Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 19 (18,837)players online:
LatrodectusVS (42)  Ahorn (27)  gratgaisdead (11)  Archangel_227 (7)  Snibro (6)  GS_TheGentleman (5) 98
stats.dasanfall.com
Harbinger Dreadnaught BattleMonster[WCS] BattleMonster
VS BR 89

KDR: 3.14

Score: 56m

Last Seen: May 22nd, 2019 8:49 AM
- OFFLINE - 58.7 hour(s)

Prestige 1, Battle Rank 89 - Vanu Sovereignty on Cobalt - Outfit Leader of WhoCares[WCS] WhoCares
VS outfit on Cobalt

Members: 1
Level Progress (to 90): 40%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTHEAVY
PRIMARY WEAPONS Betelgeuse 54-A Ghost Parsec VX3-A Saron Laser Cannon VX29 Polaris Parallax VX3 NS-44 Commissioner VE-H Maw
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:BattleMonster



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $5,181,642 MLG Score: 4142
Fun Score: N/A
Cheeseburgers Flipped: 164TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.649%26.382%72946115178,1072.929310.21

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.901%1.265A0.854B*-0.745D-HEAD ++ (~12.56)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.30.538B+9.50.334C**24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.344%1.068%568411939,180211347114.34248195%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.114%-0.022C+-0.411C---0.61

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
146.70.084C+54.8-0.037C+91.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.71%1.489%496711907,926222029853.57027265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.918%-0.137C-0.583D0.14

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.80.441B7.80.318C*11.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.775%7.407%112119513515923310.084745841%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.018%0.06C+0.765B++-1.487

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
165.3-0.396C--60.8-0.542D104.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.947%76.595%118118928,1953092459.11869

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.402%0.7B+0.615B+0.405

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.45B2.10.322C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
53.598%19.087%11411933,175197691.60678

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.014%1.01B**0.896B*0.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.565B+3.10.367C**2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
WhoCares[WCS] WhoCares
VS outfit on Cobalt

Members: 1
56m163.1%370 (22.2k)342 (20.5k)3.13953155,19049,4313.3461289 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS11971451530.644%28.591%87603:1956

7% Engineer40% Heavy Assault34% Infiltrator18% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 8:25 PMMar 26th, 2015 2:52 PMMay 23rd, 2019 8:33 PM (18h) (PST)May 22nd, 2019 5:11 AM (2d) (PST)May 22nd, 2019 4:49 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9301797510.9480.3020.2711.7000.0944142

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,77810,73945,039571816102620,522

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2729.1h/113.7d 10,212 44,370 37,332 278.3k 2,654 10,036 15,438 152.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
C++
Kills:22,816
Deaths:7,089
KDR:3.219
Accuracy:26.792% C++
HSR:28.186% C
VX29 Polaris
B+
Kills:4,784
Deaths:2,152
KDR:2.223
Accuracy:25.553% B+
HSR:22.638% C+
VE-H Maw
A++
Kills:3,692
Deaths:884
KDR:4.176
Accuracy:34.534% A++
HSR:29.334% B
Flare VE6
B
Kills:2,158
Deaths:819
KDR:2.635
Accuracy:24.277% B
HSR:24.606% C++
Orion VS54
B**
Kills:1,742
Deaths:592
KDR:2.943
Accuracy:25.564% B**
HSR:25.890% C*
NS-15M1
C+
Kills:1,607
Deaths:890
KDR:1.806
Accuracy:21.789% C+
HSR:22.215% C+
SVA-88
C*
Kills:1,495
Deaths:458
KDR:3.264
Accuracy:24.347% C*
HSR:24.549% C+
Ursa
C++
Kills:1,452
Deaths:733
KDR:1.981
Accuracy:23.058% C++
HSR:21.212% C
NS-15M2
B+
Kills:1,279
Deaths:504
KDR:2.538
Accuracy:26.605% B+
HSR:20.485% D
Lasher X2
B*
Kills:1,170
Deaths:432
KDR:2.708
Accuracy:31.707% B*
HSR:5.214% B++
Pulsar LSW
B*
Kills:1,162
Deaths:376
KDR:3.090
Accuracy:27.313% B*
HSR:27.108% B+
NSX Naginata
B++
Kills:1,159
Deaths:394
KDR:2.942
Accuracy:25.945% B++
HSR:30.371% B
Kills:44,516
Deaths (as Heavy Assault):15,323
Deaths (to Heavy Assaults):13,062
KDR:2.90518
Kill Difference:29,193
Playtime:1,078.813 hours
Usage:40%
Score:24.147m
Score/min:373
Accuracy (listed only):26.457%
HSR (listed only):23.484%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Eclipse VE3A
B++
Kills:2,199
Deaths:907
KDR:2.424
Accuracy:28.952% B+
HSR:23.465% B++
VE-S Canis
A+
Kills:1,899
Deaths:565
KDR:3.361
Accuracy:36.163% A+
HSR:29.911% B**
Solstice VE3
B*
Kills:1,301
Deaths:678
KDR:1.919
Accuracy:27.463% B*
HSR:22.521% B+
Phobos VX86
B++
Kills:1,231
Deaths:760
KDR:1.620
Accuracy:65.551% B+
HSR:20.634% B++
Solstice SF
A
Kills:1,218
Deaths:457
KDR:2.665
Accuracy:30.122% A
HSR:22.906% B**
Serpent VE92
B
Kills:1,175
Deaths:534
KDR:2.200
Accuracy:23.870% C+
HSR:21.532% B
NSX Tanto
B*
Kills:1,169
Deaths:419
KDR:2.790
Accuracy:30.553% B*
HSR:23.781% C+
Eridani SX5
C**
Kills:1,165
Deaths:425
KDR:2.741
Accuracy:27.585% C**
HSR:20.343% C++
Sirius SX12
C**
Kills:1,164
Deaths:612
KDR:1.902
Accuracy:25.977% C**
HSR:17.612% C+
MKV Suppressed
C+
Kills:1,163
Deaths:570
KDR:2.040
Accuracy:24.068% C
HSR:18.745% C+
VX6-7
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:24.752% C++
HSR:17.672% C--
NS-11C
B*
Kills:1,159
Deaths:459
KDR:2.525
Accuracy:28.330% B*
HSR:23.382% B*
NS-7 PDW
B*
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:28.991% B*
HSR:21.312% B+
Skorpios
C++
Kills:729
Deaths:259
KDR:2.815
Accuracy:27.449% C+
HSR:21.536% C++
Thanatos VE70
C*
Kills:709
Deaths:461
KDR:1.538
Accuracy:41.932% C*
HSR:15.515% C+
Deimos VA29
B*
Kills:643
Deaths:299
KDR:2.151
Accuracy:67.487% B+
HSR:21.151% B*
Pandora VX25
A
Kills:592
Deaths:209
KDR:2.833
Accuracy:52.084% A
HSR:17.905% B++
NS Baron G5
B**
Kills:445
Deaths:167
KDR:2.665
Accuracy:43.583% C+
HSR:19.326% B**
NSX Tengu
A+
Kills:385
Deaths:114
KDR:3.377
Accuracy:43.454% B**
HSR:30.390% A+
Solstice Burst
A
Kills:348
Deaths:140
KDR:2.486
Accuracy:29.695% B++
HSR:32.184% A
NSX-P Tanto
B+
Kills:252
Deaths:120
KDR:2.100
Accuracy:28.165% B+
HSR:26.984% C**
Zenith VX-5
C++
Kills:86
Deaths:41
KDR:2.098
Accuracy:25.592% C++
HSR:18.605% C-
Kills:21,351
Deaths (as Light Assault):9,186
Deaths (to Light Assaults):9,458
KDR:2.3243
Kill Difference:12,165
Playtime:494.532 hours
Usage:18%
Score:11.775m
Score/min:397
Accuracy (listed only):34.628%
HSR (listed only):22.155%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:8,459
Deaths:1,420
KDR:5.957
Accuracy:41.700% B+
HSR:71.557% B
Parsec VX3-A
C+
Kills:8,156
Deaths:772
KDR:10.565
Accuracy:39.608% C--
HSR:77.979% C+
Parallax VX3
B++
Kills:4,399
Deaths:898
KDR:4.899
Accuracy:42.138% B+
HSR:83.951% B++
NS-44 Commissioner
B*
Kills:4,093
Deaths:2,990
KDR:1.369
Accuracy:43.083% B*
HSR:26.484% B++
Phaseshift VX-S
C**
Kills:3,177
Deaths:467
KDR:6.803
Accuracy:38.061% C**
HSR:70.192% C
VE-S Canis
A+
Kills:1,899
Deaths:565
KDR:3.361
Accuracy:36.163% A+
HSR:29.911% B**
V10
C++
Kills:1,407
Deaths:241
KDR:5.838
Accuracy:39.397% C+
HSR:78.749% C++
NS-30 Vandal
C++
Kills:1,260
Deaths:446
KDR:2.825
Accuracy:31.351% C
HSR:27.064% C++
Artemis VX26
B++
Kills:1,222
Deaths:434
KDR:2.816
Accuracy:30.498% B++
HSR:22.504% C+
NS-357 Underboss
B*
Kills:1,213
Deaths:885
KDR:1.371
Accuracy:43.381% B*
HSR:23.001% C*
NSX Daimyo
C+
Kills:1,205
Deaths:168
KDR:7.173
Accuracy:40.237% C+
HSR:92.946% C
NSX Tomoe
B+
Kills:1,196
Deaths:332
KDR:3.602
Accuracy:29.316% C++
HSR:42.809% B+
Eridani SX5
C**
Kills:1,165
Deaths:425
KDR:2.741
Accuracy:27.585% C**
HSR:20.343% C++
XM98
B*
Kills:1,164
Deaths:210
KDR:5.543
Accuracy:40.050% B+
HSR:81.701% B*
Sirius SX12
C**
Kills:1,164
Deaths:612
KDR:1.902
Accuracy:25.977% C**
HSR:17.612% C+
MKV Suppressed
C+
Kills:1,163
Deaths:570
KDR:2.040
Accuracy:24.068% C
HSR:18.745% C+
Cerberus
B**
Kills:1,162
Deaths:648
KDR:1.793
Accuracy:37.080% B*
HSR:30.465% B**
Manticore SX40
A++
Kills:1,161
Deaths:629
KDR:1.846
Accuracy:39.299% A++
HSR:28.424% B**
NS-7 PDW
B*
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:28.991% B*
HSR:21.312% B+
Spiker
B**
Kills:1,159
Deaths:627
KDR:1.848
Accuracy:32.704% B+
HSR:27.955% B**
Nyx VX31
C**
Kills:1,158
Deaths:332
KDR:3.488
Accuracy:33.147% C+
HSR:32.297% C**
Skorpios
C++
Kills:729
Deaths:259
KDR:2.815
Accuracy:27.449% C+
HSR:21.536% C++
NS-44L Blackhand
C+
Kills:711
Deaths:482
KDR:1.475
Accuracy:41.824% C+
HSR:39.522% C+
The Immortal
B**
Kills:472
Deaths:274
KDR:1.723
Accuracy:41.727% B**
HSR:27.542% C+
Phantom VA23
C**
Kills:400
Deaths:121
KDR:3.306
Accuracy:36.523% C**
HSR:31% C++
NSX Tengu
A+
Kills:385
Deaths:114
KDR:3.377
Accuracy:43.454% B**
HSR:30.390% A+
NS-61 Emissary
B
Kills:289
Deaths:169
KDR:1.710
Accuracy:30.422% B
HSR:16.609% C+
Beamer VS3
C+
Kills:274
Deaths:198
KDR:1.384
Accuracy:20.700% D--
HSR:22.628% C+
VA39 Spectre
C
Kills:228
Deaths:24
KDR:9.500
Accuracy:27.080% D-
HSR:35.526% C
Kills:51,629
Deaths (as Infiltrator):15,680
Deaths (to Infiltrators):8,955
KDR:3.29267
Kill Difference:35,949
Playtime:929.164 hours
Usage:34%
Score:15.972m
Score/min:286
Accuracy (listed only):34.932%
HSR (listed only):39.681%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Eclipse VE3A
B++
Kills:2,199
Deaths:907
KDR:2.424
Accuracy:28.952% B+
HSR:23.465% B++
Solstice VE3
B*
Kills:1,301
Deaths:678
KDR:1.919
Accuracy:27.463% B*
HSR:22.521% B+
Phobos VX86
B++
Kills:1,231
Deaths:760
KDR:1.620
Accuracy:65.551% B+
HSR:20.634% B++
Solstice SF
A
Kills:1,218
Deaths:457
KDR:2.665
Accuracy:30.122% A
HSR:22.906% B**
Serpent VE92
B
Kills:1,175
Deaths:534
KDR:2.200
Accuracy:23.870% C+
HSR:21.532% B
NSX Tanto
B*
Kills:1,169
Deaths:419
KDR:2.790
Accuracy:30.553% B*
HSR:23.781% C+
Eidolon VE33
B*
Kills:1,161
Deaths:354
KDR:3.280
Accuracy:31.237% B+
HSR:31.180% B*
VX6-7
C++
Kills:1,160
Deaths:622
KDR:1.865
Accuracy:24.752% C++
HSR:17.672% C--
NS-11C
B*
Kills:1,159
Deaths:459
KDR:2.525
Accuracy:28.330% B*
HSR:23.382% B*
VE-LR Obelisk
B**
Kills:876
Deaths:187
KDR:4.684
Accuracy:39.367% B**
HSR:34.132% C**
Thanatos VE70
C*
Kills:709
Deaths:461
KDR:1.538
Accuracy:41.932% C*
HSR:15.515% C+
Deimos VA29
B*
Kills:643
Deaths:299
KDR:2.151
Accuracy:67.487% B+
HSR:21.151% B*
Pandora VX25
A
Kills:592
Deaths:209
KDR:2.833
Accuracy:52.084% A
HSR:17.905% B++
NS Baron G5
B**
Kills:445
Deaths:167
KDR:2.665
Accuracy:43.583% C+
HSR:19.326% B**
Solstice Burst
A
Kills:348
Deaths:140
KDR:2.486
Accuracy:29.695% B++
HSR:32.184% A
Revenant
C
Kills:315
Deaths:91
KDR:3.462
Accuracy:32.193% C
HSR:26.032% C
NSX-P Tanto
B+
Kills:252
Deaths:120
KDR:2.100
Accuracy:28.165% B+
HSR:26.984% C**
Zenith VX-5
C++
Kills:86
Deaths:41
KDR:2.098
Accuracy:25.592% C++
HSR:18.605% C-
Kills:16,039
Deaths (as Engineer):6,905
Deaths (to Engineers):9,575
KDR:2.32281
Kill Difference:9,134
Playtime:184.082 hours
Usage:7%
Score:3.352m
Score/min:304
Accuracy (listed only):36.163%
HSR (listed only):23.273%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A+
Kills:1,899
Deaths:565
KDR:3.361
Accuracy:36.163% A+
HSR:29.911% B**
Phobos VX86
B++
Kills:1,231
Deaths:760
KDR:1.620
Accuracy:65.551% B+
HSR:20.634% B++
Eridani SX5
C**
Kills:1,165
Deaths:425
KDR:2.741
Accuracy:27.585% C**
HSR:20.343% C++
Sirius SX12
C**
Kills:1,164
Deaths:612
KDR:1.902
Accuracy:25.977% C**
HSR:17.612% C+
MKV Suppressed
C+
Kills:1,163
Deaths:570
KDR:2.040
Accuracy:24.068% C
HSR:18.745% C+
NS-7 PDW
B*
Kills:1,159
Deaths:368
KDR:3.149
Accuracy:28.991% B*
HSR:21.312% B+
Skorpios
C++
Kills:729
Deaths:259
KDR:2.815
Accuracy:27.449% C+
HSR:21.536% C++
Thanatos VE70
C*
Kills:709
Deaths:461
KDR:1.538
Accuracy:41.932% C*
HSR:15.515% C+
Deimos VA29
B*
Kills:643
Deaths:299
KDR:2.151
Accuracy:67.487% B+
HSR:21.151% B*
Pandora VX25
A
Kills:592
Deaths:209
KDR:2.833
Accuracy:52.084% A
HSR:17.905% B++
NS Baron G5
B**
Kills:445
Deaths:167
KDR:2.665
Accuracy:43.583% C+
HSR:19.326% B**
NSX Tengu
A+
Kills:385
Deaths:114
KDR:3.377
Accuracy:43.454% B**
HSR:30.390% A+
Terminus VX-9
B
Kills:245
Deaths:118
KDR:2.076
Accuracy:27.225% B
HSR:22.857% C
NSX Yumi
A++
Kills:183
Deaths:68
KDR:2.691
Accuracy:28.473% B+
HSR:43.716% A++
Pulsar VS1
A+
Kills:83
Deaths:23
KDR:3.609
Accuracy:26.765% B++
HSR:30.121% A+
Kills:11,795
Deaths (as Combat Medic):5,018
Deaths (to Combat Medics):5,101
KDR:2.35054
Kill Difference:6,777
Playtime:14.952 hours
Usage:1%
Score:0.294m
Score/min:328
Accuracy (listed only):37.786%
HSR (listed only):23.405%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
A+
Kills:673
Deaths:222
KDR:3.032
Accuracy:22.495% B*
HSR:27.637% A+
Nebula VM20
B*
Kills:620
Deaths:222
KDR:2.793
Accuracy:21.704% B*
HSR:20.484% C+
Quasar VM1
B+
Kills:128
Deaths:67
KDR:1.910
Accuracy:7.482% F-
HSR:21.094% B+
Comet VM2
D*
Kills:62
Deaths:67
KDR:0.925
Accuracy:33.240% D*
HSR:0% F-
Kills:1,483
Deaths (as MAX Suit):289
Deaths (to MAX Suits):1,586
KDR:5.13149
Kill Difference:1,194
Playtime:20.499 hours
Usage:1%
Score:0.464m
Score/min:378
Accuracy (listed only):21.230%
HSR (listed only):17.304%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
A*
Kills:5,832
V. Kills:3,475 168%
Deaths:1,046
KDR:5.576
Accuracy:36.447% B++
KPH:35.700 A*
VKPH:21.300 A++
Dual Photon Pods
A
Kills:1,646
V. Kills:330 497%
Deaths:144
KDR:11.431
Accuracy:54.257% C**
KPH:144.300 A
VKPH:28.900 B**
Antares LC
B+
Kills:1,337
V. Kills:877 152%
Deaths:594
KDR:2.251
Accuracy:34.620% B+
KPH:21.700 C*
VKPH:14.200 C++
Hornet Missiles
A
Kills:1,188
V. Kills:583 203%
Deaths:73
KDR:16.274
Accuracy:64.597% C**
KPH:138.600 A
VKPH:68 B**
Maelstrom Turbo Laser
B**
Kills:1,065
V. Kills:658 162%
Deaths:640
KDR:1.664
Accuracy:37.286% B**
KPH:21 B+
VKPH:13 B+
Light PPA
A++
Kills:637
V. Kills:90 N/A
Deaths:56
KDR:11.375
Accuracy:41.450% C++
KPH:53.900 C**
VKPH:7.600 A++
Coyote Missiles
B++
Kills:171
V. Kills:90 188%
Deaths:22
KDR:7.773
Accuracy:60.726% B**
KPH:62.800 B++
VKPH:33.100 B++
M202 Wyrm
B+
Kills:164
V. Kills:86 189%
Deaths:4
KDR:41
Accuracy:53.534% C+
KPH:124.300 B
VKPH:65.200 B+
Photon A2A Missile Pods
A++
Kills:52
V. Kills:28 179%
Deaths:6
KDR:8.667
Accuracy:91.594% A++
KPH:36.300 C-
VKPH:19.500 D-
Kills:12,092 (8,871 + 0)
Deaths:2,585
KDR:4.678
VKDR:2.405
Vehicle Kills:6,217
Kill Difference:9,507
Playtime:313.085 hours
Usage:11%
Score:4.649m
Score/min:247
Piloting Accuracy:41.450%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:126
V. Kills:125 100%
Deaths:69
KDR:1.826
Accuracy:39.842% D
KPH:9.600 B
VKPH:9.600 B+
C150 Dalton
B+
Kills:69
V. Kills:49 138%
Deaths:9
KDR:7.667
Accuracy:20.264% F-
KPH:45.300 B+
VKPH:32.100 B+
Kills:195 (126 + 69)
Deaths:78
KDR:2.500
VKDR:2.231
Vehicle Kills:174
Kill Difference:117
Playtime:14.613 hours
Usage:1%
Score:0.134m
Score/min:153
Piloting Accuracy:39.842%
Gunner Accuracy:20.264%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A*
Kills:3,475
V. Kills:1,366 254%
Deaths:129
KDR:26.938
Accuracy:46.194% D*
KPH:56.200 A*
VKPH:22.100 B++
L100 Python HEAT
B++
Kills:1,297
V. Kills:550 235%
Deaths:155
KDR:8.368
Accuracy:48.566% C
KPH:34.100 B
VKPH:14.500 B++
L100 Python HESH
A*
Kills:1,215
V. Kills:259 467%
Deaths:53
KDR:22.925
Accuracy:47.451% C+
KPH:72.700 B**
VKPH:15.500 A*
Skyguard
A*
Kills:437
V. Kills:244 178%
Deaths:43
KDR:10.163
Accuracy:36.726% A
KPH:29.400 A*
VKPH:16.400 A++
C75 Viper
B+
Kills:369
V. Kills:56 N/A
Deaths:33
KDR:11.182
Accuracy:27.815% D*
KPH:37.300 B+
VKPH:5.700 C--
Kills:6,793 (6,793 + 0)
Deaths:413
KDR:16.448
VKDR:5.993
Vehicle Kills:2,475
Kill Difference:6,380
Playtime:141.409 hours
Usage:5%
Score:2.147m
Score/min:253
Driving Accuracy:27.815%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A+
Kills:964
V. Kills:474 203%
Deaths:84
KDR:11.476
Accuracy:47.162% D
KPH:38.500 A+
VKPH:18.900 B*
Supernova PC
B++
Kills:169
V. Kills:36 457%
Deaths:24
KDR:7.042
Accuracy:37.153% D*
KPH:29.300 B++
VKPH:6.200 D
Saron HRB
M++
Kills:131
V. Kills:94 138%
Deaths:8
KDR:16.375
Accuracy:52.262% B**
KPH:54.500 M+
VKPH:39.100 M++
Kills:1,264 (1,133 + 131)
Deaths:116
KDR:10.897
VKDR:5.207
Vehicle Kills:604
Kill Difference:1,148
Playtime:33.197 hours
Usage:1%
Score:0.596m
Score/min:299
Driving Accuracy:37.153%
Gunner Accuracy:52.262%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G40-F Ranger
A++
Kills:95
V. Kills:57 164%
Deaths:3
KDR:31.667
Accuracy:34.976% C**
KPH:58.600 A+
VKPH:35.100 A++
Saron HRB-H
A+
Kills:78
V. Kills:37 205%
Deaths:3
KDR:26
Accuracy:60.158% B+
KPH:60.700 A+
VKPH:28.800 B+
M20 Basilisk-H
B+
Kills:60
V. Kills:28 207%
Deaths:3
KDR:20
Accuracy:38.334% D
KPH:46.800 C
VKPH:21.800 B+
Kills:233 (0 + 233)
Deaths:9
KDR:25.889
VKDR:13.556
Vehicle Kills:122
Kill Difference:224
Playtime:4.190 hours
Usage:0%
Score:0.108m
Score/min:429
Driving Accuracy:N/A%
Gunner Accuracy:38.334%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
A
Kills:75
V. Kills:23 313%
Deaths:10
KDR:7.500
Accuracy:35.455% C
KPH:35.100 A
VKPH:10.800 B*
Kills:75 (0 + 75)
Deaths:10
KDR:7.500
VKDR:2.300
Vehicle Kills:23
Kill Difference:65
Playtime:2.136 hours
Usage:0%
Score:0.047m
Score/min:369
Driving Accuracy:N/A%
Gunner Accuracy:35.455%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C-
Kills:142
V. Kills:7 N/A
Deaths:40
KDR:3.550
Accuracy:40.623% C+
KPH:29.400 D
VKPH:1.400 C-
Kills:142 (142 + 0)
Deaths:40
KDR:3.550
VKDR:0.175
Vehicle Kills:7
Kill Difference:102
Playtime:4.837 hours
Usage:0%
Score:0.024m
Score/min:81
Driving Accuracy:40.623%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Betelgeuse 54-A 22,92722,8167,0893.219C++0.0826.792%C++28.186%C75.2BN/A198303.6h10.3C**38.4B
Ghost 8,4738,4591,4205.957B**2.8241.7%B+71.557%B64B**N/A171132.2h2.1B+5B+
Parsec VX3-A 8,1798,15677210.565A++7.4339.608%C--77.979%C+60.2B+N/A150135.5h2C5C
Saron Laser Cannon 9,3075,8321,0465.576A2.4436.447%B++N/A35.7A*21.3A++249163.5h65.8B*180.5B**
VX29 Polaris 4,8034,7842,1522.223B++0.9225.553%B+22.638%C+60B++N/A16179.7h10.9B+42.7B+
Parallax VX3 4,4014,3998984.899B+1.7642.138%B+83.951%B++44.8B**N/A11298.3h1.9B+4.4B++
NS-44 Commissioner 4,1074,0932,9901.369B+1.7743.083%B*26.484%B++75.5A++N/A20654.2h3.4B+7.9B++
VE-H Maw 3,7023,6928844.176A*1.0434.534%A++29.334%B87.7AN/A26842.1h9.4B+27.1B++
L100 Python AP 4,8413,47512926.938S23.8046.194%D*N/A56.1A*22.1B++27461.9h3.2A+7B**
Phaseshift VX-S 3,1793,1774676.803A3.6638.061%C**70.192%C54.7A+N/A13158.1h2.7C**7.1B+
C-4 3,9752,8711,3742.09B+1.0526.039%C++N/A127B**48.8A93322.6h1.4C**5.2B+
NS Decimator 3,4162,2301,3161.695B*1.4451.031%D*2.96%B+42.4B+22.5B*30952.6h3.9B++7.6C**
Eclipse VE3A 2,2242,1999072.424B+0.7228.952%B+23.465%B++43.5C*N/A10850.5h10.5B+36.4B++
Flare VE6 2,1752,1588192.635A0.5024.277%B24.606%C++63.7B*N/A22333.9h9.6B+39.5B+
VE-S Canis 1,9051,8995653.361A*0.2236.163%A+29.911%B**68.6B*N/A16727.7h9.3B*25.8B*
Orion VS54 1,7521,7425922.943B*0.2025.564%B**25.89%C*58.9AN/A26429.6h10.3B*40.3C**
Dual Photon Pods 1,9761,64614411.431B*8.2954.257%C**1.397%C++144.4A28.9B**58911.4h16.4B++30.1B++
NS-15M1 1,6101,6078901.806C**1.3321.789%C+22.215%C+48.4B+N/A14633.2h11.5B+52.8B
SVA-88 1,5011,4954583.264B*0.1224.347%C*24.549%C+69.2B**N/A19121.6h10.5B+43.2B+
Proximity Mine 1,4741,4742007.37B**4.2339.75%CN/A186.6AN/A5127.9h2.1D5.2C
Ursa 1,4571,4527331.981B++1.1623.058%C++21.212%C50.2B+N/A15128.9h9.8B+42.7B+
V10 1,4101,4072415.838B**2.7039.397%C+78.749%C++51.2B*N/A12927.5h2.1B5.3C**
Antares LC 2,2141,3375942.251B0.8934.62%B+2.618%B+21.7C*14.2C++16061.6h91.3B+263.8B+
Auraxium Force-Blade 1,3171,31716,7880.078B**3.0644.016%B**2.202%D-1.7C**N/A4761.7h1.5B**3.5B+
Solstice VE3 1,3141,3016781.919A++1.2227.463%B*22.521%B+42.9A+N/A20030.3h12.1B++44.2B+
L100 Python HEAT 1,8471,2971558.368B*5.2348.566%C4.163%B**34.1B14.5B++21638h5.2B+10.6B+
NS-15M2 1,2961,2795042.538B+0.6026.605%B+20.485%D67.3B*N/A26019h11B+41.2B+
NS-30 Vandal 1,2651,2604462.825B++0.3131.351%C27.064%C++47.7B+N/A11626.4h5.3B+17C*
Frag Grenade 1,2651,24711247N/A1,243.8643.06%CN/A498.8C+7.2C+13442.5h3.2B+7.5B+
Phobos VX86 1,2331,2317601.62C**1.5265.551%B+20.634%B++51.3BN/A15624h2.5C++3.8B
Artemis VX26 1,2271,2224342.816A0.3230.498%B++22.504%C+66.4A++N/A16818.4h9.8B*32.2B*
Solstice SF 1,2241,2184572.665A++0.4730.122%A22.906%B**49.7A*N/A12324.5h11.4C*37.8B+
L100 Python HESH 1,4741,2155322.925B*19.7947.451%C+N/A72.8B**15.5A*26916.7h2.7B++5.8B+
NS-357 Underboss 1,2241,2138851.371B+1.7743.381%B*23.001%C*94.8A++N/A26912.8h3.9B+9B++
NSX Daimyo 1,2061,2051687.173A4.0340.237%C+92.946%C59.7BN/A15720.2h2.7C+6.7C+
NSX Tomoe 1,2001,1963323.602B**0.4629.316%C++42.809%B+65.4B**N/A17018.3h12B++40.9B+
Hornet Missiles 1,7711,1887316.274A**13.1364.597%C**1.431%C+138.1A67.8B**8358.6h8B+12.4B+
Serpent VE92 1,1821,1755342.2B**0.9423.87%C+21.532%B53.7AN/A16121.9h11.4B+47.6B+
S1 1,6671,1711,1770.995B+2.1445.591%D*2.562%C+31.7B+13.4C++28936.9h4.6B**10.1B+
Lasher X2 1,1861,1704322.708M0.4331.707%B*5.214%B++57.1AN/A14720.5h12.8A+40.3B**
NSX Tanto 1,1711,1694192.79A++0.3530.553%B*23.781%C+56.2B*N/A18220.8h11.1B+36.5B++
Eridani SX5 1,1701,1654252.741A+0.4027.585%C**20.343%C++62.6AN/A19318.6h11.3B40.9B
XM98 1,1641,1642105.543A++2.4040.05%B+81.701%B*26.1C+N/A9044.6h2B*5.1B++
Sirius SX12 1,1691,1646121.902B++1.2425.977%C**17.612%C+53.2AN/A17621.9h13.1B+50.3B+
MKV Suppressed 1,1711,1635702.04B**1.1024.068%C18.745%C+49.1B*N/A12823.7h12.3B+51.3C**
Pulsar LSW 1,1651,1623763.09A0.0527.313%B*27.108%B+57.2B+N/A16520.3h10.3B*37.6B++
Cerberus 1,1641,1626481.793B++1.3537.08%B*30.465%B**105.6MN/A29511h5B++13.6B*
The Slasher 1,1611,16112,3040.094B**3.0547.883%B**1.378%D*2C+N/A5577.5h1.5B**3.1B+
Eidolon VE33 1,1631,1613543.28A++0.1431.237%B+31.18%B*58.6A*N/A16719.8h6B**19.1B*
Manticore SX40 1,1691,1616291.846B*1.2939.299%A++28.424%B**105.5M**N/A25711h6.3B++16B**
VX6-7 1,1631,1606221.865B+1.2724.752%C++17.672%C--45B+N/A14525.8h11.6B47B+
NS-11C 1,1661,1594592.525A++0.6128.33%B*23.382%B*60.1A++N/A17719.3h12.2B+42.9B++
NS-7 PDW 1,1621,1593683.149M0.0128.991%B*21.312%B+66.6A*N/A18717.4h11.1B**38.4B++
Spiker 1,1651,1596271.848B*1.2932.704%B+27.955%B**83.4A++N/A21613.9h8B24.4B+
NSX Naginata 1,1661,1593942.942A+0.2025.945%B++30.371%B55.2B+N/A17921h10.4B+40.2B+
Nyx VX31 1,1611,1583323.488B++0.3533.147%C+32.297%C**61.3B**N/A13718.9h4.6B*13.9B+
Maelstrom Turbo Laser 1,7231,0656401.664C+1.4837.286%B**1.315%D-21B+13B+15750.7h75.5B+202.6B++
Supernova FPC 1,4389648411.476B*8.3447.162%D3.631%B++38.6A+19B*25925h3.8B**8.1B++
VE-LR Obelisk 8778761874.684A++1.5439.367%B**34.132%C**73A++N/A18612h4.9B*12.4B**
NS Decimator-B 1,0458082792.896B**0.2451.906%F2.104%C60.3C*17.7C27713.4h3B*5.7B
Force-Blade 77077015,0310.051B*3.0944.223%B**5.455%C+1.1B+N/A3672.1h1.8B++4.1B++
Skorpios 7337292592.815B*0.3227.449%C+21.536%C++58.3B+N/A14712.5h10.9C*39.6C*
NS-44L Blackhand 7187114821.475C**1.6641.824%C+39.522%C+58.8A*N/A15212.1h3.7B+8.8B+
Thanatos VE70 7097094611.538B++1.6041.932%C*15.515%C+42.7B*N/A13516.6h4B++9.6B+
Nebula VM20 6816732223.032B+0.1122.495%B*27.637%A+55.6AN/A14612.1h15B+66.7B+
Deimos VA29 6476432992.151B*0.9967.487%B+21.151%B*68.4B**N/A1729.4h2.3C*3.3B+
Light PPA 7276375611.375B*8.2441.45%C++1.413%C*54C**7.6A++22311.8h18.7C45C+
Nebula VM20 6236202222.793C**0.3521.704%B*20.484%C+51.2B**N/A14612.1h15.7C++72.2B+
Nemesis VSH9 9066073671.654A++1.4960.486%C3.624%B+31.3B++15.4C**24319.4h5.3A8.8B**
Pandora VX25 5955922092.833A++0.3152.084%A17.905%B++54.3B++N/A14210.9h4B+7.7B++
The Immortal 4734722741.723B+1.4241.727%B**27.542%C+54.9B+N/A1258.6h9.1C--21.9C**
NS Baron G5 4504451672.665A*0.4743.583%C+19.326%B**51.7B**N/A1258.6h4.6C++10.5C+
Skyguard 6814374310.163M++7.0236.726%A1.373%D29.3A*16.4A++26314.9h78A212.4A
Phantom VA23 4004001213.306C**0.1736.523%C**31%C++50.6B+N/A1317.9h4.3B11.8B
NSX Tengu 3873851143.377A*0.2443.454%B**30.39%A+68.8B**N/A1985.6h10.6B++24.3B++
Spear Anti-Vehicle Phalanx Turret 6183702713.704B**10.5649.21%B+3.243%C-56.9B**38.2A++5556.5h7.7B+15.7B+
C75 Viper 4253693311.182A+8.0427.815%D*N/A37.3B+5.7C--2219.9h7.1B**25.4B+
Solstice Burst 3523481402.486B*0.6529.695%B++32.184%A38.7C++N/A1069h11.5B++38.6B++
Revenant 316315913.462B*0.3232.193%C26.032%C57.3B+N/A1665.5h5.9B*18.4B+
NS-61 Emissary 2902891691.71A1.4330.422%B16.609%C+80.3M+N/A2513.6h11.7B+38.4B+
Beamer VS3 2752741981.384B*1.7620.7%D--22.628%C+31.5C**N/A1748.7h8.1B+39C+
NSX-P Tanto 2552521202.1A1.0428.165%B+26.984%C**34.1BN/A1467.4h11.4B*40.3B++
Rocklet Rifle 5122462101.171B**1.9738.554%FN/A37.8B*40.9A5026.5h25.5B**66.2C**
Tank Mine 373245455.444A+2.3063.37%A*N/A175A+91.4B**15221.4h3.1F-4.9B*
Terminus VX-9 2472451182.076B+1.0627.225%B22.857%C47.1B+N/A1705.2h10.6B++38.8B+
VA39 Spectre 228228249.5S6.3627.08%D-35.526%C20C+N/A13011.4h5.4B+20.1C++
Hunter QCX 2102081991.045B+2.0941.028%C+35.096%B+40MN/A1455.2h2.7B+6.6B+
Aspis Anti-Aircraft Phalanx Turret 386187267.192A+4.0535.508%A+N/A26.7M++28.4M**4237h111.8B**314.9B**
NSX Yumi 184183682.691B*0.4528.473%B+43.716%A++61B**N/A1533h8.8B**31B*
Coyote Missiles 261171227.773A**4.6360.726%B**N/A63.3B++33.3B++4532.7h36.2B+59.6B+
Supernova PC 205169247.042C**3.9037.153%D*1.775%C-29.1B++6.2D2735.8h3.2B**8.7B+
M202 Wyrm 250164441M++37.8653.534%C+3.049%C+126.2B66.2B++6691.3h44.3C82.7C+
S12 Renegade 149142403.55C++0.4140.623%C+11.268%A*29.6D1.5C814.8h4C-10C
Saron HRB 225131816.375A*13.2452.262%B**N/A54.6M+39.2M++7742.4h20.2C**38.6B++
Quasar VM1 132128671.91C**1.237.482%F-21.094%B+23.7C+N/A1775.4h10.9A145.3C
CAS30 Tank Buster 251126691.826B1.3139.842%DN/A9.6B9.5B+11013.1h56.4C*141.7C++
C-4 ARX 164121343.559B*0.4224.297%DN/A134.4B+47.8B++8300.9h1B+4.1B+
Anti-Vehicle Grenade 1551131113N/A109.8642.47%D--N/A188.3D-70C16470.6h7.5D17.6D-
NS Annihilator 2381081021.059B**2.0881.605%C**N/A10.9C++13.1A2539.9h10.6B+13B+
G40-F Ranger 15295331.667A*28.5334.976%C**N/A59.4A+35.6A++4871.6h56.3B+160.9B+
Zenith VX-5 8986412.098B*1.0425.592%C++18.605%C-29.7C+1A2062.9h10.9B++42.8B+
MANA Anti-Vehicle Turret 14384392.154B+0.9948.781%D3.571%C840C--590D3280550.1h7.4B+15.1C++
Pulsar VS1 8383233.609M0.4726.765%B++30.121%A+59.3A*N/A11401.4h10.7A39.9B*
MANA Anti-Personnel Turret 8280312.581N/A0.5616.338%UN/A800U20U3063000.1h20.3T*124.3T*
Saron HRB-H 11578326S22.8660.158%B+N/A60A+28.5B+4951.3h26.4C+43.9C*
M20 Basilisk 9875107.5A*4.3635.455%C5.333%C+35.7A11B*3682.1h57.1B**161.1B*
C150 Dalton 1186997.667C*4.5320.264%F-N/A46B++32.7B+5211.5h3.3B++16.4D
Comet VM2 7162670.925C+2.2133.24%D*N/A11.5C+1.7D*2065.4h13.4B*40.4B+
M20 Basilisk-H 8860320A++16.8638.334%D10%A++46.2C21.5B+2861.3h65.4C++170.7C+
Photon A2A Missile Pods 805268.667B*5.5391.594%A++N/A37.1C20D3041.4h12.2F13.3D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon32270.1h
Medical Applicator1311,6710.8h
Anti-Vehicle MANA Turret35090.6h
Nano-Armor Kit99219,83110.3h
Nanite Revive Grenade01200h
Motion Spotter114,9891.7h
G40-F Ranger02140.1h
Recon Detection Device13422,87226.5h
Ammunition Package396430.6h
Medical Kit1,07112,11810.7h
Anti-Infantry MANA Turret4650.2h
Nano-Repair Grenade05820.2h
M20 Drake0750h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.67s
Server spent 2.73s on queries, 2.05s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.