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Field Marshal Dreadnaught Bass91[AFSX] Bass91
TR BR 182

KDR: 3.43

Score: 85m

Last Seen: Aug 6th, 2020 6:14 AM
- OFFLINE - 34.4 hour(s)

Prestige 1, Battle Rank 100 (182 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP MSW-R T9A "Butcher" TSAR-42 G20 Vulcan-H C-4 T7 Mini-Chaingun Cycler TRV
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,502,000 MLG Score: 2000
Fun Score: N/A
Cheeseburgers Flipped: 934TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.181%29.348%88641130857,9332.470170.961

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.365%1.728A++1.239B**-1.048D*HEAD ++ (~14.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.10.581B+9.40.343C**21.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.748%0.843%27687134240,22227832131814.4476189%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.846%1.328A-1.071D*0.561

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.50.727B++5.80.538B+4.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.222%3.065%7451313369,463218845814.32495207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.297%1.201B**-0.352C-0.552

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.70.329C**39.70.013C+41

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.156%79.539%745313466,5051388104.68323

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.006%2.591A**0.803B++0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.636B+1.90.409B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.811%14.598%745413455,2681823312.88816

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.902%1.321A-0.043C+0.618

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.61B+30.392B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
85m281.7%496 (29.8k)437 (26.2k)3.43121153,93844,8644.1657182 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491211824.019%17.933%43104:2047

7% Combat Medic52% Engineer23% Heavy Assault6% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 14th, 2014 8:16 AMMar 14th, 2020 12:40 PMAug 6th, 2020 4:04 AM (55d) (PST)Aug 6th, 2020 3:57 AM (55d) (PST)Aug 6th, 2020 2:14 AM (55d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1561889680.7910.2310.1422.6910.1642000

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,33411,31058,024471491611026,208

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3243.1h/135.1d 32,952 27,605 47,319 523.7k 2,589 9,309 31,971 224.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:10,878
Deaths:3,044
KDR:3.574
Accuracy:32.512% B**
HSR:37.351% B**
T9A "Butcher"
B**
Kills:6,348
Deaths:1,949
KDR:3.257
Accuracy:32.446% B**
HSR:33.034% C++
MG-H1 Watchman
B+
Kills:2,388
Deaths:805
KDR:2.966
Accuracy:30.055% B+
HSR:31.784% C++
NS-15M2
C
Kills:2,264
Deaths:916
KDR:2.472
Accuracy:26.354% C
HSR:23.984% D
T9 CARV
B+
Kills:1,466
Deaths:689
KDR:2.128
Accuracy:26.249% B+
HSR:22.783% C--
NSX Naginata
B++
Kills:1,391
Deaths:441
KDR:3.154
Accuracy:29.729% B++
HSR:32.567% C++
TMG-50
D
Kills:1,225
Deaths:768
KDR:1.595
Accuracy:21.618% D
HSR:20% D-
T9 CARV-S
B*
Kills:1,187
Deaths:439
KDR:2.704
Accuracy:30.562% B*
HSR:28.812% C+
T32 Bull
B+
Kills:1,158
Deaths:378
KDR:3.063
Accuracy:29.762% B+
HSR:22.539% D
NSX-P Naginata
A+
Kills:552
Deaths:107
KDR:5.159
Accuracy:34.536% A+
HSR:41.486% B**
NS-15 Gallows
B**
Kills:327
Deaths:66
KDR:4.955
Accuracy:34.185% B*
HSR:46.177% B**
Kills:29,184
Deaths (as Heavy Assault):9,602
Deaths (to Heavy Assaults):13,628
KDR:3.03937
Kill Difference:19,582
Playtime:743.425 hours
Usage:23%
Score:16.438m
Score/min:369
Accuracy (listed only):29.819%
HSR (listed only):30.956%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C+
Kills:1,754
Deaths:1,068
KDR:1.642
Accuracy:26.048% C+
HSR:17.218% D--
TAS-16 Blackjack
B*
Kills:1,667
Deaths:686
KDR:2.430
Accuracy:75.584% B*
HSR:15.417% C+
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
HC1 Cougar
C*
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% C*
HSR:20.741% D
AS16 NightHawk
C*
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% C*
HSR:12.562% D
NSX Tanto
B**
Kills:1,184
Deaths:343
KDR:3.452
Accuracy:33.453% B++
HSR:36.233% B**
FA1 Barrage
A
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:57.017% A
HSR:14.663% C+
TRAC-5
C+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% C+
HSR:16.154% D
LC3 Jaguar
B++
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% B++
HSR:22.098% C+
NS-11C
D
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% D
HSR:16.121% D-
MG-C1 Kindred
B*
Kills:930
Deaths:285
KDR:3.263
Accuracy:32.562% B+
HSR:31.828% B*
TRAC-Shot
B*
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B*
HSR:20.779% C++
NSX-P Tanto
B**
Kills:286
Deaths:94
KDR:3.043
Accuracy:33.018% B++
HSR:36.713% B**
AMR-66
D-
Kills:233
Deaths:166
KDR:1.404
Accuracy:22.346% D*
HSR:20.172% D-
NS Baron G5
B++
Kills:71
Deaths:33
KDR:2.152
Accuracy:54.219% B++
HSR:14.085% C
Kills:14,742
Deaths (as Engineer):7,383
Deaths (to Engineers):9,185
KDR:1.99675
Kill Difference:7,359
Playtime:1,686.262 hours
Usage:52%
Score:49.296m
Score/min:487
Accuracy (listed only):39.332%
HSR (listed only):20.681%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C+
Kills:1,754
Deaths:1,068
KDR:1.642
Accuracy:26.048% C+
HSR:17.218% D--
TAS-16 Blackjack
B*
Kills:1,667
Deaths:686
KDR:2.430
Accuracy:75.584% B*
HSR:15.417% C+
MG-S1 Jackal
A
Kills:1,373
Deaths:421
KDR:3.261
Accuracy:33.667% B++
HSR:34.304% A
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
HC1 Cougar
C*
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% C*
HSR:20.741% D
AS16 NightHawk
C*
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% C*
HSR:12.562% D
SMG-46 Armistice
B
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B
HSR:15.430% C--
NSX Tanto
B**
Kills:1,184
Deaths:343
KDR:3.452
Accuracy:33.453% B++
HSR:36.233% B**
FA1 Barrage
A
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:57.017% A
HSR:14.663% C+
TRAC-5
C+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% C+
HSR:16.154% D
NS-7 PDW
B+
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C
HSR:24.443% B+
PDW-16 Hailstorm
A*
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A
HSR:35.537% A*
LC3 Jaguar
B++
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% B++
HSR:22.098% C+
NSX Tengu
C++
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% C++
HSR:24.420% C++
NS-11C
D
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% D
HSR:16.121% D-
MG-C1 Kindred
B*
Kills:930
Deaths:285
KDR:3.263
Accuracy:32.562% B+
HSR:31.828% B*
Shuriken
A++
Kills:851
Deaths:201
KDR:4.234
Accuracy:32.518% B++
HSR:35.605% A++
TRAC-Shot
B*
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B*
HSR:20.779% C++
NSX-P Tanto
B**
Kills:286
Deaths:94
KDR:3.043
Accuracy:33.018% B++
HSR:36.713% B**
NSX-P Tengu
B*
Kills:238
Deaths:68
KDR:3.500
Accuracy:46.018% B*
HSR:29.412% B++
NS Baron G5
B++
Kills:71
Deaths:33
KDR:2.152
Accuracy:54.219% B++
HSR:14.085% C
Kills:21,664
Deaths (as Light Assault):10,088
Deaths (to Light Assaults):7,560
KDR:2.1475
Kill Difference:11,576
Playtime:267.906 hours
Usage:8%
Score:5.431m
Score/min:338
Accuracy (listed only):38.583%
HSR (listed only):23.295%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
B*
Kills:2,782
Deaths:1,025
KDR:2.714
Accuracy:30.834% B*
HSR:28.792% B+
TAR
B**
Kills:2,352
Deaths:682
KDR:3.449
Accuracy:32.357% B**
HSR:33.588% B**
TAS-16 Blackjack
B*
Kills:1,667
Deaths:686
KDR:2.430
Accuracy:75.584% B*
HSR:15.417% C+
MG-S1 Jackal
A
Kills:1,373
Deaths:421
KDR:3.261
Accuracy:33.667% B++
HSR:34.304% A
TORQ-9
B*
Kills:1,315
Deaths:625
KDR:2.104
Accuracy:31.719% B*
HSR:30.646% B
T1 Cycler
A
Kills:1,236
Deaths:491
KDR:2.517
Accuracy:31.826% A
HSR:28.641% B+
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
AS16 NightHawk
C*
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% C*
HSR:12.562% D
SMG-46 Armistice
B
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B
HSR:15.430% C--
FA1 Barrage
A
Kills:1,173
Deaths:461
KDR:2.544
Accuracy:57.017% A
HSR:14.663% C+
NS-11A
B**
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:32.344% B**
HSR:24.126% C
NS-7 PDW
B+
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C
HSR:24.443% B+
PDW-16 Hailstorm
A*
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A
HSR:35.537% A*
NSX Tengu
C++
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% C++
HSR:24.420% C++
Shuriken
A++
Kills:851
Deaths:201
KDR:4.234
Accuracy:32.518% B++
HSR:35.605% A++
MG-A1 Arbalest
A+
Kills:702
Deaths:198
KDR:3.545
Accuracy:35.529% A+
HSR:44.017% A+
T1S Cycler
A*
Kills:561
Deaths:171
KDR:3.281
Accuracy:32.469% B**
HSR:42.068% A*
T1A Unity
B++
Kills:480
Deaths:181
KDR:2.652
Accuracy:30.616% B++
HSR:31.667% B+
NSX-P Tengu
B*
Kills:238
Deaths:68
KDR:3.500
Accuracy:46.018% B*
HSR:29.412% B++
NS-11P
A+
Kills:177
Deaths:41
KDR:4.317
Accuracy:35.350% A+
HSR:35.028% B**
NS Baron G5
B++
Kills:71
Deaths:33
KDR:2.152
Accuracy:54.219% B++
HSR:14.085% C
Kills:23,272
Deaths (as Combat Medic):9,231
Deaths (to Combat Medics):4,536
KDR:2.52107
Kill Difference:14,041
Playtime:224.134 hours
Usage:7%
Score:5.859m
Score/min:436
Accuracy (listed only):40.080%
HSR (listed only):27.137%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:5,179
Deaths:956
KDR:5.417
Accuracy:52.109% A+
HSR:76.038% B+
NS-44 Commissioner
B**
Kills:2,122
Deaths:1,366
KDR:1.553
Accuracy:48.778% B**
HSR:20.924% C--
MG-S1 Jackal
A
Kills:1,373
Deaths:421
KDR:3.261
Accuracy:33.667% B++
HSR:34.304% A
SMG-46 Armistice
B
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B
HSR:15.430% C--
NSX Tomoe
B++
Kills:1,167
Deaths:324
KDR:3.602
Accuracy:34.574% B++
HSR:41.988% C+
NS-7 PDW
B+
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C
HSR:24.443% B+
PDW-16 Hailstorm
A*
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A
HSR:35.537% A*
NSX Tengu
C++
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% C++
HSR:24.420% C++
NSX Daimyo
A+
Kills:1,162
Deaths:194
KDR:5.990
Accuracy:53.146% A+
HSR:94.406% C+
Shuriken
A++
Kills:851
Deaths:201
KDR:4.234
Accuracy:32.518% B++
HSR:35.605% A++
T4 AMP
D
Kills:633
Deaths:326
KDR:1.942
Accuracy:25.400% D
HSR:14.692% D*
NS-357 Underboss
B*
Kills:467
Deaths:345
KDR:1.354
Accuracy:47.292% B*
HSR:21.413% C-
NS-61 Emissary
D
Kills:364
Deaths:299
KDR:1.217
Accuracy:24.911% D
HSR:14.011% D
NS-45 Pilot
C*
Kills:302
Deaths:187
KDR:1.615
Accuracy:35.090% C*
HSR:30.464% C+
NSX-P Tengu
B*
Kills:238
Deaths:68
KDR:3.500
Accuracy:46.018% B*
HSR:29.412% B++
TX1 Repeater
B**
Kills:200
Deaths:138
KDR:1.449
Accuracy:30.172% B++
HSR:30.500% B**
NS-30 Vandal
C+
Kills:186
Deaths:111
KDR:1.676
Accuracy:34.870% C
HSR:27.957% C+
RAMS .50M
B++
Kills:164
Deaths:21
KDR:7.810
Accuracy:45.738% B+
HSR:84.756% B++
Ectoblaster
B+
Kills:139
Deaths:98
KDR:1.418
Accuracy:44.981% B+
HSR:7.914% C
Soldier Soaker
C
Kills:110
Deaths:79
KDR:1.392
Accuracy:35.179% C
HSR:8.182% D*
NS-357 IA
B*
Kills:66
Deaths:42
KDR:1.571
Accuracy:57.383% B*
HSR:36.364% C+
NS-AM7 Archer
D
Kills:58
Deaths:113
KDR:0.513
Accuracy:53.452% D
HSR:0% F-
TS2 Inquisitor
B
Kills:52
Deaths:29
KDR:1.793
Accuracy:32.885% B
HSR:23.077% C++
Kills:19,526
Deaths (as Infiltrator):7,499
Deaths (to Infiltrators):5,257
KDR:2.60381
Kill Difference:12,027
Playtime:193.751 hours
Usage:6%
Score:4.167m
Score/min:358
Accuracy (listed only):39.068%
HSR (listed only):31.819%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B++
Kills:1,499
Deaths:533
KDR:2.812
Accuracy:23.057% B++
HSR:24.950% B
MRC3 Mercy
B++
Kills:1,487
Deaths:547
KDR:2.718
Accuracy:23.741% B++
HSR:25.017% C**
M6 Onslaught
B+
Kills:1,249
Deaths:436
KDR:2.865
Accuracy:23.055% B+
HSR:23.379% C*
M6 Onslaught
B+
Kills:1,247
Deaths:472
KDR:2.642
Accuracy:23.254% B+
HSR:23.015% C++
M1 Heavy Cycler
B**
Kills:779
Deaths:279
KDR:2.792
Accuracy:21.924% B**
HSR:24.904% B**
M3 Pounder HEG
B*
Kills:522
Deaths:269
KDR:1.941
Accuracy:50.770% B*
HSR:2.682% C
M3 Pounder HEG
B*
Kills:421
Deaths:184
KDR:2.288
Accuracy:54.114% B*
HSR:1.900% D-
M1 Heavy Cycler
A**
Kills:415
Deaths:86
KDR:4.826
Accuracy:28.329% A++
HSR:32.771% A**
M2 Mutilator
B+
Kills:411
Deaths:172
KDR:2.390
Accuracy:19.504% B+
HSR:17.275% C--
MR1 Fracture
A++
Kills:280
Deaths:170
KDR:1.647
Accuracy:56.454% A++
HSR:1.786% D--
MR1 Fracture
A+
Kills:226
Deaths:175
KDR:1.291
Accuracy:57.127% A+
HSR:1.327% D--
NS-10 Burster
B**
Kills:67
Deaths:48
KDR:1.396
Accuracy:38.087% B**
HSR:7.463% B**
NS-20 Gorgon
C+
Kills:66
Deaths:27
KDR:2.444
Accuracy:28.138% C+
HSR:16.667% D
NS-10 Burster
B*
Kills:62
Deaths:52
KDR:1.192
Accuracy:37.358% B*
HSR:6.452% B
NS-20 Gorgon
C++
Kills:55
Deaths:23
KDR:2.391
Accuracy:28.783% C++
HSR:10.909% F
Kills:8,786
Deaths (as MAX Suit):1,736.500
Deaths (to MAX Suits):1,464
KDR:5.0596
Kill Difference:7,049.500
Playtime:116.948 hours
Usage:4%
Score:3.806m
Score/min:542
Accuracy (listed only):34.246%
HSR (listed only):14.700%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:115
V. Kills:21 N/A
Deaths:26
KDR:4.423
Accuracy:46.305% D
KPH:92.600 C
VKPH:16.900 C+
Kills:115 (0 + 0)
Deaths:26
KDR:4.423
VKDR:0.808
Vehicle Kills:21
Kill Difference:89
Playtime:1.243 hours
Usage:0%
Score:0.092m
Score/min:1,228
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:284
V. Kills:44 N/A
Deaths:21
KDR:13.524
Accuracy:50.721% B+
KPH:78.300 B+
VKPH:12.100 C**
C150 Dalton
C+
Kills:170
V. Kills:116 145%
Deaths:18
KDR:9.444
Accuracy:38.542% C+
KPH:40.600 C
VKPH:27.700 C+
AP30 Shredder
B++
Kills:80
V. Kills:114 70%
Deaths:28
KDR:2.857
Accuracy:34.510% C++
KPH:20.100 D-
VKPH:28.600 B++
CAS30 Tank Buster
C
Kills:55
V. Kills:85 64%
Deaths:107
KDR:0.514
Accuracy:39.034% D--
KPH:4.200 D--
VKPH:6.400 C
Kills:589 (55 + 534)
Deaths:174
KDR:3.385
VKDR:2.063
Vehicle Kills:359
Kill Difference:415
Playtime:25.038 hours
Usage:1%
Score:0.481m
Score/min:320
Piloting Accuracy:39.034%
Gunner Accuracy:34.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A++
Kills:1,202
V. Kills:533 225%
Deaths:84
KDR:14.310
Accuracy:53.097% B**
KPH:50.500 B
VKPH:22.400 A++
L100 Python AP
B*
Kills:1,085
V. Kills:545 199%
Deaths:79
KDR:13.734
Accuracy:65.797% B**
KPH:53.900 B++
VKPH:27.100 B*
Skyguard
B*
Kills:285
V. Kills:165 172%
Deaths:28
KDR:10.179
Accuracy:37.411% B*
KPH:22.100 B+
VKPH:12.800 B+
LB00 Python AP
B+
Kills:254
V. Kills:113 223%
Deaths:
KDR:
Accuracy:61.293% C*
KPH:70.100 B+
VKPH:31.200 B+
L100 Python HESH
A
Kills:178
V. Kills:19 N/A
Deaths:6
KDR:29.667
Accuracy:64.991% A
KPH:110.200 A
VKPH:11.800 C**
Kills:3,004 (3,004 + 0)
Deaths:197
KDR:15.249
VKDR:6.980
Vehicle Kills:1,375
Kill Difference:2,807
Playtime:62.066 hours
Usage:2%
Score:1.476m
Score/min:396
Driving Accuracy:64.991%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:35,040
V. Kills:19,317 181%
Deaths:2,051
KDR:17.084
Accuracy:59.084% A
KPH:53.700 B*
VKPH:29.600 A
MR11 Gatekeeper
B*
Kills:1,395
V. Kills:833 167%
Deaths:107
KDR:13.037
Accuracy:50.188% B*
KPH:34 B*
VKPH:20.300 C++
E540 Halberd
B*
Kills:1,345
V. Kills:686 196%
Deaths:117
KDR:11.496
Accuracy:55.733% A+
KPH:36.300 B+
VKPH:18.500 B*
P2-120 HEAT
B*
Kills:1,331
V. Kills:575 231%
Deaths:144
KDR:9.243
Accuracy:51.328% B++
KPH:38.400 C**
VKPH:16.600 B*
P2-120 HESH
B*
Kills:1,101
V. Kills:154 N/A
Deaths:89
KDR:12.371
Accuracy:52.997% B*
KPH:76.300 B+
VKPH:10.700 C+
G30 Vulcan
A
Kills:658
V. Kills:348 189%
Deaths:94
KDR:7
Accuracy:43.790% A
KPH:36.800 B*
VKPH:19.500 B+
G40-F Ranger
A
Kills:122
V. Kills:58 207%
Deaths:1
KDR:122
Accuracy:41.300% B**
KPH:96.200 A
VKPH:45.700 B**
M12 Kobalt
A
Kills:105
V. Kills:3 N/A
Deaths:3
KDR:35
Accuracy:20.862% A
KPH:92.700 B+
VKPH:2.600 D
P525 Marauder
A++
Kills:101
V. Kills:3 N/A
Deaths:5
KDR:20.200
Accuracy:36.768% A++
KPH:90 C*
VKPH:2.700 D
Kills:41,198 (37,472 + 3,726)
Deaths:2,611
KDR:15.779
VKDR:8.417
Vehicle Kills:21,977
Kill Difference:38,587
Playtime:801.178 hours
Usage:25%
Score:21.943m
Score/min:456
Driving Accuracy:52.997%
Gunner Accuracy:36.768%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
C++
Kills:3,566
V. Kills:2,241 159%
Deaths:741
KDR:4.812
Accuracy:52.543% C**
KPH:49.600 C+
VKPH:31.100 C++
P525 Marauder-H
B**
Kills:1,602
V. Kills:83 N/A
Deaths:116
KDR:13.810
Accuracy:46.671% B**
KPH:147.500 B+
VKPH:7.600 C+
E540 Halberd-H
B+
Kills:934
V. Kills:421 221%
Deaths:81
KDR:11.531
Accuracy:63.438% B+
KPH:56.800 C++
VKPH:25.600 C+
MR11 Gatekeeper-H
B+
Kills:467
V. Kills:358 130%
Deaths:85
KDR:5.494
Accuracy:59.880% B+
KPH:35.400 C
VKPH:27.100 C
M12 Kobalt-H
A
Kills:175
V. Kills:8 N/A
Deaths:3
KDR:58.333
Accuracy:25.213% B+
KPH:195.900 B*
VKPH:9 A
G40-F Ranger
C**
Kills:118
V. Kills:66 176%
Deaths:6
KDR:19.667
Accuracy:35.581% C+
KPH:40.300 C**
VKPH:22.600 C**
Kills:6,862 (0 + 6,862)
Deaths:1,032
KDR:6.649
VKDR:3.078
Vehicle Kills:3,177
Kill Difference:5,830
Playtime:116.267 hours
Usage:4%
Score:3.040m
Score/min:436
Driving Accuracy:N/A%
Gunner Accuracy:35.581%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B
Kills:666
V. Kills:130 N/A
Deaths:76
KDR:8.763
Accuracy:47.032% B**
KPH:60.400 C*
VKPH:11.800 B
M12 Kobalt
A
Kills:503
V. Kills:18 N/A
Deaths:23
KDR:21.870
Accuracy:26.616% A
KPH:121.500 B**
VKPH:4.300 C*
M40 Fury
C*
Kills:205
V. Kills:55 366%
Deaths:24
KDR:8.542
Accuracy:47.722% B**
KPH:52.100 C
VKPH:14 C*
M12 Kobalt
B*
Kills:128
V. Kills:3 N/A
Deaths:7
KDR:18.286
Accuracy:21.127% B+
KPH:126.600 B*
VKPH:3 C
M20 Basilisk
B**
Kills:56
V. Kills:17 311%
Deaths:12
KDR:4.667
Accuracy:49.800% B**
KPH:16.300 D
VKPH:5 D--
M60-G Bulldog
A
Kills:54
V. Kills:11 450%
Deaths:3
KDR:18
Accuracy:52.901% A
KPH:58.200 B+
VKPH:11.900 B+
Kills:1,612 (0 + 1,612)
Deaths:145
KDR:11.117
VKDR:1.614
Vehicle Kills:234
Kill Difference:1,467
Playtime:24.473 hours
Usage:1%
Score:0.621m
Score/min:423
Driving Accuracy:N/A%
Gunner Accuracy:52.901%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 54,35735,0402,05117.084B++13.6559.084%AN/A53.7B*29.6A434652.6h5B+8.4B*
MSW-R 10,95010,8783,0443.574C**0.1432.512%B**37.351%B**79.9B+N/A228136.1h9B**27.5B++
T9A "Butcher" 6,3966,3481,9493.257B+0.1732.446%B**33.034%C++75C+N/A20084.6h9.5B++29.4B*
TSAR-42 5,1865,1799565.417B+1.9952.109%A+76.038%B+71.6B+N/A20972.3h1.8B+3.5B++
G20 Vulcan-H 5,8073,5667414.812C1.3852.543%C**2.72%C+49.6C+31.2C++45871.9h78.1B+148.6B+
C-4 3,9433,2071,3652.349C**1.0826.866%C+N/A132B30.3C+73224.3h1.1B+4.1C**
T7 Mini-Chaingun 2,9672,9421,7161.714B1.7222.399%B+15.432%C++52.2C+N/A16556.4h11.5B+51.5B+
Cycler TRV 2,8052,7821,0252.714B+0.7230.834%B*28.792%B+60.5B+N/A17646h9.4B**30.4B*
MG-H1 Watchman 2,4082,3888052.966C**0.4730.055%B+31.784%C++66.1C+N/A18536.1h11.1B++36.8B+
TAR 2,3682,3526823.449B*0.0232.357%B**33.588%B**68.4B+N/A20434.4h9.4B**29.1B*
NS-15M2 2,2702,2649162.472C+0.9626.354%C23.984%D53.8CN/A15442.1h9.6B++36.3B
NS-44 Commissioner 2,1312,1221,3661.553C*1.8848.778%B**20.924%C--98.2AN/A30121.6h2.8B++5.8B++
LC2 Lynx 1,7681,7541,0681.642C++1.7926.048%C+17.218%D--36.2CN/A12648.5h11.4B+43.7B
TAS-16 Blackjack 1,6751,6676862.43B+1.0075.584%B*15.417%C+62.4C++N/A17526.7h2B+2.7B+
P525 Marauder-H 1,6851,60211613.81C10.3846.671%B**N/A147B+7.6C+42510.9h5.8B+12.5B++
NS Decimator 2,2641,5226162.471B+0.9667.999%B++1.248%D47.3C++23C*31332.2h3.5B5.1B+
MRC3 Mercy 1,5111,4995332.812C+0.6223.057%B++24.95%B50.5B+N/A18829.7h15.2B++66.1B+
MRC3 Mercy 1,5021,4875472.718C+0.7123.741%B++25.017%C**48.6B+N/A18130.6h16.3B+68.7B+
T9 CARV 1,4751,4666892.128C++1.3026.249%B+22.783%C--44.6C+N/A19232.9h9.3B*35.4B+
MR11 Gatekeeper 2,2281,39510713.037B+9.6150.188%B*N/A34B*20.3C++58841h34.8B+69.4B*
NSX Naginata 1,3951,3914413.154B**0.2829.729%B++32.567%C++52.9CN/A14426.3h9B++30.3B++
MG-S1 Jackal 1,3771,3734213.261B**0.1733.667%B++34.304%A90.9B*N/A31115.1h7.6B**22.6B++
E540 Halberd 2,0311,34511711.496C*8.0655.733%A+1.19%D--36.3B+18.5B*57237.1h5.4C+9.6B++
P2-120 HEAT 1,9061,3311449.243C++5.8151.328%B++2.63%C+38.5C**16.6B*32534.6h6.2C*12.1B+
TORQ-9 1,3361,3156252.104C*1.3331.719%B*30.646%B49.6C+N/A14926.5h11.7B++36.9B++
M6 Onslaught 1,2641,2494362.865C++0.5723.055%B+23.379%C*53.4B+N/A16823.4h15.4B+66.8B+
M6 Onslaught 1,2631,2474722.642C+0.7923.254%B+23.015%C++50.9B+N/A16524.5h16.4B70.4B+
T1 Cycler 1,2431,2364912.517B+0.9131.826%A28.641%B+54B+N/A22722.9h10B**31.5B*
TMG-50 1,2351,2257681.595C+1.8421.618%D20%D-36DN/A15734h8.9B41.1C*
TRS-12 Uppercut 1,2241,2185782.107B+1.3272.918%B**15.435%C+72.9B+N/A20016.7h2B++2.8B+
HC1 Cougar 1,2181,2156351.913C**1.5228.593%C*20.741%D32.9C-N/A9736.9h8.8B++30.6B+
AS16 NightHawk 1,2131,2106931.746C+1.6946.293%C*12.562%D50.2C+N/A17724.1h4.1C++8.9C**
C75 Viper 1,7351,2028414.31B++10.8853.097%B**N/A50.5B22.4A++34223.8h10.9C+20.6B
SMG-46 Armistice 1,2081,1996861.748B+1.6830.038%B15.43%C--37.1CN/A11732.3h12.2B40.6B
T9 CARV-S 1,1871,1874392.704C**0.7330.562%B*28.812%C+61.2C+N/A17919.4h9.4B++30.7B++
NSX Tanto 1,2081,1843433.452A++0.0233.453%B++36.233%B**53.3C+1.1B20422.2h8.9B**26.7B++
FA1 Barrage 1,1871,1734612.544B++0.8957.017%A14.663%C+72B**N/A25316.3h4B+7B++
NS-11A 1,1871,1734952.37B+1.0632.344%B**24.126%C43.3CN/A13627.1h9.7B**30.1B*
TRAC-5 1,1731,1707031.664B++1.7724.296%C+16.154%D26.4C+N/A12544.4h10.4B+42.7B+
NSX Tomoe 1,1721,1673243.602B0.1734.574%B++41.988%C+64.8C*N/A17018h10.6B++30.5B++
NS-7 PDW 1,1711,1667021.661C++1.7726.324%C24.443%B+35.8CN/A12232.6h11.7B+44.4C*
PDW-16 Hailstorm 1,1701,1653503.329A+0.1033.307%A35.537%A*77.2B**N/A23015.1h11.2B++33.6B++
LC3 Jaguar 1,1671,1635102.28B1.1530.275%B++22.098%C+52.6C++N/A15922.1h10.1C*33.3B+
NSX Tengu 1,1681,1634432.625B**0.8140.723%C++24.42%C++57C+N/A15520.4h10.1B+24.7B
NSX Daimyo 1,1641,1621945.99B+2.5653.146%A+94.406%C+81.8C*N/A22614.2h2.2C**4.1B++
NS-11C 1,1721,1609581.211C+2.2223.298%D16.121%D-19.6DN/A6859.1h11.6B+49.9C++
T32 Bull 1,1611,1583783.063B++0.3729.762%B+22.539%D52.9C+N/A14321.9h9.3B**31.1B++
P2-120 HESH 1,2551,1018912.371C8.9452.997%B*N/A76.5B+10.7C+34914.4h4B7.5B+
L100 Python AP 1,6301,0857913.734C**10.3065.797%B**N/A54B++27.1B*48120.1h4.1B6.2B++
The Slasher 1,03799424,0910.041C3.3925.058%D3.722%D-1CN/A31030.4h1.9B+7.4C++
E540 Halberd-H 1,3559348111.531C8.1063.438%B+N/A57C++25.7C+40316.4h4.4B7B+
MG-C1 Kindred 9439302853.263A++0.1732.562%B+31.828%B*71C*1C21413.1h7.7B**23.6B*
Shuriken 8548512014.234A+0.8032.518%B++35.605%A++90.5B**N/A3599.4h9.9A+30.6A
M1 Heavy Cycler 7897792792.792B+0.6421.924%B**24.904%B**44.5B**N/A15117.5h13.2B**60.2B*
MG-A1 Arbalest 7087021983.545A+0.1135.529%A+44.017%A+73.9B++N/A2169.5h10.1A28.5A
Tank Mine 1,0996701773.785C**0.3556.261%B**N/A136.7C++87.6B+15904.9h3.2F-5.7C+
M40 Fury 796666768.763C+5.3347.032%B**1.652%C++60.5C*11.8B35211h13.1C+27.8B+
G30 Vulcan 1,006658947C++3.5743.79%A1.672%D--36.8B*19.4B+107317.9h75.1B171.5B++
T4 AMP 6336333261.942B++1.4925.4%D14.692%D*53.2C*N/A15211.9h9.9A38.9B+
T1S Cycler 5695611713.281A++0.1532.469%B**42.068%A*61.6B++N/A2239.1h9.2B**28.5B*
NSX-P Naginata 5585521075.159A*1.7334.536%A+41.486%B**93.6B1D2555.9h8.6B+24.9B++
M3 Pounder HEG 5775222691.941C+1.4950.77%B*2.682%C29.7B+3.1C--16117.6h11.9B++23.5B+
M12 Kobalt 5215032321.87C+18.4426.616%A14.712%D-122.7B**4.4C**3594.1h13.7B++51.3B*
T1A Unity 4854801812.652B+0.7830.616%B++31.667%B+65.8B+N/A1947.3h9.5A31B**
MR11 Gatekeeper-H 825467855.494C-2.0659.88%B+N/A35.4C27.1C39113.2h43.4B72.5B+
NS-357 Underboss 4694673451.354C++2.0847.292%B*21.413%C-70.8C*N/A2466.6h3.7C*7.8B+
M3 Pounder HEG 4854211842.288C+1.1454.114%B*1.9%D-34.2B*5.2B+17112.3h13.2B+24.5B++
M1 Heavy Cycler 422415864.826A++1.3928.329%A++32.771%A**65.9A+1.1C**1966.3h12.6B*44.4B*
M2 Mutilator 4124111722.39C+1.0419.504%B+17.275%C--44.7B++N/A1599.2h12.5B**64.2B++
Ripper 4084061,3950.291A3.1419.244%D21.675%B+3.3CN/A8122.8h1.1B*5.9C*
Claymore 380380556.909C+3.4829.529%C-N/A165.2C*N/A5182.3h1.2C+4C+
NS-61 Emissary 3653642991.217C++2.2124.911%D14.011%D33.7C+N/A11610.8h11.1C*44.7C++
T2 Striker 6343292651.242B++2.1955.289%C**N/A16.5C+15.3C+26319.9h41C74.2C+
NS-15 Gallows 330327664.955B**1.5234.185%B*46.177%B**83.8CN/A2393.9h8.2A24.1B**
TRAC-Shot 3083081701.812C++1.6230.067%B*20.779%C++41.6C+N/A1427.4h10.6C*35.2B+
NS-45 Pilot 3043021871.615C+1.8235.09%C*30.464%C+81.6C+N/A2423.7h5.6B+16B+
NSX-P Tanto 286286943.043A0.3933.018%B++36.713%B**49.3C+N/A2085.8h9.6B+29.2B++
Skyguard 4502852810.179A++6.7537.411%B*1.754%C22.1B+12.8B+28212.9h94.4C**252.3B++
L105 Zephyr 3282842113.524C+10.0950.721%B+1.056%B+78.9B+12.2B3843.6h5.7C*11.2B+
MR1 Fracture 5082801701.647B*1.7856.454%A++1.786%D--15.3B++12.5M+16618.3h40.1C**71B+
Frag Grenade 2652631263N/A259.5743.886%DN/A375.7D-2.9D*22340.7h4.1D-9.2D
LB00 Python AP 3672541254S250.5761.293%C*N/A70.6B+31.4B+5183.6h3.1B*5.1B**
NSX-P Tengu 243238683.5A0.0746.018%B*29.412%B++99.2B++2.1B*2962.4h8.9B+19.3B++
AMR-66 2342331661.404C+2.0322.346%D*20.172%D-29.9CN/A1437.8h7.1B+31.6C+
ML-7 3332262021.119C++2.3158.457%C+1.327%D--26.9C12.7C5788.4h5.6C**9.6C**
MR1 Fracture 4202261751.291B+2.1457.127%A+1.327%D--12.2B10.5A*14018.5h50.6C+88.6B+
Hunter QCX 3622251571.433B++2.0049.695%C**N/A25.6B+15.6A*1988.8h6.5C++13.1C*
M40 Fury 260205248.542C+5.1147.722%B**1.463%C+52.6C14.1C*6253.9h17.6D36.9C+
TX1 Repeater 2022001381.449B+1.9830.172%B++30.5%B**62.5B*N/A3303.2h8.4B**27.9B*
NS-30 Vandal 1871861111.676C1.7634.87%C27.957%C+35.8DN/A1225.2h5C++14.2C++
L100 Python HESH 197178629.667B*26.2464.991%A1.124%C+111.3A11.9C**7801.6h2B**3.1B**
NS-11P 181177414.317A++0.8935.35%A+35.028%B**88.5B**2B*3432h9.2A26.1B**
M12 Kobalt-H 183175358.333A+54.9025.213%B+16%C-194.4B*8.9A5230.9h9.8B**38.9B++
Chainblade 17517410,5260.017C3.4116.084%D*N/A0.3DN/A1537.4h2.2C**13.6C
C150 Dalton 286170189.444C6.0138.542%C+N/A40.5C27.6C6144.2h2.8B+7.3B+
RAMS .50M 164164217.81B**4.3845.738%B+84.756%B++51.3B+N/A2233.2h1.7B++3.7B++
M12 Kobalt 165162820.25D16.8221.553%C+23.457%B**180B*3.3D4790.9h9A41.7B*
Rocklet Rifle 287155552.818A**0.6150.585%CN/A43.1B*36.7B++7113.6h23.7B**46.9B++
Ectoblaster 140139981.418B+2.0144.981%B+7.914%C51.5B+N/A1322.7h15.3C**34B+
M12 Kobalt 131128718.286C+14.8521.127%B+16.406%D128B*3C5111h10.6A+50.3B*
G40-F Ranger 1801221122S118.5741.3%B**N/A93.8A44.6B*9141.3h48.2B+116.6B++
G40-F Ranger 184118619.667A+16.2435.581%C+N/A40.7B22.8B2842.9h57.8B+162.4B+
Hellfire Rocket Pods 136115264.423D0.9946.305%DN/A95.8C17.5C+12281.2h24.2C+52.2C+
Soldier Soaker 111110791.392C+2.0435.179%C8.182%D*37.9DN/A1002.9h6.1C+17.2C++
M12 Kobalt 108105335B++31.5720.862%A12.381%D95.5B+2.7C--1841.1h13.8B+66.3B*
P525 Marauder 104101520.2C+16.7736.768%A++N/A91.8C**2.7D2711.1h7.5D20.5B+
Fatestealer 100100931.075U2.3645.365%B+17%C32.3C++N/A693.1h2.3C5.1B+
MAX Punch 97971,7410.056C--3.3838.42%CN/A0.9C-N/A3113.7h1.5C**3.8B+
AP30 Shredder 19480282.857C-0.5734.51%C++N/A20D-28.5B+4334h161.8F-468.8F-
NS Baron G5 7171332.152A+1.2854.219%B++14.085%C44.4C+N/A1951.6h3.6B++6.7C++
Spear Anti-Vehicle Phalanx Turret 10969417.25B*13.8262.379%A1.449%D*69B++40B**18341h7.4C*11.9B++
NS-10 Burster 13567481.396C+2.0438.087%B**7.463%B**8.9A9.1M**1367.5h135.2B+354.9B*
NS-357 IA 6666421.571C**1.8657.383%B*36.364%C+82.5B+N/A3850.8h2.6B**4.5B**
NS-20 Gorgon 6666272.444B+0.9928.138%C+16.667%D28.7B+N/A972.3h21.1B+74.8B++
NS-10 Burster 12162521.192C+2.2437.358%B*6.452%B8.1B*7.7M1177.7h144.9C*387.8B++
NS-AM7 Archer 99581130.513C+2.9253.452%DN/A2.8D-2C5020.4h18.7C+35C
M20 Basilisk 7356124.667C+1.2449.8%B**8.929%A16.5D5D--4693.4h104.3C--209.3C++
NS-20 Gorgon 5655232.391B+1.0428.783%C++10.909%F27.5BN/A912h23.3C**81B++
CAS30 Tank Buster 140551070.514D2.9239.034%D--N/A4.2D--6.4C17513.2h74.5C-190.9D
M60-G Bulldog 6554318B++14.5752.901%AN/A60B++12.2B+4150.9h5.7B+10.9B++
TS2 Inquisitor 5352291.793C++1.6432.885%B23.077%C++28.9DN/A1001.8h10.3C+31.5C++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,8502,147,619264.8h
Anti-Vehicle MANA Turret126521h
Spawn Beacon153,0052h
Nanite Revive Grenade01,9000.5h
Medical Applicator397220,60716.4h
Motion Spotter76,4683h
NS Patriot Flare Gun04770.3h
TR Patriot Flare Gun01300.2h
Restoration Kit695750.6h
NS Deep Freeze0580.2h
Spitfire Auto-Turret71,0561.1h
Ammunition Package231,7671.1h
Recon Detection Device108661.7h
Shield Recharging Field0840h
Medical Kit1,83418,90617.3h
Anti-Infantry MANA Turret32000.4h
M20 Drake0880.2h
Nano-Repair Grenade02,3800.7h

Check the help document for the dictionary if you want to learn more about words used here.


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