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Executor Bastel2802[BLHR] Bastel2802
NC BR 204

KDR: 2.74

Score: 113.9m

Last Seen: Jul 19th, 2020 10:35 PM
- OFFLINE - 9.9 hour(s)

Prestige 1, Battle Rank 100 (204 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW LA1 Anchor NC05 Jackhammer MGR-L1 Promise AF-19 Mercenary Titan-150 AP GD-7F MGR-S1 Gladius
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,056,644 MLG Score: 1644
Fun Score: N/A
Cheeseburgers Flipped: 1458TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.044%28.887%839591290121,1282.81778-0.079

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.202%1.508A+1.17B**-1.642FHEAD ++ (~14.36)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.10.567B+9.30.346C**22.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.994%0.475%266313462,73914405511.90208496%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.289%0.293C*-1.012D*0.093

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.761B++15.50.709B++23.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.583%1.332%8047134212,238226865895.39594186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.88%0.149C++-0.755D-1.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.20.421B9.50.24C++12.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.501%3.902%6481613337,561185737024.06943204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.398%0.857B*-0.15C0.591

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.60.654B+18.90.53B+22.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.122%69.95%648313461,411330580.4268

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.981%1.38A0.187C++0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.484B+2.30.291C*2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.873%15.413%648613437,3123328672.19711

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.094%0.832B++0.116C+0.68

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.524B+3.20.333C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
113.9m366.6%439 (26.3k)363 (21.8k)2.73922201,99073,7403.08739204 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC13491667124.002%21.359%51304:1571

10% Combat Medic24% Engineer41% Heavy Assault10% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 28th, 2012 10:56 PMNov 7th, 2018 3:58 PMJul 19th, 2020 6:49 PM (16d) (PST)Jul 19th, 2020 7:39 PM (16d) (PST)Jul 19th, 2020 6:35 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6871835040.6440.2350.1372.6050.0671644

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,20010,99330,20739148156421,778

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5231.1h/218d 25,674 43,142 65,530 817.8k 6,072 24,945 21,078 215.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
C+
Kills:13,165
Deaths:4,625
KDR:2.846
Accuracy:29.997% C
HSR:29.822% C+
LA1 Anchor
C*
Kills:12,909
Deaths:4,760
KDR:2.712
Accuracy:29.149% C*
HSR:30.645% C++
MGR-L1 Promise
B**
Kills:7,038
Deaths:1,808
KDR:3.893
Accuracy:32.643% B**
HSR:35.266% B+
GD-22S
C**
Kills:3,923
Deaths:1,863
KDR:2.106
Accuracy:25.252% C
HSR:29.926% C**
EM1
C++
Kills:3,716
Deaths:1,938
KDR:1.917
Accuracy:21.942% D
HSR:26.884% C++
NC6 Gauss SAW
C*
Kills:3,395
Deaths:1,306
KDR:2.600
Accuracy:25.653% C++
HSR:28.218% C*
NS-15 Gallows
B++
Kills:3,380
Deaths:814
KDR:4.152
Accuracy:33.925% B++
HSR:34.468% C+
NC6S Gauss SAW S
C++
Kills:2,789
Deaths:1,414
KDR:1.972
Accuracy:23.351% D
HSR:28.218% C++
EM6
C--
Kills:2,302
Deaths:1,274
KDR:1.807
Accuracy:19.372% D*
HSR:23.979% C--
NS-15M1
D--
Kills:1,299
Deaths:1,089
KDR:1.193
Accuracy:19.376% D*
HSR:16.705% D--
MGR-L1 Promise AE
B*
Kills:1,275
Deaths:280
KDR:4.554
Accuracy:32.652% B+
HSR:37.804% B*
NS-15M AE
C**
Kills:1,241
Deaths:391
KDR:3.174
Accuracy:29.730% C**
HSR:27.800% C
NSX Naginata
B+
Kills:1,228
Deaths:359
KDR:3.421
Accuracy:26.677% C++
HSR:35.668% B+
NS-15MP
B++
Kills:1,184
Deaths:299
KDR:3.960
Accuracy:33.463% B++
HSR:37.162% B+
NSX "Networked" Naginata
B**
Kills:321
Deaths:61
KDR:5.262
Accuracy:34.491% B**
HSR:33.645% C+
Kills:59,165
Deaths (as Heavy Assault):22,281
Deaths (to Heavy Assaults):23,045
KDR:2.6554
Kill Difference:36,884
Playtime:2,127.051 hours
Usage:41%
Score:44.318m
Score/min:347
Accuracy (listed only):27.845%
HSR (listed only):30.414%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-19 Mercenary
B*
Kills:5,616
Deaths:2,261
KDR:2.484
Accuracy:30.981% B*
HSR:29.256% B*
GD-7F
B*
Kills:4,560
Deaths:1,758
KDR:2.594
Accuracy:30.758% B+
HSR:28.246% B*
MGR-S1 Gladius
B*
Kills:4,420
Deaths:1,218
KDR:3.629
Accuracy:35.094% B*
HSR:31.878% B++
AF-4 Cyclone
B+
Kills:3,595
Deaths:1,582
KDR:2.272
Accuracy:28.530% C+
HSR:26.370% B+
Blitz GD-10
C+
Kills:2,841
Deaths:1,718
KDR:1.654
Accuracy:25.451% C
HSR:18.796% C+
NS-7 PDW
B+
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B+
HSR:25.817% B+
LA39 Bruiser
B*
Kills:2,240
Deaths:863
KDR:2.596
Accuracy:74.767% B*
HSR:17.991% B+
MKV Suppressed
B+
Kills:1,615
Deaths:871
KDR:1.854
Accuracy:25.198% D
HSR:26.130% B+
AC-X11
B
Kills:1,538
Deaths:782
KDR:1.967
Accuracy:30.179% B
HSR:22.562% C
Razor GD-23
B+
Kills:1,474
Deaths:636
KDR:2.318
Accuracy:31.072% B+
HSR:24.288% C*
AF-57 Piston
C++
Kills:1,452
Deaths:753
KDR:1.928
Accuracy:44.884% C++
HSR:14.119% C+
AF-4A Bandit
B+
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% C++
HSR:29.137% B+
Tempest
B+
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.339% C*
HSR:27.900% B+
NS Baron G5AE
B++
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B++
HSR:17.059% C+
Mauler S6
C--
Kills:1,216
Deaths:864
KDR:1.407
Accuracy:40.046% C--
HSR:10.280% D--
NSX Tanto
B++
Kills:1,197
Deaths:426
KDR:2.810
Accuracy:33.528% B++
HSR:31.495% B
GD-66 Claw
B+
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B+
HSR:15.182% C+
NC12 Sweeper
B**
Kills:1,163
Deaths:464
KDR:2.506
Accuracy:55.658% B**
HSR:17.455% B**
AF-4AE Cyclone
B*
Kills:1,121
Deaths:266
KDR:4.214
Accuracy:35.490% B*
HSR:28.992% C++
MGR-C1 Charger
B++
Kills:861
Deaths:301
KDR:2.860
Accuracy:34.333% B++
HSR:29.965% B
AF-4A Bandit AE
B+
Kills:701
Deaths:240
KDR:2.921
Accuracy:29.609% C+
HSR:32.240% B+
NSX Tengu
B+
Kills:636
Deaths:239
KDR:2.661
Accuracy:44.129% B+
HSR:27.201% B+
19A Fortuna
B*
Kills:506
Deaths:257
KDR:1.969
Accuracy:28.848% C++
HSR:27.866% B*
NS-11C
C+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% C+
HSR:17.073% D
PS1-AV Suppressor
B
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% C+
HSR:28.649% B
Gauss Compact S
B*
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.110% C**
HSR:27.083% B*
NS-66 Punisher
A++
Kills:77
Deaths:21
KDR:3.667
Accuracy:37.119% A++
HSR:23.377% D
The Brawler
A++
Kills:62
Deaths:14
KDR:4.429
Accuracy:68.249% A++
HSR:19.355% A
Kills:45,555
Deaths (as Light Assault):19,222
Deaths (to Light Assaults):13,102
KDR:2.36994
Kill Difference:26,333
Playtime:635.414 hours
Usage:12%
Score:13.718m
Score/min:360
Accuracy (listed only):38.051%
HSR (listed only):24.134%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-19 Mercenary
B*
Kills:5,616
Deaths:2,261
KDR:2.484
Accuracy:30.981% B*
HSR:29.256% B*
GD-7F
B*
Kills:4,560
Deaths:1,758
KDR:2.594
Accuracy:30.758% B+
HSR:28.246% B*
LA39 Bruiser
B*
Kills:2,240
Deaths:863
KDR:2.596
Accuracy:74.767% B*
HSR:17.991% B+
AC-X11
B
Kills:1,538
Deaths:782
KDR:1.967
Accuracy:30.179% B
HSR:22.562% C
Razor GD-23
B+
Kills:1,474
Deaths:636
KDR:2.318
Accuracy:31.072% B+
HSR:24.288% C*
AF-57 Piston
C++
Kills:1,452
Deaths:753
KDR:1.928
Accuracy:44.884% C++
HSR:14.119% C+
AF-4A Bandit
B+
Kills:1,390
Deaths:577
KDR:2.409
Accuracy:28.928% C++
HSR:29.137% B+
NS Baron G5AE
B++
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B++
HSR:17.059% C+
Mauler S6
C--
Kills:1,216
Deaths:864
KDR:1.407
Accuracy:40.046% C--
HSR:10.280% D--
NSX Tanto
B++
Kills:1,197
Deaths:426
KDR:2.810
Accuracy:33.528% B++
HSR:31.495% B
GD-66 Claw
B+
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B+
HSR:15.182% C+
NC12 Sweeper
B**
Kills:1,163
Deaths:464
KDR:2.506
Accuracy:55.658% B**
HSR:17.455% B**
MGR-C1 Charger
B++
Kills:861
Deaths:301
KDR:2.860
Accuracy:34.333% B++
HSR:29.965% B
AF-4A Bandit AE
B+
Kills:701
Deaths:240
KDR:2.921
Accuracy:29.609% C+
HSR:32.240% B+
Warden
B+
Kills:533
Deaths:177
KDR:3.011
Accuracy:33.246% B
HSR:31.332% B+
19A Fortuna
B*
Kills:506
Deaths:257
KDR:1.969
Accuracy:28.848% C++
HSR:27.866% B*
NS-11C
C+
Kills:369
Deaths:263
KDR:1.403
Accuracy:26.824% C+
HSR:17.073% D
MGR-M1 Bishop
A
Kills:281
Deaths:90
KDR:3.122
Accuracy:45.924% A
HSR:30.961% C
Gauss Compact S
B*
Kills:96
Deaths:63
KDR:1.524
Accuracy:28.110% C**
HSR:27.083% B*
The Brawler
A++
Kills:62
Deaths:14
KDR:4.429
Accuracy:68.249% A++
HSR:19.355% A
Kills:27,794
Deaths (as Engineer):11,789
Deaths (to Engineers):10,791
KDR:2.35762
Kill Difference:16,005
Playtime:1,233.912 hours
Usage:24%
Score:28.468m
Score/min:385
Accuracy (listed only):41.134%
HSR (listed only):23.647%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B*
Kills:4,420
Deaths:1,218
KDR:3.629
Accuracy:35.094% B*
HSR:31.878% B++
AF-4 Cyclone
B+
Kills:3,595
Deaths:1,582
KDR:2.272
Accuracy:28.530% C+
HSR:26.370% B+
Blitz GD-10
C+
Kills:2,841
Deaths:1,718
KDR:1.654
Accuracy:25.451% C
HSR:18.796% C+
NS-7 PDW
B+
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B+
HSR:25.817% B+
AF-18 Stalker AE
B+
Kills:1,709
Deaths:451
KDR:3.789
Accuracy:35.100% B+
HSR:35.635% B+
MKV Suppressed
B+
Kills:1,615
Deaths:871
KDR:1.854
Accuracy:25.198% D
HSR:26.130% B+
Tempest
B+
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.339% C*
HSR:27.900% B+
LA3 Desperado
C
Kills:1,226
Deaths:805
KDR:1.523
Accuracy:29.141% C
HSR:17.292% D
NS-44 Commissioner
B+
Kills:1,193
Deaths:548
KDR:2.177
Accuracy:45.316% B+
HSR:27.075% C*
NS-44 Commissioner AE
C++
Kills:1,183
Deaths:569
KDR:2.079
Accuracy:46.099% C++
HSR:25.697% C-
LA8 Rebel
B**
Kills:1,178
Deaths:519
KDR:2.270
Accuracy:41.585% B**
HSR:29.881% B*
NC4 Mag-Shot
B+
Kills:1,175
Deaths:661
KDR:1.778
Accuracy:33.644% B+
HSR:21.617% C++
NS-357 Underboss
B*
Kills:1,174
Deaths:507
KDR:2.316
Accuracy:47.563% B*
HSR:29.216% B
NS-30 Vandal
B++
Kills:1,154
Deaths:211
KDR:5.469
Accuracy:41.721% B++
HSR:29.030% C+
AF-4AE Cyclone
B*
Kills:1,121
Deaths:266
KDR:4.214
Accuracy:35.490% B*
HSR:28.992% C++
NS-44P Commissioner
A
Kills:1,006
Deaths:432
KDR:2.329
Accuracy:55.202% A
HSR:30.616% C+
SAS-R
B+
Kills:855
Deaths:215
KDR:3.977
Accuracy:45.334% B+
HSR:63.977% D--
NSX Tengu
B+
Kills:636
Deaths:239
KDR:2.661
Accuracy:44.129% B+
HSR:27.201% B+
AF-18 Stalker
A*
Kills:576
Deaths:116
KDR:4.966
Accuracy:39.943% A*
HSR:32.986% B**
NSX Tomoe
C++
Kills:500
Deaths:202
KDR:2.475
Accuracy:32.229% C++
HSR:33.800% D
NC08 Mag-Scatter
B
Kills:386
Deaths:217
KDR:1.779
Accuracy:51.451% D
HSR:18.394% B
EM4 Longshot
C**
Kills:375
Deaths:83
KDR:4.518
Accuracy:40.078% C
HSR:80.800% C**
NS-61 Emissary
C++
Kills:371
Deaths:253
KDR:1.466
Accuracy:24.722% D-
HSR:19.946% C++
NS-AM7 Archer
B
Kills:344
Deaths:357
KDR:0.964
Accuracy:61.288% B
HSR:14.826% C-
LA3 "Jackpot" Desperado
A+
Kills:192
Deaths:55
KDR:3.491
Accuracy:39.913% A+
HSR:31.771% C
PS1-AV Suppressor
B
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% C+
HSR:28.649% B
NC14 Bolt Driver
A
Kills:181
Deaths:16
KDR:11.313
Accuracy:47.842% A
HSR:75.691% C+
NC4-FB Mag-Shot
B**
Kills:141
Deaths:54
KDR:2.611
Accuracy:35.011% C+
HSR:33.333% B**
Soldier Soaker
C+
Kills:128
Deaths:41
KDR:3.122
Accuracy:36.025% C+
HSR:14.844% C+
NS-45 Pilot
C+
Kills:102
Deaths:30
KDR:3.400
Accuracy:25.871% D**
HSR:29.412% C+
NS-66 Punisher
A++
Kills:77
Deaths:21
KDR:3.667
Accuracy:37.119% A++
HSR:23.377% D
The Executive
A++
Kills:74
Deaths:32
KDR:2.313
Accuracy:44.346% A++
HSR:35.135% B**
NS-44L Blackhand
A
Kills:69
Deaths:26
KDR:2.654
Accuracy:53.957% A
HSR:55.073% B**
Kills:33,867
Deaths (as Infiltrator):14,100
Deaths (to Infiltrators):10,345
KDR:2.40191
Kill Difference:19,767
Playtime:515.640 hours
Usage:10%
Score:10.364m
Score/min:335
Accuracy (listed only):38.645%
HSR (listed only):31.853%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B*
Kills:4,420
Deaths:1,218
KDR:3.629
Accuracy:35.094% B*
HSR:31.878% B++
Carnage AR
B**
Kills:3,829
Deaths:1,297
KDR:2.952
Accuracy:33.207% B**
HSR:29.094% B+
AF-4 Cyclone
B+
Kills:3,595
Deaths:1,582
KDR:2.272
Accuracy:28.530% C+
HSR:26.370% B+
Blitz GD-10
C+
Kills:2,841
Deaths:1,718
KDR:1.654
Accuracy:25.451% C
HSR:18.796% C+
NS-7 PDW
B+
Kills:2,723
Deaths:1,125
KDR:2.420
Accuracy:30.287% B+
HSR:25.817% B+
GR-22
C+
Kills:2,289
Deaths:1,309
KDR:1.749
Accuracy:26.782% C+
HSR:22.674% C+
LA39 Bruiser
B*
Kills:2,240
Deaths:863
KDR:2.596
Accuracy:74.767% B*
HSR:17.991% B+
NC1 Gauss Rifle
B*
Kills:2,208
Deaths:789
KDR:2.798
Accuracy:30.859% B*
HSR:31.250% B++
MKV Suppressed
B+
Kills:1,615
Deaths:871
KDR:1.854
Accuracy:25.198% D
HSR:26.130% B+
AF-57 Piston
C++
Kills:1,452
Deaths:753
KDR:1.928
Accuracy:44.884% C++
HSR:14.119% C+
NC9 A-Tross
C++
Kills:1,365
Deaths:667
KDR:2.046
Accuracy:28.660% C++
HSR:23.004% C--
Tempest
B+
Kills:1,362
Deaths:602
KDR:2.262
Accuracy:29.339% C*
HSR:27.900% B+
NS Baron G5AE
B++
Kills:1,360
Deaths:478
KDR:2.845
Accuracy:57.597% B++
HSR:17.059% C+
MGR-A1 Vanquisher
A
Kills:1,329
Deaths:332
KDR:4.003
Accuracy:37.497% A
HSR:30.926% B+
Reaper DMR
B
Kills:1,323
Deaths:571
KDR:2.317
Accuracy:31.076% B
HSR:28.345% C+
Mauler S6
C--
Kills:1,216
Deaths:864
KDR:1.407
Accuracy:40.046% C--
HSR:10.280% D--
GD-66 Claw
B+
Kills:1,179
Deaths:522
KDR:2.259
Accuracy:69.148% B+
HSR:15.182% C+
GR-22AE
B++
Kills:1,176
Deaths:304
KDR:3.868
Accuracy:34.352% B++
HSR:33.844% B+
NS-11P
C**
Kills:1,167
Deaths:500
KDR:2.334
Accuracy:28.826% C**
HSR:26.907% C++
NC12 Sweeper
B**
Kills:1,163
Deaths:464
KDR:2.506
Accuracy:55.658% B**
HSR:17.455% B**
AF-4AE Cyclone
B*
Kills:1,121
Deaths:266
KDR:4.214
Accuracy:35.490% B*
HSR:28.992% C++
NSX Tengu
B+
Kills:636
Deaths:239
KDR:2.661
Accuracy:44.129% B+
HSR:27.201% B+
Gauss Prime
C**
Kills:474
Deaths:178
KDR:2.663
Accuracy:29.515% C**
HSR:23.629% C
Gauss Rifle Burst
A++
Kills:427
Deaths:128
KDR:3.336
Accuracy:38.691% A++
HSR:32.319% C**
PS1-AV Suppressor
B
Kills:185
Deaths:58
KDR:3.190
Accuracy:31.271% C+
HSR:28.649% B
PSA-02 Diamondback
B+
Kills:111
Deaths:20
KDR:5.550
Accuracy:30.824% C**
HSR:34.234% B+
NS-11A
A++
Kills:99
Deaths:41
KDR:2.415
Accuracy:35.826% A++
HSR:36.364% B**
NS-66 Punisher
A++
Kills:77
Deaths:21
KDR:3.667
Accuracy:37.119% A++
HSR:23.377% D
The Brawler
A++
Kills:62
Deaths:14
KDR:4.429
Accuracy:68.249% A++
HSR:19.355% A
Kills:43,044
Deaths (as Combat Medic):17,794
Deaths (to Combat Medics):9,066
KDR:2.41902
Kill Difference:25,250
Playtime:518.472 hours
Usage:10%
Score:11.685m
Score/min:376
Accuracy (listed only):38.565%
HSR (listed only):25.143%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM1 Scattercannon
B++
Kills:1,567
Deaths:361
KDR:4.341
Accuracy:46.169% C**
HSR:19.911% B++
NCM1 Scattercannon
B**
Kills:1,542
Deaths:422
KDR:3.654
Accuracy:48.079% B+
HSR:21.012% B**
AF-34 Mattock
C
Kills:1,452
Deaths:590
KDR:2.461
Accuracy:33.144% C-
HSR:16.391% C
AF-34 Mattock
C-
Kills:1,297
Deaths:530
KDR:2.447
Accuracy:35.624% C-
HSR:16.191% D
AF-23 Grinder
C*
Kills:1,165
Deaths:447
KDR:2.606
Accuracy:38.098% C--
HSR:17.940% C*
AF-23 Grinder
C++
Kills:1,161
Deaths:446
KDR:2.603
Accuracy:35.185% C-
HSR:15.504% C++
NCM3 Raven
D-
Kills:284
Deaths:199
KDR:1.427
Accuracy:35.105% D--
HSR:1.408% D-
NCM3 Raven
B
Kills:280
Deaths:201
KDR:1.393
Accuracy:34.342% D--
HSR:3.214% B
NCM2 Falcon
C+
Kills:271
Deaths:138
KDR:1.964
Accuracy:39.733% C--
HSR:4.797% C+
NS-10 Burster
C
Kills:168
Deaths:106
KDR:1.585
Accuracy:32.048% C
HSR:3.571% D
NCM2 Falcon
B++
Kills:164
Deaths:136
KDR:1.206
Accuracy:41.925% C--
HSR:6.098% B++
NS-10 Burster
C
Kills:160
Deaths:108
KDR:1.481
Accuracy:32.142% C
HSR:3.750% C-
NS-20 Gorgon
N/A
Kills:50
Deaths:11
KDR:4.545
Accuracy:28.360% N/A
HSR:32% N/A
Kills:9,561
Deaths (as MAX Suit):1,847.500
Deaths (to MAX Suits):3,045
KDR:5.1751
Kill Difference:7,713.500
Playtime:182.595 hours
Usage:3%
Score:5.367m
Score/min:490
Accuracy (listed only):36.920%
HSR (listed only):12.445%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C
Kills:2,504
V. Kills:130 N/A
Deaths:344
KDR:7.279
Accuracy:55.913% C
KPH:47.200 C--
VKPH:2.500 D-
Breaker Rocket Pods
B**
Kills:783
V. Kills:245 318%
Deaths:55
KDR:14.236
Accuracy:56.257% B+
KPH:101.600 C
VKPH:31.800 B**
M20 Mustang
C*
Kills:182
V. Kills:131 138%
Deaths:126
KDR:1.444
Accuracy:31.904% C*
KPH:8.100 D-
VKPH:5.800 D-
Hornet Missiles
C--
Kills:55
V. Kills:45 120%
Deaths:11
KDR:5
Accuracy:59.404% C
KPH:39.300 D
VKPH:32.100 C--
Vortek Rotary
B*
Kills:53
V. Kills:30 171%
Deaths:9
KDR:5.889
Accuracy:37.409% B*
KPH:11.100 D
VKPH:6.300 D-
Kills:3,577 (2,739 + 0)
Deaths:545
KDR:6.563
VKDR:1.066
Vehicle Kills:581
Kill Difference:3,032
Playtime:89.323 hours
Usage:2%
Score:1.209m
Score/min:226
Piloting Accuracy:37.409%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C++
Kills:352
V. Kills:78 446%
Deaths:25
KDR:14.080
Accuracy:47.863% B+
KPH:49.500 C
VKPH:11 C++
C150 Dalton
C--
Kills:178
V. Kills:138 128%
Deaths:17
KDR:10.471
Accuracy:38.664% C++
KPH:26.300 D
VKPH:20.400 C--
AP30 Shredder
C+
Kills:53
V. Kills:46 113%
Deaths:11
KDR:4.818
Accuracy:32.185% C++
KPH:23.900 D
VKPH:20.800 C+
Kills:583 (0 + 583)
Deaths:53
KDR:11
VKDR:4.943
Vehicle Kills:262
Kill Difference:530
Playtime:16.080 hours
Usage:0%
Score:0.385m
Score/min:399
Piloting Accuracy:N/A%
Gunner Accuracy:32.185%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:1,735
V. Kills:1,056 164%
Deaths:151
KDR:11.490
Accuracy:64.670% B**
KPH:36.600 C
VKPH:22.300 C++
C75 Viper
A**
Kills:1,530
V. Kills:566 270%
Deaths:64
KDR:23.906
Accuracy:57.732% A++
KPH:61.100 B++
VKPH:22.600 A**
L100 Python HEAT
C++
Kills:1,219
V. Kills:426 285%
Deaths:81
KDR:15.049
Accuracy:61.886% B*
KPH:41.200 C+
VKPH:14.400 C++
Skyguard
C--
Kills:441
V. Kills:316 139%
Deaths:67
KDR:6.582
Accuracy:31.205% C+
KPH:12.800 D
VKPH:9.200 C--
LB00 Python AP
B+
Kills:97
V. Kills:39 243%
Deaths:
KDR:
Accuracy:62.264% B+
KPH:65.200 B+
VKPH:26.200 B+
Kills:5,022 (5,022 + 0)
Deaths:363
KDR:13.835
VKDR:6.620
Vehicle Kills:2,403
Kill Difference:4,659
Playtime:137.855 hours
Usage:3%
Score:2.392m
Score/min:289
Driving Accuracy:62.264%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B+
Kills:5,312
V. Kills:3,468 153%
Deaths:399
KDR:13.313
Accuracy:61.756% A
KPH:31.200 C+
VKPH:20.300 B+
E540 Halberd
C++
Kills:2,539
V. Kills:1,449 175%
Deaths:183
KDR:13.874
Accuracy:56.942% A
KPH:29.600 C-
VKPH:16.900 C++
Titan-150 HEAT
B+
Kills:1,274
V. Kills:568 224%
Deaths:104
KDR:12.250
Accuracy:59.439% B**
KPH:32.900 B
VKPH:14.600 B+
Enforcer ML85
B+
Kills:1,029
V. Kills:878 117%
Deaths:96
KDR:10.719
Accuracy:55.068% A+
KPH:24.400 C
VKPH:20.900 B+
Titan-150 HESH
A+
Kills:727
V. Kills:187 387%
Deaths:22
KDR:33.046
Accuracy:64.297% A++
KPH:67 B*
VKPH:17.200 A+
M96 Mjolnir
C
Kills:99
V. Kills:87 113%
Deaths:16
KDR:6.188
Accuracy:36.239% C+
KPH:17.800 D--
VKPH:15.600 C
Halberd SE
B**
Kills:78
V. Kills:30 252%
Deaths:
KDR:
Accuracy:57.935% B**
KPH:46.900 C
VKPH:18 C
Kills:11,058 (7,313 + 3,745)
Deaths:820
KDR:13.485
VKDR:8.130
Vehicle Kills:6,667
Kill Difference:10,238
Playtime:355.307 hours
Usage:7%
Score:7.387m
Score/min:346
Driving Accuracy:64.297%
Gunner Accuracy:57.935%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C+
Kills:1,638
V. Kills:109 N/A
Deaths:65
KDR:25.200
Accuracy:63.259% B**
KPH:112 C
VKPH:7.500 C+
M96 Mjolnir-H
C++
Kills:1,218
V. Kills:1,073 113%
Deaths:162
KDR:7.519
Accuracy:54.073% B
KPH:40 D
VKPH:35.200 C++
E540 Halberd-H
C+
Kills:255
V. Kills:134 189%
Deaths:31
KDR:8.226
Accuracy:61.424% B+
KPH:40.900 C-
VKPH:21.500 C+
G40-F Ranger
C
Kills:116
V. Kills:75 153%
Deaths:3
KDR:38.667
Accuracy:34.657% C
KPH:31.500 C--
VKPH:20.400 C
Enforcer ML65-H
D--
Kills:100
V. Kills:96 103%
Deaths:17
KDR:5.882
Accuracy:51.887% D-
KPH:21.600 D*
VKPH:20.800 D--
G30 Walker
A++
Kills:94
V. Kills:41 224%
Deaths:10
KDR:9.400
Accuracy:46.900% A++
KPH:34.300 C+
VKPH:15 C
M40 Fury-H
C
Kills:66
V. Kills:8 N/A
Deaths:5
KDR:13.200
Accuracy:36.520% D
KPH:76.800 C
VKPH:9.300 C--
M12 Kobalt-H
B+
Kills:65
V. Kills:3 N/A
Deaths:2
KDR:32.500
Accuracy:27.970% B**
KPH:133.300 C+
VKPH:6.200 B+
Kills:3,552 (0 + 3,552)
Deaths:295
KDR:12.041
VKDR:5.217
Vehicle Kills:1,539
Kill Difference:3,257
Playtime:63.703 hours
Usage:1%
Score:1.425m
Score/min:373
Driving Accuracy:N/A%
Gunner Accuracy:27.970%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C
Kills:413
V. Kills:73 N/A
Deaths:38
KDR:10.868
Accuracy:33.629% C-
KPH:47.800 C
VKPH:8.400 C
M20 Basilisk
B+
Kills:385
V. Kills:188 204%
Deaths:54
KDR:7.130
Accuracy:47.549% B++
KPH:21.300 C
VKPH:10.400 B+
M40 Fury
C+
Kills:284
V. Kills:56 N/A
Deaths:27
KDR:10.519
Accuracy:33.870% C--
KPH:53.800 C
VKPH:10.600 C+
M20 Basilisk
C**
Kills:234
V. Kills:121 192%
Deaths:38
KDR:6.158
Accuracy:46.334% B++
KPH:21.200 C
VKPH:11 C**
M12 Kobalt
C-
Kills:183
V. Kills:7 N/A
Deaths:10
KDR:18.300
Accuracy:19.516% C+
KPH:56.700 D
VKPH:2.200 C-
M12 Kobalt
B+
Kills:75
V. Kills:5 N/A
Deaths:4
KDR:18.750
Accuracy:24.254% B**
KPH:55.900 D
VKPH:3.700 B+
M60-G Bulldog
D
Kills:51
V. Kills:12 392%
Deaths:9
KDR:5.667
Accuracy:29.924% D-
KPH:14.500 D--
VKPH:3.400 D
Kills:1,625 (0 + 1,625)
Deaths:180
KDR:9.028
VKDR:2.567
Vehicle Kills:462
Kill Difference:1,445
Playtime:51.144 hours
Usage:1%
Score:0.829m
Score/min:270
Driving Accuracy:N/A%
Gunner Accuracy:29.924%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:279
V. Kills:22 N/A
Deaths:12
KDR:23.250
Accuracy:38.689% B*
KPH:72.700 C+
VKPH:5.700 C+
M20 Wyvern
D-
Kills:73
V. Kills:53 135%
Deaths:15
KDR:4.867
Accuracy:39.470% B
KPH:12.200 D--
VKPH:8.900 D-
Kills:352 (0 + 352)
Deaths:27
KDR:13.037
VKDR:2.778
Vehicle Kills:75
Kill Difference:325
Playtime:9.810 hours
Usage:0%
Score:0.103m
Score/min:174
Piloting Accuracy:N/A%
Gunner Accuracy:39.470%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 13,33113,1654,6252.846C+0.1129.997%C29.822%C+51.6DN/A141255.1h8.4C++27.9C++
LA1 Anchor 13,05612,9094,7602.712C+0.0329.149%C*30.645%C++45.8DN/A149282.1h8.8C**30.3B
NC05 Jackhammer 7,2847,2293,5632.029B+0.7149.107%C++16.517%C++53.8CN/A201134.3h4.5C+9.1C++
MGR-L1 Promise 7,1447,0381,8083.893B**1.1532.643%B**35.266%B+62C+N/A198113.5h10.5B+32.2B+
AF-19 Mercenary 5,6725,6162,2612.484B++0.2630.981%B*29.256%B*34.4C+N/A126163.3h9.1B++29.4B+
Titan-150 AP 8,7805,31239913.313B10.5761.756%A1.468%C--31.2C+20.3B+402170.5h4.3C+6.9B+
GD-7F 4,6174,5601,7582.594B+0.1530.758%B+28.246%B*41.8CN/A140109h10B+32.6B+
MGR-S1 Gladius 4,4604,4201,2183.629B+0.8935.094%B*31.878%B++51.7CN/A16485.5h7.5B+21.4B+
GD-22S 3,9593,9231,8632.106C++0.6325.252%C29.926%C**36.3DN/A135108.2h9.7C++38.4C++
Carnage AR 3,8783,8291,2972.952B++0.2133.207%B**29.094%B+43.3C+N/A13488.5h10.7B+32.3B++
EM1 3,7663,7161,9381.917C+0.8221.942%D26.884%C++33.6DN/A99110.7h11.8C+53.9C+
AF-4 Cyclone 3,6223,5951,5822.272C**0.4728.53%C+26.37%B+38.6C-N/A12593.1h9.1B+31.7B
NC6 Gauss SAW 3,4383,3951,3062.6B0.1425.653%C++28.218%C*42.8CN/A18779.3h8.3C**32.3B
NS-15 Gallows 3,4263,3808144.152B+1.4133.925%B++34.468%C+54.8D-N/A15061.7h10.4C+30.5B+
Blitz GD-10 2,8702,8411,7181.654C++1.0925.451%C18.796%C+26DN/A84109.4h12.1B47.7C*
NC6S Gauss SAW S 2,8192,7891,4141.972C+0.7723.351%D28.218%C++39.5DN/A11370.6h10C+42.7C
NS-7 PDW 2,7452,7231,1252.42B++0.3230.287%B+25.817%B+35.2CN/A14077.4h11.6B+38.4B+
E540 Halberd 3,9882,53918313.874C*11.1356.942%A1.772%D29.6C-16.9C++29685.8h5.9D10.4C**
M30 Mustang AH 2,6342,5043447.279C+4.5455.913%CN/A47.2C--2.5D-17053h7.6C+13.5C+
C-4 3,2692,3551,1552.039C++0.7024.686%C-N/A98.9C+38.4B+96423.8h1.4C5.8C
EM6 2,3412,3021,2741.807C+0.9319.372%D*23.979%C--28D--N/A9782.2h11.5D59.5D-
GR-22 2,3222,2891,3091.749C+0.9926.782%C+22.674%C+29DN/A10678.8h11.3C**42.2C*
LA39 Bruiser 2,2602,2408632.596A+0.1474.767%B*17.991%B+58.5C+N/A19538.3h2.1C**2.8B+
NC1 Gauss Rifle 2,2342,2087892.798A++0.0630.859%B*31.25%B++41.9C++N/A17252.7h9.2B*29.8B*
L100 Python AP 2,7911,73515111.49C++8.7564.67%B**1.268%D36.6C22.3C++32447.4h5.1C+7.8B+
AF-18 Stalker AE 1,7391,7094513.789B+1.0535.1%B+35.635%B+43D-N/A11839.7h10.7C++30.6B
C85 Canister-H 1,7471,6386525.2B++22.4663.259%B**8.669%D112.2C+7.5C+30514.6h7.2C+11.4C**
NC05-P Jackhammer 1,6561,6344703.477B**0.7456.367%B20.685%B*95.6C+1.3C+29317.1h4B+7.1B+
MKV Suppressed 1,6261,6158711.854C**0.8925.198%D26.13%B+25.9DN/A7462.4h12.4C++49.1C+
NCM1 Scattercannon 1,5851,5673614.341A++1.6046.169%C**19.911%B++61.7B+N/A20525.4h5.1B+11B+
NCM1 Scattercannon 1,5681,5424223.654B*0.9148.079%B+21.012%B**50.9B*N/A18430.3h6.3B+13.2B+
AC-X11 1,5611,5387821.967C*0.7730.179%B22.562%C28.3C--N/A10054.3h8.7C*28.9B
C75 Viper 2,0961,5306423.906A++21.1757.732%A++N/A61.2B++22.6A**37825h11.5C+20B+
Razor GD-23 1,4861,4746362.318B++0.4231.072%B+24.288%C*34.6CN/A12542.6h9.6B+30.9B+
AF-57 Piston 1,4631,4527531.928B0.8144.884%C++14.119%C+41.7CN/A15534.8h4.1C++9.1C*
AF-34 Mattock 1,4621,4525902.461C0.2833.144%C-16.391%C32D-N/A11645.4h6.8C20.4C
C-4 ARX 1,7081,3904583.035B0.3028.424%C++N/A152.7B34.9C+7889.1h1.2C+4.4C+
AF-4A Bandit 1,3971,3905772.409B+0.3328.928%C++29.137%B+33.9DN/A9641h8.2B*28.3B+
Bouncing Betty 1,3671,3661757.806B++5.0743.86%CN/A138C+N/A4479.9h2C-4.5C
NC9 A-Tross 1,3751,3656672.046B+0.6928.66%C++23.004%C--38.7CN/A11835.3h9C+31.4C*
Tempest 1,3751,3626022.262B0.4829.339%C*27.9%B+31D-N/A8744h8.6B+29.2B+
NS Baron G5AE 1,3681,3604782.845B**0.1157.597%B++17.059%C+46.4CN/A14029.3h4.3C7.5B
MGR-A1 Vanquisher 1,3521,3293324.003B*1.2637.497%A30.926%B+62.7C+1.1C17621.2h7.9B++21B*
Reaper DMR 1,3291,3235712.317B0.4231.076%B28.345%C+41.1CN/A13732.2h8B+25.6B+
NS-15M1 1,3201,2991,0891.193C-1.5519.376%D*16.705%D--17D*N/A6576.6h14.3D*73.8D*
AF-34 Mattock 1,3161,2975302.447C0.2935.624%C-16.191%D32.1D-N/A12040.4h7.6C+21.3C
MGR-L1 Promise AE 1,2911,2752804.554B**1.8132.652%B+37.804%B*52.9DN/A17124.1h10.1B+31B+
Titan-150 HEAT 1,8421,27410412.25B+9.5159.439%B**1.805%D32.8B14.6B+27838.8h4.5C++7.6B+
NS Decimator 1,7361,2586871.831C*0.9163.037%C+2.146%C*39.8C15.1C--32231.6h4.4C+6.9C+
NC05 Jackhammer AE 1,2551,2474053.079B+0.3455.085%B+16.359%C+61.4DN/A16420.3h4.5C8.2C+
NS-15M AE 1,2521,2413913.174C**0.4329.73%C**27.8%C50.2DN/A13324.7h10.5C++35.4C**
NS Decimator-B 1,6881,2303313.716A0.9866.419%C++1.626%D54.7C20.4C31322.5h3.7C5.6C+
NSX Naginata 1,2471,2283593.421B++0.6826.677%C++35.668%B+49.9C-N/A21324.6h10.2C**38.4C**
LA3 Desperado 1,2301,2268051.523B+1.2229.141%C17.292%D45.4C+N/A14627h8.6C+29.7C+
L100 Python HEAT 1,6451,2198115.049B**12.3161.886%B*1.231%D41.2C+14.4C++26329.6h5.3C+8.6B
M96 Mjolnir-H 2,2911,2181627.519C*4.7854.073%BN/A39.9D35.2C++40230.5h37.2C+68.8C++
Mauler S6 1,2231,2168641.407C++1.3340.046%C--10.28%D--26.5C--N/A12245.9h4.4C++11C+
NSX Tanto 1,2181,1974262.81A0.0733.528%B++31.495%B43.7CN/A15127.4h11B+32.7B+
NS-44 Commissioner 1,1981,1935482.177B++0.5645.316%B+27.075%C*65.9B+N/A22818.1h3.1B+6.9B+
NS-15MP 1,1991,1842993.96B1.2233.463%B++37.162%B+53.3DN/A16822.2h9.8C**29.4B+
NS-44 Commissioner AE 1,1891,1835692.079B+0.6646.099%C++25.697%C-53.8CN/A15522h3.2C++7C*
GD-66 Claw 1,2001,1795222.259B+0.4869.148%B+15.182%C+45.5CN/A14525.9h2.3C++3.4B
LA8 Rebel 1,1881,1785192.27B**0.4741.585%B**29.881%B*69.3B*N/A22917h5B+12B++
GR-22AE 1,1921,1763043.868B**1.1334.352%B++33.844%B+44.5DN/A14626.4h10.5C**30.5B+
NC4 Mag-Shot 1,1801,1756611.778B*0.9633.644%B+21.617%C++54.1B+N/A19521.7h6.5B+19.4B++
NS-357 Underboss 1,1811,1745072.316B*0.4247.563%B*29.216%B80.4B+N/A28514.6h3.5B+7.3B+
NS-11P 1,1851,1675002.334B+0.4128.826%C**26.907%C++35.9C-N/A11832.5h11.7C**40.7B+
AF-23 Grinder 1,1811,1654472.606C+0.1338.098%C--17.94%C*36.3CN/A15732.1h7.9C-20.9C--
NC12 Sweeper 1,1711,1634642.506B**0.2355.658%B**17.455%B**56.5B+N/A16620.6h4C*7.2B+
AF-23 Grinder 1,1751,1614462.603C+0.1435.185%C-15.504%C++36.2C+N/A15732.1h7.2C20.4C
NS-30 Vandal 1,1691,1542115.469B+2.7341.721%B++29.03%C+52.2CN/A14422.1h4.7B+11.3B+
AF-4AE Cyclone 1,1271,1212664.214A1.4735.49%B*28.992%C++45.9D-N/A15424.4h8.2B+23.1B++
Tank Mine 1,7681,0993373.261C+0.5235.557%CN/A120.8C+73.5C*13039.1h2.2C-6.2D
Enforcer ML85 1,9071,0299610.719B+7.9855.068%A+N/A24.4C20.9B+30142.1h12.8C+23.3B+
Shrike 1,3991,0106341.593B++1.1562.016%B+2.871%C++34.7B13.4C39329.1h5.3B+8.6B+
NS-44P Commissioner 1,0131,0064322.329B*0.4155.202%A30.616%C+86.7C++N/A28511.6h2.9B+5.2B+
AF-22 Crow 1,5089835511.784M*0.9671.129%B2.238%C31.2B+16.7B++23931.5h6.5B9.1B+
Hawk GD-68 1,3569047611.188C*1.5567.698%B+4.867%A21.7C**10.8C+21041.7h7B10.3B+
MGR-C1 Charger 8778613012.86A++0.1234.333%B++29.965%B44.4CN/A17319.4h10B+29.3B++
SAS-R 8608552153.977C++1.2445.334%B+63.977%D--36.4DN/A15023.5h2.3D5.1C+
Breaker Rocket Pods 1,0287835514.236B+11.5056.257%B+N/A101.7C31.8B**6377.7h20.6D*36.7C--
Titan-150 HESH 9147272233.045B+30.3164.297%A++1.513%C+66.7B*17.2A+31410.9h2.9C++4.6B++
AF-4A Bandit AE 7107012402.921C*0.1829.609%C+32.24%B+40.3DN/A12217.4h8.7B+29.4B
NSX Tengu 6496362392.661B**0.0844.129%B+27.201%B+45.8CN/A16413.9h10.1C**22.8B+
AF-18 Stalker 5875761164.966A*2.2339.943%A*32.986%B**51C++1B**21711.3h10.2B+25.6B*
Warden 5475331773.011B**0.2733.246%B31.332%B+40.7C++1.1B+19113.1h7.8C++23.6C**
Rocklet Rifle 1,1175322062.583A*0.1652.253%C+N/A37.7B+41.5A58314.1h35.2C+67.5C+
Frag Grenade 5305271527N/A524.2646.483%C-N/A527C3D--28001h3.4C+7.4C+
19A Fortuna 5075062571.969B0.7728.848%C++27.866%B*37.5CN/A11913.5h8.6B+29.7B+
NSX Tomoe 5075002022.475C+0.2632.229%C++33.8%D36.5DN/A11713.7h13.4C+41.5C++
Gauss Prime 4764741782.663B+0.0829.515%C**23.629%C37.6DN/A11712.6h10.4C+35.2C*
Skyguard 757441676.582B+3.8431.205%C+2.041%C++12.8D9.2C--18634.4h118.7C380.3C+
Gauss Rifle Burst 4384271283.336B++0.6038.691%A++32.319%C**56.2C+1.4B++1937.6h9B+23.2B*
M40 Fury 4864133810.868B+8.1333.629%C-N/A48C8.5C3258.6h11.4C*33.8C++
Anti-Vehicle Grenade 4944021402N/A399.2644.53%D--N/A251.3D-57.5D15441.6h6.2C--14D
NC08 Mag-Scatter 3883862171.779B+0.9651.451%D18.394%B50.8C++N/A1857.6h3.6C**7.1C++
M20 Basilisk 573385547.13B**4.3947.549%B++5.195%C-21.3C10.4B+24918.1h107.1D225.2C+
EM4 Longshot 377375834.518C++1.7840.078%C80.8%C**21.8D-N/A8017.2h2.2C-5.5C
NS-61 Emissary 3723712531.466B+1.2724.722%D-19.946%C++38.6C+N/A1409.6h10.5B+42.6C++
NS-11C 3723692631.403C+1.3426.824%C+17.073%D22DN/A15116.8h13C+48.5C++
L105 Zephyr 4303522514.08C+11.3447.863%B+N/A49.6C11C++2777.1h6.3C+13.2C*
NS-AM7 Archer 4173443570.964B++1.7861.288%B14.826%C-8.8C+1.9C-7039h10.6B++17.3B++
The Slasher 37133211,8610.028D2.7126.644%D6.928%C-0.5C--N/A2682h2.1C++8C+
NSX "Networked" Naginata 333321615.262A*2.5234.491%B**33.645%C+76.4C2.9B+3804.2h9.1B+26.5B++
M40 Fury 3402842710.519C++7.7833.87%C--1.761%C++53.6C10.6C+4085.3h11.7C++34.6C+
NCM3 Raven 4652841991.427B++1.3135.105%D--1.408%D-10.3C+6.6C+13927.5h28.9C+82.2C
MGR-M1 Bishop 286281903.122B+0.3845.924%A30.961%C41.9CN/A1886.7h5.4C++11.8B+
NCM3 Raven 4502802011.393B+1.3534.342%D--3.214%B10.2C6.2C13927.5h28.6C83.2D
CAS 14-E 3012791223.25C++20.5138.689%B*1.434%C-73.4C+5.8C+2373.8h26.7C++68.9B+
NCM2 Falcon 3842711381.964C*0.7839.733%C--4.797%C+19.1C++8A+21514.2h10.1C++25.5C+
Auraxium Mag-Cutter 32726332,7540.008C--2.7313.123%D**8.745%B+0.1DN/A01945.3h2.7D-20.7D**
Spear Anti-Vehicle Phalanx Turret 3922551615.938B*13.2046.339%C+3.922%C++54.3C++29.1C*7404.7h6.7B14.4B
E540 Halberd-H 389255318.226C5.4961.424%B+N/A41.1C-21.6C+4186.2h5.5C+9C*
NS-03 Thumper 249243723.375A*0.6433.47%CN/A73.6A1.8B3223.3h4.7B*14B+
M20 Basilisk 355234386.158B++3.4246.334%B++3.846%D21.3C11C**24411h113.2D244.3C+
MANA Anti-Vehicle Turret 4111941011.921U0.8259.524%UN/A1940U2170U3826330.1h11.5T*19.3T*
LA3 "Jackpot" Desperado 195192553.491A+0.7539.913%A+31.771%C83.5C1.3B**2312.3h6.7C*16.7B+
PS1-AV Suppressor 186185583.19B+0.4531.271%C+28.649%B38.5D-N/A1114.8h11.7C++37.6C++
M12 Kobalt 1901831018.3C+15.5619.516%C+15.847%D-57.2C--2.2C-2293.2h17.6C*90.3C*
M20 Mustang 3131821261.444D1.3031.904%C*N/A8.1D-5.8D-17722.5h111.9C350.8C
Sticky Grenade 1851811181N/A178.2647.909%DN/A603.3D-13.3C24610.3h2.8D5.8D
NC14 Bolt Driver 1811811611.313M**8.5747.842%A75.691%C+21.8DN/A2318.3h2.1B4.5B+
C150 Dalton 3161781710.471C+7.7338.664%C++N/A26.2D20.3C--4826.8h3.7C++9.6C*
NS-10 Burster 3111681061.585C*1.1532.048%C3.571%D5.2D4.5C+10532.1h189.9D*592.5C
NCM2 Falcon 2391641361.206C+1.5341.925%C--6.098%B++11.8C-5.4C+14613.9h17.4C-41.5D
NS-10 Burster 2891601081.481C++1.2632.142%C3.75%C-4.9D4C9932.4h200.4D**623.5C
NC4-FB Mag-Shot 143141542.611B+0.1335.011%C+33.333%B**67.1C+1B+2162.1h5.7B++16.3B+
Mag-Cutter 17713817,4670.008C--2.7333.333%C++5.797%C++0.1D-N/A1953.3h4.9F--14.6C
Soldier Soaker 130128413.122A+0.3836.025%C+14.844%C+80C**1.3C+3861.6h5.1B++14B+
G40-F Ranger 191116338.667A++35.9334.657%CN/A31.4C--20.3C3113.7h65.5C**188.9C*
PSA-02 Diamondback 113111205.55A*2.8130.824%C**34.234%B+52.9C1C-2532.1h9.4B**30.6B++
MANA Anti-Personnel Turret 103103781.321N/A1.4213.944%UN/A1030UN/A4637800.1h29.5T*211.3T*
NS-45 Pilot 102102303.4B**0.6625.871%D**29.412%C+68CN/A2761.5h6C**23.1C
Enforcer ML65-H 196100175.882C+3.1451.887%D-2%B+21.7D--20.9D-4224.6h18.2D35D--
NS-11A 10099412.415B+0.3235.826%A++36.364%B**41.3CN/A4622.4h12.7C+35.4B++
M96 Mjolnir 18699166.188C3.4536.239%C+N/A17.7D--15.5C2815.6h52.6D*145.2D
LB00 Python AP 13697197A*94.2662.264%B+1.031%B++64.7B26B+6051.5h3.1B++4.9B**
Gauss Compact S 9796631.524B+1.2228.11%C**27.083%B*18.1C--N/A1605.3h9.6C++34.2C**
NS-R3 Swarm 19196881.091B+1.6559.393%D*N/A7.2C-7.1C++9913.4h28.1C47.4C-
G30 Walker 13594109.4C+6.6646.9%A++6.383%A++34.8C+15.2C2982.7h123.4B+263.2B+
M60-A Bulldog 11392146.571C3.8327.541%D--N/A25.6D5.8C1773.6h5.1C++18.4C-
Aspis Anti-Aircraft Phalanx Turret 1477898.667B++5.9327.495%C2.564%B+12C-10.6D2556.5h141.2C+513.4C+
Halberd SE 10878178B++75.2657.935%B**N/A45.9C17.6C4071.7h4.8D--8.3C+
NS-66 Punisher 7777213.667B**0.9337.119%A++23.377%D70C++N/A2541.1h8.5B**23B**
NC15 Phoenix 17077930.828C-1.9150.288%CN/A10D12.1C+2827.7h12.5D--24.8D*
M12 Kobalt 8075418.75C+16.0124.254%B**14.667%D--57.7D3.8B+2931.3h24.9D*102.7C+
The Executive 7474322.313B*0.4344.346%A++35.135%B**82.2B+N/A2100.9h7.4C-16.7B+
M20 Wyvern 12673154.867C+2.1339.47%B2.74%C12.2D--8.8D-1346h105.9D268.4C
NS-44L Blackhand 7069262.654B+0.0953.957%A55.073%B**27.6C--N/A1242.5h3.3B+6B++
MAX Punch 70681,8610.037C-2.7030.724%D--N/A0.4C--N/A2178h2.3C++7.5C
M40 Fury-H 7466513.2C+10.4636.52%D1.515%B+73.3C-8.9D3490.9h7.4C**20.3C++
M12 Kobalt-H 6865232.5C*29.7627.97%B**15.385%D130C+6B+4350.5h13.2B47.1B+
The Brawler 6262144.429A*1.6968.249%A++19.355%A103.3AN/A3600.6h3.7C+5.4B++
Blackheart 6060511.176C+1.5641.425%D16.667%D-23.1CN/A482.6h3.1C**7.5C**
Hornet Missiles 10055115C--2.2659.404%CN/A39.3D32.1C--6221.4h17.4F*29.3F--
NS Annihilator 10854790.684C2.0680.147%C+N/A6.8D--6.8D-2378h16.1F-20.1F
AP30 Shredder 9953114.818C-2.0832.185%C++1.887%C+24.1D20.9C+5312.2h89.9C279.3C+
Vortek Rotary 835395.889B**3.1537.409%B*1.887%C++11D6.3D-2874.8h59.9C++160B
M60-G Bulldog 635195.667C+2.9329.924%D-1.961%C14.6D--3.4D1463.5h7.7D25.7D
NS-20 Gorgon 5450114.545M1.8128.36%B+32%A+31.3C**2.5B**1431.6h28.7C*101.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon1245,9106.1h
Nano-Armor Kit501750,53153.4h
Medical Applicator466224,22617.8h
Medical Kit1,24515,34617h
Nanite Revive Grenade02,7570.8h
NC Triumph Flare Gun02320.3h
Deconstruction Tool05,0110.5h
Welding Device11,5040.1h
Spitfire Auto-Turret121,8861.9h
Structure Shield Module0690.4h
Skywall Shield Emitter0560.3h
Rampart Wall0921h
AE Nano-Armor Kit557974,71381.9h
Anti-Vehicle MANA Turret261,1561.9h
AE Medical Applicator286251,87816.8h
NC Patriot Flare Gun02820.4h
Restoration Kit7079,75611.4h
Turret AI Module0590.3h
Motion Spotter4725,64112.1h
Recon Detection Device153,7836.1h
Smoke Grenade0800h
Shield Recharging Field441,7820.9h
Ammunition Package1155,2733.4h
Anti-Infantry MANA Turret63380.5h
Nano-Repair Grenade01,7080.5h
Snowman Soldier7830.1h
Hardlight Barrier21310.2h

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