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Signifer Centurion BearBr[SKL] BearBr
VS BR 58

KDR: 1.44

Score: 3.5m

Last Seen: Jul 12th, 2019 3:08 AM
- ONLINE NOW

Battle Rank 58 - Vanu Sovereignty on Emerald
Level Progress (to 59): 83%
Level 100 Progress: 18% 977h
PRIMARY CLASSESCLOAKER
PRIMARY WEAPONS Proximity Mine NS-45 Pilot Pandora VX25 Phantom VA23 NS-357 Underboss Solstice VE3 C-4 Lumine Edge
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $262,710 MLG Score: 210
Fun Score: N/A
Cheeseburgers Flipped: 50TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.287%19.822%501512711,3471.038550.397

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.702%0.787B++-0.183C-0.582DHEAD ++ (~7.18)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.30.578B+7.90.446B23.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.322%12.69%01127539410443.78846

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.692D-0.406C---1.624

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.6-0.111C+4.9-0.001C+9.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
3.5m723.6%263 (15.8k)244 (14.6k)1.435972,9942,0851.5434158 (58)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS127618125.293%13.026%32906:480

80% Infiltrator15% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Apr 17th, 2019 5:30 AMJul 7th, 2019 2:30 AMJul 14th, 2019 12:43 PM (264d) (PST)Jul 12th, 2019 12:45 AM (267d) (PST)Jul 11th, 2019 11:08 PM (267d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
15785720.2120.1470.0281.6280.013210

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
9,4105,0964,314139298114,669

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
235.6h/9.8d 224 390 2,274 23k 525 652 186 2.2m

Light AssaultCLASS DETAILS: Light Assault
Pandora VX25
D
Kills:394
Deaths:409
KDR:0.963
Accuracy:33.322% D-
HSR:12.690% D
Solstice VE3
C*
Kills:127
Deaths:170
KDR:0.747
Accuracy:23.813% C+
HSR:21.260% C*
Serpent VE92
B
Kills:70
Deaths:75
KDR:0.933
Accuracy:17.223% D**
HSR:22.857% B
NSX Tengu
B+
Kills:64
Deaths:93
KDR:0.688
Accuracy:26.948% F
HSR:25% B+
Kills:655
Deaths (as Light Assault):747
Deaths (to Light Assaults):440
KDR:0.87684
Kill Difference:92
Playtime:35.294 hours
Usage:15%
Score:0.535m
Score/min:253
Accuracy (listed only):25.326%
HSR (listed only):20.452%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):573
KDR:0
Kill Difference:UNR
Playtime:1.467 hours
Usage:1%
Score:0.010m
Score/min:114
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-45 Pilot
D
Kills:417
Deaths:400
KDR:1.043
Accuracy:27.334% D
HSR:18.225% D*
Phantom VA23
D*
Kills:369
Deaths:294
KDR:1.255
Accuracy:25.180% F-
HSR:19.512% D*
NS-357 Underboss
C
Kills:364
Deaths:274
KDR:1.328
Accuracy:32.038% D
HSR:20.879% C
NSX Tengu
B+
Kills:64
Deaths:93
KDR:0.688
Accuracy:26.948% F
HSR:25% B+
Kills:1,214
Deaths (as Infiltrator):1,061
Deaths (to Infiltrators):304
KDR:1.1442
Kill Difference:153
Playtime:188.399 hours
Usage:80%
Score:2.817m
Score/min:249
Accuracy (listed only):27.875%
HSR (listed only):20.904%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pandora VX25
D
Kills:394
Deaths:409
KDR:0.963
Accuracy:33.322% D-
HSR:12.690% D
Solstice VE3
C*
Kills:127
Deaths:170
KDR:0.747
Accuracy:23.813% C+
HSR:21.260% C*
Serpent VE92
B
Kills:70
Deaths:75
KDR:0.933
Accuracy:17.223% D**
HSR:22.857% B
Kills:591
Deaths (as Engineer):654
Deaths (to Engineers):262
KDR:0.90367
Kill Difference:63
Playtime:3.019 hours
Usage:1%
Score:0.026m
Score/min:146
Accuracy (listed only):24.786%
HSR (listed only):18.936%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Kills:0
Deaths (as MAX Suit):0
Deaths (to MAX Suits):25
KDR:0
Kill Difference:UNR
Playtime:6.225 hours
Usage:3%
Score:0.066m
Score/min:177
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Proximity Mine 5025024511.156A*9.7235.112%D--N/A114.1CN/A3854.4h2.1D5.9D--
NS-45 Pilot 4254174001.043C+0.3927.334%D18.225%D*7.7D*N/A3554.5h9.3D--34D--
Pandora VX25 3973944090.963C0.4733.322%D-12.69%D22.6DN/A10717.4h4.9C14.6D
Phantom VA23 3803692941.255C0.1825.18%F-19.512%D*15D*N/A3524.6h5.6D--22.2F
NS-357 Underboss 3693642741.328C*0.1132.038%D20.879%C7.2D*N/A1650.9h4.7D14.6C
Solstice VE3 1291271700.747C+0.6923.813%C+21.26%C*14.9CN/A608.5h14.9C++62.5C++
C-4 134104591.763C++0.3325.092%C+N/A86.7C+25C4061.2h1.3B5.2C**
Lumine Edge 101928130.113C+1.3228.082%C++21.739%B*0.8C-N/A2116.6h1.3B4.8B
Plasma Grenade 7979179N/A77.5636.364%D**N/A197.5D**N/A7820.4h6.3F*17.4F*
Serpent VE92 7170750.933C0.5017.223%D**22.857%B14DN/A465h16D-92.9D*
NSX Tengu 6564930.688D0.7526.948%F25%B+15.6D--N/A534.1h20.6F76.6F
Tank Mine 7852152U50.5621.371%D--N/A260M++130A*11880.2h1A+4.8B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon21,3591.3h
Motion Spotter244,6987.4h
Saron Laser Cannon44151h
Ammunition Package21470.1h
Nano-Armor Kit711,9600.8h
Medical Applicator02330h
Soldier Soaker0650h
Recon Detection Device245,12517.7h

Check the help document for the dictionary if you want to learn more about words used here.


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