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Paragon Grouchy BTorKarn[TRID] BTorKarn
VS BR 216

KDR: 2.16

Score: 132.4m

Last Seen: May 17th, 2020 5:09 PM
- OFFLINE - 61.4 hour(s)

Prestige 1, Battle Rank 100 (216 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS Solstice SF Betelgeuse 54-A Sirius SX12 SVA-88 Artemis VX26 AE Plasma Grenade Orion VS54 Eridani SX5G
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $920,736 MLG Score: 736
Fun Score: N/A
Cheeseburgers Flipped: 2887TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.041%17.58%44057122691,9522.058290.103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.22%0.734B++-0.53D-0.947D--HEAD + (~5.06)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.10.35C**12.10.155C++36.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.973%1.71%65412791,11118005360.617222207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.046%-0.768D-0.133C++0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
164.1-0.01C+49.20.076C+114.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.928%2.401%293128058323292950.250322197%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.543%-0.786D--0.065C+1.834

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
79.5-1.067D*26.2-1.099D*53.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.114%76.798%08127511,2195103472.19808

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.332%0.777B++0.628B+-0.4

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.409B2.40.262C*3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.897%14.63%0512785,8103786361.5346

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.673%-0.319C-0.036C+1.195

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.10.303C*3.50.286C*5.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
132.4m368.4%503 (30.2k)382 (22.9k)2.16089174,18580,6082.48461216 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1283548719.615%17.13%33604:1889

14% Combat Medic23% Engineer24% Heavy Assault23% Infiltrator9% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 21st, 2013 10:05 AMApr 4th, 2017 3:33 PMMay 17th, 2020 2:35 PM (17d) (PST)May 17th, 2020 1:49 PM (17d) (PST)May 17th, 2020 1:09 PM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6371624750.5030.2330.0862.0180.045736

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,2189,74428,47430145121322,941

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5773h/240.5d 26,094 29,838 52,682 699k 8,539 28,829 15,547 220.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D*
Kills:6,048
Deaths:2,999
KDR:2.017
Accuracy:21.827% D*
HSR:19.527% F
SVA-88
C
Kills:4,831
Deaths:2,176
KDR:2.220
Accuracy:23.151% C
HSR:16.394% D*
Orion VS54
C+
Kills:2,904
Deaths:1,754
KDR:1.656
Accuracy:21.307% C+
HSR:13.223% F
Flare VE6
C--
Kills:2,389
Deaths:1,196
KDR:1.997
Accuracy:21.427% C--
HSR:14.944% D**
VE-H Maw
D
Kills:2,161
Deaths:1,445
KDR:1.496
Accuracy:23.387% D
HSR:23.461% D
Ursa
C
Kills:1,576
Deaths:550
KDR:2.865
Accuracy:22.436% C
HSR:20.558% D
VX29 Polaris
C-
Kills:1,186
Deaths:350
KDR:3.389
Accuracy:22.374% C-
HSR:20.658% C--
NS-15M1
B
Kills:1,185
Deaths:325
KDR:3.646
Accuracy:25.921% B
HSR:17.468% D
NSX-P Naginata
C
Kills:1,179
Deaths:753
KDR:1.566
Accuracy:21.318% C
HSR:21.120% D--
NS-15M AE
D
Kills:1,169
Deaths:545
KDR:2.145
Accuracy:23.306% D
HSR:18.820% D*
Pulsar LSW
C-
Kills:1,161
Deaths:411
KDR:2.825
Accuracy:22.340% C-
HSR:18.346% D--
NS-15M2
C
Kills:1,156
Deaths:535
KDR:2.161
Accuracy:23.569% C
HSR:17.907% D*
NSX Naginata
C+
Kills:1,151
Deaths:623
KDR:1.848
Accuracy:22.855% C+
HSR:20.243% D*
Kills:28,096
Deaths (as Heavy Assault):13,662
Deaths (to Heavy Assaults):22,102
KDR:2.05651
Kill Difference:14,434
Playtime:1,395.471 hours
Usage:24%
Score:29.625m
Score/min:354
Accuracy (listed only):22.709%
HSR (listed only):18.667%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
B*
Kills:8,520
Deaths:2,716
KDR:3.137
Accuracy:29.223% B*
HSR:6.620% F
Sirius SX12
C+
Kills:5,536
Deaths:3,303
KDR:1.676
Accuracy:24.715% C+
HSR:7.803% F
Eridani SX5G
C+
Kills:2,881
Deaths:1,616
KDR:1.783
Accuracy:28.306% C+
HSR:15.897% D-
VE-S Canis
C
Kills:2,554
Deaths:1,763
KDR:1.449
Accuracy:27.149% C
HSR:17.463% C--
VX6-7
C+
Kills:1,930
Deaths:863
KDR:2.236
Accuracy:25.299% C+
HSR:15.337% D--
VE-C Horizon
C
Kills:1,771
Deaths:1,295
KDR:1.368
Accuracy:30.854% D
HSR:22.304% C
NSX Tanto
C+
Kills:1,618
Deaths:951
KDR:1.701
Accuracy:26.328% C+
HSR:21.446% D
Zenith VX-5AE
C
Kills:1,484
Deaths:940
KDR:1.579
Accuracy:25.698% D
HSR:23.854% C
Eclipse VE3A
D
Kills:1,416
Deaths:911
KDR:1.554
Accuracy:24.726% D
HSR:14.619% D--
Serpent VE92
C**
Kills:1,335
Deaths:640
KDR:2.086
Accuracy:26.503% C**
HSR:16.629% D
Eridani SX5
D-
Kills:1,220
Deaths:516
KDR:2.364
Accuracy:23.377% D-
HSR:14.344% D-
MKV Suppressed
D
Kills:1,206
Deaths:474
KDR:2.544
Accuracy:21.319% D--
HSR:15.423% D
NS-7 PDW
D
Kills:1,191
Deaths:457
KDR:2.606
Accuracy:21.995% D
HSR:13.854% D
NSX-P Tanto
C
Kills:1,188
Deaths:977
KDR:1.216
Accuracy:25.239% C
HSR:21.886% D
NSX Tengu
C*
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% C*
HSR:13.176% D*
NSX-P Tengu
C+
Kills:1,184
Deaths:746
KDR:1.587
Accuracy:36.660% C+
HSR:18.159% D
NS-11C
C--
Kills:1,170
Deaths:448
KDR:2.612
Accuracy:22.360% C--
HSR:13.162% D*
Phobos VX86
C+
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C+
Solstice Burst
C
Kills:1,166
Deaths:651
KDR:1.791
Accuracy:26.342% C
HSR:19.383% D-
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D*
HSR:12.704% D
Solstice VE3
B
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:25.756% B
HSR:14.249% D--
Pulsar C
C++
Kills:1,164
Deaths:597
KDR:1.950
Accuracy:26.158% C++
HSR:17.612% D--
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% D
HSR:14.372% C+
Deimos VA29
B+
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B+
HSR:16.624% C+
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C-
HSR:14.828% C
NS Baron G5AE
D
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D*
HSR:12.511% D
Zenith VX-5
D
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:23.280% D
HSR:16.667% D-
Skorpios
D-
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D--
HSR:15.544% D-
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D*
HSR:12.273% D
The Little Helper
C*
Kills:1,125
Deaths:924
KDR:1.218
Accuracy:51.122% C*
HSR:15.556% C
Kills:52,455
Deaths (as Light Assault):27,752
Deaths (to Light Assaults):16,215
KDR:1.89013
Kill Difference:24,703
Playtime:542.085 hours
Usage:9%
Score:9.915m
Score/min:305
Accuracy (listed only):31.427%
HSR (listed only):15.700%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
B*
Kills:8,520
Deaths:2,716
KDR:3.137
Accuracy:29.223% B*
HSR:6.620% F
VX6-7
C+
Kills:1,930
Deaths:863
KDR:2.236
Accuracy:25.299% C+
HSR:15.337% D--
VE-C Horizon
C
Kills:1,771
Deaths:1,295
KDR:1.368
Accuracy:30.854% D
HSR:22.304% C
VE-LR Obelisk
B**
Kills:1,661
Deaths:555
KDR:2.993
Accuracy:40.708% B**
HSR:33.775% C++
NSX Tanto
C+
Kills:1,618
Deaths:951
KDR:1.701
Accuracy:26.328% C+
HSR:21.446% D
Zenith VX-5AE
C
Kills:1,484
Deaths:940
KDR:1.579
Accuracy:25.698% D
HSR:23.854% C
Eclipse VE3A
D
Kills:1,416
Deaths:911
KDR:1.554
Accuracy:24.726% D
HSR:14.619% D--
Serpent VE92
C**
Kills:1,335
Deaths:640
KDR:2.086
Accuracy:26.503% C**
HSR:16.629% D
NSX-P Tanto
C
Kills:1,188
Deaths:977
KDR:1.216
Accuracy:25.239% C
HSR:21.886% D
NS-11C
C--
Kills:1,170
Deaths:448
KDR:2.612
Accuracy:22.360% C--
HSR:13.162% D*
Eidolon VE33
C-
Kills:1,170
Deaths:509
KDR:2.299
Accuracy:26.398% C-
HSR:21.368% D
Phobos VX86
C+
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C+
Solstice Burst
C
Kills:1,166
Deaths:651
KDR:1.791
Accuracy:26.342% C
HSR:19.383% D-
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D*
HSR:12.704% D
Solstice VE3
B
Kills:1,165
Deaths:543
KDR:2.145
Accuracy:25.756% B
HSR:14.249% D--
Pulsar C
C++
Kills:1,164
Deaths:597
KDR:1.950
Accuracy:26.158% C++
HSR:17.612% D--
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% D
HSR:14.372% C+
Deimos VA29
B+
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B+
HSR:16.624% C+
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C-
HSR:14.828% C
NS Baron G5AE
D
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D*
HSR:12.511% D
Zenith VX-5
D
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:23.280% D
HSR:16.667% D-
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D*
HSR:12.273% D
Revenant
D-
Kills:1,154
Deaths:553
KDR:2.087
Accuracy:30.236% D-
HSR:19.584% D**
The Little Helper
C*
Kills:1,125
Deaths:924
KDR:1.218
Accuracy:51.122% C*
HSR:15.556% C
Kills:38,326
Deaths (as Engineer):19,238
Deaths (to Engineers):12,386
KDR:1.9922
Kill Difference:19,088
Playtime:1,313.043 hours
Usage:23%
Score:33.070m
Score/min:420
Accuracy (listed only):33.027%
HSR (listed only):17.253%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Sirius SX12
C+
Kills:5,536
Deaths:3,303
KDR:1.676
Accuracy:24.715% C+
HSR:7.803% F
Eridani SX5G
C+
Kills:2,881
Deaths:1,616
KDR:1.783
Accuracy:28.306% C+
HSR:15.897% D-
VE-S Canis
C
Kills:2,554
Deaths:1,763
KDR:1.449
Accuracy:27.149% C
HSR:17.463% C--
Terminus VX-9
D-
Kills:1,925
Deaths:1,208
KDR:1.594
Accuracy:22.501% D-
HSR:18.130% D*
Darkstar
D
Kills:1,526
Deaths:940
KDR:1.623
Accuracy:24.765% D
HSR:14.941% D**
VE-A Lacerta
C
Kills:1,335
Deaths:998
KDR:1.338
Accuracy:27.226% C
HSR:11.236% D*
H-V45
C*
Kills:1,295
Deaths:557
KDR:2.325
Accuracy:26.409% C*
HSR:13.822% D*
Eridani SX5
D-
Kills:1,220
Deaths:516
KDR:2.364
Accuracy:23.377% D-
HSR:14.344% D-
MKV Suppressed
D
Kills:1,206
Deaths:474
KDR:2.544
Accuracy:21.319% D--
HSR:15.423% D
NS-7 PDW
D
Kills:1,191
Deaths:457
KDR:2.606
Accuracy:21.995% D
HSR:13.854% D
Corvus VA55
C+
Kills:1,184
Deaths:469
KDR:2.525
Accuracy:25.561% C+
HSR:18.328% D-
NSX Tengu
C*
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% C*
HSR:13.176% D*
NSX-P Tengu
C+
Kills:1,184
Deaths:746
KDR:1.587
Accuracy:36.660% C+
HSR:18.159% D
CME
D
Kills:1,170
Deaths:603
KDR:1.940
Accuracy:23.555% D
HSR:11.795% D**
Equinox VE2
D
Kills:1,168
Deaths:649
KDR:1.800
Accuracy:23.212% D
HSR:11.986% D*
Phobos VX86
C+
Kills:1,167
Deaths:899
KDR:1.298
Accuracy:58.769% C+
HSR:16.710% C+
Pandora VX25
D
Kills:1,165
Deaths:575
KDR:2.026
Accuracy:29.335% D*
HSR:12.704% D
Pulsar VS1
C-
Kills:1,165
Deaths:586
KDR:1.988
Accuracy:22.114% C-
HSR:16.652% D
NS Baron G5
C+
Kills:1,162
Deaths:583
KDR:1.993
Accuracy:39.778% D
HSR:14.372% C+
Equinox VE2 Burst
C+
Kills:1,162
Deaths:415
KDR:2.800
Accuracy:27.815% C+
HSR:20.740% D--
Deimos VA29
B+
Kills:1,161
Deaths:630
KDR:1.843
Accuracy:69.718% B+
HSR:16.624% C+
NS-11P
C+
Kills:1,160
Deaths:534
KDR:2.172
Accuracy:24.669% C+
HSR:14.655% D--
Thanatos VE70
C
Kills:1,160
Deaths:615
KDR:1.886
Accuracy:37.756% C-
HSR:14.828% C
NS Baron G5AE
D
Kills:1,159
Deaths:689
KDR:1.682
Accuracy:36.561% D*
HSR:12.511% D
Skorpios
D-
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D--
HSR:15.544% D-
Nova
D
Kills:1,157
Deaths:696
KDR:1.662
Accuracy:34.502% D*
HSR:12.273% D
NSX Yumi
C+
Kills:1,155
Deaths:806
KDR:1.433
Accuracy:27.624% C+
HSR:19.307% D-
NS-11A
C
Kills:1,149
Deaths:510
KDR:2.253
Accuracy:23.562% C
HSR:14.099% D*
The Little Helper
C*
Kills:1,125
Deaths:924
KDR:1.218
Accuracy:51.122% C*
HSR:15.556% C
Kills:42,764
Deaths (as Combat Medic):24,017
Deaths (to Combat Medics):9,549
KDR:1.78057
Kill Difference:18,747
Playtime:811.841 hours
Usage:14%
Score:20.882m
Score/min:429
Accuracy (listed only):31.175%
HSR (listed only):14.929%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Sirius SX12
C+
Kills:5,536
Deaths:3,303
KDR:1.676
Accuracy:24.715% C+
HSR:7.803% F
Artemis VX26 AE
D
Kills:3,070
Deaths:1,641
KDR:1.871
Accuracy:27.944% D
HSR:21.270% D*
Eridani SX5G
C+
Kills:2,881
Deaths:1,616
KDR:1.783
Accuracy:28.306% C+
HSR:15.897% D-
VE-S Canis
C
Kills:2,554
Deaths:1,763
KDR:1.449
Accuracy:27.149% C
HSR:17.463% C--
Parsec VX3-A
C+
Kills:2,296
Deaths:224
KDR:10.250
Accuracy:40.712% C-
HSR:79.486% C+
Parallax VX3
B+
Kills:1,632
Deaths:233
KDR:7.004
Accuracy:40.753% C++
HSR:81.985% B+
NSX Tomoe
C+
Kills:1,545
Deaths:761
KDR:2.030
Accuracy:30.018% C+
HSR:21.618% F
NS-30 Vandal
C
Kills:1,440
Deaths:627
KDR:2.297
Accuracy:32.162% C
HSR:22.986% D
Ghost
B+
Kills:1,305
Deaths:211
KDR:6.185
Accuracy:43.559% B+
HSR:74.866% B+
NSX Daimyo
D-
Kills:1,299
Deaths:292
KDR:4.449
Accuracy:35.004% D*
HSR:91.455% D-
Eridani SX5
D-
Kills:1,220
Deaths:516
KDR:2.364
Accuracy:23.377% D-
HSR:14.344% D-
MKV Suppressed
D
Kills:1,206
Deaths:474
KDR:2.544
Accuracy:21.319% D--
HSR:15.423% D
NS-30 Tranquility
C+
Kills:1,205
Deaths:466
KDR:2.586
Accuracy:35.433% C+
HSR:23.486% D*
VA39 Spectre
B**
Kills:1,198
Deaths:259
KDR:4.625
Accuracy:40.156% B**
HSR:35.142% C
NS-7 PDW
D
Kills:1,191
Deaths:457
KDR:2.606
Accuracy:21.995% D
HSR:13.854% D
NSX Tengu
C*
Kills:1,184
Deaths:591
KDR:2.003
Accuracy:39.320% C*
HSR:13.176% D*
NSX-P Tengu
C+
Kills:1,184
Deaths:746
KDR:1.587
Accuracy:36.660% C+
HSR:18.159% D
Nyx VX31
D--
Kills:1,175
Deaths:441
KDR:2.664
Accuracy:28.191% D*
HSR:20.511% D--
Phaseshift VX-S
B*
Kills:1,170
Deaths:123
KDR:9.512
Accuracy:39.305% C*
HSR:87.265% B*
Artemis VX26
D
Kills:1,168
Deaths:587
KDR:1.990
Accuracy:25.181% D
HSR:13.442% D**
NS-44L Blackhand
C+
Kills:1,167
Deaths:332
KDR:3.515
Accuracy:42.552% C+
HSR:36.590% C-
NS-357 Underboss
C**
Kills:1,166
Deaths:688
KDR:1.695
Accuracy:40.477% C**
HSR:14.323% D--
NS-61 Emissary
B+
Kills:1,165
Deaths:637
KDR:1.829
Accuracy:31.045% B+
HSR:10.815% D*
V10
C*
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:42.460% C++
HSR:80.362% C*
Beamer VS3
B+
Kills:1,160
Deaths:1,010
KDR:1.149
Accuracy:30.575% B+
HSR:13.362% D*
NS-44 Commissioner
C
Kills:1,160
Deaths:838
KDR:1.384
Accuracy:35.582% C
HSR:15% D--
Phantom VA23
C--
Kills:1,159
Deaths:385
KDR:3.010
Accuracy:33.129% C--
HSR:24.073% D
XM98
B+
Kills:1,158
Deaths:118
KDR:9.814
Accuracy:42.660% B+
HSR:78.843% B
Skorpios
D-
Kills:1,158
Deaths:665
KDR:1.741
Accuracy:24.670% D--
HSR:15.544% D-
Manticore SX40
C*
Kills:1,069
Deaths:832
KDR:1.285
Accuracy:31.416% C*
HSR:16.745% D
NS-AM7 Archer
B++
Kills:722
Deaths:563
KDR:1.282
Accuracy:59.010% C++
HSR:25.069% B++
NS-45 Pilot
C++
Kills:453
Deaths:334
KDR:1.356
Accuracy:32.880% C++
HSR:17.881% D*
Kills:48,157
Deaths (as Infiltrator):21,891
Deaths (to Infiltrators):12,728
KDR:2.19985
Kill Difference:26,266
Playtime:1,334.908 hours
Usage:23%
Score:24.079m
Score/min:301
Accuracy (listed only):33.991%
HSR (listed only):32.445%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
B++
Kills:1,783
Deaths:769
KDR:2.319
Accuracy:50.469% B++
HSR:5.048% B
Comet VM2
B+
Kills:1,424
Deaths:732
KDR:1.945
Accuracy:51.928% B+
HSR:4.775% C*
Blueshift VM5
C+
Kills:1,115
Deaths:296
KDR:3.767
Accuracy:20.442% C+
HSR:13.901% D**
NS-10 Burster
B+
Kills:1,049
Deaths:299
KDR:3.508
Accuracy:34.052% B+
HSR:2.955% D-
NS-10 Burster
B
Kills:880
Deaths:271
KDR:3.247
Accuracy:33.909% B
HSR:2.273% D*
Vortex VM21
B
Kills:786
Deaths:237
KDR:3.316
Accuracy:45.054% B
HSR:1.018% D--
Blueshift VM5
C+
Kills:737
Deaths:173
KDR:4.260
Accuracy:20.376% C+
HSR:14.383% D**
Vortex VM21
B+
Kills:574
Deaths:237
KDR:2.422
Accuracy:46.069% B+
HSR:1.045% D*
Quasar VM1
B+
Kills:527
Deaths:194
KDR:2.717
Accuracy:19.608% B+
HSR:15.370% D
Nebula VM20
B
Kills:284
Deaths:72
KDR:3.944
Accuracy:21.377% B
HSR:16.197% D--
Cosmos VM3
B+
Kills:240
Deaths:66
KDR:3.636
Accuracy:21.343% B+
HSR:19.167% C++
NS-20 Gorgon
C
Kills:101
Deaths:41
KDR:2.463
Accuracy:25.477% C
HSR:15.842% D-
NS-20 Gorgon
C
Kills:98
Deaths:41
KDR:2.390
Accuracy:25.756% C
HSR:14.286% D*
Kills:9,598
Deaths (as MAX Suit):1,714
Deaths (to MAX Suits):5,414
KDR:5.59977
Kill Difference:7,884
Playtime:361.512 hours
Usage:6%
Score:14.870m
Score/min:686
Accuracy (listed only):31.989%
HSR (listed only):9.712%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C
Kills:497
V. Kills:157 315%
Deaths:150
KDR:3.313
Accuracy:55.784% C*
KPH:46.700 D
VKPH:14.800 C
Saron Laser Cannon
D
Kills:379
V. Kills:239 158%
Deaths:440
KDR:0.861
Accuracy:26.414% D-
KPH:7.800 D
VKPH:4.900 D-
Maelstrom Turbo Laser
D
Kills:160
V. Kills:120 132%
Deaths:255
KDR:0.627
Accuracy:27.624% D
KPH:7.200 D
VKPH:5.400 D-
Light PPA
C**
Kills:75
V. Kills:2 N/A
Deaths:28
KDR:2.679
Accuracy:44.217% C**
KPH:45.100 C
VKPH:1.200 D--
Antares LC
D
Kills:63
V. Kills:41 150%
Deaths:48
KDR:1.313
Accuracy:26.033% D--
KPH:12 D
VKPH:7.800 D-
Kills:1,174 (677 + 0)
Deaths:921
KDR:1.275
VKDR:0.607
Vehicle Kills:559
Kill Difference:253
Playtime:88.403 hours
Usage:2%
Score:1.676m
Score/min:316
Piloting Accuracy:26.033%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:228
V. Kills:73 308%
Deaths:50
KDR:4.560
Accuracy:46.841% D
KPH:23.200 D
VKPH:7.400 D--
L100 Python AP
B
Kills:224
V. Kills:117 190%
Deaths:45
KDR:4.978
Accuracy:59.712% B
KPH:28.700 C-
VKPH:15 D
Skyguard
A+
Kills:131
V. Kills:90 144%
Deaths:18
KDR:7.278
Accuracy:29.644% C+
KPH:22.500 B*
VKPH:15.500 A+
Kills:583 (583 + 0)
Deaths:113
KDR:5.159
VKDR:2.478
Vehicle Kills:280
Kill Difference:470
Playtime:23.453 hours
Usage:0%
Score:0.626m
Score/min:445
Driving Accuracy:29.644%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 8,7118,5202,7163.137A++0.9829.223%B*6.62%F45.2B**1B+185188.3h5.7A+19.4B**
Betelgeuse 54-A 6,1236,0482,9992.017C0.1421.827%D*19.527%F32.8D--N/A129184.2h13.1D**59.8D**
Sirius SX12 5,5595,5363,3031.676B0.4824.715%C+7.803%F22.2C--N/A85249.1h15.2C+61.6C+
SVA-88 4,8614,8312,1762.22C++0.0623.151%C16.394%D*39.2C-N/A145123.1h11.8C+51C+
Artemis VX26 AE 3,1763,0701,6411.871C+0.2927.944%D21.27%D*37.3D1.3B+11482.4h13.8D-49.4D
Plasma Grenade 3,0002,93112931N/A2,928.8450.745%B+N/A888.2A20.9B++42193.3h2.4B**4.7B*
Orion VS54 2,9122,9041,7541.656C+0.5021.307%C+13.223%F32.6CN/A22489.2h12C++56.4C+
Eridani SX5G 2,9272,8811,6161.783C++0.3828.306%C+15.897%D-35.7DN/A16680.6h12.9D-45.6C
VE-S Canis 2,6372,5541,7631.449C+0.7127.149%C17.463%C--29DN/A7688.2h13.1C48.3C+
C-4 3,1512,5361,1572.192B+0.0326.782%C++N/A107.9B26.2C130923.5h1.2B+4.4B+
Flare VE6 2,4012,3891,1961.997C**0.1621.427%C--14.944%D**37.3C-N/A18364h10.4C+48.8C+
Parsec VX3-A 2,3132,29622410.25B*8.0940.712%C-79.486%C+35.3D-N/A16665h2.1D*5.1D
C-4 ARX 2,7052,2391,0352.163C+0.0027.87%C*N/A116C+24.1D95219.3h1.1B4B+
S1 2,8292,2272,0671.077B+1.0861.295%B4.625%B**32.1C**8.7D33469.3h4.4B**7.1B++
VE-H Maw 2,2172,1611,4451.496C0.6623.387%D23.461%D28.5D-N/A8775.9h11.6C-49.7C
Proximity Mine 2,0722,0693585.779B+3.6247.772%B+N/A145.7C*N/A69014.2h1.7B+3.5B++
VX6-7 1,9401,9308632.236B0.0825.299%C+15.337%D--22.3DN/A9086.6h12.6C+50C++
Terminus VX-9 1,9441,9251,2081.594C+0.5722.501%D-18.13%D*30DN/A18364.1h13.7D60.8D
Comet VM2 2,6191,7837692.319A+0.1650.469%B++5.048%B17B+8A++251105h20.2C*40.1B
VE-C Horizon 1,8231,7711,2951.368C+0.7930.854%D22.304%C23DN/A6877h19.4D--62.8D
VE-LR Obelisk 1,7141,6615552.993B++0.8340.708%B**33.775%C++33.6C1.1C++9049.4h7.5C--18.4C**
Parallax VX3 1,6371,6322337.004B++4.8440.753%C++81.985%B+32.8C+N/A17149.7h2C**4.9B
NSX Tanto 1,6391,6189511.701B0.4626.328%C+21.446%D23.7DN/A6768.2h14.4C+54.7C+
Spear Anti-Vehicle Phalanx Turret 2,4531,59915910.057C**7.9047.311%C++5.003%B++41C+21.9C+48039h8.8C+18.5C++
Ursa 1,5811,5765502.865A0.7022.436%C20.558%D53.8C++N/A33229.3h10.5C++46.9C++
NSX Tomoe 1,5601,5457612.03C++0.1330.018%C+21.618%F25.6DN/A7460.4h16.9D-56.4C
Darkstar 1,5491,5269401.623C+0.5424.765%D14.941%D**23.5D--N/A5965h14.9D-60D-
Lasher X2 1,5071,4938891.679B+0.4831.649%B+4.019%C++34.2CN/A20543.7h18.5C++58.4B+
Zenith VX-5AE 1,5251,4849401.579C+0.5825.698%D23.854%C27.8DN/A8353.4h13.6C--53.1C-
NS-30 Vandal 1,4591,4406272.297C++0.1432.162%C22.986%D32.2C--N/A18844.7h5.9C18.4C+
Comet VM2 2,1121,4247321.945B*0.2251.928%B+4.775%C*14C++6.7B*197102h25.5C+49C**
Eclipse VE3A 1,4371,4169111.554C+0.6124.726%D14.619%D--32.8C-N/A11643.2h14.4D-58.4D
Sticky Grenade 1,4251,41511415N/A1,412.8454.075%C++N/A1768.8A12.5C+121110.8h1.2B**2.3B++
Serpent VE92 1,3381,3356402.086B+0.0726.503%C**16.629%D28.6CN/A20446.7h11.3B+42.6B+
VE-A Lacerta 1,3901,3359981.338C+0.8227.226%C11.236%D*29.3D1.2C7345.5h15.4D*56.5D
Ghost 1,3051,3052116.185B*4.0243.559%B+74.866%B+47.5C+N/A30827.5h1.9B+4.5B+
NSX Daimyo 1,3061,2992924.449C*2.2935.004%D*91.455%D-29.8D-N/A8243.6h2.8C8.1D
H-V45 1,3041,2955572.325B0.1626.409%C*13.822%D*32.9C+N/A19639.4h12.1C**45.9B+
MANA Anti-Personnel Turret 1,2781,2623243.895N/A1.7325.133%UN/A12620U160U52450400.1h23.5T*93.5T*
Eridani SX5 1,2201,2205162.364B++0.2023.377%D-14.344%D-25.9DN/A16147.1h11.6C++49.4C+
MKV Suppressed 1,2111,2064742.544A+0.3821.319%D--15.423%D42C++N/A23328.7h12.5B58.7C+
NS-30 Tranquility 1,2481,2054662.586C*0.4335.433%C+23.486%D*34.3C-1.2C+8035.1h6.8C19.2C+
VA39 Spectre 1,2121,1982594.625B**2.4640.156%B**35.142%C33.4B+N/A21835.9h4.7B+11.6B++
NS-7 PDW 1,1941,1914572.606A+0.4521.995%D13.854%D41.5B+N/A30728.7h12.8B+58.3C++
NSX-P Tanto 1,2211,1889771.216C++0.9425.239%C21.886%D21.3C-N/A5055.9h15.8C+62.7C+
VX29 Polaris 1,1891,1863503.389A1.2322.374%C-20.658%C--49.4C+N/A33624h12C+53.7C+
NS-15M1 1,1851,1853253.646A+1.4925.921%B17.468%D63.7B+N/A36218.6h13.5C-52.1C++
Corvus VA55 1,1881,1844692.525A0.3625.561%C+18.328%D-31.6C+N/A17637.5h10.9B+42.6B
NSX Tengu 1,2001,1845912.003B+0.1639.32%C*13.176%D*31.4C-N/A7137.7h12.5C++31.8C*
NSX-P Tengu 1,2111,1847461.587B+0.5736.66%C+18.159%D30.8CN/A10038.4h13.8C+37.7C++
NSX-P Naginata 1,2001,1797531.566C++0.5921.318%C21.12%D--31.3DN/A9837.7h12.4C++58.4C++
Nyx VX31 1,1751,1754412.664C++0.5028.191%D*20.511%D--33.3C-N/A18735.3h5.1C**18C+
NS-11C 1,1701,1704482.612A0.4522.36%C--13.162%D*39.7C**N/A30329.5h12.1B+54C*
Eidolon VE33 1,1711,1705092.299B+0.1426.398%C-21.368%D30.3C+N/A15638.6h7.9C**29.9C++
Phaseshift VX-S 1,1701,1701239.512M7.3539.305%C*87.265%B*33.7C+N/A18434.7h1.9B++4.7B+
CME 1,1731,1706031.94B*0.2223.555%D11.795%D**34CN/A19034.4h14.3C60.6C-
NS-15M AE 1,1771,1695452.145C+0.0223.306%D18.82%D*46.6C-N/A30825.1h13.6D-58.3C--
Equinox VE2 1,1731,1686491.8B+0.3623.212%D11.986%D*30.2CN/A13238.7h12.6C+54.4C
Artemis VX26 1,1691,1685871.99C++0.1725.181%D13.442%D**30.5CN/A18338.3h11.8C+47C
NS-44L Blackhand 1,1771,1673323.515A++1.3542.552%C+36.59%C-22.7CN/A5251.3h4C**9.4C**
Phobos VX86 1,1791,1678991.298C+0.8658.769%C+16.71%C+26.6DN/A8243.9h2.3C*3.9C++
NS Decimator 1,4201,1666981.67B+0.4957.723%C--4.117%A++41.1C+8.9D-49528.4h3.3B*5.6B++
NS-357 Underboss 1,1691,1666881.695B+0.4740.477%C**14.323%D--24.7DN/A10147.2h4.5C11.1C++
Solstice Burst 1,1701,1666511.791C++0.3726.342%C19.383%D-29C--N/A14540.2h14.6C--55.3C
Pandora VX25 1,1711,1655752.026B+0.1329.335%D*12.704%D34.3CN/A16034h4.2C++14.3D
Solstice VE3 1,1661,1655432.145A++0.0225.756%B14.249%D--21.1C+N/A24355.1h11.8B++45.9C*
Pulsar VS1 1,1661,1655861.988B++0.1722.114%C-16.652%D27.5C+N/A20042.3h11.4B*51.7B+
NS-61 Emissary 1,1741,1656371.829A0.3331.045%B+10.815%D*17.5DN/A4266.5h15.7C+50.5C++
Pulsar C 1,1731,1645971.95C++0.2126.158%C++17.612%D--24.9CN/A22046.7h13C-49.7C+
NS Baron G5 1,1761,1625831.993B**0.1739.778%D14.372%C+32.2CN/A23436.1h4.6C+11.6C+
Equinox VE2 Burst 1,1721,1624152.8B+0.6427.815%C+20.74%D--36DN/A8632.3h14.7D--52.8C
Pulsar LSW 1,1631,1614112.825B*0.6622.34%C-18.346%D--48.2C+N/A33224.1h11.7C++52.5C+
Deimos VA29 1,1631,1616301.843B+0.3269.718%B+16.624%C+34.8DN/A20433.4h2B+2.8B+
V10 1,1631,1611587.348A5.1942.46%C++80.362%C*36.2C+N/A19832.1h1.9B+4.5B+
Beamer VS3 1,1661,1601,0101.149B1.0130.575%B+13.362%D*23.5CN/A13749.3h8.6C*28B+
NS-44 Commissioner 1,1611,1608381.384C**0.7835.582%C15%D--47C*N/A30324.7h3B*8.5B+
NS-11P 1,1751,1605342.172B++0.0124.669%C+14.655%D--36.9C+N/A23831.4h14.8C60.1C+
Thanatos VE70 1,1611,1606151.886B*0.2737.756%C-14.828%C39.2C*N/A25629.6h4B+10.7C**
NS Baron G5AE 1,1691,1596891.682C*0.4836.561%D*12.511%D31.8DN/A16236.5h4.6C12.7C+
Phantom VA23 1,1661,1593853.01C+0.8533.129%C--24.073%D35C-N/A17933.1h4.6C+13.9C+
Zenith VX-5 1,1581,1584782.423B**0.2623.28%D16.667%D-40.9C+N/A26828.3h12.7C+54.4C+
XM98 1,1601,1581189.814M**7.6542.66%B+78.843%B40.2B+N/A27128.8h1.9B*4.5B++
Skorpios 1,1721,1586651.741C+0.4224.67%D--15.544%D-30.2DN/A14238.4h12.3C--50D
Nova 1,1721,1576961.662C++0.5034.502%D*12.273%D27.2C--N/A19742.6h4.8C+14.1D
The Slasher 1,2101,15623,2320.05C+2.1147.412%B*1.99%D--0.7C--N/A31704.6h2C**4.2C+
NS-15M2 1,1691,1565352.161C++0.0023.569%C17.907%D*36.1C--N/A25332h13.5C57.2C+
NSX Yumi 1,1851,1558061.433C+0.7327.624%C+19.307%D-20.3D-N/A4556.8h12.6C45.8C+
Revenant 1,1741,1545532.087C0.0730.236%D-19.584%D**27.4D-N/A15042.1h9.6D**31.8D**
NSX Naginata 1,1631,1516231.848C**0.3122.855%C+20.243%D*32.4DN/A11035.5h13.4C58.4C+
NS-11A 1,1571,1495102.253B+0.0923.562%C14.099%D*34.3C+N/A17733.5h13.5C+57.2C+
Nemesis VSH9 1,5721,1468591.334B*0.8364.929%C++3.665%B+20.9C++7.8C35454.8h6.1B*9.3B*
Hades VSH4 1,4591,1367911.436B**0.7269.527%C++3.169%C*28.5C+8.1C30339.9h5.7B*8.2B*
The Little Helper 1,1511,1259241.218C+0.9451.122%C*15.556%C29DN/A8838.8h4.2B+8.3B
Blueshift VM5 1,1291,1152963.767B+1.6120.442%C+13.901%D**39.1C+N/A21228.5h12.9B++63B+
Anti-Vehicle Grenade 1,3371,11111111N/A1,108.8450.776%C+N/A653.5B**132.9B+53561.7h3.6B*7.1B++
Manticore SX40 1,0731,0698321.285C++0.8831.416%C*16.745%D32.7C+N/A9132.7h7C**22.2B+
NS-10 Burster 1,9311,0492993.508A**1.3534.052%B+2.955%D-8.7B*7.3A*223121h123.6C**362.9B+
Force-Blade 1,08191652,8690.017C2.1453.655%A++N/A0.3C-N/A13287.8h2.8C+5.2B+
NS-10 Burster 1,6408802713.247A+1.0933.909%B2.273%D*7.5B+6.5A+208117.6h144.4C+425.9C**
Vortex VM21 1,5867862373.316C**1.1645.054%B1.018%D--8.2C-8.4B+18495.6h33.3C++74C**
Blueshift VM5 7397371734.26B++2.1020.376%C+14.383%D**40.9C++N/A21618h12.6B**62B+
NS-AM7 Archer 9647225631.282A++0.8859.01%C++25.069%B++9.6C**3.2B+7975.2h14.2B+24B+
Lancer AE 1,5156453911.65C++0.5167.902%B*N/A9.8D-13.2C19566.1h21C+30.9C+
MANA Anti-Vehicle Turret 1,1286092502.436C0.2854.142%C--2.135%C6090M+5190U44966100.1h10D*18.5F
NS Decimator-B 8575815691.021D1.1462.383%CN/A24.5D-11.6D-19123.7h6.8F*10.9F--
Vortex VM21 1,2295742372.422C++0.2646.069%B+1.045%D*6D6.9B+14095.6h46.6C+101.3C++
Lancer VS22 1,2225282931.802B+0.3671.361%AN/A10.3C-13.6C+21051.1h20.8C++29.1C*
Quasar VM1 5375271942.716B+0.5619.608%B+15.37%D29.9C*N/A30517.6h13B+66.4C**
Tank Mine 767515677.687A*5.5334.053%C+N/A135.5B+66.3C+17113.8h2C+5.8C++
Dual Photon Pods 6544971503.313D1.1555.784%C*2.414%A++46.9D14.8C56210.6h21.7C+38.8C++
NS-45 Pilot 4584533341.356C+0.8032.88%C++17.881%D*30.4DN/A8814.9h7.6C23.1C+
NS-R3 Swarm 6774232671.584A++0.5869.741%A+N/A11.3B*6.8C++12237.5h23.5B+33.7B++
Saron Laser Cannon 6183794400.861C1.3026.414%D-N/A7.8D4.9D-30048.6h82.9B+313.7B+
Rocklet Rifle 6413664750.771C+1.3954.818%C*N/A22.3D16.8D28116.4h40.2C73.3C+
NSX Masamune 5083333870.86C+1.3056.675%C1.502%C-18.9D-9.9C13217.6h20.4D-36D-
Hunter QCX 3383143240.969C**1.1979.131%A*26.433%C++6D-N/A3352h17.8D--22.5C+
Nebula VM20 285284723.944B++1.7821.377%B16.197%D--41.2C++N/A3596.9h14.4B+67.2B+
NS Annihilator 4802461791.374A++0.7979.219%CN/A9.2C8.8C++29926.7h12.9C16.2C
Cosmos VM3 243240663.636B**1.4821.343%B+19.167%C++38.1C++N/A4036.3h12.4B+58.1C++
L100 Python HEAT 301228504.56C2.4046.841%D5.263%A++23.3D7.4D--3339.8h6.7C14.3C
L100 Python AP 341224454.978C2.8259.712%BN/A28.7C-15D4557.8h8.5D-14.3D
Aspis Anti-Aircraft Phalanx Turret 460215425.119B+2.9629.281%BN/A12.4C++14.2B+40917.3h128.9B+440.4B+
Maelstrom Turbo Laser 2801602550.627C-1.5327.624%D3.125%B7.2D5.4D-24522.2h73.2B+264.8B
MAX Punch 1391361,7140.079C2.0844.071%C+N/A0.4DN/A2360.8h1.6C++3.7C**
Skyguard 221131187.278B*5.1229.644%C+N/A22.6B*15.5A+6195.8h90.3B++304.5B++
Fatestealer 1021011150.878S1.2831.064%D18.812%C10.6DN/A229.5h2.2C**7C+
NS-20 Gorgon 107101412.463B**0.3025.477%C15.842%D-24.6C*1.5C1074.1h35.3C**138.5B
NS-20 Gorgon 10298412.39B**0.2325.756%C14.286%D*23.9C*1D-984.1h36.9B143.1B
Light PPA 7775282.679C0.5244.217%C**1.333%C*44.1C1.2D--7701.7h10.1B+22.8B+
Antares LC 10463481.313C-0.8526.033%D--N/A12.1D7.9D-1175.2h59.7B++229.4B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0242,159,174127.1h
Anti-Vehicle MANA Turret369046h
Spawn Beacon13110.4h
Nanite Revive Grenade06300.2h
Medical Applicator1,5541,245,20491.5h
Rampart Wall01031.7h
Deconstruction Tool02,1660.5h
Welding Device02,7240.5h
VS Triumph Flare Gun0950.1h
Turret AI Module0740.5h
Structure Shield Module0760.5h
Repair Module1990.5h
Spitfire Auto-Turret54430.7h
Recon Detection Device26448,11594.3h
Shield Recharging Field12712,1454.5h
Ammunition Package729,4766.3h
Anti-Infantry MANA Turret281,6002.6h
Snowman Soldier52040.3h
Router2640.2h

Check the help document for the dictionary if you want to learn more about words used here.


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