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Executor Surfer Bilowan[H] Bilowan
NC BR 163

KDR: 3.13

Score: 64.2m

Last Seen: Sep 17th, 2019 4:04 PM
- OFFLINE - 122.1 hour(s)

Prestige 1, Battle Rank 100 (163 total) - New Conglomerate on Cobalt - Outfit Officer of Hydra[H] Hydra
NC outfit on Cobalt

Members: 30
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M30 Mustang AH CAS 14-E GD-7F SAS-R NC6A GODSAW AF-34 Mattock AF-34 Mattock
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,796,785 MLG Score: 3035
Fun Score: N/A
Cheeseburgers Flipped: 402TIME WITH MEDKIT: 9.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.47%28.481%89658115674,5342.957930.169

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.214%2.001A*1.151B**-0.973D--HEAD ++ (~12.75)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.65B+8.20.427B17.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.958%0.826%10974121010,651122115468.71604688%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.07%-0.159C-0.69D1.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.776B++12.80.755B++22.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
64.904%1.557%341412102,569171111781.50146218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.765%2.308A*-0.636D-0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.854B*3.70.708B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.057%7.554%5271611985,242143014903.66573352%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.013%0.456B+0.759B++0.858

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.745B++12.50.686B+18

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.128%84.37%527512097,9142378213.32661

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.876%2.421A**1.132B**-0.755

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.677B+1.60.487B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.275%19.759%527512095,8202214182.62754

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.034%1.555A+1.011B**0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.638B+2.90.409B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 30
64.2m366.5%600 (36k)487 (29.2k)3.12707145,61546,5663.36973163 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141221223.974%23.559%56502:5073

16% Combat Medic25% Engineer36% Heavy Assault10% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2015 6:46 PMJul 30th, 2018 8:56 PMSep 21st, 2019 6:22 PM (19h) (PST)Sep 17th, 2019 12:04 PM (5d) (PST)Sep 17th, 2019 12:04 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9002506501.1040.3530.2604.3070.0713035

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,01415,02438,990662116258429,221

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2198.4h/91.6d 11,300 34,306 47,932 568.2k 3,034 7,502 9,421 118.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:10,218
Deaths:2,630
KDR:3.885
Accuracy:31.783% A
HSR:32.922% B**
NC6A GODSAW
B++
Kills:2,726
Deaths:753
KDR:3.620
Accuracy:33.463% B++
HSR:30.411% B+
GD-22S
B**
Kills:1,509
Deaths:530
KDR:2.847
Accuracy:28.115% B**
HSR:26.243% C**
NC6 Gauss SAW
B**
Kills:1,387
Deaths:570
KDR:2.433
Accuracy:26.591% B**
HSR:23.288% C+
MGR-L1 Promise AE
A
Kills:1,174
Deaths:321
KDR:3.657
Accuracy:33.864% A
HSR:29.131% C++
MGR-L1 Promise
A++
Kills:1,170
Deaths:253
KDR:4.625
Accuracy:32.908% A++
HSR:30.769% B*
NSX Naginata
A+
Kills:1,160
Deaths:391
KDR:2.967
Accuracy:29.566% A+
HSR:34.397% B*
NS-15M AE
C+
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:25.755% C+
HSR:25.603% C
NC6S Gauss SAW S
B*
Kills:1,159
Deaths:475
KDR:2.440
Accuracy:28.691% B*
HSR:21.312% C
NS-15MP
C
Kills:1,159
Deaths:547
KDR:2.119
Accuracy:25.173% D
HSR:28.041% C
NS-15M2
B**
Kills:1,159
Deaths:323
KDR:3.588
Accuracy:30.188% B**
HSR:29.853% B+
EM1
A++
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:30.363% A++
HSR:28.238% B**
EM6
B**
Kills:1,157
Deaths:407
KDR:2.843
Accuracy:27.837% B**
HSR:23.163% C+
Kills:26,296
Deaths (as Heavy Assault):8,012
Deaths (to Heavy Assaults):13,137
KDR:3.28208
Kill Difference:18,284
Playtime:784.749 hours
Usage:36%
Score:22.520m
Score/min:478
Accuracy (listed only):29.561%
HSR (listed only):27.952%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A+
Kills:3,609
Deaths:1,132
KDR:3.188
Accuracy:31.967% A+
HSR:27.016% A
AF-4 Cyclone
A
Kills:2,420
Deaths:751
KDR:3.222
Accuracy:32.164% A
HSR:26.281% B**
AF-4AE Cyclone
B++
Kills:2,216
Deaths:618
KDR:3.586
Accuracy:32.521% B++
HSR:28.700% B+
AF-4A Bandit
A
Kills:1,428
Deaths:407
KDR:3.509
Accuracy:31.053% A
HSR:28.992% B**
MGR-C1 Charger
A
Kills:1,288
Deaths:526
KDR:2.449
Accuracy:34.313% A
HSR:31.367% B**
Blitz GD-10
B**
Kills:1,264
Deaths:449
KDR:2.815
Accuracy:30.083% B**
HSR:23.576% B**
AC-X11
A++
Kills:1,223
Deaths:401
KDR:3.050
Accuracy:33.599% A++
HSR:25.593% B+
Razor GD-23
A*
Kills:1,191
Deaths:277
KDR:4.300
Accuracy:34.585% A*
HSR:29.303% A++
19A Fortuna
A+
Kills:1,189
Deaths:401
KDR:2.965
Accuracy:32.308% A+
HSR:28.343% A+
AF-4G Cyclone
C+
Kills:1,189
Deaths:567
KDR:2.097
Accuracy:27.489% C+
HSR:18.587% C
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
NSX-P Tanto
A+
Kills:1,171
Deaths:258
KDR:4.539
Accuracy:33.080% A+
HSR:29.462% B+
AF-19 Mercenary
A++
Kills:1,170
Deaths:404
KDR:2.896
Accuracy:30.541% A++
HSR:26.923% B*
AF-4A Bandit AE
A+
Kills:1,170
Deaths:299
KDR:3.913
Accuracy:34.038% A+
HSR:24.872% C+
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NSX Tanto
A
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:33.480% A
HSR:28.744% B+
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
NS-11CP
C++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:29.188% C++
HSR:21.466% C
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
NS-11C
A*
Kills:296
Deaths:69
KDR:4.290
Accuracy:34.013% A*
HSR:25.676% B**
Gauss Compact S
M
Kills:258
Deaths:70
KDR:3.686
Accuracy:37.986% M
HSR:24.806% B**
NSX-P Tengu
A++
Kills:223
Deaths:73
KDR:3.055
Accuracy:45.828% A++
HSR:29.596% A
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
Gauss Compact Burst
A++
Kills:133
Deaths:56
KDR:2.375
Accuracy:36.421% A++
HSR:27.820% B+
Kills:36,742
Deaths (as Light Assault):11,367
Deaths (to Light Assaults):8,937
KDR:3.23234
Kill Difference:25,375
Playtime:231.820 hours
Usage:11%
Score:6.545m
Score/min:471
Accuracy (listed only):39.287%
HSR (listed only):25.200%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A
Kills:2,420
Deaths:751
KDR:3.222
Accuracy:32.164% A
HSR:26.281% B**
AF-4AE Cyclone
B++
Kills:2,216
Deaths:618
KDR:3.586
Accuracy:32.521% B++
HSR:28.700% B+
Reaper DMR
A
Kills:1,565
Deaths:647
KDR:2.419
Accuracy:32.872% A
HSR:27.284% C**
Carnage AR
B+
Kills:1,445
Deaths:720
KDR:2.007
Accuracy:27.456% B+
HSR:23.322% B
NS-11A
B*
Kills:1,309
Deaths:610
KDR:2.146
Accuracy:28.201% B*
HSR:27.884% B*
Blitz GD-10
B**
Kills:1,264
Deaths:449
KDR:2.815
Accuracy:30.083% B**
HSR:23.576% B**
NC9 A-Tross
B++
Kills:1,198
Deaths:664
KDR:1.804
Accuracy:29.113% B++
HSR:22.705% C
AF-4G Cyclone
C+
Kills:1,189
Deaths:567
KDR:2.097
Accuracy:27.489% C+
HSR:18.587% C
NC1 Gauss Rifle
A+
Kills:1,177
Deaths:583
KDR:2.019
Accuracy:30.037% A+
HSR:22.685% C*
GR-22AE
B++
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:31.663% B++
HSR:30.605% B+
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
NS-11A "Heatwave"
A
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:33.538% A
HSR:31.678% B*
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
GR-22
B*
Kills:1,160
Deaths:567
KDR:2.046
Accuracy:28.661% B*
HSR:23.190% B+
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
Gauss Rifle S
A++
Kills:554
Deaths:296
KDR:1.872
Accuracy:31.813% A
HSR:32.852% A++
NSX-P Tengu
A++
Kills:223
Deaths:73
KDR:3.055
Accuracy:45.828% A++
HSR:29.596% A
Gauss Prime
A
Kills:213
Deaths:118
KDR:1.805
Accuracy:32.054% A
HSR:30.986% B**
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
Gauss Rifle Burst
B*
Kills:59
Deaths:31
KDR:1.903
Accuracy:31.649% B*
HSR:28.814% C++
Kills:31,315
Deaths (as Combat Medic):11,234
Deaths (to Combat Medics):5,191
KDR:2.78752
Kill Difference:20,081
Playtime:349.649 hours
Usage:16%
Score:9.377m
Score/min:447
Accuracy (listed only):38.871%
HSR (listed only):25.100%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:3,609
Deaths:1,132
KDR:3.188
Accuracy:31.967% A+
HSR:27.016% A
AF-4A Bandit
A
Kills:1,428
Deaths:407
KDR:3.509
Accuracy:31.053% A
HSR:28.992% B**
MGR-C1 Charger
A
Kills:1,288
Deaths:526
KDR:2.449
Accuracy:34.313% A
HSR:31.367% B**
AC-X11
A++
Kills:1,223
Deaths:401
KDR:3.050
Accuracy:33.599% A++
HSR:25.593% B+
Razor GD-23
A*
Kills:1,191
Deaths:277
KDR:4.300
Accuracy:34.585% A*
HSR:29.303% A++
19A Fortuna
A+
Kills:1,189
Deaths:401
KDR:2.965
Accuracy:32.308% A+
HSR:28.343% A+
NSX-P Tanto
A+
Kills:1,171
Deaths:258
KDR:4.539
Accuracy:33.080% A+
HSR:29.462% B+
AF-19 Mercenary
A++
Kills:1,170
Deaths:404
KDR:2.896
Accuracy:30.541% A++
HSR:26.923% B*
AF-4A Bandit AE
A+
Kills:1,170
Deaths:299
KDR:3.913
Accuracy:34.038% A+
HSR:24.872% C+
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
NSX Tanto
A
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:33.480% A
HSR:28.744% B+
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
NS-11CP
C++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:29.188% C++
HSR:21.466% C
NS-11C
A*
Kills:296
Deaths:69
KDR:4.290
Accuracy:34.013% A*
HSR:25.676% B**
Gauss Compact S
M
Kills:258
Deaths:70
KDR:3.686
Accuracy:37.986% M
HSR:24.806% B**
MGR-M1 Bishop
A++
Kills:235
Deaths:90
KDR:2.611
Accuracy:44.710% A++
HSR:42.553% A+
Warden
A++
Kills:189
Deaths:87
KDR:2.172
Accuracy:38.332% A++
HSR:19.048% D
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
Gauss Compact Burst
A++
Kills:133
Deaths:56
KDR:2.375
Accuracy:36.421% A++
HSR:27.820% B+
Kills:22,878
Deaths (as Engineer):7,129
Deaths (to Engineers):7,267
KDR:3.20915
Kill Difference:15,749
Playtime:546.993 hours
Usage:25%
Score:17.322m
Score/min:528
Accuracy (listed only):42.125%
HSR (listed only):25.315%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:3,262
Deaths:501
KDR:6.511
Accuracy:51.913% A*
HSR:80.809% A
AF-4 Cyclone
A
Kills:2,420
Deaths:751
KDR:3.222
Accuracy:32.164% A
HSR:26.281% B**
AF-4AE Cyclone
B++
Kills:2,216
Deaths:618
KDR:3.586
Accuracy:32.521% B++
HSR:28.700% B+
NS-357 Underboss
A+
Kills:1,360
Deaths:846
KDR:1.608
Accuracy:48.870% A+
HSR:27.132% B++
Blitz GD-10
B**
Kills:1,264
Deaths:449
KDR:2.815
Accuracy:30.083% B**
HSR:23.576% B**
AF-4G Cyclone
C+
Kills:1,189
Deaths:567
KDR:2.097
Accuracy:27.489% C+
HSR:18.587% C
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
LA80
A
Kills:1,167
Deaths:150
KDR:7.780
Accuracy:49.373% A
HSR:83.719% B++
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
EM4 Longshot
A++
Kills:1,164
Deaths:155
KDR:7.510
Accuracy:51.582% A++
HSR:85.997% B**
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
AF-18 Stalker AE
B**
Kills:1,163
Deaths:275
KDR:4.229
Accuracy:36.129% B**
HSR:31.470% B
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NC4 Mag-Shot
A+
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:37.678% A+
HSR:26.615% B**
NSX Daimyo
B**
Kills:1,161
Deaths:197
KDR:5.893
Accuracy:48.849% B**
HSR:97.761% B**
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA3 Desperado
A++
Kills:1,161
Deaths:676
KDR:1.717
Accuracy:37.258% A+
HSR:30.922% A++
NC14 Bolt Driver
M
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:52.959% M
HSR:80% B++
NS-45 Pilot
A*
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:39.221% A
HSR:44.262% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:721
KDR:1.605
Accuracy:49.644% A++
HSR:22.299% C+
NSX Tomoe
B++
Kills:1,153
Deaths:355
KDR:3.248
Accuracy:32.050% B++
HSR:44.579% B++
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
Impetus
A*
Kills:1,145
Deaths:291
KDR:3.935
Accuracy:44.176% A++
HSR:44.192% A*
NS-44 Commissioner AE
C++
Kills:695
Deaths:561
KDR:1.239
Accuracy:41.703% C++
HSR:21.007% C--
Soldier Soaker
A++
Kills:232
Deaths:92
KDR:2.522
Accuracy:49.904% A++
HSR:18.104% B++
NS-61 Emissary
C*
Kills:228
Deaths:234
KDR:0.974
Accuracy:27.352% C+
HSR:17.983% C*
NSX-P Tengu
A++
Kills:223
Deaths:73
KDR:3.055
Accuracy:45.828% A++
HSR:29.596% A
AM7-XOXO
A++
Kills:165
Deaths:197
KDR:0.838
Accuracy:66.889% B++
HSR:42.424% A++
NS-AM7 Archer
B
Kills:139
Deaths:343
KDR:0.405
Accuracy:61.482% B
HSR:7.914% D--
AF-18 Stalker
A+
Kills:127
Deaths:44
KDR:2.886
Accuracy:35.393% A+
HSR:27.559% B**
NS-30 Vandal
A++
Kills:56
Deaths:10
KDR:5.600
Accuracy:42.857% A++
HSR:33.929% B*
Kills:33,303
Deaths (as Infiltrator):11,534
Deaths (to Infiltrators):6,419
KDR:2.88738
Kill Difference:21,769
Playtime:226.227 hours
Usage:10%
Score:6.201m
Score/min:457
Accuracy (listed only):41.273%
HSR (listed only):37.243%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:2,488
Deaths:247
KDR:10.073
Accuracy:32.364% C
HSR:20.699% B**
AF-34 Mattock
B++
Kills:2,470
Deaths:244
KDR:10.123
Accuracy:42.516% B++
HSR:20.688% B++
AF-23 Grinder
A++
Kills:1,173
Deaths:92
KDR:12.750
Accuracy:31.026% D
HSR:21.398% A++
AF-23 Grinder
A+
Kills:1,171
Deaths:95
KDR:12.326
Accuracy:34.753% C-
HSR:21.862% A+
AF-41 Hacksaw
A+
Kills:271
Deaths:37
KDR:7.324
Accuracy:47.444% A+
HSR:18.450% B**
AF-41 Hacksaw
A++
Kills:255
Deaths:37
KDR:6.892
Accuracy:51.737% A++
HSR:11.765% D--
Kills:7,828
Deaths (as MAX Suit):376
Deaths (to MAX Suits):2,140
KDR:20.81915
Kill Difference:7,452
Playtime:50.384 hours
Usage:2%
Score:2.276m
Score/min:753
Accuracy (listed only):39.973%
HSR (listed only):19.144%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M
Kills:7,744
V. Kills:169 N/A
Deaths:713
KDR:10.861
Accuracy:60.883% B++
KPH:140.300 M
VKPH:3.100 C--
Breaker Rocket Pods
M*
Kills:1,392
V. Kills:103 N/A
Deaths:48
KDR:29
Accuracy:63.897% A++
KPH:399.700 M*
VKPH:29.600 B**
Vortek Rotary
A++
Kills:788
V. Kills:486 162%
Deaths:230
KDR:3.426
Accuracy:32.108% C*
KPH:40.600 A++
VKPH:25 A++
M20 Mustang
B++
Kills:727
V. Kills:708 103%
Deaths:372
KDR:1.954
Accuracy:30.042% C+
KPH:15.400 C++
VKPH:15 B++
Hornet Missiles
M++
Kills:291
V. Kills:91 316%
Deaths:18
KDR:16.167
Accuracy:72.485% A++
KPH:210.300 M++
VKPH:65.800 B**
Tomcat A2AM Pods
M++
Kills:117
V. Kills:51 225%
Deaths:3
KDR:39
Accuracy:84.454% B*
KPH:178.100 M++
VKPH:77.600 A
Coyote Missiles
B*
Kills:74
V. Kills:60 121%
Deaths:19
KDR:3.895
Accuracy:56.776% B+
KPH:49.900 C++
VKPH:40.400 B*
Kills:11,133 (9,259 + 0)
Deaths:1,403
KDR:7.935
VKDR:1.189
Vehicle Kills:1,668
Kill Difference:9,730
Playtime:128.983 hours
Usage:6%
Score:2.974m
Score/min:384
Piloting Accuracy:30.042%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:153
V. Kills:140 109%
Deaths:44
KDR:3.477
Accuracy:33.691% C--
KPH:27.500 C
VKPH:25.200 C++
Dual-75 Duster
B**
Kills:91
V. Kills:11 N/A
Deaths:17
KDR:5.353
Accuracy:42.199% B+
KPH:68.200 C+
VKPH:8.200 B**
AP30 Shredder
B**
Kills:88
V. Kills:105 83%
Deaths:28
KDR:3.143
Accuracy:29.774% C+
KPH:22.300 C-
VKPH:26.600 B**
Kills:332 (0 + 332)
Deaths:89
KDR:3.730
VKDR:2.876
Vehicle Kills:256
Kill Difference:243
Playtime:10.848 hours
Usage:0%
Score:0.268m
Score/min:412
Piloting Accuracy:N/A%
Gunner Accuracy:29.774%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:1,176
V. Kills:92 N/A
Deaths:49
KDR:24
Accuracy:60.550% A
KPH:127.200 M++
VKPH:9.900 B+
L100 Python AP
M
Kills:241
V. Kills:184 130%
Deaths:28
KDR:8.607
Accuracy:72.757% A*
KPH:46 B**
VKPH:35.100 M
Kills:1,417 (1,417 + 0)
Deaths:77
KDR:18.403
VKDR:3.584
Vehicle Kills:276
Kill Difference:1,340
Playtime:14.488 hours
Usage:1%
Score:0.373m
Score/min:429
Driving Accuracy:72.757%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A**
Kills:1,092
V. Kills:759 144%
Deaths:110
KDR:9.927
Accuracy:64.809% A++
KPH:37.400 A
VKPH:26 A**
Enforcer ML85
A**
Kills:639
V. Kills:397 161%
Deaths:49
KDR:13.041
Accuracy:58.796% A*
KPH:44.700 A**
VKPH:27.800 A++
E540 Halberd
M
Kills:617
V. Kills:424 145%
Deaths:73
KDR:8.452
Accuracy:61.491% A*
KPH:41 B**
VKPH:28.200 M
C85 Canister
B**
Kills:278
V. Kills:4 N/A
Deaths:13
KDR:21.385
Accuracy:44.817% B+
KPH:110.100 B**
VKPH:1.600 D*
Titan-150 HEAT
S
Kills:206
V. Kills:87 234%
Deaths:13
KDR:15.846
Accuracy:69.249% A**
KPH:58.300 M**
VKPH:24.600 S
Titan-150 HESH
M*
Kills:60
V. Kills:18 316%
Deaths:6
KDR:10
Accuracy:70.507% M
KPH:79.700 A*
VKPH:23.900 M*
Kills:2,892 (1,358 + 1,534)
Deaths:264
KDR:10.955
VKDR:6.398
Vehicle Kills:1,689
Kill Difference:2,628
Playtime:65.338 hours
Usage:3%
Score:2.235m
Score/min:570
Driving Accuracy:70.507%
Gunner Accuracy:44.817%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M*
Kills:1,594
V. Kills:46 N/A
Deaths:72
KDR:22.139
Accuracy:50.953% C+
KPH:279.800 M*
VKPH:8.100 C+
M96 Mjolnir-H
A+
Kills:348
V. Kills:341 102%
Deaths:75
KDR:4.640
Accuracy:68.483% A*
KPH:53 C*
VKPH:51.900 A+
M12 Kobalt-H
A*
Kills:242
V. Kills:3 N/A
Deaths:13
KDR:18.615
Accuracy:29.338% A+
KPH:222.300 A*
VKPH:2.800 D
G40-F Ranger
D
Kills:108
V. Kills:57 186%
Deaths:9
KDR:12
Accuracy:29.956% D
KPH:25.600 D
VKPH:13.500 D-
M40 Fury-H
A++
Kills:90
V. Kills:7 N/A
Deaths:8
KDR:11.250
Accuracy:42.130% C++
KPH:170.500 A++
VKPH:13.300 C+
E540 Halberd-H
M++
Kills:58
V. Kills:15 363%
Deaths:5
KDR:11.600
Accuracy:71.325% A++
KPH:101.500 M++
VKPH:26.300 B++
Enforcer ML65-H
A
Kills:54
V. Kills:60 89%
Deaths:12
KDR:4.500
Accuracy:72.046% A++
KPH:39.100 C**
VKPH:43.500 A
Kills:2,494 (0 + 2,494)
Deaths:194
KDR:12.856
VKDR:2.727
Vehicle Kills:529
Kill Difference:2,300
Playtime:20.046 hours
Usage:1%
Score:0.777m
Score/min:646
Driving Accuracy:N/A%
Gunner Accuracy:72.046%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:397
V. Kills:57 N/A
Deaths:42
KDR:9.452
Accuracy:51.273% A++
KPH:84.900 A+
VKPH:12.200 B+
M40 Fury
A*
Kills:346
V. Kills:59 N/A
Deaths:46
KDR:7.522
Accuracy:54.310% A*
KPH:95.500 A+
VKPH:16.300 B*
M12 Kobalt
A++
Kills:239
V. Kills:4 N/A
Deaths:9
KDR:26.556
Accuracy:25.902% A++
KPH:107.100 A
VKPH:1.800 C--
M12 Kobalt
A++
Kills:203
V. Kills:5 N/A
Deaths:5
KDR:40.600
Accuracy:26.452% A++
KPH:128.600 A++
VKPH:3.200 B+
M20 Basilisk
A++
Kills:135
V. Kills:29 450%
Deaths:15
KDR:9
Accuracy:48.280% A
KPH:41.200 A++
VKPH:8.800 B+
M20 Basilisk
A++
Kills:55
V. Kills:17 306%
Deaths:17
KDR:3.235
Accuracy:53.876% A++
KPH:30.600 B*
VKPH:9.400 C++
Kills:1,375 (0 + 1,375)
Deaths:134
KDR:10.261
VKDR:1.276
Vehicle Kills:171
Kill Difference:1,241
Playtime:17.191 hours
Usage:1%
Score:0.491m
Score/min:476
Driving Accuracy:N/A%
Gunner Accuracy:53.876%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,097
V. Kills:14 N/A
Deaths:293
KDR:3.744
Accuracy:48.602% B++
KPH:119.900 A*
VKPH:1.500 C
M40 Fury-F
M++
Kills:263
V. Kills:56 461%
Deaths:92
KDR:2.859
Accuracy:62.225% B**
KPH:77.800 M++
VKPH:16.600 A*
Kills:1,360 (1,360 + 0)
Deaths:385
KDR:3.532
VKDR:0.182
Vehicle Kills:70
Kill Difference:975
Playtime:12.535 hours
Usage:1%
Score:0.205m
Score/min:272
Driving Accuracy:62.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:3,889
V. Kills:178 N/A
Deaths:99
KDR:39.283
Accuracy:43.247% A++
KPH:176.700 M+
VKPH:8.100 B++
Pelter Rocket Pod
M*
Kills:1,154
V. Kills:580 199%
Deaths:44
KDR:26.227
Accuracy:53.270% B**
KPH:104.800 A++
VKPH:52.700 M*
VLG Missile Launcher
A
Kills:192
V. Kills:75 253%
Deaths:1
KDR:192
Accuracy:67.245% A++
KPH:86.300 B*
VKPH:33.700 A
M20 Wyvern
B*
Kills:184
V. Kills:133 137%
Deaths:26
KDR:7.077
Accuracy:41.439% B++
KPH:27.700 C*
VKPH:20 B*
VLG Missile Launcher
U
Kills:94
V. Kills:43 214%
Deaths:
KDR:
Accuracy:69.796% U
KPH:0 U
VKPH:0 U
Kills:5,513 (0 + 5,513)
Deaths:170
KDR:32.429
VKDR:5.935
Vehicle Kills:1,009
Kill Difference:5,343
Playtime:41.889 hours
Usage:2%
Score:1.347m
Score/min:536
Piloting Accuracy:N/A%
Gunner Accuracy:69.796%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 10,27810,2182,6303.885B++0.7631.783%A32.922%B**111.7A*N/A32391.5h7.5A23.6B*
M30 Mustang AH 7,9137,74471310.861B++7.7360.883%B++N/A140.3M3.1C--38455.2h3.9B*6.4B*
CAS 14-E 4,0673,8899939.283A+36.1643.247%A++1.414%C-176.8M+8.1B++51622h15.7A36.2A
GD-7F 3,6503,6091,1323.188A*0.0631.967%A+27.016%A100.5M++1.1A++29035.9h9.6B**30B*
SAS-R 3,2773,2625016.511A+3.3851.913%A*80.809%A115.7M*N/A32128.2h1.6A3.2B**
NC6A GODSAW 2,7502,7267533.62B++0.4933.463%B++30.411%B+112.2A++1C++32924.3h7C*21B++
AF-34 Mattock 2,5142,48824710.073A*6.9532.364%C20.699%B**77.3A++N/A22632.2h3.8A11.9B*
AF-34 Mattock 2,4952,47024410.123A**7.0042.516%B++20.688%B++78.2A*N/A22531.6h5B**11.7B*
AF-4 Cyclone 2,4342,4207513.222A+0.0932.164%A26.281%B**110.5M++N/A34521.9h7.6A23.7B*
AF-4AE Cyclone 2,2392,2166183.586A*0.4632.521%B++28.7%B+128.1A++1.3A44317.3h7.2A22.2B*
C-4 2,0941,6881,1471.472C++1.6628.477%B+N/A26.5D*6.4F18663.8h1.1B*3.9B++
Frag Grenade 1,6181,60511605N/A1,601.8763.387%A**N/A891.7A++7.2C+33001.8h2.5A3.9A
C85 Canister-H 1,6401,5947222.139B*19.0150.953%C+11.355%C++279.6M*8.1C+7765.7h3.6B**7B**
Reaper DMR 1,5771,5656472.419B0.7132.872%A27.284%C**69.9A+N/A19722.4h7.8B**23.8B**
GD-22S 1,5161,5095302.847B*0.2828.115%B**26.243%C**85.7A++N/A33617.6h8.1A28.7B*
Carnage AR 1,4571,4457202.007B+1.1227.456%B+23.322%B68.2A++N/A21621.2h10.6B**38.4B*
AF-4A Bandit 1,4471,4284073.509A++0.3831.053%A28.992%B**107.4M+1.4A++32213.3h8B**25.7B**
Breaker Rocket Pods 1,4951,3924829M++25.8763.897%A++N/A397.7M*29.4B**16453.5h7.4A11.6B**
NC6 Gauss SAW 1,3961,3875702.433A0.6926.591%B**23.288%C+63A+N/A29622h7.6B*28.4B++
NS-357 Underboss 1,3751,3608461.608B++1.5248.87%A+27.132%B++97.1A++1.1A31614h3.6B++7.3B*
NS-11A 1,3171,3096102.146B+0.9828.201%B*27.884%B*77A*N/A25017h9.3A+33B**
NS Decimator 1,8891,3045562.345A++0.7873.385%A+2.684%B+54.3B**24.4B**43024h4.1B+5.6B*
MGR-C1 Charger 1,3041,2885262.449A+0.6834.313%A31.367%B**87.6A*1.1B+20014.7h10.4B*30.4B*
Blitz GD-10 1,2681,2644492.815A++0.3130.083%B**23.576%B**88.4M+N/A25414.3h9.9B**33.1B*
AC-X11 1,2371,2234013.05A*0.0833.599%A++25.593%B+87.4M+1A+27014h7.3B**21.7B*
NC9 A-Tross 1,2091,1986641.804B+1.3229.113%B++22.705%C67.7A++N/A17217.7h7.4A25.4B**
Razor GD-23 1,2081,1912774.3M**1.1734.585%A*29.303%A++113.4S1.6M**42910.5h8.2A23.7B**
19A Fortuna 1,2201,1894012.965A+0.1632.308%A+28.343%A+101.6M+2.6S27011.7h8.1B*25.2B**
AF-4G Cyclone 1,1921,1895672.097B1.0327.489%C+18.587%C75.3B++N/A19615.8h8.4B++30.6B+
NC1 Gauss Rifle 1,1871,1775832.019B**1.1130.037%A+22.685%C*73.1M++N/A25616.1h9A30B**
L100 Python HESH 1,2681,1764924A20.8760.55%A1.02%D127.8M++10B+3569.2h2A3.4A
MGR-L1 Promise AE 1,1861,1743213.657B*0.5333.864%A29.131%C++118.6A++1.2C*3239.9h9.4B**27.8B**
AF-23 Grinder 1,1851,1739212.75M**9.6231.026%D21.398%A++90.2SN/A24513h3.6A+11.5B**
GR-22AE 1,1831,1733563.295B**0.1731.663%B++30.605%B+90.2AN/A31713h10B*31.5B*
MGR-S1 Gladius 1,1751,1732494.711A**1.5833.344%A28.218%B*120.9M++N/A3649.7h6.5B**19.4B*
AF-23 Grinder 1,1831,1719512.326M**9.2034.753%C-21.862%A+86.1M**N/A23313.6h4.2A12B*
NSX-P Tanto 1,1821,1712584.539S1.4133.08%A+29.462%B+130.1S1.2B**2939h9.3B**28.3B**
AF-19 Mercenary 1,1771,1704042.896M0.2330.541%A++26.923%B*72.2M++N/A34616.2h8.9B**29.1B*
MGR-L1 Promise 1,1761,1702534.625M1.5032.908%A++30.769%B*115.8MN/A46210.1h9.3A28.4B**
AF-4A Bandit AE 1,1841,1702993.913A++0.7934.038%A+24.872%C+103.5A*1.2B*23911.3h8.9B++26.2B*
NS-11A "Heatwave" 1,1791,1683763.106B**0.0233.538%A31.678%B*103.4A*1C++23011.3h10B**29.7B**
Mauler S6 1,1761,1683693.165A++0.0459.488%A*17.209%B99M**N/A38211.8h3.6B**6B**
LA80 1,1681,1671507.78A++4.6549.373%A83.719%B++90.5A*N/A23612.9h1.7B*3.3B**
Tempest 1,1711,1662814.149M1.0231.194%B**30.961%A+114.3MN/A34010.2h7.4A+23.9A
AF-57 Piston 1,1701,1652744.252M++1.1251.551%B**18.112%B**140.4SN/A4648.3h3.3B**6.5B++
GD-66 Claw 1,1661,1643942.954A+0.1777.016%A+24.055%A++116.4M++N/A37710h1.9B**2.4B*
EM4 Longshot 1,1681,1641557.51A+4.3851.582%A++85.997%B**104.9SN/A29711.1h1.5A2.9A
PS1-AV Suppressor 1,1681,1643343.485B**0.3634.345%B**26.632%B+114.1A*N/A31810.2h9.7B**28.2B**
AF-18 Stalker AE 1,1661,1632754.229A+1.1036.129%B**31.47%B130.7MN/A3238.9h9.2B**25.4B**
MKV Suppressed 1,1651,1623383.438M++0.3132.024%A27.883%A85.4A**N/A24513.6h10B**31.4B++
NSX Tanto 1,1641,1622654.385M*1.2633.48%A28.744%B+100.2MN/A33211.6h9.2B*27.6B+
NC05 Jackhammer 1,1651,1623942.949A++0.1856.256%A+15.835%C*116.2M+N/A35310h3.3A5.8B**
NC12 Sweeper 1,1641,1623393.428A*0.3056.942%A16.093%B++116.2SN/A33110h3.7B++6.5B*
NC4 Mag-Shot 1,1631,1617531.542B**1.5937.678%A+26.615%B**82.3M++N/A24714.1h6B*16B*
NSX Daimyo 1,1621,1611975.893B*2.7748.849%B**97.761%B**88AN/A33513.2h1.7A3.5B**
NS-7 PDW 1,1651,1614392.645A*0.4830.68%B**22.739%B*77.4A**N/A24115h9.8A32B*
LA39 Bruiser 1,1621,1613483.336A*0.2177.77%A+23.342%A+120.9M*N/A3719.6h1.9B**2.4B*
LA3 Desperado 1,1641,1616761.717B*1.4137.258%A+30.922%A++112.7M*N/A29810.3h6.7B**18B**
NC05 Jackhammer AE 1,1651,1605102.275B+0.8551.621%B+13.276%D105.5A+N/A27311h3.4B**6.5B++
NSX Naginata 1,1671,1603912.967A+0.1629.566%A+34.397%B*90.6A++N/A29712.8h9B*30.3B*
GR-22 1,1731,1605672.046B+1.0828.661%B*23.19%B+78.9A*N/A21614.7h9.8A34.1B**
NS-15M AE 1,1661,1604812.412C++0.7225.755%C+25.603%C77.3B++N/A21015h9.9B++38.4B+
NS-11CP 1,1751,1605362.164B+0.9629.188%C++21.466%C67.1C**N/A21817.3h10.5B+36B+
NC14 Bolt Driver 1,1601,1601876.203M3.0852.959%M80%B++97.5SN/A25511.9h1.6A+3.1A
NC6S Gauss SAW S 1,1701,1594752.44B*0.6928.691%B*21.312%C90.5A++N/A34812.8h8.4B**29.4B++
NS-45 Pilot 1,1601,1595312.183B++0.9439.221%A44.262%A*124.6A++N/A4029.3h5.4B*13.7B**
NS-15MP 1,1681,1595472.119C+1.0125.173%D28.041%C57.1CN/A13420.3h10.6C++42.1C+
NS-15M2 1,1671,1593233.588B**0.4630.188%B**29.853%B+95.8A++N/A30412.1h8.9B**29.6B*
EM1 1,1661,1583313.498A*0.3730.363%A++28.238%B**91.9A*N/A31212.6h8.6B+28.5B*
EM6 1,1641,1574072.843B*0.2827.837%B**23.163%C+96.4A*N/A35512h8.1B**29.1B*
NS-44 Commissioner 1,1621,1577211.605B+1.5249.644%A++22.299%C+78.7A++N/A27314.7h3.4B+6.8B*
Pelter Rocket Pod 1,7341,1544426.227A*23.1053.27%B**N/A104.9A++52.7M*66811h10.8A+20.3B**
NSX Tomoe 1,1561,1533553.248B**0.1232.05%B++44.579%B++84.8A++N/A23713.6h10.4B**32.3B*
NSX Tengu 1,1521,1503163.639A**0.5144.514%B**22.696%C**107.5M+N/A42310.7h8A18.1B*
Impetus 1,1471,1452913.935A0.8144.176%A++44.192%A*116.8M*N/A2949.8h3.2A+7.3B**
NC05-P Jackhammer 1,1391,1362514.526A1.4059.192%B**16.549%C151.5A*N/A3327.5h3.5B**5.9B*
S12 Renegade 1,1111,0972933.744C*0.6248.602%B++1.823%D*119.2A*1.5C2689.2h2.7B++5.6B*
Titan-150 AP 1,8511,0921109.927B+6.8064.809%A++1.923%C-37.4A26A**62529.2h4.9C+7.5B++
MANA Anti-Personnel Turret 8988861157.704N/A4.5838.096%UN/A8860U120U13501200.1h13.8T*36.3T*
Vortek Rotary 1,2747882303.426B++0.3032.108%C*1.269%D40.6A++25.1A++36119.4h32.8B**102.2B**
NS "Jackpot" Decimator 1,0517752193.539A0.4175.007%A+2.194%B+78.3A27.9B++3949.9h3.3B+4.4B*
M20 Mustang 1,4357273721.954C++1.1730.042%C+N/A15.3C++14.9B++24747.4h96.6B321.4B
NS-44 Commissioner AE 6986955611.239C+1.8941.703%C++21.007%C--42.6CN/A11716.3h3.6C+8.6C++
NS "Heatwave" Decimator 8856612013.289A0.1674.334%A3.177%A79.6A+27B+5758.3h3B**4B**
Enforcer ML85 1,0366394913.041A++9.9158.796%A*N/A44.7A**27.8A++43614.3h10.5B++17.9A
The Slasher 6376216,4980.096B*3.0329.011%C27.375%A++2.7C+N/A8225.9h2.2C++7.5C+
E540 Halberd 1,041617738.452C++5.3261.491%A*3.566%C**40.9B**28.1M52715.1h5.8C+9.4B*
Gauss Rifle S 5585542961.872B++1.2631.813%A32.852%A++66A*N/A1888.4h8.9B**28.1B**
Carver 5485467780.702A+2.4342.555%A30.952%A*18.8AN/A6029.1h1.1B++2.7B+
Shrike 7585242911.801A*1.3370.445%A++3.435%B+42.6A++19B**37812.3h4.9B*7B**
M40 Fury 454397429.452B+6.3251.273%A++1.511%C84.5A+12.1B+5294.7h13.1C++25.5B++
NS Campion 38736315,6820.023C-3.1015.349%D*11.57%C++0.6CN/A2625.3h2.7D17.6D*
M96 Mjolnir-H 689348754.64C*1.5168.483%A*N/A52.7C*51.7A+6476.6h36.2C*52.9B*
M40 Fury 405346467.522C++4.3954.31%A*N/A96.1A++16.4B*5433.6h12.7C++23.5B*
M12 Kobalt 311304650.667C*47.5429.051%A19.408%C**98.1C+2.3D3823.1h13B++44.7B**
NS-11C 297296694.29M**1.1634.013%A*25.676%B**105.7M**N/A5322.8h10.8B*31.8B*
Sticky Grenade 2992951295N/A291.8766.955%A+N/A1475B**20B++59340.2h1.3B*2B*
Hornet Missiles 3822911816.167A++13.0472.485%A++2.062%B207.9M++65B**11821.4h6.1B**8.4A
C85 Canister 2822781321.385B18.2644.817%B+10.791%D111.2B**1.6D*2902.5h5.8B+13B++
AF-41 Hacksaw 273271377.324A++4.2047.444%A+18.45%B**71.3MN/A2763.8h7.3C+15.4B*
M40 Fury-F 319263922.859B**0.2762.225%B**N/A77.4M++16.5A*2843.4h6.9B++11.1B*
Gauss Compact S 262258703.686M++0.5637.986%M24.806%B**135.8S2.1M**6301.9h6.7A17.7B**
Tank Mine 3982571291.992C1.1486.187%M**N/A107.1C+58.8C+11822.4h2.9F3.4A++
AF-41 Hacksaw 259255376.892A++3.7651.737%A++11.765%D--67.1A**1.1A++2883.8h8.5C16.5B++
M12 Kobalt-H 2452421318.615C++15.4929.338%A+22.314%B**220A++2.7D5201.1h11.2B++38.3B**
L100 Python AP 425241288.607B++5.4872.757%A*2.49%C+46.3B**35.4M+5575.2h6.5C+8.9B+
Hawk GD-68 3912411831.317B**1.8174.351%A++2.905%C*30.5A++19A++3947.9h6.7B++8.9B**
M12 Kobalt 243239926.556A23.4325.902%A++23.013%B**108.6A1.8C--4992.2h13.8B**53.1B*
MGR-M1 Bishop 238235902.611B++0.5244.71%A++42.553%A+87M+1.1B*3772.7h4.6B**10.3B**
Soldier Soaker 232232922.522A0.6149.904%A++18.104%B++80B**N/A3052.9h5.6C**11.2B**
NS-61 Emissary 2282282340.974C**2.1527.352%C+17.983%C*40B++N/A1455.7h13.6C++49.6C*
NSX-P Tengu 226223733.055A*0.0745.828%A++29.596%A223S3M+8411h7.8A+17B**
Gauss Prime 2152131181.805C*1.3232.054%A30.986%B**64.5B**N/A2113.3h11.3C+35.1B+
Titan-150 HEAT 2932061315.846A*12.7269.249%A**N/A58.9M**24.9S8223.5h4.3B+6.2A
M12 Kobalt 208203540.6M**37.4726.452%A++13.301%D*126.9A++3.1B5391.6h12.3B**46.7B*
Orbital Strike Uplink 2661971197N/A193.871566.67%UN/A1970U690U284120.1h0.7T*0T*
VLG Missile Launcher 2671921192U188.8767.245%A++N/A87.3B**34.1A4122.2h5C*7.5B+
Warden 191189872.172B**0.9638.332%A++19.048%D85.9M**N/A4202.2h5.5A14.4B**
NS Baron G5AE 1861861271.465C++1.6654.373%B++16.129%C++77.5B**N/A3002.4h3.8B+7.1C++
M20 Wyvern 317184267.077B3.9541.439%B++4.891%B27.9C*20.2B*2796.6h71.8B173.2B+
AM7-XOXO 1911651970.838C+2.2966.889%B++42.424%A++21.2B+3.3C+1287.8h9.1B+13.6B++
C150 Dalton 293153443.477C0.3533.691%C--1.307%B+27.3C25C++5115.6h3.3B++9.7B+
NS-AM7 Archer 2281393430.405C+2.7261.482%B7.914%D--6.4C+4.1B**11021.6h19.9C++32.4C*
M20 Basilisk 164135159M++5.8748.28%A2.963%D*40.9A++8.8B+3353.3h65.1B**134.8B**
Gauss Compact Burst 135133562.375B0.7536.421%A++27.82%B+102.3A*1.5A*3011.3h9.1B++24.9B+
AF-18 Stalker 128127442.886A0.2435.393%A+27.559%B**115.5SN/A5291.1h9.4B**26.6B**
NSX Masamune 182121921.315B++1.8164.004%B++1.653%C35.6C**17.9B+2703.4h10.5B+16.3B+
Tomcat A2AM Pods 168117339U35.8784.454%B*N/A167.1M72.9B**18860.7h4.8A++5.7A*
G40-F Ranger 165108912C**8.8729.956%D1.852%B**25.7D13.6D-3584.2h60B+200.3C**
Rocklet Rifle 187106791.342A1.7954.964%C**N/A31.2B23.8C+5363.4h39.1C+71.2C*
Fatestealer 102102531.925U1.2044.924%B*43.137%A*113.3M**N/A2550.9h2B**4.5B**
Dual-75 Duster 10291175.353C-2.2342.199%B+1.099%C*70C+8.5A2751.3h4.4B**10.5B*
M40 Fury-H 9790811.25C+8.1242.13%C++2.222%A180A*14C++5640.5h5.1B*12B**
AP30 Shredder 19388283.143C0.0229.774%C+2.273%C++22.6C-26.9B**3203.9h79.2C++265.9C*
Spear Anti-Vehicle Phalanx Turret 1097489.25C**6.1270.11%M+4.054%C+92.5M++43.8A*12280.8h6.1B++8.6B**
Coyote Missiles 13474193.895B+0.7756.776%B+N/A49.3C++40B*6841.5h39.5C++69.5C**
M60-A Bulldog 6865165A++61.8756.041%B**3.077%B++81.3A*3.8C++1940.8h3.4A+6A
M60-A Bulldog 7063144.5C+1.3749.119%A+N/A63A+7C**2321h4A8.1A
Bouncing Betty 6161252.44C--0.69118.11%SN/A122C+N/A8100.5h2.5F2.1A++
Mag-Cutter 646011,6110.005C--3.128.77%F10%B+0.1D-N/A1465.4h2.5C*28.3D
Titan-150 HESH 7860610C+6.8770.507%M1.667%C+75A*22.5M++15920.8h2.6B*3.6A
Gauss Rifle Burst 6059311.903C++1.2231.649%B*28.814%C++65.6B*1.1B**4300.9h10.1B+31.9B++
E540 Halberd-H 7358511.6B+8.4771.325%A++1.724%C+96.7M+25B+10180.6h5.1B+7.2B*
Nightshade 58571,2390.046C+3.0815.318%F-8.772%C-1.6CN/A536.2h2.2B+14.1B+
NS-30 Vandal 5756105.6A**2.4742.857%A++33.929%B*112M*2M**6640.5h4.5B**10.5B**
M20 Basilisk 7255173.235C*0.1153.876%A++5.455%C+30.6B*9.4C++3731.8h117.3C-217.7B+
Enforcer ML65-H 11454124.5C++1.3772.046%A++N/A38.6C**42.9A9621.4h16.4C+22.7B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret52490.5h
Spawn Beacon355,6604.6h
Nano-Armor Kit156190,33923.6h
Repair Module0550.1h
AE Nano-Armor Kit7071,071,67790.4h
AE Medical Applicator389218,45924.4h
Cortium Silo0750.1h
Nanite Revive Grenade08040.2h
Nanite Healing Grenade01100h
Medical Kit4,26624,273200.6h
Restoration Kit377452.4h
Motion Spotter449,4956.3h
Deconstruction Tool01120h
Welding Device02040h
Shield Recharging Field89210.4h
Ammunition Package142,0080.7h
Anti-Infantry MANA Turret205180.8h
Medical Applicator1320,6881.6h
Snowman Soldier9940.2h
Hardlight Barrier515890.9h
Nano-Repair Grenade0770h
Router01860.3h
Recon Detection Device21140.5h

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