7C+N/A7941.6h13.7D49.4C+
L105 Zephyr 1,4441,1921986.02D4.7243.068%CN/A53.2C11.3C++31822.4h7C-16.2C
TAS-16 Blackjack 1,2011,1841,3270.892C0.4063.702%C+8.277%D*34.1DN/A9134.7h2.5C4C+
M40 Fury 1,4941,1803393.481D2.1836.2%C1.271%C-63.1C++16.8B++30118.7h15.7C43.3C-
99SV 1,1791,1699941.176D0.1236.751%B32.164%C-20.4DN/A5957.2h6.1D16.7C+
TMG-50 1,1871,1681,1681C--0.3021.386%D16.866%D*32.4DN/A9536h11.7C54.5C
TRS-12 Uppercut 1,2121,1671,2760.915C-0.3866.745%B+8.912%D*40.2C-1.6B++14429h2.7C-4C++
PDW-16 Hailstorm 1,1971,1661,2550.929C0.3725.703%C9.777%D*23.1DN/A6450.4h15.5C--60.4C+
SR-7 1,1861,1613263.561C+2.2643.573%C+79.931%C++37.2C-N/A8531.2h2.3C--5.2C+
NS-30 Vandal 1,1851,1591,0391.115C0.1834.404%C23.123%D29.4D-N/A8539.4h6D17.3C
T16 Rhino 1,1801,1591,0901.063C0.2322.768%C14.754%D**41CN/A11428.3h13.7C--60C+
MSW-R 1,1661,1589871.173C-0.1222.146%D-12.953%F-40.3DN/A16828.7h12.5D56.4C-
SOAS-20 1,1791,1571,0811.07D0.2331.454%C++15.558%D--35.3C--N/A8232.8h13.5C42.9C+
T5 AMC 1,1821,1551,0841.065C+0.2325.968%C+12.121%F34.9C+N/A11833.1h13.5C+52.2C++
SABR-13 1,1841,1531,0701.078C0.2229.124%C++12.402%F-37.1C-1C*8831.1h12.6D43.2C
T1S Cycler 1,1881,1521,1511.001C0.3025.432%C10.677%F35.4C1.1B+8732.5h14.1D-55.3C
Cycler TRV 1,1781,1521,3820.834C--0.4624.22%C--11.372%D**32.3C--N/A8735.7h14.1D-58.3C--
T9 CARV-S 1,1801,1521,0381.11C0.1920.687%D-16.233%D**44.1C--1.1C**11526.1h13.3D64.1C--
NS-61 Emissary 1,2091,1481,4690.781C0.5234.674%B++17.509%C29.7C1.6A+8438.7h15.7C+45.2C++
T1 Cycler 1,1801,1451,5490.739C-0.5622.54%D13.799%D**22.4DN/A10251.2h15.3D-68.1C-
MKV Suppressed 1,1961,1451,2210.938D0.3627.319%C11.703%D*29.3D1.3B**7839.1h15.8D58C
C-4 1,7411,1439181.245C0.0527.122%C+N/A98.5C+51.6A135611.6h1.5D5.6C
NS-7 PDW 1,1831,1411,1181.021C0.2826.69%C12.007%D--34.3C1.3A+9833.3h14.8C-55.3C+
HSR-1 1,1931,1389201.237C-0.0634.456%D25.747%C--35.8D1.7A*7931.8h6.4D--18.4D
M12 Kobalt-F 1,2011,1017911.392C0.1028.969%B*9.809%C++48.3C*4.4M+12222.8h16.3C56.1C**
TS2 Inquisitor 1,1751,0991,3760.799C0.5034.243%B+16.652%D-44.3C3.1M++12724.8h14.1D*41.2C
NSX Tanto 1,1641,0971,1720.936D0.3632.217%B+17.958%D**43C2.6M11125.5h13.9C43C++
C150 Dalton 2,0481,0602923.63D--2.3349.383%B*N/A41.7C38.9B+56325.4h5.1D10.3C+
C75 Viper 1,2851,0542534.166C-2.8739.629%C1.423%C**47.7C*10.5C+29622.1h11.4C+28.7C+
T2 Striker 2,3061,0102,5190.401D-0.9047.579%C--N/A8.9C-11.4C+160113.5h55.1D*115.7D*
MR11 Gatekeeper 1,7949772873.404C--2.1139.757%C--N/A24.5C+20.5C++25439.8h60.6D152.5D
NS Decimator 1,3599731,4070.692D0.6065.686%B+3.289%A35.3C--14D25027.6h4.4C+6.7C++
TRAC-Shot 1,0159591,4350.668C--0.6328.402%B+12.722%D*10.8D*N/A3188.7h19.3T-68F
M18 Needler 1,8729412,0340.463D0.8338.629%B*1.275%C7.9D7.8D249118.8h207.7D537.8C
L-24R Spur 1,0659409110.33C9.0346.439%B++2.021%B+54.7B+7.3A++14317.2h36.9C79.4C+
M3 Pounder HEG 1,1649356511.436C0.1439.976%C-1.497%D*24.1C++5.9B**15738.8h18.6C46.5C
Frag Grenade 9419341934N/A932.7060.661%A++N/A849.1B*6.4D-31601.1h2.6B*4.2B**
M12 Kobalt 1,0059324719.83D18.5319.146%D13.627%D*135.1C++10.6A++3566.9h18.8D98.1C--
E540 Halberd 1,3878541814.718D3.4239.112%D-4.098%B++23.9D14.9C+22235.7h7.2D**18.5D**
ML-7 1,3058421,2400.679C0.6265.782%B*3.8%B*29.3C+16.1C+33428.7h5.7C*8.7B+
M3 Pounder HEG 1,0118056101.32C-0.0240.975%C--1.863%D-22.9C+5.9B*13535.2h21.2D51.7C--
M9 SKEP Launcher 1,1557251,0280.705C0.5971.982%B2.483%C++25.9C+15.4C+20928h6.5B+9.1B+
MG-S1 Jackal 7657079630.734D0.5632.729%B+11.598%D**9.7D*N/A2972.6h18.4F*56.1D
L100 Python AP 1,2666613531.873D0.5863.697%B*2.572%C**33.9C-31A+38719.5h7D11C
M18 Locust 1,0246144611.332D0.0436.283%C**1.14%C+19.6C--13.1C--35731.3h128.6C+354.5C+
M18 Rotary 968614968.222U66.9338.73%B++N/A30.4B+17.5C**44020.2h88C**227.2B+
Ripper 53748918,5880.026C-1.2730.094%C++8.18%D*0.7C-N/A2700.2h1.6C-5.4C*
E540 Halberd-H 9264701323.561D-2.2667.272%B**N/A39.8D38.6A48911.8h12.9F-19.2F-
Coyote Missiles 705468905.2C+3.9059.066%BN/A37.4C-19C-27412.5h35.5C++60.1C*
NS-44L Blackhand 4724485200.862C--0.4353.955%A46.205%C*25.2D1.3A++7317.8h4.6D8.5C*
MG-C1 Kindred 4784415250.84D0.4632.54%B+10.431%F-28.1D2.4B*12415.7h13.5D--41.4C+
M20 Basilisk 5623822211.729D0.4339.361%C4.45%D18.4C--8.7C++17020.8h125.9D*320D-
MANA Anti-Personnel Turret 3823672881.274N/A0.0216.077%UN/A3670U150U8725200.1h27.2T*169.5T*
Tomcat A2AM Pods 7473661891.937D0.6484.955%B**N/A43.6C--45.4C+6018.4h8.7C+10.2C**
M40 Fury-H 407362467.87C--6.5746.32%C++1.657%B++129.3B+16.1C3972.8h11.4C--24.7C--
TX1 Repeater 3853606590.546C-0.7530.409%B++22.222%C+32.7C2.3A*15311h16.3D--53.6C+
Xiphos Anti-Personnel Phalanx Tower 3633573119C**117.7041.262%B*N/A510B*8.6C13610.7h11.7B+28.3B+
Rocklet Rifle 6213433710.925C+0.3763.086%B**N/A21.8D-17.7D-26415.7h47.9D*75.9C
P525 Marauder 3533393210.594C--9.3017.765%D-2.065%C**58.4D2.4D1595.8h7.1C-40D
M20 Basilisk 498319764.197D-2.9067.052%A++4.702%C++67.9B++38.1A++5194.7h145.9D--217.6C+
NSX Tengu 3363113540.879D-0.4237.097%C--13.183%D**41.5C-3.3A*1127.5h14.2D38.2C
G30 Vulcan 4993071352.274C0.9821.219%D*3.583%C++15.6D-9.7D-15819.7h134.3D-633.1D**
NS-AM7 Archer 5442996390.468C+0.8360.897%C**11.371%D4.4D3.6B+4368.2h23.7D38.8D
M60-G Bulldog 4202971112.676D1.3838.865%C-2.357%C*39.6D16.4B2877.5h9.5F-24.6D**
G40-F Ranger 441286299.862C--8.5737.704%C+N/A55C29.8C-4005.2h92.5F--245.2D-
Hyena Missile Launcher 4562852900.983D0.3135.192%C+N/A24.2C14.5C18711.8h43.9D--124.7D-
Chainblade 35027821,8260.013C1.2839.878%B++1.079%D-0.3DN/A1910.9h4D*10C++
M20 Basilisk-F 4272754070.676C-0.6273.582%A*1.455%D--20.5C+11.3B**14113.4h121D*164.4C-
Skyguard 5742742201.245D-0.0539.865%A1.095%D13.6C-14.9B*30220.1h187.2D--469.6C
NS-15 Gallows 2732602521.032D0.2630.116%C+16.539%F-51D-2.5B++1135.1h12.8D*42.6C--
M1 Heavy Cycler 2622582041.265C0.0311.322%D--15.892%D21.3CN/A11612.1h19.3C-170.8D
Soldier Soaker 2632502171.152C0.1449.697%A8%D*28.1D--1.5C++858.9h10.8T*21.8C--
M20 Basilisk 3482451301.885D0.5938.977%C5.306%C23.8C+10C+19810.3h105.9C271.6C
Aspis Anti-Aircraft Phalanx Turret 502237544.389C+3.0923.354%D-N/A11.9C13.3C+22820h169.3D725D
M1 Heavy Cycler 2372341811.293D0.0010.778%F17.521%D24.1D--N/A879.7h19.1D-177.2D*
Spear Anti-Vehicle Phalanx Tower 3932332116.5A**115.2058.705%B+2.146%D-66.6C++45.7C*4573.5h8.4C++14.3B
NSX-P Naginata 2312131951.092D0.2030.856%B++19.249%F45.3D3.8A*1194.7h14.7D47.5C+
T1A Unity 2202082830.735D0.5624.462%D14.904%D**20.6D*1.2B+6510.1h14.1D*57.8D--
NSX Daimyo 2092061231.675D0.3842.642%C92.233%C--27.8D*N/A767.4h3.8F--9F
NSX-P Tanto 2122022180.927C--0.3730.639%C**17.327%D**29.3D1.4B846.9h11.5C*37.4B+
The Slasher 2202002,5840.077B+1.2243.877%B++10.5%C+2C+N/A699.5h2.7D-6.2C**
M12 Kobalt 217197326.156D4.8615.469%D-16.751%C--42.8D--4.3C*1964.6h26.2F-169.7D**
M12 Kobalt 201190209.5C--8.2014.296%D--22.105%B+61.3D3.5C+2063.1h20.2D--141.1D--
CAS 14-E 2161871215.583C14.2944.576%A++2.139%B++85C++13.2A++2512.2h46.8D**105C
NSX-P Tengu 1861781641.085C0.2138.745%C+14.045%D**46.8C-2.1B*1173.8h11.9C+30.7C++
MG-HBR1 Dragoon 188161652.477B+1.1845.884%A15.528%F26D4.4S856.2h12.8F*28D-
NS-44P Commissioner 1691612390.674D0.6248.586%B+28.571%C22.4D--1.1B++787.2h4.6F-9.4C
M60-A Bulldog 1971581114.364C13.0745.665%C-2.532%C++33.6C8.3B*1634.7h8D*17.5D
MR1 Fracture 2961522770.549D0.7530.928%D--1.316%D--6.3D-6C++10324h69D223D-
M2 Mutilator 1541491191.252C0.0429.526%A**12.752%D**42.6B+1.4A1923.5h25.3F*85.8C**
M60-A Bulldog 170148188.222C6.9343.8%D4.054%A+30.8C-4.6C+1434.8h7.4D--16.8D
MR1 Fracture 2741442520.571D0.7329.96%D*N/A6.7D-6C+11421.6h65.6D-219.1D--
M40 Fury 207142168.875D7.5859.643%A++N/A88.8C+40.6A++5211.6h33.7F--56.5D**
M4-F Pillager 1811381041.327C+0.0366.885%A*N/A40.6B+12.6B**1923.4h76.2F-113.9C+
M2 Mutilator 1431361191.143C0.1528.908%A**16.177%D38.9B2M++2103.5h27.2T-94.2C*
G30 Walker 220135642.109D-0.8129.444%D4.444%C++17.8C11.2C2057.6h201.8C+685.3C
M60-A Bulldog 213134542.481D1.1845.751%B+1.493%B+31.9D18.8M++3684.2h10T*21.8D*
M60-G Bulldog 162133761.75D0.4532.282%D3.759%B*21.1D-4.6D1376.3h9.8D**30.3D*
NS CandyCannon 3000 1621263570.353C--0.9449.808%A+38.095%C++12.1D3.5S4710.4h6.2D*12.4C**
NS-10 Burster 191121671.806B+0.5124.848%D--5.785%C++6.1C++3.5C9520h152.8C+614.9C-
Havoc 1291201730.694D0.6055.447%C+12.5%C--38.7D2.9M+1133.1h6.2T*11.1F-
MRC3 Mercy 115114881.295C-0.0029.721%A*14.035%F42.2C++N/A3152.7h26F--87.3C*
MG-H1 Watchman 1221131380.819C-0.4827.317%C++23.894%D-22.2D*1.8B+805.1h20.8F--76.3D
AP30 Shredder 244112761.474C-0.1828.451%DN/A12D*14.2D-2429.3h165F--579.9F**
MRC3 Mercy 118111881.261C--0.0429.314%A++11.712%F-46.3C**2.9M*3102.4h26.5F--90.3C++
NS-R3 Swarm 2761112960.375D0.9264.905%C*N/A6.1D9B*9418.3h44.4F--68.4F-
M20 Wyvern 253106482.208D-0.9150.453%A++6.604%B**20D27.7A*2415.3h158.1F--313.4D*
Hoplon Anti-Aircraft Phalanx Tower 181105335C--33.7036.96%B*N/A131.3C95C-7030.8h44.4C120.1C+
Anti-Vehicle Grenade 16899199N/A97.7058.327%B++N/A247.5D172.5B++39540.4h7.2D--12.3C
Auraxium Chainblade 1429613,7080.007D1.2930.159%C+3.125%D0.2CN/A1546.4h5.3T*17.7D
NS-10 Burster 15295601.583C++0.2924.679%D--3.158%D5.1C3D-7818.8h187.1D758.1D-
M20 Basilisk 14893442.114C-0.8230.219%C+4.301%C13.5D8C+1136.9h112D--370.7C
DMR-99 9384731.151D0.1538.367%B+14.286%F-17.1F1.8A+554.9h13.4T*35F--
MG-A1 Arbalest 84801230.65D0.6528.411%C++8.75%F--27.6D1.4C++822.9h17.3D--61C
NS Annihilator 159791550.51D-0.7979.64%CN/A9.5C--9.6C+2968.3h12.9D16.2D
NSX Tomoe 75741150.643D0.6539.54%A++21.622%F-29.6D-N/A932.5h18.8F-47.6C
NSX Amaterasu 73661,7470.038C1.2669.208%M*16.667%C++0.9C-N/A373.2h36T*52.1D*
G30 Walker 10665341.912D**0.6228.344%D7.692%A14.1D8.9C1614.6h237.4D*837.4D-
G30 Walker 10257371.541D*0.2435.718%C+1.754%D--33.5C*26.5A*5411.7h195.6C547.7C+
M77-B 5753232.304C1.0146.944%B**62.264%F--19.6D-1.5S1972.7h3.6F--7.7D

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret665,8065.2h
Nano-Armor Kit3,9253,957,087441.6h
Spawn Beacon304,6192.8h
Turret AI Module15171.4h
Repair Module55111.3h
Skywall Shield Emitter72660.9h
Structure Shield Module21990.6h
Rampart Wall92812h
Sunderer Garage11050.8h
Nanite Revive Grenade01,6790.5h
Medical Applicator1,992517,70041.4h
Blast Wall1720.3h
Cortium Silo33451h
Motion Spotter427,1689.7h
Spear Anti-Vehicle Tower02141h
Welding Device113,6671h
Xiphos Anti-Personnel Tower42370.9h
Hoplon Anti-Aircraft Phalanx Tower32410.9h
Spitfire Auto-Turret623,2253.3h
Recon Detection Device23312,75721.8h
Shield Recharging Field501,9980.9h
Ammunition Package18420,8419.3h
Anti-Infantry MANA Turret317531h
Smoke Grenade03040.1h
Solid Wall21140.7h
Elysium Spawn Tube52180.8h
Spear Anti-Vehicle Turret01010.5h
Orbital Strike Target Designator1204214.4h
Vehicle Gate31871.7h
Alarm Module0680.2h
WLT-Howler Mining Laser08660.1h
Snowman Soldier152370.3h
Nano-Repair Grenade0760h
Routing Spire1660.2h
Pain Spire22300.9h
The Flail0630.4h
Flail Targeting Dart127373.6h
Router11880.5h

Check the help document for the dictionary if you want to learn more about words used here.


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