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Field Marshal Dreadnaught Bass91[AFSX] Bass91
TR BR 178

KDR: 3.34

Score: 81.2m

Last Seen: Jun 3rd, 2020 5:44 PM
- OFFLINE - 120.7 hour(s)

Prestige 1, Battle Rank 100 (178 total) - Terran Republic on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P2-120 AP MSW-R T9A "Butcher" TSAR-42 G20 Vulcan-H C-4 T7 Mini-Chaingun Cycler TRV
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,430,693 MLG Score: 1943
Fun Score: N/A
Cheeseburgers Flipped: 928TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.041%29.041%87240130656,0582.444530.898

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.367%1.701A++1.186B**-1.048D*HEAD ++ (~14.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.577B+9.40.34C**21.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.816%0.9%26167133936,75826951978913.6343186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.102%1.335A-1.031D*0.608

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.719B++5.90.524B+4.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.226%3.06%7501313339,315214044664.3528209%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.332%1.202B**-0.352C-0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.40.323C*40.10.004C+41.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.73%79.986%750313435,851136794.27705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.895%2.533A**0.829B++0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.629B+1.90.403B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.778%14.613%750413425,1461762302.91889

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.907%1.317A-0.036C+0.617

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.609B+30.39B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
81.2m283.7%492 (29.5k)432 (25.9k)3.34247146,30043,7704.05054178 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13461146823.969%17.914%42904:1844

7% Combat Medic51% Engineer23% Heavy Assault6% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 14th, 2014 8:16 AMMar 14th, 2020 12:40 PMJun 3rd, 2020 2:06 PM (36d) (PST)Jun 3rd, 2020 2:45 PM (36d) (PST)Jun 3rd, 2020 1:44 PM (36d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1231919320.7790.2330.1392.6630.1601943

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
67,35511,43255,923471481601025,945

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3131.3h/130.5d 30,992 26,208 45,252 500.3k 2,513 9,000 30,070 210.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A++
Kills:10,399
Deaths:2,943
KDR:3.533
Accuracy:32.405% A++
HSR:37.052% A+
T9A "Butcher"
A+
Kills:6,348
Deaths:1,949
KDR:3.257
Accuracy:32.447% A+
HSR:33.034% B+
MG-H1 Watchman
B**
Kills:2,388
Deaths:805
KDR:2.966
Accuracy:30.055% B**
HSR:31.784% B+
NS-15M2
C*
Kills:2,264
Deaths:916
KDR:2.472
Accuracy:26.354% C*
HSR:23.984% C-
T9 CARV
B**
Kills:1,466
Deaths:689
KDR:2.128
Accuracy:26.249% B**
HSR:22.783% C+
NSX Naginata
B**
Kills:1,391
Deaths:441
KDR:3.154
Accuracy:29.729% B**
HSR:32.567% B+
TMG-50
C+
Kills:1,225
Deaths:768
KDR:1.595
Accuracy:21.618% C+
HSR:20% D
T9 CARV-S
A+
Kills:1,187
Deaths:439
KDR:2.704
Accuracy:30.562% A+
HSR:28.812% B
T32 Bull
B**
Kills:1,158
Deaths:378
KDR:3.063
Accuracy:29.762% B**
HSR:22.539% C
NSX-P Naginata
A*
Kills:440
Deaths:84
KDR:5.238
Accuracy:34.706% A*
HSR:37.727% B**
NS-15 Gallows
A
Kills:184
Deaths:33
KDR:5.576
Accuracy:32.618% B++
HSR:45.652% A
Kills:28,450
Deaths (as Heavy Assault):9,445
Deaths (to Heavy Assaults):13,303
KDR:3.01218
Kill Difference:19,005
Playtime:734.101 hours
Usage:23%
Score:16.136m
Score/min:366
Accuracy (listed only):29.682%
HSR (listed only):30.539%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C**
Kills:1,653
Deaths:1,047
KDR:1.579
Accuracy:25.672% C**
HSR:15.850% D--
TAS-16 Blackjack
B**
Kills:1,607
Deaths:673
KDR:2.388
Accuracy:75.665% B**
HSR:15.308% C+
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
HC1 Cougar
B++
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% B++
HSR:20.741% C-
AS16 NightHawk
B+
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% B+
HSR:12.562% D
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
LC3 Jaguar
B**
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% B**
HSR:22.098% C++
NS-11C
C
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C
HSR:16.121% D
FA1 Barrage
A+
Kills:1,111
Deaths:440
KDR:2.525
Accuracy:57.123% A+
HSR:14.942% C+
MG-C1 Kindred
A
Kills:930
Deaths:284
KDR:3.275
Accuracy:32.554% B**
HSR:31.828% A
NSX Tanto
A
Kills:652
Deaths:232
KDR:2.810
Accuracy:31.946% B*
HSR:35.736% A
TRAC-Shot
B*
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B*
HSR:20.779% C**
AMR-66
D
Kills:233
Deaths:166
KDR:1.404
Accuracy:22.346% D-
HSR:20.172% D
NSX-P Tanto
A
Kills:157
Deaths:58
KDR:2.707
Accuracy:32.432% B**
HSR:36.306% A
Kills:13,787
Deaths (as Engineer):7,147
Deaths (to Engineers):8,929
KDR:1.92906
Kill Difference:6,640
Playtime:1,606.825 hours
Usage:51%
Score:46.627m
Score/min:484
Accuracy (listed only):38.105%
HSR (listed only):21.002%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C**
Kills:1,653
Deaths:1,047
KDR:1.579
Accuracy:25.672% C**
HSR:15.850% D--
TAS-16 Blackjack
B**
Kills:1,607
Deaths:673
KDR:2.388
Accuracy:75.665% B**
HSR:15.308% C+
MG-S1 Jackal
A++
Kills:1,348
Deaths:402
KDR:3.353
Accuracy:33.602% B**
HSR:34.421% A++
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
HC1 Cougar
B++
Kills:1,215
Deaths:635
KDR:1.913
Accuracy:28.593% B++
HSR:20.741% C-
AS16 NightHawk
B+
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% B+
HSR:12.562% D
SMG-46 Armistice
B++
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B++
HSR:15.430% C
TRAC-5
B+
Kills:1,170
Deaths:703
KDR:1.664
Accuracy:24.296% B+
HSR:16.154% D
NS-7 PDW
B*
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C++
HSR:24.443% B*
PDW-16 Hailstorm
M+
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A+
HSR:35.537% M+
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B
LC3 Jaguar
B**
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:30.275% B**
HSR:22.098% C++
NS-11C
C
Kills:1,160
Deaths:958
KDR:1.211
Accuracy:23.298% C
HSR:16.121% D
FA1 Barrage
A+
Kills:1,111
Deaths:440
KDR:2.525
Accuracy:57.123% A+
HSR:14.942% C+
MG-C1 Kindred
A
Kills:930
Deaths:284
KDR:3.275
Accuracy:32.554% B**
HSR:31.828% A
Shuriken
A**
Kills:838
Deaths:197
KDR:4.254
Accuracy:32.518% B*
HSR:35.561% A**
NSX Tanto
A
Kills:652
Deaths:232
KDR:2.810
Accuracy:31.946% B*
HSR:35.736% A
TRAC-Shot
B*
Kills:308
Deaths:170
KDR:1.812
Accuracy:30.067% B*
HSR:20.779% C**
NSX-P Tanto
A
Kills:157
Deaths:58
KDR:2.707
Accuracy:32.432% B**
HSR:36.306% A
NSX-P Tengu
A+
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A+
HSR:31.884% A+
Kills:20,502
Deaths (as Light Assault):9,787
Deaths (to Light Assaults):7,381
KDR:2.09482
Kill Difference:10,715
Playtime:256.908 hours
Usage:8%
Score:5.024m
Score/min:326
Accuracy (listed only):37.725%
HSR (listed only):23.778%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Cycler TRV
A
Kills:2,691
Deaths:1,008
KDR:2.670
Accuracy:30.668% A
HSR:28.577% B**
TAR
A++
Kills:2,352
Deaths:682
KDR:3.449
Accuracy:32.357% A++
HSR:33.588% A+
TAS-16 Blackjack
B**
Kills:1,607
Deaths:673
KDR:2.388
Accuracy:75.665% B**
HSR:15.308% C+
MG-S1 Jackal
A++
Kills:1,348
Deaths:402
KDR:3.353
Accuracy:33.602% B**
HSR:34.421% A++
TORQ-9
A
Kills:1,315
Deaths:625
KDR:2.104
Accuracy:31.719% A
HSR:30.646% B++
T1 Cycler
A++
Kills:1,236
Deaths:491
KDR:2.517
Accuracy:31.826% A++
HSR:28.641% B*
TRS-12 Uppercut
B**
Kills:1,218
Deaths:578
KDR:2.107
Accuracy:72.918% B**
HSR:15.435% C+
AS16 NightHawk
B+
Kills:1,210
Deaths:693
KDR:1.746
Accuracy:46.293% B+
HSR:12.562% D
SMG-46 Armistice
B++
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B++
HSR:15.430% C
NS-11A
A+
Kills:1,173
Deaths:495
KDR:2.370
Accuracy:32.344% A+
HSR:24.126% C++
NS-7 PDW
B*
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C++
HSR:24.443% B*
PDW-16 Hailstorm
M+
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A+
HSR:35.537% M+
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B
FA1 Barrage
A+
Kills:1,111
Deaths:440
KDR:2.525
Accuracy:57.123% A+
HSR:14.942% C+
Shuriken
A**
Kills:838
Deaths:197
KDR:4.254
Accuracy:32.518% B*
HSR:35.561% A**
MG-A1 Arbalest
A++
Kills:702
Deaths:198
KDR:3.545
Accuracy:35.529% A++
HSR:44.017% A++
T1S Cycler
M
Kills:561
Deaths:171
KDR:3.281
Accuracy:32.469% A++
HSR:42.068% M
T1A Unity
B**
Kills:480
Deaths:181
KDR:2.652
Accuracy:30.616% B**
HSR:31.667% B++
NSX-P Tengu
A+
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A+
HSR:31.884% A+
Kills:22,604
Deaths (as Combat Medic):9,041
Deaths (to Combat Medics):4,422
KDR:2.50017
Kill Difference:13,563
Playtime:220.834 hours
Usage:7%
Score:5.756m
Score/min:434
Accuracy (listed only):39.626%
HSR (listed only):27.541%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:4,526
Deaths:852
KDR:5.312
Accuracy:51.525% A++
HSR:76.116% B++
NS-44 Commissioner
A
Kills:1,988
Deaths:1,286
KDR:1.546
Accuracy:48.346% A
HSR:20.372% C
MG-S1 Jackal
A++
Kills:1,348
Deaths:402
KDR:3.353
Accuracy:33.602% B**
HSR:34.421% A++
SMG-46 Armistice
B++
Kills:1,199
Deaths:686
KDR:1.748
Accuracy:30.038% B++
HSR:15.430% C
NSX Tomoe
B**
Kills:1,167
Deaths:324
KDR:3.602
Accuracy:34.574% B**
HSR:41.988% C**
NS-7 PDW
B*
Kills:1,166
Deaths:702
KDR:1.661
Accuracy:26.324% C++
HSR:24.443% B*
PDW-16 Hailstorm
M+
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:33.307% A+
HSR:35.537% M+
NSX Tengu
B+
Kills:1,163
Deaths:443
KDR:2.625
Accuracy:40.723% B+
HSR:24.420% B
NSX Daimyo
A++
Kills:1,162
Deaths:194
KDR:5.990
Accuracy:53.146% A++
HSR:94.406% C+
Shuriken
A**
Kills:838
Deaths:197
KDR:4.254
Accuracy:32.518% B*
HSR:35.561% A**
T4 AMP
C
Kills:633
Deaths:326
KDR:1.942
Accuracy:25.400% C
HSR:14.692% D-
NS-357 Underboss
B**
Kills:456
Deaths:332
KDR:1.373
Accuracy:47.224% B**
HSR:21.053% C
NS-61 Emissary
D
Kills:356
Deaths:293
KDR:1.215
Accuracy:24.744% D
HSR:13.764% D
NS-45 Pilot
B+
Kills:302
Deaths:187
KDR:1.615
Accuracy:35.090% B+
HSR:30.464% C++
TX1 Repeater
A
Kills:200
Deaths:138
KDR:1.449
Accuracy:30.172% B**
HSR:30.500% A
RAMS .50M
B**
Kills:163
Deaths:21
KDR:7.762
Accuracy:45.924% B**
HSR:84.663% B++
NS-30 Vandal
C+
Kills:154
Deaths:104
KDR:1.481
Accuracy:33.597% C+
HSR:27.273% C+
Ectoblaster
B+
Kills:139
Deaths:98
KDR:1.418
Accuracy:44.981% B+
HSR:7.914% C+
Soldier Soaker
C+
Kills:110
Deaths:79
KDR:1.392
Accuracy:35.179% C+
HSR:8.182% D--
NSX-P Tengu
A+
Kills:69
Deaths:26
KDR:2.654
Accuracy:46.857% A+
HSR:31.884% A+
NS-357 IA
B**
Kills:66
Deaths:42
KDR:1.571
Accuracy:57.383% B**
HSR:36.364% C*
NS-AM7 Archer
D
Kills:58
Deaths:113
KDR:0.513
Accuracy:53.452% D
HSR:0% F-
TS2 Inquisitor
B+
Kills:52
Deaths:29
KDR:1.793
Accuracy:32.885% B+
HSR:23.077% B
Kills:18,480
Deaths (as Infiltrator):7,224
Deaths (to Infiltrators):5,161
KDR:2.55814
Kill Difference:11,256
Playtime:185.844 hours
Usage:6%
Score:3.921m
Score/min:352
Accuracy (listed only):39.000%
HSR (listed only):31.849%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
A
Kills:1,496
Deaths:529
KDR:2.828
Accuracy:23.024% A
HSR:24.933% B++
MRC3 Mercy
A
Kills:1,474
Deaths:543
KDR:2.715
Accuracy:23.681% A
HSR:25.034% B++
M6 Onslaught
B**
Kills:1,249
Deaths:436
KDR:2.865
Accuracy:23.055% B**
HSR:23.379% B+
M6 Onslaught
B*
Kills:1,247
Deaths:472
KDR:2.642
Accuracy:23.254% B*
HSR:23.015% B+
M1 Heavy Cycler
A+
Kills:748
Deaths:270
KDR:2.770
Accuracy:21.607% A+
HSR:24.733% A
M3 Pounder HEG
B**
Kills:521
Deaths:268
KDR:1.944
Accuracy:50.599% B**
HSR:2.687% C
M3 Pounder HEG
A
Kills:421
Deaths:183
KDR:2.301
Accuracy:53.953% A
HSR:1.900% D-
M2 Mutilator
B**
Kills:411
Deaths:172
KDR:2.390
Accuracy:19.504% B**
HSR:17.275% C
M1 Heavy Cycler
M
Kills:385
Deaths:77
KDR:5
Accuracy:27.989% A**
HSR:33.507% M
MR1 Fracture
A*
Kills:280
Deaths:170
KDR:1.647
Accuracy:56.454% A*
HSR:1.786% D--
MR1 Fracture
A*
Kills:226
Deaths:175
KDR:1.291
Accuracy:57.127% A*
HSR:1.327% D*
NS-10 Burster
B**
Kills:67
Deaths:48
KDR:1.396
Accuracy:38.087% B**
HSR:7.463% B*
NS-20 Gorgon
C*
Kills:66
Deaths:27
KDR:2.444
Accuracy:28.138% C*
HSR:16.667% D
NS-10 Burster
B**
Kills:62
Deaths:52
KDR:1.192
Accuracy:37.358% B**
HSR:6.452% C++
NS-20 Gorgon
B
Kills:55
Deaths:23
KDR:2.391
Accuracy:28.783% B
HSR:10.909% D**
Kills:8,708
Deaths (as MAX Suit):1,722.500
Deaths (to MAX Suits):1,445
KDR:5.05544
Kill Difference:6,985.500
Playtime:116.206 hours
Usage:4%
Score:3.777m
Score/min:542
Accuracy (listed only):34.174%
HSR (listed only):14.738%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:115
V. Kills:21 N/A
Deaths:26
KDR:4.423
Accuracy:46.305% C
KPH:92.600 C+
VKPH:16.900 C++
Kills:115 (0 + 0)
Deaths:26
KDR:4.423
VKDR:0.808
Vehicle Kills:21
Kill Difference:89
Playtime:1.243 hours
Usage:0%
Score:0.091m
Score/min:1,214
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B*
Kills:284
V. Kills:44 N/A
Deaths:21
KDR:13.524
Accuracy:50.721% B*
KPH:78.300 B*
VKPH:12.100 B++
C150 Dalton
C++
Kills:121
V. Kills:87 138%
Deaths:18
KDR:6.722
Accuracy:35.564% D
KPH:36.200 C+
VKPH:26 C++
AP30 Shredder
B**
Kills:80
V. Kills:114 70%
Deaths:28
KDR:2.857
Accuracy:34.510% B
KPH:20.100 D
VKPH:28.600 B**
CAS30 Tank Buster
C
Kills:55
V. Kills:85 64%
Deaths:107
KDR:0.514
Accuracy:39.034% D-
KPH:4.200 D-
VKPH:6.400 C
Kills:540 (55 + 485)
Deaths:174
KDR:3.103
VKDR:1.897
Vehicle Kills:330
Kill Difference:366
Playtime:24.198 hours
Usage:1%
Score:0.454m
Score/min:313
Piloting Accuracy:39.034%
Gunner Accuracy:34.510%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M+
Kills:1,200
V. Kills:533 225%
Deaths:84
KDR:14.286
Accuracy:53.097% A+
KPH:50.400 B*
VKPH:22.400 M+
L100 Python AP
A
Kills:1,085
V. Kills:545 199%
Deaths:79
KDR:13.734
Accuracy:65.797% B**
KPH:53.900 A
VKPH:27.100 B**
Skyguard
B**
Kills:267
V. Kills:157 169%
Deaths:28
KDR:9.536
Accuracy:37.074% B**
KPH:21.700 B**
VKPH:12.800 B*
L100 Python HESH
A++
Kills:155
V. Kills:17 N/A
Deaths:6
KDR:25.833
Accuracy:66.194% A++
KPH:106 A++
VKPH:11.600 B++
LB00 Python AP
B*
Kills:146
V. Kills:64 225%
Deaths:
KDR:
Accuracy:62.064% B+
KPH:67.500 B*
VKPH:29.600 B*
Kills:2,853 (2,853 + 0)
Deaths:197
KDR:14.482
VKDR:6.680
Vehicle Kills:1,316
Kill Difference:2,656
Playtime:59.862 hours
Usage:2%
Score:1.391m
Score/min:387
Driving Accuracy:62.064%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:32,054
V. Kills:17,993 178%
Deaths:2,051
KDR:15.629
Accuracy:59.449% A+
KPH:52.500 A+
VKPH:29.500 A++
MR11 Gatekeeper
A
Kills:1,296
V. Kills:781 166%
Deaths:107
KDR:12.112
Accuracy:50.011% B**
KPH:33.400 A
VKPH:20.100 B+
E540 Halberd
A
Kills:1,287
V. Kills:663 194%
Deaths:117
KDR:11
Accuracy:55.878% A++
KPH:35.800 B*
VKPH:18.400 A
P2-120 HESH
B**
Kills:1,095
V. Kills:152 N/A
Deaths:89
KDR:12.303
Accuracy:52.972% B**
KPH:76.600 B**
VKPH:10.600 C*
P2-120 HEAT
B*
Kills:902
V. Kills:391 230%
Deaths:144
KDR:6.264
Accuracy:49.144% B++
KPH:32.800 B+
VKPH:14.200 B*
G30 Vulcan
A++
Kills:657
V. Kills:347 189%
Deaths:94
KDR:6.989
Accuracy:43.736% A++
KPH:36.900 A+
VKPH:19.500 B*
M12 Kobalt
A+
Kills:105
V. Kills:3 N/A
Deaths:3
KDR:35
Accuracy:20.862% A+
KPH:92.700 B*
VKPH:2.600 C
P525 Marauder
A*
Kills:101
V. Kills:3 N/A
Deaths:5
KDR:20.200
Accuracy:36.768% A*
KPH:90 B+
VKPH:2.700 D
G40-F Ranger
A+
Kills:84
V. Kills:43 191%
Deaths:1
KDR:84
Accuracy:40.852% A
KPH:83 A+
VKPH:42.500 A
Kills:37,581 (34,051 + 3,530)
Deaths:2,611
KDR:14.393
VKDR:7.804
Vehicle Kills:20,376
Kill Difference:34,970
Playtime:748.308 hours
Usage:24%
Score:20.442m
Score/min:455
Driving Accuracy:49.144%
Gunner Accuracy:40.852%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B
Kills:3,554
V. Kills:2,238 159%
Deaths:741
KDR:4.796
Accuracy:52.511% B+
KPH:49.600 C*
VKPH:31.200 B
P525 Marauder-H
A
Kills:1,602
V. Kills:83 N/A
Deaths:116
KDR:13.810
Accuracy:46.671% A
KPH:147.500 B*
VKPH:7.600 C*
E540 Halberd-H
B++
Kills:881
V. Kills:402 219%
Deaths:81
KDR:10.877
Accuracy:63.152% B++
KPH:55.900 B+
VKPH:25.500 B
MR11 Gatekeeper-H
B++
Kills:410
V. Kills:326 125%
Deaths:85
KDR:4.824
Accuracy:59.666% B++
KPH:34.400 C+
VKPH:27.400 C+
M12 Kobalt-H
B**
Kills:154
V. Kills:7 N/A
Deaths:3
KDR:51.333
Accuracy:25.277% B++
KPH:190.600 B**
VKPH:8.700 B**
G40-F Ranger
B+
Kills:109
V. Kills:60 179%
Deaths:6
KDR:18.167
Accuracy:35.622% C++
KPH:39.900 B+
VKPH:22 B+
Kills:6,710 (0 + 6,710)
Deaths:1,032
KDR:6.502
VKDR:3.019
Vehicle Kills:3,116
Kill Difference:5,678
Playtime:113.728 hours
Usage:4%
Score:2.976m
Score/min:436
Driving Accuracy:N/A%
Gunner Accuracy:35.622%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:666
V. Kills:130 N/A
Deaths:76
KDR:8.763
Accuracy:47.028% A
KPH:60.400 B+
VKPH:11.800 B+
M12 Kobalt
A++
Kills:496
V. Kills:18 N/A
Deaths:23
KDR:21.565
Accuracy:26.443% A++
KPH:123 A+
VKPH:4.500 C++
M40 Fury
B+
Kills:205
V. Kills:55 366%
Deaths:24
KDR:8.542
Accuracy:47.722% A
KPH:52.100 C+
VKPH:14 B+
M12 Kobalt
A+
Kills:128
V. Kills:3 N/A
Deaths:7
KDR:18.286
Accuracy:21.127% B++
KPH:127.500 A+
VKPH:3 C
M20 Basilisk
B**
Kills:56
V. Kills:17 311%
Deaths:12
KDR:4.667
Accuracy:49.565% B**
KPH:16.400 C-
VKPH:5 D-
Kills:1,551 (0 + 1,551)
Deaths:142
KDR:10.923
VKDR:1.570
Vehicle Kills:223
Kill Difference:1,409
Playtime:23.404 hours
Usage:1%
Score:0.592m
Score/min:422
Driving Accuracy:N/A%
Gunner Accuracy:49.565%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 50,04732,0542,05115.628B*12.2959.449%A+N/A52.5A+29.5A++432610.7h5.1B++8.6B**
MSW-R 10,46510,3992,9433.533B+0.1932.405%A++37.052%A+78.7B**N/A225132.1h9B**27.7B**
T9A "Butcher" 6,3966,3481,9493.257B++0.0932.447%A+33.034%B+75C**N/A20084.6h9.5B*29.4B**
TSAR-42 4,5324,5268525.312B+1.9751.525%A++76.116%B++68.9B*N/A20365.7h1.8B*3.6B**
G20 Vulcan-H 5,7923,5547414.796C++1.4552.511%B+2.729%C+49.6C*31.2B45671.7h77.9B++148.4B*
C-4 3,8813,1651,3312.378B+0.9626.839%C++N/A133B*30.1C+73323.8h1.1B++4.1B+
T7 Mini-Chaingun 2,9492,9241,7081.712B++1.6322.405%B*15.458%B+52B+N/A16456.2h11.6B++51.6B++
Cycler TRV 2,7122,6911,0082.67A0.6730.668%A28.577%B**59.9B**N/A17644.9h9.3A30.4B**
MG-H1 Watchman 2,4082,3888052.966B*0.3830.055%B**31.784%B+66.1B+N/A18436.1h11.1B**36.8B*
TAR 2,3682,3526823.449B**0.1132.357%A++33.588%A+68.4AN/A20334.4h9.4A29.1B**
NS-15M2 2,2702,2649162.472C**0.8726.354%C*23.984%C-53.8C+N/A15342.1h9.6B*36.3B+
NS-44 Commissioner 1,9971,9881,2861.546B+1.8048.346%A20.372%C95.6A++N/A29520.8h2.8B**5.9B*
LC2 Lynx 1,6651,6531,0471.579C**1.7625.672%C**15.85%D--34.7C+N/A12247.6h11.5B++44.7B++
TAS-16 Blackjack 1,6141,6076732.388B*0.9575.665%B**15.308%C+61.8B+N/A17126h2.1B+2.7B+
P525 Marauder-H 1,6851,60211613.81C+10.4746.671%AN/A147B*7.6C*42510.9h5.8B+12.5B*
MRC3 Mercy 1,5081,4965292.828C*0.5123.024%A24.933%B++50.7AN/A18929.5h15.2B**65.8B*
NS Decimator 2,2211,4936072.46B**0.8867.905%B*1.273%D47.1B23B+31031.7h3.5B++5.2B*
MRC3 Mercy 1,4891,4745432.715C++0.6323.681%A25.034%B++48.5B**N/A18030.4h16.3B++68.9B*
T9 CARV 1,4751,4666892.128B+1.2126.249%B**22.783%C+44.6B+N/A18932.9h9.3A35.4B*
NSX Naginata 1,3951,3914413.154A+0.1929.729%B**32.567%B+52.9C++N/A14326.3h9B*30.3B*
MG-S1 Jackal 1,3521,3484023.353A+0.0133.602%B**34.421%A++89.9A+N/A30915h7.6A22.7B*
TORQ-9 1,3361,3156252.104B+1.2431.719%A30.646%B++49.6B+N/A14926.5h11.7B**36.9B**
MR11 Gatekeeper 2,0771,29610712.112B*8.7750.011%B**N/A33.4A20.1B+57238.8h35B**70B**
E540 Halberd 1,9501,28711711B7.6655.878%A++1.243%D--35.8B*18.4A57536h5.4C**9.7B*
M6 Onslaught 1,2641,2494362.865B0.4823.055%B**23.379%B+53.4B**N/A16823.4h15.4B++66.8B+
M6 Onslaught 1,2631,2474722.642C*0.7023.254%B*23.015%B+50.9B*N/A16424.5h16.4B+70.4B++
T1 Cycler 1,2431,2364912.517B**0.8331.826%A++28.641%B*54AN/A22522.9h10A31.5B**
TMG-50 1,2351,2257681.595C++1.7521.618%C+20%D36C+N/A15734h8.9B++41.1B+
TRS-12 Uppercut 1,2241,2185782.107B+1.2472.918%B**15.435%C+72.9B*N/A20016.7h2B*2.8B++
HC1 Cougar 1,2181,2156351.913B+1.4328.593%B++20.741%C-32.9C+N/A9736.9h8.8B**30.6B*
AS16 NightHawk 1,2131,2106931.746C**1.6046.293%B+12.562%D50.2C**N/A17624.1h4.1B8.9B+
C75 Viper 1,7331,2008414.286A++10.9453.097%A+N/A50.4B*22.4M+33823.8h10.9C*20.6B++
SMG-46 Armistice 1,2081,1996861.748B+1.5930.038%B++15.43%C37.1C++N/A11732.3h12.2B+40.6B+
T9 CARV-S 1,1871,1874392.704B+0.6430.562%A+28.812%B61.2B+N/A17919.4h9.4B**30.7B*
NS-11A 1,1871,1734952.37B+0.9732.344%A+24.126%C++43.3C*N/A13527.1h9.7A30.1B**
TRAC-5 1,1731,1707031.664B**1.6824.296%B+16.154%D26.4C*N/A12344.4h10.4B**42.7B++
NSX Tomoe 1,1721,1673243.602B**0.2634.574%B**41.988%C**64.8B+N/A17018h10.6B*30.5B*
NS-7 PDW 1,1711,1667021.661B+1.6826.324%C++24.443%B*35.8C*N/A12132.6h11.7B++44.4B+
PDW-16 Hailstorm 1,1701,1653503.329M0.0133.307%A+35.537%M+77.2A++N/A22815.1h11.2B++33.6B*
NSX Tengu 1,1681,1634432.625B**0.7240.723%B+24.42%B57B+N/A15420.4h10.1B++24.7B+
LC3 Jaguar 1,1671,1635102.28B+1.0630.275%B**22.098%C++52.6B++N/A15922.1h10.1B+33.3B*
NSX Daimyo 1,1641,1621945.99B+2.6553.146%A++94.406%C+81.8B+N/A22514.2h2.2B+4.1B++
NS-11C 1,1721,1609581.211C++2.1323.298%C16.121%D19.6C--N/A6859.1h11.6B+49.9C**
T32 Bull 1,1611,1583783.063A0.2829.762%B**22.539%C52.9C*N/A14221.9h9.3B**31.1B*
FA1 Barrage 1,1251,1114402.525A+0.8257.123%A+14.942%C+72.6A*N/A25515.3h4B++7B*
P2-120 HESH 1,2471,0958912.303C+8.9652.972%B**N/A76.6B**10.6C*34714.3h3.9B+7.4B*
L100 Python AP 1,6301,0857913.734B++10.3965.797%B**N/A54A27.1B**45820.1h4.1B*6.2B**
MG-C1 Kindred 9439302843.275A++0.0732.554%B**31.828%A71B*1C21213.1h7.7A23.6B**
The Slasher 97092823,3010.04C+3.3024.265%D3.772%D-0.9C-N/A31000.2h1.9B+7.7C+
P2-120 HEAT 1,2939021446.264C+2.9249.144%B++3.769%B+32.8B+14.2B*32327.5h7.1C+14.4B+
E540 Halberd-H 1,2838818110.877C++7.5363.152%B++N/A55.8B+25.4C**39915.8h4.5B++7.1B*
Shuriken 8418381974.254M0.9132.518%B*35.561%A**91.1A++N/A3639.2h9.9B**30.5B**
M1 Heavy Cycler 7587482702.77B**0.5721.607%A+24.733%A43.7A++N/A15017.1h13.1A60.5B*
MG-A1 Arbalest 7087021983.545A**0.2035.529%A++44.017%A++73.9AN/A2159.5h10.1A+28.5A
M40 Fury 796666768.763C++5.4247.028%A1.652%C+60.5B+11.8B+35211h13.1C++27.8B+
G30 Vulcan 1,004657946.989B3.6543.736%A++1.674%D--36.9A+19.5B*105117.8h74.8B+171B**
Tank Mine 1,0836571773.712B+0.3754.209%AN/A134.1B+86.9B++15744.9h3.2F--5.8C++
NSX Tanto 6696522322.81A0.5331.946%B*35.736%A39C+1B+14716.7h9.3B**29.1B*
T4 AMP 6336333261.942B**1.4025.4%C14.692%D-53.2B++N/A15211.9h9.9B**38.9B+
T1S Cycler 5695611713.281A*0.0632.469%A++42.068%M61.6AN/A2229.1h9.2B**28.5B**
M3 Pounder HEG 5765212681.944C*1.4050.599%B**2.687%C29.8B**3.1C16117.5h11.8B*23.4B++
M12 Kobalt 5144962321.565C++18.2226.443%A++14.718%D-124A+4.5C++3604h13.4B*50.6B++
T1A Unity 4854801812.652B++0.6930.616%B**31.667%B++65.8B*N/A1947.3h9.5A31A
NS-357 Underboss 4584563321.373C*1.9747.224%B**21.053%C71.3B+N/A2476.4h3.7B+7.8B++
NSX-P Naginata 444440845.238M+1.9034.706%A*37.727%B**93.6B**N/A2564.7h8.5B**24.4B**
M3 Pounder HEG 4854211832.301C**1.0453.953%A1.9%D-34.5A+5.2B++17212.2h13.1B++24.2B++
M2 Mutilator 4124111722.39B0.9519.504%B**17.275%C44.7AN/A1599.2h12.5A64.2B*
MR11 Gatekeeper-H 736410854.824C+1.4859.666%B++N/A34.5C+27.4C+40311.9h44.2B+74.1B++
Ripper 4084061,3920.292A++3.0519.244%D21.675%B++3.3CN/A8122.6h1.1B*5.9C*
M1 Heavy Cycler 392385775A*1.6627.989%A**33.507%M65.3A*1.2B++1945.9h12.2A43.6B**
Claymore 378378556.873C+3.5329.573%CN/A164.3BN/A5192.3h1.2C++4C+
NS-61 Emissary 3573562931.215B+2.1324.744%D13.764%D33.3C++N/A11510.7h11.2B45.3C*
T2 Striker 6293262641.235A2.1155.302%C*N/A16.5B+15.3B++26019.8h41.3C++74.7C*
TRAC-Shot 3083081701.812C**1.5330.067%B*20.779%C**41.6C++N/A1427.4h10.6C**35.2B+
NS-45 Pilot 3043021871.615C*1.7335.09%B+30.464%C++81.6BN/A2393.7h5.6B++16B++
L105 Zephyr 3282842113.524C++10.1850.721%B*1.056%B+78.9B*12.2B++3833.6h5.7C**11.2B+
MR1 Fracture 5082801701.647B**1.7056.454%A*1.786%D--15.3B**12.5M*16618.3h40.1B+71B*
Skyguard 424267289.536A**6.1937.074%B**1.498%C-21.7B**12.8B*28212.3h95.5B+257.7B**
Frag Grenade 2652631263N/A259.6643.881%CN/A375.7D2.9D--22060.7h4C-9.2C
AMR-66 2342331661.404B1.9422.346%D-20.172%D29.9C*N/A1417.8h7.1B++31.6C*
MR1 Fracture 4202261751.291B*2.0557.127%A*1.327%D*12.2B++10.5M+13918.5h50.6C++88.6B++
ML-7 3332262021.119B+2.2258.457%C++1.327%D--26.9C++12.7C+5698.4h5.6B+9.6B+
Hunter QCX 3562211511.464B**1.8849.537%B+N/A25.4B*15.5A*1968.7h6.5C++13.2C*
M40 Fury 260205248.542C+5.2047.722%A1.463%C52.6C+14.1B+6233.9h17.6D-36.9C++
TX1 Repeater 2022001381.449B*1.8930.172%B**30.5%A62.5A+N/A3283.2h8.4A27.9B**
NS-15 Gallows 187184335.576A+2.2332.618%B++45.652%A83.6C+1.4C+2482.2h7.7A++23.5B**
Chainblade 17517410,5230.017C+3.3316.084%D*N/A0.3DN/A1537.3h2.2B+13.6C+
RAMS .50M 163163217.762A4.4245.924%B**84.663%B++52.6B**N/A2263.1h1.7B*3.7B*
NSX-P Tanto 157157582.707A++0.6432.432%B**36.306%A41.3C*N/A2243.8h9.2B*28.3B**
L100 Python HESH 172155625.833B*22.4966.194%A++1.29%C+103.3A++11.3B+8091.5h2.1B**3.2A
NS-30 Vandal 1551541041.481C1.8633.597%C+27.273%C+32.1C--N/A1154.8h5.2C**15.6C*
M12 Kobalt-H 161154351.333B++47.9925.277%B++15.584%C192.5B**8.8B**5020.8h9.6B**38B*
Rocklet Rifle 278150542.778M++0.5649.06%C-N/A44.1B**37.6B**7133.4h22.1A45B*
LB00 Python AP 2101461146S142.6662.064%B+N/A66.4B++29.1B*5882.2h3A4.9A
Ectoblaster 140139981.418B*1.9244.981%B+7.914%C+51.5B*N/A1322.7h15.3C*34B+
M12 Kobalt 131128718.286C+14.9421.127%B++16.406%D128A+3C5131h10.6A+50.3B**
M12 Kobalt 125122815.25D11.9121.307%C+20.492%B+152.5B*3.8C4240.8h9.4B**44.3B**
C150 Dalton 208121186.722C3.3835.564%DN/A36.7C+26.4C++6653.3h2.9B++8.3B+
Hellfire Rocket Pods 136115264.423C-1.0846.305%CN/A95.8C++17.5C*12131.2h24.2C+52.2C+
Soldier Soaker 111110791.392C++1.9535.179%C+8.182%D--37.9C-N/A952.9h6.1C++17.2C**
G40-F Ranger 169109618.167A+14.8235.622%C++N/A40.4B+22.2B+2792.7h57.6B++161.6B++
M12 Kobalt 108105335A31.6620.862%A+12.381%D95.5B*2.7C1841.1h13.8B++66.3B**
P525 Marauder 104101520.2C+16.8636.768%A*N/A91.8B+2.7D2681.1h7.5C--20.5B++
Fatestealer 100100931.075U2.2745.365%B++17%D32.3BN/A693.1h2.3C+5.1B+
MAX Punch 95951,7270.055C-3.2938.082%C-N/A0.8C--N/A3112.9h1.5C++3.8C**
G40-F Ranger 12784184S80.6640.852%AN/A84A+43A9021h57.2B+140B+
AP30 Shredder 19480282.857C0.4934.51%BN/A20D28.5B**4294h161.8F468.8D*
Spear Anti-Vehicle Phalanx Turret 10969417.25A+13.9162.379%A++1.449%D*69A+40A++18011h7.4B+11.9B*
NSX-P Tengu 7069262.654A+0.6946.857%A+31.884%A+69B*1C+2481h11.7B24.9B++
NS-10 Burster 13567481.396C++1.9538.087%B**7.463%B*8.9A+9.1M**1367.5h135.2B+354.9B*
NS-357 IA 6666421.571B1.7757.383%B**36.364%C*82.5B*N/A3840.8h2.6B**4.5B**
NS-20 Gorgon 6666272.444B*0.9028.138%C*16.667%D28.7B*N/A972.3h21.1B+74.8B++
NS-10 Burster 12162521.192C++2.1537.358%B**6.452%C++8.1A7.7M+1177.7h144.9C++387.8B++
NS-AM7 Archer 99581130.513C+2.8353.452%DN/A2.8D-2C4920.4h18.7C++35C+
M20 Basilisk 7356124.667B1.3249.565%B**8.929%B**16.5C-5D-4593.4h102.7C207.2B+
CAS30 Tank Buster 140551070.514D2.8339.034%D-N/A4.2D-6.4C17013.2h74.5D190.9D
NS-20 Gorgon 5655232.391B**0.9528.783%B10.909%D**27.5B+N/A912h23.3B+81B++
TS2 Inquisitor 5352291.793B+1.5532.885%B+23.077%B28.9C--N/A991.8h10.3C++31.5B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,6762,072,213256.3h
Spawn Beacon152,9121.9h
Anti-Vehicle MANA Turret126521h
Nanite Revive Grenade01,8720.5h
Medical Applicator391217,44216.2h
Motion Spotter76,1242.9h
NS Patriot Flare Gun04770.3h
TR Patriot Flare Gun01300.2h
Restoration Kit695750.6h
NS Deep Freeze0580.2h
Spitfire Auto-Turret61,0261.1h
Ammunition Package231,6731h
Recon Detection Device108661.7h
Shield Recharging Field0840h
Medical Kit1,74018,03316.6h
Anti-Infantry MANA Turret31930.4h
M20 Drake0880.2h
Nano-Repair Grenade02,2310.6h

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