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Executor Bounty Hunter Bastel2802[BLHR] Bastel2802
NC BR 195

KDR: 2.63

Score: 101.4m

Last Seen: Jul 14th, 2019 3:50 PM
- OFFLINE - 18 hour(s)

Prestige 1, Battle Rank 100 (195 total) - New Conglomerate on Cobalt - Outfit Member of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 26
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor MGR-L1 Promise AF-19 Mercenary NC05 Jackhammer Titan-150 AP GD-7F GD-22S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,847,727 MLG Score: 1477
Fun Score: N/A
Cheeseburgers Flipped: 1394TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.348%28.396%805561158107,5902.75089-0.12

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.107%1.4A1.149B**-1.613FHEAD ++ (~14.22)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.30.553B+9.40.339C**23.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.49%0.399%230212122,25313524791.66519469%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.451%0.223C++-1.097D*0.797

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.766B++14.90.719B++22.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.659%1.467%7287120710,773215959364.98981181%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.885%0.06C+-0.697D1.069

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.50.386C**9.80.213C++13.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.297%3.821%6541312017,145177035314.03672202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.668%0.932B*-0.155C0.726

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.40.662B+18.70.532B+21.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.671%68.626%654312111,259296980.423906

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.77%1.306A0.1C+-0.069

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.469B+2.30.279C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.353%15.031%654512096,0612975582.03731

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.387%0.725B++0.07C+0.78

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.495B+3.30.312C*3.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 26
101.4m351.9%425 (25.5k)351 (21.1k)2.6312176,59367,1152.98824195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141404723.449%20.895%49004:1961

9% Combat Medic24% Engineer41% Heavy Assault9% Infiltrator12% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 28th, 2012 10:56 PMNov 7th, 2018 3:58 PMJul 15th, 2019 6:43 AM (2d) (PST)Jul 14th, 2019 12:15 PM (3d) (PST)Jul 14th, 2019 11:50 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6681784900.6110.2320.1282.3850.0671477

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,05210,66129,39137148143421,050

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4816.2h/200.7d 23,963 36,899 56,846 689.3k 5,649 22,581 19,258 192.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C**
Kills:11,675
Deaths:4,313
KDR:2.707
Accuracy:29.290% C++
HSR:29.542% C**
LA1 Anchor
B+
Kills:10,951
Deaths:4,317
KDR:2.537
Accuracy:28.241% B+
HSR:30.034% B+
MGR-L1 Promise
A+
Kills:5,641
Deaths:1,480
KDR:3.811
Accuracy:31.965% A+
HSR:35.118% A+
GD-22S
B*
Kills:3,735
Deaths:1,815
KDR:2.058
Accuracy:24.880% B
HSR:29.906% B*
EM1
B*
Kills:3,698
Deaths:1,929
KDR:1.917
Accuracy:21.893% C++
HSR:26.879% B*
NS-15 Gallows
A
Kills:2,955
Deaths:739
KDR:3.999
Accuracy:33.878% A
HSR:34.112% C*
NC6S Gauss SAW S
B+
Kills:2,778
Deaths:1,412
KDR:1.967
Accuracy:23.299% C+
HSR:28.258% B+
NC6 Gauss SAW
B++
Kills:2,675
Deaths:1,139
KDR:2.349
Accuracy:24.085% B++
HSR:27.178% B+
EM6
C+
Kills:2,224
Deaths:1,262
KDR:1.762
Accuracy:19.201% D
HSR:23.606% C+
NS-15M1
D
Kills:1,299
Deaths:1,089
KDR:1.193
Accuracy:19.376% D
HSR:16.705% D
MGR-L1 Promise AE
A
Kills:1,267
Deaths:277
KDR:4.574
Accuracy:32.695% B**
HSR:37.885% A
NS-15M AE
B*
Kills:1,241
Deaths:391
KDR:3.174
Accuracy:29.730% B*
HSR:27.800% C+
NSX Naginata
B**
Kills:1,200
Deaths:351
KDR:3.419
Accuracy:26.509% B*
HSR:35.667% B**
NS-15MP
B**
Kills:1,184
Deaths:299
KDR:3.960
Accuracy:33.463% B**
HSR:37.162% B++
Kills:52,523
Deaths (as Heavy Assault):20,813
Deaths (to Heavy Assaults):20,945
KDR:2.52357
Kill Difference:31,710
Playtime:1,985.483 hours
Usage:41%
Score:39.810m
Score/min:334
Accuracy (listed only):27.036%
HSR (listed only):29.989%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A++
Kills:5,522
Deaths:2,218
KDR:2.490
Accuracy:30.948% A++
HSR:29.373% A
GD-7F
A+
Kills:4,507
Deaths:1,749
KDR:2.577
Accuracy:30.738% A
HSR:28.134% A+
AF-4 Cyclone
B**
Kills:3,402
Deaths:1,523
KDR:2.234
Accuracy:28.273% B+
HSR:26.249% B**
MGR-S1 Gladius
A+
Kills:3,340
Deaths:959
KDR:3.483
Accuracy:33.968% A
HSR:31.856% A+
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.446% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
LA39 Bruiser
B**
Kills:1,599
Deaths:682
KDR:2.345
Accuracy:73.218% B**
HSR:18.699% B++
AC-X11
B**
Kills:1,538
Deaths:782
KDR:1.967
Accuracy:30.179% B**
HSR:22.562% C++
AF-4A Bandit
B**
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% B++
HSR:29.137% B**
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B++
HSR:27.900% B**
NS Baron G5AE
B**
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B**
HSR:17.059% C**
AF-57 Piston
B
Kills:1,345
Deaths:720
KDR:1.868
Accuracy:44.104% B
HSR:13.383% C+
Razor GD-23
B**
Kills:1,258
Deaths:563
KDR:2.234
Accuracy:30.278% B**
HSR:24.165% B++
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
GD-66 Claw
B*
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B*
HSR:15.182% C++
AF-4AE Cyclone
B**
Kills:785
Deaths:189
KDR:4.153
Accuracy:34.599% B**
HSR:28.535% B+
NC12 Sweeper
A
Kills:750
Deaths:313
KDR:2.396
Accuracy:56.556% A
HSR:17.733% B**
AF-4A Bandit AE
B*
Kills:701
Deaths:240
KDR:2.921
Accuracy:29.609% B+
HSR:32.240% B*
NSX Tanto
B**
Kills:580
Deaths:243
KDR:2.387
Accuracy:31.621% B**
HSR:32.069% B**
19A Fortuna
A
Kills:505
Deaths:257
KDR:1.965
Accuracy:28.875% B+
HSR:27.921% A
MGR-C1 Charger
A
Kills:468
Deaths:144
KDR:3.250
Accuracy:34.260% A
HSR:30.556% B*
NSX Tengu
B**
Kills:373
Deaths:147
KDR:2.537
Accuracy:43.592% B**
HSR:27.882% B**
NS-11C
B+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% B+
HSR:17.073% C
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
Gauss Compact S
A+
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.110% B*
HSR:27.083% A+
Kills:40,976
Deaths (as Light Assault):17,857
Deaths (to Light Assaults):11,902
KDR:2.29467
Kill Difference:23,119
Playtime:596.388 hours
Usage:12%
Score:12.555m
Score/min:351
Accuracy (listed only):36.643%
HSR (listed only):24.396%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:5,522
Deaths:2,218
KDR:2.490
Accuracy:30.948% A++
HSR:29.373% A
GD-7F
A+
Kills:4,507
Deaths:1,749
KDR:2.577
Accuracy:30.738% A
HSR:28.134% A+
LA39 Bruiser
B**
Kills:1,599
Deaths:682
KDR:2.345
Accuracy:73.218% B**
HSR:18.699% B++
AC-X11
B**
Kills:1,538
Deaths:782
KDR:1.967
Accuracy:30.179% B**
HSR:22.562% C++
AF-4A Bandit
B**
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% B++
HSR:29.137% B**
NS Baron G5AE
B**
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B**
HSR:17.059% C**
AF-57 Piston
B
Kills:1,345
Deaths:720
KDR:1.868
Accuracy:44.104% B
HSR:13.383% C+
Razor GD-23
B**
Kills:1,258
Deaths:563
KDR:2.234
Accuracy:30.278% B**
HSR:24.165% B++
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
GD-66 Claw
B*
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B*
HSR:15.182% C++
NC12 Sweeper
A
Kills:750
Deaths:313
KDR:2.396
Accuracy:56.556% A
HSR:17.733% B**
AF-4A Bandit AE
B*
Kills:701
Deaths:240
KDR:2.921
Accuracy:29.609% B+
HSR:32.240% B*
NSX Tanto
B**
Kills:580
Deaths:243
KDR:2.387
Accuracy:31.621% B**
HSR:32.069% B**
19A Fortuna
A
Kills:505
Deaths:257
KDR:1.965
Accuracy:28.875% B+
HSR:27.921% A
MGR-C1 Charger
A
Kills:468
Deaths:144
KDR:3.250
Accuracy:34.260% A
HSR:30.556% B*
NS-11C
B+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% B+
HSR:17.073% C
Warden
B+
Kills:344
Deaths:142
KDR:2.423
Accuracy:30.632% B+
HSR:25% C++
MGR-M1 Bishop
A*
Kills:163
Deaths:61
KDR:2.672
Accuracy:45.690% A*
HSR:30.061% C+
Gauss Compact S
A+
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.110% B*
HSR:27.083% A+
Kills:24,862
Deaths (as Engineer):10,875
Deaths (to Engineers):10,058
KDR:2.28616
Kill Difference:13,987
Playtime:1,141.388 hours
Usage:24%
Score:25.755m
Score/min:376
Accuracy (listed only):39.320%
HSR (listed only):23.554%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:3,402
Deaths:1,523
KDR:2.234
Accuracy:28.273% B+
HSR:26.249% B**
MGR-S1 Gladius
A+
Kills:3,340
Deaths:959
KDR:3.483
Accuracy:33.968% A
HSR:31.856% A+
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.446% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
AF-18 Stalker AE
B*
Kills:1,709
Deaths:451
KDR:3.789
Accuracy:35.100% B*
HSR:35.635% B*
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B++
HSR:27.900% B**
LA3 Desperado
C++
Kills:1,213
Deaths:796
KDR:1.524
Accuracy:29.119% C++
HSR:16.735% C--
NS-44 Commissioner
B**
Kills:1,193
Deaths:548
KDR:2.177
Accuracy:45.316% B**
HSR:27.075% B++
NS-44 Commissioner AE
B++
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:46.099% B++
HSR:25.697% C++
NC4 Mag-Shot
B**
Kills:1,164
Deaths:653
KDR:1.783
Accuracy:33.542% B**
HSR:21.564% B
LA8 Rebel
A
Kills:1,114
Deaths:490
KDR:2.273
Accuracy:41.045% A
HSR:29.623% B**
NS-44P Commissioner
A+
Kills:955
Deaths:418
KDR:2.285
Accuracy:55.103% A+
HSR:30.785% B+
SAS-R
B**
Kills:838
Deaths:207
KDR:4.048
Accuracy:45.364% B**
HSR:64.081% C-
AF-4AE Cyclone
B**
Kills:785
Deaths:189
KDR:4.153
Accuracy:34.599% B**
HSR:28.535% B+
NS-30 Vandal
A
Kills:673
Deaths:130
KDR:5.177
Accuracy:40.661% A
HSR:28.083% C++
NSX Tomoe
B++
Kills:451
Deaths:189
KDR:2.386
Accuracy:32.125% B++
HSR:33.259% C
NS-357 Underboss
B
Kills:436
Deaths:251
KDR:1.737
Accuracy:39.568% B
HSR:22.477% C++
NSX Tengu
B**
Kills:373
Deaths:147
KDR:2.537
Accuracy:43.592% B**
HSR:27.882% B**
NS-61 Emissary
B+
Kills:346
Deaths:248
KDR:1.395
Accuracy:24.067% D
HSR:19.653% B+
NS-AM7 Archer
C**
Kills:307
Deaths:326
KDR:0.942
Accuracy:60.917% C**
HSR:14.658% C
EM4 Longshot
C**
Kills:306
Deaths:71
KDR:4.310
Accuracy:39.207% C+
HSR:80.392% C**
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
NC08 Mag-Scatter
B+
Kills:164
Deaths:132
KDR:1.242
Accuracy:41.539% D--
HSR:17.683% B+
NC4-FB Mag-Shot
A*
Kills:122
Deaths:45
KDR:2.711
Accuracy:34.074% C++
HSR:36.885% A*
NC14 Bolt Driver
A+
Kills:115
Deaths:2
KDR:57.500
Accuracy:45.315% A+
HSR:70.435% C-
NS-45 Pilot
B+
Kills:102
Deaths:30
KDR:3.400
Accuracy:25.871% D-
HSR:29.412% B+
Soldier Soaker
B*
Kills:77
Deaths:30
KDR:2.567
Accuracy:30.360% C
HSR:19.481% B*
NS-44L Blackhand
A+
Kills:69
Deaths:25
KDR:2.760
Accuracy:54.106% A+
HSR:55.073% B**
Kills:29,158
Deaths (as Infiltrator):12,796
Deaths (to Infiltrators):9,362
KDR:2.27868
Kill Difference:16,362
Playtime:451.556 hours
Usage:9%
Score:8.537m
Score/min:315
Accuracy (listed only):37.257%
HSR (listed only):31.742%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:3,402
Deaths:1,523
KDR:2.234
Accuracy:28.273% B+
HSR:26.249% B**
MGR-S1 Gladius
A+
Kills:3,340
Deaths:959
KDR:3.483
Accuracy:33.968% A
HSR:31.856% A+
Carnage AR
A+
Kills:3,024
Deaths:1,099
KDR:2.752
Accuracy:32.287% A+
HSR:28.406% B**
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.446% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
GR-22
C**
Kills:2,034
Deaths:1,228
KDR:1.656
Accuracy:26.096% C**
HSR:20.502% C++
NC1 Gauss Rifle
A+
Kills:1,869
Deaths:712
KDR:2.625
Accuracy:30.161% A+
HSR:31.300% A+
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
LA39 Bruiser
B**
Kills:1,599
Deaths:682
KDR:2.345
Accuracy:73.218% B**
HSR:18.699% B++
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B++
HSR:27.900% B**
NS Baron G5AE
B**
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B**
HSR:17.059% C**
AF-57 Piston
B
Kills:1,345
Deaths:720
KDR:1.868
Accuracy:44.104% B
HSR:13.383% C+
Reaper DMR
B**
Kills:1,314
Deaths:570
KDR:2.305
Accuracy:31.137% B**
HSR:28.234% B+
NC9 A-Tross
B+
Kills:1,269
Deaths:640
KDR:1.983
Accuracy:28.271% B+
HSR:22.065% C
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
GD-66 Claw
B*
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B*
HSR:15.182% C++
NS-11P
A
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:28.826% A
HSR:26.907% B**
GR-22AE
A
Kills:926
Deaths:237
KDR:3.907
Accuracy:33.903% A
HSR:35.421% A
AF-4AE Cyclone
B**
Kills:785
Deaths:189
KDR:4.153
Accuracy:34.599% B**
HSR:28.535% B+
NC12 Sweeper
A
Kills:750
Deaths:313
KDR:2.396
Accuracy:56.556% A
HSR:17.733% B**
Gauss Prime
B++
Kills:470
Deaths:176
KDR:2.670
Accuracy:29.521% B++
HSR:23.404% C+
NSX Tengu
B**
Kills:373
Deaths:147
KDR:2.537
Accuracy:43.592% B**
HSR:27.882% B**
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
NS-11A
A*
Kills:99
Deaths:41
KDR:2.415
Accuracy:35.826% A*
HSR:36.364% A*
Kills:36,214
Deaths (as Combat Medic):15,961
Deaths (to Combat Medics):8,189
KDR:2.26891
Kill Difference:20,253
Playtime:450.337 hours
Usage:9%
Score:9.707m
Score/min:359
Accuracy (listed only):37.433%
HSR (listed only):24.441%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,419
Deaths:586
KDR:2.422
Accuracy:32.785% C+
HSR:16.350% C+
AF-34 Mattock
C+
Kills:1,266
Deaths:526
KDR:2.407
Accuracy:35.248% C+
HSR:16.193% C
NCM1 Scattercannon
A
Kills:1,202
Deaths:347
KDR:3.464
Accuracy:45.362% B++
HSR:20.882% A
NCM1 Scattercannon
B*
Kills:1,196
Deaths:286
KDR:4.182
Accuracy:43.652% B++
HSR:18.729% B*
AF-23 Grinder
B
Kills:1,165
Deaths:447
KDR:2.606
Accuracy:38.139% C+
HSR:17.940% B
AF-23 Grinder
C++
Kills:1,161
Deaths:446
KDR:2.603
Accuracy:35.224% C+
HSR:15.504% C++
NCM3 Raven
D
Kills:284
Deaths:199
KDR:1.427
Accuracy:35.108% D
HSR:1.408% D--
NCM3 Raven
B
Kills:280
Deaths:201
KDR:1.393
Accuracy:34.340% D
HSR:3.214% B
NCM2 Falcon
C+
Kills:258
Deaths:135
KDR:1.911
Accuracy:39.307% C+
HSR:4.651% C+
NS-10 Burster
C*
Kills:156
Deaths:105
KDR:1.486
Accuracy:31.561% C*
HSR:3.846% C--
NCM2 Falcon
B*
Kills:155
Deaths:133
KDR:1.165
Accuracy:41.526% C+
HSR:6.452% B*
NS-10 Burster
C*
Kills:155
Deaths:103
KDR:1.505
Accuracy:31.423% C*
HSR:3.871% D
Kills:8,697
Deaths (as MAX Suit):1,757
Deaths (to MAX Suits):2,869
KDR:4.94991
Kill Difference:6,940
Playtime:174.608 hours
Usage:4%
Score:5.017m
Score/min:479
Accuracy (listed only):36.973%
HSR (listed only):10.753%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:2,109
V. Kills:117 N/A
Deaths:344
KDR:6.131
Accuracy:55.071% C+
KPH:45.600 C+
VKPH:2.500 D
Breaker Rocket Pods
A
Kills:749
V. Kills:237 315%
Deaths:55
KDR:13.618
Accuracy:56.042% B*
KPH:97.200 C++
VKPH:30.800 A
M20 Mustang
C+
Kills:144
V. Kills:106 135%
Deaths:125
KDR:1.152
Accuracy:31.168% C+
KPH:7.200 D
VKPH:5.300 D
Kills:3,002 (2,253 + 0)
Deaths:524
KDR:5.729
VKDR:0.878
Vehicle Kills:460
Kill Difference:2,478
Playtime:74.054 hours
Usage:2%
Score:0.929m
Score/min:209
Piloting Accuracy:31.168%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:280
V. Kills:51 N/A
Deaths:25
KDR:11.200
Accuracy:45.975% B+
KPH:45.800 C+
VKPH:8.300 C+
C150 Dalton
D
Kills:87
V. Kills:82 105%
Deaths:16
KDR:5.438
Accuracy:33.753% C--
KPH:17.100 D-
VKPH:16.100 D
AP30 Shredder
N/A
Kills:50
V. Kills:45 109%
Deaths:11
KDR:4.545
Accuracy:33.074% N/A
KPH:24 N/A
VKPH:21.600 N/A
Kills:417 (0 + 417)
Deaths:52
KDR:8.019
VKDR:3.423
Vehicle Kills:178
Kill Difference:365
Playtime:13.303 hours
Usage:0%
Score:0.267m
Score/min:334
Piloting Accuracy:N/A%
Gunner Accuracy:33.074%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B+
Kills:1,548
V. Kills:970 159%
Deaths:149
KDR:10.389
Accuracy:64.776% B**
KPH:34.900 C*
VKPH:21.900 B+
C75 Viper
A**
Kills:1,257
V. Kills:411 305%
Deaths:59
KDR:21.305
Accuracy:54.593% A++
KPH:60 A++
VKPH:19.600 A**
L100 Python HEAT
B**
Kills:1,105
V. Kills:391 282%
Deaths:81
KDR:13.642
Accuracy:61.479% B**
KPH:39.300 B+
VKPH:13.900 B+
Skyguard
C+
Kills:396
V. Kills:295 134%
Deaths:67
KDR:5.910
Accuracy:30.966% C**
KPH:12.100 C
VKPH:9 C+
Kills:4,306 (4,306 + 0)
Deaths:356
KDR:12.096
VKDR:5.806
Vehicle Kills:2,067
Kill Difference:3,950
Playtime:126.214 hours
Usage:3%
Score:2.066m
Score/min:273
Driving Accuracy:30.966%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,722
V. Kills:3,193 148%
Deaths:399
KDR:11.835
Accuracy:61.455% A
KPH:29.400 B+
VKPH:19.900 B**
E540 Halberd
B+
Kills:2,462
V. Kills:1,416 174%
Deaths:183
KDR:13.454
Accuracy:56.684% A++
KPH:29.500 C+
VKPH:16.900 B+
Titan-150 HEAT
A
Kills:1,058
V. Kills:493 214%
Deaths:104
KDR:10.173
Accuracy:58.145% A
KPH:29.600 B*
VKPH:13.800 A
Enforcer ML85
B++
Kills:1,023
V. Kills:875 117%
Deaths:96
KDR:10.656
Accuracy:55.047% A++
KPH:24.400 C++
VKPH:20.800 B++
Titan-150 HESH
A*
Kills:687
V. Kills:182 375%
Deaths:22
KDR:31.227
Accuracy:63.909% A++
KPH:65.400 A+
VKPH:17.300 A*
M96 Mjolnir
C
Kills:89
V. Kills:86 102%
Deaths:16
KDR:5.563
Accuracy:35.669% C+
KPH:17 D-
VKPH:16.400 C
Kills:10,041 (6,467 + 3,574)
Deaths:820
KDR:12.245
VKDR:7.616
Vehicle Kills:6,245
Kill Difference:9,221
Playtime:337.848 hours
Usage:7%
Score:6.928m
Score/min:342
Driving Accuracy:63.909%
Gunner Accuracy:35.669%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,629
V. Kills:109 N/A
Deaths:65
KDR:25.062
Accuracy:63.338% A
KPH:112.500 C++
VKPH:7.500 C+
M96 Mjolnir-H
C**
Kills:1,211
V. Kills:1,069 113%
Deaths:162
KDR:7.475
Accuracy:53.953% B+
KPH:39.900 C
VKPH:35.200 C**
E540 Halberd-H
C++
Kills:239
V. Kills:128 185%
Deaths:31
KDR:7.710
Accuracy:60.989% B+
KPH:39.400 C+
VKPH:21.100 C++
G40-F Ranger
C+
Kills:112
V. Kills:72 153%
Deaths:3
KDR:37.333
Accuracy:34.448% C++
KPH:31.700 C
VKPH:20.400 C+
Enforcer ML65-H
D
Kills:100
V. Kills:96 103%
Deaths:17
KDR:5.882
Accuracy:51.887% D
KPH:21.600 D-
VKPH:20.800 D
G30 Walker
A++
Kills:94
V. Kills:41 224%
Deaths:10
KDR:9.400
Accuracy:46.900% A++
KPH:34.300 C**
VKPH:15 C+
M40 Fury-H
C
Kills:64
V. Kills:8 N/A
Deaths:5
KDR:12.800
Accuracy:35.317% D
KPH:76.400 C
VKPH:9.600 C
Kills:3,449 (0 + 3,449)
Deaths:293
KDR:11.771
VKDR:5.198
Vehicle Kills:1,523
Kill Difference:3,156
Playtime:62.639 hours
Usage:1%
Score:1.392m
Score/min:370
Driving Accuracy:N/A%
Gunner Accuracy:35.317%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:408
V. Kills:72 N/A
Deaths:38
KDR:10.737
Accuracy:33.406% C
KPH:47.700 C++
VKPH:8.400 C+
M20 Basilisk
B**
Kills:376
V. Kills:187 200%
Deaths:54
KDR:6.963
Accuracy:47.215% B**
KPH:21 C++
VKPH:10.500 B**
M40 Fury
C+
Kills:284
V. Kills:56 N/A
Deaths:27
KDR:10.519
Accuracy:33.870% C
KPH:53.800 C+
VKPH:10.600 C+
M20 Basilisk
B+
Kills:226
V. Kills:118 190%
Deaths:38
KDR:5.947
Accuracy:46.164% B*
KPH:20.700 C+
VKPH:10.800 B+
M12 Kobalt
C+
Kills:138
V. Kills:5 N/A
Deaths:10
KDR:13.800
Accuracy:17.694% C+
KPH:47.900 C-
VKPH:1.700 D
M12 Kobalt
C+
Kills:61
V. Kills:3 N/A
Deaths:4
KDR:15.250
Accuracy:23.436% A
KPH:50.800 D
VKPH:2.500 C+
Kills:1,493 (0 + 1,493)
Deaths:171
KDR:8.731
VKDR:2.579
Vehicle Kills:441
Kill Difference:1,322
Playtime:46.742 hours
Usage:1%
Score:0.772m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:23.436%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:195
V. Kills:11 N/A
Deaths:12
KDR:16.250
Accuracy:33.818% C++
KPH:68.500 C+
VKPH:3.900 D
M20 Wyvern
D
Kills:71
V. Kills:53 131%
Deaths:15
KDR:4.733
Accuracy:39.363% B
KPH:12 D--
VKPH:9 D
Kills:266 (0 + 266)
Deaths:27
KDR:9.852
VKDR:2.370
Vehicle Kills:64
Kill Difference:239
Playtime:8.759 hours
Usage:0%
Score:0.082m
Score/min:155
Piloting Accuracy:N/A%
Gunner Accuracy:39.363%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 11,81311,6754,3132.707C**0.0829.29%C++29.542%C**49.6CN/A132235.5h8.4C++28.8B
LA1 Anchor 11,05910,9514,3172.537C++0.0928.241%B+30.034%B+43.6C+N/A143251.1h8.9B++31.4B+
MGR-L1 Promise 5,7165,6411,4803.811A*1.1831.965%A+35.118%A+60.5B++N/A18493.2h10.5B**33B*
AF-19 Mercenary 5,5745,5222,2182.49A*0.1430.948%A++29.373%A34.3B*N/A124160.9h9.1B**29.4B*
NC05 Jackhammer 5,3405,3023,0001.767B+0.8646.768%C**16.409%B+43.5C++N/A166122h4.7C**10.1B
Titan-150 AP 7,9154,72239911.835B*9.2061.455%A1.631%D29.4B+19.9B**399160.8h4.5C*7.3B*
GD-7F 4,5644,5071,7492.577A++0.0530.738%A28.134%A+41.7B+N/A137108.2h10.1B**32.7B*
GD-22S 3,7633,7351,8152.058B0.5724.88%B29.906%B*35.5C+N/A131105.3h9.7B++39B+
EM1 3,7483,6981,9291.917B++0.7121.893%C++26.879%B*33.5C+N/A97110.4h11.8C*54.1B+
AF-4 Cyclone 3,4293,4021,5232.234B++0.4028.273%B+26.249%B**37.6C++N/A12190.4h9.1B*32.2B+
MGR-S1 Gladius 3,3653,3409593.483A+0.8533.968%A31.856%A+48.8B+N/A14168.4h7.6B*22.3B*
Carnage AR 3,0583,0241,0992.752B**0.1232.287%A+28.406%B**40.8B+N/A12274.1h10.8B**33.5B**
NS-15 Gallows 2,9982,9557393.999B+1.3733.878%A34.112%C*53.5CN/A14755.2h10.4C**30.8B++
Blitz GD-10 2,8672,8381,7151.655B++0.9825.446%C*18.781%B26C+N/A82109.3h12.1B++47.7B+
NC6S Gauss SAW S 2,8072,7781,4121.967B+0.6623.299%C+28.258%B+39.4C+N/A11270.5h9.9B+42.7C**
NS-7 PDW 2,7452,7231,1252.42A++0.2130.287%B**25.817%A35.2B+N/A13877.4h11.6B*38.4B++
NC6 Gauss SAW 2,7042,6751,1392.349B**0.2824.085%B++27.178%B+38.7B+N/A17369.2h8.5B+35.1B+
E540 Halberd 3,8782,46218313.454B*10.8256.684%A++1.828%D29.4C+16.9B+29583.6h5.9C+10.4B++
C-4 3,2492,3371,1522.029B+0.6024.502%CN/A98.6B+38.5B++94323.7h1.4C*5.8C*
EM6 2,2622,2241,2621.762C++0.8719.201%D23.606%C+27.5C--N/A9480.9h11.6C+60.5C+
M30 Mustang AH 2,2262,1093446.131C++3.5055.071%C+N/A45.6C+2.5D16046.3h7.7B14C**
GR-22 2,0592,0341,2281.656C**0.9826.096%C**20.502%C++27.4CN/A9774.3h11.5B++44.2B+
NC1 Gauss Rifle 1,8911,8697122.625A+0.0130.161%A+31.3%A+39.1B*N/A16247.8h9.3A30.8B**
AF-18 Stalker AE 1,7391,7094513.789B**1.1635.1%B*35.635%B*43CN/A11839.7h10.7B+30.6B++
C85 Canister-H 1,7381,6296525.062B**22.4363.338%A8.656%D112.3C++7.5C+30514.5h7.2C++11.4B+
NC05-P Jackhammer 1,6421,6204683.462B*0.8356.324%B+20.679%B+94.7B+1.3C**29017.1h4B+7.1B+
MKV Suppressed 1,6241,6138671.86B**0.7725.179%C+26.162%B**25.9CN/A7362.2h12.3B+49B
LA39 Bruiser 1,6131,5996822.345B**0.2973.218%B**18.699%B++49.2BN/A16132.5h2.2B+3B+
L100 Python AP 2,5181,54814910.389B**7.7664.776%B**1.357%D34.9C*21.9B+31644.3h5.3C**8.1B++
AC-X11 1,5611,5387821.967B*0.6630.179%B**22.562%C++28.3C+N/A9854.3h8.7B++28.9B+
AF-34 Mattock 1,4291,4195862.422C+0.2132.785%C+16.35%C+31.8C-N/A11344.6h6.7C20.3C+
AF-4A Bandit 1,3971,3905772.409B**0.2228.928%B++29.137%B**33.9C+N/A9441h8.2B**28.3B*
Tempest 1,3751,3626022.262B++0.3729.355%B++27.9%B**31DN/A8644h8.6B*29.1B*
NS Baron G5AE 1,3681,3604782.845A+0.2157.597%B**17.059%C**46.4C++N/A13929.3h4.3C++7.5C++
Bouncing Betty 1,3531,3521747.77A5.1443.872%C+N/A139.4BN/A4429.7h1.9C++4.4C*
AF-57 Piston 1,3561,3457201.868B++0.7644.104%B13.383%C+40.3C*N/A14633.4h4.1B+9.3B
Reaper DMR 1,3201,3145702.305C**0.3331.137%B**28.234%B+41.1C**N/A13332h8B*25.6B*
NS-15M1 1,3201,2991,0891.193C+1.4419.376%D16.705%D17D-N/A6476.6h14.3C-73.8C
NC9 A-Tross 1,2791,2696401.983B+0.6528.271%B+22.065%C37.4C++N/A10833.9h9.1B+32.3B+
MGR-L1 Promise AE 1,2821,2672774.574A1.9432.695%B**37.885%A53.2C+N/A17223.8h10.1B*30.9B*
AF-34 Mattock 1,2851,2665262.407C+0.2235.248%C+16.193%C32CN/A11939.6h7.4C+21.1C+
Razor GD-23 1,2691,2585632.234A+0.4030.278%B**24.165%B++31.8B+N/A11039.5h9.8B*32.2B++
C75 Viper 1,6681,2575921.305S18.6754.593%A++N/A59.9A++19.6A**34621h11.3B+20.6B*
NS Decimator 1,7341,2566871.828B**0.8063.037%C**2.15%C+39.7B15.1C+31331.6h4.4C**6.9B+
NC05 Jackhammer AE 1,2551,2474053.079B**0.4555.085%B*16.359%C+61.4C++N/A16220.3h4.5C++8.2B+
NS-15M AE 1,2521,2413913.174B+0.5429.73%B*27.8%C+50.2C+N/A13124.7h10.5B+35.4B+
LA3 Desperado 1,2171,2137961.524B++1.1129.119%C++16.735%C--45.3B+N/A14426.8h8.7C**29.7B
M96 Mjolnir-H 2,2801,2111627.475B**4.8453.953%B+N/A39.8C35.2C**39930.4h37.2C++68.9B+
NCM1 Scattercannon 1,2191,2023473.464B**0.8345.362%B++20.882%A47A++N/A16925.6h6.4B++14.2B+
NSX Naginata 1,2191,2003513.419A*0.7926.509%B*35.667%B**49.6C**N/A20924.2h10.2B+38.6B+
NCM1 Scattercannon 1,2071,1962864.182B**1.5543.652%B++18.729%B*58.1AN/A18920.6h5.1B+11.7B*
C-4 ARX 1,4641,1953673.256B++0.6228.267%B+N/A155.2B++34.9C+7777.7h1.2C++4.3B
NS-44 Commissioner 1,1981,1935482.177B**0.4545.316%B**27.075%B++66.3AN/A22318h3.1B*6.9B*
Mauler S6 1,1951,1888581.385B+1.2539.767%C+10.101%D--26.1C+N/A11845.6h4.4B+11.2B+
NS-15MP 1,1991,1842993.96B++1.3333.463%B**37.162%B++53.3CN/A16822.2h9.8B+29.4B+
NS-44 Commissioner AE 1,1891,1835692.079B++0.5546.099%B++25.697%C++53.8C++N/A15422h3.2B7B+
GD-66 Claw 1,2001,1795222.259B**0.3769.148%B*15.182%C++45.7C*N/A14225.8h2.3B+3.4B+
NS-11P 1,1851,1675002.334B**0.3028.826%A26.907%B**35.9B+N/A11732.5h11.7B*40.7B*
AF-23 Grinder 1,1811,1654472.606C++0.0338.139%C+17.94%B36.3C**N/A15732.1h7.9C20.8C+
NC4 Mag-Shot 1,1691,1646531.783A+0.8533.542%B**21.564%B54.1A++N/A19221.5h6.5B++19.4B++
AF-23 Grinder 1,1751,1614462.603C++0.0335.224%C+15.504%C++36.2BN/A15732.1h7.2C+20.4C+
LA8 Rebel 1,1231,1144902.273A+0.3641.045%A29.623%B**68.3A++N/A22616.3h4.9B*11.9B*
L100 Python HEAT 1,4961,1058113.642A11.0161.479%B**1.357%D-39.3B+13.9B+25628.1h5.4C*8.7B++
Tank Mine 1,7281,0693353.191B0.5634.779%C++N/A118.8C**73.2B12979h2.2C-6.2C++
Titan-150 HEAT 1,5511,05810410.173B**7.5458.145%A1.985%D29.6B*13.8A26135.7h4.6B+8B*
Enforcer ML85 1,8981,0239610.656A8.0255.047%A++N/A24.4C++20.8B++30042h12.8C++23.3B*
Shrike 1,3991,0106341.593A+1.0462.016%B++2.871%C++34.7B*13.4C++38629.1h5.3B++8.6B*
AF-22 Crow 1,5089835511.784M+0.8571.129%B+2.238%C+31.2A16.7B+23831.5h6.5B*9.1B**
NS-44P Commissioner 9629554182.285B**0.3555.103%A+30.785%B+86B*N/A27711.1h2.9B++5.2B*
GR-22AE 9379262373.907A1.2833.903%A35.421%A42.3CN/A13821.9h10.5B++31B*
Hawk GD-68 1,3569047611.188B*1.4467.713%B++4.867%A+21.7B++10.8C++20841.7h7B+10.3B*
SAS-R 8438382074.048B+1.4245.364%B**64.081%C-36.6C+N/A14222.9h2.3C+5B+
AF-4AE Cyclone 7887851894.153M1.5234.599%B**28.535%B+46.4CN/A15816.9h7.9B*22.8B*
NC12 Sweeper 7557503132.396B**0.2456.556%A17.733%B**53.2B**N/A14814.1h4.3C**7.5B++
Breaker Rocket Pods 9867495513.618B*10.9956.042%B*N/A97.3C++30.8A5917.7h20.6C-36.8C++
AF-4A Bandit AE 7107012402.921B**0.2929.609%B+32.24%B*40.3C+N/A12217.4h8.7B*29.4B++
Titan-150 HESH 8696872231.227A*28.6063.909%A++1.456%C65.4A+17.3A*31510.5h2.9B+4.6B**
NS-30 Vandal 6836731305.177A++2.5540.661%A28.083%C++53.4B++N/A15512.6h4.6B*11.4B*
NS Decimator-B 8245881483.973A++1.3466.433%C**1.701%D52C+20.9C+31011.3h3.9C++5.8C**
NSX Tanto 5865802432.387A0.2431.621%B**32.069%B**35.4C++N/A11516.4h11.4B+35.9B+
Frag Grenade 5205181518N/A515.3746.569%C++N/A518C*2D--26461h3.4B+7.4B+
19A Fortuna 5065052571.965B+0.6728.875%B+27.921%A37.7C++N/A11613.4h8.6B++29.7B++
Gauss Prime 4724701762.67B*0.0429.521%B++23.404%C+38.8C+N/A11812.1h10.3B+35B+
MGR-C1 Charger 4784681443.25A*0.6234.26%A30.556%B*43.7C**N/A15410.7h9.8B**28.6B*
Rocklet Rifle 9864571822.511M**0.1251.979%C+N/A35.2B++40.7A+55313h37.1C++71.4C*
NSX Tomoe 4574511892.386B+0.2532.125%B++33.259%C35.2C+N/A11312.8h13.6C**42.2B+
NS-357 Underboss 4374362511.737B++0.8939.568%B22.477%C++57.4B+N/A2357.6h3.8B+9.7B+
M40 Fury 4804083810.737B*8.1133.406%CN/A47.4C++8.4C+3258.6h11.3B+33.8B
Skyguard 691396675.91A3.2830.966%C**2.273%C++12.1C9C+18332.8h124.7C+402.7C*
M20 Basilisk 563376546.963A*4.3347.215%B**5.053%C21C++10.4B*24617.9h106.6C225.9B+
NSX Tengu 3813731472.537A0.0943.592%B**27.882%B**34.9C+N/A13110.7h10.7B++24.4B++
NS-11C 3723692631.403B+1.2326.824%B+17.073%C22CN/A14616.8h13B+48.5B+
NS-61 Emissary 3473462481.395B*1.2424.067%D19.653%B+37.2B+N/A1309.3h10.6B+44.2B+
Warden 3533441422.423A0.2130.632%B+25%C++32.1B++N/A17610.7h8.3B+27.2B+
Anti-Vehicle Grenade 4043281328N/A325.3744.8%DN/A252.3D58.5C-15521.3h6.4C14.2C
NS-AM7 Archer 3693073260.942B**1.6960.917%C**14.658%C8.7B1.8D6735.1h10.6B*17.4B*
EM4 Longshot 308306714.31B+1.6839.207%C+80.392%C**19.2DN/A7415.9h2.3C+5.9C+
NCM3 Raven 4652841991.427B*1.2035.108%D1.408%D--10.3B6.6C**13927.5h28.9C*82.2C+
M40 Fury 3402842710.519B++7.8933.87%C1.761%C+53.6C+10.6C+4045.3h11.7C**34.6C**
NCM3 Raven 4502802011.393B++1.2434.34%D3.214%B10.2C++6.2C+13827.5h28.6C+83.2C+
L105 Zephyr 3312802511.2C++8.5745.975%B+N/A45.9C+8.4C+2496.1h6.6C+14.4C**
NCM2 Falcon 3692581351.911B++0.7239.307%C+4.651%C+18.8B++8.1A++21713.7h10.2C**25.8C**
Spear Anti-Vehicle Phalanx Turret 3792471615.438A12.8146.075%B4.049%C+53.7B*28.7B*7184.6h6.7B+14.6B++
E540 Halberd-H 367239317.71C++5.0860.989%B+N/A39.2C+21C+4146.1h5.6C**9.1B+
Auraxium Mag-Cutter 28723230,7990.008C--2.6212.227%D*9.052%B+0.1C--N/A01849.2h2.7D22.3D*
M20 Basilisk 344226385.947A++3.3246.164%B*3.982%D20.7C+10.8B+24210.9h115.5C250.2C**
The Slasher 2272007,8170.026C--2.6123.882%D6%D0.4C-N/A1477.8h2.2C++9.2C+
CAS 14-E 2061951216.25C++13.6233.818%C++1.538%C69.6C+3.9D2072.8h25.2B+74.5B+
MANA Anti-Vehicle Turret 4111941011.921A*0.7159.524%M*1.031%T*1940M++2170S3819230.1h11.5B*19.3A++
PS1-AV Suppressor 186185583.19B*0.5631.271%B+28.649%B++39.4CN/A1114.7h11.7B+37.6B+
Sticky Grenade 1851811181N/A178.3747.947%DN/A603.3D13.3C++24290.3h2.8C-5.8C
NC08 Mag-Scatter 1641641321.242C+1.3941.539%D--17.683%B+31.5C+N/A1055.2h4.3C+10.4C
MGR-M1 Bishop 168163612.672B++0.0445.69%A*30.061%C+36.2C**1.1B*1424.5h6B+13B*
NS-10 Burster 2821561051.486B+1.1531.561%C*3.846%C--5C+4C*9931.2h193.9D614.3C+
NCM2 Falcon 2291551331.165C**1.4741.526%C+6.452%B*11.6C+5.5C**14613.4h17.6C42.4C+
NS-10 Burster 2901551031.505B*1.1331.423%C*3.871%D5C+4.4B+10330.9h193.9D616.9C+
M20 Mustang 2501441251.152C+1.4831.168%C+N/A7.2D5.3D17520.1h119.6C+383.7C++
M12 Kobalt 1431381013.8C++11.1717.694%C+15.942%D47.6C-1.7D2012.9h19C*107.5C**
Mag-Cutter 17513617,4420.008C-2.6233.601%B+5.882%C+0.1D-N/A1951.7h4.9F14.7C+
NC4-FB Mag-Shot 123122452.711B**0.0834.074%C++36.885%A*67.8BN/A2171.8h5.8B+17B+
NC14 Bolt Driver 115115257.5U54.8745.315%A+70.435%C-16.7C-N/A2266.9h2.3B+5.1B*
G40-F Ranger 184112337.333M++34.7034.448%C++N/A32C+20.6C+3123.5h63.9B185.6B+
MANA Anti-Personnel Turret 103103781.321N/A1.3113.944%UN/A1030UN/A4512000.1h29.5T*211.3T*
NS-45 Pilot 102102303.4A++0.7725.871%D-29.412%B+68B+N/A2461.5h6B++23.1C*
Enforcer ML65-H 196100175.882B+3.2551.887%D2%C++21.7D-20.9D4194.6h18.2C35C-
NS-11A 10099412.415B++0.2235.826%A*36.364%A*41.3B+N/A4182.4h12.7B+35.4B**
NS-R3 Swarm 19196881.091A1.5459.423%D--N/A7.2C+7.1C++9713.4h28.1C++47.3C+
Gauss Compact S 9796631.524B++1.1128.11%B*27.083%A+18.1C+N/A1495.3h9.6B+34.2B+
G30 Walker 13594109.4A*6.7746.9%A++6.383%A34.8B15.2C++2982.7h123.4B++263.2B*
M96 Mjolnir 17589165.563C++2.9335.669%C+N/A17.1D-16.5C2805.2h54.2D*152D
C150 Dalton 16987165.438C+2.8133.753%C--N/A17.1D-16.1D3515.1h4.6C+13.7C+
Soldier Soaker 7977302.567A0.0630.36%C19.481%B*59.2B1.5B++3271.3h5.3B+17.3B
Aspis Anti-Aircraft Phalanx Turret 1427598.333A++5.7026.84%C++2.667%B+11.7C+10.5C+2526.4h140.3C**522.8B
NC15 Phoenix 16675930.806C1.8350.184%C--N/A9.7C--11.8C+2777.7h12.7D25.4D
M20 Wyvern 12471154.733C+2.1039.363%B2.817%C-12D--9D1305.9h107.3D-272.6C
NS-44L Blackhand 7069252.76A0.1354.106%A+55.073%B**28.8C*N/A1232.4h3.2B*6B*
MAX Punch 69671,7660.038C-2.5931.048%D--N/A0.4C--N/A2170.2h2.3C++7.4C+
M60-A Bulldog 8065144.643C+2.0124.852%D*N/A21D4.8C1453.1h5.2B+20.8C
M40 Fury-H 7264512.8C+10.1735.317%D1.563%B+80C+10C3310.8h7.2B20.5C++
M12 Kobalt 6461415.25C**12.6223.436%A16.393%D50.8D2.5C+2681.2h26.5D*112.9C++
Blackheart 6060511.176C++1.4641.425%C16.667%D-23.1C+N/A482.6h3.1C*7.5C**
NS Annihilator 10552770.675C++1.9680.385%C+N/A6.8D-6.9D2407.7h16.1D**20D*
AP30 Shredder 9550114.545C+1.9133.074%BN/A23.8C21.4B+5412.1h92.7C+280.2C++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1195,0915.5h
Anti-Vehicle MANA Turret261,1561.9h
Nano-Armor Kit501750,53153.4h
Skywall Shield Emitter0550.3h
Structure Shield Module0680.4h
Turret AI Module0580.3h
AE Medical Applicator229197,14813.1h
AE Nano-Armor Kit396867,13370.8h
Nanite Revive Grenade02,3290.7h
Medical Kit70811,54811.2h
Medical Applicator466224,22617.8h
Spitfire Auto-Turret81,3231.4h
Restoration Kit5868,83910.2h
Motion Spotter4321,42110.3h
NC Patriot Flare Gun02820.4h
Rampart Wall0890.9h
NC Triumph Flare Gun02320.3h
Deconstruction Tool05,0110.5h
Welding Device11,5040.1h
Recon Detection Device123,5775.7h
Smoke Grenade0800h
Shield Recharging Field441,7440.9h
Ammunition Package1114,6483.1h
Anti-Infantry MANA Turret63380.5h
Snowman Soldier7830.1h
Hardlight Barrier21310.2h
Nano-Repair Grenade01,2600.4h

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