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Archon Castellan Baldeva[WOOO] Baldeva
VS BR 79

KDR: 0.7

Score: 30.3m

Last Seen: Feb 20th, 2019 7:30 PM
- OFFLINE - 34 minute(s)

Prestige 1, Battle Rank 79 - Vanu Sovereignty on Cobalt - Outfit Member of Dark WOLF Legion[WOOO] Dark WOLF Legion
VS outfit on Cobalt

Members: 16
Level Progress (to 80): 5%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS NS-61 Emissary Solstice VE3 Proximity Mine Tank Mine Hunter QCX Force-Blade Spear Anti-Vehicle Phalanx Turret NS Annihilator
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $11,259 MLG Score: 9
Fun Score: N/A
Cheeseburgers Flipped: 1058TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.776%13.657%366910137,6370.4841510.22

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±9.846%1.113B**-1.082D*-5.831T*MIXED (~0.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.8-0.093C+21.9-0.533D59.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.629%4.631%1511010122,764202221331.36629130%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.347%-0.421C--0.065C+1.021

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
349-1.946F-110.4-1.799F-238.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Dark WOLF Legion[WOOO] Dark WOLF Legion
VS outfit on Cobalt

Members: 16
30.3m579.7%179 (10.7k)160 (9.6k)0.70418623,58633,4941.0147879 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022103315.899%6.839%10905:415

35% Engineer10% Heavy Assault39% Infiltrator10% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 23rd, 2012 5:15 AMAug 5th, 2015 7:22 PMFeb 20th, 2019 6:15 PM (23h) (PST)Feb 20th, 2019 4:35 PM (1d) (PST)Feb 20th, 2019 3:30 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
366992670.1240.1760.0080.9570.0419

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,9825,92316,05971115729,589

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3163.7h/131.8d 10,403 1,613 19,421 181.6k 3,786 7,387 7,746 69.5m

EngineerCLASS DETAILS: Engineer
Solstice VE3
C
Kills:2,522
Deaths:7,080
KDR:0.356
Accuracy:21.547% C
HSR:16.376% D
VE-LR Obelisk
F-
Kills:183
Deaths:274
KDR:0.668
Accuracy:19.256% F-
HSR:15.301% F-
Kills:2,705
Deaths (as Engineer):7,354
Deaths (to Engineers):8,433
KDR:0.36783
Kill Difference:4,649
Playtime:1,115.331 hours
Usage:35%
Score:12.269m
Score/min:183
Accuracy (listed only):20.401%
HSR (listed only):15.838%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C-
Kills:245
Deaths:657
KDR:0.373
Accuracy:18.568% C-
HSR:10.612% F-
Kills:245
Deaths (as Heavy Assault):657
Deaths (to Heavy Assaults):7,433
KDR:0.37291
Kill Difference:412
Playtime:331.058 hours
Usage:10%
Score:2.837m
Score/min:143
Accuracy (listed only):18.568%
HSR (listed only):10.612%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-61 Emissary
C**
Kills:3,911
Deaths:6,164
KDR:0.634
Accuracy:30.012% C**
HSR:12.273% D
NS-AM7 Archer
M
Kills:228
Deaths:966
KDR:0.236
Accuracy:77.738% M
HSR:5.702% D*
Beamer VS3
B+
Kills:179
Deaths:909
KDR:0.197
Accuracy:30.941% B+
HSR:20.112% C
VE-S Canis
D**
Kills:152
Deaths:527
KDR:0.288
Accuracy:14.605% F-
HSR:7.895% D**
Sirius SX12
B
Kills:150
Deaths:519
KDR:0.289
Accuracy:14.483% F-
HSR:20% B
Kills:4,620
Deaths (as Infiltrator):9,085
Deaths (to Infiltrators):6,184
KDR:0.50853
Kill Difference:4,465
Playtime:1,219.068 hours
Usage:39%
Score:11.017m
Score/min:151
Accuracy (listed only):33.556%
HSR (listed only):13.196%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
C
Kills:2,522
Deaths:7,080
KDR:0.356
Accuracy:21.547% C
HSR:16.376% D
VE-S Canis
D**
Kills:152
Deaths:527
KDR:0.288
Accuracy:14.605% F-
HSR:7.895% D**
Sirius SX12
B
Kills:150
Deaths:519
KDR:0.289
Accuracy:14.483% F-
HSR:20% B
Kills:2,824
Deaths (as Light Assault):8,126
Deaths (to Light Assaults):5,119
KDR:0.34753
Kill Difference:5,302
Playtime:309.657 hours
Usage:10%
Score:2.512m
Score/min:135
Accuracy (listed only):16.878%
HSR (listed only):14.757%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
D**
Kills:152
Deaths:527
KDR:0.288
Accuracy:14.605% F-
HSR:7.895% D**
Sirius SX12
B
Kills:150
Deaths:519
KDR:0.289
Accuracy:14.483% F-
HSR:20% B
Pulsar VS1
C--
Kills:67
Deaths:278
KDR:0.241
Accuracy:21.086% C--
HSR:7.463% F-
Kills:369
Deaths (as Combat Medic):1,324
Deaths (to Combat Medics):2,849
KDR:0.2787
Kill Difference:955
Playtime:50.275 hours
Usage:2%
Score:0.493m
Score/min:164
Accuracy (listed only):16.725%
HSR (listed only):11.786%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Comet VM2
D
Kills:272
Deaths:832
KDR:0.327
Accuracy:36.991% D
HSR:2.574% D-
Comet VM2
A+
Kills:186
Deaths:546
KDR:0.341
Accuracy:37.150% D-
HSR:7.527% A+
Nebula VM20
D
Kills:182
Deaths:262
KDR:0.695
Accuracy:7.263% F--
HSR:17.582% D
Nebula VM20
D
Kills:160
Deaths:262
KDR:0.611
Accuracy:7.478% F--
HSR:17.500% D
Quasar VM1
D--
Kills:150
Deaths:324
KDR:0.463
Accuracy:6.280% F-
HSR:14% D--
NS-10 Burster
D-
Kills:58
Deaths:112
KDR:0.518
Accuracy:20.937% D*
HSR:3.448% D-
Kills:1,008
Deaths (as MAX Suit):1,169
Deaths (to MAX Suits):1,109
KDR:0.86228
Kill Difference:161
Playtime:132.501 hours
Usage:4%
Score:1.209m
Score/min:152
Accuracy (listed only):19.350%
HSR (listed only):10.439%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
B*
Kills:163
V. Kills:116 139%
Deaths:128
KDR:1.273
Accuracy:52.316% A
KPH:15.500 D
VKPH:11 B*
Kills:163 (163 + 0)
Deaths:128
KDR:1.273
VKDR:0.906
Vehicle Kills:116
Kill Difference:35
Playtime:10.506 hours
Usage:0%
Score:0.114m
Score/min:181
Driving Accuracy:52.316%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Saron HRB
C-
Kills:724
V. Kills:668 108%
Deaths:357
KDR:2.028
Accuracy:49.933% B++
KPH:13.300 D*
VKPH:12.300 C-
E540 Halberd
D
Kills:130
V. Kills:118 109%
Deaths:54
KDR:2.407
Accuracy:47.921% C+
KPH:14.300 D**
VKPH:13 D
Kills:854 (0 + 854)
Deaths:411
KDR:2.078
VKDR:1.912
Vehicle Kills:786
Kill Difference:443
Playtime:63.504 hours
Usage:2%
Score:0.586m
Score/min:154
Driving Accuracy:N/A%
Gunner Accuracy:47.921%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
D*
Kills:161
V. Kills:160 100%
Deaths:114
KDR:1.412
Accuracy:55.901% C+
KPH:12.800 D**
VKPH:12.700 D*
E540 Halberd-H
D--
Kills:100
V. Kills:76 130%
Deaths:50
KDR:2
Accuracy:60.697% B+
KPH:16.900 D*
VKPH:12.800 D--
Aphelion VEX-4H
D--
Kills:90
V. Kills:111 80%
Deaths:77
KDR:1.169
Accuracy:40.632% D
KPH:13.300 D**
VKPH:16.400 D--
Kills:351 (0 + 351)
Deaths:241
KDR:1.456
VKDR:1.440
Vehicle Kills:347
Kill Difference:110
Playtime:25.268 hours
Usage:1%
Score:0.350m
Score/min:231
Driving Accuracy:N/A%
Gunner Accuracy:40.632%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C
Kills:658
V. Kills:452 145%
Deaths:460
KDR:1.430
Accuracy:40.920% C*
KPH:10.200 D-
VKPH:7 C
M20 Basilisk
C--
Kills:395
V. Kills:266 148%
Deaths:289
KDR:1.367
Accuracy:40.412% C++
KPH:10.600 D-
VKPH:7.100 C--
M12 Kobalt
D
Kills:239
V. Kills:27 N/A
Deaths:34
KDR:7.029
Accuracy:7.789% F-
KPH:15.300 D**
VKPH:1.700 D
M40 Fury
D-
Kills:181
V. Kills:73 245%
Deaths:95
KDR:1.905
Accuracy:28.391% D-
KPH:13.600 D*
VKPH:5.500 D-
G30 Walker
C
Kills:173
V. Kills:85 201%
Deaths:82
KDR:2.110
Accuracy:27.809% C
KPH:8.100 D--
VKPH:4 D*
M12 Kobalt
C-
Kills:130
V. Kills:19 N/A
Deaths:25
KDR:5.200
Accuracy:8.905% F-
KPH:15.700 D**
VKPH:2.300 C-
M40 Fury
D-
Kills:70
V. Kills:32 212%
Deaths:48
KDR:1.458
Accuracy:24.374% D**
KPH:12.300 D**
VKPH:5.600 D-
G30 Walker
D
Kills:64
V. Kills:37 168%
Deaths:43
KDR:1.488
Accuracy:25.540% D
KPH:4.800 D*
VKPH:2.800 D**
Kills:1,910 (0 + 1,910)
Deaths:1,076
KDR:1.775
VKDR:0.921
Vehicle Kills:991
Kill Difference:834
Playtime:179.613 hours
Usage:6%
Score:1.046m
Score/min:97
Driving Accuracy:N/A%
Gunner Accuracy:25.540%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-61 Emissary 3,9793,9116,1640.634C0.0730.012%C**12.273%D7.5D--N/A21524.1h14.9C+49.8C**
Solstice VE3 2,6312,5227,0800.356D0.3521.547%C16.376%D5.2D-N/A18488.2h22.6D--105C
Proximity Mine 2,0372,0354134.927B4.2240.155%CN/A82.7D-N/A24124.6h2.1C--5.1C+
Tank Mine 2,2961,4156612.141C+1.4420.081%D--N/A59.5D-37D-50923.8h1.8C**9.2D**
Hunter QCX 1,8911,4031,8730.749C++0.0467.994%A+5.346%D**6.8D2.4C+30206h15.1D22.2C+
Force-Blade 1,0161,00328,1810.036B+0.6736.203%B+6.381%C+0.4CN/A12282.9h3C+8.3B
Spear Anti-Vehicle Phalanx Turret 1,6529092074.391C3.6934.098%D--4.4%C++18.4D--15D13349.4h13.1D-38.3D*
NS Annihilator 1,4708471,3130.645C++0.0684.389%B**N/A8.1C-6D-97104.7h13.5C-16C
Saron HRB 1,3927243572.028D1.3249.933%B++N/A13.3D*12.3C-15154.4h35.6F-71.4D
M20 Basilisk 1,1106584601.43D0.7340.92%C*5.167%C10.2D-7C10664.6h175.7F429.5D--
MANA Anti-Personnel Turret 6426189080.681N/A0.0211.029%UN/A6180U240U9537600.1h43T*389.9T*
C-4 1,1995968690.686C--0.0218.385%D*N/A22.2D*22.5C-29026.8h2.2D*12.2F-
M20 Basilisk 6613952891.367D-0.6640.412%C++2.532%D*10.6D-7.2C-12137.2h178.3F-441.1D--
Comet VM2 5772728320.327D0.3836.991%D2.574%D-3.1D**3.5C3686.5h48.6F--131.3F-
Orion VS54 2552456570.373D0.3318.568%C-10.612%F-6D*N/A3840.9h18.5D*99.4C
M12 Kobalt 266239347.029C--6.327.789%F-16.736%C15.3D**1.7D6115.6h34.9F*448.5T*
NS-AM7 Archer 5462289660.236D0.4777.738%M5.702%D*2.1D--2.9C*29108.6h130.2T*167.5T*
Comet VM2 3871865460.341D0.3637.15%D-7.527%A+3.1D**3.3D-3160.8h58.8F--158.2F--
VE-LR Obelisk 2001832740.668D0.0419.256%F-15.301%F-4.2D*N/A1443.4h20.2T*104.7T*
Nebula VM20 1871822620.695D0.017.263%F--17.582%D9.5D**N/A2919.2h23.8F-328T*
M40 Fury 254181951.905D1.2028.391%D-N/A13.5D*5.4D-11113.4h24.9D--87.6F
Beamer VS3 1821799090.197D0.5130.941%B+20.112%C1.8D*N/A797.8h12C-38.7C+
G30 Walker 258173822.11D1.4127.809%C2.89%D8D--4D*7921.5h275.5D-990.8C-
C75 Viper 2791631281.273D0.5752.316%AN/A15.5D11B*18110.5h29.6F--56.6D
Saron HRB-H 3211611141.412D0.7155.901%C+N/A12.8D**12.7D*24812.6h43.7F-78.2D**
Nebula VM20 1651602620.611D0.097.478%F--17.5%D8.3D**N/A2519.2h26.5F*354.6T*
VE-S Canis 1721525270.288D-0.4214.605%F-7.895%D**3.3D*N/A1445.9h32.8T*224.9T*
Sirius SX12 1581505190.289D0.4214.483%F-20%B5.2D*N/A2129.1h32.4T*223.6T*
Quasar VM1 1571503240.463D0.246.28%F-14%D--5D**N/A1830.3h22.4F357.2F--
Frag Grenade 1451451145N/A144.3037.356%D--N/A207.1D*N/A7080.7h5.8F15.6D**
M12 Kobalt 149130255.2C-4.508.905%F-20%B+15.7D**2.3C-738.3h37.1T416.9T*
E540 Halberd 248130542.407D1.7047.921%C+1.538%D14.3D**13D1709.1h9F--18.7D**
Aspis Anti-Aircraft Phalanx Turret 235110472.34C1.6420.304%DN/A4.9D*5.6D--8922.4h243.8F-1200.9D*
Spear Anti-Vehicle Phalanx Turret 171103714.714C14.0141.856%D--2.913%C--19.8D-13.1D1265.2h17.4C41.5D--
E540 Halberd-H 176100502D1.3060.697%B+N/A16.9D*12.9D--1945.9h11.2F-18.4F
Aphelion VEX-4H 20190771.169C0.4640.632%DN/A13.2D**16.3D--2316.8h105.2D*258.9D**
MANA Anti-Vehicle Turret 184791480.534D--0.1753.854%D5.063%A+790D1050C-362290.1h26.6D-49.4F
M40 Fury 10270481.458D-0.7524.374%D**2.857%B*12.3D**5.6D-1165.7h25.2D*103.3F*
Pulsar VS1 71672780.241D0.4621.086%C--7.463%F-3.8D*N/A2717.5h27.1T-128.6F-
G30 Walker 10164431.488D-0.7825.54%D3.125%C-4.8D*2.8D**5113.4h390.5F-1528.9F-
NS-10 Burster 98581120.518D0.1920.937%D*3.448%D-3D--2D--3719.6h159.7C762.6D-
Nemesis VSH9 113581690.343D0.3664.912%B3.448%B+3.9D3.7D*10614.7h14F--21.6F-
Spear Anti-Vehicle Phalanx Tower 12954413.5C-12.8039.513%D*7.407%A+11.3D*15.6D1024.8h26.7T-67.6T*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret57490.9h
Motion Spotter657,80410.7h
Nano-Armor Kit2,3581,686,634154.3h
Flail Targeting Dart0750.6h
Spawn Beacon361,8302.9h
Nanite Revive Grenade0980h
Welding Device01710.1h
Deconstruction Tool15630.1h
Spitfire Auto-Turret1585,3306.5h
Hoplon Anti-Aircraft Phalanx Tower01240h
M20 Basilisk-F01150.2h
Ammunition Package1159,8966.6h
Medical Kit161241.2h
Anti-Infantry MANA Turret1253,6775.2h
Medical Applicator402155,13216.3h
Spear Anti-Vehicle Turret2590.8h
Shield Recharging Field61870.1h
Recon Detection Device4821.6h

Check the help document for the dictionary if you want to learn more about words used here.


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