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Executor Bounty Hunter BlackJackGear01[] BlackJackGear01
NC BR 188

KDR: 1.83

Score: 93.3m

Last Seen: Jan 20th, 2019 11:16 AM
- OFFLINE - 58.6 hour(s)

Prestige 1, Battle Rank 100 (188 total) - New Conglomerate on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MGR-L1 Promise GD-22S MGR-S1 Gladius C-4 NS-15M2 Titan-150 AP LA1 Anchor NC6A GODSAW
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,548,738 MLG Score: 1238
Fun Score: N/A
Cheeseburgers Flipped: 504TIME WITH MEDKIT: 6.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.261%27.384%7197394999,7811.98214-0.153

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.25%1.018B**1.04B**-1.755F-HEAD ++ (~14.25)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.516B+9.50.334C**26.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.836%0.671%179410183,875217813181.77834294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.817%-0.904D---0.861D--0.585

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.50.332C**310.414B76.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
54.512%2.291%218510174,191367120591.14165203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.765%1.331A-0.217C0.065

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.795B++4.30.655B+3.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.066%5.705%2081110114,102304812841.3458319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.471%0.736B++0.323C*-0.091

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.10.805B++10.20.741B++12.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.171%62.311%208610165,3655671180.945875

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.744%1.518A+-0.325C-0.614

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.452B+2.40.232C++3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.281%17.606%208410184,7713568471.33679

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.883%0.573B+0.62B+0.299

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.471B+3.40.305C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
93.3m521%525 (31.5k)431 (25.9k)1.82906166,71291,1461.98568188 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC10221125020.891%21.802%45502:2398

14% Combat Medic30% Engineer41% Heavy Assault9% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 2nd, 2014 4:03 PMMay 6th, 2017 12:43 PMJan 22nd, 2019 3:27 PM (26m) (PST)Jan 20th, 2019 8:04 AM (2d) (PST)Jan 20th, 2019 7:16 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6572773800.7690.4210.1684.2880.0541238

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,42116,59322,828462510257325,839

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3611.3h/150.5d 14,275 36,346 52,081 929k 3,675 12,377 11,611 142.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise
A
Kills:8,296
Deaths:2,424
KDR:3.422
Accuracy:27.082% B++
HSR:34.872% A
GD-22S
B
Kills:6,790
Deaths:4,984
KDR:1.362
Accuracy:21.258% C
HSR:26.038% B
NS-15M2
C--
Kills:2,353
Deaths:3,042
KDR:0.774
Accuracy:17.107% D*
HSR:21.080% C--
LA1 Anchor
C+
Kills:2,002
Deaths:1,055
KDR:1.898
Accuracy:24.084% C+
HSR:25.125% C+
NC6A GODSAW
C+
Kills:1,926
Deaths:944
KDR:2.040
Accuracy:27.747% C+
HSR:24.818% C
NC6 Gauss SAW
C++
Kills:1,447
Deaths:943
KDR:1.534
Accuracy:19.838% C+
HSR:24.050% C++
MGR-L1 Promise AE
A
Kills:1,210
Deaths:361
KDR:3.352
Accuracy:28.130% C*
HSR:38.265% A
NS-15M1
A++
Kills:1,188
Deaths:350
KDR:3.394
Accuracy:26.209% B++
HSR:36.616% A++
NSX-P Naginata
B*
Kills:1,178
Deaths:323
KDR:3.647
Accuracy:26.450% B++
HSR:36.078% B*
NC05 Jackhammer AE
B+
Kills:1,168
Deaths:515
KDR:2.268
Accuracy:51.502% B+
HSR:19.349% B+
NS-15 Gallows
B++
Kills:1,167
Deaths:197
KDR:5.924
Accuracy:26.798% C
HSR:36.333% B++
NC05-P Jackhammer
B+
Kills:1,166
Deaths:383
KDR:3.044
Accuracy:54.290% B+
HSR:14.151% D
NC05 Jackhammer
B+
Kills:1,164
Deaths:851
KDR:1.368
Accuracy:47.281% B+
HSR:13.918% C+
NS-15MB
B++
Kills:1,161
Deaths:381
KDR:3.047
Accuracy:25.581% C+
HSR:35.917% B++
NC6S Gauss SAW S
C*
Kills:1,161
Deaths:616
KDR:1.885
Accuracy:24.175% C++
HSR:25.065% C*
EM6
B+
Kills:1,161
Deaths:701
KDR:1.656
Accuracy:24.538% B+
HSR:24.376% C++
NSX Naginata
B+
Kills:1,160
Deaths:639
KDR:1.815
Accuracy:22.979% C*
HSR:32.155% B+
NS-15M AE
C+
Kills:1,159
Deaths:673
KDR:1.722
Accuracy:21.201% D
HSR:25.194% C+
EM1
B+
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:18.590% C--
HSR:25.280% B+
NS-15MP
C+
Kills:1,158
Deaths:416
KDR:2.784
Accuracy:25.359% C-
HSR:29.188% C+
NS-15MG
B+
Kills:1,153
Deaths:316
KDR:3.649
Accuracy:26.833% C**
HSR:33.478% B+
Kills:40,327
Deaths (as Heavy Assault):21,005
Deaths (to Heavy Assaults):26,338
KDR:1.91988
Kill Difference:19,322
Playtime:1,464.415 hours
Usage:41%
Score:36.462m
Score/min:415
Accuracy (listed only):27.954%
HSR (listed only):27.683%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MGR-S1 Gladius
B*
Kills:2,920
Deaths:795
KDR:3.673
Accuracy:31.085% B*
HSR:26.884% B++
GD-66 Claw
B
Kills:1,271
Deaths:583
KDR:2.180
Accuracy:62.538% B
HSR:15.342% C++
Gauss Compact Burst
B*
Kills:1,198
Deaths:493
KDR:2.430
Accuracy:28.305% B
HSR:30.217% B*
Tempest
B*
Kills:1,193
Deaths:586
KDR:2.036
Accuracy:28.089% B
HSR:26.236% B*
NS-11CP
A++
Kills:1,181
Deaths:461
KDR:2.562
Accuracy:29.616% C*
HSR:34.970% A++
Gauss Compact S
M++
Kills:1,177
Deaths:417
KDR:2.823
Accuracy:30.111% A
HSR:37.383% M++
MKV-P Suppressed
A
Kills:1,177
Deaths:399
KDR:2.950
Accuracy:29.879% B+
HSR:33.475% A
NSX Tengu
A
Kills:1,176
Deaths:524
KDR:2.244
Accuracy:39.667% B+
HSR:29.592% A
AF-4A Bandit AE
C++
Kills:1,172
Deaths:519
KDR:2.258
Accuracy:27.972% C++
HSR:25.256% C+
NSX-P Tanto
B+
Kills:1,171
Deaths:701
KDR:1.670
Accuracy:27.058% C**
HSR:28.096% B+
LA39 Bruiser
B*
Kills:1,171
Deaths:491
KDR:2.385
Accuracy:62.732% C++
HSR:18.702% B*
AF-57 Piston
A*
Kills:1,170
Deaths:472
KDR:2.479
Accuracy:40.457% C+
HSR:21.111% A*
PS1-AV Suppressor
B**
Kills:1,168
Deaths:413
KDR:2.828
Accuracy:28.660% C+
HSR:31.164% B**
Razor GD-23
B**
Kills:1,166
Deaths:769
KDR:1.516
Accuracy:29.669% B**
HSR:24.100% B++
Blitz GD-10
B**
Kills:1,166
Deaths:576
KDR:2.024
Accuracy:28.000% B++
HSR:22.899% B**
NS-11C
B*
Kills:1,163
Deaths:687
KDR:1.693
Accuracy:28.162% B*
HSR:22.786% B++
AF-4AE Cyclone
C+
Kills:1,160
Deaths:573
KDR:2.024
Accuracy:28.958% C+
HSR:20.517% D
NS-7 PDW
B**
Kills:1,159
Deaths:829
KDR:1.398
Accuracy:30.630% B**
HSR:20.449% B+
MKV Suppressed
B+
Kills:1,159
Deaths:720
KDR:1.610
Accuracy:27.759% B+
HSR:20.708% C*
Mauler S6
B+
Kills:1,159
Deaths:1,033
KDR:1.122
Accuracy:44.450% B+
HSR:15.444% C+
AF-4 Cyclone
B+
Kills:1,158
Deaths:937
KDR:1.236
Accuracy:28.411% B+
HSR:16.494% C
AC-X11
B**
Kills:1,158
Deaths:706
KDR:1.640
Accuracy:30.419% B**
HSR:20.121% C
NSX Tanto
C**
Kills:1,158
Deaths:776
KDR:1.492
Accuracy:27.424% C*
HSR:27.116% C**
NS Baron G5
B*
Kills:1,156
Deaths:518
KDR:2.232
Accuracy:52.681% B*
HSR:16.869% B+
NS Baron G5AE
B*
Kills:1,155
Deaths:721
KDR:1.602
Accuracy:54.342% B*
HSR:14.286% C+
AF-4A Bandit
B
Kills:1,152
Deaths:1,010
KDR:1.141
Accuracy:26.657% B
HSR:19.792% C-
19A Fortuna
B+
Kills:1,149
Deaths:970
KDR:1.185
Accuracy:26.300% C+
HSR:22.890% B+
AF-19 Mercenary
C+
Kills:1,148
Deaths:1,664
KDR:0.690
Accuracy:21.739% C+
HSR:17.335% D
GD-7F
C*
Kills:1,148
Deaths:1,209
KDR:0.950
Accuracy:25.121% C*
HSR:17.509% C
Kills:35,659
Deaths (as Light Assault):20,552
Deaths (to Light Assaults):15,836
KDR:1.73506
Kill Difference:15,107
Playtime:176.760 hours
Usage:5%
Score:2.954m
Score/min:279
Accuracy (listed only):33.686%
HSR (listed only):23.370%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MGR-S1 Gladius
B*
Kills:2,920
Deaths:795
KDR:3.673
Accuracy:31.085% B*
HSR:26.884% B++
NS-44P Commissioner
B**
Kills:1,782
Deaths:912
KDR:1.954
Accuracy:49.178% B**
HSR:29.125% B+
SAS-R
A
Kills:1,683
Deaths:774
KDR:2.174
Accuracy:46.646% A
HSR:69.103% C++
NS-44B Commissioner
A
Kills:1,280
Deaths:853
KDR:1.501
Accuracy:47.455% B*
HSR:35.547% A
AM7-XOXO
B+
Kills:1,226
Deaths:1,239
KDR:0.990
Accuracy:62.413% C+
HSR:27.243% B+
Tempest
B*
Kills:1,193
Deaths:586
KDR:2.036
Accuracy:28.089% B
HSR:26.236% B*
MKV-P Suppressed
A
Kills:1,177
Deaths:399
KDR:2.950
Accuracy:29.879% B+
HSR:33.475% A
NSX Tengu
A
Kills:1,176
Deaths:524
KDR:2.244
Accuracy:39.667% B+
HSR:29.592% A
Gauss SPR
A*
Kills:1,173
Deaths:197
KDR:5.954
Accuracy:44.721% A*
HSR:34.101% C+
NS-44G Commissioner
B*
Kills:1,173
Deaths:560
KDR:2.095
Accuracy:48.021% B*
HSR:31.117% B*
NS-45 Pilot
B+
Kills:1,171
Deaths:754
KDR:1.553
Accuracy:34.655% B+
HSR:26.729% C++
NS-357P Underboss
B**
Kills:1,168
Deaths:902
KDR:1.295
Accuracy:47.295% B++
HSR:35.445% B**
PS1-AV Suppressor
B**
Kills:1,168
Deaths:413
KDR:2.828
Accuracy:28.660% C+
HSR:31.164% B**
AF-6 Shadow
B*
Kills:1,167
Deaths:261
KDR:4.471
Accuracy:38.842% B*
HSR:28.620% C*
Impetus
B**
Kills:1,167
Deaths:380
KDR:3.071
Accuracy:40.026% B**
HSR:30.763% C**
NS-61 "Ravenous" Emissary
B+
Kills:1,167
Deaths:878
KDR:1.329
Accuracy:32.445% B+
HSR:20.823% C**
Blitz GD-10
B**
Kills:1,166
Deaths:576
KDR:2.024
Accuracy:28.000% B++
HSR:22.899% B**
NC4-FB Mag-Shot
B*
Kills:1,164
Deaths:754
KDR:1.544
Accuracy:38.563% B*
HSR:26.890% B++
NS-44L "Ravenous" Blackhand
C++
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:43.879% C++
HSR:35.026% D
NS-357 IA
B++
Kills:1,162
Deaths:723
KDR:1.607
Accuracy:53.569% B++
HSR:37.694% B+
NSX Tomoe
A
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:32.293% B++
HSR:51.421% A
AF-18 Stalker
B*
Kills:1,160
Deaths:532
KDR:2.180
Accuracy:30.438% B+
HSR:26.207% B*
AF-4AE Cyclone
C+
Kills:1,160
Deaths:573
KDR:2.024
Accuracy:28.958% C+
HSR:20.517% D
NS-357 Underboss
B**
Kills:1,160
Deaths:1,140
KDR:1.018
Accuracy:43.004% B*
HSR:29.224% B**
LA80
B**
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:47.666% B**
HSR:72.500% D
NC14 Bolt Driver
B**
Kills:1,159
Deaths:366
KDR:3.167
Accuracy:42.560% B**
HSR:66.954% D
NS-7 PDW
B**
Kills:1,159
Deaths:829
KDR:1.398
Accuracy:30.630% B**
HSR:20.449% B+
MKV Suppressed
B+
Kills:1,159
Deaths:720
KDR:1.610
Accuracy:27.759% B+
HSR:20.708% C*
AF-4 Cyclone
B+
Kills:1,158
Deaths:937
KDR:1.236
Accuracy:28.411% B+
HSR:16.494% C
NS-44 Commissioner AE
C
Kills:1,158
Deaths:1,293
KDR:0.896
Accuracy:39.347% C
HSR:18.135% D-
NS-30 Vandal
B**
Kills:1,158
Deaths:478
KDR:2.423
Accuracy:38.956% B**
HSR:26.252% C+
LA3 Desperado
C**
Kills:1,158
Deaths:1,108
KDR:1.045
Accuracy:30.042% C**
HSR:18.221% C
NS-44 Commissioner
B*
Kills:1,153
Deaths:1,331
KDR:0.866
Accuracy:31.755% C--
HSR:27.667% B*
NS-45 "Brass" Pilot
B**
Kills:554
Deaths:428
KDR:1.294
Accuracy:34.602% C
HSR:33.033% B**
NS-AM7 Archer
C**
Kills:256
Deaths:415
KDR:0.617
Accuracy:59.792% C++
HSR:20.313% C**
Soldier Soaker
C+
Kills:123
Deaths:72
KDR:1.708
Accuracy:34.157% C+
HSR:15.447% C+
NSX Daimyo
A+
Kills:109
Deaths:20
KDR:5.450
Accuracy:51.653% A+
HSR:94.495% C++
AF-8 RailJack
C+
Kills:81
Deaths:27
KDR:3
Accuracy:35.471% C+
HSR:74.074% C+
NC4 Mag-Shot
B**
Kills:76
Deaths:164
KDR:0.463
Accuracy:19.699% D--
HSR:26.316% B**
The Executive
C--
Kills:60
Deaths:52
KDR:1.154
Accuracy:32.892% C--
HSR:20% C--
NS CandyCannon 3000
C++
Kills:56
Deaths:166
KDR:0.337
Accuracy:36.870% C++
HSR:37.500% C++
Kills:42,823
Deaths (as Infiltrator):24,511
Deaths (to Infiltrators):14,824
KDR:1.74709
Kill Difference:18,312
Playtime:318.066 hours
Usage:9%
Score:6.791m
Score/min:356
Accuracy (listed only):38.294%
HSR (listed only):33.522%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
B*
Kills:2,920
Deaths:795
KDR:3.673
Accuracy:31.085% B*
HSR:26.884% B++
Gauss Rifle Burst
B+
Kills:1,300
Deaths:450
KDR:2.889
Accuracy:30.092% B+
HSR:30.615% B+
GD-66 Claw
B
Kills:1,271
Deaths:583
KDR:2.180
Accuracy:62.538% B
HSR:15.342% C++
Carnage AR
C
Kills:1,248
Deaths:1,255
KDR:0.994
Accuracy:21.507% D
HSR:18.510% C
Tempest
B*
Kills:1,193
Deaths:586
KDR:2.036
Accuracy:28.089% B
HSR:26.236% B*
Gauss Rifle S
A*
Kills:1,181
Deaths:512
KDR:2.307
Accuracy:29.388% B*
HSR:34.716% A*
MKV-P Suppressed
A
Kills:1,177
Deaths:399
KDR:2.950
Accuracy:29.879% B+
HSR:33.475% A
NSX Tengu
A
Kills:1,176
Deaths:524
KDR:2.244
Accuracy:39.667% B+
HSR:29.592% A
NC9 A-Tross
B**
Kills:1,175
Deaths:591
KDR:1.988
Accuracy:28.863% B++
HSR:31.660% B**
LA39 Bruiser
B*
Kills:1,171
Deaths:491
KDR:2.385
Accuracy:62.732% C++
HSR:18.702% B*
AF-57 Piston
A*
Kills:1,170
Deaths:472
KDR:2.479
Accuracy:40.457% C+
HSR:21.111% A*
NS-11A "Heatwave"
B++
Kills:1,168
Deaths:530
KDR:2.204
Accuracy:26.634% C+
HSR:30.822% B++
PS1-AV Suppressor
B**
Kills:1,168
Deaths:413
KDR:2.828
Accuracy:28.660% C+
HSR:31.164% B**
Blitz GD-10
B**
Kills:1,166
Deaths:576
KDR:2.024
Accuracy:28.000% B++
HSR:22.899% B**
Gauss Prime
C++
Kills:1,162
Deaths:768
KDR:1.513
Accuracy:27.398% C++
HSR:24.010% C++
NC1 Gauss Rifle
D-
Kills:1,162
Deaths:2,063
KDR:0.563
Accuracy:17.432% D--
HSR:15.318% D-
Reaper DMR
C+
Kills:1,161
Deaths:1,032
KDR:1.125
Accuracy:24.815% C+
HSR:18.949% D-
AF-4AE Cyclone
C+
Kills:1,160
Deaths:573
KDR:2.024
Accuracy:28.958% C+
HSR:20.517% D
NS-7 PDW
B**
Kills:1,159
Deaths:829
KDR:1.398
Accuracy:30.630% B**
HSR:20.449% B+
MKV Suppressed
B+
Kills:1,159
Deaths:720
KDR:1.610
Accuracy:27.759% B+
HSR:20.708% C*
Mauler S6
B+
Kills:1,159
Deaths:1,033
KDR:1.122
Accuracy:44.450% B+
HSR:15.444% C+
AF-4 Cyclone
B+
Kills:1,158
Deaths:937
KDR:1.236
Accuracy:28.411% B+
HSR:16.494% C
NS-11A
B*
Kills:1,158
Deaths:652
KDR:1.776
Accuracy:27.192% B+
HSR:27.116% B*
NSX Yumi
C**
Kills:1,157
Deaths:783
KDR:1.478
Accuracy:28.028% C**
HSR:23.768% C
NS Baron G5
B*
Kills:1,156
Deaths:518
KDR:2.232
Accuracy:52.681% B*
HSR:16.869% B+
NS Baron G5AE
B*
Kills:1,155
Deaths:721
KDR:1.602
Accuracy:54.342% B*
HSR:14.286% C+
GR-22AE
C++
Kills:1,155
Deaths:539
KDR:2.143
Accuracy:27.659% C+
HSR:25.974% C++
GR-22
B
Kills:1,155
Deaths:906
KDR:1.275
Accuracy:25.924% B
HSR:16.537% C
Kills:34,700
Deaths (as Combat Medic):20,251
Deaths (to Combat Medics):9,959
KDR:1.7135
Kill Difference:14,449
Playtime:503.094 hours
Usage:14%
Score:22.785m
Score/min:755
Accuracy (listed only):33.331%
HSR (listed only):23.149%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
B
Kills:1,271
Deaths:583
KDR:2.180
Accuracy:62.538% B
HSR:15.342% C++
Gauss Compact Burst
B*
Kills:1,198
Deaths:493
KDR:2.430
Accuracy:28.305% B
HSR:30.217% B*
NS-11CP
A++
Kills:1,181
Deaths:461
KDR:2.562
Accuracy:29.616% C*
HSR:34.970% A++
Gauss Compact S
M++
Kills:1,177
Deaths:417
KDR:2.823
Accuracy:30.111% A
HSR:37.383% M++
AF-4A Bandit AE
C++
Kills:1,172
Deaths:519
KDR:2.258
Accuracy:27.972% C++
HSR:25.256% C+
GD Guardian
B++
Kills:1,172
Deaths:362
KDR:3.238
Accuracy:37.623% B++
HSR:26.963% C
NSX-P Tanto
B+
Kills:1,171
Deaths:701
KDR:1.670
Accuracy:27.058% C**
HSR:28.096% B+
LA39 Bruiser
B*
Kills:1,171
Deaths:491
KDR:2.385
Accuracy:62.732% C++
HSR:18.702% B*
AF-57 Piston
A*
Kills:1,170
Deaths:472
KDR:2.479
Accuracy:40.457% C+
HSR:21.111% A*
MGR-M1 Bishop
A++
Kills:1,169
Deaths:360
KDR:3.247
Accuracy:43.839% A++
HSR:37.725% B*
Razor GD-23
B**
Kills:1,166
Deaths:769
KDR:1.516
Accuracy:29.669% B**
HSR:24.100% B++
NS-11C
B*
Kills:1,163
Deaths:687
KDR:1.693
Accuracy:28.162% B*
HSR:22.786% B++
Mauler S6
B+
Kills:1,159
Deaths:1,033
KDR:1.122
Accuracy:44.450% B+
HSR:15.444% C+
AC-X11
B**
Kills:1,158
Deaths:706
KDR:1.640
Accuracy:30.419% B**
HSR:20.121% C
NSX Tanto
C**
Kills:1,158
Deaths:776
KDR:1.492
Accuracy:27.424% C*
HSR:27.116% C**
Warden
A+
Kills:1,157
Deaths:300
KDR:3.857
Accuracy:35.364% A+
HSR:26.534% B
NS Baron G5
B*
Kills:1,156
Deaths:518
KDR:2.232
Accuracy:52.681% B*
HSR:16.869% B+
NS Baron G5AE
B*
Kills:1,155
Deaths:721
KDR:1.602
Accuracy:54.342% B*
HSR:14.286% C+
AF-4A Bandit
B
Kills:1,152
Deaths:1,010
KDR:1.141
Accuracy:26.657% B
HSR:19.792% C-
19A Fortuna
B+
Kills:1,149
Deaths:970
KDR:1.185
Accuracy:26.300% C+
HSR:22.890% B+
AF-19 Mercenary
C+
Kills:1,148
Deaths:1,664
KDR:0.690
Accuracy:21.739% C+
HSR:17.335% D
GD-7F
C*
Kills:1,148
Deaths:1,209
KDR:0.950
Accuracy:25.121% C*
HSR:17.509% C
Kills:25,721
Deaths (as Engineer):15,222
Deaths (to Engineers):14,805
KDR:1.68973
Kill Difference:10,499
Playtime:1,094.789 hours
Usage:30%
Score:22.474m
Score/min:342
Accuracy (listed only):36.026%
HSR (listed only):23.661%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,088
Deaths:144
KDR:7.556
Accuracy:26.946% D-
HSR:18.934% B++
AF-34 Mattock
B+
Kills:981
Deaths:144
KDR:6.813
Accuracy:29.851% D
HSR:20.184% B+
AF-23 Grinder
C*
Kills:646
Deaths:456
KDR:1.417
Accuracy:23.727% D*
HSR:15.635% C*
AF-23 Grinder
C+
Kills:575
Deaths:401
KDR:1.434
Accuracy:24.778% D*
HSR:16.174% C+
NCM2 Falcon
B++
Kills:164
Deaths:160
KDR:1.025
Accuracy:45.934% B++
HSR:4.878% C+
NCM2 Falcon
B++
Kills:106
Deaths:147
KDR:0.721
Accuracy:49.243% B++
HSR:1.887% D*
NCM1 Scattercannon
C*
Kills:61
Deaths:74
KDR:0.824
Accuracy:31.768% C--
HSR:16.393% C*
Kills:3,621
Deaths (as MAX Suit):763
Deaths (to MAX Suits):4,002
KDR:4.74574
Kill Difference:2,858
Playtime:63.059 hours
Usage:2%
Score:1.844m
Score/min:487
Accuracy (listed only):33.178%
HSR (listed only):13.441%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,252
V. Kills:145 N/A
Deaths:334
KDR:3.749
Accuracy:47.744% C+
KPH:68.500 C
VKPH:7.900 D
M30 Mustang AH
A+
Kills:1,152
V. Kills:41 N/A
Deaths:92
KDR:12.522
Accuracy:56.070% C+
KPH:97.100 A+
VKPH:3.500 C-
M20 Mustang
B+
Kills:920
V. Kills:667 138%
Deaths:537
KDR:1.713
Accuracy:29.355% C
KPH:18 B+
VKPH:13 B+
Vortek Rotary
D
Kills:551
V. Kills:446 123%
Deaths:932
KDR:0.591
Accuracy:22.493% D**
KPH:7.400 D
VKPH:6 D
Coyote Missiles
D
Kills:121
V. Kills:80 149%
Deaths:48
KDR:2.521
Accuracy:58.741% B++
KPH:23 D
VKPH:15.200 D
Hornet Missiles
B*
Kills:60
V. Kills:27 214%
Deaths:24
KDR:2.500
Accuracy:66.667% B*
KPH:46.900 C
VKPH:21.100 D
Kills:4,056 (2,623 + 0)
Deaths:1,967
KDR:2.062
VKDR:0.715
Vehicle Kills:1,406
Kill Difference:2,089
Playtime:162.396 hours
Usage:4%
Score:1.693m
Score/min:174
Piloting Accuracy:22.493%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:793
V. Kills:430 184%
Deaths:47
KDR:16.872
Accuracy:59.133% B+
KPH:43.400 B**
VKPH:23.500 B**
L100 Python HESH
A
Kills:460
V. Kills:37 N/A
Deaths:32
KDR:14.375
Accuracy:56.094% B*
KPH:82.500 A
VKPH:6.600 C
L100 Python HEAT
B*
Kills:250
V. Kills:86 287%
Deaths:65
KDR:3.846
Accuracy:58.691% B*
KPH:38 B+
VKPH:13.100 B+
C75 Viper
B+
Kills:136
V. Kills:34 389%
Deaths:40
KDR:3.400
Accuracy:41.039% B
KPH:36 B+
VKPH:9 B+
Kills:1,639 (1,639 + 0)
Deaths:184
KDR:8.908
VKDR:3.190
Vehicle Kills:587
Kill Difference:1,455
Playtime:34.205 hours
Usage:1%
Score:0.732m
Score/min:357
Driving Accuracy:41.039%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:2,162
V. Kills:1,284 168%
Deaths:267
KDR:8.097
Accuracy:54.533% B+
KPH:31.900 B*
VKPH:18.900 B*
Enforcer ML85
M*
Kills:944
V. Kills:551 171%
Deaths:83
KDR:11.374
Accuracy:54.105% A+
KPH:51.800 M*
VKPH:30.200 A*
Titan-150 HESH
M+
Kills:850
V. Kills:164 N/A
Deaths:27
KDR:31.482
Accuracy:57.212% B**
KPH:88.100 M+
VKPH:17 A++
E540 Halberd
A++
Kills:414
V. Kills:188 219%
Deaths:25
KDR:16.560
Accuracy:51.289% B*
KPH:46.700 A++
VKPH:21.200 A
Kills:4,370 (3,012 + 1,358)
Deaths:402
KDR:10.871
VKDR:5.440
Vehicle Kills:2,187
Kill Difference:3,968
Playtime:104.594 hours
Usage:3%
Score:2.301m
Score/min:367
Driving Accuracy:57.212%
Gunner Accuracy:51.289%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B**
Kills:1,372
V. Kills:120 N/A
Deaths:62
KDR:22.129
Accuracy:52.189% C**
KPH:149.400 B*
VKPH:13.100 B**
M96 Mjolnir-H
A++
Kills:1,150
V. Kills:618 186%
Deaths:92
KDR:12.500
Accuracy:55.085% B+
KPH:88.400 A++
VKPH:47.500 B**
Enforcer ML65-H
C
Kills:124
V. Kills:102 120%
Deaths:32
KDR:3.875
Accuracy:55.487% C
KPH:28.900 C
VKPH:23.800 C-
M40 Fury-H
A
Kills:97
V. Kills:23 404%
Deaths:10
KDR:9.700
Accuracy:44.552% B+
KPH:110.900 B+
VKPH:26.300 A
E540 Halberd-H
B
Kills:63
V. Kills:31 197%
Deaths:10
KDR:6.300
Accuracy:52.755% C-
KPH:47.100 B
VKPH:23.200 C**
Kills:2,806 (0 + 2,806)
Deaths:206
KDR:13.621
VKDR:4.340
Vehicle Kills:894
Kill Difference:2,600
Playtime:28.698 hours
Usage:1%
Score:0.792m
Score/min:460
Driving Accuracy:N/A%
Gunner Accuracy:52.755%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:578
V. Kills:76 N/A
Deaths:67
KDR:8.627
Accuracy:41.091% B++
KPH:95.700 A*
VKPH:12.600 B++
M40 Fury
A
Kills:234
V. Kills:21 N/A
Deaths:40
KDR:5.850
Accuracy:40.636% B+
KPH:86.800 A
VKPH:7.800 C--
M12 Kobalt
A+
Kills:131
V. Kills:3 N/A
Deaths:7
KDR:18.714
Accuracy:25.173% A+
KPH:99.600 B**
VKPH:2.300 C+
M20 Basilisk
B+
Kills:78
V. Kills:26 289%
Deaths:41
KDR:1.902
Accuracy:41.959% B+
KPH:21.800 C++
VKPH:7.300 C+
M20 Basilisk
A++
Kills:67
V. Kills:25 258%
Deaths:20
KDR:3.350
Accuracy:40.470% C**
KPH:42.800 A++
VKPH:16 A+
Kills:1,088 (0 + 1,088)
Deaths:175
KDR:6.217
VKDR:0.863
Vehicle Kills:151
Kill Difference:913
Playtime:15.189 hours
Usage:0%
Score:0.384m
Score/min:421
Driving Accuracy:N/A%
Gunner Accuracy:40.470%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:388
V. Kills:22 N/A
Deaths:188
KDR:2.064
Accuracy:42.750% C++
KPH:58.500 C**
VKPH:3.300 A
Kills:388 (388 + 0)
Deaths:188
KDR:2.064
VKDR:0.117
Vehicle Kills:22
Kill Difference:200
Playtime:6.630 hours
Usage:0%
Score:0.056m
Score/min:140
Driving Accuracy:42.750%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
M++
Kills:1,236
V. Kills:57 N/A
Deaths:30
KDR:41.200
Accuracy:38.015% B++
KPH:184 M++
VKPH:8.500 B*
M20 Wyvern
B*
Kills:238
V. Kills:152 156%
Deaths:24
KDR:9.917
Accuracy:37.931% C++
KPH:32.600 B+
VKPH:20.800 B*
Pelter Rocket Pod
M++
Kills:124
V. Kills:37 326%
Deaths:2
KDR:62
Accuracy:56.448% A
KPH:140.400 M++
VKPH:41.900 A*
Kills:1,598 (0 + 1,598)
Deaths:56
KDR:28.536
VKDR:4.393
Vehicle Kills:246
Kill Difference:1,542
Playtime:14.898 hours
Usage:0%
Score:0.300m
Score/min:335
Piloting Accuracy:N/A%
Gunner Accuracy:56.448%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MGR-L1 Promise 8,3888,2962,4243.422A+1.5927.082%B++34.872%A114.9M+1.3B**37472.2h11.1B*40.8B++
GD-22S 6,8746,7904,9841.362C+0.4721.258%C26.038%B45.8B+N/A136148.2h10.4B+48.8C*
MGR-S1 Gladius 2,9532,9207953.673A++1.8431.085%B*26.884%B++118.7M++1.3A++34624.6h7.9B*25.4B++
C-4 3,0892,4521,3091.873B0.0426.045%C++N/A134.7A35B+97018.2h1.2B+4.7B+
NS-15M2 2,3922,3533,0420.774C1.0617.107%D*21.08%C--24.9DN/A8494.4h15.6D91.5D-
Titan-150 AP 3,4462,1622678.097B+6.2754.533%B+2.821%C+31.8B*18.9B*33067.9h4.1C**7.6B+
LA1 Anchor 2,0152,0021,0551.898C+0.0724.084%C+25.125%C+62.2B++N/A23332.2h9.4B+39C**
NC6A GODSAW 1,9471,9269442.04C+0.2127.747%C+24.818%C62.3C*N/A22330.9h8.9C++31.9C*
NS-44P Commissioner 1,7951,7829121.954B+0.1249.178%B**29.125%B+101.3AN/A29517.6h3.5C++7B+
SAS-R 1,6881,6837742.174C+0.3446.646%A69.103%C++61.2B**N/A21927.5h1.9B++4.1B*
NC6 Gauss SAW 1,4681,4479431.534B+0.3019.838%C+24.05%C++52.4B**N/A33127.6h9B+45.3B+
C85 Canister-H 1,4921,3726222.129B+20.3052.189%C**11.662%C++149.1B*13B**4399.2h4.9B+9.4B++
Gauss Rifle Burst 1,3191,3004502.889B++1.0630.092%B+30.615%B+94.2A*1.4A*39313.8h9.4B*31.4B++
NS-44B Commissioner 1,2841,2808531.501B++0.3347.455%B*35.547%A78B*N/A23216.4h3.3B+7B+
GD-66 Claw 1,2831,2715832.18B++0.3562.538%B15.342%C++91.4A*N/A25213.9h2.6C+4.2C*
Breaker Rocket Pods 1,3971,2523343.749C1.9247.744%C+N/A68.4C7.9D22618.3h11.3B*23.8B+
Carnage AR 1,2601,2481,2550.994C+0.8421.507%D18.51%C28.8C+N/A9643.3h13.5C++62.6C+
Sticky Grenade 1,2641,24311243N/A1,241.1755.34%C**N/A1035.8C++17.5B+32871.2h2C**3.5B+
CAS 14-E 1,2931,2363041.2A39.3738.015%B++N/A184.5M++8.5B*4016.7h16.4B**43.2B**
AM7-XOXO 1,3791,2261,2390.99C+0.8462.413%C+27.243%B+42A++5.2C+24029.2h6.3C**10.1B+
Auraxium Mag-Cutter 1,2311,21529,7670.041C*1.7939.463%B*1.728%D-1.2C+N/A3995.2h1.7B++4.4B+
NS "Heatwave" Decimator 1,5061,2133503.466A1.6465.113%C**1.979%C*74.9A+18.1C+36516.2h3B**4.6B*
MGR-L1 Promise AE 1,2261,2103613.352B+1.5228.13%C*38.265%A104.3A++1.4B+25011.6h10.2B*36.3B++
Gauss Compact Burst 1,2201,1984932.43B0.6028.305%B30.217%B*84.4A++1.5A**19614.2h9.4B++33.2B+
NS Decimator-G 1,3031,1974092.927A++1.1070.154%B*1.587%D-88A*7.8D-22813.6h2.4B**3.4B**
NS "Jackpot" Decimator 1,2811,1955952.008C++0.1873.987%A2.092%C++87.9A++6.3D--46113.6h2.3A+3.2A+
Tempest 1,2051,1935862.036B+0.2128.089%B26.236%B*88.4A++N/A25413.5h9.1B+32.4B+
NS-15M1 1,1981,1883503.394A+1.5626.209%B++36.616%A++103.3A**N/A25511.5h10.3B*39.3B++
Gauss Rifle S 1,2061,1815122.307B**0.4829.388%B*34.716%A*73.8M1.6B*21016h9.6B++32.7B++
NS-11CP 1,2021,1814612.562B++0.7329.616%C*34.97%A++94.5B**1.7A++21412.5h10.4B+35B+
Hawk GD-68 1,6261,1798201.438A0.3954.686%D*3.223%C*45.3M17.2B*31626h4.4A++8.1A
NSX-P Naginata 1,1951,1783233.647A+1.8226.45%B++36.078%B*85.4A+1.2C*20413.8h10B*37.7B++
Gauss Compact S 1,1971,1774172.823A*0.9930.111%A37.383%M++90.5S1.5M85513h9.1B+30.3B++
MKV-P Suppressed 1,1951,1773992.95A+1.1229.879%B+33.475%A100.6A*1.5M+34911.7h12B++40B++
NSX Tengu 1,1881,1765242.244B**0.4139.667%B+29.592%A100.5M1B**48111.7h10.5B++26.4B+
NC9 A-Tross 1,1881,1755911.988B++0.1628.863%B++31.66%B**91.8M+1A25512.8h8.1B**28B*
Gauss SPR 1,1811,1731975.954M++4.1244.721%A*34.101%C+115SN/A42010.2h3.9B**8.8B**
NS-44G Commissioner 1,1901,1735602.095B++0.2748.021%B*31.117%B*102.9B**1.5A++22811.4h3.6C++7.5B+
AF-4A Bandit AE 1,1851,1725192.258B+0.4327.972%C++25.256%C+86.8A++1B+19213.5h10.1B35.9B
GD Guardian 1,1841,1723623.238B++1.4137.623%B++26.963%C114.9M+1.2A++29310.2h6.2B+16.6B++
Frag Grenade 1,1771,17211172N/A1,170.1753.966%B**N/A732.5B**3.1D-29881.6h2.7B**5B**
NSX-P Tanto 1,1881,1717011.67B*0.1627.058%C**28.096%B+58.6A++N/A15420h12.4B+46B+
NS-45 Pilot 1,1811,1717541.553C*0.2834.655%B+26.729%C++117.1A*1B++37210h6.5B+18.7B+
LA39 Bruiser 1,1801,1714912.385B**0.5662.732%C++18.702%B*110.5M*N/A28810.6h2.3B3.6B
AF-57 Piston 1,1871,1704722.479A0.6540.457%C+21.111%A*89.3A**1.3A*25613.1h3.9B+9.7B
MGR-M1 Bishop 1,1781,1693603.247B**1.4243.839%A++37.725%B*95.8M++N/A24212.2h4.5B**10.2B**
NS-357P Underboss 1,1781,1689021.295C+0.5347.295%B++35.445%B**95.7B*N/A28212.2h3.6C*7.6B+
NS-11A "Heatwave" 1,1791,1685302.204B+0.3726.634%C+30.822%B++72.5AN/A52916.1h12.1B+45.4B+
PS1-AV Suppressor 1,1891,1684132.828B+1.0028.66%C+31.164%B**73.9B**1.3B++20615.8h12.1B42.1C**
NC05 Jackhammer AE 1,1771,1685152.268B+0.4451.502%B+19.349%B+103.4A+N/A24011.3h4.3C**8.3B+
AF-6 Shadow 1,1741,1672614.471A++2.6438.842%B*28.62%C*95.7A*N/A27212.2h4.8B++12.4B++
NS-15 Gallows 1,1751,1671975.924A4.0926.798%C36.333%B++114.4A++N/A24210.2h10.3B38.3C**
Impetus 1,1771,1673803.071B*1.2440.026%B**30.763%C**81.6A*N/A20314.3h3.9B*9.9B*
NS-61 "Ravenous" Emissary 1,1771,1678781.329B0.5032.445%B+20.823%C**69.1A+N/A19016.9h12.1B+37.2B+
Razor GD-23 1,1761,1667691.516B++0.3129.669%B**24.1%B++45.2AN/A15725.8h10.7B++36B+
NC05-P Jackhammer 1,1781,1663833.044B+1.2154.29%B+14.151%D134A++1.4B+2998.7h4.4C+8.1C**
Blitz GD-10 1,1751,1665762.024B**0.1928%B++22.899%B**69.8A*N/A35816.7h12B*42.9B++
NC05 Jackhammer 1,1761,1648511.368C++0.4647.281%B+13.918%C+55.4B+N/A16621h4.7C**9.9B
NC4-FB Mag-Shot 1,1741,1647541.544C*0.2938.563%B*26.89%B++125.2A++1.1B**3839.3h6.6C**17.2B++
NS-11C 1,1751,1636871.693B*0.1428.162%B*22.786%B++51.7AN/A19322.5h11.7B++41.7B++
Gauss Prime 1,1801,1627681.513C+0.3227.398%C++24.01%C++54.8B+N/A19721.2h9.8B++35.7B+
NS-44L "Ravenous" Blackhand 1,1661,1625632.064B0.2343.879%C++35.026%D79A**N/A25114.7h3.7B+8.4B+
NC1 Gauss Rifle 1,1841,1622,0630.563C1.2717.432%D--15.318%D-19.2CN/A9560.6h14C+80.5D
NS-357 IA 1,1641,1627231.607B+0.2253.569%B++37.694%B+112.8MN/A36210.3h3.2C**6B+
NS-15MB 1,1691,1613813.047B**1.2225.581%C+35.917%B++73B+N/A16115.9h10.6B+41.4C*
NC6S Gauss SAW S 1,1701,1616161.885B+0.0624.175%C++25.065%C*55.6B+N/A14320.9h9.7B+40.2B
NSX Tomoe 1,1681,1615182.241B+0.4132.293%B++51.421%A66.3AN/A21817.5h11.7B++36.1B++
Reaper DMR 1,1711,1611,0321.125C+0.7024.815%C+18.949%D-34.6C++N/A10833.6h9.5C*38.4C*
EM6 1,1731,1617011.656C++0.1724.538%B+24.376%C++62.4B*N/A21118.6h9B*36.7B+
NSX Naginata 1,1691,1606391.815B+0.0122.979%C*32.155%B+58.9B++N/A16619.7h11.5C**49.8B
AF-18 Stalker 1,1651,1605322.18B*0.3530.438%B+26.207%B*64.4A++N/A18418h11B++36.2B+
AF-4AE Cyclone 1,1671,1605732.024B0.1928.958%C+20.517%D55.5C+N/A15320.9h9.2C*31.6C*
NS-357 Underboss 1,1651,1601,1401.018C++0.8143.004%B*29.224%B**69.5B**N/A18016.7h3.6B++8.3B*
LA80 1,1601,1602993.88C*2.0547.666%B**72.5%D91.3A**N/A21312.7h1.9B+4B++
NS-15M AE 1,1651,1596731.722C+0.1121.201%D25.194%C+44.7CN/A11625.9h12C+56.5C+
NC14 Bolt Driver 1,1631,1593663.167B*1.3442.56%B**66.954%D51.3A*N/A20222.6h2.2B++5.1B*
EM1 1,1731,1598911.301C++0.5318.59%C--25.28%B+46B+N/A13825.2h11.3C**61.1C*
NS-7 PDW 1,1651,1598291.398B+0.4330.63%B**20.449%B+56.3A+N/A29120.6h12.1B++39.4B++
MKV Suppressed 1,1661,1597201.61B++0.2227.759%B+20.708%C*53.2B**N/A14421.8h13.5C**48.6B
Mauler S6 1,1681,1591,0331.122C*0.7144.45%B+15.444%C+48.3AN/A19624h4.8C*10.7B+
AF-4 Cyclone 1,1661,1589371.236C++0.5928.411%B+16.494%C46.9B++N/A17824.7h9.5B++33.4B+
NS-15MP 1,1691,1584162.784C**0.9525.359%C-29.188%C+77.7BN/A18914.9h11.3C+44.4C+
NS-44 Commissioner AE 1,1641,1581,2930.896C0.9339.347%C18.135%D-43.2CN/A10826.8h3.5C++9C++
AC-X11 1,1701,1587061.64B++0.1930.419%B**20.121%C53.9AN/A17821.5h8.6B+28.3B+
NS-11A 1,1681,1586521.776B0.0527.192%B+27.116%B*48.9B*N/A14823.7h11.8B++43.2B++
NS-30 Vandal 1,1651,1584782.423B+0.5938.956%B**26.252%C+66.9AN/A19517.3h5B+12.9B++
LA3 Desperado 1,1671,1581,1081.045C++0.7830.042%C**18.221%C57.9B**N/A15420h8B+26.7B+
NSX Tanto 1,1751,1587761.492B0.3427.424%C*27.116%C**45.8B++N/A13025.3h12.7B46.2C*
NSX Yumi 1,1721,1577831.478C++0.3528.028%C**23.768%C45.2B+N/A11325.6h11.7C**41.8B+
Warden 1,1691,1573003.857M+2.0335.364%A+26.534%B87.7SN/A41713.2h6.2B**17.6B**
NS Baron G5 1,1641,1565182.232A+0.4052.681%B*16.869%B+87.6MN/A51013.2h4.9C+9.2C+
NS Baron G5AE 1,1621,1557211.602C**0.2354.342%B*14.286%C+62.1B++N/A14718.6h4.6C+8.4C+
GR-22AE 1,1681,1555392.143C**0.3127.659%C+25.974%C++66.8B+N/A15417.3h11.1B+40.1B
GR-22 1,1691,1559061.275C+0.5525.924%B16.537%C46B++N/A15025.1h12B+46.4B+
NS-44 Commissioner 1,1641,1531,3310.866C+0.9631.755%C--27.667%B*41.9BN/A13627.5h3.5B+11.2C*
NS-15MG 1,1591,1533163.649A1.8226.833%C**33.478%B+117.7A+N/A2539.8h11.3C*42.3C*
M30 Mustang AH 1,1931,1529212.522B**10.6956.07%C+N/A96.8A+3.4C-29111.9h5.9B+10.6B+
AF-4A Bandit 1,1711,1521,0101.141C+0.6926.657%B19.792%C-42.8BN/A14126.9h10B+37.6B+
M96 Mjolnir-H 1,7681,1509212.5M10.6755.085%B+N/A88.5A++47.5B**49813h21.2B*38.5B**
19A Fortuna 1,1631,1499701.185C+0.6426.3%C+22.89%B+38.3C++N/A9330h10.3C+39.1C++
AF-19 Mercenary 1,1781,1481,6640.69C+1.1421.739%C+17.335%D18.3C+N/A12462.7h13.7C++63.2C++
GD-7F 1,1641,1481,2090.95C+0.8825.121%C*17.509%C23.4C+N/A8349h13.6C++54.2C*
AF-34 Mattock 1,1021,0881447.556A+5.7326.946%D-18.934%B++85.7A**1.1B**44412.7h3.7A13.9B+
NS Decimator-B 1,2661,0823912.767B**0.9469.37%B++2.403%C+66.8B+11.4D25816.2h3B*4.3B*
NSX Masamune 1,1881,0096581.533B*0.3055.343%C2.379%C*61.9A*11C30816.3h4.9B**8.9B*
AF-34 Mattock 9909811446.813A4.9829.851%D20.184%B+77.2A*N/A41612.7h4.6B**15.5B+
Shrike 1,3619541,3510.706C++1.1260.28%B+2.306%C31.3B++13.3C++28030.5h5.5B+9.1B++
Auraxium Slasher 97794713,0920.072C++1.7644.144%B**1.795%D--2.1C+N/A6443.2h1.8B++4.1B+
Enforcer ML85 1,4959448311.373A+9.5454.105%A+N/A51.9M*30.3A*47118.2h8.2A15.2A+
M20 Mustang 1,5879205371.713C+0.1229.355%CN/A18B+13B+18251.2h68.9B++234.8B++
NS Decimator 1,2039026921.303B0.5366.215%B++2.217%C+50.1B**16.7C++34318h4.2B+6.3B++
Titan-150 HESH 1,0148502731.481A*29.6557.212%B**N/A88.5M+17.1A++3519.6h2.5B++4.4B**
L100 Python AP 1,2237934716.872M+15.0459.133%B+2.396%C43.3B**23.5B**37318.3h5.2B+8.8B++
Tank Mine 1,0566933272.119C+0.2932.749%C+N/A110C++57.6C+10446.3h2C+6.2C++
AF-23 Grinder 6576464561.417C0.4123.727%D*15.635%C*25.2CN/A7425.6h6.9C+29.1D--
M40 Fury 654578678.627B+6.8041.091%B++N/A96.3A*12.7B++4126h8.7B*21.2B*
AF-23 Grinder 5805754011.434C0.4024.778%D*16.174%C+25.7C-N/A7322.4h7.2C+29D--
NS-45 "Brass" Pilot 5595544281.294C-0.5434.602%C33.033%B**97.2C*N/A2515.7h6.5C+18.7C+
Vortek Rotary 9975519320.591C1.2422.493%D**N/A7.4D6D13274.6h64.7B+287.7C++
L100 Python HESH 4974603214.375B12.5556.094%B*N/A82.1A6.6C4045.6h2.4B**4.4B*
E540 Halberd 6024142516.56A14.7351.289%B*1.208%D--46.5A++21.1A4468.9h4.6B*8.9B**
S12 Renegade 4103881882.064C+0.2342.75%C++3.351%D58.8C**3.3A1406.6h3.8C-8.9C+
The Kraken 352310694.493A*2.6670.479%B**1.613%C77.5A+10.5C2964h2.7A3.8A
Mag-Cutter 29229230,7410.009C1.8226.139%C+N/A0.3C-N/A1923.4h1.9B++7.4B+
NS-AM7 Archer 3302564150.617B1.2159.792%C++20.313%C**10.5B*3C*6624.3h13.3B+22.2B++
L100 Python HEAT 336250653.846C+2.0258.691%B*4.4%B**37.9B+13B2266.6h5.2C**8.9B++
M20 Wyvern 390238249.917B++8.0937.931%C++6.303%B**32.6B+20.8B*2537.3h79.3C++209.1C*
M40 Fury 255234405.85C+4.0240.636%B+1.709%C+86.7A7.8C--4542.7h8.6B*21.2B*
NSX Amaterasu 1791772,9530.06B1.7732.841%C**25.424%B**1.9CN/A894.3h7.5C+22.9C++
NCM2 Falcon 2411641601.025C+0.8045.934%B++4.878%C+9.5C-4.5C+9017.2h13.6C29.7C++
Blackheart 155154901.711B++0.1242.899%C+27.922%C+45.3B**N/A2103.4h2.8C**6.6B+
C75 Viper 170136403.4C+1.5741.039%BN/A35.8B+8.9B+4343.8h11.6B28.3B+
M12 Kobalt 134131718.714B+16.8825.173%A+27.481%A*100.8B**2.3C+5961.3h19.5C++77.4B+
MANA Anti-Personnel Turret 126125582.155N/A0.3326.65%UN/A1250U10U6404000.1h22.2T*83.3T*
Enforcer ML65-H 226124323.875C+2.0555.487%C4.032%A++28.8C23.7C-3644.3h16.7C+30.1C+
Pelter Rocket Pod 161124262S60.1756.448%AN/A137.8M++41.1A*5180.9h15.5B**27.5B**
Soldier Soaker 124123721.708B+0.1234.157%C+15.447%C+102.5A++N/A5541.2h6C++17.4C**
Coyote Missiles 201121482.521C+0.6958.741%B++N/A22.8D15.1D1965.3h41.7C+70.9C**
NSX Daimyo 109109205.45B++3.6251.653%A+94.495%C++60.6B+N/A2391.8h2.3B+4.4B++
NCM2 Falcon 1681061470.721C+1.1149.243%B++1.887%D*6.6D-3.9C6016.1h20.9D42.4C+
NS-TMC-01 "His Regards" 1031035,3180.019C1.8132.246%B+N/A0.6CN/A1172.4h1.6B*5.1B+
M40 Fury-H 12097109.7C7.8744.552%B+2.062%B**107.8B+25.6A4490.9h7.6C*17.1B+
AF-8 RailJack 8281273C*1.1735.471%C+74.074%C+32.4B++N/A2592.5h2.2B6.2C**
M20 Basilisk 10478411.902C-0.0741.959%B+7.692%B++21.7C++7.2C+3033.6h105.8C+252.1C*
NC4 Mag-Shot 80761640.463C1.3719.699%D--26.316%B**15.8C-N/A2424.8h11.9D-60.4D
M20 Basilisk 9267203.35C**1.5240.47%C**2.985%D--41.9A++15.6A5241.6h64C**158.1B++
Heartstring 7466371.784B*0.0546.226%C**10.606%D*38.8B*4.7C+2111.7h4.5C+9.6C**
E540 Halberd-H 9463106.3C+4.4752.755%C-4.762%A++48.5B+23.8B5411.3h5B+9.5B+
NCM1 Scattercannon 6261740.824C-1.0131.768%C--16.393%C*13D-N/A1974.7h14.2F--44.7D**
The Executive 6160521.154C+0.6832.892%C--20%C--35.3C--N/A931.7h9.1F27.7D**
Hornet Missiles 8760242.5C0.6766.667%B*1.667%C+46.2C20.8D3471.3h10.6C*15.9B+
NS-R3 "Ravenous" Swarm 134581280.453C1.3867.666%B**N/A7.4C--9.7A+997.8h37.7F--55.8F-
The Slasher 58582760.21M**1.6243.145%B++8.621%C8.3B*N/A277h1.8B+4.3B+
Carver 5757511.118S0.7137.805%B**19.298%B+19A+N/A963h1.1B++2.9B
NS CandyCannon 3000 56561660.337C-1.4936.87%C++37.5%C++19.3C+N/A492.9h6.1D16.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon2599,22817.8h
Medical Kit3,06523,838234.2h
Medical Applicator431134,7939.6h
Nanite Revive Grenade06,2311.7h
Nano-Armor Kit399294,48937.8h
Deconstruction Tool0570h
AE Medical Applicator967421,82943.6h
AE Nano-Armor Kit9311,097,297110.8h
Restoration Kit1652,5562.4h
Motion Spotter81,3020.5h
Recon Detection Device665,7717.1h
Ammunition Package1579,25311.2h
Shield Recharging Field19114,9637.5h
Anti-Infantry MANA Turret244930.9h
Nano-Repair Grenade04570.1h
Snowman Soldier41430.2h
Hardlight Barrier557991.5h
A30 Walker0770h

Check the help document for the dictionary if you want to learn more about words used here.


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