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Field Marshal Predator BaconBlaster[ALF4] BaconBlaster
TR BR 201

KDR: 0.95

Score: 110.2m

Last Seen: Apr 8th, 2020 5:41 AM
- OFFLINE - 53.6 hour(s)

Prestige 1, Battle Rank 100 (201 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS AS16 NightHawk Claymore TMG-50 T16 Rhino C-4 ARX NS-15M1 T7 Mini-Chaingun Tank Mine
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $73,809 MLG Score: 59
Fun Score: N/A
Cheeseburgers Flipped: 1493TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.108%13.88%32143130650,6260.7457060.209

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.594%0.359C**-1.087D*-0.501DHEAD (~2.33)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.20.228C++13.20.074C+43.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.325%1.017%161134829525301850.116555159%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.116C+-0.509D-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
148.20.087C+56.8-0.068C+91.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.611%2.082%85613433,794558126200.679685145%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.775%-0.526D-0.27C0.999

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
62.2-0.619D22.2-0.778D-40.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.075%4.558%451413352,23855388610.404117260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.34%-0.383C-0.008C+0.568

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
142.9-0.188C45.8-0.139C97.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
30.404%67.254%4531346568439660.129179

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.122%-0.688D0.013C+-0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.2-0.324C4-0.253C9.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.283%9.111%456134319,92046863664.25096

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.701%0.289C*-1.111D*-0.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.90.318C*40.165C++4.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
110.2m592.6%360 (21.6k)317 (19k)0.954742121,996127,7791.07675201 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349354118.93%9.759%18502:4339

28% Engineer30% Heavy Assault10% Infiltrator21% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:24 AMApr 1st, 2020 2:56 AMApr 18th, 2020 10:33 AM (113d) (PST)Apr 8th, 2020 1:41 AM (123d) (PST)Apr 8th, 2020 1:41 AM (123d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4352471880.3510.3680.0342.3420.04459

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,09314,83911,25421222141319,025

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5792h/241.3d 15,590 11,905 52,076 813.8k 9,958 18,393 15,334 151.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
D
Kills:5,029
Deaths:4,765
KDR:1.055
Accuracy:21.412% D
HSR:11.613% F-
T16 Rhino
C
Kills:4,537
Deaths:4,577
KDR:0.991
Accuracy:22.037% C
HSR:13.159% F
NS-15M1
D
Kills:3,193
Deaths:3,164
KDR:1.009
Accuracy:22.248% D
HSR:14.532% D*
MSW-R
D-
Kills:1,895
Deaths:1,956
KDR:0.969
Accuracy:21.783% D-
HSR:14.143% F
NS-15MB
D**
Kills:1,891
Deaths:1,987
KDR:0.952
Accuracy:22.456% D**
HSR:12.480% F--
T9 CARV-S
D**
Kills:1,840
Deaths:1,057
KDR:1.741
Accuracy:17.699% D**
HSR:13.967% F
T9A "Butcher"
D*
Kills:1,799
Deaths:1,931
KDR:0.932
Accuracy:21.328% D*
HSR:13.396% F--
NS-15M AE
D**
Kills:1,515
Deaths:1,453
KDR:1.043
Accuracy:21.519% D**
HSR:17.162% D**
T32 Bull
C--
Kills:1,427
Deaths:1,437
KDR:0.993
Accuracy:24.103% C--
HSR:11.563% F-
NSX Naginata
D--
Kills:1,182
Deaths:1,426
KDR:0.829
Accuracy:20.248% D--
HSR:18.443% F
NS-15M2
D-
Kills:1,161
Deaths:1,163
KDR:0.998
Accuracy:23.091% D-
HSR:13.781% F-
NS-15MG
D--
Kills:1,158
Deaths:1,039
KDR:1.115
Accuracy:23.024% D--
HSR:14.335% F-
T9 CARV
C
Kills:1,155
Deaths:1,056
KDR:1.094
Accuracy:21.577% C
HSR:13.247% F
MG-H1 Watchman AE
D--
Kills:726
Deaths:1,022
KDR:0.710
Accuracy:22.184% D--
HSR:16.667% F
MG-H1 Watchman
D*
Kills:402
Deaths:537
KDR:0.749
Accuracy:20.449% D*
HSR:17.911% F
NSX-P Naginata
D*
Kills:249
Deaths:335
KDR:0.743
Accuracy:20.496% D*
HSR:19.679% D**
Kills:29,159
Deaths (as Heavy Assault):28,905
Deaths (to Heavy Assaults):32,766
KDR:1.00879
Kill Difference:254
Playtime:1,720.933 hours
Usage:30%
Score:32.199m
Score/min:312
Accuracy (listed only):21.603%
HSR (listed only):14.755%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C++
Kills:15,515
Deaths:15,343
KDR:1.011
Accuracy:44.754% C++
HSR:9.036% D**
HC1 Cougar
C
Kills:2,620
Deaths:2,751
KDR:0.952
Accuracy:26.083% C
HSR:14.237% F
TRAC-5 S
C--
Kills:1,852
Deaths:3,172
KDR:0.584
Accuracy:22.684% C--
HSR:11.123% D-
NS-11C
C+
Kills:1,800
Deaths:2,050
KDR:0.878
Accuracy:26.624% C+
HSR:10.944% F
LC2 Lynx
D
Kills:1,628
Deaths:1,773
KDR:0.918
Accuracy:23.056% D
HSR:15.111% D*
T5 AMC
C+
Kills:1,570
Deaths:1,867
KDR:0.841
Accuracy:25.381% C+
HSR:12.803% D**
NS Baron G5AE
C
Kills:1,498
Deaths:2,245
KDR:0.667
Accuracy:47.594% C
HSR:7.343% D**
NSX-P Tanto
D
Kills:1,260
Deaths:1,847
KDR:0.682
Accuracy:26.081% D
HSR:18.333% D**
LC3 Jaguar
D
Kills:1,205
Deaths:1,706
KDR:0.706
Accuracy:23.763% D
HSR:11.950% F
FA1 Barrage
C+
Kills:1,203
Deaths:1,516
KDR:0.794
Accuracy:43.044% C+
HSR:9.726% D*
NS Baron G5
C+
Kills:1,199
Deaths:1,383
KDR:0.867
Accuracy:46.839% C+
HSR:9.758% D*
NSX Tanto
D
Kills:1,165
Deaths:1,558
KDR:0.748
Accuracy:26.000% D
HSR:17.854% D**
TRS-12 Uppercut
C+
Kills:1,163
Deaths:1,359
KDR:0.856
Accuracy:61.906% C+
HSR:8.770% D*
TS4 Haymaker
C++
Kills:1,161
Deaths:1,392
KDR:0.834
Accuracy:46.690% C++
HSR:10.939% D
TRAC-5
D-
Kills:1,145
Deaths:1,047
KDR:1.094
Accuracy:19.875% D-
HSR:10.306% F
Havoc
D*
Kills:717
Deaths:869
KDR:0.825
Accuracy:46.189% D**
HSR:7.950% D*
TRAC-Shot
D
Kills:306
Deaths:417
KDR:0.734
Accuracy:23.910% D
HSR:11.111% D**
MG-C1 Kindred
C
Kills:170
Deaths:360
KDR:0.472
Accuracy:27.577% C
HSR:16.471% D*
TAS-16 Blackjack
D
Kills:161
Deaths:212
KDR:0.759
Accuracy:55.605% D
HSR:6.211% F
Kills:37,338
Deaths (as Engineer):42,867
Deaths (to Engineers):27,542
KDR:0.87102
Kill Difference:5,529
Playtime:1,640.940 hours
Usage:28%
Score:30.516m
Score/min:310
Accuracy (listed only):34.929%
HSR (listed only):11.578%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C++
Kills:15,515
Deaths:15,343
KDR:1.011
Accuracy:44.754% C++
HSR:9.036% D**
HC1 Cougar
C
Kills:2,620
Deaths:2,751
KDR:0.952
Accuracy:26.083% C
HSR:14.237% F
TRAC-5 S
C--
Kills:1,852
Deaths:3,172
KDR:0.584
Accuracy:22.684% C--
HSR:11.123% D-
NS-11C
C+
Kills:1,800
Deaths:2,050
KDR:0.878
Accuracy:26.624% C+
HSR:10.944% F
LC2 Lynx
D
Kills:1,628
Deaths:1,773
KDR:0.918
Accuracy:23.056% D
HSR:15.111% D*
T5 AMC
C+
Kills:1,570
Deaths:1,867
KDR:0.841
Accuracy:25.381% C+
HSR:12.803% D**
NS Baron G5AE
C
Kills:1,498
Deaths:2,245
KDR:0.667
Accuracy:47.594% C
HSR:7.343% D**
NSX-P Tanto
D
Kills:1,260
Deaths:1,847
KDR:0.682
Accuracy:26.081% D
HSR:18.333% D**
LC3 Jaguar
D
Kills:1,205
Deaths:1,706
KDR:0.706
Accuracy:23.763% D
HSR:11.950% F
FA1 Barrage
C+
Kills:1,203
Deaths:1,516
KDR:0.794
Accuracy:43.044% C+
HSR:9.726% D*
NS Baron G5
C+
Kills:1,199
Deaths:1,383
KDR:0.867
Accuracy:46.839% C+
HSR:9.758% D*
MKV Suppressed
C
Kills:1,186
Deaths:1,907
KDR:0.622
Accuracy:26.592% C
HSR:13.659% D--
NSX Tanto
D
Kills:1,165
Deaths:1,558
KDR:0.748
Accuracy:26.000% D
HSR:17.854% D**
TRS-12 Uppercut
C+
Kills:1,163
Deaths:1,359
KDR:0.856
Accuracy:61.906% C+
HSR:8.770% D*
TS4 Haymaker
C++
Kills:1,161
Deaths:1,392
KDR:0.834
Accuracy:46.690% C++
HSR:10.939% D
TRAC-5
D-
Kills:1,145
Deaths:1,047
KDR:1.094
Accuracy:19.875% D-
HSR:10.306% F
SMG-46AE Armistice
D*
Kills:874
Deaths:1,969
KDR:0.444
Accuracy:26.269% D*
HSR:12.128% F
Havoc
D*
Kills:717
Deaths:869
KDR:0.825
Accuracy:46.189% D**
HSR:7.950% D*
NSX Tengu
D
Kills:641
Deaths:1,104
KDR:0.581
Accuracy:36.922% D
HSR:16.693% D--
SMG-46 Armistice
D
Kills:559
Deaths:784
KDR:0.713
Accuracy:25.658% D
HSR:9.660% D*
NS-7 PDW
C++
Kills:437
Deaths:787
KDR:0.555
Accuracy:28.307% C++
HSR:9.153% D**
PDW-16 Hailstorm
C+
Kills:408
Deaths:491
KDR:0.831
Accuracy:25.907% C+
HSR:9.314% D*
TRAC-Shot
D
Kills:306
Deaths:417
KDR:0.734
Accuracy:23.910% D
HSR:11.111% D**
MG-S1 Jackal
F
Kills:209
Deaths:473
KDR:0.442
Accuracy:21.132% F
HSR:7.177% F-
MG-C1 Kindred
C
Kills:170
Deaths:360
KDR:0.472
Accuracy:27.577% C
HSR:16.471% D*
TAS-16 Blackjack
D
Kills:161
Deaths:212
KDR:0.759
Accuracy:55.605% D
HSR:6.211% F
Kills:41,652
Deaths (as Light Assault):50,382
Deaths (to Light Assaults):21,166
KDR:0.82672
Kill Difference:8,730
Playtime:1,209.060 hours
Usage:21%
Score:25.093m
Score/min:346
Accuracy (listed only):32.863%
HSR (listed only):11.452%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C++
Kills:15,515
Deaths:15,343
KDR:1.011
Accuracy:44.754% C++
HSR:9.036% D**
NS Baron G5AE
C
Kills:1,498
Deaths:2,245
KDR:0.667
Accuracy:47.594% C
HSR:7.343% D**
FA1 Barrage
C+
Kills:1,203
Deaths:1,516
KDR:0.794
Accuracy:43.044% C+
HSR:9.726% D*
NS Baron G5
C+
Kills:1,199
Deaths:1,383
KDR:0.867
Accuracy:46.839% C+
HSR:9.758% D*
MKV Suppressed
C
Kills:1,186
Deaths:1,907
KDR:0.622
Accuracy:26.592% C
HSR:13.659% D--
TRS-12 Uppercut
C+
Kills:1,163
Deaths:1,359
KDR:0.856
Accuracy:61.906% C+
HSR:8.770% D*
TS4 Haymaker
C++
Kills:1,161
Deaths:1,392
KDR:0.834
Accuracy:46.690% C++
HSR:10.939% D
TAR
D*
Kills:986
Deaths:1,732
KDR:0.569
Accuracy:20.614% D*
HSR:13.286% D**
SMG-46AE Armistice
D*
Kills:874
Deaths:1,969
KDR:0.444
Accuracy:26.269% D*
HSR:12.128% F
Havoc
D*
Kills:717
Deaths:869
KDR:0.825
Accuracy:46.189% D**
HSR:7.950% D*
T1 Cycler
D-
Kills:702
Deaths:1,150
KDR:0.610
Accuracy:20.855% D-
HSR:13.960% D**
NSX Tengu
D
Kills:641
Deaths:1,104
KDR:0.581
Accuracy:36.922% D
HSR:16.693% D--
TAR-AE
D**
Kills:600
Deaths:1,228
KDR:0.489
Accuracy:23.062% D**
HSR:16.500% F-
SMG-46 Armistice
D
Kills:559
Deaths:784
KDR:0.713
Accuracy:25.658% D
HSR:9.660% D*
NS-7 PDW
C++
Kills:437
Deaths:787
KDR:0.555
Accuracy:28.307% C++
HSR:9.153% D**
PDW-16 Hailstorm
C+
Kills:408
Deaths:491
KDR:0.831
Accuracy:25.907% C+
HSR:9.314% D*
TORQ-9
D--
Kills:282
Deaths:533
KDR:0.529
Accuracy:22.794% D--
HSR:17.731% D*
MG-S1 Jackal
F
Kills:209
Deaths:473
KDR:0.442
Accuracy:21.132% F
HSR:7.177% F-
Cycler TRV
D*
Kills:186
Deaths:287
KDR:0.648
Accuracy:20.450% D*
HSR:10.215% F
TAS-16 Blackjack
D
Kills:161
Deaths:212
KDR:0.759
Accuracy:55.605% D
HSR:6.211% F
Kills:29,687
Deaths (as Combat Medic):36,764
Deaths (to Combat Medics):13,281
KDR:0.8075
Kill Difference:7,077
Playtime:272.633 hours
Usage:5%
Score:6.595m
Score/min:403
Accuracy (listed only):34.559%
HSR (listed only):10.960%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
T4 AMP
C**
Kills:1,199
Deaths:2,737
KDR:0.438
Accuracy:30.894% C**
HSR:17.598% D
MKV Suppressed
C
Kills:1,186
Deaths:1,907
KDR:0.622
Accuracy:26.592% C
HSR:13.659% D--
SMG-46AE Armistice
D*
Kills:874
Deaths:1,969
KDR:0.444
Accuracy:26.269% D*
HSR:12.128% F
TX1 Repeater
A+
Kills:740
Deaths:2,020
KDR:0.366
Accuracy:34.146% A+
HSR:16.487% D-
NSX Tengu
D
Kills:641
Deaths:1,104
KDR:0.581
Accuracy:36.922% D
HSR:16.693% D--
SMG-46 Armistice
D
Kills:559
Deaths:784
KDR:0.713
Accuracy:25.658% D
HSR:9.660% D*
NS-7 PDW
C++
Kills:437
Deaths:787
KDR:0.555
Accuracy:28.307% C++
HSR:9.153% D**
PDW-16 Hailstorm
C+
Kills:408
Deaths:491
KDR:0.831
Accuracy:25.907% C+
HSR:9.314% D*
RAMS .50M
C-
Kills:352
Deaths:217
KDR:1.622
Accuracy:32.486% D**
HSR:76.705% C-
SOAS-20
D-
Kills:324
Deaths:332
KDR:0.976
Accuracy:25.763% D--
HSR:16.667% D-
NSX Tomoe
D-
Kills:212
Deaths:361
KDR:0.587
Accuracy:26.758% D-
HSR:19.340% F-
MG-S1 Jackal
F
Kills:209
Deaths:473
KDR:0.442
Accuracy:21.132% F
HSR:7.177% F-
NS-44L Blackhand
C+
Kills:198
Deaths:404
KDR:0.490
Accuracy:43.878% C+
HSR:28.788% D*
NS-357 Underboss
C+
Kills:196
Deaths:323
KDR:0.607
Accuracy:38.866% C
HSR:26.020% C+
NS-44 Commissioner
D
Kills:175
Deaths:329
KDR:0.532
Accuracy:34.472% D
HSR:16% D*
NS CandyCannon 3000
A*
Kills:169
Deaths:710
KDR:0.238
Accuracy:39.485% B+
HSR:66.272% A*
NS-61 Emissary
B**
Kills:166
Deaths:416
KDR:0.399
Accuracy:31.510% C*
HSR:26.506% B**
99SV
C+
Kills:126
Deaths:118
KDR:1.068
Accuracy:27.999% D--
HSR:34.921% C+
NS-30 Vandal
D**
Kills:104
Deaths:109
KDR:0.954
Accuracy:27.006% D**
HSR:13.462% F
SR-7
C-
Kills:90
Deaths:63
KDR:1.429
Accuracy:30.122% F-
HSR:75.556% C-
Kills:8,365
Deaths (as Infiltrator):15,654
Deaths (to Infiltrators):16,153
KDR:0.53437
Kill Difference:7,289
Playtime:578.833 hours
Usage:10%
Score:7.584m
Score/min:218
Accuracy (listed only):30.709%
HSR (listed only):25.605%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C++
Kills:1,323
Deaths:992
KDR:1.334
Accuracy:20.545% C++
HSR:13.530% F
MRC3 Mercy
C++
Kills:1,261
Deaths:1,004
KDR:1.256
Accuracy:20.732% C++
HSR:12.847% F
M2 Mutilator
C*
Kills:1,200
Deaths:938
KDR:1.279
Accuracy:18.292% C*
HSR:13.250% D*
M2 Mutilator
C++
Kills:1,181
Deaths:953
KDR:1.239
Accuracy:17.679% C++
HSR:15.665% D-
M6 Onslaught
D--
Kills:871
Deaths:684
KDR:1.273
Accuracy:14.621% D--
HSR:14.351% D**
M1 Heavy Cycler
C-
Kills:858
Deaths:780
KDR:1.100
Accuracy:14.498% C-
HSR:15.501% D
M1 Heavy Cycler
D-
Kills:843
Deaths:776
KDR:1.086
Accuracy:14.210% D-
HSR:16.014% D--
M6 Onslaught
D--
Kills:794
Deaths:684
KDR:1.161
Accuracy:15.065% D--
HSR:13.980% F
MR1 Fracture
C+
Kills:281
Deaths:468
KDR:0.600
Accuracy:39.075% C+
HSR:2.847% C
MR1 Fracture
C
Kills:214
Deaths:468
KDR:0.457
Accuracy:37.994% C
HSR:3.271% C
NS-10 Burster
B
Kills:129
Deaths:273
KDR:0.473
Accuracy:33.751% B
HSR:2.326% D--
NS-10 Burster
B**
Kills:113
Deaths:272
KDR:0.415
Accuracy:33.968% B
HSR:7.080% B**
Kills:9,068
Deaths (as MAX Suit):4,146
Deaths (to MAX Suits):6,991
KDR:2.18717
Kill Difference:4,922
Playtime:186.926 hours
Usage:3%
Score:5.263m
Score/min:469
Accuracy (listed only):23.369%
HSR (listed only):10.888%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D-
Kills:295
V. Kills:81 360%
Deaths:138
KDR:2.138
Accuracy:38.325% F
KPH:31.900 D--
VKPH:8.800 D-
M18 Rotary
D--
Kills:52
V. Kills:60 85%
Deaths:756
KDR:0.069
Accuracy:27.206% D--
KPH:0.800 D*
VKPH:1 D**
Kills:347 (52 + 0)
Deaths:894
KDR:0.388
VKDR:0.158
Vehicle Kills:141
Kill Difference:547
Playtime:70.671 hours
Usage:1%
Score:0.291m
Score/min:69
Piloting Accuracy:27.206%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:76
V. Kills:8 N/A
Deaths:12
KDR:6.333
Accuracy:37.744% D-
KPH:32.600 D-
VKPH:3.400 D*
Kills:76 (0 + 76)
Deaths:12
KDR:6.333
VKDR:0.667
Vehicle Kills:8
Kill Difference:64
Playtime:2.329 hours
Usage:0%
Score:0.036m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:37.744%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C+
Kills:655
V. Kills:720 91%
Deaths:370
KDR:1.770
Accuracy:60.223% B
KPH:19.300 D*
VKPH:21.300 C+
L100 Python HEAT
B+
Kills:228
V. Kills:142 159%
Deaths:14
KDR:16.286
Accuracy:68.050% A+
KPH:29.700 D
VKPH:18.500 B+
Skyguard
D
Kills:176
V. Kills:174 101%
Deaths:198
KDR:0.889
Accuracy:32.786% C*
KPH:7.500 D*
VKPH:7.500 D
C75 Viper
C--
Kills:100
V. Kills:26 370%
Deaths:28
KDR:3.571
Accuracy:29.568% D*
KPH:29.400 C--
VKPH:7.600 C--
L100 Python HESH
B
Kills:69
V. Kills:23 288%
Deaths:4
KDR:17.250
Accuracy:51.401% C+
KPH:36.700 D--
VKPH:12.200 B
Kills:1,228 (1,228 + 0)
Deaths:614
KDR:2
VKDR:1.767
Vehicle Kills:1,085
Kill Difference:614
Playtime:70.161 hours
Usage:1%
Score:1.325m
Score/min:315
Driving Accuracy:51.401%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C
Kills:1,078
V. Kills:423 254%
Deaths:135
KDR:7.985
Accuracy:40.392% C-
KPH:26.300 C-
VKPH:10.300 C
P2-120 AP
C+
Kills:1,033
V. Kills:960 107%
Deaths:492
KDR:2.100
Accuracy:40.669% D-
KPH:21.400 D*
VKPH:19.900 C+
P2-120 HESH
D--
Kills:752
V. Kills:152 492%
Deaths:125
KDR:6.016
Accuracy:29.812% F
KPH:27.300 D*
VKPH:5.500 D--
E540 Halberd
D
Kills:144
V. Kills:84 169%
Deaths:29
KDR:4.966
Accuracy:31.897% F-
KPH:19.500 D--
VKPH:11.400 D
MR11 Gatekeeper
C-
Kills:88
V. Kills:68 128%
Deaths:24
KDR:3.667
Accuracy:35.757% D--
KPH:19 D-
VKPH:14.600 C-
G30 Vulcan
C-
Kills:67
V. Kills:37 176%
Deaths:16
KDR:4.188
Accuracy:19.654% D**
KPH:20.200 C-
VKPH:11.100 D
Kills:3,162 (2,863 + 299)
Deaths:821
KDR:3.851
VKDR:2.100
Vehicle Kills:1,724
Kill Difference:2,341
Playtime:132.299 hours
Usage:2%
Score:2.407m
Score/min:303
Driving Accuracy:29.812%
Gunner Accuracy:19.654%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
D
Kills:310
V. Kills:207 149%
Deaths:74
KDR:4.189
Accuracy:44.931% D
KPH:32.200 D-
VKPH:21.500 D
P525 Marauder-H
D
Kills:111
V. Kills:9 N/A
Deaths:16
KDR:6.938
Accuracy:30.074% D*
KPH:62 D*
VKPH:5 D
E540 Halberd-H
C
Kills:103
V. Kills:64 158%
Deaths:13
KDR:7.923
Accuracy:56.916% C
KPH:36 D
VKPH:22.400 C
M12 Kobalt-H
D
Kills:73
V. Kills:6 N/A
Deaths:3
KDR:24.333
Accuracy:18.850% D-
KPH:46.400 D**
VKPH:3.800 D
MR11 Gatekeeper-H
D--
Kills:59
V. Kills:76 77%
Deaths:23
KDR:2.565
Accuracy:50.637% D
KPH:15.600 F
VKPH:20.100 D--
Kills:656 (0 + 656)
Deaths:129
KDR:5.085
VKDR:2.806
Vehicle Kills:362
Kill Difference:527
Playtime:19.621 hours
Usage:0%
Score:0.515m
Score/min:437
Driving Accuracy:N/A%
Gunner Accuracy:50.637%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:387
V. Kills:109 352%
Deaths:83
KDR:4.663
Accuracy:38.136% C-
KPH:20.400 C
VKPH:5.700 D
M40 Fury
D-
Kills:303
V. Kills:41 N/A
Deaths:68
KDR:4.456
Accuracy:25.392% F
KPH:41 D-
VKPH:5.500 D*
M12 Kobalt
D--
Kills:217
V. Kills:6 N/A
Deaths:24
KDR:9.042
Accuracy:11.441% F
KPH:42.700 D--
VKPH:1.200 D--
M60-G Bulldog
D-
Kills:123
V. Kills:21 N/A
Deaths:32
KDR:3.844
Accuracy:31.243% D-
KPH:18.100 D--
VKPH:3.100 D-
M40 Fury
D--
Kills:114
V. Kills:14 N/A
Deaths:21
KDR:5.429
Accuracy:27.343% D**
KPH:29.300 D--
VKPH:3.600 D**
M20 Basilisk
D
Kills:111
V. Kills:46 236%
Deaths:27
KDR:4.111
Accuracy:36.404% D
KPH:18 D
VKPH:7.500 D
M12 Kobalt
C+
Kills:99
V. Kills:7 N/A
Deaths:12
KDR:8.250
Accuracy:10.861% F
KPH:50.600 D-
VKPH:3.600 C+
Kills:1,354 (0 + 1,354)
Deaths:267
KDR:5.071
VKDR:0.914
Vehicle Kills:244
Kill Difference:1,087
Playtime:50.286 hours
Usage:1%
Score:0.603m
Score/min:200
Driving Accuracy:N/A%
Gunner Accuracy:10.861%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 15,80315,51515,3431.011C0.0644.754%C++9.036%D**28.6DN/A97542.9h4.2C+9.4C*
Claymore 5,6545,6521,4423.92D2.9730.31%CN/A92.4D--N/A35961.2h1.2C+3.9C+
TMG-50 5,0465,0294,7651.055C-0.1021.412%D11.613%F-23.9D-N/A121210.1h11.2C+52.1C
T16 Rhino 4,5504,5374,5770.991C0.0422.037%C13.159%F28.8DN/A126157.6h12.2C+55.5C+
C-4 ARX 5,9084,0232,7341.471C-0.5227.447%C+N/A94.2D44.1C**74742.7h1.4D-5.2C
NS-15M1 3,2243,1933,1641.009C--0.0522.248%D14.532%D*27.1D-N/A99117.7h13.6D--61.2D
T7 Mini-Chaingun 2,7732,7302,1981.242C+0.2920.526%C++7.473%D**28.5DN/A15295.8h12.2B59.4B+
Tank Mine 4,7002,7261,1552.36C-1.4127.167%D-N/A119.6C+86.6B+148122.8h1.8C*6.8D-
HC1 Cougar 2,6612,6202,7510.952C-0.0026.083%C14.237%F26.4DN/A10799.3h10.9C++41.7C++
MSW-R 1,9071,8951,9560.969C--0.0121.783%D-14.143%F27.8D-N/A15868.1h12.2D55.9C-
C-4 2,7831,8921,6251.164C0.2132.155%B+N/A89.7C42.2B++149321.1h1.6D-5C+
NS-15MB 1,9131,8911,9870.952D*0.0022.456%D**12.48%F--30.9D*N/A14961.2h13.2F58.7D--
TRAC-5 S 1,8671,8523,1720.584D0.3722.684%C--11.123%D-15.1DN/A74122.6h13.4C--59.2C
T9 CARV-S 1,8481,8401,0571.741C+0.7917.699%D**13.967%F21.4D*N/A12986.1h13.2D74.3D-
NS-11C 1,8431,8002,0500.878C-0.0826.624%C+10.944%F25.1C--N/A13571.6h13.4C+50.2C++
T9A "Butcher" 1,8091,7991,9310.932D0.0221.328%D*13.396%F--30.1D*N/A14559.8h12.1D-56.9D*
LC2 Lynx 1,6671,6281,7730.918C-0.0423.056%D15.111%D*25.7DN/A13663.4h13.8C+59.9C+
T5 AMC 1,5761,5701,8670.841C-0.1125.381%C+12.803%D**23.2C-N/A10967.6h12.8C*50.4C++
NS-15M AE 1,5441,5151,4531.043D0.0921.519%D**17.162%D**24.7D*N/A6861.4h13.2D*61.4D*
NS Baron G5AE 1,5461,4982,2450.667D-0.2947.594%C7.343%D**21.6D--N/A7269.5h4.8D--10.2C+
T32 Bull 1,4321,4271,4370.993C--0.0424.103%C--11.563%F-27.1D-N/A13152.6h13.4D-55.5C-
Frag Grenade 1,4171,40411404N/A1,403.0538.167%D*N/A561.6C+5.2D-24182.5h2.8B+7.4C+
MRC3 Mercy 1,3331,3239921.334C-0.3820.545%C++13.53%F30.7C--N/A17443.1h17.3C++84.3C**
MRC3 Mercy 1,2691,2611,0041.256C--0.3020.732%C++12.847%F28.9DN/A16743.6h18.6C+89.5C*
NSX-P Tanto 1,3341,2601,8470.682D0.2726.081%D18.333%D**16.9D-1C+5274.5h15.6C59.7C
LC3 Jaguar 1,2081,2051,7060.706D0.2523.763%D11.95%F18.9DN/A11163.8h12.5C+52.7C+
FA1 Barrage 1,2191,2031,5160.794C0.1643.044%C+9.726%D*22.6DN/A15453.2h3.9B+9B
M2 Mutilator 1,2231,2009381.279C0.3218.292%C*13.25%D*32.9C+N/A17236.5h14.5B+79.1B
T4 AMP 1,2321,1992,7370.438D0.5230.894%C**17.598%D9.2D*N/A30130.8h15.1C-48.8C++
NS Baron G5 1,2141,1991,3830.867D0.0946.839%C+9.758%D*27.5DN/A17443.6h3.9B+8.3C+
MKV Suppressed 1,2261,1861,9070.622D-0.3326.592%C13.659%D--12.5D*N/A5795h17.8D*67D
NSX Naginata 1,2171,1821,4260.829D-0.1320.248%D--18.443%F21.8D*N/A6254.2h13.1D64.8D
M2 Mutilator 1,2131,1819531.239C0.2817.679%C++15.665%D-31.8C+N/A17937.1h14.6B+82.8B
NSX Tanto 1,1951,1651,5580.748D-0.2126%D17.854%D**16.3D--N/A4471.3h14.8D56.9C--
TRS-12 Uppercut 1,1831,1631,3590.856C--0.1061.906%C+8.77%D*25.3D-N/A16945.9h2.4C+3.9C++
NS-15M2 1,1841,1611,1630.998C-0.0423.091%D-13.781%F-29.2D-N/A16039.8h13.5D-58.4D
TS4 Haymaker 1,1841,1611,3920.834C--0.1246.69%C++10.939%D23.6DN/A12549.2h3.9C**8.4B
NS-15MG 1,1821,1581,0391.115D0.1623.024%D--14.335%F-32.2D--N/A17636h13D*56.5D
T9 CARV 1,1561,1551,0561.094C0.1421.577%C13.247%F29.2DN/A23539.5h12.1C+55.9C++
TRAC-5 1,1491,1451,0471.094C+0.1419.875%D-10.306%F13.5DN/A12784.7h12.8C++64.5C+
P2-120 HEAT 1,5011,0781357.985C+7.0340.392%C-1.391%D--26.3C-10.3C22741h8.5D20.9D
P2-120 AP 1,9931,0334922.1D--1.1540.669%D-3.001%C**21.4D*19.9C+43048.3h11.1F--27.3F--
NS Decimator 2,0191,0132,2090.459D-0.5066.892%B+1.579%C21.8D*21.7C++39746.4h8.4F--12.5F-
TAR 1,0039861,7320.569D0.3920.614%D*13.286%D**15.3D--N/A6864.3h14.3D--69.6D--
SMG-46AE Armistice 9138741,9690.444F0.5126.269%D*12.128%F9.2D**N/A3195.3h19.6F**74.7F--
M6 Onslaught 8848716841.273D0.3214.621%D--14.351%D**28.6DN/A10130.5h16B+109.2C+
M1 Heavy Cycler 8848587801.1C-0.1514.498%C-15.501%D23.7CN/A10536.2h16.8C++115.5C++
M1 Heavy Cycler 8798437761.086D-0.1314.21%D-16.014%D--23.4D--1C++8036h16.9C119.1C
M6 Onslaught 8147946841.161D0.2115.065%D--13.98%F26D--N/A9130.5h17.7C+117.4C
ML-7 1,1687691,5270.504C--0.4562.254%B2.601%C+23.7C-12.3C35232.4h7.2C11.6C+
P2-120 HESH 9047521256.016D5.0629.812%FN/A27.2D*5.5D--18327.6h6.1D*20.3F-
TX1 Repeater 7507402,0200.366D0.5934.146%A+16.487%D-5.5D*N/A30133.7h14C41B
MG-H1 Watchman AE 7557261,0220.71D-0.2422.184%D--16.667%F21D*N/A7434.6h16.7D--75.2D--
Havoc 7317178690.825D0.1346.189%D**7.95%D*24.3D--N/A6629.5h4C++8.7D
T1 Cycler 7147021,1500.61C--0.3420.855%D-13.96%D**15.9D-N/A11044.2h14.7D70.6C--
L100 Python AP 1,3756553701.77D0.8260.223%B3.511%B*19.3D*21.2C+34533.9h11.2F-18.6F-
NSX Tengu 7016411,1040.581D*0.3736.922%D16.693%D--14.8D*1.4B+5043.3h16.2D*43.9D
Spear Anti-Vehicle Phalanx Turret 9876151264.881C--3.9342.15%D3.577%C+36.4D22C43116.9h8.4C+19.9C
Sticky Grenade 6146011601N/A600.0541.887%D**N/A462.3D*10C--21081.3h3.1D-7.4D-
TAR-AE 6176001,2280.489D-0.4723.062%D**16.5%F-13.8D**N/A4743.4h15.3F--66.4F-
SMG-46 Armistice 5745597840.713D0.2425.658%D9.66%D*16.8D--N/A12633.3h15.8D-61.7C-
NS-7 PDW 4574377870.555D0.4028.307%C++9.153%D**10.8D--N/A5240.3h16.4D--57.9C
PDW-16 Hailstorm 4134084910.831C-0.1225.907%C+9.314%D*16.6D-N/A10624.6h15.5C--59.9C+
MG-H1 Watchman 4164025370.749C--0.2120.449%D*17.911%F17.1D*N/A5423.5h17.7D*86.4D--
M20 Basilisk 496387834.663C+3.7138.136%C-5.426%C20.4C5.7D17019h86.3C++226.4C+
T7 Mini-Chaingun AE 3813684460.825D0.1321.782%C+8.152%D**28.8D*1C8212.8h13.4C+61.7C++
MANA Anti-Vehicle Turret 6973593810.942C--0.0163.846%B++1.95%D29C--27.3C52012.4h13.1C20.6C+
Rocklet Rifle 7543555380.66C0.2967.681%A++N/A41.3B++46.4A+6908.6h33C++48.8B++
RAMS .50M 3553522171.622D0.6732.486%D**76.705%C-16.8D--N/A8121h3.3F--10.2F--
NSX Masamune 4303286300.521D0.4346.774%F2.439%B20.1D--6.3D12116.3h11.8C+25.2D
SOAS-20 3323243320.976D0.0225.763%D--16.667%D-24.2D-N/A11513.4h15.4D59.6D*
G20 Vulcan-H 517310744.189C3.2344.931%D2.258%C32.3D-21.6D4879.6h114.4D254.7D-
TRAC-Shot 3183064170.734C-0.2223.91%D11.111%D**20.5D-N/A8314.9h13.2D-55.3D-
M40 Fury 344303684.456C--3.5025.392%F1.65%C+40.9D-5.5D*2717.4h11.1B43.8C-
Hellfire Rocket Pods 3762951382.138D--1.1838.325%F1.017%C**32.1D--8.8D-3339.2h56.8D148.2F
NS Annihilator 5942925900.495D-0.4684.024%B**N/A8.7D9C+15333.4h15.5F18.4D*
TORQ-9 2852825330.529D0.4322.794%D--17.731%D*15.8D*N/A11817.9h17.2D**75.3D--
MR1 Fracture 4632814680.6D0.3539.075%C+2.847%C9.5C6.2C*12929.5h44.7C**114.3C*
NSX-P Naginata 2602493350.743D-0.2120.496%D*19.679%D**20.2D*N/A7512.3h15.4D75.4D--
L100 Python HEAT 3702281416.286A15.3368.05%A+N/A29.6D18.4B+3027.7h9.3F--13.6D
M12 Kobalt 223217249.042D8.0911.441%F14.747%D-42.5D--1.2D--1795.1h18.1C158.2D*
Anti-Vehicle Grenade 3072161216N/A215.0544.901%D-N/A154.3D*65C-15911.4h9.9F--22.1F-
MR1 Fracture 3542144680.457D-0.5037.994%C3.271%C7.3D4.7C--10729.5h58.1C-153C
NSX Tomoe 2192123610.587D0.3726.758%D-19.34%F-14.8D*N/A4614.3h18.3F68.4D**
MG-S1 Jackal 2212094730.442D-0.5121.132%F7.177%F-9.3D*N/A3522.5h16.8F-79.3F
NS-44L Blackhand 2021984040.49D0.4643.878%C+28.788%D*7.1D*N/A2627.8h4C+9.1C++
NS-357 Underboss 1971963230.607C--0.3538.866%C26.02%C+11.1D*N/A6517.7h3.8C++9.7C++
M9 SKEP Launcher 4381952160.903C+0.0572.748%B+3.077%B+13.9C17.4C+30514h11.8D*16.2D*
T2 Striker 4111874650.402D-0.5553.253%C++N/A9.7C11.6C+32419.3h46D86.4C
Cycler TRV 1881862870.648D0.3120.45%D*10.215%F15.1D--N/A15912.3h14.3D-69.8D--
Skyguard 3501761980.889D--0.0732.786%C*1.136%D7.6D*7.5D23823.3h284.9F--869F--
NS-44 Commissioner 1771753290.532C--0.4234.472%D16%D*12.9D--N/A10613.6h3.7C+10.7C+
MG-C1 Kindred 1781703600.472D-0.4827.577%C16.471%D*12.8D--N/A4813.3h13.1D-47.6C--
NS CandyCannon 3000 1691697100.238D0.7239.485%B+66.272%A*4.2D--N/A1240.5h3.7B*9.4B++
NS-61 Emissary 1711664160.399D-0.5631.51%C*26.506%B**6.3D--N/A2226.5h11C*34.8B+
TAS-16 Blackjack 1661612120.759C-0.2055.605%D6.211%F21.2D--N/A1307.6h2.3C+4.2C+
E540 Halberd 228144294.966D4.0131.897%F-N/A19.5D--11.4D3207.4h7.4F23.2F--
NS-10 Burster 2361292730.473D0.4833.751%B2.326%D--4.1D-3.4C11331.2h242.4F--718.3D--
99SV 1291261181.068D0.1127.999%D--34.921%C+12.7D--N/A1049.9h6.7D*23.8D--
M60-G Bulldog 144123323.844C-2.8931.243%D-2.439%C+18.1D--3.1D-1846.8h8.7D--27.9D-
Ripper AE 1281225,3140.023D-0.9351.786%B**10.656%D-0.5DN/A1246.4h2.9T*5.5C++
M40 Fury 128114215.429C4.4727.343%D**1.754%C*29.2D--3.6D**2073.9h14C+51.3D
NS-10 Burster 2131132720.415D-0.5433.968%B7.08%B**3.6D--3.2D10131.3h278.5F*819.9D*
M20 Basilisk 157111274.111C3.1636.404%D3.604%D-17.9D7.4D2186.2h94.7C+260C
P525 Marauder-H 120111166.938D5.9830.074%D*N/A61.7D*5D3991.8h9.8D*32.7D**
NS-30 Vandal 1061041090.954C-0.0027.006%D**13.462%F19.6D*N/A845.3h6.4D--23.6D*
E540 Halberd-H 167103137.923C--6.9756.916%CN/A35.5D22.1C5382.9h7.3C-12.8D
C75 Viper 126100283.571C--2.6229.568%D*1%C29.4C--7.6C--5273.4h14.8C50.2D-
M12 Kobalt 10699128.25C--7.3010.861%F13.131%D**49.5D--3.5C+2562h18.8D173.5F
SR-7 9090631.429D0.4730.122%F-75.556%C-17.3D*N/A635.2h3F-10F--
MR11 Gatekeeper 15688243.667C--2.7135.757%D--3.409%B**19.1D-14.8C-3214.6h67.4D--188.5D**
L105 Zephyr 8476126.333D5.3837.744%D-1.316%B**33D-3.5D*2582.3h7.1C-18.9D
M12 Kobalt-H 7973324.333C23.3818.85%D-12.329%D*45.6D**3.8D1351.6h23.6F--125.1D**
L100 Python HESH 9269417.25C+16.3051.401%C+N/A36.3D--12.1B3891.9h5.3F--10.3D**
G30 Vulcan 10467164.188C3.2319.654%D**2.985%C20.3C-11.2D3303.3h92.4C+470.4D
The Slasher 926529,8590.002D*0.9531.292%CN/A0.1DN/A01020.9h3.6F--11.6C-
MR11 Gatekeeper-H 13559232.565D-1.6150.637%D3.39%M15.5F20D--3783.8h82.8D**163.6D*
A30 Walker 8052242.167C1.2123.853%D*N/A4.6D*2.5D**8211.4h166.7C+698.8C--
M18 Rotary 112527560.069D0.8927.206%D--N/A0.8D*1D**2961.4h465.9T*1712.7T*
Aspis Anti-Aircraft Phalanx Turret 10652173.059C--2.1029.215%C+N/A10D10.4D2995.2h205.6F703.6D
ASP-30 Grounder 113501150.435D0.5254.443%D**4%B++4.6D5.8C22810.9h17.4T*32T*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator919192,64518.6h
Nano-Armor Kit1,6461,511,989107.5h
Spawn Beacon25811,70015.5h
Nanite Revive Grenade05,7431.6h
Anti-Vehicle MANA Turret1001,9925.1h
AE Medical Applicator346,2620.7h
Welding Device01400.1h
AE Nano-Armor Kit575374,97023.5h
Motion Spotter16516,41016.8h
Spitfire Auto-Turret1045,9026.7h
TR Patriot Flare Gun1510.1h
Restoration Kit355790.6h
Nanite Healing Grenade02090.1h
Ammunition Package2868,7879.6h
Smoke Grenade01,5380.4h
Recon Detection Device21650.6h
Shield Recharging Field1083,2962.1h
Medical Kit5889,0779.7h
Anti-Infantry MANA Turret4760.9h
WLT-Howler Mining Laser112,1762.7h
Pelter Rocket Pod0540.1h
Snowman Soldier61760.2h
Nano-Repair Grenade01,6000.4h

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