Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 11 (18,738)players online:
Ahorn (15)  fbmarder (8)  vespexttv (6)  dim_giant (4)  gratgaisdead (4)  halospud (4) 41
stats.dasanfall.com
Executor Bounty Hunter Bastel2802[BLHR] Bastel2802
NC BR 191

KDR: 2.58

Score: 96.1m

Last Seen: Apr 22nd, 2019 6:16 PM
- OFFLINE - 8.7 hour(s)

Prestige 1, Battle Rank 100 (191 total) - New Conglomerate on Cobalt - Outfit Member of BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 27
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor AF-19 Mercenary MGR-L1 Promise Titan-150 AP NC05 Jackhammer GD-7F GD-22S
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Bastel2802



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,753,902 MLG Score: 1402
Fun Score: N/A
Cheeseburgers Flipped: 1360TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.075%28.105%78954981101,5272.71593-0.136

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.908%1.36A1.132B**-1.486FHEAD ++ (~14.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.549B+9.50.337C**24.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.097%0.389%213210332,05513224691.55446437%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±8.422%0.179C++-1.113D*0.789

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.75B++15.70.703B++24.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.101%1.566%6797102810,023212356074.71893179%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.955%0.017C+-0.662D1.114

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
24.40.367C**100.198C++14.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.068%3.895%6451310226,932173134414.00231201%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.618%0.918B*-0.126C0.725

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.10.654B+18.90.522B+22.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.502%68.283%645310321,217284880.427317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.849%1.274A0.076C+-0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.461B+2.30.272C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.171%14.634%645510305,4122844541.90295

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.219%0.644B+0.016C+0.732

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.478B+3.40.303C*3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BlueHornets[BLHR] BlueHornets
NC outfit on Cobalt

Members: 27
96.1m349.4%418 (25.1k)346 (20.8k)2.58038165,99164,3282.93937191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10351298623.198%20.625%47804:1952

9% Combat Medic24% Engineer41% Heavy Assault9% Infiltrator12% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 28th, 2012 10:56 PMNov 7th, 2018 3:58 PMApr 23rd, 2019 12:47 AM (16h) (PST)Apr 22nd, 2019 4:01 PM (1d) (PST)Apr 22nd, 2019 2:16 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6601754850.5980.2320.1232.3200.0661402

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,57110,49729,07436147139420,753

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4628.8h/192.9d 23,093 34,235 53,449 644.4k 5,455 21,413 18,441 183.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
B
Kills:11,352
Deaths:4,205
KDR:2.700
Accuracy:29.173% C+
HSR:29.413% B
LA1 Anchor
B+
Kills:10,025
Deaths:4,093
KDR:2.449
Accuracy:27.710% B+
HSR:29.915% B+
MGR-L1 Promise
A+
Kills:5,443
Deaths:1,426
KDR:3.817
Accuracy:31.877% A+
HSR:35.275% A
NC05 Jackhammer
C**
Kills:4,517
Deaths:2,738
KDR:1.650
Accuracy:45.761% C*
HSR:15.851% C**
GD-22S
B*
Kills:3,735
Deaths:1,815
KDR:2.058
Accuracy:24.885% B
HSR:29.906% B*
EM1
B*
Kills:3,696
Deaths:1,928
KDR:1.917
Accuracy:21.893% C++
HSR:26.894% B*
NC6S Gauss SAW S
B++
Kills:2,778
Deaths:1,412
KDR:1.967
Accuracy:23.299% C+
HSR:28.258% B++
NS-15 Gallows
A
Kills:2,623
Deaths:668
KDR:3.927
Accuracy:33.886% A
HSR:34.007% B+
NC6 Gauss SAW
B+
Kills:2,218
Deaths:1,037
KDR:2.139
Accuracy:22.950% B+
HSR:25.023% C**
EM6
C+
Kills:2,109
Deaths:1,232
KDR:1.712
Accuracy:18.910% D
HSR:23.092% C+
NC05-P Jackhammer
B+
Kills:1,620
Deaths:468
KDR:3.462
Accuracy:56.324% B+
HSR:20.679% B+
NS-15M1
D
Kills:1,299
Deaths:1,089
KDR:1.193
Accuracy:19.376% D
HSR:16.705% D
NC05 Jackhammer AE
B*
Kills:1,247
Deaths:405
KDR:3.079
Accuracy:55.085% B*
HSR:16.359% C+
NS-15M AE
B++
Kills:1,236
Deaths:390
KDR:3.169
Accuracy:29.696% B++
HSR:27.751% C+
NS-15MP
B**
Kills:1,184
Deaths:299
KDR:3.960
Accuracy:33.463% B**
HSR:37.162% B++
MGR-L1 Promise AE
A
Kills:865
Deaths:188
KDR:4.601
Accuracy:32.455% B**
HSR:37.688% A
NSX Naginata
B*
Kills:533
Deaths:198
KDR:2.692
Accuracy:24.057% B
HSR:33.584% B*
Kills:56,480
Deaths (as Heavy Assault):23,591
Deaths (to Heavy Assaults):19,946
KDR:2.39413
Kill Difference:32,889
Playtime:1,909.919 hours
Usage:41%
Score:37.608m
Score/min:328
Accuracy (listed only):31.223%
HSR (listed only):27.504%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
A++
Kills:5,472
Deaths:2,202
KDR:2.485
Accuracy:30.940% A++
HSR:29.331% A+
GD-7F
A+
Kills:4,287
Deaths:1,673
KDR:2.562
Accuracy:30.590% A
HSR:28.038% A+
AF-4 Cyclone
B**
Kills:3,298
Deaths:1,478
KDR:2.231
Accuracy:28.210% B+
HSR:26.107% B**
MGR-S1 Gladius
A+
Kills:3,226
Deaths:914
KDR:3.530
Accuracy:33.843% A
HSR:32.052% A+
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.450% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
AC-X11
B**
Kills:1,488
Deaths:765
KDR:1.945
Accuracy:30.080% B**
HSR:22.446% C++
AF-4A Bandit
B**
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% B*
HSR:29.137% B**
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B+
HSR:27.900% B**
NS Baron G5AE
B**
Kills:1,345
Deaths:475
KDR:2.832
Accuracy:57.548% B**
HSR:17.100% B
AF-57 Piston
B+
Kills:1,309
Deaths:709
KDR:1.846
Accuracy:43.866% B+
HSR:13.369% C+
LA39 Bruiser
B**
Kills:1,278
Deaths:567
KDR:2.254
Accuracy:72.027% B**
HSR:19.171% B*
Razor GD-23
B**
Kills:1,220
Deaths:553
KDR:2.206
Accuracy:30.251% B**
HSR:24.098% B++
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
GD-66 Claw
B*
Kills:1,121
Deaths:500
KDR:2.242
Accuracy:68.866% B*
HSR:15.254% C++
AF-4AE Cyclone
B**
Kills:671
Deaths:173
KDR:3.879
Accuracy:34.593% B**
HSR:28.763% B+
AF-4A Bandit AE
B*
Kills:657
Deaths:228
KDR:2.882
Accuracy:29.389% B+
HSR:32.420% B*
NC12 Sweeper
A
Kills:516
Deaths:227
KDR:2.273
Accuracy:55.154% A
HSR:15.698% B+
19A Fortuna
A
Kills:505
Deaths:257
KDR:1.965
Accuracy:28.875% B+
HSR:27.921% A
NSX Tanto
B*
Kills:451
Deaths:213
KDR:2.117
Accuracy:30.730% B*
HSR:29.047% B+
NS-11C
B+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% B+
HSR:17.073% C
NSX Tengu
B**
Kills:327
Deaths:132
KDR:2.477
Accuracy:43.583% B**
HSR:27.523% B**
MGR-C1 Charger
A
Kills:211
Deaths:61
KDR:3.459
Accuracy:33.936% B**
HSR:32.701% A
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
Gauss Compact S
A+
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.222% B*
HSR:27.083% A+
Kills:39,146
Deaths (as Light Assault):17,255
Deaths (to Light Assaults):11,381
KDR:2.26868
Kill Difference:21,891
Playtime:569.335 hours
Usage:12%
Score:11.861m
Score/min:347
Accuracy (listed only):36.452%
HSR (listed only):24.298%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
A++
Kills:5,472
Deaths:2,202
KDR:2.485
Accuracy:30.940% A++
HSR:29.331% A+
GD-7F
A+
Kills:4,287
Deaths:1,673
KDR:2.562
Accuracy:30.590% A
HSR:28.038% A+
AC-X11
B**
Kills:1,488
Deaths:765
KDR:1.945
Accuracy:30.080% B**
HSR:22.446% C++
AF-4A Bandit
B**
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% B*
HSR:29.137% B**
NS Baron G5AE
B**
Kills:1,345
Deaths:475
KDR:2.832
Accuracy:57.548% B**
HSR:17.100% B
AF-57 Piston
B+
Kills:1,309
Deaths:709
KDR:1.846
Accuracy:43.866% B+
HSR:13.369% C+
LA39 Bruiser
B**
Kills:1,278
Deaths:567
KDR:2.254
Accuracy:72.027% B**
HSR:19.171% B*
Razor GD-23
B**
Kills:1,220
Deaths:553
KDR:2.206
Accuracy:30.251% B**
HSR:24.098% B++
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
GD-66 Claw
B*
Kills:1,121
Deaths:500
KDR:2.242
Accuracy:68.866% B*
HSR:15.254% C++
AF-4A Bandit AE
B*
Kills:657
Deaths:228
KDR:2.882
Accuracy:29.389% B+
HSR:32.420% B*
NC12 Sweeper
A
Kills:516
Deaths:227
KDR:2.273
Accuracy:55.154% A
HSR:15.698% B+
19A Fortuna
A
Kills:505
Deaths:257
KDR:1.965
Accuracy:28.875% B+
HSR:27.921% A
NSX Tanto
B*
Kills:451
Deaths:213
KDR:2.117
Accuracy:30.730% B*
HSR:29.047% B+
NS-11C
B+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% B+
HSR:17.073% C
Warden
B++
Kills:344
Deaths:142
KDR:2.423
Accuracy:30.770% B++
HSR:25% C++
MGR-C1 Charger
A
Kills:211
Deaths:61
KDR:3.459
Accuracy:33.936% B**
HSR:32.701% A
MGR-M1 Bishop
A++
Kills:161
Deaths:61
KDR:2.639
Accuracy:45.602% A++
HSR:30.435% C++
Gauss Compact S
A+
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.222% B*
HSR:27.083% A+
Kills:23,408
Deaths (as Engineer):10,394
Deaths (to Engineers):9,798
KDR:2.25207
Kill Difference:13,014
Playtime:1,107.308 hours
Usage:24%
Score:24.792m
Score/min:373
Accuracy (listed only):39.072%
HSR (listed only):23.443%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B**
Kills:3,298
Deaths:1,478
KDR:2.231
Accuracy:28.210% B+
HSR:26.107% B**
MGR-S1 Gladius
A+
Kills:3,226
Deaths:914
KDR:3.530
Accuracy:33.843% A
HSR:32.052% A+
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.450% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B+
HSR:27.900% B**
LA3 Desperado
C++
Kills:1,212
Deaths:796
KDR:1.523
Accuracy:29.134% C++
HSR:16.749% C--
NS-44 Commissioner
B**
Kills:1,192
Deaths:548
KDR:2.175
Accuracy:45.296% B**
HSR:27.097% B++
NS-44 Commissioner AE
B+
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:46.099% B+
HSR:25.697% C++
NC4 Mag-Shot
B*
Kills:1,164
Deaths:653
KDR:1.783
Accuracy:33.542% B*
HSR:21.564% B
AF-18 Stalker AE
B*
Kills:1,130
Deaths:330
KDR:3.424
Accuracy:33.776% B+
HSR:36.549% B*
LA8 Rebel
A
Kills:957
Deaths:418
KDR:2.289
Accuracy:40.038% A
HSR:30.094% B**
NS-44P Commissioner
A+
Kills:933
Deaths:404
KDR:2.309
Accuracy:54.954% A+
HSR:30.761% B+
SAS-R
B**
Kills:813
Deaths:200
KDR:4.065
Accuracy:45.236% B**
HSR:63.715% C--
AF-4AE Cyclone
B**
Kills:671
Deaths:173
KDR:3.879
Accuracy:34.593% B**
HSR:28.763% B+
NS-30 Vandal
A
Kills:461
Deaths:97
KDR:4.753
Accuracy:40.738% A
HSR:29.935% B+
NSX Tomoe
B++
Kills:451
Deaths:189
KDR:2.386
Accuracy:32.125% B++
HSR:33.259% C
NS-357 Underboss
C*
Kills:401
Deaths:236
KDR:1.699
Accuracy:38.394% C*
HSR:21.945% C++
NS-61 Emissary
B+
Kills:346
Deaths:248
KDR:1.395
Accuracy:24.067% D
HSR:19.653% B+
NSX Tengu
B**
Kills:327
Deaths:132
KDR:2.477
Accuracy:43.583% B**
HSR:27.523% B**
EM4 Longshot
C**
Kills:289
Deaths:70
KDR:4.129
Accuracy:38.870% C+
HSR:80.277% C**
NS-AM7 Archer
C*
Kills:281
Deaths:301
KDR:0.934
Accuracy:60.497% C*
HSR:15.658% C+
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
NC08 Mag-Scatter
C*
Kills:162
Deaths:132
KDR:1.227
Accuracy:41.806% D--
HSR:16.667% C*
NC14 Bolt Driver
A+
Kills:115
Deaths:2
KDR:57.500
Accuracy:45.315% A+
HSR:70.435% C
NS-45 Pilot
B+
Kills:73
Deaths:18
KDR:4.056
Accuracy:23.695% D*
HSR:30.137% B+
Kills:27,406
Deaths (as Infiltrator):12,275
Deaths (to Infiltrators):9,000
KDR:2.23267
Kill Difference:15,131
Playtime:427.942 hours
Usage:9%
Score:7.974m
Score/min:311
Accuracy (listed only):36.744%
HSR (listed only):31.229%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B**
Kills:3,298
Deaths:1,478
KDR:2.231
Accuracy:28.210% B+
HSR:26.107% B**
MGR-S1 Gladius
A+
Kills:3,226
Deaths:914
KDR:3.530
Accuracy:33.843% A
HSR:32.052% A+
Carnage AR
A+
Kills:2,891
Deaths:1,068
KDR:2.707
Accuracy:32.131% A+
HSR:28.260% B**
Blitz GD-10
B
Kills:2,838
Deaths:1,715
KDR:1.655
Accuracy:25.450% C*
HSR:18.781% B
NS-7 PDW
A
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B**
HSR:25.817% A
GR-22
C**
Kills:2,034
Deaths:1,228
KDR:1.656
Accuracy:26.096% C**
HSR:20.502% C++
MKV Suppressed
B**
Kills:1,613
Deaths:867
KDR:1.860
Accuracy:25.179% C+
HSR:26.162% B**
NC1 Gauss Rifle
A
Kills:1,494
Deaths:621
KDR:2.406
Accuracy:29.327% A
HSR:30.187% A
Tempest
B**
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.355% B+
HSR:27.900% B**
NS Baron G5AE
B**
Kills:1,345
Deaths:475
KDR:2.832
Accuracy:57.548% B**
HSR:17.100% B
AF-57 Piston
B+
Kills:1,309
Deaths:709
KDR:1.846
Accuracy:43.866% B+
HSR:13.369% C+
LA39 Bruiser
B**
Kills:1,278
Deaths:567
KDR:2.254
Accuracy:72.027% B**
HSR:19.171% B*
Reaper DMR
B**
Kills:1,217
Deaths:533
KDR:2.283
Accuracy:31.055% B**
HSR:28.266% B+
Mauler S6
C+
Kills:1,188
Deaths:858
KDR:1.385
Accuracy:39.767% C+
HSR:10.101% D--
NC9 A-Tross
B+
Kills:1,187
Deaths:618
KDR:1.921
Accuracy:27.952% B+
HSR:21.062% C-
NS-11P
A
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:28.826% A
HSR:26.907% A
GD-66 Claw
B*
Kills:1,121
Deaths:500
KDR:2.242
Accuracy:68.866% B*
HSR:15.254% C++
GR-22AE
B**
Kills:746
Deaths:179
KDR:4.168
Accuracy:33.645% B**
HSR:34.987% B**
AF-4AE Cyclone
B**
Kills:671
Deaths:173
KDR:3.879
Accuracy:34.593% B**
HSR:28.763% B+
NC12 Sweeper
A
Kills:516
Deaths:227
KDR:2.273
Accuracy:55.154% A
HSR:15.698% B+
Gauss Prime
B+
Kills:417
Deaths:164
KDR:2.543
Accuracy:29.005% B+
HSR:23.022% C+
NSX Tengu
B**
Kills:327
Deaths:132
KDR:2.477
Accuracy:43.583% B**
HSR:27.523% B**
PS1-AV Suppressor
B++
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% B+
HSR:28.649% B++
NS-11A
A*
Kills:99
Deaths:41
KDR:2.415
Accuracy:35.826% A*
HSR:36.364% A*
Kills:34,252
Deaths (as Combat Medic):15,352
Deaths (to Combat Medics):7,812
KDR:2.23111
Kill Difference:18,900
Playtime:428.307 hours
Usage:9%
Score:8.966m
Score/min:349
Accuracy (listed only):37.203%
HSR (listed only):24.250%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
C+
Kills:1,329
Deaths:567
KDR:2.344
Accuracy:31.570% C
HSR:16.027% C+
NCM1 Scattercannon
A
Kills:1,201
Deaths:346
KDR:3.471
Accuracy:45.354% B*
HSR:20.899% A
NCM1 Scattercannon
B*
Kills:1,193
Deaths:285
KDR:4.186
Accuracy:43.640% B*
HSR:18.609% B*
AF-34 Mattock
C+
Kills:1,181
Deaths:507
KDR:2.329
Accuracy:34.059% C+
HSR:15.580% C--
AF-23 Grinder
B+
Kills:1,145
Deaths:441
KDR:2.596
Accuracy:37.561% C+
HSR:18.079% B+
AF-23 Grinder
C++
Kills:1,136
Deaths:440
KDR:2.582
Accuracy:34.648% C+
HSR:15.317% C++
NCM3 Raven
C--
Kills:283
Deaths:199
KDR:1.422
Accuracy:35.131% C--
HSR:1.413% D--
NCM3 Raven
B+
Kills:280
Deaths:201
KDR:1.393
Accuracy:34.368% D
HSR:3.214% B+
NCM2 Falcon
C+
Kills:244
Deaths:134
KDR:1.821
Accuracy:37.980% C+
HSR:4.918% C+
NS-10 Burster
C*
Kills:152
Deaths:104
KDR:1.462
Accuracy:31.375% C*
HSR:3.289% D
NS-10 Burster
C**
Kills:149
Deaths:102
KDR:1.461
Accuracy:31.239% C**
HSR:4.027% C-
NCM2 Falcon
B
Kills:148
Deaths:132
KDR:1.121
Accuracy:40.299% C+
HSR:5.405% B
Kills:8,441
Deaths (as MAX Suit):1,729
Deaths (to MAX Suits):2,798
KDR:4.88201
Kill Difference:6,712
Playtime:170.270 hours
Usage:4%
Score:4.862m
Score/min:476
Accuracy (listed only):36.435%
HSR (listed only):10.565%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:1,911
V. Kills:109 N/A
Deaths:326
KDR:5.862
Accuracy:54.911% C+
KPH:43.500 C+
VKPH:2.500 D
Breaker Rocket Pods
A
Kills:741
V. Kills:235 314%
Deaths:55
KDR:13.473
Accuracy:56.030% B*
KPH:96.500 C++
VKPH:30.600 A
M20 Mustang
C+
Kills:144
V. Kills:106 135%
Deaths:125
KDR:1.152
Accuracy:31.089% C+
KPH:7.200 D
VKPH:5.300 D
Kills:2,796 (2,055 + 0)
Deaths:506
KDR:5.526
VKDR:0.889
Vehicle Kills:450
Kill Difference:2,290
Playtime:71.541 hours
Usage:2%
Score:0.890m
Score/min:207
Piloting Accuracy:31.089%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:280
V. Kills:51 N/A
Deaths:25
KDR:11.200
Accuracy:45.975% B+
KPH:45.800 C+
VKPH:8.300 C+
C150 Dalton
D
Kills:87
V. Kills:82 105%
Deaths:16
KDR:5.438
Accuracy:33.753% C-
KPH:17.100 D-
VKPH:16.100 D
AP30 Shredder
N/A
Kills:50
V. Kills:45 109%
Deaths:11
KDR:4.545
Accuracy:33.074% N/A
KPH:24 N/A
VKPH:21.600 N/A
Kills:417 (0 + 417)
Deaths:52
KDR:8.019
VKDR:3.423
Vehicle Kills:178
Kill Difference:365
Playtime:13.300 hours
Usage:0%
Score:0.258m
Score/min:323
Piloting Accuracy:N/A%
Gunner Accuracy:33.074%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
M
Kills:1,149
V. Kills:351 326%
Deaths:55
KDR:20.891
Accuracy:52.612% A+
KPH:60 A++
VKPH:18.300 M
L100 Python AP
B+
Kills:1,127
V. Kills:791 142%
Deaths:139
KDR:8.108
Accuracy:64.808% B**
KPH:29.300 C+
VKPH:20.600 B+
L100 Python HEAT
B**
Kills:1,093
V. Kills:389 280%
Deaths:81
KDR:13.494
Accuracy:61.760% B**
KPH:39.300 B+
VKPH:14 B+
Skyguard
C
Kills:383
V. Kills:287 133%
Deaths:67
KDR:5.716
Accuracy:30.818% C*
KPH:11.900 C
VKPH:8.900 C
Kills:3,752 (3,752 + 0)
Deaths:342
KDR:10.971
VKDR:5.316
Vehicle Kills:1,818
Kill Difference:3,410
Playtime:117.594 hours
Usage:3%
Score:1.857m
Score/min:263
Driving Accuracy:30.818%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B**
Kills:4,526
V. Kills:3,113 145%
Deaths:394
KDR:11.487
Accuracy:61.287% A
KPH:28.800 B+
VKPH:19.800 B**
E540 Halberd
B+
Kills:2,324
V. Kills:1,362 171%
Deaths:182
KDR:12.769
Accuracy:56.576% A+
KPH:29 C+
VKPH:17 B+
Titan-150 HEAT
A
Kills:1,058
V. Kills:493 214%
Deaths:104
KDR:10.173
Accuracy:58.145% A
KPH:29.600 B*
VKPH:13.800 A
Enforcer ML85
B++
Kills:1,021
V. Kills:875 117%
Deaths:96
KDR:10.635
Accuracy:55.039% A++
KPH:24.300 C++
VKPH:20.800 B++
Titan-150 HESH
A++
Kills:687
V. Kills:182 375%
Deaths:22
KDR:31.227
Accuracy:63.909% A++
KPH:65.400 A+
VKPH:17.300 A++
M96 Mjolnir
C
Kills:89
V. Kills:86 102%
Deaths:16
KDR:5.563
Accuracy:35.669% C+
KPH:17 D--
VKPH:16.400 C
Kills:9,705 (6,271 + 3,434)
Deaths:814
KDR:11.923
VKDR:7.507
Vehicle Kills:6,111
Kill Difference:8,891
Playtime:330.640 hours
Usage:7%
Score:6.726m
Score/min:339
Driving Accuracy:63.909%
Gunner Accuracy:35.669%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A
Kills:1,574
V. Kills:106 N/A
Deaths:65
KDR:24.215
Accuracy:62.986% A
KPH:111.800 C++
VKPH:7.500 C+
M96 Mjolnir-H
C**
Kills:1,211
V. Kills:1,069 113%
Deaths:162
KDR:7.475
Accuracy:53.931% B+
KPH:39.900 C
VKPH:35.200 C**
E540 Halberd-H
C+
Kills:221
V. Kills:119 184%
Deaths:30
KDR:7.367
Accuracy:60.445% B+
KPH:37.500 C+
VKPH:20.200 C+
G40-F Ranger
C+
Kills:99
V. Kills:63 155%
Deaths:3
KDR:33
Accuracy:35.027% C++
KPH:31.500 C
VKPH:20.100 C+
Enforcer ML65-H
D
Kills:98
V. Kills:95 102%
Deaths:17
KDR:5.765
Accuracy:51.420% D
KPH:21.300 D-
VKPH:20.700 D
G30 Walker
A++
Kills:94
V. Kills:41 224%
Deaths:10
KDR:9.400
Accuracy:46.900% A++
KPH:34.300 C**
VKPH:15 C+
M40 Fury-H
C
Kills:64
V. Kills:8 N/A
Deaths:5
KDR:12.800
Accuracy:35.317% D
KPH:76.400 C
VKPH:9.600 C
Kills:3,361 (0 + 3,361)
Deaths:292
KDR:11.510
VKDR:5.140
Vehicle Kills:1,501
Kill Difference:3,069
Playtime:61.628 hours
Usage:1%
Score:1.353m
Score/min:366
Driving Accuracy:N/A%
Gunner Accuracy:35.317%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C++
Kills:408
V. Kills:72 N/A
Deaths:38
KDR:10.737
Accuracy:33.406% C
KPH:47.700 C++
VKPH:8.400 C+
M20 Basilisk
B*
Kills:361
V. Kills:184 195%
Deaths:53
KDR:6.811
Accuracy:46.851% B**
KPH:20.400 C+
VKPH:10.400 B*
M40 Fury
C++
Kills:284
V. Kills:56 N/A
Deaths:27
KDR:10.519
Accuracy:33.870% C
KPH:53.800 C++
VKPH:10.600 C+
M20 Basilisk
B+
Kills:226
V. Kills:118 190%
Deaths:38
KDR:5.947
Accuracy:46.052% B*
KPH:20.800 C+
VKPH:10.900 B+
M12 Kobalt
C+
Kills:138
V. Kills:5 N/A
Deaths:10
KDR:13.800
Accuracy:17.643% C+
KPH:49 C
VKPH:1.800 C--
M12 Kobalt
C+
Kills:60
V. Kills:3 N/A
Deaths:4
KDR:15
Accuracy:23.554% A
KPH:50.800 D
VKPH:2.500 C+
Kills:1,477 (0 + 1,477)
Deaths:170
KDR:8.688
VKDR:2.576
Vehicle Kills:438
Kill Difference:1,307
Playtime:46.372 hours
Usage:1%
Score:0.763m
Score/min:274
Driving Accuracy:N/A%
Gunner Accuracy:23.554%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C*
Kills:180
V. Kills:11 N/A
Deaths:12
KDR:15
Accuracy:34.746% C*
KPH:68.200 C+
VKPH:4.200 D
M20 Wyvern
D
Kills:71
V. Kills:53 131%
Deaths:15
KDR:4.733
Accuracy:39.321% B
KPH:12.100 D--
VKPH:9 D
Kills:251 (0 + 251)
Deaths:27
KDR:9.296
VKDR:2.370
Vehicle Kills:64
Kill Difference:224
Playtime:8.504 hours
Usage:0%
Score:0.079m
Score/min:155
Piloting Accuracy:N/A%
Gunner Accuracy:39.321%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 11,48511,3524,2052.7C*0.1229.173%C+29.413%B49.3CN/A131230.4h8.4C++28.9B
LA1 Anchor 10,12410,0254,0932.449C++0.1327.71%B+29.915%B+42.7C+N/A139234.7h8.9B++32.1B+
AF-19 Mercenary 5,5245,4722,2022.485A*0.1030.94%A++29.331%A+34.4B**N/A123158.9h9.1B**29.5B*
MGR-L1 Promise 5,5175,4431,4263.817A*1.2431.877%A+35.275%A60.1B++N/A18290.6h10.5B**33.1B*
Titan-150 AP 7,6394,52639411.487B*8.9161.287%A1.701%D28.8B+19.8B**395156.9h4.5C*7.3B*
NC05 Jackhammer 4,5494,5172,7381.65B+0.9345.761%C*15.851%C**38.7C+N/A151116.6h4.9C++10.8C**
GD-7F 4,3394,2871,6732.562A++0.0230.59%A28.038%A+41.3B+N/A137103.8h10.1B**32.9B*
GD-22S 3,7633,7351,8152.058B0.5224.885%B29.906%B*35.5C+N/A130105.2h9.7B++39B+
EM1 3,7463,6961,9281.917B++0.6621.893%C++26.894%B*33.5C+N/A97110.3h11.8C*54.1B+
AF-4 Cyclone 3,3243,2981,4782.231B*0.3528.21%B+26.107%B**37.1C*N/A11889h9.1B++32.3B+
MGR-S1 Gladius 3,2503,2269143.53A+0.9533.843%A32.052%A+48B+N/A13667.2h7.6B*22.5B++
Carnage AR 2,9232,8911,0682.707B**0.1332.131%A+28.26%B**40.3B+N/A11971.8h10.8B**33.7B**
Blitz GD-10 2,8672,8381,7151.655B++0.9325.45%C*18.781%B26C+N/A82109.3h12.1B*47.7B+
NC6S Gauss SAW S 2,8072,7781,4121.967B+0.6123.299%C+28.258%B++39.4C+N/A11270.5h9.9B+42.7C**
NS-7 PDW 2,7452,7231,1252.42A*0.1630.287%B**25.817%A35.2B+N/A13877.4h11.6B*38.4B++
NS-15 Gallows 2,6592,6236683.927B+1.3533.886%A34.007%B+53.2CN/A15149.3h10.4B30.6B*
C-4 3,2402,3301,1522.023B+0.5624.428%CN/A98.3B+38.4B++93523.7h1.4C**5.8C*
E540 Halberd 3,6862,32418212.769B++10.1956.576%A+1.936%D28.9C+17B+29480.3h6C+10.6B++
NC6 Gauss SAW 2,2392,2181,0372.139B**0.4422.95%B+25.023%C**35.8C**N/A16461.9h8.6B++37.5B+
EM6 2,1452,1091,2321.712C++0.8718.91%D23.092%C+26.7C--N/A9079.1h11.8C+62.2C+
GR-22 2,0592,0341,2281.656C**0.9226.096%C**20.502%C++27.4CN/A9774.3h11.5B++44.2B+
M30 Mustang AH 2,0201,9113265.862C++3.2854.911%C+N/A43.5C+2.5D15643.9h8C**14.6C**
NC05-P Jackhammer 1,6421,6204683.462B+0.8856.324%B+20.679%B+94.7B+1.3B28917.1h4B+7.1B+
MKV Suppressed 1,6241,6138671.86B**0.7225.179%C+26.162%B**25.9CN/A7362.2h12.3B+49B
C85 Canister-H 1,6801,5746524.215B**21.6362.986%A8.767%D111.6C++7.5C+29514.1h7.2C++11.5B+
NC1 Gauss Rifle 1,5081,4946212.406B**0.1729.327%A30.187%A36.1B*N/A14241.4h9.4A31.9B**
AC-X11 1,5111,4887651.945B*0.6430.08%B**22.446%C++27.9C+N/A9353.4h8.8B+29.1B+
AF-4A Bandit 1,3971,3905772.409B**0.1728.928%B*29.137%B**33.9C+N/A9441h8.2B**28.3B*
Tempest 1,3751,3626022.262B++0.3229.355%B+27.9%B**31DN/A8644h8.6B*29.1B*
Bouncing Betty 1,3491,3481747.747B**5.1743.87%C++N/A140.4B+N/A4429.6h1.9C++4.4C**
NS Baron G5AE 1,3531,3454752.832A0.2557.548%B**17.1%B46.1C++N/A13729.2h4.3C++7.6C++
AF-34 Mattock 1,3371,3295672.344C0.2431.57%C16.027%C+30.8DN/A11143.1h6.4C20.2C+
AF-57 Piston 1,3201,3097091.846B++0.7343.866%B+13.369%C+39.8C*N/A14132.9h4.1B+9.4B
NS-15M1 1,3201,2991,0891.193C+1.3919.376%D16.705%D17DN/A6476.6h14.3C73.8C+
LA39 Bruiser 1,2901,2785672.254B**0.3372.027%B**19.171%B*45.8C**N/A15527.9h2.2B+3.1B+
NS Decimator 1,7261,2496851.823B**0.7662.96%C**2.162%C+39.7B15.1C+30831.5h4.4C**6.9B+
NC05 Jackhammer AE 1,2551,2474053.079A0.5055.085%B*16.359%C+61.4C++N/A16220.3h4.5C*8.2B+
NS-15M AE 1,2471,2363903.169B+0.5929.696%B++27.751%C+50.4C+N/A13024.5h10.5B+35.4B+
Razor GD-23 1,2311,2205532.206A+0.3730.251%B**24.098%B++31.5B+N/A10638.7h9.8B*32.3B++
Reaper DMR 1,2231,2175332.283C**0.3031.055%B**28.266%B+40.7C**N/A11529.9h8.1B*26.1B*
LA3 Desperado 1,2161,2127961.523B*1.0629.134%C++16.749%C--45.2B+N/A14326.8h8.7C**29.7B
M96 Mjolnir-H 2,2801,2111627.475B**4.8953.931%B+N/A40C35.3C**39830.3h37.1C*68.9B+
NCM1 Scattercannon 1,2181,2013463.471B**0.8945.354%B*20.899%A46.9A++N/A16825.6h6.4B++14.2B+
NCM1 Scattercannon 1,2041,1932854.186B**1.6143.64%B*18.609%B*57.9A+N/A18820.6h5.1B+11.7B*
NS-44 Commissioner 1,1971,1925482.175A0.4145.296%B**27.097%B++66.2AN/A22018h3.1B*6.9B*
Mauler S6 1,1951,1888581.385B+1.2039.767%C+10.101%D--26.1C+N/A11645.6h4.4B+11.2B+
NC9 A-Tross 1,1971,1876181.921B+0.6627.952%B+21.062%C-36.5C++N/A9532.5h9.2B+33B+
NS-15MP 1,1991,1842993.96B*1.3833.463%B**37.162%B++53.3CN/A16722.2h9.8B+29.4B++
NS-44 Commissioner AE 1,1891,1835692.079B++0.5046.099%B+25.697%C++53.8C++N/A15422h3.2B7B+
AF-34 Mattock 1,1991,1815072.329C+0.2534.059%C+15.58%C--31C--N/A11638.1h7.1C20.9C+
NS-11P 1,1851,1675002.334B**0.2528.826%A26.907%A35.9B+N/A11632.5h11.7B*40.7B*
NC4 Mag-Shot 1,1691,1646531.783A+0.8033.542%B*21.564%B54.1A++N/A19021.5h6.5B++19.4B+
C75 Viper 1,5001,1495520.891S18.3152.612%A+N/A59.8A++18.3M33519.2h10.8B+20.5B*
AF-23 Grinder 1,1611,1454412.596C++0.0237.561%C+18.079%B+36.5C**N/A15731.4h7.8C20.7C+
AF-23 Grinder 1,1501,1364402.582C++0.0034.648%C+15.317%C++36.2BN/A15731.4h7C20.3C+
AF-18 Stalker AE 1,1531,1303303.424B*0.8433.776%B+36.549%B*39.2C-N/A10628.8h11B+32.5B+
L100 Python AP 1,9181,1271398.108B++5.5364.808%B**1.863%C--29.3C+20.6B+30438.4h6.2C++9.5B+
GD-66 Claw 1,1421,1215002.242B**0.3468.866%B*15.254%C++44.5C*N/A13925.2h2.4C**3.4B+
C-4 ARX 1,3451,1023223.422B*0.8428.521%B+N/A162.1B**35.7C++7926.8h1.2C++4.1B+
L100 Python HEAT 1,4821,0938113.494B**10.9161.76%B**1.372%D-39.3B+14B+25527.8h5.4B8.7B++
Titan-150 HEAT 1,5511,05810410.173B**7.5958.145%A1.985%D29.6B*13.8A25935.7h4.6B+8B*
Tank Mine 1,6971,0463313.16C**0.5834.578%C++N/A117.5C*73.1B12918.9h2.2C6.2C++
Enforcer ML85 1,8961,0219610.635A8.0555.039%A++N/A24.3C++20.8B++29942h12.8C++23.3B*
Shrike 1,3991,0106341.593A++0.9962.016%B++2.871%C++34.7B*13.4C++38029.1h5.3B++8.6B*
AF-22 Crow 1,5089835511.784M+0.8071.129%B+2.238%C+31.2B**16.7C**23731.5h6.5B*9.1B**
LA8 Rebel 9639574182.289A++0.2940.038%A30.094%B**65.1A+N/A20214.7h4.9B*12.2B*
NS-44P Commissioner 9409334042.309B++0.2754.954%A+30.761%B+86.4B*N/A27410.8h2.8B++5.1B*
Hawk GD-68 1,3569047611.188A1.3967.713%B++4.867%A+21.7B++10.8C++20741.7h7B+10.3B++
MGR-L1 Promise AE 8788651884.601A+2.0232.455%B**37.688%A52.4C+N/A15416.5h10.1B*31.1B*
SAS-R 8188132004.065B+1.4845.236%B**63.715%C--36.5C+N/A13922.3h2.3C++5.1B+
GR-22AE 7557461794.168A+1.5933.645%B**34.987%B**41CN/A13918.2h10.5B++31.1B*
Breaker Rocket Pods 9767415513.473B*10.8956.03%B*N/A96.2C++30.5A5877.7h20.7C-36.9C++
Titan-150 HESH 8696872231.227A*28.6563.909%A++1.456%C65.4A+17.3A++31410.5h2.9B+4.6B**
AF-4AE Cyclone 6746711733.879A*1.3034.593%B**28.763%B+46.3CN/A15814.5h8B++23.1B++
AF-4A Bandit AE 6666572282.882B**0.3029.389%B+32.42%B*39.1C+N/A11716.8h8.7B++29.5B++
NSX Naginata 5415331982.692A0.1124.057%B33.584%B*44.8C*N/A14911.9h10.8B+45.1B+
Frag Grenade 5195171517N/A514.4246.672%C*N/A517C*2D--25811h3.4B+7.4B+
NC12 Sweeper 5195162272.273B**0.3155.154%A15.698%B+48.7B*N/A14110.6h4.2B7.6B++
19A Fortuna 5065052571.965B+0.6228.875%B+27.921%A37.7C++N/A11513.4h8.6B++29.7B++
NS-30 Vandal 468461974.753A*2.1740.738%A29.935%B+53B++N/A1568.7h4.6B*11.3B*
NSX Tomoe 4574511892.386B+0.1932.125%B++33.259%C35.2C+N/A11112.8h13.6C**42.2B+
NSX Tanto 4554512132.117B**0.4630.73%B*29.047%B+32.4C++N/A11013.9h11.7B+38.2B+
Gauss Prime 4184171642.543B*0.0429.005%B+23.022%C+36.9CN/A10911.3h10.4B36B+
M40 Fury 4804083810.737B*8.1633.406%CN/A47.4C++8.4C+3248.6h11.3B+33.8B+
Rocklet Rifle 8984081772.305M*0.2851.747%C+N/A33.2B+39.8A52812.3h39C+75.3C++
NS-357 Underboss 4024012361.699B++0.8838.394%C*21.945%C++54.9B+N/A2217.3h3.8B+9.9B+
Skyguard 670383675.716A3.1430.818%C*2.089%C+11.9C8.9C17932.2h125.8C+408.1C*
NS-11C 3723692631.403B+1.1826.824%B+17.073%C22C+N/A14216.8h13B+48.5B+
M20 Basilisk 545361536.811A*4.2346.851%B**5.263%C20.4C+10.4B*24417.7h108.4C231.3B
NS-61 Emissary 3473462481.395B*1.1924.067%D19.653%B+37.2B++N/A1299.3h10.6B+44.2B+
Warden 3533441422.423A0.1630.77%B++25%C++32.5B++N/A17510.6h8.3B+27.1B+
NSX Tengu 3353271322.477A0.1043.583%B**27.523%B**32.4C+N/A11810.1h10.9B++24.9B++
Anti-Vehicle Grenade 3913171317N/A314.4244.479%DN/A243.8D56.9C--15381.3h6.4C+14.3C
NS Decimator-B 418299684.397A*1.8265.602%C++2.007%C49.8C+19.8C+2996h3.6C++5.6C++
EM4 Longshot 291289704.129C**1.5538.87%C+80.277%C**18.4DN/A7315.7h2.4C6.1C+
M40 Fury 3402842710.519B++7.9433.87%C1.761%C+53.6C++10.6C+4045.3h11.7B34.6B
NCM3 Raven 4642831991.422B*1.1635.131%C--1.413%D--10.3B6.6B13927.4h28.9C**82.4C++
NS-AM7 Archer 3292813010.934B**1.6560.497%C*15.658%C+8.8B+1.5D6831.8h10.4B*17.2B*
NCM3 Raven 4502802011.393B++1.1934.368%D3.214%B+10.2C++6.2C+13927.4h28.6C++83.1C+
L105 Zephyr 3312802511.2C++8.6245.975%B+N/A45.9C+8.4C+2476.1h6.6C+14.4C**
NCM2 Falcon 3502441341.821B++0.7637.98%C+4.918%C+18.2B++7.9A+21713.4h9.9B+26.2B
Spear Anti-Vehicle Phalanx Turret 3742441615.25A12.6745.686%C**4.098%C+53B*28.3B++7084.6h6.7B+14.6B++
Auraxium Mag-Cutter 28723230,7500.008C--2.5712.25%D*9.052%B+0.1DN/A01844.4h2.7D22.2D--
M20 Basilisk 344226385.947A++3.3746.052%B*3.982%D20.7C+10.8B+24210.9h114.8C249.2C**
E540 Halberd-H 340221307.367C++4.7960.445%B+N/A37.5C+20.2C+4035.9h5.8C**9.6B+
MGR-C1 Charger 214211613.459A++0.8833.936%B**32.701%A42.2C*N/A1395h10.3B*30.4B*
MANA Anti-Vehicle Turret 4111941011.921U0.6659.337%U1.031%T*1940U2170U3799600.1h11.4T*19.1T*
PS1-AV Suppressor 186185583.19B*0.6131.271%B+28.649%B++39.4CN/A1104.7h11.7B+37.6B+
Sticky Grenade 1851811181N/A178.4247.947%C--N/A603.3D13.3C++24220.3h2.8C5.8C
CAS 14-E 1911801215C+12.4234.746%C*1.667%C69.2C+4.2D2072.6h25.3B+72.9B+
NC08 Mag-Scatter 1621621321.227C+1.3541.806%D--16.667%C*31.8C+N/A1045.1h4.3C+10.3C
MGR-M1 Bishop 166161612.639B++0.0645.602%A++30.435%C++35.8C**1.1B**1314.5h6B+13.1B*
The Slasher 1731545,2980.029C-2.5523.971%D7.143%C-0.5C-N/A1339.4h2.2C++9C+
NS-10 Burster 2761521041.462B+1.1231.375%C*3.289%D4.9C+4C**10030.8h195.3D622.3C+
NS-10 Burster 2811491021.461B*1.1231.239%C**4.027%C-4.9C+4.3B+10330.5h197.9D-633.5C+
NCM2 Falcon 2221481321.121C**1.4640.299%C+5.405%B11.3C+5.6B14613.1h17.1C+42.5C+
M20 Mustang 2501441251.152C+1.4331.089%C+N/A7.2D5.3D17420h118.6C++381.6C++
M12 Kobalt 1431381013.8C++11.2217.643%C+15.942%D49.3C1.8C--2012.8h18.9C**107C**
Mag-Cutter 17513617,4420.008C-2.5733.601%B+5.882%C+0.1DN/A1951.5h4.9D**14.7C+
NC14 Bolt Driver 115115257.5U54.9245.315%A+70.435%C16.7CN/A2206.9h2.3B+5.1B*
MANA Anti-Personnel Turret 103103781.321N/A1.2613.944%UN/A1030UN/A4313000.1h29.5T*211.3T*
NS-11A 10099412.415B**0.1735.826%A*36.364%A*41.3B+N/A3762.4h12.7B+35.4B**
G40-F Ranger 16299333M+30.4235.027%C++N/A31.9C20.3C+2953.1h66.3C**189.2B
Enforcer ML65-H 19398175.765B+3.1851.42%D2.041%C++21.3D-20.7D4184.6h18.1C+35.2C
Gauss Compact S 9796631.524B++1.0628.222%B*27.083%A+18.1C+N/A1415.3h9.6B+34B+
G30 Walker 13594109.4A*6.8246.9%A++6.383%A+34.8B15.2C+2972.7h123.4B++263.2B*
NS-R3 Swarm 18894881.068A+1.5159.361%D*N/A7.1C+7.1C++9713.2h28.5C++48C+
M96 Mjolnir 17589165.563C++2.9835.669%C+N/A17.1D--16.5C2765.2h54.2D--152C--
C150 Dalton 16987165.438C+2.8633.753%C-N/A17.1D-16.1D3455.1h4.6C+13.7C+
Aspis Anti-Aircraft Phalanx Turret 1427598.333A*5.7526.672%C++2.667%B+11.9C++10.6C+2536.3h138.6B519.7B+
NC15 Phoenix 16675930.806C1.7750.21%C--N/A9.7C--11.8C++2747.7h12.7C--25.4D
NS-45 Pilot 7373184.056A**1.4823.695%D*30.137%B+56.2C**N/A2261.3h5.8B*24.4C++
M20 Wyvern 12471154.733C+2.1539.321%B2.817%C-12D--9D1315.9h106.8D271.6C
M60-A Bulldog 8065144.643C+2.0624.981%D*N/A21D4.8C1463.1h5.1B+20.6C
MAX Punch 66641,7290.037C-2.5430.801%D--N/A0.4C-N/A2165.9h2.3C++7.6C+
M40 Fury-H 7264512.8C++10.2235.317%D1.563%B+80C+10C3290.8h7.2B20.5C++
M12 Kobalt 6360415B12.4223.554%A16.667%C--50D2.5C+2641.2h26.5D*112.7C++
Blackheart 6060511.176C+1.4041.425%C16.667%D-23.1C+N/A482.6h3.1C*7.5C**
NS Annihilator 10250770.649C++1.9380.04%C+N/A6.8D7C-2437.4h16D*20D*
AP30 Shredder 9550114.545C+1.9633.074%BN/A23.8C21.4B4912.1h92.7C+280.2C++

Consumables
  Name Deaths Consumed Time Equipped
NC Patriot Flare Gun02820.4h
Motion Spotter4119,9919.6h
Restoration Kit5508,4759.7h
Nano-Armor Kit501750,53153.4h
Anti-Vehicle MANA Turret261,1551.9h
Spawn Beacon1164,4435.1h
Turret AI Module0580.3h
Structure Shield Module0670.4h
AE Nano-Armor Kit374823,29067.4h
Skywall Shield Emitter0540.3h
Nanite Revive Grenade02,1920.6h
Medical Kit5659,9499.3h
Medical Applicator466224,22617.8h
NC Triumph Flare Gun02320.3h
Welding Device11,0820.1h
Deconstruction Tool05,0110.5h
Spitfire Auto-Turret71,1411.2h
Rampart Wall0890.9h
AE Medical Applicator205179,48111.8h
Recon Detection Device123,5365.7h
Ammunition Package1074,4773h
Anti-Infantry MANA Turret63380.5h
Nano-Repair Grenade01,0650.3h
Snowman Soldier7830.1h
Hardlight Barrier21310.2h
Shield Recharging Field431,6220.9h
Smoke Grenade0800h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.28s
Server spent 1.86s on queries, 1.59s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.