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Primarch Grouchy BTorKarn[TRID] BTorKarn
VS BR 98

KDR: 2.22

Score: 125.9m

Last Seen: Jun 19th, 2019 7:09 PM
- OFFLINE - 148.4 hour(s)

Prestige 1, Battle Rank 98 - Vanu Sovereignty on Cobalt - Outfit Member of Trident[TRID] Trident
VS outfit on Cobalt

Members: 976
Level Progress (to 99): 24%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Solstice SF Betelgeuse 54-A Sirius SX12 SVA-88 Orion VS54 Frag Grenade C-4 Flare VE6
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $928,242 MLG Score: 742
Fun Score: N/A
Cheeseburgers Flipped: 2838TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.849%17.375%43257115385,2842.13450.084

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.249%0.724B++-0.524D-0.999D--HEAD + (~4.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.40.351C**120.158C++36.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.981%1.715%69412061,10816835340.658348207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.128%-0.779D-0.112C+0.363

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
160.40.005C+48.10.092C+112.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.985%2.778%263120750421982600.229299193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.628%-0.775D-0.13C++1.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.8-1.014D*25.6-1.049D*52.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.322%76.736%08120211,0304543472.42738

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.345%0.8B++0.628B+-0.395

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.408B2.40.258C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.897%14.63%0512055,8103445361.6865

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.673%-0.299C0.006C+1.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.307C*3.50.287C*5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Trident[TRID] Trident
VS outfit on Cobalt

Members: 976
125.9m360.2%513 (30.8k)392 (23.5k)2.2186161,23072,6722.5506898 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1210497119.444%17.141%33304:2486

14% Combat Medic24% Engineer25% Heavy Assault22% Infiltrator9% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 21st, 2013 10:05 AMApr 4th, 2017 3:33 PMJun 24th, 2019 3:11 AM (2d) (PST)Jun 19th, 2019 3:25 PM (6d) (PST)Jun 19th, 2019 3:09 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6361614750.5030.2270.0861.9740.045742

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,1909,67628,51430145118323,545

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5347.1h/222.8d 24,133 27,636 48,071 633.3k 7,869 26,918 14,595 204.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D--
Kills:5,889
Deaths:2,881
KDR:2.044
Accuracy:21.709% D--
HSR:19.409% D**
SVA-88
C+
Kills:4,667
Deaths:2,058
KDR:2.268
Accuracy:23.085% C+
HSR:16.349% D*
Orion VS54
C++
Kills:2,904
Deaths:1,754
KDR:1.656
Accuracy:21.307% C++
HSR:13.223% F
Flare VE6
C
Kills:2,384
Deaths:1,194
KDR:1.997
Accuracy:21.461% C
HSR:14.933% D**
Ursa
C+
Kills:1,576
Deaths:550
KDR:2.865
Accuracy:22.454% C+
HSR:20.558% D
VE-H Maw
C
Kills:1,559
Deaths:1,063
KDR:1.467
Accuracy:23.270% C
HSR:22.899% C
NS-15M1
B+
Kills:1,185
Deaths:325
KDR:3.646
Accuracy:25.921% B+
HSR:17.468% D
NSX-P Naginata
C
Kills:1,179
Deaths:753
KDR:1.566
Accuracy:21.318% C
HSR:21.120% D--
NS-15M AE
C-
Kills:1,169
Deaths:545
KDR:2.145
Accuracy:23.306% C-
HSR:18.820% D-
VX29 Polaris
C
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:22.349% C
HSR:20.654% C
Pulsar LSW
C+
Kills:1,160
Deaths:410
KDR:2.829
Accuracy:22.441% C+
HSR:18.276% D-
NS-15M2
C+
Kills:1,156
Deaths:535
KDR:2.161
Accuracy:23.569% C+
HSR:17.907% D--
NSX Naginata
C++
Kills:1,151
Deaths:623
KDR:1.848
Accuracy:22.855% C++
HSR:20.243% D--
Kills:27,141
Deaths (as Heavy Assault):13,030
Deaths (to Heavy Assaults):19,750
KDR:2.08296
Kill Difference:14,111
Playtime:1,338.661 hours
Usage:25%
Score:28.875m
Score/min:360
Accuracy (listed only):22.696%
HSR (listed only):18.605%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B**
Kills:8,520
Deaths:2,716
KDR:3.137
Accuracy:29.223% B**
HSR:6.620% F
Sirius SX12
C+
Kills:5,535
Deaths:3,302
KDR:1.676
Accuracy:24.718% C+
HSR:7.805% F
VE-S Canis
C++
Kills:2,091
Deaths:1,460
KDR:1.432
Accuracy:27.896% C++
HSR:17.695% C
VX6-7
C++
Kills:1,926
Deaths:850
KDR:2.266
Accuracy:25.319% C++
HSR:15.369% D--
NSX Tanto
C+
Kills:1,618
Deaths:951
KDR:1.701
Accuracy:26.328% C+
HSR:21.446% D
Eclipse VE3A
C-
Kills:1,389
Deaths:873
KDR:1.591
Accuracy:24.766% C-
HSR:14.471% D--
Serpent VE92
B+
Kills:1,335
Deaths:640
KDR:2.086
Accuracy:26.503% B+
HSR:16.629% D
VE-C Horizon
C+
Kills:1,284
Deaths:960
KDR:1.338
Accuracy:30.546% D
HSR:23.754% C+
Eridani SX5G
C+
Kills:1,240
Deaths:647
KDR:1.917
Accuracy:27.130% C+
HSR:13.871% D-
Eridani SX5
D
Kills:1,220
Deaths:515
KDR:2.369
Accuracy:23.377% D
HSR:14.344% D
Zenith VX-5AE
C+
Kills:1,207
Deaths:706
KDR:1.710
Accuracy:25.466% C
HSR:24.607% C+
MKV Suppressed
D
Kills:1,202
Deaths:473
KDR:2.541
Accuracy:21.313% D-
HSR:15.391% D
NSX-P Tanto
C+
Kills:1,188
Deaths:977
KDR:1.216
Accuracy:25.239% C+
HSR:21.886% C--
NSX Tengu
B+
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% B+
HSR:13.176% D*
NS-7 PDW
C--
Kills:1,177
Deaths:452
KDR:2.604
Accuracy:21.908% C--
HSR:13.764% D
NS-11C
C
Kills:1,170
Deaths:448
KDR:2.612
Accuracy:22.360% C
HSR:13.162% D--
Phobos VX86
C++
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C++
Solstice Burst
C+
Kills:1,166
Deaths:651
KDR:1.791
Accuracy:26.342% C+
HSR:19.383% D
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D--
HSR:12.704% D
Solstice VE3
B+
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:25.756% B+
HSR:14.249% D--
Pulsar C
B
Kills:1,164
Deaths:597
KDR:1.950
Accuracy:26.158% B
HSR:17.612% D--
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% C-
HSR:14.372% C+
Deimos VA29
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B++
HSR:16.624% C+
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C
HSR:14.828% C
NS Baron G5AE
C--
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D--
HSR:12.511% C--
Skorpios
D
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D
HSR:15.544% D-
Zenith VX-5
C-
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:23.280% C-
HSR:16.667% D-
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D-
HSR:12.273% D
The Little Helper
C**
Kills:674
Deaths:537
KDR:1.255
Accuracy:50.714% C**
HSR:16.024% C+
NSX-P Tengu
C*
Kills:633
Deaths:351
KDR:1.803
Accuracy:36.563% C*
HSR:18.168% C-
Kills:48,535
Deaths (as Light Assault):25,070
Deaths (to Light Assaults):14,844
KDR:1.93598
Kill Difference:23,465
Playtime:493.273 hours
Usage:9%
Score:9.208m
Score/min:311
Accuracy (listed only):31.377%
HSR (listed only):15.722%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B**
Kills:8,520
Deaths:2,716
KDR:3.137
Accuracy:29.223% B**
HSR:6.620% F
VX6-7
C++
Kills:1,926
Deaths:850
KDR:2.266
Accuracy:25.319% C++
HSR:15.369% D--
VE-LR Obelisk
A
Kills:1,637
Deaths:545
KDR:3.004
Accuracy:40.203% A
HSR:33.659% C*
NSX Tanto
C+
Kills:1,618
Deaths:951
KDR:1.701
Accuracy:26.328% C+
HSR:21.446% D
Eclipse VE3A
C-
Kills:1,389
Deaths:873
KDR:1.591
Accuracy:24.766% C-
HSR:14.471% D--
Serpent VE92
B+
Kills:1,335
Deaths:640
KDR:2.086
Accuracy:26.503% B+
HSR:16.629% D
VE-C Horizon
C+
Kills:1,284
Deaths:960
KDR:1.338
Accuracy:30.546% D
HSR:23.754% C+
Zenith VX-5AE
C+
Kills:1,207
Deaths:706
KDR:1.710
Accuracy:25.466% C
HSR:24.607% C+
NSX-P Tanto
C+
Kills:1,188
Deaths:977
KDR:1.216
Accuracy:25.239% C+
HSR:21.886% C--
NS-11C
C
Kills:1,170
Deaths:448
KDR:2.612
Accuracy:22.360% C
HSR:13.162% D--
Eidolon VE33
C
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:26.398% C
HSR:21.368% D
Phobos VX86
C++
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C++
Solstice Burst
C+
Kills:1,166
Deaths:651
KDR:1.791
Accuracy:26.342% C+
HSR:19.383% D
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D--
HSR:12.704% D
Solstice VE3
B+
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:25.756% B+
HSR:14.249% D--
Pulsar C
B
Kills:1,164
Deaths:597
KDR:1.950
Accuracy:26.158% B
HSR:17.612% D--
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% C-
HSR:14.372% C+
Deimos VA29
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B++
HSR:16.624% C+
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C
HSR:14.828% C
NS Baron G5AE
C--
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D--
HSR:12.511% C--
Zenith VX-5
C-
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:23.280% C-
HSR:16.667% D-
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D-
HSR:12.273% D
Revenant
D
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:30.236% D
HSR:19.584% D*
The Little Helper
C**
Kills:674
Deaths:537
KDR:1.255
Accuracy:50.714% C**
HSR:16.024% C+
Kills:37,056
Deaths (as Engineer):18,221
Deaths (to Engineers):11,471
KDR:2.0337
Kill Difference:18,835
Playtime:1,267.616 hours
Usage:24%
Score:32.461m
Score/min:427
Accuracy (listed only):32.969%
HSR (listed only):17.354%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:5,535
Deaths:3,302
KDR:1.676
Accuracy:24.718% C+
HSR:7.805% F
VE-S Canis
C++
Kills:2,091
Deaths:1,460
KDR:1.432
Accuracy:27.896% C++
HSR:17.695% C
Terminus VX-9
D
Kills:1,611
Deaths:937
KDR:1.719
Accuracy:21.971% D
HSR:16.387% D*
Eridani SX5G
C+
Kills:1,240
Deaths:647
KDR:1.917
Accuracy:27.130% C+
HSR:13.871% D-
Eridani SX5
D
Kills:1,220
Deaths:515
KDR:2.369
Accuracy:23.377% D
HSR:14.344% D
MKV Suppressed
D
Kills:1,202
Deaths:473
KDR:2.541
Accuracy:21.313% D-
HSR:15.391% D
Corvus VA55
C**
Kills:1,184
Deaths:469
KDR:2.525
Accuracy:25.561% C**
HSR:18.328% D
NSX Tengu
B+
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% B+
HSR:13.176% D*
H-V45
B+
Kills:1,180
Deaths:488
KDR:2.418
Accuracy:26.655% B+
HSR:13.475% D--
Darkstar
D
Kills:1,177
Deaths:705
KDR:1.670
Accuracy:24.352% D
HSR:13.934% D**
NS-7 PDW
C--
Kills:1,177
Deaths:452
KDR:2.604
Accuracy:21.908% C--
HSR:13.764% D
Equinox VE2
C--
Kills:1,168
Deaths:649
KDR:1.800
Accuracy:23.212% C--
HSR:11.986% D*
Phobos VX86
C++
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C++
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D--
HSR:12.704% D
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% C-
HSR:14.372% C+
Equinox VE2 Burst
C++
Kills:1,162
Deaths:415
KDR:2.800
Accuracy:27.815% C++
HSR:20.740% D-
Deimos VA29
B++
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B++
HSR:16.624% C+
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C
HSR:14.828% C
NS-11P
B
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:24.669% B
HSR:14.655% D
CME
D
Kills:1,159
Deaths:600
KDR:1.932
Accuracy:23.580% D
HSR:11.907% D**
NS Baron G5AE
C--
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D--
HSR:12.511% C--
Skorpios
D
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D
HSR:15.544% D-
Pulsar VS1
C
Kills:1,158
Deaths:581
KDR:1.993
Accuracy:22.126% C
HSR:16.580% D
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D-
HSR:12.273% D
NSX Yumi
C*
Kills:1,155
Deaths:806
KDR:1.433
Accuracy:27.661% C*
HSR:19.307% D
NS-11A
C+
Kills:1,149
Deaths:510
KDR:2.253
Accuracy:23.613% C+
HSR:14.099% D--
The Little Helper
C**
Kills:674
Deaths:537
KDR:1.255
Accuracy:50.714% C**
HSR:16.024% C+
NSX-P Tengu
C*
Kills:633
Deaths:351
KDR:1.803
Accuracy:36.563% C*
HSR:18.168% C-
Kills:37,508
Deaths (as Combat Medic):20,374
Deaths (to Combat Medics):8,463
KDR:1.84097
Kill Difference:17,134
Playtime:725.167 hours
Usage:14%
Score:19.262m
Score/min:443
Accuracy (listed only):31.259%
HSR (listed only):14.900%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:5,535
Deaths:3,302
KDR:1.676
Accuracy:24.718% C+
HSR:7.805% F
Parsec VX3-A
C++
Kills:2,188
Deaths:208
KDR:10.519
Accuracy:41.487% C+
HSR:79.250% C++
VE-S Canis
C++
Kills:2,091
Deaths:1,460
KDR:1.432
Accuracy:27.896% C++
HSR:17.695% C
Parallax VX3
B+
Kills:1,604
Deaths:230
KDR:6.974
Accuracy:41.299% B
HSR:82.170% B+
NSX Tomoe
C*
Kills:1,545
Deaths:761
KDR:2.030
Accuracy:30.018% C*
HSR:21.618% D**
Artemis VX26 AE
D
Kills:1,386
Deaths:605
KDR:2.291
Accuracy:27.644% D
HSR:20.274% D--
Ghost
B++
Kills:1,287
Deaths:201
KDR:6.403
Accuracy:43.593% B++
HSR:74.903% B+
NSX Daimyo
D
Kills:1,270
Deaths:287
KDR:4.425
Accuracy:35.018% D--
HSR:91.417% D
Eridani SX5G
C+
Kills:1,240
Deaths:647
KDR:1.917
Accuracy:27.130% C+
HSR:13.871% D-
Eridani SX5
D
Kills:1,220
Deaths:515
KDR:2.369
Accuracy:23.377% D
HSR:14.344% D
MKV Suppressed
D
Kills:1,202
Deaths:473
KDR:2.541
Accuracy:21.313% D-
HSR:15.391% D
VA39 Spectre
A
Kills:1,192
Deaths:258
KDR:4.620
Accuracy:40.130% A
HSR:35.235% C
NSX Tengu
B+
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% B+
HSR:13.176% D*
NS-30 Vandal
C
Kills:1,183
Deaths:497
KDR:2.380
Accuracy:31.384% C
HSR:22.908% C-
NS-7 PDW
C--
Kills:1,177
Deaths:452
KDR:2.604
Accuracy:21.908% C--
HSR:13.764% D
Nyx VX31
D--
Kills:1,175
Deaths:441
KDR:2.664
Accuracy:28.191% D--
HSR:20.511% D--
Phaseshift VX-S
B*
Kills:1,170
Deaths:122
KDR:9.590
Accuracy:39.375% B+
HSR:87.265% B*
Artemis VX26
C--
Kills:1,168
Deaths:587
KDR:1.990
Accuracy:25.181% C--
HSR:13.442% D**
NS-44L Blackhand
C++
Kills:1,167
Deaths:332
KDR:3.515
Accuracy:42.552% C++
HSR:36.590% C
NS-357 Underboss
B+
Kills:1,166
Deaths:688
KDR:1.695
Accuracy:40.477% B+
HSR:14.323% D-
NS-61 Emissary
B+
Kills:1,165
Deaths:637
KDR:1.829
Accuracy:31.045% B+
HSR:10.815% D--
V10
B
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:42.460% C**
HSR:80.362% B
Beamer VS3
B+
Kills:1,160
Deaths:1,010
KDR:1.149
Accuracy:30.575% B+
HSR:13.362% D*
NS-44 Commissioner
C+
Kills:1,160
Deaths:838
KDR:1.384
Accuracy:35.582% C+
HSR:15% D--
Phantom VA23
C
Kills:1,159
Deaths:385
KDR:3.010
Accuracy:33.174% C
HSR:24.073% D
Skorpios
D
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D
HSR:15.544% D-
XM98
B*
Kills:1,158
Deaths:118
KDR:9.814
Accuracy:42.660% B*
HSR:78.843% B+
Manticore SX40
B
Kills:761
Deaths:544
KDR:1.399
Accuracy:31.322% B
HSR:17.608% D
NSX-P Tengu
C*
Kills:633
Deaths:351
KDR:1.803
Accuracy:36.563% C*
HSR:18.168% C-
NS-AM7 Archer
A
Kills:545
Deaths:412
KDR:1.323
Accuracy:59.799% C++
HSR:28.073% A
NS-45 Pilot
C**
Kills:417
Deaths:305
KDR:1.367
Accuracy:33.237% C**
HSR:17.506% D--
Kills:41,627
Deaths (as Infiltrator):18,080
Deaths (to Infiltrators):11,347
KDR:2.30238
Kill Difference:23,547
Playtime:1,155.961 hours
Usage:22%
Score:21.341m
Score/min:308
Accuracy (listed only):33.971%
HSR (listed only):32.752%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B*
Kills:1,775
Deaths:762
KDR:2.329
Accuracy:50.407% B*
HSR:5.070% B+
Comet VM2
B++
Kills:1,420
Deaths:725
KDR:1.959
Accuracy:51.891% B++
HSR:4.789% C*
Blueshift VM5
C*
Kills:1,106
Deaths:292
KDR:3.788
Accuracy:20.433% C*
HSR:14.015% D*
NS-10 Burster
B++
Kills:1,021
Deaths:295
KDR:3.461
Accuracy:33.905% B++
HSR:3.036% D-
NS-10 Burster
B+
Kills:863
Deaths:267
KDR:3.232
Accuracy:33.760% B+
HSR:2.318% D--
Vortex VM21
B+
Kills:755
Deaths:232
KDR:3.254
Accuracy:45.215% B+
HSR:1.060% D*
Blueshift VM5
C++
Kills:737
Deaths:173
KDR:4.260
Accuracy:20.376% C++
HSR:14.383% D*
Vortex VM21
B+
Kills:546
Deaths:232
KDR:2.353
Accuracy:46.323% B+
HSR:1.099% D*
Quasar VM1
B*
Kills:515
Deaths:190
KDR:2.711
Accuracy:19.547% B*
HSR:15.340% D
Nebula VM20
B++
Kills:284
Deaths:72
KDR:3.944
Accuracy:21.377% B++
HSR:16.197% D-
Cosmos VM3
B*
Kills:240
Deaths:66
KDR:3.636
Accuracy:21.343% B*
HSR:19.167% C+
NS-20 Gorgon
C+
Kills:101
Deaths:41
KDR:2.463
Accuracy:25.477% C+
HSR:15.842% D
NS-20 Gorgon
C
Kills:98
Deaths:41
KDR:2.390
Accuracy:25.756% C
HSR:14.286% D--
Kills:9,461
Deaths (as MAX Suit):1,694
Deaths (to MAX Suits):5,199
KDR:5.58501
Kill Difference:7,767
Playtime:355.482 hours
Usage:7%
Score:14.749m
Score/min:692
Accuracy (listed only):31.985%
HSR (listed only):9.738%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:497
V. Kills:157 315%
Deaths:150
KDR:3.313
Accuracy:55.784% B+
KPH:46.700 D
VKPH:14.800 C
Saron Laser Cannon
C-
Kills:376
V. Kills:237 158%
Deaths:440
KDR:0.855
Accuracy:26.284% D--
KPH:8.300 C-
VKPH:5.200 D
Maelstrom Turbo Laser
D
Kills:160
V. Kills:120 132%
Deaths:255
KDR:0.627
Accuracy:27.624% D
KPH:7.200 D
VKPH:5.400 D
Light PPA
B+
Kills:75
V. Kills:2 N/A
Deaths:28
KDR:2.679
Accuracy:45.104% B+
KPH:46.400 C+
VKPH:1.200 D--
Antares LC
C--
Kills:63
V. Kills:41 150%
Deaths:48
KDR:1.313
Accuracy:26.033% D-
KPH:12 C--
VKPH:7.800 D
Kills:1,171 (674 + 0)
Deaths:921
KDR:1.271
VKDR:0.605
Vehicle Kills:557
Kill Difference:250
Playtime:85.048 hours
Usage:2%
Score:1.630m
Score/min:319
Piloting Accuracy:26.033%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C--
Kills:222
V. Kills:72 304%
Deaths:50
KDR:4.440
Accuracy:46.442% D
KPH:23.100 C--
VKPH:7.500 D-
L100 Python AP
B+
Kills:179
V. Kills:99 179%
Deaths:45
KDR:3.978
Accuracy:60.117% B+
KPH:29.800 C+
VKPH:16.500 C
Skyguard
A+
Kills:103
V. Kills:74 137%
Deaths:18
KDR:5.722
Accuracy:29.660% C++
KPH:21.400 B**
VKPH:15.400 A+
Kills:504 (504 + 0)
Deaths:113
KDR:4.460
VKDR:2.168
Vehicle Kills:245
Kill Difference:391
Playtime:20.395 hours
Usage:0%
Score:0.582m
Score/min:476
Driving Accuracy:29.660%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 8,7118,5202,7163.137A*0.9229.223%B**6.62%F45.2A+1B**185188.3h5.7B*19.4B**
Betelgeuse 54-A 5,9565,8892,8812.044C0.1721.709%D--19.409%D**33D--N/A128178.3h13D*59.7D*
Sirius SX12 5,5585,5353,3021.676B+0.5424.718%C+7.805%F22.2CN/A84249h15.2C+61.6C++
SVA-88 4,6904,6672,0582.268C*0.0523.085%C+16.349%D*40.2C+N/A149116.1h11.8C++50.9C++
Orion VS54 2,9122,9041,7541.656C++0.5621.307%C++13.223%F32.6C+N/A21889.2h12B56.4C++
Frag Grenade 2,6082,56712567N/A2,564.7850.218%B++N/A855.7A++13.7B**42033h2.5B**4.9B**
C-4 2,9862,3961,1172.145B+0.0726.495%C++N/A104.2B+25.7C129823h1.2B+4.5B+
Flare VE6 2,3962,3841,1941.997B+0.2221.461%C14.933%D**37.5C+N/A18363.5h10.4C*48.7C*
S1 2,8292,2272,0671.077B++1.1461.295%B+4.625%B**32.1B+8.7D33269.3h4.4B**7.1B**
Parsec VX3-A 2,2052,18820810.519A++8.3041.487%C+79.25%C++35.2DN/A16962.1h2.1D5C
VE-S Canis 2,1402,0911,4601.432C*0.7927.896%C++17.695%C28.4CN/A7373.5h13.2C+47.4C++
C-4 ARX 2,4882,0539182.236C++0.0227.747%BN/A114.7C+24.3D97417.9h1.1B+4B+
VX6-7 1,9351,9268502.266B++0.0525.319%C++15.369%D--22.3CN/A8986.2h12.6C++49.9C**
Proximity Mine 1,9091,9083285.817B+3.6047.475%B+N/A143.5B+N/A69213.3h1.7B+3.6B*
Comet VM2 2,6071,7757622.329A++0.1150.407%B*5.07%B+17B**8A++252104.4h20.1C**39.9B+
VE-LR Obelisk 1,6901,6375453.004B++0.7940.203%A33.659%C*33.9C+1.1B+8748.3h7.3C+18.1B+
NSX Tanto 1,6391,6189511.701B+0.5226.328%C+21.446%D23.7CN/A6768.2h14.4C+54.7C++
Terminus VX-9 1,6161,6119371.719C++0.5021.971%D16.387%D*30.6CN/A20252.6h13.7C62.5C
Parallax VX3 1,6091,6042306.974B**4.7641.299%B82.17%B+33C**N/A17248.6h2B+4.8B+
Ursa 1,5811,5765502.865A++0.6522.454%C+20.558%D53.8B+N/A33029.3h10.5B46.9C**
VE-H Maw 1,5951,5591,0631.467C+0.7523.27%C22.899%C28DN/A8455.7h12C51.7C+
NSX Tomoe 1,5601,5457612.03C*0.1930.018%C*21.618%D**25.6DN/A7360.4h16.9D56.4C+
Spear Anti-Vehicle Phalanx Turret 2,3131,50815010.053B+7.8345.913%C++5.239%B++41.1C*21.9C+49236.7h8.4C*18.3B
Lasher X2 1,4881,4768821.673B**0.5531.467%B++3.997%C+34C++N/A20243.4h18.5B58.6B+
Comet VM2 2,1051,4207251.959B**0.2651.891%B++4.789%C*14B6.8B**197101.4h25.3C*48.8B+
Sticky Grenade 1,4251,41511415N/A1,412.7854.075%C*N/A1768.8A++12.5C+120880.8h1.2B**2.3B*
Eclipse VE3A 1,4091,3898731.591C++0.6324.766%C-14.471%D--33.5C+N/A11641.5h14.4D58.2C--
Artemis VX26 AE 1,4321,3866052.291C++0.0727.644%D20.274%D--36.8C1.2B*11537.7h14D50.8C-
Serpent VE92 1,3381,3356402.086B*0.1326.503%B+16.629%D28.6C+N/A20246.7h11.3B+42.6B+
Ghost 1,2871,2872016.403A4.1843.593%B++74.903%B+48B+N/A30826.8h1.9B++4.5B++
VE-C Horizon 1,3241,2849601.338C+0.8830.546%D23.754%C+21.6DN/A6059.4h21.1D-69.1D
NSX Daimyo 1,2771,2702874.425B+2.2135.018%D--91.417%D29.6DN/A8142.9h2.8C8.1C--
MANA Anti-Personnel Turret 1,2741,2583183.956N/A1.7425.201%UN/A12580U160U52037200.1h23.4T*93T*
Eridani SX5G 1,2511,2406471.917B+0.3027.13%C+13.871%D-32.6C-N/A22138h13.4D49.5C
Eridani SX5 1,2201,2205152.369B**0.1523.377%D14.344%D26CN/A15947h11.6C**49.4C++
Zenith VX-5AE 1,2411,2077061.71C*0.5125.466%C24.607%C+28.1CN/A8342.9h13.6C+53.3C+
MKV Suppressed 1,2061,2024732.541A++0.3221.313%D-15.391%D42B+N/A23228.6h12.5B+58.7C++
VA39 Spectre 1,2061,1922584.62A**2.4040.13%A35.235%C33.4B++N/A21535.7h4.7B++11.6B*
NSX-P Tanto 1,2211,1889771.216C**1.0025.239%C+21.886%C--21.3CN/A4955.9h15.8C+62.7C++
NS-15M1 1,1851,1853253.646A++1.4325.921%B+17.468%D63.7B*N/A36018.6h13.5C+52.1C**
Corvus VA55 1,1881,1844692.525A++0.3125.561%C**18.328%D31.6C*N/A17437.5h10.9B+42.6B+
NSX Tengu 1,2001,1845912.003B*0.2239.32%B+13.176%D*31.4C+N/A7037.7h12.5C**31.8B+
NS-30 Vandal 1,1851,1834972.38B0.1631.384%C22.908%C-31.3CN/A20737.8h5.8C+18.4C++
H-V45 1,1851,1804882.418B+0.2026.655%B+13.475%D--33.4C++N/A20835.3h12B+45B+
NSX-P Naginata 1,2001,1797531.566C++0.6521.318%C21.12%D--31.3C-N/A9537.7h12.4C*58.4C++
Darkstar 1,1911,1777051.67C++0.5524.352%D13.934%D**22.4D--N/A5352.6h15.1D-61.9D
NS-7 PDW 1,1781,1774522.604A*0.3921.908%C--13.764%D41.3B++N/A30728.5h12.8B+58.6C**
Nyx VX31 1,1751,1754412.664C**0.4528.191%D--20.511%D--33.3CN/A18635.3h5.1B18C+
Phaseshift VX-S 1,1701,1701229.59A*7.3739.375%B+87.265%B*33.9C**N/A18434.5h1.9B*4.7B++
NS-11C 1,1701,1704482.612A++0.3922.36%C13.162%D--39.7B++N/A29929.5h12.1B+54B
Eidolon VE33 1,1711,1705092.299B**0.0826.398%C21.368%D30.3BN/A15438.6h7.9B+29.9B
NS-15M AE 1,1771,1695452.145C++0.0723.306%C-18.82%D-46.6CN/A30725.1h13.6D58.3C
Artemis VX26 1,1691,1685871.99B+0.2325.181%C--13.442%D**30.5C+N/A18238.3h11.8C*47C+
Equinox VE2 1,1731,1686491.8B+0.4223.212%C--11.986%D*30.2C+N/A13238.7h12.6C++54.4C+
Phobos VX86 1,1791,1678991.298C+0.9258.769%C+16.71%C++26.6DN/A8143.9h2.3B3.9C**
NS-44L Blackhand 1,1771,1673323.515A++1.3042.552%C++36.59%C22.7C+N/A5251.3h4B+9.4B+
Solstice Burst 1,1701,1666511.791C*0.4326.342%C+19.383%D29CN/A14440.2h14.6C55.3C+
NS Decimator 1,4201,1666981.67B++0.5557.723%C4.117%A41.1B+8.9D-48728.4h3.3B**5.6B*
NS-357 Underboss 1,1691,1666881.695B++0.5240.477%B+14.323%D-24.7C--N/A10047.2h4.5C+11.1C**
Pandora VX25 1,1711,1655752.026B**0.1929.335%D--12.704%D34.3C+N/A15834h4.2C**14.3C
NS-61 Emissary 1,1741,1656371.829A+0.3931.045%B+10.815%D--17.5C-N/A4166.5h15.7C+50.5C*
Solstice VE3 1,1661,1655432.145A*0.0725.756%B+14.249%D--21.1C++N/A23855.1h11.8B++45.9B+
Pulsar C 1,1731,1645971.95B+0.2726.158%B17.612%D--24.9C+N/A21746.7h13C+49.7C++
VX29 Polaris 1,1641,1623393.428A++1.2122.349%C20.654%C49.9C**N/A33923.3h12.1C*53.9C++
NS Baron G5 1,1761,1625831.993B**0.2339.778%C-14.372%C+32.2C+N/A23336.1h4.6C++11.6C+
Equinox VE2 Burst 1,1721,1624152.8B+0.5827.815%C++20.74%D-36CN/A8532.3h14.7D52.8C+
Deimos VA29 1,1631,1616301.843B+0.3869.718%B++16.624%C+34.8CN/A20133.4h2B++2.8B+
V10 1,1631,1611587.348A++5.1342.46%C**80.362%B36.2C++N/A19832.1h1.9B+4.5B+
Beamer VS3 1,1661,1601,0101.149B+1.0730.575%B+13.362%D*23.5C+N/A13549.3h8.6B28C*
Pulsar LSW 1,1621,1604102.829B**0.6122.441%C+18.276%D-48.3C*N/A32524h11.7C**52.3C*
Thanatos VE70 1,1611,1606151.886B**0.3337.756%C14.828%C39.2B+N/A25429.6h4B++10.7B+
NS-44 Commissioner 1,1611,1608381.384B+0.8335.582%C+15%D--47B+N/A29824.7h3B*8.5B+
NS-11P 1,1751,1605342.172B*0.0524.669%B14.655%D36.9B+N/A23031.4h14.8C+60.1C*
Phantom VA23 1,1661,1593853.01B++0.7933.174%C24.073%D35CN/A17933.1h4.6C++13.9C++
CME 1,1621,1596001.932B++0.2923.58%D11.907%D**34.1C+N/A19034h14.3C+60.6C+
NS Baron G5AE 1,1691,1596891.682C**0.5436.561%D--12.511%C--31.8CN/A16236.5h4.6C+12.7C+
Skorpios 1,1721,1586651.741C++0.4824.67%D15.544%D-30.2DN/A14238.4h12.3C-50C--
Pulsar VS1 1,1591,1585811.993B**0.2322.126%C16.58%D27.4C++N/A19642.2h11.5B**51.8B+
XM98 1,1601,1581189.814S7.6042.66%B*78.843%B+40.2B*N/A26928.8h1.9B**4.5B*
Zenith VX-5 1,1581,1584782.423A0.2023.28%C-16.667%D-40.9C**N/A26628.3h12.7C*54.4C++
Nova 1,1721,1576961.662C*0.5634.502%D-12.273%D27.2CN/A19742.6h4.8C+14.1C-
The Slasher 1,2101,15623,2320.05C+2.1747.412%B**1.99%D--0.7CN/A31704.6h2B+4.2C++
NS-15M2 1,1691,1565352.161B0.0623.569%C+17.907%D--36.1CN/A24932h13.5C+57.2C++
NSX Yumi 1,1851,1558061.433C+0.7927.661%C*19.307%D20.3DN/A4456.8h12.6C+45.7C*
Revenant 1,1741,1545532.087C+0.1330.236%D19.584%D*27.4DN/A15042.1h9.6D*31.8D--
NSX Naginata 1,1631,1516231.848B+0.3722.855%C++20.243%D--32.4CN/A10835.5h13.4C+58.4C++
NS-11A 1,1571,1495102.253B++0.0323.613%C+14.099%D--34.3C++N/A17533.5h13.5C*57.1C*
Nemesis VSH9 1,5721,1468591.334B**0.8864.929%C**3.665%B+20.9C++7.8C35254.8h6.1B**9.3B**
Hades VSH4 1,4591,1367911.436A++0.7869.527%C*3.169%B+28.5C*8.1C+30239.9h5.7B**8.2B**
Blueshift VM5 1,1181,1062923.788B+1.5720.433%C*14.015%D*39.1BN/A21328.3h12.9B*62.9B+
Anti-Vehicle Grenade 1,2661,05711057N/A1,054.7851.246%C+N/A660.6A130.6B+56211.6h3.5B**6.9B*
NS-10 Burster 1,8891,0212953.461M**1.2433.905%B++3.036%D-8.6B**7.3A**224119.4h124.4C**367B+
NS-10 Burster 1,6138632673.232M+1.0133.76%B+2.318%D--7.4B++6.5A++209115.9h144.3C++427.4B+
Manticore SX40 7647615441.399B+0.8231.322%B17.608%D28.9C+N/A7626.3h7.3C**23.4B+
Vortex VM21 1,5377552323.254A++1.0445.215%B+1.06%D*8.2C8.5B*18892.1h33.4B73.9B+
Force-Blade 89275245,0790.017C+2.2054.5%A*N/A0.3C-N/A12900.1h3C+5.5B+
Blueshift VM5 7397371734.26B++2.0420.376%C++14.383%D*40.9B+N/A21418h12.6B**62B+
The Little Helper 6866745371.255C+0.9650.714%C**16.024%C+27.4DN/A9024.6h4.4B8.6B+
NSX-P Tengu 6486333511.803B++0.4236.563%C*18.168%C-29.4CN/A11021.5h13.6C++37.2C*
Lancer AE 1,4956323861.637B+0.5868.238%B*N/A9.7D13.3C19665h21.1C++31C*
MANA Anti-Vehicle Turret 1,1186032462.451C0.2353.87%C2.156%D6030M++5150S44708650.1h10C--18.6C--
Vortex VM21 1,1855462322.353B**0.1346.323%B+1.099%D*5.9C-6.9B*14292.1h47.2C*102B
NS-AM7 Archer 7375454121.323A*0.9059.799%C++28.073%A9.6B+3.4B+9456.7h14.4B+24.1B+
Lancer VS22 1,2225282931.802B**0.4271.398%AN/A10.4C-13.6C+21050.9h20.8C**29.1B
Quasar VM1 5255151902.711B*0.4919.547%B*15.34%D29.8B+N/A30517.3h13B++66.6B+
Dual Photon Pods 6544971503.313C-1.0955.784%B+2.414%A+46.9D14.8C55910.6h21.7C*38.8B
NS Decimator-B 7174914751.034C--1.1863.679%C+1.018%D*25.2D11.6D19519.5h6.6F-10.4D**
Tank Mine 695460647.188A**4.9733.671%C+N/A127.8B+65.3C++16863.6h2.1C6.2C++
NS-45 Pilot 4224173051.367C++0.8533.237%C**17.506%D--29.6C--N/A8414.1h7.7C+23.1C*
Saron Laser Cannon 6133764400.855C1.3626.284%D--N/A8.3C-5.2D30745.3h80B++304.3B+
NS-R3 Swarm 4943091941.593M0.6370.175%AN/A12B**7.2C++13125.8h22.2B++31.6B**
NSX Masamune 4593053500.871C++1.3556.65%C+1.639%C19.1D9.6C12916h20.3D35.9D
Hunter QCX 3243023060.987B+1.2378.114%A*27.152%C++6.2DN/A3248.8h16.8D--21.5C+
Nebula VM20 285284723.944B*1.7321.377%B++16.197%D-41.2B+N/A3566.9h14.4B+67.2B+
Rocklet Rifle 5042843790.749C++1.4754.519%C++N/A21.7C--16.8D27113.1h41.7C76.4C+
Cosmos VM3 243240663.636A1.4221.343%B*19.167%C+38.1B+N/A4036.3h12.4B++58.1B
NS Annihilator 4602331731.347A++0.8779.363%CN/A9C8.8C++30225.8h12.8C16.2C
L100 Python HEAT 294222504.44C+2.2246.442%D5.405%A*23.1C--7.5D-3369.6h6.5C+14.1C
Aspis Anti-Aircraft Phalanx Turret 433198395.077B+2.8628.604%B+N/A11.9C*14.2B++41616.6h129.4B++452.5B+
L100 Python AP 278179453.978C+1.7660.117%B+N/A29.8C+16.5C5276h8.6D-14.3C-
Maelstrom Turbo Laser 2801602550.627C1.5927.624%D3.125%B7.2D5.4D24422.2h73.2B+264.8B+
MAX Punch 1371341,6940.079C2.1443.825%C+N/A0.4C--N/A2354.8h1.6C++3.7C*
Skyguard 177103185.722B**3.5029.66%C++N/A21.5B**15.4A+6904.8h96.5B++325.3B++
Fatestealer 1021011150.878S1.3431.064%C--18.812%C-10.6DN/A229.5h2.2B+7C++
NS-20 Gorgon 107101412.463B**0.2425.477%C+15.842%D24.6B+1.5C+1064.1h35.3B+138.5B+
NS-20 Gorgon 10298412.39B**0.1725.756%C14.286%D--23.9B+1D984.1h36.9B+143.1B+
Light PPA 7775282.679C+0.4645.104%B+1.333%C++46.9C+1.3D--7721.6h9.8B+21.8B+
Antares LC 10463481.313C+0.9126.033%D-N/A12.1C--7.9D1155.2h59.7B*229.4B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon12970.3h
Anti-Vehicle MANA Turret368836h
Nano-Armor Kit9702,088,431122.7h
Structure Shield Module0750.5h
Repair Module1970.5h
Turret AI Module0730.5h
Nanite Revive Grenade03280.1h
Medical Applicator1,3801,111,39483.8h
Spitfire Auto-Turret54250.7h
Rampart Wall01031.7h
VS Triumph Flare Gun0950.1h
Deconstruction Tool02,1660.5h
Welding Device02,7240.5h
Shield Recharging Field799,2823.3h
Ammunition Package728,7966.1h
Anti-Infantry MANA Turret271,5772.5h
Recon Detection Device21840,16382.1h
Snowman Soldier52040.3h
Router2640.2h

Check the help document for the dictionary if you want to learn more about words used here.


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