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Field Marshal Dreadnaught Bass91[ARMF] Bass91
TR BR 167

KDR: 3.17

Score: 69m

Last Seen: Nov 10th, 2019 11:21 AM
- OFFLINE - 212.8 hour(s)

Prestige 1, Battle Rank 100 (167 total) - Terran Republic on Cobalt - Outfit Officer of Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP MSW-R T9A "Butcher" G20 Vulcan-H C-4 T7 Mini-Chaingun NS-15M2 MG-H1 Watchman
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,677,591 MLG Score: 1341
Fun Score: N/A
Cheeseburgers Flipped: 884TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.92%25.393%73437118241,6252.216570.956

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.475%1.498A+0.67B+-0.424C--HEAD ++ (~10.93)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.547B+9.70.318C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.707%1.029%24277121231,67024981755312.6731180%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.014%1.325A-0.968D--0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.30.706B++6.20.504B+5.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.179%2.896%7681312068,942200343414.4643206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.337%1.197B**-0.389C-0.582

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.70.321C*40.20.002C+41.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.792%72.625%768212172,042113431.79912

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.57%2.081A*0.361C**-0.219

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.598B+1.90.39B2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.315%14.184%768412154,2301401243.01927

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.151%1.219B**-0.105C+0.704

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.612B+2.90.408B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Armored Force[ARMF] Armored Force
TR outfit on Cobalt

Members: 35
69m286.9%476 (28.6k)419 (25.1k)3.17233117,00536,8833.93043167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR1219860223.334%13.793%32204:2837

7% Combat Medic54% Engineer22% Heavy Assault9% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 14th, 2014 8:16 AMJun 7th, 2016 8:55 AMNov 18th, 2019 1:28 PM (13h) (PST)Nov 10th, 2019 9:30 AM (9d) (PST)Nov 10th, 2019 7:21 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0981769220.7100.2240.0982.5090.1641341

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,87610,55355,323431361511025,140

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2745h/114.4d 27,961 16,139 36,716 413.2k 2,069 7,681 27,012 180.8m

EngineerCLASS DETAILS: Engineer
LC2 Lynx
B
Kills:1,613
Deaths:1,040
KDR:1.551
Accuracy:25.535% B
HSR:15.065% D*
TAS-16 Blackjack
A
Kills:1,340
Deaths:610
KDR:2.197
Accuracy:74.535% A
HSR:14.179% C
HC1 Cougar
B*
Kills:1,212
Deaths:634
KDR:1.912
Accuracy:28.583% B*
HSR:20.792% C
AS16 NightHawk
B+
Kills:1,175
Deaths:679
KDR:1.730
Accuracy:46.218% B+
HSR:12.511% C--
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
LC3 Jaguar
A
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% A
HSR:22.098% C**
NS-11C
C+
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C+
HSR:16.121% D
FA1 Barrage
A
Kills:547
Deaths:259
KDR:2.112
Accuracy:52.287% A
HSR:16.088% C++
MG-C1 Kindred
B*
Kills:392
Deaths:139
KDR:2.820
Accuracy:31.024% B*
HSR:27.551% B++
TRAC-Shot
B**
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B**
HSR:20.779% B+
NSX Tanto
C*
Kills:210
Deaths:134
KDR:1.567
Accuracy:27.299% C*
HSR:24.286% C+
AMR-66
D-
Kills:203
Deaths:160
KDR:1.269
Accuracy:21.072% D--
HSR:18.719% D-
NSX-P Tanto
B++
Kills:95
Deaths:40
KDR:2.375
Accuracy:29.784% B++
HSR:30.526% B++
Kills:11,756
Deaths (as Engineer):6,600
Deaths (to Engineers):8,088
KDR:1.78121
Kill Difference:5,156
Playtime:1,488.938 hours
Usage:54%
Score:42.457m
Score/min:475
Accuracy (listed only):36.926%
HSR (listed only):19.275%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A+
Kills:5,591
Deaths:1,795
KDR:3.115
Accuracy:30.566% A+
HSR:33.053% B**
T9A "Butcher"
A+
Kills:5,157
Deaths:1,649
KDR:3.127
Accuracy:32.244% A+
HSR:31.200% B+
NS-15M2
B+
Kills:2,200
Deaths:888
KDR:2.477
Accuracy:26.289% B+
HSR:23.500% C
MG-H1 Watchman
A
Kills:2,067
Deaths:704
KDR:2.936
Accuracy:30.138% A
HSR:30.818% B+
NSX Naginata
A
Kills:1,334
Deaths:430
KDR:3.102
Accuracy:29.457% A
HSR:32.009% B+
T9 CARV
B**
Kills:1,249
Deaths:623
KDR:2.005
Accuracy:25.281% B**
HSR:18.815% D
TMG-50
C+
Kills:1,225
Deaths:768
KDR:1.595
Accuracy:21.618% C+
HSR:20% D
T9 CARV-S
A+
Kills:1,160
Deaths:433
KDR:2.679
Accuracy:30.485% A+
HSR:28.362% B+
T32 Bull
B**
Kills:1,158
Deaths:378
KDR:3.063
Accuracy:29.762% B**
HSR:22.539% C
NSX-P Naginata
A*
Kills:274
Deaths:49
KDR:5.592
Accuracy:34.304% A*
HSR:37.226% B**
Kills:21,415
Deaths (as Heavy Assault):7,717
Deaths (to Heavy Assaults):10,770
KDR:2.77504
Kill Difference:13,698
Playtime:602.282 hours
Usage:22%
Score:12.377m
Score/min:343
Accuracy (listed only):29.014%
HSR (listed only):27.752%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
B
Kills:1,613
Deaths:1,040
KDR:1.551
Accuracy:25.535% B
HSR:15.065% D*
TAS-16 Blackjack
A
Kills:1,340
Deaths:610
KDR:2.197
Accuracy:74.535% A
HSR:14.179% C
HC1 Cougar
B*
Kills:1,212
Deaths:634
KDR:1.912
Accuracy:28.583% B*
HSR:20.792% C
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
AS16 NightHawk
B+
Kills:1,175
Deaths:679
KDR:1.730
Accuracy:46.218% B+
HSR:12.511% C--
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
LC3 Jaguar
A
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% A
HSR:22.098% C**
NS-11C
C+
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C+
HSR:16.121% D
NSX Tengu
B+
Kills:1,117
Deaths:431
KDR:2.592
Accuracy:40.541% B+
HSR:24.351% B+
NS-7 PDW
B+
Kills:907
Deaths:626
KDR:1.449
Accuracy:24.724% C+
HSR:21.058% B+
FA1 Barrage
A
Kills:547
Deaths:259
KDR:2.112
Accuracy:52.287% A
HSR:16.088% C++
MG-C1 Kindred
B*
Kills:392
Deaths:139
KDR:2.820
Accuracy:31.024% B*
HSR:27.551% B++
TRAC-Shot
B**
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B**
HSR:20.779% B+
NSX Tanto
C*
Kills:210
Deaths:134
KDR:1.567
Accuracy:27.299% C*
HSR:24.286% C+
PDW-16 Hailstorm
A
Kills:194
Deaths:88
KDR:2.205
Accuracy:31.408% A
HSR:21.650% B*
MG-S1 Jackal
B+
Kills:193
Deaths:95
KDR:2.032
Accuracy:28.932% B+
HSR:15.544% D
NSX-P Tanto
B++
Kills:95
Deaths:40
KDR:2.375
Accuracy:29.784% B++
HSR:30.526% B++
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
Kills:15,214
Deaths (as Light Assault):8,387
Deaths (to Light Assaults):6,260
KDR:1.814
Kill Difference:6,827
Playtime:238.786 hours
Usage:9%
Score:4.404m
Score/min:307
Accuracy (listed only):36.758%
HSR (listed only):20.050%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A+
Kills:1,918
Deaths:428
KDR:4.481
Accuracy:49.049% A+
HSR:72.002% B
NS-44 Commissioner
B**
Kills:1,241
Deaths:903
KDR:1.374
Accuracy:44.943% B**
HSR:16.519% D-
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
NSX Tengu
B+
Kills:1,117
Deaths:431
KDR:2.592
Accuracy:40.541% B+
HSR:24.351% B+
NS-7 PDW
B+
Kills:907
Deaths:626
KDR:1.449
Accuracy:24.724% C+
HSR:21.058% B+
T4 AMP
C
Kills:633
Deaths:326
KDR:1.942
Accuracy:25.400% C
HSR:14.692% D-
NS-61 Emissary
C-
Kills:354
Deaths:293
KDR:1.208
Accuracy:24.774% C--
HSR:13.842% C-
NSX Tomoe
B*
Kills:341
Deaths:138
KDR:2.471
Accuracy:33.189% B*
HSR:26.100% D--
NS-45 Pilot
B+
Kills:241
Deaths:143
KDR:1.685
Accuracy:34.051% B+
HSR:27.801% C++
NS-357 Underboss
B**
Kills:238
Deaths:179
KDR:1.330
Accuracy:44.935% B**
HSR:17.647% D
PDW-16 Hailstorm
A
Kills:194
Deaths:88
KDR:2.205
Accuracy:31.408% A
HSR:21.650% B*
MG-S1 Jackal
B+
Kills:193
Deaths:95
KDR:2.032
Accuracy:28.932% B+
HSR:15.544% D
Ectoblaster
B++
Kills:139
Deaths:98
KDR:1.418
Accuracy:44.981% B++
HSR:7.914% C
TX1 Repeater
A+
Kills:127
Deaths:101
KDR:1.257
Accuracy:27.313% B+
HSR:31.496% A+
RAMS .50M
B*
Kills:124
Deaths:13
KDR:9.538
Accuracy:44.609% B*
HSR:82.258% B+
NS-30 Vandal
C
Kills:117
Deaths:97
KDR:1.206
Accuracy:31.318% C
HSR:20.513% D
Soldier Soaker
C++
Kills:110
Deaths:79
KDR:1.392
Accuracy:35.179% C++
HSR:8.182% D--
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
NS-AM7 Archer
D
Kills:57
Deaths:112
KDR:0.509
Accuracy:53.273% D
HSR:0% F-
TS2 Inquisitor
B++
Kills:51
Deaths:29
KDR:1.759
Accuracy:32.921% B++
HSR:23.529% B+
Kills:9,352
Deaths (as Infiltrator):4,886
Deaths (to Infiltrators):4,293
KDR:1.91404
Kill Difference:4,466
Playtime:115.666 hours
Usage:4%
Score:1.987m
Score/min:286
Accuracy (listed only):36.422%
HSR (listed only):24.615%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A
Kills:1,781
Deaths:779
KDR:2.286
Accuracy:29.507% A
HSR:24.593% B+
TAR
A++
Kills:1,758
Deaths:522
KDR:3.368
Accuracy:32.276% A++
HSR:31.001% A
TAS-16 Blackjack
A
Kills:1,340
Deaths:610
KDR:2.197
Accuracy:74.535% A
HSR:14.179% C
TORQ-9
A+
Kills:1,315
Deaths:624
KDR:2.107
Accuracy:31.727% A+
HSR:30.646% B*
SMG-46 Armistice
B*
Kills:1,181
Deaths:681
KDR:1.734
Accuracy:30.034% B*
HSR:15.326% C
AS16 NightHawk
B+
Kills:1,175
Deaths:679
KDR:1.730
Accuracy:46.218% B+
HSR:12.511% C--
NS-11A
A+
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:32.344% A+
HSR:24.126% C*
TRS-12 Uppercut
A
Kills:1,168
Deaths:564
KDR:2.071
Accuracy:72.696% A
HSR:14.983% C+
T1 Cycler
A*
Kills:1,167
Deaths:474
KDR:2.462
Accuracy:31.721% A*
HSR:27.764% B*
NSX Tengu
B+
Kills:1,117
Deaths:431
KDR:2.592
Accuracy:40.541% B+
HSR:24.351% B+
NS-7 PDW
B+
Kills:907
Deaths:626
KDR:1.449
Accuracy:24.724% C+
HSR:21.058% B+
FA1 Barrage
A
Kills:547
Deaths:259
KDR:2.112
Accuracy:52.287% A
HSR:16.088% C++
MG-A1 Arbalest
A+
Kills:356
Deaths:119
KDR:2.992
Accuracy:35.119% A+
HSR:40.449% A
T1S Cycler
M++
Kills:341
Deaths:108
KDR:3.157
Accuracy:32.311% A++
HSR:42.522% M++
T1A Unity
A
Kills:338
Deaths:135
KDR:2.504
Accuracy:30.651% A
HSR:27.811% B+
PDW-16 Hailstorm
A
Kills:194
Deaths:88
KDR:2.205
Accuracy:31.408% A
HSR:21.650% B*
MG-S1 Jackal
B+
Kills:193
Deaths:95
KDR:2.032
Accuracy:28.932% B+
HSR:15.544% D
NSX-P Tengu
A++
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A++
HSR:31.884% A+
Kills:16,120
Deaths (as Combat Medic):7,315
Deaths (to Combat Medics):3,582
KDR:2.20369
Kill Difference:8,805
Playtime:179.416 hours
Usage:7%
Score:4.263m
Score/min:396
Accuracy (listed only):39.105%
HSR (listed only):24.249%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:1,369
Deaths:495
KDR:2.766
Accuracy:22.612% B**
HSR:23.010% B
MRC3 Mercy
A
Kills:1,339
Deaths:509
KDR:2.631
Accuracy:23.271% A
HSR:23.600% B+
M6 Onslaught
A
Kills:1,193
Deaths:421
KDR:2.834
Accuracy:23.163% A
HSR:22.967% B+
M6 Onslaught
B**
Kills:1,181
Deaths:457
KDR:2.584
Accuracy:23.314% B**
HSR:22.439% B+
M1 Heavy Cycler
A+
Kills:600
Deaths:254
KDR:2.362
Accuracy:20.766% A+
HSR:21.833% B*
M3 Pounder HEG
A
Kills:515
Deaths:267
KDR:1.929
Accuracy:50.526% A
HSR:2.718% C
M3 Pounder HEG
A
Kills:414
Deaths:182
KDR:2.275
Accuracy:53.859% A
HSR:1.932% D-
M2 Mutilator
B**
Kills:411
Deaths:172
KDR:2.390
Accuracy:19.504% B**
HSR:17.275% C
M1 Heavy Cycler
A**
Kills:264
Deaths:61
KDR:4.328
Accuracy:27.677% A**
HSR:28.409% A++
MR1 Fracture
A*
Kills:256
Deaths:165
KDR:1.552
Accuracy:56.085% A*
HSR:1.563% D--
MR1 Fracture
A*
Kills:211
Deaths:170
KDR:1.241
Accuracy:56.789% A*
HSR:1.422% D--
NS-20 Gorgon
B+
Kills:66
Deaths:27
KDR:2.444
Accuracy:28.138% B+
HSR:16.667% C-
NS-10 Burster
A
Kills:62
Deaths:47
KDR:1.319
Accuracy:37.625% A
HSR:8.065% B**
NS-20 Gorgon
B+
Kills:55
Deaths:23
KDR:2.391
Accuracy:28.783% B+
HSR:10.909% D**
NS-10 Burster
A
Kills:53
Deaths:51
KDR:1.039
Accuracy:36.950% A
HSR:7.547% B+
Kills:7,989
Deaths (as MAX Suit):1,650.500
Deaths (to MAX Suits):1,304
KDR:4.84035
Kill Difference:6,338.500
Playtime:110.753 hours
Usage:4%
Score:3.520m
Score/min:530
Accuracy (listed only):33.937%
HSR (listed only):14.024%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C**
Kills:114
V. Kills:21 N/A
Deaths:26
KDR:4.385
Accuracy:46.330% C+
KPH:91.800 C*
VKPH:16.900 C**
Kills:114 (0 + 0)
Deaths:26
KDR:4.385
VKDR:0.808
Vehicle Kills:21
Kill Difference:88
Playtime:1.243 hours
Usage:0%
Score:0.084m
Score/min:1,133
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B**
Kills:284
V. Kills:44 N/A
Deaths:21
KDR:13.524
Accuracy:50.721% B*
KPH:78.300 B**
VKPH:12.100 B+
C150 Dalton
C++
Kills:121
V. Kills:87 138%
Deaths:18
KDR:6.722
Accuracy:35.564% C
KPH:36.200 C++
VKPH:26 C++
AP30 Shredder
B**
Kills:80
V. Kills:114 70%
Deaths:28
KDR:2.857
Accuracy:34.510% C*
KPH:20.100 D
VKPH:28.600 B**
CAS30 Tank Buster
C
Kills:55
V. Kills:85 64%
Deaths:107
KDR:0.514
Accuracy:39.049% D
KPH:4.200 D
VKPH:6.400 C
Kills:540 (55 + 485)
Deaths:174
KDR:3.103
VKDR:1.897
Vehicle Kills:330
Kill Difference:366
Playtime:24.136 hours
Usage:1%
Score:0.442m
Score/min:305
Piloting Accuracy:39.049%
Gunner Accuracy:34.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A+
Kills:1,085
V. Kills:545 199%
Deaths:79
KDR:13.734
Accuracy:65.797% B**
KPH:53.900 A+
VKPH:27.100 A
C75 Viper
M
Kills:1,064
V. Kills:474 224%
Deaths:84
KDR:12.667
Accuracy:53.461% A+
KPH:49.300 B**
VKPH:21.900 M
Skyguard
B**
Kills:235
V. Kills:140 167%
Deaths:28
KDR:8.393
Accuracy:36.499% B**
KPH:21.100 B**
VKPH:12.600 B++
L100 Python HESH
A++
Kills:137
V. Kills:8 N/A
Deaths:6
KDR:22.833
Accuracy:64.318% A++
KPH:101 A++
VKPH:5.900 C--
LB00 Python AP
C++
Kills:51
V. Kills:24 204%
Deaths:
KDR:
Accuracy:62.937% C**
KPH:51.400 C+
VKPH:24.200 C++
Kills:2,572 (2,572 + 0)
Deaths:197
KDR:13.056
VKDR:6.046
Vehicle Kills:1,191
Kill Difference:2,375
Playtime:55.219 hours
Usage:2%
Score:1.246m
Score/min:376
Driving Accuracy:62.937%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:27,159
V. Kills:15,843 171%
Deaths:2,050
KDR:13.248
Accuracy:59.324% A+
KPH:49.900 A+
VKPH:29.100 A++
E540 Halberd
A
Kills:1,285
V. Kills:663 194%
Deaths:117
KDR:10.983
Accuracy:55.863% A++
KPH:35.800 B**
VKPH:18.400 A
MR11 Gatekeeper
A+
Kills:1,197
V. Kills:731 164%
Deaths:106
KDR:11.292
Accuracy:49.780% A
KPH:33 A+
VKPH:20.200 B++
P2-120 HESH
A
Kills:1,088
V. Kills:151 N/A
Deaths:89
KDR:12.225
Accuracy:52.999% A
KPH:76.700 B**
VKPH:10.600 C++
P2-120 HEAT
B**
Kills:902
V. Kills:391 230%
Deaths:144
KDR:6.264
Accuracy:49.144% B++
KPH:32.800 B+
VKPH:14.200 B**
G30 Vulcan
A++
Kills:621
V. Kills:336 184%
Deaths:94
KDR:6.606
Accuracy:43.699% A++
KPH:36.600 A+
VKPH:19.800 B*
M12 Kobalt
A+
Kills:105
V. Kills:3 N/A
Deaths:3
KDR:35
Accuracy:20.862% A+
KPH:92.700 B*
VKPH:2.600 C
P525 Marauder
A*
Kills:101
V. Kills:3 N/A
Deaths:5
KDR:20.200
Accuracy:36.768% A*
KPH:90 B+
VKPH:2.700 C--
Kills:32,458 (29,149 + 3,309)
Deaths:2,608
KDR:12.446
VKDR:6.948
Vehicle Kills:18,121
Kill Difference:29,850
Playtime:676.824 hours
Usage:25%
Score:18.172m
Score/min:447
Driving Accuracy:49.144%
Gunner Accuracy:36.768%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B+
Kills:3,394
V. Kills:2,171 156%
Deaths:741
KDR:4.580
Accuracy:52.390% B+
KPH:49 C**
VKPH:31.300 B+
P525 Marauder-H
A
Kills:1,525
V. Kills:76 N/A
Deaths:116
KDR:13.147
Accuracy:45.841% A
KPH:147.800 B**
VKPH:7.400 C++
E540 Halberd-H
B++
Kills:869
V. Kills:398 218%
Deaths:81
KDR:10.728
Accuracy:63.161% B++
KPH:55.700 B+
VKPH:25.500 B+
MR11 Gatekeeper-H
C+
Kills:295
V. Kills:265 111%
Deaths:85
KDR:3.471
Accuracy:58.531% B+
KPH:30.500 C+
VKPH:27.400 C+
M12 Kobalt-H
A
Kills:123
V. Kills:6 N/A
Deaths:3
KDR:41
Accuracy:25.520% B++
KPH:185.200 A
VKPH:9 A
G40-F Ranger
B+
Kills:108
V. Kills:59 180%
Deaths:6
KDR:18
Accuracy:35.295% C++
KPH:40.500 B+
VKPH:22.100 B+
Kills:6,314 (0 + 6,314)
Deaths:1,032
KDR:6.118
VKDR:2.883
Vehicle Kills:2,975
Kill Difference:5,282
Playtime:108.213 hours
Usage:4%
Score:2.819m
Score/min:434
Driving Accuracy:N/A%
Gunner Accuracy:35.295%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:664
V. Kills:129 N/A
Deaths:76
KDR:8.737
Accuracy:47.059% A
KPH:61 B++
VKPH:11.900 B+
M12 Kobalt
A*
Kills:454
V. Kills:16 N/A
Deaths:23
KDR:19.739
Accuracy:25.827% A++
KPH:133.200 A*
VKPH:4.700 B+
M40 Fury
B+
Kills:203
V. Kills:54 369%
Deaths:24
KDR:8.458
Accuracy:47.619% A
KPH:51.800 C+
VKPH:13.800 B+
M12 Kobalt
A++
Kills:110
V. Kills:3 N/A
Deaths:7
KDR:15.714
Accuracy:20.669% B++
KPH:128.400 A++
VKPH:3.500 C+
M20 Basilisk
B**
Kills:53
V. Kills:15 331%
Deaths:12
KDR:4.417
Accuracy:49.052% B**
KPH:16.800 C
VKPH:4.800 D-
Kills:1,484 (0 + 1,484)
Deaths:142
KDR:10.451
VKDR:1.528
Vehicle Kills:217
Kill Difference:1,342
Playtime:22.214 hours
Usage:1%
Score:0.572m
Score/min:429
Driving Accuracy:N/A%
Gunner Accuracy:49.052%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 43,00227,1592,05013.248B*10.0859.324%A+N/A50A+29.1A++427543.7h5.4B++9.1B**
MSW-R 5,6315,5911,7953.115B+0.0630.566%A+33.053%B**68.1B**N/A18882.1h9.3B**30.4B*
T9A "Butcher" 5,1945,1571,6493.127B++0.0532.244%A+31.2%B+73.4B+N/A18970.3h9.7B*30B**
G20 Vulcan-H 5,5653,3947414.58C++1.4152.39%B+2.74%C+49C**31.3B+45469.3h78.8B++150.4B*
C-4 3,6623,0001,1922.517B*0.6626.85%C++N/A138.9B**30.6C++75121.6h1.1B*4.2B++
T7 Mini-Chaingun 2,4032,3861,5321.557B++1.6221.875%B*13.998%C++45.4B+N/A14652.5h11.8B++54.2B++
NS-15M2 2,2062,2008882.477B+0.7026.289%B+23.5%C53.9BN/A14940.8h9.6B*36.5B++
MG-H1 Watchman 2,0802,0677042.936B*0.2430.138%A30.818%B+67.8B*N/A18230.5h11.3B*37.4B*
TSAR-42 1,9201,9184284.481C*1.3149.049%A+72.002%B55.3B++N/A16334.7h2B+4B*
Cycler TRV 1,7961,7817792.286B**0.8929.507%A24.593%B+51.8B*N/A14734.4h9.8A33.2B**
TAR 1,7691,7585223.368A0.2032.276%A++31.001%A66.6A+N/A18726.4h9.5A29.6A
LC2 Lynx 1,6241,6131,0401.551B+1.6225.535%B15.065%D*34.2C*N/A11847.2h11.5B*45B++
P525 Marauder-H 1,6011,52511613.147C+9.9745.841%AN/A148.1B**7.4C++41910.3h5.7B+12.4B*
MRC3 Mercy 1,3791,3694952.766C**0.4122.612%B**23.01%B48.9AN/A18128h15.3B**67.7B*
TAS-16 Blackjack 1,3461,3406102.197B**0.9874.535%A14.179%C57.8B++N/A15523.2h2.1B++2.8B++
MRC3 Mercy 1,3521,3395092.631C*0.5423.271%A23.6%B+46.5B**N/A17228.8h16.6B*71.5B*
NSX Naginata 1,3381,3344303.102A++0.0729.457%A32.009%B+51.7BN/A13825.8h9B*30.6B*
TORQ-9 1,3361,3156242.107B+1.0731.727%A+30.646%B*49.8B++N/A14626.4h11.7B**36.9B**
E540 Halberd 1,9481,28511710.983B+7.8155.863%A++1.245%D--35.8B**18.5A+55735.9h5.4B+9.7B**
T9 CARV 1,2561,2496232.005B+1.1725.281%B**18.815%D41.8B+N/A17729.9h9.4A37.3B*
NS-44 Commissioner 1,2471,2419031.374B+1.8044.943%B**16.519%D-79A++N/A23815.7h3B*6.7B*
TMG-50 1,2351,2257681.595B+1.5821.618%C+20%D36C++N/A15434h8.9B*41.1B+
HC1 Cougar 1,2151,2126341.912B**1.2628.583%B*20.792%C32.9C++N/A9436.8h8.8B**30.6B*
MR11 Gatekeeper 1,9281,19710611.292A+8.1249.78%AN/A33.1A+20.2B++53036.2h35.7B**71.8B**
M6 Onslaught 1,2081,1934212.834B+0.3423.163%A22.967%B+53B**N/A16822.5h15.5B*66.9B*
SMG-46 Armistice 1,1901,1816811.734B++1.4430.034%B*15.326%C36.7C**N/A11332.2h12.3B++40.8B+
M6 Onslaught 1,1971,1814572.584C*0.5923.314%B**22.439%B+49.8B**N/A16223.7h16.6B++71.2B++
NS Decimator 1,7621,1814862.43A++0.7468.413%B*1.524%C--45.2B+22.3B++30526.1h3.6B++5.3B*
AS16 NightHawk 1,1781,1756791.73B+1.4446.218%B+12.511%C--49.8B+N/A17023.6h4.1B+9B+
NS-11A 1,1871,1734952.37B*0.8032.344%A+24.126%C*43.3B+N/A13427.1h9.7A30.1B**
TRAC-5 1,1731,1707031.664A1.5124.296%B+16.154%D26.9B+N/A11743.5h10.4B**42.7B++
TRS-12 Uppercut 1,1741,1685642.071B*1.1072.696%A14.983%C+73B**N/A19016h2B**2.8B*
T1 Cycler 1,1741,1674742.462B**0.7131.721%A*27.764%B*52.8A++N/A20722.1h10.1A31.8A
LC3 Jaguar 1,1671,1635102.28B++0.8930.275%A22.098%C**52.6B*N/A15522.1h10.1B++33.3B*
T9 CARV-S 1,1601,1604332.679B*0.4930.485%A+28.362%B+60.7B++N/A17519.1h9.4B**30.9B*
NS-11C 1,1721,1609581.211C**1.9623.298%C+16.121%D19.6CN/A6759.1h11.6B++49.9B+
T32 Bull 1,1611,1583783.063A0.1129.762%B**22.539%C52.9B+N/A13821.9h9.3B**31.1B*
NSX Tengu 1,1221,1174312.592A+0.5840.541%B+24.351%B+55.9B+N/A14920h10.1B*24.8B++
P2-120 HESH 1,2391,0888912.225C+9.0552.999%AN/A76.6B**10.6C++34514.2h3.9B++7.4B**
L100 Python AP 1,6301,0857913.734A10.5665.797%B**N/A54A+27.1A43620.1h4.1B**6.2A
C75 Viper 1,5381,0648412.667A*9.4953.461%A+N/A49.3B**21.9M33021.6h11.4B21.2B*
NS-7 PDW 9119076261.449B++1.7224.724%C+21.058%B+30.5C++N/A10629.7h12.1B++49.1B+
P2-120 HEAT 1,2939021446.264C++3.0949.144%B++3.769%B+32.8B+14.2B**31627.5h7.1C**14.4B++
E540 Halberd-H 1,2678698110.728C*7.5663.161%B++N/A55.7B+25.5B+38515.6h4.5B*7.1B**
M40 Fury 793664768.737C*5.5647.059%A1.657%C+60.9B++11.8B+35410.9h13B27.7B++
Tank Mine 1,0656441773.638B+0.4751.029%AN/A131.4B+85.9B*15484.9h3F-6C*
T4 AMP 6336333261.942B**1.2325.4%C14.692%D-53.2B*N/A15111.9h9.9B**38.9B++
G30 Vulcan 957621946.606B++3.4343.699%A++1.771%D-36.7A+19.9B*102316.9h75.4B++172.5B**
M1 Heavy Cycler 6076002542.362B**0.8120.766%A+21.833%B*39.5A++N/A13615.2h14B**67.2B*
FA1 Barrage 5565472592.112B**1.0652.287%A16.088%C++59.5A++1A2059.2h3.8B*7.3B*
The Slasher 53552517,0810.031C3.1419.891%D--2.286%D--0.7C--N/A2754.1h1.9B+9.4C+
M3 Pounder HEG 5685152671.929C**1.2450.526%A2.718%C29.8A3.1C+15917.3h11.9B*23.5B*
M12 Kobalt 4704542319.739C**16.5725.827%A++14.097%D--133.5A*4.7B+3813.4h13.1B**50.5B*
M3 Pounder HEG 4784141822.275B+0.9053.859%A1.932%D-34.2A++5.3B*17212.1h13.1B*24.4B*
M2 Mutilator 4124111722.39B+0.7819.504%B**17.275%C44.7A+N/A1579.2h12.5A+64.2B*
MG-C1 Kindred 4013921392.82B**0.3531.024%B*27.551%B++52.3B1.2B1617.5h7.8B**25.2B**
Claymore 359359536.774C++3.6029.236%CN/A171B+N/A5202.1h1.2C++4C*
MG-A1 Arbalest 3593561192.992B*0.1835.119%A+40.449%A62.5BN/A1535.7h11B**31.3B**
NS-61 Emissary 3553542931.208B+1.9624.774%C--13.842%C-33.1B+N/A11210.7h11.2C**45.2C**
Ripper 3533521,3540.26A+2.9117.496%D20.455%B+2.9CN/A7121.5h1.1B*6.4C++
NSX Tomoe 3413411382.471B++0.7033.189%B*26.1%D--43.2C++N/A1257.9h12.4B+37.3B++
T1S Cycler 3463411083.157A*0.0232.311%A++42.522%M++58.8A+N/A1895.8h9.4B**29.1B**
T1A Unity 3403381352.504B+0.6730.651%A27.811%B+69AN/A1774.9h9.1A++29.8A+
T2 Striker 6053132551.227A+1.9555.269%B+N/A16.7B++15.6B*26318.7h40.5C**73.2B+
TRAC-Shot 3083081701.812B+1.3630.067%B**20.779%B+41.6BN/A1347.4h10.6B+35.2B++
MR11 Gatekeeper-H 560295853.471C0.3058.531%B+N/A30.4C+27.3C+4279.7h48.1B+82.2B++
L105 Zephyr 3282842113.524C**10.3550.721%B*1.056%B+78.9B**12.2B+3773.6h5.7B+11.2B+
NSX-P Naginata 276274495.592S2.4234.304%A*37.226%B**97.9A++N/A2482.8h8.6B*25.1B**
M1 Heavy Cycler 270264614.328A*1.1627.677%A**28.409%A++66A**1.5A+1904h12.5A45.3B**
Frag Grenade 2652631263N/A259.8343.881%C+N/A375.7C-2.9D--20260.7h4C+9.2C+
MR1 Fracture 4732561651.552A1.6256.085%A*1.563%D--14.6A+12.4M**15917.5h41.7B+74.3B*
NS-45 Pilot 2432411431.685B1.4934.051%B+27.801%C++75.3B+N/A2123.2h5.5B*16.2B*
NS-357 Underboss 2392381791.33B1.8444.935%B**17.647%D68B*N/A2323.5h3.8B+8.5B++
Skyguard 375235288.393M5.2236.499%B**1.702%C21.2B**12.6B++27711.1h94.4B+258.6B**
ML-7 3332262021.119B++2.0558.457%C*1.327%D26.9B12.7C++5468.4h5.6B++9.6B++
MR1 Fracture 3962111701.241B*1.9356.789%A*1.422%D--11.9B**10.5M++13717.7h51.6C**90.8B++
NSX Tanto 2122101341.567B+1.6127.299%C*24.286%C+21.2C-N/A689.9h10.7B+39.3B+
Hunter QCX 3352091331.571A1.6048.206%C**N/A26.5A15.9M1937.9h6.2C*12.9C**
M40 Fury 257203248.458C++5.2947.619%A1.478%C52.1C+13.8B+6153.9h17.6D37C**
AMR-66 2042031601.269B+1.9021.072%D--18.719%D-27.1C**N/A1227.5h7.2B++34.3C*
PDW-16 Hailstorm 195194882.205A0.9731.408%A21.65%B*77.6A*N/A3402.5h14B44.5B+
MG-S1 Jackal 194193952.032B++1.1428.932%B+15.544%D47.1B+N/A1874.1h9.5B32.9B+
Chainblade 17016910,4520.016C+3.1615.854%D--N/A0.3C-N/A1533.9h2.2B+14C+
Ectoblaster 140139981.418A1.7544.981%B++7.914%C51.5AN/A1322.7h15.3C**34B+
L100 Python HESH 145137622.833B**19.6664.318%A++1.46%C+97.9A++5.7D7631.4h2.1A3.2A
TX1 Repeater 1291271011.257B++1.9227.313%B+31.496%A+55.2AN/A3402.3h8.3A30.2B**
Rocklet Rifle 234124502.48M*0.6948.045%C--N/A42.8A37.9A6802.9h21.9A45.6B*
RAMS .50M 124124139.538A++6.3744.609%B*82.258%B+49.6AN/A2192.5h1.7B*3.8B*
M12 Kobalt-H 129123341B*37.8325.52%B++13.821%D175.7B**8.6B**4560.7h10.4B*40.6B*
C150 Dalton 208121186.722C+3.5535.564%CN/A36.7C++26.4C++6343.3h2.9B*8.3B++
NS-30 Vandal 118117971.206C1.9731.318%C20.513%D26DN/A1004.5h5.6C*18C++
M12 Kobalt 119116814.5D11.3321.29%C+18.104%C+165.7B**4.3C4310.7h9.3B**43.7B++
Hellfire Rocket Pods 135114264.385C1.2146.33%C+N/A95C*17.5B11331.2h24.4C+52.6C++
Soldier Soaker 111110791.392C**1.7835.179%C++8.182%D--37.9CN/A952.9h6.1C++17.2B
M12 Kobalt 113110715.714C+12.5420.669%B++13.636%D*122.2A+3.3C+5460.9h10.6A+51.1B**
G40-F Ranger 167108618B**14.8335.295%C++N/A40B+21.9B+2772.7h56B*158.8B++
M12 Kobalt 108105335B**31.8320.862%A+12.381%D95.5B*2.7C1841.1h13.8B++66.3B**
P525 Marauder 104101520.2C**17.0336.768%A*N/A91.8B++2.7C--2681.1h7.5C-20.5B++
Fatestealer 100100931.075S2.1045.365%B*17%D32.3C*N/A693.1h2.3C++5.1B++
NSX-P Tanto 9595402.375A++0.8029.784%B++30.526%B++31.7C++N/A1493h8.7B**29.3B**
MAX Punch 89891,6550.054C3.1236.648%C--N/A0.8CN/A3107.5h1.4C++4C**
AP30 Shredder 19480282.857C0.3234.51%C*N/A20D28.5B**4184h161.8D**468.8D--
NSX-P Tengu 7069262.654A++0.5246.857%A++31.884%A+69B**1C++1881h11.7B+24.9B++
Spear Anti-Vehicle Phalanx Turret 10666416.5A++13.3362.301%A++1.515%D*66A++40A++17591h7.7C*12.4B*
NS-20 Gorgon 6666272.444B**0.7328.138%B+16.667%C-28.7B**N/A972.3h21.1B*74.8B++
NS-10 Burster 12762471.319C**1.8537.625%A8.065%B**8.6A+9S1357.2h138.1B++367B*
NS-AM7 Archer 98571120.509C++2.6653.273%DN/A2.8D-2C4720.3h18.7C*35.1C++
CAS30 Tank Buster 140551070.514C--2.6639.049%DN/A4.2D6.4C16713.2h74.5C--190.9C--
NS-20 Gorgon 5655232.391A0.7828.783%B+10.909%D**27.5B*N/A892h23.3B++81B++
NS-10 Burster 10853511.039C*2.1336.95%A7.547%B+7.2B**7.4M+1117.4h160.5C+434.4B+
M20 Basilisk 6853124.417B+1.2449.052%B**9.434%A+17.1C4.8D-4773.1h100.6C+205.1B+
LB00 Python AP 7551151A*47.8362.937%C**1.961%A*51C+24C++7641h3.5B*5.6B**
TS2 Inquisitor 5251291.759B++1.4132.921%B++23.529%B+30CN/A911.7h10.4C++31.7B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon92,2361.4h
Anti-Vehicle MANA Turret126521h
Nano-Armor Kit1,3891,944,765244.2h
TR Patriot Flare Gun01300.2h
Nanite Revive Grenade01,4990.4h
Medical Applicator345183,69314.2h
Spitfire Auto-Turret38910.9h
NS Deep Freeze0580.2h
NS Patriot Flare Gun04770.3h
Restoration Kit695730.6h
Motion Spotter53,2761.7h
Recon Detection Device108661.7h
Ammunition Package211,4501h
Shield Recharging Field0840h
Medical Kit1,01610,55710.4h
Anti-Infantry MANA Turret3980.3h
Nano-Repair Grenade01,8610.5h
M20 Drake0880.2h

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