Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 13 (19,291)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal Bass91[ARMF] Bass91
TR BR 169

KDR: 3.19

Score: 71.1m

Last Seen: Jan 14th, 2020 6:06 PM
-

Prestige 1, Battle Rank 100 (169 total) - Terran Republic on Cobalt - Outfit Officer of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP MSW-R T9A "Butcher" G20 Vulcan-H C-4 T7 Mini-Chaingun TSAR-42 NS-15M2
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Bass91



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,821,456 MLG Score: 1456
Fun Score: N/A
Cheeseburgers Flipped: 901TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.243%26.259%76837119544,8262.271510.923

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.497%1.498A+0.67B+-0.424C--HEAD ++ (~11.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.20.547B+9.70.318C*23.5

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.762%1.001%24707122532,56225271794812.8856181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.991%1.325A-0.968D--0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.706B++6.10.504B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.22%2.904%7601312198,987203543644.41405206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.33%1.197B**-0.389C-0.582

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.80.321C*40.20.002C+41.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.23%74.005%760212302,562118652.1602

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.273%2.081A*0.361C**-0.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.598B+1.90.39B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.585%14.182%760412284,4001477252.97901

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.942%1.219B**-0.105C+0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.612B+2.90.408B2.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 47
71.1m282.8%477 (28.6k)420 (25.2k)3.19426122,76238,4323.93677169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1232916323.501%14.641%34404:2439

7% Combat Medic54% Engineer22% Heavy Assault9% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 14th, 2014 8:16 AMJun 7th, 2016 8:55 AMJan 16th, 2020 9:04 PM (16h) (PST)Jan 14th, 2020 3:15 PM (3d) (PST)Jan 14th, 2020 2:06 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1011819200.7250.2270.1062.5090.1631456

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
66,06310,87355,190431461511025,177

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2823.9h/117.7d 28,536 17,974 38,420 425.1k 2,176 7,954 27,568 186.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:6,636
Deaths:2,096
KDR:3.166
Accuracy:31.246% A+
HSR:33.650% A
T9A "Butcher"
A++
Kills:5,556
Deaths:1,755
KDR:3.166
Accuracy:32.359% A++
HSR:31.840% B+
NS-15M2
B+
Kills:2,211
Deaths:897
KDR:2.465
Accuracy:26.322% B+
HSR:23.655% C
MG-H1 Watchman
A
Kills:2,207
Deaths:744
KDR:2.966
Accuracy:30.158% A
HSR:31.219% B+
NSX Naginata
A+
Kills:1,391
Deaths:441
KDR:3.154
Accuracy:29.729% A+
HSR:32.567% B+
T9 CARV
A
Kills:1,338
Deaths:648
KDR:2.065
Accuracy:25.714% A
HSR:20.030% C-
TMG-50
C+
Kills:1,225
Deaths:768
KDR:1.595
Accuracy:21.618% C+
HSR:20% D
T9 CARV-S
A+
Kills:1,187
Deaths:439
KDR:2.704
Accuracy:30.562% A+
HSR:28.812% B+
T32 Bull
B**
Kills:1,158
Deaths:378
KDR:3.063
Accuracy:29.762% B**
HSR:22.539% C
NSX-P Naginata
A*
Kills:353
Deaths:63
KDR:5.603
Accuracy:34.840% A*
HSR:36.261% B**
Kills:23,262
Deaths (as Heavy Assault):8,229
Deaths (to Heavy Assaults):11,358
KDR:2.82683
Kill Difference:15,033
Playtime:631.515 hours
Usage:22%
Score:13.080m
Score/min:345
Accuracy (listed only):29.231%
HSR (listed only):28.057%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B
Kills:1,618
Deaths:1,042
KDR:1.553
Accuracy:25.563% B
HSR:15.204% D--
TAS-16 Blackjack
A
Kills:1,343
Deaths:610
KDR:2.202
Accuracy:74.555% A
HSR:14.147% C
HC1 Cougar
B*
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% B*
HSR:20.741% C
AS16 NightHawk
B+
Kills:1,180
Deaths:680
KDR:1.735
Accuracy:46.216% B+
HSR:12.458% C--
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
LC3 Jaguar
A
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% A
HSR:22.098% C**
NS-11C
C+
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C+
HSR:16.121% D
FA1 Barrage
A+
Kills:709
Deaths:317
KDR:2.237
Accuracy:54.444% A+
HSR:15.797% C++
MG-C1 Kindred
B**
Kills:484
Deaths:172
KDR:2.814
Accuracy:31.711% B**
HSR:29.132% B*
TRAC-Shot
B**
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B**
HSR:20.779% B+
NSX Tanto
C*
Kills:210
Deaths:134
KDR:1.567
Accuracy:27.299% C*
HSR:24.286% C+
AMR-66
D-
Kills:203
Deaths:160
KDR:1.269
Accuracy:21.072% D--
HSR:18.719% D-
NSX-P Tanto
B++
Kills:95
Deaths:40
KDR:2.375
Accuracy:29.784% B++
HSR:30.526% B++
Kills:12,026
Deaths (as Engineer):6,695
Deaths (to Engineers):8,254
KDR:1.79627
Kill Difference:5,331
Playtime:1,512.198 hours
Usage:54%
Score:43.158m
Score/min:476
Accuracy (listed only):37.133%
HSR (listed only):19.367%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B
Kills:1,618
Deaths:1,042
KDR:1.553
Accuracy:25.563% B
HSR:15.204% D--
TAS-16 Blackjack
A
Kills:1,343
Deaths:610
KDR:2.202
Accuracy:74.555% A
HSR:14.147% C
HC1 Cougar
B*
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% B*
HSR:20.741% C
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
AS16 NightHawk
B+
Kills:1,180
Deaths:680
KDR:1.735
Accuracy:46.216% B+
HSR:12.458% C--
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
NS-7 PDW
B**
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C**
HSR:24.443% B**
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B+
LC3 Jaguar
A
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% A
HSR:22.098% C**
NS-11C
C+
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C+
HSR:16.121% D
FA1 Barrage
A+
Kills:709
Deaths:317
KDR:2.237
Accuracy:54.444% A+
HSR:15.797% C++
PDW-16 Hailstorm
M
Kills:498
Deaths:156
KDR:3.192
Accuracy:32.791% A+
HSR:31.727% M
MG-C1 Kindred
B**
Kills:484
Deaths:172
KDR:2.814
Accuracy:31.711% B**
HSR:29.132% B*
TRAC-Shot
B**
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B**
HSR:20.779% B+
NSX Tanto
C*
Kills:210
Deaths:134
KDR:1.567
Accuracy:27.299% C*
HSR:24.286% C+
MG-S1 Jackal
B+
Kills:203
Deaths:105
KDR:1.933
Accuracy:29.125% B+
HSR:16.749% C--
NSX-P Tanto
B++
Kills:95
Deaths:40
KDR:2.375
Accuracy:29.784% B++
HSR:30.526% B++
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
Kills:16,103
Deaths (as Light Assault):8,648
Deaths (to Light Assaults):6,512
KDR:1.86205
Kill Difference:7,455
Playtime:240.888 hours
Usage:9%
Score:4.456m
Score/min:308
Accuracy (listed only):37.087%
HSR (listed only):20.893%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:2,418
Deaths:515
KDR:4.695
Accuracy:49.418% A++
HSR:73.449% B+
NS-44 Commissioner
B**
Kills:1,285
Deaths:926
KDR:1.388
Accuracy:45.207% B**
HSR:16.887% D
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
NS-7 PDW
B**
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C**
HSR:24.443% B**
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B+
T4 AMP
C
Kills:633
Deaths:326
KDR:1.942
Accuracy:25.400% C
HSR:14.692% D-
PDW-16 Hailstorm
M
Kills:498
Deaths:156
KDR:3.192
Accuracy:32.791% A+
HSR:31.727% M
NSX Tomoe
B*
Kills:400
Deaths:153
KDR:2.614
Accuracy:33.118% B*
HSR:32.750% C
NS-61 Emissary
C-
Kills:354
Deaths:293
KDR:1.208
Accuracy:24.774% C--
HSR:13.842% C-
NS-45 Pilot
B+
Kills:302
Deaths:187
KDR:1.615
Accuracy:35.092% B+
HSR:30.464% B+
NS-357 Underboss
B**
Kills:283
Deaths:207
KDR:1.367
Accuracy:45.382% B**
HSR:18.021% C--
MG-S1 Jackal
B+
Kills:203
Deaths:105
KDR:1.933
Accuracy:29.125% B+
HSR:16.749% C--
TX1 Repeater
A
Kills:195
Deaths:136
KDR:1.434
Accuracy:30.241% B**
HSR:30.256% A
RAMS .50M
B**
Kills:144
Deaths:18
KDR:8
Accuracy:45.818% B**
HSR:83.333% B+
Ectoblaster
B++
Kills:139
Deaths:98
KDR:1.418
Accuracy:44.981% B++
HSR:7.914% C
NS-30 Vandal
C
Kills:117
Deaths:97
KDR:1.206
Accuracy:31.318% C
HSR:20.513% D
Soldier Soaker
C++
Kills:110
Deaths:79
KDR:1.392
Accuracy:35.179% C++
HSR:8.182% D--
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
NS-AM7 Archer
D
Kills:57
Deaths:113
KDR:0.504
Accuracy:53.502% D
HSR:0% F-
TS2 Inquisitor
B++
Kills:52
Deaths:29
KDR:1.793
Accuracy:32.885% B++
HSR:23.077% B+
Kills:10,769
Deaths (as Infiltrator):5,290
Deaths (to Infiltrators):4,513
KDR:2.03573
Kill Difference:5,479
Playtime:124.710 hours
Usage:4%
Score:2.187m
Score/min:292
Accuracy (listed only):36.908%
HSR (listed only):25.896%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A
Kills:2,105
Deaths:876
KDR:2.403
Accuracy:29.951% A
HSR:25.986% B++
TAR
A++
Kills:1,942
Deaths:582
KDR:3.337
Accuracy:32.358% A++
HSR:31.514% A
TAS-16 Blackjack
A
Kills:1,343
Deaths:610
KDR:2.202
Accuracy:74.555% A
HSR:14.147% C
TORQ-9
A+
Kills:1,315
Deaths:624
KDR:2.107
Accuracy:31.727% A+
HSR:30.646% B*
T1 Cycler
A*
Kills:1,193
Deaths:481
KDR:2.480
Accuracy:31.797% A*
HSR:27.997% B*
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
AS16 NightHawk
B+
Kills:1,180
Deaths:680
KDR:1.735
Accuracy:46.216% B+
HSR:12.458% C--
NS-11A
A+
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:32.344% A+
HSR:24.126% C*
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
NS-7 PDW
B**
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C**
HSR:24.443% B**
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B+
FA1 Barrage
A+
Kills:709
Deaths:317
KDR:2.237
Accuracy:54.444% A+
HSR:15.797% C++
PDW-16 Hailstorm
M
Kills:498
Deaths:156
KDR:3.192
Accuracy:32.791% A+
HSR:31.727% M
MG-A1 Arbalest
A+
Kills:383
Deaths:128
KDR:2.992
Accuracy:35.444% A+
HSR:40.470% A
T1A Unity
B**
Kills:378
Deaths:145
KDR:2.607
Accuracy:30.502% B**
HSR:29.101% B+
T1S Cycler
M++
Kills:371
Deaths:120
KDR:3.092
Accuracy:32.290% A++
HSR:42.049% M++
MG-S1 Jackal
B+
Kills:203
Deaths:105
KDR:1.933
Accuracy:29.125% B+
HSR:16.749% C--
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
Kills:17,540
Deaths (as Combat Medic):7,735
Deaths (to Combat Medics):3,740
KDR:2.26761
Kill Difference:9,805
Playtime:192.412 hours
Usage:7%
Score:4.621m
Score/min:400
Accuracy (listed only):39.454%
HSR (listed only):25.212%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:1,393
Deaths:502
KDR:2.775
Accuracy:22.728% A
HSR:23.259% B+
MRC3 Mercy
A
Kills:1,367
Deaths:516
KDR:2.649
Accuracy:23.401% A
HSR:23.921% B+
M6 Onslaught
A
Kills:1,239
Deaths:430
KDR:2.881
Accuracy:23.005% A
HSR:23.245% B++
M6 Onslaught
B**
Kills:1,231
Deaths:466
KDR:2.642
Accuracy:23.202% B**
HSR:23.071% B+
M1 Heavy Cycler
A+
Kills:614
Deaths:256
KDR:2.398
Accuracy:20.838% A+
HSR:21.987% B*
M3 Pounder HEG
A
Kills:520
Deaths:267
KDR:1.948
Accuracy:50.561% A
HSR:2.692% C
M3 Pounder HEG
A
Kills:416
Deaths:182
KDR:2.286
Accuracy:53.893% A
HSR:1.923% D-
M2 Mutilator
B**
Kills:411
Deaths:172
KDR:2.390
Accuracy:19.504% B**
HSR:17.275% C
MR1 Fracture
A*
Kills:274
Deaths:169
KDR:1.621
Accuracy:56.355% A*
HSR:1.825% D-
M1 Heavy Cycler
A**
Kills:274
Deaths:63
KDR:4.349
Accuracy:27.492% A**
HSR:28.832% A*
MR1 Fracture
A*
Kills:220
Deaths:174
KDR:1.264
Accuracy:57.017% A*
HSR:1.364% D*
NS-20 Gorgon
B+
Kills:66
Deaths:27
KDR:2.444
Accuracy:28.138% B+
HSR:16.667% C-
NS-10 Burster
A
Kills:62
Deaths:47
KDR:1.319
Accuracy:37.625% A
HSR:8.065% B**
NS-20 Gorgon
B+
Kills:55
Deaths:23
KDR:2.391
Accuracy:28.783% B+
HSR:10.909% D**
NS-10 Burster
A
Kills:53
Deaths:51
KDR:1.039
Accuracy:36.950% A
HSR:7.547% B+
Kills:8,195
Deaths (as MAX Suit):1,672.500
Deaths (to MAX Suits):1,355
KDR:4.89985
Kill Difference:6,522.500
Playtime:112.819 hours
Usage:4%
Score:3.594m
Score/min:531
Accuracy (listed only):33.966%
HSR (listed only):14.172%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C**
Kills:114
V. Kills:21 N/A
Deaths:26
KDR:4.385
Accuracy:46.348% C+
KPH:91.800 C*
VKPH:16.900 C**
Kills:114 (0 + 0)
Deaths:26
KDR:4.385
VKDR:0.808
Vehicle Kills:21
Kill Difference:88
Playtime:1.243 hours
Usage:0%
Score:0.086m
Score/min:1,148
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:284
V. Kills:44 N/A
Deaths:21
KDR:13.524
Accuracy:50.721% B*
KPH:78.300 B**
VKPH:12.100 B+
C150 Dalton
C++
Kills:121
V. Kills:87 138%
Deaths:18
KDR:6.722
Accuracy:35.564% C
KPH:36.200 C++
VKPH:26 C++
AP30 Shredder
B**
Kills:80
V. Kills:114 70%
Deaths:28
KDR:2.857
Accuracy:34.510% C*
KPH:20.100 D
VKPH:28.600 B**
CAS30 Tank Buster
C
Kills:55
V. Kills:85 64%
Deaths:107
KDR:0.514
Accuracy:39.049% D
KPH:4.200 D
VKPH:6.400 C
Kills:540 (55 + 485)
Deaths:174
KDR:3.103
VKDR:1.897
Vehicle Kills:330
Kill Difference:366
Playtime:24.136 hours
Usage:1%
Score:0.444m
Score/min:307
Piloting Accuracy:39.049%
Gunner Accuracy:34.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M+
Kills:1,123
V. Kills:501 224%
Deaths:84
KDR:13.369
Accuracy:53.119% A
KPH:49.700 B**
VKPH:22.200 M+
L100 Python AP
A+
Kills:1,085
V. Kills:545 199%
Deaths:79
KDR:13.734
Accuracy:65.797% B**
KPH:53.900 A+
VKPH:27.100 A
Skyguard
B**
Kills:244
V. Kills:143 169%
Deaths:28
KDR:8.714
Accuracy:36.690% B**
KPH:21.500 B**
VKPH:12.600 B++
L100 Python HESH
A++
Kills:137
V. Kills:8 N/A
Deaths:6
KDR:22.833
Accuracy:64.318% A++
KPH:101 A++
VKPH:5.900 C--
LB00 Python AP
C++
Kills:51
V. Kills:24 204%
Deaths:
KDR:
Accuracy:62.887% C**
KPH:50.700 C+
VKPH:23.900 C++
Kills:2,640 (2,640 + 0)
Deaths:197
KDR:13.401
VKDR:6.198
Vehicle Kills:1,221
Kill Difference:2,443
Playtime:56.445 hours
Usage:2%
Score:1.276m
Score/min:377
Driving Accuracy:62.887%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:27,983
V. Kills:16,208 173%
Deaths:2,050
KDR:13.650
Accuracy:59.370% A+
KPH:50.400 A+
VKPH:29.200 A++
E540 Halberd
A
Kills:1,287
V. Kills:663 194%
Deaths:117
KDR:11
Accuracy:55.889% A++
KPH:35.800 B**
VKPH:18.400 A
MR11 Gatekeeper
A+
Kills:1,201
V. Kills:734 163%
Deaths:106
KDR:11.330
Accuracy:49.769% A
KPH:33.100 A+
VKPH:20.200 B++
P2-120 HESH
A
Kills:1,088
V. Kills:151 N/A
Deaths:89
KDR:12.225
Accuracy:52.999% A
KPH:76.700 B**
VKPH:10.600 C++
P2-120 HEAT
B**
Kills:902
V. Kills:391 230%
Deaths:144
KDR:6.264
Accuracy:49.144% B++
KPH:32.800 B+
VKPH:14.200 B**
G30 Vulcan
A++
Kills:623
V. Kills:337 184%
Deaths:94
KDR:6.628
Accuracy:43.722% A++
KPH:36.600 A+
VKPH:19.800 B*
M12 Kobalt
A+
Kills:105
V. Kills:3 N/A
Deaths:3
KDR:35
Accuracy:20.862% A+
KPH:92.700 B*
VKPH:2.600 C
P525 Marauder
A*
Kills:101
V. Kills:3 N/A
Deaths:5
KDR:20.200
Accuracy:36.768% A*
KPH:90 B+
VKPH:2.700 C--
Kills:33,290 (29,973 + 3,317)
Deaths:2,608
KDR:12.765
VKDR:7.090
Vehicle Kills:18,490
Kill Difference:30,682
Playtime:688.053 hours
Usage:24%
Score:18.508m
Score/min:448
Driving Accuracy:49.144%
Gunner Accuracy:36.768%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B+
Kills:3,421
V. Kills:2,182 157%
Deaths:741
KDR:4.617
Accuracy:52.423% B+
KPH:49 C**
VKPH:31.300 B+
P525 Marauder-H
A
Kills:1,532
V. Kills:76 N/A
Deaths:116
KDR:13.207
Accuracy:45.955% A
KPH:147.800 B**
VKPH:7.300 C++
E540 Halberd-H
B++
Kills:877
V. Kills:401 218%
Deaths:81
KDR:10.827
Accuracy:63.213% B++
KPH:56 B+
VKPH:25.600 B+
MR11 Gatekeeper-H
B++
Kills:328
V. Kills:280 117%
Deaths:85
KDR:3.859
Accuracy:58.610% B++
KPH:32 C+
VKPH:27.300 C+
M12 Kobalt-H
A
Kills:123
V. Kills:6 N/A
Deaths:3
KDR:41
Accuracy:25.520% B++
KPH:185.200 A
VKPH:9 A
G40-F Ranger
B+
Kills:108
V. Kills:59 180%
Deaths:6
KDR:18
Accuracy:35.295% C++
KPH:40.500 B+
VKPH:22.100 B+
Kills:6,389 (0 + 6,389)
Deaths:1,032
KDR:6.191
VKDR:2.911
Vehicle Kills:3,004
Kill Difference:5,357
Playtime:109.438 hours
Usage:4%
Score:2.845m
Score/min:433
Driving Accuracy:N/A%
Gunner Accuracy:35.295%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:664
V. Kills:129 N/A
Deaths:76
KDR:8.737
Accuracy:47.082% A
KPH:60.800 B++
VKPH:11.800 B+
M12 Kobalt
A*
Kills:457
V. Kills:16 N/A
Deaths:23
KDR:19.870
Accuracy:25.868% A++
KPH:131 A*
VKPH:4.600 B+
M40 Fury
B+
Kills:203
V. Kills:54 369%
Deaths:24
KDR:8.458
Accuracy:47.609% A
KPH:51.700 C+
VKPH:13.800 B+
M12 Kobalt
A+
Kills:112
V. Kills:3 N/A
Deaths:7
KDR:16
Accuracy:21.001% B++
KPH:121.900 A+
VKPH:3.300 C+
M20 Basilisk
B**
Kills:55
V. Kills:17 306%
Deaths:12
KDR:4.583
Accuracy:49.395% B**
KPH:16.900 C
VKPH:5.200 D
Kills:1,491 (0 + 1,491)
Deaths:142
KDR:10.500
VKDR:1.542
Vehicle Kills:219
Kill Difference:1,349
Playtime:22.512 hours
Usage:1%
Score:0.576m
Score/min:426
Driving Accuracy:N/A%
Gunner Accuracy:49.395%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 44,19127,9832,05013.65B*10.4659.37%A+N/A50.4A+29.2A++427554.8h5.3B*9B**
MSW-R 6,6866,6362,0963.166B+0.0331.246%A+33.65%A70.2B**N/A19294.5h9.3B**29.8B*
T9A "Butcher" 5,5975,5561,7553.166B++0.0332.359%A++31.84%B+74.1B+N/A19175h9.7B*29.8B**
G20 Vulcan-H 5,6033,4217414.617C++1.4252.423%B+2.748%C+49C**31.3B+45369.8h78.8B++150.2B*
C-4 3,7153,0371,2202.489B++0.7126.885%C++N/A137.4B**30.7C++74422.1h1.1B*4.2B++
T7 Mini-Chaingun 2,4562,4381,5401.583B++1.6121.876%B*14.192%C*46.1B+N/A14752.9h11.8B++53.8B++
TSAR-42 2,4222,4185154.695C**1.5049.418%A++73.449%B+58.5B*N/A16841.3h1.9B++3.9B*
NS-15M2 2,2172,2118972.465B+0.7326.322%B+23.655%C53.8C**N/A14941.1h9.6B**36.5B++
MG-H1 Watchman 2,2212,2077442.966B*0.2330.158%A31.219%B+66.9B*N/A18033h11.2B**37.3B*
Cycler TRV 2,1242,1058762.403B**0.7929.951%A25.986%B++54.5B**N/A15338.6h9.7A32.3B**
TAR 1,9531,9425823.337A0.1432.358%A++31.514%A67.4A+N/A19028.8h9.6A29.5A
LC2 Lynx 1,6291,6181,0421.553B+1.6425.563%B15.204%D--34.3C*N/A11947.2h11.5B*45B++
P525 Marauder-H 1,6081,53211613.207C+10.0145.955%AN/A147.3B**7.3C++41810.4h5.7B+12.4B*
MRC3 Mercy 1,4041,3935022.775C**0.4222.728%A23.259%B+49AN/A18228.4h15.3B**67.5B*
NSX Naginata 1,3951,3914413.154A++0.0429.729%A+32.567%B+52.9BN/A14126.3h9B*30.3B*
MRC3 Mercy 1,3811,3675162.649C**0.5523.401%A23.921%B+46.8B**N/A17329.2h16.6B*71B*
TAS-16 Blackjack 1,3491,3436102.202B**0.9974.555%A14.147%C57.6B++N/A15523.3h2.1B++2.8B++
T9 CARV 1,3471,3386482.065B++1.1325.714%A20.03%C-43B++N/A18131.1h9.4A36.5B*
TORQ-9 1,3361,3156242.107B+1.0931.727%A+30.646%B*49.8B++N/A14626.4h11.7B**36.9B**
E540 Halberd 1,9501,28711711B+7.8155.889%A++1.243%D--35.8B**18.4A56436h5.4B+9.7B**
NS-44 Commissioner 1,2911,2859261.388B+1.8145.207%B**16.887%D80.8A++N/A24315.9h3B*6.6B*
NS Decimator 1,8681,2535142.438A+0.7668.536%B**1.437%D46.2B+22.7B*30827.1h3.6B++5.2B*
M6 Onslaught 1,2541,2394302.881B+0.3123.005%A23.245%B++53.4B**N/A16823.2h15.4B**66.8B*
M6 Onslaught 1,2471,2314662.642C**0.5523.202%B**23.071%B+50.5B**N/A16424.4h16.4B++70.7B++
TMG-50 1,2351,2257681.595B+1.6021.618%C+20%D36C++N/A15534h8.9B*41.1B+
HC1 Cougar 1,2181,2156351.913B**1.2828.593%B*20.741%C32.9C++N/A9536.9h8.8B**30.6B*
MR11 Gatekeeper 1,9351,20110611.33A+8.1449.769%AN/A33.1A+20.2B++53836.3h35.7B**71.8B**
T1 Cycler 1,2001,1934812.48B**0.7131.797%A*27.997%B*53.5A++N/A21022.3h10.1A31.7A
T9 CARV-S 1,1871,1874392.704B*0.4930.562%A+28.812%B+61.2B*N/A17719.4h9.4B**30.7B*
SMG-46 Armistice 1,1901,1816811.734B++1.4630.034%B*15.326%C36.7C**N/A11432.2h12.3B++40.8B+
AS16 NightHawk 1,1831,1806801.735B+1.4646.216%B+12.458%C--49.8B+N/A17023.7h4.1B+9B+
NS-11A 1,1871,1734952.37B**0.8232.344%A+24.126%C*43.3B+N/A13427.1h9.7A30.1B**
TRAC-5 1,1731,1707031.664A1.5324.296%B+16.154%D26.5B+N/A11744.2h10.4B**42.7B++
TRS-12 Uppercut 1,1741,1685642.071B*1.1272.696%A14.983%C+73B**N/A19116h2B**2.8B*
NS-7 PDW 1,1711,1667021.661B**1.5326.324%C**24.443%B**35.8B+N/A11832.6h11.7B++44.4B+
NSX Tengu 1,1681,1634432.625A+0.5740.723%B+24.42%B+57B++N/A15320.4h10.1B*24.7B++
LC3 Jaguar 1,1671,1635102.28B++0.9130.275%A22.098%C**52.6B*N/A15522.1h10.1B++33.3B*
NS-11C 1,1721,1609581.211C**1.9823.298%C+16.121%D19.6CN/A6759.1h11.6B++49.9B+
T32 Bull 1,1611,1583783.063A0.1329.762%B**22.539%C52.9B+N/A13921.9h9.3B**31.1B*
C75 Viper 1,6241,1238413.369A**10.1753.119%AN/A49.7B**22.2M+32822.6h11.1B+21B*
P2-120 HESH 1,2391,0888912.225C+9.0352.999%AN/A76.6B**10.6C++34514.2h3.9B++7.4B**
L100 Python AP 1,6301,0857913.734A10.5465.797%B**N/A54A+27.1A44220.1h4.1B**6.2A
P2-120 HEAT 1,2939021446.264C++3.0749.144%B++3.769%B+32.8B+14.2B**31827.5h7.1C**14.4B++
E540 Halberd-H 1,2788778110.827C**7.6363.213%B++N/A55.9B+25.5B+39115.7h4.5B*7.1B**
FA1 Barrage 7197093172.237B**0.9654.444%A+15.797%C++61.7A++N/A20611.5h4B*7.3B*
M40 Fury 793664768.737C*5.5447.082%A1.657%C+60.9B++11.8B+35310.9h13.1B27.7B++
Tank Mine 1,0656441773.638B+0.4451.655%AN/A131.4B+85.9B*15504.9h3.1F-6C*
T4 AMP 6336333261.942B**1.2525.4%C14.692%D-53.2B*N/A15111.9h9.9B**38.9B++
G30 Vulcan 960623946.628B++3.4343.722%A++1.766%D-36.6A+19.8B*103317h75.2B++172.1B**
M1 Heavy Cycler 6216142562.398B**0.8020.838%A+21.987%B*39.6A++N/A13715.5h13.9B**66.5B*
The Slasher 61960318,4910.033C3.1621.148%D--2.819%D--0.7C-N/A2807.5h1.9B+8.8C+
M3 Pounder HEG 5755202671.948B1.2550.561%A2.692%C29.9A3.2C+16017.4h11.8B*23.3B*
PDW-16 Hailstorm 4994981563.192A**0.0032.791%A+31.727%M83MN/A2756h11.4B*34.7B*
MG-C1 Kindred 4934841722.814B**0.3831.711%B**29.132%B*56.3B+1C+1728.6h7.9B**25B**
M12 Kobalt 4734572319.87B16.6825.868%A++14.004%D--130.6A*4.6B+3753.5h13B**50.4B*
M3 Pounder HEG 4804161822.286B+0.9153.893%A1.923%D-34.1A++5.2B*17112.2h13.2B*24.4B*
M2 Mutilator 4124111722.39B+0.8019.504%B**17.275%C44.7A+N/A1589.2h12.5A+64.2B*
NSX Tomoe 4014001532.614B++0.5833.118%B*32.75%C47.1C**N/A1328.5h11.9B++35.9B++
MG-A1 Arbalest 3863831282.992B*0.2035.444%A+40.47%A59.8C**N/A1496.4h11.2B**31.5B**
T1A Unity 3813781452.607B+0.5930.502%B**29.101%B+67.5B**N/A1755.6h9.3A+30.4A
T1S Cycler 3773711203.092A*0.1032.29%A++42.049%M++58.9A+1B++1866.3h9.6B**29.6B**
Ripper 3663651,3630.268A+2.9317.935%D21.37%B++3CN/A7121.7h1.1B*6.3C++
Claymore 359359536.774C+3.5829.236%CN/A171B+N/A5232.1h1.2C++4C++
NS-61 Emissary 3553542931.208B+1.9924.774%C--13.842%C-33.1B+N/A11310.7h11.2C**45.2C**
NSX-P Naginata 356353635.603S2.4134.84%A*36.261%B**95.4A+N/A2453.7h8.5B**24.4B**
MR11 Gatekeeper-H 608328853.859C+0.6658.61%B++N/A31.8C+27.2C+41810.3h46.1B+78.7B*
T2 Striker 6133172561.238A++1.9655.369%B+N/A16.7B++15.6B*26219h40.5C**73.2B+
TRAC-Shot 3083081701.812B+1.3830.067%B**20.779%B+41.6BN/A1357.4h10.6B+35.2B++
NS-45 Pilot 3043021871.615C**1.5835.092%B+30.464%B+81.6B++N/A2343.7h5.6B*16B*
L105 Zephyr 3282842113.524C**10.3350.721%B*1.056%B+78.9B**12.2B+3773.6h5.7B+11.2B+
NS-357 Underboss 2842832071.367B+1.8345.382%B**18.021%C--65.8B++N/A2194.3h3.8B+8.4B++
MR1 Fracture 4992741691.621A1.5756.355%A*1.825%D-15.1A+12.4M**16118.1h40.4B+71.6B*
M1 Heavy Cycler 280274634.349A*1.1527.492%A**28.832%A*63.7A*1.4A1834.3h12.5A45.5B**
Frag Grenade 2652631263N/A259.8143.881%C+N/A375.7C-2.9D--20470.7h4C+9.2C+
Skyguard 387244288.714M5.5236.69%B**1.639%C21.4B**12.5B++27711.4h92.6B++252.5B**
ML-7 3332262021.119B++2.0858.457%C*1.327%D26.9B12.7C++5518.4h5.6B++9.6B++
MR1 Fracture 4102201741.264B**1.9357.017%A*1.364%D*12.1B**10.4M++13818.2h51.2C**89.8B*
Hunter QCX 3372101401.5B**1.6948.271%C**N/A25.9A15.7M1918.1h6.3C*13.1C*
NSX Tanto 2122101341.567B+1.6327.299%C*24.286%C+21.2C-N/A689.9h10.7B+39.3B+
M40 Fury 257203248.458C++5.2647.609%A1.478%C52.1C+13.8B+6173.9h17.7D37.1C**
AMR-66 2042031601.269B+1.9321.072%D--18.719%D-27.1C**N/A1267.5h7.2B++34.3C*
MG-S1 Jackal 2042031051.933B++1.2629.125%B+16.749%C--47.2B+N/A1884.3h9.7C**33.2B+
TX1 Repeater 1971951361.434B**1.7630.241%B**30.256%A69.6A*N/A3422.8h8.4A27.6B**
Chainblade 17016910,4600.016C+3.1815.854%D--N/A0.3C-N/A1534.9h2.2B+14C+
RAMS .50M 144144188A4.8145.818%B**83.333%B+51.4AN/A2182.8h1.7B*3.7B*
Ectoblaster 140139981.418A1.7844.981%B++7.914%C51.5AN/A1322.7h15.3C**34B+
L100 Python HESH 145137622.833B**19.6464.318%A++1.46%C+97.9A++5.7D7761.4h2.1A3.2A
Rocklet Rifle 237126512.471M*0.7248.023%C--N/A42B**37B**6793h22.1A46B*
M12 Kobalt-H 129123341B*37.8125.52%B++13.821%D175.7B**8.6B**4620.7h10.4B*40.6B*
C150 Dalton 208121186.722C+3.5335.564%CN/A36.7C++26.4C++6373.3h2.9B*8.3B++
NS-30 Vandal 118117971.206C1.9931.318%C20.513%D26DN/A1014.5h5.6C++18C++
M12 Kobalt 119116814.5D11.3121.29%C+18.104%C+165.7B**4.3C4350.7h9.3B**43.7B++
Hellfire Rocket Pods 135114264.385C1.1946.348%C+N/A95C*17.5B11471.2h24.4C+52.6C++
M12 Kobalt 115112716C+12.8121.001%B++14.286%D--124.4A+3.3C+5170.9h11.1A52.6B*
Soldier Soaker 111110791.392C**1.8035.179%C++8.182%D--37.9CN/A952.9h6.1C++17.2B
G40-F Ranger 167108618B**14.8135.295%C++N/A40B+21.9B+2772.7h56B*158.8B++
M12 Kobalt 108105335B**31.8120.862%A+12.381%D95.5B*2.7C1841.1h13.8B++66.3B**
P525 Marauder 104101520.2C**17.0136.768%A*N/A91.8B++2.7C--2681.1h7.5C-20.5B++
Fatestealer 100100931.075S2.1245.365%B*17%D32.3C*N/A693.1h2.3C++5.1B++
NSX-P Tanto 9595402.375A++0.8229.784%B++30.526%B++31.7C++N/A1523h8.7B**29.3B**
MAX Punch 92921,6770.055C3.1437.326%C-N/A0.8CN/A3109.6h1.5C++3.9C**
AP30 Shredder 19480282.857C0.3434.51%C*N/A20D28.5B**4244h161.8D**468.8D--
NSX-P Tengu 7069262.654A++0.5446.857%A++31.884%A+69B**1C++1971h11.7B+24.9B++
Spear Anti-Vehicle Phalanx Turret 10767416.75A++13.5662.271%A++1.493%D*67A++40A++17551h7.6C*12.2B*
NS-20 Gorgon 6666272.444B**0.7528.138%B+16.667%C-28.7B**N/A972.3h21.1B*74.8B++
NS-10 Burster 12762471.319C**1.8837.625%A8.065%B**8.6A+9S1357.2h138.1B++367B*
NS-AM7 Archer 98571130.504C++2.6953.502%DN/A2.8D-2C4720.3h18.9C++35.3C++
M20 Basilisk 7255124.583B+1.3949.395%B**9.091%A16.7C5.2D4703.3h101.7C+205.9B+
CAS30 Tank Buster 140551070.514C--2.6839.049%DN/A4.2D6.4C16813.2h74.5C--190.9C--
NS-20 Gorgon 5655232.391A0.8028.783%B+10.909%D**27.5B*N/A902h23.3B++81B++
NS-10 Burster 10853511.039C*2.1636.95%A7.547%B+7.2B**7.4M+1117.4h160.5C+434.4B+
TS2 Inquisitor 5352291.793B++1.4032.885%B++23.077%B+28.9CN/A941.8h10.3C*31.5B+
LB00 Python AP 7551151A*47.8162.887%C**1.961%A*51C+24C++7611h3.6B*5.7B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon112,4761.6h
Anti-Vehicle MANA Turret126521h
Nano-Armor Kit1,4401,966,910246.2h
Nanite Revive Grenade01,6180.5h
Medical Applicator358192,37814.7h
NS Deep Freeze0580.2h
Spitfire Auto-Turret49171h
Restoration Kit695730.6h
NS Patriot Flare Gun04770.3h
Motion Spotter53,7091.8h
TR Patriot Flare Gun01300.2h
Recon Detection Device108661.7h
Ammunition Package211,5361h
Shield Recharging Field0840h
Medical Kit1,17412,26111.7h
Anti-Infantry MANA Turret31750.4h
Nano-Repair Grenade01,9590.5h
M20 Drake0880.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.91s
Server spent 3.60s on queries, 2.69s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.