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Commander Grand Ambassador BandaDiAmigi[ARMF] BandaDiAmigi
TR BR 52

KDR: 2.32

Score: 104.3m

Last Seen: Aug 17th, 2019 2:17 PM
- OFFLINE - 206.9 hour(s)

Prestige 1, Battle Rank 52 - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 46
Level Progress (to 53): 32%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AS16 NightHawk P2-120-R HEAT C-4 PDW-16 Hailstorm M14 Banshee P2-120 HESH P525 Marauder-H TRAC-5 S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $739,341 MLG Score: 591
Fun Score: N/A
Cheeseburgers Flipped: 804TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.272%15.364%38848116654,1071.295731.024

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.408%0.814B++-0.841D---1.134D*HEAD (~2.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.70.469B+100.299C*29.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.175%1.244%4815120910,609232927284.55322389%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.671%-0.757D--0.318C-0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.10.423B28.10.47B+65

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.395%1.912%7769120527,355461176075.93127360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.021%-0.386C--0.355C-0.677

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.70.495B+70.424B11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.592%1.69%85318119619,168366555615.22859345%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.343%0.962B*-0.681D0.99

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
55.40.537B+25.80.353C**29.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.781%70.923%853612086,2423134131.99107

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.225%0.119C+0.25C++1.805

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.155C++30.06C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.268%9.977%8536120817,5213499615.00743

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.044%0.226C++-0.92D--0.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.452B+3.20.342C**4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 46
104.3m212.3%408 (24.5k)349 (20.9k)2.32005200,42786,3892.5937952 (52)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1214502522.43%8.767%19703:2883

53% Engineer12% Heavy Assault15% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 15th, 2013 1:37 AMDec 7th, 2016 4:24 PMAug 25th, 2019 4:05 AM (20h) (PST)Aug 17th, 2019 10:37 AM (9d) (PST)Aug 17th, 2019 10:17 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8411536880.6700.2890.0591.6510.107591

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,4529,20741,2454017499620,929

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4983.7h/207.7d 23,648 17,572 48,408 493.5k 7,347 14,452 32,070 251.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D--
Kills:2,095
Deaths:1,425
KDR:1.470
Accuracy:18.856% D*
HSR:20.573% D--
MSW-R
C
Kills:1,474
Deaths:1,374
KDR:1.073
Accuracy:21.197% C
HSR:13.772% D**
T9 CARV
D
Kills:1,326
Deaths:1,236
KDR:1.073
Accuracy:15.961% D
HSR:17.798% D
NS-15MP
C
Kills:1,167
Deaths:890
KDR:1.311
Accuracy:26.693% C
HSR:16.881% D**
NS-15M1
B+
Kills:1,162
Deaths:845
KDR:1.375
Accuracy:24.991% B+
HSR:17.900% D
NS-15M AE
C*
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:26.709% C*
HSR:17.774% D--
NS-15M2
B++
Kills:1,149
Deaths:850
KDR:1.352
Accuracy:27.800% B++
HSR:14.883% D**
T32 Bull
B*
Kills:1,148
Deaths:739
KDR:1.553
Accuracy:28.325% B*
HSR:15.157% D*
TMG-50
D
Kills:368
Deaths:234
KDR:1.573
Accuracy:16.967% D
HSR:19.022% D
MG-H1 Watchman
B+
Kills:128
Deaths:69
KDR:1.855
Accuracy:18.823% D
HSR:29.688% B+
NSX Naginata
C
Kills:103
Deaths:70
KDR:1.471
Accuracy:17.140% D--
HSR:25.243% C
T16 Rhino
N/A
Kills:50
Deaths:46
KDR:1.087
Accuracy:17.204% N/A
HSR:18% N/A
Kills:11,329
Deaths (as Heavy Assault):8,472
Deaths (to Heavy Assaults):21,968
KDR:1.33723
Kill Difference:2,857
Playtime:619.830 hours
Usage:12%
Score:10.438m
Score/min:281
Accuracy (listed only):21.722%
HSR (listed only):18.891%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.417% C**
HSR:9.433% D*
TRAC-5 S
B+
Kills:4,819
Deaths:3,117
KDR:1.546
Accuracy:25.761% B+
HSR:5.769% F-
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,706
Deaths:1,522
KDR:1.121
Accuracy:44.851% D*
HSR:10.434% D-
AMR-66
D--
Kills:1,563
Deaths:1,700
KDR:0.919
Accuracy:21.075% D--
HSR:16.059% D*
LC2 Lynx
C**
Kills:1,345
Deaths:1,038
KDR:1.296
Accuracy:24.770% C**
HSR:10.929% F-
LC3 Jaguar
B+
Kills:1,270
Deaths:787
KDR:1.614
Accuracy:25.980% B+
HSR:12.520% D**
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
TRAC-Shot
D--
Kills:1,230
Deaths:1,842
KDR:0.668
Accuracy:21.359% D--
HSR:11.138% D**
HC1 Cougar
C++
Kills:1,208
Deaths:990
KDR:1.220
Accuracy:25.031% C++
HSR:16.142% D--
NS-11C
B+
Kills:1,202
Deaths:1,022
KDR:1.176
Accuracy:26.290% B+
HSR:11.980% D*
NS-11CP
C
Kills:1,190
Deaths:976
KDR:1.219
Accuracy:27.610% C
HSR:13.698% D**
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.486% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.893% B++
HSR:12.436% D
TRS-12 Uppercut
C*
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C*
HSR:11.522% D
T5 AMC
B+
Kills:1,162
Deaths:928
KDR:1.252
Accuracy:26.030% B+
HSR:16.007% D
NS Baron G5
C**
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% C**
HSR:10.345% D-
TRAC-5 Burst
D
Kills:1,160
Deaths:1,015
KDR:1.143
Accuracy:22.726% D
HSR:15.690% D*
TRAC-5
C--
Kills:1,156
Deaths:762
KDR:1.517
Accuracy:19.112% C--
HSR:13.322% D--
DMR-99
F
Kills:406
Deaths:672
KDR:0.604
Accuracy:25.367% F
HSR:16.010% F
Kills:37,560
Deaths (as Engineer):27,379
Deaths (to Engineers):21,307
KDR:1.37185
Kill Difference:10,181
Playtime:2,658.780 hours
Usage:53%
Score:59.630m
Score/min:374
Accuracy (listed only):34.658%
HSR (listed only):12.218%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.417% C**
HSR:9.433% D*
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,706
Deaths:1,522
KDR:1.121
Accuracy:44.851% D*
HSR:10.434% D-
Shuriken
D*
Kills:1,482
Deaths:2,188
KDR:0.677
Accuracy:21.704% D**
HSR:10.864% D*
TAR
B++
Kills:1,266
Deaths:883
KDR:1.434
Accuracy:26.624% B++
HSR:16.825% D
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
TORQ-9
B+
Kills:1,245
Deaths:816
KDR:1.526
Accuracy:27.092% B+
HSR:17.510% D-
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
SMG-46G Armistice
C**
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.500% C**
HSR:12.799% D
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.486% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.893% B++
HSR:12.436% D
SABR-13
C+
Kills:1,165
Deaths:523
KDR:2.228
Accuracy:25.858% C+
HSR:19.743% D-
TRS-12 Uppercut
C*
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C*
HSR:11.522% D
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.395% A
HSR:14.298% D
T1 Cycler
B**
Kills:1,161
Deaths:725
KDR:1.601
Accuracy:27.078% B**
HSR:12.662% D*
NS Baron G5
C**
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% C**
HSR:10.345% D-
Cycler TRV
B*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:26.856% B*
HSR:13.040% D--
MKV Suppressed
A+
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:33.030% A+
HSR:12.413% D*
MG-S1 Jackal
D
Kills:129
Deaths:104
KDR:1.240
Accuracy:19.930% D*
HSR:14.729% D
NS-11P
D--
Kills:127
Deaths:122
KDR:1.041
Accuracy:18.270% D--
HSR:11.024% D*
T1A Unity
D**
Kills:88
Deaths:69
KDR:1.275
Accuracy:19.596% D**
HSR:10.227% F-
Kills:38,905
Deaths (as Combat Medic):26,517
Deaths (to Combat Medics):9,678
KDR:1.46717
Kill Difference:12,388
Playtime:146.551 hours
Usage:3%
Score:3.658m
Score/min:416
Accuracy (listed only):34.954%
HSR (listed only):12.344%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.417% C**
HSR:9.433% D*
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
TRAC-5 S
B+
Kills:4,819
Deaths:3,117
KDR:1.546
Accuracy:25.761% B+
HSR:5.769% F-
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,706
Deaths:1,522
KDR:1.121
Accuracy:44.851% D*
HSR:10.434% D-
Shuriken
D*
Kills:1,482
Deaths:2,188
KDR:0.677
Accuracy:21.704% D**
HSR:10.864% D*
LC2 Lynx
C**
Kills:1,345
Deaths:1,038
KDR:1.296
Accuracy:24.770% C**
HSR:10.929% F-
LC3 Jaguar
B+
Kills:1,270
Deaths:787
KDR:1.614
Accuracy:25.980% B+
HSR:12.520% D**
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
TRAC-Shot
D--
Kills:1,230
Deaths:1,842
KDR:0.668
Accuracy:21.359% D--
HSR:11.138% D**
HC1 Cougar
C++
Kills:1,208
Deaths:990
KDR:1.220
Accuracy:25.031% C++
HSR:16.142% D--
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
NS-11C
B+
Kills:1,202
Deaths:1,022
KDR:1.176
Accuracy:26.290% B+
HSR:11.980% D*
NS-11CP
C
Kills:1,190
Deaths:976
KDR:1.219
Accuracy:27.610% C
HSR:13.698% D**
SMG-46G Armistice
C**
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.500% C**
HSR:12.799% D
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.486% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.893% B++
HSR:12.436% D
TRS-12 Uppercut
C*
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C*
HSR:11.522% D
T5 AMC
B+
Kills:1,162
Deaths:928
KDR:1.252
Accuracy:26.030% B+
HSR:16.007% D
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.395% A
HSR:14.298% D
NS Baron G5
C**
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% C**
HSR:10.345% D-
TRAC-5 Burst
D
Kills:1,160
Deaths:1,015
KDR:1.143
Accuracy:22.726% D
HSR:15.690% D*
TRAC-5
C--
Kills:1,156
Deaths:762
KDR:1.517
Accuracy:19.112% C--
HSR:13.322% D--
MKV Suppressed
A+
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:33.030% A+
HSR:12.413% D*
MG-S1 Jackal
D
Kills:129
Deaths:104
KDR:1.240
Accuracy:19.930% D*
HSR:14.729% D
Kills:48,437
Deaths (as Light Assault):35,075
Deaths (to Light Assaults):15,458
KDR:1.38096
Kill Difference:13,362
Playtime:677.820 hours
Usage:14%
Score:14.661m
Score/min:360
Accuracy (listed only):33.691%
HSR (listed only):11.909%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
RAMS .50M
B**
Kills:2,040
Deaths:355
KDR:5.746
Accuracy:45.681% B**
HSR:85.686% B**
Shuriken
D*
Kills:1,482
Deaths:2,188
KDR:0.677
Accuracy:21.704% D**
HSR:10.864% D*
NS-44 Commissioner
B+
Kills:1,281
Deaths:1,315
KDR:0.974
Accuracy:39.615% B+
HSR:18.501% C--
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
SMG-46G Armistice
C**
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.500% C**
HSR:12.799% D
SOAS-20
B++
Kills:1,162
Deaths:755
KDR:1.539
Accuracy:31.439% B++
HSR:16.695% D
SR-7
B**
Kills:1,162
Deaths:217
KDR:5.355
Accuracy:43.727% B+
HSR:87.780% B**
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.395% A
HSR:14.298% D
M77-B
B**
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:43.810% B**
HSR:84.728% B**
KSR-35
B++
Kills:1,157
Deaths:441
KDR:2.624
Accuracy:36.387% C*
HSR:33.881% B++
NS-30 Vandal
B+
Kills:1,157
Deaths:546
KDR:2.119
Accuracy:35.963% B+
HSR:23.855% C
TS2 Inquisitor
B++
Kills:1,157
Deaths:978
KDR:1.183
Accuracy:33.244% B++
HSR:16.163% D
T4 AMP
B**
Kills:1,156
Deaths:1,093
KDR:1.058
Accuracy:33.638% B**
HSR:11.505% D**
NS-357 Underboss
B**
Kills:1,156
Deaths:993
KDR:1.164
Accuracy:45.280% B**
HSR:12.024% D*
TRAP-M1
C**
Kills:1,156
Deaths:820
KDR:1.410
Accuracy:30.902% C**
HSR:16.263% D*
HSR-1
C**
Kills:1,155
Deaths:463
KDR:2.495
Accuracy:36.789% C**
HSR:29.264% C++
MKV Suppressed
A+
Kills:1,152
Deaths:859
KDR:1.341
Accuracy:33.030% A+
HSR:12.413% D*
TX1 Repeater
B+
Kills:1,147
Deaths:1,416
KDR:0.810
Accuracy:28.199% B+
HSR:15.432% D-
TSAR-42
C+
Kills:582
Deaths:212
KDR:2.745
Accuracy:38.101% C+
HSR:63.058% D
The President
D*
Kills:217
Deaths:291
KDR:0.746
Accuracy:19.205% F--
HSR:16.129% D*
Bighorn .50M
B**
Kills:143
Deaths:27
KDR:5.296
Accuracy:24.538% T-
HSR:85.315% B**
MG-S1 Jackal
D
Kills:129
Deaths:104
KDR:1.240
Accuracy:19.930% D*
HSR:14.729% D
Soldier Soaker
C
Kills:110
Deaths:85
KDR:1.294
Accuracy:31.458% C
HSR:8.182% D--
NS-44L Blackhand
B+
Kills:83
Deaths:37
KDR:2.243
Accuracy:38.482% C
HSR:49.398% B+
NS CandyCannon 3000
C
Kills:72
Deaths:162
KDR:0.444
Accuracy:30.934% C
HSR:22.222% D
NS-61 Emissary
D*
Kills:52
Deaths:75
KDR:0.693
Accuracy:14.057% F--
HSR:9.615% D*
Kills:30,150
Deaths (as Infiltrator):20,623
Deaths (to Infiltrators):9,751
KDR:1.46196
Kill Difference:9,527
Playtime:760.444 hours
Usage:15%
Score:13.343m
Score/min:292
Accuracy (listed only):32.482%
HSR (listed only):29.301%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:1,163
Deaths:380
KDR:3.061
Accuracy:17.101% C+
HSR:15.133% D--
M6 Onslaught
C+
Kills:1,144
Deaths:380
KDR:3.011
Accuracy:17.515% C+
HSR:15.122% D--
MRC3 Mercy
C
Kills:474
Deaths:153
KDR:3.098
Accuracy:15.096% C
HSR:16.878% D
MRC3 Mercy
C
Kills:473
Deaths:153
KDR:3.092
Accuracy:14.958% C
HSR:14.588% D*
M3 Pounder HEG
C**
Kills:253
Deaths:106
KDR:2.387
Accuracy:41.202% C**
HSR:3.162% C++
M3 Pounder HEG
C++
Kills:213
Deaths:100
KDR:2.130
Accuracy:42.277% C++
HSR:2.347% C--
NS-10 Burster
B*
Kills:130
Deaths:94
KDR:1.383
Accuracy:34.374% B*
HSR:3.846% D
NS-10 Burster
B*
Kills:106
Deaths:92
KDR:1.152
Accuracy:34.503% B*
HSR:0% F-
MR1 Fracture
D-
Kills:86
Deaths:85
KDR:1.012
Accuracy:29.062% D-
HSR:0% F-
MR1 Fracture
D
Kills:84
Deaths:85
KDR:0.988
Accuracy:28.179% D--
HSR:2.381% D
Kills:4,126
Deaths (as MAX Suit):814
Deaths (to MAX Suits):7,086
KDR:5.0688
Kill Difference:3,312
Playtime:100.717 hours
Usage:2%
Score:2.571m
Score/min:425
Accuracy (listed only):27.427%
HSR (listed only):7.346%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:6,357
V. Kills:251 N/A
Deaths:996
KDR:6.383
Accuracy:28.231% C
KPH:69.700 B*
VKPH:2.800 C
Hellfire Rocket Pods
B
Kills:2,305
V. Kills:342 N/A
Deaths:251
KDR:9.183
Accuracy:50.850% C**
KPH:99.100 B
VKPH:14.700 C++
Coyote Missiles
B+
Kills:933
V. Kills:474 196%
Deaths:243
KDR:3.840
Accuracy:56.716% B+
KPH:51.300 C**
VKPH:26 C++
M18 Rotary
C
Kills:933
V. Kills:920 101%
Deaths:1,315
KDR:0.710
Accuracy:26.689% D-
KPH:8 C-
VKPH:7.900 C
M18 Needler
C*
Kills:266
V. Kills:230 115%
Deaths:264
KDR:1.008
Accuracy:27.615% D-
KPH:12.200 C+
VKPH:10.600 C*
Hornet Missiles
B**
Kills:149
V. Kills:121 122%
Deaths:28
KDR:5.321
Accuracy:63.806% B+
KPH:80.800 B+
VKPH:65.600 B**
Tomcat A2AM Pods
C*
Kills:147
V. Kills:174 84%
Deaths:36
KDR:4.083
Accuracy:74.538% D-
KPH:40.800 C
VKPH:48.300 C*
Kills:11,090 (7,556 + 0)
Deaths:3,133
KDR:3.540
VKDR:0.802
Vehicle Kills:2,512
Kill Difference:7,957
Playtime:276.834 hours
Usage:6%
Score:3.991m
Score/min:240
Piloting Accuracy:27.615%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:1,928
V. Kills:204 N/A
Deaths:186
KDR:10.366
Accuracy:50.969% B**
KPH:88.100 A+
VKPH:9.300 C++
CAS30 Tank Buster
B+
Kills:748
V. Kills:810 92%
Deaths:664
KDR:1.127
Accuracy:44.795% C+
KPH:9.200 C*
VKPH:10 B+
AP30 Shredder
B**
Kills:522
V. Kills:519 100%
Deaths:207
KDR:2.522
Accuracy:41.504% B**
KPH:29.300 C+
VKPH:29.100 B**
C150 Dalton
A
Kills:245
V. Kills:148 164%
Deaths:52
KDR:4.712
Accuracy:54.973% A
KPH:27.500 C
VKPH:16.600 D
Kills:3,443 (748 + 2,695)
Deaths:1,109
KDR:3.105
VKDR:1.516
Vehicle Kills:1,681
Kill Difference:2,334
Playtime:129.955 hours
Usage:3%
Score:2.277m
Score/min:292
Piloting Accuracy:44.795%
Gunner Accuracy:54.973%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,687
V. Kills:371 N/A
Deaths:198
KDR:18.621
Accuracy:52.268% B+
KPH:60.200 C**
VKPH:6.100 D
L100 Python AP
B++
Kills:1,604
V. Kills:847 189%
Deaths:200
KDR:8.020
Accuracy:57.008% C++
KPH:40.800 B++
VKPH:21.600 B+
C75 Viper
M
Kills:1,318
V. Kills:110 N/A
Deaths:75
KDR:17.573
Accuracy:35.700% C
KPH:74.800 M
VKPH:6.200 C-
L100 Python HEAT
A**
Kills:1,220
V. Kills:239 N/A
Deaths:91
KDR:13.407
Accuracy:58.337% B++
KPH:68 A**
VKPH:13.300 C**
Skyguard
C+
Kills:499
V. Kills:477 104%
Deaths:163
KDR:3.061
Accuracy:28.088% C+
KPH:9.800 D
VKPH:9.300 C+
Kills:8,328 (8,328 + 0)
Deaths:727
KDR:11.455
VKDR:2.812
Vehicle Kills:2,044
Kill Difference:7,601
Playtime:187.129 hours
Usage:4%
Score:2.869m
Score/min:255
Driving Accuracy:28.088%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120-R HEAT
C+
Kills:8,037
V. Kills:2,483 324%
Deaths:498
KDR:16.139
Accuracy:43.230% C+
KPH:43.800 C+
VKPH:13.500 C+
P2-120 HESH
M*
Kills:5,679
V. Kills:251 N/A
Deaths:166
KDR:34.211
Accuracy:50.677% B**
KPH:122.700 M*
VKPH:5.400 D
P2-120 HEAT
A++
Kills:2,737
V. Kills:754 363%
Deaths:232
KDR:11.797
Accuracy:39.878% C
KPH:46.700 A++
VKPH:12.900 B++
P2-120 AP
A++
Kills:2,574
V. Kills:2,075 124%
Deaths:287
KDR:8.969
Accuracy:46.796% C++
KPH:36.100 B+
VKPH:29.100 A++
MR11 Gatekeeper
C
Kills:1,078
V. Kills:822 131%
Deaths:237
KDR:4.549
Accuracy:41.735% C**
KPH:18.900 C
VKPH:14.400 C
G30 Vulcan
B**
Kills:825
V. Kills:575 143%
Deaths:292
KDR:2.825
Accuracy:41.841% A+
KPH:30.500 B*
VKPH:21.300 B**
E540 Halberd
B+
Kills:738
V. Kills:332 222%
Deaths:104
KDR:7.096
Accuracy:44.396% B+
KPH:31 B+
VKPH:13.900 C*
P525 Marauder
B**
Kills:272
V. Kills:26 N/A
Deaths:19
KDR:14.316
Accuracy:27.151% B*
KPH:68.100 C++
VKPH:6.500 B**
Halberd SE
C+
Kills:246
V. Kills:103 237%
Deaths:22
KDR:11.182
Accuracy:55.210% A
KPH:36.700 C-
VKPH:15.400 C+
M12 Kobalt
B+
Kills:80
V. Kills:6 N/A
Deaths:7
KDR:11.429
Accuracy:11.067% D-
KPH:76.600 B+
VKPH:5.700 C*
M20 Basilisk
C
Kills:60
V. Kills:15 375%
Deaths:20
KDR:3
Accuracy:18.717% D**
KPH:13.400 C
VKPH:3.400 D--
Kills:22,326 (19,027 + 3,299)
Deaths:1,884
KDR:11.850
VKDR:3.950
Vehicle Kills:7,442
Kill Difference:20,442
Playtime:483.665 hours
Usage:10%
Score:9.940m
Score/min:343
Driving Accuracy:46.796%
Gunner Accuracy:18.717%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:5,224
V. Kills:226 N/A
Deaths:399
KDR:13.093
Accuracy:44.756% B**
KPH:178.300 A++
VKPH:7.700 C**
G20 Vulcan-H
B**
Kills:1,940
V. Kills:1,643 118%
Deaths:606
KDR:3.201
Accuracy:55.714% B**
KPH:46.400 C++
VKPH:39.300 B**
M40 Fury-H
B+
Kills:621
V. Kills:67 N/A
Deaths:72
KDR:8.625
Accuracy:47.168% B+
KPH:113.300 B+
VKPH:12.200 C-
MR11 Gatekeeper-H
B*
Kills:165
V. Kills:176 93%
Deaths:46
KDR:3.587
Accuracy:65.592% A+
KPH:34.700 C*
VKPH:37.100 B*
Kills:7,950 (0 + 7,950)
Deaths:1,123
KDR:7.079
VKDR:1.881
Vehicle Kills:2,112
Kill Difference:6,827
Playtime:81.301 hours
Usage:2%
Score:2.522m
Score/min:517
Driving Accuracy:N/A%
Gunner Accuracy:65.592%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,756
V. Kills:379 462%
Deaths:190
KDR:9.242
Accuracy:49.382% A++
KPH:67.800 B**
VKPH:14.600 B**
M40 Fury
A+
Kills:1,369
V. Kills:344 397%
Deaths:143
KDR:9.573
Accuracy:50.343% A++
KPH:81 B**
VKPH:20.400 A+
M60-G Bulldog
A*
Kills:1,243
V. Kills:301 412%
Deaths:142
KDR:8.754
Accuracy:60.696% M
KPH:59.800 A++
VKPH:14.500 A*
M60-G Bulldog
A
Kills:729
V. Kills:189 384%
Deaths:91
KDR:8.011
Accuracy:56.278% A++
KPH:54.500 B++
VKPH:14.100 A
M20 Basilisk
B+
Kills:275
V. Kills:192 142%
Deaths:98
KDR:2.806
Accuracy:38.359% C+
KPH:14.500 D
VKPH:10.100 B+
M20 Basilisk
B+
Kills:131
V. Kills:96 135%
Deaths:55
KDR:2.382
Accuracy:37.664% C+
KPH:15.200 D
VKPH:11.100 B+
M12 Kobalt
C-
Kills:83
V. Kills:2 N/A
Deaths:6
KDR:13.833
Accuracy:15.245% C-
KPH:33.900 D-
VKPH:0.800 D*
Kills:5,586 (0 + 5,586)
Deaths:725
KDR:7.705
VKDR:2.073
Vehicle Kills:1,503
Kill Difference:4,861
Playtime:107.035 hours
Usage:2%
Score:3.441m
Score/min:536
Driving Accuracy:N/A%
Gunner Accuracy:15.245%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:1,522
V. Kills:157 N/A
Deaths:683
KDR:2.228
Accuracy:50.827% C++
KPH:49.500 A+
VKPH:5.100 C
S12 Renegade
B**
Kills:1,166
V. Kills:29 N/A
Deaths:532
KDR:2.192
Accuracy:40.237% C+
KPH:77 B**
VKPH:1.900 C++
M12 Kobalt-F
B**
Kills:1,160
V. Kills:24 N/A
Deaths:272
KDR:4.265
Accuracy:25.011% B+
KPH:54.100 B**
VKPH:1.100 C+
Kills:3,848 (3,848 + 0)
Deaths:1,487
KDR:2.588
VKDR:0.141
Vehicle Kills:210
Kill Difference:2,361
Playtime:67.341 hours
Usage:1%
Score:0.670m
Score/min:166
Driving Accuracy:25.011%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,618
V. Kills:57 N/A
Deaths:132
KDR:12.258
Accuracy:31.501% C--
KPH:130.300 A++
VKPH:4.600 C--
VLG Missile Launcher
C+
Kills:76
V. Kills:29 253%
Deaths:7
KDR:10.857
Accuracy:53.925% C+
KPH:33.900 D--
VKPH:13 D*
Kills:1,694 (0 + 1,694)
Deaths:139
KDR:12.187
VKDR:0.619
Vehicle Kills:86
Kill Difference:1,555
Playtime:14.652 hours
Usage:0%
Score:0.251m
Score/min:285
Piloting Accuracy:N/A%
Gunner Accuracy:53.925%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 10,44710,4106,1021.706B+0.6142.417%C**9.433%D*56.5B**N/A174184.2h3.6B*8.5B++
P2-120-R HEAT 10,5208,03749816.139C++13.8243.23%C+2.513%D43.8C+13.5C+257183.4h5.8C*13.4C**
C-4 9,3407,5822,4783.06B**0.7428.634%B+N/A275.7S63.9A**166027.5h0.7A+2.5A
PDW-16 Hailstorm 6,5826,5454,2041.557B++0.7626.633%B+10.298%D--34.1BN/A92192.1h11.5B*43.3B++
M14 Banshee 6,6086,3579966.383C++4.0628.231%CN/A69.6B*2.7C22091.3h11.9B++42.3B++
P2-120 HESH 5,9305,67916634.211A++31.8950.677%B**N/A122.7M*5.4D40046.3h3.1A6.2A
P525 Marauder-H 5,4505,22439913.093C+10.7744.756%B**N/A178.3A++7.7C**51029.3h5.1B*11.3B**
TRAC-5 S 4,9134,8193,1171.546B++0.7725.761%B+5.769%F-27.6B+N/A73174.7h6.6A25.5B**
Claymore 4,3064,3029224.666C2.3557.597%MN/A328.4M*N/A91313.1h0.8M*1.4A++
L100 Python HESH 4,0583,68719818.621B++16.3052.268%B+1.166%C60.2C**6.1D21561.2h2.6B*5B*
Tank Mine 5,1492,7721,1722.365C+0.0442.975%B++N/A145.1B*124.5A*202619.1h1.6B+3.6A+
P2-120 HEAT 3,4912,73723211.797B*9.4839.878%C3.033%C+46.6A++12.8B++38558.7h4.6A11.5B**
P2-120 AP 4,6492,5742878.969B6.6546.796%C++2.214%C-36.1B+29.1A++61771.3h7.7C+16.6C+
Chainblade 2,5752,50542,3920.059A2.2652.333%A++N/A1.5AN/A41692.6h2.1B+4B++
T7 Mini-Chaingun 2,5182,5041,6801.49B+0.8316.872%C+10.543%D40.8B+N/A12061.3h12.2B++72.3B+
Sticky Grenade 2,3662,35512355N/A2,352.6866.879%A++N/A2616.7M**12.2C+112090.9h0.8A+1.3B**
C-4 ARX 3,0122,3251,1492.023C+0.3025%C-N/A114.5C+33.8C+74720.3h0.9B**3.6B*
Hellfire Rocket Pods 2,6472,3052519.183C**6.8650.85%C**1.302%B+98.9B14.7C++53323.3h15.3B+30.2B+
T9A "Butcher" 2,1042,0951,4251.47C0.8518.856%D*20.573%D--23.8D*N/A7087.9h11.1C*58.9C--
RAMS .50M 2,0412,0403555.746B*3.4345.681%B**85.686%B**47.6AN/A16342.9h1.9B++4.1B++
Frag Grenade 1,9831,97811978N/A1,975.6865.522%M+N/A1318.7M**3.3D-44761.5h1.9A++2.9A+
G20 Vulcan-H 3,5831,9406063.201C+0.8855.714%B**3.299%B46.4C++39.3B**53841.8h105.6C+189.6B+
L105 Zephyr 2,1321,92818610.366C+8.0550.969%B**N/A88A+9.3C++43721.9h4.8B*9.4B*
TAS-16 Blackjack 1,8261,8231,1481.588B0.7366.164%B+9.929%D--75.3A+N/A21824.2h1.6A+2.4B*
M40 Fury 2,1351,7561909.242C**6.9249.382%A++1.708%C+67.8B**14.6B**54025.9h13C**26.3B++
M60-A Bulldog 1,9311,7483095.657C+3.3450.582%A+1.487%C+62.7A+6.6C+29627.9h4.4B**8.8B**
Havoc 1,7181,7061,5221.121C1.2044.851%D*10.434%D-49.3C+N/A12434.6h3.6B++8.1C+
CAS 14-E 1,6751,61813212.258C+9.9431.501%C--N/A130.5A++4.6C--30312.4h14.6A46.5B**
L100 Python AP 2,4511,6042008.02B+5.7057.008%C++2.431%C+40.8B++21.6B+31839.3h4.6B+8.1B++
AMR-66 1,5781,5631,7000.919C+1.4021.075%D--16.059%D*16.6CN/A4294.1h7.1B*33.9C**
M40 Fury-F 1,6791,5226832.228B+0.0950.827%C++1.051%C+49.4A+5.1C17330.8h4.7B*9.2B**
Shuriken 1,4991,4822,1880.677D1.6421.704%D**10.864%D*9.9D**N/A27149.2h12.7C**58.3C-
MSW-R 1,4821,4741,3741.073C1.2521.197%C13.772%D**29.3CN/A10750.3h10.4B++49.2B
M40 Fury 1,7131,3691439.573C**7.2550.343%A++N/A81B**20.4A+75216.9h13.1C++26B++
LC2 Lynx 1,3501,3451,0381.296C*1.0224.77%C**10.929%F-25.7C+N/A7952.3h10.7B**43.1B*
Spear Anti-Vehicle Phalanx Turret 2,0721,32612910.279B+7.9648.871%B+3.017%C--65.6A++36.9A+55820.2h6.2B++12.7B*
T9 CARV 1,3321,3261,2361.073C+1.2515.961%D17.798%D25.3C+N/A14552.4h12.3B+77C++
C75 Viper 1,4281,3187517.573M15.2535.7%C1.062%C--74.9M6.3C43017.6h5.1A14.3A
NS-44 Commissioner 1,2921,2811,3150.974C+1.3539.615%B+18.501%C--34.3C+N/A10137.3h3.2B++8.2B++
LC3 Jaguar 1,2781,2707871.614C*0.7125.98%B+12.52%D**30C+N/A9942.3h10.8B+41.4B++
TAR 1,2881,2668831.434C++0.8926.624%B++16.825%D50.4B*N/A16425.1h10.3B**38.7B*
TS4 Haymaker 1,2561,2537941.578B+0.7442.988%C++10.216%D-48.9B**N/A11325.6h3.3B**7.8B++
TORQ-9 1,2561,2458161.526C*0.7927.092%B+17.51%D-54.1B**N/A17223h12.1B**44.8B++
M60-G Bulldog 1,5441,2431428.754B**6.4360.696%M1.368%D--59.8A++14.5A*55120.8h6.5B+10.7B**
TRAC-Shot 1,2401,2301,8420.668C-1.6521.359%D--11.138%D**13.3D--N/A4492.8h11.3C++53.1C
The Slasher 1,2541,22824,6770.05C+2.2740.482%B+4.235%D1.8C+N/A5682.8h2B+4.8C++
L100 Python HEAT 1,4591,2209113.407A+11.0958.337%B++3.033%B68.2A**13.4C**37617.9h3.2B*5.5A
HC1 Cougar 1,2231,2089901.22C++1.1025.031%C++16.142%D--29C+N/A9341.7h9.8B*39.2B+
SMG-46 Armistice 1,2131,2058001.506B+0.8134.368%A++10.042%D--48.8B**N/A16524.7h10.6B**30.9B*
NS-11C 1,2121,2021,0221.176C*1.1426.29%B+11.98%D*37.7B+N/A15031.9h10.8B*41.2B++
NS-11CP 1,1991,1909761.219C1.1027.61%C13.698%D**26.9DN/A7544.2h10.4B+37.7B
SMG-46G Armistice 1,1831,1728471.384C++0.9428.5%C**12.799%D61B+N/A17119.2h11.1B++38.9B+
NS Baron G5AE 1,1711,1688221.421C++0.9051.486%B+10.788%D-77.4B**N/A24115.1h3.2B**6.3C++
NS-15MP 1,1741,1678901.311C-1.0126.693%C16.881%D**66.7C+N/A20517.5h9.7B+36.2C**
FA1 Barrage 1,1671,1666151.896B*0.4246.893%B++12.436%D78.3M+N/A22814.9h2.9A+6.3B**
S12 Renegade 1,1951,1665322.192C+0.1340.237%C+6.432%C**77.2B**1.9C++17915.1h2.7B+6.6B+
SABR-13 1,1741,1655232.228B0.0925.858%C+19.743%D-72.4A++N/A19916.1h9.9B*38.3B+
Anti-Vehicle Grenade 1,2161,16411164N/A1,161.6866.216%A++N/A1164M**52D69261h2.3A++3.4A+
TRS-12 Uppercut 1,1681,1637301.593B0.7360.339%C*11.522%D60.9B*N/A15019.1h1.7A+2.9B++
M6 Onslaught 1,1681,1633803.061B+0.7417.101%C+15.133%D--37.2BN/A11831.3h17B+99.2B
SOAS-20 1,1661,1627551.539C++0.7831.439%B++16.695%D43.7B+N/A12026.6h10.3B++32.9B++
T5 AMC 1,1821,1629281.252C**1.0726.03%B+16.007%D16.1C-N/A7872.2h11.8B*45.5B++
SR-7 1,1621,1622175.355B++3.0343.727%B+87.78%B**73.5A++N/A23915.8h1.7B*3.8B*
NS-15M1 1,1721,1628451.375C+0.9524.991%B+17.9%D63.2B*N/A30118.4h9.9B**39.4B++
NS-7 PDW 1,1631,1611,0661.089C*1.2331.395%A14.298%D38.4B+N/A13230.2h10.6B**33.8B*
T1 Cycler 1,1681,1617251.601B+0.7227.078%B**12.662%D*60.8A*N/A25819.1h10.5A38.6B**
NS Baron G5 1,1641,1607971.455B+0.8746.92%C**10.345%D-57.7B**N/A13420.1h3.6B**7.7C++
TRAC-5 Burst 1,1731,1601,0151.143C1.1822.726%D15.69%D*22.1DN/A7252.4h11.4B+50C*
M12 Kobalt-F 1,1841,1602724.265B**1.9425.011%B+12.414%B+54.2B**1.1C+14621.4h10.2B*40.7B*
M77-B 1,1601,1592744.23A++1.9143.81%B**84.728%B**68.2M+N/A25717h1.7A3.8B**
NS-15M AE 1,1681,1596941.67C+0.6526.709%C*17.774%D--77.3B++N/A39915h9.6B*36B+
Cycler TRV 1,1671,1587811.483C**0.8426.856%B*13.04%D--51.7B**N/A17922.4h10.7B**39.9B*
KSR-35 1,1621,1574412.624C**0.3036.387%C*33.881%B++69.7A+N/A23416.6h3.8B*10.4B+
NS-30 Vandal 1,1621,1575462.119C**0.2035.963%B+23.855%C71.4A+N/A18816.2h4.7B*13.1B++
TS2 Inquisitor 1,1651,1579781.183C++1.1433.244%B++16.163%D66.5B**N/A17917.4h8.8B+26.5B++
TRAC-5 1,1611,1567621.517B*0.8019.112%C--13.322%D--30.8B*N/A18537.5h10.9B*56.9B+
T4 AMP 1,1621,1561,0931.058C++1.2633.638%B**11.505%D**65.7AN/A18917.6h12.2B++36.1B++
NS-357 Underboss 1,1631,1569931.164C*1.1645.28%B**12.024%D*58.4B+N/A15319.8h3.7B+8.1B*
TRAP-M1 1,1641,1568201.41C+0.9130.902%C**16.263%D*46.2B+N/A12125h8.2B+26.6B+
HSR-1 1,1681,1554632.495C**0.1736.789%C**29.264%C++70.9AN/A27216.3h4.5B*12.2B++
ML-7 1,3871,1536721.716A+0.6051.904%D1.041%D--42.1A++8.5D31927.4h3.8A+7.2B**
MKV Suppressed 1,1531,1528591.341B0.9833.03%A+12.413%D*54.1B**N/A14021.3h10.4B*31.3B++
NS-15M2 1,1631,1498501.352C+0.9727.8%B++14.883%D**66.4B*N/A30917.3h9.9B*35.7B++
T32 Bull 1,1561,1487391.553C++0.7728.325%B*15.157%D*74.1AN/A30415.5h9.8B**34.7B++
TX1 Repeater 1,1531,1471,4160.81C++1.5128.199%B+15.432%D-40.2B+N/A14028.5h11.4B+40.5B+
M6 Onslaught 1,1491,1443803.011B+0.6917.515%C+15.122%D--36.5C**N/A11431.3h17.6B+100.5B
M60-A Bulldog 1,2021,1223037.4C**35.0867.43%A*2.585%C++135.2M*9.6A++5098.3h4.1B**6.2A
M60-A Bulldog 1,1871,1022445.917B+43.6067.379%A*1.724%C--119.8M*9.2A+4679.2h4.2B**6.2A
MR11 Gatekeeper 1,9001,0782374.549C++2.2341.735%C**N/A18.9C14.4C19957h41.5B++99.6B++
Coyote Missiles 1,4079332433.84C*1.5256.716%B+N/A51.3C**26C++42218.2h26B**45.9B**
M18 Rotary 1,8539331,3150.71C1.6126.689%D-2.465%C++8C-7.9C136116.9h133.5C++500.1C+
MANA Anti-Vehicle Turret 1,4269233452.675B++0.3553.323%C+2.925%C-49.9B**27.2C+58518.5h6.4B++12B*
NS Decimator 1,2208621,1790.731C1.5966.308%B++4.408%A++46.3B++19.2B+46618.6h3.6B*5.5B*
G30 Vulcan 1,4008252922.825C+0.5041.841%A+4%C*30.6B*21.3B**36927h92.3C*220.6B*
CAS30 Tank Buster 1,5587486641.127C+1.1944.795%C+1.471%C*9.2C*10B+15881.3h41.1B++91.7B+
E540 Halberd 1,0707381047.096C++4.7844.396%B+3.523%C++31B+13.9C*34323.8h4.8B*10.8B*
M60-G Bulldog 918729918.011B++5.6956.278%A++1.783%D54.4B++14.1A73113.4h6.5B11.6B*
M40 Fury-H 688621728.625C6.3047.168%B+N/A112.9B+12.2C-4425.5h7.6B+16.1B*
TSAR-42 5845822122.745C+0.4238.101%C+63.058%D48.5B+N/A18212h2.1B+5.5B
AP30 Shredder 1,0415222072.522C0.2041.504%B**2.107%C+29.3C+29.2B**62317.8h97.3C+234.5B+
Skyguard 9764991633.061C++0.7428.088%C+2.605%B+9.8D9.3C+15351.1h133.9C+476.9C+
MRC3 Mercy 4794741533.098B+0.7815.096%C16.878%D33.9B+N/A14614h19.9C+131.8C+
MRC3 Mercy 4794731533.092B+0.7714.958%C14.588%D*33.5B+N/A14214.1h19.9C+133C+
The Kraken 6604713741.259C1.0637.562%F**1.274%D18.4D*7.4D10825.6h4.2C+11.1F
DMR-99 4184066720.604D-1.7225.367%F16.01%F4.2F-N/A1296.1h9.4D**36.9F--
MAX Punch 1,1753828310.46M++1.8620.343%FN/A4A8.2S4196.3h12.1D**59.4T*
TMG-50 3713682341.573B0.7516.967%D19.022%D27.7CN/A17213.3h10.8B63.7C+
T2 Striker 1,6563593930.913B*1.4163.582%AN/A9.2C33.3A**26838.9h43.6C++68.6B+
MANA Anti-Personnel Turret 3673591282.805N/A0.4818.737%UN/A3590U80U10333100.1h21.6T*115.4T*
ASP-30 Grounder 1,3183512931.198B*1.1265.85%B+9.972%M**16.9C+46.5M++26220.8h8.1C++12.3C**
Ripper 3313318010.413M1.9130.348%B+14.199%C10.5BN/A4531.6h1.1B*3.6C+
M20 Basilisk 467275982.806C+0.4938.359%C+1.455%F-14.5D10.1B+27719h132.2D-344.7D
P525 Marauder 2982721914.316C+12.0027.151%B*N/A68C++6.5B**2584h5.7B+20.9B*
M18 Needler 4962662641.008C1.3127.615%D-3.008%B+12.3C+10.6C*23521.7h118.6B+429.3C**
M3 Pounder HEG 3012531062.387B+0.0741.202%C**3.162%C++23B++4.4B++25211h16.3C*39.6B
Halberd SE 3492462211.182C+8.8655.21%AN/A36.7C-15.4C+2956.7h4.2B7.6B++
C150 Dalton 393245524.712C2.3954.973%AN/A27.5C16.6D4988.9h7.6F13.8C
The President 2202172910.746D1.5719.205%F--16.129%D*23.3D--N/A559.3h13.5D70.5T*
Aspis Anti-Aircraft Phalanx Turret 451214524.115C*1.7928.57%B+N/A13.7B+15.2B*32015.6h126.4B++442.4B+
M3 Pounder HEG 2612131002.13B0.1942.277%C++2.347%C--20.7C*4.7B+19510.3h19.6C+46.4C++
Hunter QCX 2052002920.685C+1.6426.077%D--41.5%B**11CN/A3518.2h2.8B+10.6C**
MR11 Gatekeeper-H 341165463.587C+1.2765.592%A+N/A35.1C**37.4B*4604.7h60.2C+91.8B+
A30 Walker 3481581331.188C1.1329.181%B+N/A11.7C**14.1B*18013.5h251.2D--860.9C
Hornet Missiles 270149285.321C+3.0063.806%B+N/A82.8B+67.2B**14951.8h10.1C*15.9B+
Tomcat A2AM Pods 321147364.083C+1.7674.538%D-N/A40.8C48.3C*7003.6h7.4B++9.9B+
Bighorn .50M 144143275.296C++2.9824.538%T-85.315%B**23.1D*N/A666.2h1.8C*7.2F--
M20 Basilisk 227131552.382C0.0637.664%C+3.053%D--15.2D11.2B+4358.6h131.2D348.3C-
NS-10 Burster 252130941.383B+0.9434.374%B*3.846%D5.8C**5.4A+14222.6h238.2F692.9C
MG-S1 Jackal 1321291041.24C++1.0819.93%D*14.729%D8.7D--N/A2914.8h13.3C+66.5C
MG-H1 Watchman 128128691.855C**0.4718.823%D29.688%B+25.6DN/A1015h12.6B++67.2C*
NS-11P 1291271221.041C+1.2818.27%D--11.024%D*15.1DN/A988.4h13.5C**73.7C+
Soldier Soaker 110110851.294C++1.0331.458%C8.182%D--19.6D--N/A485.6h5.3B+17B+
NS-10 Burster 212106921.152C++1.1734.503%B*N/A4.7C+4.7B*13822.5h291.2F*843.9D-
NSX Naginata 103103701.471C++0.8517.14%D--25.243%C27.8C--N/A683.7h10.3B+59.8C++
T1A Unity 8988691.275C+1.0519.596%D**10.227%F-16.6D*N/A515.3h13.8D70.2D**
Auraxium Chainblade 88874,0510.021C2.304.099%F-1.149%D--0.2DN/A1438.2h2B49.1F**
MR1 Fracture 17486851.012B+1.3129.062%D-N/A6.3C--6.4B*14613.7h66.2C227.8D
MR1 Fracture 15384850.988C**1.3328.179%D--2.381%D6.1D5C+13013.7h65.8D233.5D
NS-44L Blackhand 8383372.243B*0.0838.482%C49.398%B+29.6C**N/A862.8h3.5B++9.2B+
M12 Kobalt 8583613.833C+11.5115.245%C-18.072%C+33.2D-N/A1682.5h16.7B+109.9C*
M12 Kobalt 8680711.429C+9.1111.067%D-15%C+80B++6C**2341h14.8B++134C++
VLG Missile Launcher 10576710.857C8.5453.925%C+2.632%B*34.5D--13.2D--1902.2h6.2C+11.6C+
NS CandyCannon 3000 72721620.444C1.8830.934%C22.222%D37.9B+N/A931.9h3.8B+12.3B
M20 Basilisk 7560203B0.6818.717%D**8.333%A13.3C-3.3D--1504.5h53.5A285.6B
NS-61 Emissary 5352750.693C+1.6314.057%F--9.615%D*5.7D--N/A719.1h29.8F-211.6T*
T16 Rhino 5150461.087C+1.2317.204%D18%D19.2DN/A4822.6h13.8C+80.1C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon151,3541.6h
Nano-Armor Kit2,1342,680,502228.7h
Nanite Revive Grenade01,3650.4h
Rocklet Rifle0560h
Anti-Vehicle MANA Turret351,31919.4h
Medical Applicator393147,54511.9h
TR Triumph Flare Gun38890.6h
NSX Tomoe0870h
Motion Spotter408,6704.9h
NSX Amaterasu216191.7h
Spitfire Auto-Turret171,0211.8h
NS-20 Gorgon0500h
Hexedge24761.1h
Recon Detection Device162,8165.4h
Shield Recharging Field351,2370.5h
Ammunition Package523,5732.5h
Medical Kit2321,7489.1h
Anti-Infantry MANA Turret316312.5h
Nano-Repair Grenade03070.1h
LC2 Lynx AE01710.9h
WLT-Howler Mining Laser01,3390.4h

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