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Grand Ambassador BandaDiAmigi[ARMF] BandaDiAmigi
TR BR 194

KDR: 2.29

Score: 100.2m

Last Seen: Nov 21st, 2018 6:19 PM
- OFFLINE - 649.2 hour(s)

Battle Rank 120 (194 total) - Terran Republic on Cobalt - Outfit Member of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 66
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AS16 NightHawk C-4 PDW-16 Hailstorm M14 Banshee P2-120 HESH P2-120-R HEAT P525 Marauder-H TRAC-5 S
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $759,357 MLG Score: 607
Fun Score: N/A
Cheeseburgers Flipped: 798TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.556%15.146%3874597752,5481.283631.009

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.386%0.885B*-0.846D---1.125D*HEAD (~2.37)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.481B+9.90.304C*29

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.18%1.244%4865101710,609230727284.59861389%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.673%-0.763D--0.336C--0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93.10.421B28.10.468B+65

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.688%2.108%6869101323,864447064525.3387370%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.096%-0.407C---0.341C-0.702

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.48B+7.40.411B12.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.445%1.694%86118100419,003358754805.29627347%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.345%0.958B*-0.677D1.036

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.533B+25.60.347C**29.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.787%70.92%861610166,2383030132.05807

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.219%0.111C+0.247C++1.785

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.40.149C++30.055C+5.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.275%9.978%8616101617,5193424615.11653

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.041%0.241C++-0.902D--0.027

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.453B+3.20.341C**4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 66
100.2m208.9%413 (24.8k)352 (21.1k)2.29292194,05084,6302.54887194 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1022463222.765%8.848%20103:2282

53% Engineer12% Heavy Assault16% Infiltrator14% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 15th, 2013 1:37 AMDec 7th, 2016 4:24 PMDec 17th, 2018 6:28 PM (19h) (PST)Nov 21st, 2018 2:25 PM (27d) (PST)Nov 21st, 2018 2:19 PM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8431576860.6810.2970.0601.6460.107607

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,5599,45041,1094118499621,093

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4748.5h/197.9d 21,661 17,169 45,439 468.8k 7,083 13,820 30,412 240.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T7 Mini-Chaingun
C+
Kills:2,504
Deaths:1,680
KDR:1.490
Accuracy:16.876% C+
HSR:10.543% D
T9A "Butcher"
D*
Kills:1,677
Deaths:1,156
KDR:1.451
Accuracy:18.340% D*
HSR:19.201% D*
MSW-R
C+
Kills:1,279
Deaths:1,225
KDR:1.044
Accuracy:21.433% C+
HSR:12.666% D**
T9 CARV
D
Kills:1,174
Deaths:1,132
KDR:1.037
Accuracy:15.598% D
HSR:16.865% D-
NS-15MP
C+
Kills:1,167
Deaths:890
KDR:1.311
Accuracy:26.693% C+
HSR:16.881% D*
NS-15M1
B+
Kills:1,162
Deaths:845
KDR:1.375
Accuracy:24.994% B+
HSR:17.900% D
NS-15M AE
C**
Kills:1,159
Deaths:694
KDR:1.670
Accuracy:26.709% C**
HSR:17.774% D--
NS-15M2
B*
Kills:1,149
Deaths:850
KDR:1.352
Accuracy:27.800% B*
HSR:14.883% D*
T32 Bull
B**
Kills:1,140
Deaths:733
KDR:1.555
Accuracy:28.499% B**
HSR:15.088% D*
TMG-50
D--
Kills:247
Deaths:163
KDR:1.515
Accuracy:15.540% D--
HSR:14.575% D**
NSX Naginata
C+
Kills:81
Deaths:54
KDR:1.500
Accuracy:16.155% D*
HSR:27.161% C+
Kills:12,739
Deaths (as Heavy Assault):9,422
Deaths (to Heavy Assaults):21,466
KDR:1.35205
Kill Difference:3,317
Playtime:566.611 hours
Usage:12%
Score:9.753m
Score/min:287
Accuracy (listed only):21.694%
HSR (listed only):16.685%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.423% C**
HSR:9.433% D*
TRAC-5 S
B++
Kills:4,819
Deaths:3,117
KDR:1.546
Accuracy:25.764% B++
HSR:5.769% F-
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,704
Deaths:1,521
KDR:1.120
Accuracy:44.869% D*
HSR:10.446% D-
AMR-66
D--
Kills:1,563
Deaths:1,700
KDR:0.919
Accuracy:21.075% D--
HSR:16.059% D*
LC2 Lynx
B+
Kills:1,329
Deaths:1,000
KDR:1.329
Accuracy:25.132% B+
HSR:10.835% F-
LC3 Jaguar
B+
Kills:1,270
Deaths:787
KDR:1.614
Accuracy:25.980% B+
HSR:12.520% D**
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
TRAC-Shot
D-
Kills:1,223
Deaths:1,830
KDR:0.668
Accuracy:21.393% D-
HSR:11.038% D**
HC1 Cougar
C*
Kills:1,208
Deaths:990
KDR:1.220
Accuracy:25.055% C*
HSR:16.142% D--
NS-11C
B+
Kills:1,202
Deaths:1,022
KDR:1.176
Accuracy:26.290% B+
HSR:11.980% D*
NS-11CP
C+
Kills:1,185
Deaths:969
KDR:1.223
Accuracy:27.584% C+
HSR:13.671% D**
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.514% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.913% B++
HSR:12.436% D
TRS-12 Uppercut
C**
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C**
HSR:11.522% D
T5 AMC
B+
Kills:1,162
Deaths:928
KDR:1.252
Accuracy:26.030% B+
HSR:16.007% D
TRAC-5 Burst
C--
Kills:1,160
Deaths:1,015
KDR:1.143
Accuracy:22.726% C--
HSR:15.690% D*
NS Baron G5
B
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% B
HSR:10.345% D-
TRAC-5
C-
Kills:1,156
Deaths:762
KDR:1.517
Accuracy:19.112% C-
HSR:13.322% D--
DMR-99
F
Kills:376
Deaths:649
KDR:0.579
Accuracy:25.450% F
HSR:15.692% F-
Kills:37,500
Deaths (as Engineer):27,298
Deaths (to Engineers):20,975
KDR:1.37373
Kill Difference:10,202
Playtime:2,508.343 hours
Usage:53%
Score:56.515m
Score/min:376
Accuracy (listed only):34.686%
HSR (listed only):12.192%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.423% C**
HSR:9.433% D*
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,704
Deaths:1,521
KDR:1.120
Accuracy:44.869% D*
HSR:10.446% D-
Shuriken
D*
Kills:1,481
Deaths:2,182
KDR:0.679
Accuracy:21.722% D**
HSR:10.804% D*
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
TAR
B*
Kills:1,175
Deaths:822
KDR:1.429
Accuracy:27.409% B*
HSR:16.766% D
SMG-46G Armistice
C*
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.520% C*
HSR:12.799% D
TORQ-9
B++
Kills:1,171
Deaths:741
KDR:1.580
Accuracy:27.794% B++
HSR:17.165% D-
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.514% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.913% B++
HSR:12.436% D
SABR-13
C+
Kills:1,165
Deaths:523
KDR:2.228
Accuracy:25.872% C+
HSR:19.743% D
TRS-12 Uppercut
C**
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C**
HSR:11.522% D
T1 Cycler
B**
Kills:1,161
Deaths:725
KDR:1.601
Accuracy:27.078% B**
HSR:12.662% D*
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.405% A
HSR:14.298% D
NS Baron G5
B
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% B
HSR:10.345% D-
Cycler TRV
B*
Kills:1,158
Deaths:781
KDR:1.483
Accuracy:26.871% B*
HSR:13.040% D--
MKV Suppressed
A+
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:33.141% A+
HSR:12.369% D*
NS-11P
D--
Kills:91
Deaths:86
KDR:1.058
Accuracy:17.604% D--
HSR:8.791% F
MG-S1 Jackal
D-
Kills:73
Deaths:42
KDR:1.738
Accuracy:20.141% D--
HSR:13.699% D-
Kills:38,553
Deaths (as Combat Medic):26,203
Deaths (to Combat Medics):9,567
KDR:1.47132
Kill Difference:12,350
Playtime:128.440 hours
Usage:3%
Score:3.391m
Score/min:440
Accuracy (listed only):35.747%
HSR (listed only):12.266%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C**
Kills:10,410
Deaths:6,102
KDR:1.706
Accuracy:42.423% C**
HSR:9.433% D*
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
TRAC-5 S
B++
Kills:4,819
Deaths:3,117
KDR:1.546
Accuracy:25.764% B++
HSR:5.769% F-
TAS-16 Blackjack
B+
Kills:1,823
Deaths:1,148
KDR:1.588
Accuracy:66.164% B+
HSR:9.929% D--
Havoc
D-
Kills:1,704
Deaths:1,521
KDR:1.120
Accuracy:44.869% D*
HSR:10.446% D-
Shuriken
D*
Kills:1,481
Deaths:2,182
KDR:0.679
Accuracy:21.722% D**
HSR:10.804% D*
LC2 Lynx
B+
Kills:1,329
Deaths:1,000
KDR:1.329
Accuracy:25.132% B+
HSR:10.835% F-
LC3 Jaguar
B+
Kills:1,270
Deaths:787
KDR:1.614
Accuracy:25.980% B+
HSR:12.520% D**
TS4 Haymaker
C++
Kills:1,253
Deaths:794
KDR:1.578
Accuracy:42.988% C++
HSR:10.216% D-
TRAC-Shot
D-
Kills:1,223
Deaths:1,830
KDR:0.668
Accuracy:21.393% D-
HSR:11.038% D**
HC1 Cougar
C*
Kills:1,208
Deaths:990
KDR:1.220
Accuracy:25.055% C*
HSR:16.142% D--
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
NS-11C
B+
Kills:1,202
Deaths:1,022
KDR:1.176
Accuracy:26.290% B+
HSR:11.980% D*
NS-11CP
C+
Kills:1,185
Deaths:969
KDR:1.223
Accuracy:27.584% C+
HSR:13.671% D**
SMG-46G Armistice
C*
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.520% C*
HSR:12.799% D
NS Baron G5AE
B+
Kills:1,168
Deaths:822
KDR:1.421
Accuracy:51.514% B+
HSR:10.788% D-
FA1 Barrage
B++
Kills:1,166
Deaths:615
KDR:1.896
Accuracy:46.913% B++
HSR:12.436% D
TRS-12 Uppercut
C**
Kills:1,163
Deaths:730
KDR:1.593
Accuracy:60.339% C**
HSR:11.522% D
T5 AMC
B+
Kills:1,162
Deaths:928
KDR:1.252
Accuracy:26.030% B+
HSR:16.007% D
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.405% A
HSR:14.298% D
TRAC-5 Burst
C--
Kills:1,160
Deaths:1,015
KDR:1.143
Accuracy:22.726% C--
HSR:15.690% D*
NS Baron G5
B
Kills:1,160
Deaths:797
KDR:1.455
Accuracy:46.920% B
HSR:10.345% D-
TRAC-5
C-
Kills:1,156
Deaths:762
KDR:1.517
Accuracy:19.112% C-
HSR:13.322% D--
MKV Suppressed
A+
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:33.141% A+
HSR:12.369% D*
MG-S1 Jackal
D-
Kills:73
Deaths:42
KDR:1.738
Accuracy:20.141% D--
HSR:13.699% D-
Kills:48,346
Deaths (as Light Assault):34,945
Deaths (to Light Assaults):15,178
KDR:1.38349
Kill Difference:13,401
Playtime:674.341 hours
Usage:14%
Score:14.643m
Score/min:362
Accuracy (listed only):33.725%
HSR (listed only):11.856%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
PDW-16 Hailstorm
B+
Kills:6,545
Deaths:4,204
KDR:1.557
Accuracy:26.633% B+
HSR:10.298% D--
RAMS .50M
B**
Kills:2,040
Deaths:355
KDR:5.746
Accuracy:45.681% B**
HSR:85.686% B*
Shuriken
D*
Kills:1,481
Deaths:2,182
KDR:0.679
Accuracy:21.722% D**
HSR:10.804% D*
NS-44 Commissioner
B+
Kills:1,234
Deaths:1,258
KDR:0.981
Accuracy:40.560% B+
HSR:18.396% C--
SMG-46 Armistice
A++
Kills:1,205
Deaths:800
KDR:1.506
Accuracy:34.368% A++
HSR:10.042% D--
SMG-46G Armistice
C*
Kills:1,172
Deaths:847
KDR:1.384
Accuracy:28.520% C*
HSR:12.799% D
SOAS-20
B++
Kills:1,162
Deaths:755
KDR:1.539
Accuracy:31.466% B++
HSR:16.695% D
SR-7
B**
Kills:1,162
Deaths:217
KDR:5.355
Accuracy:43.727% B+
HSR:87.780% B**
NS-7 PDW
A
Kills:1,161
Deaths:1,066
KDR:1.089
Accuracy:31.405% A
HSR:14.298% D
M77-B
B**
Kills:1,159
Deaths:274
KDR:4.230
Accuracy:43.810% B**
HSR:84.728% B**
TS2 Inquisitor
B++
Kills:1,157
Deaths:978
KDR:1.183
Accuracy:33.244% B++
HSR:16.163% C--
NS-30 Vandal
B+
Kills:1,157
Deaths:546
KDR:2.119
Accuracy:35.963% B+
HSR:23.855% C
KSR-35
B++
Kills:1,157
Deaths:441
KDR:2.624
Accuracy:36.387% C*
HSR:33.881% B++
T4 AMP
B**
Kills:1,156
Deaths:1,093
KDR:1.058
Accuracy:33.638% B**
HSR:11.505% D*
NS-357 Underboss
B**
Kills:1,156
Deaths:993
KDR:1.164
Accuracy:45.280% B**
HSR:12.024% D*
TRAP-M1
C**
Kills:1,156
Deaths:820
KDR:1.410
Accuracy:30.902% C**
HSR:16.263% D*
HSR-1
B+
Kills:1,155
Deaths:463
KDR:2.495
Accuracy:36.789% B+
HSR:29.264% C++
MKV Suppressed
A+
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:33.141% A+
HSR:12.369% D*
TX1 Repeater
B++
Kills:1,147
Deaths:1,416
KDR:0.810
Accuracy:28.199% B++
HSR:15.432% D-
TSAR-42
C+
Kills:582
Deaths:212
KDR:2.745
Accuracy:38.101% C+
HSR:63.058% C--
The President
D--
Kills:215
Deaths:289
KDR:0.744
Accuracy:19.277% F--
HSR:16.279% D--
Bighorn .50M
B**
Kills:139
Deaths:27
KDR:5.148
Accuracy:24.575% F**
HSR:85.612% B**
Soldier Soaker
C
Kills:110
Deaths:85
KDR:1.294
Accuracy:31.661% C
HSR:8.182% D*
NS-44L Blackhand
B+
Kills:77
Deaths:34
KDR:2.265
Accuracy:38.881% C
HSR:50.649% B+
MG-S1 Jackal
D-
Kills:73
Deaths:42
KDR:1.738
Accuracy:20.141% D--
HSR:13.699% D-
NS CandyCannon 3000
C-
Kills:72
Deaths:162
KDR:0.444
Accuracy:30.934% C-
HSR:22.222% D
NS-61 Emissary
N/A
Kills:50
Deaths:69
KDR:0.725
Accuracy:13.985% N/A
HSR:10% N/A
Kills:30,028
Deaths (as Infiltrator):20,483
Deaths (to Infiltrators):9,482
KDR:1.466
Kill Difference:9,545
Playtime:752.956 hours
Usage:16%
Score:13.310m
Score/min:295
Accuracy (listed only):32.555%
HSR (listed only):29.333%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C++
Kills:1,163
Deaths:380
KDR:3.061
Accuracy:17.101% C++
HSR:15.133% D-
M6 Onslaught
C++
Kills:1,144
Deaths:380
KDR:3.011
Accuracy:17.515% C++
HSR:15.122% D--
MRC3 Mercy
C
Kills:447
Deaths:143
KDR:3.126
Accuracy:14.858% C
HSR:14.541% D*
MRC3 Mercy
C
Kills:447
Deaths:143
KDR:3.126
Accuracy:15.076% C
HSR:16.779% D
M3 Pounder HEG
B+
Kills:253
Deaths:106
KDR:2.387
Accuracy:41.202% B+
HSR:3.162% C+
M3 Pounder HEG
C**
Kills:213
Deaths:100
KDR:2.130
Accuracy:42.277% C**
HSR:2.347% D
NS-10 Burster
B**
Kills:130
Deaths:94
KDR:1.383
Accuracy:34.374% B**
HSR:3.846% D
NS-10 Burster
B*
Kills:106
Deaths:92
KDR:1.152
Accuracy:34.503% B*
HSR:0% F-
MR1 Fracture
D-
Kills:86
Deaths:85
KDR:1.012
Accuracy:29.062% D-
HSR:0% F-
MR1 Fracture
D
Kills:84
Deaths:85
KDR:0.988
Accuracy:28.179% D-
HSR:2.381% D
Kills:4,073
Deaths (as MAX Suit):804
Deaths (to MAX Suits):7,056
KDR:5.06592
Kill Difference:3,269
Playtime:99.894 hours
Usage:2%
Score:2.548m
Score/min:425
Accuracy (listed only):27.415%
HSR (listed only):7.331%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:6,357
V. Kills:251 N/A
Deaths:996
KDR:6.383
Accuracy:28.247% C+
KPH:69.900 B*
VKPH:2.800 C
Hellfire Rocket Pods
B+
Kills:2,305
V. Kills:342 N/A
Deaths:251
KDR:9.183
Accuracy:50.867% B
KPH:99.100 B+
VKPH:14.700 C++
Coyote Missiles
C++
Kills:933
V. Kills:474 196%
Deaths:243
KDR:3.840
Accuracy:56.716% B+
KPH:51.300 C+
VKPH:26 C++
M18 Rotary
C
Kills:933
V. Kills:920 101%
Deaths:1,315
KDR:0.710
Accuracy:26.689% D
KPH:8 C--
VKPH:7.900 C
M18 Needler
C*
Kills:266
V. Kills:230 115%
Deaths:264
KDR:1.008
Accuracy:27.612% D
KPH:12.300 C+
VKPH:10.600 C*
Hornet Missiles
A
Kills:149
V. Kills:121 122%
Deaths:28
KDR:5.321
Accuracy:63.806% B+
KPH:80.800 B+
VKPH:65.600 A
Tomcat A2AM Pods
C*
Kills:147
V. Kills:174 84%
Deaths:36
KDR:4.083
Accuracy:74.538% D-
KPH:40.800 C
VKPH:48.300 C*
Kills:11,090 (7,556 + 0)
Deaths:3,133
KDR:3.540
VKDR:0.802
Vehicle Kills:2,512
Kill Difference:7,957
Playtime:276.452 hours
Usage:6%
Score:3.981m
Score/min:240
Piloting Accuracy:27.612%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A+
Kills:1,928
V. Kills:204 N/A
Deaths:185
KDR:10.422
Accuracy:50.970% B**
KPH:88.300 A+
VKPH:9.300 C*
CAS30 Tank Buster
B+
Kills:748
V. Kills:810 92%
Deaths:664
KDR:1.127
Accuracy:44.795% C+
KPH:9.200 C*
VKPH:10 B+
AP30 Shredder
A
Kills:518
V. Kills:517 100%
Deaths:206
KDR:2.515
Accuracy:41.622% A
KPH:29.300 C++
VKPH:29.300 A
C150 Dalton
A
Kills:245
V. Kills:148 164%
Deaths:52
KDR:4.712
Accuracy:54.973% A
KPH:27.500 C
VKPH:16.600 C--
Kills:3,439 (748 + 2,691)
Deaths:1,107
KDR:3.107
VKDR:1.517
Vehicle Kills:1,679
Kill Difference:2,332
Playtime:129.738 hours
Usage:3%
Score:2.268m
Score/min:291
Piloting Accuracy:44.795%
Gunner Accuracy:54.973%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,605
V. Kills:363 N/A
Deaths:195
KDR:18.487
Accuracy:52.299% B+
KPH:60.400 B
VKPH:6.100 C-
C75 Viper
M
Kills:1,318
V. Kills:110 N/A
Deaths:75
KDR:17.573
Accuracy:35.700% C
KPH:74.800 M
VKPH:6.200 C
L100 Python AP
B**
Kills:1,198
V. Kills:705 170%
Deaths:186
KDR:6.441
Accuracy:57.664% C*
KPH:39.700 B*
VKPH:23.400 B**
L100 Python HEAT
M
Kills:1,193
V. Kills:229 N/A
Deaths:91
KDR:13.110
Accuracy:58.407% B*
KPH:68.400 M
VKPH:13.100 B+
Skyguard
C+
Kills:499
V. Kills:477 104%
Deaths:163
KDR:3.061
Accuracy:28.088% C+
KPH:9.800 C--
VKPH:9.300 C+
Kills:7,813 (7,813 + 0)
Deaths:710
KDR:11.004
VKDR:2.654
Vehicle Kills:1,884
Kill Difference:7,103
Playtime:175.985 hours
Usage:4%
Score:2.676m
Score/min:253
Driving Accuracy:28.088%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
M*
Kills:5,679
V. Kills:251 N/A
Deaths:166
KDR:34.211
Accuracy:50.677% B**
KPH:122.700 M*
VKPH:5.400 D
P2-120-R HEAT
C+
Kills:5,634
V. Kills:1,688 334%
Deaths:374
KDR:15.064
Accuracy:42.069% C+
KPH:46.300 C+
VKPH:13.900 C+
P2-120 HEAT
A++
Kills:2,737
V. Kills:754 363%
Deaths:232
KDR:11.797
Accuracy:39.878% C+
KPH:46.700 A++
VKPH:12.900 B++
P2-120 AP
A*
Kills:2,001
V. Kills:1,875 107%
Deaths:280
KDR:7.146
Accuracy:46.627% C++
KPH:31.900 C**
VKPH:29.900 A*
MR11 Gatekeeper
C
Kills:816
V. Kills:676 121%
Deaths:195
KDR:4.185
Accuracy:40.904% C**
KPH:17.600 C
VKPH:14.600 C
G30 Vulcan
A
Kills:815
V. Kills:572 142%
Deaths:288
KDR:2.830
Accuracy:41.772% A+
KPH:30.400 B**
VKPH:21.400 A
E540 Halberd
B++
Kills:685
V. Kills:309 221%
Deaths:92
KDR:7.446
Accuracy:44.028% B+
KPH:32.100 B++
VKPH:14.500 B+
P525 Marauder
A
Kills:269
V. Kills:26 N/A
Deaths:17
KDR:15.824
Accuracy:26.901% B**
KPH:68.200 C++
VKPH:6.600 A
M12 Kobalt
B+
Kills:80
V. Kills:6 N/A
Deaths:7
KDR:11.429
Accuracy:11.067% D
KPH:76.600 B+
VKPH:5.700 B
M20 Basilisk
C
Kills:60
V. Kills:15 375%
Deaths:20
KDR:3
Accuracy:18.717% D*
KPH:13.400 C
VKPH:3.400 D
Kills:18,776 (16,051 + 2,725)
Deaths:1,671
KDR:11.236
VKDR:3.694
Vehicle Kills:6,172
Kill Difference:17,105
Playtime:393.228 hours
Usage:8%
Score:8.546m
Score/min:362
Driving Accuracy:46.627%
Gunner Accuracy:18.717%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:5,213
V. Kills:226 N/A
Deaths:398
KDR:13.098
Accuracy:44.773% A
KPH:178.700 A++
VKPH:7.700 B
G20 Vulcan-H
A
Kills:1,862
V. Kills:1,597 117%
Deaths:591
KDR:3.151
Accuracy:55.557% B**
KPH:46.300 C*
VKPH:39.700 A
M40 Fury-H
B++
Kills:621
V. Kills:67 N/A
Deaths:72
KDR:8.625
Accuracy:47.168% B+
KPH:113.300 B++
VKPH:12.200 C
MR11 Gatekeeper-H
B*
Kills:159
V. Kills:172 92%
Deaths:44
KDR:3.614
Accuracy:65.620% A+
KPH:34.700 B
VKPH:37.500 B*
Kills:7,855 (0 + 7,855)
Deaths:1,105
KDR:7.109
VKDR:1.866
Vehicle Kills:2,062
Kill Difference:6,750
Playtime:79.498 hours
Usage:2%
Score:2.478m
Score/min:520
Driving Accuracy:N/A%
Gunner Accuracy:65.620%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:1,756
V. Kills:379 462%
Deaths:190
KDR:9.242
Accuracy:49.382% A++
KPH:67.900 B**
VKPH:14.600 B**
M40 Fury
A++
Kills:1,369
V. Kills:344 397%
Deaths:143
KDR:9.573
Accuracy:50.343% A++
KPH:81 B**
VKPH:20.400 A++
M60-G Bulldog
A*
Kills:1,243
V. Kills:301 412%
Deaths:142
KDR:8.754
Accuracy:60.699% M
KPH:60 A++
VKPH:14.500 A*
M60-G Bulldog
B**
Kills:729
V. Kills:189 384%
Deaths:91
KDR:8.011
Accuracy:56.278% A++
KPH:54.500 B++
VKPH:14.100 B**
M20 Basilisk
B++
Kills:273
V. Kills:192 141%
Deaths:98
KDR:2.786
Accuracy:38.232% C+
KPH:14.600 C--
VKPH:10.300 B++
M20 Basilisk
B+
Kills:130
V. Kills:95 135%
Deaths:55
KDR:2.364
Accuracy:37.589% C+
KPH:15.300 D
VKPH:11.200 B+
M12 Kobalt
C
Kills:82
V. Kills:2 N/A
Deaths:6
KDR:13.667
Accuracy:15.242% C
KPH:34.400 D-
VKPH:0.800 D-
Kills:5,582 (0 + 5,582)
Deaths:725
KDR:7.699
VKDR:2.072
Vehicle Kills:1,502
Kill Difference:4,857
Playtime:106.458 hours
Usage:2%
Score:3.429m
Score/min:537
Driving Accuracy:N/A%
Gunner Accuracy:15.242%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A+
Kills:1,522
V. Kills:157 N/A
Deaths:683
KDR:2.228
Accuracy:50.827% C++
KPH:49.500 A+
VKPH:5.100 C
S12 Renegade
B*
Kills:1,166
V. Kills:29 N/A
Deaths:532
KDR:2.192
Accuracy:40.237% C+
KPH:77 B*
VKPH:1.900 C+
M12 Kobalt-F
B*
Kills:1,160
V. Kills:24 N/A
Deaths:272
KDR:4.265
Accuracy:25.011% B
KPH:54.100 B*
VKPH:1.100 C
Kills:3,848 (3,848 + 0)
Deaths:1,487
KDR:2.588
VKDR:0.141
Vehicle Kills:210
Kill Difference:2,361
Playtime:67.341 hours
Usage:1%
Score:0.669m
Score/min:166
Driving Accuracy:25.011%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,618
V. Kills:57 N/A
Deaths:132
KDR:12.258
Accuracy:31.501% C-
KPH:130.300 A++
VKPH:4.600 C--
VLG Missile Launcher
B+
Kills:64
V. Kills:21 291%
Deaths:4
KDR:16
Accuracy:56.719% B+
KPH:36.300 C+
VKPH:11.900 C-
Kills:1,682 (0 + 1,682)
Deaths:136
KDR:12.368
VKDR:0.574
Vehicle Kills:78
Kill Difference:1,546
Playtime:14.178 hours
Usage:0%
Score:0.246m
Score/min:290
Piloting Accuracy:N/A%
Gunner Accuracy:56.719%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AS16 NightHawk 10,44710,4106,1021.706B+0.5942.423%C**9.433%D*56.5B**N/A174184.2h3.6B+8.5B++
C-4 9,3177,5652,4783.053A0.7628.495%B+N/A275.1S63.7A**164827.5h0.7A+2.5B**
PDW-16 Hailstorm 6,5826,5454,2041.557B+0.7426.633%B+10.298%D--34.1B+N/A92192.1h11.5B*43.3B++
M14 Banshee 6,6086,3579966.383C*4.0928.247%C+N/A69.9B*2.8C22091h11.9B*42.2B++
P2-120 HESH 5,9305,67916634.211A++31.9250.677%B**N/A122.7M*5.4D39746.3h3.1A6.2A
P2-120-R HEAT 7,3225,63437415.064C**12.7742.069%C+3.319%C+46.3C+13.9C+293121.6h6.1C++14.5C*
P525 Marauder-H 5,4395,21339813.098C+10.8144.773%AN/A178.5A++7.7B51029.2h5.1B++11.3B**
TRAC-5 S 4,9134,8193,1171.546B*0.7525.764%B++5.769%F-27.6B+N/A73174.7h6.6A25.5B**
Claymore 4,2974,2939214.661C2.3757.801%MN/A330.2M*N/A92113h0.8M*1.4A++
L100 Python HESH 3,9683,60519518.487B++16.1952.299%B+1.193%C60.4B6.1C-21359.7h2.6B*5B*
P2-120 HEAT 3,4912,73723211.797B**9.5039.878%C+3.033%C+46.6A++12.8B++38158.7h4.6A11.5B**
Tank Mine 5,0412,6951,1632.317C+0.0242.702%B++N/A144.1B*125.5A*204918.7h1.5B++3.6A+
Chainblade 2,5752,50542,3920.059A2.2352.333%A++N/A1.5B**N/A41692.5h2.1B+4C+
T7 Mini-Chaingun 2,5182,5041,6801.49B+0.8016.876%C+10.543%D40.8B+N/A12061.3h12.2B++72.3B+
Sticky Grenade 2,3662,35512355N/A2,352.7166.935%A++N/A2616.7M**12.2C+112180.9h0.8A+1.3B**
Hellfire Rocket Pods 2,6472,3052519.183C**6.8950.867%B1.302%B+98.9B+14.7C++53223.3h15.3B*30.2B++
C-4 ARX 2,9772,2961,1362.021C+0.2724.991%CN/A115.4C+34.2C+75419.9h0.9B*3.6B*
RAMS .50M 2,0412,0403555.746B*3.4545.681%B**85.686%B*47.6AN/A16242.9h1.9B+4.1B++
P2-120 AP 3,8762,0012807.146C++4.8546.627%C++2.699%C31.9C**29.9A*59062.8h9.1D19.5C
Frag Grenade 1,9391,93511935N/A1,932.7166.876%M+N/A1382.1M**2.9D-46831.4h1.8A++2.7A+
L105 Zephyr 2,1321,92818510.422C+8.1350.97%B**N/A88.4A+9.4C*43721.8h4.8B*9.4B*
G20 Vulcan-H 3,4591,8625913.151C+0.8655.557%B**3.437%B46.2C*39.6A54340.3h106.2C+191.1B+
TAS-16 Blackjack 1,8261,8231,1481.588B+0.7066.164%B+9.929%D--75.3A++N/A21724.2h1.6A+2.4B*
M40 Fury 2,1351,7561909.242C**6.9549.382%A++1.708%C+67.8B**14.6B**54125.9h13C**26.3B*
M60-A Bulldog 1,9291,7463085.669C+3.3850.557%A+1.489%C+62.8A+6.6C*29627.8h4.4B**8.8B**
Havoc 1,7161,7041,5211.12C1.1744.869%D*10.446%D-49.4C+N/A12434.5h3.6B++8.1C+
T9A "Butcher" 1,6851,6771,1561.451C0.8418.34%D*19.201%D*23.6D--N/A6771.2h10.9C**59.4C-
CAS 14-E 1,6751,61813212.258C+9.9731.501%C-N/A130.5A++4.6C--30212.4h14.6A46.5B**
AMR-66 1,5781,5631,7000.919C+1.3721.075%D--16.059%D*16.6CN/A4294.1h7.1B*33.9C**
M40 Fury-F 1,6791,5226832.228B+0.0650.827%C++1.051%C+49.4A+5.1C17330.8h4.7B**9.2B**
Shuriken 1,4981,4812,1820.679D1.6121.722%D**10.804%D*10D**N/A27148.3h12.7C++58.2C--
M40 Fury 1,7131,3691439.573C*7.2850.343%A++N/A81B**20.4A++75116.9h13.1C++26B++
LC2 Lynx 1,3331,3291,0001.329C*0.9625.132%B+10.835%F-29.5C*N/A8945h10.4B**41.4B*
Spear Anti-Vehicle Phalanx Turret 2,0701,32512910.271B+7.9848.928%B+3.019%D66.3A++37.3A+55720h6.2B++12.7B*
C75 Viper 1,4281,3187517.573A**15.2835.7%C1.062%C--74.9M6.3C41917.6h5.1A14.3A
MSW-R 1,2861,2791,2251.044C1.2521.433%C+12.666%D**37.8C+N/A13733.8h10.3B*47.9B+
LC3 Jaguar 1,2781,2707871.614C*0.6825.98%B+12.52%D**30C++N/A9842.3h10.8B++41.4B++
TS4 Haymaker 1,2561,2537941.578B+0.7142.988%C++10.216%D-48.9B**N/A11325.6h3.3B**7.8B++
M60-G Bulldog 1,5441,2431428.754B*6.4660.699%M1.368%D--60A++14.5A*55220.7h6.5B+10.7B**
NS-44 Commissioner 1,2441,2341,2580.981C++1.3140.56%B+18.396%C--37.6C*N/A10932.8h3.2B++8B++
The Slasher 1,2541,22824,6770.05C+2.2440.482%B+4.235%D1.8CN/A5682.8h2B4.8B
TRAC-Shot 1,2331,2231,8300.668C-1.6221.393%D-11.038%D**13.3D--N/A4491.8h11.3C++53C+
HC1 Cougar 1,2231,2089901.22C*1.0725.055%C*16.142%D--30C++N/A9640.3h9.8B*39.1B+
SMG-46 Armistice 1,2131,2058001.506B+0.7934.368%A++10.042%D--48.8B**N/A16424.7h10.6B**30.9B*
NS-11C 1,2121,2021,0221.176C*1.1226.29%B+11.98%D*37.7B++N/A14931.9h10.8B*41.2B++
L100 Python AP 1,9031,1981866.441B+4.1557.664%C*3.088%C++39.8B**23.4B**33830.1h5B*8.7B*
L100 Python HEAT 1,4221,1939113.11A++10.8258.407%B*3.101%C**68.6M13.2B+37317.4h3.2A+5.5A
NS-11CP 1,1941,1859691.223C1.0727.584%C+13.671%D**27.6DN/A7643h10.3B+37.4B+
TAR 1,1941,1758221.429C++0.8627.409%B*16.766%D54.4B**N/A18021.6h10.1A36.8B**
T9 CARV 1,1801,1741,1321.037C+1.2615.598%D16.865%D-25.1C+N/A15246.8h12.4B+79.4C++
SMG-46G Armistice 1,1831,1728471.384C++0.9128.52%C*12.799%D61.4B++N/A17119.1h11.1B++38.8B+
TORQ-9 1,1801,1717411.58C**0.7127.794%B++17.165%D-63A+N/A19718.6h11.8B**42.4B*
NS Baron G5AE 1,1711,1688221.421C++0.8751.514%B+10.788%D-77.4AN/A24115.1h3.2B**6.3C++
NS-15MP 1,1741,1678901.311C--0.9826.693%C+16.881%D*66.7C++N/A20517.5h9.7B+36.2B
S12 Renegade 1,1951,1665322.192C+0.1040.237%C+6.432%C++77.2B*1.9C+17815.1h2.7B+6.6B+
FA1 Barrage 1,1671,1666151.896B*0.4046.913%B++12.436%D78.3M++N/A22614.9h2.9A+6.3B**
SABR-13 1,1741,1655232.228B+0.0625.872%C+19.743%D72.8A*N/A19916h9.9B++38.2B+
Anti-Vehicle Grenade 1,2161,16411164N/A1,161.7166.216%A++N/A1164M**52D69101h2.3A++3.4A+
M6 Onslaught 1,1681,1633803.061B+0.7717.101%C++15.133%D-37.2BN/A11831.3h17B+99.2B+
TRS-12 Uppercut 1,1681,1637301.593B0.7060.339%C**11.522%D60.9B**N/A14919.1h1.7A+2.9B*
T5 AMC 1,1821,1629281.252C**1.0426.03%B+16.007%D16.1CN/A7872.2h11.8B*45.5B++
SOAS-20 1,1661,1627551.539C++0.7531.466%B++16.695%D43.7B+N/A11926.6h10.3B+32.8B++
SR-7 1,1621,1622175.355B+3.0643.727%B+87.78%B**73.5A++N/A23915.8h1.7B*3.8B++
NS-15M1 1,1721,1628451.375C+0.9224.994%B+17.9%D63.2B*N/A30118.4h9.9B**39.4B++
T1 Cycler 1,1681,1617251.601B+0.6927.078%B**12.662%D*60.8A**N/A25319.1h10.5A38.6B**
NS-7 PDW 1,1631,1611,0661.089C*1.2031.405%A14.298%D38.6B++N/A13230.1h10.6B**33.8B*
TRAC-5 Burst 1,1731,1601,0151.143C1.1522.726%C--15.69%D*22.1DN/A7252.4h11.4B+50C**
NS Baron G5 1,1641,1607971.455B+0.8446.92%B10.345%D-57.7AN/A13320.1h3.6B*7.7C+
M12 Kobalt-F 1,1841,1602724.265B**1.9725.011%B12.414%B+54.2B*1.1C14621.4h10.2B++40.7B*
M77-B 1,1601,1592744.23A+1.9443.81%B**84.728%B**68.2M+N/A25617h1.7A3.8B**
NS-15M AE 1,1681,1596941.67C+0.6226.709%C**17.774%D--77.3B*N/A39815h9.6B*36B+
Cycler TRV 1,1671,1587811.483C*0.8126.871%B*13.04%D--51.7AN/A17822.4h10.7B**39.8B*
TS2 Inquisitor 1,1651,1579781.183C+1.1133.244%B++16.163%C--66.5B**N/A17917.4h8.8B+26.5B++
NS-30 Vandal 1,1621,1575462.119C*0.1735.963%B+23.855%C71.4A+N/A18716.2h4.7B*13.1B++
KSR-35 1,1621,1574412.624C**0.3336.387%C*33.881%B++69.7B**N/A23416.6h3.8B++10.4B+
TRAC-5 1,1611,1567621.517B**0.7819.112%C-13.322%D--30.8B**N/A18137.5h10.9B**56.9B+
T4 AMP 1,1621,1561,0931.058C++1.2333.638%B**11.505%D*65.7A+N/A18917.6h12.2B++36.1B++
NS-357 Underboss 1,1631,1569931.164C*1.1345.28%B**12.024%D*58.4B++N/A15319.8h3.7B+8.1B++
TRAP-M1 1,1641,1568201.41C+0.8830.902%C**16.263%D*46.2BN/A12125h8.2B+26.6B+
HSR-1 1,1681,1554632.495C**0.2036.789%B+29.264%C++70.9AN/A27116.3h4.5B*12.2B++
ML-7 1,3871,1536721.716A++0.5851.904%C--1.041%D--42.1A++8.5C--31227.4h3.8A+7.2B**
NS-15M2 1,1631,1498501.352C+0.9427.8%B*14.883%D*66.4B**N/A30617.3h9.9B*35.7B++
MKV Suppressed 1,1491,1488551.343B0.9533.141%A+12.369%D*54.2B**N/A13921.2h10.3B*31.1B++
TX1 Repeater 1,1531,1471,4160.81C++1.4828.199%B++15.432%D-40.2B++N/A13928.5h11.4B+40.5C**
M6 Onslaught 1,1491,1443803.011B+0.7217.515%C++15.122%D--36.5C**N/A11431.3h17.6B100.5B
T32 Bull 1,1481,1407331.555C++0.7428.499%B**15.088%D*75.5A+N/A31015.1h9.8B**34.3B*
M60-A Bulldog 1,2021,1223037.4B+35.1167.43%A*2.585%C++135.2M**9.6A+5098.3h4.1B**6.2A
M60-A Bulldog 1,1871,1022445.917B+43.6267.379%A*1.724%C--119.8M**9.2A+4679.2h4.2B*6.2A
Coyote Missiles 1,4079332433.84C*1.5556.716%B+N/A51.3C+26C++42218.2h26B**45.9B*
M18 Rotary 1,8539331,3150.71C1.5826.689%D2.465%C++8C--7.9C136116.9h133.5C++500.1C+
MANA Anti-Vehicle Turret 1,4269233452.675B++0.3853.323%C+2.925%C--49.9B*27.2C+58318.5h6.4B++12B*
NS Decimator 1,2208621,1790.731C1.5666.308%B++4.408%A++46.3B*19.2B46118.6h3.6B*5.5B*
MR11 Gatekeeper 1,4928161954.185C++1.8940.904%C**N/A17.6C14.6C20246.3h45.4B+110.9B+
G30 Vulcan 1,3878152882.83C+0.5441.772%A+3.926%C++30.4B**21.3A37026.8h92.4C*221.3B*
CAS30 Tank Buster 1,5587486641.127C+1.1744.795%C+1.471%C*9.2C*10B+15881.3h41.1C**91.7B+
M60-G Bulldog 918729918.011B+5.7256.278%A++1.783%D-54.4B++14.1B**73113.4h6.5B11.6B*
E540 Halberd 994685927.446C*5.1544.028%B+3.65%C++32.2B++14.5B+36621.3h4.8B*10.8B*
M40 Fury-H 688621728.625C6.3347.168%B+N/A112.9B++12.2C4425.5h7.6B+16.1B*
TSAR-42 5845822122.745C+0.4538.101%C+63.058%C--48.5B+N/A17812h2.1B+5.5B+
AP30 Shredder 1,0355182062.515C0.2241.622%A2.124%C+29.3C++29.2A62517.7h97.4C+234.1B+
Skyguard 9764991633.061C*0.7728.088%C+2.605%B9.8C--9.3C+15351.1h133.9C+476.9C++
MRC3 Mercy 4534471433.126B+0.8314.858%C14.541%D*33.6B+N/A14313.3h18.8C*126.3C++
MRC3 Mercy 4524471433.126B+0.8315.076%C16.779%D33.9B+N/A14513.2h18.9C**125.7C++
MAX Punch 1,1733808210.463M++1.8320.341%FN/A4B*8.3M++4195.5h12.1D--59.7T*
DMR-99 3883766490.579D-1.7125.45%F15.692%F-4F-N/A1194.7h9.6D**37.5F--
MANA Anti-Personnel Turret 3673591282.805N/A0.5118.737%UN/A3590U80U10243000.1h21.6T*115.4T*
ASP-30 Grounder 1,3183512931.198B*1.0965.85%B+9.972%S16.9C+46.5M**26220.8h8.1C+12.3C*
T2 Striker 1,6433513910.898B*1.3963.949%AN/A9.1C33.6M26938.5h44.5C++69.6B+
Ripper 3293297980.412M+1.8830.952%B+14.286%C10.5B+N/A4431.4h1.1B++3.6B+
The Kraken 4192932940.997D1.3031.847%T-1.706%C+13.6D*5.8D8621.6h4.4C+13.9F*
M20 Basilisk 465273982.786C+0.4938.232%C+1.465%F-14.6C--10.3B++27618.7h131.7D-344.4C--
P525 Marauder 2952691715.824C+13.5326.901%B**N/A69C*6.7A+2583.9h5.6B+20.7B*
M18 Needler 4962662641.008C1.2827.612%D3.008%B+12.3C+10.6C*23421.6h118.4B+428.9B
M3 Pounder HEG 3012531062.387B+0.0941.202%B+3.162%C+23B++4.4B++24811h16.3C*39.6B
TMG-50 2482471631.515B0.7815.54%D--14.575%D**26.6CN/A1989.3h10.9B70.2C+
C150 Dalton 393245524.712C2.4254.973%AN/A27.5C16.6C--4958.9h7.6D**13.8C
The President 2182152890.744D1.5519.277%F--16.279%D--23.9D--N/A569h13.5C-70.1F--
Aspis Anti-Aircraft Phalanx Turret 451214524.115C*1.8228.573%B+N/A13.7B+15.2B*32015.6h126.3B++442.2B++
M3 Pounder HEG 2612131002.13C**0.1642.277%C**2.347%D20.7C*4.7B+19510.3h19.6C+46.4C*
Hunter QCX 1931882870.655C+1.6425.331%D*38.83%B*11.8C+N/A3716h2.7B+10.8C**
MR11 Gatekeeper-H 331159443.614C+1.3265.62%A+N/A34.6B37.4B*4634.6h60.6C++92.3B+
A30 Walker 3481581331.188C1.1029.181%B+N/A11.7C++14.1B++18013.5h251.2D-860.9C+
Hornet Missiles 270149285.321C+3.0363.806%B+N/A82.8B+67.2A14761.8h10.1C*15.9B+
Tomcat A2AM Pods 321147364.083C1.7974.538%D-N/A40.8C48.3C*7003.6h7.4B+9.9C**
Bighorn .50M 140139275.148C++2.8624.575%F**85.612%B**24D*N/A665.8h1.8C**7.2F--
M20 Basilisk 225130552.364C0.0737.589%C+3.077%D--15.3D11.2B+4368.5h131.4D349.5C-
NS-10 Burster 252130941.383B+0.9134.374%B**3.846%D5.8B+5.4A+14222.6h238.2F692.9C
Soldier Soaker 110110851.294C++1.0031.661%C8.182%D*19.6D-N/A465.6h5.3B+16.9B
NS-10 Burster 212106921.152C++1.1434.503%B*N/A4.7C+4.7B*13822.5h291.2F*843.9D
NS-11P 9191861.058C+1.2317.604%D--8.791%F14DN/A1086.5h13.5C**76.4C
MR1 Fracture 17486851.012B+1.2829.062%D-N/A6.3C-6.4B*14513.7h66.2C227.8C--
MR1 Fracture 15384850.988B1.3028.179%D-2.381%D6.1D5C+12813.7h65.8C--233.5D
M12 Kobalt 8482613.667C+11.3715.242%C18.293%C+34.2D-N/A1562.4h16.9B110.6C*
NSX Naginata 8181541.5C++0.7916.155%D*27.161%C+27.9C--N/A642.9h9.7B++59.9C++
M12 Kobalt 8680711.429C+9.1411.067%D15%C++80B++6B+2301h14.8B++134C*
NS-44L Blackhand 7777342.265B**0.0338.881%C50.649%B+48.1AN/A1331.6h3.6B++9.3B+
MG-S1 Jackal 7373421.738B+0.5520.141%D--13.699%D-17.8DN/A454.1h11.3C++56.3C+
NS CandyCannon 3000 72721620.444C1.8530.934%C-22.222%D37.9C*N/A931.9h3.8B+12.3B
VLG Missile Launcher 8564416A+13.7156.719%B+3.125%C+35.6C+11.7C--2001.8h5.7B*10B*
M20 Basilisk 7560203B+0.7118.717%D*8.333%B**13.3C-3.3D1474.5h53.5B**285.6C**
Auraxium Chainblade 60592,5950.023C2.274.12%F-N/A0.2C-N/A0329.2h2.3C+55.9T-
NS-61 Emissary 5150690.725C+1.5713.985%F--10%D*5.6D--N/A709h30.6F-218.5T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter408,6374.8h
Nano-Armor Kit2,0452,484,049214.1h
Anti-Vehicle MANA Turret351,31919.4h
Nanite Revive Grenade01,0180.3h
Medical Applicator363130,07610.6h
Spawn Beacon141,2981.5h
NSX Tomoe0870h
NSX Amaterasu216191.7h
NS-20 Gorgon0500h
Rocklet Rifle0560h
TR Triumph Flare Gun38890.6h
Spitfire Auto-Turret179311.6h
Hexedge24761.1h
Ammunition Package493,4662.4h
Shield Recharging Field351,2370.5h
Medical Kit1411,1867.2h
Anti-Infantry MANA Turret316312.5h
MG-H1 Watchman03390h
LC2 Lynx AE01660.5h
Recon Detection Device162,8165.4h
WLT-Howler Mining Laser04800.3h

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