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Executor Builder Bilowan[H] Bilowan
NC BR 162

KDR: 3.12

Score: 63.4m

Last Seen: Jul 12th, 2019 7:46 PM
- OFFLINE - 90.2 hour(s)

Prestige 1, Battle Rank 100 (162 total) - New Conglomerate on Cobalt - Outfit Officer of Hydra[H] Hydra
NC outfit on Cobalt

Members: 44
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor M30 Mustang AH CAS 14-E GD-7F SAS-R NC6A GODSAW AF-34 Mattock AF-34 Mattock
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,761,757 MLG Score: 3007
Fun Score: N/A
Cheeseburgers Flipped: 395TIME WITH MEDKIT: 9.2%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.433%28.421%89358115673,5092.952290.167

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.22%2.001A*1.151B**-0.973D--HEAD ++ (~12.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
260.65B+8.20.427B17.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.867%0.836%10854121010,526121715408.64204683%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.06%-0.159C-0.69D1.003

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
360.776B++12.90.755B++23.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
64.744%1.573%341412102,543169211561.50295220%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.786%2.308A*-0.636D-0.406

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.854B*3.70.708B++2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.124%7.526%5311611985,222141614893.68785350%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.006%0.456B+0.759B++0.858

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.745B++12.50.686B+18

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.087%84.509%531512097,7142356193.27419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.872%2.421A**1.132B**-0.755

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.20.677B+1.60.487B+1.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.275%19.759%531512095,8202184182.66483

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.034%1.555A+1.011B**0.343

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.638B+2.90.409B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Hydra[H] Hydra
NC outfit on Cobalt

Members: 44
63.4m368.6%597 (35.8k)485 (29.1k)3.11971143,54446,0123.36345162 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC12141203923.97%23.482%56302:5073

16% Combat Medic25% Engineer36% Heavy Assault10% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 30th, 2015 6:46 PMJul 30th, 2018 8:56 PMJul 15th, 2019 2:26 AM (1d) (PST)Jul 12th, 2019 6:16 PM (4d) (PST)Jul 12th, 2019 3:46 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8952496461.0980.3520.2584.3090.0713007

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,68914,93438,755662115259429,096

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2179.1h/90.8d 11,215 33,707 47,054 563.4k 3,020 7,410 9,300 117m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:10,065
Deaths:2,598
KDR:3.874
Accuracy:31.757% A
HSR:32.966% B**
NC6A GODSAW
B++
Kills:2,612
Deaths:728
KDR:3.588
Accuracy:33.370% B++
HSR:30.360% B+
NC6 Gauss SAW
B**
Kills:1,387
Deaths:570
KDR:2.433
Accuracy:26.591% B**
HSR:23.288% C+
GD-22S
B*
Kills:1,294
Deaths:483
KDR:2.679
Accuracy:27.433% B*
HSR:24.652% C++
MGR-L1 Promise AE
A
Kills:1,172
Deaths:320
KDR:3.663
Accuracy:33.855% A
HSR:29.181% C*
MGR-L1 Promise
A++
Kills:1,170
Deaths:253
KDR:4.625
Accuracy:32.908% A++
HSR:30.769% B*
NSX Naginata
A+
Kills:1,160
Deaths:391
KDR:2.967
Accuracy:29.566% A+
HSR:34.397% B*
NS-15M AE
C+
Kills:1,160
Deaths:481
KDR:2.412
Accuracy:25.755% C+
HSR:25.603% C
NC6S Gauss SAW S
B*
Kills:1,159
Deaths:475
KDR:2.440
Accuracy:28.691% B*
HSR:21.312% C
NS-15M2
B**
Kills:1,159
Deaths:323
KDR:3.588
Accuracy:30.188% B**
HSR:29.853% B+
NS-15MP
C
Kills:1,159
Deaths:547
KDR:2.119
Accuracy:25.173% D
HSR:28.041% C
EM1
A++
Kills:1,158
Deaths:331
KDR:3.498
Accuracy:30.363% A++
HSR:28.238% B**
EM6
B**
Kills:1,157
Deaths:407
KDR:2.843
Accuracy:27.837% B**
HSR:23.163% C+
Kills:25,812
Deaths (as Heavy Assault):7,907
Deaths (to Heavy Assaults):12,971
KDR:3.26445
Kill Difference:17,905
Playtime:777.905 hours
Usage:36%
Score:22.254m
Score/min:477
Accuracy (listed only):29.499%
HSR (listed only):27.833%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A+
Kills:3,557
Deaths:1,108
KDR:3.210
Accuracy:31.984% A+
HSR:27.073% A
AF-4 Cyclone
A
Kills:2,249
Deaths:712
KDR:3.159
Accuracy:32.079% A
HSR:25.611% B**
AF-4AE Cyclone
B++
Kills:2,211
Deaths:613
KDR:3.607
Accuracy:32.505% B++
HSR:28.675% B+
AF-4A Bandit
A
Kills:1,353
Deaths:382
KDR:3.542
Accuracy:30.878% A
HSR:29.047% B**
MGR-C1 Charger
A
Kills:1,288
Deaths:526
KDR:2.449
Accuracy:34.313% A
HSR:31.367% B**
AC-X11
A++
Kills:1,223
Deaths:401
KDR:3.050
Accuracy:33.599% A++
HSR:25.593% B+
Blitz GD-10
B**
Kills:1,196
Deaths:438
KDR:2.731
Accuracy:29.862% B**
HSR:23.328% B**
Razor GD-23
A*
Kills:1,191
Deaths:277
KDR:4.300
Accuracy:34.585% A*
HSR:29.303% A++
19A Fortuna
A+
Kills:1,189
Deaths:401
KDR:2.965
Accuracy:32.308% A+
HSR:28.343% A+
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
NSX-P Tanto
A+
Kills:1,171
Deaths:258
KDR:4.539
Accuracy:33.080% A+
HSR:29.462% B+
AF-4G Cyclone
C+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:27.408% C+
HSR:18.019% C
AF-19 Mercenary
A++
Kills:1,170
Deaths:404
KDR:2.896
Accuracy:30.541% A++
HSR:26.923% B*
AF-4A Bandit AE
A+
Kills:1,170
Deaths:299
KDR:3.913
Accuracy:34.038% A+
HSR:24.872% C+
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NSX Tanto
A
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:33.480% A
HSR:28.744% B+
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
NS-11CP
C++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:29.188% C++
HSR:21.466% C
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
NS-11C
A*
Kills:296
Deaths:69
KDR:4.290
Accuracy:34.013% A*
HSR:25.676% B**
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
NSX-P Tengu
A++
Kills:158
Deaths:51
KDR:3.098
Accuracy:44.271% A+
HSR:32.911% A++
Gauss Compact Burst
A++
Kills:133
Deaths:56
KDR:2.375
Accuracy:36.421% A++
HSR:27.820% B+
Gauss Compact S
S
Kills:69
Deaths:20
KDR:3.450
Accuracy:50.573% S
HSR:11.594% D*
Kills:36,099
Deaths (as Light Assault):11,186
Deaths (to Light Assaults):8,805
KDR:3.22716
Kill Difference:24,913
Playtime:229.280 hours
Usage:11%
Score:6.427m
Score/min:467
Accuracy (listed only):39.625%
HSR (listed only):24.835%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A
Kills:2,249
Deaths:712
KDR:3.159
Accuracy:32.079% A
HSR:25.611% B**
AF-4AE Cyclone
B++
Kills:2,211
Deaths:613
KDR:3.607
Accuracy:32.505% B++
HSR:28.675% B+
Reaper DMR
A
Kills:1,565
Deaths:647
KDR:2.419
Accuracy:32.872% A
HSR:27.284% C**
Carnage AR
B+
Kills:1,445
Deaths:720
KDR:2.007
Accuracy:27.456% B+
HSR:23.322% B
NS-11A
B*
Kills:1,309
Deaths:610
KDR:2.146
Accuracy:28.201% B*
HSR:27.884% B*
NC9 A-Tross
B++
Kills:1,198
Deaths:664
KDR:1.804
Accuracy:29.113% B++
HSR:22.705% C
Blitz GD-10
B**
Kills:1,196
Deaths:438
KDR:2.731
Accuracy:29.862% B**
HSR:23.328% B**
NC1 Gauss Rifle
A+
Kills:1,177
Deaths:583
KDR:2.019
Accuracy:30.037% A+
HSR:22.685% C*
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
GR-22AE
B++
Kills:1,173
Deaths:356
KDR:3.295
Accuracy:31.663% B++
HSR:30.605% B+
AF-4G Cyclone
C+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:27.408% C+
HSR:18.019% C
NS-11A "Heatwave"
A
Kills:1,168
Deaths:376
KDR:3.106
Accuracy:33.538% A
HSR:31.678% B*
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
GR-22
B*
Kills:1,160
Deaths:567
KDR:2.046
Accuracy:28.661% B*
HSR:23.190% B+
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
Gauss Rifle S
A++
Kills:554
Deaths:296
KDR:1.872
Accuracy:31.813% A
HSR:32.852% A++
Gauss Prime
A
Kills:213
Deaths:118
KDR:1.805
Accuracy:32.054% A
HSR:30.986% B**
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
NSX-P Tengu
A++
Kills:158
Deaths:51
KDR:3.098
Accuracy:44.271% A+
HSR:32.911% A++
Gauss Rifle Burst
B*
Kills:59
Deaths:31
KDR:1.903
Accuracy:31.649% B*
HSR:28.814% C++
Kills:30,988
Deaths (as Combat Medic):11,152
Deaths (to Combat Medics):5,142
KDR:2.77869
Kill Difference:19,836
Playtime:348.704 hours
Usage:16%
Score:9.348m
Score/min:447
Accuracy (listed only):38.801%
HSR (listed only):25.165%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:3,557
Deaths:1,108
KDR:3.210
Accuracy:31.984% A+
HSR:27.073% A
AF-4A Bandit
A
Kills:1,353
Deaths:382
KDR:3.542
Accuracy:30.878% A
HSR:29.047% B**
MGR-C1 Charger
A
Kills:1,288
Deaths:526
KDR:2.449
Accuracy:34.313% A
HSR:31.367% B**
AC-X11
A++
Kills:1,223
Deaths:401
KDR:3.050
Accuracy:33.599% A++
HSR:25.593% B+
Razor GD-23
A*
Kills:1,191
Deaths:277
KDR:4.300
Accuracy:34.585% A*
HSR:29.303% A++
19A Fortuna
A+
Kills:1,189
Deaths:401
KDR:2.965
Accuracy:32.308% A+
HSR:28.343% A+
NSX-P Tanto
A+
Kills:1,171
Deaths:258
KDR:4.539
Accuracy:33.080% A+
HSR:29.462% B+
AF-19 Mercenary
A++
Kills:1,170
Deaths:404
KDR:2.896
Accuracy:30.541% A++
HSR:26.923% B*
AF-4A Bandit AE
A+
Kills:1,170
Deaths:299
KDR:3.913
Accuracy:34.038% A+
HSR:24.872% C+
Mauler S6
A*
Kills:1,168
Deaths:369
KDR:3.165
Accuracy:59.488% A*
HSR:17.209% B
AF-57 Piston
B**
Kills:1,165
Deaths:274
KDR:4.252
Accuracy:51.551% B**
HSR:18.112% B**
GD-66 Claw
A++
Kills:1,164
Deaths:394
KDR:2.954
Accuracy:77.016% A+
HSR:24.055% A++
NC12 Sweeper
A
Kills:1,162
Deaths:339
KDR:3.428
Accuracy:56.942% A
HSR:16.093% B++
NSX Tanto
A
Kills:1,162
Deaths:265
KDR:4.385
Accuracy:33.480% A
HSR:28.744% B+
LA39 Bruiser
A+
Kills:1,161
Deaths:348
KDR:3.336
Accuracy:77.770% A+
HSR:23.342% A+
NS-11CP
C++
Kills:1,160
Deaths:536
KDR:2.164
Accuracy:29.188% C++
HSR:21.466% C
NS-11C
A*
Kills:296
Deaths:69
KDR:4.290
Accuracy:34.013% A*
HSR:25.676% B**
MGR-M1 Bishop
A++
Kills:218
Deaths:84
KDR:2.595
Accuracy:44.215% A++
HSR:39.908% A
Warden
A++
Kills:189
Deaths:87
KDR:2.172
Accuracy:38.332% A++
HSR:19.048% D
NS Baron G5AE
B++
Kills:186
Deaths:127
KDR:1.465
Accuracy:54.373% B++
HSR:16.129% C++
Gauss Compact Burst
A++
Kills:133
Deaths:56
KDR:2.375
Accuracy:36.421% A++
HSR:27.820% B+
Gauss Compact S
S
Kills:69
Deaths:20
KDR:3.450
Accuracy:50.573% S
HSR:11.594% D*
Kills:22,545
Deaths (as Engineer):7,024
Deaths (to Engineers):7,203
KDR:3.20971
Kill Difference:15,521
Playtime:541.672 hours
Usage:25%
Score:17.019m
Score/min:524
Accuracy (listed only):42.667%
HSR (listed only):24.599%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
A*
Kills:3,062
Deaths:472
KDR:6.487
Accuracy:51.856% A*
HSR:80.928% A
AF-4 Cyclone
A
Kills:2,249
Deaths:712
KDR:3.159
Accuracy:32.079% A
HSR:25.611% B**
AF-4AE Cyclone
B++
Kills:2,211
Deaths:613
KDR:3.607
Accuracy:32.505% B++
HSR:28.675% B+
NS-357 Underboss
A+
Kills:1,278
Deaths:783
KDR:1.632
Accuracy:48.775% A+
HSR:26.761% B++
Blitz GD-10
B**
Kills:1,196
Deaths:438
KDR:2.731
Accuracy:29.862% B**
HSR:23.328% B**
MGR-S1 Gladius
A
Kills:1,173
Deaths:249
KDR:4.711
Accuracy:33.344% A
HSR:28.218% B*
AF-4G Cyclone
C+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:27.408% C+
HSR:18.019% C
LA80
A
Kills:1,167
Deaths:150
KDR:7.780
Accuracy:49.373% A
HSR:83.719% B++
Tempest
A+
Kills:1,166
Deaths:281
KDR:4.149
Accuracy:31.194% B**
HSR:30.961% A+
EM4 Longshot
A++
Kills:1,164
Deaths:155
KDR:7.510
Accuracy:51.582% A++
HSR:85.997% B**
PS1-AV Suppressor
B**
Kills:1,164
Deaths:334
KDR:3.485
Accuracy:34.345% B**
HSR:26.632% B+
AF-18 Stalker AE
B**
Kills:1,163
Deaths:275
KDR:4.229
Accuracy:36.129% B**
HSR:31.470% B
MKV Suppressed
A
Kills:1,162
Deaths:338
KDR:3.438
Accuracy:32.024% A
HSR:27.883% A
NS-7 PDW
B**
Kills:1,161
Deaths:439
KDR:2.645
Accuracy:30.680% B**
HSR:22.739% B*
LA3 Desperado
A++
Kills:1,161
Deaths:676
KDR:1.717
Accuracy:37.258% A+
HSR:30.922% A++
NSX Daimyo
B**
Kills:1,161
Deaths:197
KDR:5.893
Accuracy:48.849% B**
HSR:97.761% B**
NC4 Mag-Shot
A+
Kills:1,161
Deaths:753
KDR:1.542
Accuracy:37.678% A+
HSR:26.615% B**
NC14 Bolt Driver
M
Kills:1,160
Deaths:187
KDR:6.203
Accuracy:52.959% M
HSR:80% B++
NS-45 Pilot
A*
Kills:1,159
Deaths:531
KDR:2.183
Accuracy:39.221% A
HSR:44.262% A*
NS-44 Commissioner
A++
Kills:1,157
Deaths:721
KDR:1.605
Accuracy:49.644% A++
HSR:22.299% C+
NSX Tomoe
B++
Kills:1,153
Deaths:355
KDR:3.248
Accuracy:32.050% B++
HSR:44.579% B++
NSX Tengu
B**
Kills:1,150
Deaths:316
KDR:3.639
Accuracy:44.514% B**
HSR:22.696% C**
Impetus
A*
Kills:1,145
Deaths:291
KDR:3.935
Accuracy:44.176% A++
HSR:44.192% A*
NS-44 Commissioner AE
C++
Kills:695
Deaths:561
KDR:1.239
Accuracy:41.703% C++
HSR:21.007% C--
Soldier Soaker
A++
Kills:232
Deaths:92
KDR:2.522
Accuracy:49.904% A++
HSR:18.104% B++
NS-61 Emissary
C*
Kills:228
Deaths:234
KDR:0.974
Accuracy:27.352% C+
HSR:17.983% C*
NSX-P Tengu
A++
Kills:158
Deaths:51
KDR:3.098
Accuracy:44.271% A+
HSR:32.911% A++
NS-AM7 Archer
B
Kills:139
Deaths:343
KDR:0.405
Accuracy:61.482% B
HSR:7.914% D--
AM7-XOXO
A++
Kills:130
Deaths:164
KDR:0.793
Accuracy:67.321% B++
HSR:43.077% A++
AF-18 Stalker
A+
Kills:74
Deaths:35
KDR:2.114
Accuracy:32.869% B**
HSR:31.081% A+
NS-30 Vandal
A++
Kills:54
Deaths:9
KDR:6
Accuracy:43.548% A++
HSR:33.333% B*
Kills:32,604
Deaths (as Infiltrator):11,317
Deaths (to Infiltrators):6,357
KDR:2.88098
Kill Difference:21,287
Playtime:223.329 hours
Usage:10%
Score:6.111m
Score/min:456
Accuracy (listed only):41.160%
HSR (listed only):37.409%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:2,481
Deaths:246
KDR:10.085
Accuracy:32.321% C
HSR:20.677% B**
AF-34 Mattock
B++
Kills:2,463
Deaths:243
KDR:10.136
Accuracy:42.489% B++
HSR:20.707% B++
AF-23 Grinder
A++
Kills:1,173
Deaths:92
KDR:12.750
Accuracy:31.026% D
HSR:21.398% A++
AF-23 Grinder
A+
Kills:1,171
Deaths:95
KDR:12.326
Accuracy:34.753% C-
HSR:21.862% A+
AF-41 Hacksaw
A+
Kills:239
Deaths:35
KDR:6.829
Accuracy:46.187% A+
HSR:19.665% A+
AF-41 Hacksaw
A++
Kills:220
Deaths:35
KDR:6.286
Accuracy:51.100% A++
HSR:12.727% D
Kills:7,747
Deaths (as MAX Suit):373
Deaths (to MAX Suits):2,102
KDR:20.76944
Kill Difference:7,374
Playtime:49.519 hours
Usage:2%
Score:2.242m
Score/min:755
Accuracy (listed only):39.646%
HSR (listed only):19.506%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
M
Kills:7,643
V. Kills:168 N/A
Deaths:706
KDR:10.826
Accuracy:60.831% B++
KPH:139.600 M
VKPH:3.100 C--
Breaker Rocket Pods
M*
Kills:1,379
V. Kills:103 N/A
Deaths:48
KDR:28.729
Accuracy:63.742% A++
KPH:396 M*
VKPH:29.600 B**
Vortek Rotary
A++
Kills:777
V. Kills:481 161%
Deaths:228
KDR:3.408
Accuracy:31.956% C++
KPH:40.500 A++
VKPH:25.100 A++
M20 Mustang
B++
Kills:727
V. Kills:708 103%
Deaths:372
KDR:1.954
Accuracy:30.042% C+
KPH:15.400 C++
VKPH:15 B++
Hornet Missiles
M++
Kills:289
V. Kills:90 318%
Deaths:18
KDR:16.056
Accuracy:72.497% A++
KPH:208.800 M++
VKPH:65 B**
Tomcat A2AM Pods
M++
Kills:117
V. Kills:51 225%
Deaths:3
KDR:39
Accuracy:84.454% B*
KPH:178.100 M++
VKPH:77.600 A
Coyote Missiles
B*
Kills:74
V. Kills:60 121%
Deaths:19
KDR:3.895
Accuracy:56.776% B+
KPH:49.900 C++
VKPH:40.400 B*
Kills:11,006 (9,147 + 0)
Deaths:1,394
KDR:7.895
VKDR:1.192
Vehicle Kills:1,661
Kill Difference:9,612
Playtime:128.303 hours
Usage:6%
Score:2.948m
Score/min:383
Piloting Accuracy:30.042%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C++
Kills:153
V. Kills:140 109%
Deaths:44
KDR:3.477
Accuracy:33.691% C--
KPH:27.500 C
VKPH:25.200 C++
Dual-75 Duster
B**
Kills:91
V. Kills:11 N/A
Deaths:17
KDR:5.353
Accuracy:42.199% B+
KPH:68.200 C+
VKPH:8.200 B**
AP30 Shredder
B**
Kills:88
V. Kills:105 83%
Deaths:28
KDR:3.143
Accuracy:29.774% C+
KPH:22.300 C-
VKPH:26.600 B**
Kills:332 (0 + 332)
Deaths:89
KDR:3.730
VKDR:2.876
Vehicle Kills:256
Kill Difference:243
Playtime:10.848 hours
Usage:0%
Score:0.268m
Score/min:412
Piloting Accuracy:N/A%
Gunner Accuracy:29.774%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M++
Kills:1,176
V. Kills:92 N/A
Deaths:49
KDR:24
Accuracy:60.550% A
KPH:127.200 M++
VKPH:9.900 B+
L100 Python AP
M
Kills:241
V. Kills:184 130%
Deaths:28
KDR:8.607
Accuracy:72.757% A*
KPH:46 B**
VKPH:35.100 M
Kills:1,417 (1,417 + 0)
Deaths:77
KDR:18.403
VKDR:3.584
Vehicle Kills:276
Kill Difference:1,340
Playtime:14.488 hours
Usage:1%
Score:0.370m
Score/min:425
Driving Accuracy:72.757%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A**
Kills:1,066
V. Kills:745 143%
Deaths:107
KDR:9.963
Accuracy:64.523% A++
KPH:37.100 A
VKPH:25.900 A**
Enforcer ML85
A**
Kills:639
V. Kills:397 161%
Deaths:49
KDR:13.041
Accuracy:58.796% A*
KPH:44.700 A**
VKPH:27.800 A++
E540 Halberd
M
Kills:617
V. Kills:424 145%
Deaths:73
KDR:8.452
Accuracy:61.491% A*
KPH:41 B**
VKPH:28.200 M
C85 Canister
B**
Kills:278
V. Kills:4 N/A
Deaths:13
KDR:21.385
Accuracy:44.817% B+
KPH:110.100 B**
VKPH:1.600 D*
Titan-150 HEAT
M**
Kills:191
V. Kills:79 239%
Deaths:12
KDR:15.917
Accuracy:68.813% A**
KPH:58.700 M**
VKPH:24.300 M**
Titan-150 HESH
M*
Kills:60
V. Kills:18 316%
Deaths:6
KDR:10
Accuracy:70.507% M
KPH:79.700 A*
VKPH:23.900 M*
Kills:2,851 (1,317 + 1,534)
Deaths:260
KDR:10.965
VKDR:6.412
Vehicle Kills:1,667
Kill Difference:2,591
Playtime:64.642 hours
Usage:3%
Score:2.218m
Score/min:572
Driving Accuracy:70.507%
Gunner Accuracy:44.817%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
M*
Kills:1,594
V. Kills:46 N/A
Deaths:72
KDR:22.139
Accuracy:50.953% C+
KPH:279.800 M*
VKPH:8.100 C+
M96 Mjolnir-H
A+
Kills:348
V. Kills:341 102%
Deaths:75
KDR:4.640
Accuracy:68.483% A*
KPH:53 C*
VKPH:51.900 A+
M12 Kobalt-H
A*
Kills:242
V. Kills:3 N/A
Deaths:13
KDR:18.615
Accuracy:29.338% A+
KPH:222.300 A*
VKPH:2.800 D
G40-F Ranger
D
Kills:108
V. Kills:57 186%
Deaths:9
KDR:12
Accuracy:29.956% D
KPH:25.600 D
VKPH:13.500 D-
M40 Fury-H
A++
Kills:90
V. Kills:7 N/A
Deaths:8
KDR:11.250
Accuracy:42.130% C++
KPH:170.500 A++
VKPH:13.300 C+
E540 Halberd-H
M++
Kills:58
V. Kills:15 363%
Deaths:5
KDR:11.600
Accuracy:71.325% A++
KPH:101.500 M++
VKPH:26.300 B++
Enforcer ML65-H
A
Kills:54
V. Kills:60 89%
Deaths:12
KDR:4.500
Accuracy:72.046% A++
KPH:39.100 C**
VKPH:43.500 A
Kills:2,494 (0 + 2,494)
Deaths:194
KDR:12.856
VKDR:2.727
Vehicle Kills:529
Kill Difference:2,300
Playtime:20.046 hours
Usage:1%
Score:0.777m
Score/min:646
Driving Accuracy:N/A%
Gunner Accuracy:72.046%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A++
Kills:397
V. Kills:57 N/A
Deaths:42
KDR:9.452
Accuracy:51.273% A++
KPH:84.900 A+
VKPH:12.200 B+
M40 Fury
A*
Kills:346
V. Kills:59 N/A
Deaths:46
KDR:7.522
Accuracy:54.310% A*
KPH:95.500 A+
VKPH:16.300 B*
M12 Kobalt
A++
Kills:219
V. Kills:4 N/A
Deaths:9
KDR:24.333
Accuracy:26.062% A++
KPH:101.300 B**
VKPH:1.900 C-
M12 Kobalt
A++
Kills:203
V. Kills:5 N/A
Deaths:5
KDR:40.600
Accuracy:26.452% A++
KPH:128.600 A++
VKPH:3.200 B+
M20 Basilisk
A++
Kills:135
V. Kills:29 450%
Deaths:15
KDR:9
Accuracy:48.280% A
KPH:41.200 A++
VKPH:8.800 B+
M20 Basilisk
A++
Kills:55
V. Kills:17 306%
Deaths:17
KDR:3.235
Accuracy:53.876% A++
KPH:30.600 B*
VKPH:9.400 C++
Kills:1,355 (0 + 1,355)
Deaths:134
KDR:10.112
VKDR:1.276
Vehicle Kills:171
Kill Difference:1,221
Playtime:17.120 hours
Usage:1%
Score:0.485m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:53.876%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,070
V. Kills:14 N/A
Deaths:289
KDR:3.702
Accuracy:48.552% B++
KPH:119.300 A*
VKPH:1.600 C+
M40 Fury-F
M++
Kills:263
V. Kills:56 461%
Deaths:92
KDR:2.859
Accuracy:62.225% B**
KPH:77.800 M++
VKPH:16.600 A*
Kills:1,333 (1,333 + 0)
Deaths:381
KDR:3.499
VKDR:0.184
Vehicle Kills:70
Kill Difference:952
Playtime:12.354 hours
Usage:1%
Score:0.202m
Score/min:272
Driving Accuracy:62.225%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M+
Kills:3,889
V. Kills:178 N/A
Deaths:99
KDR:39.283
Accuracy:43.247% A++
KPH:176.700 M+
VKPH:8.100 B++
Pelter Rocket Pod
M*
Kills:1,154
V. Kills:580 199%
Deaths:44
KDR:26.227
Accuracy:53.270% B**
KPH:104.800 A++
VKPH:52.700 M*
VLG Missile Launcher
A
Kills:192
V. Kills:75 253%
Deaths:1
KDR:192
Accuracy:67.245% A++
KPH:86.300 B*
VKPH:33.700 A
M20 Wyvern
B*
Kills:184
V. Kills:133 137%
Deaths:26
KDR:7.077
Accuracy:41.439% B++
KPH:27.700 C*
VKPH:20 B*
Kills:5,419 (0 + 5,419)
Deaths:170
KDR:31.876
VKDR:5.682
Vehicle Kills:966
Kill Difference:5,249
Playtime:41.888 hours
Usage:2%
Score:1.288m
Score/min:513
Piloting Accuracy:N/A%
Gunner Accuracy:41.439%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 10,12310,0652,5983.874B++0.7531.757%A32.966%B**111.2A*N/A32290.5h7.5A23.6B*
M30 Mustang AH 7,8117,64370610.826B++7.7160.831%B++N/A139.5M3.1C--38254.8h3.9B*6.4B*
CAS 14-E 4,0673,8899939.283A+36.1643.247%A++1.414%C-176.8M+8.1B++51622h15.7A36.2A
GD-7F 3,5963,5571,1083.21A*0.0931.984%A+27.073%A100.2M++1.1A++29035.5h9.6B**30B*
SAS-R 3,0753,0624726.487A+3.3751.856%A*80.928%A114.3M*N/A32026.8h1.6A3.2B**
NC6A GODSAW 2,6352,6127283.588B++0.4733.37%B++30.36%B+110.7A+1C++32723.6h7C*21.1B++
AF-34 Mattock 2,5072,48124610.085A*6.9732.321%C20.677%B**77.3A++N/A22632.1h3.8A11.8B*
AF-34 Mattock 2,4882,46324310.136A**7.0242.489%B++20.707%B++77.9A*N/A22531.6h5B**11.7B*
AF-4 Cyclone 2,2632,2497123.159A0.0432.079%A25.611%B**107.6M+N/A34420.9h7.7A24B*
AF-4AE Cyclone 2,2342,2116133.607A*0.4932.505%B++28.675%B+128.5A++1.3A44517.2h7.2A22.3B*
C-4 2,0781,6731,1361.473C++1.6528.405%B+N/A26.3D*6.4F18563.6h1.1B*4B++
Frag Grenade 1,6181,60511605N/A1,601.8863.387%A**N/A891.7A++7.2C+32961.8h2.5A3.9A
C85 Canister-H 1,6401,5947222.139B*19.0250.953%C+11.355%C++279.6M*8.1C+7765.7h3.6B**7B**
Reaper DMR 1,5771,5656472.419B0.7032.872%A27.284%C**69.9A+N/A19722.4h7.8B**23.8B**
Carnage AR 1,4571,4457202.007B+1.1127.456%B+23.322%B68.2A++N/A21521.2h10.6B**38.4B*
NC6 Gauss SAW 1,3961,3875702.433A0.6926.591%B**23.288%C+63A+N/A29522h7.6B*28.4B++
Breaker Rocket Pods 1,4821,3794828.729M++25.6163.742%A++N/A394M*29.4B**16323.5h7.4A11.6B**
AF-4A Bandit 1,3701,3533823.542A++0.4230.878%A29.047%B**105.7M1.3A++32112.8h7.9A25.7B**
NS-11A 1,3171,3096102.146B+0.9728.201%B*27.884%B*77A*N/A24917h9.3A+33B**
NS Decimator 1,8891,3045562.345A+0.7773.385%A+2.684%B+54.3A24.4B**43024h4.1B+5.6B*
GD-22S 1,3001,2944832.679B++0.4427.433%B*24.652%C++79.4A++N/A33316.3h8.2B**29.8B*
MGR-C1 Charger 1,3041,2885262.449A+0.6734.313%A31.367%B**87.6A*1.1B+19914.7h10.4B*30.4B*
NS-357 Underboss 1,2931,2787831.632B++1.4948.775%A+26.761%B++95.4A++1.1A31513.4h3.6B++7.3B*
AC-X11 1,2371,2234013.05A*0.0733.599%A++25.593%B+87.4M+1A+26914h7.3B**21.7B*
NC9 A-Tross 1,2091,1986641.804B+1.3229.113%B++22.705%C67.7A++N/A17217.7h7.4A25.4B**
Blitz GD-10 1,1991,1964382.731A++0.3929.862%B**23.328%B**85.4MN/A24814h10B**33.4B*
Razor GD-23 1,2081,1912774.3M**1.1834.585%A*29.303%A++113.4S1.6M**42810.5h8.2A23.7B**
19A Fortuna 1,2201,1894012.965A+0.1532.308%A+28.343%A+101.6M+2.6S27011.7h8.1B*25.2B**
NC1 Gauss Rifle 1,1871,1775832.019B**1.1030.037%A+22.685%C*73.1M++N/A25516.1h9A30B**
L100 Python HESH 1,2681,1764924A20.8860.55%A1.02%D127.8M++10B+3569.2h2A3.4A
AF-23 Grinder 1,1851,1739212.75M**9.6331.026%D21.398%A++90.2SN/A24513h3.6A+11.5B**
MGR-S1 Gladius 1,1751,1732494.711A**1.5933.344%A28.218%B*120.9M++N/A3639.7h6.5B**19.4B*
GR-22AE 1,1831,1733563.295B**0.1831.663%B++30.605%B+90.2AN/A31713h10B*31.5B*
MGR-L1 Promise AE 1,1841,1723203.663B*0.5433.855%A29.181%C*118.4A++1.2C*3239.9h9.4B**27.8B**
NSX-P Tanto 1,1821,1712584.539S1.4233.08%A+29.462%B+130.1S1.2B**2929h9.3B**28.3B**
AF-4G Cyclone 1,1741,1715622.084B1.0427.408%C+18.019%C75.1B++N/A19615.6h8.4B++30.7B+
AF-23 Grinder 1,1831,1719512.326M**9.2134.753%C-21.862%A+86.1M**N/A23313.6h4.2A12B*
AF-19 Mercenary 1,1771,1704042.896M0.2230.541%A++26.923%B*72.7M++N/A34416.1h8.9B**29.1B*
AF-4A Bandit AE 1,1841,1702993.913A++0.7934.038%A+24.872%C+103.5A*1.2B*23911.3h8.9B++26.2B*
MGR-L1 Promise 1,1761,1702534.625M1.5132.908%A++30.769%B*115.8MN/A46110.1h9.3A28.4B**
NS-11A "Heatwave" 1,1791,1683763.106B**0.0133.538%A31.678%B*103.4A*1C++23011.3h10B**29.7B**
Mauler S6 1,1761,1683693.165A++0.0559.488%A*17.209%B99M**N/A38211.8h3.6B**6B**
LA80 1,1681,1671507.78A++4.6649.373%A83.719%B++90.5A*N/A23612.9h1.7B*3.3B**
Tempest 1,1711,1662814.149M1.0331.194%B**30.961%A+114.3MN/A34010.2h7.4A+23.9A
AF-57 Piston 1,1701,1652744.252M++1.1351.551%B**18.112%B**140.4SN/A4648.3h3.3B**6.5B++
GD-66 Claw 1,1661,1643942.954A+0.1777.016%A+24.055%A++116.4M++N/A37610h1.9B**2.4B*
EM4 Longshot 1,1681,1641557.51A+4.3951.582%A++85.997%B**104.9SN/A29711.1h1.5A2.9A
PS1-AV Suppressor 1,1681,1643343.485B**0.3734.345%B**26.632%B+114.1A*N/A31810.2h9.7B**28.2B**
AF-18 Stalker AE 1,1661,1632754.229A+1.1136.129%B**31.47%B130.7MN/A3238.9h9.2B**25.4B**
NC12 Sweeper 1,1641,1623393.428A*0.3156.942%A16.093%B++116.2SN/A33110h3.7B++6.5B*
NC05 Jackhammer 1,1651,1623942.949A++0.1756.256%A+15.835%C*116.2M+N/A35210h3.3A5.8B**
MKV Suppressed 1,1651,1623383.438M++0.3232.024%A27.883%A85.4A**N/A24413.6h10B**31.4B++
NSX Tanto 1,1641,1622654.385M*1.2733.48%A28.744%B+100.2MN/A33211.6h9.2B*27.6B+
NS-7 PDW 1,1651,1614392.645A*0.4730.68%B**22.739%B*77.4A**N/A24115h9.8A32B*
LA3 Desperado 1,1641,1616761.717B*1.4037.258%A+30.922%A++112.7M*N/A29810.3h6.7B**18B**
LA39 Bruiser 1,1621,1613483.336A*0.2277.77%A+23.342%A+120.9M*N/A3709.6h1.9B**2.4B*
NSX Daimyo 1,1621,1611975.893B*2.7748.849%B**97.761%B**88AN/A33513.2h1.7A3.5B**
NC4 Mag-Shot 1,1631,1617531.542B**1.5837.678%A+26.615%B**82.3M++N/A24714.1h6B*16B*
GR-22 1,1731,1605672.046B+1.0728.661%B*23.19%B+78.9A*N/A21614.7h9.8A34.1B**
NC05 Jackhammer AE 1,1651,1605102.275B+0.8451.621%B+13.276%D105.5A+N/A27311h3.4B**6.5B++
NS-11CP 1,1751,1605362.164B+0.9629.188%C++21.466%C67.1C**N/A21817.3h10.5B+36B+
NC14 Bolt Driver 1,1601,1601876.203M3.0852.959%M80%B++97.5SN/A25511.9h1.6A+3.1A
NSX Naginata 1,1671,1603912.967A+0.1529.566%A+34.397%B*90.6A++N/A29712.8h9B*30.3B*
NS-15M AE 1,1661,1604812.412C++0.7125.755%C+25.603%C77.3B++N/A20915h9.9B++38.4B+
NC6S Gauss SAW S 1,1701,1594752.44B*0.6828.691%B*21.312%C90.5A++N/A34812.8h8.4B**29.4B++
NS-15M2 1,1671,1593233.588B**0.4730.188%B**29.853%B+95.8A++N/A30412.1h8.9B**29.6B*
NS-15MP 1,1681,1595472.119C+1.0025.173%D28.041%C57.1CN/A13420.3h10.6C++42.1C+
NS-45 Pilot 1,1601,1595312.183B++0.9439.221%A44.262%A*124.6A++N/A4019.3h5.4B*13.7B**
EM1 1,1661,1583313.498A*0.3830.363%A++28.238%B**91.9A*N/A31112.6h8.6B+28.5B*
NS-44 Commissioner 1,1621,1577211.605B+1.5149.644%A++22.299%C+78.7A++N/A27314.7h3.4B+6.8B*
EM6 1,1641,1574072.843B*0.2827.837%B**23.163%C+96.4A*N/A35412h8.1B**29.1B*
Pelter Rocket Pod 1,7341,1544426.227A*23.1153.27%B**N/A104.9A++52.7M*66811h10.8A+20.3B**
NSX Tomoe 1,1561,1533553.248B**0.1332.05%B++44.579%B++84.8A++N/A23713.6h10.4B**32.3B*
NSX Tengu 1,1521,1503163.639A**0.5244.514%B**22.696%C**107.5M+N/A42210.7h8A18.1B*
Impetus 1,1471,1452913.935A0.8244.176%A++44.192%A*116.8M*N/A2949.8h3.2A+7.3B**
NC05-P Jackhammer 1,1391,1362514.526A1.4159.192%B**16.549%C151.5A*N/A3327.5h3.5B**5.9B*
S12 Renegade 1,0841,0702893.702C*0.5848.552%B++1.776%D*118.9A*1.6C+2689h2.7B++5.6B*
Titan-150 AP 1,8111,0661079.963B+6.8464.523%A++1.97%C37A25.9A**62828.8h4.9C+7.5B++
MANA Anti-Personnel Turret 8988861157.704N/A4.5838.096%UN/A8860U120U13474200.1h13.8T*36.3T*
Vortek Rotary 1,2587772283.408B++0.2931.956%C++1.287%D40.5A++25.1A++36319.2h32.9B**103B**
NS "Jackpot" Decimator 1,0517752193.539A0.4275.007%A+2.194%B+78.3A27.9B++3949.9h3.3B+4.4B*
M20 Mustang 1,4357273721.954C++1.1730.042%C+N/A15.3C++14.9B++24747.4h96.6B321.4B
NS-44 Commissioner AE 6986955611.239C+1.8841.703%C++21.007%C--42.6CN/A11716.3h3.6C+8.6C++
Enforcer ML85 1,0366394913.041A++9.9258.796%A*N/A44.7A**27.8A++43514.3h10.5B++17.9A
E540 Halberd 1,041617738.452C++5.3361.491%A*3.566%C**40.9B**28.1M52615.1h5.8C+9.4B*
NS "Heatwave" Decimator 8116111953.133A0.0174.929%A+3.437%A++79.4A+26B+5927.7h3B**4B**
The Slasher 6266106,3470.096B*3.0228.888%C27.705%A++2.8C+N/A8221.2h2.2C++7.6C+
Gauss Rifle S 5585542961.872B++1.2531.813%A32.852%A++66A*N/A1888.4h8.9B**28.1B**
Shrike 7585242911.801A*1.3270.445%A++3.435%B+42.6A++19B**37712.3h4.9B*7B**
Carver 5225207700.675A+2.4442.371%A31.539%A*17.9B**N/A5829h1.1B++2.7B+
M40 Fury 454397429.452B+6.3351.273%A++1.511%C84.5A+12.1B+5294.7h13.1C++25.5B++
NS Campion 38636215,6420.023C-3.1015.342%D*11.602%C++0.6CN/A2623.2h2.7D17.6D*
M96 Mjolnir-H 689348754.64C*1.5268.483%A*N/A52.7C*51.7A+6466.6h36.2C*52.9B*
M40 Fury 405346467.522C++4.4054.31%A*N/A96.1A++16.4B*5433.6h12.7C++23.5B*
M12 Kobalt 311304650.667C*47.5529.051%A19.408%C**98.1C+2.3D3823.1h13B++44.7B**
NS-11C 297296694.29M**1.1734.013%A*25.676%B**105.7M**N/A5312.8h10.8B*31.8B*
Sticky Grenade 2992951295N/A291.8866.955%A+N/A1475B**20B++59090.2h1.3B*2B*
Hornet Missiles 3792891816.056A++12.9472.497%A++2.076%B206.4M++64.3B*11741.4h5.9A8.2A
C85 Canister 2822781321.385B18.2744.817%B+10.791%D111.2B**1.6D*2902.5h5.8B+13B++
M40 Fury-F 319263922.859B**0.2662.225%B**N/A77.4M++16.5A*2843.4h6.9B++11.1B*
Tank Mine 3982571272.024C1.1086.073%M**N/A111.7C++61.3C+11902.3h2.9F3.4A++
M12 Kobalt-H 2452421318.615C++15.5029.338%A+22.314%B**220A++2.7D5201.1h11.2B++38.3B**
Hawk GD-68 3912411831.317B**1.8074.351%A++2.905%C*30.5A++19A++3947.9h6.7B++8.9B**
L100 Python AP 425241288.607B++5.4972.757%A*2.49%C+46.3B**35.4M+5475.2h6.5C+8.9B+
AF-41 Hacksaw 239239356.829A+3.7146.187%A+19.665%A+77.1M++N/A3053.1h6.7C*14.6B*
Soldier Soaker 232232922.522A0.6049.904%A++18.104%B++80B**N/A3052.9h5.6C**11.2B**
NS-61 Emissary 2282282340.974C**2.1527.352%C+17.983%C*40B++N/A1445.7h13.6C++49.6C*
AF-41 Hacksaw 223220356.286A+3.1751.1%A++12.727%D71M1A+3143.1h8.1C+15.9B*
M12 Kobalt 223219924.333B**21.2126.062%A++23.744%A99.5B**1.8C--4732.2h14.4B**55.3B*
MGR-M1 Bishop 220218842.595B++0.5244.215%A++39.908%A87.2M+N/A3832.5h4.6B**10.4B**
Gauss Prime 2152131181.805C*1.3132.054%A30.986%B**64.5B**N/A2113.3h11.3C+35.1B+
M12 Kobalt 208203540.6M**37.4826.452%A++13.301%D*126.9A++3.1B5391.6h12.3B**46.7B*
Orbital Strike Uplink 2661971197N/A193.881566.67%UN/A1970U690U284120.1h0.7T*0T*
VLG Missile Launcher 2671921192U188.8867.245%A++N/A87.3B**34.1A4062.2h5C*7.5B+
Titan-150 HEAT 2701911215.917A*12.8068.813%A**N/A57.9M**23.9M**8663.3h4.3B+6.3A
Warden 191189872.172B**0.9538.332%A++19.048%D85.9M**N/A4152.2h5.5A14.4B**
NS Baron G5AE 1861861271.465C++1.6554.373%B++16.129%C++77.5B**N/A3002.4h3.8B+7.1C++
M20 Wyvern 317184267.077B3.9641.439%B++4.891%B27.9C*20.2B*2796.6h71.8B173.2B+
NSX-P Tengu 159158513.098A*0.0244.271%A+32.911%A++197.5S1.3B+8410.8h7.9A17.8B**
C150 Dalton 293153443.477C0.3633.691%C--1.307%B+27.3C25C++5105.6h3.3B++9.7B+
NS-AM7 Archer 2281393430.405C+2.7161.482%B7.914%D--6.4C+4.1B**10821.6h19.9C++32.4C*
M20 Basilisk 164135159M++5.8848.28%A2.963%D*40.9A++8.8B+3323.3h65.1B**134.8B**
Gauss Compact Burst 135133562.375B0.7436.421%A++27.82%B+102.3A*1.5A*3001.3h9.1B++24.9B+
AM7-XOXO 1561301640.793C+2.3367.321%B++43.077%A++18.8B+3.8C+1216.9h9.8B+14.5B++
NSX Masamune 182121921.315B++1.8064.004%B++1.653%C35.6B+17.9B+2703.4h10.5B16.3B+
Tomcat A2AM Pods 168117339U35.8884.454%B*N/A167.1M72.9B**18860.7h4.8A++5.7A*
G40-F Ranger 165108912C**8.8829.956%D1.852%B**25.7D13.6D-3584.2h60B+200.3C**
Rocklet Rifle 187106781.359A1.7654.873%C**N/A31.2B23.8C+5363.4h38.9C+71C*
Fatestealer 102102531.925U1.1944.924%B*43.137%A*113.3M**N/A2550.9h2B**4.5B**
Dual-75 Duster 10291175.353C-2.2342.199%B+1.099%C*70C+8.5A2751.3h4.4B**10.5B*
M40 Fury-H 9790811.25C+8.1342.13%C++2.222%A180A*14C++5640.5h5.1B*12B**
AP30 Shredder 19388283.143C0.0229.774%C+2.273%C++22.6C-26.9B**3203.9h79.2C++265.9C*
Spear Anti-Vehicle Phalanx Turret 1097489.25C**6.1370.126%M+4.054%C+92.5M++43.8A*12300.8h6B++8.6B**
Coyote Missiles 13474193.895B+0.7856.776%B+N/A49.3C++40B*6841.5h39.5C++69.5C**
AF-18 Stalker 7474352.114B++1.0132.869%B**31.081%A+92.5M++N/A5780.8h10.2B*31B*
Gauss Compact S 7269203.45M0.3350.573%S11.594%D*115S5U11630.6h4.5A++8.9A
M60-A Bulldog 6865165A++61.8856.041%B**3.077%B++81.3A*3.8C++1940.8h3.4A+6A
M60-A Bulldog 7063144.5C+1.3849.119%A+N/A63A+7C**2321h4A8.1A
Bouncing Betty 6161252.44C--0.68118.11%SN/A122C+N/A8100.5h2.5F2.1A++
Mag-Cutter 646011,6100.005C--3.118.77%F10%B+0.1D-N/A1465.4h2.5C*28.3D
Titan-150 HESH 7860610C+6.8870.507%M1.667%C+75A*22.5M++15920.8h2.6B*3.6A
Gauss Rifle Burst 6059311.903C++1.2231.649%B*28.814%C++65.6B*1.1B**4300.9h10.1B+31.9B++
E540 Halberd-H 7358511.6B+8.4871.325%A++1.724%C+96.7M+25B+10060.6h5.1B+7.2B*
Nightshade 58571,2390.046C+3.0715.318%F-8.772%C-1.6CN/A536.1h2.2B+14.1B+
M20 Basilisk 7255173.235C*0.1253.876%A++5.455%C+30.6B*9.4C++3731.8h117.3C-217.7B+
Enforcer ML65-H 11454124.5C++1.3872.046%A++N/A38.6C**42.9A9621.4h16.4C+22.7B+
NS-30 Vandal 555496A**2.8843.548%A++33.333%B*108M++2M**7090.5h4.5B**10.3B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret52490.5h
Spawn Beacon355,6144.5h
Nano-Armor Kit156190,33923.6h
Repair Module0550.1h
AE Nano-Armor Kit7021,052,23689h
AE Medical Applicator389217,82824.4h
Cortium Silo0750.1h
Nanite Revive Grenade08020.2h
Nanite Healing Grenade01100h
Medical Kit4,20323,852198.5h
Restoration Kit367352.4h
Motion Spotter439,3726.3h
Deconstruction Tool01120h
Welding Device02040h
Shield Recharging Field89210.4h
Ammunition Package141,9970.7h
Anti-Infantry MANA Turret205180.8h
Medical Applicator1320,6881.6h
Snowman Soldier9940.2h
Hardlight Barrier515870.9h
Nano-Repair Grenade0770h
Router01860.3h
Recon Detection Device21140.4h

Check the help document for the dictionary if you want to learn more about words used here.


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